super-three 0.144.0 → 0.147.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/build/three.cjs +737 -388
- package/build/three.js +737 -388
- package/build/three.min.js +1 -1
- package/build/three.module.js +911 -409
- package/examples/js/animation/AnimationClipCreator.js +0 -8
- package/examples/js/animation/CCDIKSolver.js +50 -67
- package/examples/js/animation/MMDAnimationHelper.js +66 -137
- package/examples/js/animation/MMDPhysics.js +70 -134
- package/examples/js/cameras/CinematicCamera.js +33 -22
- package/examples/js/controls/ArcballControls.js +138 -405
- package/examples/js/controls/DragControls.js +8 -33
- package/examples/js/controls/FirstPersonControls.js +32 -54
- package/examples/js/controls/FlyControls.js +29 -55
- package/examples/js/controls/OrbitControls.js +125 -99
- package/examples/js/controls/PointerLockControls.js +5 -14
- package/examples/js/controls/TrackballControls.js +33 -86
- package/examples/js/controls/TransformControls.js +85 -170
- package/examples/js/csm/CSM.js +4 -39
- package/examples/js/csm/CSMFrustum.js +3 -9
- package/examples/js/csm/CSMHelper.js +24 -4
- package/examples/js/csm/CSMShader.js +2 -6
- package/examples/js/curves/CurveExtras.js +27 -27
- package/examples/js/curves/NURBSCurve.js +4 -16
- package/examples/js/curves/NURBSSurface.js +3 -9
- package/examples/js/curves/NURBSUtils.js +8 -45
- package/examples/js/effects/AnaglyphEffect.js +4 -18
- package/examples/js/effects/AsciiEffect.js +32 -31
- package/examples/js/effects/OutlineEffect.js +26 -30
- package/examples/js/effects/ParallaxBarrierEffect.js +0 -13
- package/examples/js/effects/PeppersGhostEffect.js +12 -39
- package/examples/js/effects/StereoEffect.js +0 -4
- package/examples/js/environments/RoomEnvironment.js +12 -10
- package/examples/js/exporters/ColladaExporter.js +48 -65
- package/examples/js/exporters/DRACOExporter.js +22 -22
- package/examples/js/exporters/EXRExporter.js +15 -18
- package/examples/js/exporters/GLTFExporter.js +141 -317
- package/examples/js/exporters/MMDExporter.js +5 -12
- package/examples/js/exporters/OBJExporter.js +42 -33
- package/examples/js/exporters/PLYExporter.js +38 -33
- package/examples/js/exporters/STLExporter.js +5 -7
- package/examples/js/exporters/USDZExporter.js +113 -27
- package/examples/js/geometries/BoxLineGeometry.js +0 -1
- package/examples/js/geometries/ConvexGeometry.js +11 -6
- package/examples/js/geometries/DecalGeometry.js +53 -20
- package/examples/js/geometries/LightningStrike.js +54 -67
- package/examples/js/geometries/ParametricGeometries.js +8 -7
- package/examples/js/geometries/ParametricGeometry.js +25 -12
- package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
- package/examples/js/geometries/TeapotGeometry.js +54 -50
- package/examples/js/geometries/TextGeometry.js +6 -4
- package/examples/js/helpers/LightProbeHelper.js +1 -2
- package/examples/js/helpers/OctreeHelper.js +22 -20
- package/examples/js/helpers/PositionalAudioHelper.js +8 -6
- package/examples/js/helpers/RectAreaLightHelper.js +6 -7
- package/examples/js/helpers/VertexNormalsHelper.js +15 -13
- package/examples/js/helpers/VertexTangentsHelper.js +15 -9
- package/examples/js/helpers/ViewHelper.js +31 -16
- package/examples/js/interactive/HTMLMesh.js +25 -39
- package/examples/js/interactive/InteractiveGroup.js +9 -14
- package/examples/js/interactive/SelectionBox.js +3 -70
- package/examples/js/interactive/SelectionHelper.js +0 -8
- package/examples/js/lights/LightProbeGenerator.js +32 -39
- package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
- package/examples/js/lines/LineGeometry.js +3 -5
- package/examples/js/lines/LineMaterial.js +4 -11
- package/examples/js/lines/LineSegments2.js +40 -89
- package/examples/js/lines/LineSegmentsGeometry.js +7 -28
- package/examples/js/lines/Wireframe.js +2 -7
- package/examples/js/lines/WireframeGeometry2.js +3 -1
- package/examples/js/loaders/3DMLoader.js +58 -155
- package/examples/js/loaders/3MFLoader.js +72 -106
- package/examples/js/loaders/AMFLoader.js +0 -25
- package/examples/js/loaders/BVHLoader.js +44 -43
- package/examples/js/loaders/BasisTextureLoader.js +16 -46
- package/examples/js/loaders/ColladaLoader.js +228 -359
- package/examples/js/loaders/DDSLoader.js +24 -25
- package/examples/js/loaders/DRACOLoader.js +29 -66
- package/examples/js/loaders/EXRLoader.js +67 -164
- package/examples/js/loaders/FBXLoader.js +287 -441
- package/examples/js/loaders/FontLoader.js +6 -15
- package/examples/js/loaders/GCodeLoader.js +15 -16
- package/examples/js/loaders/GLTFLoader.js +409 -706
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -6
- package/examples/js/loaders/KMZLoader.js +3 -7
- package/examples/js/loaders/KTXLoader.js +12 -30
- package/examples/js/loaders/LDrawLoader.js +178 -289
- package/examples/js/loaders/LUT3dlLoader.js +7 -11
- package/examples/js/loaders/LUTCubeLoader.js +0 -8
- package/examples/js/loaders/LWOLoader.js +59 -124
- package/examples/js/loaders/LogLuvLoader.js +27 -77
- package/examples/js/loaders/LottieLoader.js +4 -4
- package/examples/js/loaders/MD2Loader.js +26 -27
- package/examples/js/loaders/MDDLoader.js +6 -10
- package/examples/js/loaders/MMDLoader.js +180 -189
- package/examples/js/loaders/MTLLoader.js +18 -47
- package/examples/js/loaders/NRRDLoader.js +44 -84
- package/examples/js/loaders/OBJLoader.js +50 -65
- package/examples/js/loaders/PCDLoader.js +34 -29
- package/examples/js/loaders/PDBLoader.js +17 -13
- package/examples/js/loaders/PLYLoader.js +62 -48
- package/examples/js/loaders/PRWMLoader.js +11 -22
- package/examples/js/loaders/PVRLoader.js +7 -16
