stimeo-ui 0.16.0 → 0.17.0

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Files changed (328) hide show
  1. package/CHANGELOG.md +31 -0
  2. package/README.md +8 -1
  3. package/dist/cable/index.d.ts +79 -23
  4. package/dist/cable/index.js +363 -436
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/controllers/accordion_controller.d.ts +4 -2
  7. package/dist/controllers/accordion_controller.js +166 -55
  8. package/dist/controllers/accordion_controller.js.map +1 -1
  9. package/dist/controllers/alert_dialog_controller.d.ts +12 -2
  10. package/dist/controllers/alert_dialog_controller.js +862 -221
  11. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  12. package/dist/controllers/announcer_controller.d.ts +35 -5
  13. package/dist/controllers/announcer_controller.js +135 -198
  14. package/dist/controllers/announcer_controller.js.map +1 -1
  15. package/dist/controllers/aspect_ratio_controller.js +0 -10
  16. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  17. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  18. package/dist/controllers/auto_submit_controller.js +271 -127
  19. package/dist/controllers/auto_submit_controller.js.map +1 -1
  20. package/dist/controllers/avatar_controller.js +171 -105
  21. package/dist/controllers/avatar_controller.js.map +1 -1
  22. package/dist/controllers/breadcrumb_controller.js +0 -130
  23. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  24. package/dist/controllers/bulk_select_controller.d.ts +18 -0
  25. package/dist/controllers/bulk_select_controller.js +262 -52
  26. package/dist/controllers/bulk_select_controller.js.map +1 -1
  27. package/dist/controllers/calendar_controller.d.ts +24 -5
  28. package/dist/controllers/calendar_controller.js +175 -209
  29. package/dist/controllers/calendar_controller.js.map +1 -1
  30. package/dist/controllers/carousel_controller.d.ts +34 -7
  31. package/dist/controllers/carousel_controller.js +461 -399
  32. package/dist/controllers/carousel_controller.js.map +1 -1
  33. package/dist/controllers/character_counter_controller.d.ts +17 -1
  34. package/dist/controllers/character_counter_controller.js +246 -156
  35. package/dist/controllers/character_counter_controller.js.map +1 -1
  36. package/dist/controllers/checkbox_controller.d.ts +7 -2
  37. package/dist/controllers/checkbox_controller.js +32 -74
  38. package/dist/controllers/checkbox_controller.js.map +1 -1
  39. package/dist/controllers/clipboard_controller.d.ts +16 -5
  40. package/dist/controllers/clipboard_controller.js +168 -147
  41. package/dist/controllers/clipboard_controller.js.map +1 -1
  42. package/dist/controllers/collapsible_controller.d.ts +16 -4
  43. package/dist/controllers/collapsible_controller.js +301 -120
  44. package/dist/controllers/collapsible_controller.js.map +1 -1
  45. package/dist/controllers/color_picker_controller.d.ts +18 -6
  46. package/dist/controllers/color_picker_controller.js +149 -139
  47. package/dist/controllers/color_picker_controller.js.map +1 -1
  48. package/dist/controllers/combobox_controller.d.ts +23 -5
  49. package/dist/controllers/combobox_controller.js +360 -133
  50. package/dist/controllers/combobox_controller.js.map +1 -1
  51. package/dist/controllers/command_palette_controller.d.ts +45 -14
  52. package/dist/controllers/command_palette_controller.js +970 -358
  53. package/dist/controllers/command_palette_controller.js.map +1 -1
  54. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  55. package/dist/controllers/conditional_fields_controller.js +166 -124
  56. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  57. package/dist/controllers/confirm_controller.d.ts +49 -12
  58. package/dist/controllers/confirm_controller.js +939 -248
  59. package/dist/controllers/confirm_controller.js.map +1 -1
  60. package/dist/controllers/context_menu_controller.d.ts +31 -4
  61. package/dist/controllers/context_menu_controller.js +256 -128
  62. package/dist/controllers/context_menu_controller.js.map +1 -1
  63. package/dist/controllers/count_up_controller.d.ts +13 -1
  64. package/dist/controllers/count_up_controller.js +73 -21
  65. package/dist/controllers/count_up_controller.js.map +1 -1
  66. package/dist/controllers/countdown_controller.d.ts +45 -1
  67. package/dist/controllers/countdown_controller.js +183 -148
  68. package/dist/controllers/countdown_controller.js.map +1 -1
  69. package/dist/controllers/currency_input_controller.d.ts +21 -2
  70. package/dist/controllers/currency_input_controller.js +134 -158
  71. package/dist/controllers/currency_input_controller.js.map +1 -1
  72. package/dist/controllers/data_grid_controller.d.ts +15 -4
  73. package/dist/controllers/data_grid_controller.js +114 -186
  74. package/dist/controllers/data_grid_controller.js.map +1 -1
  75. package/dist/controllers/date_range_picker_controller.d.ts +30 -5
  76. package/dist/controllers/date_range_picker_controller.js +288 -206
  77. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  78. package/dist/controllers/dialog_controller.d.ts +13 -1
  79. package/dist/controllers/dialog_controller.js +858 -223
  80. package/dist/controllers/dialog_controller.js.map +1 -1
  81. package/dist/controllers/direct_upload_controller.d.ts +24 -7
  82. package/dist/controllers/direct_upload_controller.js +73 -153
  83. package/dist/controllers/direct_upload_controller.js.map +1 -1
  84. package/dist/controllers/dirty_form_controller.js +14 -48
  85. package/dist/controllers/dirty_form_controller.js.map +1 -1
  86. package/dist/controllers/dismissible_controller.d.ts +19 -0
  87. package/dist/controllers/dismissible_controller.js +175 -21
  88. package/dist/controllers/dismissible_controller.js.map +1 -1
  89. package/dist/controllers/drawer_controller.d.ts +39 -11
  90. package/dist/controllers/drawer_controller.js +933 -341
  91. package/dist/controllers/drawer_controller.js.map +1 -1
  92. package/dist/controllers/dropdown_controller.d.ts +31 -1
  93. package/dist/controllers/dropdown_controller.js +312 -82
  94. package/dist/controllers/dropdown_controller.js.map +1 -1
  95. package/dist/controllers/editable_controller.d.ts +12 -1
  96. package/dist/controllers/editable_controller.js +158 -68
  97. package/dist/controllers/editable_controller.js.map +1 -1
  98. package/dist/controllers/empty_state_controller.js +67 -53
  99. package/dist/controllers/empty_state_controller.js.map +1 -1
  100. package/dist/controllers/file_dropzone_controller.d.ts +60 -18
  101. package/dist/controllers/file_dropzone_controller.js +311 -207
  102. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  103. package/dist/controllers/filter_controller.js +67 -39
  104. package/dist/controllers/filter_controller.js.map +1 -1
  105. package/dist/controllers/flash_controller.d.ts +31 -8
  106. package/dist/controllers/flash_controller.js +172 -314
  107. package/dist/controllers/flash_controller.js.map +1 -1
  108. package/dist/controllers/focus_controller.d.ts +12 -3
  109. package/dist/controllers/focus_controller.js +654 -240
  110. package/dist/controllers/focus_controller.js.map +1 -1
  111. package/dist/controllers/form_field_controller.js +147 -132
  112. package/dist/controllers/form_field_controller.js.map +1 -1
  113. package/dist/controllers/form_validation_controller.js +13 -86
  114. package/dist/controllers/form_validation_controller.js.map +1 -1
  115. package/dist/controllers/frame_loading_controller.d.ts +41 -9
  116. package/dist/controllers/frame_loading_controller.js +264 -213
  117. package/dist/controllers/frame_loading_controller.js.map +1 -1
  118. package/dist/controllers/highlight_controller.d.ts +22 -2
  119. package/dist/controllers/highlight_controller.js +107 -75
  120. package/dist/controllers/highlight_controller.js.map +1 -1
  121. package/dist/controllers/hover_card_controller.d.ts +56 -3
  122. package/dist/controllers/hover_card_controller.js +309 -118
  123. package/dist/controllers/hover_card_controller.js.map +1 -1
  124. package/dist/controllers/idle_controller.d.ts +42 -1
  125. package/dist/controllers/idle_controller.js +267 -101
  126. package/dist/controllers/idle_controller.js.map +1 -1
  127. package/dist/controllers/input_mask_controller.js +71 -72
  128. package/dist/controllers/input_mask_controller.js.map +1 -1
  129. package/dist/controllers/intersection_controller.d.ts +32 -13
  130. package/dist/controllers/intersection_controller.js +147 -106
  131. package/dist/controllers/intersection_controller.js.map +1 -1
  132. package/dist/controllers/lazy_frame_controller.d.ts +16 -0
  133. package/dist/controllers/lazy_frame_controller.js +9 -65
  134. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  135. package/dist/controllers/listbox_controller.d.ts +34 -2
