super-three 0.173.5 → 0.176.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (832) hide show
  1. package/build/three.cjs +21993 -1359
  2. package/build/three.core.js +21129 -1188
  3. package/build/three.core.min.js +1 -1
  4. package/build/three.module.js +835 -142
  5. package/build/three.module.min.js +1 -1
  6. package/build/three.tsl.js +8 -2
  7. package/build/three.tsl.min.js +1 -1
  8. package/build/three.webgpu.js +19493 -17617
  9. package/build/three.webgpu.min.js +1 -1
  10. package/build/three.webgpu.nodes.js +19477 -17617
  11. package/build/three.webgpu.nodes.min.js +1 -1
  12. package/examples/jsm/Addons.js +1 -1
  13. package/examples/jsm/animation/AnimationClipCreator.js +57 -6
  14. package/examples/jsm/animation/CCDIKSolver.js +144 -42
  15. package/examples/jsm/capabilities/WebGL.js +28 -3
  16. package/examples/jsm/capabilities/WebGPU.js +16 -6
  17. package/examples/jsm/controls/ArcballControls.js +424 -154
  18. package/examples/jsm/controls/DragControls.js +93 -2
  19. package/examples/jsm/controls/FirstPersonControls.js +113 -4
  20. package/examples/jsm/controls/FlyControls.js +49 -2
  21. package/examples/jsm/controls/MapControls.js +42 -9
  22. package/examples/jsm/controls/OrbitControls.js +345 -42
  23. package/examples/jsm/controls/PointerLockControls.js +111 -9
  24. package/examples/jsm/controls/TrackballControls.js +159 -8
  25. package/examples/jsm/controls/TransformControls.js +252 -6
  26. package/examples/jsm/csm/CSM.js +226 -15
  27. package/examples/jsm/csm/CSMFrustum.js +52 -0
  28. package/examples/jsm/csm/CSMHelper.js +47 -0
  29. package/examples/jsm/csm/CSMShader.js +10 -1
  30. package/examples/jsm/csm/CSMShadowNode.js +156 -13
  31. package/examples/jsm/curves/CurveExtras.js +289 -31
  32. package/examples/jsm/curves/NURBSCurve.js +57 -14
  33. package/examples/jsm/curves/NURBSSurface.js +50 -6
  34. package/examples/jsm/curves/NURBSUtils.js +96 -112
  35. package/examples/jsm/curves/NURBSVolume.js +22 -4
  36. package/examples/jsm/effects/AnaglyphEffect.js +30 -0
  37. package/examples/jsm/effects/AsciiEffect.js +60 -15
  38. package/examples/jsm/effects/OutlineEffect.js +59 -111
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +28 -0
  40. package/examples/jsm/effects/PeppersGhostEffect.js +21 -2
  41. package/examples/jsm/effects/StereoEffect.js +29 -0
  42. package/examples/jsm/environments/DebugEnvironment.js +49 -0
  43. package/examples/jsm/environments/RoomEnvironment.js +23 -4
  44. package/examples/jsm/exporters/DRACOExporter.js +53 -13
  45. package/examples/jsm/exporters/EXRExporter.js +37 -8
  46. package/examples/jsm/exporters/GLTFExporter.js +194 -71
  47. package/examples/jsm/exporters/KTX2Exporter.js +20 -0
  48. package/examples/jsm/exporters/OBJExporter.js +18 -0
  49. package/examples/jsm/exporters/PLYExporter.js +39 -9
  50. package/examples/jsm/exporters/STLExporter.js +25 -5
  51. package/examples/jsm/exporters/USDZExporter.js +70 -3
  52. package/examples/jsm/geometries/BoxLineGeometry.js +22 -0
  53. package/examples/jsm/geometries/ConvexGeometry.js +18 -0
  54. package/examples/jsm/geometries/DecalGeometry.js +20 -9
  55. package/examples/jsm/geometries/ParametricFunctions.js +97 -0
  56. package/examples/jsm/geometries/ParametricGeometry.js +37 -5
  57. package/examples/jsm/geometries/RoundedBoxGeometry.js +21 -0
  58. package/examples/jsm/geometries/TeapotGeometry.js +22 -38
  59. package/examples/jsm/geometries/TextGeometry.js +44 -16
  60. package/examples/jsm/helpers/LightProbeHelper.js +35 -0
  61. package/examples/jsm/helpers/LightProbeHelperGPU.js +36 -0
  62. package/examples/jsm/helpers/OctreeHelper.js +35 -0
  63. package/examples/jsm/helpers/PositionalAudioHelper.js +59 -0
  64. package/examples/jsm/helpers/RectAreaLightHelper.js +35 -3
  65. package/examples/jsm/helpers/TextureHelper.js +27 -0
  66. package/examples/jsm/helpers/TextureHelperGPU.js +28 -0
  67. package/examples/jsm/helpers/VertexNormalsHelper.js +58 -2
  68. package/examples/jsm/helpers/VertexTangentsHelper.js +46 -2
  69. package/examples/jsm/helpers/ViewHelper.js +75 -1
  70. package/examples/jsm/interactive/HTMLMesh.js +25 -0
  71. package/examples/jsm/interactive/InteractiveGroup.js +65 -5
  72. package/examples/jsm/interactive/SelectionBox.js +74 -9
  73. package/examples/jsm/interactive/SelectionHelper.js +74 -30
  74. package/examples/jsm/libs/motion-controllers.module.js +1 -1
  75. package/examples/jsm/lighting/TiledLighting.js +23 -0
  76. package/examples/jsm/lights/LightProbeGenerator.js +26 -1
  77. package/examples/jsm/lights/RectAreaLightTexturesLib.js +48 -13
  78. package/examples/jsm/lights/RectAreaLightUniformsLib.js +15 -0
  79. package/examples/jsm/lines/Line2.js +36 -0
  80. package/examples/jsm/lines/LineGeometry.js +52 -0
  81. package/examples/jsm/lines/LineMaterial.js +95 -0
  82. package/examples/jsm/lines/LineSegments2.js +51 -2
  83. package/examples/jsm/lines/LineSegmentsGeometry.js +62 -8
  84. package/examples/jsm/lines/Wireframe.js +38 -2
  85. package/examples/jsm/lines/WireframeGeometry2.js +24 -0
  86. package/examples/jsm/lines/webgpu/Line2.js +25 -1
  87. package/examples/jsm/lines/webgpu/LineSegments2.js +44 -6
  88. package/examples/jsm/lines/webgpu/Wireframe.js +30 -2
  89. package/examples/jsm/loaders/3DMLoader.js +71 -2
  90. package/examples/jsm/loaders/3MFLoader.js +51 -5
  91. package/examples/jsm/loaders/AMFLoader.js +31 -12
  92. package/examples/jsm/loaders/BVHLoader.js +57 -11
  93. package/examples/jsm/loaders/ColladaLoader.js +36 -1
  94. package/examples/jsm/loaders/DDSLoader.js +25 -1
  95. package/examples/jsm/loaders/DRACOLoader.js +73 -1
  96. package/examples/jsm/loaders/EXRLoader.js +40 -8
  97. package/examples/jsm/loaders/FBXLoader.js +71 -14
  98. package/examples/jsm/loaders/FontLoader.js +60 -2
  99. package/examples/jsm/loaders/GCodeLoader.js +33 -5
  100. package/examples/jsm/loaders/GLTFLoader.js +222 -9
  101. package/examples/jsm/loaders/HDRCubeTextureLoader.js +48 -0
  102. package/examples/jsm/loaders/IESLoader.js +41 -0
  103. package/examples/jsm/loaders/KMZLoader.js +32 -0
  104. package/examples/jsm/loaders/KTX2Loader.js +87 -19
  105. package/examples/jsm/loaders/KTXLoader.js +26 -6
  106. package/examples/jsm/loaders/LDrawLoader.js +115 -5
  107. package/examples/jsm/loaders/LUT3dlLoader.js +46 -10
  108. package/examples/jsm/loaders/LUTCubeLoader.js +45 -9
  109. package/examples/jsm/loaders/LUTImageLoader.js +78 -38
  110. package/examples/jsm/loaders/LWOLoader.js +46 -7
  111. package/examples/jsm/loaders/LottieLoader.js +37 -0
  112. package/examples/jsm/loaders/MD2Loader.js +36 -1
  113. package/examples/jsm/loaders/MDDLoader.js +56 -12
  114. package/examples/jsm/loaders/MTLLoader.js +56 -33
  115. package/examples/jsm/loaders/MaterialXLoader.js +33 -0
  116. package/examples/jsm/loaders/NRRDLoader.js +36 -5
  117. package/examples/jsm/loaders/OBJLoader.js +48 -1
