three-cad-viewer 4.3.5 → 4.3.7

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Files changed (58) hide show
  1. package/dist/three-cad-viewer.esm.js +8 -5
  2. package/dist/three-cad-viewer.esm.js.map +1 -1
  3. package/dist/three-cad-viewer.esm.min.js +1 -1
  4. package/dist/three-cad-viewer.js +8 -5
  5. package/dist/three-cad-viewer.min.js +1 -1
  6. package/package.json +2 -3
  7. package/src/_version.ts +0 -1
  8. package/src/camera/camera.ts +0 -445
  9. package/src/camera/controls/CADOrbitControls.ts +0 -241
  10. package/src/camera/controls/CADTrackballControls.ts +0 -598
  11. package/src/camera/controls.ts +0 -380
  12. package/src/core/patches.ts +0 -16
  13. package/src/core/studio-manager.ts +0 -652
  14. package/src/core/types.ts +0 -892
  15. package/src/core/viewer-state.ts +0 -784
  16. package/src/core/viewer.ts +0 -4821
  17. package/src/index.ts +0 -151
  18. package/src/rendering/environment.ts +0 -840
  19. package/src/rendering/light-detection.ts +0 -327
  20. package/src/rendering/material-factory.ts +0 -735
  21. package/src/rendering/material-presets.ts +0 -289
  22. package/src/rendering/raycast.ts +0 -291
  23. package/src/rendering/room-environment.ts +0 -192
  24. package/src/rendering/studio-composer.ts +0 -577
  25. package/src/rendering/studio-floor.ts +0 -108
  26. package/src/rendering/texture-cache.ts +0 -324
  27. package/src/rendering/tree-model.ts +0 -542
  28. package/src/rendering/triplanar.ts +0 -329
  29. package/src/scene/animation.ts +0 -343
  30. package/src/scene/axes.ts +0 -108
  31. package/src/scene/bbox.ts +0 -223
  32. package/src/scene/clipping.ts +0 -650
  33. package/src/scene/grid.ts +0 -864
  34. package/src/scene/nestedgroup.ts +0 -1448
  35. package/src/scene/objectgroup.ts +0 -866
  36. package/src/scene/orientation.ts +0 -259
  37. package/src/scene/render-shape.ts +0 -634
  38. package/src/tools/cad_tools/measure.ts +0 -811
  39. package/src/tools/cad_tools/select.ts +0 -100
  40. package/src/tools/cad_tools/tools.ts +0 -231
  41. package/src/tools/cad_tools/ui.ts +0 -454
  42. package/src/tools/cad_tools/zebra.ts +0 -369
  43. package/src/types/html.d.ts +0 -5
  44. package/src/types/n8ao.d.ts +0 -28
  45. package/src/types/three-augmentation.d.ts +0 -60
  46. package/src/ui/display.ts +0 -3295
  47. package/src/ui/index.html +0 -505
  48. package/src/ui/info.ts +0 -177
  49. package/src/ui/slider.ts +0 -206
  50. package/src/ui/toolbar.ts +0 -347
  51. package/src/ui/treeview.ts +0 -945
  52. package/src/utils/decode-instances.ts +0 -233
  53. package/src/utils/font.ts +0 -60
  54. package/src/utils/gpu-tracker.ts +0 -265
  55. package/src/utils/logger.ts +0 -92
  56. package/src/utils/sizeof.ts +0 -116
  57. package/src/utils/timer.ts +0 -69
  58. package/src/utils/utils.ts +0 -446
@@ -1,380 +0,0 @@
1
- import * as THREE from "three";
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-
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- import { CADOrbitControls } from "./controls/CADOrbitControls.js";
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- import { CADTrackballControls } from "./controls/CADTrackballControls.js";
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- import type { ControlType } from "../core/types";
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-
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- // Internal normalization factors for user-facing speed settings (1.0 = default experience)
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- // TrackballControls and OrbitControls have different internal scaling, so we normalize separately
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- const SPEED_FACTORS: Record<
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- ControlType,
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- { pan: number; rotate: number; zoom: number }
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- > = {
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- trackball: {
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- pan: 0.22,
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- rotate: 1.0,
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- zoom: 2.0,
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- },
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- orbit: {
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- pan: 1.0,
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- rotate: 1.0,
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- zoom: 1.0,
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- },
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- };
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-
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- type ControlsInstance = CADOrbitControls | CADTrackballControls;
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-
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- /**
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- * Unified camera controls supporting both orbit and trackball modes.
