summer-engine 2.8.1 → 3.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +27 -7
- package/.claude-plugin/plugin.json +99 -83
- package/.codex-plugin/plugin.json +112 -82
- package/.cursor-plugin/plugin.json +119 -83
- package/.factory-plugin/plugin.json +100 -3
- package/.mcp.json +6 -1
- package/.opencode/INSTALL.md +7 -4
- package/.opencode/plugins/summer.js +31 -18
- package/AGENTS.md +107 -34
- package/CHANGELOG.md +134 -41
- package/CLAUDE.md +4 -2
- package/GEMINI.md +7 -53
- package/NOTICE +31 -0
- package/README.md +159 -391
- package/assets/api-docs.json.gz +0 -0
- package/assets/autopilot/README.md +20 -6
- package/assets/autopilot/autopilot.gd +80 -26
- package/assets/autopilot/run.sh +132 -7
- package/assets/navigation/web-routes.json +719 -0
- package/commands/gameskill.md +10 -108
- package/commands/summer.md +72 -4
- package/dist/bin/summer.js +6 -87
- package/dist/cli/banner.d.ts +1 -0
- package/dist/cli/banner.js +33 -0
- package/dist/{commands → cli/commands}/config.js +1 -1
- package/dist/cli/commands/create.d.ts +30 -0
- package/dist/cli/commands/create.js +212 -0
- package/dist/{commands → cli/commands}/debug.js +2 -2
- package/dist/cli/commands/doctor.d.ts +2 -0
- package/dist/cli/commands/doctor.js +18 -0
- package/dist/cli/commands/events.d.ts +57 -0
- package/dist/cli/commands/events.js +158 -0
- package/dist/cli/commands/install.d.ts +50 -0
- package/dist/cli/commands/install.js +447 -0
- package/dist/cli/commands/list.js +72 -0
- package/dist/{commands → cli/commands}/login.js +33 -17
- package/dist/{commands → cli/commands}/logout.d.ts +1 -0
- package/dist/cli/commands/logout.js +19 -0
- package/dist/{commands → cli/commands}/memory.d.ts +1 -8
- package/dist/{commands → cli/commands}/memory.js +20 -11
- package/dist/cli/commands/open.d.ts +45 -0
- package/dist/cli/commands/open.js +216 -0
- package/dist/{commands → cli/commands}/plan.js +2 -2
- package/dist/{commands → cli/commands}/publish.js +1 -1
- package/dist/{commands → cli/commands}/releases.js +1 -1
- package/dist/cli/commands/run.d.ts +19 -0
- package/dist/cli/commands/run.js +255 -0
- package/dist/{commands → cli/commands}/setup.js +43 -89
- package/dist/{commands → cli/commands}/skills.js +85 -222
- package/dist/{commands → cli/commands}/status.d.ts +1 -0
- package/dist/cli/commands/status.js +62 -0
- package/dist/cli/commands/tool.d.ts +11 -0
- package/dist/cli/commands/tool.js +121 -0
- package/dist/cli/index.d.ts +6 -0
- package/dist/cli/index.js +89 -0
- package/dist/cli/root-action.d.ts +7 -0
- package/dist/cli/root-action.js +15 -0
- package/dist/{lib → core}/api-client.d.ts +106 -15
- package/dist/{lib → core}/api-client.js +267 -75
- package/dist/{lib → core}/async-op-lifecycle.d.ts +3 -4
- package/dist/{lib → core}/async-op-lifecycle.js +3 -4
- package/dist/{lib → core}/auth.d.ts +14 -6
- package/dist/{lib → core}/auth.js +56 -40
- package/dist/core/capabilities/agent-playbook.d.ts +20 -0
- package/dist/core/capabilities/agent-playbook.js +218 -0
- package/dist/core/capabilities/api-docs.d.ts +36 -0
- package/dist/core/capabilities/api-docs.js +118 -0
- package/dist/core/capabilities/asset-import.d.ts +49 -0
- package/dist/core/capabilities/asset-import.js +134 -0
- package/dist/core/capabilities/camera-view.d.ts +98 -0
- package/dist/core/capabilities/camera-view.js +222 -0
- package/dist/core/capabilities/capture.d.ts +63 -0
- package/dist/core/capabilities/capture.js +67 -0
- package/dist/core/capabilities/console-read.d.ts +17 -0
- package/dist/core/capabilities/console-read.js +21 -0
- package/dist/{lib → core/capabilities}/creator.d.ts +1 -29
- package/dist/{lib → core/capabilities}/creator.js +14 -33
- package/dist/{lib → core/capabilities}/debug-report.d.ts +1 -1
- package/dist/{lib → core/capabilities}/debug-report.js +12 -31
- package/dist/{commands → core/capabilities}/doctor.d.ts +7 -2
- package/dist/{commands → core/capabilities}/doctor.js +47 -73
- package/dist/core/capabilities/engine-fallbacks.d.ts +26 -0
- package/dist/core/capabilities/engine-fallbacks.js +36 -0
- package/dist/core/capabilities/engine-ops.d.ts +33 -0
- package/dist/core/capabilities/engine-ops.js +145 -0
- package/dist/core/capabilities/engine-receipt.d.ts +53 -0
- package/dist/core/capabilities/engine-receipt.js +134 -0
- package/dist/core/capabilities/events.d.ts +200 -0
- package/dist/core/capabilities/events.js +383 -0
- package/dist/core/capabilities/fabricate-mesh.d.ts +111 -0
- package/dist/core/capabilities/fabricate-mesh.js +165 -0
- package/dist/core/capabilities/frame-quality.d.ts +71 -0
- package/dist/core/capabilities/frame-quality.js +449 -0
- package/dist/core/capabilities/game-task-plan.d.ts +66 -0
- package/dist/{lib → core/capabilities}/game-task-plan.js +59 -8
- package/dist/core/capabilities/hdri-import.d.ts +90 -0
- package/dist/core/capabilities/hdri-import.js +250 -0
- package/dist/core/capabilities/image-generation.d.ts +24 -0
- package/dist/core/capabilities/image-generation.js +22 -0
- package/dist/core/capabilities/navigation/open.d.ts +156 -0
- package/dist/core/capabilities/navigation/open.js +567 -0
- package/dist/core/capabilities/navigation/render-product-map.d.ts +1 -0
- package/dist/core/capabilities/navigation/render-product-map.js +84 -0
- package/dist/core/capabilities/navigation/targets.d.ts +87 -0
- package/dist/core/capabilities/navigation/targets.js +250 -0
- package/dist/core/capabilities/play-determinism.d.ts +35 -0
- package/dist/core/capabilities/play-determinism.js +86 -0
- package/dist/core/capabilities/project-context.d.ts +114 -0
- package/dist/core/capabilities/project-context.js +249 -0
- package/dist/core/capabilities/runtime-control.d.ts +540 -0
- package/dist/core/capabilities/runtime-control.js +1011 -0
- package/dist/core/capabilities/scene-kind.d.ts +19 -0
- package/dist/core/capabilities/scene-kind.js +137 -0
- package/dist/core/capabilities/scene-script.d.ts +38 -0
- package/dist/core/capabilities/scene-script.js +45 -0
- package/dist/core/capabilities/tool-dispatch.d.ts +42 -0
- package/dist/core/capabilities/tool-dispatch.js +1490 -0
- package/dist/core/capabilities/ui-control.d.ts +179 -0
- package/dist/core/capabilities/ui-control.js +423 -0
- package/dist/core/capabilities/variant-types.d.ts +22 -0
- package/dist/core/capabilities/variant-types.js +101 -0
- package/dist/core/capability-skew.d.ts +205 -0
- package/dist/core/capability-skew.js +386 -0
- package/dist/{lib → core}/config.d.ts +11 -1
