summer-engine 3.8.0 → 4.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +2 -13
- package/.claude-plugin/plugin.json +24 -22
- package/.codex-plugin/plugin.json +18 -22
- package/.cursor-plugin/plugin.json +8 -14
- package/.factory-plugin/plugin.json +6 -13
- package/AGENTS.md +19 -12
- package/CHANGELOG.md +133 -0
- package/GEMINI.md +3 -3
- package/README.md +118 -37
- package/assets/icon.png +0 -0
- package/commands/start.md +71 -0
- package/commands/summer.md +3 -2
- package/dist/cli/banner.js +3 -0
- package/dist/cli/commands/config.js +3 -2
- package/dist/cli/commands/create.js +12 -3
- package/dist/cli/commands/list.d.ts +5 -0
- package/dist/cli/commands/list.js +30 -13
- package/dist/cli/commands/login.d.ts +27 -0
- package/dist/cli/commands/login.js +58 -12
- package/dist/cli/commands/memory.js +6 -2
- package/dist/cli/commands/ops.d.ts +64 -0
- package/dist/cli/commands/ops.js +329 -0
- package/dist/cli/commands/setup.d.ts +4 -0
- package/dist/cli/commands/setup.js +254 -26
- package/dist/cli/commands/skills.js +28 -11
- package/dist/cli/commands/status.d.ts +26 -0
- package/dist/cli/commands/status.js +36 -21
- package/dist/cli/index.js +7 -0
- package/dist/core/agent-host.d.ts +65 -0
- package/dist/core/agent-host.js +193 -0
- package/dist/core/capabilities/agent-playbook.d.ts +3 -0
- package/dist/core/capabilities/agent-playbook.js +54 -2
- package/dist/core/capabilities/apps.d.ts +33 -10
- package/dist/core/capabilities/apps.js +25 -12
- package/dist/core/capabilities/audit/args.d.ts +6 -6
- package/dist/core/capabilities/doctor.d.ts +3 -0
- package/dist/core/capabilities/doctor.js +20 -15
- package/dist/core/capabilities/fabricate-mesh.d.ts +4 -4
- package/dist/core/capabilities/game-task-plan.d.ts +12 -6
- package/dist/core/capabilities/game-task-plan.js +80 -5
- package/dist/core/capabilities/hdri-import.d.ts +2 -2
- package/dist/core/capabilities/motion-generation.d.ts +2 -2
- package/dist/core/capabilities/motion-generation.js +2 -2
- package/dist/core/capabilities/navigation/open.d.ts +6 -2
- package/dist/core/capabilities/navigation/open.js +3 -0
- package/dist/core/capabilities/placement.d.ts +23 -23
- package/dist/core/capabilities/publish-build.js +2 -0
- package/dist/core/capabilities/runtime-control.d.ts +42 -42
- package/dist/core/capabilities/scene-script-target.d.ts +17 -0
- package/dist/core/capabilities/scene-script-target.js +70 -0
- package/dist/core/capabilities/seeing/args.d.ts +16 -16
- package/dist/core/capabilities/sfx-choices.d.ts +4 -0
- package/dist/core/capabilities/sfx-choices.js +13 -6
- package/dist/core/capabilities/tool-dispatch.d.ts +12 -3
- package/dist/core/capabilities/tool-dispatch.js +81 -46
- package/dist/core/capabilities/ui-control.d.ts +2 -2
- package/dist/core/capabilities/world-snapshot.d.ts +4 -4
- package/dist/core/embeddings.d.ts +2 -0
- package/dist/core/embeddings.js +1 -1
- package/dist/core/error-codes.d.ts +62 -0
- package/dist/core/error-codes.js +97 -0
- package/dist/core/format.d.ts +2 -0
- package/dist/core/format.js +2 -1
- package/dist/core/hosted-mcp.d.ts +22 -0
- package/dist/core/hosted-mcp.js +56 -1
- package/dist/core/library-read.js +5 -0
- package/dist/core/library-search.d.ts +2 -2
- package/dist/core/library-search.js +2 -1
- package/dist/core/oauth.js +4 -0
- package/dist/core/ops/areas.d.ts +11 -0
- package/dist/core/ops/areas.js +24 -0
- package/dist/core/ops/catalog.d.ts +45 -0
- package/dist/core/ops/catalog.js +157 -0
- package/dist/core/ops/cloud.d.ts +64 -0
- package/dist/core/ops/cloud.js +198 -0
- package/dist/core/ops/contract.d.ts +120 -0
- package/dist/core/ops/contract.js +134 -0
- package/dist/core/ops/engine-answer.d.ts +25 -0
- package/dist/core/ops/engine-answer.js +117 -0
- package/dist/core/ops/engine.d.ts +55 -0
- package/dist/core/ops/engine.js +649 -0
- package/dist/core/ops/public-catalog.d.ts +48 -0
- package/dist/core/ops/public-catalog.js +56 -0
- package/dist/core/ops/save-files.d.ts +78 -0
- package/dist/core/ops/save-files.js +419 -0
- package/dist/core/ops/search.d.ts +8 -0
- package/dist/core/ops/search.js +187 -0
- package/dist/core/skills-registry.d.ts +16 -1
- package/dist/core/skills-registry.js +35 -2
- package/dist/core/telemetry.d.ts +32 -0
- package/dist/core/telemetry.js +38 -10
- package/dist/core/tool-profiles.d.ts +25 -0
- package/dist/core/tool-profiles.js +41 -0
- package/dist/installer/agent-config.d.ts +17 -4
- package/dist/installer/agent-config.js +27 -6
- package/dist/installer/agent-table.d.ts +12 -0
- package/dist/installer/agent-table.js +33 -9
- package/dist/installer/cli-permissions.d.ts +65 -0
- package/dist/installer/cli-permissions.js +182 -0
- package/dist/installer/setup.d.ts +4 -0
- package/dist/installer/setup.js +12 -4
- package/dist/installer/skills-refresh.d.ts +29 -0
- package/dist/installer/skills-refresh.js +261 -0
- package/dist/installer/version-check.d.ts +51 -11
- package/dist/installer/version-check.js +147 -37
- package/dist/mcp/command.js +7 -0
- package/dist/mcp/hosted-mount.d.ts +27 -2
- package/dist/mcp/hosted-mount.js +53 -23
- package/dist/mcp/legacy-toolset.d.ts +27 -0
- package/dist/mcp/legacy-toolset.js +43 -0
- package/dist/mcp/ops-surface.d.ts +59 -0
- package/dist/mcp/ops-surface.js +453 -0
- package/dist/mcp/server.d.ts +45 -11
- package/dist/mcp/server.js +263 -89
- package/dist/mcp/tool-results.d.ts +26 -0
- package/dist/mcp/tool-results.js +81 -0
- package/dist/mcp/tool-surface.d.ts +65 -0
- package/dist/mcp/tool-surface.js +317 -0
- package/dist/mcp/tools/app-tools.js +9 -2
- package/dist/mcp/tools/asset-tools.js +55 -53
- package/dist/mcp/tools/audit-tools.js +21 -21
- package/dist/mcp/tools/debug-tools.js +6 -6
- package/dist/mcp/tools/fabricate-tools.js +6 -6
- package/dist/mcp/tools/generate-tools.js +76 -70
- package/dist/mcp/tools/project-tools.d.ts +9 -4
