stimeo-ui 0.16.0 → 0.17.0

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Files changed (328) hide show
  1. package/CHANGELOG.md +31 -0
  2. package/README.md +8 -1
  3. package/dist/cable/index.d.ts +79 -23
  4. package/dist/cable/index.js +363 -436
  5. package/dist/cable/index.js.map +1 -1
  6. package/dist/controllers/accordion_controller.d.ts +4 -2
  7. package/dist/controllers/accordion_controller.js +166 -55
  8. package/dist/controllers/accordion_controller.js.map +1 -1
  9. package/dist/controllers/alert_dialog_controller.d.ts +12 -2
  10. package/dist/controllers/alert_dialog_controller.js +862 -221
  11. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  12. package/dist/controllers/announcer_controller.d.ts +35 -5
  13. package/dist/controllers/announcer_controller.js +135 -198
  14. package/dist/controllers/announcer_controller.js.map +1 -1
  15. package/dist/controllers/aspect_ratio_controller.js +0 -10
  16. package/dist/controllers/aspect_ratio_controller.js.map +1 -1
  17. package/dist/controllers/auto_submit_controller.d.ts +30 -6
  18. package/dist/controllers/auto_submit_controller.js +271 -127
  19. package/dist/controllers/auto_submit_controller.js.map +1 -1
  20. package/dist/controllers/avatar_controller.js +171 -105
  21. package/dist/controllers/avatar_controller.js.map +1 -1
  22. package/dist/controllers/breadcrumb_controller.js +0 -130
  23. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  24. package/dist/controllers/bulk_select_controller.d.ts +18 -0
  25. package/dist/controllers/bulk_select_controller.js +262 -52
  26. package/dist/controllers/bulk_select_controller.js.map +1 -1
  27. package/dist/controllers/calendar_controller.d.ts +24 -5
  28. package/dist/controllers/calendar_controller.js +175 -209
  29. package/dist/controllers/calendar_controller.js.map +1 -1
  30. package/dist/controllers/carousel_controller.d.ts +34 -7
  31. package/dist/controllers/carousel_controller.js +461 -399
  32. package/dist/controllers/carousel_controller.js.map +1 -1
  33. package/dist/controllers/character_counter_controller.d.ts +17 -1
  34. package/dist/controllers/character_counter_controller.js +246 -156
  35. package/dist/controllers/character_counter_controller.js.map +1 -1
  36. package/dist/controllers/checkbox_controller.d.ts +7 -2
  37. package/dist/controllers/checkbox_controller.js +32 -74
  38. package/dist/controllers/checkbox_controller.js.map +1 -1
  39. package/dist/controllers/clipboard_controller.d.ts +16 -5
  40. package/dist/controllers/clipboard_controller.js +168 -147
  41. package/dist/controllers/clipboard_controller.js.map +1 -1
  42. package/dist/controllers/collapsible_controller.d.ts +16 -4
  43. package/dist/controllers/collapsible_controller.js +301 -120
  44. package/dist/controllers/collapsible_controller.js.map +1 -1
  45. package/dist/controllers/color_picker_controller.d.ts +18 -6
  46. package/dist/controllers/color_picker_controller.js +149 -139
  47. package/dist/controllers/color_picker_controller.js.map +1 -1
  48. package/dist/controllers/combobox_controller.d.ts +23 -5
  49. package/dist/controllers/combobox_controller.js +360 -133
  50. package/dist/controllers/combobox_controller.js.map +1 -1
  51. package/dist/controllers/command_palette_controller.d.ts +45 -14
  52. package/dist/controllers/command_palette_controller.js +970 -358
  53. package/dist/controllers/command_palette_controller.js.map +1 -1
  54. package/dist/controllers/conditional_fields_controller.d.ts +15 -2
  55. package/dist/controllers/conditional_fields_controller.js +166 -124
  56. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  57. package/dist/controllers/confirm_controller.d.ts +49 -12
  58. package/dist/controllers/confirm_controller.js +939 -248
  59. package/dist/controllers/confirm_controller.js.map +1 -1
  60. package/dist/controllers/context_menu_controller.d.ts +31 -4
  61. package/dist/controllers/context_menu_controller.js +256 -128
  62. package/dist/controllers/context_menu_controller.js.map +1 -1
  63. package/dist/controllers/count_up_controller.d.ts +13 -1
  64. package/dist/controllers/count_up_controller.js +73 -21
  65. package/dist/controllers/count_up_controller.js.map +1 -1
  66. package/dist/controllers/countdown_controller.d.ts +45 -1
  67. package/dist/controllers/countdown_controller.js +183 -148
  68. package/dist/controllers/countdown_controller.js.map +1 -1
  69. package/dist/controllers/currency_input_controller.d.ts +21 -2
  70. package/dist/controllers/currency_input_controller.js +134 -158
  71. package/dist/controllers/currency_input_controller.js.map +1 -1
  72. package/dist/controllers/data_grid_controller.d.ts +15 -4