- package/dist/{lib → core}/config.js +13 -2
- package/dist/core/embeddings.d.ts +78 -0
- package/dist/core/embeddings.js +166 -0
- package/dist/core/engine-install.d.ts +105 -0
- package/dist/core/engine-install.js +190 -0
- package/dist/core/engine.d.ts +94 -0
- package/dist/{lib → core}/engine.js +74 -28
- package/dist/core/feedback/client.d.ts +88 -0
- package/dist/core/feedback/client.js +182 -0
- package/dist/{lib → core}/format.d.ts +0 -1
- package/dist/{lib → core}/format.js +1 -1
- package/dist/core/headless/connection.d.ts +86 -0
- package/dist/core/headless/connection.js +97 -0
- package/dist/core/headless/editor-connection.d.ts +26 -0
- package/dist/core/headless/editor-connection.js +81 -0
- package/dist/core/headless/mcp-routing.d.ts +38 -0
- package/dist/core/headless/mcp-routing.js +83 -0
- package/dist/core/headless/registry.d.ts +91 -0
- package/dist/core/headless/registry.js +226 -0
- package/dist/core/headless/resolve.d.ts +46 -0
- package/dist/core/headless/resolve.js +75 -0
- package/dist/core/headless/spawn.d.ts +46 -0
- package/dist/core/headless/spawn.js +205 -0
- package/dist/core/headless/worker-connection.d.ts +96 -0
- package/dist/core/headless/worker-connection.js +353 -0
- package/dist/core/headless/worker-engine-client.d.ts +58 -0
- package/dist/core/headless/worker-engine-client.js +246 -0
- package/dist/core/launch-posture.d.ts +170 -0
- package/dist/core/launch-posture.js +317 -0
- package/dist/core/library-read.d.ts +73 -0
- package/dist/core/library-read.js +279 -0
- package/dist/core/library-search.d.ts +143 -0
- package/dist/core/library-search.js +301 -0
- package/dist/{lib → core}/log-filters.js +4 -2
- package/dist/{lib → core}/mcp-log.js +2 -17
- package/dist/core/package-root.d.ts +9 -0
- package/dist/core/package-root.js +11 -0
- package/dist/core/redact.d.ts +20 -0
- package/dist/core/redact.js +64 -0
- package/dist/core/registry-search.d.ts +167 -0
- package/dist/core/registry-search.js +358 -0
- package/dist/core/skills-registry.d.ts +47 -0
- package/dist/core/skills-registry.js +83 -0
- package/dist/{lib → core}/store.js +11 -7
- package/dist/{lib → core}/summer-compatibility.js +3 -3
- package/dist/{lib → core}/telemetry.js +5 -2
- package/dist/core/templates.d.ts +98 -0
- package/dist/core/templates.js +241 -0
- package/dist/core/tool-errors.d.ts +30 -0
- package/dist/core/tool-errors.js +40 -0
- package/dist/core/trajectory.d.ts +80 -0
- package/dist/core/trajectory.js +307 -0
- package/dist/core/util/http.d.ts +13 -0
- package/dist/core/util/http.js +28 -0
- package/dist/core/util/json.d.ts +12 -0
- package/dist/core/util/json.js +21 -0
- package/dist/core/util/process.d.ts +3 -0
- package/dist/core/util/process.js +13 -0
- package/dist/core/util/sleep.d.ts +1 -0
- package/dist/core/util/sleep.js +3 -0
- package/dist/core/version.d.ts +3 -0
- package/dist/core/version.js +5 -0
- package/dist/{lib → installer}/agent-config.d.ts +20 -1
- package/dist/{lib → installer}/agent-config.js +148 -23
- package/dist/installer/legacy-skills.d.ts +26 -0
- package/dist/installer/legacy-skills.js +53 -0
- package/dist/installer/setup.d.ts +76 -0
- package/dist/installer/setup.js +146 -0
- package/dist/installer/skill-locations.d.ts +45 -0
- package/dist/installer/skill-locations.js +170 -0
- package/dist/installer/version-check.d.ts +174 -0
- package/dist/{lib → installer}/version-check.js +173 -42
- package/dist/{lib/mcp-boot-notice.d.ts → mcp/boot-notice.d.ts} +1 -1
- package/dist/{commands/mcp.js → mcp/command.js} +18 -6
- package/dist/mcp/server.d.ts +23 -3
- package/dist/mcp/server.js +122 -28
- package/dist/mcp/tools/asset-tools.js +62 -142
- package/dist/mcp/tools/creator-tools.js +5 -23
- package/dist/mcp/tools/debug-tools.js +61 -18
- package/dist/mcp/tools/event-tools.d.ts +14 -0
- package/dist/mcp/tools/event-tools.js +41 -0
- package/dist/mcp/tools/fabricate-tools.d.ts +2 -0
- package/dist/mcp/tools/fabricate-tools.js +28 -0
- package/dist/mcp/tools/feedback-tools.d.ts +77 -0
- package/dist/mcp/tools/feedback-tools.js +88 -0
- package/dist/mcp/tools/file-tools.js +6 -53
- package/dist/mcp/tools/generate-tools.js +37 -63
- package/dist/mcp/tools/library-tools.d.ts +11 -0
- package/dist/mcp/tools/library-tools.js +42 -0
- package/dist/mcp/tools/navigation-tools.d.ts +7 -0
- package/dist/mcp/tools/navigation-tools.js +37 -0
- package/dist/mcp/tools/perception-tools.d.ts +20 -0
- package/dist/mcp/tools/perception-tools.js +146 -0
- package/dist/mcp/tools/project-tools.d.ts +14 -0
- package/dist/mcp/tools/project-tools.js +72 -281
- package/dist/mcp/tools/runtime-tools.d.ts +2 -0
- package/dist/mcp/tools/runtime-tools.js +92 -0
- package/dist/mcp/tools/scene-tools.d.ts +3 -0
- package/dist/mcp/tools/scene-tools.js +68 -119
- package/dist/mcp/tools/script-tools.d.ts +3 -0
- package/dist/mcp/tools/script-tools.js +118 -0
- package/dist/mcp/tools/spatial-tools.d.ts +2 -0
- package/dist/mcp/tools/spatial-tools.js +485 -0
- package/dist/mcp/tools/text-json.d.ts +8 -0
- package/dist/mcp/tools/text-json.js +12 -0
- package/dist/mcp/tools/{cloud-tools.d.ts → ui-tools.d.ts} +1 -1
- package/dist/mcp/tools/ui-tools.js +82 -0
- package/dist/mcp/tools/visual-tools.d.ts +2 -7
- package/dist/mcp/tools/visual-tools.js +383 -101
- package/dist/mcp/tools/with-engine.d.ts +9 -15
- package/dist/mcp/tools/with-engine.js +60 -96
- package/dist/project-memory/project-manifest.d.ts +36 -0
- package/dist/project-memory/project-manifest.js +50 -0
- package/dist/project-memory/project-memory.d.ts +57 -0
- package/dist/{lib → project-memory}/project-memory.js +46 -0
- package/gemini-extension.json +103 -2
- package/hooks/hooks-cursor.json +2 -2
- package/hooks/hooks.json +2 -1
- package/hooks/pre-commit-doctor.sh +45 -39
- package/hooks/run-hook.cmd +30 -23
- package/hooks/run-hook.sh +20 -0
- package/hooks/session-start.sh +18 -7
- package/integrations/README.md +70 -0
- package/integrations/claude/README.md +19 -0
- package/integrations/claude/manifest-target.json +16 -0
- package/integrations/cline/README.md +13 -0
- package/integrations/cline/manifest-target.json +3 -0
- package/integrations/codex/README.md +15 -0
- package/integrations/codex/manifest-target.json +5 -0
- package/integrations/cursor/README.md +16 -0
- package/integrations/cursor/manifest-target.json +5 -0
- package/integrations/factory/README.md +26 -0
- package/integrations/factory/manifest-target.json +5 -0
- package/integrations/gemini/README.md +26 -0