- package/examples/js/loaders/RGBELoader.js +36 -61
- package/examples/js/loaders/RGBMLoader.js +26 -87
- package/examples/js/loaders/STLLoader.js +20 -27
- package/examples/js/loaders/SVGLoader.js +361 -233
- package/examples/js/loaders/TDSLoader.js +81 -118
- package/examples/js/loaders/TGALoader.js +39 -41
- package/examples/js/loaders/TIFFLoader.js +0 -1
- package/examples/js/loaders/TTFLoader.js +0 -8
- package/examples/js/loaders/TiltLoader.js +14 -15
- package/examples/js/loaders/VOXLoader.js +8 -16
- package/examples/js/loaders/VRMLLoader.js +243 -340
- package/examples/js/loaders/VTKLoader.js +101 -118
- package/examples/js/loaders/XYZLoader.js +2 -4
- package/examples/js/loaders/lwo/IFFParser.js +55 -136
- package/examples/js/loaders/lwo/LWO2Parser.js +32 -83
- package/examples/js/loaders/lwo/LWO3Parser.js +31 -73
- package/examples/js/materials/MeshGouraudMaterial.js +15 -13
- package/examples/js/math/Capsule.js +0 -17
- package/examples/js/math/ColorConverter.js +3 -3
- package/examples/js/math/ConvexHull.js +185 -141
- package/examples/js/math/ImprovedNoise.js +1 -1
- package/examples/js/math/Lut.js +8 -15
- package/examples/js/math/MeshSurfaceSampler.js +6 -28
- package/examples/js/math/OBB.js +90 -49
- package/examples/js/math/Octree.js +2 -57
- package/examples/js/math/SimplexNoise.js +74 -88
- package/examples/js/misc/ConvexObjectBreaker.js +37 -48
- package/examples/js/misc/GPUComputationRenderer.js +26 -16
- package/examples/js/misc/Gyroscope.js +5 -9
- package/examples/js/misc/MD2Character.js +14 -23
- package/examples/js/misc/MD2CharacterComplex.js +73 -54
- package/examples/js/misc/MorphAnimMesh.js +0 -6
- package/examples/js/misc/MorphBlendMesh.js +3 -30
- package/examples/js/misc/ProgressiveLightMap.js +47 -43
- package/examples/js/misc/RollerCoaster.js +17 -24
- package/examples/js/misc/TubePainter.js +18 -12
- package/examples/js/misc/Volume.js +16 -45
- package/examples/js/misc/VolumeSlice.js +14 -24
- package/examples/js/modifiers/CurveModifier.js +19 -21
- package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
- package/examples/js/modifiers/SimplifyModifier.js +56 -59
- package/examples/js/modifiers/TessellateModifier.js +2 -9
- package/examples/js/objects/GroundProjectedEnv.js +2 -14
- package/examples/js/objects/Lensflare.js +47 -38
- package/examples/js/objects/LightningStorm.js +10 -13
- package/examples/js/objects/MarchingCubes.js +80 -59
- package/examples/js/objects/Reflector.js +22 -20
- package/examples/js/objects/ReflectorForSSRPass.js +19 -23
- package/examples/js/objects/Refractor.js +52 -30
- package/examples/js/objects/ShadowMesh.js +1 -2
- package/examples/js/objects/Sky.js +2 -7
- package/examples/js/objects/Water.js +23 -18
- package/examples/js/objects/Water2.js +20 -19
- package/examples/js/physics/AmmoPhysics.js +23 -20
- package/examples/js/physics/OimoPhysics.js +19 -17
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
- package/examples/js/postprocessing/AfterimagePass.js +19 -12
- package/examples/js/postprocessing/BloomPass.js +38 -17
- package/examples/js/postprocessing/BokehPass.js +29 -12
- package/examples/js/postprocessing/ClearPass.js +1 -6
- package/examples/js/postprocessing/CubeTexturePass.js +12 -9
- package/examples/js/postprocessing/DotScreenPass.js +7 -5
- package/examples/js/postprocessing/EffectComposer.js +25 -32
- package/examples/js/postprocessing/FilmPass.js +7 -5
- package/examples/js/postprocessing/GlitchPass.js +10 -11
- package/examples/js/postprocessing/HalftonePass.js +9 -9
- package/examples/js/postprocessing/LUTPass.js +2 -15
- package/examples/js/postprocessing/MaskPass.js +20 -17
- package/examples/js/postprocessing/OutlinePass.js +45 -36
- package/examples/js/postprocessing/Pass.js +11 -14
- package/examples/js/postprocessing/RenderPass.js +3 -7
- package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
- package/examples/js/postprocessing/SAOPass.js +40 -32
- package/examples/js/postprocessing/SMAAPass.js +34 -17
- package/examples/js/postprocessing/SSAARenderPass.js +14 -14
- package/examples/js/postprocessing/SSAOPass.js +56 -42
- package/examples/js/postprocessing/SSRPass.js +78 -61
- package/examples/js/postprocessing/SavePass.js +14 -6
- package/examples/js/postprocessing/ShaderPass.js +9 -8
- package/examples/js/postprocessing/TAARenderPass.js +11 -9
- package/examples/js/postprocessing/TexturePass.js +7 -4
- package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
- package/examples/js/renderers/CSS2DRenderer.js +2 -21
- package/examples/js/renderers/CSS3DRenderer.js +3 -24
- package/examples/js/renderers/Projector.js +29 -85
- package/examples/js/renderers/SVGRenderer.js +4 -50
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
- package/examples/js/shaders/AfterimageShader.js +3 -6
- package/examples/js/shaders/BasicShader.js +3 -6
- package/examples/js/shaders/BleachBypassShader.js +3 -6
- package/examples/js/shaders/BlendShader.js +3 -6
- package/examples/js/shaders/BokehShader.js +3 -6
- package/examples/js/shaders/BokehShader2.js +4 -13
- package/examples/js/shaders/BrightnessContrastShader.js +3 -6
- package/examples/js/shaders/ColorCorrectionShader.js +2 -6
- package/examples/js/shaders/ColorifyShader.js +2 -6
- package/examples/js/shaders/ConvolutionShader.js +5 -10
- package/examples/js/shaders/CopyShader.js +3 -6
- package/examples/js/shaders/DOFMipMapShader.js +3 -6
- package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
- package/examples/js/shaders/DigitalGlitch.js +3 -6
- package/examples/js/shaders/DotScreenShader.js +2 -6
