tribunal-kit 5.8.4 → 6.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (322) hide show
  1. package/.agent/ARCHITECTURE.md +219 -215
  2. package/.agent/agents/accessibility-reviewer.md +66 -151
  3. package/.agent/agents/ai-code-reviewer.md +22 -2
  4. package/.agent/agents/anti-pattern-reviewer.md +99 -0
  5. package/.agent/agents/api-architect.md +19 -2
  6. package/.agent/agents/backend-specialist.md +25 -3
  7. package/.agent/agents/cloud-engineer.md +21 -0
  8. package/.agent/agents/code-archaeologist.md +20 -3
  9. package/.agent/agents/complexity-reviewer.md +22 -2
  10. package/.agent/agents/database-architect.md +24 -3
  11. package/.agent/agents/db-latency-auditor.md +22 -2
  12. package/.agent/agents/debugger.md +19 -3
  13. package/.agent/agents/dependency-reviewer.md +19 -2
  14. package/.agent/agents/devops-engineer.md +24 -3
  15. package/.agent/agents/documentation-writer.md +21 -3
  16. package/.agent/agents/explorer-agent.md +21 -3
  17. package/.agent/agents/frontend-reviewer.md +19 -3
  18. package/.agent/agents/frontend-specialist.md +72 -224
  19. package/.agent/agents/game-developer.md +22 -3
  20. package/.agent/agents/interaction-reviewer.md +118 -0
  21. package/.agent/agents/logic-reviewer.md +18 -3
  22. package/.agent/agents/minimalist-reviewer.md +98 -0
  23. package/.agent/agents/mobile-developer.md +21 -3
  24. package/.agent/agents/mobile-reviewer.md +22 -2
  25. package/.agent/agents/orchestrator.md +19 -3
  26. package/.agent/agents/penetration-tester.md +22 -3
  27. package/.agent/agents/performance-optimizer.md +21 -3
  28. package/.agent/agents/performance-reviewer.md +2 -0
  29. package/.agent/agents/precedence-reviewer.md +19 -5
  30. package/.agent/agents/product-manager.md +20 -3
  31. package/.agent/agents/product-owner.md +22 -1
  32. package/.agent/agents/product-reviewer.md +98 -0
  33. package/.agent/agents/project-planner.md +19 -3
  34. package/.agent/agents/qa-automation-engineer.md +24 -3
  35. package/.agent/agents/resilience-reviewer.md +21 -2
  36. package/.agent/agents/schema-reviewer.md +21 -2
  37. package/.agent/agents/security-auditor.md +7 -1
  38. package/.agent/agents/seo-specialist.md +18 -3
  39. package/.agent/agents/sql-reviewer.md +22 -2
  40. package/.agent/agents/supervisor-agent.md +22 -3
  41. package/.agent/agents/swarm-worker-registry.md +7 -0
  42. package/.agent/agents/system-architect.md +19 -0
  43. package/.agent/agents/test-coverage-reviewer.md +22 -2
  44. package/.agent/agents/test-engineer.md +21 -2
  45. package/.agent/agents/throughput-optimizer.md +22 -2
  46. package/.agent/agents/type-safety-reviewer.md +21 -2
  47. package/.agent/agents/ui-ux-auditor.md +44 -242
  48. package/.agent/agents/ui-visual-auditor.md +99 -0
  49. package/.agent/agents/ux-reviewer.md +104 -0
  50. package/.agent/agents/visual-reviewer.md +98 -0
  51. package/.agent/agents/vitals-reviewer.md +23 -2
  52. package/.agent/history/README.md +53 -0
  53. package/.agent/history/case-law/cases/template-case.json +19 -0
  54. package/.agent/history/integrity_manifest.json +131 -33
  55. package/.agent/history/memory/.memory.idx +1581 -1
  56. package/.agent/history/memory/MEMORY.md +105 -1
  57. package/.agent/routing_index.json +272 -690
  58. package/.agent/rules/GEMINI.md +10 -12
  59. package/.agent/rules/GEMINI_PLANNER.md +84 -0
  60. package/.agent/scripts/_utils.js +28 -7
  61. package/.agent/scripts/case_law_manager.js +2 -0
  62. package/.agent/scripts/context_broker.js +152 -19
  63. package/.agent/scripts/guardrail_engine.js +60 -5
  64. package/.agent/scripts/impact_classifier.js +167 -0
  65. package/.agent/scripts/integrity_manifest.js +10 -4
  66. package/.agent/scripts/marathon_harness.js +10 -1
  67. package/.agent/scripts/minimal_change_engine.js +437 -0
  68. package/.agent/scripts/pipeline_engine.js +856 -0
  69. package/.agent/scripts/skill_evolution.js +36 -21
  70. package/.agent/scripts/socratic_gate_policy.js +60 -0
  71. package/.agent/scripts/swarm_dispatcher.js +65 -6
  72. package/.agent/scripts/token_budget_broker.js +52 -0
  73. package/.agent/scripts/verify_all.js +13 -0
  74. package/.agent/scripts/visual_audit.js +92 -0
  75. package/.agent/skills/12-principles-of-animation/SKILL.md +19 -10