- package/integrations/gemini/manifest-target.json +5 -0
- package/integrations/github-copilot/README.md +12 -0
- package/integrations/github-copilot/manifest-target.json +3 -0
- package/integrations/kilo-code/README.md +16 -0
- package/integrations/kilo-code/manifest-target.json +3 -0
- package/integrations/lm-studio/README.md +12 -0
- package/integrations/lm-studio/manifest-target.json +3 -0
- package/integrations/opencode/README.md +15 -0
- package/integrations/opencode/manifest-target.json +3 -0
- package/integrations/roo-code/README.md +13 -0
- package/integrations/roo-code/manifest-target.json +3 -0
- package/integrations/vscode-copilot/README.md +12 -0
- package/integrations/vscode-copilot/manifest-target.json +3 -0
- package/integrations/windsurf/README.md +13 -0
- package/integrations/windsurf/manifest-target.json +3 -0
- package/library/references/collaborative-protocol/resource.yaml +24 -0
- package/library/references/gd-style/resource.yaml +24 -0
- package/{references → library/references/godot-version}/godot-version.md +6 -6
- package/library/references/godot-version/resource.yaml +22 -0
- package/library/references/headless-routing/headless-routing.md +46 -0
- package/library/references/headless-routing/resource.yaml +24 -0
- package/library/references/mcp-fresh-chat-playbook/mcp-fresh-chat-playbook.md +49 -0
- package/library/references/mcp-fresh-chat-playbook/resource.yaml +23 -0
- package/library/references/mcp-tools-reference/mcp-tools-reference.md +271 -0
- package/library/references/mcp-tools-reference/resource.yaml +17 -0
- package/library/references/product-map/product-map.md +103 -0
- package/library/references/product-map/resource.yaml +33 -0
- package/{references → library/references/public-surface-language}/public-surface-language.md +5 -7
- package/library/references/public-surface-language/resource.yaml +17 -0
- package/library/references/summer-folder/resource.yaml +20 -0
- package/{references → library/references/summer-folder}/summer-folder.md +22 -21
- package/{skills/rendering-and-lighting → library/skills}/3d-lighting/SKILL.md +15 -11
- package/library/skills/3d-lighting/resource.yaml +27 -0
- package/{skills/audio → library/skills}/adaptive-music/SKILL.md +1 -1
- package/library/skills/adaptive-music/resource.yaml +28 -0
- package/library/skills/agent-playtesting/SKILL.md +148 -0
- package/library/skills/agent-playtesting/resource.yaml +52 -0
- package/library/skills/ambient-bed/resource.yaml +24 -0
- package/{skills/video → library/skills}/animated-loop/SKILL.md +1 -1
- package/library/skills/animated-loop/resource.yaml +27 -0
- package/{skills/animation → library/skills}/animation-tree/SKILL.md +29 -14
- package/library/skills/animation-tree/resource.yaml +33 -0
- package/{skills/rendering-and-lighting → library/skills}/art-direction/SKILL.md +3 -3
- package/library/skills/art-direction/resource.yaml +29 -0
- package/{skills/asset-pipeline → library/skills}/asset-strategy/SKILL.md +44 -44
- package/library/skills/asset-strategy/resource.yaml +63 -0
- package/{skills/audio → library/skills}/audio-direction/SKILL.md +7 -7
- package/library/skills/audio-direction/resource.yaml +32 -0
- package/library/skills/auto-fire-targeting/resource.yaml +22 -0
- package/{skills/scene-and-project → library/skills}/brainstorm-game/SKILL.md +8 -8
- package/library/skills/brainstorm-game/resource.yaml +30 -0
- package/{skills/workflow → library/skills}/brainstorming/SKILL.md +2 -22
- package/library/skills/brainstorming/resource.yaml +23 -0
- package/{skills/workflow → library/skills}/brainstorming/spec-document-reviewer-prompt.md +1 -1
- package/{skills/scene-and-project → library/skills}/browse-templates/SKILL.md +18 -18
- package/library/skills/browse-templates/resource.yaml +23 -0
- package/library/skills/celeste-momentum-platforming/SKILL.md +366 -0
- package/library/skills/celeste-momentum-platforming/resource.yaml +33 -0
- package/library/skills/character-animation-wiring/SKILL.md +249 -0
- package/library/skills/character-animation-wiring/resource.yaml +39 -0
- package/{skills/3d-assets → library/skills}/character-model/SKILL.md +25 -25
- package/library/skills/character-model/resource.yaml +36 -0
- package/{skills/2d-assets → library/skills}/character-portrait/SKILL.md +14 -14
- package/library/skills/character-portrait/resource.yaml +30 -0
- package/{skills/video → library/skills}/cinematic-cutscene/SKILL.md +2 -2
- package/library/skills/cinematic-cutscene/resource.yaml +29 -0
- package/{skills/2d-assets → library/skills}/concept-art/SKILL.md +15 -15
- package/library/skills/concept-art/resource.yaml +34 -0
- package/{skills/2d-assets → library/skills}/create-asset-sheet/SKILL.md +8 -8
- package/library/skills/create-asset-sheet/resource.yaml +33 -0
- package/{skills/debugging → library/skills}/debug/SKILL.md +3 -3
- package/library/skills/debug/resource.yaml +31 -0
- package/{skills/workflow → library/skills}/debugging-game-feel/SKILL.md +11 -11
- package/library/skills/debugging-game-feel/resource.yaml +25 -0
- package/{skills/level-design → library/skills}/design-level/SKILL.md +6 -6
- package/library/skills/design-level/resource.yaml +31 -0
- package/{skills/gameplay-mechanics → library/skills}/design-mechanic/SKILL.md +3 -3
- package/library/skills/design-mechanic/resource.yaml +31 -0
- package/{skills/ai-and-npcs → library/skills}/design-npc/SKILL.md +7 -3
- package/library/skills/design-npc/resource.yaml +29 -0
- package/{skills/workflow → library/skills}/diagnosing-perf-regressions/SKILL.md +10 -10
- package/library/skills/diagnosing-perf-regressions/resource.yaml +25 -0
- package/{skills/workflow → library/skills}/dispatching-parallel-agents/SKILL.md +8 -8
- package/library/skills/dispatching-parallel-agents/resource.yaml +23 -0
- package/library/skills/driving-the-editor-ui/SKILL.md +85 -0
- package/library/skills/driving-the-editor-ui/resource.yaml +46 -0
- package/{skills/3d-assets → library/skills}/environment-kit/SKILL.md +11 -11
- package/library/skills/environment-kit/resource.yaml +29 -0
- package/{skills/deployment → library/skills}/export-and-ship/SKILL.md +5 -5
- package/library/skills/export-and-ship/resource.yaml +32 -0
- package/library/skills/fabricating-assets/SKILL.md +195 -0
- package/library/skills/fabricating-assets/resource.yaml +52 -0
- package/{skills/animation → library/skills}/facial-and-lipsync/SKILL.md +23 -11
- package/library/skills/facial-and-lipsync/resource.yaml +36 -0