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- *
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- * Controls wraps CADOrbitControls and CADTrackballControls, providing:
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- * - Consistent API regardless of control type
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- * - Normalized speed settings (1.0 = default experience)
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- * - State saving/restoring for reset functionality
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- * - Camera switching support
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- *
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- * ## Control Types
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- * - `"orbit"`: OrbitControls - familiar Google Maps style rotation
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- * - `"trackball"`: TrackballControls - unrestricted rotation with optional Holroyd mode
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- *
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- * ## Holroyd Mode
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- * When enabled for trackball controls, prevents tumbling by keeping
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- * the up vector stable. This provides a more intuitive CAD experience.
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- *
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- * @internal - This is an internal class used by Viewer
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- */
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- class Controls {
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- type: ControlType;
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- camera: THREE.Camera;
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- target: THREE.Vector3;
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- target0: THREE.Vector3;
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- domElement: HTMLElement;
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- rotateSpeed: number;
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- zoomSpeed: number;
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- panSpeed: number;
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- holroyd: boolean;
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- controls!: ControlsInstance; // Initialized in constructor via initOrbitControls/initTrackballControls
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- currentUpdateCallback: (() => void) | null;
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-
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- /**
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- * Create Camera Controls.
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- * @param type - Type of controls: "orbit", "trackball".
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- * @param camera - The camera object.
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- * @param target - The lookAt target for the camera.
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- * @param domElement - The dom element of the rendering canvas.
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- * @param rotateSpeed - Speed for rotating.
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- * @param zoomSpeed - Speed for zooming.
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- * @param panSpeed - Speed for panning.
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- * @param holroyd - Enable holroyd (non-tumbling) mode for trackball.
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- */
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- constructor(
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- type: ControlType,
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- camera: THREE.Camera,
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- target: THREE.Vector3,
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- domElement: HTMLElement,
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- rotateSpeed: number = 1.0,
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- zoomSpeed: number = 1.0,
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- panSpeed: number = 1.0,
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- holroyd: boolean = true,
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- ) {
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- this.type = type;
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- this.camera = camera;
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- this.target = target;
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- this.target0 = target.clone();
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- this.domElement = domElement;
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- this.rotateSpeed = rotateSpeed;
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- this.zoomSpeed = zoomSpeed;
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- this.panSpeed = panSpeed;
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- this.holroyd = holroyd;
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-
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- switch (type) {
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- case "orbit":
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- this.initOrbitControls();
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- break;
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- case "trackball":
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- this.initTrackballControls(holroyd);
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- break;
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- }
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-
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- this.controls.target.copy(this.target);
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- this._applySpeedFactors();
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-
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- this.currentUpdateCallback = null;
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-
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- // save default view for reset
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- this.saveState();
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- this.update();
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- }
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-
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- /**
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- * Get the speed factors for the current control type.
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- */
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- private _getSpeedFactors(): { pan: number; rotate: number; zoom: number } {
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- return SPEED_FACTORS[this.type];
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- }
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-
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- /**
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- * Apply speed factors to controls.
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- */
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- private _applySpeedFactors(): void {
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- const factors = this._getSpeedFactors();
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- this.controls.rotateSpeed = this.rotateSpeed * factors.rotate;
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- this.controls.zoomSpeed = this.zoomSpeed * factors.zoom;
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- this.controls.panSpeed = this.panSpeed * factors.pan;
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- }
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-
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- /**
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- * Remove assets and event handlers.
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- */
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- dispose(): void {
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- this.controls.dispose();
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- }
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-
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- /**
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- * Save state for reset.
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- */
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- saveState(): void {
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- this.controls.saveState();
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- }
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-
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- /**
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- * Initialize Trackball Controls.
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- * @param holroyd - enable holroyd (non tumbling) mode.
