three-stdlib 2.35.8 → 2.35.9
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- package/_polyfill/constants.d.cts +1 -1
- package/_polyfill/constants.d.ts +1 -1
- package/_polyfill/uv1.d.cts +1 -1
- package/_polyfill/uv1.d.ts +1 -1
- package/controls/ArcballControls.d.cts +1 -1
- package/controls/ArcballControls.d.ts +1 -1
- package/controls/DeviceOrientationControls.d.cts +1 -1
- package/controls/DeviceOrientationControls.d.ts +1 -1
- package/controls/DragControls.d.cts +1 -1
- package/controls/DragControls.d.ts +1 -1
- package/controls/EventDispatcher.d.cts +1 -1
- package/controls/EventDispatcher.d.ts +1 -1
- package/controls/FirstPersonControls.d.cts +1 -1
- package/controls/FirstPersonControls.d.ts +1 -1
- package/controls/FlyControls.d.cts +1 -1
- package/controls/FlyControls.d.ts +1 -1
- package/controls/OrbitControls.d.cts +1 -1
- package/controls/OrbitControls.d.ts +1 -1
- package/controls/PointerLockControls.d.cts +1 -1
- package/controls/PointerLockControls.d.ts +1 -1
- package/controls/TrackballControls.d.cts +1 -1
- package/controls/TrackballControls.d.ts +1 -1
- package/controls/TransformControls.d.cts +1 -1
- package/controls/TransformControls.d.ts +1 -1
- package/controls/experimental/CameraControls.d.cts +2 -2
- package/controls/experimental/CameraControls.d.ts +2 -2
- package/csm/CSMFrustum.d.cts +1 -1
- package/csm/CSMFrustum.d.ts +1 -1
- package/environments/RoomEnvironment.d.cts +1 -1
- package/environments/RoomEnvironment.d.ts +1 -1
- package/exporters/ColladaExporter.d.cts +1 -1
- package/exporters/ColladaExporter.d.ts +1 -1
- package/exporters/DRACOExporter.d.cts +1 -1
- package/exporters/DRACOExporter.d.ts +1 -1
- package/exporters/GLTFExporter.d.cts +3 -3
- package/exporters/GLTFExporter.d.ts +3 -3
- package/exporters/MMDExporter.d.cts +1 -1
- package/exporters/MMDExporter.d.ts +1 -1
- package/exporters/OBJExporter.d.cts +1 -1
- package/exporters/OBJExporter.d.ts +1 -1
- package/exporters/PLYExporter.d.cts +1 -1
- package/exporters/PLYExporter.d.ts +1 -1
- package/exporters/STLExporter.d.cts +1 -1
- package/exporters/STLExporter.d.ts +1 -1
- package/exporters/USDZExporter.d.cts +1 -1
- package/exporters/USDZExporter.d.ts +1 -1
- package/geometries/ParametricGeometries.d.cts +1 -1
- package/geometries/ParametricGeometries.d.ts +1 -1
- package/geometries/ParametricGeometry.d.cts +1 -1
- package/geometries/ParametricGeometry.d.ts +1 -1
- package/geometries/TextGeometry.d.cts +2 -2
- package/geometries/TextGeometry.d.ts +2 -2
- package/helpers/RaycasterHelper.d.cts +1 -1
- package/helpers/RaycasterHelper.d.ts +1 -1
- package/index.d.cts +262 -262
- package/index.d.ts +262 -262
- package/libs/MeshoptDecoder.d.cts +1 -1
- package/libs/MeshoptDecoder.d.ts +1 -1
- package/libs/MotionControllers.d.cts +1 -1
- package/libs/MotionControllers.d.ts +1 -1
- package/libs/zstddec.d.cts +1 -1
- package/libs/zstddec.d.ts +1 -1
- package/lights/LightProbeGenerator.d.cts +1 -1
- package/lights/LightProbeGenerator.d.ts +1 -1
- package/lights/RectAreaLightUniformsLib.d.cts +1 -1
- package/lights/RectAreaLightUniformsLib.d.ts +1 -1
- package/loaders/FontLoader.d.cts +3 -3
- package/loaders/FontLoader.d.ts +3 -3
- package/math/ColorConverter.d.cts +1 -1
- package/math/ColorConverter.d.ts +1 -1
- package/math/SimplexNoise.d.cts +1 -1
- package/math/SimplexNoise.d.ts +1 -1
- package/misc/Timer.d.cts +1 -1
- package/misc/Timer.d.ts +1 -1
- package/misc/WebGL.d.cts +5 -5
- package/misc/WebGL.d.ts +5 -5
- package/modifiers/CurveModifier.d.cts +6 -6
- package/modifiers/CurveModifier.d.ts +6 -6
- package/modifiers/EdgeSplitModifier.d.cts +1 -1
- package/modifiers/EdgeSplitModifier.d.ts +1 -1
- package/modifiers/SimplifyModifier.d.cts +1 -1
- package/modifiers/SimplifyModifier.d.ts +1 -1
- package/modifiers/TessellateModifier.d.cts +1 -1
- package/modifiers/TessellateModifier.d.ts +1 -1
- package/objects/BatchedMesh.d.cts +1 -1
- package/objects/BatchedMesh.d.ts +1 -1
- package/objects/GroundProjectedEnv.d.cts +1 -1
- package/objects/GroundProjectedEnv.d.ts +1 -1
- package/objects/ReflectorRTT.d.cts +1 -1
