summer-engine 3.7.0 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +2 -13
- package/.claude-plugin/plugin.json +25 -22
- package/.codex-plugin/plugin.json +8 -14
- package/.cursor-plugin/plugin.json +7 -13
- package/.factory-plugin/plugin.json +7 -13
- package/AGENTS.md +19 -12
- package/CHANGELOG.md +112 -0
- package/GEMINI.md +3 -3
- package/README.md +111 -31
- package/assets/icon.png +0 -0
- package/commands/start.md +71 -0
- package/commands/summer.md +5 -3
- package/dist/cli/banner.js +3 -0
- package/dist/cli/commands/login.d.ts +27 -0
- package/dist/cli/commands/login.js +58 -12
- package/dist/cli/commands/ops.d.ts +47 -0
- package/dist/cli/commands/ops.js +301 -0
- package/dist/cli/commands/setup.d.ts +2 -0
- package/dist/cli/commands/setup.js +37 -12
- package/dist/cli/commands/skills.js +11 -7
- package/dist/cli/index.js +7 -0
- package/dist/core/agent-host.d.ts +65 -0
- package/dist/core/agent-host.js +193 -0
- package/dist/core/capabilities/agent-playbook.d.ts +3 -0
- package/dist/core/capabilities/agent-playbook.js +54 -2
- package/dist/core/capabilities/apps.d.ts +341 -0
- package/dist/core/capabilities/apps.js +353 -0
- package/dist/core/capabilities/doctor.d.ts +3 -0
- package/dist/core/capabilities/doctor.js +20 -15
- package/dist/core/capabilities/enable-plugin.d.ts +27 -0
- package/dist/core/capabilities/enable-plugin.js +75 -0
- package/dist/core/capabilities/fabricate-mesh.d.ts +2 -2
- package/dist/core/capabilities/game-task-plan.d.ts +12 -6
- package/dist/core/capabilities/game-task-plan.js +80 -5
- package/dist/core/capabilities/motion-generation.js +2 -2
- package/dist/core/capabilities/navigation/open.d.ts +6 -2
- package/dist/core/capabilities/navigation/open.js +3 -0
- package/dist/core/capabilities/publish-build.js +2 -0
- package/dist/core/capabilities/runtime-control.d.ts +4 -4
- package/dist/core/capabilities/scene-script-target.d.ts +17 -0
- package/dist/core/capabilities/scene-script-target.js +70 -0
- package/dist/core/capabilities/sfx-choices.d.ts +4 -0
- package/dist/core/capabilities/sfx-choices.js +13 -6
- package/dist/core/capabilities/tool-dispatch.d.ts +12 -3
- package/dist/core/capabilities/tool-dispatch.js +130 -46
- package/dist/core/capability-skew.js +4 -0
- package/dist/core/embeddings.d.ts +2 -0
- package/dist/core/embeddings.js +1 -1
- package/dist/core/error-codes.d.ts +62 -0
- package/dist/core/error-codes.js +97 -0
- package/dist/core/format.d.ts +2 -0
- package/dist/core/format.js +2 -1
- package/dist/core/hosted-mcp.d.ts +22 -0
- package/dist/core/hosted-mcp.js +56 -1
- package/dist/core/library-read.js +5 -0
- package/dist/core/library-search.js +2 -1
- package/dist/core/oauth.js +4 -0
- package/dist/core/ops/catalog.d.ts +41 -0
- package/dist/core/ops/catalog.js +145 -0
- package/dist/core/ops/cloud.d.ts +56 -0
- package/dist/core/ops/cloud.js +175 -0
- package/dist/core/ops/contract.d.ts +119 -0
- package/dist/core/ops/contract.js +142 -0
- package/dist/core/ops/engine-answer.d.ts +25 -0
- package/dist/core/ops/engine-answer.js +117 -0
- package/dist/core/ops/engine.d.ts +55 -0
- package/dist/core/ops/engine.js +649 -0
- package/dist/core/ops/save-files.d.ts +78 -0
- package/dist/core/ops/save-files.js +419 -0
- package/dist/core/ops/search.d.ts +9 -0
- package/dist/core/ops/search.js +55 -0
- package/dist/core/skills-registry.d.ts +16 -1
- package/dist/core/skills-registry.js +35 -2
- package/dist/core/telemetry.d.ts +32 -0
- package/dist/core/telemetry.js +38 -10
- package/dist/core/tool-profiles.d.ts +25 -0
- package/dist/core/tool-profiles.js +41 -0
- package/dist/installer/agent-config.d.ts +17 -4
- package/dist/installer/agent-config.js +22 -6
- package/dist/installer/agent-table.d.ts +3 -0
- package/dist/installer/agent-table.js +10 -7
- package/dist/installer/setup.d.ts +2 -0
- package/dist/installer/setup.js +9 -4
- package/dist/installer/version-check.d.ts +29 -9
- package/dist/installer/version-check.js +81 -28
- package/dist/mcp/command.js +7 -0
- package/dist/mcp/hosted-mount.d.ts +27 -2
- package/dist/mcp/hosted-mount.js +66 -24
- package/dist/mcp/legacy-toolset.d.ts +27 -0
- package/dist/mcp/legacy-toolset.js +43 -0
- package/dist/mcp/ops-surface.d.ts +59 -0
- package/dist/mcp/ops-surface.js +443 -0
- package/dist/mcp/server.d.ts +35 -11
- package/dist/mcp/server.js +236 -89
- package/dist/mcp/tool-results.d.ts +26 -0
- package/dist/mcp/tool-results.js +81 -0
- package/dist/mcp/tool-surface.d.ts +65 -0
- package/dist/mcp/tool-surface.js +317 -0
- package/dist/mcp/tools/app-tools.d.ts +2 -0
- package/dist/mcp/tools/app-tools.js +71 -0
- package/dist/mcp/tools/asset-tools.js +55 -53
- package/dist/mcp/tools/audit-tools.js +21 -21
- package/dist/mcp/tools/debug-tools.js +6 -6
- package/dist/mcp/tools/fabricate-tools.js +6 -6
- package/dist/mcp/tools/generate-tools.js +76 -70
- package/dist/mcp/tools/project-tools.d.ts +9 -4
- package/dist/mcp/tools/project-tools.js +16 -10
- package/dist/mcp/tools/scene-tools.js +12 -23
- package/dist/mcp/tools/script-tools.js +9 -5
- package/dist/mcp/tools/with-engine.d.ts +6 -0
- package/dist/mcp/tools/with-engine.js +19 -0
- package/gemini-extension.json +6 -12
- package/hooks/pre-commit-doctor.sh +5 -4
- package/hooks/session-start.sh +24 -28
- package/integrations/claude-desktop/README.md +1 -1
- package/integrations/copilot-jetbrains/README.md +1 -1
- package/integrations/junie/README.md +1 -1
- package/integrations/lm-studio/README.md +1 -1
- package/integrations/trae/README.md +1 -1
- package/integrations/visual-studio/README.md +1 -1
- package/library/references/mcp-tools-reference/mcp-tools-reference.md +85 -35
- package/library/references/mcp-tools-reference/resource.yaml +1 -1
- package/library/references/product-map/resource.yaml +2 -2
- package/library/skills/3d-lighting/SKILL.md +53 -28
- package/library/skills/3d-lighting/resource.yaml +1 -1
- package/library/skills/README.md +126 -116
- package/library/skills/adaptive-music/SKILL.md +19 -23
- package/library/skills/adaptive-music/resource.yaml +1 -1
- package/library/skills/agent-playtesting/SKILL.md +1 -1
- package/library/skills/agent-playtesting/resource.yaml +1 -1
- package/library/skills/ai-characters-in-games/SKILL.md +1 -1
- package/library/skills/ai-characters-in-games/resource.yaml +1 -1
- package/library/skills/ambient-bed/SKILL.md +22 -13
- package/library/skills/ambient-bed/resource.yaml +1 -1
- package/library/skills/animated-loop/SKILL.md +41 -32
- package/library/skills/animated-loop/resource.yaml +1 -1
- package/library/skills/animation-tree/SKILL.md +1 -1
- package/library/skills/animation-tree/resource.yaml +1 -1
- package/library/skills/art-direction/SKILL.md +3 -3
- package/library/skills/art-direction/resource.yaml +1 -1
- package/library/skills/asset-strategy/SKILL.md +21 -4
- package/library/skills/asset-strategy/resource.yaml +2 -1
- package/library/skills/audio-direction/SKILL.md +10 -10
- package/library/skills/audio-direction/resource.yaml +1 -1
- package/library/skills/auto-fire-targeting/SKILL.md +1 -1
- package/library/skills/auto-fire-targeting/resource.yaml +1 -1
- package/library/skills/bounded-engine-runs/SKILL.md +1 -1
- package/library/skills/bounded-engine-runs/resource.yaml +1 -1
- package/library/skills/brainstorm-game/SKILL.md +1 -1
- package/library/skills/brainstorm-game/resource.yaml +1 -1
- package/library/skills/brainstorming/SKILL.md +1 -1
- package/library/skills/brainstorming/resource.yaml +1 -1
- package/library/skills/browse-templates/SKILL.md +1 -1
- package/library/skills/browse-templates/resource.yaml +1 -1
- package/library/skills/camera-rigs/SKILL.md +2 -2
- package/library/skills/camera-rigs/resource.yaml +1 -1
- package/library/skills/celeste-momentum-platforming/resource.yaml +1 -0
- package/library/skills/character-animation-wiring/SKILL.md +4 -4
- package/library/skills/character-animation-wiring/resource.yaml +1 -1
- package/library/skills/character-model/SKILL.md +55 -47
- package/library/skills/character-model/resource.yaml +1 -1
- package/library/skills/character-movement/SKILL.md +3 -3
- package/library/skills/character-movement/resource.yaml +1 -1
- package/library/skills/character-portrait/SKILL.md +24 -19
- package/library/skills/character-portrait/resource.yaml +1 -1
- package/library/skills/cinematic-cutscene/SKILL.md +58 -46
- package/library/skills/cinematic-cutscene/resource.yaml +1 -1
- package/library/skills/combat-basics/SKILL.md +1 -1
- package/library/skills/combat-basics/resource.yaml +1 -1
- package/library/skills/compatibility-renderer-traps/SKILL.md +1 -1
- package/library/skills/compatibility-renderer-traps/resource.yaml +1 -1
- package/library/skills/concept-art/SKILL.md +16 -12
- package/library/skills/concept-art/resource.yaml +1 -1
- package/library/skills/concept-to-level/SKILL.md +239 -0
- package/library/skills/concept-to-level/references/technical-rules.md +150 -0
- package/library/skills/concept-to-level/resource.yaml +44 -0
- package/library/skills/create-asset-sheet/SKILL.md +19 -13
- package/library/skills/create-asset-sheet/resource.yaml +1 -1
- package/library/skills/debug/SKILL.md +2 -2
- package/library/skills/debug/resource.yaml +1 -1
- package/library/skills/debugging-game-feel/SKILL.md +1 -1
- package/library/skills/debugging-game-feel/resource.yaml +1 -1
- package/library/skills/design-level/SKILL.md +23 -35
- package/library/skills/design-level/resource.yaml +1 -1
- package/library/skills/design-mechanic/SKILL.md +1 -1
- package/library/skills/design-mechanic/resource.yaml +1 -1
- package/library/skills/design-npc/SKILL.md +22 -24
- package/library/skills/design-npc/resource.yaml +1 -1
- package/library/skills/diagnosing-perf-regressions/SKILL.md +1 -1
- package/library/skills/diagnosing-perf-regressions/resource.yaml +1 -1
- package/library/skills/driving-the-editor-ui/SKILL.md +1 -1
- package/library/skills/driving-the-editor-ui/resource.yaml +1 -1
