thachvd-kit 1.0.28 → 1.0.30

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (396) hide show
  1. package/README.md +50 -148
  2. package/bin/cli.js +439 -293
  3. package/package.json +1 -9
  4. package/.agent/agents/backend-specialist.md +0 -263
  5. package/.agent/agents/code-archaeologist.md +0 -106
  6. package/.agent/agents/database-architect.md +0 -226
  7. package/.agent/agents/debugger.md +0 -225
  8. package/.agent/agents/devops-engineer.md +0 -242
  9. package/.agent/agents/documentation-writer.md +0 -104
  10. package/.agent/agents/explorer-agent.md +0 -73
  11. package/.agent/agents/frontend-specialist.md +0 -593
  12. package/.agent/agents/game-developer.md +0 -162
  13. package/.agent/agents/mobile-developer.md +0 -377
  14. package/.agent/agents/orchestrator.md +0 -416
  15. package/.agent/agents/penetration-tester.md +0 -188
  16. package/.agent/agents/performance-optimizer.md +0 -187
  17. package/.agent/agents/product-manager.md +0 -112
  18. package/.agent/agents/product-owner.md +0 -95
  19. package/.agent/agents/project-planner.md +0 -406
  20. package/.agent/agents/qa-automation-engineer.md +0 -103
  21. package/.agent/agents/security-auditor.md +0 -170
  22. package/.agent/agents/seo-specialist.md +0 -111
  23. package/.agent/agents/test-engineer.md +0 -158
  24. package/.agent/docs/architecture.md +0 -15
  25. package/.agent/docs/conventions.md +0 -16
  26. package/.agent/docs/getting-started.md +0 -92
  27. package/.agent/docs/project.md +0 -59
  28. package/.agent/docs/tooling.md +0 -136
  29. package/.agent/docs/workflow.md +0 -78
  30. package/.agent/rules/GEMINI.md +0 -61
  31. package/.agent/skills/api-design/SKILL.md +0 -156
  32. package/.agent/skills/api-patterns/SKILL.md +0 -81
  33. package/.agent/skills/api-patterns/api-style.md +0 -42
  34. package/.agent/skills/api-patterns/auth.md +0 -24
  35. package/.agent/skills/api-patterns/documentation.md +0 -26
  36. package/.agent/skills/api-patterns/graphql.md +0 -41
  37. package/.agent/skills/api-patterns/rate-limiting.md +0 -31
  38. package/.agent/skills/api-patterns/response.md +0 -37
  39. package/.agent/skills/api-patterns/rest.md +0 -40
  40. package/.agent/skills/api-patterns/scripts/api_validator.py +0 -211
  41. package/.agent/skills/api-patterns/security-testing.md +0 -122
  42. package/.agent/skills/api-patterns/trpc.md +0 -41
  43. package/.agent/skills/api-patterns/versioning.md +0 -22
  44. package/.agent/skills/app-builder/SKILL.md +0 -75
  45. package/.agent/skills/app-builder/agent-coordination.md +0 -71
  46. package/.agent/skills/app-builder/feature-building.md +0 -53
  47. package/.agent/skills/app-builder/project-detection.md +0 -34
  48. package/.agent/skills/app-builder/scaffolding.md +0 -118
  49. package/.agent/skills/app-builder/tech-stack.md +0 -40
  50. package/.agent/skills/app-builder/templates/SKILL.md +0 -39
  51. package/.agent/skills/app-builder/templates/astro-static/TEMPLATE.md +0 -76
  52. package/.agent/skills/app-builder/templates/chrome-extension/TEMPLATE.md +0 -92
  53. package/.agent/skills/app-builder/templates/cli-tool/TEMPLATE.md +0 -88
  54. package/.agent/skills/app-builder/templates/electron-desktop/TEMPLATE.md +0 -88
  55. package/.agent/skills/app-builder/templates/express-api/TEMPLATE.md +0 -83
  56. package/.agent/skills/app-builder/templates/flutter-app/TEMPLATE.md +0 -90
  57. package/.agent/skills/app-builder/templates/monorepo-turborepo/TEMPLATE.md +0 -90
  58. package/.agent/skills/app-builder/templates/nextjs-fullstack/TEMPLATE.md +0 -122
  59. package/.agent/skills/app-builder/templates/nextjs-saas/TEMPLATE.md +0 -122
  60. package/.agent/skills/app-builder/templates/nextjs-static/TEMPLATE.md +0 -169
  61. package/.agent/skills/app-builder/templates/nuxt-app/TEMPLATE.md +0 -134
  62. package/.agent/skills/app-builder/templates/python-fastapi/TEMPLATE.md +0 -83
  63. package/.agent/skills/app-builder/templates/react-native-app/TEMPLATE.md +0 -119
  64. package/.agent/skills/architecture/SKILL.md +0 -55
