three-gpu-pathtracer 0.0.13 → 0.0.14

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +981 -961
  3. package/build/index.module.js +6965 -6508
  4. package/build/index.module.js.map +1 -1
  5. package/build/index.umd.cjs +6959 -6505
  6. package/build/index.umd.cjs.map +1 -1
  7. package/package.json +73 -73
  8. package/src/core/DynamicPathTracingSceneGenerator.js +119 -119
  9. package/src/core/MaterialReducer.js +256 -256
  10. package/src/core/PathTracingRenderer.js +346 -346
  11. package/src/core/PathTracingSceneGenerator.js +69 -69
  12. package/src/core/QuiltPathTracingRenderer.js +223 -223
  13. package/src/index.js +36 -40
  14. package/src/materials/MaterialBase.js +56 -56
  15. package/src/materials/{GraphMaterial.js → debug/GraphMaterial.js} +243 -243
  16. package/src/materials/{AlphaDisplayMaterial.js → fullscreen/AlphaDisplayMaterial.js} +48 -48
  17. package/src/materials/{BlendMaterial.js → fullscreen/BlendMaterial.js} +67 -67
  18. package/src/materials/{DenoiseMaterial.js → fullscreen/DenoiseMaterial.js} +142 -142
  19. package/src/materials/{LambertPathTracingMaterial.js → pathtracing/LambertPathTracingMaterial.js} +296 -285
  20. package/src/materials/pathtracing/PhysicalPathTracingMaterial.js +635 -0
  21. package/src/materials/pathtracing/glsl/attenuateHit.glsl.js +179 -0
  22. package/src/materials/pathtracing/glsl/cameraUtils.glsl.js +81 -0
  23. package/src/materials/pathtracing/glsl/getSurfaceRecord.glsl.js +317 -0
  24. package/src/materials/pathtracing/glsl/traceScene.glsl.js +54 -0
  25. package/src/materials/{AmbientOcclusionMaterial.js → surface/AmbientOcclusionMaterial.js} +207 -199
  26. package/src/materials/surface/FogVolumeMaterial.js +23 -0
  27. package/src/objects/EquirectCamera.js +13 -13
  28. package/src/objects/PhysicalCamera.js +28 -28
  29. package/src/objects/PhysicalSpotLight.js +14 -14
  30. package/src/objects/ShapedAreaLight.js +12 -12
  31. package/src/shader/bsdf/bsdfSampling.glsl.js +490 -0
  32. package/src/shader/bsdf/fog.glsl.js +23 -0
  33. package/src/shader/bsdf/ggx.glsl.js +102 -0
  34. package/src/shader/bsdf/iridescence.glsl.js +135 -0
  35. package/src/shader/bsdf/sheen.glsl.js +98 -0
  36. package/src/shader/{shaderLayerTexelFetchFunctions.js → common/arraySamplerTexelFetch.glsl.js} +25 -25
  37. package/src/shader/common/bvhAnyHit.glsl.js +76 -0
  38. package/src/shader/common/fresnel.glsl.js +98 -0
  39. package/src/shader/common/intersectShapes.glsl.js +62 -0
  40. package/src/shader/common/math.glsl.js +81 -0
  41. package/src/shader/common/utils.glsl.js +116 -0
  42. package/src/shader/{shaderRandFunctions.js → rand/pcg.glsl.js} +57 -57
  43. package/src/shader/{shaderSobolSampling.js → rand/sobol.glsl.js} +256 -256
  44. package/src/shader/sampling/equirectSampling.glsl.js +62 -0
  45. package/src/shader/sampling/lightSampling.glsl.js +223 -0
  46. package/src/shader/sampling/shapeSampling.glsl.js +86 -0
  47. package/src/shader/structs/cameraStruct.glsl.js +13 -0
  48. package/src/shader/structs/equirectStruct.glsl.js +14 -0
  49. package/src/shader/structs/fogMaterialBvh.glsl.js +62 -0
  50. package/src/shader/structs/lightsStruct.glsl.js +78 -0
  51. package/src/shader/{shaderStructs.js → structs/materialStruct.glsl.js} +207 -327
  52. package/src/textures/GradientEquirectTexture.js +35 -35
  53. package/src/textures/ProceduralEquirectTexture.js +75 -75
  54. package/src/uniforms/AttributesTextureArray.js +35 -35
  55. package/src/uniforms/EquirectHdrInfoUniform.js +277 -273
  56. package/src/uniforms/FloatAttributeTextureArray.js +169 -169
  57. package/src/uniforms/IESProfilesTexture.js +100 -100
  58. package/src/uniforms/LightsInfoUniformStruct.js +212 -212
  59. package/src/uniforms/MaterialsTexture.js +503 -426
  60. package/src/uniforms/PhysicalCameraUniform.js +36 -36
  61. package/src/uniforms/RenderTarget2DArray.js +97 -97
  62. package/src/uniforms/utils.js +30 -30
  63. package/src/utils/BlurredEnvMapGenerator.js +116 -116
  64. package/src/utils/GeometryPreparationUtils.js +214 -214
  65. package/src/utils/IESLoader.js +325 -325
  66. package/src/utils/SobolNumberMapGenerator.js +80 -80
  67. package/src/utils/UVUnwrapper.js +101 -101
  68. package/src/utils/macroify.js +9 -0
  69. package/src/workers/PathTracingSceneWorker.js +42 -42
  70. package/src/materials/PhysicalPathTracingMaterial.js +0 -1013
  71. package/src/shader/shaderBvhAnyHit.js +0 -76
  72. package/src/shader/shaderEnvMapSampling.js +0 -58
  73. package/src/shader/shaderGGXFunctions.js +0 -100
  74. package/src/shader/shaderIridescenceFunctions.js +0 -135
  75. package/src/shader/shaderLightSampling.js +0 -229
  76. package/src/shader/shaderMaterialSampling.js +0 -510
  77. package/src/shader/shaderSheenFunctions.js +0 -98
  78. package/src/shader/shaderUtils.js +0 -377
package/LICENSE CHANGED
@@ -1,21 +1,21 @@
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- MIT License
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-
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- Copyright (c) 2021 Garrett Johnson
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-
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- Permission is hereby granted, free of charge, to any person obtaining a copy
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- of this software and associated documentation files (the "Software"), to deal
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- in the Software without restriction, including without limitation the rights
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- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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- copies of the Software, and to permit persons to whom the Software is
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- furnished to do so, subject to the following conditions:
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-
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- The above copyright notice and this permission notice shall be included in all
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- copies or substantial portions of the Software.
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-
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- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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- SOFTWARE.
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+ MIT License
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+
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+ Copyright (c) 2021 Garrett Johnson
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.