  118. package/examples/jsm/loaders/PCDLoader.js +47 -0
  119. package/examples/jsm/loaders/PDBLoader.js +40 -2
  120. package/examples/jsm/loaders/PLYLoader.js +62 -32
  121. package/examples/jsm/loaders/PVRLoader.js +23 -5
  122. package/examples/jsm/loaders/RGBELoader.js +38 -5
  123. package/examples/jsm/loaders/RGBMLoader.js +67 -1
  124. package/examples/jsm/loaders/STLLoader.js +47 -38
  125. package/examples/jsm/loaders/SVGLoader.js +113 -20
  126. package/examples/jsm/loaders/TDSLoader.js +90 -70
  127. package/examples/jsm/loaders/TGALoader.js +22 -0
  128. package/examples/jsm/loaders/TIFFLoader.js +22 -0
  129. package/examples/jsm/loaders/TTFLoader.js +36 -2
  130. package/examples/jsm/loaders/USDZLoader.js +34 -1
  131. package/examples/jsm/loaders/UltraHDRLoader.js +58 -12
  132. package/examples/jsm/loaders/VOXLoader.js +57 -0
  133. package/examples/jsm/loaders/VRMLLoader.js +32 -1
  134. package/examples/jsm/loaders/VTKLoader.js +38 -0
  135. package/examples/jsm/loaders/XYZLoader.js +35 -0
  136. package/examples/jsm/materials/LDrawConditionalLineMaterial.js +39 -0
  137. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +39 -0
  138. package/examples/jsm/materials/MeshPostProcessingMaterial.js +24 -2
  139. package/examples/jsm/math/Capsule.js +89 -14
  140. package/examples/jsm/math/ColorConverter.js +21 -0
  141. package/examples/jsm/math/ColorSpaces.js +53 -0
  142. package/examples/jsm/math/ConvexHull.js +514 -92
  143. package/examples/jsm/math/ImprovedNoise.js +14 -2
  144. package/examples/jsm/math/Lut.js +111 -0
  145. package/examples/jsm/math/MeshSurfaceSampler.js +76 -13
  146. package/examples/jsm/math/OBB.js +139 -46
  147. package/examples/jsm/math/Octree.js +132 -5
  148. package/examples/jsm/math/SimplexNoise.js +66 -42
  149. package/examples/jsm/misc/ConvexObjectBreaker.js +43 -25
  150. package/examples/jsm/misc/GPUComputationRenderer.js +92 -17
  151. package/examples/jsm/misc/Gyroscope.js +11 -0
  152. package/examples/jsm/misc/MD2Character.js +115 -2
  153. package/examples/jsm/misc/MD2CharacterComplex.js +170 -8
  154. package/examples/jsm/misc/MorphAnimMesh.js +43 -0
  155. package/examples/jsm/misc/MorphBlendMesh.js +102 -0
  156. package/examples/jsm/misc/ProgressiveLightMap.js +40 -15
  157. package/examples/jsm/misc/ProgressiveLightMapGPU.js +33 -13
  158. package/examples/jsm/misc/RollerCoaster.js +52 -0
  159. package/examples/jsm/misc/Timer.js +105 -13
  160. package/examples/jsm/misc/TubePainter.js +53 -0
  161. package/examples/jsm/misc/Volume.js +109 -73
  162. package/examples/jsm/misc/VolumeSlice.js +91 -48
  163. package/examples/jsm/modifiers/CurveModifier.js +57 -34
  164. package/examples/jsm/modifiers/CurveModifierGPU.js +36 -17
  165. package/examples/jsm/modifiers/EdgeSplitModifier.js +18 -0
  166. package/examples/jsm/modifiers/SimplifyModifier.js +20 -8
  167. package/examples/jsm/modifiers/TessellateModifier.js +33 -2
  168. package/examples/jsm/objects/GroundedSkybox.js +23 -5
  169. package/examples/jsm/objects/Lensflare.js +91 -2
  170. package/examples/jsm/objects/LensflareMesh.js +53 -2
  171. package/examples/jsm/objects/MarchingCubes.js +88 -5
  172. package/examples/jsm/objects/Reflector.js +75 -2
  173. package/examples/jsm/objects/ReflectorForSSRPass.js +39 -0
  174. package/examples/jsm/objects/Refractor.js +61 -0
  175. package/examples/jsm/objects/ShadowMesh.js +53 -4
  176. package/examples/jsm/objects/Sky.js +26 -9
  177. package/examples/jsm/objects/SkyMesh.js +60 -9
  178. package/examples/jsm/objects/Water.js +44 -5
  179. package/examples/jsm/objects/Water2.js +42 -3
  180. package/examples/jsm/objects/Water2Mesh.js +38 -3
  181. package/examples/jsm/objects/WaterMesh.js +94 -7
  182. package/examples/jsm/physics/AmmoPhysics.js +47 -0
  183. package/examples/jsm/physics/JoltPhysics.js +48 -0
  184. package/examples/jsm/physics/RapierPhysics.js +56 -0
  185. package/examples/jsm/postprocessing/AfterimagePass.js +90 -38
  186. package/examples/jsm/postprocessing/BloomPass.js +125 -24
  187. package/examples/jsm/postprocessing/BokehPass.js +98 -22
  188. package/examples/jsm/postprocessing/ClearPass.js +53 -3
  189. package/examples/jsm/postprocessing/CubeTexturePass.js +81 -21
  190. package/examples/jsm/postprocessing/DotScreenPass.js +58 -10
  191. package/examples/jsm/postprocessing/EffectComposer.js +134 -0
  192. package/examples/jsm/postprocessing/FilmPass.js +53 -5
  193. package/examples/jsm/postprocessing/GTAOPass.js +191 -48
  194. package/examples/jsm/postprocessing/GlitchPass.js +84 -33
  195. package/examples/jsm/postprocessing/HalftonePass.js +64 -10
  196. package/examples/jsm/postprocessing/LUTPass.js +37 -8
  197. package/examples/jsm/postprocessing/MaskPass.js +90 -0
  198. package/examples/jsm/postprocessing/OutlinePass.js +268 -134
  199. package/examples/jsm/postprocessing/OutputPass.js +53 -14
  200. package/examples/jsm/postprocessing/Pass.js +98 -4
  201. package/examples/jsm/postprocessing/RenderPass.js +83 -0
  202. package/examples/jsm/postprocessing/RenderPixelatedPass.js +123 -45
  203. package/examples/jsm/postprocessing/RenderTransitionPass.js +119 -21
  204. package/examples/jsm/postprocessing/SAOPass.js +126 -53
  205. package/examples/jsm/postprocessing/SMAAPass.js +103 -71
  206. package/examples/jsm/postprocessing/SSAARenderPass.js +117 -35
  207. package/examples/jsm/postprocessing/SSAOPass.js +160 -47
  208. package/examples/jsm/postprocessing/SSRPass.js +230 -49
  209. package/examples/jsm/postprocessing/SavePass.js +68 -16
  210. package/examples/jsm/postprocessing/ShaderPass.js +64 -7
  211. package/examples/jsm/postprocessing/TAARenderPass.js +78 -24
  212. package/examples/jsm/postprocessing/TexturePass.js +71 -8
  213. package/examples/jsm/postprocessing/UnrealBloomPass.js +113 -37
  214. package/examples/jsm/renderers/CSS2DRenderer.js +77 -1
  215. package/examples/jsm/renderers/CSS3DRenderer.js +99 -3
  216. package/examples/jsm/renderers/Projector.js +18 -2
  217. package/examples/jsm/renderers/SVGRenderer.js +124 -0
  218. package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +9 -5
  219. package/examples/jsm/shaders/AfterimageShader.js +6 -4
  220. package/examples/jsm/shaders/BasicShader.js +6 -2
  221. package/examples/jsm/shaders/BleachBypassShader.js +8 -4
  222. package/examples/jsm/shaders/BlendShader.js +6 -2
  223. package/examples/jsm/shaders/BokehShader.js +7 -4
  224. package/examples/jsm/shaders/BokehShader2.js +7 -3
  225. package/examples/jsm/shaders/BrightnessContrastShader.js +8 -5
  226. package/examples/jsm/shaders/ColorCorrectionShader.js +6 -2
  227. package/examples/jsm/shaders/ColorifyShader.js +6 -2
  228. package/examples/jsm/shaders/ConvolutionShader.js +7 -39
  229. package/examples/jsm/shaders/CopyShader.js +6 -2
  230. package/examples/jsm/shaders/DOFMipMapShader.js +8 -4
  231. package/examples/jsm/shaders/DepthLimitedBlurShader.js +7 -1
  232. package/examples/jsm/shaders/DigitalGlitch.js +7 -7
