super-three 0.144.0 → 0.147.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (450) hide show
  1. package/README.md +1 -1
  2. package/build/three.cjs +737 -388
  3. package/build/three.js +737 -388
  4. package/build/three.min.js +1 -1
  5. package/build/three.module.js +911 -409
  6. package/examples/js/animation/AnimationClipCreator.js +0 -8
  7. package/examples/js/animation/CCDIKSolver.js +50 -67
  8. package/examples/js/animation/MMDAnimationHelper.js +66 -137
  9. package/examples/js/animation/MMDPhysics.js +70 -134
  10. package/examples/js/cameras/CinematicCamera.js +33 -22
  11. package/examples/js/controls/ArcballControls.js +138 -405
  12. package/examples/js/controls/DragControls.js +8 -33
  13. package/examples/js/controls/FirstPersonControls.js +32 -54
  14. package/examples/js/controls/FlyControls.js +29 -55
  15. package/examples/js/controls/OrbitControls.js +125 -99
  16. package/examples/js/controls/PointerLockControls.js +5 -14
  17. package/examples/js/controls/TrackballControls.js +33 -86
  18. package/examples/js/controls/TransformControls.js +85 -170
  19. package/examples/js/csm/CSM.js +4 -39
  20. package/examples/js/csm/CSMFrustum.js +3 -9
  21. package/examples/js/csm/CSMHelper.js +24 -4
  22. package/examples/js/csm/CSMShader.js +2 -6
  23. package/examples/js/curves/CurveExtras.js +27 -27
  24. package/examples/js/curves/NURBSCurve.js +4 -16
  25. package/examples/js/curves/NURBSSurface.js +3 -9
  26. package/examples/js/curves/NURBSUtils.js +8 -45
  27. package/examples/js/effects/AnaglyphEffect.js +4 -18
  28. package/examples/js/effects/AsciiEffect.js +32 -31
  29. package/examples/js/effects/OutlineEffect.js +26 -30
  30. package/examples/js/effects/ParallaxBarrierEffect.js +0 -13
  31. package/examples/js/effects/PeppersGhostEffect.js +12 -39
  32. package/examples/js/effects/StereoEffect.js +0 -4
  33. package/examples/js/environments/RoomEnvironment.js +12 -10
  34. package/examples/js/exporters/ColladaExporter.js +48 -65
  35. package/examples/js/exporters/DRACOExporter.js +22 -22
  36. package/examples/js/exporters/EXRExporter.js +15 -18
  37. package/examples/js/exporters/GLTFExporter.js +141 -317
  38. package/examples/js/exporters/MMDExporter.js +5 -12
  39. package/examples/js/exporters/OBJExporter.js +42 -33
  40. package/examples/js/exporters/PLYExporter.js +38 -33
  41. package/examples/js/exporters/STLExporter.js +5 -7
  42. package/examples/js/exporters/USDZExporter.js +113 -27
  43. package/examples/js/geometries/BoxLineGeometry.js +0 -1
  44. package/examples/js/geometries/ConvexGeometry.js +11 -6
  45. package/examples/js/geometries/DecalGeometry.js +53 -20
  46. package/examples/js/geometries/LightningStrike.js +54 -67
  47. package/examples/js/geometries/ParametricGeometries.js +8 -7
  48. package/examples/js/geometries/ParametricGeometry.js +25 -12
  49. package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
  50. package/examples/js/geometries/TeapotGeometry.js +54 -50
  51. package/examples/js/geometries/TextGeometry.js +6 -4
  52. package/examples/js/helpers/LightProbeHelper.js +1 -2
  53. package/examples/js/helpers/OctreeHelper.js +22 -20
  54. package/examples/js/helpers/PositionalAudioHelper.js +8 -6
  55. package/examples/js/helpers/RectAreaLightHelper.js +6 -7
  56. package/examples/js/helpers/VertexNormalsHelper.js +15 -13
  57. package/examples/js/helpers/VertexTangentsHelper.js +15 -9
  58. package/examples/js/helpers/ViewHelper.js +31 -16
  59. package/examples/js/interactive/HTMLMesh.js +25 -39
  60. package/examples/js/interactive/InteractiveGroup.js +9 -14
  61. package/examples/js/interactive/SelectionBox.js +3 -70
  62. package/examples/js/interactive/SelectionHelper.js +0 -8
  63. package/examples/js/lights/LightProbeGenerator.js +32 -39
  64. package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
  65. package/examples/js/lines/LineGeometry.js +3 -5
  66. package/examples/js/lines/LineMaterial.js +4 -11
  67. package/examples/js/lines/LineSegments2.js +40 -89
  68. package/examples/js/lines/LineSegmentsGeometry.js +7 -28
  69. package/examples/js/lines/Wireframe.js +2 -7
  70. package/examples/js/lines/WireframeGeometry2.js +3 -1
  71. package/examples/js/loaders/3DMLoader.js +58 -155
  72. package/examples/js/loaders/3MFLoader.js +72 -106
  73. package/examples/js/loaders/AMFLoader.js +0 -25
  74. package/examples/js/loaders/BVHLoader.js +44 -43
  75. package/examples/js/loaders/BasisTextureLoader.js +16 -46
  76. package/examples/js/loaders/ColladaLoader.js +228 -359
  77. package/examples/js/loaders/DDSLoader.js +24 -25
  78. package/examples/js/loaders/DRACOLoader.js +29 -66
  79. package/examples/js/loaders/EXRLoader.js +67 -164
  80. package/examples/js/loaders/FBXLoader.js +287 -441
  81. package/examples/js/loaders/FontLoader.js +6 -15
  82. package/examples/js/loaders/GCodeLoader.js +15 -16
  83. package/examples/js/loaders/GLTFLoader.js +409 -706
  84. package/examples/js/loaders/HDRCubeTextureLoader.js +0 -6
  85. package/examples/js/loaders/KMZLoader.js +3 -7
  86. package/examples/js/loaders/KTXLoader.js +12 -30
  87. package/examples/js/loaders/LDrawLoader.js +178 -289
  88. package/examples/js/loaders/LUT3dlLoader.js +7 -11
  89. package/examples/js/loaders/LUTCubeLoader.js +0 -8
  90. package/examples/js/loaders/LWOLoader.js +59 -124
  91. package/examples/js/loaders/LogLuvLoader.js +27 -77
  92. package/examples/js/loaders/LottieLoader.js +4 -4
  93. package/examples/js/loaders/MD2Loader.js +26 -27
  94. package/examples/js/loaders/MDDLoader.js +6 -10
  95. package/examples/js/loaders/MMDLoader.js +180 -189
  96. package/examples/js/loaders/MTLLoader.js +18 -47
  97. package/examples/js/loaders/NRRDLoader.js +44 -84
  98. package/examples/js/loaders/OBJLoader.js +50 -65
  99. package/examples/js/loaders/PCDLoader.js +34 -29
  100. package/examples/js/loaders/PDBLoader.js +17 -13
  101. package/examples/js/loaders/PLYLoader.js +62 -48
  102. package/examples/js/loaders/PRWMLoader.js +11 -22
  103. package/examples/js/loaders/PVRLoader.js +7 -16
  104. package/examples/js/loaders/RGBELoader.js +36 -61
  105. package/examples/js/loaders/RGBMLoader.js +26 -87
  106. package/examples/js/loaders/STLLoader.js +20 -27
  107. package/examples/js/loaders/SVGLoader.js +361 -233
  108. package/examples/js/loaders/TDSLoader.js +81 -118
  109. package/examples/js/loaders/TGALoader.js +39 -41
  110. package/examples/js/loaders/TIFFLoader.js +0 -1
  111. package/examples/js/loaders/TTFLoader.js +0 -8
  112. package/examples/js/loaders/TiltLoader.js +14 -15
  113. package/examples/js/loaders/VOXLoader.js +8 -16
  114. package/examples/js/loaders/VRMLLoader.js +243 -340
  115. package/examples/js/loaders/VTKLoader.js +101 -118
  116. package/examples/js/loaders/XYZLoader.js +2 -4
  117. package/examples/js/loaders/lwo/IFFParser.js +55 -136
  118. package/examples/js/loaders/lwo/LWO2Parser.js +32 -83
  119. package/examples/js/loaders/lwo/LWO3Parser.js +31 -73
  120. package/examples/js/materials/MeshGouraudMaterial.js +15 -13
  121. package/examples/js/math/Capsule.js +0 -17
  122. package/examples/js/math/ColorConverter.js +3 -3
  123. package/examples/js/math/ConvexHull.js +185 -141
  124. package/examples/js/math/ImprovedNoise.js +1 -1
  125. package/examples/js/math/Lut.js +8 -15
  126. package/examples/js/math/MeshSurfaceSampler.js +6 -28
  127. package/examples/js/math/OBB.js +90 -49
  128. package/examples/js/math/Octree.js +2 -57
  129. package/examples/js/math/SimplexNoise.js +74 -88
  130. package/examples/js/misc/ConvexObjectBreaker.js +37 -48
  131. package/examples/js/misc/GPUComputationRenderer.js +26 -16