- package/{skills/character-controllers → library/skills}/fps-controller/SKILL.md +8 -4
- package/library/skills/fps-controller/resource.yaml +29 -0
- package/{skills/visual-effects → library/skills}/game-feel/SKILL.md +7 -7
- package/library/skills/game-feel/resource.yaml +27 -0
- package/library/skills/gameskill/SKILL.md +64 -0
- package/library/skills/gameskill/resource.yaml +22 -0
- package/library/skills/gdscript-patterns/resource.yaml +23 -0
- package/{skills/animation → library/skills}/generate-motion/SKILL.md +16 -16
- package/library/skills/generate-motion/resource.yaml +34 -0
- package/library/skills/godogen-visual-proof-game-generation/SKILL.md +223 -0
- package/library/skills/godogen-visual-proof-game-generation/resource.yaml +33 -0
- package/{skills/workflow → library/skills}/headless-scripting/SKILL.md +14 -7
- package/library/skills/headless-scripting/resource.yaml +26 -0
- package/{skills/multiplayer-and-networking → library/skills}/host-authoritative-state/SKILL.md +1 -1
- package/library/skills/host-authoritative-state/resource.yaml +28 -0
- package/{skills/2d-assets → library/skills}/instantiate-asset-pack/SKILL.md +10 -12
- package/library/skills/instantiate-asset-pack/resource.yaml +29 -0
- package/{skills/workflow → library/skills}/investigating-bugs/SKILL.md +4 -4
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- /package/dist/{commands → cli/commands}/skills.d.ts +0 -0
- /package/dist/{lib → core}/log-filters.d.ts +0 -0
- /package/dist/{lib → core}/mcp-log.d.ts +0 -0
- /package/dist/{lib → core}/store.d.ts +0 -0
- /package/dist/{lib → core}/summer-compatibility.d.ts +0 -0
- /package/dist/{lib → core}/telemetry.d.ts +0 -0
- /package/dist/{lib/mcp-boot-notice.js → mcp/boot-notice.js} +0 -0
- /package/dist/{commands/mcp.d.ts → mcp/command.d.ts} +0 -0
- /package/{references → library/references/collaborative-protocol}/collaborative-protocol.md +0 -0
- /package/{references → library/references/gd-style}/gd-style.md +0 -0
- /package/{skills/audio → library/skills}/ambient-bed/SKILL.md +0 -0
- /package/{skills/gameplay-mechanics → library/skills}/auto-fire-targeting/SKILL.md +0 -0
- /package/{skills/scripting-patterns → library/skills}/gdscript-patterns/SKILL.md +0 -0
- /package/{skills/scripting-patterns → library/skills}/gdscript-patterns/reference.md +0 -0
- /package/{skills/workflow → library/skills}/investigating-bugs/defense-in-depth.md +0 -0
- /package/{skills/audio → library/skills}/music-track/SKILL.md +0 -0
- /package/{skills/scene-and-project → library/skills}/play/SKILL.md +0 -0
- /package/{skills/visual-effects → library/skills/vfx-dissolve}/_building-blocks/noise-3d-fbm.gdshaderinc +0 -0
- /package/{skills/visual-effects → library/skills/vfx-fire}/_building-blocks/additive-billboard-particles.md +0 -0
- /package/{skills/visual-effects → library/skills/vfx-lightning}/_building-blocks/trauma-shake-snippet.md +0 -0
- /package/{skills/audio → library/skills}/voice-line/SKILL.md +0 -0
- /package/{skills/workflow → library/skills}/writing-plans/plan-document-reviewer-prompt.md +0 -0
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id: tool/replace-text
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kind: tool
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version: 1.0.2
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summary: "Safely replace text in an existing project file: unique match required by default, then a sha256-guarded write."
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use_when:
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- targeted edits to scripts, scenes, or config without resending the whole file
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- '"change speed = 5 to speed = 8 in player.gd"'
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- renaming one function call in a script without rewriting the file
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do_not_use_when:
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- writing a new file or rewriting most of it — summer_write_file
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- the same text appears more than once and you have not narrowed the match
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facets:
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lifecycle:
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- build
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domains:
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- file
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- project
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compatibility:
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engine: ">=4.6"
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source: official
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license: MIT
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status: stable
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aliases:
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- summer_replace_text
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implementation:
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module: src/mcp/tools/file-tools.ts
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export: registerFileTools
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surfaces:
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mcp:
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tool_name: summer_replace_text
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remote: false
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input_schema:
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type: object
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properties:
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path:
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type: string
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description: Project path, e.g. res://scripts/player.gd
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old_text:
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type: string
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minLength: 1
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description: Exact text to replace.
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new_text:
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type: string
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description: Replacement text; may be empty.
