stimeo-ui 0.16.0 → 0.17.0

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Files changed (328) hide show
  1. package/CHANGELOG.md +31 -0
  2. package/README.md +8 -1
  3. package/dist/cable/index.d.ts +79 -23
  4. package/dist/cable/index.js +363 -436
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/controllers/accordion_controller.d.ts +4 -2
  7. package/dist/controllers/accordion_controller.js +166 -55
  8. package/dist/controllers/accordion_controller.js.map +1 -1
  9. package/dist/controllers/alert_dialog_controller.d.ts +12 -2
  10. package/dist/controllers/alert_dialog_controller.js +862 -221
  11. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  12. package/dist/controllers/announcer_controller.d.ts +35 -5
  13. package/dist/controllers/announcer_controller.js +135 -198
  14. package/dist/controllers/announcer_controller.js.map +1 -1
  15. package/dist/controllers/aspect_ratio_controller.js +0 -10
  16. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  17. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  18. package/dist/controllers/auto_submit_controller.js +271 -127
  19. package/dist/controllers/auto_submit_controller.js.map +1 -1
  20. package/dist/controllers/avatar_controller.js +171 -105
  21. package/dist/controllers/avatar_controller.js.map +1 -1
  22. package/dist/controllers/breadcrumb_controller.js +0 -130
  23. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  24. package/dist/controllers/bulk_select_controller.d.ts +18 -0
  25. package/dist/controllers/bulk_select_controller.js +262 -52
  26. package/dist/controllers/bulk_select_controller.js.map +1 -1
  27. package/dist/controllers/calendar_controller.d.ts +24 -5
  28. package/dist/controllers/calendar_controller.js +175 -209
  29. package/dist/controllers/calendar_controller.js.map +1 -1
  30. package/dist/controllers/carousel_controller.d.ts +34 -7
  31. package/dist/controllers/carousel_controller.js +461 -399
  32. package/dist/controllers/carousel_controller.js.map +1 -1
  33. package/dist/controllers/character_counter_controller.d.ts +17 -1
  34. package/dist/controllers/character_counter_controller.js +246 -156
  35. package/dist/controllers/character_counter_controller.js.map +1 -1
  36. package/dist/controllers/checkbox_controller.d.ts +7 -2
  37. package/dist/controllers/checkbox_controller.js +32 -74
  38. package/dist/controllers/checkbox_controller.js.map +1 -1
  39. package/dist/controllers/clipboard_controller.d.ts +16 -5
  40. package/dist/controllers/clipboard_controller.js +168 -147
  41. package/dist/controllers/clipboard_controller.js.map +1 -1
  42. package/dist/controllers/collapsible_controller.d.ts +16 -4
  43. package/dist/controllers/collapsible_controller.js +301 -120
  44. package/dist/controllers/collapsible_controller.js.map +1 -1
  45. package/dist/controllers/color_picker_controller.d.ts +18 -6
  46. package/dist/controllers/color_picker_controller.js +149 -139
  47. package/dist/controllers/color_picker_controller.js.map +1 -1
  48. package/dist/controllers/combobox_controller.d.ts +23 -5
  49. package/dist/controllers/combobox_controller.js +360 -133
  50. package/dist/controllers/combobox_controller.js.map +1 -1
  51. package/dist/controllers/command_palette_controller.d.ts +45 -14
  52. package/dist/controllers/command_palette_controller.js +970 -358
  53. package/dist/controllers/command_palette_controller.js.map +1 -1
  54. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  55. package/dist/controllers/conditional_fields_controller.js +166 -124
  56. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  57. package/dist/controllers/confirm_controller.d.ts +49 -12
  58. package/dist/controllers/confirm_controller.js +939 -248
  59. package/dist/controllers/confirm_controller.js.map +1 -1
  60. package/dist/controllers/context_menu_controller.d.ts +31 -4
  61. package/dist/controllers/context_menu_controller.js +256 -128
  62. package/dist/controllers/context_menu_controller.js.map +1 -1
  63. package/dist/controllers/count_up_controller.d.ts +13 -1
  64. package/dist/controllers/count_up_controller.js +73 -21
  65. package/dist/controllers/count_up_controller.js.map +1 -1
  66. package/dist/controllers/countdown_controller.d.ts +45 -1
  67. package/dist/controllers/countdown_controller.js +183 -148
  68. package/dist/controllers/countdown_controller.js.map +1 -1
  69. package/dist/controllers/currency_input_controller.d.ts +21 -2
  70. package/dist/controllers/currency_input_controller.js +134 -158
  71. package/dist/controllers/currency_input_controller.js.map +1 -1
  72. package/dist/controllers/data_grid_controller.d.ts +15 -4
  73. package/dist/controllers/data_grid_controller.js +114 -186
  74. package/dist/controllers/data_grid_controller.js.map +1 -1
  75. package/dist/controllers/date_range_picker_controller.d.ts +30 -5
  76. package/dist/controllers/date_range_picker_controller.js +288 -206
  77. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  78. package/dist/controllers/dialog_controller.d.ts +13 -1
  79. package/dist/controllers/dialog_controller.js +858 -223
  80. package/dist/controllers/dialog_controller.js.map +1 -1
  81. package/dist/controllers/direct_upload_controller.d.ts +24 -7
  82. package/dist/controllers/direct_upload_controller.js +73 -153
  83. package/dist/controllers/direct_upload_controller.js.map +1 -1
  84. package/dist/controllers/dirty_form_controller.js +14 -48
  85. package/dist/controllers/dirty_form_controller.js.map +1 -1
  86. package/dist/controllers/dismissible_controller.d.ts +19 -0
  87. package/dist/controllers/dismissible_controller.js +175 -21
  88. package/dist/controllers/dismissible_controller.js.map +1 -1
  89. package/dist/controllers/drawer_controller.d.ts +39 -11
  90. package/dist/controllers/drawer_controller.js +933 -341
  91. package/dist/controllers/drawer_controller.js.map +1 -1
  92. package/dist/controllers/dropdown_controller.d.ts +31 -1
  93. package/dist/controllers/dropdown_controller.js +312 -82
  94. package/dist/controllers/dropdown_controller.js.map +1 -1
  95. package/dist/controllers/editable_controller.d.ts +12 -1
  96. package/dist/controllers/editable_controller.js +158 -68
  97. package/dist/controllers/editable_controller.js.map +1 -1
  98. package/dist/controllers/empty_state_controller.js +67 -53
  99. package/dist/controllers/empty_state_controller.js.map +1 -1
  100. package/dist/controllers/file_dropzone_controller.d.ts +60 -18
  101. package/dist/controllers/file_dropzone_controller.js +311 -207
  102. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  103. package/dist/controllers/filter_controller.js +67 -39
  104. package/dist/controllers/filter_controller.js.map +1 -1
  105. package/dist/controllers/flash_controller.d.ts +31 -8
  106. package/dist/controllers/flash_controller.js +172 -314
  107. package/dist/controllers/flash_controller.js.map +1 -1
  108. package/dist/controllers/focus_controller.d.ts +12 -3
  109. package/dist/controllers/focus_controller.js +654 -240
  110. package/dist/controllers/focus_controller.js.map +1 -1
  111. package/dist/controllers/form_field_controller.js +147 -132
  112. package/dist/controllers/form_field_controller.js.map +1 -1
  113. package/dist/controllers/form_validation_controller.js +13 -86
  114. package/dist/controllers/form_validation_controller.js.map +1 -1
  115. package/dist/controllers/frame_loading_controller.d.ts +41 -9
  116. package/dist/controllers/frame_loading_controller.js +264 -213
  117. package/dist/controllers/frame_loading_controller.js.map +1 -1
  118. package/dist/controllers/highlight_controller.d.ts +22 -2
  119. package/dist/controllers/highlight_controller.js +107 -75
  120. package/dist/controllers/highlight_controller.js.map +1 -1
  121. package/dist/controllers/hover_card_controller.d.ts +56 -3
  122. package/dist/controllers/hover_card_controller.js +309 -118
  123. package/dist/controllers/hover_card_controller.js.map +1 -1
  124. package/dist/controllers/idle_controller.d.ts +42 -1
  125. package/dist/controllers/idle_controller.js +267 -101
  126. package/dist/controllers/idle_controller.js.map +1 -1
  127. package/dist/controllers/input_mask_controller.js +71 -72
  128. package/dist/controllers/input_mask_controller.js.map +1 -1
  129. package/dist/controllers/intersection_controller.d.ts +32 -13
  130. package/dist/controllers/intersection_controller.js +147 -106
  131. package/dist/controllers/intersection_controller.js.map +1 -1
  132. package/dist/controllers/lazy_frame_controller.d.ts +16 -0
  133. package/dist/controllers/lazy_frame_controller.js +9 -65
  134. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  135. package/dist/controllers/listbox_controller.d.ts +34 -2
  136. package/dist/controllers/listbox_controller.js +306 -204
  137. package/dist/controllers/listbox_controller.js.map +1 -1
  138. package/dist/controllers/local_time_controller.d.ts +1 -1
  139. package/dist/controllers/local_time_controller.js +54 -64
  140. package/dist/controllers/local_time_controller.js.map +1 -1
  141. package/dist/controllers/masonry_controller.d.ts +11 -3
  142. package/dist/controllers/masonry_controller.js +70 -93
  143. package/dist/controllers/masonry_controller.js.map +1 -1
  144. package/dist/controllers/menu_controller.d.ts +32 -7
  145. package/dist/controllers/menu_controller.js +214 -156
  146. package/dist/controllers/menu_controller.js.map +1 -1
  147. package/dist/controllers/menubar_controller.d.ts +4 -4
  148. package/dist/controllers/menubar_controller.js +170 -329
  149. package/dist/controllers/menubar_controller.js.map +1 -1
  150. package/dist/controllers/meter_controller.d.ts +20 -0
  151. package/dist/controllers/meter_controller.js +151 -67
  152. package/dist/controllers/meter_controller.js.map +1 -1
  153. package/dist/controllers/multi_select_controller.d.ts +32 -4
  154. package/dist/controllers/multi_select_controller.js +593 -358
  155. package/dist/controllers/multi_select_controller.js.map +1 -1
  156. package/dist/controllers/navigation_menu_controller.d.ts +8 -1
  157. package/dist/controllers/navigation_menu_controller.js +124 -232
  158. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  159. package/dist/controllers/nested_form_controller.d.ts +10 -0
  160. package/dist/controllers/nested_form_controller.js +352 -182
  161. package/dist/controllers/nested_form_controller.js.map +1 -1
  162. package/dist/controllers/network_status_controller.d.ts +23 -0
  163. package/dist/controllers/network_status_controller.js +242 -54
  164. package/dist/controllers/network_status_controller.js.map +1 -1
  165. package/dist/controllers/number_input_controller.d.ts +26 -2
  166. package/dist/controllers/number_input_controller.js +320 -263
  167. package/dist/controllers/number_input_controller.js.map +1 -1
  168. package/dist/controllers/optimistic_controller.js +16 -76
