summer-engine 4.0.0 → 4.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (199) hide show
  1. package/.claude-plugin/marketplace.json +2 -2
  2. package/.claude-plugin/plugin.json +3 -2
  3. package/.codex-plugin/plugin.json +15 -11
  4. package/.cursor-plugin/plugin.json +5 -3
  5. package/.factory-plugin/plugin.json +3 -2
  6. package/AGENTS.md +1 -1
  7. package/CHANGELOG.md +37 -0
  8. package/README.md +20 -9
  9. package/dist/cli/commands/config.js +3 -2
  10. package/dist/cli/commands/create.js +12 -3
  11. package/dist/cli/commands/list.d.ts +5 -0
  12. package/dist/cli/commands/list.js +30 -13
  13. package/dist/cli/commands/memory.js +6 -2
  14. package/dist/cli/commands/ops.d.ts +20 -3
  15. package/dist/cli/commands/ops.js +55 -27
  16. package/dist/cli/commands/setup.d.ts +2 -0
  17. package/dist/cli/commands/setup.js +219 -16
  18. package/dist/cli/commands/skills.js +20 -7
  19. package/dist/cli/commands/status.d.ts +26 -0
  20. package/dist/cli/commands/status.js +36 -21
  21. package/dist/core/capabilities/apps.d.ts +10 -10
  22. package/dist/core/capabilities/audit/args.d.ts +6 -6
  23. package/dist/core/capabilities/fabricate-mesh.d.ts +2 -2
  24. package/dist/core/capabilities/game-task-plan.d.ts +2 -2
  25. package/dist/core/capabilities/hdri-import.d.ts +2 -2
  26. package/dist/core/capabilities/motion-generation.d.ts +2 -2
  27. package/dist/core/capabilities/placement.d.ts +23 -23
  28. package/dist/core/capabilities/runtime-control.d.ts +38 -38
  29. package/dist/core/capabilities/seeing/args.d.ts +16 -16
  30. package/dist/core/capabilities/ui-control.d.ts +2 -2
  31. package/dist/core/capabilities/world-snapshot.d.ts +4 -4
  32. package/dist/core/library-search.d.ts +2 -2
  33. package/dist/core/ops/areas.d.ts +11 -0
  34. package/dist/core/ops/areas.js +24 -0
  35. package/dist/core/ops/catalog.d.ts +4 -0
  36. package/dist/core/ops/catalog.js +13 -1
  37. package/dist/core/ops/cloud.d.ts +10 -2
  38. package/dist/core/ops/cloud.js +51 -28
  39. package/dist/core/ops/contract.d.ts +2 -1
  40. package/dist/core/ops/contract.js +2 -10
  41. package/dist/core/ops/public-catalog.d.ts +48 -0
  42. package/dist/core/ops/public-catalog.js +56 -0
  43. package/dist/core/ops/search.d.ts +0 -1
  44. package/dist/core/ops/search.js +169 -37
  45. package/dist/installer/agent-config.js +5 -0
  46. package/dist/installer/agent-table.d.ts +9 -0
  47. package/dist/installer/agent-table.js +23 -2
  48. package/dist/installer/cli-permissions.d.ts +65 -0
  49. package/dist/installer/cli-permissions.js +182 -0
  50. package/dist/installer/setup.d.ts +2 -0
  51. package/dist/installer/setup.js +3 -0
  52. package/dist/installer/skills-refresh.d.ts +29 -0
  53. package/dist/installer/skills-refresh.js +261 -0
  54. package/dist/installer/version-check.d.ts +22 -2
  55. package/dist/installer/version-check.js +66 -9
  56. package/dist/mcp/ops-surface.js +16 -6
  57. package/dist/mcp/server.d.ts +10 -0
  58. package/dist/mcp/server.js +32 -3
  59. package/dist/project-memory/agent-instructions.d.ts +47 -0
  60. package/dist/project-memory/agent-instructions.js +226 -0
  61. package/gemini-extension.json +3 -2
  62. package/integrations/README.md +1 -1
  63. package/integrations/claude/README.md +6 -0
  64. package/integrations/claude/manifest-target.json +4 -0
  65. package/integrations/gemini/README.md +11 -0
  66. package/integrations/windsurf/README.md +1 -1
  67. package/library/skills/3d-lighting/SKILL.md +16 -0
  68. package/library/skills/README.md +5 -4
  69. package/library/skills/adaptive-music/SKILL.md +21 -0
  70. package/library/skills/agent-playtesting/SKILL.md +22 -0
  71. package/library/skills/ai-characters-in-games/SKILL.md +15 -0
  72. package/library/skills/ambient-bed/SKILL.md +16 -0
  73. package/library/skills/animated-loop/SKILL.md +19 -0
  74. package/library/skills/animation-tree/SKILL.md +26 -0
  75. package/library/skills/art-direction/SKILL.md +14 -0
  76. package/library/skills/asset-strategy/SKILL.md +30 -0
  77. package/library/skills/audio-direction/SKILL.md +16 -0
  78. package/library/skills/auto-fire-targeting/SKILL.md +14 -0
  79. package/library/skills/brainstorm-game/SKILL.md +13 -0