  233. package/examples/jsm/shaders/DotScreenShader.js +6 -4
  234. package/examples/jsm/shaders/ExposureShader.js +6 -2
  235. package/examples/jsm/shaders/FXAAShader.js +15 -7
  236. package/examples/jsm/shaders/FilmShader.js +10 -0
  237. package/examples/jsm/shaders/FocusShader.js +6 -4
  238. package/examples/jsm/shaders/FreiChenShader.js +7 -3
  239. package/examples/jsm/shaders/GTAOShader.js +33 -39
  240. package/examples/jsm/shaders/GammaCorrectionShader.js +8 -2
  241. package/examples/jsm/shaders/GodRaysShader.js +14 -5
  242. package/examples/jsm/shaders/HalftoneShader.js +11 -5
  243. package/examples/jsm/shaders/HorizontalBlurShader.js +9 -3
  244. package/examples/jsm/shaders/HorizontalTiltShiftShader.js +6 -2
  245. package/examples/jsm/shaders/HueSaturationShader.js +7 -3
  246. package/examples/jsm/shaders/KaleidoShader.js +8 -4
  247. package/examples/jsm/shaders/LuminosityHighPassShader.js +6 -5
  248. package/examples/jsm/shaders/LuminosityShader.js +6 -3
  249. package/examples/jsm/shaders/MirrorShader.js +7 -4
  250. package/examples/jsm/shaders/NormalMapShader.js +5 -3
  251. package/examples/jsm/shaders/OutputShader.js +11 -0
  252. package/examples/jsm/shaders/PoissonDenoiseShader.js +21 -15
  253. package/examples/jsm/shaders/RGBShiftShader.js +5 -1
  254. package/examples/jsm/shaders/SAOShader.js +8 -2
  255. package/examples/jsm/shaders/SMAAShader.js +23 -1
  256. package/examples/jsm/shaders/SSAOShader.js +23 -5
  257. package/examples/jsm/shaders/SSRShader.js +25 -1
  258. package/examples/jsm/shaders/SepiaShader.js +6 -4
  259. package/examples/jsm/shaders/SobelOperatorShader.js +5 -2
  260. package/examples/jsm/shaders/SubsurfaceScatteringShader.js +10 -8
  261. package/examples/jsm/shaders/TechnicolorShader.js +7 -4
  262. package/examples/jsm/shaders/ToonShader.js +29 -7
  263. package/examples/jsm/shaders/TriangleBlurShader.js +6 -4
  264. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +6 -3
  265. package/examples/jsm/shaders/VelocityShader.js +6 -2
  266. package/examples/jsm/shaders/VerticalBlurShader.js +6 -2
  267. package/examples/jsm/shaders/VerticalTiltShiftShader.js +5 -1
  268. package/examples/jsm/shaders/VignetteShader.js +6 -4
  269. package/examples/jsm/shaders/VolumeShader.js +7 -1
  270. package/examples/jsm/shaders/WaterRefractionShader.js +8 -0
  271. package/examples/jsm/textures/FlakesTexture.js +12 -0
  272. package/examples/jsm/transpiler/AST.js +10 -0
  273. package/examples/jsm/transpiler/GLSLDecoder.js +17 -3
  274. package/examples/jsm/transpiler/TSLEncoder.js +83 -15
  275. package/examples/jsm/transpiler/Transpiler.js +31 -0
  276. package/examples/jsm/tsl/display/AfterImageNode.js +24 -25
  277. package/examples/jsm/tsl/display/AnaglyphPassNode.js +2 -3
  278. package/examples/jsm/tsl/display/AnamorphicNode.js +8 -9
  279. package/examples/jsm/tsl/display/BleachBypass.js +1 -2
  280. package/examples/jsm/tsl/display/BloomNode.js +15 -16
  281. package/examples/jsm/tsl/display/DenoiseNode.js +9 -10
  282. package/examples/jsm/tsl/display/DepthOfFieldNode.js +5 -6
  283. package/examples/jsm/tsl/display/DotScreenNode.js +5 -6
  284. package/examples/jsm/tsl/display/FXAANode.js +2 -3
  285. package/examples/jsm/tsl/display/FilmNode.js +9 -8
  286. package/examples/jsm/tsl/display/GTAONode.js +11 -12
  287. package/examples/jsm/tsl/display/GaussianBlurNode.js +14 -14
  288. package/examples/jsm/tsl/display/LensflareNode.js +15 -16
  289. package/examples/jsm/tsl/display/Lut3DNode.js +4 -5
  290. package/examples/jsm/tsl/display/MotionBlur.js +1 -2
  291. package/examples/jsm/tsl/display/OutlineNode.js +7 -8
  292. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -3
  293. package/examples/jsm/tsl/display/PixelationPassNode.js +14 -15
  294. package/examples/jsm/tsl/display/RGBShiftNode.js +5 -6
  295. package/examples/jsm/tsl/display/SMAANode.js +13 -7
  296. package/examples/jsm/tsl/display/SSAAPassNode.js +7 -7
  297. package/examples/jsm/tsl/display/SSRNode.js +6 -7
  298. package/examples/jsm/tsl/display/Sepia.js +1 -2
  299. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -3
  300. package/examples/jsm/tsl/display/StereoCompositePassNode.js +4 -4
  301. package/examples/jsm/tsl/display/StereoPassNode.js +2 -3
  302. package/examples/jsm/tsl/display/TRAAPassNode.js +11 -10
  303. package/examples/jsm/tsl/display/TransitionNode.js +4 -5
  304. package/examples/jsm/tsl/display/hashBlur.js +1 -2
  305. package/examples/jsm/tsl/lighting/TiledLightsNode.js +33 -7
  306. package/examples/jsm/tsl/math/Bayer.js +31 -0
  307. package/examples/jsm/tsl/utils/Raymarching.js +67 -0
  308. package/examples/jsm/utils/BufferGeometryUtils.js +88 -29
  309. package/examples/jsm/utils/CameraUtils.js +10 -7
  310. package/examples/jsm/utils/GeometryCompressionUtils.js +20 -30
  311. package/examples/jsm/utils/GeometryUtils.js +12 -13
  312. package/examples/jsm/utils/LDrawUtils.js +11 -4
  313. package/examples/jsm/utils/SceneOptimizer.js +66 -20
  314. package/examples/jsm/utils/SceneUtils.js +50 -3
  315. package/examples/jsm/utils/ShadowMapViewer.js +47 -24
  316. package/examples/jsm/utils/ShadowMapViewerGPU.js +47 -24
  317. package/examples/jsm/utils/SkeletonUtils.js +45 -0
  318. package/examples/jsm/utils/SortUtils.js +14 -5
  319. package/examples/jsm/utils/UVsDebug.js +9 -4
  320. package/examples/jsm/utils/WebGLTextureUtils.js +13 -0
  321. package/examples/jsm/utils/WebGPUTextureUtils.js +14 -0
  322. package/examples/jsm/utils/WorkerPool.js +65 -2
  323. package/examples/jsm/webxr/ARButton.js +18 -0
  324. package/examples/jsm/webxr/OculusHandModel.js +83 -0
  325. package/examples/jsm/webxr/OculusHandPointerModel.js +125 -0
  326. package/examples/jsm/webxr/Text2D.js +11 -0
  327. package/examples/jsm/webxr/VRButton.js +30 -0
  328. package/examples/jsm/webxr/XRButton.js +22 -0
  329. package/examples/jsm/webxr/XRControllerModelFactory.js +87 -3
  330. package/examples/jsm/webxr/XREstimatedLight.js +33 -3
  331. package/examples/jsm/webxr/XRHandMeshModel.js +35 -0
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  704. package/src/nodes/utils/SplitNode.js +5 -5
  705. package/src/nodes/utils/SpriteSheetUVNode.js +4 -5
  706. package/src/nodes/utils/SpriteUtils.js +5 -6
  707. package/src/nodes/utils/StorageArrayElementNode.js +3 -4
  708. package/src/nodes/utils/Timer.js +9 -5
  709. package/src/nodes/utils/TriplanarTexturesNode.js +20 -20
  710. package/src/nodes/utils/UVUtils.js +4 -4
  711. package/src/nodes/utils/ViewportUtils.js +3 -4
  712. package/src/objects/BatchedMesh.js +319 -32
  713. package/src/objects/Bone.js +24 -0
  714. package/src/objects/ClippingGroup.js +4 -4
  715. package/src/objects/Group.js +24 -0
  716. package/src/objects/InstancedMesh.js +120 -2
  717. package/src/objects/LOD.js +99 -5
  718. package/src/objects/Line.js +82 -0
  719. package/src/objects/LineLoop.js +20 -0
  720. package/src/objects/LineSegments.js +18 -0
