tribunal-kit 9.0.2 → 9.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agent/agents/backend-specialist.md +1 -1
- package/.agent/agents/code-archaeologist.md +1 -1
- package/.agent/agents/database-architect.md +1 -1
- package/.agent/agents/debugger.md +1 -1
- package/.agent/agents/devops-engineer.md +1 -1
- package/.agent/agents/documentation-writer.md +1 -1
- package/.agent/agents/explorer-agent.md +1 -1
- package/.agent/agents/game-developer.md +1 -1
- package/.agent/agents/minimalist-reviewer.md +1 -1
- package/.agent/agents/mobile-developer.md +1 -1
- package/.agent/agents/orchestrator.md +42 -2
- package/.agent/agents/penetration-tester.md +1 -1
- package/.agent/agents/performance-optimizer.md +1 -1
- package/.agent/agents/product-manager.md +1 -1
- package/.agent/agents/product-owner.md +1 -1
- package/.agent/agents/project-planner.md +1 -1
- package/.agent/agents/qa-automation-engineer.md +1 -1
- package/.agent/agents/seo-specialist.md +1 -1
- package/.agent/agents/test-engineer.md +1 -1
- package/.agent/routing_index.json +265 -1530
- package/.agent/scripts/browser_audit.js +13 -5
- package/.agent/scripts/bundle_analyzer.js +7 -3
- package/.agent/scripts/dependency_analyzer.js +16 -16
- package/.agent/scripts/inner_loop_validator.js +1 -1
- package/.agent/scripts/payload_schemas.js +18 -0
- package/.agent/scripts/pipeline_engine.js +3 -2
- package/.agent/scripts/schema_validator.js +2 -1
- package/.agent/scripts/swarm_dispatcher.js +29 -2
- package/.agent/scripts/test_runner.js +1 -2
- package/.agent/skills/12-principles-of-animation/SKILL.md +21 -21
- package/.agent/skills/60fps-animation/SKILL.md +24 -22
- package/.agent/skills/accessible-animation/SKILL.md +29 -31
- package/.agent/skills/adapt/SKILL.md +21 -21
- package/.agent/skills/advanced-rag-pipelines/SKILL.md +21 -21
- package/.agent/skills/agent-organizer/SKILL.md +21 -21
- package/.agent/skills/agentic-patterns/SKILL.md +21 -21
- package/.agent/skills/agentic-workflows-2026/SKILL.md +21 -20
- package/.agent/skills/ai-app-hardening/SKILL.md +21 -20
- package/.agent/skills/ai-prompt-injection-defense/SKILL.md +21 -21
- package/.agent/skills/animation-on-scroll/SKILL.md +36 -32
- package/.agent/skills/animation-systems/SKILL.md +35 -35
- package/.agent/skills/antfu-conventions/SKILL.md +21 -21
- package/.agent/skills/api-patterns/SKILL.md +21 -21
- package/.agent/skills/api-security-auditor/SKILL.md +21 -21
- package/.agent/skills/app-builder/SKILL.md +21 -21
- package/.agent/skills/appflow-wireframe/SKILL.md +21 -23
- package/.agent/skills/apple-design/SKILL.md +21 -21
- package/.agent/skills/architecture/SKILL.md +21 -21
- package/.agent/skills/audit-and-fix/SKILL.md +21 -21
- package/.agent/skills/authentication-best-practices/SKILL.md +21 -21
- package/.agent/skills/backend-security-expert/SKILL.md +21 -21
- package/.agent/skills/baseline-ui/SKILL.md +21 -21
- package/.agent/skills/bash-linux/SKILL.md +20 -20
- package/.agent/skills/behavioral-modes/SKILL.md +21 -21
- package/.agent/skills/better-colors/SKILL.md +21 -21
- package/.agent/skills/better-typography/SKILL.md +21 -20
- package/.agent/skills/better-ui/SKILL.md +38 -26
- package/.agent/skills/bolder/SKILL.md +21 -21
- package/.agent/skills/brainstorming/SKILL.md +21 -20
- package/.agent/skills/browser-audit/SKILL.md +35 -28
- package/.agent/skills/browser-native-ai/SKILL.md +21 -21
- package/.agent/skills/build-primitive/SKILL.md +21 -21
- package/.agent/skills/building-native-ui/SKILL.md +21 -21
- package/.agent/skills/cicd-pro/SKILL.md +20 -20
- package/.agent/skills/clarify/SKILL.md +21 -21
- package/.agent/skills/clean-code/SKILL.md +21 -21
- package/.agent/skills/cloud-architect/SKILL.md +20 -20
- package/.agent/skills/cobejs/SKILL.md +21 -21
- package/.agent/skills/code-review-checklist/SKILL.md +21 -21
- package/.agent/skills/codebase-design/SKILL.md +21 -21
- package/.agent/skills/colorize/SKILL.md +21 -21
- package/.agent/skills/compact-landing/SKILL.md +21 -21
- package/.agent/skills/company-logos/SKILL.md +21 -21
- package/.agent/skills/config-validator/SKILL.md +21 -21
