tribunal-kit 5.8.4 → 6.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (322) hide show
  1. package/.agent/ARCHITECTURE.md +219 -215
  2. package/.agent/agents/accessibility-reviewer.md +66 -151
  3. package/.agent/agents/ai-code-reviewer.md +22 -2
  4. package/.agent/agents/anti-pattern-reviewer.md +99 -0
  5. package/.agent/agents/api-architect.md +19 -2
  6. package/.agent/agents/backend-specialist.md +25 -3
  7. package/.agent/agents/cloud-engineer.md +21 -0
  8. package/.agent/agents/code-archaeologist.md +20 -3
  9. package/.agent/agents/complexity-reviewer.md +22 -2
  10. package/.agent/agents/database-architect.md +24 -3
  11. package/.agent/agents/db-latency-auditor.md +22 -2
  12. package/.agent/agents/debugger.md +19 -3
  13. package/.agent/agents/dependency-reviewer.md +19 -2
  14. package/.agent/agents/devops-engineer.md +24 -3
  15. package/.agent/agents/documentation-writer.md +21 -3
  16. package/.agent/agents/explorer-agent.md +21 -3
  17. package/.agent/agents/frontend-reviewer.md +19 -3
  18. package/.agent/agents/frontend-specialist.md +72 -224
  19. package/.agent/agents/game-developer.md +22 -3
  20. package/.agent/agents/interaction-reviewer.md +118 -0
  21. package/.agent/agents/logic-reviewer.md +18 -3
  22. package/.agent/agents/minimalist-reviewer.md +98 -0
  23. package/.agent/agents/mobile-developer.md +21 -3
  24. package/.agent/agents/mobile-reviewer.md +22 -2
  25. package/.agent/agents/orchestrator.md +19 -3
  26. package/.agent/agents/penetration-tester.md +22 -3
  27. package/.agent/agents/performance-optimizer.md +21 -3
  28. package/.agent/agents/performance-reviewer.md +2 -0
  29. package/.agent/agents/precedence-reviewer.md +19 -5
  30. package/.agent/agents/product-manager.md +20 -3
  31. package/.agent/agents/product-owner.md +22 -1
  32. package/.agent/agents/product-reviewer.md +98 -0
  33. package/.agent/agents/project-planner.md +19 -3
  34. package/.agent/agents/qa-automation-engineer.md +24 -3
  35. package/.agent/agents/resilience-reviewer.md +21 -2
  36. package/.agent/agents/schema-reviewer.md +21 -2
  37. package/.agent/agents/security-auditor.md +7 -1
  38. package/.agent/agents/seo-specialist.md +18 -3
  39. package/.agent/agents/sql-reviewer.md +22 -2
  40. package/.agent/agents/supervisor-agent.md +22 -3
  41. package/.agent/agents/swarm-worker-registry.md +7 -0
  42. package/.agent/agents/system-architect.md +19 -0
  43. package/.agent/agents/test-coverage-reviewer.md +22 -2
  44. package/.agent/agents/test-engineer.md +21 -2
  45. package/.agent/agents/throughput-optimizer.md +22 -2
  46. package/.agent/agents/type-safety-reviewer.md +21 -2
  47. package/.agent/agents/ui-ux-auditor.md +44 -242
  48. package/.agent/agents/ui-visual-auditor.md +99 -0
  49. package/.agent/agents/ux-reviewer.md +104 -0
  50. package/.agent/agents/visual-reviewer.md +98 -0
  51. package/.agent/agents/vitals-reviewer.md +23 -2
  52. package/.agent/history/README.md +53 -0
  53. package/.agent/history/case-law/cases/template-case.json +19 -0
  54. package/.agent/history/integrity_manifest.json +131 -33
  55. package/.agent/history/memory/.memory.idx +1581 -1
  56. package/.agent/history/memory/MEMORY.md +105 -1
  57. package/.agent/routing_index.json +272 -690
  58. package/.agent/rules/GEMINI.md +10 -12
  59. package/.agent/rules/GEMINI_PLANNER.md +84 -0
  60. package/.agent/scripts/_utils.js +28 -7
  61. package/.agent/scripts/case_law_manager.js +2 -0
  62. package/.agent/scripts/context_broker.js +152 -19
  63. package/.agent/scripts/guardrail_engine.js +60 -5
  64. package/.agent/scripts/impact_classifier.js +167 -0
  65. package/.agent/scripts/integrity_manifest.js +10 -4
  66. package/.agent/scripts/marathon_harness.js +10 -1
  67. package/.agent/scripts/minimal_change_engine.js +437 -0
  68. package/.agent/scripts/pipeline_engine.js +856 -0
  69. package/.agent/scripts/skill_evolution.js +36 -21
  70. package/.agent/scripts/socratic_gate_policy.js +60 -0
  71. package/.agent/scripts/swarm_dispatcher.js +65 -6
  72. package/.agent/scripts/token_budget_broker.js +52 -0
  73. package/.agent/scripts/verify_all.js +13 -0
  74. package/.agent/scripts/visual_audit.js +92 -0
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  79. package/.agent/skills/advanced-rag-pipelines/SKILL.md +21 -3
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  110. package/.agent/skills/code-review-checklist/SKILL.md +21 -7
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  120. package/.agent/skills/data-validation-schemas/SKILL.md +21 -7
  121. package/.agent/skills/database-design/SKILL.md +21 -7
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  124. package/.agent/skills/deployment-procedures/SKILL.md +21 -7
  125. package/.agent/skills/design-lab/SKILL.md +21 -10
  126. package/.agent/skills/devops-engineer/SKILL.md +21 -7
  127. package/.agent/skills/devops-incident-responder/SKILL.md +21 -7
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@@ -1,20 +1,29 @@
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  ---
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  name: transitions-dev
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  description: Production-ready CSS transition patterns for web apps with drop-in snippets for cards, modals, dropdowns, panels, and accordions.
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- version: 1.0.0
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- last-updated: 2026-07-22
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- applies-to-model: gemini-3-6-flash, claude-3-7-sonnet
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- routing:
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- domain: CSS Transitions & Production Snippets
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- tier: pro
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- co-requires: [better-ui, micro-interaction, 60fps-animation]
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- trigger-signals:
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- strong: [transitions-dev, CSS transition snippets, card hover transition, modal transition CSS, accordion expand animation]
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- weak: [css transitions, transition snippet]
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - better-ui
8
+ - micro-interaction
9
+ - 60fps-animation
10
+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
14
14
  ---
15
15
 