  132. package/examples/js/misc/Gyroscope.js +5 -9
  133. package/examples/js/misc/MD2Character.js +14 -23
  134. package/examples/js/misc/MD2CharacterComplex.js +73 -54
  135. package/examples/js/misc/MorphAnimMesh.js +0 -6
  136. package/examples/js/misc/MorphBlendMesh.js +3 -30
  137. package/examples/js/misc/ProgressiveLightMap.js +47 -43
  138. package/examples/js/misc/RollerCoaster.js +17 -24
  139. package/examples/js/misc/TubePainter.js +18 -12
  140. package/examples/js/misc/Volume.js +16 -45
  141. package/examples/js/misc/VolumeSlice.js +14 -24
  142. package/examples/js/modifiers/CurveModifier.js +19 -21
  143. package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
  144. package/examples/js/modifiers/SimplifyModifier.js +56 -59
  145. package/examples/js/modifiers/TessellateModifier.js +2 -9
  146. package/examples/js/objects/GroundProjectedEnv.js +2 -14
  147. package/examples/js/objects/Lensflare.js +47 -38
  148. package/examples/js/objects/LightningStorm.js +10 -13
  149. package/examples/js/objects/MarchingCubes.js +80 -59
  150. package/examples/js/objects/Reflector.js +22 -20
  151. package/examples/js/objects/ReflectorForSSRPass.js +19 -23
  152. package/examples/js/objects/Refractor.js +52 -30
  153. package/examples/js/objects/ShadowMesh.js +1 -2
  154. package/examples/js/objects/Sky.js +2 -7
  155. package/examples/js/objects/Water.js +23 -18
  156. package/examples/js/objects/Water2.js +20 -19
  157. package/examples/js/physics/AmmoPhysics.js +23 -20
  158. package/examples/js/physics/OimoPhysics.js +19 -17
  159. package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
  160. package/examples/js/postprocessing/AfterimagePass.js +19 -12
  161. package/examples/js/postprocessing/BloomPass.js +38 -17
  162. package/examples/js/postprocessing/BokehPass.js +29 -12
  163. package/examples/js/postprocessing/ClearPass.js +1 -6
  164. package/examples/js/postprocessing/CubeTexturePass.js +12 -9
  165. package/examples/js/postprocessing/DotScreenPass.js +7 -5
  166. package/examples/js/postprocessing/EffectComposer.js +25 -32
  167. package/examples/js/postprocessing/FilmPass.js +7 -5
  168. package/examples/js/postprocessing/GlitchPass.js +10 -11
  169. package/examples/js/postprocessing/HalftonePass.js +9 -9
  170. package/examples/js/postprocessing/LUTPass.js +2 -15
  171. package/examples/js/postprocessing/MaskPass.js +20 -17
  172. package/examples/js/postprocessing/OutlinePass.js +45 -36
  173. package/examples/js/postprocessing/Pass.js +11 -14
  174. package/examples/js/postprocessing/RenderPass.js +3 -7
  175. package/examples/js/postprocessing/RenderPixelatedPass.js +215 -0
  176. package/examples/js/postprocessing/SAOPass.js +40 -32
  177. package/examples/js/postprocessing/SMAAPass.js +34 -17
  178. package/examples/js/postprocessing/SSAARenderPass.js +14 -14
  179. package/examples/js/postprocessing/SSAOPass.js +56 -42
  180. package/examples/js/postprocessing/SSRPass.js +78 -61
  181. package/examples/js/postprocessing/SavePass.js +14 -6
  182. package/examples/js/postprocessing/ShaderPass.js +9 -8
  183. package/examples/js/postprocessing/TAARenderPass.js +11 -9
  184. package/examples/js/postprocessing/TexturePass.js +7 -4
  185. package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
  186. package/examples/js/renderers/CSS2DRenderer.js +2 -21
  187. package/examples/js/renderers/CSS3DRenderer.js +3 -24
  188. package/examples/js/renderers/Projector.js +29 -85
  189. package/examples/js/renderers/SVGRenderer.js +4 -50
  190. package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
  191. package/examples/js/shaders/AfterimageShader.js +3 -6
  192. package/examples/js/shaders/BasicShader.js +3 -6
  193. package/examples/js/shaders/BleachBypassShader.js +3 -6
  194. package/examples/js/shaders/BlendShader.js +3 -6
  195. package/examples/js/shaders/BokehShader.js +3 -6
  196. package/examples/js/shaders/BokehShader2.js +4 -13
  197. package/examples/js/shaders/BrightnessContrastShader.js +3 -6
  198. package/examples/js/shaders/ColorCorrectionShader.js +2 -6
  199. package/examples/js/shaders/ColorifyShader.js +2 -6
  200. package/examples/js/shaders/ConvolutionShader.js +5 -10
  201. package/examples/js/shaders/CopyShader.js +3 -6
  202. package/examples/js/shaders/DOFMipMapShader.js +3 -6
  203. package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
  204. package/examples/js/shaders/DigitalGlitch.js +3 -6
  205. package/examples/js/shaders/DotScreenShader.js +2 -6
  206. package/examples/js/shaders/FXAAShader.js +1 -3
  207. package/examples/js/shaders/FilmShader.js +3 -6
  208. package/examples/js/shaders/FocusShader.js +3 -6
  209. package/examples/js/shaders/FreiChenShader.js +2 -6
  210. package/examples/js/shaders/GammaCorrectionShader.js +3 -6
  211. package/examples/js/shaders/GodRaysShader.js +11 -24
  212. package/examples/js/shaders/HalftoneShader.js +3 -6
  213. package/examples/js/shaders/HorizontalBlurShader.js +3 -6
  214. package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
  215. package/examples/js/shaders/HueSaturationShader.js +3 -6
  216. package/examples/js/shaders/KaleidoShader.js +3 -6
  217. package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
  218. package/examples/js/shaders/LuminosityShader.js +3 -6
  219. package/examples/js/shaders/MMDToonShader.js +2 -8
  220. package/examples/js/shaders/MirrorShader.js +3 -6
  221. package/examples/js/shaders/NormalMapShader.js +2 -6
  222. package/examples/js/shaders/RGBShiftShader.js +3 -6
  223. package/examples/js/shaders/SAOShader.js +2 -6
  224. package/examples/js/shaders/SMAAShader.js +6 -18
  225. package/examples/js/shaders/SSAOShader.js +2 -6
  226. package/examples/js/shaders/SSRShader.js +6 -18
  227. package/examples/js/shaders/SepiaShader.js +3 -6
  228. package/examples/js/shaders/SobelOperatorShader.js +2 -6
  229. package/examples/js/shaders/TechnicolorShader.js +3 -6
  230. package/examples/js/shaders/ToneMapShader.js +3 -6
  231. package/examples/js/shaders/ToonShader.js +8 -24
  232. package/examples/js/shaders/TriangleBlurShader.js +2 -6
  233. package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
  234. package/examples/js/shaders/VelocityShader.js +126 -0
  235. package/examples/js/shaders/VerticalBlurShader.js +3 -6
  236. package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
  237. package/examples/js/shaders/VignetteShader.js +3 -6
  238. package/examples/js/shaders/VolumeShader.js +2 -6
  239. package/examples/js/shaders/WaterRefractionShader.js +2 -6
  240. package/examples/js/textures/FlakesTexture.js +0 -1
  241. package/examples/js/utils/BufferGeometryUtils.js +236 -170
  242. package/examples/js/utils/CameraUtils.js +5 -20
  243. package/examples/js/utils/GPUStatsPanel.js +3 -12
  244. package/examples/js/utils/GeometryCompressionUtils.js +19 -44
  245. package/examples/js/utils/GeometryUtils.js +13 -18
  246. package/examples/js/utils/LDrawUtils.js +8 -11
  247. package/examples/js/utils/PackedPhongMaterial.js +6 -4
  248. package/examples/js/utils/SceneUtils.js +117 -6
  249. package/examples/js/utils/ShadowMapViewer.js +17 -14
  250. package/examples/js/utils/SkeletonUtils.js +13 -27
  251. package/examples/js/utils/UVsDebug.js +20 -12
  252. package/examples/js/utils/WorkerPool.js +1 -11
  253. package/examples/jsm/animation/CCDIKSolver.js +27 -3
  254. package/examples/jsm/animation/MMDPhysics.js +25 -0
  255. package/examples/jsm/capabilities/WebGPU.js +3 -1
  256. package/examples/jsm/controls/FirstPersonControls.js +20 -20
  257. package/examples/jsm/controls/FlyControls.js +16 -17