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replace_all:
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type: boolean
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default: false
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description: Replace every exact occurrence instead of requiring one unique match.
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required:
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- path
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- old_text
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- new_text
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additionalProperties: false
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authority:
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filesystem: true
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editor_mutation: false
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network: false
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credentials: false
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publish: false
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evidence_checks:
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- sha256-receipt
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@@ -0,0 +1,61 @@
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id: tool/run-editor-script
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kind: tool
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version: 1.0.2
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summary: Run an EditorScript `func _run():` in a fresh headless child editor against the on-disk project — the cold path for batch and project-wide jobs.
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use_when:
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- re-saving many scenes, sweeping resources, mass import fixes, generating .tres assets, long bakes that should not block the live editor
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- '"re-save every scene after the engine upgrade"'
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- '"fix the import settings on all 200 textures"'
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do_not_use_when:
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- work on the currently OPEN scene or anything relying on unsaved live edits — summer_run_script
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- anything needing pixels — the headless child has no renderer
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- "you need checkpoint/rollback or the scene-scripting ctx helpers — that is summer_run_script (RunSceneScript, Summer Engine 0.5.66 or newer, preview); RunEditorScript itself ships in current engines"
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facets:
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lifecycle:
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- build
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domains:
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- project
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- scripting
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modalities:
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- scripts
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compatibility:
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engine: ">=4.6"
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related:
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tools:
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- tool/run-script
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skills:
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- skill/scene-scripting
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- skill/headless-scripting
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source: official
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license: MIT
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status: stable
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aliases:
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- summer_run_editor_script
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implementation:
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module: src/mcp/tools/script-tools.ts
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export: registerScriptTools
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surfaces:
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mcp:
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tool_name: summer_run_editor_script
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remote: false
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input_schema:
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type: object
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properties:
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source:
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type: string
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description: EditorScript GDScript source with `func _run():`. '@tool' / 'extends EditorScript' are optional — missing lines are prepended and reported in normalizations.
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max_seconds:
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type: number
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description: Time budget in seconds for the child editor (default 120, clamped 15-600). Include boot time — large projects can take 30s+ just to start.
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checkpoint:
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type: boolean
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description: Take a SummerGit checkpoint before the child editor runs. The result confesses (no_rewind_point) when none could be taken.
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required:
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- source
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additionalProperties: false
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authority:
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filesystem: true
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editor_mutation: true
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network: false
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credentials: false
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publish: false
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@@ -0,0 +1,73 @@
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id: tool/run-script
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kind: tool
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3
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version: 1.0.1
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4
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summary: Run a GDScript `func run(ctx):` inside the live editor against the open scene — one script instead of a chain of add-node/set-prop calls.
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use_when:
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- a change needs 3+ related ops or any computed placement (scatter, grids, procedural meshes, bulk edits)
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|
7
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+
- the ctx helpers (add_node, add_mesh, grid, scatter, light rig, environment) fit the job
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8
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do_not_use_when:
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9
|
+
- a single property tweak — summer_set_prop is cheaper
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+
- a cold project-wide batch job that should not block the live editor — summer_run_editor_script
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|
11
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+
- "requires an engine build with RunSceneScript (Summer Engine 0.5.66 or newer); older engines return engine_lacks_op"
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|
12
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+
facets:
|
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13
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+
lifecycle:
|
|
14
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+
- build
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15
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+
domains:
|
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16
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+
- scenes
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17
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+
- scripting
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+
modalities:
|
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- scripts
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- scenes
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21
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compatibility:
|
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engine: ">=4.6"
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|
23
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related:
|
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24
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tools:
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25
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- tool/run-editor-script
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26
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+
- tool/api-docs
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27
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- tool/world-snapshot
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28
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- tool/snapshot-diff
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29
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skills:
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30
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- skill/scene-scripting
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31
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- skill/verifying-scenes
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source: official
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33
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license: MIT
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34
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+
status: preview
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|
35
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+
aliases:
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36
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- summer_run_script
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37
|
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implementation:
|
|
38
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+
module: src/mcp/tools/script-tools.ts
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|
39
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+
export: registerScriptTools
|
|
40
|
+
surfaces:
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41
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mcp:
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tool_name: summer_run_script
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remote: false
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input_schema:
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45
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type: object
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46
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properties:
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47
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source:
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48
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type: string
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49
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description: GDScript source containing `func run(ctx):`. No extends/@tool line — just the function (plus any helpers).
|
|
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max_seconds:
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type: number
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52
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description: Time budget in seconds (default 20, clamped 5-120). The script blocks the editor while it runs — keep it short.
|
|
53
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checkpoint:
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|
54
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type: boolean
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|
55
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+
description: Take a SummerGit checkpoint before running (default true). The result confesses (no_rewind_point) when no checkpoint could be taken.
|
|
56
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undo:
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57
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type: string
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58
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enum:
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59
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- action
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60
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- none
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61
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description: Transaction mode (newer engines). 'action' (engine default) makes the run one undo action and rolls back on a runtime error; 'none' is checkpoint only. Older engines ignore this.
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62
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required:
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63
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- source
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64
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additionalProperties: false
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|
65
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+
authority:
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|
66
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+
filesystem: true
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|
67
|
+
editor_mutation: true
|
|
68
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network: false
|
|
69
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+
credentials: false
|
|
70
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publish: false
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71
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evidence_checks:
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+
- snapshot-diff
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73
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+
- screenshot
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@@ -0,0 +1,140 @@
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id: tool/runtime-animate
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2
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kind: tool
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3
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version: 1.0.0
|
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4
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summary: Drive and read animation in the RUNNING game — AnimationPlayer clips, AnimationTree state machines, and live Skeleton3D bone poses.
|
|
5
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use_when:
|
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6
|
+
- checking which clip or state-machine state is actually playing in the running game, then driving it (play, seek, travel, set a blend parameter)
|
|
7
|
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- '"which animation is the player in right now?" / "travel the state machine to Attack and see if it blends"'
|
|
8
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- reading live bone poses to prove a rig moves or an IK target lands
|
|
9
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do_not_use_when:
|
|
10
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+
- wiring or authoring animation in the scene — character-animation-wiring / animation-tree skills
|
|
11
|
+
- no game is running (failure_reason game_not_running) — summer_play first
|
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12
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- "requires an engine build with RuntimeAnimation / RuntimeAnimationTree / GetRuntimeBones (Summer Engine 0.5.66 or newer); older engines return engine_lacks_op"
|
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13
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+
facets:
|
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14
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+
lifecycle:
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15
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+
- build
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16
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domains:
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17
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- runtime
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18
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+
- playtest
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19
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- animation
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20
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+
modalities:
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21
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- scenes
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22
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- animation
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23
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+
compatibility:
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engine: ">=4.6"
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related:
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tools:
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27
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- tool/game-probe
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28
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- tool/game-control
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29
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- tool/runtime-call
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30
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- tool/play
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31
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+
skills:
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32
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+
- skill/agent-playtesting
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33
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- skill/character-animation-wiring
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34
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+
- skill/animation-tree
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35
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+
- skill/procedural-animation
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source: official
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37
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+
license: MIT
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38
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+
status: preview
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39
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+
aliases:
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40
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+
- summer_runtime_animate
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41
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implementation:
|
|
42
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module: src/mcp/tools/runtime-tools.ts
|
|
43
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+
export: registerRuntimeTools
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|
44
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surfaces:
|
|
45
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+
mcp:
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46
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tool_name: summer_runtime_animate
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47
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remote: false
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48
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input_schema:
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type: object
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properties:
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51
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target:
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type: string
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53
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enum:
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54
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- player
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- tree
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- bones
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description: "'player' = AnimationPlayer (RuntimeAnimation), 'tree' = AnimationTree state machine (RuntimeAnimationTree), 'bones' = Skeleton3D poses (GetRuntimeBones)."