- package/objects/ReflectorRTT.d.ts +1 -1
- package/objects/Sky.d.cts +1 -1
- package/objects/Sky.d.ts +1 -1
- package/package.json +1 -1
- package/postprocessing/AfterimagePass.d.cts +1 -1
- package/postprocessing/AfterimagePass.d.ts +1 -1
- package/postprocessing/BloomPass.d.cts +1 -1
- package/postprocessing/BloomPass.d.ts +1 -1
- package/postprocessing/BokehPass.d.cts +1 -1
- package/postprocessing/BokehPass.d.ts +1 -1
- package/postprocessing/ClearPass.d.cts +1 -1
- package/postprocessing/ClearPass.d.ts +1 -1
- package/postprocessing/DotScreenPass.d.cts +1 -1
- package/postprocessing/DotScreenPass.d.ts +1 -1
- package/postprocessing/EffectComposer.d.cts +1 -1
- package/postprocessing/EffectComposer.d.ts +1 -1
- package/postprocessing/FilmPass.d.cts +1 -1
- package/postprocessing/FilmPass.d.ts +1 -1
- package/postprocessing/GlitchPass.d.cts +1 -1
- package/postprocessing/GlitchPass.d.ts +1 -1
- package/postprocessing/HalftonePass.d.cts +1 -1
- package/postprocessing/HalftonePass.d.ts +1 -1
- package/postprocessing/MaskPass.d.cts +1 -1
- package/postprocessing/MaskPass.d.ts +1 -1
- package/postprocessing/OutlinePass.d.cts +1 -1
- package/postprocessing/OutlinePass.d.ts +1 -1
- package/postprocessing/Pass.d.cts +1 -1
- package/postprocessing/Pass.d.ts +1 -1
- package/postprocessing/RenderPass.d.cts +1 -1
- package/postprocessing/RenderPass.d.ts +1 -1
- package/postprocessing/ShaderPass.d.cts +1 -1
- package/postprocessing/ShaderPass.d.ts +1 -1
- package/postprocessing/WaterPass.d.cts +1 -1
- package/postprocessing/WaterPass.d.ts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.cts +1 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/shaders/AfterimageShader.d.cts +1 -1
- package/shaders/AfterimageShader.d.ts +1 -1
- package/shaders/BasicShader.d.cts +1 -1
- package/shaders/BasicShader.d.ts +1 -1
- package/shaders/BleachBypassShader.d.cts +1 -1
- package/shaders/BleachBypassShader.d.ts +1 -1
- package/shaders/BlendShader.d.cts +1 -1
- package/shaders/BlendShader.d.ts +1 -1
- package/shaders/BokehShader.d.cts +1 -1
- package/shaders/BokehShader.d.ts +1 -1
- package/shaders/BokehShader2.d.cts +2 -2
- package/shaders/BokehShader2.d.ts +2 -2
- package/shaders/BrightnessContrastShader.d.cts +1 -1
- package/shaders/BrightnessContrastShader.d.ts +1 -1
- package/shaders/ColorCorrectionShader.d.cts +1 -1
- package/shaders/ColorCorrectionShader.d.ts +1 -1
- package/shaders/ColorifyShader.d.cts +1 -1
- package/shaders/ColorifyShader.d.ts +1 -1
- package/shaders/ConvolutionShader.d.cts +1 -1
- package/shaders/ConvolutionShader.d.ts +1 -1
- package/shaders/CopyShader.d.cts +1 -1
- package/shaders/CopyShader.d.ts +1 -1
- package/shaders/DOFMipMapShader.d.cts +1 -1
- package/shaders/DOFMipMapShader.d.ts +1 -1
- package/shaders/DepthLimitedBlurShader.d.cts +2 -2
- package/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/shaders/DigitalGlitch.d.cts +1 -1
- package/shaders/DigitalGlitch.d.ts +1 -1
- package/shaders/DotScreenShader.d.cts +1 -1
- package/shaders/DotScreenShader.d.ts +1 -1
- package/shaders/FXAAShader.d.cts +1 -1
- package/shaders/FXAAShader.d.ts +1 -1
- package/shaders/FilmShader.d.cts +1 -1
- package/shaders/FilmShader.d.ts +1 -1
- package/shaders/FocusShader.d.cts +1 -1
- package/shaders/FocusShader.d.ts +1 -1
- package/shaders/FreiChenShader.d.cts +1 -1
- package/shaders/FreiChenShader.d.ts +1 -1
- package/shaders/FresnelShader.d.cts +1 -1
- package/shaders/FresnelShader.d.ts +1 -1
- package/shaders/GammaCorrectionShader.d.cts +1 -1
- package/shaders/GammaCorrectionShader.d.ts +1 -1
- package/shaders/GodRaysShader.d.cts +4 -4
- package/shaders/GodRaysShader.d.ts +4 -4
- package/shaders/HalftoneShader.d.cts +1 -1
- package/shaders/HalftoneShader.d.ts +1 -1
- package/shaders/HorizontalBlurShader.d.cts +1 -1
- package/shaders/HorizontalBlurShader.d.ts +1 -1
- package/shaders/HorizontalTiltShiftShader.d.cts +1 -1
- package/shaders/HorizontalTiltShiftShader.d.ts +1 -1
- package/shaders/HueSaturationShader.d.cts +1 -1
- package/shaders/HueSaturationShader.d.ts +1 -1
- package/shaders/KaleidoShader.d.cts +1 -1
