tribunal-kit 9.2.5 β 9.2.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/ADRs/ADR-001-system-architecture-intelligence.md +1 -1
- package/.agent/ARCHITECTURE.md +4 -4
- package/.agent/agents/agent-shield-auditor.md +4 -1
- package/.agent/agents/anti-slop-auditor.md +79 -0
- package/.agent/agents/api-architect.md +5 -0
- package/.agent/agents/architecture-auditor.md +20 -19
- package/.agent/agents/backend-security-architect.md +115 -0
- package/.agent/agents/frontend-reviewer.md +2 -0
- package/.agent/agents/frontend-specialist.md +2 -1
- package/.agent/agents/harness-manager.md +8 -0
- package/.agent/agents/human-gate-negotiator.md +6 -2
- package/.agent/agents/kernel-scheduler.md +4 -0
- package/.agent/agents/memory-archivist.md +5 -0
- package/.agent/agents/orchestrator.md +0 -1
- package/.agent/agents/project-planner.md +0 -1
- package/.agent/agents/security-auditor.md +0 -1
- package/.agent/agents/system-architect.md +15 -1
- package/.agent/agents/ui-ux-auditor.md +5 -0
- package/.agent/agents/ui-visual-auditor.md +5 -0
- package/.agent/config/claude.json +2 -2
- package/.agent/config/plugin.json +2 -2
- package/.agent/config/system-prompt.md +1 -1
- package/.agent/history/architecture-intelligence.html +1880 -0
- package/.agent/history/architecture-model.json +19764 -0
- package/.agent/history/architecture-verification.json +50 -0
- package/.agent/history/integrity_manifest.json +1905 -0
- package/.agent/plans/implementation_plan.md +15 -8
- package/.agent/plans/task.md +6 -0
- package/.agent/routing_index.json +31 -22
- package/.agent/rules/GEMINI.md +1 -1
- package/.agent/rules/kernel.md +16 -13
- package/.agent/scripts/_utils.js +6 -1
- package/.agent/scripts/ab_json_experiment.js +129 -0
- package/.agent/scripts/adaptive_execution.js +511 -0
- package/.agent/scripts/architecture_diff.js +303 -0
- package/.agent/scripts/architecture_extractor.js +792 -0
- package/.agent/scripts/architecture_health.js +293 -0
- package/.agent/scripts/architecture_intelligence.js +3100 -0
- package/.agent/scripts/architecture_mapper.js +91 -25
- package/.agent/scripts/architecture_verifier.js +303 -0
- package/.agent/scripts/architecture_visualizer.js +880 -0
- package/.agent/scripts/backend_audit.js +238 -0
- package/.agent/scripts/backend_report_generator.js +161 -0
- package/.agent/scripts/benchmark_suite.js +493 -0
- package/.agent/scripts/blast_radius_engine.js +274 -0
- package/.agent/scripts/capability_evolution.js +453 -0
- package/.agent/scripts/checklist.js +8 -4
- package/.agent/scripts/concept_extractor.js +240 -0
- package/.agent/scripts/consideration_engine.js +284 -0
- package/.agent/scripts/consolidation_experiment.js +543 -0
- package/.agent/scripts/context_compiler.js +49 -18
- package/.agent/scripts/coverage_engine.js +102 -0
- package/.agent/scripts/cross_agent_correlator.js +223 -0
- package/.agent/scripts/cross_domain_engine.js +1883 -0
- package/.agent/scripts/dependency_analyzer.js +26 -4
- package/.agent/scripts/engineering_memory.js +1313 -0
- package/.agent/scripts/evidence_verifier.js +171 -0
- package/.agent/scripts/finding_schema.js +104 -0
- package/.agent/scripts/findings_validator.js +147 -0
- package/.agent/scripts/guardrail_engine.js +43 -24
- package/.agent/scripts/harness_manager.js +30 -18
- package/.agent/scripts/impact_classifier.js +6 -5
- package/.agent/scripts/integrity_manifest.js +45 -9
- package/.agent/scripts/judgment_engine.js +790 -0
- package/.agent/scripts/lint_runner.js +4 -2
- package/.agent/scripts/live_abc_benchmark.js +452 -0
- package/.agent/scripts/materiality_engine.js +251 -0
- package/.agent/scripts/mcp_server.js +81 -59
- package/.agent/scripts/memory_archivist.js +18 -12
- package/.agent/scripts/memory_consolidator.js +6 -6
- package/.agent/scripts/memory_engine.js +33 -17
- package/.agent/scripts/outcome_engine.js +624 -0
- package/.agent/scripts/outcome_optimization_engine.js +1632 -0
- package/.agent/scripts/pipeline_engine.js +26 -11
- package/.agent/scripts/secret_redactor.js +119 -0
- package/.agent/scripts/session_logger.js +4 -4
- package/.agent/scripts/session_manager.js +6 -1
- package/.agent/scripts/simulation_engine.js +1478 -0
- package/.agent/scripts/skill_intelligence.js +1371 -0
- package/.agent/scripts/swarm_dispatcher.js +29 -20
- package/.agent/scripts/syscall_registry.js +28 -23
- package/.agent/scripts/test_runner.js +1 -1
- package/.agent/scripts/tier3_audit.js +195 -0
- package/.agent/scripts/validation_engine.js +236 -0
- package/.agent/scripts/verification_auditor.js +266 -0
- package/.agent/scripts/verify_all.js +5 -3
- package/.agent/skill-intelligence/taxonomy/engineering-concepts.json +555 -0
- package/.agent/skill_topic_map.json +133 -146
- package/.agent/skills/12-principles-of-animation/SKILL.md +92 -22
- package/.agent/skills/60fps-animation/SKILL.md +83 -26
- package/.agent/skills/accessible-animation/SKILL.md +93 -31
- package/.agent/skills/adapt/SKILL.md +92 -22
- package/.agent/skills/adr-generation/SKILL.md +88 -12
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +83 -22
- package/.agent/skills/agent-organizer/SKILL.md +85 -27
- package/.agent/skills/agent-syscall-guidelines/SKILL.md +100 -25
- package/.agent/skills/agentic-patterns/SKILL.md +93 -23
- package/.agent/skills/agentic-workflows-2026/SKILL.md +92 -20
- package/.agent/skills/agentshield-security/SKILL.md +85 -26
- package/.agent/skills/ai-app-hardening/SKILL.md +92 -20
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +83 -22
- package/.agent/skills/animation-on-scroll/SKILL.md +93 -31
- package/.agent/skills/animation-systems/SKILL.md +93 -31
- package/.agent/skills/antfu-conventions/SKILL.md +92 -22
- package/.agent/skills/anti-slop-enforcement/SKILL.md +118 -0
- package/.agent/skills/api-patterns/SKILL.md +83 -22
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- package/.agent/skills/backend-mongodb/SKILL.md +133 -0
- package/.agent/skills/backend-mysql/SKILL.md +84 -0
- package/.agent/skills/backend-performance-auditor/SKILL.md +100 -0
- package/.agent/skills/backend-postgresql/SKILL.md +117 -0
- package/.agent/skills/backend-redis/SKILL.md +122 -0