  80. package/library/skills/browse-templates/SKILL.md +10 -0
  81. package/library/skills/camera-rigs/SKILL.md +20 -0
  82. package/library/skills/character-animation-wiring/SKILL.md +24 -0
  83. package/library/skills/character-model/SKILL.md +28 -0
  84. package/library/skills/character-movement/SKILL.md +24 -0
  85. package/library/skills/character-portrait/SKILL.md +15 -0
  86. package/library/skills/cinematic-cutscene/SKILL.md +21 -0
  87. package/library/skills/combat-basics/SKILL.md +19 -0
  88. package/library/skills/compatibility-renderer-traps/SKILL.md +11 -0
  89. package/library/skills/concept-art/SKILL.md +13 -0
  90. package/library/skills/concept-to-level/SKILL.md +20 -1
  91. package/library/skills/concept-to-level/resource.yaml +2 -2
  92. package/library/skills/create-asset-sheet/SKILL.md +18 -0
  93. package/library/skills/debug/SKILL.md +32 -0
  94. package/library/skills/debugging-game-feel/SKILL.md +12 -0
  95. package/library/skills/design-level/SKILL.md +17 -0
  96. package/library/skills/design-mechanic/SKILL.md +17 -0
  97. package/library/skills/design-npc/SKILL.md +21 -0
  98. package/library/skills/diagnosing-perf-regressions/SKILL.md +12 -0
  99. package/library/skills/driving-the-editor-ui/SKILL.md +23 -0
  100. package/library/skills/environment-kit/SKILL.md +23 -0
  101. package/library/skills/export-and-ship/SKILL.md +23 -0
  102. package/library/skills/fabricating-assets/SKILL.md +23 -0
  103. package/library/skills/facial-and-lipsync/SKILL.md +22 -0
  104. package/library/skills/fps-controller/SKILL.md +17 -0
  105. package/library/skills/game-feel/SKILL.md +26 -0
  106. package/library/skills/gameskill/SKILL.md +11 -0
  107. package/library/skills/gdscript-patterns/SKILL.md +15 -0
  108. package/library/skills/generate-motion/SKILL.md +21 -0
  109. package/library/skills/godogen-visual-proof-game-generation/SKILL.md +17 -0
  110. package/library/skills/grow-analytics/SKILL.md +10 -0
  111. package/library/skills/headless-scripting/SKILL.md +13 -0
  112. package/library/skills/in-game-purchases/SKILL.md +11 -0
  113. package/library/skills/instantiate-asset-pack/SKILL.md +17 -0
  114. package/library/skills/make-game/SKILL.md +29 -0
  115. package/library/skills/multiplayer/SKILL.md +12 -0
  116. package/library/skills/multiplayer-movement/SKILL.md +18 -0
  117. package/library/skills/multiplayer-project/SKILL.md +17 -0
  118. package/library/skills/multiplayer-publish/SKILL.md +17 -0
  119. package/library/skills/multiplayer-state/SKILL.md +16 -0
  120. package/library/skills/multiplayer-testing/SKILL.md +15 -0
  121. package/library/skills/music-track/SKILL.md +16 -0
  122. package/library/skills/navigate-summer/SKILL.md +15 -0
  123. package/library/skills/new-project/SKILL.md +11 -0
  124. package/library/skills/organic-model/SKILL.md +24 -0
  125. package/library/skills/pixel-art/SKILL.md +15 -0
  126. package/library/skills/play/SKILL.md +18 -0
  127. package/library/skills/playtesting-a-feature/SKILL.md +23 -0
  128. package/library/skills/procedural-animation/SKILL.md +18 -0
  129. package/library/skills/prop-model/SKILL.md +23 -0
  130. package/library/skills/publish-your-game/SKILL.md +27 -0
  131. package/library/skills/release-readiness/SKILL.md +12 -0
  132. package/library/skills/remote-deploy/SKILL.md +14 -0
  133. package/library/skills/retarget/SKILL.md +20 -0
  134. package/library/skills/running-in-the-cloud/SKILL.md +10 -0
  135. package/library/skills/save-load/SKILL.md +15 -0
  136. package/library/skills/scene-composition/SKILL.md +17 -0
  137. package/library/skills/scene-hierarchy-design/SKILL.md +24 -0
  138. package/library/skills/scene-scripting/SKILL.md +30 -0
  139. package/library/skills/scene-to-level/SKILL.md +22 -0
  140. package/library/skills/skill-test/SKILL.md +10 -0
  141. package/library/skills/skybox-panorama/SKILL.md +20 -0
  142. package/library/skills/sound-effect/SKILL.md +23 -0
  143. package/library/skills/spatial-placement/SKILL.md +30 -0
  144. package/library/skills/sprite-sheet/SKILL.md +23 -0
  145. package/library/skills/store-art/SKILL.md +11 -0
  146. package/library/skills/store-listing/SKILL.md +10 -0
  147. package/library/skills/summer-analytics/SKILL.md +15 -0
  148. package/library/skills/summer-apps/SKILL.md +29 -0