  136. package/dist/controllers/listbox_controller.js +306 -204
  137. package/dist/controllers/listbox_controller.js.map +1 -1
  138. package/dist/controllers/local_time_controller.d.ts +1 -1
  139. package/dist/controllers/local_time_controller.js +54 -64
  140. package/dist/controllers/local_time_controller.js.map +1 -1
  141. package/dist/controllers/masonry_controller.d.ts +11 -3
  142. package/dist/controllers/masonry_controller.js +70 -93
  143. package/dist/controllers/masonry_controller.js.map +1 -1
  144. package/dist/controllers/menu_controller.d.ts +32 -7
  145. package/dist/controllers/menu_controller.js +214 -156
  146. package/dist/controllers/menu_controller.js.map +1 -1
  147. package/dist/controllers/menubar_controller.d.ts +4 -4
  148. package/dist/controllers/menubar_controller.js +170 -329
  149. package/dist/controllers/menubar_controller.js.map +1 -1
  150. package/dist/controllers/meter_controller.d.ts +20 -0
  151. package/dist/controllers/meter_controller.js +151 -67
  152. package/dist/controllers/meter_controller.js.map +1 -1
  153. package/dist/controllers/multi_select_controller.d.ts +32 -4
  154. package/dist/controllers/multi_select_controller.js +593 -358
  155. package/dist/controllers/multi_select_controller.js.map +1 -1
  156. package/dist/controllers/navigation_menu_controller.d.ts +8 -1
  157. package/dist/controllers/navigation_menu_controller.js +124 -232
  158. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  159. package/dist/controllers/nested_form_controller.d.ts +10 -0
  160. package/dist/controllers/nested_form_controller.js +352 -182
  161. package/dist/controllers/nested_form_controller.js.map +1 -1
  162. package/dist/controllers/network_status_controller.d.ts +23 -0
  163. package/dist/controllers/network_status_controller.js +242 -54
  164. package/dist/controllers/network_status_controller.js.map +1 -1
  165. package/dist/controllers/number_input_controller.d.ts +26 -2
  166. package/dist/controllers/number_input_controller.js +320 -263
  167. package/dist/controllers/number_input_controller.js.map +1 -1
  168. package/dist/controllers/optimistic_controller.js +16 -76
  169. package/dist/controllers/optimistic_controller.js.map +1 -1
  170. package/dist/controllers/otp_controller.d.ts +20 -4
  171. package/dist/controllers/otp_controller.js +198 -193
  172. package/dist/controllers/otp_controller.js.map +1 -1
  173. package/dist/controllers/overflow_indicator_controller.d.ts +5 -0
  174. package/dist/controllers/overflow_indicator_controller.js +116 -113
  175. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  176. package/dist/controllers/overflow_menu_controller.d.ts +48 -11
  177. package/dist/controllers/overflow_menu_controller.js +343 -283
  178. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  179. package/dist/controllers/pagination_controller.d.ts +35 -6
  180. package/dist/controllers/pagination_controller.js +295 -119
  181. package/dist/controllers/pagination_controller.js.map +1 -1
  182. package/dist/controllers/password_reveal_controller.d.ts +45 -8
  183. package/dist/controllers/password_reveal_controller.js +389 -121
  184. package/dist/controllers/password_reveal_controller.js.map +1 -1
  185. package/dist/controllers/password_strength_controller.d.ts +14 -5
  186. package/dist/controllers/password_strength_controller.js +99 -153
  187. package/dist/controllers/password_strength_controller.js.map +1 -1
  188. package/dist/controllers/persist_controller.d.ts +11 -4
  189. package/dist/controllers/persist_controller.js +237 -103
  190. package/dist/controllers/persist_controller.js.map +1 -1
  191. package/dist/controllers/pointer_drag_controller.d.ts +19 -7
  192. package/dist/controllers/pointer_drag_controller.js +185 -165
  193. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  194. package/dist/controllers/popover_controller.d.ts +38 -2
  195. package/dist/controllers/popover_controller.js +236 -97
  196. package/dist/controllers/popover_controller.js.map +1 -1
  197. package/dist/controllers/portal_controller.d.ts +44 -4
  198. package/dist/controllers/portal_controller.js +209 -76
  199. package/dist/controllers/portal_controller.js.map +1 -1
  200. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  201. package/dist/controllers/preview_guard_controller.js +232 -116
  202. package/dist/controllers/preview_guard_controller.js.map +1 -1
  203. package/dist/controllers/progress_controller.d.ts +11 -0
  204. package/dist/controllers/progress_controller.js +125 -56
  205. package/dist/controllers/progress_controller.js.map +1 -1
  206. package/dist/controllers/radio_group_controller.d.ts +14 -5
  207. package/dist/controllers/radio_group_controller.js +117 -137
  208. package/dist/controllers/radio_group_controller.js.map +1 -1
  209. package/dist/controllers/range_slider_controller.d.ts +43 -3
  210. package/dist/controllers/range_slider_controller.js +192 -105
  211. package/dist/controllers/range_slider_controller.js.map +1 -1
  212. package/dist/controllers/rating_controller.d.ts +20 -4
  213. package/dist/controllers/rating_controller.js +418 -207
  214. package/dist/controllers/rating_controller.js.map +1 -1
  215. package/dist/controllers/read_more_controller.d.ts +2 -0
  216. package/dist/controllers/read_more_controller.js +134 -63
  217. package/dist/controllers/read_more_controller.js.map +1 -1
  218. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  219. package/dist/controllers/reading_progress_controller.js +147 -135
  220. package/dist/controllers/reading_progress_controller.js.map +1 -1
  221. package/dist/controllers/relative_time_controller.d.ts +18 -4
  222. package/dist/controllers/relative_time_controller.js +145 -110
  223. package/dist/controllers/relative_time_controller.js.map +1 -1
  224. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  225. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +97 -38
  226. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  227. package/dist/controllers/resizable_controller.d.ts +28 -2
  228. package/dist/controllers/resizable_controller.js +255 -139
  229. package/dist/controllers/resizable_controller.js.map +1 -1
  230. package/dist/controllers/roving_controller.js +39 -84
  231. package/dist/controllers/roving_controller.js.map +1 -1
  232. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  233. package/dist/controllers/scroll_area_controller.js +428 -225
  234. package/dist/controllers/scroll_area_controller.js.map +1 -1
  235. package/dist/controllers/scroll_restore_controller.js +0 -53
  236. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  237. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  238. package/dist/controllers/scroll_visibility_controller.js +395 -145
  239. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  240. package/dist/controllers/scrollspy_controller.d.ts +6 -1
  241. package/dist/controllers/scrollspy_controller.js +181 -242
  242. package/dist/controllers/scrollspy_controller.js.map +1 -1
  243. package/dist/controllers/separator_controller.d.ts +19 -4
  244. package/dist/controllers/separator_controller.js +267 -140
  245. package/dist/controllers/separator_controller.js.map +1 -1
  246. package/dist/controllers/sidebar_controller.d.ts +64 -7
  247. package/dist/controllers/sidebar_controller.js +1023 -386
  248. package/dist/controllers/sidebar_controller.js.map +1 -1
  249. package/dist/controllers/skeleton_controller.d.ts +23 -0
  250. package/dist/controllers/skeleton_controller.js +248 -97
  251. package/dist/controllers/skeleton_controller.js.map +1 -1
  252. package/dist/controllers/slider_controller.d.ts +27 -1
  253. package/dist/controllers/slider_controller.js +159 -79
  254. package/dist/controllers/slider_controller.js.map +1 -1
  255. package/dist/controllers/smart_sticky_header_controller.d.ts +21 -3
  256. package/dist/controllers/smart_sticky_header_controller.js +162 -63
  257. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  258. package/dist/controllers/sortable_controller.js +0 -112
  259. package/dist/controllers/sortable_controller.js.map +1 -1
  260. package/dist/controllers/spinner_controller.d.ts +39 -4
  261. package/dist/controllers/spinner_controller.js +277 -169
  262. package/dist/controllers/spinner_controller.js.map +1 -1
  263. package/dist/controllers/step_indicator_controller.d.ts +5 -0
  264. package/dist/controllers/step_indicator_controller.js +99 -46
  265. package/dist/controllers/step_indicator_controller.js.map +1 -1
  266. package/dist/controllers/stepper_controller.d.ts +12 -3
  267. package/dist/controllers/stepper_controller.js +114 -73
  268. package/dist/controllers/stepper_controller.js.map +1 -1