|
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path:
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59
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+
type: string
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|
60
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description: ABSOLUTE runtime path of the AnimationPlayer / AnimationTree / Skeleton3D.
|
|
61
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+
cmd:
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type: string
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63
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enum:
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64
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+
- state
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65
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+
- play
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66
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+
- pause
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67
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- stop
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+
- seek
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69
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+
- speed
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+
- travel
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+
- start
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+
- set_param
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+
- get_param
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description: "Default 'state' (read-only). target player: state|play|pause|stop|seek|speed. target tree: state|travel|start|stop|set_param|get_param. Ignored for target bones."
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|
75
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+
name:
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+
type: string
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|
77
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+
description: target player play — clip name (unknown_animation lists the clips).
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|
78
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+
position:
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79
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+
type: number
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80
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description: target player seek — position in seconds.
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|
81
|
+
speed:
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82
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+
type: number
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83
|
+
description: target player speed — speed_scale (1.0 = normal, negative plays backwards).
|
|
84
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+
from_end:
|
|
85
|
+
type: boolean
|
|
86
|
+
description: target player play — start from the end (backwards).
|
|
87
|
+
blend:
|
|
88
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+
type: number
|
|
89
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+
description: target player play — custom blend time in seconds.
|
|
90
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+
update:
|
|
91
|
+
type: boolean
|
|
92
|
+
description: target player seek — apply the pose immediately (default true).
|
|
93
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+
state:
|
|
94
|
+
type: string
|
|
95
|
+
description: target tree travel/start — state machine node name (unknown_state lists them).
|
|
96
|
+
reset:
|
|
97
|
+
type: boolean
|
|
98
|
+
description: target tree travel/start — reset the destination clip (default true).
|
|
99
|
+
param:
|
|
100
|
+
type: string
|
|
101
|
+
description: target tree set_param/get_param — parameter path, e.g. 'parameters/Blend/blend_amount'.
|
|
102
|
+
value:
|
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103
|
+
type:
|
|
104
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+
- string
|
|
105
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+
- number
|
|
106
|
+
- boolean
|
|
107
|
+
description: target tree set_param — new value (JSON scalar or Godot literal string).
|
|
108
|
+
playback_path:
|
|
109
|
+
type: string
|
|
110
|
+
description: target tree — state machine playback parameter (default 'parameters/playback'; nested machines use 'parameters/<Node>/playback').
|
|
111
|
+
bones:
|
|
112
|
+
type: array
|
|
113
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+
items:
|
|
114
|
+
type: string
|
|
115
|
+
description: target bones — bone names to read (omit for the first 256; page larger rigs with this filter).
|
|
116
|
+
space:
|
|
117
|
+
type: string
|
|
118
|
+
enum:
|
|
119
|
+
- global
|
|
120
|
+
- local
|
|
121
|
+
- both
|
|
122
|
+
description: target bones — 'global' (default, skeleton-space global_pose), 'local' (pose), or 'both'.
|
|
123
|
+
include_rest:
|
|
124
|
+
type: boolean
|
|
125
|
+
description: target bones — also return each bone's rest Transform3D.
|
|
126
|
+
instance:
|
|
127
|
+
type: string
|
|
128
|
+
description: Game instance to address (default 'main'). Offscreen instances are named by summer_play with instance + mode offscreen; summer_game_control action 'instances' lists them.
|
|
129
|
+
required:
|
|
130
|
+
- target
|
|
131
|
+
- path
|
|
132
|
+
additionalProperties: false
|
|
133
|
+
authority:
|
|
134
|
+
filesystem: false
|
|
135
|
+
editor_mutation: true
|
|
136
|
+
network: false
|
|
137
|
+
credentials: false
|
|
138
|
+
publish: false
|
|
139
|
+
evidence_checks:
|
|
140
|
+
- game-probe
|
|
@@ -0,0 +1,74 @@
|
|
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1
|
+
id: tool/runtime-call
|
|
2
|
+
kind: tool
|
|
3
|
+
version: 1.0.0
|
|
4
|
+
summary: Call one method on a node in the RUNNING game and get its return value — trigger gameplay code directly instead of waiting for input or timers.
|
|
5
|
+
use_when:
|
|
6
|
+
- triggering gameplay code in the running game and reading its answer — take_damage, start_wave, get_velocity
|
|
7
|
+
- '"call take_damage(25) on the boss in the running game" / "what does get_velocity return right now?"'
|
|
8
|
+
- a method's result is the fact you need and no property exposes it
|
|
9
|
+
do_not_use_when:
|
|
10
|
+
- a plain property read or write — summer_game_probe props / summer_runtime_set are cheaper
|
|
11
|
+
- no game is running (failure_reason game_not_running) — summer_play first
|
|
12
|
+
- "requires an engine build with CallRuntimeMethod (Summer Engine 0.5.66 or newer); older engines return engine_lacks_op"
|
|
13
|
+
facets:
|
|
14
|
+
lifecycle:
|
|
15
|
+
- build
|
|
16
|
+
domains:
|
|
17
|
+
- runtime
|
|
18
|
+
- playtest
|
|
19
|
+
- verification
|
|
20
|
+
modalities:
|
|
21
|
+
- scenes
|
|
22
|
+
- scripts
|
|
23
|
+
compatibility:
|
|
24
|
+
engine: ">=4.6"
|
|
25
|
+
related:
|
|
26
|
+
tools:
|
|
27
|
+
- tool/game-probe
|
|
28
|
+
- tool/runtime-set
|
|
29
|
+
- tool/api-docs
|
|
30
|
+
- tool/play
|
|
31
|
+
- tool/inspect-runtime-node
|
|
32
|
+
skills:
|
|
33
|
+
- skill/agent-playtesting
|
|
34
|
+
- skill/playtesting-a-feature
|
|
35
|
+
source: official
|
|
36
|
+
license: MIT
|
|
37
|
+
status: preview
|
|
38
|
+
aliases:
|
|
39
|
+
- summer_runtime_call
|
|
40
|
+
implementation:
|
|
41
|
+
module: src/mcp/tools/runtime-tools.ts
|
|
42
|
+
export: registerRuntimeTools
|
|
43
|
+
surfaces:
|
|
44
|
+
mcp:
|
|
45
|
+
tool_name: summer_runtime_call
|
|
46
|
+
remote: false
|
|
47
|
+
input_schema:
|
|
48
|
+
type: object
|
|
49
|
+
properties:
|
|
50
|
+
path:
|
|
51
|
+
type: string
|
|
52
|
+
description: ABSOLUTE runtime node path, e.g. '/root/Main/Player'.