  149. package/library/skills/summer-assets/SKILL.md +31 -1
  150. package/library/skills/summer-assets/resource.yaml +2 -2
  151. package/library/skills/summer-cli/SKILL.md +133 -0
  152. package/library/skills/summer-cli/resource.yaml +31 -0
  153. package/library/skills/summer-friends/SKILL.md +14 -0
  154. package/library/skills/summer-leaderboards/SKILL.md +16 -0
  155. package/library/skills/summer-match-results/SKILL.md +17 -0
  156. package/library/skills/summer-matchmaking/SKILL.md +17 -0
  157. package/library/skills/summer-parties/SKILL.md +14 -0
  158. package/library/skills/summer-player-data/SKILL.md +14 -0
  159. package/library/skills/summer-store/SKILL.md +15 -0
  160. package/library/skills/summer-world-chat/SKILL.md +14 -0
  161. package/library/skills/summer-world-saves/SKILL.md +14 -0
  162. package/library/skills/text-to-motion/SKILL.md +15 -0
  163. package/library/skills/tileable-texture/SKILL.md +18 -0
  164. package/library/skills/trailer-shot/SKILL.md +18 -0
  165. package/library/skills/tune-performance/SKILL.md +26 -0
  166. package/library/skills/ui-basics/SKILL.md +14 -0
  167. package/library/skills/ui-graphics/SKILL.md +17 -0
  168. package/library/skills/use-widget-asset/SKILL.md +14 -0
  169. package/library/skills/using-summer/SKILL.md +26 -0
  170. package/library/skills/using-summer/resource.yaml +2 -1
  171. package/library/skills/vehicle-model/SKILL.md +27 -0
  172. package/library/skills/verifying-scenes/SKILL.md +29 -0
  173. package/library/skills/vfx-dissolve/SKILL.md +19 -0
  174. package/library/skills/vfx-fire/SKILL.md +26 -0
  175. package/library/skills/vfx-hit-spark/SKILL.md +23 -0
  176. package/library/skills/vfx-lightning/SKILL.md +23 -0
  177. package/library/skills/vfx-magic-glow/SKILL.md +23 -0
  178. package/library/skills/vfx-muzzle-flash/SKILL.md +23 -0
  179. package/library/skills/vfx-smoke/SKILL.md +26 -0
  180. package/library/skills/vfx-water-ripple/SKILL.md +23 -0
  181. package/library/skills/voice-line/SKILL.md +16 -0
  182. package/library/skills/web-and-touch-input/SKILL.md +19 -0
  183. package/library/skills/web-compatibility-look/SKILL.md +20 -0
  184. package/library/skills/world-building-3d/SKILL.md +28 -0
  185. package/package.json +3 -2
  186. package/registry/generated/counts.json +2 -2
  187. package/registry/generated/gemini-extension.json +3 -2
  188. package/registry/generated/index.json +157 -118
  189. package/registry/generated/marketplace.claude.json +2 -2
  190. package/registry/generated/plugin.claude-directory.json +168 -0
  191. package/registry/generated/plugin.claude.json +3 -2
  192. package/registry/generated/plugin.codex.json +15 -11
  193. package/registry/generated/plugin.cursor.json +5 -3
  194. package/registry/generated/plugin.factory.json +3 -2
  195. package/registry/generated/server.json +11 -2
  196. package/registry/generated/skills-index.md +5 -4
  197. package/registry/generated/skills-registry.json +16 -2
  198. package/registry/operations/legacy-names.json +35 -0
  199. package/registry/operations/public-catalog.json +33160 -0
@@ -62,3 +62,14 @@ Read the current project as ground truth. Working code from the real project bea
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  ## When there is nothing worth capturing
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  Say so: "session was tactical, no durable learnings worth a skill." Better to ship nothing than to ship noise.
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `docs.feedback` | `summer docs feedback` |
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+ | `summer_docs_search` | `summer docs search` |
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+ <!-- /shell-commands -->
@@ -148,3 +148,18 @@ Note the field name difference too: `LabelSettings.outline_color` (Label 2D) vs
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  When the AI adds a node with Summer MCP tools and attaches a script, the script path is set via `summer_set_prop(path, "script", "res://path/to/script.gd")`. The script file must exist first. Create it with guarded `summer_write_file` or edit it with `summer_replace_text`, then attach the script and connect scene signals.
