toaimin-indie-engine 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +55 -0
- package/cli/bin.cjs +99 -0
- package/dist/audio/AudioBus.d.ts +30 -0
- package/dist/audio/AudioBus.d.ts.map +1 -0
- package/dist/audio/AudioMock.d.ts +112 -0
- package/dist/audio/AudioMock.d.ts.map +1 -0
- package/dist/audio/ProceduralAudio.d.ts +48 -0
- package/dist/audio/ProceduralAudio.d.ts.map +1 -0
- package/dist/audio/SoundManager.d.ts +73 -0
- package/dist/audio/SoundManager.d.ts.map +1 -0
- package/dist/audio/VoicePool.d.ts +26 -0
- package/dist/audio/VoicePool.d.ts.map +1 -0
- package/dist/audio/index.d.ts +7 -0
- package/dist/audio/index.d.ts.map +1 -0
- package/dist/audio/types.d.ts +87 -0
- package/dist/audio/types.d.ts.map +1 -0
- package/dist/core/EventEmitter.d.ts +64 -0
- package/dist/core/EventEmitter.d.ts.map +1 -0
- package/dist/core/Game.d.ts +248 -0
- package/dist/core/Game.d.ts.map +1 -0
- package/dist/core/GameLoop.d.ts +128 -0
- package/dist/core/GameLoop.d.ts.map +1 -0
- package/dist/core/Time.d.ts +73 -0
- package/dist/core/Time.d.ts.map +1 -0
- package/dist/core/index.d.ts +5 -0
- package/dist/core/index.d.ts.map +1 -0
- package/dist/entity/Component.d.ts +31 -0
- package/dist/entity/Component.d.ts.map +1 -0
- package/dist/entity/Entity.d.ts +61 -0
- package/dist/entity/Entity.d.ts.map +1 -0
- package/dist/entity/EntityManager.d.ts +46 -0
- package/dist/entity/EntityManager.d.ts.map +1 -0
- package/dist/entity/components/ColliderComponent.d.ts +47 -0
- package/dist/entity/components/ColliderComponent.d.ts.map +1 -0
- package/dist/entity/components/RigidBodyComponent.d.ts +38 -0
- package/dist/entity/components/RigidBodyComponent.d.ts.map +1 -0
- package/dist/entity/components/ScriptComponent.d.ts +32 -0
- package/dist/entity/components/ScriptComponent.d.ts.map +1 -0
- package/dist/entity/components/ShapeComponent.d.ts +50 -0
- package/dist/entity/components/ShapeComponent.d.ts.map +1 -0
- package/dist/entity/components/SpriteComponent.d.ts +31 -0
- package/dist/entity/components/SpriteComponent.d.ts.map +1 -0
- package/dist/entity/components/index.d.ts +6 -0
- package/dist/entity/components/index.d.ts.map +1 -0
- package/dist/entity/index.d.ts +5 -0
- package/dist/entity/index.d.ts.map +1 -0
- package/dist/index.cjs +4 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.ts +15 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/index.js +6326 -0
- package/dist/index.js.map +1 -0
- package/dist/input/ActionMap.d.ts +91 -0
- package/dist/input/ActionMap.d.ts.map +1 -0
- package/dist/input/InputManager.d.ts +102 -0
- package/dist/input/InputManager.d.ts.map +1 -0
- package/dist/input/Pointer.d.ts +115 -0
- package/dist/input/Pointer.d.ts.map +1 -0
- package/dist/input/VirtualJoystick.d.ts +79 -0
- package/dist/input/VirtualJoystick.d.ts.map +1 -0
- package/dist/input/index.d.ts +5 -0
- package/dist/input/index.d.ts.map +1 -0
- package/dist/math/Circle.d.ts +39 -0
- package/dist/math/Circle.d.ts.map +1 -0
- package/dist/math/Color.d.ts +58 -0
- package/dist/math/Color.d.ts.map +1 -0
- package/dist/math/MathUtils.d.ts +82 -0
- package/dist/math/MathUtils.d.ts.map +1 -0
- package/dist/math/Matrix2D.d.ts +97 -0
- package/dist/math/Matrix2D.d.ts.map +1 -0
- package/dist/math/Rect.d.ts +54 -0
- package/dist/math/Rect.d.ts.map +1 -0
- package/dist/math/Transform2D.d.ts +47 -0