- package/library/skills/environment-kit/SKILL.md +20 -16
- package/library/skills/environment-kit/resource.yaml +1 -1
- package/library/skills/export-and-ship/SKILL.md +6 -6
- package/library/skills/export-and-ship/resource.yaml +1 -1
- package/library/skills/fabricating-assets/SKILL.md +7 -7
- package/library/skills/fabricating-assets/resource.yaml +3 -3
- package/library/skills/facial-and-lipsync/SKILL.md +14 -15
- package/library/skills/facial-and-lipsync/resource.yaml +1 -1
- package/library/skills/fps-controller/SKILL.md +33 -41
- package/library/skills/fps-controller/resource.yaml +1 -1
- package/library/skills/game-feel/SKILL.md +8 -8
- package/library/skills/game-feel/resource.yaml +1 -1
- package/library/skills/gameskill/SKILL.md +4 -4
- package/library/skills/gameskill/resource.yaml +1 -1
- package/library/skills/gdscript-patterns/SKILL.md +1 -1
- package/library/skills/gdscript-patterns/resource.yaml +1 -1
- package/library/skills/generate-motion/SKILL.md +30 -21
- package/library/skills/generate-motion/resource.yaml +1 -1
- package/library/skills/godogen-visual-proof-game-generation/SKILL.md +1 -1
- package/library/skills/godogen-visual-proof-game-generation/resource.yaml +1 -0
- package/library/skills/grow-analytics/SKILL.md +3 -3
- package/library/skills/grow-analytics/resource.yaml +1 -1
- package/library/skills/headless-scripting/SKILL.md +1 -1
- package/library/skills/headless-scripting/resource.yaml +1 -1
- package/library/skills/in-game-purchases/SKILL.md +1 -1
- package/library/skills/in-game-purchases/resource.yaml +1 -1
- package/library/skills/instantiate-asset-pack/SKILL.md +2 -2
- package/library/skills/instantiate-asset-pack/resource.yaml +1 -1
- package/library/skills/lumera-single-image-scene-reconstruction/resource.yaml +1 -0
- package/library/skills/make-game/SKILL.md +4 -4
- package/library/skills/make-game/references/2d-platformer.md +1 -1
- package/library/skills/make-game/references/3d-fps.md +1 -1
- package/library/skills/make-game/references/3d-horror.md +1 -1
- package/library/skills/make-game/references/3d-third-person.md +2 -2
- package/library/skills/make-game/resource.yaml +1 -1
- package/library/skills/multiplayer/SKILL.md +1 -1
- package/library/skills/multiplayer/resource.yaml +1 -1
- package/library/skills/multiplayer-movement/SKILL.md +1 -1
- package/library/skills/multiplayer-movement/resource.yaml +1 -1
- package/library/skills/multiplayer-project/SKILL.md +1 -1
- package/library/skills/multiplayer-project/resource.yaml +1 -1
- package/library/skills/multiplayer-publish/SKILL.md +8 -7
- package/library/skills/multiplayer-publish/resource.yaml +3 -3
- package/library/skills/multiplayer-state/SKILL.md +1 -1
- package/library/skills/multiplayer-state/resource.yaml +1 -1
- package/library/skills/multiplayer-testing/SKILL.md +1 -1
- package/library/skills/multiplayer-testing/resource.yaml +1 -1
- package/library/skills/music-track/SKILL.md +22 -13
- package/library/skills/music-track/resource.yaml +1 -1
- package/library/skills/navigate-summer/SKILL.md +11 -9
- package/library/skills/navigate-summer/resource.yaml +1 -1
- package/library/skills/new-project/SKILL.md +1 -1
- package/library/skills/new-project/resource.yaml +1 -1
- package/library/skills/organic-model/SKILL.md +24 -18
- package/library/skills/organic-model/resource.yaml +1 -1
- package/library/skills/pixel-art/SKILL.md +27 -23
- package/library/skills/pixel-art/resource.yaml +1 -1
- package/library/skills/play/SKILL.md +1 -1
- package/library/skills/play/resource.yaml +1 -1
- package/library/skills/playtesting-a-feature/SKILL.md +1 -1
- package/library/skills/playtesting-a-feature/resource.yaml +1 -1
- package/library/skills/procedural-animation/SKILL.md +20 -16
- package/library/skills/procedural-animation/resource.yaml +1 -1
- package/library/skills/prop-model/SKILL.md +25 -19
- package/library/skills/prop-model/resource.yaml +1 -1
- package/library/skills/psx-retro-rendering/resource.yaml +1 -0
- package/library/skills/publish-your-game/SKILL.md +16 -6
- package/library/skills/publish-your-game/resource.yaml +3 -3
- package/library/skills/realtime-wet-surfaces/resource.yaml +1 -0
- package/library/skills/release-readiness/SKILL.md +1 -1
- package/library/skills/release-readiness/resource.yaml +1 -1
- package/library/skills/remote-deploy/SKILL.md +1 -1
- package/library/skills/remote-deploy/resource.yaml +1 -1
- package/library/skills/retarget/SKILL.md +23 -20
- package/library/skills/retarget/resource.yaml +1 -1
- package/library/skills/running-in-the-cloud/SKILL.md +1 -1
- package/library/skills/running-in-the-cloud/resource.yaml +1 -1
- package/library/skills/save-load/SKILL.md +1 -1
- package/library/skills/save-load/resource.yaml +1 -1
- package/library/skills/scene-composition/SKILL.md +1 -1
- package/library/skills/scene-composition/resource.yaml +1 -1
- package/library/skills/scene-hierarchy-design/SKILL.md +2 -2
- package/library/skills/scene-hierarchy-design/resource.yaml +1 -1
- package/library/skills/scene-scripting/SKILL.md +66 -636
- package/library/skills/scene-scripting/references/ctx-api.md +184 -0
- package/library/skills/scene-scripting/references/recipes-2d-ui.md +193 -0
- package/library/skills/scene-scripting/references/recipes-3d.md +280 -0
- package/library/skills/scene-scripting/resource.yaml +4 -4
- package/library/skills/scene-to-level/SKILL.md +2 -2
- package/library/skills/scene-to-level/resource.yaml +1 -1
- package/library/skills/skill-create/resource.yaml +1 -0
- package/library/skills/skill-improve/resource.yaml +1 -0
- package/library/skills/skill-test/SKILL.md +2 -2
- package/library/skills/skill-test/resource.yaml +1 -0
- package/library/skills/skintokens-auto-rigging/resource.yaml +1 -0
- package/library/skills/skybox-panorama/SKILL.md +27 -21
- package/library/skills/skybox-panorama/resource.yaml +1 -1
- package/library/skills/sound-effect/SKILL.md +31 -20
- package/library/skills/sound-effect/resource.yaml +1 -1
- package/library/skills/spatial-placement/SKILL.md +14 -9
- package/library/skills/spatial-placement/resource.yaml +1 -1
- package/library/skills/sprite-sheet/SKILL.md +32 -27
- package/library/skills/sprite-sheet/resource.yaml +1 -1
- package/library/skills/store-art/SKILL.md +3 -3
- package/library/skills/store-art/resource.yaml +2 -2
- package/library/skills/store-listing/SKILL.md +3 -3
- package/library/skills/store-listing/resource.yaml +2 -2
- package/library/skills/summer-analytics/SKILL.md +7 -5
- package/library/skills/summer-analytics/resource.yaml +2 -2
- package/library/skills/summer-apps/SKILL.md +168 -0
- package/library/skills/summer-apps/manifest.md +57 -0
- package/library/skills/summer-apps/minimal-app.md +183 -0
- package/library/skills/summer-apps/resource.yaml +36 -0
- package/library/skills/summer-apps/sdk-reference.md +135 -0
- package/library/skills/summer-apps-design/SKILL.md +197 -0
- package/library/skills/summer-apps-design/resource.yaml +23 -0
- package/library/skills/summer-assets/SKILL.md +56 -0
- package/library/skills/summer-assets/resource.yaml +34 -0
- package/library/skills/summer-store/SKILL.md +1 -1
- package/library/skills/text-to-motion/SKILL.md +30 -23
- package/library/skills/text-to-motion/prompts-and-controls.md +5 -5
- package/library/skills/text-to-motion/resource.yaml +1 -1
- package/library/skills/text-to-motion/rigging-for-text-motion.md +2 -2
- package/library/skills/tileable-texture/SKILL.md +19 -15
- package/library/skills/tileable-texture/resource.yaml +1 -1
- package/library/skills/trailer-shot/SKILL.md +28 -24
- package/library/skills/trailer-shot/resource.yaml +1 -1
- package/library/skills/tune-performance/SKILL.md +6 -6
- package/library/skills/tune-performance/resource.yaml +1 -1
- package/library/skills/ui-basics/SKILL.md +41 -36
- package/library/skills/ui-basics/resource.yaml +1 -1
- package/library/skills/ui-graphics/SKILL.md +47 -38
- package/library/skills/ui-graphics/resource.yaml +1 -1
- package/library/skills/use-widget-asset/SKILL.md +1 -1
- package/library/skills/use-widget-asset/resource.yaml +1 -1
- package/library/skills/using-summer/SKILL.md +7 -5
- package/library/skills/using-summer/resource.yaml +1 -1
- package/library/skills/vehicle-model/SKILL.md +65 -57
- package/library/skills/vehicle-model/resource.yaml +1 -1
- package/library/skills/verification-before-completion/SKILL.md +1 -1
- package/library/skills/verification-before-completion/resource.yaml +1 -1
- package/library/skills/verifying-scenes/SKILL.md +2 -2
- package/library/skills/verifying-scenes/resource.yaml +1 -1
- package/library/skills/vfx-dissolve/SKILL.md +2 -2
- package/library/skills/vfx-dissolve/resource.yaml +1 -1
- package/library/skills/vfx-fire/SKILL.md +15 -41
- package/library/skills/vfx-fire/resource.yaml +1 -1
- package/library/skills/vfx-hit-spark/SKILL.md +1 -1
- package/library/skills/vfx-hit-spark/resource.yaml +1 -1
- package/library/skills/vfx-lightning/SKILL.md +7 -16
- package/library/skills/vfx-lightning/resource.yaml +1 -1
- package/library/skills/vfx-magic-glow/SKILL.md +23 -32
- package/library/skills/vfx-magic-glow/resource.yaml +1 -1
- package/library/skills/vfx-muzzle-flash/SKILL.md +20 -35
- package/library/skills/vfx-muzzle-flash/resource.yaml +1 -1
- package/library/skills/vfx-smoke/SKILL.md +13 -31
- package/library/skills/vfx-smoke/resource.yaml +1 -1
- package/library/skills/vfx-water-ripple/SKILL.md +12 -31
- package/library/skills/vfx-water-ripple/resource.yaml +1 -1
- package/library/skills/voice-line/SKILL.md +71 -40
- package/library/skills/voice-line/resource.yaml +1 -1
- package/library/skills/web-and-touch-input/SKILL.md +1 -1
- package/library/skills/web-and-touch-input/resource.yaml +1 -1
- package/library/skills/web-compatibility-look/SKILL.md +1 -1
- package/library/skills/web-compatibility-look/resource.yaml +1 -1