  258. package/examples/jsm/controls/OrbitControls.js +44 -4
  259. package/examples/jsm/controls/TrackballControls.js +14 -2
  260. package/examples/jsm/controls/TransformControls.js +1 -1
  261. package/examples/jsm/csm/CSM.js +1 -0
  262. package/examples/jsm/csm/CSMHelper.js +30 -0
  263. package/examples/jsm/exporters/GLTFExporter.js +0 -79
  264. package/examples/jsm/exporters/USDZExporter.js +93 -1
  265. package/examples/jsm/helpers/OctreeHelper.js +22 -8
  266. package/examples/jsm/helpers/VertexNormalsHelper.js +7 -1
  267. package/examples/jsm/helpers/VertexTangentsHelper.js +7 -0
  268. package/examples/jsm/helpers/ViewHelper.js +24 -0
  269. package/examples/jsm/interactive/HTMLMesh.js +5 -6
  270. package/examples/jsm/interactive/InteractiveGroup.js +4 -2
  271. package/examples/jsm/libs/flow.module.js +610 -160
  272. package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
  273. package/examples/jsm/lines/LineSegments2.js +4 -0
  274. package/examples/jsm/loaders/3DMLoader.js +1 -2
  275. package/examples/jsm/loaders/ColladaLoader.js +28 -0
  276. package/examples/jsm/loaders/FBXLoader.js +18 -2
  277. package/examples/jsm/loaders/GLTFLoader.js +269 -428
  278. package/examples/jsm/loaders/KTX2Loader.js +68 -29
  279. package/examples/jsm/loaders/LDrawLoader.js +14 -13
  280. package/examples/jsm/loaders/LottieLoader.js +4 -2
  281. package/examples/jsm/loaders/MaterialXLoader.js +728 -0
  282. package/examples/jsm/loaders/PCDLoader.js +1 -1
  283. package/examples/jsm/loaders/PLYLoader.js +68 -16
  284. package/examples/jsm/loaders/SVGLoader.js +227 -14
  285. package/examples/jsm/loaders/USDZLoader.js +351 -111
  286. package/examples/jsm/loaders/VRMLLoader.js +13 -1
  287. package/examples/jsm/math/ConvexHull.js +4 -4
  288. package/examples/jsm/math/Octree.js +1 -1
  289. package/examples/jsm/node-editor/NodeEditor.js +91 -12
  290. package/examples/jsm/node-editor/core/BaseNode.js +10 -3
  291. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +6 -9
  292. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +6 -9
  293. package/examples/jsm/node-editor/math/AngleEditor.js +3 -3
  294. package/examples/jsm/node-editor/math/InvertEditor.js +2 -2
  295. package/examples/jsm/node-editor/scene/MeshEditor.js +11 -8
  296. package/examples/jsm/node-editor/utils/PreviewEditor.js +4 -0
  297. package/examples/jsm/nodes/Nodes.js +30 -3
  298. package/examples/jsm/nodes/accessors/BitangentNode.js +62 -0
  299. package/examples/jsm/nodes/accessors/NormalNode.js +6 -6
  300. package/examples/jsm/nodes/accessors/Object3DNode.js +1 -1
  301. package/examples/jsm/nodes/accessors/PositionNode.js +6 -0
  302. package/examples/jsm/nodes/accessors/ReferenceNode.js +1 -1
  303. package/examples/jsm/nodes/accessors/SkinningNode.js +8 -1
  304. package/examples/jsm/nodes/accessors/TangentNode.js +95 -0
  305. package/examples/jsm/nodes/core/AttributeNode.js +31 -8
  306. package/examples/jsm/nodes/core/Node.js +1 -1
  307. package/examples/jsm/nodes/core/NodeBuilder.js +55 -6
  308. package/examples/jsm/nodes/core/NodeFrame.js +2 -2
  309. package/examples/jsm/nodes/core/NodeVarying.js +7 -4
  310. package/examples/jsm/nodes/core/VaryingNode.js +6 -4
  311. package/examples/jsm/nodes/core/constants.js +13 -13
  312. package/examples/jsm/nodes/display/BlendModeNode.js +85 -0
  313. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +2 -12
  314. package/examples/jsm/nodes/display/NormalMapNode.js +19 -12
  315. package/examples/jsm/nodes/display/PosterizeNode.js +25 -0
  316. package/examples/jsm/nodes/display/ViewportNode.js +106 -0
  317. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +5 -5
  318. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +3 -3
  319. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +2 -2
  320. package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
  321. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +1 -1
  322. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +3 -1
  323. package/examples/jsm/nodes/materials/Materials.js +9 -7
  324. package/examples/jsm/nodes/materials/NodeMaterial.js +9 -1
  325. package/examples/jsm/nodes/materialx/{Disclaimer.md → DISCLAIMER.md} +1 -1
  326. package/examples/jsm/nodes/materialx/MaterialXNodes.js +59 -0
  327. package/examples/jsm/nodes/materialx/{functions/lib → lib}/mx_hsv.js +1 -1
  328. package/examples/jsm/nodes/materialx/{functions/lib → lib}/mx_noise.js +13 -3
  329. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +18 -0
  330. package/examples/jsm/nodes/math/MathNode.js +5 -5
  331. package/examples/jsm/nodes/math/OperatorNode.js +16 -3
  332. package/examples/jsm/nodes/shadernode/ShaderNode.js +35 -20
  333. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +87 -63
  334. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +29 -0
  335. package/examples/jsm/nodes/utils/ConvertNode.js +15 -14
  336. package/examples/jsm/nodes/utils/EquirectUVNode.js +27 -0
  337. package/examples/jsm/nodes/utils/JoinNode.js +8 -2
  338. package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -4
  339. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
  340. package/examples/jsm/nodes/utils/OscNode.js +2 -2
  341. package/examples/jsm/nodes/utils/RemapNode.js +34 -0
  342. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +8 -10
  343. package/examples/jsm/nodes/utils/TimerNode.js +21 -1
  344. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +51 -0
  345. package/examples/jsm/postprocessing/AfterimagePass.js +17 -4
  346. package/examples/jsm/postprocessing/BloomPass.js +22 -3
  347. package/examples/jsm/postprocessing/BokehPass.js +18 -4
  348. package/examples/jsm/postprocessing/CubeTexturePass.js +12 -5
  349. package/examples/jsm/postprocessing/DotScreenPass.js +8 -0
  350. package/examples/jsm/postprocessing/EffectComposer.js +9 -0
  351. package/examples/jsm/postprocessing/FilmPass.js +8 -0
  352. package/examples/jsm/postprocessing/GlitchPass.js +13 -1
  353. package/examples/jsm/postprocessing/HalftonePass.js +8 -0
  354. package/examples/jsm/postprocessing/OutlinePass.js +21 -1
  355. package/examples/jsm/postprocessing/Pass.js +2 -0
  356. package/examples/jsm/postprocessing/RenderPixelatedPass.js +234 -0
  357. package/examples/jsm/postprocessing/SAOPass.js +20 -0
  358. package/examples/jsm/postprocessing/SMAAPass.js +16 -0
  359. package/examples/jsm/postprocessing/SSAARenderPass.js +4 -0
  360. package/examples/jsm/postprocessing/SavePass.js +17 -1
  361. package/examples/jsm/postprocessing/ShaderPass.js +8 -0
  362. package/examples/jsm/postprocessing/TAARenderPass.js +9 -0
  363. package/examples/jsm/postprocessing/TexturePass.js +8 -0
  364. package/examples/jsm/postprocessing/UnrealBloomPass.js +16 -0
  365. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +56 -35
  366. package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +58 -0
  367. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +63 -5
  368. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +36 -7
  369. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +47 -12
  370. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +41 -9
  371. package/examples/jsm/shaders/MMDToonShader.js +0 -2
  372. package/examples/jsm/shaders/VelocityShader.js +128 -0
  373. package/examples/jsm/utils/BufferGeometryUtils.js +174 -42
  374. package/examples/jsm/utils/SceneUtils.js +129 -4
  375. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  376. package/examples/jsm/webxr/XRHandMeshModel.js +8 -3
  377. package/package.json +13 -13
  378. package/src/Three.js +1 -0
  379. package/src/animation/PropertyBinding.js +7 -0