- package/examples/js/shaders/FXAAShader.js +1 -3
- package/examples/js/shaders/FilmShader.js +3 -6
- package/examples/js/shaders/FocusShader.js +3 -6
- package/examples/js/shaders/FreiChenShader.js +2 -6
- package/examples/js/shaders/GammaCorrectionShader.js +3 -6
- package/examples/js/shaders/GodRaysShader.js +11 -24
- package/examples/js/shaders/HalftoneShader.js +3 -6
- package/examples/js/shaders/HorizontalBlurShader.js +3 -6
- package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
- package/examples/js/shaders/HueSaturationShader.js +3 -6
- package/examples/js/shaders/KaleidoShader.js +3 -6
- package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
- package/examples/js/shaders/LuminosityShader.js +3 -6
- package/examples/js/shaders/MMDToonShader.js +2 -8
- package/examples/js/shaders/MirrorShader.js +3 -6
- package/examples/js/shaders/NormalMapShader.js +2 -6
- package/examples/js/shaders/RGBShiftShader.js +3 -6
- package/examples/js/shaders/SAOShader.js +2 -6
- package/examples/js/shaders/SMAAShader.js +6 -18
- package/examples/js/shaders/SSAOShader.js +2 -6
- package/examples/js/shaders/SSRShader.js +6 -18
- package/examples/js/shaders/SepiaShader.js +3 -6
- package/examples/js/shaders/SobelOperatorShader.js +2 -6
- package/examples/js/shaders/TechnicolorShader.js +3 -6
- package/examples/js/shaders/ToneMapShader.js +3 -6
- package/examples/js/shaders/ToonShader.js +8 -24
- package/examples/js/shaders/TriangleBlurShader.js +2 -6
- package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
- package/examples/js/shaders/VelocityShader.js +126 -0
- package/examples/js/shaders/VerticalBlurShader.js +3 -6
- package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
- package/examples/js/shaders/VignetteShader.js +3 -6
- package/examples/js/shaders/VolumeShader.js +2 -6
- package/examples/js/shaders/WaterRefractionShader.js +2 -6
- package/examples/js/textures/FlakesTexture.js +0 -1
- package/examples/js/utils/BufferGeometryUtils.js +236 -170
- package/examples/js/utils/CameraUtils.js +5 -20
- package/examples/js/utils/GPUStatsPanel.js +3 -12
- package/examples/js/utils/GeometryCompressionUtils.js +19 -44
- package/examples/js/utils/GeometryUtils.js +13 -18
- package/examples/js/utils/LDrawUtils.js +8 -11
- package/examples/js/utils/PackedPhongMaterial.js +6 -4
- package/examples/js/utils/SceneUtils.js +117 -6
- package/examples/js/utils/ShadowMapViewer.js +17 -14
- package/examples/js/utils/SkeletonUtils.js +13 -27
- package/examples/js/utils/UVsDebug.js +20 -12
- package/examples/js/utils/WorkerPool.js +1 -11
- package/examples/jsm/animation/CCDIKSolver.js +27 -3
- package/examples/jsm/animation/MMDPhysics.js +25 -0
- package/examples/jsm/capabilities/WebGPU.js +3 -1
- package/examples/jsm/controls/FirstPersonControls.js +20 -20
- package/examples/jsm/controls/FlyControls.js +16 -17
- package/examples/jsm/controls/OrbitControls.js +44 -4
- package/examples/jsm/controls/TrackballControls.js +14 -2
- package/examples/jsm/controls/TransformControls.js +1 -1
- package/examples/jsm/csm/CSM.js +1 -0
- package/examples/jsm/csm/CSMHelper.js +30 -0
- package/examples/jsm/exporters/GLTFExporter.js +0 -79
- package/examples/jsm/exporters/USDZExporter.js +93 -1
- package/examples/jsm/helpers/OctreeHelper.js +22 -8
- package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
- package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
- package/examples/jsm/helpers/ViewHelper.js +24 -0
- package/examples/jsm/interactive/HTMLMesh.js +5 -6
- package/examples/jsm/interactive/InteractiveGroup.js +4 -2
- package/examples/jsm/libs/flow.module.js +610 -160
- package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
- package/examples/jsm/lines/LineSegments2.js +4 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -2
- package/examples/jsm/loaders/ColladaLoader.js +28 -0
- package/examples/jsm/loaders/FBXLoader.js +18 -2
- package/examples/jsm/loaders/GLTFLoader.js +269 -428
- package/examples/jsm/loaders/KTX2Loader.js +68 -29
- package/examples/jsm/loaders/LDrawLoader.js +14 -13
- package/examples/jsm/loaders/LottieLoader.js +4 -2
- package/examples/jsm/loaders/MaterialXLoader.js +728 -0
- package/examples/jsm/loaders/PCDLoader.js +1 -1
- package/examples/jsm/loaders/PLYLoader.js +68 -16
- package/examples/jsm/loaders/SVGLoader.js +227 -14
- package/examples/jsm/loaders/USDZLoader.js +351 -111
- package/examples/jsm/loaders/VRMLLoader.js +13 -1
- package/examples/jsm/math/ConvexHull.js +4 -4
- package/examples/jsm/math/Octree.js +1 -1
- package/examples/jsm/node-editor/NodeEditor.js +91 -12
- package/examples/jsm/node-editor/core/BaseNode.js +10 -3
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +6 -9
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +6 -9
- package/examples/jsm/node-editor/math/AngleEditor.js +3 -3
- package/examples/jsm/node-editor/math/InvertEditor.js +2 -2
- package/examples/jsm/node-editor/scene/MeshEditor.js +11 -8
- package/examples/jsm/node-editor/utils/PreviewEditor.js +4 -0
- package/examples/jsm/nodes/Nodes.js +30 -3
- package/examples/jsm/nodes/accessors/BitangentNode.js +62 -0
- package/examples/jsm/nodes/accessors/NormalNode.js +6 -6
- package/examples/jsm/nodes/accessors/Object3DNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +6 -0
- package/examples/jsm/nodes/accessors/ReferenceNode.js +1 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +8 -1
- package/examples/jsm/nodes/accessors/TangentNode.js +95 -0
- package/examples/jsm/nodes/core/AttributeNode.js +31 -8
- package/examples/jsm/nodes/core/Node.js +1 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +55 -6