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  For signal connections, the receiver must have the handler method. Create the script with the method stub before calling `summer_connect_signal`.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_connect_signal` | `summer engine connect-signal` |
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+ | `summer_get_script_errors` | `summer engine get-script-errors` |
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+ | `summer_input_map_bind` | `summer engine input-map-bind` |
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+ | `summer_replace_text` | `summer engine replace-text` |
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+ | `summer_set_prop` | `summer engine set-prop` |
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+ | `summer_write_file` | `summer engine write-file` |
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+ <!-- /shell-commands -->
@@ -172,3 +172,24 @@ Engine.
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  - `asset-strategy` — how to get a Meshy-rigged character in the first place.
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  - `animation-tree` — wire the generated clips into a state machine.
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  - `retarget` — re-use one library across many characters without regenerating.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `assets.generate_3d` | `summer assets generate-3d` |
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+ | `assets.generate_motion`, `summer_assets_generate_motion` | `summer assets generate-motion` |
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+ | `summer_assets_get` | `summer assets get` |
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+ | `assets.search`, `summer_assets_search` | `summer assets search` |
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+ | `summer_add_node` | `summer engine add-node` |
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+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
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+ | `summer_inspect_node` | `summer engine inspect-node` |
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+ | `summer_inspect_resource` | `summer engine inspect-resource` |
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+ | `summer_save_scene` | `summer engine save-scene` |
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+ | `summer_set_prop` | `summer engine set-prop` |
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+ | `summer_set_resource_property` | `summer engine set-resource-property` |
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+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
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+ <!-- /shell-commands -->
@@ -203,3 +203,20 @@ Not yet verified in Summer Engine. To validate an implementation:
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  ## Confidence
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  `extracted`. The architecture (thin runtime, manifest, engine guide, asset-gen), proof over claims, self-verification from captured frames, the dropped verifier model, the C# rationale, the capture tooling and the two involvement modes come from Godogen's public README, CHANGELOG and setup notes. The `ProofCapture` script, the QC-loop JSON protocol and the Summer mapping are adaptations; Godogen's internal prompt and guide files are not public.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+ | In this skill | Command |
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+ |---|---|
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+ | `assets.generate_3d` | `summer assets generate-3d` |
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+ | `assets.generate_image` | `summer assets generate-image` |
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+ | `assets.generate_video` | `summer assets generate-video` |
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+ | `summer_game_probe` | `summer engine game-probe` |
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+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
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+ | `summer_get_script_errors` | `summer engine get-script-errors` |
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+ | `summer_play` | `summer engine play` |
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+ | `summer_screenshot` | `summer engine screenshot` |
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+ <!-- /shell-commands -->
@@ -19,3 +19,13 @@ Its current text lives on the hosted Summer Engine MCP, the same text the Studio
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  3. Without a store sign-in: https://docs.summerengine.com/llms.txt lists every docs page; fetch any page as .md.
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  The one rule to keep even before you load it: Report what the numbers show; do not guess causes the data cannot support.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_docs_read` | `summer docs read` |
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+ <!-- /shell-commands -->
@@ -412,3 +412,16 @@ Keep scripts in the project (`res://` is required for `-s`), but name them so th
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  - `playtesting-a-feature` — the verify instance, probes, and proving gameplay behaviour.
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  - `export-and-ship` — the full release pipeline this skill's export example is one step of.
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  - `verification-before-completion` — checking the artifact before claiming done.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_get_project_context` | `summer engine get-project-context` |
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+ | `summer_import_from_url` | `summer engine import-from-url` |
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+ | `summer_run_script` | `summer engine run-script` |
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+ | `summer_write_file` | `summer engine write-file` |
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+ <!-- /shell-commands -->
@@ -257,3 +257,14 @@ Sparks in the Summer app.
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  - multiplayer-state
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  - ui-basics
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
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+ | `summer_get_script_errors` | `summer engine get-script-errors` |
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+ <!-- /shell-commands -->
@@ -245,3 +245,20 @@ Note the ops format: `position` is the **engine variant string** `"Vector2(0, 0)
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  - `create-asset-sheet` — production side; how the pack was made.
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  - `use-widget-asset` — wiring an individual widget slice (NinePatchRect, TextureProgressBar geometry).
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  - `asset-strategy` — broader find-or-generate -> import -> apply flow.
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_docs_read` | `summer docs read` |
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+ | `summer_add_node` | `summer engine add-node` |
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+ | `summer_batch` | `summer engine batch` |
259
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
260
+ | `summer_import_from_url` | `summer engine import-from-url` |
261
+ | `summer_inspect_node` | `summer engine inspect-node` |
262
+ | `summer_set_prop` | `summer engine set-prop` |
263
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
264
+ <!-- /shell-commands -->
@@ -303,3 +303,32 @@ When all phases are done:
303
303
  > "<Game name> is in. <N> mechanics, <playable from main scene to win condition>. <Brief summary of the build>. Want me to package a build (`export-and-ship`) or iterate?"
304
304
 
305
305
  That's the handoff back to the user.