- package/dist/math/Transform2D.d.ts.map +1 -0
- package/dist/math/Vector2.d.ts +89 -0
- package/dist/math/Vector2.d.ts.map +1 -0
- package/dist/math/index.d.ts +8 -0
- package/dist/math/index.d.ts.map +1 -0
- package/dist/physics/BoxCollider2D.d.ts +38 -0
- package/dist/physics/BoxCollider2D.d.ts.map +1 -0
- package/dist/physics/CircleCollider2D.d.ts +27 -0
- package/dist/physics/CircleCollider2D.d.ts.map +1 -0
- package/dist/physics/Collider2D.d.ts +79 -0
- package/dist/physics/Collider2D.d.ts.map +1 -0
- package/dist/physics/CollisionFSM.d.ts +84 -0
- package/dist/physics/CollisionFSM.d.ts.map +1 -0
- package/dist/physics/ContactSolver.d.ts +58 -0
- package/dist/physics/ContactSolver.d.ts.map +1 -0
- package/dist/physics/Narrowphase.d.ts +25 -0
- package/dist/physics/Narrowphase.d.ts.map +1 -0
- package/dist/physics/PhysicsWorld2D.d.ts +75 -0
- package/dist/physics/PhysicsWorld2D.d.ts.map +1 -0
- package/dist/physics/Raycast.d.ts +38 -0
- package/dist/physics/Raycast.d.ts.map +1 -0
- package/dist/physics/RigidBody2D.d.ts +118 -0
- package/dist/physics/RigidBody2D.d.ts.map +1 -0
- package/dist/physics/SpatialGrid.d.ts +78 -0
- package/dist/physics/SpatialGrid.d.ts.map +1 -0
- package/dist/physics/index.d.ts +14 -0
- package/dist/physics/index.d.ts.map +1 -0
- package/dist/rendering/Animation.d.ts +62 -0
- package/dist/rendering/Animation.d.ts.map +1 -0
- package/dist/rendering/AssetLoader.d.ts +35 -0
- package/dist/rendering/AssetLoader.d.ts.map +1 -0
- package/dist/rendering/Camera2D.d.ts +109 -0
- package/dist/rendering/Camera2D.d.ts.map +1 -0
- package/dist/rendering/CanvasContext.d.ts +80 -0
- package/dist/rendering/CanvasContext.d.ts.map +1 -0
- package/dist/rendering/CanvasMock.d.ts +163 -0
- package/dist/rendering/CanvasMock.d.ts.map +1 -0
- package/dist/rendering/ParticleSystem.d.ts +103 -0
- package/dist/rendering/ParticleSystem.d.ts.map +1 -0
- package/dist/rendering/Renderer.d.ts +98 -0
- package/dist/rendering/Renderer.d.ts.map +1 -0
- package/dist/rendering/Shapes.d.ts +24 -0
- package/dist/rendering/Shapes.d.ts.map +1 -0
- package/dist/rendering/Sprite.d.ts +74 -0
- package/dist/rendering/Sprite.d.ts.map +1 -0
- package/dist/rendering/SpriteSheet.d.ts +22 -0
- package/dist/rendering/SpriteSheet.d.ts.map +1 -0
- package/dist/rendering/index.d.ts +11 -0
- package/dist/rendering/index.d.ts.map +1 -0
- package/dist/scene/Blackboard.d.ts +81 -0
- package/dist/scene/Blackboard.d.ts.map +1 -0
- package/dist/scene/Scene.d.ts +160 -0
- package/dist/scene/Scene.d.ts.map +1 -0
- package/dist/scene/SceneManager.d.ts +142 -0
- package/dist/scene/SceneManager.d.ts.map +1 -0
- package/dist/scene/SceneTransition.d.ts +118 -0
- package/dist/scene/SceneTransition.d.ts.map +1 -0
- package/dist/scene/index.d.ts +5 -0
- package/dist/scene/index.d.ts.map +1 -0
- package/dist/ui/UIAnchor.d.ts +31 -0
- package/dist/ui/UIAnchor.d.ts.map +1 -0
- package/dist/ui/UIButton.d.ts +48 -0
- package/dist/ui/UIButton.d.ts.map +1 -0
- package/dist/ui/UIElement.d.ts +108 -0
- package/dist/ui/UIElement.d.ts.map +1 -0
- package/dist/ui/UILabel.d.ts +54 -0
- package/dist/ui/UILabel.d.ts.map +1 -0
- package/dist/ui/UIManager.d.ts +41 -0
- package/dist/ui/UIManager.d.ts.map +1 -0
- package/dist/ui/UIPanel.d.ts +36 -0
- package/dist/ui/UIPanel.d.ts.map +1 -0
- package/dist/ui/UIProgressBar.d.ts +47 -0
- package/dist/ui/UIProgressBar.d.ts.map +1 -0
