tribunal-kit 9.0.2 → 9.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (625) hide show
  1. package/.agent/agents/backend-specialist.md +1 -1
  2. package/.agent/agents/code-archaeologist.md +1 -1
  3. package/.agent/agents/database-architect.md +1 -1
  4. package/.agent/agents/debugger.md +1 -1
  5. package/.agent/agents/devops-engineer.md +1 -1
  6. package/.agent/agents/documentation-writer.md +1 -1
  7. package/.agent/agents/explorer-agent.md +1 -1
  8. package/.agent/agents/game-developer.md +1 -1
  9. package/.agent/agents/minimalist-reviewer.md +1 -1
  10. package/.agent/agents/mobile-developer.md +1 -1
  11. package/.agent/agents/orchestrator.md +42 -2
  12. package/.agent/agents/penetration-tester.md +1 -1
  13. package/.agent/agents/performance-optimizer.md +1 -1
  14. package/.agent/agents/product-manager.md +1 -1
  15. package/.agent/agents/product-owner.md +1 -1
  16. package/.agent/agents/project-planner.md +1 -1
  17. package/.agent/agents/qa-automation-engineer.md +1 -1
  18. package/.agent/agents/seo-specialist.md +1 -1
  19. package/.agent/agents/test-engineer.md +1 -1
  20. package/.agent/routing_index.json +265 -1530
  21. package/.agent/scripts/browser_audit.js +13 -5
  22. package/.agent/scripts/bundle_analyzer.js +7 -3
  23. package/.agent/scripts/dependency_analyzer.js +16 -16
  24. package/.agent/scripts/inner_loop_validator.js +1 -1
  25. package/.agent/scripts/payload_schemas.js +18 -0
  26. package/.agent/scripts/pipeline_engine.js +3 -2
  27. package/.agent/scripts/schema_validator.js +2 -1
  28. package/.agent/scripts/swarm_dispatcher.js +29 -2
  29. package/.agent/scripts/test_runner.js +1 -2
  30. package/.agent/skills/12-principles-of-animation/SKILL.md +21 -21
  31. package/.agent/skills/60fps-animation/SKILL.md +24 -22
  32. package/.agent/skills/accessible-animation/SKILL.md +29 -31
  33. package/.agent/skills/adapt/SKILL.md +21 -21
  34. package/.agent/skills/advanced-rag-pipelines/SKILL.md +21 -21
  35. package/.agent/skills/agent-organizer/SKILL.md +21 -21
  36. package/.agent/skills/agentic-patterns/SKILL.md +21 -21
  37. package/.agent/skills/agentic-workflows-2026/SKILL.md +21 -20
  38. package/.agent/skills/ai-app-hardening/SKILL.md +21 -20
  39. package/.agent/skills/ai-prompt-injection-defense/SKILL.md +21 -21
  40. package/.agent/skills/animation-on-scroll/SKILL.md +36 -32
  41. package/.agent/skills/animation-systems/SKILL.md +35 -35
  42. package/.agent/skills/antfu-conventions/SKILL.md +21 -21
  43. package/.agent/skills/api-patterns/SKILL.md +21 -21
  44. package/.agent/skills/api-security-auditor/SKILL.md +21 -21
  45. package/.agent/skills/app-builder/SKILL.md +21 -21
  46. package/.agent/skills/appflow-wireframe/SKILL.md +21 -23
  47. package/.agent/skills/apple-design/SKILL.md +21 -21
  48. package/.agent/skills/architecture/SKILL.md +21 -21
  49. package/.agent/skills/audit-and-fix/SKILL.md +21 -21
  50. package/.agent/skills/authentication-best-practices/SKILL.md +21 -21
  51. package/.agent/skills/backend-security-expert/SKILL.md +21 -21
  52. package/.agent/skills/baseline-ui/SKILL.md +21 -21
  53. package/.agent/skills/bash-linux/SKILL.md +20 -20
  54. package/.agent/skills/behavioral-modes/SKILL.md +21 -21
  55. package/.agent/skills/better-colors/SKILL.md +21 -21
  56. package/.agent/skills/better-typography/SKILL.md +21 -20
  57. package/.agent/skills/better-ui/SKILL.md +38 -26
  58. package/.agent/skills/bolder/SKILL.md +21 -21
  59. package/.agent/skills/brainstorming/SKILL.md +21 -20
  60. package/.agent/skills/browser-audit/SKILL.md +35 -28
  61. package/.agent/skills/browser-native-ai/SKILL.md +21 -21
  62. package/.agent/skills/build-primitive/SKILL.md +21 -21
  63. package/.agent/skills/building-native-ui/SKILL.md +21 -21
  64. package/.agent/skills/cicd-pro/SKILL.md +20 -20
  65. package/.agent/skills/clarify/SKILL.md +21 -21