  76. package/.agent/skills/60fps-animation/SKILL.md +19 -10
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  79. package/.agent/skills/advanced-rag-pipelines/SKILL.md +21 -3
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  81. package/.agent/skills/agentic-patterns/SKILL.md +19 -7
  82. package/.agent/skills/ai-prompt-injection-defense/SKILL.md +21 -7
  83. package/.agent/skills/animation-on-scroll/SKILL.md +19 -10
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  88. package/.agent/skills/api-security-auditor/SKILL.md +21 -7
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  126. package/.agent/skills/devops-engineer/SKILL.md +21 -7
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@@ -1,17 +1,30 @@
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  ---
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  name: motion-engineering
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  description: Motion Engineering mastery for 2026 web UI. Covers all 20 modern animation styles across 4 tiers (Core UX, Immersive, Advanced, Specialized). Use when designing motion strategy, choosing animation libraries (Framer, GSAP, WebGL, CSS), or implementing animated UI patterns.
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- allowed-tools: Read, Write, Edit, Glob, Grep
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- version: 4.0.0
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- last-updated: 2026-04-07
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- applies-to-model: gemini-3-1-pro, claude-3-7-sonnet
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- routing:
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- domain: general
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- tier: basic
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+ tools: Read, Grep, Glob, Bash, Edit, Write
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+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - 60fps-animation
9
+ - accessible-animation
10
+ - framer-motion-expert
11
+ - gsap-react
12
+ scripts-binding:
13
+ - .agent/scripts/lint_runner.js
14
+ - .agent/scripts/verify_all.js
11
15
  ---
12
16
 
13
17
  # Motion Engineering (2026) — Comprehensive Reference
14
18
 
19
+ ---
20
+
21
+ ## Mandatory Pre-Flight Context Inspection
22
+
23
+ Before engineering web animations or selecting motion libraries, you MUST inspect:
24
+ 1. Master Library Decision Matrix (Section 29) → Select appropriate library (Framer Motion, GSAP, View Transitions API, Lottie) based on interaction category
25
+ 2. 120fps GPU Compositing Rule (Section 181) → Restrict animations strictly to `transform` and `opacity` to avoid layout thrashing
26
+ 3. Accessibility & `prefers-reduced-motion` (Section 158) → Ensure fallback to instant opacity or no-op motion for reduced-motion preference
27
+
15
28
  You are the Motion Engineering Specialist. Your purpose is to bridge the gap between static UI and fluid, intuitive, and high-performance digital experiences. You understand that motion is not decoration; it is usability, narrative, and state communication.
16
29
 
17
30
  ## Hallucination Traps & Motion Sins (Read First)
@@ -93,216 +106,118 @@ gsap.ticker.add((time) => lenis.raf(time * 1000));
93
106
  gsap.ticker.lagSmoothing(0);
94
107
  ```
95
108
 
96
- ### 3. Page Transitions (View Transitions API)
109
+ ### 3. Page Transitions (Native-First View Transitions API)
97
110
 
98
111
  ```css
99
- /* CSS — define shared elements */
112
+ /* CSS — Browser-native page transition (Zero JS runtime cost) */
113
+ @view-transition {
114
+ navigation: auto;
115
+ }
116
+
100
117
  .card-image {
101
- view-transition-name: active-image;
102
- } /* MUST BE UNIQUE */
118
+ view-transition-name: active-image; /* MUST BE UNIQUE IN DOM */
119
+ }
103
120
  ::view-transition-old(active-image) {
104
- animation: fade-out 0.3s ease;
121
+ animation: fade-out 0.25s cubic-bezier(0.4, 0, 0.2, 1);
105
122
  }
106
123
  ::view-transition-new(active-image) {
107
- animation: scale-in 0.3s ease;
124
+ animation: scale-in 0.25s cubic-bezier(0, 0, 0.2, 1);
108
125
  }
109
126
  ```
110
127
 
111
- ### 4. Loading & Skeleton Animations
112
-
113
- Never block the UI entirely. Use structural loading.