- package/dist/ui/index.d.ts +8 -0
- package/dist/ui/index.d.ts.map +1 -0
- package/package.json +47 -0
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import { Component } from '../Component';
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import { Collider2D, type ColliderConfig } from '../../physics/Collider2D';
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import { CircleCollider2D } from '../../physics/CircleCollider2D';
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import { BoxCollider2D } from '../../physics/BoxCollider2D';
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import type { Vector2 } from '../../math/Vector2';
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/**
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* Base Component wrapping a 2D physics geometry Collider or Sensor/Trigger.
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*/
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export declare class ColliderComponent<T extends Collider2D = Collider2D> extends Component {
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readonly collider: T;
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constructor(collider: T);
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get isTrigger(): boolean;
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set isTrigger(val: boolean);
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get offset(): Vector2;
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set offset(val: Vector2);
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get layer(): number;
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set layer(val: number);
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get mask(): number;
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set mask(val: number);
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get friction(): number;
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set friction(val: number);
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get restitution(): number;
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set restitution(val: number);
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onAttach(): void;
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onFixedUpdate(_dt: number): void;
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onDetach(): void;
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onDestroy(): void;
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}
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/**
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* Concrete Circular 2D Collider Component.
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*/
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export declare class CircleColliderComponent extends ColliderComponent<CircleCollider2D> {
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constructor(radius: number, config?: ColliderConfig);
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get radius(): number;
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set radius(val: number);
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}
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/**
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* Concrete Oriented Bounding Box (OBB) / AABB 2D Collider Component.