  65. package/.agent/skills/architecture/context-discovery.md +0 -43
  66. package/.agent/skills/architecture/examples.md +0 -94
  67. package/.agent/skills/architecture/pattern-selection.md +0 -68
  68. package/.agent/skills/architecture/patterns-reference.md +0 -50
  69. package/.agent/skills/architecture/trade-off-analysis.md +0 -77
  70. package/.agent/skills/bash-linux/SKILL.md +0 -199
  71. package/.agent/skills/behavioral-modes/SKILL.md +0 -242
  72. package/.agent/skills/brainstorming/SKILL.md +0 -163
  73. package/.agent/skills/brainstorming/dynamic-questioning.md +0 -350
  74. package/.agent/skills/clean-code/SKILL.md +0 -201
  75. package/.agent/skills/code-review-checklist/SKILL.md +0 -109
  76. package/.agent/skills/database-design/SKILL.md +0 -52
  77. package/.agent/skills/database-design/database-selection.md +0 -43
  78. package/.agent/skills/database-design/indexing.md +0 -39
  79. package/.agent/skills/database-design/migrations.md +0 -48
  80. package/.agent/skills/database-design/optimization.md +0 -36
  81. package/.agent/skills/database-design/orm-selection.md +0 -30
  82. package/.agent/skills/database-design/schema-design.md +0 -56
  83. package/.agent/skills/database-design/scripts/schema_validator.py +0 -172
  84. package/.agent/skills/deployment-procedures/SKILL.md +0 -241
  85. package/.agent/skills/desktop-design/SKILL.md +0 -25
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  93. package/.agent/skills/frontend-design/animation-guide.md +0 -331
  94. package/.agent/skills/frontend-design/color-system.md +0 -311
  95. package/.agent/skills/frontend-design/decision-trees.md +0 -418
  96. package/.agent/skills/frontend-design/motion-graphics.md +0 -306
  97. package/.agent/skills/frontend-design/scripts/accessibility_checker.py +0 -183
  98. package/.agent/skills/frontend-design/scripts/ux_audit.py +0 -722
  99. package/.agent/skills/frontend-design/typography-system.md +0 -345
  100. package/.agent/skills/frontend-design/ux-psychology.md +0 -1116
  101. package/.agent/skills/frontend-design/visual-effects.md +0 -383
  102. package/.agent/skills/game-development/2d-games/SKILL.md +0 -119
  103. package/.agent/skills/game-development/3d-games/SKILL.md +0 -135
  104. package/.agent/skills/game-development/SKILL.md +0 -167
  105. package/.agent/skills/game-development/game-art/SKILL.md +0 -185
  106. package/.agent/skills/game-development/game-audio/SKILL.md +0 -190
  107. package/.agent/skills/game-development/game-design/SKILL.md +0 -129
  108. package/.agent/skills/game-development/mobile-games/SKILL.md +0 -108
  109. package/.agent/skills/game-development/multiplayer/SKILL.md +0 -132
  110. package/.agent/skills/game-development/pc-games/SKILL.md +0 -144
  111. package/.agent/skills/game-development/vr-ar/SKILL.md +0 -123
  112. package/.agent/skills/game-development/web-games/SKILL.md +0 -150
  113. package/.agent/skills/geo-fundamentals/SKILL.md +0 -156
  114. package/.agent/skills/geo-fundamentals/scripts/geo_checker.py +0 -289
  115. package/.agent/skills/golang-patterns/SKILL.md +0 -226
  116. package/.agent/skills/golang-testing/SKILL.md +0 -182
  117. package/.agent/skills/i18n-localization/SKILL.md +0 -154
  118. package/.agent/skills/i18n-localization/scripts/i18n_checker.py +0 -241
  119. package/.agent/skills/intelligent-routing/SKILL.md +0 -335
  120. package/.agent/skills/laravel-patterns/SKILL.md +0 -224
  121. package/.agent/skills/laravel-security/SKILL.md +0 -171
  122. package/.agent/skills/laravel-tdd/SKILL.md +0 -149
  123. package/.agent/skills/lint-and-validate/SKILL.md +0 -45
  124. package/.agent/skills/lint-and-validate/scripts/lint_runner.py +0 -184
  125. package/.agent/skills/lint-and-validate/scripts/type_coverage.py +0 -173
  126. package/.agent/skills/mcp-builder/SKILL.md +0 -176
  127. package/.agent/skills/mobile-design/SKILL.md +0 -394
  128. package/.agent/skills/mobile-design/decision-trees.md +0 -516
  129. package/.agent/skills/mobile-design/mobile-backend.md +0 -491