- package/.agent/skills/backend-security-expert/SKILL.md +83 -22
- package/.agent/skills/backend-sqlalchemy/SKILL.md +107 -0
- package/.agent/skills/backend-sqlite/SKILL.md +93 -0
- package/.agent/skills/backend-testing-auditor/SKILL.md +113 -0
- package/.agent/skills/baseline-ui/SKILL.md +92 -22
- package/.agent/skills/bash-linux/SKILL.md +84 -26
- package/.agent/skills/behavioral-modes/SKILL.md +93 -23
- package/.agent/skills/better-colors/SKILL.md +92 -22
- package/.agent/skills/better-typography/SKILL.md +88 -18
- package/.agent/skills/better-ui/SKILL.md +83 -22
- package/.agent/skills/bolder/SKILL.md +92 -22
- package/.agent/skills/brainstorming/SKILL.md +83 -23
- package/.agent/skills/browser-audit/SKILL.md +94 -24
- package/.agent/skills/browser-native-ai/SKILL.md +92 -22
- package/.agent/skills/build-primitive/SKILL.md +92 -22
- package/.agent/skills/building-native-ui/SKILL.md +83 -22
- package/.agent/skills/cicd-pro/SKILL.md +83 -22
- package/.agent/skills/clarify/SKILL.md +92 -22
- package/.agent/skills/clean-code/SKILL.md +83 -22
- package/.agent/skills/cloud-architect/SKILL.md +83 -22
- package/.agent/skills/cobejs/SKILL.md +92 -22
- package/.agent/skills/code-review-checklist/SKILL.md +92 -22
- package/.agent/skills/codebase-design/SKILL.md +83 -22
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- package/skills/huggingface-paper-publisher/SKILL.md +86 -7
- package/skills/huggingface-papers/SKILL.md +86 -8
- package/skills/huggingface-spaces/SKILL.md +86 -8
- package/skills/huggingface-tool-builder/SKILL.md +86 -8
- package/skills/huggingface-trackio/SKILL.md +77 -8
- package/skills/huggingface-vision-trainer/SKILL.md +86 -8
- package/skills/huggingface-zerogpu/SKILL.md +86 -8
- package/skills/human-gate-negotiation/SKILL.md +96 -30
- package/skills/i18n-localization/SKILL.md +84 -26
- package/skills/impeccable/SKILL.md +92 -22
- package/skills/improve-codebase-architecture/SKILL.md +92 -22
- package/skills/improve-ui/SKILL.md +92 -22
- package/skills/intelligent-routing/SKILL.md +81 -18
- package/skills/knowledge-graph/SKILL.md +94 -24
- package/skills/landing-page/SKILL.md +93 -23
- package/skills/lint-and-validate/SKILL.md +84 -26
- package/skills/llm-engineering/SKILL.md +92 -22
- package/skills/local-first/SKILL.md +84 -26
- package/skills/local-first-architecture/SKILL.md +83 -22
- package/skills/lottie-animation/SKILL.md +92 -22
- package/skills/marquee-loop/SKILL.md +92 -22
- package/skills/masked-reveal/SKILL.md +93 -24
- package/skills/mcp-builder/SKILL.md +84 -26
- package/skills/micro-interaction/SKILL.md +93 -31
- package/skills/mobile-design/SKILL.md +83 -22
- package/skills/monorepo-management/SKILL.md +84 -26
- package/skills/morphing-icons/SKILL.md +93 -24
- package/skills/motion-engineering/SKILL.md +84 -23
- package/skills/nextjs-react-expert/SKILL.md +83 -22
- package/skills/nodejs-best-practices/SKILL.md +83 -22
- package/skills/observability/SKILL.md +92 -22
- package/skills/opentelemetry-observability/SKILL.md +91 -19
- package/skills/page-transition-animation/SKILL.md +92 -22
- package/skills/parallel-agents/SKILL.md +85 -27
- package/skills/performance-profiling/SKILL.md +93 -23
- package/skills/plan-writing/SKILL.md +83 -22
- package/skills/platform-engineer/SKILL.md +84 -26
- package/skills/platform-engineering-opentofu/SKILL.md +91 -19
- package/skills/playwright-ai-e2e/SKILL.md +92 -20
- package/skills/playwright-best-practices/SKILL.md +85 -27
- package/skills/polish/SKILL.md +92 -22
- package/skills/powershell-windows/SKILL.md +92 -22
- package/skills/pricing-page/SKILL.md +92 -22
- package/skills/product-aware-heuristics/SKILL.md +93 -23
- package/skills/progressive-blur/SKILL.md +92 -22
- package/skills/project-idioms/SKILL.md +93 -23
- package/skills/property-based-testing/SKILL.md +92 -20
- package/skills/python-patterns/SKILL.md +84 -26
- package/skills/python-pro/SKILL.md +83 -22
- package/skills/quieter/SKILL.md +92 -22
- package/skills/react-doctor/SKILL.md +92 -22
- package/skills/react-specialist/SKILL.md +83 -22
- package/skills/readme-builder/SKILL.md +84 -26
- package/skills/realtime-patterns/SKILL.md +92 -22
- package/skills/red-team-tactics/SKILL.md +83 -22
- package/skills/redesign-skill/SKILL.md +92 -22
- package/skills/review-animations/SKILL.md +92 -22
- package/skills/rust-pro/SKILL.md +83 -22
- package/skills/semantic-filesystem-navigation/SKILL.md +79 -24
- package/skills/seo-fundamentals/SKILL.md +84 -26
- package/skills/server-management/SKILL.md +84 -26
- package/skills/session-log-interrogation/SKILL.md +81 -29
- package/skills/shadcn-ui-expert/SKILL.md +84 -26
- package/skills/shape/SKILL.md +93 -23
- package/skills/skill-creator/SKILL.md +88 -20
- package/skills/soft-skill/SKILL.md +92 -22
- package/skills/sounds-on-the-web/SKILL.md +92 -22
- package/skills/sql-pro/SKILL.md +83 -22
- package/skills/subagent-driven-development/SKILL.md +92 -32
- package/skills/supabase-postgres-best-practices/SKILL.md +83 -22
- package/skills/svg-animation/SKILL.md +93 -24
- package/skills/swiftui-expert/SKILL.md +84 -26
- package/skills/swiss-design/SKILL.md +92 -22
- package/skills/system-design-pro/SKILL.md +90 -16
- package/skills/systematic-debugging/SKILL.md +85 -27
- package/skills/tailwind-patterns/SKILL.md +92 -22
- package/skills/taste-skill/SKILL.md +92 -22
- package/skills/tdd-workflow/SKILL.md +84 -23
- package/skills/test-result-analyzer/SKILL.md +93 -23
- package/skills/testing-patterns/SKILL.md +93 -23
- package/skills/thermo-nuclear-code-quality-review/SKILL.md +92 -22
- package/skills/thinking-protocol/SKILL.md +79 -21
- package/skills/to-spring-or-not-to-spring/SKILL.md +92 -22
- package/skills/train-sentence-transformers/SKILL.md +86 -8
- package/skills/transformers-js/SKILL.md +86 -15
- package/skills/transitions-dev/SKILL.md +92 -22
- package/skills/trend-researcher/SKILL.md +92 -22
- package/skills/tribunal-instincts-memory/SKILL.md +86 -31
- package/skills/trl-training/SKILL.md +86 -16
- package/skills/typescript-advanced/SKILL.md +83 -22
- package/skills/typeset/SKILL.md +92 -22