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*/
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export declare class BoxColliderComponent extends ColliderComponent<BoxCollider2D> {
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constructor(width: number, height: number, config?: ColliderConfig);
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get width(): number;
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set width(val: number);
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get height(): number;
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set height(val: number);
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}
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//# sourceMappingURL=ColliderComponent.d.ts.map
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{"version":3,"file":"ColliderComponent.d.ts","sourceRoot":"","sources":["../../../src/entity/components/ColliderComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,UAAU,EAAE,KAAK,cAAc,EAAE,MAAM,0BAA0B,CAAC;AAC3E,OAAO,EAAE,gBAAgB,EAAE,MAAM,gCAAgC,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,6BAA6B,CAAC;AAC5D,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAGlD;;GAEG;AACH,qBAAa,iBAAiB,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,CAAE,SAAQ,SAAS;IACjF,SAAgB,QAAQ,EAAE,CAAC,CAAC;gBAEhB,QAAQ,EAAE,CAAC;IAKvB,IAAW,SAAS,IAAI,OAAO,CAE9B;IAED,IAAW,SAAS,CAAC,GAAG,EAAE,OAAO,EAEhC;IAED,IAAW,MAAM,IAAI,OAAO,CAE3B;IAED,IAAW,MAAM,CAAC,GAAG,EAAE,OAAO,EAG7B;IAED,IAAW,KAAK,IAAI,MAAM,CAEzB;IAED,IAAW,KAAK,CAAC,GAAG,EAAE,MAAM,EAE3B;IAED,IAAW,IAAI,IAAI,MAAM,CAExB;IAED,IAAW,IAAI,CAAC,GAAG,EAAE,MAAM,EAE1B;IAED,IAAW,QAAQ,IAAI,MAAM,CAE5B;IAED,IAAW,QAAQ,CAAC,GAAG,EAAE,MAAM,EAE9B;IAED,IAAW,WAAW,IAAI,MAAM,CAE/B;IAED,IAAW,WAAW,CAAC,GAAG,EAAE,MAAM,EAEjC;IAMe,QAAQ,IAAI,IAAI;IA2BhB,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAQhC,QAAQ,IAAI,IAAI;IAQhB,SAAS,IAAI,IAAI;CAGlC;AAED;;GAEG;AACH,qBAAa,uBAAwB,SAAQ,iBAAiB,CAAC,gBAAgB,CAAC;gBAClE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,cAAc;IAInD,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,IAAW,MAAM,CAAC,GAAG,EAAE,MAAM,EAG5B;CACF;AAED;;GAEG;AACH,qBAAa,oBAAqB,SAAQ,iBAAiB,CAAC,aAAa,CAAC;gBAC5D,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,EAAE,cAAc;IAIlE,IAAW,KAAK,IAAI,MAAM,CAEzB;IAED,IAAW,KAAK,CAAC,GAAG,EAAE,MAAM,EAI3B;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,IAAW,MAAM,CAAC,GAAG,EAAE,MAAM,EAI5B;CACF"}
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import { Component } from '../Component';
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import { RigidBody2D, type RigidBodyConfig, type BodyType } from '../../physics/RigidBody2D';
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import type { Vector2 } from '../../math/Vector2';
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/**
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* Component that binds an Entity's Transform2D to a 2D RigidBody physics simulation.
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*/
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export declare class RigidBodyComponent extends Component {
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readonly body: RigidBody2D;
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constructor(bodyOrConfig?: RigidBody2D | RigidBodyConfig);
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get bodyType(): BodyType;
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set bodyType(val: BodyType);
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get velocity(): Vector2;
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get angularVelocity(): number;
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set angularVelocity(val: number);
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get mass(): number;
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set mass(val: number);
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get gravityScale(): number;
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set gravityScale(val: number);
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get restitution(): number;
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set restitution(val: number);
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get friction(): number;
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set friction(val: number);
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get fixedRotation(): boolean;
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set fixedRotation(val: boolean);
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get isSleeping(): boolean;
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applyForce(force: Vector2, point?: Vector2): void;
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applyImpulse(impulse: Vector2, point?: Vector2): void;
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applyTorque(torque: number): void;