  73. package/dist/controllers/data_grid_controller.js +114 -186
  74. package/dist/controllers/data_grid_controller.js.map +1 -1
  75. package/dist/controllers/date_range_picker_controller.d.ts +30 -5
  76. package/dist/controllers/date_range_picker_controller.js +288 -206
  77. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  78. package/dist/controllers/dialog_controller.d.ts +13 -1
  79. package/dist/controllers/dialog_controller.js +858 -223
  80. package/dist/controllers/dialog_controller.js.map +1 -1
  81. package/dist/controllers/direct_upload_controller.d.ts +24 -7
  82. package/dist/controllers/direct_upload_controller.js +73 -153
  83. package/dist/controllers/direct_upload_controller.js.map +1 -1
  84. package/dist/controllers/dirty_form_controller.js +14 -48
  85. package/dist/controllers/dirty_form_controller.js.map +1 -1
  86. package/dist/controllers/dismissible_controller.d.ts +19 -0
  87. package/dist/controllers/dismissible_controller.js +175 -21
  88. package/dist/controllers/dismissible_controller.js.map +1 -1
  89. package/dist/controllers/drawer_controller.d.ts +39 -11
  90. package/dist/controllers/drawer_controller.js +933 -341
  91. package/dist/controllers/drawer_controller.js.map +1 -1
  92. package/dist/controllers/dropdown_controller.d.ts +31 -1
  93. package/dist/controllers/dropdown_controller.js +312 -82
  94. package/dist/controllers/dropdown_controller.js.map +1 -1
  95. package/dist/controllers/editable_controller.d.ts +12 -1
  96. package/dist/controllers/editable_controller.js +158 -68
  97. package/dist/controllers/editable_controller.js.map +1 -1
  98. package/dist/controllers/empty_state_controller.js +67 -53
  99. package/dist/controllers/empty_state_controller.js.map +1 -1
  100. package/dist/controllers/file_dropzone_controller.d.ts +60 -18
  101. package/dist/controllers/file_dropzone_controller.js +311 -207
  102. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  103. package/dist/controllers/filter_controller.js +67 -39
  104. package/dist/controllers/filter_controller.js.map +1 -1
  105. package/dist/controllers/flash_controller.d.ts +31 -8
  106. package/dist/controllers/flash_controller.js +172 -314
  107. package/dist/controllers/flash_controller.js.map +1 -1
  108. package/dist/controllers/focus_controller.d.ts +12 -3
  109. package/dist/controllers/focus_controller.js +654 -240
  110. package/dist/controllers/focus_controller.js.map +1 -1
  111. package/dist/controllers/form_field_controller.js +147 -132
  112. package/dist/controllers/form_field_controller.js.map +1 -1
  113. package/dist/controllers/form_validation_controller.js +13 -86
  114. package/dist/controllers/form_validation_controller.js.map +1 -1
  115. package/dist/controllers/frame_loading_controller.d.ts +41 -9
  116. package/dist/controllers/frame_loading_controller.js +264 -213
  117. package/dist/controllers/frame_loading_controller.js.map +1 -1
  118. package/dist/controllers/highlight_controller.d.ts +22 -2
  119. package/dist/controllers/highlight_controller.js +107 -75
  120. package/dist/controllers/highlight_controller.js.map +1 -1
  121. package/dist/controllers/hover_card_controller.d.ts +56 -3
  122. package/dist/controllers/hover_card_controller.js +309 -118
  123. package/dist/controllers/hover_card_controller.js.map +1 -1
  124. package/dist/controllers/idle_controller.d.ts +42 -1
  125. package/dist/controllers/idle_controller.js +267 -101
  126. package/dist/controllers/idle_controller.js.map +1 -1
  127. package/dist/controllers/input_mask_controller.js +71 -72
  128. package/dist/controllers/input_mask_controller.js.map +1 -1
  129. package/dist/controllers/intersection_controller.d.ts +32 -13
  130. package/dist/controllers/intersection_controller.js +147 -106
  131. package/dist/controllers/intersection_controller.js.map +1 -1
  132. package/dist/controllers/lazy_frame_controller.d.ts +16 -0
  133. package/dist/controllers/lazy_frame_controller.js +9 -65
  134. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  135. package/dist/controllers/listbox_controller.d.ts +34 -2
  136. package/dist/controllers/listbox_controller.js +306 -204
  137. package/dist/controllers/listbox_controller.js.map +1 -1
  138. package/dist/controllers/local_time_controller.d.ts +1 -1
  139. package/dist/controllers/local_time_controller.js +54 -64
  140. package/dist/controllers/local_time_controller.js.map +1 -1
  141. package/dist/controllers/masonry_controller.d.ts +11 -3
  142. package/dist/controllers/masonry_controller.js +70 -93
  143. package/dist/controllers/masonry_controller.js.map +1 -1
  144. package/dist/controllers/menu_controller.d.ts +32 -7
  145. package/dist/controllers/menu_controller.js +214 -156