  380. package/src/audio/AudioContext.js +5 -5
  381. package/src/cameras/CubeCamera.js +14 -14
  382. package/src/constants.js +1 -1
  383. package/src/core/InstancedBufferGeometry.js +1 -7
  384. package/src/core/InterleavedBufferAttribute.js +4 -4
  385. package/src/extras/Earcut.js +67 -67
  386. package/src/geometries/PolyhedronGeometry.js +1 -1
  387. package/src/geometries/ShapeGeometry.js +1 -1
  388. package/src/helpers/ArrowHelper.js +9 -0
  389. package/src/helpers/Box3Helper.js +7 -0
  390. package/src/helpers/BoxHelper.js +7 -1
  391. package/src/helpers/DirectionalLightHelper.js +5 -1
  392. package/src/helpers/GridHelper.js +7 -0
  393. package/src/helpers/HemisphereLightHelper.js +4 -1
  394. package/src/helpers/PlaneHelper.js +9 -0
  395. package/src/helpers/PointLightHelper.js +2 -1
  396. package/src/helpers/PolarGridHelper.js +7 -0
  397. package/src/helpers/SkeletonHelper.js +7 -0
  398. package/src/helpers/SpotLightHelper.js +4 -2
  399. package/src/lights/LightShadow.js +1 -2
  400. package/src/lights/PointLight.js +2 -2
  401. package/src/lights/SpotLight.js +2 -2
  402. package/src/loaders/FileLoader.js +4 -1
  403. package/src/loaders/ObjectLoader.js +5 -1
  404. package/src/materials/Material.js +1 -1
  405. package/src/materials/MeshPhysicalMaterial.js +1 -1
  406. package/src/math/Color.js +5 -5
  407. package/src/math/Matrix3.js +53 -18
  408. package/src/math/Ray.js +2 -5
  409. package/src/math/Sphere.js +36 -21
  410. package/src/objects/InstancedMesh.js +7 -0
  411. package/src/objects/LOD.js +25 -6
  412. package/src/renderers/WebGL3DRenderTarget.js +1 -1
  413. package/src/renderers/WebGLArrayRenderTarget.js +1 -1
  414. package/src/renderers/WebGLCubeRenderTarget.js +1 -1
  415. package/src/renderers/WebGLMultipleRenderTargets.js +1 -1
  416. package/src/renderers/WebGLRenderTarget.js +1 -1
  417. package/src/renderers/WebGLRenderer.js +36 -62
  418. package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -4
  419. package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +0 -1
  420. package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +0 -2
  421. package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +0 -2
  422. package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +0 -2
  423. package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +2 -4
  424. package/src/renderers/shaders/ShaderChunk/packing.glsl.js +8 -0
  425. package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +2 -2
  426. package/src/renderers/shaders/ShaderChunk.js +3 -0
  427. package/src/renderers/shaders/ShaderLib/background.glsl.js +7 -2
  428. package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
  429. package/src/renderers/shaders/ShaderLib/cube.glsl.js +4 -6
  430. package/src/renderers/shaders/ShaderLib/vsm.glsl.js +0 -3
  431. package/src/renderers/shaders/ShaderLib.js +20 -6
  432. package/src/renderers/shaders/UniformsLib.js +1 -1
  433. package/src/renderers/shaders/UniformsUtils.js +15 -0
  434. package/src/renderers/webgl/WebGLAttributes.js +2 -0
  435. package/src/renderers/webgl/WebGLBackground.js +15 -7
  436. package/src/renderers/webgl/WebGLLights.js +0 -4
  437. package/src/renderers/webgl/WebGLMaterials.js +2 -1
  438. package/src/renderers/webgl/WebGLShadowMap.js +3 -1
  439. package/src/renderers/webgl/WebGLState.js +78 -41
  440. package/src/renderers/webgl/WebGLTextures.js +94 -39
  441. package/src/renderers/webgl/WebGLUniforms.js +152 -24
  442. package/src/renderers/webgl/WebGLUtils.js +1 -1
  443. package/src/renderers/webxr/WebXRController.js +46 -13
  444. package/src/renderers/webxr/WebXRManager.js +71 -3
  445. package/src/scenes/Scene.js +8 -0
  446. package/src/textures/CompressedArrayTexture.js +18 -0
  447. package/src/textures/Texture.js +2 -1
  448. package/examples/js/libs/lottie_canvas.js +0 -12751
  449. package/examples/js/shaders/PixelShader.js +0 -51
  450. package/examples/jsm/shaders/PixelShader.js +0 -44
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "super-three",
3
- "version": "0.144.0",
3
+ "version": "0.147.1",
4
4
  "description": "JavaScript 3D library",
5
5
  "type": "module",
6
6
  "main": "./build/three.js",
@@ -13,7 +13,8 @@
13
13
  "./examples/fonts/*": "./examples/fonts/*",
14
14
  "./examples/jsm/*": "./examples/jsm/*",
15
15
  "./addons/*": "./examples/jsm/*",
16
- "./src/*": "./src/*"
16
+ "./src/*": "./src/*",
17
+ "./nodes": "./examples/jsm/nodes/Nodes.js"
17
18
  },
18
19
  "repository": {
19
20
  "type": "git",
@@ -64,7 +65,6 @@
64
65
  "WebGL2ComputeRenderingContext": "readonly",
65
66
  "potpack": "readonly",
66
67
  "fflate": "readonly",
67
- "bodymovin": "readonly",
68
68
  "OIMO": "readonly",
69
69
  "Stats": "readonly",
70
70
  "XRWebGLBinding": "readonly",
@@ -105,9 +105,9 @@
105
105
  "start": "npm run dev",
106
106
  "test": "npm run lint && npm run test-unit",
107
107
  "build": "rollup -c utils/build/rollup.config.js",
108
- "build-module": "ONLY_MODULE=true rollup -c utils/build/rollup.config.js",
108
+ "build-module": "rollup -c utils/build/rollup.config.js --configOnlyModule",
109
109
  "build-examples": "rollup -c utils/build/rollup.examples.config.js && echo '\nFormatting...' && eslint examples/js --ext js --ignore-pattern libs --ignore-pattern ifc --fix",
110
- "dev": "concurrently --names \"ROLLUP,HTTP\" -c \"bgBlue.bold,bgGreen.bold\" \"rollup -c utils/build/rollup.config.js -w -m inline\" \"servez -p 8080\"",
110
+ "dev": "concurrently --names \"ROLLUP,HTTP\" -c \"bgBlue.bold,bgGreen.bold\" \"rollup -c utils/build/rollup.config.js -w -m inline\" \"servez -p 8080 --ssl\"",
111
111
  "lint": "eslint src --ext js",
112
112
  "lint-examples": "eslint examples/js examples/jsm examples/*.html --ext js,html --ignore-pattern libs --ignore-pattern ifc",
113
113
  "lint-docs": "eslint docs --ext html",
@@ -141,23 +141,23 @@
141
141
  },
142
142
  "homepage": "https://threejs.org/",
143
143
  "devDependencies": {
144
- "@babel/core": "^7.18.9",
145
- "@babel/eslint-parser": "^7.18.9",
144
+ "@babel/core": "^7.19.3",
145
+ "@babel/eslint-parser": "^7.19.1",
146
146
  "@babel/plugin-proposal-class-properties": "^7.18.6",
147
- "@babel/preset-env": "^7.18.9",
147
+ "@babel/preset-env": "^7.19.3",
148
148
  "@rollup/plugin-babel": "^5.3.1",
149
- "@rollup/plugin-node-resolve": "^13.3.0",
149
+ "@rollup/plugin-node-resolve": "^14.1.0",
150
150
  "chalk": "^5.0.1",
151
- "concurrently": "^7.3.0",
152
- "eslint": "^8.20.0",
151
+ "concurrently": "^7.4.0",
152
+ "eslint": "^8.24.0",
153
153
  "eslint-config-mdcs": "^5.0.0",
154
154
  "eslint-plugin-compat": "^4.0.2",
155
155
  "eslint-plugin-html": "^7.1.0",
156
156
  "eslint-plugin-import": "^2.26.0",
157
- "rollup": "^2.77.2",
157
+ "rollup": "^2.79.1",
158
158
  "rollup-plugin-filesize": "^9.1.2",
159
159
  "rollup-plugin-terser": "^7.0.2",
160
- "rollup-plugin-visualizer": "^5.7.1",
160
+ "rollup-plugin-visualizer": "^5.8.2",
161
161
  "servez": "^1.14.1"
162
162
  },
163
163
  "jspm": {
package/src/Three.js CHANGED
@@ -33,6 +33,7 @@ export { DataTexture } from './textures/DataTexture.js';
33
33
  export { DataArrayTexture } from './textures/DataArrayTexture.js';
34
34
  export { Data3DTexture } from './textures/Data3DTexture.js';
35
35
  export { CompressedTexture } from './textures/CompressedTexture.js';
36
+ export { CompressedArrayTexture } from './textures/CompressedArrayTexture.js';
36
37
  export { CubeTexture } from './textures/CubeTexture.js';
37
38
  export { CanvasTexture } from './textures/CanvasTexture.js';
38
39
  export { DepthTexture } from './textures/DepthTexture.js';
@@ -498,6 +498,13 @@ class PropertyBinding {
498
498
 