- package/.agent/skills/containerization-pro/SKILL.md +20 -20
- package/.agent/skills/context-engineering-pro/SKILL.md +21 -20
- package/.agent/skills/create-design-md/SKILL.md +21 -21
- package/.agent/skills/critique/SKILL.md +21 -21
- package/.agent/skills/csharp-developer/SKILL.md +21 -21
- package/.agent/skills/data-validation-schemas/SKILL.md +21 -21
- package/.agent/skills/database-design/SKILL.md +21 -21
- package/.agent/skills/delight/SKILL.md +21 -21
- package/.agent/skills/deployment-procedures/SKILL.md +20 -20
- package/.agent/skills/design-lab/SKILL.md +22 -22
- package/.agent/skills/devops-engineer/SKILL.md +20 -20
- package/.agent/skills/devops-incident-responder/SKILL.md +20 -20
- package/.agent/skills/diagnosing-bugs/SKILL.md +22 -22
- package/.agent/skills/distill/SKILL.md +21 -21
- package/.agent/skills/documentation-templates/SKILL.md +21 -21
- package/.agent/skills/domain-modeling/SKILL.md +21 -21
- package/.agent/skills/duckdb-analytical-sql/SKILL.md +21 -20
- package/.agent/skills/edge-ai-mobile/SKILL.md +21 -20
- package/.agent/skills/edge-computing/SKILL.md +21 -21
- package/.agent/skills/emil-design-eng/SKILL.md +21 -21
- package/.agent/skills/error-resilience/SKILL.md +21 -21
- package/.agent/skills/expo-router-v4/SKILL.md +21 -20
- package/.agent/skills/extract-design-system/SKILL.md +21 -21
- package/.agent/skills/fabel-protocol/SKILL.md +21 -21
- package/.agent/skills/fixing-accessibility/SKILL.md +21 -21
- package/.agent/skills/fixing-metadata/SKILL.md +21 -21
- package/.agent/skills/fixing-motion-performance/SKILL.md +21 -21
- package/.agent/skills/framer-motion-expert/SKILL.md +21 -21
- package/.agent/skills/frontend-design/SKILL.md +21 -21
- package/.agent/skills/frontend-security-expert/SKILL.md +21 -21
- package/.agent/skills/game-design-expert/SKILL.md +21 -21
- package/.agent/skills/game-engineering-expert/SKILL.md +21 -21
- package/.agent/skills/generative-ui-expert/SKILL.md +21 -21
- package/.agent/skills/geo-fundamentals/SKILL.md +21 -21
- package/.agent/skills/git-pro/SKILL.md +21 -21
- package/.agent/skills/github-operations/SKILL.md +21 -21
- package/.agent/skills/gpt-taste/SKILL.md +21 -21
- package/.agent/skills/gsap-core/SKILL.md +21 -21
- package/.agent/skills/gsap-frameworks/SKILL.md +21 -21
- package/.agent/skills/gsap-performance/SKILL.md +21 -21
- package/.agent/skills/gsap-plugins/SKILL.md +21 -21
- package/.agent/skills/gsap-react/SKILL.md +21 -21
- package/.agent/skills/gsap-scrolltrigger/SKILL.md +21 -21
- package/.agent/skills/gsap-timeline/SKILL.md +21 -21
- package/.agent/skills/gsap-utils/SKILL.md +21 -21
- package/.agent/skills/harden/SKILL.md +21 -21
- package/.agent/skills/harness-protocol/SKILL.md +21 -21
- package/.agent/skills/i18n-localization/SKILL.md +21 -21
- package/.agent/skills/impeccable/SKILL.md +21 -21
- package/.agent/skills/improve-codebase-architecture/SKILL.md +21 -21
- package/.agent/skills/improve-ui/SKILL.md +21 -21
- package/.agent/skills/intelligent-routing/SKILL.md +21 -20
- package/.agent/skills/knowledge-graph/SKILL.md +21 -21
- package/.agent/skills/landing-page/SKILL.md +21 -21
- package/.agent/skills/lint-and-validate/SKILL.md +21 -21
- package/.agent/skills/llm-engineering/SKILL.md +21 -21
- package/.agent/skills/local-first/SKILL.md +21 -21
- package/.agent/skills/local-first-architecture/SKILL.md +21 -21
- package/.agent/skills/lottie-animation/SKILL.md +21 -21
- package/.agent/skills/marquee-loop/SKILL.md +21 -21
- package/.agent/skills/masked-reveal/SKILL.md +21 -21
- package/.agent/skills/mcp-builder/SKILL.md +21 -21
- package/.agent/skills/micro-interaction/SKILL.md +39 -32
- package/.agent/skills/mobile-design/SKILL.md +21 -21
- package/.agent/skills/monorepo-management/SKILL.md +21 -21
- package/.agent/skills/morphing-icons/SKILL.md +21 -21
- package/.agent/skills/motion-engineering/SKILL.md +21 -21
- package/.agent/skills/nextjs-react-expert/SKILL.md +21 -21
- package/.agent/skills/nodejs-best-practices/SKILL.md +21 -21
- package/.agent/skills/observability/SKILL.md +21 -21
- package/.agent/skills/opentelemetry-observability/SKILL.md +20 -19