  130. package/.agent/skills/mobile-design/mobile-color-system.md +0 -420
  131. package/.agent/skills/mobile-design/mobile-debugging.md +0 -122
  132. package/.agent/skills/mobile-design/mobile-design-thinking.md +0 -357
  133. package/.agent/skills/mobile-design/mobile-navigation.md +0 -458
  134. package/.agent/skills/mobile-design/mobile-performance.md +0 -767
  135. package/.agent/skills/mobile-design/mobile-testing.md +0 -356
  136. package/.agent/skills/mobile-design/mobile-typography.md +0 -433
  137. package/.agent/skills/mobile-design/platform-android.md +0 -666
  138. package/.agent/skills/mobile-design/platform-ios.md +0 -561
  139. package/.agent/skills/mobile-design/scripts/mobile_audit.py +0 -670
  140. package/.agent/skills/mobile-design/touch-psychology.md +0 -537
  141. package/.agent/skills/nextjs-react-expert/1-async-eliminating-waterfalls.md +0 -312
  142. package/.agent/skills/nextjs-react-expert/2-bundle-bundle-size-optimization.md +0 -240
  143. package/.agent/skills/nextjs-react-expert/3-server-server-side-performance.md +0 -490
  144. package/.agent/skills/nextjs-react-expert/4-client-client-side-data-fetching.md +0 -264
  145. package/.agent/skills/nextjs-react-expert/5-rerender-re-render-optimization.md +0 -581
  146. package/.agent/skills/nextjs-react-expert/6-rendering-rendering-performance.md +0 -432
  147. package/.agent/skills/nextjs-react-expert/7-js-javascript-performance.md +0 -684
  148. package/.agent/skills/nextjs-react-expert/8-advanced-advanced-patterns.md +0 -150
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  152. package/.agent/skills/nodejs-best-practices/SKILL.md +0 -333
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  160. package/.agent/skills/react-frontend/SKILL.md +0 -25
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  187. package/.agent/workflows/enhance.md +0 -63
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  189. package/.agent/workflows/plan.md +0 -89
  190. package/.agent/workflows/preview.md +0 -81
  191. package/.agent/workflows/release.md +0 -42
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  199. package/agents/backend-specialist.md +0 -263
  200. package/agents/code-archaeologist.md +0 -106
  201. package/agents/database-architect.md +0 -226
  202. package/agents/debugger.md +0 -225
  203. package/agents/devops-engineer.md +0 -242
  204. package/agents/documentation-writer.md +0 -104
  205. package/agents/explorer-agent.md +0 -73
  206. package/agents/frontend-specialist.md +0 -593
  207. package/agents/game-developer.md +0 -162
  208. package/agents/mobile-developer.md +0 -377
  209. package/agents/orchestrator.md +0 -416
  210. package/agents/penetration-tester.md +0 -188
  211. package/agents/performance-optimizer.md +0 -187
  212. package/agents/product-manager.md +0 -112
  213. package/agents/product-owner.md +0 -95
  214. package/agents/project-planner.md +0 -406
  215. package/agents/qa-automation-engineer.md +0 -103
  216. package/agents/security-auditor.md +0 -170
  217. package/agents/seo-specialist.md +0 -111
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  219. package/kit/PROMPT_RECIPE.md +0 -30
  220. package/kit/README.md +0 -30
  221. package/prompts/debug.md +0 -11
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  226. package/rules/GEMINI.md +0 -45
  227. package/scripts/auto_preview.py +0 -148
  228. package/scripts/checklist.py +0 -217
  229. package/scripts/session_manager.py +0 -120
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  231. package/skills/api-design/SKILL.md +0 -156
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  241. package/skills/api-patterns/security-testing.md +0 -122
  242. package/skills/api-patterns/trpc.md +0 -41
  243. package/skills/api-patterns/versioning.md +0 -22
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@@ -1,331 +0,0 @@
1
- # Animation Guidelines Reference
2
-
3
- > Animation principles and timing psychology - learn to decide, not copy.