499
499
  case 'map':
500
500
 
501
+ if ( 'map' in targetObject ) {
502
+
503
+ targetObject = targetObject.map;
504
+ break;
505
+
506
+ }
507
+
501
508
  if ( ! targetObject.material ) {
502
509
 
503
510
  console.error( 'THREE.PropertyBinding: Can not bind to material as node does not have a material.', this );
@@ -1,8 +1,8 @@
1
1
  let _context;
2
2
 
3
- const AudioContext = {
3
+ class AudioContext {
4
4
 
5
- getContext: function () {
5
+ static getContext() {
6
6
 
7
7
  if ( _context === undefined ) {
8
8
 
@@ -12,14 +12,14 @@ const AudioContext = {
12
12
 
13
13
  return _context;
14
14
 
15
- },
15
+ }
16
16
 
17
- setContext: function ( value ) {
17
+ static setContext( value ) {
18
18
 
19
19
  _context = value;
20
20
 
21
21
  }
22
22
 
23
- };
23
+ }
24
24
 
25
25
  export { AudioContext };
@@ -1,9 +1,9 @@
1
1
  import { NoToneMapping } from '../constants.js';
2
2
  import { Object3D } from '../core/Object3D.js';
3
- import { Vector3 } from '../math/Vector3.js';
4
3
  import { PerspectiveCamera } from './PerspectiveCamera.js';
5
4
 
6
- const fov = 90, aspect = 1;
5
+ const fov = - 90; // negative fov is not an error
6
+ const aspect = 1;
7
7
 
8
8
  class CubeCamera extends Object3D {
9
9
 
@@ -17,38 +17,38 @@ class CubeCamera extends Object3D {
17
17
 
18
18
  const cameraPX = new PerspectiveCamera( fov, aspect, near, far );
19
19
  cameraPX.layers = this.layers;
20
- cameraPX.up.set( 0, - 1, 0 );
21
- cameraPX.lookAt( new Vector3( 1, 0, 0 ) );
20
+ cameraPX.up.set( 0, 1, 0 );
21
+ cameraPX.lookAt( 1, 0, 0 );
22
22
  this.add( cameraPX );
23
23
 