  146. package/dist/controllers/menu_controller.js.map +1 -1
  147. package/dist/controllers/menubar_controller.d.ts +4 -4
  148. package/dist/controllers/menubar_controller.js +170 -329
  149. package/dist/controllers/menubar_controller.js.map +1 -1
  150. package/dist/controllers/meter_controller.d.ts +20 -0
  151. package/dist/controllers/meter_controller.js +151 -67
  152. package/dist/controllers/meter_controller.js.map +1 -1
  153. package/dist/controllers/multi_select_controller.d.ts +32 -4
  154. package/dist/controllers/multi_select_controller.js +593 -358
  155. package/dist/controllers/multi_select_controller.js.map +1 -1
  156. package/dist/controllers/navigation_menu_controller.d.ts +8 -1
  157. package/dist/controllers/navigation_menu_controller.js +124 -232
  158. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  159. package/dist/controllers/nested_form_controller.d.ts +10 -0
  160. package/dist/controllers/nested_form_controller.js +352 -182
  161. package/dist/controllers/nested_form_controller.js.map +1 -1
  162. package/dist/controllers/network_status_controller.d.ts +23 -0
  163. package/dist/controllers/network_status_controller.js +242 -54
  164. package/dist/controllers/network_status_controller.js.map +1 -1
  165. package/dist/controllers/number_input_controller.d.ts +26 -2
  166. package/dist/controllers/number_input_controller.js +320 -263
  167. package/dist/controllers/number_input_controller.js.map +1 -1
  168. package/dist/controllers/optimistic_controller.js +16 -76
  169. package/dist/controllers/optimistic_controller.js.map +1 -1
  170. package/dist/controllers/otp_controller.d.ts +20 -4
  171. package/dist/controllers/otp_controller.js +198 -193
  172. package/dist/controllers/otp_controller.js.map +1 -1
  173. package/dist/controllers/overflow_indicator_controller.d.ts +5 -0
  174. package/dist/controllers/overflow_indicator_controller.js +116 -113
  175. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  176. package/dist/controllers/overflow_menu_controller.d.ts +48 -11
  177. package/dist/controllers/overflow_menu_controller.js +343 -283
  178. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  179. package/dist/controllers/pagination_controller.d.ts +35 -6
  180. package/dist/controllers/pagination_controller.js +295 -119
  181. package/dist/controllers/pagination_controller.js.map +1 -1
  182. package/dist/controllers/password_reveal_controller.d.ts +45 -8
  183. package/dist/controllers/password_reveal_controller.js +389 -121
  184. package/dist/controllers/password_reveal_controller.js.map +1 -1
  185. package/dist/controllers/password_strength_controller.d.ts +14 -5
  186. package/dist/controllers/password_strength_controller.js +99 -153
  187. package/dist/controllers/password_strength_controller.js.map +1 -1
  188. package/dist/controllers/persist_controller.d.ts +11 -4
  189. package/dist/controllers/persist_controller.js +237 -103
  190. package/dist/controllers/persist_controller.js.map +1 -1
  191. package/dist/controllers/pointer_drag_controller.d.ts +19 -7
  192. package/dist/controllers/pointer_drag_controller.js +185 -165
  193. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  194. package/dist/controllers/popover_controller.d.ts +38 -2
  195. package/dist/controllers/popover_controller.js +236 -97
  196. package/dist/controllers/popover_controller.js.map +1 -1
  197. package/dist/controllers/portal_controller.d.ts +44 -4
  198. package/dist/controllers/portal_controller.js +209 -76
  199. package/dist/controllers/portal_controller.js.map +1 -1
  200. package/dist/controllers/preview_guard_controller.d.ts +10 -4
  201. package/dist/controllers/preview_guard_controller.js +232 -116
  202. package/dist/controllers/preview_guard_controller.js.map +1 -1
  203. package/dist/controllers/progress_controller.d.ts +11 -0
  204. package/dist/controllers/progress_controller.js +125 -56
  205. package/dist/controllers/progress_controller.js.map +1 -1
  206. package/dist/controllers/radio_group_controller.d.ts +14 -5
  207. package/dist/controllers/radio_group_controller.js +117 -137
  208. package/dist/controllers/radio_group_controller.js.map +1 -1
  209. package/dist/controllers/range_slider_controller.d.ts +43 -3
  210. package/dist/controllers/range_slider_controller.js +192 -105
  211. package/dist/controllers/range_slider_controller.js.map +1 -1
  212. package/dist/controllers/rating_controller.d.ts +20 -4
  213. package/dist/controllers/rating_controller.js +418 -207
  214. package/dist/controllers/rating_controller.js.map +1 -1
  215. package/dist/controllers/read_more_controller.d.ts +2 -0