- package/examples/jsm/nodes/core/NodeFrame.js +2 -2
- package/examples/jsm/nodes/core/NodeVarying.js +7 -4
- package/examples/jsm/nodes/core/VaryingNode.js +6 -4
- package/examples/jsm/nodes/core/constants.js +13 -13
- package/examples/jsm/nodes/display/BlendModeNode.js +85 -0
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -12
- package/examples/jsm/nodes/display/NormalMapNode.js +19 -12
- package/examples/jsm/nodes/display/PosterizeNode.js +25 -0
- package/examples/jsm/nodes/display/ViewportNode.js +106 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +5 -5
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +3 -3
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +2 -2
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +1 -1
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +3 -1
- package/examples/jsm/nodes/materials/Materials.js +9 -7
- package/examples/jsm/nodes/materials/NodeMaterial.js +9 -1
- package/examples/jsm/nodes/materialx/{Disclaimer.md → DISCLAIMER.md} +1 -1
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +59 -0
- package/examples/jsm/nodes/materialx/{functions/lib → lib}/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/{functions/lib → lib}/mx_noise.js +13 -3
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +18 -0
- package/examples/jsm/nodes/math/MathNode.js +5 -5
- package/examples/jsm/nodes/math/OperatorNode.js +16 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +35 -20
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +87 -63
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +29 -0
- package/examples/jsm/nodes/utils/ConvertNode.js +15 -14
- package/examples/jsm/nodes/utils/EquirectUVNode.js +27 -0
- package/examples/jsm/nodes/utils/JoinNode.js +8 -2
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/OscNode.js +2 -2
- package/examples/jsm/nodes/utils/RemapNode.js +34 -0
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +8 -10
- package/examples/jsm/nodes/utils/TimerNode.js +21 -1
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +51 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +17 -4
- package/examples/jsm/postprocessing/BloomPass.js +22 -3
- package/examples/jsm/postprocessing/BokehPass.js +18 -4
- package/examples/jsm/postprocessing/CubeTexturePass.js +12 -5
- package/examples/jsm/postprocessing/DotScreenPass.js +8 -0
- package/examples/jsm/postprocessing/EffectComposer.js +9 -0
- package/examples/jsm/postprocessing/FilmPass.js +8 -0
- package/examples/jsm/postprocessing/GlitchPass.js +13 -1
- package/examples/jsm/postprocessing/HalftonePass.js +8 -0
- package/examples/jsm/postprocessing/OutlinePass.js +21 -1
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +234 -0
- package/examples/jsm/postprocessing/SAOPass.js +20 -0
- package/examples/jsm/postprocessing/SMAAPass.js +16 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +4 -0
- package/examples/jsm/postprocessing/SavePass.js +17 -1
- package/examples/jsm/postprocessing/ShaderPass.js +8 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +9 -0
- package/examples/jsm/postprocessing/TexturePass.js +8 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +16 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +56 -35
- package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +58 -0
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +63 -5
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +36 -7
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +47 -12
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +41 -9
- package/examples/jsm/shaders/MMDToonShader.js +0 -2
- package/examples/jsm/shaders/VelocityShader.js +128 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +174 -42
- package/examples/jsm/utils/SceneUtils.js +129 -4
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
- package/package.json +13 -13
- package/src/Three.js +1 -0
- package/src/animation/PropertyBinding.js +7 -0
- package/src/audio/AudioContext.js +5 -5
- package/src/cameras/CubeCamera.js +14 -14
- package/src/constants.js +1 -1
- package/src/core/InstancedBufferGeometry.js +1 -7
- package/src/core/InterleavedBufferAttribute.js +4 -4
- package/src/extras/Earcut.js +67 -67
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/ShapeGeometry.js +1 -1
- package/src/helpers/ArrowHelper.js +9 -0
- package/src/helpers/Box3Helper.js +7 -0
- package/src/helpers/BoxHelper.js +7 -1
- package/src/helpers/DirectionalLightHelper.js +5 -1
- package/src/helpers/GridHelper.js +7 -0
- package/src/helpers/HemisphereLightHelper.js +4 -1
- package/src/helpers/PlaneHelper.js +9 -0
- package/src/helpers/PointLightHelper.js +2 -1
- package/src/helpers/PolarGridHelper.js +7 -0
- package/src/helpers/SkeletonHelper.js +7 -0
- package/src/helpers/SpotLightHelper.js +4 -2
- package/src/lights/LightShadow.js +1 -2
- package/src/lights/PointLight.js +2 -2
- package/src/lights/SpotLight.js +2 -2
- package/src/loaders/FileLoader.js +4 -1
- package/src/loaders/ObjectLoader.js +5 -1
- package/src/materials/Material.js +1 -1
- package/src/materials/MeshPhysicalMaterial.js +1 -1
- package/src/math/Color.js +5 -5
- package/src/math/Matrix3.js +53 -18
- package/src/math/Ray.js +2 -5
- package/src/math/Sphere.js +36 -21
- package/src/objects/InstancedMesh.js +7 -0
- package/src/objects/LOD.js +25 -6
- package/src/renderers/WebGL3DRenderTarget.js +1 -1
- package/src/renderers/WebGLArrayRenderTarget.js +1 -1
- package/src/renderers/WebGLCubeRenderTarget.js +1 -1
- package/src/renderers/WebGLMultipleRenderTargets.js +1 -1
- package/src/renderers/WebGLRenderTarget.js +1 -1