  66. package/.agent/skills/clean-code/SKILL.md +21 -21
  67. package/.agent/skills/cloud-architect/SKILL.md +20 -20
  68. package/.agent/skills/cobejs/SKILL.md +21 -21
  69. package/.agent/skills/code-review-checklist/SKILL.md +21 -21
  70. package/.agent/skills/codebase-design/SKILL.md +21 -21
  71. package/.agent/skills/colorize/SKILL.md +21 -21
  72. package/.agent/skills/compact-landing/SKILL.md +21 -21
  73. package/.agent/skills/company-logos/SKILL.md +21 -21
  74. package/.agent/skills/config-validator/SKILL.md +21 -21
  75. package/.agent/skills/containerization-pro/SKILL.md +20 -20
  76. package/.agent/skills/context-engineering-pro/SKILL.md +21 -20
  77. package/.agent/skills/create-design-md/SKILL.md +21 -21
  78. package/.agent/skills/critique/SKILL.md +21 -21
  79. package/.agent/skills/csharp-developer/SKILL.md +21 -21
  80. package/.agent/skills/data-validation-schemas/SKILL.md +21 -21
  81. package/.agent/skills/database-design/SKILL.md +21 -21
  82. package/.agent/skills/delight/SKILL.md +21 -21
  83. package/.agent/skills/deployment-procedures/SKILL.md +20 -20
  84. package/.agent/skills/design-lab/SKILL.md +22 -22
  85. package/.agent/skills/devops-engineer/SKILL.md +20 -20
  86. package/.agent/skills/devops-incident-responder/SKILL.md +20 -20
  87. package/.agent/skills/diagnosing-bugs/SKILL.md +22 -22
  88. package/.agent/skills/distill/SKILL.md +21 -21
  89. package/.agent/skills/documentation-templates/SKILL.md +21 -21
  90. package/.agent/skills/domain-modeling/SKILL.md +21 -21
  91. package/.agent/skills/duckdb-analytical-sql/SKILL.md +21 -20
  92. package/.agent/skills/edge-ai-mobile/SKILL.md +21 -20
  93. package/.agent/skills/edge-computing/SKILL.md +21 -21
  94. package/.agent/skills/emil-design-eng/SKILL.md +21 -21
  95. package/.agent/skills/error-resilience/SKILL.md +21 -21
  96. package/.agent/skills/expo-router-v4/SKILL.md +21 -20
  97. package/.agent/skills/extract-design-system/SKILL.md +21 -21
  98. package/.agent/skills/fabel-protocol/SKILL.md +21 -21
  99. package/.agent/skills/fixing-accessibility/SKILL.md +21 -21
  100. package/.agent/skills/fixing-metadata/SKILL.md +21 -21
  101. package/.agent/skills/fixing-motion-performance/SKILL.md +21 -21
  102. package/.agent/skills/framer-motion-expert/SKILL.md +21 -21
  103. package/.agent/skills/frontend-design/SKILL.md +21 -21
  104. package/.agent/skills/frontend-security-expert/SKILL.md +21 -21
  105. package/.agent/skills/game-design-expert/SKILL.md +21 -21
  106. package/.agent/skills/game-engineering-expert/SKILL.md +21 -21
  107. package/.agent/skills/generative-ui-expert/SKILL.md +21 -21
  108. package/.agent/skills/geo-fundamentals/SKILL.md +21 -21
  109. package/.agent/skills/git-pro/SKILL.md +21 -21
  110. package/.agent/skills/github-operations/SKILL.md +21 -21
  111. package/.agent/skills/gpt-taste/SKILL.md +21 -21
  112. package/.agent/skills/gsap-core/SKILL.md +21 -21
  113. package/.agent/skills/gsap-frameworks/SKILL.md +21 -21
  114. package/.agent/skills/gsap-performance/SKILL.md +21 -21
  115. package/.agent/skills/gsap-plugins/SKILL.md +21 -21
  116. package/.agent/skills/gsap-react/SKILL.md +21 -21
  117. package/.agent/skills/gsap-scrolltrigger/SKILL.md +21 -21
  118. package/.agent/skills/gsap-timeline/SKILL.md +21 -21
  119. package/.agent/skills/gsap-utils/SKILL.md +21 -21
  120. package/.agent/skills/harden/SKILL.md +21 -21
  121. package/.agent/skills/harness-protocol/SKILL.md +21 -21
  122. package/.agent/skills/i18n-localization/SKILL.md +21 -21
  123. package/.agent/skills/impeccable/SKILL.md +21 -21
  124. package/.agent/skills/improve-codebase-architecture/SKILL.md +21 -21
  125. package/.agent/skills/improve-ui/SKILL.md +21 -21
  126. package/.agent/skills/intelligent-routing/SKILL.md +21 -20
  127. package/.agent/skills/knowledge-graph/SKILL.md +21 -21
  128. package/.agent/skills/landing-page/SKILL.md +21 -21