  216. package/dist/controllers/read_more_controller.js +134 -63
  217. package/dist/controllers/read_more_controller.js.map +1 -1
  218. package/dist/controllers/reading_progress_controller.d.ts +1 -1
  219. package/dist/controllers/reading_progress_controller.js +147 -135
  220. package/dist/controllers/reading_progress_controller.js.map +1 -1
  221. package/dist/controllers/relative_time_controller.d.ts +18 -4
  222. package/dist/controllers/relative_time_controller.js +145 -110
  223. package/dist/controllers/relative_time_controller.js.map +1 -1
  224. package/dist/controllers/reset_on_restore_controller.d.ts +85 -0
  225. package/dist/controllers/{reset_before_cache_controller.js → reset_on_restore_controller.js} +97 -38
  226. package/dist/controllers/reset_on_restore_controller.js.map +1 -0
  227. package/dist/controllers/resizable_controller.d.ts +28 -2
  228. package/dist/controllers/resizable_controller.js +255 -139
  229. package/dist/controllers/resizable_controller.js.map +1 -1
  230. package/dist/controllers/roving_controller.js +39 -84
  231. package/dist/controllers/roving_controller.js.map +1 -1
  232. package/dist/controllers/scroll_area_controller.d.ts +7 -3
  233. package/dist/controllers/scroll_area_controller.js +428 -225
  234. package/dist/controllers/scroll_area_controller.js.map +1 -1
  235. package/dist/controllers/scroll_restore_controller.js +0 -53
  236. package/dist/controllers/scroll_restore_controller.js.map +1 -1
  237. package/dist/controllers/scroll_visibility_controller.d.ts +28 -12
  238. package/dist/controllers/scroll_visibility_controller.js +395 -145
  239. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  240. package/dist/controllers/scrollspy_controller.d.ts +6 -1
  241. package/dist/controllers/scrollspy_controller.js +181 -242
  242. package/dist/controllers/scrollspy_controller.js.map +1 -1
  243. package/dist/controllers/separator_controller.d.ts +19 -4
  244. package/dist/controllers/separator_controller.js +267 -140
  245. package/dist/controllers/separator_controller.js.map +1 -1
  246. package/dist/controllers/sidebar_controller.d.ts +64 -7
  247. package/dist/controllers/sidebar_controller.js +1023 -386
  248. package/dist/controllers/sidebar_controller.js.map +1 -1
  249. package/dist/controllers/skeleton_controller.d.ts +23 -0
  250. package/dist/controllers/skeleton_controller.js +248 -97
  251. package/dist/controllers/skeleton_controller.js.map +1 -1
  252. package/dist/controllers/slider_controller.d.ts +27 -1
  253. package/dist/controllers/slider_controller.js +159 -79
  254. package/dist/controllers/slider_controller.js.map +1 -1
  255. package/dist/controllers/smart_sticky_header_controller.d.ts +21 -3
  256. package/dist/controllers/smart_sticky_header_controller.js +162 -63
  257. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  258. package/dist/controllers/sortable_controller.js +0 -112
  259. package/dist/controllers/sortable_controller.js.map +1 -1
  260. package/dist/controllers/spinner_controller.d.ts +39 -4
  261. package/dist/controllers/spinner_controller.js +277 -169
  262. package/dist/controllers/spinner_controller.js.map +1 -1
  263. package/dist/controllers/step_indicator_controller.d.ts +5 -0
  264. package/dist/controllers/step_indicator_controller.js +99 -46
  265. package/dist/controllers/step_indicator_controller.js.map +1 -1
  266. package/dist/controllers/stepper_controller.d.ts +12 -3
  267. package/dist/controllers/stepper_controller.js +114 -73
  268. package/dist/controllers/stepper_controller.js.map +1 -1
  269. package/dist/controllers/stick_to_bottom_controller.d.ts +6 -0
  270. package/dist/controllers/stick_to_bottom_controller.js +262 -138
  271. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  272. package/dist/controllers/sticky_observer_controller.d.ts +11 -0
  273. package/dist/controllers/sticky_observer_controller.js +214 -49
  274. package/dist/controllers/sticky_observer_controller.js.map +1 -1
  275. package/dist/controllers/submit_once_controller.d.ts +23 -8
  276. package/dist/controllers/submit_once_controller.js +294 -205
  277. package/dist/controllers/submit_once_controller.js.map +1 -1
  278. package/dist/controllers/switch_controller.d.ts +12 -1
  279. package/dist/controllers/switch_controller.js +33 -60
  280. package/dist/controllers/switch_controller.js.map +1 -1
  281. package/dist/controllers/tabs_controller.d.ts +2 -2
  282. package/dist/controllers/tabs_controller.js +35 -29
  283. package/dist/controllers/tabs_controller.js.map +1 -1
  284. package/dist/controllers/tags_input_controller.d.ts +12 -0
  285. package/dist/controllers/tags_input_controller.js +136 -145
  286. package/dist/controllers/tags_input_controller.js.map +1 -1