  721. package/src/objects/Mesh.js +75 -0
  722. package/src/objects/Points.js +60 -0
  723. package/src/objects/Skeleton.js +105 -0
  724. package/src/objects/SkinnedMesh.js +99 -5
  725. package/src/objects/Sprite.js +54 -0
  726. package/src/renderers/WebGL3DRenderTarget.js +25 -0
  727. package/src/renderers/WebGLArrayRenderTarget.js +25 -0
  728. package/src/renderers/WebGLCubeRenderTarget.js +39 -1
  729. package/src/renderers/WebGLRenderTarget.js +19 -0
  730. package/src/renderers/WebGLRenderer.js +622 -83
  731. package/src/renderers/common/Animation.js +6 -6
  732. package/src/renderers/common/Attributes.js +3 -3
  733. package/src/renderers/common/Backend.js +40 -31
  734. package/src/renderers/common/Background.js +4 -3
  735. package/src/renderers/common/BindGroup.js +5 -5
  736. package/src/renderers/common/Binding.js +4 -4
  737. package/src/renderers/common/Bindings.js +10 -0
  738. package/src/renderers/common/Buffer.js +5 -5
  739. package/src/renderers/common/BufferUtils.js +7 -9
  740. package/src/renderers/common/BundleGroup.js +6 -6
  741. package/src/renderers/common/ChainMap.js +3 -3
  742. package/src/renderers/common/ClippingContext.js +8 -8
  743. package/src/renderers/common/Color4.js +8 -8
  744. package/src/renderers/common/ComputePipeline.js +2 -2
  745. package/src/renderers/common/CubeRenderTarget.js +13 -0
  746. package/src/renderers/common/DataMap.js +2 -2
  747. package/src/renderers/common/Geometries.js +6 -6
  748. package/src/renderers/common/IndirectStorageBufferAttribute.js +3 -3
  749. package/src/renderers/common/Info.js +17 -17
  750. package/src/renderers/common/Pipeline.js +3 -3
  751. package/src/renderers/common/Pipelines.js +12 -12
  752. package/src/renderers/common/PostProcessing.js +13 -1
  753. package/src/renderers/common/ProgrammableStage.js +11 -11
  754. package/src/renderers/common/QuadMesh.js +5 -3
  755. package/src/renderers/common/RenderContext.js +24 -24
  756. package/src/renderers/common/RenderContexts.js +4 -4
  757. package/src/renderers/common/RenderList.js +16 -16
  758. package/src/renderers/common/RenderObject.js +27 -27
  759. package/src/renderers/common/RenderObjects.js +4 -4
  760. package/src/renderers/common/RenderPipeline.js +1 -1
  761. package/src/renderers/common/Renderer.js +272 -200
  762. package/src/renderers/common/RendererUtils.js +0 -2
  763. package/src/renderers/common/SampledTexture.js +20 -20
  764. package/src/renderers/common/Sampler.js +5 -5
  765. package/src/renderers/common/StorageBuffer.js +2 -2
  766. package/src/renderers/common/StorageBufferAttribute.js +4 -4
  767. package/src/renderers/common/StorageInstancedBufferAttribute.js +4 -4
  768. package/src/renderers/common/StorageTexture.js +6 -6
  769. package/src/renderers/common/Textures.js +6 -6
  770. package/src/renderers/common/TimestampQueryPool.js +66 -7
  771. package/src/renderers/common/Uniform.js +26 -26
  772. package/src/renderers/common/UniformBuffer.js +2 -2
  773. package/src/renderers/common/UniformsGroup.js +18 -18
  774. package/src/renderers/common/XRManager.js +369 -54
  775. package/src/renderers/common/XRRenderTarget.js +5 -5
  776. package/src/renderers/common/extras/PMREMGenerator.js +62 -37
  777. package/src/renderers/common/nodes/NodeBuilderState.js +7 -7
  778. package/src/renderers/common/nodes/NodeLibrary.js +13 -13
  779. package/src/renderers/common/nodes/NodeSampledTexture.js +12 -12
  780. package/src/renderers/common/nodes/NodeSampler.js +1 -1
  781. package/src/renderers/common/nodes/NodeStorageBuffer.js +1 -1
  782. package/src/renderers/common/nodes/NodeUniform.js +9 -9
  783. package/src/renderers/common/nodes/NodeUniformsGroup.js +3 -3
  784. package/src/renderers/common/nodes/Nodes.js +13 -13
  785. package/src/renderers/shaders/UniformsLib.js +1 -4
  786. package/src/renderers/shaders/UniformsUtils.js +1 -3
  787. package/src/renderers/webgl/WebGLBackground.js +4 -2
  788. package/src/renderers/webgl/WebGLState.js +19 -19
  789. package/src/renderers/webgl-fallback/WebGLBackend.js +163 -146
  790. package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +4 -4
  791. package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +89 -99
  792. package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +2 -2
  793. package/src/renderers/webgl-fallback/utils/WebGLExtensions.js +5 -5
  794. package/src/renderers/webgl-fallback/utils/WebGLState.js +97 -47
  795. package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +79 -31
  796. package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +37 -29
  797. package/src/renderers/webgl-fallback/utils/WebGLUtils.js +3 -3
  798. package/src/renderers/webgpu/WebGPUBackend.js +200 -119
  799. package/src/renderers/webgpu/WebGPURenderer.Nodes.js +3 -13
  800. package/src/renderers/webgpu/WebGPURenderer.js +19 -13
  801. package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +171 -178
  802. package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +3 -3
  803. package/src/renderers/webgpu/nodes/WGSLNodeParser.js +1 -1
  804. package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +43 -9
  805. package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +2 -2
  806. package/src/renderers/webgpu/utils/WebGPUConstants.js +1 -1
  807. package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +18 -10
  808. package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +9 -9
  809. package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +37 -37
  810. package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +31 -18
  811. package/src/renderers/webgpu/utils/WebGPUUtils.js +9 -9
  812. package/src/renderers/webxr/WebXRController.js +87 -2
  813. package/src/renderers/webxr/WebXRDepthSensing.js +49 -0
  814. package/src/renderers/webxr/WebXRManager.js +185 -9
  815. package/src/scenes/Fog.js +60 -0
  816. package/src/scenes/FogExp2.js +51 -0
  817. package/src/scenes/Scene.js +88 -0
  818. package/src/textures/CanvasTexture.js +28 -0
  819. package/src/textures/CompressedArrayTexture.js +57 -0
  820. package/src/textures/CompressedCubeTexture.js +29 -0
  821. package/src/textures/CompressedTexture.js +64 -6
  822. package/src/textures/CubeTexture.js +52 -4
  823. package/src/textures/Data3DTexture.js +77 -0
  824. package/src/textures/DataArrayTexture.js +93 -0
  825. package/src/textures/DataTexture.js +65 -0
  826. package/src/textures/DepthTexture.js +61 -9
  827. package/src/textures/FramebufferTexture.js +62 -0
  828. package/src/textures/Source.js +69 -0
  829. package/src/textures/Texture.js +362 -3
  830. package/src/textures/VideoFrameTexture.js +43 -6
  831. package/src/textures/VideoTexture.js +49 -4
  832. package/examples/jsm/geometries/ParametricGeometries.js +0 -254
@@ -2,14 +2,45 @@ import { AudioContext } from '../audio/AudioContext.js';
2
2
  import { FileLoader } from './FileLoader.js';
3
3
  import { Loader } from './Loader.js';
4
4
 