  269. package/dist/controllers/stick_to_bottom_controller.d.ts +6 -0
  270. package/dist/controllers/stick_to_bottom_controller.js +262 -138
  271. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  272. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  273. package/dist/controllers/sticky_observer_controller.js +214 -49
  274. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  275. package/dist/controllers/submit_once_controller.d.ts +23 -8
  276. package/dist/controllers/submit_once_controller.js +294 -205
  277. package/dist/controllers/submit_once_controller.js.map +1 -1
  278. package/dist/controllers/switch_controller.d.ts +12 -1
  279. package/dist/controllers/switch_controller.js +33 -60
  280. package/dist/controllers/switch_controller.js.map +1 -1
  281. package/dist/controllers/tabs_controller.d.ts +2 -2
  282. package/dist/controllers/tabs_controller.js +35 -29
  283. package/dist/controllers/tabs_controller.js.map +1 -1
  284. package/dist/controllers/tags_input_controller.d.ts +12 -0
  285. package/dist/controllers/tags_input_controller.js +136 -145
  286. package/dist/controllers/tags_input_controller.js.map +1 -1
  287. package/dist/controllers/textarea_autosize_controller.d.ts +10 -0
  288. package/dist/controllers/textarea_autosize_controller.js +71 -58
  289. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  290. package/dist/controllers/theme_controller.d.ts +21 -9
  291. package/dist/controllers/theme_controller.js +130 -112
  292. package/dist/controllers/theme_controller.js.map +1 -1
  293. package/dist/controllers/time_picker_controller.d.ts +18 -1
  294. package/dist/controllers/time_picker_controller.js +146 -80
  295. package/dist/controllers/time_picker_controller.js.map +1 -1
  296. package/dist/controllers/toast_controller.d.ts +36 -11
  297. package/dist/controllers/toast_controller.js +186 -297
  298. package/dist/controllers/toast_controller.js.map +1 -1
  299. package/dist/controllers/toggle_group_controller.d.ts +12 -3
  300. package/dist/controllers/toggle_group_controller.js +95 -136
  301. package/dist/controllers/toggle_group_controller.js.map +1 -1
  302. package/dist/controllers/toolbar_controller.js +68 -98
  303. package/dist/controllers/toolbar_controller.js.map +1 -1
  304. package/dist/controllers/tooltip_controller.d.ts +45 -3
  305. package/dist/controllers/tooltip_controller.js +158 -124
  306. package/dist/controllers/tooltip_controller.js.map +1 -1
  307. package/dist/controllers/transition_controller.d.ts +22 -4
  308. package/dist/controllers/transition_controller.js +123 -119
  309. package/dist/controllers/transition_controller.js.map +1 -1
  310. package/dist/controllers/tree_view_controller.d.ts +21 -11
  311. package/dist/controllers/tree_view_controller.js +150 -345
  312. package/dist/controllers/tree_view_controller.js.map +1 -1
  313. package/dist/index.d.ts +8 -5
  314. package/dist/index.js +6370 -9346
  315. package/dist/index.js.map +1 -1
  316. package/dist/inspector/cli.d.ts +23 -3
  317. package/dist/inspector/cli.js +92 -37
  318. package/dist/inspector/cli.js.map +1 -1
  319. package/dist/inspector/cli_bin.js +92 -56
  320. package/dist/inspector/cli_bin.js.map +1 -1
  321. package/dist/inspector/examples.json +8 -8
  322. package/dist/inspector/manifest.json +787 -100
  323. package/dist/positioning/index.d.ts +8 -0
  324. package/dist/positioning/index.js +148 -47
  325. package/dist/positioning/index.js.map +1 -1
  326. package/package.json +6 -6
  327. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  328. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
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* Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered.\n */\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n stack: EscapeLayer[];\n onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = new WeakMap<Document, EscapeLayerRegistry>();\n\n #ownerDocument: Document | null = null;\n /** Dismissal callback while active; `null` when inactive. */\n #onDismiss: (() => void) | null = null;\n /** Live predicate deciding whether the layer claims a press; `null` = always. */\n #claims: (() => boolean) | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n registry.stack.push(this);\n this.#ownerDocument = ownerDocument;\n this.#onDismiss = options.onDismiss;\n this.#claims = options.claims ?? null;\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return;\n\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (registry) {\n const index = registry.stack.lastIndexOf(this);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n ownerDocument.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(ownerDocument);\n }\n }\n this.#ownerDocument = null;\n this.#onDismiss = null;\n this.#claims = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const ownerDocument = this.#ownerDocument;\n if (!ownerDocument) return false;\n const registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === this;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.#onDismiss?.();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: EscapeLayer[]): EscapeLayer | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.#claims && !layer.#claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","/**\n * Invokes `onScroll` when the page — or any scrollable ancestor of `element` —\n * scrolls, returning a cleanup that detaches every listener.\n *\n * `scroll` events do not bubble, and a single capture-phase listener on\n * `window`/`document` is unreliable for descendant scroll containers — so this\n * attaches a `scroll` listener directly to each scroll-parent ancestor (walking\n * `parentElement` and checking `overflow`) plus the window. That mirrors the\n * *intent* of `@floating-ui/dom`'s `autoUpdate` scroll tracking; it is a\n * deliberately simple resolver and does not cross shadow roots. This is precisely\n * the case a consumer cannot cover with `data-action` alone, which is why the\n * surface controllers own it.\n *\n * The listeners are `passive` (the handler never calls `preventDefault`), so they\n * never delay scrolling. Pass the surface's anchor/root so the relevant scroll\n * parents are found even when the floating element is portaled elsewhere.\n */\nexport function observeScrollDismiss(element: Element, onScroll: () => void): () => void {\n const targets: Array<Element | Window> = [...scrollParents(element), window];\n const handler = (): void => onScroll();\n for (const target of targets) {\n target.addEventListener(\"scroll\", handler, { passive: true });\n }\n return () => {\n for (const target of targets) target.removeEventListener(\"scroll\", handler);\n };\n}\n\n/** The scrollable ancestors of `element`, nearest first (window excluded). */\nfunction scrollParents(element: Element): Element[] {\n const parents: Element[] = [];\n let node = element.parentElement;\n while (node) {\n if (isScrollable(node)) parents.push(node);\n node = node.parentElement;\n }\n return parents;\n}\n\n/** Whether `element` is a scroll container (any axis `auto`/`scroll`/`overlay`). */\nfunction isScrollable(element: Element): boolean {\n const style = getComputedStyle(element);\n return /auto|scroll|overlay/.test(style.overflow + style.overflowX + style.overflowY);\n}\n","/**\n * Why a component's public open/closed state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { EscapeLayer } from \"../utils/escape_layer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { observeScrollDismiss } from \"../utils/scroll_dismiss\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\n\n/**\n * Headless, accessible **hover card** behavior.\n *\n * Markup contract (identifier: `stimeo--hover-card`):\n * <span data-controller=\"stimeo--hover-card\">\n * <a href=\"/users/jane\" data-stimeo--hover-card-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"hc\"\n * data-action=\"mouseenter->stimeo--hover-card#open\n * mouseleave->stimeo--hover-card#close\n * focusin->stimeo--hover-card#open\n * focusout->stimeo--hover-card#close\">@jane</a>\n * <div id=\"hc\" data-stimeo--hover-card-target=\"card\"\n * data-action=\"mouseenter->stimeo--hover-card#open\n * mouseleave->stimeo--hover-card#close\n * focusin->stimeo--hover-card#open\n * focusout->stimeo--hover-card#close\" hidden>…</div>\n * </span>\n *\n * There is no dedicated APG pattern; this follows the **Disclosure** convention\n * (`aria-expanded`) for a hover/focus-opened, non-modal popover that *may* hold\n * interactive content (unlike a tooltip). The card is **not** a `role=\"dialog\"`:\n * it is supplementary, so its content must also be reachable from the trigger\n * itself. For a short text hint use `stimeo--tooltip`; for a click-opened\n * action panel use `stimeo--popover`.