114
-
115
- ```css
116
- /* Shimmer structural animation */
117
- .skeleton {
118
- background: linear-gradient(90deg, #f0f0f0 25%, #e0e0e0 50%, #f0f0f0 75%);
119
- background-size: 200% 100%;
120
- animation: shimmer 1.5s infinite linear;
121
- }
122
- @keyframes shimmer {
123
- 100% {
124
- background-position: -200% 0;
128
+ ```tsx
129
+ // SPA Route Navigation Trigger with Fallback
130
+ function navigateWithTransition(url: string, navigate: (path: string) => void) {
131
+ if (!document.startViewTransition) {
132
+ navigate(url);
133
+ return;
125
134
  }
135
+ document.startViewTransition(() => {
136
+ navigate(url);
137
+ });
126
138
  }
127
139
  ```
128
140
 
129
- ---
130
-
131
- ## TIER 2: Narrative & Immersive (Medium Implementation)
132
-
133
- _Used for brand storytelling, heroes, and engagement._
134
-
135
- ### 5. 3D & Immersive Animations
136
-
137
- The leading trend of 2026. Use React Three Fiber.
141
+ ### 4. DOM Entry & Exit Animations (@starting-style)
138
142
 
139
- ```tsx
140
- // WebGL Scene basics
141
- import { Canvas, useFrame } from "@react-three/fiber";
142
- function RotatingCube() {
143
- const meshRef = useRef();
144
- useFrame((state, delta) => (meshRef.current.rotation.x += delta));
145
- return (
146
- <mesh ref={meshRef}>
147
- <boxGeometry />
148
- <meshStandardMaterial color="hotpink" />
149
- </mesh>
150
- );
143
+ ```css
144
+ /* CSS @starting-style allows animating entry from display: none */
145
+ .modal {
146
+ display: none;
147
+ opacity: 0;
148
+ transform: scale(0.95);
149
+ transition:
150
+ opacity 0.2s ease,
151
+ transform 0.2s cubic-bezier(0.2, 0.8, 0.4, 1),
152
+ display 0.2s allow-discrete;
151
153
  }
152
- ```
153
154
 
154
- ### 7. Kinetic Typography
155
+ .modal[open] {
156
+ display: block;
157
+ opacity: 1;
158
+ transform: scale(1);
159
+ }
155
160
 
156
- ```tsx
157
- // Word-by-word spring reveal (Framer Motion)
158
- const words = "Immersive storytelling".split(" ");
159
- const wordVariants = { hidden: { opacity: 0, y: 20 }, visible: { opacity: 1, y: 0 } };
160
-
161
- <motion.h1 transition={{ staggerChildren: 0.05 }} initial="hidden" whileInView="visible" viewport={{ once: true }}>
162
- {words.map((w, i) => (
163
- <motion.span key={i} variants={wordVariants}>
164
- {w}{" "}
165
- </motion.span>
166
- ))}
167
- </motion.h1>;
161
+ @starting-style {
162
+ .modal[open] {
163
+ opacity: 0;
164
+ transform: scale(0.95);
165
+ }
166
+ }
168
167
  ```
169
168
 
170
- ### 8. Background Animations & 9. Illustrations
171
-
172
- - **Backgrounds:** Use CSS `@keyframes` on pseudo-elements with `filter: blur()` for ambient gradients, avoiding repaints.
173
- - **Illustrations:** Use Rive for interactive state machines, or Lottie via `lottie-react` for simple timeline playback.
174
-
175
- ---
176
-
177
- ## TIER 3: Advanced & Emerging (Concepts & Tools)
178
-
179
- _Highly interactive components elevating standard UI._
180
-
181
- - **6. Motion UI & State Transitions:** Use Framer Motion's `layout` prop. Morphing a list item into a modal requires `<motion.div layoutId="item-1">` on both states. Wrap the app in `<LayoutGroup>`.