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- */
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- initTrackballControls(holroyd: boolean = true): void {
145
- this.controls = new CADTrackballControls(this.camera, this.domElement);
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- this.setHolroydTrackball(holroyd);
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- }
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-
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- /**
150
- * Initialize Orbit Controls.
151
- */
152
- initOrbitControls(): void {
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- this.controls = new CADOrbitControls(this.camera, this.domElement);
154
- }
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-
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- /**
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- * Add an event listener callback for the "change" event.
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- * @param callback - the callback function.
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- */
160
- addChangeListener(callback: () => void): void {
161
- if (this.currentUpdateCallback == null) {
162
- this.currentUpdateCallback = callback;
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- this.controls.addEventListener("change", callback);
164
- }
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- }
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-
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- /**
168
- * Remove the event listener callback for the "change" event.
169
- */
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- removeChangeListener(): void {
171
- if (this.currentUpdateCallback != null) {
172
- this.controls.removeEventListener("change", this.currentUpdateCallback);
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- this.currentUpdateCallback = null;
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- }
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- }
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-
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- /**
178
- * Update controls after camera position, zoom or quaternion changes.
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- */
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- update(): void {
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- this.controls.update();
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- }
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-
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- /**
185
- * Update screen dimensions after canvas resize.
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- * Only applies to TrackballControls which caches screen dimensions.
187
- */
188
- handleResize(): void {
189
- if (this.controls instanceof CADTrackballControls) {
190
- this.controls.handleResize();
191
- }
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- }
193
-
194
- /**
195
- * Reset camera to initial (automatically saved) state of position, up, quaternion and zoom.
196
- */
197
- reset(): void {
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- this.controls.reset();
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- }
200
-
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- /**
202
- * Set the camera to be controlled.
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- * @param camera - a threejs Camera object.
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- */
205
- setCamera(camera: THREE.Camera): void {
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- this.controls.object = camera;
207
- }
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-
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- /**
210
- * Change the trackball holroyd (non tumbling) flag.
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- * @param flag - holroyd mode enabled.
212
- */
213
- setHolroydTrackball(flag: boolean): void {
214
- this.getTrackballControls().holroyd = flag;
215
- }
216
-
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- /**
218
- * Get the lookAt target of the camera.
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- * @returns The lookAt target
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- */
221
- getTarget(): THREE.Vector3 {
222
- return this.controls.target;
223
- }
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-
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- /**
226
- * Check if the user is currently interacting with the controls (rotating, panning, zooming).
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- * @returns true if user is dragging/interacting, false otherwise.
228
- */
229
- isInteracting(): boolean {
230
- // Both OrbitControls and TrackballControls use state = -1 for NONE (not interacting)
231
- // Any other state value means the user is actively dragging
232
- return this.controls.state !== -1;
233
- }
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-
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- /**
236
- * Get the initial zoom value of the camera.
237
- */
238
- getZoom0(): number {
239
- return this.controls.zoom0;
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- }
241
-
242
- /**
243
- * Set the lookAt target of the camera.
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- * @param target - camera target as THREE.Vector3.
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- */
246
- setTarget(target: THREE.Vector3): void {
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- this.controls.target.copy(target);
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- }
249
-
250
- /**
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- * Set the zoom speed.
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- * @param val - the speed value (1.0 = default).
253
- */
254
- setZoomSpeed(val: number): void {
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- this.zoomSpeed = val;
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- this.controls.zoomSpeed = val * this._getSpeedFactors().zoom;
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- }
258
-
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- /**
260
- * Set the pan speed.
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- * @param val - the speed value (1.0 = default).
262
- */
263
- setPanSpeed(val: number): void {
264
- this.panSpeed = val;
265
- this.controls.panSpeed = val * this._getSpeedFactors().pan;
266
- }
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-
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- /**
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- * Set the rotate speed.
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- * @param val - the speed value (1.0 = default).
271
- */
272
- setRotateSpeed(val: number): void {
273
- this.rotateSpeed = val;
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- this.controls.rotateSpeed = val * this._getSpeedFactors().rotate;
275
- }
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-
277
- /**
278
- * Get reset location value.
279
- * @returns target, position, quaternion, zoom as object.