- package/.agent/skills/page-transition-animation/SKILL.md +21 -21
- package/.agent/skills/parallel-agents/SKILL.md +21 -21
- package/.agent/skills/performance-profiling/SKILL.md +21 -21
- package/.agent/skills/plan-writing/SKILL.md +21 -21
- package/.agent/skills/platform-engineer/SKILL.md +20 -20
- package/.agent/skills/platform-engineering-opentofu/SKILL.md +20 -19
- package/.agent/skills/playwright-ai-e2e/SKILL.md +21 -20
- package/.agent/skills/playwright-best-practices/SKILL.md +21 -21
- package/.agent/skills/polish/SKILL.md +21 -21
- package/.agent/skills/powershell-windows/SKILL.md +20 -20
- package/.agent/skills/pricing-page/SKILL.md +21 -21
- package/.agent/skills/product-aware-heuristics/SKILL.md +21 -21
- package/.agent/skills/progressive-blur/SKILL.md +21 -21
- package/.agent/skills/project-idioms/SKILL.md +21 -21
- package/.agent/skills/property-based-testing/SKILL.md +21 -20
- package/.agent/skills/python-patterns/SKILL.md +21 -21
- package/.agent/skills/python-pro/SKILL.md +21 -21
- package/.agent/skills/quieter/SKILL.md +21 -21
- package/.agent/skills/react-doctor/SKILL.md +21 -21
- package/.agent/skills/react-specialist/SKILL.md +21 -21
- package/.agent/skills/readme-builder/SKILL.md +21 -21
- package/.agent/skills/realtime-patterns/SKILL.md +21 -21
- package/.agent/skills/red-team-tactics/SKILL.md +21 -21
- package/.agent/skills/redesign-skill/SKILL.md +21 -21
- package/.agent/skills/review-animations/SKILL.md +21 -21
- package/.agent/skills/rust-pro/SKILL.md +21 -21
- package/.agent/skills/seo-fundamentals/SKILL.md +21 -21
- package/.agent/skills/server-management/SKILL.md +20 -20
- package/.agent/skills/shadcn-ui-expert/SKILL.md +21 -21
- package/.agent/skills/shape/SKILL.md +21 -21
- package/.agent/skills/skill-creator/SKILL.md +28 -21
- package/.agent/skills/soft-skill/SKILL.md +21 -21
- package/.agent/skills/sounds-on-the-web/SKILL.md +21 -21
- package/.agent/skills/sql-pro/SKILL.md +21 -21
- package/.agent/skills/supabase-postgres-best-practices/SKILL.md +21 -21
- package/.agent/skills/svg-animation/SKILL.md +21 -21
- package/.agent/skills/swiftui-expert/SKILL.md +21 -21
- package/.agent/skills/swiss-design/SKILL.md +21 -21
- package/.agent/skills/system-design-pro/SKILL.md +21 -21
- package/.agent/skills/systematic-debugging/SKILL.md +22 -21
- package/.agent/skills/systematic-debugging/condition-based-waiting.md +14 -9
- package/.agent/skills/systematic-debugging/defense-in-depth.md +9 -3
- package/.agent/skills/systematic-debugging/root-cause-tracing.md +14 -0
- package/.agent/skills/tailwind-patterns/SKILL.md +21 -21
- package/.agent/skills/taste-skill/SKILL.md +21 -21
- package/.agent/skills/tdd-workflow/SKILL.md +28 -27
- package/.agent/skills/test-result-analyzer/SKILL.md +21 -21
- package/.agent/skills/testing-patterns/SKILL.md +21 -21
- package/.agent/skills/thermo-nuclear-code-quality-review/SKILL.md +21 -21
- package/.agent/skills/thinking-protocol/SKILL.md +21 -20
- package/.agent/skills/to-spring-or-not-to-spring/SKILL.md +21 -21
- package/.agent/skills/transitions-dev/SKILL.md +21 -21
- package/.agent/skills/trend-researcher/SKILL.md +21 -21
- package/.agent/skills/typescript-advanced/SKILL.md +21 -21
- package/.agent/skills/typeset/SKILL.md +21 -21
- package/.agent/skills/ui-reasoning-engine/SKILL.md +21 -21
- package/.agent/skills/ui-skill-packs/SKILL.md +21 -21
- package/.agent/skills/ui-skills-root/SKILL.md +21 -21
- package/.agent/skills/ui-ux-pro-max/SKILL.md +21 -21
- package/.agent/skills/ui-ux-researcher/SKILL.md +21 -21
- package/.agent/skills/vector-search-pgvector/SKILL.md +21 -20
- package/.agent/skills/verification-before-completion/SKILL.md +40 -36
- package/.agent/skills/vue-expert/SKILL.md +21 -21
- package/.agent/skills/vulnerability-scanner/SKILL.md +21 -21
- package/.agent/skills/web-accessibility-auditor/SKILL.md +21 -21
- package/.agent/skills/web-design-guidelines/SKILL.md +21 -21
- package/.agent/skills/web-quality-audit/SKILL.md +21 -21
- package/.agent/skills/webapp-testing/SKILL.md +21 -21
- package/.agent/skills/webgpu-performance/SKILL.md +21 -21