- package/shaders/KaleidoShader.d.ts +1 -1
- package/shaders/LuminosityHighPassShader.d.cts +1 -1
- package/shaders/LuminosityHighPassShader.d.ts +1 -1
- package/shaders/LuminosityShader.d.cts +1 -1
- package/shaders/LuminosityShader.d.ts +1 -1
- package/shaders/MirrorShader.d.cts +1 -1
- package/shaders/MirrorShader.d.ts +1 -1
- package/shaders/NormalMapShader.d.cts +1 -1
- package/shaders/NormalMapShader.d.ts +1 -1
- package/shaders/ParallaxShader.d.cts +1 -1
- package/shaders/ParallaxShader.d.ts +1 -1
- package/shaders/PixelShader.d.cts +1 -1
- package/shaders/PixelShader.d.ts +1 -1
- package/shaders/RGBShiftShader.d.cts +1 -1
- package/shaders/RGBShiftShader.d.ts +1 -1
- package/shaders/SAOShader.d.cts +1 -1
- package/shaders/SAOShader.d.ts +1 -1
- package/shaders/SMAAShader.d.cts +3 -3
- package/shaders/SMAAShader.d.ts +3 -3
- package/shaders/SSAOShader.d.cts +3 -3
- package/shaders/SSAOShader.d.ts +3 -3
- package/shaders/SSRShader.d.cts +3 -3
- package/shaders/SSRShader.d.ts +3 -3
- package/shaders/SepiaShader.d.cts +1 -1
- package/shaders/SepiaShader.d.ts +1 -1
- package/shaders/SobelOperatorShader.d.cts +1 -1
- package/shaders/SobelOperatorShader.d.ts +1 -1
- package/shaders/SubsurfaceScatteringShader.d.cts +1 -1
- package/shaders/SubsurfaceScatteringShader.d.ts +1 -1
- package/shaders/TechnicolorShader.d.cts +1 -1
- package/shaders/TechnicolorShader.d.ts +1 -1
- package/shaders/ToneMapShader.d.cts +1 -1
- package/shaders/ToneMapShader.d.ts +1 -1
- package/shaders/ToonShader.d.cts +4 -4
- package/shaders/ToonShader.d.ts +4 -4
- package/shaders/TriangleBlurShader.d.cts +1 -1
- package/shaders/TriangleBlurShader.d.ts +1 -1
- package/shaders/UnpackDepthRGBAShader.d.cts +1 -1
- package/shaders/UnpackDepthRGBAShader.d.ts +1 -1
- package/shaders/VerticalBlurShader.d.cts +1 -1
- package/shaders/VerticalBlurShader.d.ts +1 -1
- package/shaders/VerticalTiltShiftShader.d.cts +1 -1
- package/shaders/VerticalTiltShiftShader.d.ts +1 -1
- package/shaders/VignetteShader.d.cts +1 -1
- package/shaders/VignetteShader.d.ts +1 -1
- package/shaders/VolumeShader.d.cts +1 -1
- package/shaders/VolumeShader.d.ts +1 -1
- package/shaders/WaterRefractionShader.d.cts +1 -1
- package/shaders/WaterRefractionShader.d.ts +1 -1
- package/textures/FlakesTexture.d.cts +1 -1
- package/textures/FlakesTexture.d.ts +1 -1
- package/types/helpers.d.cts +1 -1
- package/types/helpers.d.ts +1 -1
- package/types/shared.d.cts +1 -1
- package/types/shared.d.ts +1 -1
- package/utils/BufferGeometryUtils.d.cts +8 -8
- package/utils/BufferGeometryUtils.d.ts +8 -8
- package/utils/GeometryCompressionUtils.d.cts +1 -1
- package/utils/GeometryCompressionUtils.d.ts +1 -1
- package/utils/GeometryUtils.d.cts +1 -1
- package/utils/GeometryUtils.d.ts +1 -1
- package/utils/LDrawUtils.d.cts +1 -1
- package/utils/LDrawUtils.d.ts +1 -1
- package/utils/SceneUtils.d.cts +1 -1
- package/utils/SceneUtils.d.ts +1 -1
- package/utils/SkeletonUtils.d.cts +1 -1
- package/utils/SkeletonUtils.d.ts +1 -1
- package/webxr/ARButton.d.cts +1 -1
- package/webxr/ARButton.d.ts +1 -1
- package/webxr/OculusHandModel.d.cts +1 -1
- package/webxr/OculusHandModel.d.ts +1 -1
- package/webxr/VRButton.d.cts +1 -1
- package/webxr/VRButton.d.ts +1 -1
- package/webxr/XRControllerModelFactory.d.cts +1 -1
- package/webxr/XRControllerModelFactory.d.ts +1 -1
- package/webxr/XRHandMeshModel.d.cts +1 -1
- package/webxr/XRHandMeshModel.d.ts +1 -1
package/loaders/FontLoader.d.cts
CHANGED
@@ -4,7 +4,7 @@ type Options = {
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lineHeight: number;
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letterSpacing: number;
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};
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-
export declare class FontLoader extends Loader {
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7
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+
export type declare class FontLoader extends Loader {
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constructor(manager?: LoadingManager);