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applyAngularImpulse(impulse: number): void;
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setVelocity(vx: number, vy: number): void;
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wakeUp(): void;
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sleep(): void;
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onAttach(): void;
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onDetach(): void;
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onFixedUpdate(_dt: number): void;
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onDestroy(): void;
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}
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//# sourceMappingURL=RigidBodyComponent.d.ts.map
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{"version":3,"file":"RigidBodyComponent.d.ts","sourceRoot":"","sources":["../../../src/entity/components/RigidBodyComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,WAAW,EAAE,KAAK,eAAe,EAAE,KAAK,QAAQ,EAAE,MAAM,2BAA2B,CAAC;AAC7F,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAGlD;;GAEG;AACH,qBAAa,kBAAmB,SAAQ,SAAS;IAC/C,SAAgB,IAAI,EAAE,WAAW,CAAC;gBAEtB,YAAY,CAAC,EAAE,WAAW,GAAG,eAAe;IAaxD,IAAW,QAAQ,IAAI,QAAQ,CAE9B;IAED,IAAW,QAAQ,CAAC,GAAG,EAAE,QAAQ,EAEhC;IAED,IAAW,QAAQ,IAAI,OAAO,CAE7B;IAED,IAAW,eAAe,IAAI,MAAM,CAEnC;IAED,IAAW,eAAe,CAAC,GAAG,EAAE,MAAM,EAErC;IAED,IAAW,IAAI,IAAI,MAAM,CAExB;IAED,IAAW,IAAI,CAAC,GAAG,EAAE,MAAM,EAE1B;IAED,IAAW,YAAY,IAAI,MAAM,CAEhC;IAED,IAAW,YAAY,CAAC,GAAG,EAAE,MAAM,EAElC;IAED,IAAW,WAAW,IAAI,MAAM,CAE/B;IAED,IAAW,WAAW,CAAC,GAAG,EAAE,MAAM,EAEjC;IAED,IAAW,QAAQ,IAAI,MAAM,CAE5B;IAED,IAAW,QAAQ,CAAC,GAAG,EAAE,MAAM,EAE9B;IAED,IAAW,aAAa,IAAI,OAAO,CAElC;IAED,IAAW,aAAa,CAAC,GAAG,EAAE,OAAO,EAEpC;IAED,IAAW,UAAU,IAAI,OAAO,CAE/B;IAMM,UAAU,CAAC,KAAK,EAAE,OAAO,EAAE,KAAK,CAAC,EAAE,OAAO,GAAG,IAAI;IAIjD,YAAY,CAAC,OAAO,EAAE,OAAO,EAAE,KAAK,CAAC,EAAE,OAAO,GAAG,IAAI;IAIrD,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI;IAIjC,mBAAmB,CAAC,OAAO,EAAE,MAAM,GAAG,IAAI;IAI1C,WAAW,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAKzC,MAAM,IAAI,IAAI;IAId,KAAK,IAAI,IAAI;IAQJ,QAAQ,IAAI,IAAI;IAoBhB,QAAQ,IAAI,IAAI;IAQhB,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAUhC,SAAS,IAAI,IAAI;CAGlC"}
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import { Component } from '../Component';
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import type { Vector2 } from '../../math/Vector2';
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import type { Collider2D } from '../../physics/Collider2D';
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import type { ContactManifold } from '../../physics/ContactSolver';
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import type { Renderer } from '../../rendering/Renderer';
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/**
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* Open-ended Script Component designed for custom gameplay behaviors,
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* input handling, and event reaction.
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*/
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export declare abstract class ScriptComponent extends Component {
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get position(): Vector2;
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get rotation(): number;
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set rotation(val: number);
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get scale(): Vector2;
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destroyEntity(): void;
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onStart(): void;
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onUpdate(_dt: number): void;
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onFixedUpdate(_dt: number): void;
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onRender(_renderer: Renderer): void;
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onDestroy(): void;
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onCollisionEnter(_other: Collider2D, _manifold: ContactManifold): void;
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onCollisionStay(_other: Collider2D, _manifold: ContactManifold): void;
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onCollisionExit(_other: Collider2D): void;
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onTriggerEnter(_other: Collider2D): void;
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onTriggerStay(_other: Collider2D): void;
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onTriggerExit(_other: Collider2D): void;
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}
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/**
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* Semantic alias for ScriptComponent to support Godot/Unity naming conventions.