306
+
307
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
308
+ ## From a shell
309
+
310
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
311
+
312
+ | In this skill | Command |
313
+ |---|---|
314
+ | `assets.search` | `summer assets search` |
315
+ | `summer_docs_read` | `summer docs read` |
316
+ | `summer_add_node` | `summer engine add-node` |
317
+ | `summer_batch` | `summer engine batch` |
318
+ | `summer_create_scene` | `summer engine create-scene` |
319
+ | `summer_export_game` | `summer engine export-game` |
320
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
321
+ | `summer_get_project_context` | `summer engine get-project-context` |
322
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
323
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
324
+ | `summer_import_asset` | `summer engine import-asset` |
325
+ | `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
326
+ | `summer_play` | `summer engine play` |
327
+ | `summer_replace_text` | `summer engine replace-text` |
328
+ | `summer_run_script` | `summer engine run-script` |
329
+ | `summer_save_scene` | `summer engine save-scene` |
330
+ | `summer_set_prop` | `summer engine set-prop` |
331
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
332
+ | `summer_stop` | `summer engine stop` |
333
+ | `summer_write_file` | `summer engine write-file` |
334
+ <!-- /shell-commands -->
@@ -150,3 +150,15 @@ Check what exists: `summer.build.json`, `world.json`, `network/`,
150
150
  - **The game already uses `@rpc` or `MultiplayerSynchronizer`:** tell the user
151
151
  it needs moving to Summer's networking. Then follow `multiplayer-project`
152
152
  and port one system at a time: movement first, then state.
153
+
154
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
155
+ ## From a shell
156
+
157
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
158
+
159
+ | In this skill | Command |
160
+ |---|---|
161
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
162
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
163
+ | `summer_project_setting` | `summer engine project-setting` |
164
+ <!-- /shell-commands -->
@@ -508,3 +508,21 @@ client never sees the jump.
508
508
 
509
509
  `multiplayer-state`: scores, doors, private inventories, and actions the
510
510
  authority checks against these poses.
511
+
512
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
513
+ ## From a shell
514
+
515
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
516
+
517
+ | In this skill | Command |
518
+ |---|---|
519
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
520
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
521
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
522
+ | `summer_inspect_node` | `summer engine inspect-node` |
523
+ | `summer_play` | `summer engine play` |
524
+ | `summer_project_setting` | `summer engine project-setting` |
525
+ | `summer_read_file` | `summer engine read-file` |
526
+ | `summer_stop` | `summer engine stop` |
527
+ | `summer_write_file` | `summer engine write-file` |
528
+ <!-- /shell-commands -->
@@ -535,3 +535,20 @@ warning yourself.
535
535
 
536
536
  `multiplayer-movement`: each player moves their own character, and everyone
537
537
  else sees it move smoothly.
538
+
539
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
540
+ ## From a shell
541
+
542
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
543
+
544
+ | In this skill | Command |
545
+ |---|---|
546
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
547
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
548
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
549
+ | `summer_play` | `summer engine play` |
550
+ | `summer_project_setting` | `summer engine project-setting` |
551
+ | `summer_read_file` | `summer engine read-file` |
552
+ | `summer_stop` | `summer engine stop` |
553
+ | `summer_write_file` | `summer engine write-file` |
554
+ <!-- /shell-commands -->
@@ -317,3 +317,20 @@ Use step 4d to see which scene runs.
317
317
  | Export with a development build of Summer | Export with the released editor from the download page, again after every update | Players run the pack on the released Summer of the stamped version; newer APIs fail to compile and the game opens to an empty window |
318
318
  | Read an empty server log as a hang | Run step 4d | A release server holds back its output until it exits |
319
319
  | Export a patch | Export Project, or Export PCK/ZIP without Export As Patch | summer.games takes complete bundles or packs |
320
+
321
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
322
+ ## From a shell
323
+
324
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
325
+
326
+ | In this skill | Command |
327
+ |---|---|
328
+ | `summer_export_game` | `summer engine export-game` |
329
+ | `summer_project_setting` | `summer engine project-setting` |
330
+ | `summer_read_file` | `summer engine read-file` |
331
+ | `summer_write_file` | `summer engine write-file` |
332
+ | `store.publish` | `summer store publish` |
333
+ | `store.release` | `summer store release` |
334
+ | `store.upload_file` | `summer store upload-file` |
335
+ | `studio.open` | `summer studio open` |
336
+ <!-- /shell-commands -->
@@ -436,3 +436,19 @@ Run Local Play with 2 players and network emulation (`multiplayer-testing`):
436
436
  ## Next
437
437
 
438
438
  `multiplayer-testing`: bots and a bad network. Then `multiplayer-publish`.
439
+
440
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
441
+ ## From a shell
442
+
443
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
444
+
445
+ | In this skill | Command |
446
+ |---|---|
447
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
448
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
449
+ | `summer_play` | `summer engine play` |
450
+ | `summer_project_setting` | `summer engine project-setting` |
451
+ | `summer_read_file` | `summer engine read-file` |
452
+ | `summer_stop` | `summer engine stop` |
453
+ | `summer_write_file` | `summer engine write-file` |
454
+ <!-- /shell-commands -->
@@ -247,3 +247,18 @@ gaps on the `.zip` you upload.