  129. package/.agent/skills/lint-and-validate/SKILL.md +21 -21
  130. package/.agent/skills/llm-engineering/SKILL.md +21 -21
  131. package/.agent/skills/local-first/SKILL.md +21 -21
  132. package/.agent/skills/local-first-architecture/SKILL.md +21 -21
  133. package/.agent/skills/lottie-animation/SKILL.md +21 -21
  134. package/.agent/skills/marquee-loop/SKILL.md +21 -21
  135. package/.agent/skills/masked-reveal/SKILL.md +21 -21
  136. package/.agent/skills/mcp-builder/SKILL.md +21 -21
  137. package/.agent/skills/micro-interaction/SKILL.md +39 -32
  138. package/.agent/skills/mobile-design/SKILL.md +21 -21
  139. package/.agent/skills/monorepo-management/SKILL.md +21 -21
  140. package/.agent/skills/morphing-icons/SKILL.md +21 -21
  141. package/.agent/skills/motion-engineering/SKILL.md +21 -21
  142. package/.agent/skills/nextjs-react-expert/SKILL.md +21 -21
  143. package/.agent/skills/nodejs-best-practices/SKILL.md +21 -21
  144. package/.agent/skills/observability/SKILL.md +21 -21
  145. package/.agent/skills/opentelemetry-observability/SKILL.md +20 -19
  146. package/.agent/skills/page-transition-animation/SKILL.md +21 -21
  147. package/.agent/skills/parallel-agents/SKILL.md +21 -21
  148. package/.agent/skills/performance-profiling/SKILL.md +21 -21
  149. package/.agent/skills/plan-writing/SKILL.md +21 -21
  150. package/.agent/skills/platform-engineer/SKILL.md +20 -20
  151. package/.agent/skills/platform-engineering-opentofu/SKILL.md +20 -19
  152. package/.agent/skills/playwright-ai-e2e/SKILL.md +21 -20
  153. package/.agent/skills/playwright-best-practices/SKILL.md +21 -21
  154. package/.agent/skills/polish/SKILL.md +21 -21
  155. package/.agent/skills/powershell-windows/SKILL.md +20 -20
  156. package/.agent/skills/pricing-page/SKILL.md +21 -21
  157. package/.agent/skills/product-aware-heuristics/SKILL.md +21 -21
  158. package/.agent/skills/progressive-blur/SKILL.md +21 -21
  159. package/.agent/skills/project-idioms/SKILL.md +21 -21
  160. package/.agent/skills/property-based-testing/SKILL.md +21 -20
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  163. package/.agent/skills/quieter/SKILL.md +21 -21
  164. package/.agent/skills/react-doctor/SKILL.md +21 -21
  165. package/.agent/skills/react-specialist/SKILL.md +21 -21
  166. package/.agent/skills/readme-builder/SKILL.md +21 -21
  167. package/.agent/skills/realtime-patterns/SKILL.md +21 -21
  168. package/.agent/skills/red-team-tactics/SKILL.md +21 -21
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  171. package/.agent/skills/rust-pro/SKILL.md +21 -21
  172. package/.agent/skills/seo-fundamentals/SKILL.md +21 -21
  173. package/.agent/skills/server-management/SKILL.md +20 -20
  174. package/.agent/skills/shadcn-ui-expert/SKILL.md +21 -21
  175. package/.agent/skills/shape/SKILL.md +21 -21
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  188. package/.agent/skills/systematic-debugging/root-cause-tracing.md +14 -0
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  191. package/.agent/skills/tdd-workflow/SKILL.md +28 -27
  192. package/.agent/skills/test-result-analyzer/SKILL.md +21 -21
  193. package/.agent/skills/testing-patterns/SKILL.md +21 -21
  194. package/.agent/skills/thermo-nuclear-code-quality-review/SKILL.md +21 -21
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  205. package/.agent/skills/ui-ux-researcher/SKILL.md +21 -21
  206. package/.agent/skills/vector-search-pgvector/SKILL.md +21 -20
  207. package/.agent/skills/verification-before-completion/SKILL.md +40 -36
  208. package/.agent/skills/vue-expert/SKILL.md +21 -21
  209. package/.agent/skills/vulnerability-scanner/SKILL.md +21 -21
  210. package/.agent/skills/web-accessibility-auditor/SKILL.md +21 -21
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  212. package/.agent/skills/web-quality-audit/SKILL.md +21 -21