182
- - **10. Physics-based:** Animate like real-world objects. Instead of `duration`, define `mass`, `stiffness`, and `damping` in physics springs to simulate gravity and tension.
183
- - **11. Morphing & Shape:** GSAP `MorphSVGPlugin`. Requires SVGs with comparable path points or GSAP will interpolate poorly. Alternatively, animate CSS `border-radius` for fluid blobs.
184
- - **12. Glassmorphism:** Animate `backdrop-filter: blur(10px)` but beware of performance costs on mobile. Render shadows via `filter: drop-shadow()` combined with slight `translateY` on hover.
185
- - **13. Cursor-based:** Modern standard is CSS variables bound to mouse position. Calculate `clientX` relative to the element bounding box and update `--mouse-x` to drive `radial-gradient` masks.
186
- - **14. AI-driven Adaptive:** Motion that learns. If a user speeds through a form, UI transitions accelerate. If they linger, ambient motion plays. Controlled by tracking interaction deltas and mapping them to global spring configurations.
187
- - **15. Gamified:** Progress bars that burst on completion, haptic-synchronized checkmarks. Combine SVGs with explicit, highly exaggerated elastic overshoot scales (`scale: [1, 1.2, 0.9, 1]`) on reward thresholds.
188
-
189
- ---
190
-
191
- ## TIER 4: Specialized (Rules & Fallbacks)
192
-
193
- _Niche requirements where performance or specific constraints dominate._
194
-
195
- - **16. Video + Motion Hybrid:** Scrubbing `<video>` tags with scroll. Requires pre-encoding video rapidly with keyframes every 1 frame, drawing frames to a `<canvas>` element via `requestAnimationFrame` linked to scroll progress.
196
- - **17. Experimental:** Glitch effects via overlapping CSS `clip-path` animations. High processing cost.
197
- - **18. Navigation:** Mega-menus must use `<AnimatePresence>` to prevent DOM unmount before the exit animation resolves. Include exit delays so users don't trigger flickering by rapidly moving the mouse off the nav.
198
- - **19. Data Visualization:** D3 handles math, React handles DOM, Framer/Spring handles interpolation between D3 datasets. Never let D3 mutate the DOM directly inside a React app.
199
- - **20. Performance-first Subtle Motion:** Strictly `opacity`, `transform`, CSS-only. Use `@starting-style` for popovers and dialogs to avoid JS intervention.
200
-
201
169
  ---
202
170
 
203
171
  ## Accessibility & Performance Invariants (Global Rules)
204
172
 
205
173
  1. **The WCAG 2.2 AA Motion Rule:**
174
+ Always respect `prefers-reduced-motion`. Fall back to instant opacity or no-op motion.
206
175
 
207
176
  ```tsx
208
- import { useReducedMotion } from "framer-motion";
209
- const reduce = useReducedMotion();
210
- // Safe: opacity, color
211
- // Conditional: translate, scale, rotate
212
- <motion.div animate={{ x: reduce ? 0 : 100, opacity: 1 }} transition={{ duration: reduce ? 0 : 0.5 }} />;
177
+ import { useReducedMotion } from "motion/react";
178
+
179
+ function AccessibleComponent() {
180
+ const shouldReduceMotion = useReducedMotion();
181
+
182
+ return (
183
+ <motion.div
184
+ animate={{
185
+ x: shouldReduceMotion ? 0 : 100,
186
+ opacity: 1
187
+ }}
188
+ transition={{ duration: shouldReduceMotion ? 0 : 0.3 }}
189
+ />
190
+ );
191
+ }
213
192
  ```
214
193
 
215
194
  2. **The 120fps GPU Rule:**
216
195
  Never animate `width`, `height`, `left`, `top`, `margin`, or `padding`. This triggers layout recalculation algorithms. Use `transform: scale()` or `transform: translate()` instead.
217
196
 
218
- 3. **The Cleanup Rule:**
219
- Any GSAP ScrollTrigger timeline must use `ScrollTrigger.killAll()` or React's `useGSAP` cleanup functions to avoid memory leaks on SPA route changes.