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*/
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export { ScriptComponent as Behavior };
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//# sourceMappingURL=ScriptComponent.d.ts.map
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{"version":3,"file":"ScriptComponent.d.ts","sourceRoot":"","sources":["../../../src/entity/components/ScriptComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,0BAA0B,CAAC;AAC3D,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AACnE,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AAEzD;;;GAGG;AACH,8BAAsB,eAAgB,SAAQ,SAAS;IAKrD,IAAW,QAAQ,IAAI,OAAO,CAE7B;IAED,IAAW,QAAQ,IAAI,MAAM,CAE5B;IAED,IAAW,QAAQ,CAAC,GAAG,EAAE,MAAM,EAE9B;IAED,IAAW,KAAK,IAAI,OAAO,CAE1B;IAEM,aAAa,IAAI,IAAI;IAQZ,OAAO,IAAI,IAAI;IACf,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAC3B,aAAa,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAChC,QAAQ,CAAC,SAAS,EAAE,QAAQ,GAAG,IAAI;IACnC,SAAS,IAAI,IAAI;IAM1B,gBAAgB,CAAC,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,eAAe,GAAG,IAAI;IACtE,eAAe,CAAC,MAAM,EAAE,UAAU,EAAE,SAAS,EAAE,eAAe,GAAG,IAAI;IACrE,eAAe,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IACzC,cAAc,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IACxC,aAAa,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;IACvC,aAAa,CAAC,MAAM,EAAE,UAAU,GAAG,IAAI;CAC/C;AAED;;GAEG;AACH,OAAO,EAAE,eAAe,IAAI,QAAQ,EAAE,CAAC"}
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1
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+
import { Component } from '../Component';
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2
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+
import type { Renderer } from '../../rendering/Renderer';
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3
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+
import type { Color } from '../../math/Color';
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4
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+
import { Vector2 } from '../../math/Vector2';
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5
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+
export type ShapeType = 'rect' | 'circle' | 'roundedRect' | 'ellipse' | 'polygon' | 'line';
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6
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+
export interface ShapeComponentConfig {
|
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7
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+
type?: ShapeType;
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8
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+
color?: Color | string;
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9
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+
filled?: boolean;
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10
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+
lineWidth?: number;
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+
size?: Vector2 | {
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+
x: number;
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+
y: number;
|
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14
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+
};
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15
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+
radius?: number;
|
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16
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+
cornerRadius?: number;
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17
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+
radiusX?: number;
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18
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+
radiusY?: number;
|
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19
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+
points?: Vector2[];
|
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20
|
+
offset?: Vector2 | {
|
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+
x: number;
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+
y: number;
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23
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+
};
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+
zIndex?: number;
|
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25
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+
}