- package/library/skills/world-building-3d/SKILL.md +1 -1
- package/library/skills/world-building-3d/resource.yaml +1 -1
- package/library/skills/writing-skills/resource.yaml +1 -0
- package/library/tools/add-node/GUIDE.md +14 -0
- package/library/tools/align-distribute-3d/GUIDE.md +7 -0
- package/library/tools/app-call/resource.yaml +59 -0
- package/library/tools/app-create/resource.yaml +67 -0
- package/library/tools/app-data/resource.yaml +74 -0
- package/library/tools/app-dock/resource.yaml +59 -0
- package/library/tools/app-events/resource.yaml +68 -0
- package/library/tools/app-get/resource.yaml +46 -0
- package/library/tools/app-guide/resource.yaml +55 -0
- package/library/tools/app-list/resource.yaml +48 -0
- package/library/tools/app-page/resource.yaml +74 -0
- package/library/tools/app-publish/resource.yaml +90 -0
- package/library/tools/app-report-gap/resource.yaml +58 -0
- package/library/tools/app-screenshot/resource.yaml +103 -0
- package/library/tools/app-tools/resource.yaml +46 -0
- package/library/tools/app-update/resource.yaml +68 -0
- package/library/tools/attach-to-surface/GUIDE.md +15 -0
- package/library/tools/batch/GUIDE.md +27 -0
- package/library/tools/camera-bookmark/GUIDE.md +12 -0
- package/library/tools/capture-gameplay/GUIDE.md +3 -0
- package/library/tools/capture-gameplay/resource.yaml +3 -3
- package/library/tools/check-job/resource.yaml +1 -1
- package/library/tools/clear-console/GUIDE.md +3 -0
- package/library/tools/connect-ports/GUIDE.md +9 -0
- package/library/tools/connect-signal/GUIDE.md +14 -0
- package/library/tools/create-debug-report/GUIDE.md +10 -0
- package/library/tools/create-scene/GUIDE.md +10 -0
- package/library/tools/debug-views/GUIDE.md +7 -0
- package/library/tools/enable-plugin/GUIDE.md +3 -0
- package/library/tools/enable-plugin/resource.yaml +53 -0
- package/library/tools/export-game/GUIDE.md +3 -0
- package/library/tools/export-game/resource.yaml +3 -3
- package/library/tools/export-templates/GUIDE.md +3 -0
- package/library/tools/fabricate-3d/GUIDE.md +19 -0
- package/library/tools/frame-nodes/GUIDE.md +9 -0
- package/library/tools/frame-shot/GUIDE.md +9 -0
- package/library/tools/game-control/GUIDE.md +9 -0
- package/library/tools/game-input/GUIDE.md +9 -0
- package/library/tools/game-probe/GUIDE.md +9 -0
- package/library/tools/generate-3d/resource.yaml +3 -3
- package/library/tools/generate-motion/resource.yaml +2 -2
- package/library/tools/get-console/GUIDE.md +9 -0
- package/library/tools/get-console/resource.yaml +5 -0
- package/library/tools/get-debugger-errors/GUIDE.md +7 -0
- package/library/tools/get-debugger-errors/resource.yaml +5 -0
- package/library/tools/get-debugger-warnings/GUIDE.md +7 -0
- package/library/tools/get-debugger-warnings/resource.yaml +5 -0
- package/library/tools/get-diagnostics/GUIDE.md +13 -0
- package/library/tools/get-project-context/GUIDE.md +25 -0
- package/library/tools/get-runtime-tree/GUIDE.md +7 -0
- package/library/tools/get-runtime-tree/resource.yaml +5 -0
- package/library/tools/get-scene-tree/GUIDE.md +11 -0
- package/library/tools/get-scene-tree/resource.yaml +5 -0
- package/library/tools/get-script-errors/GUIDE.md +5 -0
- package/library/tools/grep/GUIDE.md +11 -0
- package/library/tools/import-asset/GUIDE.md +8 -0
- package/library/tools/import-asset-by-id/GUIDE.md +12 -0
- package/library/tools/import-from-url/GUIDE.md +10 -0
- package/library/tools/import-from-url-batch/GUIDE.md +3 -0
- package/library/tools/import-hdri/GUIDE.md +16 -0
- package/library/tools/input-map-bind/GUIDE.md +11 -0
- package/library/tools/inspect-asset/GUIDE.md +14 -0
- package/library/tools/inspect-asset/resource.yaml +5 -0
- package/library/tools/inspect-node/GUIDE.md +11 -0
- package/library/tools/inspect-node/resource.yaml +5 -0
- package/library/tools/inspect-resource/GUIDE.md +7 -0
- package/library/tools/inspect-resource/resource.yaml +5 -0
- package/library/tools/inspect-runtime-node/GUIDE.md +7 -0
- package/library/tools/inspect-runtime-node/resource.yaml +5 -0
- package/library/tools/instantiate-scene/GUIDE.md +12 -0
- package/library/tools/is-running/GUIDE.md +3 -0
- package/library/tools/measure/GUIDE.md +8 -0
- package/library/tools/navigation-probe/GUIDE.md +9 -0
- package/library/tools/open/resource.yaml +2 -2
- package/library/tools/open-main-scene/GUIDE.md +6 -0
- package/library/tools/open-scene/GUIDE.md +8 -0
- package/library/tools/place-adjacent/GUIDE.md +7 -0
- package/library/tools/play/GUIDE.md +13 -0
- package/library/tools/project-setting/GUIDE.md +9 -0
- package/library/tools/publish-build/resource.yaml +6 -6
- package/library/tools/raycast/GUIDE.md +7 -0
- package/library/tools/read-file/GUIDE.md +10 -0
- package/library/tools/read-library/resource.yaml +5 -0
- package/library/tools/recent-events/GUIDE.md +7 -0
- package/library/tools/remove-node/GUIDE.md +3 -0
- package/library/tools/repeat-along/GUIDE.md +5 -0
- package/library/tools/replace-node/GUIDE.md +9 -0
- package/library/tools/replace-text/GUIDE.md +5 -0
- package/library/tools/run-editor-script/GUIDE.md +16 -0
- package/library/tools/run-script/GUIDE.md +30 -0
- package/library/tools/run-script/resource.yaml +6 -3
- package/library/tools/runtime-animate/GUIDE.md +7 -0
- package/library/tools/runtime-call/GUIDE.md +7 -0
- package/library/tools/runtime-set/GUIDE.md +9 -0
- package/library/tools/runtime-spawn/GUIDE.md +9 -0
- package/library/tools/save-scene/GUIDE.md +3 -0
- package/library/tools/scene-audit/GUIDE.md +29 -0
- package/library/tools/screenshot/GUIDE.md +17 -0
- package/library/tools/select-node/GUIDE.md +3 -0
- package/library/tools/set-prop/GUIDE.md +23 -0
- package/library/tools/set-resource-property/GUIDE.md +8 -0
- package/library/tools/shot-sheet/GUIDE.md +7 -0
- package/library/tools/snap-to-surface/GUIDE.md +17 -0
- package/library/tools/snapshot-diff/GUIDE.md +7 -0
- package/library/tools/starcast/GUIDE.md +12 -0
- package/library/tools/stop/GUIDE.md +3 -0
- package/library/tools/test-placement/GUIDE.md +7 -0
- package/library/tools/ui-actions/GUIDE.md +12 -0
- package/library/tools/ui-activate/GUIDE.md +11 -0
- package/library/tools/ui-screenshot/GUIDE.md +9 -0
- package/library/tools/ui-tree/GUIDE.md +10 -0
- package/library/tools/wait-for-event/GUIDE.md +11 -0
- package/library/tools/world-snapshot/GUIDE.md +9 -0
- package/library/tools/write-file/GUIDE.md +5 -0
- package/library/tools/zoom/GUIDE.md +5 -0
- package/package.json +6 -4
- package/registry/generated/aliases.json +15 -0
- package/registry/generated/counts.json +3 -3
- package/registry/generated/gemini-extension.json +6 -12
- package/registry/generated/index.json +1155 -408
- package/registry/generated/marketplace.claude.json +2 -13
- package/registry/generated/plugin.claude.json +25 -22
- package/registry/generated/plugin.codex.json +8 -14
- package/registry/generated/plugin.cursor.json +7 -13
- package/registry/generated/plugin.factory.json +7 -13
- package/registry/generated/server.json +34 -0
- package/registry/generated/skills-index.md +126 -116
- package/registry/generated/skills-registry.json +178 -113
- package/registry/operations/fixtures/invalid-deprecated-without-replacement.json +60 -0
- package/registry/operations/fixtures/invalid-name.json +60 -0
- package/registry/operations/fixtures/invalid-publish-without-owner.json +82 -0
- package/registry/operations/fixtures/invalid-spend-without-estimate.json +42 -0
- package/registry/operations/fixtures/invalid-unknown-field.json +61 -0
- package/registry/operations/fixtures/valid-player-facing.json +82 -0
- package/registry/operations/fixtures/valid-read.json +60 -0
- package/registry/operations/fixtures/valid-spend.json +43 -0
- package/registry/operations/legacy-names.json +1206 -0
- package/registry/schemas/allowed-hosts.json +4 -2
- package/registry/schemas/operation.schema.json +318 -0
- package/registry/schemas/skill.schema.json +4 -0
- package/CLAUDE.md +0 -7
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"description": "Light a 3D scene: sun, omni and spot lights, WorldEnvironment, sky, shadows and ambient.",
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"description": "Wire music stems to game state
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"description": "Wire music stems to game state: combat, explore, boss and tension crossfades on a shared bus.",
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"description": "Safe AI characters in published games: no keys in the build, Summer's player AI gateway, moderation, caps.",
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"description": "Generate a long looping location ambience (forest, dungeon, city, cave) on the Ambient bus.",
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"description": "Define the game's sound (music style, SFX vocabulary, dynamic music) as .summer/audio-bible.md.",
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"description": "Run Summer headless or offscreen safely: time limits, one engine per project, import passes, crash checks.",
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"description": "Turn a vague game idea into a 1-page brief (genre, scope, core loop, mechanics) in .summer/GameSoul.md.",
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"description": "Generate a rigged humanoid
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"description": "Generate a rigged humanoid (player, NPC, enemy, boss) from a T-pose reference, previewed before rigging.",
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"description": "Player controllers for 2D and 3D, plus the standard third-person controller for Summer humanoids.",
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"description": "Generate
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"description": "Generate one polished character bust for dialogue UI, character select, lore cards or codex entries.",