- package/skills/ui-reasoning-engine/SKILL.md +93 -23
- package/skills/ui-skill-packs/SKILL.md +94 -24
- package/skills/ui-skills-root/SKILL.md +94 -24
- package/skills/ui-ux-pro-max/SKILL.md +93 -23
- package/skills/ui-ux-researcher/SKILL.md +92 -22
- package/skills/vector-search-pgvector/SKILL.md +91 -19
- package/skills/verification-before-completion/SKILL.md +90 -18
- package/skills/vue-expert/SKILL.md +83 -22
- package/skills/vulnerability-scanner/SKILL.md +93 -26
- package/skills/web-accessibility-auditor/SKILL.md +84 -26
- package/skills/web-design-guidelines/SKILL.md +92 -22
- package/skills/web-quality-audit/SKILL.md +92 -22
- package/skills/webapp-testing/SKILL.md +85 -27
- package/skills/webgpu-performance/SKILL.md +92 -22
- package/skills/whimsy-injector/SKILL.md +93 -23
- package/skills/workflow-optimizer/SKILL.md +93 -23
- package/skills/zero-trust-passkeys/SKILL.md +91 -19
- package/src/browser/audit.js +11 -7
- package/src/browser/case_bridge.js +4 -3
- package/src/browser/cdp.js +60 -47
- package/src/browser/discovery.js +22 -12
- package/src/browser/idpi.js +6 -3
- package/src/browser/index.js +3 -2
- package/src/browser/launcher.js +49 -3
- package/src/browser/sentinel.js +13 -7
- package/src/browser/synapse.js +1 -1
- package/src/browser/trimmer.js +16 -7
- package/src/cli.js +404 -349
- package/src/commands/align.js +184 -177
- package/src/commands/arch.js +261 -0
- package/src/commands/audit-web.js +20 -6
- package/src/commands/browse.js +9 -3
- package/src/commands/case.js +93 -66
- package/src/commands/compare-web.js +12 -4
- package/src/commands/compile.js +81 -75
- package/src/commands/context.js +167 -63
- package/src/commands/contract.js +89 -106
- package/src/commands/deconstruct.js +18 -6
- package/src/commands/graph.js +47 -39
- package/src/commands/guardrail.js +45 -73
- package/src/commands/heal.js +15 -5
- package/src/commands/hook.js +29 -25
- package/src/commands/init.js +398 -329
- package/src/commands/learn.js +198 -107
- package/src/commands/marathon.js +65 -42
- package/src/commands/memory.js +501 -391
- package/src/commands/minimal.js +73 -59
- package/src/commands/mutate.js +31 -27
- package/src/commands/native.js +235 -81
- package/src/commands/optimize.js +303 -270
- package/src/commands/review.js +971 -0
- package/src/commands/sdd.js +65 -55
- package/src/commands/skill-intelligence.js +1165 -0
- package/src/commands/status.js +15 -5
- package/src/commands/sync.js +24 -22
- package/src/commands/system1.js +413 -0
- package/src/commands/uninstall.js +59 -50
- package/src/commands/update.js +41 -34
- package/src/commands/validate.js +13 -5
- package/src/context/ranker.js +337 -0
- package/src/esm/index.mjs +3 -1
- package/src/evolution/engine.js +296 -0
- package/src/mcp/server.js +2 -2
- package/src/synthesis/claim_check_separator.js +294 -0
- package/src/system1/browser_intelligence.js +300 -0
- package/src/system1/constants.js +49 -0
- package/src/system1/decision_engine.js +498 -0
- package/src/system1/evidence_engine.js +602 -0
- package/src/system1/evolution_pipeline.js +581 -0
- package/src/system1/index.d.ts +114 -0
- package/src/system1/index.js +102 -0
- package/src/system1/laya-package-lock.json +303 -0
- package/src/system1/laya-package.json +16 -0
- package/src/system1/provider.js +127 -0
- package/src/system1/reviewer_orchestrator.js +477 -0
- package/src/tui/banner.js +1 -1
- package/src/tui/reviewer-grid.js +3 -7
- package/src/tui/shimmer.js +1 -3
- package/src/tui/theme.js +20 -20
- package/src/tui/wizard.js +4 -8
- package/src/types.js +2 -2
- package/src/utils/fs.js +106 -78
- package/src/utils/hasher.js +90 -88
- package/src/utils/helpers.js +40 -41
- package/src/utils/logger.js +38 -31
- package/src/utils/version.js +120 -101
- package/scripts/apply-version.js +0 -57
- package/scripts/audit_skill_sdo.js +0 -89
- package/scripts/benchmark.js +0 -231
- package/scripts/build-graph.js +0 -71
- package/scripts/changelog.js +0 -190
- package/scripts/clean-pycache.js +0 -42
- package/scripts/context_compiler.js +0 -1143
- package/scripts/fix-vbc.js +0 -96
- package/scripts/fix-vbc.ps1 +0 -3
- package/scripts/modernize_skills.js +0 -268
- package/scripts/package-cores.js +0 -116
- package/scripts/skill_enhancement_engine.js +0 -608
- package/scripts/stress_benchmark.js +0 -358
- package/scripts/sync-skills.js +0 -61
- package/scripts/sync-version.js +0 -177
- package/scripts/telemetry_gc.js +0 -156
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# Prompt Injection Defense β AI Security Mastery
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name: ai-prompt-injection-defense
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description: "Use when auditing, pen-testing, hardening, and verifying code against ai prompt injection defense vulnerabilities, injection vectors, and auth flaws."
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---
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# Prompt Injection Defense β AI Security Mastery
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## Mandatory Pre-Flight Context Inspection
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Before reading, generating, or refactoring code in the `ai-prompt-injection-defense` domain, inspect these 5 critical parameters:
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1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
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## Activation Boundaries
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- **Activate when:** Use when auditing, pen-testing, hardening, and verifying code against ai prompt injection defense vulnerabilities, injection vectors, and auth flaws.
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## π Multi-Pass Execution Protocol
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
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| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
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| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
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| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