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+
/**
|
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27
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+
* Component that renders primitive vector shapes using the Entity's Transform2D.
|
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28
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+
*/
|
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29
|
+
export declare class ShapeComponent extends Component {
|
|
30
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+
shapeType: ShapeType;
|
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31
|
+
color: Color | string;
|
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32
|
+
filled: boolean;
|
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33
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+
lineWidth: number;
|
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34
|
+
size: Vector2;
|
|
35
|
+
radius: number;
|
|
36
|
+
cornerRadius: number;
|
|
37
|
+
radiusX: number;
|
|
38
|
+
radiusY: number;
|
|
39
|
+
points: Vector2[];
|
|
40
|
+
offset: Vector2;
|
|
41
|
+
zIndex: number;
|
|
42
|
+
constructor(config?: ShapeComponentConfig);
|
|
43
|
+
static rect(width: number, height: number, color?: Color | string, filled?: boolean): ShapeComponent;
|
|
44
|
+
static circle(radius: number, color?: Color | string, filled?: boolean): ShapeComponent;
|
|
45
|
+
static roundedRect(width: number, height: number, cornerRadius?: number, color?: Color | string, filled?: boolean): ShapeComponent;
|
|
46
|
+
static polygon(points: Vector2[], color?: Color | string, filled?: boolean): ShapeComponent;
|
|
47
|
+
static line(points: Vector2[], color?: Color | string, lineWidth?: number): ShapeComponent;
|
|
48
|
+
onRender(renderer: Renderer): void;
|
|
49
|
+
}
|
|
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|
+
//# sourceMappingURL=ShapeComponent.d.ts.map
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@@ -0,0 +1 @@
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1
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+
{"version":3,"file":"ShapeComponent.d.ts","sourceRoot":"","sources":["../../../src/entity/components/ShapeComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAEzC,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAG7C,MAAM,MAAM,SAAS,GAAG,MAAM,GAAG,QAAQ,GAAG,aAAa,GAAG,SAAS,GAAG,SAAS,GAAG,MAAM,CAAC;AAE3F,MAAM,WAAW,oBAAoB;IACnC,IAAI,CAAC,EAAE,SAAS,CAAC;IACjB,KAAK,CAAC,EAAE,KAAK,GAAG,MAAM,CAAC;IACvB,MAAM,CAAC,EAAE,OAAO,CAAC;IACjB,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,IAAI,CAAC,EAAE,OAAO,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC1C,MAAM,CAAC,EAAE,MAAM,CAAC;IAChB,YAAY,CAAC,EAAE,MAAM,CAAC;IACtB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,OAAO,CAAC,EAAE,MAAM,CAAC;IACjB,MAAM,CAAC,EAAE,OAAO,EAAE,CAAC;IACnB,MAAM,CAAC,EAAE,OAAO,GAAG;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IAC5C,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED;;GAEG;AACH,qBAAa,cAAe,SAAQ,SAAS;IACpC,SAAS,EAAE,SAAS,CAAC;IACrB,KAAK,EAAE,KAAK,GAAG,MAAM,CAAC;IACtB,MAAM,EAAE,OAAO,CAAC;IAChB,SAAS,EAAE,MAAM,CAAC;IAClB,IAAI,EAAE,OAAO,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAChB,MAAM,EAAE,OAAO,EAAE,CAAC;IAClB,MAAM,EAAE,OAAO,CAAC;IAChB,MAAM,EAAE,MAAM,CAAC;gBAEV,MAAM,GAAE,oBAAyB;WA0B/B,IAAI,CAChB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,KAAK,GAAE,KAAK,GAAG,MAAkB,EACjC,MAAM,GAAE,OAAc,GACrB,cAAc;WAIH,MAAM,CAClB,MAAM,EAAE,MAAM,EACd,KAAK,GAAE,KAAK,GAAG,MAAkB,EACjC,MAAM,GAAE,OAAc,GACrB,cAAc;WAIH,WAAW,CACvB,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,YAAY,GAAE,MAAU,EACxB,KAAK,GAAE,KAAK,GAAG,MAAkB,EACjC,MAAM,GAAE,OAAc,GACrB,cAAc;WAUH,OAAO,CACnB,MAAM,EAAE,OAAO,EAAE,EACjB,KAAK,GAAE,KAAK,GAAG,MAAkB,EACjC,MAAM,GAAE,OAAc,GACrB,cAAc;WAIH,IAAI,CAChB,MAAM,EAAE,OAAO,EAAE,EACjB,KAAK,GAAE,KAAK,GAAG,MAAkB,EACjC,SAAS,GAAE,MAAU,GACpB,cAAc;IAQD,QAAQ,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;CA2DnD"}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import { Component } from '../Component';
|
|
2
|
+
import { Sprite, type SpriteConfig } from '../../rendering/Sprite';
|
|
3
|
+
import type { Renderer } from '../../rendering/Renderer';
|
|
4
|
+
import type { Color } from '../../math/Color';
|
|
5
|
+
import type { Rect } from '../../math/Rect';
|
|
6
|
+
import { Vector2 } from '../../math/Vector2';
|
|
7
|
+
/**
|
|
8
|
+
* Component that renders a 2D Sprite using the Entity's Transform2D.