220
-
221
- ---
222
-
223
- AI coding assistants often fall into specific bad habits when dealing with this domain. These are strictly forbidden:
224
-
225
- 1. **Over-engineering:** Proposing complex abstractions or distributed systems when a simpler approach suffices.
226
- 2. **Hallucinated Libraries/Methods:** Using non-existent methods or packages. Always `// VERIFY` or check `package.json` / `requirements.txt`.
227
- 3. **Skipping Edge Cases:** Writing the "happy path" and ignoring error handling, timeouts, or data validation.
228
- 4. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
229
- 5. **Silent Degradation:** Catching and suppressing errors without logging or re-raising.
230
-
231
- ---
232
-
233
- **Slash command: `/review` or `/tribunal-full`**
234
- **Active reviewers: `logic-reviewer` · `security-auditor`**
235
-
236
- ### ❌ Forbidden AI Tropes
237
-
238
- 1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
239
- 2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
240
- 3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
241
-
242
- Review these questions before confirming output:
243
-
244
- ```
245
- ✅ Did I rely ONLY on real, verified tools and methods?
246
- ✅ Is this solution appropriately scoped to the user's constraints?
247
- ✅ Did I handle potential failure modes and edge cases?
248
- ✅ Have I avoided generic boilerplate that doesn't add value?
249
- ```
250
-
251
- ### 🛑 Verification-Before-Completion (VBC) Protocol
252
-
253
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
254
-
255
- - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
256
- - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing tests, compile success, or equivalent proof) that your output works as intended.
257
-
258
- ## Pre-Flight Checklist
259
-
260
- - [ ] Have I reviewed the user's specific constraints and requests?
261
- - [ ] Have I checked the environment for relevant existing implementations?
262
-
263
- ## VBC Protocol (Verification-Before-Completion)
264
-
265
- You MUST verify existing code signatures and variables before attempting to modify or call them. No hallucination is permitted.
197
+ 3. **The GSAP Memory Cleanup Rule:**
198
+ Any GSAP ScrollTrigger timeline must use `@gsap/react` `useGSAP` or explicit `tl.kill()` cleanup to avoid memory leaks on SPA route changes.
266
199
 
267
200
  ---
268
201
 
269
202
  ## 🤖 LLM-Specific Traps
270
203
 
271
- AI coding assistants often fall into specific bad habits when dealing with this domain. These are strictly forbidden:
272
-
273
- 1. **Over-engineering:** Proposing complex abstractions or distributed systems when a simpler approach suffices.
274
- 2. **Hallucinated Libraries/Methods:** Using non-existent methods or packages. Always `// VERIFY` or check `package.json` / `requirements.txt`.
275
- 3. **Skipping Edge Cases:** Writing the "happy path" and ignoring error handling, timeouts, or data validation.
276
- 4. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
277
- 5. **Silent Degradation:** Catching and suppressing errors without logging or re-raising.
204
+ 1. **Over-animating Static UI:** Animating page titles and static text on simple forms.
205
+ 2. **Missing `allow-discrete`:** Animating `display` or `popover` without `transition-behavior: allow-discrete`.
206
+ 3. **GSAP Memory Leaks:** Forgetting to kill GSAP timelines on component unmount.
278
207
 
279
208
  ---
280
209
 
281
210
  ## 🏛️ Tribunal Integration (Anti-Hallucination)
282
211
 
283
- **Slash command: `/review` or `/tribunal-full`**
284
- **Active reviewers: `logic-reviewer` · `security-auditor`**
285
-
286
- ### ❌ Forbidden AI Tropes
287
-
288
- 1. **Blind Assumptions:** Never make an assumption without documenting it clearly with `// VERIFY: [reason]`.
289
- 2. **Silent Degradation:** Catching and suppressing errors without logging or handling.
290
- 3. **Context Amnesia:** Forgetting the user's constraints and offering generic advice instead of tailored solutions.
291
-
292
212
  ### ✅ Pre-Flight Self-Audit
293
213
 
294
- Review these questions before confirming output:
295
-
296
214
  ```
297
- Did I rely ONLY on real, verified tools and methods?
298
- ✅ Is this solution appropriately scoped to the user's constraints?
299
- Did I handle potential failure modes and edge cases?
300
- ✅ Have I avoided generic boilerplate that doesn't add value?