- package/dist/mcp/tools/project-tools.js +16 -10
- package/dist/mcp/tools/scene-tools.js +12 -23
- package/dist/mcp/tools/script-tools.js +9 -5
- package/dist/mcp/tools/with-engine.d.ts +6 -0
- package/dist/mcp/tools/with-engine.js +19 -0
- package/dist/project-memory/agent-instructions.d.ts +47 -0
- package/dist/project-memory/agent-instructions.js +226 -0
- package/gemini-extension.json +6 -13
- package/hooks/pre-commit-doctor.sh +5 -4
- package/hooks/session-start.sh +24 -28
- package/integrations/README.md +1 -1
- package/integrations/claude/README.md +6 -0
- package/integrations/claude/manifest-target.json +4 -0
- package/integrations/claude-desktop/README.md +1 -1
- package/integrations/copilot-jetbrains/README.md +1 -1
- package/integrations/gemini/README.md +11 -0
- package/integrations/junie/README.md +1 -1
- package/integrations/lm-studio/README.md +1 -1
- package/integrations/trae/README.md +1 -1
- package/integrations/visual-studio/README.md +1 -1
- package/integrations/windsurf/README.md +1 -1
- package/library/references/mcp-tools-reference/mcp-tools-reference.md +79 -51
- package/library/references/mcp-tools-reference/resource.yaml +1 -1
- package/library/references/product-map/resource.yaml +2 -2
- package/library/skills/3d-lighting/SKILL.md +69 -28
- package/library/skills/3d-lighting/resource.yaml +1 -1
- package/library/skills/README.md +121 -118
- package/library/skills/adaptive-music/SKILL.md +40 -23
- package/library/skills/adaptive-music/resource.yaml +1 -1
- package/library/skills/agent-playtesting/SKILL.md +23 -1
- package/library/skills/agent-playtesting/resource.yaml +1 -1
- package/library/skills/ai-characters-in-games/SKILL.md +16 -1
- package/library/skills/ai-characters-in-games/resource.yaml +1 -1
- package/library/skills/ambient-bed/SKILL.md +38 -13
- package/library/skills/ambient-bed/resource.yaml +1 -1
- package/library/skills/animated-loop/SKILL.md +60 -32
- package/library/skills/animated-loop/resource.yaml +1 -1
- package/library/skills/animation-tree/SKILL.md +27 -1
- package/library/skills/animation-tree/resource.yaml +1 -1
- package/library/skills/art-direction/SKILL.md +17 -3
- package/library/skills/art-direction/resource.yaml +1 -1
- package/library/skills/asset-strategy/SKILL.md +51 -4
- package/library/skills/asset-strategy/resource.yaml +2 -1
- package/library/skills/audio-direction/SKILL.md +26 -10
- package/library/skills/audio-direction/resource.yaml +1 -1
- package/library/skills/auto-fire-targeting/SKILL.md +15 -1
- package/library/skills/auto-fire-targeting/resource.yaml +1 -1
- package/library/skills/bounded-engine-runs/SKILL.md +1 -1
- package/library/skills/bounded-engine-runs/resource.yaml +1 -1
- package/library/skills/brainstorm-game/SKILL.md +14 -1
- package/library/skills/brainstorm-game/resource.yaml +1 -1
- package/library/skills/brainstorming/SKILL.md +1 -1
- package/library/skills/brainstorming/resource.yaml +1 -1
- package/library/skills/browse-templates/SKILL.md +11 -1
- package/library/skills/browse-templates/resource.yaml +1 -1
- package/library/skills/camera-rigs/SKILL.md +22 -2
- package/library/skills/camera-rigs/resource.yaml +1 -1
- package/library/skills/celeste-momentum-platforming/resource.yaml +1 -0
- package/library/skills/character-animation-wiring/SKILL.md +28 -4
- package/library/skills/character-animation-wiring/resource.yaml +1 -1
- package/library/skills/character-model/SKILL.md +83 -47
- package/library/skills/character-model/resource.yaml +1 -1
- package/library/skills/character-movement/SKILL.md +27 -3
- package/library/skills/character-movement/resource.yaml +1 -1
- package/library/skills/character-portrait/SKILL.md +39 -19
- package/library/skills/character-portrait/resource.yaml +1 -1
- package/library/skills/cinematic-cutscene/SKILL.md +79 -46
- package/library/skills/cinematic-cutscene/resource.yaml +1 -1
- package/library/skills/combat-basics/SKILL.md +20 -1
- package/library/skills/combat-basics/resource.yaml +1 -1
- package/library/skills/compatibility-renderer-traps/SKILL.md +12 -1
- package/library/skills/compatibility-renderer-traps/resource.yaml +1 -1
- package/library/skills/concept-art/SKILL.md +29 -12
- package/library/skills/concept-art/resource.yaml +1 -1
- package/library/skills/concept-to-level/SKILL.md +258 -0
- package/library/skills/concept-to-level/references/technical-rules.md +150 -0
- package/library/skills/concept-to-level/resource.yaml +44 -0
- package/library/skills/create-asset-sheet/SKILL.md +37 -13
- package/library/skills/create-asset-sheet/resource.yaml +1 -1
- package/library/skills/debug/SKILL.md +34 -2
- package/library/skills/debug/resource.yaml +1 -1
- package/library/skills/debugging-game-feel/SKILL.md +13 -1
- package/library/skills/debugging-game-feel/resource.yaml +1 -1
- package/library/skills/design-level/SKILL.md +40 -35
- package/library/skills/design-level/resource.yaml +1 -1
- package/library/skills/design-mechanic/SKILL.md +18 -1
- package/library/skills/design-mechanic/resource.yaml +1 -1
- package/library/skills/design-npc/SKILL.md +43 -24
- package/library/skills/design-npc/resource.yaml +1 -1
- package/library/skills/diagnosing-perf-regressions/SKILL.md +13 -1
- package/library/skills/diagnosing-perf-regressions/resource.yaml +1 -1
- package/library/skills/driving-the-editor-ui/SKILL.md +24 -1
- package/library/skills/driving-the-editor-ui/resource.yaml +1 -1
- package/library/skills/environment-kit/SKILL.md +43 -16
- package/library/skills/environment-kit/resource.yaml +1 -1
- package/library/skills/export-and-ship/SKILL.md +29 -6
- package/library/skills/export-and-ship/resource.yaml +1 -1
- package/library/skills/fabricating-assets/SKILL.md +30 -7
- package/library/skills/fabricating-assets/resource.yaml +3 -3
- package/library/skills/facial-and-lipsync/SKILL.md +36 -15
- package/library/skills/facial-and-lipsync/resource.yaml +1 -1