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## π οΈ Technical Architecture & Reference Recipes
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## 2026 AI Prompt Injection & Sandboxing Invariants
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## π¨ Edge-Case & Failure Mode Matrix
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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## ποΈ Tribunal Verification & Guardrails
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**Active Reviewers:** `security-auditor` Β· `penetration-tester` Β· `backend-security-expert`
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**Slash Command:** `/review` or `/tribunal-full`
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### π¬ Evidence Standard (Tri-State Verification)
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Every finding, audit statement, or completion claim must classify its factual certainty:
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- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
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- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
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### β
Pre-Flight Self-Audit Checklist
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```
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Are user inputs sanitized and treated as untrusted data at system boundaries?
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```
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### π Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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name: animation-on-scroll
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description: "Use when
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scripts-binding:
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name: animation-on-scroll
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description: "Use when implementing, optimizing, and timing 60fps/120fps animation on scroll animations, transitions, gesture physics, and reduced-motion fallbacks."
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version: 6.0.0
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last-updated: 2026-09-29
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skills:
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- motion-engineering
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- 60fps-animation
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|
+
- accessible-animation
|
|
10
|
+
- review-animations
|
|
11
|
+
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
12
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+
scripts-binding:
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- .agent/scripts/lint_runner.js
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- .agent/scripts/verify_all.js
|
|
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+
---
|
|
16
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+
|
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17
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+
# Animation On Scroll β Precision Scroll-Driven Architecture & Scrollytelling
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|
+
## Mandatory Pre-Flight Context Inspection
|
|
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Before reading, generating, or refactoring code in the `animation-on-scroll` domain, inspect these 5 critical parameters:
|
|
21
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
22
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
23
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
24
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
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25
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5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
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## Activation Boundaries
|
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- **Activate when:** Use when implementing, optimizing, and timing 60fps/120fps animation on scroll animations, transitions, gesture physics, and reduced-motion fallbacks.
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33
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## π Multi-Pass Execution Protocol
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|:---|:---|:---|:---|
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
|
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38
|
+
| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
|
|
39
|
+
| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
|
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40
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
|
|
41
|
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| **Pass 5** | **Attack & Falsify** | Perform adversarial search for edge-case failures, counterexamples, race conditions, and traps. | Standard / Deep |
|
|
42
|
+
| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
|
|
43
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
|
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45
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+
|
|
31
46
|
---
|
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47
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33
48
|
## π οΈ Technical Architecture & Reference Recipes
|
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49
|
|
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50
|
+
Scroll motion connects physical gesture with dynamic interface reveals. Poorly engineered scroll animations hijack the native scroll wheel, introduce frame drops by calculating `getBoundingClientRect()` inside unthrottled scroll listeners, or cause pin spacers to collapse layouts. Master-grade scroll architecture executes directly on the browser compositor layer using native CSS `animation-timeline` when possible, leverages GSAP `ScrollTrigger` with subpixel pinning offsets for complex timelines, and strictly obeys the Anti-Scrolljacking rule.