\n *\n * @remarks\n * Behavior only — placement is the consumer's CSS (static) or the opt-in\n * `stimeo-ui/positioning` module (dynamic); this controller never imports it.\n *\n * Behavior provided:\n * - Open on `mouseenter`/`focusin`, close on `mouseleave`/`focusout`, each gated by\n * `openDelay`/`closeDelay` to prevent accidental flicker.\n * - **Hoverable bridge**: binding open/close on the card cancels a pending close\n * when the pointer crosses into it. Matching focus actions on the card cancel\n * the trigger's pending close while focus is inside, then schedule close once\n * focus leaves the whole controller.\n * - **Dismissible**: while open, the card joins the shared `EscapeLayer`\n * stack, so `Escape` closes it regardless of where focus sits (card, trigger,\n * or elsewhere). The resolver ignores an Escape already consumed by an inner\n * handler and lets the most recently shown layer own the press, so one\n * keypress closes exactly one layer.\n * - Open/closed flips the trigger's `aria-expanded`, the card's `hidden`, and a\n * `data-state` (`open`/`closed`). Focus is never stolen on open.\n * - Opt-in **dismiss on scroll** (`closeOnScroll`): while open, scrolling a tracked\n * scroll-parent ancestor (or the window) closes the card, the usual convention for\n * anchored popups. Covers keyboard/programmatic scroll and scrollbar-drag, which the\n * pointer-leave close cannot. Off by default.\n * - Each move of the open state is reported: `stimeo--hover-card:open` and\n * `stimeo--hover-card:close` dispatch `{ reason: StateReason }`, after the\n * state attributes are written. The reason is taken from the event that\n * started the move and survives the delay, so a `mouseleave` that closes\n * `closeDelay` later still reports `\"pointer\"`. Both are informational, so\n * neither is cancelable. A call that leaves the state where it already was,\n * the normalization in {@link connect}, and {@link disconnect} are all silent.\n */\nexport class HoverCardController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"card\"];\n static override values = {\n openDelay: { type: Number, default: 300 },\n closeDelay: { type: Number, default: 200 },\n closeOnScroll: { type: Boolean, default: false },\n };\n static actions = [\"close\", \"open\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly cardTarget: HTMLElement;\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasCardTarget: boolean;\n declare readonly openDelayValue: number;\n declare readonly closeDelayValue: number;\n declare readonly closeOnScrollValue: boolean;\n\n /** Pending open/close timers, with their IDs reset on every lifecycle boundary. */\n readonly #timers = new SafeTimeout();\n /** Escape-stack membership while open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n #pendingOpen: number | null = null;\n #pendingClose: number | null = null;\n /** Cleanup for the dismiss-on-scroll listeners while open, or `null`. */\n #stopScrollDismiss: (() => void) | null = null;\n\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /** Starts closed and discards any stale pending state from a prior connection. */\n override connect(): void {\n this.#cancelOpen();\n this.#cancelClose();\n this.#conceal(\"api\");\n this.#reporting = true;\n }\n\n /** Clears timers, the Escape-stack membership, and scroll listeners so nothing outlives the element. */\n override disconnect(): void {\n this.#reporting = false;\n this.#cancelOpen();\n this.#cancelClose();\n this.#escapeLayer.deactivate();\n this.#stopScrollDismiss?.();\n this.#stopScrollDismiss = null;\n }\n\n /** Opens the card, after `openDelay` ms (or immediately at 0). Cancels a pending close. */\n open(event?: Event): void {\n const reason = stateReasonFor(event);\n this.#cancelClose();\n if (this.#isOpen || this.#pendingOpen !== null) return;\n if (this.openDelayValue <= 0) {\n this.#reveal(reason);\n return;\n }\n this.#pendingOpen = this.#timers.set(() => {\n this.#pendingOpen = null;\n this.#reveal(reason);\n }, this.openDelayValue);\n }\n\n /**\n * Schedules the card to close after `closeDelay`. Cancels a pending open. The\n * delayed callback re-checks whether focus has landed inside the controller\n * (e.g. a link in the card) and, if so, aborts the close — covering keyboard\n * traversal that the pointer-only hoverable bridge cannot.\n */\n close(event?: Event): void {\n const reason = stateReasonFor(event);\n this.#cancelOpen();\n if (!this.#isOpen || this.#pendingClose !== null) return;\n this.#pendingClose = this.#timers.set(() => {\n this.#pendingClose = null;\n if (this.element.contains(document.activeElement)) return;\n this.#conceal(reason);\n }, this.closeDelayValue);\n }\n\n /**\n * Reveals the card, reflects state, reports a move, and joins the Escape stack.\n *\n * @stimeoRuntimeOnly `closeOnScroll` decides whether this reveal wires the scroll dismissal; what\n * is shown does not depend on it.\n */\n #reveal(reason: StateReason): void {\n if (!this.hasCardTarget) return;\n const was = this.#isOpen;\n this.cardTarget.hidden = false;\n this.cardTarget.setAttribute(\"data-state\", \"open\");\n if (this.hasTriggerTarget) this.triggerTarget.setAttribute(\"aria-expanded\", \"true\");\n if (!was && this.#reporting) this.dispatch(\"open\", { detail: { reason }, cancelable: false });\n // No claims predicate: hover-revealed content is dismissible regardless of\n // where focus sits (WCAG 2.2 SC 1.4.13), so it always claims while open.\n this.#escapeLayer.activate(document, { onDismiss: () => this.#dismiss(\"escape\") });\n if (this.closeOnScrollValue && !this.#stopScrollDismiss) {\n this.#stopScrollDismiss = observeScrollDismiss(this.element, () => this.#dismiss(\"scroll\"));\n }\n }\n\n /** Hides the card, reflects state, reports a move, and leaves the Escape stack. */\n #conceal(reason: StateReason): void {\n // Release the layer and observers first, unconditionally: if the card\n // target was removed from the DOM while open, an early return would leak\n // the stack entry and the scroll-dismiss listeners.\n const was = this.#isOpen;\n this.#escapeLayer.deactivate();\n this.#stopScrollDismiss?.();\n this.#stopScrollDismiss = null;\n if (this.hasCardTarget) {\n this.cardTarget.hidden = true;\n this.cardTarget.setAttribute(\"data-state\", \"closed\");\n }\n if (this.hasTriggerTarget) this.triggerTarget.setAttribute(\"aria-expanded\", \"false\");\n if (was && this.#reporting) this.dispatch(\"close\", { detail: { reason }, cancelable: false });\n }\n\n /** Cancels pending timers and conceals immediately (shared Escape path). */\n #dismiss(reason: StateReason): void {\n this.#cancelOpen();\n this.#cancelClose();\n this.#conceal(reason);\n }\n\n /** Cancels any pending open timer. */\n #cancelOpen(): void {\n if (this.#pendingOpen !== null) {\n this.#timers.clear(this.#pendingOpen);\n this.#pendingOpen = null;\n }\n }\n\n /** Cancels any pending close timer. */\n #cancelClose(): void {\n if (this.#pendingClose !== null) {\n this.#timers.clear(this.#pendingClose);\n this.#pendingClose = null;\n }\n }\n\n /** Whether the card is currently visible. */\n get #isOpen(): boolean {\n return this.hasCardTarget && !this.cardTarget.hidden;\n }\n}\n"]}
1
+ 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* One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n /** The holds on each element, bottom first, and the record names; one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n );\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases.\n */\n constructor(attribute: string, owner: string, options: { readonly base?: boolean } = {}) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n const names = AttributeLease.#registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = this.#stack(element);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = AttributeLease.#registry.stacks.get(element)?.has(this.#attribute);\n const stack = held || known || element.hasAttribute(this.#record) ? this.#stack(element) : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** The element's stack, read from its records the first time. */\n #stack(element: T): AttributeHold[] {\n const stacks = AttributeLease.#registry.stacks;\n const byAttribute = stacks.get(element) ?? new Map<string, AttributeHold[]>();\n stacks.set(element, byAttribute);\n const stack = byAttribute.get(this.#attribute) ?? this.#seed(element);\n byAttribute.set(this.#attribute, stack);\n return stack;\n }\n\n /** The holds a copy's records describe, each above every hold its record lists beneath. */\n #seed(element: T): AttributeHold[] {\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of AttributeLease.#registry.names.get(this.#attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n return found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold =\n stack.find((held) => held.lease === this) ??\n stack.find((held) => held.lease === null && held.record === this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base ? bottom : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n if (element.getAttribute(this.#attribute) === value) return;\n if (value === null) element.removeAttribute(this.#attribute);\n else element.setAttribute(this.#attribute, value);\n }\n}\n","/**\n * Single resolver for layered Escape dismissal.\n *\n * Every Escape-dismissable overlay layer (modal focus traps, disclosure\n * overlays like dropdown/popover/menu, and hover-triggered transient layers)\n * registers here while it is open. One document-level listener per document\n * resolves each press to exactly one owner and invokes that layer's\n * {@link EscapeLayerOptions.onDismiss} — controllers never listen for a\n * dismissing Escape themselves.\n *\n * @remarks\n * Each document owns an activation-ordered stack. The owner of a press is the\n * **topmost layer whose {@link EscapeLayerOptions.claims} passes**; a layer\n * that declines is transparent, so a background overlay opened behind a modal\n * never blocks it. Because a layer opened from within another is necessarily\n * activated later, LIFO order is also inner-first for nested layers — no DOM\n * inspection is needed.\n *\n * The shared listener runs in the document bubble phase and honors\n * `event.defaultPrevented`, so an element-level widget handler that consumes\n * Escape first (an editor cancelling its edit, a combobox closing its list)\n * always wins over every registered layer — the deepest handler resolves the\n * press. A keydown that is part of an IME composition (`event.isComposing`)\n * cancels the composition, never a layer, and is ignored here for every layer\n * at once.\n *\n * A WeakMap keeps documents collectible; the listener is installed only while\n * a document's stack is non-empty, and controller lifecycle hooks guarantee\n * that disconnected layers never remain registered. The map is one per page\n * (`sharedRegistry`), so the layers of controllers imported from different\n * files share one stack and one listener.\n */\n\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** Behavior a layer registers when it activates. */\nexport interface EscapeLayerOptions {\n /**\n * Dismisses the layer. Called by the shared resolver when this layer owns a\n * press; the resolver has already consumed the event (`preventDefault()`),\n * so the callback only needs to close and place focus per the widget's\n * contract.\n */\n onDismiss: () => void;\n /**\n * Whether the layer claims the current press. Evaluated per press, so it can\n * depend on live state (e.g. \"focus is inside me or fell to the body\"). A\n * declining layer is skipped and the next layer down is consulted; omitting\n * it means the layer always claims while active.\n */\n claims?: () => boolean;\n}\n\n/** An active layer on its document's stack: what the resolver reads, from any copy. */\ninterface LayerEntry {\n readonly onDismiss: () => void;\n readonly claims: (() => boolean) | null;\n}\n\n/** A document's stack plus the one shared listener bound to it. */\ninterface EscapeLayerRegistry {\n readonly stack: LayerEntry[];\n readonly onKeydown: (event: KeyboardEvent) => void;\n}\n\n/**\n * Claims predicate shared by the click-opened disclosure overlays (dropdown /\n * popover / navigation-menu / menu / context-menu / menubar): the layer claims\n * a press while focus is inside `element`, or after focus fell to the body —\n * a click on non-focusable overlay content blurs to `<body>`, and Escape must\n * still close the overlay (the \"body-focus rescue\"). A press made after focus\n * moved to another interactive element is declined, so closing never yanks\n * focus away from where the user deliberately went.\n */\nexport function claimsWhileFocusWithin(element: Element): () => boolean {\n return () => {\n const active = element.ownerDocument.activeElement;\n return active === null || active === element.ownerDocument.body || element.contains(active);\n };\n}\n\nexport class EscapeLayer {\n static readonly #registries = sharedRegistry(\n \"stimeo-ui.escape-layer.registry.v1\",\n () => new WeakMap<Document, EscapeLayerRegistry>(),\n );\n\n /** The document and the entry of this layer while it is active. */\n #active: { readonly document: Document; readonly entry: LayerEntry } | null = null;\n\n /**\n * Activates this layer at the top of its document's Escape stack, installing\n * the document's shared resolver listener if this is its first layer.\n * Re-activating an already-active layer moves it to the top.\n */\n activate(ownerDocument: Document = document, options: EscapeLayerOptions): void {\n this.deactivate();\n let registry = EscapeLayer.#registries.get(ownerDocument);\n if (!registry) {\n registry = EscapeLayer.#createRegistry();\n EscapeLayer.#registries.set(ownerDocument, registry);\n ownerDocument.addEventListener(\"keydown\", registry.onKeydown);\n }\n const entry = { onDismiss: options.onDismiss, claims: options.claims ?? null };\n registry.stack.push(entry);\n this.#active = { document: ownerDocument, entry };\n }\n\n /**\n * Removes this layer from its document's Escape stack, uninstalling the\n * shared listener when the stack empties. Safe to call when inactive.\n */\n deactivate(): void {\n const active = this.#active;\n if (!active) return;\n\n const registry = EscapeLayer.#registries.get(active.document);\n if (registry) {\n const index = registry.stack.lastIndexOf(active.entry);\n if (index >= 0) registry.stack.splice(index, 1);\n if (registry.stack.length === 0) {\n active.document.removeEventListener(\"keydown\", registry.onKeydown);\n EscapeLayer.#registries.delete(active.document);\n }\n }\n this.#active = null;\n }\n\n /**\n * Whether this active layer would own a press right now: it is the topmost\n * layer whose {@link EscapeLayerOptions.claims} passes. Exposed for tests\n * and diagnostics — production dismissal goes through the shared listener.\n */\n get ownsEscape(): boolean {\n const active = this.#active;\n if (!active) return false;\n const registry = EscapeLayer.#registries.get(active.document);\n if (!registry) return false;\n return EscapeLayer.#resolveOwner(registry.stack) === active.entry;\n }\n\n /** Builds a document's registry with its shared resolver listener. */\n static #createRegistry(): EscapeLayerRegistry {\n const registry: EscapeLayerRegistry = {\n stack: [],\n onKeydown: (event: KeyboardEvent): void => {\n if (event.key !== \"Escape\" || event.defaultPrevented || event.isComposing) return;\n const owner = EscapeLayer.#resolveOwner(registry.stack);\n if (!owner) return;\n event.preventDefault();\n owner.onDismiss();\n },\n };\n return registry;\n }\n\n /** The topmost stack layer whose claims predicate passes, or `null`. */\n static #resolveOwner(stack: readonly LayerEntry[]): LayerEntry | null {\n for (let index = stack.length - 1; index >= 0; index--) {\n const layer = stack[index];\n if (!layer) continue;\n if (layer.claims && !layer.claims()) continue;\n return layer;\n }\n return null;\n }\n}\n","/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n","import { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/** Semantic constraints on an already decoded number, independent of the DOM. */\nexport interface NumberBounds {\n /** Finite numbers are required, including when this field is omitted. */\n readonly finite?: true;\n /** Inclusive lower endpoint. */\n readonly min?: number;\n /** Inclusive upper endpoint. */\n readonly max?: number;\n /** Exclusive lower endpoint. */\n readonly exclusiveMin?: number;\n /** Require a number without a fractional part. */\n readonly integer?: boolean;\n /** Exact decoded numbers accepted by a discrete contract. */\n readonly allowedValues?: readonly number[];\n /** JSON-safe exceptions to finite-number checking for unbounded endpoints. */\n readonly allowInfinity?: \"negative\" | \"positive\" | \"both\";\n}\n\n/** One constraint for each Number Value, including shorthand declarations. */\nexport type NumberValueConstraints<Values> = {\n readonly [Key in keyof Values as Values[Key] extends\n | NumberConstructor\n | { type: NumberConstructor }\n ? Key\n : never]: NumberBounds;\n};\n\n/** Reusable semantic domains; fractional inputs remain fractional unless excluded. */\nexport const NUMBER_BOUNDS = {\n finite: { finite: true },\n nonNegative: { finite: true, min: 0 },\n positive: { finite: true, exclusiveMin: 0 },\n nonNegativeInteger: { finite: true, min: 0, integer: true },\n positiveInteger: { finite: true, exclusiveMin: 0, integer: true },\n lowerBound: { finite: true, allowInfinity: \"negative\" },\n upperBound: { finite: true, allowInfinity: \"positive\" },\n timer: { finite: true, min: 0, max: MAX_TIMER_DELAY_MS },\n positiveTimer: { finite: true, exclusiveMin: 0, max: MAX_TIMER_DELAY_MS },\n} as const satisfies Record<string, NumberBounds>;\n\n/**\n * Checks all declared bounds without rounding, clamping, or coercing the input.