  169. package/dist/controllers/optimistic_controller.js.map +1 -1
  170. package/dist/controllers/otp_controller.d.ts +20 -4
  171. package/dist/controllers/otp_controller.js +198 -193
  172. package/dist/controllers/otp_controller.js.map +1 -1
  173. package/dist/controllers/overflow_indicator_controller.d.ts +5 -0
  174. package/dist/controllers/overflow_indicator_controller.js +116 -113
  175. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  176. package/dist/controllers/overflow_menu_controller.d.ts +48 -11
  177. package/dist/controllers/overflow_menu_controller.js +343 -283
  178. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  179. package/dist/controllers/pagination_controller.d.ts +35 -6
  180. package/dist/controllers/pagination_controller.js +295 -119
  181. package/dist/controllers/pagination_controller.js.map +1 -1
  182. package/dist/controllers/password_reveal_controller.d.ts +45 -8
  183. package/dist/controllers/password_reveal_controller.js +389 -121
  184. package/dist/controllers/password_reveal_controller.js.map +1 -1
  185. package/dist/controllers/password_strength_controller.d.ts +14 -5
  186. package/dist/controllers/password_strength_controller.js +99 -153
  187. package/dist/controllers/password_strength_controller.js.map +1 -1
  188. package/dist/controllers/persist_controller.d.ts +11 -4
  189. package/dist/controllers/persist_controller.js +237 -103
  190. package/dist/controllers/persist_controller.js.map +1 -1
  191. package/dist/controllers/pointer_drag_controller.d.ts +19 -7
  192. package/dist/controllers/pointer_drag_controller.js +185 -165
  193. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  194. package/dist/controllers/popover_controller.d.ts +38 -2
  195. package/dist/controllers/popover_controller.js +236 -97
  196. package/dist/controllers/popover_controller.js.map +1 -1
  197. package/dist/controllers/portal_controller.d.ts +44 -4
  198. package/dist/controllers/portal_controller.js +209 -76
  199. package/dist/controllers/portal_controller.js.map +1 -1
  200. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  201. package/dist/controllers/preview_guard_controller.js +232 -116
  202. package/dist/controllers/preview_guard_controller.js.map +1 -1
  203. package/dist/controllers/progress_controller.d.ts +11 -0
  204. package/dist/controllers/progress_controller.js +125 -56
  205. package/dist/controllers/progress_controller.js.map +1 -1
  206. package/dist/controllers/radio_group_controller.d.ts +14 -5
  207. package/dist/controllers/radio_group_controller.js +117 -137
  208. package/dist/controllers/radio_group_controller.js.map +1 -1
  209. package/dist/controllers/range_slider_controller.d.ts +43 -3
  210. package/dist/controllers/range_slider_controller.js +192 -105
  211. package/dist/controllers/range_slider_controller.js.map +1 -1
  212. package/dist/controllers/rating_controller.d.ts +20 -4
  213. package/dist/controllers/rating_controller.js +418 -207
  214. package/dist/controllers/rating_controller.js.map +1 -1
  215. package/dist/controllers/read_more_controller.d.ts +2 -0
  216. package/dist/controllers/read_more_controller.js +134 -63
  217. package/dist/controllers/read_more_controller.js.map +1 -1
  218. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  219. package/dist/controllers/reading_progress_controller.js +147 -135
  220. package/dist/controllers/reading_progress_controller.js.map +1 -1
  221. package/dist/controllers/relative_time_controller.d.ts +18 -4
  222. package/dist/controllers/relative_time_controller.js +145 -110
  223. package/dist/controllers/relative_time_controller.js.map +1 -1
  224. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  225. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +97 -38
  226. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  227. package/dist/controllers/resizable_controller.d.ts +28 -2
  228. package/dist/controllers/resizable_controller.js +255 -139
  229. package/dist/controllers/resizable_controller.js.map +1 -1
  230. package/dist/controllers/roving_controller.js +39 -84
  231. package/dist/controllers/roving_controller.js.map +1 -1
  232. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  233. package/dist/controllers/scroll_area_controller.js +428 -225
  234. package/dist/controllers/scroll_area_controller.js.map +1 -1
  235. package/dist/controllers/scroll_restore_controller.js +0 -53
  236. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  237. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  238. package/dist/controllers/scroll_visibility_controller.js +395 -145
  239. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  240. package/dist/controllers/scrollspy_controller.d.ts +6 -1
  241. package/dist/controllers/scrollspy_controller.js +181 -242
  242. package/dist/controllers/scrollspy_controller.js.map +1 -1
  243. package/dist/controllers/separator_controller.d.ts +19 -4
  244. package/dist/controllers/separator_controller.js +267 -140
  245. package/dist/controllers/separator_controller.js.map +1 -1
  246. package/dist/controllers/sidebar_controller.d.ts +64 -7
  247. package/dist/controllers/sidebar_controller.js +1023 -386
  248. package/dist/controllers/sidebar_controller.js.map +1 -1
  249. package/dist/controllers/skeleton_controller.d.ts +23 -0
  250. package/dist/controllers/skeleton_controller.js +248 -97
  251. package/dist/controllers/skeleton_controller.js.map +1 -1
  252. package/dist/controllers/slider_controller.d.ts +27 -1
  253. package/dist/controllers/slider_controller.js +159 -79
  254. package/dist/controllers/slider_controller.js.map +1 -1
  255. package/dist/controllers/smart_sticky_header_controller.d.ts +21 -3
  256. package/dist/controllers/smart_sticky_header_controller.js +162 -63
  257. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  258. package/dist/controllers/sortable_controller.js +0 -112
  259. package/dist/controllers/sortable_controller.js.map +1 -1
  260. package/dist/controllers/spinner_controller.d.ts +39 -4
  261. package/dist/controllers/spinner_controller.js +277 -169
  262. package/dist/controllers/spinner_controller.js.map +1 -1
  263. package/dist/controllers/step_indicator_controller.d.ts +5 -0
  264. package/dist/controllers/step_indicator_controller.js +99 -46
  265. package/dist/controllers/step_indicator_controller.js.map +1 -1
  266. package/dist/controllers/stepper_controller.d.ts +12 -3
  267. package/dist/controllers/stepper_controller.js +114 -73
  268. package/dist/controllers/stepper_controller.js.map +1 -1
  269. package/dist/controllers/stick_to_bottom_controller.d.ts +6 -0
  270. package/dist/controllers/stick_to_bottom_controller.js +262 -138
  271. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  272. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  273. package/dist/controllers/sticky_observer_controller.js +214 -49
  274. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  275. package/dist/controllers/submit_once_controller.d.ts +23 -8
  276. package/dist/controllers/submit_once_controller.js +294 -205
  277. package/dist/controllers/submit_once_controller.js.map +1 -1
  278. package/dist/controllers/switch_controller.d.ts +12 -1
  279. package/dist/controllers/switch_controller.js +33 -60
  280. package/dist/controllers/switch_controller.js.map +1 -1
  281. package/dist/controllers/tabs_controller.d.ts +2 -2
  282. package/dist/controllers/tabs_controller.js +35 -29
  283. package/dist/controllers/tabs_controller.js.map +1 -1
  284. package/dist/controllers/tags_input_controller.d.ts +12 -0
  285. package/dist/controllers/tags_input_controller.js +136 -145
  286. package/dist/controllers/tags_input_controller.js.map +1 -1
  287. package/dist/controllers/textarea_autosize_controller.d.ts +10 -0
  288. package/dist/controllers/textarea_autosize_controller.js +71 -58
  289. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  290. package/dist/controllers/theme_controller.d.ts +21 -9
  291. package/dist/controllers/theme_controller.js +130 -112
  292. package/dist/controllers/theme_controller.js.map +1 -1
  293. package/dist/controllers/time_picker_controller.d.ts +18 -1
  294. package/dist/controllers/time_picker_controller.js +146 -80
  295. package/dist/controllers/time_picker_controller.js.map +1 -1
  296. package/dist/controllers/toast_controller.d.ts +36 -11
  297. package/dist/controllers/toast_controller.js +186 -297
  298. package/dist/controllers/toast_controller.js.map +1 -1
  299. package/dist/controllers/toggle_group_controller.d.ts +12 -3
  300. package/dist/controllers/toggle_group_controller.js +95 -136
  301. package/dist/controllers/toggle_group_controller.js.map +1 -1
  302. package/dist/controllers/toolbar_controller.js +68 -98
  303. package/dist/controllers/toolbar_controller.js.map +1 -1
  304. package/dist/controllers/tooltip_controller.d.ts +45 -3
  305. package/dist/controllers/tooltip_controller.js +158 -124
  306. package/dist/controllers/tooltip_controller.js.map +1 -1
  307. package/dist/controllers/transition_controller.d.ts +22 -4
  308. package/dist/controllers/transition_controller.js +123 -119
  309. package/dist/controllers/transition_controller.js.map +1 -1
  310. package/dist/controllers/tree_view_controller.d.ts +21 -11
  311. package/dist/controllers/tree_view_controller.js +150 -345
  312. package/dist/controllers/tree_view_controller.js.map +1 -1
  313. package/dist/index.d.ts +8 -5
  314. package/dist/index.js +6370 -9346
  315. package/dist/index.js.map +1 -1
  316. package/dist/inspector/cli.d.ts +23 -3
  317. package/dist/inspector/cli.js +92 -37
  318. package/dist/inspector/cli.js.map +1 -1
  319. package/dist/inspector/cli_bin.js +92 -56
  320. package/dist/inspector/cli_bin.js.map +1 -1
  321. package/dist/inspector/examples.json +8 -8
  322. package/dist/inspector/manifest.json +787 -100
  323. package/dist/positioning/index.d.ts +8 -0
  324. package/dist/positioning/index.js +148 -47
  325. package/dist/positioning/index.js.map +1 -1
  326. package/package.json +6 -6
  327. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  328. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