- package/library/skills/fps-controller/SKILL.md +50 -41
- package/library/skills/fps-controller/resource.yaml +1 -1
- package/library/skills/game-feel/SKILL.md +34 -8
- package/library/skills/game-feel/resource.yaml +1 -1
- package/library/skills/gameskill/SKILL.md +15 -4
- package/library/skills/gameskill/resource.yaml +1 -1
- package/library/skills/gdscript-patterns/SKILL.md +16 -1
- package/library/skills/gdscript-patterns/resource.yaml +1 -1
- package/library/skills/generate-motion/SKILL.md +51 -21
- package/library/skills/generate-motion/resource.yaml +1 -1
- package/library/skills/godogen-visual-proof-game-generation/SKILL.md +18 -1
- package/library/skills/godogen-visual-proof-game-generation/resource.yaml +1 -0
- package/library/skills/grow-analytics/SKILL.md +13 -3
- package/library/skills/grow-analytics/resource.yaml +1 -1
- package/library/skills/headless-scripting/SKILL.md +14 -1
- package/library/skills/headless-scripting/resource.yaml +1 -1
- package/library/skills/in-game-purchases/SKILL.md +12 -1
- package/library/skills/in-game-purchases/resource.yaml +1 -1
- package/library/skills/instantiate-asset-pack/SKILL.md +19 -2
- package/library/skills/instantiate-asset-pack/resource.yaml +1 -1
- package/library/skills/lumera-single-image-scene-reconstruction/resource.yaml +1 -0
- package/library/skills/make-game/SKILL.md +33 -4
- package/library/skills/make-game/references/2d-platformer.md +1 -1
- package/library/skills/make-game/references/3d-fps.md +1 -1
- package/library/skills/make-game/references/3d-horror.md +1 -1
- package/library/skills/make-game/references/3d-third-person.md +2 -2
- package/library/skills/make-game/resource.yaml +1 -1
- package/library/skills/multiplayer/SKILL.md +13 -1
- package/library/skills/multiplayer/resource.yaml +1 -1
- package/library/skills/multiplayer-movement/SKILL.md +19 -1
- package/library/skills/multiplayer-movement/resource.yaml +1 -1
- package/library/skills/multiplayer-project/SKILL.md +18 -1
- package/library/skills/multiplayer-project/resource.yaml +1 -1
- package/library/skills/multiplayer-publish/SKILL.md +25 -7
- package/library/skills/multiplayer-publish/resource.yaml +3 -3
- package/library/skills/multiplayer-state/SKILL.md +17 -1
- package/library/skills/multiplayer-state/resource.yaml +1 -1
- package/library/skills/multiplayer-testing/SKILL.md +16 -1
- package/library/skills/multiplayer-testing/resource.yaml +1 -1
- package/library/skills/music-track/SKILL.md +38 -13
- package/library/skills/music-track/resource.yaml +1 -1
- package/library/skills/navigate-summer/SKILL.md +26 -9
- package/library/skills/navigate-summer/resource.yaml +1 -1
- package/library/skills/new-project/SKILL.md +12 -1
- package/library/skills/new-project/resource.yaml +1 -1
- package/library/skills/organic-model/SKILL.md +48 -18
- package/library/skills/organic-model/resource.yaml +1 -1
- package/library/skills/pixel-art/SKILL.md +42 -23
- package/library/skills/pixel-art/resource.yaml +1 -1
- package/library/skills/play/SKILL.md +19 -1
- package/library/skills/play/resource.yaml +1 -1
- package/library/skills/playtesting-a-feature/SKILL.md +24 -1
- package/library/skills/playtesting-a-feature/resource.yaml +1 -1
- package/library/skills/procedural-animation/SKILL.md +38 -16
- package/library/skills/procedural-animation/resource.yaml +1 -1
- package/library/skills/prop-model/SKILL.md +48 -19
- package/library/skills/prop-model/resource.yaml +1 -1
- package/library/skills/psx-retro-rendering/resource.yaml +1 -0
- package/library/skills/publish-your-game/SKILL.md +43 -6
- package/library/skills/publish-your-game/resource.yaml +3 -3
- package/library/skills/realtime-wet-surfaces/resource.yaml +1 -0
- package/library/skills/release-readiness/SKILL.md +13 -1
- package/library/skills/release-readiness/resource.yaml +1 -1
- package/library/skills/remote-deploy/SKILL.md +15 -1
- package/library/skills/remote-deploy/resource.yaml +1 -1
- package/library/skills/retarget/SKILL.md +43 -20
- package/library/skills/retarget/resource.yaml +1 -1
- package/library/skills/running-in-the-cloud/SKILL.md +11 -1
- package/library/skills/running-in-the-cloud/resource.yaml +1 -1
- package/library/skills/save-load/SKILL.md +16 -1
- package/library/skills/save-load/resource.yaml +1 -1
- package/library/skills/scene-composition/SKILL.md +18 -1
- package/library/skills/scene-composition/resource.yaml +1 -1
- package/library/skills/scene-hierarchy-design/SKILL.md +26 -2
- package/library/skills/scene-hierarchy-design/resource.yaml +1 -1
- package/library/skills/scene-scripting/SKILL.md +96 -636
- package/library/skills/scene-scripting/references/ctx-api.md +184 -0
- package/library/skills/scene-scripting/references/recipes-2d-ui.md +193 -0
- package/library/skills/scene-scripting/references/recipes-3d.md +280 -0
- package/library/skills/scene-scripting/resource.yaml +4 -4
- package/library/skills/scene-to-level/SKILL.md +24 -2
- package/library/skills/scene-to-level/resource.yaml +1 -1
- package/library/skills/skill-create/resource.yaml +1 -0
- package/library/skills/skill-improve/resource.yaml +1 -0
- package/library/skills/skill-test/SKILL.md +12 -2
- package/library/skills/skill-test/resource.yaml +1 -0
- package/library/skills/skintokens-auto-rigging/resource.yaml +1 -0
- package/library/skills/skybox-panorama/SKILL.md +47 -21
- package/library/skills/skybox-panorama/resource.yaml +1 -1
- package/library/skills/sound-effect/SKILL.md +52 -20
- package/library/skills/sound-effect/resource.yaml +1 -1
- package/library/skills/spatial-placement/SKILL.md +44 -9
- package/library/skills/spatial-placement/resource.yaml +1 -1
- package/library/skills/sprite-sheet/SKILL.md +55 -27
- package/library/skills/sprite-sheet/resource.yaml +1 -1
- package/library/skills/store-art/SKILL.md +14 -3
- package/library/skills/store-art/resource.yaml +2 -2