|
|
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|
+
|
|
35
52
|
### 1. Engine Selection Matrix
|
|
36
53
|
|
|
37
54
|
| Use Case | Recommended Engine | Rationale |
|
|
@@ -193,4 +210,49 @@ export function ParallaxHeroCard() {
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animation-timeline: scroll(root block);
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}
|
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|
}
|
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|
-
```
|
|
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|
+
```
|
|
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|
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|
|
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|
+
## π¨ Edge-Case & Failure Mode Matrix
|
|
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|
+
|
|
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|
+
| Scenario | Risk | Production Mitigation |
|
|
218
|
+
|:---|:---|:---|
|
|
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|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
220
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
221
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
222
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
223
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
224
|
+
|
|
225
|
+
|
|
226
|
+
## π€ LLM-Specific Traps Table
|
|
227
|
+
|
|
228
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
229
|
+
|:---|:---|:---|
|
|
230
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
231
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
232
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msβ240ms with snappy ease-out curves |
|
|
233
|
+
|
|
234
|
+
|
|
235
|
+
## ποΈ Tribunal Verification & Guardrails
|
|
236
|
+
|
|
237
|
+
**Active Reviewers:** `frontend-reviewer` Β· `motion-reviewer` Β· `ui-ux-auditor`
|
|
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|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
239
|
+
|
|
240
|
+
### π¬ Evidence Standard (Tri-State Verification)
|
|
241
|
+
Every finding, audit statement, or completion claim must classify its factual certainty:
|
|
242
|
+
- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
|
|
243
|
+
- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
|
|
244
|
+
- **`[UNVERIFIED]`**: Speculative hypothesis or runtime possibility requiring active testing or measurement.
|
|
245
|
+
|
|
246
|
+
### β
Pre-Flight Self-Audit Checklist
|
|
247
|
+
```
|
|
248
|
+
β
Does animation maintain 60fps/120fps using transform (translate3d, scale) and opacity?
|
|
249
|
+
β
Is optical mass conserved across state interpolations without volume collapse?
|
|
250
|
+
β
Is duration capped within micro-interaction budgets (150msβ280ms)?
|
|
251
|
+
β
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
252
|
+
β
Did I prevent layout thrashing and continuous geometry mutations?
|
|
253
|
+
```
|
|
254
|
+
|
|
255
|
+
### π Verification-Before-Completion (VBC) Protocol
|
|
256
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
257
|
+
- β **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
258
|
+
- β
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,37 +1,54 @@
|
|
|
1
|
-
---
|
|
2
|
-
name: animation-systems
|
|
3
|
-
description: "Use when
|
|
4
|
-
version:
|
|
5
|
-
last-updated: 2026-09-
|
|
6
|
-
skills:
|
|
7
|
-
- motion-engineering
|
|
8
|
-
- 60fps-animation
|
|
9
|
-
- baseline-ui
|
|
10
|
-
- better-ui
|
|
11
|
-
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
12
|
-
scripts-binding:
|
|
13
|
-
- .agent/scripts/lint_runner.js
|
|
14
|
-
- .agent/scripts/verify_all.js
|
|
15
|
-
---
|
|
16
|
-
|
|
17
|
-
# Animation Systems β Global Motion Tokens & Design System Architecture
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
1
|
+
---
|
|
2
|
+
name: animation-systems
|
|
3
|
+
description: "Use when implementing, optimizing, and timing 60fps/120fps animation systems animations, transitions, gesture physics, and reduced-motion fallbacks."
|
|
4
|
+
version: 6.0.0
|
|
5
|
+
last-updated: 2026-09-29
|
|
6
|
+
skills:
|
|
7
|
+
- motion-engineering
|
|
8
|
+
- 60fps-animation
|
|
9
|
+
- baseline-ui
|
|
10
|
+
- better-ui
|
|
11
|
+
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
12
|
+
scripts-binding:
|
|
13
|
+
- .agent/scripts/lint_runner.js
|
|
14
|
+
- .agent/scripts/verify_all.js
|
|
15
|
+
---
|
|
16
|
+
|
|
17
|
+
# Animation Systems β Global Motion Tokens & Design System Architecture
|
|
18
|
+
|
|
19
|
+
## Mandatory Pre-Flight Context Inspection
|
|
20
|
+
Before reading, generating, or refactoring code in the `animation-systems` domain, inspect these 5 critical parameters:
|
|
21
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
22
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
23
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
24
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
25
|
+
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
## Activation Boundaries
|
|
29
|
+
- **Activate when:** Use when implementing, optimizing, and timing 60fps/120fps animation systems animations, transitions, gesture physics, and reduced-motion fallbacks.
|
|
30
|
+
- **DO NOT activate when:** The task falls outside the `animation-systems` domain or is managed by a different dedicated specialist agent.
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
## π Multi-Pass Execution Protocol
|
|
34
|
+
|
|
35
|
+
| Pass | Phase | Core Action | Adaptive Depth |
|
|
36
|
+
|:---|:---|:---|:---|
|
|
37
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
|
|
38
|
+
| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
|
|
39
|
+
| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
|
|
40
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
|
|
41
|
+
| **Pass 5** | **Attack & Falsify** | Perform adversarial search for edge-case failures, counterexamples, race conditions, and traps. | Standard / Deep |
|
|
42
|
+
| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
|
|
43
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
|
|
44
|
+
|
|
45
|
+
|
|
31
46
|
---
|
|
32
47
|
|
|
33
48
|
## π οΈ Technical Architecture & Reference Recipes
|
|
34
49
|
|
|
50
|
+
Without a centralized motion system, codebases descend into animation chaos: arbitrary durations (`350ms`, `420ms`, `175ms`), dissonant easing curves, and unmaintainable component overrides. A professional animation system treats motion as a primary design tokenβequivalent to color palettes, typography scales, and spatial grids. It standardizes duration tiers, codifies physics-grounded easing curves, and exposes single-source-of-truth tokens across CSS custom properties, Tailwind configs, and Framer Motion dictionaries.