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* Why a component's public open/closed state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","/** What a consumer declares once about the regions one boolean state reveals. */\nexport interface StateRegionsOptions {\n /** Returns the declared regions shown while the state holds. */\n readonly whenTrue: () => readonly HTMLElement[];\n /**\n * Returns the declared regions shown while the state does not hold. Omitted by a\n * state whose other side has nothing of its own to show.\n */\n readonly whenFalse?: () => readonly HTMLElement[];\n}\n\n/**\n * Owns `hidden` on the regions a boolean state reveals.\n *\n * A region is a **declared** target, so the consumer decides whether one exists at\n * all; where it does, which side is shown is a pure function of the state and the\n * controller writes it unconditionally. An authored `hidden` is therefore not read\n * back — the first reflection after a connection settles it, and a restored DOM\n * cannot leave a region contradicting the state it belongs to.\n *\n * The regions arrive as the caller's own target arrays, which Stimulus has already\n * scoped to this instance: a nested controller registered under the same identifier\n * keeps its own regions. `host` narrows that set further, to the regions inside one\n * trigger or item, so a widget with several of them reflects each independently.\n *\n * **Two sides are a pair.** Where the state has a `whenFalse` side and only one half\n * sits inside `host`, the half that is there is left in view: hiding it would take\n * the only label with it, and the static check names the missing one instead. What\n * the author wrote on a lone half is theirs and stays — only a half this instance\n * took out of view is given back, which is what a pair losing one side at runtime\n * leaves behind.\n *\n * `hidden` moves only when it changes, so a consumer watching its own subtree for\n * attribute mutations sees one record per transition rather than one per reflection.\n *\n * @example\n * ```ts\n * readonly #labels = new StateRegions({\n * whenTrue: () => this.expandedLabelTargets,\n * whenFalse: () => this.collapsedLabelTargets,\n * });\n *\n * #reflect(): void {\n * this.#labels.reflect(this.triggerTarget, this.#expanded);\n * }\n * ```\n */\nexport class StateRegions {\n readonly #whenTrue: () => readonly HTMLElement[];\n readonly #whenFalse: (() => readonly HTMLElement[]) | null;\n readonly #taken = new WeakSet<HTMLElement>();\n\n constructor(options: StateRegionsOptions) {\n this.#whenTrue = options.whenTrue;\n this.#whenFalse = options.whenFalse ?? null;\n }\n\n /** Shows the regions inside `host` that belong to `isTrue` and hides the others. */\n reflect(host: Element, isTrue: boolean): void {\n const shown = this.#inside(host, this.#whenTrue());\n if (!this.#whenFalse) {\n for (const region of shown) this.#write(region, !isTrue);\n return;\n }\n const hiddenSide = this.#inside(host, this.#whenFalse());\n if (shown.length === 0 || hiddenSide.length === 0) {\n for (const region of shown) this.#give(region);\n for (const region of hiddenSide) this.#give(region);\n return;\n }\n for (const region of shown) this.#write(region, !isTrue);\n for (const region of hiddenSide) this.#write(region, isTrue);\n }\n\n /** Writes `hidden` where it moves, noting which regions it takes out of view. */\n #write(region: HTMLElement, hidden: boolean): void {\n if (hidden) this.#taken.add(region);\n else this.#taken.delete(region);\n if (region.hidden !== hidden) region.hidden = hidden;\n }\n\n /** Returns a region this instance hid; one it never hid keeps what it carries. */\n #give(region: HTMLElement): void {\n if (this.#taken.delete(region)) region.hidden = false;\n }\n\n /** The declared regions that sit within `host`, which may be the host itself. */\n #inside(host: Element, regions: readonly HTMLElement[]): HTMLElement[] {\n return regions.filter((region) => host.contains(region));\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\nimport { StateRegions } from \"../utils/state_regions\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"click->stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * The trigger optionally carries a **label pair** — an `expandedLabel` and a\n * `collapsedLabel` target — and the controller shows the one that belongs to the\n * current state:\n *\n * <button data-stimeo--collapsible-target=\"trigger\" aria-expanded=\"false\" …>\n * <span data-stimeo--collapsible-target=\"collapsedLabel\">Show details</span>\n * <span data-stimeo--collapsible-target=\"expandedLabel\" hidden>Hide details</span>\n * </button>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n *\n * Each move of the open state is reported: `stimeo--collapsible:open` and\n * `stimeo--collapsible:close` dispatch `{ reason: StateReason }`, as soon as\n * `aria-expanded` and `data-state` are written — the deferred `hidden` and the\n * close transition are not waited for. Both are informational, so neither is\n * cancelable. A call that leaves the state where it already was, the baseline\n * {@link connect} establishes, the reconciliation that follows target churn,\n * and {@link disconnect} are all silent.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\", \"expandedLabel\", \"collapsedLabel\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly contentTarget: HTMLElement;\n declare readonly expandedLabelTargets: HTMLElement[];\n declare readonly collapsedLabelTargets: HTMLElement[];\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Owns `hidden` on the trigger's label pair, which follows `aria-expanded`. */\n readonly #labels = new StateRegions({\n whenTrue: () => this.expandedLabelTargets,\n whenFalse: () => this.collapsedLabelTargets,\n });\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet; any opening animation in that case belongs to\n * the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false, \"api\");\n this.#reporting = true;\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#reporting = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (!this.#connected) return;\n if (this.hasContentTarget) {\n trigger.setAttribute(\n \"aria-expanded\",\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n this.#labels.reflect(trigger, trigger.getAttribute(\"aria-expanded\") === \"true\");\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n expandedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n collapsedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Shows the label pair's side that belongs to the trigger's expanded state. */\n #reflectLabels(): void {\n // A half settles before the controller connects, and a widget may carry no trigger\n // at all; the pair has no host to reflect into in either case.\n if (this.#connected && this.hasTriggerTarget) {\n this.#labels.reflect(this.triggerTarget, this.#isOpen);\n }\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Cancels a wait tied to a content target that was removed or replaced. */\n contentTargetDisconnected(): void {\n this.#transition.cancel();\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(event?: Event): void {\n this.#apply(!this.#isOpen, true, stateReasonFor(event));\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n * @param reason - What drove the move, reported when the state actually moved.\n */\n #apply(open: boolean, waitForCloseTransition: boolean, reason: StateReason): void {\n const was = this.#isOpen;\n if (this.hasTriggerTarget) {\n this.triggerTarget.setAttribute(\"aria-expanded\", open ? \"true\" : \"false\");\n // The label belongs to `aria-expanded`, so it moves with it rather than with\n // the content's `hidden`, which a close transition defers.\n this.#labels.reflect(this.triggerTarget, open);\n }\n if (this.hasContentTarget) {\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n if (was === open || !this.#reporting) return;\n if (open) this.dispatch(\"open\", { detail: { reason }, cancelable: false });\n else this.dispatch(\"close\", { detail: { reason }, cancelable: false });\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n content.hidden = false;\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n content.setAttribute(\"data-state\", \"open\");\n return;\n }\n\n content.setAttribute(\"data-state\", \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n content.hidden = true;\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n content.hidden = true;\n }\n });\n }\n}\n"]}
1
+ 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* One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { sharedRegistry } from \"./shared_registry\";\n\n/** What a lease's record says: the author's value, its last write, the leases beneath. */\ninterface AttributeLeaseRecord {\n readonly original: string | null;\n readonly written: string | null;\n /** Whether it hands back what the lease right beneath it wrote last. */\n readonly linked: boolean;\n /** The records of the other owners' leases beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** One lease's hold on one element's attribute, in the stack every lease of it shares. */\ninterface AttributeHold {\n /** The lease holding it; `null` for a hold read from a copy's record until its lease takes it. */\n lease: object | null;\n readonly record: string;\n written: string | null;\n /** What it hands back with nothing beneath it: the author's value. */\n readonly original: string | null;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** The holds on each element by attribute, and every lease's record name by attribute. */\ninterface AttributeLeaseRegistry {\n readonly stacks: WeakMap<Element, Map<string, AttributeHold[]>>;\n readonly names: Map<string, Set<string>>;\n}\n\n/** Whether a parsed record entry is an attribute value: a string, or `null` for absence. */\nfunction isAttributeValue(value: unknown): value is string | null {\n return value === null || typeof value === \"string\";\n}\n\n/**\n * Reads the record a lease left on `element`: the author's value, the value the lease wrote\n * last, whether it hands back the value beneath it (`false` before the names when it does not)\n * and the records beneath it. `undefined` when the record is missing or holds anything else.\n */\nfunction readLeaseRecord(element: Element, record: string): AttributeLeaseRecord | undefined {\n try {\n const parsed: unknown = JSON.parse(element.getAttribute(record) ?? \"null\");\n if (!Array.isArray(parsed)) return undefined;\n const [original, written, ...rest] = parsed as unknown[];\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return undefined;\n return isAttributeValue(original) && isAttributeValue(written)\n ? { original, written, linked, beneath }\n : undefined;\n } catch {\n return undefined;\n }\n}\n\n/**\n * The value `element`'s author wrote for `attribute`, as the record a lease of any owner leaves\n * on the element carries it; `undefined` while no lease leaves one, as when nothing has moved\n * the attribute off the author's value. A field a reveal turned from `password` into `text`\n * still reads `\"password\"` here.\n */\nexport function leasedAuthorValue(element: Element, attribute: string): string | null | undefined {\n const suffix = `-${attribute}-lease`;\n for (const name of element.getAttributeNames()) {\n if (!name.startsWith(\"data-\") || !name.endsWith(suffix)) continue;\n const record = readLeaseRecord(element, name);\n if (record) return record.original;\n }\n return undefined;\n}\n\n/**\n * Temporarily controls one attribute across a changing set of elements.