- package/library/skills/store-listing/SKILL.md +13 -3
- package/library/skills/store-listing/resource.yaml +2 -2
- package/library/skills/summer-analytics/SKILL.md +22 -5
- package/library/skills/summer-analytics/resource.yaml +2 -2
- package/library/skills/summer-apps/SKILL.md +77 -32
- package/library/skills/summer-apps/manifest.md +1 -1
- package/library/skills/summer-apps/minimal-app.md +7 -7
- package/library/skills/summer-apps/resource.yaml +1 -1
- package/library/skills/summer-apps/sdk-reference.md +5 -5
- package/library/skills/summer-apps-design/SKILL.md +1 -1
- package/library/skills/summer-apps-design/resource.yaml +1 -1
- package/library/skills/summer-assets/SKILL.md +86 -0
- package/library/skills/summer-assets/resource.yaml +34 -0
- package/library/skills/summer-cli/SKILL.md +133 -0
- package/library/skills/summer-cli/resource.yaml +31 -0
- package/library/skills/summer-friends/SKILL.md +14 -0
- package/library/skills/summer-leaderboards/SKILL.md +16 -0
- package/library/skills/summer-match-results/SKILL.md +17 -0
- package/library/skills/summer-matchmaking/SKILL.md +17 -0
- package/library/skills/summer-parties/SKILL.md +14 -0
- package/library/skills/summer-player-data/SKILL.md +14 -0
- package/library/skills/summer-store/SKILL.md +16 -1
- package/library/skills/summer-world-chat/SKILL.md +14 -0
- package/library/skills/summer-world-saves/SKILL.md +14 -0
- package/library/skills/text-to-motion/SKILL.md +45 -23
- package/library/skills/text-to-motion/prompts-and-controls.md +5 -5
- package/library/skills/text-to-motion/resource.yaml +1 -1
- package/library/skills/text-to-motion/rigging-for-text-motion.md +2 -2
- package/library/skills/tileable-texture/SKILL.md +37 -15
- package/library/skills/tileable-texture/resource.yaml +1 -1
- package/library/skills/trailer-shot/SKILL.md +46 -24
- package/library/skills/trailer-shot/resource.yaml +1 -1
- package/library/skills/tune-performance/SKILL.md +32 -6
- package/library/skills/tune-performance/resource.yaml +1 -1
- package/library/skills/ui-basics/SKILL.md +55 -36
- package/library/skills/ui-basics/resource.yaml +1 -1
- package/library/skills/ui-graphics/SKILL.md +64 -38
- package/library/skills/ui-graphics/resource.yaml +1 -1
- package/library/skills/use-widget-asset/SKILL.md +15 -1
- package/library/skills/use-widget-asset/resource.yaml +1 -1
- package/library/skills/using-summer/SKILL.md +32 -5
- package/library/skills/using-summer/resource.yaml +3 -2
- package/library/skills/vehicle-model/SKILL.md +92 -57
- package/library/skills/vehicle-model/resource.yaml +1 -1
- package/library/skills/verification-before-completion/SKILL.md +1 -1
- package/library/skills/verification-before-completion/resource.yaml +1 -1
- package/library/skills/verifying-scenes/SKILL.md +31 -2
- package/library/skills/verifying-scenes/resource.yaml +1 -1
- package/library/skills/vfx-dissolve/SKILL.md +21 -2
- package/library/skills/vfx-dissolve/resource.yaml +1 -1
- package/library/skills/vfx-fire/SKILL.md +41 -41
- package/library/skills/vfx-fire/resource.yaml +1 -1
- package/library/skills/vfx-hit-spark/SKILL.md +24 -1
- package/library/skills/vfx-hit-spark/resource.yaml +1 -1
- package/library/skills/vfx-lightning/SKILL.md +30 -16
- package/library/skills/vfx-lightning/resource.yaml +1 -1
- package/library/skills/vfx-magic-glow/SKILL.md +46 -32
- package/library/skills/vfx-magic-glow/resource.yaml +1 -1
- package/library/skills/vfx-muzzle-flash/SKILL.md +43 -35
- package/library/skills/vfx-muzzle-flash/resource.yaml +1 -1
- package/library/skills/vfx-smoke/SKILL.md +39 -31
- package/library/skills/vfx-smoke/resource.yaml +1 -1
- package/library/skills/vfx-water-ripple/SKILL.md +35 -31
- package/library/skills/vfx-water-ripple/resource.yaml +1 -1
- package/library/skills/voice-line/SKILL.md +87 -40
- package/library/skills/voice-line/resource.yaml +1 -1
- package/library/skills/web-and-touch-input/SKILL.md +20 -1
- package/library/skills/web-and-touch-input/resource.yaml +1 -1
- package/library/skills/web-compatibility-look/SKILL.md +21 -1
- package/library/skills/web-compatibility-look/resource.yaml +1 -1
- package/library/skills/world-building-3d/SKILL.md +29 -1
- package/library/skills/world-building-3d/resource.yaml +1 -1
- package/library/skills/writing-skills/resource.yaml +1 -0
- package/library/tools/add-node/GUIDE.md +14 -0
- package/library/tools/align-distribute-3d/GUIDE.md +7 -0
- package/library/tools/app-call/resource.yaml +1 -1
- package/library/tools/app-guide/resource.yaml +2 -2
- package/library/tools/app-page/resource.yaml +1 -1
- package/library/tools/app-screenshot/resource.yaml +19 -1
- package/library/tools/app-tools/resource.yaml +1 -1
- package/library/tools/attach-to-surface/GUIDE.md +15 -0
- package/library/tools/batch/GUIDE.md +27 -0
- package/library/tools/camera-bookmark/GUIDE.md +12 -0
- package/library/tools/capture-gameplay/GUIDE.md +3 -0
- package/library/tools/capture-gameplay/resource.yaml +3 -3
- package/library/tools/check-job/resource.yaml +1 -1
- package/library/tools/clear-console/GUIDE.md +3 -0
- package/library/tools/connect-ports/GUIDE.md +9 -0
- package/library/tools/connect-signal/GUIDE.md +14 -0
- package/library/tools/create-debug-report/GUIDE.md +10 -0
- package/library/tools/create-scene/GUIDE.md +10 -0
- package/library/tools/debug-views/GUIDE.md +7 -0
- package/library/tools/enable-plugin/GUIDE.md +3 -0
- package/library/tools/export-game/GUIDE.md +3 -0
- package/library/tools/export-game/resource.yaml +3 -3
- package/library/tools/export-templates/GUIDE.md +3 -0
- package/library/tools/fabricate-3d/GUIDE.md +19 -0
- package/library/tools/frame-nodes/GUIDE.md +9 -0
- package/library/tools/frame-shot/GUIDE.md +9 -0
- package/library/tools/game-control/GUIDE.md +9 -0
- package/library/tools/game-input/GUIDE.md +9 -0
- package/library/tools/game-probe/GUIDE.md +9 -0