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  215. package/.agent/skills/whimsy-injector/SKILL.md +21 -21
  216. package/.agent/skills/workflow-optimizer/SKILL.md +21 -21
  217. package/.agent/skills/zero-trust-passkeys/SKILL.md +21 -20
  218. package/.agent/templates/DESIGN.md +312 -290
  219. package/.agent/templates/sdd/task-reviewer-prompt.md +2 -2
  220. package/.agent/workflows/audit-live.md +4 -3
  221. package/.agent/workflows/brainstorm.md +1 -0
  222. package/.agent/workflows/context.md +9 -7
  223. package/.agent/workflows/minimal.md +3 -2
  224. package/.agent/workflows/plan.md +1 -1
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  226. package/.agent/workflows/skill-enhancement-engine.md +11 -11
  227. package/.agent/workflows/super-prompt.md +25 -24
  228. package/.agents/skills/12-principles-of-animation/SKILL.md +21 -21
  229. package/.agents/skills/60fps-animation/SKILL.md +24 -22
  230. package/.agents/skills/accessible-animation/SKILL.md +29 -31
  231. package/.agents/skills/adapt/SKILL.md +21 -21
  232. package/.agents/skills/advanced-rag-pipelines/SKILL.md +21 -21
  233. package/.agents/skills/agent-organizer/SKILL.md +21 -21
  234. package/.agents/skills/agentic-patterns/SKILL.md +21 -21
  235. package/.agents/skills/agentic-workflows-2026/SKILL.md +21 -20
  236. package/.agents/skills/ai-app-hardening/SKILL.md +21 -20
  237. package/.agents/skills/ai-prompt-injection-defense/SKILL.md +21 -21
  238. package/.agents/skills/animation-on-scroll/SKILL.md +36 -32
  239. package/.agents/skills/animation-systems/SKILL.md +35 -35
  240. package/.agents/skills/antfu-conventions/SKILL.md +21 -21
  241. package/.agents/skills/api-patterns/SKILL.md +21 -21
  242. package/.agents/skills/api-security-auditor/SKILL.md +21 -21
  243. package/.agents/skills/app-builder/SKILL.md +21 -21
  244. package/.agents/skills/appflow-wireframe/SKILL.md +21 -23
  245. package/.agents/skills/apple-design/SKILL.md +21 -21
  246. package/.agents/skills/architecture/SKILL.md +21 -21
  247. package/.agents/skills/audit-and-fix/SKILL.md +21 -21
  248. package/.agents/skills/authentication-best-practices/SKILL.md +21 -21
  249. package/.agents/skills/backend-security-expert/SKILL.md +21 -21
  250. package/.agents/skills/baseline-ui/SKILL.md +21 -21
  251. package/.agents/skills/bash-linux/SKILL.md +20 -20
  252. package/.agents/skills/behavioral-modes/SKILL.md +21 -21
  253. package/.agents/skills/better-colors/SKILL.md +21 -21
  254. package/.agents/skills/better-typography/SKILL.md +21 -20
  255. package/.agents/skills/better-ui/SKILL.md +38 -26
  256. package/.agents/skills/bolder/SKILL.md +21 -21
  257. package/.agents/skills/brainstorming/SKILL.md +21 -20
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  260. package/.agents/skills/build-primitive/SKILL.md +21 -21
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  279. package/.agents/skills/database-design/SKILL.md +21 -21
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  297. package/.agents/skills/fixing-accessibility/SKILL.md +21 -21
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- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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- |:---|:---|:---|
100
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
101
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
102
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
103
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
104
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
97
+ | Scenario | Risk | Mitigation Strategy |
98
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
99
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
100
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
101
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
102
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
103
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
105
104
 