280
- */
281
- getResetLocation = (): {
282
- target0: THREE.Vector3;
283
- position0: THREE.Vector3;
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- quaternion0: THREE.Quaternion;
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- zoom0: number;
286
- } => {
287
- return {
288
- target0: this.controls.target0.clone(),
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- position0: this.controls.position0.clone(),
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- quaternion0: this.controls.quaternion0.clone(),
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- zoom0: this.controls.zoom0,
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- };
293
- };
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-
295
- /**
296
- * Set reset location value.
297
- * @param target - camera target as THREE.Vector3.
298
- * @param position - camera position as THREE.Vector3.
299
- * @param quaternion - camera rotation as THREE.Quaternion.
300
- * @param zoom - camera zoom value.
301
- */
302
- setResetLocation = (
303
- target: THREE.Vector3,
304
- position: THREE.Vector3,
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- quaternion: THREE.Quaternion,
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- zoom: number,
307
- ): void => {
308
- this.controls.target0.copy(target);
309
- this.controls.position0.copy(position);
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- this.controls.quaternion0.copy(quaternion);
311
- this.controls.zoom0 = zoom;
312
- };
313
-
314
- // Type-safe accessors for control-specific methods
315
-
316
- private getOrbitControls(): CADOrbitControls {
317
- if (!(this.controls instanceof CADOrbitControls)) {
318
- throw new Error("Operation requires OrbitControls");
319
- }
320
- return this.controls;
321
- }
322
-
323
- private getTrackballControls(): CADTrackballControls {
324
- if (!(this.controls instanceof CADTrackballControls)) {
325
- throw new Error("Operation requires TrackballControls");
326
- }
327
- return this.controls;
328
- }
329
-
330
- // Rotations for OrbitControls
331
-
332
- /**
333
- * Rotate camera up (OrbitControls only)
334
- * @param angle - the angle to rotate.
335
- */
336
- rotateUp(angle: number): void {
337
- this.getOrbitControls().rotateUp((-angle / 180) * Math.PI);
338
- this.update();
339
- }
340
-
341
- /**
342
- * Rotate camera left (OrbitControls only)
343
- * @param angle - the angle to rotate.
344
- */
345
- rotateLeft(angle: number): void {
346
- this.getOrbitControls().rotateLeft((angle / 180) * Math.PI);
347
- this.update();
348
- }
349
-
350
- // Rotations for TrackballControls
351
-
352
- /**
353
- * Rotate camera around x-axis (TrackballControls only)
354
- * @param angle - the angle to rotate.
355
- */
356
- rotateX(angle: number): void {
357
- this.getTrackballControls().rotateX((angle / 180) * Math.PI);
358
- this.update();
359
- }
360
-
361
- /**
362
- * Rotate camera around y-axis (TrackballControls only)
363
- * @param angle - the angle to rotate.
364
- */
365
- rotateY(angle: number): void {
366
- this.getTrackballControls().rotateY((angle / 180) * Math.PI);
367
- this.update();
368
- }
369
-
370
- /**
371
- * Rotate camera around z-axis (TrackballControls only)
372
- * @param angle - the angle to rotate.
373
- */
374
- rotateZ(angle: number): void {
375
- this.getTrackballControls().rotateZ((angle / 180) * Math.PI);
376
- this.update();
377
- }
378
- }
379
-
380
- export { Controls };
@@ -1,16 +0,0 @@
1
- import { InstancedBufferGeometry } from "three";
2
- import { LineSegmentsGeometry as _LineSegmentsGeometry } from "three/examples/jsm/lines/LineSegmentsGeometry.js";
3
-
4
- /**
5
- * Extended LineSegmentsGeometry with fixed toJSON method.
6
- * The original LineSegmentsGeometry has a broken toJSON implementation.
7
- */
8
- class LineSegmentsGeometry extends _LineSegmentsGeometry {
9
- toJSON(): ReturnType<typeof InstancedBufferGeometry.prototype.toJSON> {
10
- // skip the broken toJSON method of _LineSegmentsGeometry
11
- const data = InstancedBufferGeometry.prototype.toJSON.call(this);
12
- return data;
13
- }
14
- }
15
-
16
- export { LineSegmentsGeometry };