247
247
  ## Next
248
248
 
249
249
  `multiplayer-publish`: export the summer.games bundle and upload it as a Build.
250
+
251
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
252
+ ## From a shell
253
+
254
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
255
+
256
+ | In this skill | Command |
257
+ |---|---|
258
+ | `summer_get_console` | `summer engine get-console` |
259
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
260
+ | `summer_play` | `summer engine play` |
261
+ | `summer_project_setting` | `summer engine project-setting` |
262
+ | `summer_screenshot` | `summer engine screenshot` |
263
+ | `summer_stop` | `summer engine stop` |
264
+ <!-- /shell-commands -->
@@ -283,3 +283,19 @@ Print the prompt and instruct the user to run via the Summer dashboard, then `su
283
283
  - `adaptive-music` — wiring stems to game state
284
284
  - `sound-effect` — short stings
285
285
  - `ambient-bed` — non-melodic location bed
286
+
287
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
288
+ ## From a shell
289
+
290
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
291
+
292
+ | In this skill | Command |
293
+ |---|---|
294
+ | `summer_assets_generate_audio` | `summer assets generate-audio` |
295
+ | `summer_assets_search` | `summer assets search` |
296
+ | `summer_add_node` | `summer engine add-node` |
297
+ | `summer_import_from_url` | `summer engine import-from-url` |
298
+ | `summer_inspect_node` | `summer engine inspect-node` |
299
+ | `summer_run_script` | `summer engine run-script` |
300
+ | `summer_set_prop` | `summer engine set-prop` |
301
+ <!-- /shell-commands -->
@@ -61,3 +61,18 @@ The editor owns its own table of destinations (the `Navigate` op) and tells the
61
61
  - Opening the scene in the editor **before** the change landed ("show me" comes after the mutation and its screenshot).
62
62
  - Guessing a `gameId`. Open `my-games` and let the user pick, or read the id from a URL they gave you.
63
63
  - Describing a page you did not open. If `ok` is false, the user saw nothing.
64
+
65
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
66
+ ## From a shell
67
+
68
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
69
+
70
+ | In this skill | Command |
71
+ |---|---|
72
+ | `summer_docs_read` | `summer docs read` |
73
+ | `summer_get_project_context` | `summer engine get-project-context` |
74
+ | `summer_is_running` | `summer engine is-running` |
75
+ | `summer_play` | `summer engine play` |
76
+ | `store.publish` | `summer store publish` |
77
+ | `studio.open`, `summer_open` | `summer studio open` |
78
+ <!-- /shell-commands -->
@@ -102,3 +102,14 @@ Ask: "Project is open. What do you want to build?"
102
102
  ## Closing
103
103
 
104
104
  End with: "Project `<name>` is created and open. What do you want to build first?"
105
+
106
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
107
+ ## From a shell
108
+
109
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
110
+
111
+ | In this skill | Command |
112
+ |---|---|
113
+ | `summer_get_project_context` | `summer engine get-project-context` |
114
+ | `summer_replace_node` | `summer engine replace-node` |
115
+ <!-- /shell-commands -->
@@ -200,3 +200,27 @@ After the organic models are scattered:
200
200
  - `asset-strategy` — meta-router; ground textures and skyboxes go to Pipeline 2 / panoramic gen.
201
201
  - `scene-composition` — MultiMeshInstance3D scatter pattern.
202
202
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_3d`; `summer_search` returns its exact input.
203
+
204
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
205
+ ## From a shell
206
+
207
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
208
+
209
+ | In this skill | Command |
210
+ |---|---|
211
+ | `assets.generate_3d`, `summer_assets_generate_3d` | `summer assets generate-3d` |
212
+ | `summer_assets_generate_image` | `summer assets generate-image` |
213
+ | `summer_assets_get` | `summer assets get` |
214
+ | `summer_assets_search` | `summer assets search` |
215
+ | `summer_docs_read` | `summer docs read` |
216
+ | `summer_add_node` | `summer engine add-node` |
217
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
218
+ | `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
219
+ | `summer_import_from_url` | `summer engine import-from-url` |
220
+ | `summer_inspect_node` | `summer engine inspect-node` |
221
+ | `summer_instantiate_scene` | `summer engine instantiate-scene` |
222
+ | `summer_save_scene` | `summer engine save-scene` |
223
+ | `summer_set_prop` | `summer engine set-prop` |
224
+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
225
+ | `summer_search` | `summer ops search "<what you want>"` |
226
+ <!-- /shell-commands -->
@@ -198,3 +198,18 @@ After the asset is wired:
198
198
  - `character-portrait` — high-res counterpart.
199
199
  - `asset-strategy` — meta-router.
200
200
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_image`.