24
24
  const cameraNX = new PerspectiveCamera( fov, aspect, near, far );
25
25
  cameraNX.layers = this.layers;
26
- cameraNX.up.set( 0, - 1, 0 );
27
- cameraNX.lookAt( new Vector3( - 1, 0, 0 ) );
26
+ cameraNX.up.set( 0, 1, 0 );
27
+ cameraNX.lookAt( - 1, 0, 0 );
28
28
  this.add( cameraNX );
29
29
 
30
30
  const cameraPY = new PerspectiveCamera( fov, aspect, near, far );
31
31
  cameraPY.layers = this.layers;
32
- cameraPY.up.set( 0, 0, 1 );
33
- cameraPY.lookAt( new Vector3( 0, 1, 0 ) );
32
+ cameraPY.up.set( 0, 0, - 1 );
33
+ cameraPY.lookAt( 0, 1, 0 );
34
34
  this.add( cameraPY );
35
35
 
36
36
  const cameraNY = new PerspectiveCamera( fov, aspect, near, far );
37
37
  cameraNY.layers = this.layers;
38
- cameraNY.up.set( 0, 0, - 1 );
39
- cameraNY.lookAt( new Vector3( 0, - 1, 0 ) );
38
+ cameraNY.up.set( 0, 0, 1 );
39
+ cameraNY.lookAt( 0, - 1, 0 );
40
40
  this.add( cameraNY );
41
41
 
42
42
  const cameraPZ = new PerspectiveCamera( fov, aspect, near, far );
43
43
  cameraPZ.layers = this.layers;
44
- cameraPZ.up.set( 0, - 1, 0 );
45
- cameraPZ.lookAt( new Vector3( 0, 0, 1 ) );
44
+ cameraPZ.up.set( 0, 1, 0 );
45
+ cameraPZ.lookAt( 0, 0, 1 );
46
46
  this.add( cameraPZ );
47
47
 
48
48
  const cameraNZ = new PerspectiveCamera( fov, aspect, near, far );
49
49
  cameraNZ.layers = this.layers;
50
- cameraNZ.up.set( 0, - 1, 0 );
51
- cameraNZ.lookAt( new Vector3( 0, 0, - 1 ) );
50
+ cameraNZ.up.set( 0, 1, 0 );
51
+ cameraNZ.lookAt( 0, 0, - 1 );
52
52
  this.add( cameraNZ );
53
53
 
54
54
  }
package/src/constants.js CHANGED
@@ -1,4 +1,4 @@
1
- export const REVISION = '144';
1
+ export const REVISION = '147';
2
2
  export const MOUSE = { LEFT: 0, MIDDLE: 1, RIGHT: 2, ROTATE: 0, DOLLY: 1, PAN: 2 };
3
3
  export const TOUCH = { ROTATE: 0, PAN: 1, DOLLY_PAN: 2, DOLLY_ROTATE: 3 };
4
4
  export const CullFaceNone = 0;
@@ -23,15 +23,9 @@ class InstancedBufferGeometry extends BufferGeometry {
23
23
 
24
24
  }
25
25
 
26
- clone() {
27
-
28
- return new this.constructor().copy( this );
29
-
30
- }
31
-
32
26
  toJSON() {
33
27
 
34
- const data = super.toJSON( this );
28
+ const data = super.toJSON();
35
29
 
36
30
  data.instanceCount = this.instanceCount;
37
31
 
@@ -230,7 +230,7 @@ class InterleavedBufferAttribute {
230
230
 
231
231
  if ( data === undefined ) {
232
232
 
233
- console.log( 'THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will deinterleave buffer data.' );
233
+ console.log( 'THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.' );
234
234
 
235
235
  const array = [];
236
236
 
@@ -272,7 +272,7 @@ class InterleavedBufferAttribute {
272
272
 
273
273
  if ( data === undefined ) {
274
274
 
275
- console.log( 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will deinterleave buffer data.' );
275
+ console.log( 'THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.' );
276
276
 
277
277
  const array = [];
278
278
 
@@ -288,7 +288,7 @@ class InterleavedBufferAttribute {
288
288
 
289
289
  }
290
290
 
291
- // deinterleave data and save it as an ordinary buffer attribute for now
291
+ // de-interleave data and save it as an ordinary buffer attribute for now
292
292
 
293
293
  return {
294
294
  itemSize: this.itemSize,
@@ -299,7 +299,7 @@ class InterleavedBufferAttribute {
299
299
 
300
300
  } else {
301
301
 
302
- // save as true interleaved attribtue
302
+ // save as true interleaved attribute
303
303
 
304
304
  if ( data.interleavedBuffers === undefined ) {
305
305
 
@@ -1,5 +1,5 @@
1
1
  /**
2
- * Port from https://github.com/mapbox/earcut (v2.2.2)
2
+ * Port from https://github.com/mapbox/earcut (v2.2.4)
3
3
  */
4
4
 
5
5
  const Earcut = {
@@ -36,11 +36,11 @@ const Earcut = {
36
36
 
37
37
  // minX, minY and invSize are later used to transform coords into integers for z-order calculation
38
38
  invSize = Math.max( maxX - minX, maxY - minY );
39
- invSize = invSize !== 0 ? 1 / invSize : 0;
39
+ invSize = invSize !== 0 ? 32767 / invSize : 0;
40
40
 
41
41
  }
42
42
 
43
- earcutLinked( outerNode, triangles, dim, minX, minY, invSize );
43
+ earcutLinked( outerNode, triangles, dim, minX, minY, invSize, 0 );
44
44
 
45
45
  return triangles;
46
46
 
@@ -125,9 +125,9 @@ function earcutLinked( ear, triangles, dim, minX, minY, invSize, pass ) {
125
125
  if ( invSize ? isEarHashed( ear, minX, minY, invSize ) : isEar( ear ) ) {
126
126
 
127
127
  // cut off the triangle
128
- triangles.push( prev.i / dim );
129
- triangles.push( ear.i / dim );
130
- triangles.push( next.i / dim );
128
+ triangles.push( prev.i / dim | 0 );
129
+ triangles.push( ear.i / dim | 0 );
130
+ triangles.push( next.i / dim | 0 );
131
131
 
132
132
  removeNode( ear );
133
133
 
@@ -182,11 +182,19 @@ function isEar( ear ) {
182
182
  if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
183
183
 
184
184
  // now make sure we don't have other points inside the potential ear
185
- let p = ear.next.next;
185
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
186
186
 
187
- while ( p !== ear.prev ) {
187
+ // triangle bbox; min & max are calculated like this for speed
188
+ const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
189
+ y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
190
+ x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
191
+ y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
192
+
193
+ let p = c.next;
194
+ while ( p !== a ) {
188
195
 
189
- if ( pointInTriangle( a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y ) &&
196
+ if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 &&
197
+ pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) &&
190
198
  area( p.prev, p, p.next ) >= 0 ) return false;
191
199
  p = p.next;
192
200
 