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load(url: string, onLoad?: (responseFont: Font) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
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loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Font>;
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@@ -27,11 +27,11 @@ type FontData = {
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resolution: number;
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underlineThickness: number;
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};
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-
export declare class Font {
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+
export type declare class Font {
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data: FontData;
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isFont: boolean;
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type: string;
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constructor(data: FontData);
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generateShapes(text: string, size?: number, _options?: Partial<Options>): Shape[];
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}
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-
export {};
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+
export type {};
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package/loaders/FontLoader.d.ts
CHANGED
@@ -4,7 +4,7 @@ type Options = {
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lineHeight: number;
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letterSpacing: number;
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};
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-
export declare class FontLoader extends Loader {
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7
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+
export type declare class FontLoader extends Loader {
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8
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constructor(manager?: LoadingManager);
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9
9
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load(url: string, onLoad?: (responseFont: Font) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
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loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<Font>;
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@@ -27,11 +27,11 @@ type FontData = {
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resolution: number;
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underlineThickness: number;
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};
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-
export declare class Font {
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+
export type declare class Font {
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data: FontData;
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isFont: boolean;
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type: string;
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constructor(data: FontData);
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generateShapes(text: string, size?: number, _options?: Partial<Options>): Shape[];
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}
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-
export {};
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export type {};
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@@ -13,7 +13,7 @@ export interface CMYK {
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k: number
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}
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-
export namespace ColorConverter {
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+
export type namespace ColorConverter {
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function setHSV(color: Color, h: number, s: number, v: number): Color
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function getHSV(color: Color, target: HSL): HSL