201
+
202
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
203
+ ## From a shell
204
+
205
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
206
+
207
+ | In this skill | Command |
208
+ |---|---|
209
+ | `assets.generate_image`, `summer_assets_generate_image` | `summer assets generate-image` |
210
+ | `summer_assets_search` | `summer assets search` |
211
+ | `summer_docs_read` | `summer docs read` |
212
+ | `summer_import_from_url` | `summer engine import-from-url` |
213
+ | `summer_set_prop` | `summer engine set-prop` |
214
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
215
+ <!-- /shell-commands -->
@@ -111,3 +111,21 @@ Any Summer project with a main scene set in `project.godot`.
111
111
  ## See also
112
112
 
113
113
  - `debug` — what to do when /play surfaces an error
114
+
115
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
116
+ ## From a shell
117
+
118
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
119
+
120
+ | In this skill | Command |
121
+ |---|---|
122
+ | `summer_clear_console` | `summer engine clear-console` |
123
+ | `summer_get_console` | `summer engine get-console` |
124
+ | `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
125
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
126
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
127
+ | `summer_is_running` | `summer engine is-running` |
128
+ | `summer_open_scene` | `summer engine open-scene` |
129
+ | `summer_play` | `summer engine play` |
130
+ | `summer_stop` | `summer engine stop` |
131
+ <!-- /shell-commands -->
@@ -261,3 +261,26 @@ Press play. Walk the path. Probe the edges. Read the diagnostics. Then claim don
261
261
  - `debug` — when the playtest surfaces a crash or error.
262
262
  - `investigating-bugs` — when the playtest surfaces a reproducible logical bug.
263
263
  - `debugging-game-feel` — when the feature works but feels wrong.
264
+
265
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
266
+ ## From a shell
267
+
268
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
269
+
270
+ | In this skill | Command |
271
+ |---|---|
272
+ | `summer_batch` | `summer engine batch` |
273
+ | `summer_clear_console` | `summer engine clear-console` |
274
+ | `summer_game_control` | `summer engine game-control` |
275
+ | `summer_game_input` | `summer engine game-input` |
276
+ | `summer_game_probe` | `summer engine game-probe` |
277
+ | `summer_get_console` | `summer engine get-console` |
278
+ | `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
279
+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
280
+ | `summer_get_runtime_tree` | `summer engine get-runtime-tree` |
281
+ | `summer_inspect_runtime_node` | `summer engine inspect-runtime-node` |
282
+ | `summer_is_running` | `summer engine is-running` |
283
+ | `summer_play` | `summer engine play` |
284
+ | `summer_recent_events` | `summer engine recent-events` |
285
+ | `summer_wait_for_event` | `summer engine wait-for-event` |
286
+ <!-- /shell-commands -->
@@ -268,3 +268,21 @@ driving them. Foot raycasts can be set up visually with a RayCast3D child.
268
268
  - Upstream API reference matching the current Summer technical base:
269
269
  `SkeletonModifier3D`, `LookAtModifier3D`, `SkeletonIK3D`,
270
270
  `PhysicalBoneSimulator3D`.
271
+
272
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
273
+ ## From a shell
274
+
275
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
276
+
277
+ | In this skill | Command |
278
+ |---|---|
279
+ | `summer_add_node` | `summer engine add-node` |
280
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
281
+ | `summer_get_script_errors` | `summer engine get-script-errors` |
282
+ | `summer_inspect_node` | `summer engine inspect-node` |
283
+ | `summer_inspect_resource` | `summer engine inspect-resource` |
284
+ | `summer_run_script` | `summer engine run-script` |
285
+ | `summer_save_scene` | `summer engine save-scene` |
286
+ | `summer_set_prop` | `summer engine set-prop` |
287
+ | `summer_set_resource_property` | `summer engine set-resource-property` |
288
+ <!-- /shell-commands -->
@@ -151,3 +151,26 @@ After the prop is wired:
151
151
  - `character-model` — for humanoids.
152
152
  - `environment-kit` — for style-locked sets.
153
153
  - `summer_docs_read` id `reference/mcp-tools-reference` — how to call `assets.generate_3d`; `summer_search` returns its exact input.
154
+
155
+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
156
+ ## From a shell
157
+
158
+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
159
+
160
+ | In this skill | Command |
161
+ |---|---|
162
+ | `assets.generate_3d`, `summer_assets_generate_3d` | `summer assets generate-3d` |
163
+ | `summer_assets_generate_image` | `summer assets generate-image` |
164
+ | `summer_assets_get` | `summer assets get` |
165
+ | `summer_assets_search` | `summer assets search` |
166
+ | `summer_docs_read` | `summer docs read` |
167
+ | `summer_add_node` | `summer engine add-node` |
168
+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
169
+ | `summer_import_asset_by_id` | `summer engine import-asset-by-id` |
170
+ | `summer_import_from_url` | `summer engine import-from-url` |
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+ | `summer_inspect_node` | `summer engine inspect-node` |
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+ | `summer_save_scene` | `summer engine save-scene` |
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+ | `summer_set_prop` | `summer engine set-prop` |
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+ | `jobs.wait`, `summer_jobs_wait` | `summer jobs wait` |
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+ | `summer_search` | `summer ops search "<what you want>"` |
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+ <!-- /shell-commands -->
@@ -33,3 +33,30 @@ A call written `area.action({...})` is the tool `summer_area_action` when your c
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  The one rule to keep even before you load it: Asking does not publish. `store.publish` returns an approval link; only the owner's click sends the game to review, and review comes before live.