|
|
51
|
+
|
|
35
52
|
### 1. The Global Motion Token Taxonomy
|
|
36
53
|
|
|
37
54
|
| Token Variable | Value | Intended Interaction Scope |
|
|
@@ -195,4 +212,49 @@ export function SystemModal({ isOpen, children }: { isOpen: boolean; children: R
|
|
|
195
212
|
</div>
|
|
196
213
|
);
|
|
197
214
|
}
|
|
198
|
-
```
|
|
215
|
+
```
|
|
216
|
+
|
|
217
|
+
## π¨ Edge-Case & Failure Mode Matrix
|
|
218
|
+
|
|
219
|
+
| Scenario | Risk | Production Mitigation |
|
|
220
|
+
|:---|:---|:---|
|
|
221
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
222
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
223
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
224
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
225
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
226
|
+
|
|
227
|
+
|
|
228
|
+
## π€ LLM-Specific Traps Table
|
|
229
|
+
|
|
230
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
231
|
+
|:---|:---|:---|
|
|
232
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
233
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
234
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160msβ240ms with snappy ease-out curves |
|
|
235
|
+
|
|
236
|
+
|
|
237
|
+
## ποΈ Tribunal Verification & Guardrails
|
|
238
|
+
|
|
239
|
+
**Active Reviewers:** `frontend-reviewer` Β· `motion-reviewer` Β· `ui-ux-auditor`
|
|
240
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
241
|
+
|
|
242
|
+
### π¬ Evidence Standard (Tri-State Verification)
|
|
243
|
+
Every finding, audit statement, or completion claim must classify its factual certainty:
|
|
244
|
+
- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
|
|
245
|
+
- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
|
|
246
|
+
- **`[UNVERIFIED]`**: Speculative hypothesis or runtime possibility requiring active testing or measurement.
|
|
247
|
+
|
|
248
|
+
### β
Pre-Flight Self-Audit Checklist
|
|
249
|
+
```
|
|
250
|
+
β
Does animation maintain 60fps/120fps using transform (translate3d, scale) and opacity?
|
|
251
|
+
β
Is optical mass conserved across state interpolations without volume collapse?
|
|
252
|
+
β
Is duration capped within micro-interaction budgets (150msβ280ms)?
|
|
253
|
+
β
Is prefers-reduced-motion respected with graceful instant fallbacks?
|
|
254
|
+
β
Did I prevent layout thrashing and continuous geometry mutations?
|
|
255
|
+
```
|
|
256
|
+
|
|
257
|
+
### π Verification-Before-Completion (VBC) Protocol
|
|
258
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
259
|
+
- β **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
260
|
+
- β
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -1,26 +1,51 @@
|
|
|
1
|
-
---
|
|
2
|
-
name: antfu-conventions
|
|
3
|
-
description: "Use when
|
|
4
|
-
version:
|
|
5
|
-
last-updated: 2026-09-
|
|
6
|
-
skills:
|
|
7
|
-
- clean-code
|
|
8
|
-
- typescript-advanced
|
|
9
|
-
- monorepo-management
|
|
10
|
-
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
11
|
-
scripts-binding:
|
|
12
|
-
- .agent/scripts/lint_runner.js
|
|
13
|
-
- .agent/scripts/verify_all.js
|
|
14
|
-
---
|
|
15
|
-
|
|
16
|
-
# Antfu Conventions β ESM-First & Opinionated Modern Tooling
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
1
|
+
---
|
|
2
|
+
name: antfu-conventions
|
|
3
|
+
description: "Use when executing, coordinating, planning, or reviewing antfu conventions agent workflows, cognitive loops, and architecture standards."
|
|
4
|
+
version: 6.0.0
|
|
5
|
+
last-updated: 2026-09-29
|
|
6
|
+
skills:
|
|
7
|
+
- clean-code
|
|
8
|
+
- typescript-advanced
|
|
9
|
+
- monorepo-management
|
|
10
|
+
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
11
|
+
scripts-binding:
|
|
12
|
+
- .agent/scripts/lint_runner.js
|
|
13
|
+
- .agent/scripts/verify_all.js
|
|
14
|
+
---
|
|
15
|
+
|
|
16
|
+
# Antfu Conventions β ESM-First & Opinionated Modern Tooling
|
|
17
|
+
|
|
18
|
+
## Mandatory Pre-Flight Context Inspection
|
|
19
|
+
Before reading, generating, or refactoring code in the `antfu-conventions` domain, inspect these 5 critical parameters:
|
|
20
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
21
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
22
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
23
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
24
|
+
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
## Activation Boundaries
|
|
28
|
+
- **Activate when:** Use when executing, coordinating, planning, or reviewing antfu conventions agent workflows, cognitive loops, and architecture standards.
|
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29
|
+
- **DO NOT activate when:** The task falls outside the `antfu-conventions` domain or is managed by a different dedicated specialist agent.
|
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+
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31
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+
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32
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+
## π Multi-Pass Execution Protocol
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+
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34
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+
| Pass | Phase | Core Action | Adaptive Depth |
|
|
35
|
+
|:---|:---|:---|:---|
|
|
36
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
|
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37
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+
| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
|
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38
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+
| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
|
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39
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
|
|
40
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+
| **Pass 5** | **Attack & Falsify** | Perform adversarial search for edge-case failures, counterexamples, race conditions, and traps. | Standard / Deep |
|
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41
|
+
| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
|
|
42
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
|
|
43
|
+
|
|
44
|
+
|
|
22
45
|
---
|
|
23
46
|
|
|
47
|
+
## π οΈ Technical Architecture & Reference Recipes
|
|
48
|
+
|
|
24
49
|
---
|
|
25
50
|
|
|
26
51
|
## 4 Core Tooling Conventions
|
|
@@ -51,4 +76,49 @@ export default antfu({
|
|
|
51
76
|
|
|
52
77
|
### 4. Explicit Type Imports (`import type`)
|
|
53
78
|
|
|
54
|
-
- Enforce `import type { User } from './types'` to allow tree-shaking compilers (esbuild/tsdown) to strip type imports cleanly without runtime side effects.