- package/src/renderers/WebGLRenderer.js +36 -62
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +2 -4
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk.js +3 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +7 -2
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +0 -3
- package/src/renderers/shaders/ShaderLib.js +20 -6
- package/src/renderers/shaders/UniformsLib.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +15 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -0
- package/src/renderers/webgl/WebGLBackground.js +15 -7
- package/src/renderers/webgl/WebGLLights.js +0 -4
- package/src/renderers/webgl/WebGLMaterials.js +2 -1
- package/src/renderers/webgl/WebGLShadowMap.js +3 -1
- package/src/renderers/webgl/WebGLState.js +78 -41
- package/src/renderers/webgl/WebGLTextures.js +94 -39
- package/src/renderers/webgl/WebGLUniforms.js +152 -24
- package/src/renderers/webgl/WebGLUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +46 -13
- package/src/renderers/webxr/WebXRManager.js +71 -3
- package/src/scenes/Scene.js +8 -0
- package/src/textures/CompressedArrayTexture.js +18 -0
- package/src/textures/Texture.js +2 -1
- package/examples/js/libs/lottie_canvas.js +0 -12751
- package/examples/js/shaders/PixelShader.js +0 -51
- package/examples/jsm/shaders/PixelShader.js +0 -44
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static GEOMETRY = 'geometry';
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static LOCAL = 'local';
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static WORLD = 'world';
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static VIEW = 'view';
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static WORLD = 'world';
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constructor( scope = NormalNode.LOCAL ) {
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} else if ( scope === NormalNode.VIEW ) {
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const
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode(
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const vertexNode = new OperatorNode( '*', new ModelNode( ModelNode.NORMAL_MATRIX ), new NormalNode( NormalNode.LOCAL ) );
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexNode ) );
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} else if ( scope === NormalNode.WORLD ) {
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// To use INVERSE_TRANSFORM_DIRECTION only inverse the param order like this: MathNode( ..., Vector, Matrix );
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const
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode(
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const vertexNode = new MathNode( MathNode.TRANSFORM_DIRECTION, new NormalNode( NormalNode.VIEW ), new CameraNode( CameraNode.VIEW_MATRIX ) );
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexNode ) );
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}
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static WORLD_DIRECTION = 'worldDirection';
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static VIEW_DIRECTION = 'viewDirection';
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const vertexPositionNode = new MathNode( MathNode.NEGATE, new PositionNode( PositionNode.VIEW ) );
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexPositionNode ) );
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} else if ( scope === PositionNode.WORLD_DIRECTION ) {
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const vertexPositionNode = new MathNode( MathNode.NEGATE, new PositionNode( PositionNode.WORLD ) );
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexPositionNode ) );
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}
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return outputNode.build( builder, this.getNodeType( builder ) );
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uniform,
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positionLocal,
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assign,
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element,
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assign( positionLocal, skinPosition ).build( builder );
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assign( normalLocal, skinNormal ).build( builder );
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assign( tangentLocal, skinNormal ).build( builder );
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} );
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class SkinningNode extends Node {
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//
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import Node from '../core/Node.js';
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import VaryingNode from '../core/VaryingNode.js';
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class TangentNode extends Node {
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constructor( scope = TangentNode.LOCAL ) {
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super();
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}
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}
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}
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generate( builder ) {
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outputNode = new AttributeNode( 'tangent', 'vec4' );
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} else if ( scope === TangentNode.LOCAL ) {
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outputNode = new MathNode( MathNode.NORMALIZE, new VaryingNode( vertexNode ) );
