typed-factorio 0.13.1 → 0.13.2
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- package/Changelog.md +4 -1
- package/generated/builtin-types.d.ts +9 -9
- package/generated/classes.d.ts +2078 -2078
- package/generated/concepts.d.ts +116 -116
- package/generated/defines.d.ts +100 -100
- package/generated/events.d.ts +174 -174
- package/generated/global-objects.d.ts +7 -7
- package/package.json +1 -1
@@ -6,48 +6,48 @@
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* This is the main object, through which most of the API is accessed. It is, however, not available inside handlers
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* registered with {@link LuaBootstrap.on_load LuaBootstrap::on_load}.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const game: LuaGameScript
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/**
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* Provides an interface for registering event handlers.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const script: LuaBootstrap
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/**
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* Allows inter-mod communication by way of providing a repository of interfaces that is shared by all mods.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const remote: LuaRemote
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/**
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* Allows registering custom commands for the in-game console accessible via the grave key.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const commands: LuaCommandProcessor
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/**
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* Allows reading the current mod settings.
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*
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* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const settings: LuaSettings
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/**
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* Allows printing messages to the calling RCON instance if any.
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*
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-
* {@link https://lua-api.factorio.com/
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* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const rcon: LuaRCON
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/**
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* Allows rendering of geometric shapes, text and sprites in the game world.
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*
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-
* {@link https://lua-api.factorio.com/
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+
* {@link https://lua-api.factorio.com/latest/ View documentation}
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*/
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declare const rendering: LuaRendering
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