- package/library/tools/generate-3d/resource.yaml +3 -3
- package/library/tools/generate-motion/resource.yaml +2 -2
- package/library/tools/get-console/GUIDE.md +9 -0
- package/library/tools/get-console/resource.yaml +5 -0
- package/library/tools/get-debugger-errors/GUIDE.md +7 -0
- package/library/tools/get-debugger-errors/resource.yaml +5 -0
- package/library/tools/get-debugger-warnings/GUIDE.md +7 -0
- package/library/tools/get-debugger-warnings/resource.yaml +5 -0
- package/library/tools/get-diagnostics/GUIDE.md +13 -0
- package/library/tools/get-project-context/GUIDE.md +25 -0
- package/library/tools/get-runtime-tree/GUIDE.md +7 -0
- package/library/tools/get-runtime-tree/resource.yaml +5 -0
- package/library/tools/get-scene-tree/GUIDE.md +11 -0
- package/library/tools/get-scene-tree/resource.yaml +5 -0
- package/library/tools/get-script-errors/GUIDE.md +5 -0
- package/library/tools/grep/GUIDE.md +11 -0
- package/library/tools/import-asset/GUIDE.md +8 -0
- package/library/tools/import-asset-by-id/GUIDE.md +12 -0
- package/library/tools/import-from-url/GUIDE.md +10 -0
- package/library/tools/import-from-url-batch/GUIDE.md +3 -0
- package/library/tools/import-hdri/GUIDE.md +16 -0
- package/library/tools/input-map-bind/GUIDE.md +11 -0
- package/library/tools/inspect-asset/GUIDE.md +14 -0
- package/library/tools/inspect-asset/resource.yaml +5 -0
- package/library/tools/inspect-node/GUIDE.md +11 -0
- package/library/tools/inspect-node/resource.yaml +5 -0
- package/library/tools/inspect-resource/GUIDE.md +7 -0
- package/library/tools/inspect-resource/resource.yaml +5 -0
- package/library/tools/inspect-runtime-node/GUIDE.md +7 -0
- package/library/tools/inspect-runtime-node/resource.yaml +5 -0
- package/library/tools/instantiate-scene/GUIDE.md +12 -0
- package/library/tools/is-running/GUIDE.md +3 -0
- package/library/tools/measure/GUIDE.md +8 -0
- package/library/tools/navigation-probe/GUIDE.md +9 -0
- package/library/tools/open/resource.yaml +2 -2
- package/library/tools/open-main-scene/GUIDE.md +6 -0
- package/library/tools/open-scene/GUIDE.md +8 -0
- package/library/tools/place-adjacent/GUIDE.md +7 -0
- package/library/tools/play/GUIDE.md +13 -0
- package/library/tools/project-setting/GUIDE.md +9 -0
- package/library/tools/publish-build/resource.yaml +6 -6
- package/library/tools/raycast/GUIDE.md +7 -0
- package/library/tools/read-file/GUIDE.md +10 -0
- package/library/tools/read-library/resource.yaml +5 -0
- package/library/tools/recent-events/GUIDE.md +7 -0
- package/library/tools/remove-node/GUIDE.md +3 -0
- package/library/tools/repeat-along/GUIDE.md +5 -0
- package/library/tools/replace-node/GUIDE.md +9 -0
- package/library/tools/replace-text/GUIDE.md +5 -0
- package/library/tools/run-editor-script/GUIDE.md +16 -0
- package/library/tools/run-script/GUIDE.md +30 -0
- package/library/tools/run-script/resource.yaml +6 -3
- package/library/tools/runtime-animate/GUIDE.md +7 -0
- package/library/tools/runtime-call/GUIDE.md +7 -0
- package/library/tools/runtime-set/GUIDE.md +9 -0
- package/library/tools/runtime-spawn/GUIDE.md +9 -0
- package/library/tools/save-scene/GUIDE.md +3 -0
- package/library/tools/scene-audit/GUIDE.md +29 -0
- package/library/tools/screenshot/GUIDE.md +17 -0
- package/library/tools/select-node/GUIDE.md +3 -0
- package/library/tools/set-prop/GUIDE.md +23 -0
- package/library/tools/set-resource-property/GUIDE.md +8 -0
- package/library/tools/shot-sheet/GUIDE.md +7 -0
- package/library/tools/snap-to-surface/GUIDE.md +17 -0
- package/library/tools/snapshot-diff/GUIDE.md +7 -0
- package/library/tools/starcast/GUIDE.md +12 -0
- package/library/tools/stop/GUIDE.md +3 -0
- package/library/tools/test-placement/GUIDE.md +7 -0
- package/library/tools/ui-actions/GUIDE.md +12 -0
- package/library/tools/ui-activate/GUIDE.md +11 -0
- package/library/tools/ui-screenshot/GUIDE.md +9 -0
- package/library/tools/ui-tree/GUIDE.md +10 -0
- package/library/tools/wait-for-event/GUIDE.md +11 -0
- package/library/tools/world-snapshot/GUIDE.md +9 -0
- package/library/tools/write-file/GUIDE.md +5 -0
- package/library/tools/zoom/GUIDE.md +5 -0
- package/package.json +8 -5
- package/registry/generated/counts.json +2 -2
- package/registry/generated/gemini-extension.json +6 -13
- package/registry/generated/index.json +482 -349
- package/registry/generated/marketplace.claude.json +2 -13
- package/registry/generated/plugin.claude-directory.json +168 -0
- package/registry/generated/plugin.claude.json +24 -22
- package/registry/generated/plugin.codex.json +18 -22
- package/registry/generated/plugin.cursor.json +8 -14
- package/registry/generated/plugin.factory.json +6 -13
- package/registry/generated/server.json +43 -0
- package/registry/generated/skills-index.md +121 -118
- package/registry/generated/skills-registry.json +167 -115
- package/registry/operations/fixtures/invalid-deprecated-without-replacement.json +60 -0
- package/registry/operations/fixtures/invalid-name.json +60 -0
- package/registry/operations/fixtures/invalid-publish-without-owner.json +82 -0
- package/registry/operations/fixtures/invalid-spend-without-estimate.json +42 -0
- package/registry/operations/fixtures/invalid-unknown-field.json +61 -0
- package/registry/operations/fixtures/valid-player-facing.json +82 -0
- package/registry/operations/fixtures/valid-read.json +60 -0
- package/registry/operations/fixtures/valid-spend.json +43 -0
- package/registry/operations/legacy-names.json +1241 -0
- package/registry/operations/public-catalog.json +33160 -0
- package/registry/schemas/operation.schema.json +318 -0
- package/registry/schemas/skill.schema.json +4 -0
- package/CLAUDE.md +0 -7
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: remote-deploy
|
|
3
|
-
description: "Run or test the game on a real
|
|
3
|
+
description: "Run or test the game on a real phone, tablet or computer with Remote Deploy and on-device debugging."