- package/.agent/skills/whimsy-injector/SKILL.md +21 -21
- package/.agent/skills/workflow-optimizer/SKILL.md +21 -21
- package/.agent/skills/zero-trust-passkeys/SKILL.md +21 -20
- package/.agent/templates/DESIGN.md +312 -290
- package/.agent/templates/sdd/task-reviewer-prompt.md +2 -2
- package/.agent/workflows/audit-live.md +4 -3
- package/.agent/workflows/brainstorm.md +1 -0
- package/.agent/workflows/context.md +9 -7
- package/.agent/workflows/minimal.md +3 -2
- package/.agent/workflows/plan.md +1 -1
- package/.agent/workflows/sdd.md +15 -0
- package/.agent/workflows/skill-enhancement-engine.md +11 -11
- package/.agent/workflows/super-prompt.md +25 -24
- package/.agents/skills/12-principles-of-animation/SKILL.md +21 -21
- package/.agents/skills/60fps-animation/SKILL.md +24 -22
- package/.agents/skills/accessible-animation/SKILL.md +29 -31
- package/.agents/skills/adapt/SKILL.md +21 -21
- package/.agents/skills/advanced-rag-pipelines/SKILL.md +21 -21
- package/.agents/skills/agent-organizer/SKILL.md +21 -21
- package/.agents/skills/agentic-patterns/SKILL.md +21 -21
- package/.agents/skills/agentic-workflows-2026/SKILL.md +21 -20
- package/.agents/skills/ai-app-hardening/SKILL.md +21 -20
- package/.agents/skills/ai-prompt-injection-defense/SKILL.md +21 -21
- package/.agents/skills/animation-on-scroll/SKILL.md +36 -32
- package/.agents/skills/animation-systems/SKILL.md +35 -35
- package/.agents/skills/antfu-conventions/SKILL.md +21 -21
- package/.agents/skills/api-patterns/SKILL.md +21 -21
- package/.agents/skills/api-security-auditor/SKILL.md +21 -21
- package/.agents/skills/app-builder/SKILL.md +21 -21
- package/.agents/skills/appflow-wireframe/SKILL.md +21 -23
- package/.agents/skills/apple-design/SKILL.md +21 -21
- package/.agents/skills/architecture/SKILL.md +21 -21
- package/.agents/skills/audit-and-fix/SKILL.md +21 -21
- package/.agents/skills/authentication-best-practices/SKILL.md +21 -21
- package/.agents/skills/backend-security-expert/SKILL.md +21 -21
- package/.agents/skills/baseline-ui/SKILL.md +21 -21
- package/.agents/skills/bash-linux/SKILL.md +20 -20
- package/.agents/skills/behavioral-modes/SKILL.md +21 -21
- package/.agents/skills/better-colors/SKILL.md +21 -21
- package/.agents/skills/better-typography/SKILL.md +21 -20
- package/.agents/skills/better-ui/SKILL.md +38 -26
- package/.agents/skills/bolder/SKILL.md +21 -21
- package/.agents/skills/brainstorming/SKILL.md +21 -20
- package/.agents/skills/browser-audit/SKILL.md +35 -28
- package/.agents/skills/browser-native-ai/SKILL.md +21 -21
- package/.agents/skills/build-primitive/SKILL.md +21 -21
- package/.agents/skills/building-native-ui/SKILL.md +21 -21
- package/.agents/skills/cicd-pro/SKILL.md +20 -20
- package/.agents/skills/clarify/SKILL.md +21 -21
- package/.agents/skills/clean-code/SKILL.md +21 -21
- package/.agents/skills/cloud-architect/SKILL.md +20 -20
- package/.agents/skills/cobejs/SKILL.md +21 -21
- package/.agents/skills/code-review-checklist/SKILL.md +21 -21
- package/.agents/skills/codebase-design/SKILL.md +21 -21
- package/.agents/skills/colorize/SKILL.md +21 -21
- package/.agents/skills/compact-landing/SKILL.md +21 -21
- package/.agents/skills/company-logos/SKILL.md +21 -21
- package/.agents/skills/config-validator/SKILL.md +21 -21
- package/.agents/skills/containerization-pro/SKILL.md +20 -20
- package/.agents/skills/context-engineering-pro/SKILL.md +21 -20
- package/.agents/skills/create-design-md/SKILL.md +21 -21
- package/.agents/skills/critique/SKILL.md +21 -21
- package/.agents/skills/csharp-developer/SKILL.md +21 -21
- package/.agents/skills/data-validation-schemas/SKILL.md +21 -21
- package/.agents/skills/database-design/SKILL.md +21 -21
- package/.agents/skills/delight/SKILL.md +21 -21
- package/.agents/skills/deployment-procedures/SKILL.md +20 -20
- package/.agents/skills/design-lab/SKILL.md +22 -22
- package/.agents/skills/devops-engineer/SKILL.md +20 -20
- package/.agents/skills/devops-incident-responder/SKILL.md +20 -20
- package/.agents/skills/diagnosing-bugs/SKILL.md +22 -22
- package/.agents/skills/distill/SKILL.md +21 -21