\n *\n * The first write remembers the authored value, including the distinction between\n * an absent attribute and an authored empty string. Returning a lease restores that\n * value only while the attribute still matches the controller's last write. If a\n * consumer changed it in the meantime, the consumer owns the new value and teardown\n * leaves it alone.\n *\n * A `null` write deliberately removes the attribute while retaining the lease. This\n * is useful for derived ARIA whose valid absence is itself controller state, such as\n * an unbounded `aria-valuemin` or a blank spinbutton's `aria-valuenow`.\n *\n * **Every lease of an attribute shares one stack of holds per element**, whatever its owner\n * and whichever file of the package constructed it (the stacks are one per page): the holds\n * sit in the order their leases first wrote the element, each with the value it wrote last.\n * The element's value is the highest hold's that carries it, and the page's when none does.\n * A write reaches the element unless a hold above the writer carries the element's value: the\n * top hold always shows its writes, a hold beneath it shows nothing while a hold above keeps\n * its value on the element, and once the page has put a value there that no hold carries, the\n * next write of any hold replaces it. A return gives a value back only from the hold the\n * element's value is: the value the hold beneath it wrote last, or the author's once nothing\n * is beneath it; any other return only leaves the stack, and the page's value stays. Holds\n * that wrote the same value are told apart by the stack, never by the value: the higher one\n * keeps it. A first write over a top hold whose value the page has replaced takes the\n * element's value as the author's. Two instances of one controller on one element — an\n * element outside their scope — stack the same way.\n *\n * A **base lease** (`{ base: true }`) holds the element's own state rather than a value over\n * it — a form field's ARIA on its control is one — so its first write goes to the bottom of\n * the stack, beneath the leases of other owners already there: a temporary value another\n * owner leased stays shown and returns to the base lease's latest value.\n *\n * **The stack travels with the element.** While a hold shows a value other than the author's,\n * lies on another hold or is covered by one, the element carries its owner's record\n * `data-<owner>-<attribute>-lease`: JSON of the author's value and the value the hold wrote\n * last (each a string, or `null` for an absent attribute), `false` where the hold hands back\n * the author's value rather than the latest value of the hold beneath it, and the records of\n * every hold beneath it, nearest first. Returning the last lease of an owner removes its\n * record. A copy of the element — a page Turbo restores from its cache is one — therefore\n * carries the stack, and the first lease to touch the copy reads it back under the record\n * names of the leases constructed so far, which include every lease that wrote a record the\n * cache holds, and orders the holds by the records each one lists beneath it. Each lease takes\n * the hold its owner's record describes over in place. Complete records for distinct owners\n * preserve their order across a copy. The records describe holds by owner, not by instance:\n * one owner holding the element more than once leaves only its topmost hold's record, which\n * the first of its leases to write or return on the copy takes. Lower holds of that owner and\n * their positions are absent; mutually listed owners cannot express their full live order.\n * A hold that showed the author's value alone carries no record and is taken by its first\n * write on the copy. Missing or unreadable records also leave their holds unknown, so copying\n * the DOM does not promise identical decisions for every live stack. Without a record it can\n * read, a new stack takes the current value as the author's. A Turbo morph removes records\n * absent from the server HTML; existing holds remain in memory until their leases return.\n *\n * The lease has no lifecycle of its own, so it never subscribes to document events,\n * and nothing rewinds a live page before Turbo caches it: `turbo:before-cache` also\n * fires on pages that stay.\n */\nexport class AttributeLease<T extends Element = Element> {\n /** The holds on each element, bottom first, and the record names; one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.attribute-lease.registry.v1\",\n (): AttributeLeaseRegistry => ({ stacks: new WeakMap(), names: new Map() }),\n );\n readonly #attribute: string;\n readonly #record: string;\n readonly #base: boolean;\n readonly #held = new Set<T>();\n\n /**\n * @param attribute - The attribute whose temporary values this lease owns.\n * @param owner - Names the record on the element; the controller's identifier.\n * @param options - `base`: written beneath the other owners' leases.\n */\n constructor(attribute: string, owner: string, options: { readonly base?: boolean } = {}) {\n this.#attribute = attribute;\n this.#record = `data-${owner}-${attribute}-lease`;\n this.#base = options.base === true;\n const names = AttributeLease.#registry.names;\n names.set(attribute, (names.get(attribute) ?? new Set<string>()).add(this.#record));\n }\n\n /** Writes or removes the leased attribute while preserving its authored value. */\n write(element: T, value: string | null): void {\n const stack = this.#stack(element);\n const hold = this.#take(stack) ?? this.#acquire(element, stack);\n this.#held.add(element);\n const shows = !this.#covered(element, stack, hold);\n hold.written = value;\n this.#mark(element, stack);\n if (shows) this.#reflect(element, value);\n }\n\n /**\n * Returns one lease, also on a restored copy, to the value the hold beneath it wrote last or\n * the author's, without overwriting a value a consumer wrote since. Says whether there was a\n * lease to return: a hold this lease has, or the hold a copy's record describes while no live\n * lease of the owner has taken it — a copy of a page an earlier connection wrote carries one.\n */\n return(element: T): boolean {\n const held = this.#held.delete(element);\n const known = AttributeLease.#registry.stacks.get(element)?.has(this.#attribute);\n const stack = held || known || element.hasAttribute(this.#record) ? this.#stack(element) : [];\n const hold = this.#take(stack);\n if (!hold) return false;\n const carries = element.getAttribute(this.#attribute) === hold.written;\n const owns = carries && !this.#covered(element, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return true;\n const below = hold.linked ? stack[index - 1] : undefined;\n this.#reflect(element, below ? below.written : hold.original);\n return true;\n }\n\n /** Returns every lease it holds, with the same ownership check as {@link return}. */\n returnAll(): void {\n for (const element of Array.from(this.#held)) this.return(element);\n }\n\n /** The element's stack, read from its records the first time. */\n #stack(element: T): AttributeHold[] {\n const stacks = AttributeLease.#registry.stacks;\n const byAttribute = stacks.get(element) ?? new Map<string, AttributeHold[]>();\n stacks.set(element, byAttribute);\n const stack = byAttribute.get(this.#attribute) ?? this.#seed(element);\n byAttribute.set(this.#attribute, stack);\n return stack;\n }\n\n /** The holds a copy's records describe, each above every hold its record lists beneath. */\n #seed(element: T): AttributeHold[] {\n const found: (AttributeLeaseRecord & { readonly record: string })[] = [];\n for (const record of AttributeLease.#registry.names.get(this.#attribute) ?? []) {\n const read = readLeaseRecord(element, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n return found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, written, original, linked }, index) => ({\n lease: null,\n record,\n written,\n original,\n linked: linked && index > 0,\n }));\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: AttributeHold[]): AttributeHold | undefined {\n const hold =\n stack.find((held) => held.lease === this) ??\n stack.find((held) => held.lease === null && held.record === this.#record);\n if (hold) hold.lease = this;\n return hold;\n }\n\n /** A new hold: on top, over the top hold while the element shows it; a base one at the bottom. */\n #acquire(element: T, stack: AttributeHold[]): AttributeHold {\n const current = element.getAttribute(this.#attribute);\n const top = stack.at(-1);\n const bottom = stack[0];\n const over = top?.written === current ? top : undefined;\n const from = this.#base ? bottom : over;\n const hold: AttributeHold = {\n lease: this,\n record: this.#record,\n written: current,\n original: from ? from.original : current,\n linked: !this.#base && over !== undefined,\n };\n if (this.#base && bottom) {\n bottom.linked = true;\n stack.unshift(hold);\n } else stack.push(hold);\n return hold;\n }\n\n /** Whether a hold above `hold` carries the element's value, which is then that hold's. */\n #covered(element: T, stack: readonly AttributeHold[], hold: AttributeHold): boolean {\n const current = element.getAttribute(this.#attribute);\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === current);\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(element: T, stack: readonly AttributeHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n hold.written === hold.original && beneath.length === 0 && index === stack.length - 1\n ? null\n : JSON.stringify([hold.original, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n\n /** Reflects only a real value transition, avoiding self-triggered mutation work. */\n #reflect(element: T, value: string | null): void {\n if (element.getAttribute(this.#attribute) === value) return;\n if (value === null) element.removeAttribute(this.#attribute);\n else element.setAttribute(this.#attribute, value);\n }\n}\n","/**\n * Why a component's public state moved, carried as `detail.reason`\n * on the state event that reports the move.\n *\n * The attribute a component publishes (`aria-expanded`, `hidden`, `data-state`)\n * only says *what* the state is now. A subscriber that mirrors the state\n * elsewhere, or reports it, needs *why*: closing on `Escape` and closing because\n * the consumer called the action are the same attribute write and different\n * events to the page around it.\n *\n * `\"api\"` is the one every subscriber has to look at. A close the consumer asked\n * for arrives back at their own listener, so a listener that closes something\n * else on `close` loops unless it ignores its own calls.