215
+ Are all animations constrained to GPU-friendly properties (transform, opacity)?
216
+ ✅ Is prefers-reduced-motion handled natively or via hooks?
217
+ Are view-transition-name attributes unique across the entire active DOM?
301
218
  ```
302
219
 
303
220
  ### 🛑 Verification-Before-Completion (VBC) Protocol
304
221
 
305
- **CRITICAL:** You must follow a strict "evidence-based closeout" state machine.
222
+ Inspect motion frame performance in DevTools Rendering tab to verify 60/120fps compositor execution without layout thrashing.
306
223
 
307
- - ❌ **Forbidden:** Declaring a task complete because the output "looks correct."
308
- - ✅ **Required:** You are explicitly forbidden from finalizing any task without providing **concrete evidence** (terminal output, passing tests, compile success, or equivalent proof) that your output works as intended.
@@ -1,17 +1,29 @@
1
1
  ---
2
2
  name: nextjs-react-expert
3
3
  description: Next.js 15+ App Router mastery. Server Components, Server Actions, PPR, caching, metadata, middleware, parallel/intercepting routes. Use when building Next.js apps or optimizing Next.js performance.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 3.1.0
6
- last-updated: 2026-04-06
7
- applies-to-model: gemini-3-1-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - react-specialist
9
+ - react-doctor
10
+ - baseline-ui
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
13
16
  # Next.js 15+ App Router — Dense Reference
14
17
 
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before engineering Next.js 15+ App Router code, you MUST inspect:
23
+ 1. Client Boundary rules (`"use client"` vs Server Components) → Use Server Components by default; add `"use client"` only for interactivity/hooks
24
+ 2. Server Actions Validation (Section 68) → Always include `"use server"` and validate form inputs with Zod (`Schema.safeParse`)
25
+ 3. Next.js 15 Caching & Dynamic APIs (Section 106) → `fetch()` is UNCACHED by default in Next.js 15; `cookies()` and `headers()` are `async`
26
+
15
27
  ## Hallucination Traps (Read First)
16
28
 
17
29
  - ❌ `pages/api/` or `_app.tsx` → ✅ App Router only: `app/api/route.ts`, `app/layout.tsx`
@@ -1,19 +1,33 @@
1
1
  ---
2
2
  name: nodejs-best-practices
3
3
  description: Node.js 22+ production mastery. ES Modules, async patterns, Express/Fastify/Hono, middleware architecture, error handling, streaming, worker threads, environment config, security hardening, process management, and deployment patterns. Use when building Node.js servers, APIs, CLI tools, or any server-side JavaScript.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-01
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - backend-security-expert
9
+ - api-patterns
10
+ - clean-code
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
13
16
  # Node.js Best Practices — Node 22+ Production Mastery
14
17
 
15
18
  ---
16
19
 
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before building Node.js services or middleware, you MUST inspect:
23
+ 1. Node Built-in Import Protocol (Section 34) → Use explicit `node:` prefix (`import fs from "node:fs/promises"`); ban legacy CommonJS `require()`
24
+ 2. Mandatory Process Exit on Uncaught Exception (Section 170) → Ensure process exits (`process.exit(1)`) after `uncaughtException` to prevent running in corrupted state
25
+ 3. Startup Environment Validation (Section 373) → Validate environment variables at app startup with Zod; crash immediately if required secrets are missing
26
+
27
+ # Node.js Best Practices — Node 22+ Production Mastery
28
+
29
+ ---
30
+
17
31
  ## ES Modules (Mandatory)
18
32
 
19
33
  ```json
@@ -1,19 +1,33 @@
1
1
  ---
2
2
  name: observability
3
3
  description: Production observability mastery. Structured logging (Pino/Winston), OpenTelemetry tracing, metrics (Prometheus/Grafana), SLIs/SLOs/error budgets, distributed tracing, alerting design, health checks, and AI observability. Use when setting up monitoring, debugging production issues, or designing observable distributed systems.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-01
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - devops-incident-responder
9
+ - nodejs-best-practices
10
+ - backend-security-expert
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
13
16
  # Observability — Production Monitoring Mastery
14
17
 
15
18
  ---
16
19
 
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before instrumenting applications for observability, you MUST inspect:
23
+ 1. Structured JSON Logging Rule (Section 34) → Use Pino/structlog for structured JSON logging with ISO timestamps; ban plain `console.log` in production
24
+ 2. Separation of Liveness & Readiness Checks (Section 253) → Isolate `/health/live` (process active) from `/health/ready` (DB connected); ban DB calls in liveness checks to prevent restart loops
25
+ 3. Correlation Tracking Context (Section 80) → Inject `x-request-id` via AsyncLocalStorage or middleware so every log line is correlated to a specific request
26
+
27
+ # Observability — Production Monitoring Mastery
28
+
29
+ ---
30
+
17
31
  ## The Three Pillars
18
32
 
19
33
  ```
@@ -1,20 +1,29 @@
1
1
  ---
2
2
  name: page-transition-animation
3
3
  description: Page and route transition patterns using the native View Transitions API, Framer Motion AnimatePresence, and Next.js App Router exit animations.