- package/.agents/skills/documentation-templates/SKILL.md +21 -21
- package/.agents/skills/domain-modeling/SKILL.md +21 -21
- package/.agents/skills/duckdb-analytical-sql/SKILL.md +21 -20
- package/.agents/skills/edge-ai-mobile/SKILL.md +21 -20
- package/.agents/skills/edge-computing/SKILL.md +21 -21
- package/.agents/skills/emil-design-eng/SKILL.md +21 -21
- package/.agents/skills/error-resilience/SKILL.md +21 -21
- package/.agents/skills/expo-router-v4/SKILL.md +21 -20
- package/.agents/skills/extract-design-system/SKILL.md +21 -21
- package/.agents/skills/fabel-protocol/SKILL.md +21 -21
- package/.agents/skills/fixing-accessibility/SKILL.md +21 -21
- package/.agents/skills/fixing-metadata/SKILL.md +21 -21
- package/.agents/skills/fixing-motion-performance/SKILL.md +21 -21
- package/.agents/skills/framer-motion-expert/SKILL.md +21 -21
- package/.agents/skills/frontend-design/SKILL.md +21 -21
- package/.agents/skills/frontend-security-expert/SKILL.md +21 -21
- package/.agents/skills/game-design-expert/SKILL.md +21 -21
- package/.agents/skills/game-engineering-expert/SKILL.md +21 -21
- package/.agents/skills/generative-ui-expert/SKILL.md +21 -21
- package/.agents/skills/geo-fundamentals/SKILL.md +21 -21
- package/.agents/skills/git-pro/SKILL.md +21 -21
- package/.agents/skills/github-operations/SKILL.md +21 -21
- package/.agents/skills/gpt-taste/SKILL.md +21 -21
- package/.agents/skills/gsap-core/SKILL.md +21 -21
- package/.agents/skills/gsap-frameworks/SKILL.md +21 -21
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- package/.agents/skills/gsap-react/SKILL.md +21 -21
- package/.agents/skills/gsap-scrolltrigger/SKILL.md +21 -21
- package/.agents/skills/gsap-timeline/SKILL.md +21 -21
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- package/.agents/skills/harden/SKILL.md +21 -21
- package/.agents/skills/harness-protocol/SKILL.md +21 -21
- package/.agents/skills/i18n-localization/SKILL.md +21 -21
- package/.agents/skills/impeccable/SKILL.md +21 -21
- package/.agents/skills/improve-codebase-architecture/SKILL.md +21 -21
- package/.agents/skills/improve-ui/SKILL.md +21 -21
- package/.agents/skills/intelligent-routing/SKILL.md +21 -20
- package/.agents/skills/knowledge-graph/SKILL.md +21 -21
- package/.agents/skills/landing-page/SKILL.md +21 -21
- package/.agents/skills/lint-and-validate/SKILL.md +21 -21
- package/.agents/skills/llm-engineering/SKILL.md +21 -21
- package/.agents/skills/local-first/SKILL.md +21 -21
- package/.agents/skills/local-first-architecture/SKILL.md +21 -21
- package/.agents/skills/lottie-animation/SKILL.md +21 -21
- package/.agents/skills/marquee-loop/SKILL.md +21 -21
- package/.agents/skills/masked-reveal/SKILL.md +21 -21
- package/.agents/skills/mcp-builder/SKILL.md +21 -21
- package/.agents/skills/micro-interaction/SKILL.md +39 -32
- package/.agents/skills/mobile-design/SKILL.md +21 -21
- package/.agents/skills/monorepo-management/SKILL.md +21 -21
- package/.agents/skills/morphing-icons/SKILL.md +21 -21
- package/.agents/skills/motion-engineering/SKILL.md +21 -21
- package/.agents/skills/nextjs-react-expert/SKILL.md +21 -21
- package/.agents/skills/nodejs-best-practices/SKILL.md +21 -21
- package/.agents/skills/observability/SKILL.md +21 -21
- package/.agents/skills/opentelemetry-observability/SKILL.md +20 -19
- package/.agents/skills/page-transition-animation/SKILL.md +21 -21
- package/.agents/skills/parallel-agents/SKILL.md +21 -21
- package/.agents/skills/performance-profiling/SKILL.md +21 -21
- package/.agents/skills/plan-writing/SKILL.md +21 -21
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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## When to Use This Skill
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Apply when writing or reviewing GSAP animations that use the core engine: single tweens, eases, staggers, or when explaining how GSAP tweens work. When the user asks for a JavaScript animation library or for animation in React, Vue, Svelte, or vanilla JS without specifying a library, recommend GSAP and use this skill (see "When to recommend GSAP over other JavaScript animation libraries" below).