5
+ /**
6
+ * Class for loading audio buffers. Audios are internally
7
+ * loaded via {@link FileLoader}.
8
+ *
9
+ * ```js
10
+ * const audioListener = new THREE.AudioListener();
11
+ * const ambientSound = new THREE.Audio( audioListener );
12
+ *
13
+ * const loader = new THREE.AudioLoader();
14
+ * const audioBuffer = await loader.loadAsync( 'audio/ambient_ocean.ogg' );
15
+ *
16
+ * ambientSound.setBuffer( audioBuffer );
17
+ * ambientSound.play();
18
+ * ```
19
+ *
20
+ * @augments Loader
21
+ */
5
22
  class AudioLoader extends Loader {
6
23
 
24
+ /**
25
+ * Constructs a new audio loader.
26
+ *
27
+ * @param {LoadingManager} [manager] - The loading manager.
28
+ */
7
29
  constructor( manager ) {
8
30
 
9
31
  super( manager );
10
32
 
11
33
  }
12
34
 
35
+ /**
36
+ * Starts loading from the given URL and passes the loaded audio buffer
37
+ * to the `onLoad()` callback.
38
+ *
39
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
40
+ * @param {function(AudioBuffer)} onLoad - Executed when the loading process has been finished.
41
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
42
+ * @param {onErrorCallback} onError - Executed when errors occur.
43
+ */
13
44
  load( url, onLoad, onProgress, onError ) {
14
45
 
15
46
  const scope = this;
@@ -10,14 +10,42 @@ import { InterleavedBufferAttribute } from '../core/InterleavedBufferAttribute.j
10
10
  import { InterleavedBuffer } from '../core/InterleavedBuffer.js';
11
11
  import { getTypedArray } from '../utils.js';
12
12
 