4
- > **No fixed durations to memorize - understand what affects timing.**
5
-
6
- ---
7
-
8
- ## 1. Duration Principles
9
-
10
- ### What Affects Timing
11
-
12
- ```
13
- Factors that determine animation speed:
14
- ├── DISTANCE: Further travel = longer duration
15
- ├── SIZE: Larger elements = slower animations
16
- ├── COMPLEXITY: Complex = slower to process
17
- ├── IMPORTANCE: Critical actions = clear feedback
18
- └── CONTEXT: Urgent = fast, luxurious = slow
19
- ```
20
-
21
- ### Duration Ranges by Purpose
22
-
23
- | Purpose | Range | Why |
24
- |---------|-------|-----|
25
- | Instant feedback | 50-100ms | Below perception threshold |
26
- | Micro-interactions | 100-200ms | Quick but noticeable |
27
- | Standard transitions | 200-300ms | Comfortable pace |
28
- | Complex animations | 300-500ms | Time to follow |
29
- | Page transitions | 400-600ms | Smooth handoff |
30
- | **Wow/Premium Effects** | 800ms+ | Dramatic, organic spring-based, layered |
31
-
32
- ### Choosing Duration
33
-
34
- Ask yourself:
35
- 1. How far is the element moving?
36
- 2. How important is it to notice this change?
37
- 3. Is the user waiting, or is this background?
38
-
39
- ---
40
-
41
- ## 2. Easing Principles
42
-
43
- ### What Easing Does
44
-
45
- ```
46
- Easing = how speed changes over time
47
- ├── Linear: constant speed (mechanical, robotic)
48
- ├── Ease-out: fast start, slow end (natural entry)
49
- ├── Ease-in: slow start, fast end (natural exit)
50
- └── Ease-in-out: slow both ends (smooth, deliberate)
51
- ```
52
-
53
- ### When to Use Each
54
-
55
- | Easing | Best For | Feels Like |
56
- |--------|----------|------------|
57
- | **Ease-out** | Elements entering | Arriving, settling |
58
- | **Ease-in** | Elements leaving | Departing, exiting |
59
- | **Ease-in-out** | Emphasis, loops | Deliberate, smooth |
60
- | **Linear** | Continuous motion | Mechanical, constant |
61
- | **Bounce/Elastic** | Playful UI | Fun, energetic |
62
-
63
- ### The Pattern
64
-
65
- ```css
66
- /* Entering view = ease-out (decelerate) */
67
- .enter {
68
- animation-timing-function: ease-out;
69
- }
70
-
71
- /* Leaving view = ease-in (accelerate) */
72
- .exit {
73
- animation-timing-function: ease-in;
74
- }
75
-
76
- /* Continuous = ease-in-out */
77
- .continuous {
78
- animation-timing-function: ease-in-out;
79
- }
80
- ```
81
-
82
- ---
83
-
84
- ## 3. Micro-Interaction Principles
85
-
86
- ### What Makes Good Micro-Interactions
87
-
88
- ```
89
- Purpose of micro-interactions:
90
- ├── FEEDBACK: Confirm the action happened
91
- ├── GUIDANCE: Show what's possible
92
- ├── STATUS: Indicate current state
93
- └── DELIGHT: Small moments of joy
94
- ```
95
-
96
- ### Button States
97
-
98
- ```
99
- Hover → slight visual change (lift, color, scale)
100
- Active → pressed feeling (scale down, shadow change)
101
- Focus → clear indicator (outline, ring)
102
- Loading → progress indicator (spinner, skeleton)
103
- Success → confirmation (check, color)
104
- ```
105
-
106
- ### Principles
107
-
108
- 1. **Respond immediately** (under 100ms perception)
109
- 2. **Match the action** (press = `scale(0.95)`, hover = `translateY(-4px) + glow`)
110
- 3. **Be bold but smooth** (Usta işi hissettir)
111
- 4. **Be consistent** (same actions = same feedback)
112
-
113
- ---
114
-
115
- ## 4. Loading States Principles
116
-
117
- ### Types by Context
118
-
119
- | Situation | Approach |
120
- |-----------|----------|
121
- | Quick load (<1s) | No indicator needed |
122
- | Medium (1-3s) | Spinner or simple animation |
123
- | Long (3s+) | Progress bar or skeleton |