16
16
  # Transitions Dev — Production CSS Transition Snippets
17
17
 
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before implementing CSS transitions, you MUST inspect:
23
+ 1. Accordion Pattern (Section 35) → Use `grid-template-rows: 0fr -> 1fr` with `overflow: hidden` on inner wrapper instead of animating `height: auto`
24
+ 2. Modal Overlay Transitions (Section 52) → Scale modal content from `scale(0.96) translateY(8px)` with opacity
25
+ 3. Target transition properties → Enforce explicit property transitions (`transform`, `opacity`, `box-shadow`) and ban `transition: all`
26
+
18
27
  Drop-in, hardware-accelerated CSS transition utility classes for modern web components.
19
28
 
20
29
  ---
@@ -1,20 +1,31 @@
1
1
  ---
2
2
  name: trend-researcher
3
3
  description: Creative muse and design trend analyzer for modern web/mobile interfaces.
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
4
7
  skills:
5
8
  - frontend-design
6
9
  - web-design-guidelines
7
10
  - seo-fundamentals
8
- version: 1.0.0
9
- last-updated: 2026-03-12
10
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
11
- routing:
12
- domain: general
13
- tier: basic
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
14
14
  ---
15
15
 
16
16
  # Trend Researcher Skill
17
17
 
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before recommending design trends or visual directions, you MUST inspect:
23
+ 1. Banned AI Cliché Rule (Section 40) → Ban purple/violet gradients, generic mesh backgrounds, and un-justified left-text/right-image hero layouts
24
+ 2. WCAG 2.2 AA Contrast Compliance (Section 61) → Calculate HSL palette contrast ($\ge 4.5:1$ text, $\ge 3:1$ large text) before finalizing tokens
25
+ 3. Verified Google Fonts Only (Section 175) → Ensure typography recommendations are active in Google Fonts or system defaults
26
+
27
+ # Trend Researcher Skill
28
+
18
29
  You are a creative muse and design trend analyst. Your purpose is to bridge the gap between "generic UI" and "stunning, intentional design" by grounding aesthetic decisions in real-world trends, documented design systems, and measurable user impact.
19
30
 