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} else if ( scope === TangentNode.WORLD ) {
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}
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return outputNode.build( builder, this.getNodeType( builder ) );
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}
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serialize( data ) {
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}
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deserialize( data ) {
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}
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export default TangentNode;
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getNodeType( builder ) {
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console.warn( `Attribute "${ attributeName }" not found.` );
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@@ -6,14 +6,13 @@ import NodeCode from './NodeCode.js';
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import NodeKeywords from './NodeKeywords.js';
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import { REVISION, LinearEncoding } from 'three';
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import { REVISION, LinearEncoding, Color, Vector2, Vector3, Vector4 } from 'three';
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export const defaultShaderStages = [ 'fragment', 'vertex' ];
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export const shaderStages = [ ...defaultShaderStages, 'compute' ];
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export const vector = [ 'x', 'y', 'z', 'w' ];
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const typeFromLength = new Map();
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typeFromLength.set( 3, 'vec3' );
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typeFromLength.set( 4, 'vec4' );
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@@ -117,7 +116,7 @@ class NodeBuilder {
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const updateType = node.getUpdateType( this );
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if ( updateType !== NodeUpdateType.
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if ( updateType !== NodeUpdateType.NONE ) {
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this.updateNodes.push( node );
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@@ -181,6 +180,18 @@ class NodeBuilder {
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}
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getFragCoord() {
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console.warn( 'Abstract function.' );
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}
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isFlipY() {
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return false;
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}
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getTexture( /* textureProperty, uvSnippet */ ) {
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console.warn( 'Abstract function.' );
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getAttribute( name, type ) {
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type = this.getVectorType( type );
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const prefix = componentType === 'float' ? '' : componentType[ 0 ];
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return prefix + baseType;
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@@ -383,6 +416,22 @@ class NodeBuilder {
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changeComponentType( type, newComponentType ) {
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}
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getIntegerType( type ) {
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return this.changeComponentType( type, 'int' );
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}
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getDataFromNode( node, shaderStage = this.shaderStage ) {
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let nodeData = this.nodesData.get( node );
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@@ -22,7 +22,7 @@ class NodeFrame {
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updateNode( node ) {
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if ( node.updateType === NodeUpdateType.
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if ( node.updateType === NodeUpdateType.FRAME ) {
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if ( this.updateMap.get( node ) !== this.frameId ) {
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@@ -32,7 +32,7 @@ class NodeFrame {
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}
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} else if ( node.updateType === NodeUpdateType.
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} else if ( node.updateType === NodeUpdateType.OBJECT ) {
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node.update( this );
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@@ -1,11 +1,14 @@
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import NodeVar from './NodeVar.js';
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class NodeVarying extends NodeVar {
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constructor( name, type ) {
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super( name, type );
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this.