124
- | Unknown duration | Indeterminate indicator |
125
-
126
- ### Skeleton Screens
127
-
128
- ```
129
- Purpose: Reduce perceived wait time
130
- ├── Show layout shape immediately
131
- ├── Animate subtly (shimmer, pulse)
132
- ├── Replace with content when ready
133
- └── Feels faster than spinner
134
- ```
135
-
136
- ### Progress Indicators
137
-
138
- ```
139
- When to show progress:
140
- ├── User-initiated action
141
- ├── File uploads/downloads
142
- ├── Multi-step processes
143
- └── Long operations
144
-
145
- When NOT needed:
146
- ├── Very quick operations
147
- ├── Background tasks
148
- └── Initial page loads (skeleton better)
149
- ```
150
-
151
- ---
152
-
153
- ## 5. Page Transitions Principles
154
-
155
- ### Transition Strategy
156
-
157
- ```
158
- Simple rule: exit fast, enter slower
159
- ├── Outgoing content fades quickly
160
- ├── Incoming content animates in
161
- └── Avoids "everything moving at once"
162
- ```
163
-
164
- ### Common Patterns
165
-
166
- | Pattern | When to Use |
167
- |---------|-------------|
168
- | **Fade** | Safe default, works everywhere |
169
- | **Slide** | Sequential navigation (prev/next) |
170
- | **Scale** | Opening/closing modals |
171
- | **Shared element** | Maintaining visual continuity |
172
-
173
- ### Direction Matching
174
-
175
- ```
176
- Navigation direction = animation direction
177
- ├── Forward → slide from right
178
- ├── Backward → slide from left
179
- ├── Deeper → scale up from center
180
- ├── Back up → scale down
181
- ```
182
-
183
- ---
184
-
185
- ## 6. Scroll Animation Principles
186
-
187
- ### Progressive Reveal
188
-
189
- ```
190
- Content appears as user scrolls:
191
- ├── Reduces initial cognitive load
192
- ├── Rewards exploration
193
- ├── Must not feel sluggish
194
- └── Option to disable (accessibility)
195
- ```
196
-
197
- ### Trigger Points
198
-
199
- | When to Trigger | Effect |
200
- |-----------------|--------|
201
- | Just entering viewport | Standard reveal |
202
- | Centered in viewport | For emphasis |
203
- | Partially visible | Earlier reveal |
204
- | Fully visible | Late trigger |
205
-
206
- ### Animation Properties
207
-
208
- - Fade in (opacity)
209
- - Slide up (transform)
210
- - Scale (transform)
211
- - Combination of above
212
-
213
- ### Performance
214
-
215
- - Use Intersection Observer
216
- - Animate only transform/opacity
217
- - Reduce on mobile if needed
218
-
219
- ---
220
-
221
- ## 7. Hover Effects Principles
222
-
223
- ### Matching Effect to Action
224
-
225
- | Element | Effect | Intent |
226
- |---------|--------|--------|
227
- | **Clickable card** | Lift + shadow | "This is interactive" |
228
- | **Button** | Color/brightness change | "Press me" |
229
- | **Image** | Zoom/scale | "View closer" |
230
- | **Link** | Underline/color | "Navigate here" |
231
-
232
- ### Principles
233
-
234
- 1. **Signal interactivity** - hover shows it's clickable
235
- 2. **Don't overdo it** - subtle changes work
236
- 3. **Match importance** - bigger change = more important
237
- 4. **Touch alternatives** - hover doesn't work on mobile
238
-
239
- ---
240
-
241
- ## 8. Feedback Animation Principles
242
-
243
- ### Success States
244
-
245
- ```
246
- Celebrate appropriately:
247
- ├── Minor action → subtle check/color
248
- ├── Major action → more pronounced animation
249
- ├── Completion → satisfying animation
250
- └── Match brand personality
251
- ```
252
-
253
- ### Error States
254
-
255
- ```
256
- Draw attention without panic:
257
- ├── Color change (semantic red)
258
- ├── Shake animation (brief!)