\n *\n * | Reason | The state moved because |\n * | --- | --- |\n * | `\"user\"` | a control of this component was operated |\n * | `\"select\"` | an item inside it was activated |\n * | `\"escape\"` | `Escape` was pressed and this layer owned it |\n * | `\"outside\"` | a pointer landed outside it, or on its backdrop |\n * | `\"focus\"` | focus entered or left it |\n * | `\"pointer\"` | the pointer entered or left it |\n * | `\"scroll\"` | a tracked scroll container scrolled |\n * | `\"api\"` | a public action was called with no DOM event |\n * | `\"timeout\"` | an automatic timer advanced or dismissed the state |\n * | `\"limit\"` | a capacity limit dismissed an item |\n * | `\"media\"` | an operating-system media preference changed |\n */\nexport type StateReason =\n | \"user\"\n | \"select\"\n | \"escape\"\n | \"outside\"\n | \"focus\"\n | \"pointer\"\n | \"scroll\"\n | \"api\"\n | \"timeout\"\n | \"limit\"\n | \"media\";\n\n/** Focus modality: the events a focus move delivers to an action. */\nconst FOCUS_EVENTS = new Set([\"blur\", \"focus\", \"focusin\", \"focusout\"]);\n\n/** Pointer modality: the crossing events an action is bound to for hover. */\nconst POINTER_EVENTS = new Set([\"mouseenter\", \"mouseleave\", \"pointerenter\", \"pointerleave\"]);\n\n/**\n * Reads the interaction behind a **public action** from the DOM event it was\n * handed.\n *\n * Stimulus always passes the event to an action it invoked from `data-action`,\n * and a consumer calling the method themselves passes nothing — which is what\n * separates `\"api\"` from the rest.\n *\n * Only an action entry may resolve a reason this way. Inside the component the\n * event type no longer identifies the interaction: one `click` is the trigger\n * being pressed, the page outside being pressed, and an item being activated,\n * and those paths pass their own reason instead.\n *\n * @param event - The event the action received, if any.\n * @returns `\"api\"` with no event, else the modality the event type names, else\n * `\"user\"`.\n *\n * @example\n * ```ts\n * toggle(event?: Event): void {\n * this.#apply(!this.#isOpen, stateReasonFor(event));\n * }\n * ```\n */\nexport function stateReasonFor(event?: Event | null): \"user\" | \"focus\" | \"pointer\" | \"api\" {\n if (!event) return \"api\";\n if (FOCUS_EVENTS.has(event.type)) return \"focus\";\n if (POINTER_EVENTS.has(event.type)) return \"pointer\";\n return \"user\";\n}\n","import { sharedRegistry } from \"./shared_registry\";\n\n/** What a consumer declares once about the regions one boolean state reveals. */\nexport interface StateRegionsOptions {\n /** Returns the declared regions shown while the state holds. */\n readonly whenTrue: () => readonly HTMLElement[];\n /**\n * Returns the declared regions shown while the state does not hold. Omitted by a\n * state whose other side has nothing of its own to show.\n */\n readonly whenFalse?: () => readonly HTMLElement[];\n}\n\n/** One instance's hold on one region's `hidden`, in the stack every instance shares. */\ninterface RegionHold {\n /** The instance holding it; `null` for a hold read from a copy's record until it is taken. */\n instance: object | null;\n readonly record: string;\n /** What the author wrote: the `hidden` it hands back with nothing beneath it. */\n readonly authored: string | null;\n /** Whether the visibility it wrote last hides the region. */\n written: boolean;\n /** Whether it hands back what the hold beneath it wrote last instead. */\n linked: boolean;\n}\n\n/** What an instance's record on a region says. */\ninterface RegionRecord {\n readonly authored: string | null;\n readonly written: boolean;\n readonly linked: boolean;\n /** The records of the other owners' holds beneath it, nearest first. */\n readonly beneath: readonly string[];\n}\n\n/** The holds on each region and every instance's record name. */\ninterface StateRegionsRegistry {\n readonly stacks: WeakMap<HTMLElement, RegionHold[]>;\n readonly names: Set<string>;\n}\n\n/**\n * Owns `hidden` on the regions a boolean state reveals.\n *\n * A region is a **declared** target, so the consumer decides whether one exists at\n * all; where it does, which side is shown is a pure function of the state and the\n * controller writes it unconditionally. An authored `hidden` is therefore not read\n * back — the first reflection after a connection settles it, and a restored DOM\n * cannot leave a region contradicting the state it belongs to.\n *\n * The regions arrive as the caller's own target arrays, which Stimulus has already\n * scoped to this instance: a nested controller registered under the same identifier\n * keeps its own regions. `host` narrows that set further, to the regions inside one\n * trigger or item, so a widget with several of them reflects each independently.\n *\n * **Two sides are a pair.** Where the state has a `whenFalse` side and only one half\n * sits inside `host`, the half that is there is left in view: hiding it would take\n * the only label with it, and the static check names the missing one instead. What\n * the author wrote on a lone half is theirs and stays — only a half this instance\n * took out of view is given back, which is what a pair losing one side at runtime\n * leaves behind.\n *\n * `hidden` moves only where it changes, and the record below only where what it says changes:\n * a transition costs a consumer watching its own subtree for attribute mutations two of them on\n * each region it moves — `hidden` and the record — and a reflection that moves nothing costs\n * none. A write that moves no `hidden` — the page moved the region first, or another\n * instance's hold lies above this one — changes only the record.\n *\n * **Every instance shares one stack of holds per region**, whatever its owner and whichever\n * file of the package constructed it (the stacks are one per page): the holds sit in the order\n * their instances first wrote the region, each with the visibility it wrote last. The region's\n * visibility is the highest hold's that carries it, and the page's when none does. A write\n * moves `hidden` unless a hold above the writer carries the region's visibility, so the top\n * hold always shows its writes and the page's visibility gives way to the next write of any\n * hold. A release gives a visibility back only from the hold the region's visibility is: the\n * one the hold beneath it wrote last, or the author's `hidden` once nothing is beneath it; any\n * other release only leaves the stack. Holds that wrote the same visibility are told apart by\n * the stack: the higher one keeps it. A first write over a top hold whose visibility the page\n * has replaced takes the region's `hidden` as the author's. Two instances of one owner on one\n * region stack the same way.\n *\n * **The stack travels with the region.** While the region carries anything but what the author\n * wrote under its top hold, or a hold lies on another hold or is covered by one, the region\n * carries that hold's owner's record `data-<owner>-hidden-region`: JSON of what the author\n * wrote (a string, or `null` for an absent attribute), whether the visibility written last\n * hides the region, `false` where the hold hands back the author's `hidden` rather than the\n * latest visibility of the hold beneath it, and the records of every hold beneath it, nearest\n * first; the last release of an owner removes it. A copy of the region — a page Turbo restores\n * from its cache — therefore carries the stack, read back under the record names of the\n * instances constructed so far and ordered by the records each hold lists beneath it, and an\n * instance that reflects, gives back or releases the copy takes the hold its owner's record\n * describes over in place. Complete records for distinct owners preserve their order across\n * a copy, including release without a new reflection. Records describe owners, not instances:\n * one owner holding the region more than once leaves only its topmost hold's record, which\n * the first of its instances to write or release on the copy takes. Its lower holds and\n * positions are absent; mutually listed owners cannot express their full live order. A hold\n * that showed the author's `hidden` alone carries no record and is taken by its first write\n * on the copy. Missing or unreadable records also leave their holds unknown, so copying the\n * DOM does not promise identical decisions for every live stack. A new stack with no readable\n * record takes the current value as the author's; a morph can remove records while existing\n * holds remain in memory until released.\n *\n * @example\n * ```ts\n * readonly #labels = new StateRegions(\n * {\n * whenTrue: () => this.expandedLabelTargets,\n * whenFalse: () => this.collapsedLabelTargets,\n * },\n * this.identifier,\n * );\n *\n * #reflect(): void {\n * this.#labels.reflect(this.triggerTarget, this.#expanded);\n * }\n * ```\n */\nexport class StateRegions {\n /** The holds on each region, bottom first, and the record names; one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.state-regions.registry.v1\",\n (): StateRegionsRegistry => ({ stacks: new WeakMap(), names: new Set() }),\n );\n readonly #whenTrue: () => readonly HTMLElement[];\n readonly #whenFalse: (() => readonly HTMLElement[]) | null;\n readonly #record: string;\n\n /**\n * @param options - The declared regions of each side.\n * @param owner - Names the record on a region; the controller's identifier.\n */\n constructor(options: StateRegionsOptions, owner: string) {\n this.#whenTrue = options.whenTrue;\n this.#whenFalse = options.whenFalse ?? null;\n this.#record = `data-${owner}-hidden-region`;\n StateRegions.#registry.names.add(this.#record);\n }\n\n /** Shows the regions inside `host` that belong to `isTrue` and hides the others. */\n reflect(host: Element, isTrue: boolean): void {\n const shown = this.#inside(host, this.#whenTrue());\n if (!this.#whenFalse) {\n for (const region of shown) this.#write(region, !isTrue);\n return;\n }\n const hiddenSide = this.#inside(host, this.#whenFalse());\n if (shown.length === 0 || hiddenSide.length === 0) {\n for (const region of shown) this.#give(region);\n for (const region of hiddenSide) this.#give(region);\n return;\n }\n for (const region of shown) this.#write(region, !isTrue);\n for (const region of hiddenSide) this.#write(region, isTrue);\n }\n\n /**\n * Restores the regions this instance wrote inside `host` to what the hold beneath it wrote last\n * or the authored `hidden`, unless changed since; found by scan, as the declared lists stop\n * resolving with targets.\n */\n release(host: Element): void {\n for (const region of [host, ...host.querySelectorAll(\"*\")]) {\n if (!(region instanceof HTMLElement)) continue;\n const stack = this.#held(region);\n const hold = stack && this.#take(stack);\n if (!stack || !hold) continue;\n const owns = region.hidden === hold.written && !this.#covered(region, stack, hold);\n const index = stack.indexOf(hold);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n if (owns) {\n const below = hold.linked ? stack[index - 1] : undefined;\n if (below) {\n if (region.hidden !== below.written) region.hidden = below.written;\n } else if (region.getAttribute(\"hidden\") !