|
|
79
|
+
- Enforce `import type { User } from './types'` to allow tree-shaking compilers (esbuild/tsdown) to strip type imports cleanly without runtime side effects.
|
|
80
|
+
|
|
81
|
+
## π¨ Edge-Case & Failure Mode Matrix
|
|
82
|
+
|
|
83
|
+
| Scenario | Risk | Production Mitigation |
|
|
84
|
+
|:---|:---|:---|
|
|
85
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
86
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
87
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
88
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
89
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
90
|
+
|
|
91
|
+
|
|
92
|
+
## π€ LLM-Specific Traps Table
|
|
93
|
+
|
|
94
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
95
|
+
|:---|:---|:---|
|
|
96
|
+
| **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
|
|
97
|
+
| **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
|
|
98
|
+
| **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
|
|
99
|
+
|
|
100
|
+
|
|
101
|
+
## ποΈ Tribunal Verification & Guardrails
|
|
102
|
+
|
|
103
|
+
**Active Reviewers:** `orchestrator` Β· `agent-organizer` Β· `logic-reviewer`
|
|
104
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
105
|
+
|
|
106
|
+
### π¬ Evidence Standard (Tri-State Verification)
|
|
107
|
+
Every finding, audit statement, or completion claim must classify its factual certainty:
|
|
108
|
+
- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
|
|
109
|
+
- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
|
|
110
|
+
- **`[UNVERIFIED]`**: Speculative hypothesis or runtime possibility requiring active testing or measurement.
|
|
111
|
+
|
|
112
|
+
### β
Pre-Flight Self-Audit Checklist
|
|
113
|
+
```
|
|
114
|
+
β
Did I deconstruct the root objective before proposing architecture?
|
|
115
|
+
β
Did I identify dependencies, bottlenecks, and parallelizable sub-tasks?
|
|
116
|
+
β
Did I avoid over-engineering and select the simplest effective pattern?
|
|
117
|
+
β
Did I verify assumptions with concrete file reads instead of speculation?
|
|
118
|
+
β
Did I establish measurable verification criteria before completion?
|
|
119
|
+
```
|
|
120
|
+
|
|
121
|
+
### π Verification-Before-Completion (VBC) Protocol
|
|
122
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
123
|
+
- β **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
124
|
+
- β
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -0,0 +1,118 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: anti-slop-enforcement
|
|
3
|
+
description: "Use when Tribunal extraction of the anti-slop rule sets. Enforces Purpose-Gates, Hard-Gates, and Liveliness Dials for UI engineering."
|
|
4
|
+
version: 6.0.0
|
|
5
|
+
last-updated: 2026-09-29
|
|
6
|
+
tools: Read, Grep, Glob, Bash, Edit, Write
|
|
7
|
+
scripts-binding:
|
|
8
|
+
- .agent/scripts/lint_runner.js
|
|
9
|
+
- .agent/scripts/verify_all.js
|
|
10
|
+
---
|
|
11
|
+
|
|
12
|
+
# Anti-Slop Enforcement Guidelines
|
|
13
|
+
|
|
14
|
+
## Mandatory Pre-Flight Context Inspection
|
|
15
|
+
Before reading, generating, or refactoring code in the `anti-slop-enforcement` domain, inspect these 5 critical parameters:
|
|
16
|
+
1. **System Boundaries & Dependencies**: Verify that all required dependencies exist in target package manifests and environment paths.
|
|
17
|
+
2. **Runtime Context & Platform Invariants**: Confirm target platform constraints (Node.js, Browser, Mobile OS, Edge runtime) before applying APIs.
|
|
18
|
+
3. **Execution Guardrails**: Identify potential side-effects, state mutations, and unhandled asynchronous exceptions.
|
|
19
|
+
4. **Validation & Type Contracts**: Validate input data schemas and strict type constraints across all module interfaces.
|
|
20
|
+
5. **Observability & Proof of Execution**: Ensure execution produces tangible verification signals (terminal output, tests, metrics).
|
|
21
|
+
|
|
22
|
+
|
|
23
|
+
## Activation Boundaries
|
|
24
|
+
- **Activate when:** Use when Tribunal extraction of the anti-slop rule sets. Enforces Purpose-Gates, Hard-Gates, and Liveliness Dials for UI engineering.
|
|
25
|
+
- **DO NOT activate when:** The task falls outside the `anti-slop-enforcement` domain or is managed by a different dedicated specialist agent.
|
|
26
|
+
|
|
27
|
+
|
|
28
|
+
## π Multi-Pass Execution Protocol
|
|
29
|
+
|
|
30
|
+
| Pass | Phase | Core Action | Adaptive Depth |
|
|
31
|
+
|:---|:---|:---|:---|
|
|
32
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. | Fast / Standard / Deep |
|
|
33
|
+
| **Pass 2** | **Plan** | Decompose task into smallest logical steps; map dependencies, affected files, and tool calls. | Standard / Deep |
|
|
34
|
+
| **Pass 3** | **Execute** | Implement solution with production-grade craft, zero placeholders, and strict typing. | All Modes |
|
|
35
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. | All Modes |
|
|
36
|
+
| **Pass 5** | **Attack & Falsify** | Perform adversarial search for edge-case failures, counterexamples, race conditions, and traps. | Standard / Deep |
|
|
37
|
+
| **Pass 6** | **Harden** | Eliminate discovered friction, optimize performance, and harden error boundaries. | Standard / Deep |
|
|
38
|
+
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. | All Modes |
|
|
39
|
+
|
|
40
|
+
|
|
41
|
+
This skill provides the definition for what constitutes "slop" and how to enforce intentionality.