@@ -204,15 +212,17 @@ function isEarHashed( ear, minX, minY, invSize ) {
204
212
 
205
213
  if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
206
214
 
215
+ const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
216
+
207
217
  // triangle bbox; min & max are calculated like this for speed
208
- const minTX = a.x < b.x ? ( a.x < c.x ? a.x : c.x ) : ( b.x < c.x ? b.x : c.x ),
209
- minTY = a.y < b.y ? ( a.y < c.y ? a.y : c.y ) : ( b.y < c.y ? b.y : c.y ),
210
- maxTX = a.x > b.x ? ( a.x > c.x ? a.x : c.x ) : ( b.x > c.x ? b.x : c.x ),
211
- maxTY = a.y > b.y ? ( a.y > c.y ? a.y : c.y ) : ( b.y > c.y ? b.y : c.y );
218
+ const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
219
+ y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
220
+ x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
221
+ y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
212
222
 
213
223
  // z-order range for the current triangle bbox;
214
- const minZ = zOrder( minTX, minTY, minX, minY, invSize ),
215
- maxZ = zOrder( maxTX, maxTY, minX, minY, invSize );
224
+ const minZ = zOrder( x0, y0, minX, minY, invSize ),
225
+ maxZ = zOrder( x1, y1, minX, minY, invSize );
216
226
 
217
227
  let p = ear.prevZ,
218
228
  n = ear.nextZ;
@@ -220,14 +230,12 @@ function isEarHashed( ear, minX, minY, invSize ) {
220
230
  // look for points inside the triangle in both directions
221
231
  while ( p && p.z >= minZ && n && n.z <= maxZ ) {
222
232
 
223
- if ( p !== ear.prev && p !== ear.next &&
224
- pointInTriangle( a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y ) &&
225
- area( p.prev, p, p.next ) >= 0 ) return false;
233
+ if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
234
+ pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
226
235
  p = p.prevZ;
227
236
 
228
- if ( n !== ear.prev && n !== ear.next &&
229
- pointInTriangle( a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y ) &&
230
- area( n.prev, n, n.next ) >= 0 ) return false;
237
+ if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
238
+ pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
231
239
  n = n.nextZ;
232
240
 
233
241
  }
@@ -235,9 +243,8 @@ function isEarHashed( ear, minX, minY, invSize ) {
235
243
  // look for remaining points in decreasing z-order
236
244
  while ( p && p.z >= minZ ) {
237
245
 
238
- if ( p !== ear.prev && p !== ear.next &&
239
- pointInTriangle( a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y ) &&
240
- area( p.prev, p, p.next ) >= 0 ) return false;
246
+ if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
247
+ pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
241
248
  p = p.prevZ;
242
249
 
243
250
  }
@@ -245,9 +252,8 @@ function isEarHashed( ear, minX, minY, invSize ) {
245
252
  // look for remaining points in increasing z-order
246
253
  while ( n && n.z <= maxZ ) {
247
254
 
248
- if ( n !== ear.prev && n !== ear.next &&
249
- pointInTriangle( a.x, a.y, b.x, b.y, c.x, c.y, n.x, n.y ) &&
250
- area( n.prev, n, n.next ) >= 0 ) return false;
255
+ if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
256
+ pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
251
257
  n = n.nextZ;
252
258
 
253
259
  }
@@ -267,9 +273,9 @@ function cureLocalIntersections( start, triangles, dim ) {
267
273
 
268
274
  if ( ! equals( a, b ) && intersects( a, p, p.next, b ) && locallyInside( a, b ) && locallyInside( b, a ) ) {
269
275
 
270
- triangles.push( a.i / dim );
271
- triangles.push( p.i / dim );
272
- triangles.push( b.i / dim );
276
+ triangles.push( a.i / dim | 0 );
277
+ triangles.push( p.i / dim | 0 );
278
+ triangles.push( b.i / dim | 0 );
273
279
 
274
280
  // remove two nodes involved
275
281
  removeNode( p );
@@ -307,8 +313,8 @@ function splitEarcut( start, triangles, dim, minX, minY, invSize ) {
307
313
  c = filterPoints( c, c.next );
308
314
 
309
315
  // run earcut on each half
310
- earcutLinked( a, triangles, dim, minX, minY, invSize );
311
- earcutLinked( c, triangles, dim, minX, minY, invSize );
316
+ earcutLinked( a, triangles, dim, minX, minY, invSize, 0 );
317
+ earcutLinked( c, triangles, dim, minX, minY, invSize, 0 );
312
318
  return;
313
319
 
314
320
  }
@@ -344,8 +350,7 @@ function eliminateHoles( data, holeIndices, outerNode, dim ) {
344
350
  // process holes from left to right
345
351
  for ( i = 0; i < queue.length; i ++ ) {
346
352
 
347
- eliminateHole( queue[ i ], outerNode );
348
- outerNode = filterPoints( outerNode, outerNode.next );
353
+ outerNode = eliminateHole( queue[ i ], outerNode );
349
354
 
350
355
  }
351
356
 
@@ -362,26 +367,29 @@ function compareX( a, b ) {
362
367
  // find a bridge between vertices that connects hole with an outer ring and link it
363
368
  function eliminateHole( hole, outerNode ) {
364
369
 
365
- outerNode = findHoleBridge( hole, outerNode );
366
- if ( outerNode ) {
367
-
368
- const b = splitPolygon( outerNode, hole );
370
+ const bridge = findHoleBridge( hole, outerNode );
371
+ if ( ! bridge ) {
369
372
 
370
- // filter collinear points around the cuts
371
- filterPoints( outerNode, outerNode.next );
372
- filterPoints( b, b.next );
373
+ return outerNode;
373
374
 
374
375
  }
375
376
 
377
+ const bridgeReverse = splitPolygon( bridge, hole );
378
+
379
+ // filter collinear points around the cuts
380
+ filterPoints( bridgeReverse, bridgeReverse.next );
381
+ return filterPoints( bridge, bridge.next );
382
+
376
383
  }
377
384
 
378
385
  // David Eberly's algorithm for finding a bridge between hole and outer polygon
379
386
  function findHoleBridge( hole, outerNode ) {
380
387
 
381
- let p = outerNode;
382
- const hx = hole.x;
383
- const hy = hole.y;
384
- let qx = - Infinity, m;
388
+ let p = outerNode,
389
+ qx = - Infinity,
390
+ m;
391
+
392
+ const hx = hole.x, hy = hole.y;
385
393
 
386
394
  // find a segment intersected by a ray from the hole's leftmost point to the left;
387
395
  // segment's endpoint with lesser x will be potential connection point
@@ -393,14 +401,8 @@ function findHoleBridge( hole, outerNode ) {
393
401
  if ( x <= hx && x > qx ) {
394
402
 
395
403
  qx = x;
396
- if ( x === hx ) {
397
-
398
- if ( hy === p.y ) return p;
399
- if ( hy === p.next.y ) return p.next;
400
-
401
- }
402
-
403
404
  m = p.x < p.next.x ? p : p.next;
405
+ if ( x === hx ) return m; // hole touches outer segment; pick leftmost endpoint
404
406
 
405
407
  }
406
408
 
@@ -412,8 +414,6 @@ function findHoleBridge( hole, outerNode ) {
412
414
 
413
415
  if ( ! m ) return null;
414
416
 
415
- if ( hx === qx ) return m; // hole touches outer segment; pick leftmost endpoint
416
-
417
417
  // look for points inside the triangle of hole point, segment intersection and endpoint;
418
418
  // if there are no points found, we have a valid connection;
419
419
  // otherwise choose the point of the minimum angle with the ray as connection point
@@ -462,7 +462,7 @@ function indexCurve( start, minX, minY, invSize ) {
462
462
  let p = start;
463
463
  do {
464
464
 