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"name": "cinematic-cutscene",
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"description": "Generate a non-interactive cutscene
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"description": "Generate a non-interactive cutscene: a reference-locked 5-10s video shot with optional voiced dialogue.",
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"description": "Damage
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"description": "Damage: hitbox and hurtbox Areas, a reusable Health component, damage signals, knockback, projectiles.",
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"recommended": false,
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"status": "preview",
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{
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"id": "skill/compatibility-renderer-traps",
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"name": "compatibility-renderer-traps",
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"description": "Make a Forward+
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"description": "Make a Forward+ game look right on the Compatibility renderer: instance uniforms, MultiMesh, vertex colors.",
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"clients": "all",
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"recommended": true,
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"status": "preview",
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{
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"id": "skill/concept-art",
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"name": "concept-art",
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"description": "Explore art direction with 3-4 rough concept variants of a character, environment
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"description": "Explore art direction with 3-4 rough concept variants of a character, environment or prop.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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"assets"
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]
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},
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{
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"id": "skill/concept-to-level",
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"name": "concept-to-level",
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"description": "Take a 3D map from concept art to a polished, shippable level, with the questions to ask the user, owned lanes, render checks and collision kept in step.",
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"clients": "all",
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"recommended": false,
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"status": "preview",
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"path": "library/skills/concept-to-level/",
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"domains": [
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"level-design",
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"3d",
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"world-building",
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"agent-workflow"
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]
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},
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{
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"id": "skill/create-asset-sheet",
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"name": "create-asset-sheet",
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"description": "Generate a pack of 2D
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"description": "Generate a pack of 2D assets from one prompt (tile sheet, UI kit, character pack, biome), sliced.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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"id": "skill/debug",
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"name": "debug",
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"description": "Disciplined bug
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"description": "Disciplined bug, crash and error loop: script errors, console, debugger, hypothesis, fix, verify.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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{
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"id": "skill/debugging-game-feel",
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"name": "debugging-game-feel",
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"description": "Debug features that work but feel wrong
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"description": "Debug features that work but feel wrong: floaty jumps, mushy combat, sluggish camera.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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{
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"id": "skill/design-level",
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"name": "design-level",
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"description": "Design
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"description": "Design one level (layout, pacing, encounters, secrets) as a design doc plus a node-tree skeleton.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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{
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"id": "skill/design-mechanic",
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"name": "design-mechanic",
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"description": "Design one
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"description": "Design one mechanic in detail (input, feedback, failure modes, tunables) as a doc plus a script stub.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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{
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"id": "skill/design-npc",
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"name": "design-npc",
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"description": "Design enemy
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"description": "Design enemy, NPC, boss or companion behavior: perception, state machine, telegraphs, script stub.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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{
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"id": "skill/diagnosing-perf-regressions",
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"name": "diagnosing-perf-regressions",
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"description": "Find why frame rate, frame time
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"description": "Find why frame rate, frame time or load time got worse since a known-good state.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -441,7 +457,7 @@
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{
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"id": "skill/driving-the-editor-ui",
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"name": "driving-the-editor-ui",
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"description": "Drive the editor UI by name:
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"description": "Drive the editor UI by name: run actions, clear blocking dialogs, switch screens, read a dock.",
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"clients": "all",
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"recommended": false,
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"status": "preview",
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@@ -455,7 +471,7 @@
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{
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"id": "skill/environment-kit",
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"name": "environment-kit",
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"description": "Generate a modular environment kit
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"description": "Generate a modular environment kit: walls, floor tiles, pillars, doors, arches in one visual style.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -468,7 +484,7 @@
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{
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"id": "skill/export-and-ship",
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"name": "export-and-ship",
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"description": "
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"description": "Prepare a game export: check templates and targets, validate release assets, build after approval.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -481,7 +497,7 @@
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{
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"id": "skill/fabricating-assets",
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"name": "fabricating-assets",
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"description": "Fabricate meshes with a
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"description": "Fabricate meshes with a Blender script (summer_fabricate_3d): exact-size kits, VFX meshes, post-processing.",
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"clients": "all",
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"recommended": false,
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"status": "preview",
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@@ -496,7 +512,7 @@
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{
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"id": "skill/facial-and-lipsync",