20
31
  ## When to Activate
@@ -1,15 +1,29 @@
1
1
  ---
2
2
  name: typescript-advanced
3
3
  description: Advanced TypeScript mastery. Generics with constraints, conditional types, mapped types, template literal types, the satisfies operator, discriminated unions, branded/nominal types, type-level programming, utility type internals, variance annotations, module augmentation, and declaration merging. Use when writing complex type definitions, building type-safe libraries, or solving "how do I type this?" problems.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 1.0.0
6
- last-updated: 2026-04-17
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - clean-code
9
+ - data-validation-schemas
10
+ - lint-and-validate
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
16
+ # Advanced TypeScript — Type-Level Mastery
17
+
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before writing complex TypeScript types or library abstractions, you MUST inspect:
23
+ 1. Zero `as any` Cast Rule (Section 15) → Fix the underlying type signature or use `as unknown as T` with explicit reasoning comment; ban `as any`
24
+ 2. Discriminated Unions for State Machine Modeling (Section 62) → Model multi-state objects with tagged discriminated unions for compile-time exhaustive checks
25
+ 3. The `satisfies` Operator vs Type Assertion (Section 193) → Use `satisfies` to validate types without widening object literals
26
+
13
27
  ## Hallucination Traps (Read First)
14
28
 
15
29
  - ❌ Using `as any` to silence type errors -> ✅ Fix the type; `as any` hides bugs that crash at runtime
@@ -1,20 +1,29 @@
1
1
  ---
2
2
  name: typeset
3
3
  description: Professional web typography scaling, font pairing, optical sizing, tracking, line height cadence, text-wrap balance, and OpenType features. Use when refining typography systems or text styling.
4
- version: 1.0.0
5
- last-updated: 2026-07-22
6
- applies-to-model: gemini-3-6-flash, claude-3-7-sonnet
7
- routing:
8
- domain: Typography & Typesetting
9
- tier: pro
10
- co-requires: [better-typography, frontend-design]
11
- trigger-signals:
12
- strong: [typeset, typography scale, font pairing, optical sizing, tracking, line height cadence, text-wrap balance, OpenType features]
13
- weak: [text styling, font setup]
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - swiss-design
8
+ - better-ui
9
+ - baseline-ui
10
+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
14
14
  ---
15
15
 
16
16
  # Typeset — Professional Web Typography System
17
17
 
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before refining typography scales or text styles, you MUST inspect:
23
+ 1. `DESIGN.md` / `index.css` → Verify typography scale variables, font families, and OpenType settings
24
+ 2. Optical Tracking & Line-Height Cadence (Section 24) → Enforce `1.1` line-height for display headings, `1.5` for body text, and `-0.03em` tracking
25
+ 3. Modern Text Wrapping (Section 36) → Apply `text-wrap: balance` to headings and limit paragraph line width to `65ch`
26
+
18
27
  Architect disciplined, optically balanced typography systems across web components.
19
28
 