4
- version: 1.0.0
5
- last-updated: 2026-07-22
6
- applies-to-model: gemini-3-6-flash, claude-3-7-sonnet
7
- routing:
8
- domain: Route Transitions & Navigation Motion
9
- tier: pro
10
- co-requires: [framer-motion-expert, 60fps-animation]
11
- trigger-signals:
12
- strong: [page-transition-animation, View Transitions API, page transition, route transition, Next.js exit animation, shared element transition]
13
- weak: [route animation, page animation]
4
+ version: 3.0.0
5
+ last-updated: 2026-07-30
6
+ skills:
7
+ - framer-motion-expert
8
+ - 60fps-animation
9
+ - accessible-animation
10
+ tools: Read, Grep, Glob, Bash, Edit, Write
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
14
14
  ---
15
15
 
16
16
  # Page Transition Animation — Native & Framework Route Motion
17
17
 
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before engineering route or page transitions, you MUST inspect:
23
+ 1. Target Framework & API (View Transitions API vs Framer Motion `AnimatePresence`)
24
+ 2. `AnimatePresence` Keying (Section 69) → Enforce `key={pathname}` and `mode="wait"` to prevent double-page DOM stacking
25
+ 3. Vertical Displacement Cap → Keep route movement under $12\text{px}$ to prevent visual scroll shifts
26
+
18
27
  Architect smooth, seamless page and route transitions without layout jumps or frozen exit states.
19
28
 
20
29
  ---
@@ -1,13 +1,29 @@
1
1
  ---
2
2
  name: parallel-agents
3
3
  description: Parallel processing coordination for multi-agent swarms. Asynchronous dispatches, merging divergent logic streams, race conditions in autonomous agents, avoiding Git conflicts in concurrent generation, and fan-out/fan-in processing patterns. Use when orchestrating multiple agents simultaneously.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-02
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - agent-organizer
9
+ - fabel-protocol
10
+ - workflow-optimizer
11
+ scripts-binding:
12
+ - .agent/scripts/swarm_dispatcher.js
13
+ - .agent/scripts/verify_all.js
14
+ ---
15
+
16
+ # Parallel Agents — Concurrent Orchestration Mastery
17
+
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before executing parallel agent dispatches, you MUST inspect:
23
+ 1. Target file paths for concurrent workers → Enforce directory isolation; never allow two parallel workers to edit the same file
24
+ 2. `Promise.allSettled()` error handling (Section 77) → Handle partial worker failures gracefully without crashing the pipeline
25
+ 3. Context Window Budget → Keep total context across all parallel workers under 80,000 tokens
26
+
11
27
  ---
12
28
 
13
29
  ## Hallucination Traps (Read First)
@@ -1,19 +1,33 @@
1
1
  ---
2
2
  name: performance-profiling
3
3
  description: Performance profiling mastery. Core Web Vitals (LCP, CLS, INP), Lighthouse auditing, JavaScript profiling, React rendering optimization, bundle analysis, memory leak detection, database query profiling (EXPLAIN ANALYZE), load testing, and performance budgets. Use when optimizing performance, debugging slow pages, or establishing performance standards.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-01
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - 60fps-animation
9
+ - gsap-performance
10
+ - web-quality-audit
11
+ scripts-binding:
12
+ - .agent/scripts/bundle_analyzer.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
13
16
  # Performance Profiling — Measurement-Driven Optimization
14
17
 
15
18
  ---
16
19
 
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before optimizing performance or auditing benchmarks, you MUST inspect:
23
+ 1. Core Web Vitals Targets (INP replacing FID) (Section 26) → Target INP $\le 200\text{ms}$, LCP $\le 2.5\text{s}$, CLS $\le 0.1$; ban FID (deprecated)