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"name": "facial-and-lipsync",
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"description": "Make a character's mouth move with a voice-over
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"description": "Make a character's mouth move with a voice-over: phonemes, viseme blendshapes, facial expressions.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -509,7 +525,7 @@
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{
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"id": "skill/fps-controller",
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"name": "fps-controller",
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"description": "
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"description": "First-person controller: WASD, mouse look, jump, coyote time, jump buffering, air control.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -522,7 +538,7 @@
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{
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"id": "skill/game-feel",
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"name": "game-feel",
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"description": "Add juice: hit-flash, trauma
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"description": "Add juice: hit-flash, trauma camera shake and audio ducking, one hit fires all three.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -535,7 +551,7 @@
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{
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"id": "skill/gameskill",
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"name": "gameskill",
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"description": "Capture what a game-dev session
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"description": "Capture what a game-dev session learned as a reusable skill (project, user or Summer library) for next time.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -548,7 +564,7 @@
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{
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"id": "skill/gdscript-patterns",
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"name": "gdscript-patterns",
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"description": "GDScript conventions
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"description": "GDScript conventions: type hints, signals, exports, onready, lifecycle methods, node paths, naming.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -561,7 +577,7 @@
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{
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"id": "skill/generate-motion",
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"name": "generate-motion",
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"description": "Attach
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+
"description": "Attach a library animation clip (idle, walk, run, attack) to a rigged character via AnimationPlayer.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -582,12 +598,13 @@
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"domains": [
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"agent-workflow",
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"verification"
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-
]
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+
],
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"bundled": false
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},
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{
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"id": "skill/grow-analytics",
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"name": "grow-analytics",
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"description": "Read
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+
"description": "Read a creator's Summer Grow numbers (page views, launches, sessions, play time), compare windows.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -600,7 +617,7 @@
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{
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"id": "skill/headless-scripting",
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"name": "headless-scripting",
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603
|
-
"description": "Run a GDScript file against Summer Engine from the shell for
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+
"description": "Run a GDScript file against Summer Engine from the shell for what no MCP tool does: navmesh, TileSets.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -613,7 +630,7 @@
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{
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"id": "skill/in-game-purchases",
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"name": "in-game-purchases",
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616
|
-
"description": "Sell items for Sparks
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+
"description": "Sell items for Sparks via the Summer purchase sheet: checkout, not enough Sparks, unlocks, grants.",
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"clients": "all",
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"recommended": false,
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"status": "preview",
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@@ -627,7 +644,7 @@
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{
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"id": "skill/instantiate-asset-pack",
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"name": "instantiate-asset-pack",
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630
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-
"description": "
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+
"description": "Lay out a whole create-asset-sheet pack in the scene: composites, paint order, Sprite2D and NinePatch.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -663,12 +680,13 @@
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"pipeline",
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"3d",
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"scenes"
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-
]
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+
],
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684
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+
"bundled": false
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},
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{
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669
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"id": "skill/make-game",
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"name": "make-game",
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671
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-
"description": "
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689
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+
"description": "Orchestrate 'make me a game': brainstorm, plan, scaffold, mechanics, art, audio, polish, verify, ship.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -681,7 +699,7 @@
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{
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"id": "skill/multiplayer",
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"name": "multiplayer",
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684
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-
"description": "Start here for Summer multiplayer: how
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+
"description": "Start here for Summer multiplayer: how authority, clients, Worlds and Sessions fit, and what comes next.",
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"clients": "all",
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"recommended": true,
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"status": "stable",
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@@ -694,7 +712,7 @@
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{
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"id": "skill/multiplayer-movement",
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"name": "multiplayer-movement",
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697
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-
"description": "
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715
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+
"description": "Movement in Summer multiplayer: owners move instantly, others glide, the authority checks each pose.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -708,7 +726,7 @@
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{
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"id": "skill/multiplayer-project",
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710
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"name": "multiplayer-project",
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711
|
-
"description": "Set up a Summer multiplayer project:
|
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729
|
+
"description": "Set up a Summer multiplayer project: entry scenes, World and queue files, joining, a first Local Play.",
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"clients": "all",
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713
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"recommended": false,
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"status": "stable",
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@@ -722,10 +740,10 @@
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{
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723
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"id": "skill/multiplayer-publish",