20
29
  ---
@@ -0,0 +1,154 @@
1
+ ---
2
+ name: ui-reasoning-engine
3
+ description: Enforces a structured cognitive pipeline that forces the agent to analyze user goals, information architecture, platform constraints, and design tokens before styling any component.
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - product-aware-heuristics
8
+ - interface-design
9
+ - better-colors
10
+ - better-ui
11
+ tools: Read, Grep, Glob, Bash, Edit, Write
12
+ scripts-binding:
13
+ - .agent/scripts/lint_runner.js
14
+ - .agent/scripts/verify_all.js
15
+ ---
16
+
17
+ # UI Reasoning Engine — The Cognitive Design Loop
18
+
19
+ ---
20
+
21
+ ## Mandatory Pre-Flight Context Inspection
22
+
23
+ Before generating UI component code, you MUST inspect:
24
+ 1. `DESIGN.md` / `package.json` → Identify visual style direction, color token specifications, and UI dependencies
25
+ 2. The 16-Step Reasoning Pipeline (Section 1) → Execute intent classification, accessibility constraints, and platform layout rules
26
+ 3. Target viewport & input mode → Check desktop vs mobile touch bounds (minimum 44x44px for coarse pointers)
27
+
28
+ To build state-of-the-art interfaces, you must think before you style. This skill enforces a structured reasoning process. Before writing any HTML, CSS, or Component code, you must execute the following 16-step analysis.
29
+
30
+ ---
31
+
32
+ ## The 16-Step Reasoning Pipeline
33
+
34
+ ```
35
+ User Intent ↓ Product Classification ↓ User Classification ↓ Primary User Goals ↓ Task Frequency ↓ Information Architecture ↓ Interaction Model ↓ Content Hierarchy ↓ Platform Constraints ↓ Visual Direction ↓ Design System Selection ↓ Component Architecture ↓ Responsive Strategy ↓ Accessibility Strategy ↓ Motion Strategy ↓ Implementation
36
+ ```
37
+
38
+ ### 1. User Intent
39
+ * **Input:** User prompt description.
40
+ * **Analysis:** Analyze what the user is *actually* trying to accomplish.
41
+ * **Result:** Is this an analytical task (comparing figures), an operational task (inputting records), a navigational task (getting to another screen), or an emotional/brand task (purchasing, onboarding)?
42
+
43
+ ### 2. Product Classification
44
+ * **Input:** Chosen intent.
45
+ * **Analysis:** Categorize the product to choose the correct heuristic pack (see `product-aware-heuristics` skill).
46
+ * **Result:** SaaS, Developer Tool, Analytics Dashboard, Luxury/Marketing, AI Interface, Healthcare, Fintech, E-commerce, or Experimental.
47
+
48
+ ### 3. User Classification
49
+ * **Input:** Product category.
50
+ * **Analysis:** Identify the target audience's demographics and expertise.
51
+ * **Result:** Is the user an expert operator (requires high density, shortcuts, speed), a casual consumer (requires clarity, onboarding, simplicity), or someone with temporary/permanent accessibility challenges?
52
+
53
+ ### 4. Primary User Goals
54
+ * **Input:** User classification.
55
+ * **Analysis:** List the 3 most frequent tasks the user will perform on this screen.
56
+ * **Result:** How do we make the primary task take the least physical and cognitive effort (Fitts's Law)?
57
+
58
+ ### 5. Task Frequency & Pace
59
+ * **Input:** Primary user goals.
60
+ * **Analysis:** Determine whether this is a high-frequency daily tool (e.g., terminal, text editor) or a low-frequency workflow (e.g., onboarding, checkout).
61
+ * **Result:** High frequency demands extreme speed, efficiency, and keyboard workflows. Low frequency demands validation, guardrails, and instructional microcopy.
62
+
63
+ ### 6. Information Architecture (IA)
64
+ * **Input:** Spacing guidelines.
65
+ * **Analysis:** Map the relationships between data fields and screen areas.
66
+ * **Result:** Group related data items together using Gestalt principles of proximity and common region. Do not separate related data with arbitrary containers.
67
+
68
+ ### 7. Interaction Model
69
+ * **Input:** IA relationships.
70
+ * **Analysis:** Define how users navigate, filter, and modify data.
71
+ * **Result:** Are we using modal dialogs, slide-out drawers, inline disclosures, tabs, or split-screen panels? Choose based on cognitive load and screen size.
72
+
73
+ ### 8. Content Hierarchy
74
+ * **Input:** Interaction model.
75
+ * **Analysis:** Rank items by visual weight.
76
+ * **Result:** The eye must see the most important element first (Primary Action / Primary Figure), followed by secondary details, then supporting metadata.