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function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
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package/math/ColorConverter.d.ts
CHANGED
@@ -13,7 +13,7 @@ export interface CMYK {
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k: number
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}
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-
export namespace ColorConverter {
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export type namespace ColorConverter {
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function setHSV(color: Color, h: number, s: number, v: number): Color
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function getHSV(color: Color, target: HSL): HSL
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function setCMYK(color: Color, c: number, m: number, y: number, k: number): Color
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package/math/SimplexNoise.d.cts
CHANGED
package/math/SimplexNoise.d.ts
CHANGED
package/misc/Timer.d.cts
CHANGED
package/misc/Timer.d.ts
CHANGED
package/misc/WebGL.d.cts
CHANGED
@@ -1,5 +1,5 @@
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-
export declare function isWebGLAvailable(): boolean;
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export declare function isWebGL2Available(): boolean;
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export declare function getWebGLErrorMessage(): HTMLDivElement;
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-
export declare function getWebGL2ErrorMessage(): HTMLDivElement;
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export declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
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export type declare function isWebGLAvailable(): boolean;
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export type declare function isWebGL2Available(): boolean;
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export type declare function getWebGLErrorMessage(): HTMLDivElement;
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export type declare function getWebGL2ErrorMessage(): HTMLDivElement;
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export type declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
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package/misc/WebGL.d.ts
CHANGED
@@ -1,5 +1,5 @@
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1
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-
export declare function isWebGLAvailable(): boolean;
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-
export declare function isWebGL2Available(): boolean;
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-
export declare function getWebGLErrorMessage(): HTMLDivElement;
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-
export declare function getWebGL2ErrorMessage(): HTMLDivElement;
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-
export declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
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1
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+
export type declare function isWebGLAvailable(): boolean;
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2
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export type declare function isWebGL2Available(): boolean;
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export type declare function getWebGLErrorMessage(): HTMLDivElement;
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export type declare function getWebGL2ErrorMessage(): HTMLDivElement;
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export type declare function getErrorMessage(version: 1 | 2): HTMLDivElement;
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@@ -5,7 +5,7 @@ import type { IUniform } from 'three';
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*
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* @param { number } numberOfCurves the number of curves needed to be described by this texture.