465
- if ( p.z === null ) p.z = zOrder( p.x, p.y, minX, minY, invSize );
465
+ if ( p.z === 0 ) p.z = zOrder( p.x, p.y, minX, minY, invSize );
466
466
  p.prevZ = p.prev;
467
467
  p.nextZ = p.next;
468
468
  p = p.next;
@@ -546,8 +546,8 @@ function sortLinked( list ) {
546
546
  function zOrder( x, y, minX, minY, invSize ) {
547
547
 
548
548
  // coords are transformed into non-negative 15-bit integer range
549
- x = 32767 * ( x - minX ) * invSize;
550
- y = 32767 * ( y - minY ) * invSize;
549
+ x = ( x - minX ) * invSize | 0;
550
+ y = ( y - minY ) * invSize | 0;
551
551
 
552
552
  x = ( x | ( x << 8 ) ) & 0x00FF00FF;
553
553
  x = ( x | ( x << 4 ) ) & 0x0F0F0F0F;
@@ -582,19 +582,19 @@ function getLeftmost( start ) {
582
582
  // check if a point lies within a convex triangle
583
583
  function pointInTriangle( ax, ay, bx, by, cx, cy, px, py ) {
584
584
 
585
- return ( cx - px ) * ( ay - py ) - ( ax - px ) * ( cy - py ) >= 0 &&
586
- ( ax - px ) * ( by - py ) - ( bx - px ) * ( ay - py ) >= 0 &&
587
- ( bx - px ) * ( cy - py ) - ( cx - px ) * ( by - py ) >= 0;
585
+ return ( cx - px ) * ( ay - py ) >= ( ax - px ) * ( cy - py ) &&
586
+ ( ax - px ) * ( by - py ) >= ( bx - px ) * ( ay - py ) &&
587
+ ( bx - px ) * ( cy - py ) >= ( cx - px ) * ( by - py );
588
588
 
589
589
  }
590
590
 
591
591
  // check if a diagonal between two polygon nodes is valid (lies in polygon interior)
592
592
  function isValidDiagonal( a, b ) {
593
593
 
594
- return a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && // doesn't intersect other edges
595
- ( locallyInside( a, b ) && locallyInside( b, a ) && middleInside( a, b ) && // locally visible
596
- ( area( a.prev, a, b.prev ) || area( a, b.prev, b ) ) || // does not create opposite-facing sectors
597
- equals( a, b ) && area( a.prev, a, a.next ) > 0 && area( b.prev, b, b.next ) > 0 ); // special zero-length case
594
+ return a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && // dones't intersect other edges
595
+ ( locallyInside( a, b ) && locallyInside( b, a ) && middleInside( a, b ) && // locally visible
596
+ ( area( a.prev, a, b.prev ) || area( a, b.prev, b ) ) || // does not create opposite-facing sectors
597
+ equals( a, b ) && area( a.prev, a, a.next ) > 0 && area( b.prev, b, b.next ) > 0 ); // special zero-length case
598
598
 
599
599
  }
600
600
 
@@ -651,7 +651,7 @@ function intersectsPolygon( a, b ) {
651
651
  do {
652
652
 
653
653
  if ( p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&
654
- intersects( p, p.next, a, b ) ) return true;
654
+ intersects( p, p.next, a, b ) ) return true;
655
655
  p = p.next;
656
656
 
657
657
  } while ( p !== a );
@@ -679,7 +679,7 @@ function middleInside( a, b ) {
679
679
  do {
680
680
 
681
681
  if ( ( ( p.y > py ) !== ( p.next.y > py ) ) && p.next.y !== p.y &&
682
- ( px < ( p.next.x - p.x ) * ( py - p.y ) / ( p.next.y - p.y ) + p.x ) )
682
+ ( px < ( p.next.x - p.x ) * ( py - p.y ) / ( p.next.y - p.y ) + p.x ) )
683
683
  inside = ! inside;
684
684
  p = p.next;
685
685
 
@@ -761,7 +761,7 @@ function Node( i, x, y ) {
761
761
  this.next = null;
762
762
 
763
763
  // z-order curve value
764
- this.z = null;
764
+ this.z = 0;
765
765
 
766
766
  // previous and next nodes in z-order
767
767
  this.prevZ = null;
@@ -59,7 +59,7 @@ class PolyhedronGeometry extends BufferGeometry {
59
59
  const b = new Vector3();
60
60
  const c = new Vector3();
61
61
 
62
- // iterate over all faces and apply a subdivison with the given detail value
62
+ // iterate over all faces and apply a subdivision with the given detail value
63
63
 
64
64
  for ( let i = 0; i < indices.length; i += 3 ) {
65
65
 
@@ -111,7 +111,7 @@ class ShapeGeometry extends BufferGeometry {
111
111
 
112
112
  }
113
113
 
114
- // incides
114
+ // indices
115
115
 
116
116
  for ( let i = 0, l = faces.length; i < l; i ++ ) {
117
117
 
@@ -99,6 +99,15 @@ class ArrowHelper extends Object3D {
99
99
 
100
100
  }
101
101
 
102
+ dispose() {
103
+
104
+ this.line.geometry.dispose();
105
+ this.line.material.dispose();
106
+ this.cone.geometry.dispose();
107
+ this.cone.material.dispose();
108
+
109
+ }
110
+
102
111
  }
103
112
 
104
113
 
@@ -44,6 +44,13 @@ class Box3Helper extends LineSegments {
44
44
 
45
45
  }
46
46
 
47
+ dispose() {
48
+
49
+ this.geometry.dispose();
50
+ this.material.dispose();
51
+
52
+ }
53
+
47
54
  }
48
55
 
49
56
  export { Box3Helper };
@@ -79,7 +79,6 @@ class BoxHelper extends LineSegments {
79
79
 
80
80
  this.geometry.computeBoundingSphere();
81
81
 
82
-
83
82
  }
84
83
 
85
84
  setFromObject( object ) {
@@ -101,6 +100,13 @@ class BoxHelper extends LineSegments {
101
100
 
102
101
  }
103
102
 
103
+ dispose() {
104
+
105
+ this.geometry.dispose();
106
+ this.material.dispose();
107
+
108
+ }
109
+
104
110
  }
105
111
 
106
112
 
@@ -16,13 +16,14 @@ class DirectionalLightHelper extends Object3D {
16
16
  super();
17
17
 
18
18
  this.light = light;
19
- this.light.updateMatrixWorld();
20
19
 
21
20
  this.matrix = light.matrixWorld;
22
21
  this.matrixAutoUpdate = false;
23
22
 
24
23
  this.color = color;
25
24
 
25
+ this.type = 'DirectionalLightHelper';
26
+
26
27
  if ( size === undefined ) size = 1;
27
28
 
28
29
  let geometry = new BufferGeometry();
@@ -60,6 +61,9 @@ class DirectionalLightHelper extends Object3D {
60
61
 
61
62
  update() {
62
63
 
64
+ this.light.updateWorldMatrix( true, false );
65
+ this.light.target.updateWorldMatrix( true, false );
66
+
63
67
  _v1.setFromMatrixPosition( this.light.matrixWorld );
64
68
  _v2.setFromMatrixPosition( this.light.target.matrixWorld );
65
69
  _v3.subVectors( _v2, _v1 );
@@ -43,6 +43,13 @@ class GridHelper extends LineSegments {
43
43
 
44
44
  }
45
45
 
46
+ dispose() {
47
+
48
+ this.geometry.dispose();
49
+ this.material.dispose();
50
+
51
+ }
52
+
46
53
  }
47
54
 
48
55