|
|
53
|
+
method:
|
|
54
|
+
type: string
|
|
55
|
+
description: Method name to call on the node, e.g. 'take_damage', 'get_velocity'.
|
|
56
|
+
args:
|
|
57
|
+
type: array
|
|
58
|
+
items: {}
|
|
59
|
+
description: Positional arguments. JSON scalars, arrays and objects pass as-is; math values as Godot literal strings ('Vector3(0, 1, 0)'). Object and RID arguments are refused (bad_args).
|
|
60
|
+
instance:
|
|
61
|
+
type: string
|
|
62
|
+
description: Game instance to address (default 'main'). Offscreen instances are named by summer_play with instance + mode offscreen; summer_game_control action 'instances' lists them.
|
|
63
|
+
required:
|
|
64
|
+
- path
|
|
65
|
+
- method
|
|
66
|
+
additionalProperties: false
|
|
67
|
+
authority:
|
|
68
|
+
filesystem: false
|
|
69
|
+
editor_mutation: true
|
|
70
|
+
network: false
|
|
71
|
+
credentials: false
|
|
72
|
+
publish: false
|
|
73
|
+
evidence_checks:
|
|
74
|
+
- game-probe
|
|
@@ -0,0 +1,80 @@
|
|
|
1
|
+
id: tool/runtime-set
|
|
2
|
+
kind: tool
|
|
3
|
+
version: 1.0.0
|
|
4
|
+
summary: Set one property on a node in the RUNNING game — the live object, never the scene file — and read back whether it applied.
|
|
5
|
+
use_when:
|
|
6
|
+
- putting the running game into a test state without playing there by hand — teleport the player, set health to 1, flip a flag, toggle visibility
|
|
7
|
+
- '"move the player to (0, 2, 0) in the running game" / "set the boss health to 1 while it is running"'
|
|
8
|
+
- a runtime experiment whose change should die with the run instead of landing in the scene file
|
|
9
|
+
do_not_use_when:
|
|
10
|
+
- the change must persist — edit the scene with summer_set_prop and restart the game
|
|
11
|
+
- no game is running (failure_reason game_not_running) — summer_play first
|
|
12
|
+
- "requires an engine build with SetRuntimeProp (Summer Engine 0.5.66 or newer); older engines return engine_lacks_op"
|
|
13
|
+
facets:
|
|
14
|
+
lifecycle:
|
|
15
|
+
- build
|
|
16
|
+
domains:
|
|
17
|
+
- runtime
|
|
18
|
+
- playtest
|
|
19
|
+
- verification
|
|
20
|
+
modalities:
|
|
21
|
+
- scenes
|
|
22
|
+
compatibility:
|
|
23
|
+
engine: ">=4.6"
|
|
24
|
+
related:
|
|
25
|
+
tools:
|
|
26
|
+
- tool/game-probe
|
|
27
|
+
- tool/runtime-call
|
|
28
|
+
- tool/game-control
|
|
29
|
+
- tool/play
|
|
30
|
+
- tool/set-prop
|
|
31
|
+
- tool/inspect-runtime-node
|
|
32
|
+
skills:
|
|
33
|
+
- skill/agent-playtesting
|
|
34
|
+
- skill/playtesting-a-feature
|
|
35
|
+
source: official
|
|
36
|
+
license: MIT
|
|
37
|
+
status: preview
|
|
38
|
+
aliases:
|
|
39
|
+
- summer_runtime_set
|
|
40
|
+
implementation:
|
|
41
|
+
module: src/mcp/tools/runtime-tools.ts
|
|
42
|
+
export: registerRuntimeTools
|
|
43
|
+
surfaces:
|
|
44
|
+
mcp:
|
|
45
|
+
tool_name: summer_runtime_set
|
|
46
|
+
remote: false
|
|
47
|
+
input_schema:
|
|
48
|
+
type: object
|
|
49
|
+
properties:
|
|
50
|
+
path:
|
|
51
|
+
type: string
|
|
52
|
+
description: ABSOLUTE runtime node path, e.g. '/root/Main/Player' (from summer_game_probe tree).
|
|
53
|
+
property:
|
|
54
|
+
type: string
|
|
55
|
+
description: Property name, e.g. 'position', 'health', 'visible'. 'script' and 'owner' are refused.
|
|
56
|
+
value:
|
|
57
|
+
type:
|
|
58
|
+
- string
|
|
59
|
+
- number
|
|
60
|
+
- boolean
|
|
61
|
+
description: New value. JSON scalars for primitives; Godot literal strings for math types ('Vector3(1, 2, 3)', 'Color(1, 0, 0, 1)'). Compared with Variant equality, so 1 and 1.0 both count as applied.
|
|
62
|
+
field:
|
|
63
|
+
type: string
|
|
64
|
+
description: Optional sub-field to set instead of the whole value, e.g. 'x' on a Vector3 property.
|
|
65
|
+
instance:
|
|
66
|
+
type: string
|
|
67
|
+
description: Game instance to address (default 'main'). Offscreen instances are named by summer_play with instance + mode offscreen; summer_game_control action 'instances' lists them.
|
|
68
|
+
required:
|
|
69
|
+
- path
|
|
70
|
+
- property
|
|
71
|
+
- value
|
|
72
|
+
additionalProperties: false
|
|
73
|
+
authority:
|
|
74
|
+
filesystem: false
|
|
75
|
+
editor_mutation: true
|
|
76
|
+
network: false
|
|
77
|
+
credentials: false
|
|
78
|
+
publish: false
|
|
79
|
+
evidence_checks:
|
|
80
|
+
- game-probe
|
|
@@ -0,0 +1,95 @@
|
|
|
1
|
+
id: tool/runtime-spawn
|
|
2
|
+
kind: tool
|
|
3
|
+
version: 1.0.0
|
|
4
|
+
summary: Spawn a PackedScene into the RUNNING game (action spawn) or free a live node (action free) — stage a test in seconds without touching the scene file.