77
+
78
+ ### 9. Platform Constraints
79
+ * **Input:** Content hierarchy.
80
+ * **Analysis:** Identify the target environment.
81
+ * **Result:** Desktop (mouse precision, wide viewport), Mobile (coarse pointer, bottom action zone), or Cross-Platform.
82
+
83
+ ### 10. Visual Direction & Mood
84
+ * **Input:** Platform constraints.
85
+ * **Analysis:** Select a distinctive theme that matches the product purpose (from `DESIGN.md`).
86
+ * **Result:** Swiss Precision, Brutalist, Dark Luxury, Editorial, Neo-Glassmorphism, Soft Minimal, Retro Analog, or Neon Cyberpunk.
87
+
88
+ ### 11. Design System Selection
89
+ * **Input:** Visual Direction.
90
+ * **Analysis:** Match colors, radius, and shadows to the Visual Direction.
91
+ * **Result:** Never use raw hex colors. Use OKLCH semantic variables (`--bg-surface`, `--color-primary`, `--border-subtle`).
92
+
93
+ ### 12. Component Architecture
94
+ * **Input:** Design system.
95
+ * **Analysis:** Decompose the UI into primitives (headless buttons, fields), components (cards, forms), and patterns (dashboards, headers).
96
+ * **Result:** Prevent duplication. Reuse existing UI tokens and patterns.
97
+
98
+ ### 13. Responsive Strategy
99
+ * **Input:** Component list.
100
+ * **Analysis:** Plan reflow, resizing, and pointer changes.
101
+ * **Result:** Avoid scaling down desktop interfaces. Reorganize layouts using container queries (`@container`) and CSS clamp functions.
102
+
103
+ ### 14. Accessibility (A11y) Strategy
104
+ * **Input:** Responsive plan.
105
+ * **Analysis:** Verify contrast, keyboard paths, and ARIA labels.
106
+ * **Result:** Verify target sizes are at least 24px (standard AA) and preferably 44px (touch). Contrast must meet APCA Lc ratios.
107
+
108
+ ### 15. Motion Strategy
109
+ * **Input:** Accessibility strategy.
110
+ * **Analysis:** Define transitions and state changes.
111
+ * **Result:** Ensure all animations serve a purpose (feedback, orientation, or progression) and respect `prefers-reduced-motion`.
112
+
113
+ ### 16. Implementation
114
+ * **Input:** All prior steps trace.
115
+ * **Analysis:** Generate the actual semantic markup, CSS custom properties, and logic.
116
+ * **Result:** Output code block.
117
+
118
+ ---
119
+
120
+ ## Enforcement Protocol
121
+
122
+ When building any UI, the Maker Agent must document this reasoning loop before returning the final code. Output the reasoning as a collapsed markdown block:
123
+
124
+ ```markdown
125
+ <details>
126
+ <summary>🧠 UI Reasoning Engine Trace</summary>
127
+
128
+ 1. **Intent:** [Analytical/Operational/etc.]
129
+ 2. **Product Category:** [SaaS/DevTool/etc.]
130
+ 3. **User Type:** [Expert/Casual]
131
+ 4. **Primary Goals:** [Goal 1, 2, 3]
132
+ 5. **Frequency:** [High/Low]
133
+ 6. **IA & Grouping:** [Data relationships]
134
+ 7. **Interaction Model:** [Modals/Drawers/Tabs]
135
+ 8. **Content Hierarchy:** [Primary → Secondary → Muted]
136
+ 9. **Platform:** [Desktop/Mobile/Tablet]
137
+ 10. **Visual Mood:** [Swiss/Editorial/etc.]
138
+ 11. **Tokens Used:** [OKLCH variables]
139
+ 12. **A11y Strategy:** [Focus paths, contrast levels]
140
+ 13. **Responsive Plan:** [Breakpoints & clamp sizes]
141
+ 14. **Motion Plan:** [Easing, durations]
142
+
143
+ </details>
144
+ ```
145
+
146
+ ---
147
+
148
+ ## Pre-Flight Checklist
149
+ - [ ] Have I executed the 16-step UI Reasoning Loop?
150
+ - [ ] Have I identified the target Product Category and Visual Direction?
151
+ - [ ] Have I verified touch targets are 24px minimum (and 44px+ for coarse pointers)?
152
+
153
+ ## VBC Protocol (Verification-Before-Completion)
154
+ You MUST verify existing code signatures and variables before attempting to modify or call them. No hallucination is permitted.
@@ -0,0 +1,77 @@
1
+ ---
2
+ name: ui-skill-packs
3
+ description: Mandatory skill loading packs for UI generation. Consolidates 42+ individual UI skills into 3 tiered packs (Core Craft, Immersive & System, High-End Design) to guarantee non-generic, high-fidelity UI outputs.
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - taste-skill
8
+ - better-colors
9
+ - impeccable
10
+ - micro-interaction
11
+ - gpt-taste
12
+ tools: Read, Grep, Glob, Bash, Edit, Write
13
+ scripts-binding:
14
+ - .agent/scripts/lint_runner.js
15
+ - .agent/scripts/verify_all.js
16
+ ---
17
+
18
+ # UI Skill Packs — Master Design Engineering Bundles
19
+
20
+ ---
21
+
22
+ ## Mandatory Pre-Flight Context Inspection
23