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*/
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-
export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
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+
export type declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
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/**
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* Write the curve description to the data texture
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*
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@@ -13,7 +13,7 @@ export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture
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* @param { Curve } splineCurve The curve to describe
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* @param { number } offset Which curve slot to write to
|
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*/
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-
export declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
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+
export type declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
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export interface INumericUniform extends IUniform {
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type: 'f' | 'i';
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value: number;
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@@ -31,15 +31,15 @@ export type CurveModifierUniforms = {
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*
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* @param { DataTexture } Texture which holds the curve description
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*/
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-
export declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
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+
export type declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
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export type ModifiedMaterial<TMaterial extends Material> = TMaterial & {
|
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__ok: boolean;
|
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};
|
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-
export declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
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+
export type declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
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/**
|
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* A helper class for making meshes bend aroudn curves
|
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*/
|
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-
export declare class Flow<TMesh extends Mesh = Mesh> {
|
42
|
+
export type declare class Flow<TMesh extends Mesh = Mesh> {
|
43
43
|
curveArray: Curve<any>[];
|
44
44
|
curveLengthArray: number[];
|
45
45
|
object3D: TMesh;
|
@@ -56,7 +56,7 @@ export declare class Flow<TMesh extends Mesh = Mesh> {
|
|
56
56
|
/**
|
57
57
|
* A helper class for creating instanced versions of flow, where the instances are placed on the curve.
|
58
58
|
*/
|
59
|
-
export declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
59
|
+
export type declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
60
60
|
offsets: number[];
|
61
61
|
whichCurve: number[];
|
62
62
|
/**
|
@@ -5,7 +5,7 @@ import type { IUniform } from 'three';
|
|
5
5
|
*
|
6
6
|
* @param { number } numberOfCurves the number of curves needed to be described by this texture.
|
7
7
|
*/
|
8
|
-
export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
|
8
|
+
export type declare const initSplineTexture: (numberOfCurves?: number) => DataTexture;
|
9
9
|
/**
|
10
10
|
* Write the curve description to the data texture
|
11
11
|
*
|
@@ -13,7 +13,7 @@ export declare const initSplineTexture: (numberOfCurves?: number) => DataTexture
|
|
13
13
|
* @param { Curve } splineCurve The curve to describe
|
14
14
|
* @param { number } offset Which curve slot to write to
|
15
15
|
*/
|
16
|
-
export declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
|
16
|
+
export type declare const updateSplineTexture: <TCurve extends Curve<any>>(texture: DataTexture, splineCurve: TCurve, offset?: number) => void;
|
17
17
|
export interface INumericUniform extends IUniform {
|
18
18
|
type: 'f' | 'i';
|
19
19
|
value: number;
|
@@ -31,15 +31,15 @@ export type CurveModifierUniforms = {
|
|
31
31
|
*
|
32
32
|
* @param { DataTexture } Texture which holds the curve description
|
33
33
|
*/
|
34
|
-
export declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
|
34
|
+
export type declare const getUniforms: (splineTexture: DataTexture) => CurveModifierUniforms;
|
35
35
|
export type ModifiedMaterial<TMaterial extends Material> = TMaterial & {
|
36
36
|
__ok: boolean;
|
37
37
|
};
|
38
|
-
export declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
38
|
+
export type declare function modifyShader<TMaterial extends Material = Material>(material: ModifiedMaterial<TMaterial>, uniforms: CurveModifierUniforms, numberOfCurves?: number): void;
|
39
39
|
/**
|
40
40
|
* A helper class for making meshes bend aroudn curves
|
41
41
|
*/
|
42
|
-
export declare class Flow<TMesh extends Mesh = Mesh> {
|
42
|
+
export type declare class Flow<TMesh extends Mesh = Mesh> {
|
43
43
|
curveArray: Curve<any>[];
|
44
44
|
curveLengthArray: number[];
|
45
45
|
object3D: TMesh;
|
@@ -56,7 +56,7 @@ export declare class Flow<TMesh extends Mesh = Mesh> {
|
|
56
56
|
/**
|
57
57
|
* A helper class for creating instanced versions of flow, where the instances are placed on the curve.