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this.needsInterpolation = false;
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this.isNodeVarying = true;
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@@ -28,22 +28,24 @@ class VaryingNode extends Node {
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generate( builder ) {
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const { name, node } = this;
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const node = this.node;
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const name = this.name;
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const nodeVarying = builder.getVaryingFromNode( this, type );
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// this property can be used to check if the varying can be optimized for a var
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nodeVarying.needsInterpolation ||= builder.shaderStage === 'fragment';
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if ( name !== null ) {
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nodeVarying.name = name;
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}
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-
const propertyName = builder.getPropertyName( nodeVarying, NodeShaderStage.
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const propertyName = builder.getPropertyName( nodeVarying, NodeShaderStage.VERTEX );
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|
// force node run in vertex stage
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-
builder.flowNodeFromShaderStage( NodeShaderStage.
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+
builder.flowNodeFromShaderStage( NodeShaderStage.VERTEX, node, type, propertyName );
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return builder.getPropertyName( nodeVarying );
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@@ -1,21 +1,21 @@
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1
1
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export const NodeShaderStage = {
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VERTEX: 'vertex',
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FRAGMENT: 'fragment'
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};
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export const NodeUpdateType = {
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NONE: 'none',
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FRAME: 'frame',
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+
OBJECT: 'object'
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|
};
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export const NodeType = {
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BOOLEAN: 'bool',
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|
+
INTEGER: 'int',
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|
+
FLOAT: 'float',
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|
+
VECTOR2: 'vec2',
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|
+
VECTOR3: 'vec3',
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|
+
VECTOR4: 'vec4',
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|
+
MATRIX3: 'mat3',
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|
+
MATRIX4: 'mat4'
|
|
21
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|
};
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|
@@ -0,0 +1,85 @@
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1
|
+
import TempNode from '../core/Node.js';
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|
2
|
+
import { ShaderNode, EPSILON, vec3, sub, mul, div, cond, lessThan, equal, max } from '../shadernode/ShaderNodeBaseElements.js';
|
|
3
|
+
|
|
4
|
+
export const BurnNode = new ShaderNode( ( { base, blend } ) => {
|
|
5
|
+
|
|
6
|
+
const fn = ( c ) => cond( lessThan( blend[ c ], EPSILON ), blend[ c ], max( sub( 1.0, div( sub( 1.0, base[ c ] ), blend[ c ] ) ), 0 ) );
|
|
7
|
+
|
|
8
|
+
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
9
|
+
|
|
10
|
+
} );
|
|
11
|
+
|
|
12
|
+
export const DodgeNode = new ShaderNode( ( { base, blend } ) => {
|
|
13
|
+
|
|
14
|
+
const fn = ( c ) => cond( equal( blend[ c ], 1.0 ), blend[ c ], max( div( base[ c ], sub( 1.0, blend[ c ] ) ), 0 ) );
|
|
15
|
+
|
|
16
|
+
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
17
|
+
|
|
18
|
+
} );
|
|
19
|
+
|
|
20
|
+
export const ScreenNode = new ShaderNode( ( { base, blend } ) => {
|
|
21
|
+
|
|
22
|
+
const fn = ( c ) => sub( 1.0, mul( sub( 1.0, base[ c ] ), sub( 1.0, blend[ c ] ) ) );
|
|
23
|
+
|
|
24
|
+
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
25
|
+
|
|
26
|
+
} );
|
|
27
|
+
|
|
28
|
+
export const OverlayNode = new ShaderNode( ( { base, blend } ) => {
|
|
29
|
+
|
|
30
|
+
const fn = ( c ) => cond( lessThan( base[ c ], 0.5 ), mul( 2.0, base[ c ], blend[ c ] ), sub( 1.0, mul( sub( 1.0, base[ c ] ), sub( 1.0, blend[ c ] ) ) ) );