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724
742
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"name": "multiplayer-publish",
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725
|
-
"description": "Ship a hosted Summer multiplayer game: the
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743
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+
"description": "Ship a hosted Summer multiplayer game: the bundle, server preset, pre-upload checks, a new Build.",
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"clients": "all",
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727
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"recommended": false,
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728
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-
"status": "
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+
"status": "stable",
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747
|
"path": "library/skills/multiplayer-publish/",
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"domains": [
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"multiplayer",
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@@ -735,7 +753,7 @@
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{
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"id": "skill/multiplayer-state",
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"name": "multiplayer-state",
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-
"description": "Authority-owned
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+
"description": "Authority-owned state in Summer multiplayer: shared and private State groups, Commands, Events.",
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"clients": "all",
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"recommended": false,
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"status": "stable",
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@@ -749,7 +767,7 @@
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{
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"id": "skill/multiplayer-testing",
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"name": "multiplayer-testing",
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752
|
-
"description": "Test a Summer multiplayer game with Local Play: several players,
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770
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+
"description": "Test a Summer multiplayer game with Local Play: several players, bad network, bots, a passing run.",
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753
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"clients": "all",
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754
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"recommended": false,
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"status": "stable",
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@@ -763,7 +781,7 @@
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{
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764
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"id": "skill/music-track",
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765
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|
"name": "music-track",
|
|
766
|
-
"description": "Generate a
|
|
784
|
+
"description": "Generate a music track: game loops of 30s or more with a loop point, or linear cinematic cues.",
|
|
767
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|
"clients": "all",
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768
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|
"recommended": true,
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769
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"status": "stable",
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@@ -776,7 +794,7 @@
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776
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{
|
|
777
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|
"id": "skill/navigate-summer",
|
|
778
796
|
"name": "navigate-summer",
|
|
779
|
-
"description": "
|
|
797
|
+
"description": "Open a Summer web page or editor surface for the user (billing, their games, a scene) with studio.open.",
|
|
780
798
|
"clients": "all",
|
|
781
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|
"recommended": true,
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782
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|
"status": "stable",
|
|
@@ -790,7 +808,7 @@
|
|
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790
808
|
{
|
|
791
809
|
"id": "skill/new-project",
|
|
792
810
|
"name": "new-project",
|
|
793
|
-
"description": "Create a
|
|
811
|
+
"description": "Create a blank Summer Engine project: ask for the project name and run summer create empty.",
|
|
794
812
|
"clients": "all",
|
|
795
813
|
"recommended": true,
|
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796
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|
"status": "stable",
|
|
@@ -803,7 +821,7 @@
|
|
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803
821
|
{
|
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804
822
|
"id": "skill/organic-model",
|
|
805
823
|
"name": "organic-model",
|
|
806
|
-
"description": "Generate organic 3D shapes
|
|
824
|
+
"description": "Generate organic 3D shapes (trees, rocks, mushrooms, plants, crystals) where irregularity looks natural.",
|
|
807
825
|
"clients": "all",
|
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808
826
|
"recommended": false,
|
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809
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|
"status": "stable",
|
|
@@ -816,7 +834,7 @@
|
|
|
816
834
|
{
|
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817
835
|
"id": "skill/pixel-art",
|
|
818
836
|
"name": "pixel-art",
|
|
819
|
-
"description": "Generate pixel-art
|
|
837
|
+
"description": "Generate pixel-art sprites, items, tiles and portraits at a set resolution with a limited palette.",
|
|
820
838
|
"clients": "all",
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|
821
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|
"recommended": true,
|
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822
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|
"status": "stable",
|
|
@@ -829,7 +847,7 @@
|
|
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829
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|
{
|
|
830
848
|
"id": "skill/play",
|
|
831
849
|
"name": "play",
|
|
832
|
-
"description": "Run the project in Summer Engine, wait briefly, then report
|
|
850
|
+
"description": "Run the project in Summer Engine, wait briefly, then report a clean run, errors or warnings.",
|
|
833
851
|
"clients": "all",
|
|
834
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|
"recommended": true,
|
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835
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|
"status": "stable",
|
|
@@ -842,7 +860,7 @@
|
|
|
842
860
|
{
|
|
843
861
|
"id": "skill/playtesting-a-feature",
|
|
844
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|
"name": "playtesting-a-feature",
|
|
845
|
-
"description": "Before
|
|
863
|
+
"description": "Before calling a gameplay feature done, run the game and walk through it. Static checks do not count.",
|
|
846
864
|
"clients": "all",
|
|
847
865
|
"recommended": true,
|
|
848
866
|
"status": "stable",
|
|
@@ -855,7 +873,7 @@
|
|
|
855
873
|
{
|
|
856
874
|
"id": "skill/procedural-animation",
|
|
857
875
|
"name": "procedural-animation",
|
|
858
|
-
"description": "Runtime bone
|
|
876
|
+
"description": "Runtime bone changes on top of clips: head look-at, foot IK, hand grabs a prop, lean, recoil.",
|
|
859
877
|
"clients": "all",
|
|
860
878
|
"recommended": false,
|
|
861
879
|
"status": "stable",
|
|
@@ -868,7 +886,7 @@
|
|
|
868
886
|
{
|
|
869
887
|
"id": "skill/prop-model",
|
|
870
888
|
"name": "prop-model",
|
|
871
|
-
"description": "Generate
|
|
889
|
+
"description": "Generate one static 3D prop (sword, barrel, chest, lantern, statue): one object, no rig, a MeshInstance3D.",
|
|
872
890
|
"clients": "all",
|
|
873
891
|
"recommended": true,
|
|
874
892
|
"status": "stable",
|
|
@@ -889,12 +907,13 @@
|
|
|
889
907
|
"domains": [
|
|
890
908
|
"rendering",
|
|
891
909
|
"3d"
|
|
892
|
-
]
|
|
910
|
+
],
|
|
911
|
+
"bundled": false
|
|
893
912
|
},
|
|
894
913
|
{
|
|
895
914
|
"id": "skill/publish-your-game",
|
|
896
915
|
"name": "publish-your-game",
|
|
897
|
-
"description": "Publish a
|
|
916
|
+
"description": "Publish a game on Summer Games through MCP: store page, art, build upload, submit, owner approval link.",
|
|
898
917
|
"clients": "all",
|
|
899
918
|
"recommended": false,
|
|
900
919
|
"status": "stable",
|
|
@@ -915,12 +934,13 @@
|
|
|
915
934
|
"domains": [
|
|
916
935
|
"rendering",
|
|
917
936
|
"vfx"
|
|
918
|
-
]
|
|
937
|
+
],
|
|
938
|
+
"bundled": false
|
|
919
939
|
},
|
|
920
940
|
{
|
|
921
941
|
"id": "skill/release-readiness",
|
|
922
942
|
"name": "release-readiness",
|
|
923
|
-
"description": "Before releasing a Summer game version, prove players can play it: server
|
|
943
|
+
"description": "Before releasing a Summer game version, prove players can play it: server, online join, progress, files.",
|
|
924
944
|
"clients": "all",
|
|
925
945
|
"recommended": false,
|
|
926
946
|
"status": "preview",
|
|
@@ -934,7 +954,7 @@
|
|
|
934
954
|
{
|
|
935
955
|
"id": "skill/remote-deploy",
|
|
936
956
|
"name": "remote-deploy",
|
|
937
|
-
"description": "Run or test the game on a real
|
|
957
|
+
"description": "Run or test the game on a real phone, tablet or computer with Remote Deploy and on-device debugging.",
|
|
938
958
|
"clients": "all",
|
|
939
959
|
"recommended": true,
|
|
940
960
|