259
- ├── Focus on error field
260
- └── Clear messaging
261
- ```
262
-
263
- ### Timing
264
-
265
- - Success: slightly longer (enjoy the moment)
266
- - Error: quick (don't delay action)
267
- - Loading: continuous until complete
268
-
269
- ---
270
-
271
- ## 9. Performance Principles
272
-
273
- ### What's Cheap to Animate
274
-
275
- ```
276
- GPU-accelerated (FAST):
277
- ├── transform: translate, scale, rotate
278
- └── opacity: 0 to 1
279
-
280
- CPU-intensive (SLOW):
281
- ├── width, height
282
- ├── top, left, right, bottom
283
- ├── margin, padding
284
- ├── border-radius changes
285
- └── box-shadow changes
286
- ```
287
-
288
- ### Optimization Strategies
289
-
290
- 1. **Animate transform/opacity** whenever possible
291
- 2. **Avoid layout triggers** (size/position changes)
292
- 3. **Use will-change sparingly** (hints to browser)
293
- 4. **Test on low-end devices** (not just dev machine)
294
-
295
- ### Respecting User Preferences
296
-
297
- ```css
298
- @media (prefers-reduced-motion: reduce) {
299
- /* Honor this preference */
300
- /* Essential animations only */
301
- /* Reduce or remove decorative motion */
302
- }
303
- ```
304
-
305
- ---
306
-
307
- ## 10. Animation Decision Checklist
308
-
309
- Before adding animation:
310
-
311
- - [ ] **Is there a purpose?** (feedback/guidance/delight)
312
- - [ ] **Is timing appropriate?** (not too fast/slow)
313
- - [ ] **Did you pick correct easing?** (enter/exit/emphasis)
314
- - [ ] **Is it performant?** (transform/opacity only)
315
- - [ ] **Tested reduced motion?** (accessibility)
316
- - [ ] **Consistent with other animations?** (same timing feel)
317
- - [ ] **Not your default settings?** (variety check)
318
- - [ ] **Asked user about style if unclear?**
319
-
320
- ### Anti-Patterns
321
-
322
- - ❌ Same timing values every project
323
- - ❌ Animation for animation's sake
324
- - ❌ Ignoring reduced-motion preference
325
- - ❌ Animating expensive properties
326
- - ❌ Too many things animating at once
327
- - ❌ Delays that frustrate users
328
-
329
- ---
330
-
331
- > **Remember**: Animation is communication. Every motion should have meaning and serve the user experience.
@@ -1,311 +0,0 @@
1
- # Color System Reference
2
-
3
- > Color theory principles, selection process, and decision-making guidelines.
4
- > **No memorized hex codes - learn to THINK about color.**
5
-
6
- ---
7
-
8
- ## 1. Color Theory Fundamentals
9
-
10
- ### The Color Wheel
11
-
12
- ```
13
- YELLOW
14
- │
15
- Yellow- │ Yellow-
16
- Green │ Orange
17
- ╲ │ ╱
18
- ╲ │ ╱
19
- GREEN ─────────── ● ─────────── ORANGE
20
- ╱ │ ╲
21
- ╱ │ ╲
22
- Blue- │ Red-
23
- Green │ Orange
24
- │
25
- RED
26
- │
27
- PURPLE
28
- ╱ ╲
29
- Blue- Red-
30
- Purple Purple
31
- ╲ ╱
32
- BLUE
33
- ```
34
-
35
- ### Color Relationships
36
-
37
- | Scheme | How to Create | When to Use |
38
- |--------|---------------|-------------|
39
- | **Monochromatic** | Pick ONE hue, vary only lightness/saturation | Minimal, professional, cohesive |
40
- | **Analogous** | Pick 2-3 ADJACENT hues on wheel | Harmonious, calm, nature-inspired |
41
- | **Complementary** | Pick OPPOSITE hues on wheel | High contrast, vibrant, attention |
42
- | **Split-Complementary** | Base + 2 colors adjacent to complement | Dynamic but balanced |
43
- | **Triadic** | 3 hues EQUIDISTANT on wheel | Vibrant, playful, creative |
44
-
45
- ### How to Choose a Scheme:
46
- 1. **What's the project mood?** Calm → Analogous. Bold → Complementary.
47
- 2. **How many colors needed?** Minimal → Monochromatic. Complex → Triadic.
48
- 3. **Who's the audience?** Conservative → Monochromatic. Young → Triadic.