106
105
  ---
107
106
 
108
107
  ## 🤖 LLM-Specific Traps Table
109
108
 
110
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
111
- |:---|:---|:---|
112
- | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
113
- | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
114
- | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
109
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
110
+ | :--------------------------------- | :------------------------------------------------------------------------ | :----------------------------------------------------------------------- |
111
+ | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
112
+ | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
113
+ | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
115
114
 
116
115
  ---
117
116
 
@@ -133,5 +132,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
133
132
  ### 🛑 Verification-Before-Completion (VBC) Protocol
134
133
 
135
134
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
135
+
136
136
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
137
137
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `lottie-animation` doma
34
34
 
35
35
  Execute all non-trivial tasks through this 7-pass cognitive loop:
36
36
 
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
37
+ | Pass | Phase | Core Action |
38
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
45
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
46
 
47
47
  ---
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
50
50
 
51
51
  ---
52
52
 
53
-
54
53
  ---
55
54
 
56
55
  ## 3 Lottie Integration Recipes
@@ -95,23 +94,23 @@ Pass custom CSS variable overrides to dotLottie players to dynamically recolor v
95
94
 
96
95
  ## 🚨 Edge-Case & Failure Mode Matrix
97
96
 
98
- | Scenario | Risk | Mitigation Strategy |
99
- |:---|:---|:---|
100
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
101
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
102
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
103
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
104
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
97
+ | Scenario | Risk | Mitigation Strategy |
98
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
99
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
100
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
101
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
102
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
103
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
105
104
 
106
105
  ---
107
106
 
108
107
  ## 🤖 LLM-Specific Traps Table
109
108
 
110
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
111
- |:---|:---|:---|
112
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
113
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
114
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
109
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
110
+ | :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
111
+ | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
112
+ | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
113
+ | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
115
114
 
116
115
  ---
117
116
 
@@ -133,5 +132,6 @@ Pass custom CSS variable overrides to dotLottie players to dynamically recolor v
133
132
  ### 🛑 Verification-Before-Completion (VBC) Protocol
134
133
 
135
134
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
135
+
136
136
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
137
137
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `marquee-loop` domain,
34
34
 
35
35
  Execute all non-trivial tasks through this 7-pass cognitive loop:
36
36
 
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
37
+ | Pass | Phase | Core Action |
38
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
45
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
46
 
47
47
  ---
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
50
50
 
51
51
  ---
52
52
 
53
-
54
53
  ---
55
54
 
56
55
  ## The Seamless CSS Marquee Recipe
@@ -105,23 +104,23 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
105
104
 
106
105
  ## 🚨 Edge-Case & Failure Mode Matrix
107
106
 
108
- | Scenario | Risk | Mitigation Strategy |
109
- |:---|:---|:---|
110
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
111
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
112
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
113
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
114
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
107
+ | Scenario | Risk | Mitigation Strategy |
108
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
109
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
110
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
111
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
112
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
113
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
115
114
 
116
115
  ---
117
116
 
118
117
  ## 🤖 LLM-Specific Traps Table
119
118
 
120
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
121
- |:---|:---|:---|
122
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
123
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
124
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
119
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
120
+ | :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
121
+ | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
122
+ | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
123
+ | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
125
124
 