13
+ /**
14
+ * Class for loading geometries. The files are internally
15
+ * loaded via {@link FileLoader}.
16
+ *
17
+ * ```js
18
+ * const loader = new THREE.BufferGeometryLoader();
19
+ * const geometry = await loader.loadAsync( 'models/json/pressure.json' );
20
+ *
21
+ * const material = new THREE.MeshBasicMaterial( { color: 0xF5F5F5 } );
22
+ * const object = new THREE.Mesh( geometry, material );
23
+ * scene.add( object );
24
+ * ```
25
+ *
26
+ * @augments Loader
27
+ */
13
28
  class BufferGeometryLoader extends Loader {
14
29
 
30
+ /**
31
+ * Constructs a new geometry loader.
32
+ *
33
+ * @param {LoadingManager} [manager] - The loading manager.
34
+ */
15
35
  constructor( manager ) {
16
36
 
17
37
  super( manager );
18
38
 
19
39
  }
20
40
 
41
+ /**
42
+ * Starts loading from the given URL and pass the loaded geometry to the `onLoad()` callback.
43
+ *
44
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
45
+ * @param {function(BufferGeometry)} onLoad - Executed when the loading process has been finished.
46
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
47
+ * @param {onErrorCallback} onError - Executed when errors occur.
48
+ */
21
49
  load( url, onLoad, onProgress, onError ) {
22
50
 
23
51
  const scope = this;
@@ -52,6 +80,12 @@ class BufferGeometryLoader extends Loader {
52
80
 
53
81
  }
54
82
 
83
+ /**
84
+ * Parses the given JSON object and returns a geometry.
85
+ *
86
+ * @param {Object} json - The serialized geometry.
87
+ * @return {BufferGeometry} The parsed geometry.
88
+ */
55
89
  parse( json ) {
56
90
 
57
91
  const interleavedBufferMap = {};
@@ -1,9 +1,36 @@
1
+ /**
2
+ * @class
3
+ * @classdesc A simple caching system, used internally by {@link FileLoader}.
4
+ * To enable caching across all loaders that use {@link FileLoader}, add `THREE.Cache.enabled = true.` once in your app.
5
+ * @hideconstructor
6
+ */
1
7
  const Cache = {
2
8
 
9
+ /**
10
+ * Whether caching is enabled or not.
11
+ *
12
+ * @static
13
+ * @type {boolean}
14
+ * @default false
15
+ */
3
16
  enabled: false,
4
17
 
18
+ /**
19
+ * A dictionary that holds cached files.
20
+ *
21
+ * @static
22
+ * @type {Object<string,Object>}
23
+ */
5
24
  files: {},
6
25
 
26
+ /**
27
+ * Adds a cache entry with a key to reference the file. If this key already
28
+ * holds a file, it is overwritten.
29
+ *
30
+ * @static
31
+ * @param {string} key - The key to reference the cached file.
32
+ * @param {Object} file - The file to be cached.
33
+ */
7
34
  add: function ( key, file ) {
8
35
 
9
36
  if ( this.enabled === false ) return;
@@ -14,6 +41,13 @@ const Cache = {
14
41
 
15
42
  },
16
43
 
44
+ /**
45
+ * Gets the cached value for the given key.
46
+ *
47
+ * @static
48
+ * @param {string} key - The key to reference the cached file.
49
+ * @return {Object|undefined} The cached file. If the key does not exist `undefined` is returned.
50
+ */
17
51
  get: function ( key ) {
18
52
 
19
53
  if ( this.enabled === false ) return;
@@ -24,12 +58,23 @@ const Cache = {
24
58
 
25
59
  },
26
60
 
61
+ /**
62
+ * Removes the cached file associated with the given key.
63
+ *
64
+ * @static
65
+ * @param {string} key - The key to reference the cached file.
66
+ */
27
67
  remove: function ( key ) {
28
68
 
29
69
  delete this.files[ key ];
30
70
 
31
71
  },
32
72
 
73
+ /**
74
+ * Remove all values from the cache.
75
+ *
76
+ * @static
77
+ */
33
78
  clear: function () {
34
79
 
35
80
  this.files = {};
@@ -4,19 +4,40 @@ import { CompressedTexture } from '../textures/CompressedTexture.js';
4
4
  import { Loader } from './Loader.js';
5
5
 
6
6
  /**
7
- * Abstract Base class to block based textures loader (dds, pvr, ...)
7
+ * Abstract base class for loading compressed texture formats S3TC, ASTC or ETC.
8
+ * Textures are internally loaded via {@link FileLoader}.
8
9
  *
9
- * Sub classes have to implement the parse() method which will be used in load().
10
+ * Derived classes have to implement the `parse()` method which holds the parsing
11
+ * for the respective format.
12
+ *
13
+ * @abstract
14
+ * @augments Loader
10
15
  */
11
-
12
16
  class CompressedTextureLoader extends Loader {
13
17
 
18
+ /**
19
+ * Constructs a new compressed texture loader.
20
+ *
21
+ * @param {LoadingManager} [manager] - The loading manager.
22
+ */
14
23
  constructor( manager ) {
15
24
 
16
25
  super( manager );
17
26
 
18
27
  }
19
28
 
29
+ /**
30
+ * Starts loading from the given URL and passes the loaded compressed texture
31
+ * to the `onLoad()` callback. The method also returns a new texture object which can
32
+ * directly be used for material creation. If you do it this way, the texture
33
+ * may pop up in your scene once the respective loading process is finished.
34
+ *
35
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
36
+ * @param {function(CompressedTexture)} onLoad - Executed when the loading process has been finished.
37
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
38
+ * @param {onErrorCallback} onError - Executed when errors occur.
39
+ * @return {CompressedTexture} The compressed texture.
40
+ */
20
41
  load( url, onLoad, onProgress, onError ) {
21
42
 
22
43
  const scope = this;
@@ -130,5 +151,17 @@ class CompressedTextureLoader extends Loader {
130
151
 
131
152
  }
132
153
 
154
+ /**
155
+ * Represents the result object type of the `parse()` method.
156
+ *
157
+ * @typedef {Object} CompressedTextureLoader~TexData
158
+ * @property {number} width - The width of the base mip.
159
+ * @property {number} height - The width of the base mip.
160
+ * @property {boolean} isCubemap - Whether the data represent a cubemap or not.
161
+ * @property {number} mipmapCount - The mipmap count.
162
+ * @property {Array<{data:TypedArray,width:number,height:number}>} mipmaps - An array holding the mipmaps.
163
+ * Each entry holds the data and the dimensions for each level.
164
+ * @property {number} format - The texture format.
165
+ **/
133
166
 
134
167
  export { CompressedTextureLoader };
@@ -3,14 +3,59 @@ import { CubeTexture } from '../textures/CubeTexture.js';
3
3
  import { Loader } from './Loader.js';
4
4
  import { SRGBColorSpace } from '../constants.js';
5
5
 