\n * Infinity exceptions relax only finite checking; every other bound still applies.\n */\nexport function matchesNumberBounds(value: number, bounds: NumberBounds): boolean {\n if (!Number.isFinite(value)) {\n const direction = value === Infinity ? \"positive\" : value === -Infinity ? \"negative\" : null;\n if (direction === null) return false;\n if (bounds.allowInfinity !== \"both\" && bounds.allowInfinity !== direction) return false;\n }\n if (bounds.min !== undefined && value < bounds.min) return false;\n if (bounds.max !== undefined && value > bounds.max) return false;\n if (bounds.exclusiveMin !== undefined && value <= bounds.exclusiveMin) return false;\n if (bounds.integer && !Number.isInteger(value)) return false;\n if (bounds.allowedValues !== undefined && !bounds.allowedValues.includes(value)) return false;\n return true;\n}\n\n/** Decodes a Number Value literal; action params use their own JSON decoder. */\nexport function decodeNumberValue(raw: string): number {\n return Number(raw.replace(/_/g, \"\"));\n}\n","/**\n * Numeric coercion for controllers that accept a number through a Value, an action\n * param, or an event detail.\n *\n * Stimulus decodes action params as JSON when possible and leaves other text\n * untouched. CustomEvent detail can also supply a number or numeric string.\n * The reader accepts those two types while rejecting blank and non-finite input.\n */\n\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/**\n * Reads a finite number or nonblank numeric string; other input returns `null`.\n * Blank strings cannot silently reset a value to zero.\n */\nexport function toFiniteNumber(raw: unknown): number | null {\n if (typeof raw !== \"number\" && typeof raw !== \"string\") return null;\n if (typeof raw === \"string\" && raw.trim().length === 0) return null;\n const value = Number(raw);\n return Number.isFinite(value) ? value : null;\n}\n\n/**\n * Returns an accepted decoded Number Value or the caller's fallback unchanged.\n * The caller owns the fallback contract; this reader does not parse or write a Value.\n */\nexport function readNumber(raw: number, fallback: number, bounds: NumberBounds): number {\n return matchesNumberBounds(raw, bounds) ? raw : fallback;\n}\n","import { readNumber } from \"./coerce\";\nimport { matchesNumberBounds, type NumberBounds } from \"./number_bounds\";\n\n/** The instance identity carried by a Number Value read. */\nexport interface NumberValueOwner {\n readonly identifier: string;\n readonly element: Element;\n}\n\n/** Reads current declarations at the point of use without rewriting their attributes. */\nexport class NumberValueReader {\n /** The last rejected literal per Value; no history grows for an unchanged instance. */\n readonly #lastRejected = new Map<string, string>();\n\n /** Resolves the declared number using its own fallback and shared class contract. */\n read(\n owner: NumberValueOwner,\n name: string,\n raw: number,\n fallback: number,\n bounds: NumberBounds,\n ): number {\n const resolved = readNumber(raw, fallback, bounds);\n if (matchesNumberBounds(raw, bounds)) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n const attribute = `data-${owner.identifier}-${name.replace(/[A-Z]/g, (letter) => `-${letter.toLowerCase()}`)}-value`;\n const literal = owner.element.getAttribute(attribute);\n if (literal === null) {\n this.#lastRejected.delete(name);\n return resolved;\n }\n if (this.#lastRejected.get(name) !== literal) {\n this.#lastRejected.set(name, literal);\n console.warn(\n `Stimeo UI: \"${owner.identifier}\" has an invalid number Value \"${name}\" declaration ${JSON.stringify(literal)}; using ${fallback}.`,\n );\n }\n return resolved;\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\nexport { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","/**\n * Invokes `onScroll` when the page — or any scrollable ancestor of `element` —\n * scrolls, returning a cleanup that detaches every listener.\n *\n * `scroll` events do not bubble, and a single capture-phase listener on\n * `window`/`document` is unreliable for descendant scroll containers — so this\n * attaches a `scroll` listener directly to each scroll-parent ancestor (walking\n * `parentElement` and checking `overflow`) plus the window. That mirrors the\n * *intent* of `@floating-ui/dom`'s `autoUpdate` scroll tracking; it is a\n * deliberately simple resolver and does not cross shadow roots. This is precisely\n * the case a consumer cannot cover with `data-action` alone, which is why the\n * surface controllers own it.\n *\n * The listeners are `passive` (the handler never calls `preventDefault`), so they\n * never delay scrolling. Pass the surface's anchor/root so the relevant scroll\n * parents are found even when the floating element is portaled elsewhere.\n */\nexport function observeScrollDismiss(element: Element, onScroll: () => void): () => void {\n const targets: Array<Element | Window> = [...scrollParents(element), window];\n const handler = (): void => onScroll();\n for (const target of targets) {\n target.addEventListener(\"scroll\", handler, { passive: true });\n }\n return () => {\n for (const target of targets) target.removeEventListener(\"scroll\", handler);\n };\n}\n\n/** The scrollable ancestors of `element`, nearest first (window excluded). */\nfunction scrollParents(element: Element): Element[] {\n const parents: Element[] = [];\n let node = element.parentElement;\n while (node) {\n if (isScrollable(node)) parents.push(node);\n node = node.parentElement;\n }\n return parents;\n}\n\n/** Whether `element` is a scroll container (any axis `auto`/`scroll`/`overlay`). */\nfunction isScrollable(element: Element): boolean {\n const style = getComputedStyle(element);\n return /auto|scroll|overlay/.test(style.overflow + style.overflowX + style.overflowY);\n}\n","/**\n * Why a component's public state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n * | `\"timeout\"` | an automatic timer advanced or dismissed the state |\n * | `\"limit\"` | a capacity limit dismissed an item |\n * | `\"media\"` | an operating-system media preference changed |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\"\n | \"timeout\"\n | \"limit\"\n | \"media\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { EscapeLayer } from \"../utils/escape_layer\";\nimport { NUMBER_BOUNDS, type NumberValueConstraints } from \"../utils/number_bounds\";\nimport { NumberValueReader } from \"../utils/number_value\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\nimport { observeScrollDismiss } from \"../utils/scroll_dismiss\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\n\n/**\n * Headless, accessible **hover card** behavior.\n *\n * Markup contract (identifier: `stimeo--hover-card`):\n * <span data-controller=\"stimeo--hover-card\">\n * <a href=\"/users/jane\" data-stimeo--hover-card-target=\"trigger\"\n * aria-expanded=\"false\" aria-controls=\"hc\"\n * data-action=\"mouseenter->stimeo--hover-card#open\n * mouseleave->stimeo--hover-card#close\n * focusin->stimeo--hover-card#open\n * focusout->stimeo--hover-card#close\">@jane</a>\n * <div id=\"hc\" data-stimeo--hover-card-target=\"card\"\n * data-action=\"mouseenter->stimeo--hover-card#open\n * mouseleave->stimeo--hover-card#close\n * focusin->stimeo--hover-card#open\n * focusout->stimeo--hover-card#close\" hidden>…</div>\n * </span>\n *\n * There is no dedicated APG pattern; this follows the **Disclosure** convention\n * (`aria-expanded`) for a hover/focus-opened, non-modal popover that *may* hold\n * interactive content (unlike a tooltip). The card is **not** a `role=\"dialog\"`:\n * it is supplementary, so its content must also be reachable from the trigger\n * itself. For a short text hint use `stimeo--tooltip`; for a click-opened\n * action panel use `stimeo--popover`.\n *\n * @remarks\n * Behavior only — placement is the consumer's CSS (static) or the opt-in\n * `stimeo-ui/positioning` module (dynamic); this controller never imports it.\n *\n * Behavior provided:\n * - Open on `mouseenter`/`focusin`, close on `mouseleave`/`focusout`, each gated by\n * `openDelay`/`closeDelay` to prevent accidental flicker.\n * - **Hoverable bridge**: binding open/close on the card cancels a pending close\n * when the pointer crosses into it. Matching focus actions on the card cancel\n * the trigger's pending close while focus is inside, then schedule close once\n * focus leaves the whole controller.