126
125
  ---
127
126
 
@@ -143,5 +142,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
143
142
  ### 🛑 Verification-Before-Completion (VBC) Protocol
144
143
 
145
144
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
145
+
146
146
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
147
147
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -36,14 +36,14 @@ Before generating, refactoring, or reviewing code in the `masked-reveal` domain,
36
36
 
37
37
  Execute all non-trivial tasks through this 7-pass cognitive loop:
38
38
 
39
- | Pass | Phase | Core Action |
40
- |:---|:---|:---|
41
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
42
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
43
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
44
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
45
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
46
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
39
+ | Pass | Phase | Core Action |
40
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
41
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
42
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
43
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
44
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
45
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
46
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
47
47
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
48
48
 
49
49
  ---
@@ -54,7 +54,6 @@ Amateur page entrances use generic whole-page opacity fades or abrupt translatio
54
54
 
55
55
  ---
56
56
 
57
-
58
57
  ---
59
58
 
60
59
  ## 1. The Performance & Technology Hierarchy
@@ -263,23 +262,23 @@ Pure CSS scrubbed mask reveal driven by scroll progress without any JavaScript b
263
262
 
264
263
  ## 🚨 Edge-Case & Failure Mode Matrix
265
264
 
266
- | Scenario | Risk | Mitigation Strategy |
267
- |:---|:---|:---|
268
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
269
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
270
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
271
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
272
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
265
+ | Scenario | Risk | Mitigation Strategy |
266
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
267
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
268
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
269
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
270
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
271
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
273
272
 
274
273
  ---
275
274
 
276
275
  ## 🤖 LLM-Specific Traps Table
277
276
 
278
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
279
- |:---|:---|:---|
280
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
281
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
282
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
277
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
278
+ | :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
279
+ | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
280
+ | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
281
+ | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
283
282
 
284
283
  ---
285
284
 
@@ -301,5 +300,6 @@ Pure CSS scrubbed mask reveal driven by scroll progress without any JavaScript b
301
300
  ### 🛑 Verification-Before-Completion (VBC) Protocol
302
301
 
303
302
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
303
+
304
304
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
305
305
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `mcp-builder` domain, i
34
34
 
35
35
  Execute all non-trivial tasks through this 7-pass cognitive loop:
36
36
 
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
37
+ | Pass | Phase | Core Action |
38
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
45
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
46
 
47
47
  ---
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
50
50
 
51
51
  ---
52
52
 
53
-
54
53
  ## Hallucination Traps (Read First)
55
54
 
56
55
  - ❌ Exposing tools without input validation schemas -> ✅ Every MCP tool MUST have JSON Schema for parameters; the protocol requires it
@@ -138,23 +137,23 @@ An MCP Server gives an external AI execution capability over your shell or datab
138
137
 
139
138
  ## 🚨 Edge-Case & Failure Mode Matrix
140
139
 
141
- | Scenario | Risk | Mitigation Strategy |
142
- |:---|:---|:---|
143
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
144
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
145
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
146
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
147
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
140
+ | Scenario | Risk | Mitigation Strategy |
141
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
142
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
143
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
144
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
145
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
146
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
148
147
 
149
148
  ---
150
149
 
151
150
  ## 🤖 LLM-Specific Traps Table
152
151
 
153
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
154
- |:---|:---|:---|
155
- | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
156
- | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
157
- | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
152
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
153
+ | :--------------------------------- | :------------------------------------------------------------------------ | :----------------------------------------------------------------------- |
154
+ | **Hallucinated Tool Capabilities** | Assuming an external library or CLI command exists without verification | Run a verification check or verify package.json before referencing tools |
155
+ | **Premature Completion Claim** | Declaring a task finished because code was generated without verification | Execute tests, linters, or terminal commands to provide concrete proof |
156
+ | **Context Bloat Dumping** | Pasting entire multi-thousand-line files into prompt context | Extract targeted excerpts, symbols, and signatures to preserve tokens |
158
157
 
159
158
  ---
160
159
 
@@ -176,5 +175,6 @@ An MCP Server gives an external AI execution capability over your shell or datab
176
175
  ### 🛑 Verification-Before-Completion (VBC) Protocol
177
176
 