24
+ 2. Bundle Size Limits & Import Tree-Shaking (Section 55) → Enforce total gzipped JS $<200\text{KB}$; use deep imports (`lodash/debounce`) instead of full barrel imports
25
+ 3. SQL EXPLAIN ANALYZE Requirement (Section 156) → Profile database queries with `EXPLAIN ANALYZE` before making index or query optimization changes
26
+
27
+ # Performance Profiling — Measurement-Driven Optimization
28
+
29
+ ---
30
+
17
31
  ## Core Web Vitals
18
32
 
19
33
  ```
@@ -1,15 +1,29 @@
1
1
  ---
2
2
  name: plan-writing
3
3
  description: Technical design and implementation planning mastery. Writing structured execution checklists, dependency mapping, establishing rollback protocols, segmenting monolithic tasks, writing ADRs (Architecture Decision Records), and defining verification criteria. Use when transitioning from ideation to coordinated execution.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-02
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - project-planner
9
+ - brainstorming
10
+ - harness-protocol
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
16
+ # Plan Writing — Execution Blueprints Mastery
17
+
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before writing implementation plans or execution blueprints, you MUST inspect:
23
+ 1. Verification Criteria Requirement (Section 15) → Include explicit "How to verify" criteria for every wave; ban plan steps without verification
24
+ 2. Phased Wave Segmentation (Section 41) → Segment multi-file tasks into testable, independent waves (Wave 1: Data, Wave 2: API, Wave 3: UI)
25
+ 3. Non-Destructive Defaults & Rollback Rules (Section 66) → Define fallback feature toggles and database rollback procedures prior to execution
26
+
13
27
  ## Hallucination Traps (Read First)
14
28
 
15
29
  - ❌ Writing plans without verification criteria -> ✅ Every plan needs a 'How to verify this worked' section
@@ -1,15 +1,29 @@
1
1
  ---
2
2
  name: platform-engineer
3
3
  description: Platform Engineering and Internal Developer Portal (IDP) mastery. Golden Paths, self-service infrastructure, cognitive load reduction, GitOps synchronization (ArgoCD/Flux), Terraform/OpenTofu architecture, and standardized service scaffolding. Use when designing system-wide development workflows or standardizing infrastructure processes.
4
- allowed-tools: Read, Write, Edit, Glob, Grep
5
- version: 2.0.0
6
- last-updated: 2026-04-02
7
- applies-to-model: gemini-2.5-pro, claude-3-7-sonnet
8
- routing:
9
- domain: general
10
- tier: basic
4
+ tools: Read, Grep, Glob, Bash, Edit, Write
5
+ version: 3.0.0
6
+ last-updated: 2026-07-30
7
+ skills:
8
+ - cloud-architect
9
+ - devops-engineer
10
+ - cicd-pro
11
+ scripts-binding:
12
+ - .agent/scripts/lint_runner.js
13
+ - .agent/scripts/verify_all.js
11
14
  ---
12
15
 
16
+ # Platform Engineering — Developer Experience Mastery
17
+
18
+ ---
19
+
20
+ ## Mandatory Pre-Flight Context Inspection
21
+
22
+ Before designing developer platforms or GitOps manifests, you MUST inspect:
23
+ 1. Golden Path Self-Service Rule (Section 29) → Build pre-approved automated templates for bootstrapping services (CI, metrics, DB Terraform out-of-the-box)
24
+ 2. GitOps Continuous Reconciliation (Section 48) → Enforce declarative GitOps (`selfHeal: true`) via ArgoCD/Flux; ban manual `kubectl apply` or console modifications
25
+ 3. Higher-Level Terraform Modules (Section 76) → Encapsulate complex IaC logic into simple interface modules (`capacity`, `needs_replica`) to reduce cognitive load
26
+
13
27
  ## Hallucination Traps (Read First)
14
28
 
15
29
  - ❌ Building internal platforms without talking to developers -> ✅ Platform engineering exists to reduce developer cognitive load; ask them what hurts