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  After the review: when `store.status` says `review.needsChanges`, fix every point in `review.feedback`, then call `store.publish` again with a new `idempotencyKey`; the owner approves the resubmission. If there is no written feedback, say so and ask the owner instead of guessing. The game is not live until Summer approves it.
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_docs_read` | `summer docs read` |
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+ | `summer_export_game` | `summer engine export-game` |
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+ | `games.create` | `summer games create` |
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+ | `games.list` | `summer games list` |
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+ | `jobs.wait` | `summer jobs wait` |
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+ | `summer_search` | `summer ops search "<what you want>"` |
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+ | `store.get_listing` | `summer store get-listing` |
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+ | `store.publish` | `summer store publish` |
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+ | `store.release` | `summer store release` |
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+ | `store.set_art` | `summer store set-art` |
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+ | `store.set_sound` | `summer store set-sound` |
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+ | `store.set_trailer` | `summer store set-trailer` |
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+ | `store.status` | `summer store status` |
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+ | `store.update_listing` | `summer store update-listing` |
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+ | `store.upload_begin` | `summer store upload-begin` |
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+ | `store.upload_complete` | `summer store upload-complete` |
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+ | `store.upload_file` | `summer store upload-file` |
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+ | `store.upload_sign_parts` | `summer store upload-sign-parts` |
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+ <!-- /shell-commands -->
@@ -435,3 +435,15 @@ here would have caught:
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  - [ ] 9. For an iPhone or Android bundle, `summerVersion` has the current Summer release's MAJOR.MINOR.
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  - [ ] 10. A signed-in player played the released version for 3 minutes in each Summer Games app, through an analytics event, without the game closing or being signed out (or it is reported as not run).
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  - [ ] One line per check reported to the user before anything is changed.
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_export_game` | `summer engine export-game` |
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+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
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+ | `summer_read_file` | `summer engine read-file` |
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+ <!-- /shell-commands -->
@@ -137,3 +137,17 @@ never replaces the proof.
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  | Greyed, "No Remote Deploy export presets configured." | No runnable preset **or** no detected device | Add a Runnable preset; connect/authorize a device |
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  | Enabled, dropdown lists devices | Ready to deploy | Pick a device to build + run |
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  | Deploy fails in result dialog | Templates/toolchain/signing/device issue | Read the dialog; install the named missing piece |
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_export_templates` | `summer engine export-templates` |
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+ | `summer_get_console` | `summer engine get-console` |
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+ | `summer_get_diagnostics` | `summer engine get-diagnostics` |
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+ | `summer_get_script_errors` | `summer engine get-script-errors` |
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+ | `summer_project_setting` | `summer engine project-setting` |
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+ <!-- /shell-commands -->
@@ -218,3 +218,23 @@ The upstream engine docs cover this under "Retargeting 3D Skeletons".
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  - `asset-strategy` — getting characters rigged in the first place.
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  - `animation-tree` — wire the clips into a state machine.
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  - `procedural-animation` — fix proportional mismatches with foot IK.
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `assets.generate_3d` | `summer assets generate-3d` |
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+ | `assets.generate_motion`, `summer_assets_generate_motion` | `summer assets generate-motion` |
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+ | `assets.get` | `summer assets get` |
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+ | `summer_assets_search` | `summer assets search` |
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+ | `summer_add_node` | `summer engine add-node` |
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+ | `summer_get_scene_tree` | `summer engine get-scene-tree` |
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+ | `summer_inspect_resource` | `summer engine inspect-resource` |
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+ | `summer_save_scene` | `summer engine save-scene` |
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+ | `summer_set_prop` | `summer engine set-prop` |
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+ | `summer_set_resource_property` | `summer engine set-resource-property` |
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+ | `summer_jobs_wait` | `summer jobs wait` |
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+ <!-- /shell-commands -->
@@ -101,3 +101,13 @@ Treat it as a secret: env-inject it from the runner's secret store, never bake i
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  - `headless-scripting` — the headless invocation contract, exit-code traps, and what scripts unlock.
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  - `playtesting-a-feature` — the verify instance and probes (run them under xvfb in the cloud).
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  - `verification-before-completion` — judging work by artifacts, which matters more when nobody can see a screen.
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+
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+ <!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
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+ ## From a shell
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+
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+ No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
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+
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+ | In this skill | Command |
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+ |---|---|
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+ | `summer_screenshot` | `summer engine screenshot` |
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+ <!-- /shell-commands -->