  287. package/dist/controllers/textarea_autosize_controller.d.ts +10 -0
  288. package/dist/controllers/textarea_autosize_controller.js +71 -58
  289. package/dist/controllers/textarea_autosize_controller.js.map +1 -1
  290. package/dist/controllers/theme_controller.d.ts +21 -9
  291. package/dist/controllers/theme_controller.js +130 -112
  292. package/dist/controllers/theme_controller.js.map +1 -1
  293. package/dist/controllers/time_picker_controller.d.ts +18 -1
  294. package/dist/controllers/time_picker_controller.js +146 -80
  295. package/dist/controllers/time_picker_controller.js.map +1 -1
  296. package/dist/controllers/toast_controller.d.ts +36 -11
  297. package/dist/controllers/toast_controller.js +186 -297
  298. package/dist/controllers/toast_controller.js.map +1 -1
  299. package/dist/controllers/toggle_group_controller.d.ts +12 -3
  300. package/dist/controllers/toggle_group_controller.js +95 -136
  301. package/dist/controllers/toggle_group_controller.js.map +1 -1
  302. package/dist/controllers/toolbar_controller.js +68 -98
  303. package/dist/controllers/toolbar_controller.js.map +1 -1
  304. package/dist/controllers/tooltip_controller.d.ts +45 -3
  305. package/dist/controllers/tooltip_controller.js +158 -124
  306. package/dist/controllers/tooltip_controller.js.map +1 -1
  307. package/dist/controllers/transition_controller.d.ts +22 -4
  308. package/dist/controllers/transition_controller.js +123 -119
  309. package/dist/controllers/transition_controller.js.map +1 -1
  310. package/dist/controllers/tree_view_controller.d.ts +21 -11
  311. package/dist/controllers/tree_view_controller.js +150 -345
  312. package/dist/controllers/tree_view_controller.js.map +1 -1
  313. package/dist/index.d.ts +8 -5
  314. package/dist/index.js +6370 -9346
  315. package/dist/index.js.map +1 -1
  316. package/dist/inspector/cli.d.ts +23 -3
  317. package/dist/inspector/cli.js +92 -37
  318. package/dist/inspector/cli.js.map +1 -1
  319. package/dist/inspector/cli_bin.js +92 -56
  320. package/dist/inspector/cli_bin.js.map +1 -1
  321. package/dist/inspector/examples.json +8 -8
  322. package/dist/inspector/manifest.json +787 -100
  323. package/dist/positioning/index.d.ts +8 -0
  324. package/dist/positioning/index.js +148 -47
  325. package/dist/positioning/index.js.map +1 -1
  326. package/package.json +6 -6
  327. package/dist/controllers/reset_before_cache_controller.d.ts +0 -76
  328. package/dist/controllers/reset_before_cache_controller.js.map +0 -1
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* Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the four conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` (an ancestor's counts),\n * `input[type=\"hidden\"]`, the native `disabled` property, and `disabled`\n * inherited from an ancestor `fieldset`. CSS-only invisibility is handled by\n * {@link isRenderedForFocus} when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n if (element.closest(\"[hidden], [inert]\")) return false;\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: HTMLElement): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n","/**\n * Runs a controller's reconciliation pass after a native form reset has\n * restored the form's own controls.\n *\n * **A microtask alone is not \"after the reset\", and the reason is where the\n * dispatch came from.** `form.reset()` fires the event and restores the\n * controls inside one script frame, so a microtask queued from a listener lands\n * after both. A reset the user triggers — activating a `reset` button — is\n * dispatched by the browser with an empty script stack, so the microtask\n * checkpoint runs the moment the listener returns: still inside the dispatch,\n * before the controls are restored and before a later listener has had its\n * chance to cancel. Reconciling there reads the pre-reset values and treats a\n * cancelled reset as a real one.\n *\n * The event itself tells the two origins apart. `eventPhase` returns to\n * `Event.NONE` at the end of dispatch, so a microtask that sees `NONE` is\n * already past the default action and settles on the spot — that is the\n * scripted path, and its timing is exactly a microtask. A microtask\n * that still sees a dispatch phase is the browser-driven path and settles on\n * the next animation frame instead: the default action completes before that\n * frame, and `defaultPrevented` has reached its final value. A frame is only\n * ever reached from a real user interaction, which requires a rendered\n * document, so the frame cannot starve.\n *\n * Pending frames are held per handle rather than collapsed into one slot: a set\n * needs no branch to stay accurate, and every handle in it is cancellable at\n * teardown.