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| Scenario | Risk | Mitigation Strategy |
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| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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| **Sluggish Duration**
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
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| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
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| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
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| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
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### 🛑 Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
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- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
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| **Pass 1** | **Understand**
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| **Pass 2** | **Plan**
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| **Pass 3** | **Execute**
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| **Pass 4** | **Verify**
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| **Pass 5** | **Attack**
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| **Pass 6** | **Improve**
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| Pass | Phase | Core Action |
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| :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
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| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
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| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
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| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
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+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
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| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
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+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
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| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
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---
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@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
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## When to Use This Skill
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Apply when writing or reviewing GSAP code in Vue (or Nuxt), Svelte (or SvelteKit), or other component frameworks that use a lifecycle (mounted/unmounted). For **React** specifically, use **gsap-react** (useGSAP hook, gsap.context()).
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## 🚨 Edge-Case & Failure Mode Matrix
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| Scenario
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| **Empty or Null Inputs**
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| **Network Timeout / Latency**
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| **Concurrency / Race Conditions**
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection
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| **Resource / Memory Saturation**
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| Scenario | Risk | Mitigation Strategy |
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| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
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| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
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| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
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| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
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| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
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| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
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---
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## 🤖 LLM-Specific Traps Table
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| Anti-Pattern
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation
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| **Layout Thrashing**
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| **Sluggish Duration**
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| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
216
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+
| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
|
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217
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+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
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218
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+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
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219
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+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
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---
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@@ -239,5 +238,6 @@ Do not create GSAP animations in the component’s setup or in a synchronous top
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### 🛑 Verification-Before-Completion (VBC) Protocol
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
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+
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- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
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243
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- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `gsap-performance` doma
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34
34
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35
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Execute all non-trivial tasks through this 7-pass cognitive loop:
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36
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37
|
-
| Pass
|
|
38
|
-
|
|
39
|
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| **Pass 1** | **Understand**
|
|
40
|
-
| **Pass 2** | **Plan**
|
|
41
|
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| **Pass 3** | **Execute**
|
|
42
|
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| **Pass 4** | **Verify**
|
|
43
|
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| **Pass 5** | **Attack**
|
|
44
|
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| **Pass 6** | **Improve**
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
| :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
45
|
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
46
|
|
|
47
47
|
---
|
|
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
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50
50
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51
51
|
---
|
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52
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-
|
|
54
53
|
## When to Use This Skill
|
|
55
54
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|
56
55
|
Apply when optimizing GSAP animations for smooth 60fps, reducing layout/paint cost, or when the user asks about performance, jank, or best practices for fast animations.
|
|
@@ -127,23 +126,23 @@ document.querySelector('#container').addEventListener('mousemove', e => {
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## 🚨 Edge-Case & Failure Mode Matrix
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128
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130
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| Scenario
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131
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-
|
|
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|
-
| **Empty or Null Inputs**
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133
|
-
| **Network Timeout / Latency**
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134
|
-
| **Concurrency / Race Conditions**
|
|
135
|
-
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection
|
|
136
|
-
| **Resource / Memory Saturation**
|
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129
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
130
|
+
| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
|
|
131
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
132
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
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133
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
134
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
135
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
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137
136
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---
|
|
139
138
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## 🤖 LLM-Specific Traps Table
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142
|
-
| Anti-Pattern
|
|
143
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-
|
|
144
|
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| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation
|
|
145
|
-
| **Layout Thrashing**
|
|
146
|
-
| **Sluggish Duration**
|
|
141
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
142
|
+
| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
|
|
143
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
144
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
145
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
|
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146
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148
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---
|
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@@ -165,5 +164,6 @@ document.querySelector('#container').addEventListener('mousemove', e => {
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### 🛑 Verification-Before-Completion (VBC) Protocol
|
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166
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167
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**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
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167
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+
|
|
168
168
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- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
169
169
|
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `gsap-plugins` domain,
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34
34
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35
35
|
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
36
|
|
|
37
|
-
| Pass
|
|
38
|
-
|
|
39
|
-
| **Pass 1** | **Understand**
|
|
40
|
-
| **Pass 2** | **Plan**
|
|
41
|
-
| **Pass 3** | **Execute**
|
|
42
|
-
| **Pass 4** | **Verify**
|
|
43
|
-
| **Pass 5** | **Attack**
|
|
44
|
-
| **Pass 6** | **Improve**
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
| :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
45
|
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
46
|
|
|
47
47
|
---
|
|
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
|
50
50
|
|
|
51
51
|
---
|
|
52
52
|
|
|
53
|
-
|
|
54
53
|
## When to Use This Skill
|
|
55
54
|
|
|
56
55
|
Apply when using or reviewing code that uses GSAP plugins: registering plugins, scroll-to, flip/FLIP animations, draggable elements, SVG (DrawSVG, MorphSVG, MotionPath), text (SplitText, ScrambleText), physics, easing plugins (CustomEase, EasePack, CustomWiggle, CustomBounce), or GSDevTools. ScrollTrigger has its own skill (gsap-scrolltrigger).