|
|
4
4
|
license: MIT
|
|
5
5
|
compatibility: [Cursor, Claude Code, Windsurf, Codex]
|
|
6
6
|
category: deployment
|
|
@@ -137,3 +137,17 @@ never replaces the proof.
|
|
|
137
137
|
| Greyed, "No Remote Deploy export presets configured." | No runnable preset **or** no detected device | Add a Runnable preset; connect/authorize a device |
|
|
138
138
|
| Enabled, dropdown lists devices | Ready to deploy | Pick a device to build + run |
|
|
139
139
|
| Deploy fails in result dialog | Templates/toolchain/signing/device issue | Read the dialog; install the named missing piece |
|
|
140
|
+
|
|
141
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
142
|
+
## From a shell
|
|
143
|
+
|
|
144
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
145
|
+
|
|
146
|
+
| In this skill | Command |
|
|
147
|
+
|---|---|
|
|
148
|
+
| `summer_export_templates` | `summer engine export-templates` |
|
|
149
|
+
| `summer_get_console` | `summer engine get-console` |
|
|
150
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
151
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
152
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
153
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/remote-deploy
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 1.0.2
|
|
4
|
-
summary: Run or test the game on a real
|
|
4
|
+
summary: "Run or test the game on a real phone, tablet or computer with Remote Deploy and on-device debugging."
|
|
5
5
|
use_when:
|
|
6
6
|
- the user wants to run or test the game on a real target instead of the editor — a phone, tablet, or another computer
|
|
7
7
|
- the Remote Deploy button is greyed out and the user wants to know why
|
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: retarget
|
|
3
|
-
description: "Apply
|
|
3
|
+
description: "Apply animation clips from one rigged character to another: one clip library, many models."
|
|
4
4
|
license: MIT
|
|
5
5
|
compatibility: [Cursor, Claude Code, Windsurf, Codex]
|
|
6
6
|
category: animation
|
|
7
7
|
user-invocable: false
|
|
8
|
-
allowed-tools: Read Grep
|
|
8
|
+
allowed-tools: Read Grep summer_assets_search summer_inspect_resource summer_assets_generate_motion summer_get_scene_tree summer_set_resource_property summer_save_scene summer_jobs_wait summer_call
|
|
9
9
|
paths: ["**/*.tscn", "**/*.tres"]
|
|
10
10
|
---
|
|
11
11
|
|
|
@@ -22,7 +22,7 @@ Two real paths exist. Pick by whether the target rig is Meshy-rigged.
|
|
|
22
22
|
|
|
23
23
|
| Situation | Path |
|
|
24
24
|
|---|---|
|
|
25
|
-
| Target is Meshy-rigged and the clip name is on the curated list | Re-run `
|
|
25
|
+
| Target is Meshy-rigged and the clip name is on the curated list | Re-run `assets.generate_motion` against the target's `rigAssetId`. Same clip, ~30s, uses credits. |
|
|
26
26
|
| Target is not Meshy-rigged, or the clip is hand-authored / Mixamo / bought | In-engine retargeting: `BoneMap` + `SkeletonProfileHumanoid` + `RetargetModifier3D`. No credits, no network, but you configure the bone mapping. |
|
|
27
27
|
|
|
28
28
|
The rest of this skill covers both.
|
|
@@ -45,12 +45,12 @@ The rest of this skill covers both.
|
|
|
45
45
|
## Path A — regenerate on the target rig (Meshy-rigged targets)
|
|
46
46
|
|
|
47
47
|
This is the path for the common case: several characters that all came out of
|
|
48
|
-
`
|
|
48
|
+
`assets.generate_3d({ ..., rig: true })`.
|
|
49
49
|
|
|
50
50
|
### 1. Find the source clip names
|
|
51
51
|
|
|
52
52
|
```
|
|
53
|
-
|
|
53
|
+
assets.search({ query: "<source character>", assetType: "animation", scope: "mine" })
|
|
54
54
|
```
|
|
55
55
|
|
|
56
56
|
You want the *names* (`idle`, `walk`, `run`, ...), not the asset IDs — the IDs
|
|
@@ -59,33 +59,36 @@ belong to the source rig and cannot be transplanted.
|
|
|
59
59
|
### 2. Find the target rig
|
|
60
60
|
|
|
61
61
|
```
|
|
62
|
-
|
|
62
|
+
assets.search({ query: "<target character>", assetType: "3d_model", scope: "mine" })
|
|
63
63
|
```
|
|
64
64
|
|
|
65
|
-
|
|
66
|
-
|
|
65
|
+
The rigged model's `assetId` is its `rigAssetId`. Search results do not say whether
|
|
66
|
+
a model is rigged: run step 4's call with `dryRun: true`, which refuses a model that
|
|
67
|
+
is not rigged (`invalid_input` on `rigAssetId`). Then the model was never rigged —
|
|
68
|
+
stop and propose `assets.generate_3d({ kind: "image-to-3d", imageUrl: "...", rig: true })`
|
|
67
69
|
first, or route to `asset-strategy`.
|
|
68
70
|
|
|
69
71
|
### 3. Confirm with user before spending
|
|
70
72
|
|
|
71
|
-
Regeneration is a real generation per clip per character, and each one uses credits. Say the total count.
|
|
73
|
+
Regeneration is a real generation per clip per character, and each one uses credits. Say the total count; `dryRun: true` on the call below gives the credits for all its clips at once.
|
|
72
74
|
|
|
73
75
|
> I'm about to generate 12 clips (idle, walk, run, attack, ...) on `orc_rigged`.
|
|
74
76
|
> That is 12 generations, a few minutes total. OK?
|
|
75
77
|
|
|
76
|
-
### 4.
|
|
78
|
+
### 4. One generation call for all the clips
|
|
77
79
|
|
|
78
80
|
```
|
|
79
|
-
|
|
80
|
-
|
|
81
|
-
|
|
82
|
-
|
|
83
|
-
|
|
84
|
-
|
|
85
|
-
// returns animationAssetId in the job result
|
|
81
|
+
assets.generate_motion({
|
|
82
|
+
rigAssetId: "<target_rigAssetId>",
|
|
83
|
+
backend: "meshy-library",
|
|
84
|
+
motionNames: source_clip_names // exact curated names — see generate-motion's list
|
|
85
|
+
})
|
|
86
|
+
jobs.wait({ jobId: "<job.id>", timeoutSeconds: 50 }) // again until finished
|
|
86
87
|
```
|
|
87
88
|
|
|
88
|
-
|
|
89
|
+
`motionNames` takes up to 12 names in one call. The finished job's `result` holds
|
|
90
|
+
the new clips' asset ids; when the target already has every clip, the answer is
|
|
91
|
+
`done` at once with `reused` and nothing is charged. Save the IDs as a map `{ name: animationAssetId }` for the target.