== hold.authored) {\n if (hold.authored === null) region.removeAttribute(\"hidden\");\n else region.setAttribute(\"hidden\", hold.authored);\n }\n }\n this.#mark(region, stack);\n }\n }\n\n /** Writes `hidden` where it moves, unless a hold above this one carries the region's. */\n #write(region: HTMLElement, hidden: boolean): void {\n const stack = this.#stack(region);\n const hold = this.#take(stack) ?? this.#acquire(region, stack);\n const shows = !this.#covered(region, stack, hold);\n hold.written = hidden;\n if (shows && region.hidden !== hidden) region.hidden = hidden;\n this.#mark(region, stack);\n }\n\n /** Returns a region this instance hid; one it never hid keeps what it carries. */\n #give(region: HTMLElement): void {\n const stack = this.#held(region);\n if (stack && this.#take(stack)?.written) this.#write(region, false);\n }\n\n /** The region's stack, while it has one or carries this owner's record. */\n #held(region: HTMLElement): RegionHold[] | undefined {\n return StateRegions.#registry.stacks.has(region) || region.hasAttribute(this.#record)\n ? this.#stack(region)\n : undefined;\n }\n\n /** The region's stack, read from its records the first time. */\n #stack(region: HTMLElement): RegionHold[] {\n const stacks = StateRegions.#registry.stacks;\n const stack = stacks.get(region) ?? this.#seed(region);\n stacks.set(region, stack);\n return stack;\n }\n\n /** The holds a copy's records describe, each above every hold its record lists beneath. */\n #seed(region: HTMLElement): RegionHold[] {\n const found: (RegionRecord & { readonly record: string })[] = [];\n for (const record of StateRegions.#registry.names) {\n const read = this.#recorded(region, record);\n if (read) found.push({ ...read, record });\n }\n const depth = ({ beneath }: (typeof found)[number]) =>\n beneath.filter((name) => found.some((other) => other.record === name)).length;\n return found\n .sort((one, other) => depth(one) - depth(other))\n .map(({ record, authored, written, linked }, index) => ({\n instance: null,\n record,\n authored,\n written,\n linked: linked && index > 0,\n }));\n }\n\n /** Its hold in `stack`, taking over one read from its record. */\n #take(stack: RegionHold[]): RegionHold | undefined {\n const hold =\n stack.find((held) => held.instance === this) ??\n stack.find((held) => held.instance === null && held.record === this.#record);\n if (hold) hold.instance = this;\n return hold;\n }\n\n /** Whether a hold above `hold` carries the region's visibility, then that hold's. */\n #covered(region: HTMLElement, stack: readonly RegionHold[], hold: RegionHold): boolean {\n return stack.slice(stack.indexOf(hold) + 1).some((above) => above.written === region.hidden);\n }\n\n /** A new hold on top, over the top hold while the region shows what it wrote. */\n #acquire(region: HTMLElement, stack: RegionHold[]): RegionHold {\n const top = stack.at(-1);\n const over = top && region.hidden === top.written ? top : undefined;\n const hold: RegionHold = {\n instance: this,\n record: this.#record,\n authored: over ? over.authored : region.getAttribute(\"hidden\"),\n written: false,\n linked: over !== undefined,\n };\n stack.push(hold);\n return hold;\n }\n\n /** Leaves each owner's record of its topmost hold, or none where nothing needs one. */\n #mark(region: HTMLElement, stack: readonly RegionHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n stack.forEach((hold, index) => {\n const names = stack.slice(0, index).map((under) => under.record);\n const beneath = [...new Set(names.reverse())].filter((name) => name !== hold.record);\n const marker = hold.linked || beneath.length === 0 ? [] : [false];\n records.set(\n hold.record,\n region.getAttribute(\"hidden\") === hold.authored &&\n beneath.length === 0 &&\n index === stack.length - 1\n ? null\n : JSON.stringify([hold.authored, hold.written, ...marker, ...beneath]),\n );\n });\n for (const [name, recorded] of records) {\n if (region.getAttribute(name) === recorded) continue;\n if (recorded === null) region.removeAttribute(name);\n else region.setAttribute(name, recorded);\n }\n }\n\n /**\n * The author's `hidden`, the visibility written last, whether it hands back the visibility\n * beneath it (`false` before the names when it does not) and the records beneath that the\n * record `name` on `region` holds.\n */\n #recorded(region: HTMLElement, name: string): RegionRecord | null {\n try {\n const parsed: unknown = JSON.parse(region.getAttribute(name) ?? \"null\");\n if (!Array.isArray(parsed)) return null;\n const [authored, written, ...rest] = parsed as unknown[];\n if (authored !== null && typeof authored !== \"string\") return null;\n const linked = rest[0] !== false;\n const beneath = linked ? rest : rest.slice(1);\n if (!beneath.every((under): under is string => typeof under === \"string\")) return null;\n return typeof written === \"boolean\" ? { authored, written, linked, beneath } : null;\n } catch {\n return null;\n }\n }\n\n /** The declared regions that sit within `host`, which may be the host itself. */\n #inside(host: Element, regions: readonly HTMLElement[]): HTMLElement[] {\n return regions.filter((region) => host.contains(region));\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\nexport { MAX_TIMER_DELAY_MS } from \"./timer_bounds\";\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/** Computed transition fields needed to determine when an element has settled. */\nexport type TransitionStyle = Pick<\n CSSStyleDeclaration,\n \"transitionProperty\" | \"transitionDuration\" | \"transitionDelay\"\n>;\n\n/** Parsed transition property paired with its effective duration and delay. */\ninterface TransitionTiming {\n property: string;\n totalMs: number;\n}\n\n/** Parses a CSS `<time>` into milliseconds, returning `0` for malformed values. */\nfunction timeMs(value: string): number {\n const trimmed = value.trim();\n const amount = Number.parseFloat(trimmed);\n if (!Number.isFinite(amount)) return 0;\n if (trimmed.endsWith(\"ms\")) return amount;\n if (trimmed.endsWith(\"s\")) return amount * 1000;\n return 0;\n}\n\n/** Splits a computed comma-separated CSS list into normalized, non-empty items. */\nfunction cssList(value: string): string[] {\n return value\n .split(\",\")\n .map((item) => item.trim())\n .filter(Boolean);\n}\n\n/**\n * Pairs transition properties, durations, and delays using CSS list repetition.\n *\n * The `transition-property` list determines the number of transitions. Shorter\n * duration/delay lists repeat, while extra values are ignored. A negative delay\n * shortens the remaining wall-clock time, and a non-positive total is settled.\n */\nfunction transitionTimings(style: TransitionStyle): TransitionTiming[] {\n const properties = cssList(style.transitionProperty);\n const durations = cssList(style.transitionDuration).map(timeMs);\n const delays = cssList(style.transitionDelay).map(timeMs);\n const effectiveProperties =\n properties.length > 0\n ? properties\n : Array.from({ length: Math.max(durations.length, delays.length, 1) }, () => \"all\");\n const effectiveDurations = durations.length > 0 ? durations : [0];\n const effectiveDelays = delays.length > 0 ? delays : [0];\n\n return effectiveProperties\n .filter((property) => property !== \"none\")\n .map((property, index) => ({\n property,\n totalMs: Math.max(\n 0,\n (effectiveDurations[index % effectiveDurations.length] ?? 0) +\n (effectiveDelays[index % effectiveDelays.length] ?? 0),\n ),\n }));\n}\n\n/** Maximum total over already-parsed timings (0 when the list is empty). */\nfunction maxTotalMs(timings: TransitionTiming[]): number {\n return timings.reduce((max, { totalMs }) => Math.max(max, totalMs), 0);\n}\n\n/** Maximum effective transition duration plus delay, in milliseconds. */\nexport function maxTransitionTotalMs(style: TransitionStyle): number {\n return maxTotalMs(transitionTimings(style));\n}\n\n/** Optional tuning for a single {@link TransitionCompletion.wait} call. */\nexport interface TransitionWaitOptions {\n /**\n * Positive wall-clock override (ms) for the bounded fallback, replacing the\n * auto-computed `max + 50ms` timer verbatim. It also keeps the wait armed for\n * a computed 0ms transition (no synchronous completion): the consumer asserts\n * a transition budget that computed styles cannot see. Non-positive and\n * non-finite (`NaN` / `Infinity`) values are ignored.\n */\n timeoutMs?: number;\n}\n\n/**\n * Owns one cancellable wait for an element's CSS transitions to settle.\n *\n * When available, active CSS transitions provide their expanded property names.\n * Tracking those names lets shorthand declarations settle from their longhand\n * terminal events. A terminal event from an interrupted phase is ignored while a\n * replacement transition for the same property is still active. Because that set\n * is sampled when the wait is armed, a property whose transition only starts a\n * frame later would otherwise be settled over; the still-running set is therefore\n * re-read before completing and adopted when it is not yet empty. Without Web\n * Animations data, explicit transition properties retain the declared-property\n * behavior and the ambiguous `transition-property: all` form waits until the\n * computed maximum wall-clock time. A `max + 50ms` timeout is always armed\n * because browsers emit no terminal event when a property never transitions, an\n * ancestor disappears, or rendering is otherwise interrupted; a consumer with\n * better knowledge can replace that fallback via\n * {@link TransitionWaitOptions.timeoutMs}.\n */\nexport class TransitionCompletion {\n readonly #timers = new SafeTimeout();\n #element: HTMLElement | null = null;\n #complete: (() => void) | null = null;\n #pendingProperties: Set<string> | null = null;\n #deadline = 0;\n\n /**\n * Replaces any prior wait and invokes `complete` synchronously for a 0ms\n * transition (including when `getComputedStyle` is unavailable).\n *\n * With a positive `options.timeoutMs` the synchronous fast-path is skipped and\n * the override replaces the auto-computed fallback (see {@link TransitionWaitOptions}).\n */\n wait(element: HTMLElement, complete: () => void, options: TransitionWaitOptions = {}): void {\n this.cancel();\n\n const requested = options.timeoutMs ?? 0;\n const override = Number.isFinite(requested) && requested > 0 ? requested : 0;\n // A non-browser / partial-DOM environment cannot report a computable\n // transition, which is indistinguishable from a 0ms one.\n const timings =\n typeof window.getComputedStyle === \"function\"\n ? transitionTimings(window.getComputedStyle(element))\n : [];\n const maximum = maxTotalMs(timings);\n if (maximum <= 0 && override <= 0) {\n complete();\n return;\n }\n\n this.#element = element;\n this.#complete = complete;\n this.#deadline = Date.now() + maximum;\n const activeProperties = this.#activeTransitionProperties(element);\n this.