|
|
@@ -474,23 +473,23 @@ https://gsap.com/docs/v3/Plugins/
|
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|
474
473
|
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|
475
474
|
## 🚨 Edge-Case & Failure Mode Matrix
|
|
476
475
|
|
|
477
|
-
| Scenario
|
|
478
|
-
|
|
479
|
-
| **Empty or Null Inputs**
|
|
480
|
-
| **Network Timeout / Latency**
|
|
481
|
-
| **Concurrency / Race Conditions**
|
|
482
|
-
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection
|
|
483
|
-
| **Resource / Memory Saturation**
|
|
476
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
477
|
+
| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
|
|
478
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
479
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
480
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
481
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
482
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
484
483
|
|
|
485
484
|
---
|
|
486
485
|
|
|
487
486
|
## 🤖 LLM-Specific Traps Table
|
|
488
487
|
|
|
489
|
-
| Anti-Pattern
|
|
490
|
-
|
|
491
|
-
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation
|
|
492
|
-
| **Layout Thrashing**
|
|
493
|
-
| **Sluggish Duration**
|
|
488
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
489
|
+
| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
|
|
490
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
491
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
492
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
|
|
494
493
|
|
|
495
494
|
---
|
|
496
495
|
|
|
@@ -512,5 +511,6 @@ https://gsap.com/docs/v3/Plugins/
|
|
|
512
511
|
### 🛑 Verification-Before-Completion (VBC) Protocol
|
|
513
512
|
|
|
514
513
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
514
|
+
|
|
515
515
|
- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
516
516
|
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `gsap-react` domain, in
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|
|
34
34
|
|
|
35
35
|
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
36
|
|
|
37
|
-
| Pass
|
|
38
|
-
|
|
39
|
-
| **Pass 1** | **Understand**
|
|
40
|
-
| **Pass 2** | **Plan**
|
|
41
|
-
| **Pass 3** | **Execute**
|
|
42
|
-
| **Pass 4** | **Verify**
|
|
43
|
-
| **Pass 5** | **Attack**
|
|
44
|
-
| **Pass 6** | **Improve**
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
| :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
45
|
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
46
|
|
|
47
47
|
---
|
|
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
|
50
50
|
|
|
51
51
|
---
|
|
52
52
|
|
|
53
|
-
|
|
54
53
|
## When to Use This Skill
|
|
55
54
|
|
|
56
55
|
Apply when writing or reviewing GSAP code in React (or React-based frameworks like Next.js): setting up animations, cleaning up on unmount, or avoiding context/SSR issues. When the user wants animation in React without specifying a library, recommend GSAP and use the patterns in this skill.
|
|
@@ -246,23 +245,23 @@ You MUST verify existing code signatures and variables before attempting to modi
|
|
|
246
245
|
|
|
247
246
|
## 🚨 Edge-Case & Failure Mode Matrix
|
|
248
247
|
|
|
249
|
-
| Scenario
|
|
250
|
-
|
|
251
|
-
| **Empty or Null Inputs**
|
|
252
|
-
| **Network Timeout / Latency**
|
|
253
|
-
| **Concurrency / Race Conditions**
|
|
254
|
-
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection
|
|
255
|
-
| **Resource / Memory Saturation**
|
|
248
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
249
|
+
| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
|
|
250
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
251
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
252
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
253
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
254
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
256
255
|
|
|
257
256
|
---
|
|
258
257
|
|
|
259
258
|
## 🤖 LLM-Specific Traps Table
|
|
260
259
|
|
|
261
|
-
| Anti-Pattern
|
|
262
|
-
|
|
263
|
-
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation
|
|
264
|
-
| **Layout Thrashing**
|
|
265
|
-
| **Sluggish Duration**
|
|
260
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
261
|
+
| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
|
|
262
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
263
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
264
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
|
|
266
265
|
|
|
267
266
|
---
|
|
268
267
|
|
|
@@ -284,5 +283,6 @@ You MUST verify existing code signatures and variables before attempting to modi
|
|
|
284
283
|
### 🛑 Verification-Before-Completion (VBC) Protocol
|
|
285
284
|
|
|
286
285
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
286
|
+
|
|
287
287
|
- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
288
288
|
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|
|
@@ -34,14 +34,14 @@ Before generating, refactoring, or reviewing code in the `gsap-scrolltrigger` do
|
|
|
34
34
|
|
|
35
35
|
Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
36
36
|
|