|
|
89
92
|
|
|
90
93
|
### 5. Attach to the target's AnimationPlayer
|
|
91
94
|
|
|
@@ -176,7 +179,7 @@ same rigged `.glb`, nothing needs retargeting — instance the scene.
|
|
|
176
179
|
- Calling a `summer_retarget_motion` / `summer_retarget_*` tool. None exists.
|
|
177
180
|
- Passing an asset ID to `summer_inspect_resource`. That tool takes a `res://`
|
|
178
181
|
**path** to a resource in the project, not a cloud asset ID. Use
|
|
179
|
-
`
|
|
182
|
+
`assets.get({ assetId: ... })` for asset metadata.
|
|
180
183
|
- Generating motion on each enemy separately when they are instances of the same
|
|
181
184
|
rig. Instance the scene; the library comes with it.
|
|
182
185
|
|
|
@@ -187,7 +190,7 @@ same rigged `.glb`, nothing needs retargeting — instance the scene.
|
|
|
187
190
|
to re-author per character.
|
|
188
191
|
- **Target rig is a different Meshy skeleton generation.** Symptom: bone-count
|
|
189
192
|
mismatch even though both are Meshy. Re-rig the target with a fresh
|
|
190
|
-
`
|
|
193
|
+
`assets.generate_3d({ kind: "image-to-3d", imageUrl: "...", rig: true })` call.
|
|
191
194
|
- **The clip the user wants is not on the curated list.** Path A cannot produce
|
|
192
195
|
it. Either hand-author it, or import a Mixamo clip and take Path B.
|
|
193
196
|
|
|
@@ -215,3 +218,23 @@ The upstream engine docs cover this under "Retargeting 3D Skeletons".
|
|
|
215
218
|
- `asset-strategy` — getting characters rigged in the first place.
|
|
216
219
|
- `animation-tree` — wire the clips into a state machine.
|
|
217
220
|
- `procedural-animation` — fix proportional mismatches with foot IK.
|
|
221
|
+
|
|
222
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
223
|
+
## From a shell
|
|
224
|
+
|
|
225
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
226
|
+
|
|
227
|
+
| In this skill | Command |
|
|
228
|
+
|---|---|
|
|
229
|
+
| `assets.generate_3d` | `summer assets generate-3d` |
|
|
230
|
+
| `assets.generate_motion`, `summer_assets_generate_motion` | `summer assets generate-motion` |
|
|
231
|
+
| `assets.get` | `summer assets get` |
|
|
232
|
+
| `summer_assets_search` | `summer assets search` |
|
|
233
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
234
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
235
|
+
| `summer_inspect_resource` | `summer engine inspect-resource` |
|
|
236
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
237
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
238
|
+
| `summer_set_resource_property` | `summer engine set-resource-property` |
|
|
239
|
+
| `summer_jobs_wait` | `summer jobs wait` |
|
|
240
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/retarget
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 1.0.3
|
|
4
|
-
summary: Apply
|
|
4
|
+
summary: "Apply animation clips from one rigged character to another: one clip library, many models."
|
|
5
5
|
use_when:
|
|
6
6
|
- applying existing animation clips from one rigged character to a different rigged character — sharing one animation library across models
|
|
7
7
|
- the same clips must play on several differently proportioned rigs without regenerating them
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: running-in-the-cloud
|
|
3
|
-
description: "Run Summer Engine on a Linux box with no display
|
|
3
|
+
description: "Run Summer Engine on a Linux box with no display: install, launch headless, xvfb, sign in without a browser."
|
|
4
4
|
---
|
|
5
5
|
|
|
6
6
|
# Running in the Cloud
|
|
@@ -101,3 +101,13 @@ Treat it as a secret: env-inject it from the runner's secret store, never bake i
|
|
|
101
101
|
- `headless-scripting` — the headless invocation contract, exit-code traps, and what scripts unlock.
|
|
102
102
|
- `playtesting-a-feature` — the verify instance and probes (run them under xvfb in the cloud).
|
|
103
103
|
- `verification-before-completion` — judging work by artifacts, which matters more when nobody can see a screen.
|
|
104
|
+
|
|
105
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
106
|
+
## From a shell
|
|
107
|
+
|
|
108
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
109
|
+
|
|
110
|
+
| In this skill | Command |
|
|
111
|
+
|---|---|
|
|
112
|
+
| `summer_screenshot` | `summer engine screenshot` |
|
|
113
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/running-in-the-cloud
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 1.0.3
|
|
4
|
-
summary: Run Summer Engine on a Linux box with no display
|
|
4
|
+
summary: "Run Summer Engine on a Linux box with no display: install, launch headless, xvfb, sign in without a browser."
|
|
5
5
|
use_when:
|
|
6
6
|
- Summer Engine runs in a cloud container, CI job, remote agent sandbox, or any Linux machine with no desktop
|
|
7
7
|
- installing the engine on Linux, or a tool reports "engine not running" in an environment that has no display
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: save-load
|
|
3
|
-
description: "
|
|
3
|
+
description: "Save and load game state: user:// paths, JSON progress vs ConfigFile settings, versioned saves, autosave."
|
|
4
4
|
license: MIT
|
|
5
5
|
compatibility: [Cursor, Claude Code, Codex, Windsurf, Gemini, OpenCode]
|
|
6
6
|
category: scripting-patterns
|
|
@@ -154,3 +154,18 @@ Set `get_tree().set_auto_accept_quit(false)` so you control the quit.
|
|
|
154
154
|
instead: a `RunVerification` probe (see `playtesting-a-feature`) that calls
|
|
155
155
|
`save_game()`, changes a value, calls `load_game()`, and `report()`s the
|
|
156
156
|
restored value.
|
|
157
|
+
|
|
158
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
159
|
+
## From a shell
|
|
160
|
+
|
|
161
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
162
|
+
|
|
163
|
+
| In this skill | Command |
|
|
164
|
+
|---|---|
|
|
165
|
+
| `summer_get_diagnostics` | `summer engine get-diagnostics` |
|
|
166
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
167
|
+
| `summer_project_setting` | `summer engine project-setting` |
|
|
168
|
+
| `summer_read_file` | `summer engine read-file` |
|
|
169
|
+
| `summer_replace_text` | `summer engine replace-text` |
|
|
170
|
+
| `summer_write_file` | `summer engine write-file` |
|
|
171
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/save-load
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 1.0.0
|
|
4
|
-
summary: "
|
|
4
|
+
summary: "Save and load game state: user:// paths, JSON progress vs ConfigFile settings, versioned saves, autosave."