"status": "stable",
|
|
@@ -947,7 +967,7 @@
|
|
|
947
967
|
{
|
|
948
968
|
"id": "skill/retarget",
|
|
949
969
|
"name": "retarget",
|
|
950
|
-
"description": "Apply
|
|
970
|
+
"description": "Apply animation clips from one rigged character to another: one clip library, many models.",
|
|
951
971
|
"clients": "all",
|
|
952
972
|
"recommended": false,
|
|
953
973
|
"status": "stable",
|
|
@@ -960,7 +980,7 @@
|
|
|
960
980
|
{
|
|
961
981
|
"id": "skill/running-in-the-cloud",
|
|
962
982
|
"name": "running-in-the-cloud",
|
|
963
|
-
"description": "Run Summer Engine on a Linux box with no display
|
|
983
|
+
"description": "Run Summer Engine on a Linux box with no display: install, launch headless, xvfb, sign in without a browser.",
|
|
964
984
|
"clients": "all",
|
|
965
985
|
"recommended": false,
|
|
966
986
|
"status": "stable",
|
|
@@ -973,7 +993,7 @@
|
|
|
973
993
|
{
|
|
974
994
|
"id": "skill/save-load",
|
|
975
995
|
"name": "save-load",
|
|
976
|
-
"description": "
|
|
996
|
+
"description": "Save and load game state: user:// paths, JSON progress vs ConfigFile settings, versioned saves, autosave.",
|
|
977
997
|
"clients": "all",
|
|
978
998
|
"recommended": false,
|
|
979
999
|
"status": "preview",
|
|
@@ -986,7 +1006,7 @@
|
|
|
986
1006
|
{
|
|
987
1007
|
"id": "skill/scene-composition",
|
|
988
1008
|
"name": "scene-composition",
|
|
989
|
-
"description": "Scene structure
|
|
1009
|
+
"description": "Scene structure: node hierarchy, when to extract sub-scenes, reusable prefabs, instance vs add node.",
|
|
990
1010
|
"clients": "all",
|
|
991
1011
|
"recommended": true,
|
|
992
1012
|
"status": "stable",
|
|
@@ -999,7 +1019,7 @@
|
|
|
999
1019
|
{
|
|
1000
1020
|
"id": "skill/scene-hierarchy-design",
|
|
1001
1021
|
"name": "scene-hierarchy-design",
|
|
1002
|
-
"description": "Structure
|
|
1022
|
+
"description": "Structure scenes by access pattern: asset vs live hierarchies, wrapper nodes, sub-scenes, path-agnostic code.",
|
|
1003
1023
|
"clients": "all",
|
|
1004
1024
|
"recommended": false,
|
|
1005
1025
|
"status": "preview",
|
|
@@ -1013,10 +1033,10 @@
|
|
|
1013
1033
|
{
|
|
1014
1034
|
"id": "skill/scene-scripting",
|
|
1015
1035
|
"name": "scene-scripting",
|
|
1016
|
-
"description": "
|
|
1036
|
+
"description": "Build scenes, levels, HUDs and wiring with one editor GDScript (summer_run_script) instead of call chains.",
|
|
1017
1037
|
"clients": "all",
|
|
1018
1038
|
"recommended": true,
|
|
1019
|
-
"status": "
|
|
1039
|
+
"status": "stable",
|
|
1020
1040
|
"path": "library/skills/scene-scripting/",
|
|
1021
1041
|
"domains": [
|
|
1022
1042
|
"scenes",
|
|
@@ -1029,7 +1049,7 @@
|
|
|
1029
1049
|
{
|
|
1030
1050
|
"id": "skill/scene-to-level",
|
|
1031
1051
|
"name": "scene-to-level",
|
|
1032
|
-
"description": "
|
|
1052
|
+
"description": "Turn a reference image or concept art into a playable scene: concept, asset pack, terrain, assembly.",
|
|
1033
1053
|
"clients": "all",
|
|
1034
1054
|
"recommended": false,
|
|
1035
1055
|
"status": "stable",
|
|
@@ -1050,7 +1070,8 @@
|
|
|
1050
1070
|
"domains": [
|
|
1051
1071
|
"agent-workflow",
|
|
1052
1072
|
"meta"
|
|
1053
|
-
]
|
|
1073
|
+
],
|
|
1074
|
+
"bundled": false
|
|
1054
1075
|
},
|
|
1055
1076
|
{
|
|
1056
1077
|
"id": "skill/skill-improve",
|
|
@@ -1063,7 +1084,8 @@
|
|
|
1063
1084
|
"domains": [
|
|
1064
1085
|
"agent-workflow",
|
|
1065
1086
|
"meta"
|
|
1066
|
-
]
|
|
1087
|
+
],
|
|
1088
|
+
"bundled": false
|
|
1067
1089
|
},
|
|
1068
1090
|
{
|
|
1069
1091
|
"id": "skill/skill-test",
|
|
@@ -1076,7 +1098,8 @@
|
|
|
1076
1098
|
"domains": [
|
|
1077
1099
|
"agent-workflow",
|
|
1078
1100
|
"meta"
|
|
1079
|
-
]
|
|
1101
|
+
],
|
|
1102
|
+
"bundled": false
|
|
1080
1103
|
},
|
|
1081
1104
|
{
|
|
1082
1105
|
"id": "skill/skintokens-auto-rigging",
|
|
@@ -1091,12 +1114,13 @@
|
|
|
1091
1114
|
"pipeline",
|
|
1092
1115
|
"3d",
|
|
1093
1116
|
"animation"
|
|
1094
|
-
]
|
|
1117
|
+
],
|
|
1118
|
+
"bundled": false
|
|
1095
1119
|
},
|
|
1096
1120
|
{
|
|
1097
1121
|
"id": "skill/skybox-panorama",
|
|
1098
1122
|
"name": "skybox-panorama",
|
|
1099
|
-
"description": "Generate a 360-degree
|
|
1123
|
+
"description": "Generate a 360-degree sky panorama and wire it as a PanoramaSkyMaterial Sky resource on WorldEnvironment.",
|
|
1100
1124
|
"clients": "all",
|
|
1101
1125
|
"recommended": false,
|
|
1102
1126
|
"status": "stable",
|
|
@@ -1109,7 +1133,7 @@
|
|
|
1109
1133
|
{
|
|
1110
1134
|
"id": "skill/sound-effect",
|
|
1111
1135
|
"name": "sound-effect",
|
|
1112
|
-
"description": "Make
|
|
1136
|
+
"description": "Make sound effects (swings, hits, whooshes, reloads, UI): three versions to pick from, then wire them.",
|
|
1113
1137
|
"clients": "all",
|
|
1114
1138
|
"recommended": true,
|
|
1115
1139
|
"status": "stable",
|
|
@@ -1122,7 +1146,7 @@
|
|
|
1122
1146
|
{
|
|
1123
1147
|
"id": "skill/spatial-placement",
|
|
1124
1148
|
"name": "spatial-placement",
|
|
1125
|
-
"description": "Place 3D objects and modular kit pieces from measured geometry
|
|
1149
|
+
"description": "Place 3D objects and modular kit pieces from measured geometry: floors, walls, facades, pipes, alcoves.",
|
|
1126
1150
|
"clients": "all",
|
|
1127
1151
|
"recommended": true,
|
|
1128
1152
|
"status": "preview",
|
|
@@ -1138,7 +1162,7 @@
|
|
|
1138
1162
|
{
|
|
1139
1163
|
"id": "skill/sprite-sheet",
|
|
1140
1164
|
"name": "sprite-sheet",
|
|
1141
|
-
"description": "Generate animated 2D character
|
|
1165
|
+
"description": "Generate animated 2D character sprite sheets (walk, attack, idle, death) for AnimatedSprite2D.",
|
|
1142
1166
|
"clients": "all",
|
|
1143
1167
|
"recommended": false,
|
|
1144
1168
|
"status": "stable",
|
|
@@ -1151,7 +1175,7 @@
|
|
|
1151
1175
|
{
|
|
1152
1176
|
"id": "skill/store-art",
|
|
1153
1177
|
"name": "store-art",
|
|
1154
|
-
"description": "Make Summer Games store art per slot
|
|
1178
|
+
"description": "Make Summer Games store art per slot: key art, covers, icons, screenshots, trailer, size and text rules.",
|
|
1155
1179
|
"clients": "all",
|
|
1156
1180
|
"recommended": false,
|
|
1157
1181
|
"status": "stable",
|
|
@@ -1164,7 +1188,7 @@
|
|
|
1164
1188
|
{
|
|
1165
1189
|
"id": "skill/store-listing",
|
|
1166
1190
|
"name": "store-listing",
|
|
1167
|
-
"description": "Write a Summer Games store page
|
|
1191
|
+
"description": "Write a Summer Games store page: title, tagline, descriptions, tags, per platform, and what never to write.",
|
|
1168
1192
|
"clients": "all",
|
|
1169
1193
|
"recommended": false,
|
|
1170
1194
|
"status": "stable",
|
|
@@ -1180,13 +1204,53 @@
|
|
|
1180
1204
|
"description": "Send game events to Summer analytics from the authority or client: fire-and-forget, never blocking gameplay.",
|
|
1181
1205
|
"clients": "all",
|
|
1182
1206
|
"recommended": false,
|
|
1183
|
-
"status": "
|
|
1207
|
+
"status": "stable",
|
|
1184
1208
|
"path": "library/skills/summer-analytics/",
|
|
1185
1209
|
"domains": [
|
|
1186
1210
|
"multiplayer",
|
|
1187
1211
|
"scripting"
|
|
1188
1212
|
]
|
|
1189
1213
|
},
|
|
1214
|
+
{
|
|
1215
|
+
"id": "skill/summer-apps",
|
|
1216
|
+
"name": "summer-apps",
|
|
1217
|
+
"description": "Build a Summer App, a team tool inside Summer Studio (balance table, quest editor, tracker), data and tools.",
|
|
1218
|
+
"clients": "all",
|
|
1219
|
+
"recommended": true,
|
|
1220
|
+
"status": "preview",
|
|
1221
|
+
"path": "library/skills/summer-apps/",
|
|
1222
|
+
"domains": [
|
|
1223
|
+
"tools",
|
|
1224
|
+
"ui",
|
|
1225
|
+
"agent-workflow"
|
|
1226
|
+
]
|
|
1227
|
+
},
|
|
1228
|
+
{
|
|
1229
|
+
"id": "skill/summer-apps-design",
|
|
1230
|
+
"name": "summer-apps-design",
|
|
1231
|
+
"description": "How a Summer App should look: layout, Summer UI kit components, tables, charts, states, pre-ship check.",
|
|
1232
|
+
"clients": "all",
|
|
1233
|
+
"recommended": true,
|
|
1234
|
+
"status": "preview",
|
|
1235
|
+
"path": "library/skills/summer-apps-design/",
|
|
1236
|
+
"domains": [
|
|
1237
|
+
"ui",
|
|
1238
|
+
"tools"
|
|
1239
|
+
]
|
|
1240
|
+
},
|
|
1241
|
+
{
|
|
1242
|
+
"id": "skill/summer-assets",
|
|
1243
|
+
"name": "summer-assets",
|
|
1244
|
+
"description": "Make game assets with Summer without Summer Engine: find, generate and download 3D models, images, audio and video for any engine or web app.",
|
|
1245
|
+
"clients": "all",
|
|
1246
|
+
"recommended": false,
|
|
1247
|
+
"status": "stable",
|
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|
+
"path": "library/skills/summer-assets/",
|
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+
"domains": [
|
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|
+
"assets",
|
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|
+
"agent-workflow"
|
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|
+
]
|
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|
+
},
|
|
1190
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|
{
|
|
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|
"id": "skill/summer-friends",
|
|
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|
"name": "summer-friends",
|
|
@@ -1307,7 +1371,7 @@
|
|
|
1307
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|
{
|
|
1308
1372
|
"id": "skill/text-to-motion",
|
|
1309
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|
"name": "text-to-motion",
|
|
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|
-
"description": "
|
|
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|
+
"description": "Make custom 2-second animation clips from text on the user's own rigged models: people, animals, props.",
|
|
1311
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|
"clients": "all",
|
|
1312
1376
|
"recommended": false,
|
|
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|
"status": "preview",
|
|
@@ -1321,7 +1385,7 @@
|
|
|
1321
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|