49
-
50
- ---
51
-
52
- ## 2. The 60-30-10 Rule
53
-
54
- ### Distribution Principle
55
- ```
56
- ┌─────────────────────────────────────────────────┐
57
- │ │
58
- │ 60% PRIMARY (Background, large areas) │
59
- │ → Should be neutral or calming │
60
- │ → Carries the overall tone │
61
- │ │
62
- ├────────────────────────────────────┬────────────┤
63
- │ │ │
64
- │ 30% SECONDARY │ 10% ACCENT │
65
- │ (Cards, sections, headers) │ (CTAs, │
66
- │ → Supports without dominating │ highlights)│
67
- │ │ → Draws │
68
- │ │ attention│
69
- └────────────────────────────────────┴────────────┘
70
- ```
71
-
72
- ### Implementation Pattern
73
- ```css
74
- :root {
75
- /* 60% - Pick based on light/dark mode and mood */
76
- --color-bg: /* neutral: white, off-white, or dark gray */
77
- --color-surface: /* slightly different from bg */
78
-
79
- /* 30% - Pick based on brand or context */
80
- --color-secondary: /* muted version of primary or neutral */
81
-
82
- /* 10% - Pick based on desired action/emotion */
83
- --color-accent: /* vibrant, attention-grabbing */
84
- }
85
- ```
86
-
87
- ---
88
-
89
- ## 3. Color Psychology - Meaning & Selection
90
-
91
- ### How to Choose Based on Context
92
-
93
- | If Project Is... | Consider These Hues | Why |
94
- |------------------|---------------------|-----|
95
- | **Finance, Tech, Healthcare** | Blues, Teals | Trust, stability, calm |
96
- | **Eco, Wellness, Nature** | Greens, Earth tones | Growth, health, organic |
97
- | **Food, Energy, Youth** | Orange, Yellow, Warm | Appetite, excitement, warmth |
98
- | **Luxury, Beauty, Creative** | Deep Teal, Gold, Black | Sophistication, premium |
99
- | **Urgency, Sales, Alerts** | Red, Orange | Action, attention, passion |
100
-
101
- ### Emotional Associations (For Decision Making)
102
-
103
- | Hue Family | Positive Associations | Cautions |
104
- |------------|----------------------|----------|
105
- | **Blue** | Trust, calm, professional | Can feel cold, corporate |
106
- | **Green** | Growth, nature, success | Can feel boring if overused |
107
- | **Red** | Passion, urgency, energy | High arousal, use sparingly |
108
- | **Orange** | Warmth, friendly, creative | Can feel cheap if saturated |
109
- | **Purple** | ⚠️ **BANNED** - AI overuses this! | Use Deep Teal/Maroon/Emerald instead |
110
- | **Yellow** | Optimism, attention, happy | Hard to read, use as accent |
111
- | **Black** | Elegance, power, modern | Can feel heavy |
112
- | **White** | Clean, minimal, open | Can feel sterile |
113
-
114
- ### Selection Process:
115
- 1. **What industry?** → Narrow to 2-3 hue families
116
- 2. **What emotion?** → Pick primary hue
117
- 3. **What contrast?** → Decide light vs dark mode
118
- 4. **ASK USER** → Confirm before proceeding
119
-
120
- ---
121
-
122
- ## 4. Palette Generation Principles
123
-
124
- ### From a Single Color (HSL Method)
125
-
126
- Instead of memorizing hex codes, learn to **manipulate HSL**:
127
-
128
- ```
129
- HSL = Hue, Saturation, Lightness
130
-
131
- Hue (0-360): The color family
132
- 0/360 = Red
133
- 60 = Yellow
134
- 120 = Green
135
- 180 = Cyan
136
- 240 = Blue
137
- 300 = Purple
138
-
139
- Saturation (0-100%): Color intensity
140
- Low = Muted, sophisticated
141
- High = Vibrant, energetic
142
-
143
- Lightness (0-100%): Brightness
144
- 0% = Black
145
- 50% = Pure color
146
- 100% = White
147
- ```
148
-
149
- ### Generating a Full Palette
150
-
151
- Given ANY base color, create a scale:
152
-
153
- ```
154
- Lightness Scale:
155
- 50 (lightest) → L: 97%
156
- 100 → L: 94%
157
- 200 → L: 86%
158
- 300 → L: 74%
159
- 400 → L: 66%
160
- 500 (base) → L: 50-60%
161
- 600 → L: 48%
162
- 700 → L: 38%
163
- 800 → L: 30%
164
- 900 (darkest) → L: 20%
165
- ```
166
-
167
- ### Saturation Adjustments
168
-
169
- | Context | Saturation Level |
170
- |---------|-----------------|
171
- | **Professional/Corporate** | Lower (40-60%) |
172
- | **Playful/Youth** | Higher (70-90%) |
173
- | **Dark Mode** | Reduce by 10-20% |
174
- | **Accessibility** | Ensure contrast, may need adjustment |
175
-
176
- ---
177
-
178
- ## 5. Context-Based Selection Guide
179
-
180
- ### Instead of Copying Palettes, Follow This Process:
181
-
182
- **Step 1: Identify the Context**
183
- ```
184
- What type of project?