\n *\n * Scope is the timing and the ownership test only. *What* to reconcile — an\n * aggregate, a visibility pass, a re-read of every field — stays in the\n * controller, because no two consumers answer it the same way. Ownership stays\n * there too: a control associated through `form=` is reached by the consumer's\n * own `control.form` read.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #formReset = new FormResetWatcher(\n * (form) => this.fieldTargets.some((field) => field.form === form),\n * () => this.#reconcile.schedule(),\n * );\n *\n * connect() { this.#formReset.observe(); }\n * disconnect() { this.#formReset.disconnect(); }\n * ```\n */\nexport class FormResetWatcher {\n readonly #owns: (form: HTMLFormElement) => boolean;\n readonly #onReset: () => void;\n readonly #frames = new Set<number>();\n #generation = 0;\n\n /**\n * @param owns - whether `form` owns a control this controller derives from.\n * @param onReset - the reconciliation pass, run once per honoured reset.\n */\n constructor(owns: (form: HTMLFormElement) => boolean, onReset: () => void) {\n this.#owns = owns;\n this.#onReset = onReset;\n }\n\n /** Subscribes to `reset` at the document; call from `connect()`. Idempotent. */\n observe(): void {\n document.addEventListener(\"reset\", this.#handleReset, true);\n }\n\n /** Unsubscribes and drops every pending pass; call from `disconnect()`. */\n disconnect(): void {\n document.removeEventListener(\"reset\", this.#handleReset, true);\n this.#generation += 1;\n for (const frame of this.#frames) cancelAnimationFrame(frame);\n this.#frames.clear();\n }\n\n readonly #handleReset = (event: Event): void => {\n const form = event.target;\n if (!(form instanceof HTMLFormElement) || !this.#owns(form)) return;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A pass queued before teardown must not reach a disconnected controller.\n if (generation !== this.#generation) return;\n if (event.eventPhase === Event.NONE) {\n this.#settle(event);\n return;\n }\n const frame = requestAnimationFrame(() => {\n this.#frames.delete(frame);\n this.#settle(event);\n });\n this.#frames.add(frame);\n });\n };\n\n /** Runs the pass unless a listener cancelled the reset before it landed. */\n #settle(event: Event): void {\n if (!event.defaultPrevented) this.#onReset();\n }\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, so `dispose()` belongs exactly where\n * the `removeEventListener` block stood. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","import { BeforeCacheReset } from \"./before_cache_reset\";\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped either way, since the loan is over regardless of who\n * ends up owning the value.\n *\n * **Never borrow over an existing value.** An element that already carries a\n * `tabindex` is the author's to control, so there is nothing to lend and nothing\n * to return.\n *\n * Every live loan also owns a shared `turbo:before-cache` subscription. The loan\n * is returned before Turbo can copy it into a snapshot, so consumers get cache\n * safety without duplicating a lifecycle hook; `returnAll()` removes the\n * subscription again as soon as no loan remains.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately two methods.** This file's own doc block is dropped\n * from `dist`, but every member comment is inlined into **each** consumer entry\n * (`tsup` builds with `splitting: false`), so rationale belongs here, only the\n * contract belongs on the members, and every method no consumer calls is still\n * paid for once per consumer entry.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan();\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n readonly #value: string;\n readonly #lent = new Set<T>();\n /** Returns live loans before Turbo can copy them into its page snapshot. */\n readonly #beforeCache = new BeforeCacheReset(() => this.returnAll());\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` (the default) is\n * programmatically focusable but not a Tab stop; `\"0\"` is a real Tab stop,\n * which a scroll region with no focusable content of its own needs.\n */\n constructor(value: string = \"-1\") {\n this.#value = value;\n }\n\n /** Lends `element` the value; no-ops when it already carries a `tabindex`. */\n lend(element: T): void {\n if (element.hasAttribute(\"tabindex\")) return;\n element.setAttribute(\"tabindex\", this.#value);\n this.#lent.add(element);\n // Subscribe only while a real loan exists. Keeping this guarantee here means\n // every consumer is Turbo-safe without another lifecycle hook to remember.\n this.