{
|
|
1322
1386
|
"id": "skill/tileable-texture",
|
|
1323
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|
"name": "tileable-texture",
|
|
1324
|
-
"description": "Generate a seamless tileable texture for walls, floors
|
|
1388
|
+
"description": "Generate a seamless tileable texture for walls, floors or terrain, wired as a StandardMaterial3D albedo.",
|
|
1325
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|
"clients": "all",
|
|
1326
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|
"recommended": false,
|
|
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|
"status": "stable",
|
|
@@ -1334,7 +1398,7 @@
|
|
|
1334
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|
{
|
|
1335
1399
|
"id": "skill/trailer-shot",
|
|
1336
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|
"name": "trailer-shot",
|
|
1337
|
-
"description": "Generate
|
|
1401
|
+
"description": "Generate trailer footage: slow-mo combat, establishing shots, hero beats, splash screens, 5-10 seconds.",
|
|
1338
1402
|
"clients": "all",
|
|
1339
1403
|
"recommended": false,
|
|
1340
1404
|
"status": "stable",
|
|
@@ -1347,7 +1411,7 @@
|
|
|
1347
1411
|
{
|
|
1348
1412
|
"id": "skill/tune-performance",
|
|
1349
1413
|
"name": "tune-performance",
|
|
1350
|
-
"description": "Profile a slow game
|
|
1414
|
+
"description": "Profile a slow game, find rendering, physics or script hotspots, and propose fixes with expected gains.",
|
|
1351
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|
"clients": "all",
|
|
1352
1416
|
"recommended": true,
|
|
1353
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|
"status": "stable",
|
|
@@ -1360,7 +1424,7 @@
|
|
|
1360
1424
|
{
|
|
1361
1425
|
"id": "skill/ui-basics",
|
|
1362
1426
|
"name": "ui-basics",
|
|
1363
|
-
"description": "Build
|
|
1427
|
+
"description": "Build UI: HUDs, menus, health bars, dialogue boxes, Control trees, anchors, containers and themes.",
|
|
1364
1428
|
"clients": "all",
|
|
1365
1429
|
"recommended": true,
|
|
1366
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|
"status": "stable",
|
|
@@ -1373,7 +1437,7 @@
|
|
|
1373
1437
|
{
|
|
1374
1438
|
"id": "skill/ui-graphics",
|
|
1375
1439
|
"name": "ui-graphics",
|
|
1376
|
-
"description": "Generate game
|
|
1440
|
+
"description": "Generate game UI art (icons, buttons, panels, frames, HUD widgets) flat, on a transparent background.",
|
|
1377
1441
|
"clients": "all",
|
|
1378
1442
|
"recommended": false,
|
|
1379
1443
|
"status": "stable",
|
|
@@ -1386,7 +1450,7 @@
|
|
|
1386
1450
|
{
|
|
1387
1451
|
"id": "skill/use-widget-asset",
|
|
1388
1452
|
"name": "use-widget-asset",
|
|
1389
|
-
"description": "Wire a widget slice from
|
|
1453
|
+
"description": "Wire a widget slice from an asset pack (panel, button, bar, toggle) into NinePatchRect or TextureRect.",
|
|
1390
1454
|
"clients": "all",
|
|
1391
1455
|
"recommended": false,
|
|
1392
1456
|
"status": "stable",
|
|
@@ -1399,7 +1463,7 @@
|
|
|
1399
1463
|
{
|
|
1400
1464
|
"id": "skill/using-summer",
|
|
1401
1465
|
"name": "using-summer",
|
|
1402
|
-
"description": "Session bootstrap
|
|
1466
|
+
"description": "Session bootstrap: how to find and use Summer skills and the summer-engine MCP before any response.",
|
|
1403
1467
|
"clients": "all",
|
|
1404
1468
|
"recommended": false,
|
|
1405
1469
|
"status": "stable",
|
|
@@ -1412,7 +1476,7 @@
|
|
|
1412
1476
|
{
|
|
1413
1477
|
"id": "skill/vehicle-model",
|
|
1414
1478
|
"name": "vehicle-model",
|
|
1415
|
-
"description": "Generate a hard-surface vehicle
|
|
1479
|
+
"description": "Generate a hard-surface vehicle (car, spaceship, mech, boat, tank) as a static or VehicleBody3D mesh.",
|
|
1416
1480
|
"clients": "all",
|
|
1417
1481
|
"recommended": false,
|
|
1418
1482
|
"status": "stable",
|
|
@@ -1425,7 +1489,7 @@
|
|
|
1425
1489
|
{
|
|
1426
1490
|
"id": "skill/verification-before-completion",
|
|
1427
1491
|
"name": "verification-before-completion",
|
|
1428
|
-
"description": "Run verification
|
|
1492
|
+
"description": "Run verification and read its output before claiming work done, fixed or passing: evidence first.",
|
|
1429
1493
|
"clients": "all",
|
|
1430
1494
|
"recommended": true,
|
|
1431
1495
|
"status": "stable",
|
|
@@ -1438,7 +1502,7 @@
|
|
|
1438
1502
|
{
|
|
1439
1503
|
"id": "skill/verifying-scenes",
|
|
1440
1504
|
"name": "verifying-scenes",
|
|
1441
|
-
"description": "Prove scene work landed
|
|
1505
|
+
"description": "Prove scene work landed: snapshot, diff, screenshots, runtime reads, 3D audits, shot sheets and zooms.",
|
|
1442
1506
|
"clients": "all",
|
|
1443
1507
|
"recommended": true,
|
|
1444
1508
|
"status": "preview",
|
|
@@ -1452,7 +1516,7 @@
|
|
|
1452
1516
|
{
|
|
1453
1517
|
"id": "skill/vfx-dissolve",
|
|
1454
1518
|
"name": "vfx-dissolve",
|
|
1455
|
-
"description": "Dissolve effect
|
|
1519
|
+
"description": "Dissolve effect: a mesh burns away with a glowing edge, from a noise-threshold ShaderMaterial.",
|
|
1456
1520
|
"clients": "all",
|
|
1457
1521
|
"recommended": false,
|
|
1458
1522
|
"status": "stable",
|
|
@@ -1465,7 +1529,7 @@
|
|
|
1465
1529
|
{
|
|
1466
1530
|
"id": "skill/vfx-fire",
|
|
1467
1531
|
"name": "vfx-fire",
|
|
1468
|
-
"description": "Fire effect
|
|
1532
|
+
"description": "Fire effect: animated flames from GPUParticles3D, a particle shader and a noise color ramp.",
|
|
1469
1533
|
"clients": "all",
|
|
1470
1534
|
"recommended": true,
|
|
1471
1535
|
"status": "stable",
|
|
@@ -1478,7 +1542,7 @@
|
|
|
1478
1542
|
{
|
|
1479
1543
|
"id": "skill/vfx-hit-spark",
|
|
1480
1544
|
"name": "vfx-hit-spark",
|
|
1481
|
-
"description": "Hit-spark effect
|
|
1545
|
+
"description": "Hit-spark effect: a one-shot burst of additive particles oriented to the surface, fired on impact.",
|
|
1482
1546
|
"clients": "all",
|
|
1483
1547
|
"recommended": false,
|
|
1484
1548
|
"status": "stable",
|
|
@@ -1491,7 +1555,7 @@
|
|
|
1491
1555
|
{
|
|
1492
1556
|
"id": "skill/vfx-lightning",
|
|
1493
1557
|
"name": "vfx-lightning",
|
|
1494
|
-
"description": "Lightning bolt effect
|
|
1558
|
+
"description": "Lightning bolt effect: a jagged procedural path with a glow shader, end sparks and screen shake.",
|
|
1495
1559
|
"clients": "all",
|
|
1496
1560
|
"recommended": false,
|
|
1497
1561
|
"status": "stable",
|
|
@@ -1504,7 +1568,7 @@
|
|
|
1504
1568
|
{
|
|
1505
1569
|
"id": "skill/vfx-magic-glow",
|
|
1506
1570
|
"name": "vfx-magic-glow",
|
|
1507
|
-
"description": "Magic-glow effect
|
|
1571
|
+
"description": "Magic-glow effect: a pulsing OmniLight3D, drifting additive motes and an optional emission shader.",
|
|
1508
1572
|
"clients": "all",
|
|
1509
1573
|
"recommended": false,
|
|
1510
1574
|
"status": "stable",
|
|
@@ -1517,7 +1581,7 @@
|
|
|
1517
1581
|
{
|
|
1518
1582
|
"id": "skill/vfx-muzzle-flash",
|
|
1519
1583
|
"name": "vfx-muzzle-flash",
|
|
1520
|
-
"description": "Muzzle-flash effect
|
|
1584
|
+
"description": "Muzzle-flash effect: a one-shot ~80 ms burst at a gun barrel, from particles or a star-burst quad.",
|
|
1521
1585
|
"clients": "all",
|
|
1522
1586
|
"recommended": true,
|
|
1523
1587
|
"status": "stable",
|
|
@@ -1530,7 +1594,7 @@
|
|
|
1530
1594
|
{
|
|
1531
1595
|
"id": "skill/vfx-smoke",
|
|
1532
1596
|
"name": "vfx-smoke",
|
|
1533
|
-
"description": "Smoke effect
|
|
1597
|
+
"description": "Smoke effect: a rising column or puff of soft particles with a noise and density falloff shader.",
|
|
1534
1598
|
"clients": "all",
|
|
1535
1599
|
"recommended": false,
|
|
1536
1600
|
"status": "stable",
|
|
@@ -1543,7 +1607,7 @@
|
|
|
1543
1607
|
{
|
|
1544
1608
|
"id": "skill/vfx-water-ripple",
|
|
1545
1609
|
"name": "vfx-water-ripple",
|
|
1546
|
-
"description": "Water-ripple effect
|
|
1610
|
+
"description": "Water-ripple effect: animated normal-distortion ripples on a water plane or Decal, set off by impacts.",
|
|
1547
1611
|
"clients": "all",
|
|
1548
1612
|
"recommended": false,
|
|
1549
1613
|
"status": "stable",
|
|
@@ -1556,7 +1620,7 @@
|
|
|
1556
1620
|
{
|
|
1557
1621
|
"id": "skill/voice-line",
|
|
1558
1622
|
"name": "voice-line",
|
|
1559
|
-
"description": "Generate
|
|
1623
|
+
"description": "Generate voice lines (NPC barks, narrator, dialogue) with a character-to-voice choice and multi-line support.",
|
|
1560
1624
|
"clients": "all",
|
|
1561
1625
|
"recommended": true,
|
|
1562
1626
|
"status": "stable",
|
|
@@ -1569,7 +1633,7 @@
|
|
|
1569
1633
|
{
|
|
1570
1634
|
"id": "skill/web-and-touch-input",
|
|
1571
1635
|
"name": "web-and-touch-input",
|
|
1572
|
-
"description": "
|
|
1636
|
+
"description": "Browser and phone input: the first-click rule for sound and mouse capture, focus, touch buttons, a stick.",
|
|
1573
1637
|
"clients": "all",
|
|
1574
1638
|
"recommended": true,
|
|
1575
1639
|
"status": "preview",
|
|
@@ -1582,7 +1646,7 @@
|
|
|
1582
1646
|
{
|
|
1583
1647
|
"id": "skill/web-compatibility-look",
|
|
1584
1648
|
"name": "web-compatibility-look",
|
|
1585
|
-
"description": "Make a
|
|
1649
|
+
"description": "Make a browser game look high-end in the Compatibility renderer (WebGL 2): what works, recipes, speed.",
|
|
1586
1650
|
"clients": "all",
|
|
1587
1651
|
"recommended": true,
|
|
1588
1652
|
"status": "preview",
|
|
@@ -1596,7 +1660,7 @@
|
|
|
1596
1660
|
{
|
|
1597
1661
|
"id": "skill/world-building-3d",
|
|
1598
1662
|
"name": "world-building-3d",
|
|
1599
|
-
"description": "Compose, ground
|
|
1663
|
+
"description": "Compose, ground and space 3D scenes with Summer's four spatial tools, one geometric decision at a time.",
|
|
1600
1664
|
"clients": "all",
|
|
1601
1665
|
"recommended": true,
|
|
1602
1666
|
"status": "preview",
|
|
@@ -1633,7 +1697,8 @@
|
|
|
1633
1697
|
"domains": [
|
|
1634
1698
|
"agent-workflow",
|
|
1635
1699
|
"meta"
|
|
1636
|
-
]
|
|
1700
|
+
],
|
|
1701
|
+
"bundled": false
|
|
1637
1702
|
}
|
|
1638
1703
|
]
|
|
1639
1704
|
}
|