6
+ /**
7
+ * Class for loading cube textures. Images are internally loaded via {@link ImageLoader}.
8
+ *
9
+ * The loader returns an instance of {@link CubeTexture} and expects the cube map to
10
+ * be defined as six separate images representing the sides of a cube. Other cube map definitions
11
+ * like vertical and horizontal cross, column and row layouts are not supported.
12
+ *
13
+ * Note that, by convention, cube maps are specified in a coordinate system
14
+ * in which positive-x is to the right when looking up the positive-z axis --
15
+ * in other words, using a left-handed coordinate system. Since three.js uses
16
+ * a right-handed coordinate system, environment maps used in three.js will
17
+ * have pos-x and neg-x swapped.
18
+ *
19
+ * The loaded cube texture is in sRGB color space. Meaning {@link Texture#colorSpace}
20
+ * is set to `SRGBColorSpace` by default.
21
+ *
22
+ * ```js
23
+ * const loader = new THREE.CubeTextureLoader().setPath( 'textures/cubeMaps/' );
24
+ * const cubeTexture = await loader.loadAsync( [
25
+ * 'px.png', 'nx.png', 'py.png', 'ny.png', 'pz.png', 'nz.png'
26
+ * ] );
27
+ * scene.background = cubeTexture;
28
+ * ```
29
+ *
30
+ * @augments Loader
31
+ */
6
32
  class CubeTextureLoader extends Loader {
7
33
 
34
+ /**
35
+ * Constructs a new cube texture loader.
36
+ *
37
+ * @param {LoadingManager} [manager] - The loading manager.
38
+ */
8
39
  constructor( manager ) {
9
40
 
10
41
  super( manager );
11
42
 
12
43
  }
13
44
 
45
+ /**
46
+ * Starts loading from the given URL and pass the fully loaded cube texture
47
+ * to the `onLoad()` callback. The method also returns a new cube texture object which can
48
+ * directly be used for material creation. If you do it this way, the cube texture
49
+ * may pop up in your scene once the respective loading process is finished.
50
+ *
51
+ * @param {Array<string>} urls - Array of 6 URLs to images, one for each side of the
52
+ * cube texture. The urls should be specified in the following order: pos-x,
53
+ * neg-x, pos-y, neg-y, pos-z, neg-z. An array of data URIs are allowed as well.
54
+ * @param {function(CubeTexture)} onLoad - Executed when the loading process has been finished.
55
+ * @param {onProgressCallback} onProgress - Unsupported in this loader.
56
+ * @param {onErrorCallback} onError - Executed when errors occur.
57
+ * @return {CubeTexture} The cube texture.
58
+ */
14
59
  load( urls, onLoad, onProgress, onError ) {
15
60
 
16
61
  const texture = new CubeTexture();
@@ -4,19 +4,40 @@ import { DataTexture } from '../textures/DataTexture.js';
4
4
  import { Loader } from './Loader.js';
5
5
 
6
6
  /**
7
- * Abstract Base class to load generic binary textures formats (rgbe, hdr, ...)
7
+ * Abstract base class for loading binary texture formats RGBE, EXR or TGA.
8
+ * Textures are internally loaded via {@link FileLoader}.
8
9
  *
9
- * Sub classes have to implement the parse() method which will be used in load().
10
+ * Derived classes have to implement the `parse()` method which holds the parsing
11
+ * for the respective format.
12
+ *
13
+ * @abstract
14
+ * @augments Loader
10
15
  */
11
-
12
16
  class DataTextureLoader extends Loader {
13
17
 
18
+ /**
19
+ * Constructs a new data texture loader.
20
+ *
21
+ * @param {LoadingManager} [manager] - The loading manager.
22
+ */
14
23
  constructor( manager ) {
15
24
 
16
25
  super( manager );
17
26
 
18
27
  }
19
28
 
29
+ /**
30
+ * Starts loading from the given URL and passes the loaded data texture
31
+ * to the `onLoad()` callback. The method also returns a new texture object which can
32
+ * directly be used for material creation. If you do it this way, the texture
33
+ * may pop up in your scene once the respective loading process is finished.
34
+ *
35
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
36
+ * @param {function(DataTexture)} onLoad - Executed when the loading process has been finished.
37
+ * @param {onProgressCallback} onProgress - Executed while the loading is in progress.
38
+ * @param {onErrorCallback} onError - Executed when errors occur.
39
+ * @return {DataTexture} The data texture.
40
+ */
20
41
  load( url, onLoad, onProgress, onError ) {
21
42
 
22
43
  const scope = this;
@@ -127,5 +148,25 @@ class DataTextureLoader extends Loader {
127
148
 
128
149
  }
129
150
 
151
+ /**
152
+ * Represents the result object type of the `parse()` method.
153
+ *
154
+ * @typedef {Object} DataTextureLoader~TexData
155
+ * @property {Object} [image] - An object holding width, height and the texture data.
156
+ * @property {number} [width] - The width of the base mip.
157
+ * @property {number} [height] - The width of the base mip.
158
+ * @property {TypedArray} [data] - The texture data.
159
+ * @property {number} [format] - The texture format.
160
+ * @property {number} [type] - The texture type.
161
+ * @property {boolean} [flipY] - If set to `true`, the texture is flipped along the vertical axis when uploaded to the GPU.
162
+ * @property {number} [wrapS=ClampToEdgeWrapping] - The wrapS value.
163
+ * @property {number} [wrapT=ClampToEdgeWrapping] - The wrapT value.
164
+ * @property {number} [anisotropy=1] - The anisotropy value.
165
+ * @property {boolean} [generateMipmaps] - Whether to generate mipmaps or not.
166
+ * @property {string} [colorSpace] - The color space.
167
+ * @property {number} [magFilter] - The mag filter.
168
+ * @property {number} [minFilter] - The min filter.
169
+ * @property {Array<Object>} [mipmaps] - The mipmaps.
170
+ **/
130
171
 
131
172
  export { DataTextureLoader };
@@ -14,14 +14,58 @@ class HttpError extends Error {
14
14
 
15
15
  }
16
16
 
17
+ /**
18
+ * A low level class for loading resources with the Fetch API, used internally by
19
+ * most loaders. It can also be used directly to load any file type that does
20
+ * not have a loader.
21
+ *
22
+ * This loader supports caching. If you want to use it, add `THREE.Cache.enabled = true;`
23
+ * once to your application.
24
+ *
25
+ * ```js
26
+ * const loader = new THREE.FileLoader();
27
+ * const data = await loader.loadAsync( 'example.txt' );
28
+ * ```
29
+ *
30
+ * @augments Loader
31
+ */
17
32
  class FileLoader extends Loader {
18
33
 
34
+ /**
35
+ * Constructs a new file loader.
36
+ *
37
+ * @param {LoadingManager} [manager] - The loading manager.
38
+ */
19
39
  constructor( manager ) {
20
40
 
21
41
  super( manager );
22
42
 
43
+ /**
44
+ * The expected mime type.
45
+ *
46
+ * @type {string}
47
+ */
48
+ this.mimeType = '';
49
+
50
+ /**
51
+ * The expected response type.
52
+ *
53
+ * @type {('arraybuffer'|'blob'|'document'|'json'|'')}
54
+ * @default ''
55
+ */
56
+ this.responseType = '';
57
+
23
58
  }
24
59
 