\n * - **Dismissible**: while open, the card joins the shared `EscapeLayer`\n * stack, so `Escape` closes it regardless of where focus sits (card, trigger,\n * or elsewhere). The resolver ignores an Escape already consumed by an inner\n * handler and lets the most recently shown layer own the press, so one\n * keypress closes exactly one layer.\n * - Open/closed flips the trigger's `aria-expanded`, the card's `hidden`, and a\n * `data-state` (`open`/`closed`). Focus is never stolen on open.\n * - Opt-in **dismiss on scroll** (`closeOnScroll`): while open, scrolling a tracked\n * scroll-parent ancestor (or the window) closes the card, the usual convention for\n * anchored popups. Covers keyboard/programmatic scroll and scrollbar-drag, which the\n * pointer-leave close cannot. Off by default. Flipping it while the card is open wires\n * or releases the dismissal in place.\n * - `openDelay` and `closeDelay` are read when an open or close is requested: a pending\n * one keeps the deadline it was scheduled with, and the next request reads the value\n * then.\n * - The open card holds its Escape layer and scroll dismissal only while it is in the\n * DOM: once it leaves (a removal, or a morph that swaps in another card) both are\n * released, a pending open or close is dropped, and the trigger reads\n * `aria-expanded=\"false\"`. When the page hides the card itself, the next close\n * request, Escape or dismissing scroll releases them the same way; the card already\n * reads closed, so nothing is reported.\n * - A trigger that takes over — in one task, or after an earlier one leaves in a later\n * task — reads the open state, and one that stops resolving as the trigger gets back\n * the `aria-expanded` it carried before this controller wrote on it.\n * - Each move of the open state is reported: `stimeo--hover-card:open` and\n * `stimeo--hover-card:close` dispatch `{ reason: StateReason }`, after the\n * state attributes are written. The reason is taken from the event that\n * started the move and survives the delay, so a `mouseleave` that closes\n * `closeDelay` later still reports `\"pointer\"`. Both are informational, so\n * neither is cancelable. A call that leaves the state where it already was,\n * the normalization in {@link connect}, the open card leaving the DOM, a trigger\n * that takes over, and {@link disconnect} are all silent.\n */\nexport class HoverCardController extends Controller<HTMLElement> {\n /** Numeric read boundaries share one reader for this controller instance. */\n readonly #numbers = new NumberValueReader();\n\n static override targets = [\"trigger\", \"card\"];\n static override values = {\n openDelay: { type: Number, default: 300 },\n closeDelay: { type: Number, default: 200 },\n closeOnScroll: { type: Boolean, default: false },\n };\n\n static valueConstraints = {\n openDelay: NUMBER_BOUNDS.timer,\n closeDelay: NUMBER_BOUNDS.timer,\n } satisfies NumberValueConstraints<typeof HoverCardController.values>;\n static actions = [\"close\", \"open\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly triggerTargets: HTMLElement[];\n declare readonly cardTarget: HTMLElement;\n declare readonly cardTargets: HTMLElement[];\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasCardTarget: boolean;\n declare readonly openDelayValue: number;\n declare readonly closeDelayValue: number;\n declare readonly closeOnScrollValue: boolean;\n\n /** Pending open/close timers, with their IDs reset on every lifecycle boundary. */\n readonly #timers = new SafeTimeout();\n /** Escape-stack membership while open; the shared resolver dismisses via it. */\n readonly #escapeLayer = new EscapeLayer();\n /** Borrows `aria-expanded` on the trigger, to give back when an element stops being it. */\n readonly #expanded = new AttributeLease<HTMLElement>(\"aria-expanded\", this.identifier);\n #pendingOpen: number | null = null;\n #pendingClose: number | null = null;\n /** Cleanup for the dismiss-on-scroll listeners while open, or `null`. */\n #stopScrollDismiss: (() => void) | null = null;\n /**\n * The card this controller revealed while the Escape layer and the scroll dismissal are\n * held for it, or `null` when nothing is held.\n */\n #shownCard: HTMLElement | null = null;\n\n /** Whether `connect()` has run for this connection; target callbacks arrive outside it too. */\n #connected = false;\n\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /** Starts closed and discards any stale pending state from a prior connection. */\n override connect(): void {\n this.#cancelTimers();\n this.#conceal(\"api\");\n this.#connected = true;\n this.#reporting = true;\n }\n\n /** Clears timers, the Escape-stack membership, and scroll listeners so nothing outlives the element. */\n override disconnect(): void {\n this.#connected = false;\n this.#reporting = false;\n this.#cancelTimers();\n this.#release();\n }\n\n /**\n * Follows a runtime flip of `closeOnScroll` while the card is shown, wiring or releasing\n * the scroll dismissal in place. A closed card holds nothing, so its next reveal reads the\n * declaration as it is then; the delivery Stimulus makes ahead of `connect()` finds nothing\n * held either.\n */\n closeOnScrollValueChanged(): void {\n if (this.#shownCard) this.#syncScrollDismiss();\n }\n\n /**\n * Releases what the shown card holds once it leaves the DOM — a removal, or a morph that\n * swaps in another card — and writes the closed state onto it and onto the trigger and\n * any card that remains. Pending open and close timers are dropped with it. Nothing is\n * dispatched: target churn is not a state move anyone made. After {@link disconnect},\n * which already released everything, this leaves the DOM alone.\n */\n cardTargetDisconnected(card: HTMLElement): void {\n if (card !== this.#shownCard) return;\n // A card moved within the element is disconnected and connected again as a target.\n if (this.cardTargets.includes(card)) return;\n this.#cancelTimers();\n this.#release();\n card.hidden = true;\n card.setAttribute(\"data-state\", \"closed\");\n this.#reflectClosed();\n }\n\n /** Brings a trigger that arrives after connect to the open state. */\n triggerTargetConnected(): void {\n if (this.#connected) this.#reflectTrigger();\n }\n\n /**\n * Gives a trigger that no longer resolves as one its own `aria-expanded` back — after\n * `disconnect()` too, since dropping the identifier leaves the element on the page — and\n * brings the trigger that stays to the open state.\n */\n triggerTargetDisconnected(trigger: HTMLElement): void {\n if (!this.triggerTargets.includes(trigger)) this.#expanded.return(trigger);\n if (this.#connected) this.#reflectTrigger();\n }\n\n /** Opens the card, after `openDelay` ms (or immediately at 0). Cancels a pending close. */\n open(event?: Event): void {\n const reason = stateReasonFor(event);\n this.#cancelClose();\n if (this.#isOpen || this.#pendingOpen !== null) return;\n if (this.#safeOpenDelay <= 0) {\n this.#reveal(reason);\n return;\n }\n this.#pendingOpen = this.#timers.set(() => {\n this.#pendingOpen = null;\n this.#reveal(reason);\n }, this.#safeOpenDelay);\n }\n\n /**\n * Schedules the card to close after `closeDelay`. Cancels a pending open. The\n * delayed callback re-checks whether focus has landed inside the controller\n * (e.g. a link in the card) and, if so, aborts the close — covering keyboard\n * traversal that the pointer-only hoverable bridge cannot. A card the page hid\n * itself while this controller still holds its Escape layer and scroll dismissal\n * is closed the same way, which releases them.\n */\n close(event?: Event): void {\n const reason = stateReasonFor(event);\n this.#cancelOpen();\n if (!this.#closable || this.#pendingClose !== null) return;\n this.#pendingClose = this.#timers.set(() => {\n this.#pendingClose = null;\n if (this.element.contains(document.activeElement)) return;\n this.#conceal(reason);\n }, this.#safeCloseDelay);\n }\n\n /** Reveals the card, reflects state, reports a move, and joins the Escape stack. */\n #reveal(reason: StateReason): void {\n if (!this.hasCardTarget) return;\n const card = this.cardTarget;\n const was = this.#isOpen;\n card.hidden = false;\n card.setAttribute(\"data-state\", \"open\");\n if (this.hasTriggerTarget) this.#expanded.write(this.triggerTarget, \"true\");\n this.#shownCard = card;\n if (!was && this.#reporting) this.dispatch(\"open\", { detail: { reason }, cancelable: false });\n // A subscriber may close the card or tear the controller down from the handler\n // above, and both release it; a layer or a scroll dismissal taken after that\n // would belong to nothing shown.