185
- ├── E-commerce → Need trust + urgency balance
186
- ├── SaaS/Dashboard → Need low-fatigue, data focus
187
- ├── Health/Wellness → Need calming, natural feel
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- ├── Luxury/Premium → Need understated elegance
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- ├── Creative/Portfolio → Need personality, memorable
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- └── Other → ASK the user
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- ```
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-
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- **Step 2: Select Primary Hue Family**
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- ```
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- Based on context, pick ONE:
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- - Blue family (trust)
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- - Green family (growth)
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- - Warm family (energy)
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- - Neutral family (elegant)
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- - OR ask user preference
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- ```
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-
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- **Step 3: Decide Light/Dark Mode**
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- ```
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- Consider:
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- - User preference?
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- - Industry standard?
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- - Content type? (text-heavy = light preferred)
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- - Time of use? (evening app = dark option)
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- ```
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-
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- **Step 4: Generate Palette Using Principles**
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- - Use HSL manipulation
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- - Follow 60-30-10 rule
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- - Check contrast (WCAG)
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- - Test with actual content
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-
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- ---
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-
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- ## 6. Dark Mode Principles
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-
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- ### Key Rules (No Fixed Codes)
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-
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- 1. **Never pure black** → Use very dark gray with slight hue
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- 2. **Never pure white text** → Use 87-92% lightness
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- 3. **Reduce saturation** → Vibrant colors strain eyes in dark mode
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- 4. **Elevation = brightness** → Higher elements slightly lighter
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-
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- ### Contrast in Dark Mode
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-
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- ```
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- Background layers (darker → lighter as elevation increases):
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- Layer 0 (base) → Darkest
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- Layer 1 (cards) → Slightly lighter
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- Layer 2 (modals) → Even lighter
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- Layer 3 (popups) → Lightest dark
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- ```
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-
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- ### Adapting Colors for Dark Mode
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-
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- | Light Mode | Dark Mode Adjustment |
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- |------------|---------------------|
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- | High saturation accent | Reduce saturation 10-20% |
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- | Pure white background | Dark gray with brand hue tint |
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- | Black text | Light gray (not pure white) |
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- | Colorful backgrounds | Desaturated, darker versions |
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-
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- ---
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-
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- ## 7. Accessibility Guidelines
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-
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- ### Contrast Requirements (WCAG)
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-
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- | Level | Normal Text | Large Text |
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- |-------|-------------|------------|
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- | AA (minimum) | 4.5:1 | 3:1 |
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- | AAA (enhanced) | 7:1 | 4.5:1 |
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-
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- ### How to Check Contrast
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-
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- 1. **Convert colors to luminance**
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- 2. **Calculate ratio**: (lighter + 0.05) / (darker + 0.05)
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- 3. **Adjust until ratio meets requirement**
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-
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- ### Safe Patterns
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-
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- | Use Case | Guideline |
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- |----------|-----------|
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- | **Text on light bg** | Use lightness 35% or less |
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- | **Text on dark bg** | Use lightness 85% or more |
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- | **Primary on white** | Ensure dark enough variant |
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- | **Buttons** | High contrast between bg and text |
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-
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- ---
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-
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- ## 8. Color Selection Checklist
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-
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- Before finalizing any color choice, verify:
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-
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- - [ ] **Asked user preference?** (if not specified)
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- - [ ] **Matches project context?** (industry, audience)
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- - [ ] **Follows 60-30-10?** (proper distribution)
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- - [ ] **WCAG compliant?** (contrast checked)
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- - [ ] **Works in both modes?** (if dark mode needed)
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- - [ ] **NOT your default/favorite?** (variety check)
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- - [ ] **Different from last project?** (avoid repetition)
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-
288
- ---
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-
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- ## 9. Anti-Patterns to Avoid
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-
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- ### ❌ DON'T:
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- - Copy the same hex codes every project
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- - Default to purple/violet (AI tendency)
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- - Default to dark mode + neon (AI tendency)
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- - Use pure black (#000000) backgrounds
297
- - Use pure white (#FFFFFF) text on dark
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- - Ignore user's industry context
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- - Skip asking user preference
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-
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- ### ✅ DO:
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- - Generate fresh palette per project
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- - Ask user about color preferences
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- - Consider industry and audience
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- - Use HSL for flexible manipulation
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- - Test contrast and accessibility
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- - Offer light AND dark options
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-
309
- ---
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-
311
- > **Remember**: Colors are decisions, not defaults. Every project deserves thoughtful selection based on its unique context.