|
|
5
5
|
use_when:
|
|
6
6
|
- persisting progress, settings, high scores, checkpoints, or save slots
|
|
7
7
|
- deciding between JSON and ConfigFile for a save or settings file
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: scene-composition
|
|
3
|
-
description: "Scene structure
|
|
3
|
+
description: "Scene structure: node hierarchy, when to extract sub-scenes, reusable prefabs, instance vs add node."
|
|
4
4
|
license: MIT
|
|
5
5
|
compatibility: [Cursor, Claude Code, Windsurf, Codex]
|
|
6
6
|
category: scene-and-project
|
|
@@ -165,3 +165,20 @@ Don't skip the player mask update. If you only move foliage to layer 9 without a
|
|
|
165
165
|
## Collaborative protocol
|
|
166
166
|
|
|
167
167
|
This skill creates and mutates scene files. Always ask before applying: "May I create `res://scenes/player.tscn` and instantiate it under `./World`?".
|
|
168
|
+
|
|
169
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
170
|
+
## From a shell
|
|
171
|
+
|
|
172
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
173
|
+
|
|
174
|
+
| In this skill | Command |
|
|
175
|
+
|---|---|
|
|
176
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
177
|
+
| `summer_create_scene` | `summer engine create-scene` |
|
|
178
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
179
|
+
| `summer_import_from_url` | `summer engine import-from-url` |
|
|
180
|
+
| `summer_instantiate_scene` | `summer engine instantiate-scene` |
|
|
181
|
+
| `summer_open_scene` | `summer engine open-scene` |
|
|
182
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
183
|
+
| `summer_set_prop` | `summer engine set-prop` |
|
|
184
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/scene-composition
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 1.0.3
|
|
4
|
-
summary: Scene structure
|
|
4
|
+
summary: "Scene structure: node hierarchy, when to extract sub-scenes, reusable prefabs, instance vs add node."
|
|
5
5
|
use_when:
|
|
6
6
|
- "building or organizing Summer Engine scenes: node hierarchy conventions, sub-scene extraction, prefab patterns, PackedScene decisions"
|
|
7
7
|
- deciding whether to extract a sub-scene, instance a prefab, or add nodes inline as a scene grows
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
---
|
|
2
2
|
name: scene-hierarchy-design
|
|
3
|
-
description: "Structure
|
|
3
|
+
description: "Structure scenes by access pattern: asset vs live hierarchies, wrapper nodes, sub-scenes, path-agnostic code."
|
|
4
4
|
license: MIT
|
|
5
5
|
category: workflow
|
|
6
6
|
tags:
|
|
@@ -74,7 +74,7 @@ Rules of thumb:
|
|
|
74
74
|
|
|
75
75
|
Follow the canonical scene loop from the Summer MCP reference: route → orient → read rules → resolve `scenePath` → mutate → verify.
|
|
76
76
|
|
|
77
|
-
1. **Orient.** `
|
|
77
|
+
1. **Orient.** `summer_call` `{"op":"docs.plan"}` to route the goal; `summer_get_project_context`; `summer_call` `{"op":"summer_get_agent_playbook"}`.
|
|
78
78
|
2. **Read before writing.** `summer_get_scene_tree` on the exact `res://...tscn`. Never mutate blind, and never edit `.tscn` text while the engine is running — use the MCP tools.
|
|
79
79
|
3. **Pick the access pattern.** For each planned cluster decide: operated as a subtree (→ wrapper parent), queried by type across the scene (→ flat siblings + group), or unique (→ inline under root container).
|
|
80
80
|
4. **Build asset hierarchies first.** For reusable setups create the sub-scene (`summer_create_scene` / build inline then `summer_save_scene(scenePath="res://main.tscn", path="res://scenes/<name>.tscn")`), then bring them in with `summer_instantiate_scene(scenePath="res://main.tscn", parent="./<Wrapper>", scene="res://scenes/<name>.tscn", name="<Role>_01")`.
|
|
@@ -100,3 +100,27 @@ Follow the canonical scene loop from the Summer MCP reference: route → orient
|
|
|
100
100
|
3. Deleting a wrapper parent (`summer_remove_node`) removes exactly its subtree — the recursive-despawn feature works.
|
|
101
101
|
4. No script references a path deeper than one or two segments; group/signal/NodePath used instead.
|
|
102
102
|
5. `summer_get_script_errors` and (if played) `summer_get_debugger_errors` are clean; `summer_screenshot` matches the intended layout.
|
|
103
|
+
|
|
104
|
+
<!-- shell-commands: generated from the operation catalog by npm run generate:registry; do not edit by hand -->
|
|
105
|
+
## From a shell
|
|
106
|
+
|
|
107
|
+
No Summer MCP tools in this session? Run each one as a command; when `summer --version` is missing or below 4.0, use `npx -y summer-engine@latest` in place of `summer`. Fields are flags in kebab-case (`--scene-path res://main.tscn`) or one `--input '<json>'`, and `summer ops describe <op>` prints the exact input. The `summer-cli` skill has the rest.
|
|
108
|
+
|
|
109
|
+
| In this skill | Command |
|
|
110
|
+
|---|---|
|
|
111
|
+
| `docs.plan` | `summer docs plan` |
|
|
112
|
+
| `summer_add_node` | `summer engine add-node` |
|
|
113
|
+
| `summer_connect_signal` | `summer engine connect-signal` |
|
|
114
|
+
| `summer_create_scene` | `summer engine create-scene` |
|
|
115
|
+
| `summer_get_debugger_errors` | `summer engine get-debugger-errors` |
|
|
116
|
+
| `summer_get_project_context` | `summer engine get-project-context` |
|
|
117
|
+
| `summer_get_scene_tree` | `summer engine get-scene-tree` |
|
|
118
|
+
| `summer_get_script_errors` | `summer engine get-script-errors` |
|
|
119
|
+
| `summer_instantiate_scene` | `summer engine instantiate-scene` |
|
|
120
|
+
| `summer_play` | `summer engine play` |
|
|
121
|
+
| `summer_remove_node` | `summer engine remove-node` |
|
|
122
|
+
| `summer_save_scene` | `summer engine save-scene` |
|
|
123
|
+
| `summer_screenshot` | `summer engine screenshot` |
|
|
124
|
+
| `summer_stop` | `summer engine stop` |
|
|
125
|
+
| `summer_get_agent_playbook` | `summer tool get-agent-playbook` |
|
|
126
|
+
<!-- /shell-commands -->
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
id: skill/scene-hierarchy-design
|
|
2
2
|
kind: skill
|
|
3
3
|
version: 0.1.1
|
|
4
|
-
summary: "Structure
|
|
4
|
+
summary: "Structure scenes by access pattern: asset vs live hierarchies, wrapper nodes, sub-scenes, path-agnostic code."
|
|
5
5
|
use_when:
|
|
6
6
|
- "how should I structure the node hierarchy for this level or character"
|
|
7
7
|
- "reorganize a scene that grew ad hoc — long node chains, duplicated clusters, hard-to-delete groups"
|