#beforeCache.activate();\n }\n\n /** Takes back every loan whose value is still the one that was lent. */\n returnAll(): void {\n for (const element of this.#lent) {\n if (element.getAttribute(\"tabindex\") === this.#value) element.removeAttribute(\"tabindex\");\n }\n this.#lent.clear();\n this.#beforeCache.deactivate();\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { FormResetWatcher } from \"../utils/form_reset_watcher\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { MicrotaskCoalescer } from \"../utils/microtask_coalescer\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\n\n/** Trigger controls whose live state drives region visibility. */\ntype Trigger = HTMLInputElement | HTMLSelectElement;\n/** Form controls inside a region that can be excluded from submission. */\ntype Disableable = HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement | HTMLButtonElement;\n/** One logical visibility transition settled during an evaluation pass. */\ntype RegionTransition = { region: HTMLElement; visible: boolean };\n\n/** Marker on controls this component disabled, so authored disabled state remains untouched. */\nconst DISABLED_MARKER = \"data-conditional-disabled\";\n\n/** Retained-DOM inputs and controller outputs that can require reconciliation. */\nconst OBSERVED_ATTRIBUTES = [\n \"hidden\",\n \"aria-hidden\",\n \"data-visible\",\n DISABLED_MARKER,\n \"disabled\",\n \"data-when-checked\",\n \"data-when-unchecked\",\n \"data-when-value\",\n \"checked\",\n \"selected\",\n \"value\",\n \"type\",\n];\n\n/** Attribute value expected after one controller-owned DOM write. */\ntype ExpectedAttribute = string | null;\n\n/**\n * Headless dependent-fields behavior: shows/hides (and enables/disables) regions\n * from trigger control values while keeping submission and accessibility state in\n * sync (no dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--conditional-fields`):\n * <form data-controller=\"stimeo--conditional-fields\">\n * <input type=\"checkbox\" data-stimeo--conditional-fields-target=\"trigger\">\n * <fieldset data-stimeo--conditional-fields-target=\"region\" data-when-checked>\n * …address…\n * </fieldset>\n * </form>\n *\n * A region declares one condition: `data-when-checked`, `data-when-unchecked`,\n * or `data-when-value=\"x\"`. The condition is combined across all triggers using\n * `match` (`\"any\"` by default, or `\"all\"`). A region with no condition preserves\n * its authored `hidden` state; a declared condition with no triggers is false.\n *\n * Hidden regions receive `hidden` and `aria-hidden=\"true\"`; visible regions expose\n * `data-visible=\"true\"`. With `disableHidden`, descendant controls are disabled and\n * marked with `data-conditional-disabled=\"true\"`, and only marked controls are\n * re-enabled. Before a focused region is hidden, focus moves to the first trigger\n * that can actually receive it. If every trigger is unsafe — including one inside\n * another region being hidden in the same pass — the controller root temporarily\n * receives `tabindex=\"-1\"` and focus.\n *\n * `change` and `reconcile` dispatch `{ region, visible }`.\n *\n * @remarks\n * Behavior only. Trigger `input` / `change`, dynamic targets and descendants,\n * condition attributes, Values, native form reset, and Turbo retained-element\n * morphs all reconcile against the live DOM. Direct writes to an input's live\n * `checked` / `value` property remain observable only when the caller also emits\n * the corresponding native event. DOM repair is silent. User input or the public\n * action dispatches `stimeo--conditional-fields:change`; a lifecycle, Value,\n * reset, mutation, or morph reconciliation dispatches\n * `stimeo--conditional-fields:reconcile` instead. Initial connection is silent.\n * Every listener, observer, queued pass, and borrowed root `tabindex` is released\n * on `disconnect()`.\n */\nexport class ConditionalFieldsController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"region\"];\n static override values = {\n disableHidden: { type: Boolean, default: true },\n match: { type: String, default: \"any\" },\n };\n static actions = [\"evaluate\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly triggerTargets: Trigger[];\n declare readonly regionTargets: HTMLElement[];\n\n declare disableHiddenValue: boolean;\n declare matchValue: string;\n\n /** Logical state last committed for each current region; rebuilt on every connect. */\n #lastVisible = new WeakMap<HTMLElement, boolean>();\n /** Controller writes awaiting an observer callback, separated from authored morphs. */\n #internalWrites = new WeakMap<Element, Map<string, ExpectedAttribute>>();\n #observing = false;\n\n /** Coalesces one target/morph/mutation batch into one full DOM reconciliation. */\n readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileDom());\n readonly #listeners = new ListenerSet();\n readonly #formReset = new FormResetWatcher(\n (form) => this.