|
|
42
|
+
|
|
43
|
+
## 1. The Liveliness Dials
|
|
44
|
+
Before writing any UI code, the agent MUST articulate the following three dials:
|
|
45
|
+
|
|
46
|
+
- **ENERGY (1-3):**
|
|
47
|
+
- `1`: Baseline, calm, muted (Corporate, B2B SaaS).
|
|
48
|
+
- `2`: Bright, punchy, confident (Modern Developer Tool).
|
|
49
|
+
- `3`: Maximalist, high-contrast, aggressive (Consumer App, Hype Landing Page).
|
|
50
|
+
|
|
51
|
+
- **RHYTHM (1-3):**
|
|
52
|
+
- `1`: Uniform, standard grids, predictable alignment.
|
|
53
|
+
- `2`: Syncopated, broken-grid elements, overlapping layers, dynamic spacing.
|
|
54
|
+
- `3`: Chaotic, brutalist, anti-alignment.
|
|
55
|
+
|
|
56
|
+
- **MOTION (1-3):**
|
|
57
|
+
- `1`: Static, CSS hover only.
|
|
58
|
+
- `2`: Micro-interactions, route transitions (Framer Motion / View Transitions).
|
|
59
|
+
- `3`: Heavy scroll-jacking, GSAP, spring physics orchestration.
|
|
60
|
+
|
|
61
|
+
## 2. Hard Gates (Absolute Bans)
|
|
62
|
+
Do not allow these under any circumstances:
|
|
63
|
+
1. **The Purple ClichΓ©:** Using `#8B5CF6`, `violet-500`, or purple-to-blue mesh gradients as a default "tech" aesthetic.
|
|
64
|
+
2. **Fake Data:** Generating fake statistics ("10,000+ users", "5-star rating") unless provided in the prompt.
|
|
65
|
+
3. **Card-in-Card Mud:** Cards nested inside cards with the same background color and no border/shadow contrast.
|
|
66
|
+
4. **Hex Hacks:** Using raw hex codes instead of the design system's variables (e.g., `oklch`).
|
|
67
|
+
|
|
68
|
+
## 3. Purpose-Gates (Allowed only with stated purpose)
|
|
69
|
+
These techniques are permitted ONLY IF the agent writes down a one-line reason (purpose) before generating the code:
|
|
70
|
+
1. **Glassmorphism (`backdrop-filter: blur`)**: Must state *why* the layer beneath needs to be partially visible.
|
|
71
|
+
2. **Gradients**: Must state *why* a solid color wasn't enough (e.g., "Using subtle gradient to indicate depth on the active tab").
|
|
72
|
+
3. **Bento Grids**: Must state *why* the data requires a multi-column irregular grid instead of a standard list or card array.
|
|
73
|
+
4. **Shadows > 20px**: Must state the z-index hierarchy reasoning for the massive shadow.
|
|
74
|
+
|
|
75
|
+
## π¨ Edge-Case & Failure Mode Matrix
|
|
76
|
+
|
|
77
|
+
| Scenario | Risk | Production Mitigation |
|
|
78
|
+
|:---|:---|:---|
|
|
79
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
80
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
81
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
82
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
83
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
84
|
+
|
|
85
|
+
|
|
86
|
+
## π€ LLM-Specific Traps Table
|
|
87
|
+
|
|
88
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
89
|
+
|:---|:---|:---|
|
|
90
|
+
| **Uncontrolled Re-render Loop** | Mutating state inside render bodies or omitting hook dependencies | Wrap effects with explicit deps and isolate reactive derivations in useMemo |
|
|
91
|
+
| **Accessibility Neglect** | Interactive <div> without role="button", tabIndex, or onKeyDown | Use semantic <button> or provide ARIA role, keyboard handlers, and focus ring |
|
|
92
|
+
| **Layout Shift Flash** | Images/dynamic content without aspect-ratio or explicit dimensions | Enforce aspect-ratio or skeleton placeholders to guarantee zero CLS |
|
|
93
|
+
|
|
94
|
+
|
|
95
|
+
## ποΈ Tribunal Verification & Guardrails
|
|
96
|
+
|
|
97
|
+
**Active Reviewers:** `frontend-reviewer` Β· `type-safety` Β· `ui-ux-auditor` Β· `complexity-reviewer`
|
|
98
|
+
**Slash Command:** `/review` or `/tribunal-full`
|
|
99
|
+
|
|
100
|
+
### π¬ Evidence Standard (Tri-State Verification)
|
|
101
|
+
Every finding, audit statement, or completion claim must classify its factual certainty:
|
|
102
|
+
- **`[OBSERVED]`**: Directly confirmed in the codebase or verified via executed terminal command.
|
|
103
|
+
- **`[INFERRED]`**: Logically deduced from code patterns, architectural data flow, or schema relations.
|
|
104
|
+
- **`[UNVERIFIED]`**: Speculative hypothesis or runtime possibility requiring active testing or measurement.
|
|
105
|
+
|
|
106
|
+
### β
Pre-Flight Self-Audit Checklist
|
|
107
|
+
```
|
|
108
|
+
β
Are all component props strictly typed with zero implicit "any"?
|
|
109
|
+
β
Are responsive breakpoints, fluid typography, and optical balance verified?
|
|
110
|
+
β
Is accessibility (ARIA labels, keyboard navigation, contrast ratio >= 4.5:1) validated?
|
|
111
|
+
β
Are re-renders minimized and state lifecycles cleanly separated?
|
|
112
|
+
β
Did I verify all imported UI components and icon sets actually exist?
|
|
113
|
+
```
|
|
114
|
+
|
|
115
|
+
### π Verification-Before-Completion (VBC) Protocol
|
|
116
|
+
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
117
|
+
- β **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
118
|
+
- β
**Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|