|
|
5
|
+
use_when:
|
|
6
|
+
- staging a runtime test — place three goblins under the spawner, add a pickup next to the player, remove the boss to test the empty-arena path
|
|
7
|
+
- '"spawn a goblin at (4, 0, -2) in the running game" / "delete that projectile while the game runs"'
|
|
8
|
+
- the spawned or freed node must exist only for this run
|
|
9
|
+
do_not_use_when:
|
|
10
|
+
- the node should be part of the scene permanently — summer_instantiate_scene / summer_remove_node in the EDITED scene, then restart
|
|
11
|
+
- no game is running (failure_reason game_not_running) — summer_play first
|
|
12
|
+
- "requires an engine build with SpawnRuntimeScene / FreeRuntimeNode (Summer Engine 0.5.66 or newer); older engines return engine_lacks_op"
|
|
13
|
+
facets:
|
|
14
|
+
lifecycle:
|
|
15
|
+
- build
|
|
16
|
+
domains:
|
|
17
|
+
- runtime
|
|
18
|
+
- playtest
|
|
19
|
+
- scenes
|
|
20
|
+
modalities:
|
|
21
|
+
- scenes
|
|
22
|
+
compatibility:
|
|
23
|
+
engine: ">=4.6"
|
|
24
|
+
related:
|
|
25
|
+
tools:
|
|
26
|
+
- tool/game-probe
|
|
27
|
+
- tool/runtime-set
|
|
28
|
+
- tool/game-control
|
|
29
|
+
- tool/instantiate-scene
|
|
30
|
+
- tool/remove-node
|
|
31
|
+
- tool/play
|
|
32
|
+
skills:
|
|
33
|
+
- skill/agent-playtesting
|
|
34
|
+
- skill/playtesting-a-feature
|
|
35
|
+
source: official
|
|
36
|
+
license: MIT
|
|
37
|
+
status: preview
|
|
38
|
+
aliases:
|
|
39
|
+
- summer_runtime_spawn
|
|
40
|
+
implementation:
|
|
41
|
+
module: src/mcp/tools/runtime-tools.ts
|
|
42
|
+
export: registerRuntimeTools
|
|
43
|
+
surfaces:
|
|
44
|
+
mcp:
|
|
45
|
+
tool_name: summer_runtime_spawn
|
|
46
|
+
remote: false
|
|
47
|
+
input_schema:
|
|
48
|
+
type: object
|
|
49
|
+
properties:
|
|
50
|
+
action:
|
|
51
|
+
type: string
|
|
52
|
+
enum:
|
|
53
|
+
- spawn
|
|
54
|
+
- free
|
|
55
|
+
description: "'spawn' instantiates a PackedScene under parent (SpawnRuntimeScene); 'free' removes a node (FreeRuntimeNode)."
|
|
56
|
+
parent:
|
|
57
|
+
type: string
|
|
58
|
+
description: action spawn — ABSOLUTE runtime path of the parent, e.g. '/root/Main/Enemies'.
|
|
59
|
+
scene:
|
|
60
|
+
type: string
|
|
61
|
+
description: action spawn — PackedScene to instantiate, e.g. 'res://enemies/goblin.tscn'.
|
|
62
|
+
name:
|
|
63
|
+
type: string
|
|
64
|
+
description: action spawn — node name; the engine renames on collision and reports renamed_to.
|
|
65
|
+
props:
|
|
66
|
+
type: object
|
|
67
|
+
additionalProperties:
|
|
68
|
+
type:
|
|
69
|
+
- string
|
|
70
|
+
- number
|
|
71
|
+
- boolean
|
|
72
|
+
description: action spawn — properties set on the new node before it enters the tree ({position 'Vector3(0, 1, 0)', health 50}). Unknown ones land in prop_warnings, never fail the spawn.
|
|
73
|
+
path:
|
|
74
|
+
type: string
|
|
75
|
+
description: action free — ABSOLUTE runtime path of the node to free.
|
|
76
|
+
mode:
|
|
77
|
+
type: string
|
|
78
|
+
enum:
|
|
79
|
+
- queue_free
|
|
80
|
+
- free
|
|
81
|
+
description: action free — 'queue_free' (default, frees at the end of the frame) or 'free' (immediate).
|
|
82
|
+
instance:
|
|
83
|
+
type: string
|
|
84
|
+
description: Game instance to address (default 'main'). Offscreen instances are named by summer_play with instance + mode offscreen; summer_game_control action 'instances' lists them.
|
|
85
|
+
required:
|
|
86
|
+
- action
|
|
87
|
+
additionalProperties: false
|
|
88
|
+
authority:
|
|
89
|
+
filesystem: false
|
|
90
|
+
editor_mutation: true
|
|
91
|
+
network: false
|
|
92
|
+
credentials: false
|
|
93
|
+
publish: false
|
|
94
|
+
evidence_checks:
|
|
95
|
+
- game-probe
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
id: tool/save-scene
|
|
2
|
+
kind: tool
|
|
3
|
+
version: 1.0.2
|
|
4
|
+
summary: Save an explicit scene to disk, for standalone saves or save-as.
|
|
5
|
+
use_when:
|
|
6
|
+
- a standalone save or save-as is needed
|
|
7
|
+
- '"save a copy of this scene as level1_backup.tscn"'
|
|
8
|
+
- the user explicitly asks to save
|
|
9
|
+
do_not_use_when:
|
|
10
|
+
- after ordinary mutation tools, which already append one save
|
|
11
|
+
facets:
|
|
12
|
+
lifecycle:
|
|
13
|
+
- build
|
|
14
|
+
domains:
|
|
15
|
+
- scenes
|
|
16
|
+
- editor
|
|
17
|
+
compatibility:
|
|
18
|
+
engine: ">=4.6"
|
|
19
|
+
source: official
|
|
20
|
+
license: MIT
|
|
21
|
+
status: stable
|
|
22
|
+
aliases:
|
|
23
|
+
- summer_save_scene
|
|
24
|
+
implementation:
|
|
25
|
+
module: src/mcp/tools/scene-tools.ts
|
|
26
|
+
export: registerSceneTools
|
|
27
|
+
surfaces:
|
|
28
|
+
mcp:
|
|
29
|
+
tool_name: summer_save_scene
|
|
30
|
+
remote: false
|
|
31
|
+
input_schema:
|
|
32
|
+
type: object
|
|
33
|
+
properties:
|
|
34
|
+
scenePath:
|
|
35
|
+
type: string
|
|
36
|
+
description: Scene to save, e.g. 'res://main.tscn'
|
|
37
|
+
path:
|
|
38
|
+
type: string
|
|
39
|
+
description: Optional save-as path, e.g. 'res://levels/level2.tscn'
|
|
40
|
+
required:
|
|
41
|
+
- scenePath
|
|
42
|
+
additionalProperties: false
|
|
43
|
+
authority:
|
|
44
|
+
filesystem: true
|
|
45
|
+
editor_mutation: true
|
|
46
|
+
network: false
|
|
47
|
+
credentials: false
|
|
48
|
+
publish: false
|
|
49
|
+
evidence_checks:
|
|
50
|
+
- scene-valid
|