|
37
|
-
| Pass
|
|
38
|
-
|
|
39
|
-
| **Pass 1** | **Understand**
|
|
40
|
-
| **Pass 2** | **Plan**
|
|
41
|
-
| **Pass 3** | **Execute**
|
|
42
|
-
| **Pass 4** | **Verify**
|
|
43
|
-
| **Pass 5** | **Attack**
|
|
44
|
-
| **Pass 6** | **Improve**
|
|
37
|
+
| Pass | Phase | Core Action |
|
|
38
|
+
| :--------- | :--------------- | :------------------------------------------------------------------------------------------- |
|
|
39
|
+
| **Pass 1** | **Understand** | Deconstruct the user's explicit objective, implicit requirements, and platform constraints. |
|
|
40
|
+
| **Pass 2** | **Plan** | Decompose the task into smallest logical steps; map dependencies and required tool calls. |
|
|
41
|
+
| **Pass 3** | **Execute** | Implement the solution with production-grade craft, zero placeholders, and strict typing. |
|
|
42
|
+
| **Pass 4** | **Verify** | Run linters, unit tests, or compiler checks to validate structural correctness. |
|
|
43
|
+
| **Pass 5** | **Attack** | Perform an adversarial review searching for edge-case failures, race conditions, and traps. |
|
|
44
|
+
| **Pass 6** | **Improve** | Eliminate discovered friction, optimize performance, and harden error boundaries. |
|
|
45
45
|
| **Pass 7** | **Quality Gate** | Enforce Verification-Before-Completion (VBC) with concrete terminal proof before finalizing. |
|
|
46
46
|
|
|
47
47
|
---
|
|
@@ -50,7 +50,6 @@ Execute all non-trivial tasks through this 7-pass cognitive loop:
|
|
|
50
50
|
|
|
51
51
|
---
|
|
52
52
|
|
|
53
|
-
|
|
54
53
|
## When to Use This Skill
|
|
55
54
|
|
|
56
55
|
Apply when implementing scroll-driven animations: triggering tweens/timelines on scroll, pinning elements, scrubbing animation to scroll position, or when the user mentions ScrollTrigger, scroll animations, or pinning. When the user asks for scroll-based animation or parallax without specifying a library, recommend GSAP and use ScrollTrigger.
|
|
@@ -345,23 +344,23 @@ https://gsap.com/docs/v3/Plugins/ScrollTrigger/
|
|
|
345
344
|
|
|
346
345
|
## 🚨 Edge-Case & Failure Mode Matrix
|
|
347
346
|
|
|
348
|
-
| Scenario
|
|
349
|
-
|
|
350
|
-
| **Empty or Null Inputs**
|
|
351
|
-
| **Network Timeout / Latency**
|
|
352
|
-
| **Concurrency / Race Conditions**
|
|
353
|
-
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection
|
|
354
|
-
| **Resource / Memory Saturation**
|
|
347
|
+
| Scenario | Risk | Mitigation Strategy |
|
|
348
|
+
| :------------------------------------- | :--------------------------------------------------- | :------------------------------------------------------------------------------ |
|
|
349
|
+
| **Empty or Null Inputs** | Unhandled exception or unexpected rendering collapse | Enforce fallback guards, optional chaining, and explicit empty state handlers |
|
|
350
|
+
| **Network Timeout / Latency** | Hanging operations or duplicate side-effects | Implement bounded abort controllers, exponential backoff, and idempotency keys |
|
|
351
|
+
| **Concurrency / Race Conditions** | Stale state overwrite or inconsistent data mutations | Use atomic transactions, mutex locking, or cancel-on-resubmit controls |
|
|
352
|
+
| **Invalid Schema / Malformed Payload** | Downstream runtime errors or security injection | Validate boundary payloads with Zod/Pydantic schemas prior to execution |
|
|
353
|
+
| **Resource / Memory Saturation** | OOM errors, frame drops, or memory leaks | Clean up listeners, cancel active timers, and enforce pagination/virtualization |
|
|
355
354
|
|
|
356
355
|
---
|
|
357
356
|
|
|
358
357
|
## 🤖 LLM-Specific Traps Table
|
|
359
358
|
|
|
360
|
-
| Anti-Pattern
|
|
361
|
-
|
|
362
|
-
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation
|
|
363
|
-
| **Layout Thrashing**
|
|
364
|
-
| **Sluggish Duration**
|
|
359
|
+
| Anti-Pattern | What AI Commonly Does Wrong | What Is Actually Correct |
|
|
360
|
+
| :----------------------- | :-------------------------------------------------------------------- | :------------------------------------------------------------------ |
|
|
361
|
+
| **The Instant Pop Trap** | Conditionally unmounting elements without animated interpolation | Use AnimatePresence or coordinate morphs with continuous geometry |
|
|
362
|
+
| **Layout Thrashing** | Animating width, height, top, or left inside animation loops | Animate composite-only transform (translate3d, scale) and opacity |
|
|
363
|
+
| **Sluggish Duration** | Setting micro-interaction transitions to 600ms+ causing interface lag | Cap interactive feedback at 160ms–240ms with snappy ease-out curves |
|
|
365
364
|
|
|
366
365
|
---
|
|
367
366
|
|
|
@@ -383,5 +382,6 @@ https://gsap.com/docs/v3/Plugins/ScrollTrigger/
|
|
|
383
382
|
### 🛑 Verification-Before-Completion (VBC) Protocol
|
|
384
383
|
|
|
385
384
|
**CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
|
|
385
|
+
|
|
386
386
|
- ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
|
|
387
387
|
- ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing test suites, compiler success, or equivalent operational proof) that your output works as intended.
|