178
177
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
178
+
179
179
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
180
180
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -35,14 +35,14 @@ Before generating, refactoring, or reviewing code in the `micro-interaction` dom
35
35
 
36
36
  Execute all non-trivial tasks through this 7-pass cognitive loop:
37
37
 
38
- | Pass | Phase | Core Action |
39
- |:---|:---|:---|
40
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
41
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
42
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
43
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
44
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
45
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
38
+ | Pass | Phase | Core Action |
39
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
40
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
41
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
42
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
43
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
44
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
45
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
46
46
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
47
47
 
48
48
  ---
@@ -53,26 +53,23 @@ Micro-interactions bridge intention and confirmation. When a button compresses b
53
53
 
54
54
  ---
55
55
 
56
-
57
56
  ---
58
57
 
59
-
60
58
  ---
61
59
 
62
-
63
60
  ---
64
61
 
65
62
  ## 🛠️ Technical Architecture & Reference Recipes
66
63
 
67
64
  ### 1. The Micro-Interaction Timing & Easing Matrix
68
65
 
69
- | Component | Target Duration | Recommended Curve / Physics | Perceived Feel |
70
- |:---|:---|:---|:---|
71
- | **Button Press (`:active`)** | 80ms–120ms | `cubic-bezier(0.2, 0, 0, 1)` | Crisp, immediate tactile resistance |
72
- | **Toggle Switch** | 160ms–200ms | `spring(stiffness: 420, damping: 26)` | Snappy with slight organic overshoot |
73
- | **Checkbox Tick** | 140ms–180ms | `stroke-dashoffset` linear deceleration | Decisive, pencil-drawn precision |
74
- | **Toast Pop-In** | 180ms–240ms | `cubic-bezier(0.16, 1, 0.3, 1)` | Smooth magnetic arrival |
75
- | **Popover / Dropdown** | 140ms–180ms | `scale(0.96) -> 1` + origin anchoring | Anchored physical unfold |
66
+ | Component | Target Duration | Recommended Curve / Physics | Perceived Feel |
67
+ | :--------------------------- | :-------------- | :-------------------------------------- | :----------------------------------- |
68
+ | **Button Press (`:active`)** | 80ms–120ms | `cubic-bezier(0.2, 0, 0, 1)` | Crisp, immediate tactile resistance |
69
+ | **Toggle Switch** | 160ms–200ms | `spring(stiffness: 420, damping: 26)` | Snappy with slight organic overshoot |
70
+ | **Checkbox Tick** | 140ms–180ms | `stroke-dashoffset` linear deceleration | Decisive, pencil-drawn precision |
71
+ | **Toast Pop-In** | 180ms–240ms | `cubic-bezier(0.16, 1, 0.3, 1)` | Smooth magnetic arrival |
72
+ | **Popover / Dropdown** | 140ms–180ms | `scale(0.96) -> 1` + origin anchoring | Anchored physical unfold |
76
73
 
77
74
  ---
78
75
 
@@ -193,7 +190,10 @@ export function DrawOnCheckbox({
193
190
  : 'border-neutral-400 dark:border-neutral-600 bg-white dark:bg-neutral-900'
194
191
  }`}
195
192
  >
196
- <svg viewBox="0 0 16 16" className="w-3.5 h-3.5 stroke-current fill-none stroke-[2.4] stroke-linecap-round stroke-linejoin-round">
193
+ <svg
194
+ viewBox="0 0 16 16"
195
+ className="w-3.5 h-3.5 stroke-current fill-none stroke-[2.4] stroke-linecap-round stroke-linejoin-round"
196
+ >
197
197
  <motion.path
198
198
  d="M 3.5 8.5 L 6.5 11.5 L 12.5 4.5"
199
199
  initial={false}
@@ -222,7 +222,13 @@ interface ToastProps {
222
222
  onDismiss: (id: string) => void;
223
223
  }
224
224
 
225
- export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; onDismiss: (id: string) => void }) {
225
+ export function ToastContainer({
226
+ toasts,
227
+ onDismiss,
228
+ }: {
229
+ toasts: ToastProps[];
230
+ onDismiss: (id: string) => void;
231
+ }) {
226
232
  return (
227
233
  <div className="fixed bottom-6 right-6 z-50 flex flex-col gap-2 pointer-events-none">
228
234
  <AnimatePresence mode="popLayout">
@@ -279,23 +285,23 @@ export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; on
279
285
 