+
24
+ Before generating UI code, you MUST inspect:
25
+ 1. `package.json` / `tailwind.config.ts` / `index.css` → Check UI stack (Tailwind v4, Vanilla CSS, OKLCH, Framer Motion)
26
+ 2. `DESIGN.md` / color token definitions → Verify palette rules and dark mode contrast variables
27
+ 3. Active UI component target → Assign Pack 1 (Core UI), Pack 2 (System Micro-Interactions), or Pack 3 (Immersive Landing)
28
+
29
+ ## 1. Pack Definitions
30
+
31
+ When generating UI code, the agent MUST load the appropriate UI Skill Pack based on the complexity level of the requested interface:
32
+
33
+ ### Pack 1: Core UI Craft (Standard Components & Forms)
34
+ - **Skills Included:** `taste-skill`, `better-ui`, `better-colors`, `typeset`, `build-primitive`
35
+ - **Use For:** Buttons, cards, form controls, modals, tables, simple dashboards.
36
+ - **Enforces:** OKLCH colors, 8pt spacing grid, fluid typography, explicit interactive states.
37
+
38
+ ### Pack 2: System & Micro-Interactions (Dynamic Web Apps)
39
+ - **Skills Included:** `impeccable`, `micro-interaction`, `framer-motion-expert`, `transitions-dev`, `delight`
40
+ - **Use For:** Interactive web apps, complex dashboards, multi-step flows, animated components.
41
+ - **Enforces:** Micro-animations, spring easings, tactile click/hover feedback, clean state transitions.
42
+
43
+ ### Pack 3: High-End Immersive & Landing (Full Page / Showcase)
44
+ - **Skills Included:** `gpt-taste`, `swiss-design`, `compact-landing`, `masked-reveal`, `marquee-loop`, `progressive-blur`
45
+ - **Use For:** Landing pages, hero sections, marketing sites, showcase portfolios.
46
+ - **Enforces:** Typographic hierarchy, asymmetric visual rhythm, noise grain overlays, luminous borders.
47
+
48
+ ---
49
+
50
+ ## 2. Mandatory Pre-Execution Binding
51
+
52
+ Before generating any frontend component, identify the required pack and declare loaded skills:
53
+
54
+ ```
55
+ Loaded UI Skill Pack: [Pack 1 | Pack 2 | Pack 3]
56
+ Binding skills: taste-skill, better-colors, micro-interaction, impeccable...
57
+ ```
58
+
59
+ ---
60
+
61
+ ## Pre-Flight Checklist
62
+
63
+ Before generating UI component code:
64
+ 1. Verify target framework (React, Next.js, Vue, Svelte) and styling system (CSS Modules, Tailwind, OKLCH CSS).
65
+ 2. Select appropriate UI Skill Pack (Pack 1, Pack 2, or Pack 3).
66
+ 3. Ensure color variables use OKLCH color space for accessible contrast ratios.
67
+ 4. Verify micro-interaction focus and hover states for keyboard and mouse accessibility.
68
+
69
+ ---
70
+
71
+ ## VBC Protocol
72
+
73
+ Visual Balance & Contrast Protocol:
74
+ 1. **Contrast Ratio**: Enforce WCAG 2.2 AA (4.5:1 text, 3:1 graphical elements).
75
+ 2. **Typography Cadence**: Enforce strict fluid font sizing and line-height cadence.
76
+ 3. **Motion Hygiene**: Respect `prefers-reduced-motion` media queries on all animations.
77
+
@@ -1,19 +1,31 @@
1
1
  ---
2
2
  name: ui-skills-root
3
3
  description: Master router skill for design engineering and UI craft. Use when the user needs UI help and you must route by topic, stack, intent, or design discipline to the smallest useful set of UI skills.
4
- version: 1.0.0
5
- last-updated: 2026-07-22
6
- applies-to-model: gemini-3-6-flash, claude-3-7-sonnet
7
- routing:
8
- domain: UI/UX & Design Engineering
9
- tier: master
10
- trigger-signals:
11
- strong: [ui-skills, design engineering, ui craft, UI polish, design router, interface quality]
12
- weak: [design, styling, layout, animation]
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - ui-skill-packs
8
+ - ui-reasoning-engine
9
+ - baseline-ui
10
+ - better-ui
11
+ - impeccable
12
+ tools: Read, Grep, Glob, Bash, Edit, Write
13
+ scripts-binding:
14
+ - .agent/scripts/lint_runner.js
15
+ - .agent/scripts/verify_all.js
13
16
  ---
14
17
 
15
18
  # UI Skills Master Router
16
19
 
20
+ ---
21
+
22
+ ## Mandatory Pre-Flight Context Inspection
23
+
24
+ Before routing UI requests, you MUST inspect:
25
+ 1. `package.json` / `DESIGN.md` → Identify tech stack (React, Next.js, Vue, Tailwind, CSS) and visual design language
26
+ 2. Intent Routing Matrix (Section 2) → Select maximum 2-3 precise skills matching the user's primary UI goal
27
+ 3. Skill pack bindings (`ui-skill-packs`) → Use consolidated packs for multi-component frontend builds
28
+
17
29
  The master decision engine for routing user UI requests to the precise set of design-engineering skills.
18
30
 
19
31
  ---