|
58
58
|
*/
|
59
|
-
export declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
59
|
+
export type declare class InstancedFlow<TGeometry extends BufferGeometry = BufferGeometry, TMaterial extends Material = Material> extends Flow<InstancedMesh<TGeometry, TMaterial>> {
|
60
60
|
offsets: number[];
|
61
61
|
whichCurve: number[];
|
62
62
|
/**
|
package/objects/BatchedMesh.d.ts
CHANGED
@@ -3,7 +3,7 @@ export interface GroundProjectedEnvParameters {
|
|
3
3
|
height?: number;
|
4
4
|
radius?: number;
|
5
5
|
}
|
6
|
-
export declare class GroundProjectedEnv extends Mesh<BufferGeometry, ShaderMaterial> {
|
6
|
+
export type declare class GroundProjectedEnv extends Mesh<BufferGeometry, ShaderMaterial> {
|
7
7
|
constructor(texture: CubeTexture | Texture, options?: GroundProjectedEnvParameters);
|
8
8
|
set radius(radius: number);
|
9
9
|
get radius(): number;
|
@@ -3,7 +3,7 @@ export interface GroundProjectedEnvParameters {
|
|
3
3
|
height?: number;
|
4
4
|
radius?: number;
|
5
5
|
}
|
6
|
-
export declare class GroundProjectedEnv extends Mesh<BufferGeometry, ShaderMaterial> {
|
6
|
+
export type declare class GroundProjectedEnv extends Mesh<BufferGeometry, ShaderMaterial> {
|
7
7
|
constructor(texture: CubeTexture | Texture, options?: GroundProjectedEnvParameters);
|
8
8
|
set radius(radius: number);
|
9
9
|
get radius(): number;
|
package/objects/Sky.d.cts
CHANGED
package/objects/Sky.d.ts
CHANGED
package/package.json
CHANGED
@@ -12,4 +12,4 @@ declare class AfterimagePass extends Pass {
|
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
setSize(width: number, height: number): void;
|
14
14
|
}
|
15
|
-
export {
|
15
|
+
export type { AfterimagePass };
|
@@ -12,4 +12,4 @@ declare class AfterimagePass extends Pass {
|
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
setSize(width: number, height: number): void;
|
14
14
|
}
|
15
|
-
export {
|
15
|
+
export type { AfterimagePass };
|
@@ -23,4 +23,4 @@ declare class BokehPass extends Pass {
|
|
23
23
|
constructor(scene: Scene, camera: PerspectiveCamera, params: BokehPassParams);
|
24
24
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
25
25
|
}
|
26
|
-
export {
|
26
|
+
export type { BokehPass };
|
@@ -23,4 +23,4 @@ declare class BokehPass extends Pass {
|
|
23
23
|
constructor(scene: Scene, camera: PerspectiveCamera, params: BokehPassParams);
|
24
24
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
25
25
|
}
|
26
|
-
export {
|
26
|
+
export type { BokehPass };
|
@@ -7,4 +7,4 @@ declare class ClearPass extends Pass {
|
|
7
7
|
constructor(clearColor?: Color | string | number, clearAlpha?: number);
|
8
8
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
9
9
|
}
|
10
|
-
export {
|
10
|
+
export type { ClearPass };
|
@@ -7,4 +7,4 @@ declare class ClearPass extends Pass {
|
|
7
7
|
constructor(clearColor?: Color | string | number, clearAlpha?: number);
|
8
8
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
9
9
|
}
|
10
|
-
export {
|
10
|
+
export type { ClearPass };
|