|
|
9
|
+
*/
|
|
10
|
+
export declare class SpriteComponent extends Component {
|
|
11
|
+
sprite: Sprite;
|
|
12
|
+
zIndex: number;
|
|
13
|
+
constructor(spriteOrConfig: Sprite | SpriteConfig);
|
|
14
|
+
get width(): number;
|
|
15
|
+
set width(val: number);
|
|
16
|
+
get height(): number;
|
|
17
|
+
set height(val: number);
|
|
18
|
+
get anchor(): Vector2;
|
|
19
|
+
set anchor(val: Vector2);
|
|
20
|
+
get tint(): Color | null;
|
|
21
|
+
set tint(val: Color | string | null);
|
|
22
|
+
get flipX(): boolean;
|
|
23
|
+
set flipX(val: boolean);
|
|
24
|
+
get flipY(): boolean;
|
|
25
|
+
set flipY(val: boolean);
|
|
26
|
+
get opacity(): number;
|
|
27
|
+
set opacity(val: number);
|
|
28
|
+
getBounds(out?: Rect): Rect;
|
|
29
|
+
onRender(renderer: Renderer): void;
|
|
30
|
+
}
|
|
31
|
+
//# sourceMappingURL=SpriteComponent.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"SpriteComponent.d.ts","sourceRoot":"","sources":["../../../src/entity/components/SpriteComponent.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,KAAK,YAAY,EAAE,MAAM,wBAAwB,CAAC;AACnE,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,0BAA0B,CAAC;AACzD,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAC9C,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,OAAO,EAAE,MAAM,oBAAoB,CAAC;AAE7C;;GAEG;AACH,qBAAa,eAAgB,SAAQ,SAAS;IACrC,MAAM,EAAE,MAAM,CAAC;IACf,MAAM,EAAE,MAAM,CAAK;gBAEd,cAAc,EAAE,MAAM,GAAG,YAAY;IASjD,IAAW,KAAK,IAAI,MAAM,CAEzB;IAED,IAAW,KAAK,CAAC,GAAG,EAAE,MAAM,EAE3B;IAED,IAAW,MAAM,IAAI,MAAM,CAE1B;IAED,IAAW,MAAM,CAAC,GAAG,EAAE,MAAM,EAE5B;IAED,IAAW,MAAM,IAAI,OAAO,CAE3B;IAED,IAAW,MAAM,CAAC,GAAG,EAAE,OAAO,EAE7B;IAED,IAAW,IAAI,IAAI,KAAK,GAAG,IAAI,CAE9B;IAED,IAAW,IAAI,CAAC,GAAG,EAAE,KAAK,GAAG,MAAM,GAAG,IAAI,EAEzC;IAED,IAAW,KAAK,IAAI,OAAO,CAE1B;IAED,IAAW,KAAK,CAAC,GAAG,EAAE,OAAO,EAE5B;IAED,IAAW,KAAK,IAAI,OAAO,CAE1B;IAED,IAAW,KAAK,CAAC,GAAG,EAAE,OAAO,EAE5B;IAED,IAAW,OAAO,IAAI,MAAM,CAE3B;IAED,IAAW,OAAO,CAAC,GAAG,EAAE,MAAM,EAE7B;IAEM,SAAS,CAAC,GAAG,CAAC,EAAE,IAAI,GAAG,IAAI;IAIlB,QAAQ,CAAC,QAAQ,EAAE,QAAQ,GAAG,IAAI;CAcnD"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/entity/components/index.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,sBAAsB,CAAC;AACrC,cAAc,qBAAqB,CAAC;AACpC,cAAc,mBAAmB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/entity/index.ts"],"names":[],"mappings":"AAAA,cAAc,aAAa,CAAC;AAC5B,cAAc,UAAU,CAAC;AACzB,cAAc,iBAAiB,CAAC;AAChC,cAAc,oBAAoB,CAAC"}
|