280
286
  ## 🚨 Edge-Case & Failure Mode Matrix
281
287
 
282
- | Scenario | Risk | Mitigation Strategy |
283
- |:---|:---|:---|
284
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
285
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
286
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
287
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
288
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
288
+ | Scenario | Risk | Mitigation Strategy |
289
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
290
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
291
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
292
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
293
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
294
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
289
295
 
290
296
  ---
291
297
 
292
298
  ## 🤖 LLM-Specific Traps Table
293
299
 
294
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
295
- |:---|:---|:---|
296
- | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
297
- | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
298
- | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
300
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
301
+ | :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
302
+ | **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
303
+ | **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
304
+ | **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
299
305
 
300
306
  ---
301
307
 
@@ -317,5 +323,6 @@ export function ToastContainer({ toasts, onDismiss }: { toasts: ToastProps[]; on
317
323
  ### 🛑 Verification-Before-Completion (VBC) Protocol
318
324
 
319
325
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
326
+
320
327
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
321
328
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `mobile-design` domain,
34
34
 
35
35
  Execute all non-trivial tasks through this 7-pass cognitive loop:
36
36
 
37
- | Pass | Phase | Core Action |
38
- |:---|:---|:---|
39
- | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
- | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
- | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
- | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
- | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
- | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
37
+ | Pass | Phase | Core Action |
38
+ | :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
39
+ | **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
40
+ | **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
41
+ | **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
42
+ | **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
43
+ | **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
44
+ | **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
45
45
  | **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
46
46
 
47
47
  ---
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
50
50
 
51
51
  ---
52
52
 
53
-
54
53
  ## Hallucination Traps (Read First)
55
54
 
56
55
  - ❌ `Animated.View` for any animation → ✅ `Reanimated 3` worklets (Animated API is legacy, runs on JS thread)
@@ -278,23 +277,23 @@ useEffect(() => {
278
277
 
279
278
  ## 🚨 Edge-Case & Failure Mode Matrix
280
279
 
281
- | Scenario | Risk | Mitigation Strategy |
282
- |:---|:---|:---|
283
- | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
284
- | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
285
- | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
286
- | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
287
- | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
280
+ | Scenario | Risk | Mitigation Strategy |
281
+ | :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
282
+ | **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
283
+ | **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
284
+ | **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
285
+ | **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
286
+ | **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
288
287
 
289
288
  ---
290
289
 
291
290
  ## 🤖 LLM-Specific Traps Table
292
291
 
293
- | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
294
- |:---|:---|:---|
295
- | **JS Thread Animation Lag** | Driving gestures and scrolling physics on the React Native JS thread | Use React Native Reanimated worklets running directly on the UI thread |
296
- | **Missing Keyboard Offset** | Forms hidden behind native software keyboard on iOS/Android | Wrap form views in KeyboardAvoidingView with platform-calibrated behavior |
297
- | **Uncached Image Flooding** | Rendering raw image URLs in list items without memory caching | Use FastImage or Expo Image with disk cache policies and thumbnail previews |
292
+ | Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
293
+ | :-------------------------- | :------------------------------------------------------------------- | :-------------------------------------------------------------------------- |
294
+ | **JS Thread Animation Lag** | Driving gestures and scrolling physics on the React Native JS thread | Use React Native Reanimated worklets running directly on the UI thread |
295
+ | **Missing Keyboard Offset** | Forms hidden behind native software keyboard on iOS/Android | Wrap form views in KeyboardAvoidingView with platform-calibrated behavior |
296
+ | **Uncached Image Flooding** | Rendering raw image URLs in list items without memory caching | Use FastImage or Expo Image with disk cache policies and thumbnail previews |
298
297
 
299
298
  ---
300
299
 
@@ -316,5 +315,6 @@ useEffect(() => {
316
315
  ### 🛑 Verification-Before-Completion (VBC) Protocol
317
316
 
318
317
  **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
318
+
319
319
  - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
320
320
  - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.