|
|
31
|
+
|
|
32
|
+
return vec3( fn( 'x' ), fn( 'y' ), fn( 'z' ) );
|
|
33
|
+
|
|
34
|
+
} );
|
|
35
|
+
|
|
36
|
+
class BlendModeNode extends TempNode {
|
|
37
|
+
|
|
38
|
+
static BURN = 'burn';
|
|
39
|
+
static DODGE = 'dodge';
|
|
40
|
+
static SCREEN = 'screen';
|
|
41
|
+
static OVERLAY = 'overlay';
|
|
42
|
+
|
|
43
|
+
constructor( blendMode, baseNode, blendNode ) {
|
|
44
|
+
|
|
45
|
+
super();
|
|
46
|
+
|
|
47
|
+
this.blendMode = blendMode;
|
|
48
|
+
|
|
49
|
+
this.baseNode = baseNode;
|
|
50
|
+
this.blendNode = blendNode;
|
|
51
|
+
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
construct() {
|
|
55
|
+
|
|
56
|
+
const { blendMode, baseNode, blendNode } = this;
|
|
57
|
+
const params = { base: baseNode, blend: blendNode };
|
|
58
|
+
|
|
59
|
+
let outputNode = null;
|
|
60
|
+
|
|
61
|
+
if ( blendMode === BlendModeNode.BURN ) {
|
|
62
|
+
|
|
63
|
+
outputNode = BurnNode.call( params );
|
|
64
|
+
|
|
65
|
+
} else if ( blendMode === BlendModeNode.DODGE ) {
|
|
66
|
+
|
|
67
|
+
outputNode = DodgeNode.call( params );
|
|
68
|
+
|
|
69
|
+
} else if ( blendMode === BlendModeNode.SCREEN ) {
|
|
70
|
+
|
|
71
|
+
outputNode = ScreenNode.call( params );
|
|
72
|
+
|
|
73
|
+
} else if ( blendMode === BlendModeNode.OVERLAY ) {
|
|
74
|
+
|
|
75
|
+
outputNode = OverlayNode.call( params );
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
return outputNode;
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
export default BlendModeNode;
|
|
@@ -1,19 +1,9 @@
|
|
|
1
1
|
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import { ShaderNode, vec3, mat3, add, sub, mul, max, div,
|
|
3
|
-
|
|
4
|
-
const luminanceNode = new ShaderNode( ( { color } ) => {
|
|
5
|
-
|
|
6
|
-
const LUMA = vec3( 0.2125, 0.7154, 0.0721 );
|
|
7
|
-
|
|
8
|
-
return dot( color, LUMA );
|
|
9
|
-
|
|
10
|
-
} );
|
|
2
|
+
import { ShaderNode, vec3, mat3, add, sub, mul, max, div, float, mix, cos, sin, atan2, sqrt, luminance } from '../shadernode/ShaderNodeBaseElements.js';
|
|
11
3
|
|
|
12
4
|
const saturationNode = new ShaderNode( ( { color, adjustment } ) => {
|
|
13
5
|
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
return mix( intensityNode, color, adjustment );
|
|
6
|
+
return mix( luminance( color ), color, adjustment );
|
|
17
7
|
|
|
18
8
|
} );
|
|
19
9
|
|
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import
|
|
3
|
-
import { ShaderNode, positionView, normalView, uv, vec3, add, sub, mul, dFdx, dFdy, cross, max, dot, normalize, inversesqrt, faceDirection } from '../shadernode/ShaderNodeBaseElements.js';
|
|
2
|
+
import { ShaderNode, positionView, normalView, uv, vec3, add, sub, mul, dFdx, dFdy, cross, max, dot, normalize, inversesqrt, faceDirection, modelNormalMatrix, TBNViewMatrix } from '../shadernode/ShaderNodeBaseElements.js';
|
|
4
3
|
|
|
5
4
|
import { TangentSpaceNormalMap, ObjectSpaceNormalMap } from 'three';
|
|
6
5
|
|
|
@@ -44,7 +43,7 @@ class NormalMapNode extends TempNode {
|
|
|
44
43
|
|
|
45
44
|
}
|
|
46
45
|
|
|
47
|
-
construct() {
|
|
46
|
+
construct( builder ) {
|
|
48
47
|
|
|
49
48
|
const { normalMapType, scaleNode } = this;
|
|
50
49
|
|
|
@@ -62,18 +61,26 @@ class NormalMapNode extends TempNode {
|
|
|
62
61
|
|
|
63
62
|
if ( normalMapType === ObjectSpaceNormalMap ) {
|
|
64
63
|
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
outputNode = normalize( vertexNormalNode );
|
|
64
|
+
outputNode = normalize( mul( modelNormalMatrix, normalMap ) );
|
|
68
65
|
|
|
69
66
|
} else if ( normalMapType === TangentSpaceNormalMap ) {
|
|
70
67
|
|
|
71
|
-
|
|
72
|
-
|
|
73
|
-
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
|
|
68
|
+
const tangent = builder.hasGeometryAttribute( 'tangent' );
|
|
69
|
+
|
|
70
|
+
if ( tangent === true ) {
|
|
71
|
+
|
|
72
|
+
outputNode = normalize( mul( TBNViewMatrix, normalMap ) );
|
|
73
|
+
|
|
74
|
+
} else {
|
|
75
|
+
|
|
76
|
+
outputNode = perturbNormal2ArbNode.call( {
|
|
77
|
+
eye_pos: positionView,
|
|
78
|
+
surf_norm: normalView,
|
|
79
|
+
mapN: normalMap,
|
|
80
|
+
uv: uv()
|
|
81
|
+
} );
|
|
82
|
+
|
|
83
|
+
}
|
|
77
84
|
|
|
78
85
|
}
|
|
79
86
|
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import TempNode from '../core/Node.js';
|
|
2
|
+
import { mul, floor, reciprocal } from '../shadernode/ShaderNodeBaseElements.js';
|
|
3
|
+
|
|
4
|
+
class PosterizeNode extends TempNode {
|
|
5
|
+
|
|
6
|
+
constructor( sourceNode, stepsNode ) {
|
|
7
|
+
|
|
8
|
+
super();
|
|
9
|
+
|
|
10
|
+
this.sourceNode = sourceNode;
|
|
11
|
+
this.stepsNode = stepsNode;
|
|
12
|
+
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
construct() {
|
|
16
|
+
|
|
17
|
+
const { sourceNode, stepsNode } = this;
|
|
18
|
+
|
|
19
|
+
return mul( floor( mul( sourceNode, stepsNode ) ), reciprocal( stepsNode ) );
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
export default PosterizeNode;
|