#pendingProperties =\n activeProperties.size > 0 ? activeProperties : this.#explicitPendingProperties(timings);\n element.addEventListener(\"transitionend\", this.#onTerminal);\n element.addEventListener(\"transitioncancel\", this.#onTerminal);\n this.#timers.set(() => this.#finish(), override > 0 ? override : maximum + 50);\n }\n\n /** Cancels the pending wait without invoking its completion callback. */\n cancel(): void {\n this.#complete = null;\n this.#teardown();\n }\n\n /**\n * Handles terminal events from the observed element only.\n *\n * For explicit property lists, every declared positive-time property must\n * settle. For `all`, no reliable property set exists, so an event can finish\n * only after the computed maximum time; the safety timeout owns the usual path.\n */\n readonly #onTerminal = (event: Event): void => {\n if (event.target !== this.#element) return;\n const transitionEvent = event as TransitionEvent;\n // A pseudo-element's transition is reported with its originating element\n // as `target`; it must not settle the element's own transition.\n if (transitionEvent.pseudoElement) return;\n\n if (this.#pendingProperties) {\n const propertyName = transitionEvent.propertyName;\n const active = this.#activeTransitionProperties(this.#element);\n // An interrupted transition queues its cancel event before the replacement\n // phase starts, but dispatch can happen after the new wait is armed. The\n // replacement is then the active transition for this property, so the stale\n // terminal event must not settle the new phase.\n if (active.has(propertyName)) return;\n if (!this.#pendingProperties.delete(propertyName)) return;\n if (this.#pendingProperties.size > 0) return;\n // The tracked set is an arm-time snapshot, so a transition the phase starts\n // one frame later is absent from it. Re-reading the still-running set before\n // settling adopts those stragglers instead of completing over them; the\n // fallback timer stays armed, so this cannot extend the wait unboundedly.\n if (active.size > 0) {\n this.#pendingProperties = active;\n return;\n }\n this.#finish();\n return;\n }\n\n if (Date.now() >= this.#deadline) this.#finish();\n };\n\n /**\n * Returns active CSS transition properties expanded to the names reported by\n * terminal events. CSS animations and pseudo-element effects are excluded.\n */\n #activeTransitionProperties(element: HTMLElement | null): Set<string> {\n if (!element || typeof element.getAnimations !== \"function\") return new Set();\n\n try {\n const properties = element.getAnimations().flatMap((animation) => {\n if (animation.playState === \"idle\" || animation.playState === \"finished\") return [];\n const effect = animation.effect as KeyframeEffect | null;\n // A pseudo-element effect names the originating element as its target, so\n // `target` alone cannot separate it. Its terminal events are ignored, so\n // tracking its properties would only strand the wait on the fallback.\n if (effect?.pseudoElement) return [];\n const target = effect?.target;\n if (target && target !== element) return [];\n const property = (animation as Partial<CSSTransition>).transitionProperty;\n return typeof property === \"string\" && property.length > 0 ? [property] : [];\n });\n return new Set(properties);\n } catch {\n // Partial DOM implementations can expose getAnimations without supporting\n // it. The declared-property tracker and bounded timer remain safe fallbacks.\n return new Set();\n }\n }\n\n /** Returns explicit positive-time properties, or `null` for the ambiguous `all`. */\n #explicitPendingProperties(timings: TransitionTiming[]): Set<string> | null {\n if (timings.some(({ property }) => property === \"all\")) return null;\n const pending = new Set(\n timings.filter(({ totalMs }) => totalMs > 0).map(({ property }) => property),\n );\n // An empty set is only reachable through a timeout override (a 0ms transition\n // otherwise completes synchronously). With nothing to track, fall back to the\n // deadline rule so any terminal event can settle the wait, exactly like `all`.\n return pending.size > 0 ? pending : null;\n }\n\n /** Completes exactly once, releasing listeners and the fallback before the callback. */\n #finish(): void {\n const complete = this.#complete;\n if (!complete) return;\n this.#complete = null;\n this.#teardown();\n complete();\n }\n\n /** Releases the exact element listeners and timer owned by the current wait. */\n #teardown(): void {\n this.#timers.clearAll();\n this.#element?.removeEventListener(\"transitionend\", this.#onTerminal);\n this.#element?.removeEventListener(\"transitioncancel\", this.#onTerminal);\n this.#element = null;\n this.#pendingProperties = null;\n this.#deadline = 0;\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { AttributeLease } from \"../utils/attribute_lease\";\nimport { type StateReason, stateReasonFor } from \"../utils/state_reason\";\nimport { StateRegions } from \"../utils/state_regions\";\nimport { TransitionCompletion } from \"../utils/transition_completion\";\n\n/**\n * Headless, accessible single-disclosure (collapsible) behavior.\n *\n * Markup contract (identifier: `stimeo--collapsible`):\n * <div data-controller=\"stimeo--collapsible\">\n * <button data-stimeo--collapsible-target=\"trigger\"\n * data-action=\"click->stimeo--collapsible#toggle\"\n * aria-expanded=\"false\" aria-controls=\"more\">Show details</button>\n * <div id=\"more\" data-stimeo--collapsible-target=\"content\"\n * data-state=\"closed\" hidden>…</div>\n * </div>\n *\n * The trigger optionally carries a **label pair** — an `expandedLabel` and a\n * `collapsedLabel` target — and the controller shows the one that belongs to the\n * current state:\n *\n * <button data-stimeo--collapsible-target=\"trigger\" aria-expanded=\"false\" …>\n * <span data-stimeo--collapsible-target=\"collapsedLabel\">Show details</span>\n * <span data-stimeo--collapsible-target=\"expandedLabel\" hidden>Hide details</span>\n * </button>\n *\n * Implements the WAI-ARIA APG **Disclosure** pattern for a single inline region.\n * Unlike {@link AccordionController} it manages exactly one trigger/content pair\n * with no sibling coordination, and unlike a dropdown the content expands in\n * flow and never closes on an outside click.\n *\n * @remarks\n * Behavior only — the consumer owns the height transition and all decoration.\n * The controller keeps the open lifecycle ordered so `hidden` (effectively\n * `display:none`) never blocks measurement or the transition:\n * - **Open**: drop `hidden` → measure the natural height into\n * `--stimeo--collapsible-content-height` → set `data-state=\"open\"`.\n * - **Close**: set `data-state=\"closed\"` (CSS shrinks the height) → re-apply\n * `hidden` once the transition settles. With no transition (or reduced motion,\n * which the consumer's CSS expresses as a zero duration) it is applied\n * immediately; an owned fallback covers missing terminal events.\n *\n * Each move of the open state is reported: `stimeo--collapsible:open` and\n * `stimeo--collapsible:close` dispatch `{ reason: StateReason }`, as soon as\n * `aria-expanded` and `data-state` are written — the deferred `hidden` and the\n * close transition are not waited for. Both are informational, so neither is\n * cancelable. A call that leaves the state where it already was, the baseline\n * {@link connect} establishes, the reconciliation that follows target churn,\n * and {@link disconnect} are all silent.\n */\nexport class CollapsibleController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"content\", \"expandedLabel\", \"collapsedLabel\"];\n static override values = {\n open: { type: Boolean, default: false },\n };\n static actions = [\"toggle\"] as const;\n static events = [\"close\", \"open\"] as const;\n\n declare readonly triggerTarget: HTMLElement;\n declare readonly triggerTargets: HTMLElement[];\n declare readonly contentTarget: HTMLElement;\n declare readonly contentTargets: HTMLElement[];\n declare readonly expandedLabelTargets: HTMLElement[];\n declare readonly collapsedLabelTargets: HTMLElement[];\n declare readonly hasTriggerTarget: boolean;\n declare readonly hasContentTarget: boolean;\n\n declare openValue: boolean;\n\n /** Owns the `aria-expanded` written on each trigger, so one that departs gets its own back. */\n readonly #expanded = new AttributeLease<HTMLElement>(\"aria-expanded\", this.identifier);\n /** Owns the `hidden` written on each content, so one that departs gets its own back. */\n readonly #contentHidden = new AttributeLease<HTMLElement>(\"hidden\", this.identifier);\n /** Owns the `data-state` written on each content, so one that departs gets its own back. */\n readonly #contentState = new AttributeLease<HTMLElement>(\"data-state\", this.identifier);\n /** Owns the cancellable close-transition wait and its bounded fallback. */\n readonly #transition = new TransitionCompletion();\n /** Owns `hidden` on the trigger's label pair, which follows `aria-expanded`. */\n readonly #labels = new StateRegions(\n {\n whenTrue: () => this.expandedLabelTargets,\n whenFalse: () => this.collapsedLabelTargets,\n },\n this.identifier,\n );\n /** Distinguishes dynamic target churn from the callbacks that precede `connect()`. */\n #connected = false;\n /** Whether state moves are reported: set once `connect()` settled the baseline. */\n #reporting = false;\n\n /**\n * Establishes the initial open/closed state without waiting for a close transition.\n *\n * The DOM is the source of truth on reconnect (Turbo cache restore / morph): an\n * **explicit** state attribute — `aria-expanded=\"true\"`/`\"false\"` (or, with no\n * trigger, `data-state=\"open\"`/`\"closed\"`) — is honored verbatim so a region the\n * user opened *or* closed survives a back-navigation, even when the declarative\n * `open` Value disagrees. An already-open region remains open without a\n * close/reopen cycle. The Value only seeds a genuinely fresh render where no\n * state attribute is present yet, and a declaration rewritten after connect moves\n * nothing; any opening animation in the seeded case belongs to the consumer's CSS.\n */\n override connect(): void {\n this.#connected = true;\n this.#apply(this.#initialOpen(), false, \"api\");\n this.#reporting = true;\n }\n\n /** Resolves the connect-time state: explicit DOM state wins, else the `open` Value. */\n #initialOpen(): boolean {\n if (this.hasTriggerTarget) {\n const expanded = this.triggerTarget.getAttribute(\"aria-expanded\");\n if (expanded === \"true\") return true;\n if (expanded === \"false\") return false;\n } else if (this.hasContentTarget) {\n const state = this.contentTarget.getAttribute(\"data-state\");\n if (state === \"open\") return true;\n if (state === \"closed\") return false;\n }\n return this.openValue;\n }\n\n override disconnect(): void {\n this.#connected = false;\n this.#reporting = false;\n this.