@@ -8,4 +8,4 @@ declare class DotScreenPass extends Pass {
|
|
8
8
|
constructor(center?: Vector2, angle?: number, scale?: number);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
10
10
|
}
|
11
|
-
export {
|
11
|
+
export type { DotScreenPass };
|
@@ -8,4 +8,4 @@ declare class DotScreenPass extends Pass {
|
|
8
8
|
constructor(center?: Vector2, angle?: number, scale?: number);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
10
10
|
}
|
11
|
-
export {
|
11
|
+
export type { DotScreenPass };
|
@@ -8,4 +8,4 @@ declare class FilmPass extends Pass {
|
|
8
8
|
constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void;
|
10
10
|
}
|
11
|
-
export {
|
11
|
+
export type { FilmPass };
|
@@ -8,4 +8,4 @@ declare class FilmPass extends Pass {
|
|
8
8
|
constructor(noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: boolean);
|
9
9
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget, deltaTime: number): void;
|
10
10
|
}
|
11
|
-
export {
|
11
|
+
export type { FilmPass };
|
package/postprocessing/Pass.d.ts
CHANGED
@@ -11,4 +11,4 @@ declare class RenderPass extends Pass {
|
|
11
11
|
constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
}
|
14
|
-
export {
|
14
|
+
export type { RenderPass };
|
@@ -11,4 +11,4 @@ declare class RenderPass extends Pass {
|
|
11
11
|
constructor(scene: Scene, camera: Camera, overrideMaterial?: Material, clearColor?: Color, clearAlpha?: number);
|
12
12
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
13
13
|
}
|
14
|
-
export {
|
14
|
+
export type { RenderPass };
|
@@ -13,4 +13,4 @@ export type ACESFilmicToneMappingShaderUniforms = {
|
|
13
13
|
};
|
14
14
|
export interface IACESFilmicToneMappingShader extends IShader<ACESFilmicToneMappingShaderUniforms> {
|
15
15
|
}
|
16
|
-
export declare const ACESFilmicToneMappingShader: IACESFilmicToneMappingShader;
|
16
|
+
export type declare const ACESFilmicToneMappingShader: IACESFilmicToneMappingShader;
|
@@ -13,4 +13,4 @@ export type ACESFilmicToneMappingShaderUniforms = {
|
|
13
13
|
};
|
14
14
|
export interface IACESFilmicToneMappingShader extends IShader<ACESFilmicToneMappingShaderUniforms> {
|
15
15
|
}
|
16
|
-
export declare const ACESFilmicToneMappingShader: IACESFilmicToneMappingShader;
|
16
|
+
export type declare const ACESFilmicToneMappingShader: IACESFilmicToneMappingShader;
|
package/shaders/BasicShader.d.ts
CHANGED
@@ -11,4 +11,4 @@ export type BleachBypassShaderUniforms = {
|
|
11
11
|
};
|
12
12
|
export interface IBleachBypassShader extends IShader<BleachBypassShaderUniforms> {
|
13
13
|
}
|
14
|
-
export declare const BleachBypassShader: IBleachBypassShader;
|
14
|
+
export type declare const BleachBypassShader: IBleachBypassShader;
|
@@ -11,4 +11,4 @@ export type BleachBypassShaderUniforms = {
|
|
11
11
|
};
|
12
12
|
export interface IBleachBypassShader extends IShader<BleachBypassShaderUniforms> {
|
13
13
|
}
|
14
|
-
export declare const BleachBypassShader: IBleachBypassShader;
|
14
|
+
export type declare const BleachBypassShader: IBleachBypassShader;
|