60
+ /**
61
+ * Starts loading from the given URL and pass the loaded response to the `onLoad()` callback.
62
+ *
63
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
64
+ * @param {function(any)} onLoad - Executed when the loading process has been finished.
65
+ * @param {onProgressCallback} [onProgress] - Executed while the loading is in progress.
66
+ * @param {onErrorCallback} [onError] - Executed when errors occur.
67
+ * @return {any|undefined} The cached resource if available.
68
+ */
25
69
  load( url, onLoad, onProgress, onError ) {
26
70
 
27
71
  if ( url === undefined ) url = '';
@@ -197,7 +241,7 @@ class FileLoader extends Loader {
197
241
 
198
242
  default:
199
243
 
200
- if ( mimeType === undefined ) {
244
+ if ( mimeType === '' ) {
201
245
 
202
246
  return response.text();
203
247
 
@@ -268,6 +312,12 @@ class FileLoader extends Loader {
268
312
 
269
313
  }
270
314
 
315
+ /**
316
+ * Sets the expected response type.
317
+ *
318
+ * @param {('arraybuffer'|'blob'|'document'|'json'|'')} value - The response type.
319
+ * @return {FileLoader} A reference to this file loader.
320
+ */
271
321
  setResponseType( value ) {
272
322
 
273
323
  this.responseType = value;
@@ -275,6 +325,12 @@ class FileLoader extends Loader {
275
325
 
276
326
  }
277
327
 
328
+ /**
329
+ * Sets the expected mime type of the loaded file.
330
+ *
331
+ * @param {string} value - The mime type.
332
+ * @return {FileLoader} A reference to this file loader.
333
+ */
278
334
  setMimeType( value ) {
279
335
 
280
336
  this.mimeType = value;
@@ -1,12 +1,47 @@
1
1
  import { Cache } from './Cache.js';
2
2
  import { Loader } from './Loader.js';
3
3
 
4
+ /**
5
+ * A loader for loading images as an [ImageBitmap]{@link https://developer.mozilla.org/en-US/docs/Web/API/ImageBitmap}.
6
+ * An `ImageBitmap` provides an asynchronous and resource efficient pathway to prepare
7
+ * textures for rendering.
8
+ *
9
+ * Note that {@link Texture#flipY} and {@link Texture#premultiplyAlpha} are ignored with image bitmaps.
10
+ * They needs these configuration on bitmap creation unlike regular images need them on uploading to GPU.
11
+ *
12
+ * You need to set the equivalent options via {@link ImageBitmapLoader#setOptions} instead.
13
+ *
14
+ * Also note that unlike {@link FileLoader}, this loader does not avoid multiple concurrent requests to the same URL.
15
+ *
16
+ * ```js
17
+ * const loader = new THREE.ImageBitmapLoader();
18
+ * loader.setOptions( { imageOrientation: 'flipY' } ); // set options if needed
19
+ * const imageBitmap = await loader.loadAsync( 'image.png' );
20
+ *
21
+ * const texture = new THREE.Texture( imageBitmap );
22
+ * texture.needsUpdate = true;
23
+ * ```
24
+ *
25
+ * @augments Loader
26
+ */
4
27
  class ImageBitmapLoader extends Loader {
5
28
 
29
+ /**
30
+ * Constructs a new image bitmap loader.
31
+ *
32
+ * @param {LoadingManager} [manager] - The loading manager.
33
+ */
6
34
  constructor( manager ) {
7
35
 
8
36
  super( manager );
9
37
 
38
+ /**
39
+ * This flag can be used for type testing.
40
+ *
41
+ * @type {boolean}
42
+ * @readonly
43
+ * @default true
44
+ */
10
45
  this.isImageBitmapLoader = true;
11
46
 
12
47
  if ( typeof createImageBitmap === 'undefined' ) {
@@ -21,10 +56,23 @@ class ImageBitmapLoader extends Loader {
21
56
 
22
57
  }
23
58
 
59
+ /**
60
+ * Represents the loader options.
61
+ *
62
+ * @type {Object}
63
+ * @default {premultiplyAlpha:'none'}
64
+ */
24
65
  this.options = { premultiplyAlpha: 'none' };
25
66
 
26
67
  }
27
68
 
69
+ /**
70
+ * Sets the given loader options. The structure of the object must match the `options` parameter of
71
+ * [createImageBitmap]{@link https://developer.mozilla.org/en-US/docs/Web/API/Window/createImageBitmap}.
72
+ *
73
+ * @param {Object} options - The loader options to set.
74
+ * @return {ImageBitmapLoader} A reference to this image bitmap loader.
75
+ */
28
76
  setOptions( options ) {
29
77
 
30
78
  this.options = options;
@@ -33,6 +81,15 @@ class ImageBitmapLoader extends Loader {
33
81
 
34
82
  }
35
83
 
84
+ /**
85
+ * Starts loading from the given URL and pass the loaded image bitmap to the `onLoad()` callback.
86
+ *
87
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
88
+ * @param {function(ImageBitmap)} onLoad - Executed when the loading process has been finished.
89
+ * @param {onProgressCallback} onProgress - Unsupported in this loader.
90
+ * @param {onErrorCallback} onError - Executed when errors occur.
91
+ * @return {ImageBitmap|undefined} The image bitmap.
92
+ */
36
93
  load( url, onLoad, onProgress, onError ) {
37
94
 
38
95
  if ( url === undefined ) url = '';
@@ -2,14 +2,44 @@ import { Cache } from './Cache.js';
2
2
  import { Loader } from './Loader.js';
3
3
  import { createElementNS } from '../utils.js';
4
4
 
5
+ /**
6
+ * A loader for loading images. The class loads images with the HTML `Image` API.
7
+ *
8
+ * ```js
9
+ * const loader = new THREE.ImageLoader();
10
+ * const image = await loader.loadAsync( 'image.png' );
11
+ * ```
12
+ * Please note that `ImageLoader` has dropped support for progress
13
+ * events in `r84`. For an `ImageLoader` that supports progress events, see
14
+ * [this thread]{@link https://github.com/mrdoob/three.js/issues/10439#issuecomment-275785639}.
15
+ *
16
+ * @augments Loader
17
+ */
5
18
  class ImageLoader extends Loader {
6
19
 
20
+ /**
21
+ * Constructs a new image loader.
22
+ *
23
+ * @param {LoadingManager} [manager] - The loading manager.
24
+ */
7
25
  constructor( manager ) {
8
26
 
9
27
  super( manager );
10
28
 
11
29
  }
12
30
 
31
+ /**
32
+ * Starts loading from the given URL and passes the loaded image
33
+ * to the `onLoad()` callback. The method also returns a new `Image` object which can
34
+ * directly be used for texture creation. If you do it this way, the texture
35
+ * may pop up in your scene once the respective loading process is finished.
36
+ *
37
+ * @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
38
+ * @param {function(Image)} onLoad - Executed when the loading process has been finished.
39
+ * @param {onProgressCallback} onProgress - Unsupported in this loader.
40
+ * @param {onErrorCallback} onError - Executed when errors occur.
41
+ * @return {Image} The image.
42
+ */
13
43
  load( url, onLoad, onProgress, onError ) {
14
44
 
15
45
  if ( this.path !== undefined ) url = this.path + url;