#transition.cancel();\n }\n\n /** Reconciles a replacement trigger target with the content's live state. */\n triggerTargetConnected(trigger: HTMLElement): void {\n if (this.#connected) this.#reconcileTrigger(trigger);\n }\n\n /**\n * Gives a trigger that no longer resolves as one its own values back, even after\n * `disconnect()` (a dropped identifier leaves it on the page), and while connected\n * reconciles the trigger that stays. One that still resolves keeps its state.\n */\n triggerTargetDisconnected(trigger: HTMLElement): void {\n if (!this.triggerTargets.includes(trigger)) {\n this.#expanded.return(trigger);\n this.#labels.release(trigger);\n }\n if (this.#connected && this.hasTriggerTarget) this.#reconcileTrigger(this.triggerTarget);\n }\n\n /**\n * Writes the content's live state onto one trigger and settles its label pair. With\n * no content target the trigger's own `aria-expanded` is the state.\n */\n #reconcileTrigger(trigger: HTMLElement): void {\n if (this.hasContentTarget) {\n this.#expanded.write(\n trigger,\n this.contentTarget.getAttribute(\"data-state\") === \"open\" ? \"true\" : \"false\",\n );\n }\n this.#labels.reflect(trigger, trigger.getAttribute(\"aria-expanded\") === \"true\");\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n expandedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Settles a label that arrived after the state it belongs to was written. */\n collapsedLabelTargetConnected(): void {\n this.#reflectLabels();\n }\n\n /** Shows the label pair's side that belongs to the trigger's expanded state. */\n #reflectLabels(): void {\n // A half settles before the controller connects, and a widget may carry no trigger\n // at all; the pair has no host to reflect into in either case.\n if (this.#connected && this.hasTriggerTarget) {\n this.#labels.reflect(this.triggerTarget, this.#isOpen);\n }\n }\n\n /** Reconciles a replacement content target with the disclosure's live state. */\n contentTargetConnected(content: HTMLElement): void {\n if (!this.#connected) return;\n this.#transition.cancel();\n this.#reconcileContent(content);\n }\n\n /**\n * Cancels a wait tied to a departing content, gives one that no longer resolves its\n * own values back, even after `disconnect()`, and while connected reconciles the\n * content that stays.\n */\n contentTargetDisconnected(content: HTMLElement): void {\n this.#transition.cancel();\n if (!this.contentTargets.includes(content)) {\n this.#contentHidden.return(content);\n this.#contentState.return(content);\n }\n if (this.#connected && this.hasContentTarget) this.#reconcileContent(this.contentTarget);\n }\n\n /**\n * Reflects the live state onto one content target, closing it without waiting for a\n * transition. With no trigger target the content's own `data-state` is the state.\n */\n #reconcileContent(content: HTMLElement): void {\n const open = this.hasTriggerTarget\n ? this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\"\n : content.getAttribute(\"data-state\") === \"open\";\n this.#applyContent(content, open, false);\n }\n\n /** Toggles the region open/closed. Bound via `data-action` (click). */\n toggle(event?: Event): void {\n this.#apply(!this.#isOpen, true, stateReasonFor(event));\n }\n\n /**\n * Whether the region is logically open. Read from `aria-expanded` (not the\n * content's `hidden`) so a click *during* a close transition — when `hidden`\n * is still deferred — correctly reopens instead of re-closing.\n */\n get #isOpen(): boolean {\n if (this.hasTriggerTarget) {\n return this.triggerTarget.getAttribute(\"aria-expanded\") === \"true\";\n }\n return this.hasContentTarget && this.contentTarget.getAttribute(\"data-state\") === \"open\";\n }\n\n /**\n * Drives the disclosure to `open`, syncing the trigger's `aria-expanded` and\n * the content's `hidden` / `data-state` / height variable in an order where\n * `hidden` never blocks measurement or the transition.\n *\n * @param open - Target state.\n * @param waitForCloseTransition - When `false` (initial `connect`) the close\n * path applies `hidden` immediately. This flag does not suppress consumer CSS\n * on the open path.\n * @param reason - What drove the move, reported when the state actually moved.\n */\n #apply(open: boolean, waitForCloseTransition: boolean, reason: StateReason): void {\n const was = this.#isOpen;\n if (this.hasTriggerTarget) {\n this.#expanded.write(this.triggerTarget, open ? \"true\" : \"false\");\n // The label belongs to `aria-expanded`, so it moves with it rather than with\n // the content's `hidden`, which a close transition defers.\n this.#labels.reflect(this.triggerTarget, open);\n }\n if (this.hasContentTarget) {\n const content = this.contentTarget;\n this.#transition.cancel();\n this.#applyContent(content, open, waitForCloseTransition);\n }\n if (was === open || !this.#reporting) return;\n if (open) this.dispatch(\"open\", { detail: { reason }, cancelable: false });\n else this.dispatch(\"close\", { detail: { reason }, cancelable: false });\n }\n\n /** Reflects one content target without relying on a later target lookup. */\n #applyContent(content: HTMLElement, open: boolean, waitForCloseTransition: boolean): void {\n if (open) {\n this.#contentHidden.write(content, null);\n // Measure the natural height only once it is laid out (hidden removed) so\n // the consumer's `height` transition has a concrete target to animate to.\n content.style.setProperty(\n \"--stimeo--collapsible-content-height\",\n `${content.scrollHeight}px`,\n );\n this.#contentState.write(content, \"open\");\n return;\n }\n\n this.#contentState.write(content, \"closed\");\n if (waitForCloseTransition) {\n this.#applyHiddenAfterTransition(content);\n } else {\n this.#contentHidden.write(content, \"\");\n }\n }\n\n /**\n * Re-applies `hidden` once the close transition settles. Guarded against a\n * reopen mid-transition; the shared waiter also guarantees a bounded fallback\n * when the browser emits no terminal transition event.\n */\n #applyHiddenAfterTransition(content: HTMLElement): void {\n this.#transition.wait(content, () => {\n if (content.getAttribute(\"data-state\") === \"closed\") {\n this.#contentHidden.write(content, \"\");\n }\n });\n }\n}\n"]}
@@ -43,6 +43,12 @@ import { Controller } from '@hotwired/stimulus';
43
43
  * `change` and `reconcile` dispatch
44
44
  * `{ value: string, rgba: { r: number, g: number, b: number, a: number } }`.
45
45
  *
46
+ * All published state is settled before its reports. A synchronous listener
47
+ * that confirms another value leaves that newer confirmation to report itself;
48
+ * reports still pending for the replaced value are not sent. A read-only listener
49
+ * or a confirmation that moves no published value leaves pending reports intact.
50
+ * An event already being dispatched still reaches its remaining listeners.
51
+ *
46
52
  * @remarks
47
53
  * Behavior only — the swatch/gradient visuals are the consumer's CSS/canvas, fed
48
54
  * by `--stimeo--color`. Only the consumer knows whether a channel track mirrors
@@ -75,10 +81,9 @@ import { Controller } from '@hotwired/stimulus';
75
81
  * and stay in the DOM as written, which is what makes the restored snapshot show the
76
82
  * current color.
77
83
  *
78
- * The internal model is integer HSL(A), so a hex → HSL → hex round-trip is not
79
- * exactly bijective: a typed hex can normalize to a near (not identical) value
80
- * once the HSL sliders are touched. This keeps the model small and zero-dep; use a
81
- * dedicated color library on the consumer side if exact hex preservation matters.
84
+ * Parsed hex bytes are kept exactly until a channel of the integer HSL(A)
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+ * editing model moves. A boundary key that leaves that model unchanged keeps
86
+ * those bytes, and event RGBA channels describe the bytes published as hex.
82
87
  *
83
88
  * While `alpha` is disabled the model stays opaque and an alpha slider authored
84
89
  * anyway edits nothing, so the hex and `change`'s `rgba.a` never disagree.
@@ -109,6 +114,7 @@ declare class ColorPickerController extends Controller<HTMLElement> {
109
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  static events: readonly ["change", "reconcile"];
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  readonly sliderTargets: HTMLElement[];
111
116
  readonly hexTarget: HTMLInputElement;
117
+ readonly hexTargets: HTMLInputElement[];
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  readonly hasHexTarget: boolean;
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  readonly previewTargets: HTMLElement[];
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120
  readonly fieldTargets: HTMLInputElement[];
@@ -134,6 +140,8 @@ declare class ColorPickerController extends Controller<HTMLElement> {
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  sliderTargetDisconnected(slider: HTMLElement): void;
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  /** Fills a hex input inserted or replaced at runtime with the current color. */
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142
  hexTargetConnected(hex: HTMLInputElement): void;
143
+ /** Repaints so the hex input that stays when an earlier one leaves shows the current color. */
144
+ hexTargetDisconnected(): void;
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145
  /** Fills a form field inserted or replaced at runtime with the current color. */
138
146
  fieldTargetConnected(field: HTMLInputElement): void;
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147
  /** Publishes the current color on a preview inserted or replaced at runtime. */
@@ -142,8 +150,12 @@ declare class ColorPickerController extends Controller<HTMLElement> {
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  onKeydown(event: KeyboardEvent): void;
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151
  /** Begins a primary-button drag on a channel slider, owned by its own pointer. */
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  onPointerDown(event: PointerEvent): void;
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- /** Parses the hex input on confirm and syncs every channel + surface. */
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- onHexInput(): void;
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+ /**
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+ * Parses the hex input the confirming event came from and syncs every channel +
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+ * surface. Called without an event, it reads the hex input in use; an event that
156
+ * no hex input dispatched commits nothing.
157
+ */
158
+ onHexInput(event?: Event): void;
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159
  }
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149
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  export { ColorPickerController };