\n if (this.#shownCard !== card) return;\n // No claims predicate: hover-revealed content is dismissible regardless of\n // where focus sits (WCAG 2.2 SC 1.4.13), so it always claims while open.\n this.#escapeLayer.activate(document, { onDismiss: () => this.#dismiss(\"escape\") });\n this.#syncScrollDismiss();\n }\n\n /** Hides the card, reflects state, reports a move, and leaves the Escape stack. */\n #conceal(reason: StateReason): void {\n // The layer and the scroll dismissal are released whatever the DOM holds now,\n // so a card missing from it never keeps them.\n const was = this.#isOpen;\n this.#release();\n this.#reflectClosed();\n if (was && this.#reporting) this.dispatch(\"close\", { detail: { reason }, cancelable: false });\n }\n\n /** Writes the closed state onto the trigger and the card target, where present. */\n #reflectClosed(): void {\n if (this.hasCardTarget) {\n this.cardTarget.hidden = true;\n this.cardTarget.setAttribute(\"data-state\", \"closed\");\n }\n if (this.hasTriggerTarget) this.#expanded.write(this.triggerTarget, \"false\");\n }\n\n /** Writes whether the card is shown onto the trigger that is first. */\n #reflectTrigger(): void {\n if (this.hasTriggerTarget) this.#expanded.write(this.triggerTarget, String(this.#isOpen));\n }\n\n /** Leaves the Escape stack and drops the scroll dismissal; nothing is held afterwards. */\n #release(): void {\n this.#shownCard = null;\n this.#escapeLayer.deactivate();\n this.#stopScrollDismiss?.();\n this.#stopScrollDismiss = null;\n }\n\n /**\n * Holds the scroll dismissal exactly while `closeOnScroll` is on, subscribing at most once.\n *\n * @stimeoRuntimeOnly `closeOnScroll` decides whether the shown card is dismissed on scroll;\n * what is shown does not depend on it.\n */\n #syncScrollDismiss(): void {\n if (this.closeOnScrollValue) {\n this.#stopScrollDismiss ??= observeScrollDismiss(this.element, () => this.#dismiss(\"scroll\"));\n return;\n }\n this.#stopScrollDismiss?.();\n this.#stopScrollDismiss = null;\n }\n\n /** Cancels pending timers and conceals immediately (shared Escape path). */\n #dismiss(reason: StateReason): void {\n this.#cancelTimers();\n this.#conceal(reason);\n }\n\n /** Cancels the pending open and close timers. */\n #cancelTimers(): void {\n this.#cancelOpen();\n this.#cancelClose();\n }\n\n /** Cancels any pending open timer. */\n #cancelOpen(): void {\n if (this.#pendingOpen !== null) {\n this.#timers.clear(this.#pendingOpen);\n this.#pendingOpen = null;\n }\n }\n\n /** Cancels any pending close timer. */\n #cancelClose(): void {\n if (this.#pendingClose !== null) {\n this.#timers.clear(this.#pendingClose);\n this.#pendingClose = null;\n }\n }\n\n /** Whether the card is currently visible. */\n get #isOpen(): boolean {\n return this.hasCardTarget && !this.cardTarget.hidden;\n }\n\n /**\n * Whether a close has something to act on: the card is shown, or the page hid it\n * while this controller still holds what its reveal took.\n */\n get #closable(): boolean {\n return this.#isOpen || this.#shownCard !== null;\n }\n /** Current `openDelay` declaration resolved against its numeric contract. */\n get #safeOpenDelay(): number {\n return this.#numbers.read(\n this,\n \"openDelay\",\n this.openDelayValue,\n HoverCardController.values.openDelay.default,\n HoverCardController.valueConstraints.openDelay,\n );\n }\n\n /** Current `closeDelay` declaration resolved against its numeric contract. */\n get #safeCloseDelay(): number {\n return this.#numbers.read(\n this,\n \"closeDelay\",\n this.closeDelayValue,\n HoverCardController.values.closeDelay.default,\n HoverCardController.valueConstraints.closeDelay,\n );\n }\n}\n"]}
@@ -24,7 +24,19 @@ import { Controller } from '@hotwired/stimulus';
24
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  * declared where the page has something to show, shown while their phase holds and
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  * hidden otherwise, whatever visibility the markup was authored with.
26
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  *
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- * `prompt` dispatches `{ remaining }`; `idle` and `active` dispatch `{}`.
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+ * `prompt` dispatches `{ remaining }`, the milliseconds left before `idle`: `promptBefore`
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+ * when the warning comes on schedule, and less when a declaration changed mid-cycle has
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+ * already put the cycle inside the warning window. `idle` and `active` dispatch `{}`.
30
+ *
31
+ * The three Values follow a change made while connected (a Turbo morph, a script).
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+ * `events` swaps the watched set: the old listeners go and the declared ones are added
33
+ * once. `timeout` and `promptBefore` move the pending checks to the deadlines the new
34
+ * declaration sets from the same last activity, so the time already spent inactive
35
+ * counts; a deadline the elapsed time has already passed is acted on at once, and a
36
+ * cycle past both deadlines goes idle without a warning for a window that is over. A
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+ * phase already reached stays: a raised warning goes only on activity or at the
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+ * timeout, and an idle detector schedules nothing until activity arms the next cycle
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+ * with the declaration in force.
28
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  *
29
41
  * @remarks
30
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  * Behavior only — it renders no warning UI (pair with Dialog/Confirm) and never
@@ -49,6 +61,17 @@ declare class IdleController extends Controller<HTMLElement> {
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61
  default: string;
50
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  };
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  };
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+ static valueConstraints: {
65
+ timeout: {
66
+ readonly finite: true;
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+ readonly exclusiveMin: 0;
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+ readonly max: 2147483647;
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+ };
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+ promptBefore: {
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+ readonly finite: true;
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+ readonly min: 0;
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+ };
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+ };
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  static targets: string[];
53
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  static events: readonly ["prompt", "idle", "active"];
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  timeoutValue: number;
@@ -58,6 +81,24 @@ declare class IdleController extends Controller<HTMLElement> {
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  readonly idleTargets: HTMLElement[];
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  connect(): void;
60
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  disconnect(): void;
84
+ /**
85
+ * Swaps the watched activity set for the one a runtime change declares. A declaration
86
+ * that parses to the list already registered changes nothing. Stimulus also calls this
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+ * ahead of `connect()`, which registers the list itself.
88
+ */
89
+ eventsValueChanged(): void;
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+ /**
91
+ * Moves the pending checks to the deadlines a runtime change of `timeout` sets, from the
92
+ * same last activity. Stimulus also calls this ahead of `connect()`, which arms the cycle
93
+ * itself.
94
+ */
95
+ timeoutValueChanged(): void;
96
+ /**
97
+ * Moves the pending warning to the deadline a runtime change of `promptBefore` sets, from
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+ * the same last activity. Stimulus also calls this ahead of `connect()`, which arms the
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+ * cycle itself.
100
+ */
101
+ promptBeforeValueChanged(): void;
61
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  /** Applies the current phase to a warning region inserted or replaced at runtime. */
62
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  promptTargetConnected(): void;
63
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  /** Applies the current phase to an idle region inserted or replaced at runtime. */