#hasTriggerOwnedBy(form),\n () => this.#reconcile.schedule(),\n );\n /** Provides the last-resort focus landmark without claiming an authored tabindex. */\n readonly #rootTabindex = new TabindexLoan<HTMLElement>();\n /** Watches retained targets and controls whose declarative or reflected state changed. */\n readonly #observer = new MutationObserver((records) => this.#onMutations(records));\n\n /** Evaluates only events whose source is one of this instance's live trigger targets. */\n readonly #onTriggerInput = (event: Event): void => {\n const target = event.target;\n const triggers = this.triggerTargets;\n if (target instanceof Element && triggers.some((trigger) => trigger === target)) {\n this.#commitChange(triggers);\n }\n };\n\n /** Reconciles property-only retained-element changes after Turbo morphs. */\n readonly #onMorph = (): void => {\n this.#reconcile.schedule();\n };\n\n /** Reflects initial live state and opens every retained-DOM reconciliation path. */\n override connect(): void {\n this.#lastVisible = new WeakMap();\n this.#internalWrites = new WeakMap();\n this.#reconcile.activate();\n this.#settle();\n this.#observer.observe(this.element, {\n attributes: true,\n attributeFilter: OBSERVED_ATTRIBUTES,\n childList: true,\n subtree: true,\n });\n this.#observing = true;\n this.#listeners.add(this.element, \"change\", this.#onTriggerInput);\n this.#listeners.add(this.element, \"input\", this.#onTriggerInput);\n this.#listeners.add(this.element, \"turbo:morph-element\", this.#onMorph);\n this.#formReset.observe();\n }\n\n /** Releases all external resources and returns the temporary focus landmark loan. */\n override disconnect(): void {\n this.#reconcile.cancel();\n this.#observing = false;\n this.#observer.disconnect();\n this.#listeners.dispose();\n this.#formReset.disconnect();\n this.#rootTabindex.returnAll();\n }\n\n /** Reconciles after a trigger target is inserted or restored. */\n triggerTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a trigger target is removed or replaced. */\n triggerTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Initializes a region target inserted or restored at runtime. */\n regionTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles the remaining region set after a target leaves. */\n regionTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles when application code or a morph changes the match policy. */\n matchValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles control ownership when hidden controls become enabled or excluded. */\n disableHiddenValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Re-evaluates every region and repairs all reflected DOM state. */\n evaluate(): void {\n this.#commitChange();\n }\n\n /**\n * Computes one settled plan, shows destinations before hiding sources, and then\n * returns logical transitions in DOM order after every region is internally coherent.\n *\n * @stimeoRenderRoot\n */\n #settle(triggers: Trigger[] = this.triggerTargets): RegionTransition[] {\n const regions = this.regionTargets;\n const plan = new Map<HTMLElement, boolean>();\n for (const region of regions) plan.set(region, this.#isVisible(region, triggers));\n\n const changed = new Set<HTMLElement>();\n const applicationOrder = [\n ...regions.filter((region) => plan.get(region) === true),\n ...regions.filter((region) => plan.get(region) === false),\n ];\n for (const region of applicationOrder) {\n const visible = plan.get(region);\n if (visible !== undefined && this.#applyRegion(region, visible, plan)) {\n changed.add(region);\n }\n }\n\n return regions\n .filter((region) => changed.has(region))\n .map((region) => ({ region, visible: plan.get(region) === true }));\n }\n\n /** Reports logical transitions caused by user input or the public action. */\n #commitChange(triggers: Trigger[] = this.triggerTargets): void {\n for (const detail of this.#settle(triggers)) {\n this.dispatch(\"change\", { detail });\n }\n }\n\n /** Reports logical transitions derived from DOM, lifecycle, reset, or Value state. */\n #reconcileDom(): void {\n for (const detail of this.#settle()) {\n this.dispatch(\"reconcile\", { detail });\n }\n }\n\n /** Applies one planned state while keeping event history separate from DOM repair. */\n #applyRegion(\n region: HTMLElement,\n visible: boolean,\n plan: ReadonlyMap<HTMLElement, boolean>,\n ): boolean {\n const previous = this.#lastVisible.get(region) ?? !region.hidden;\n const changed = visible !== previous;\n this.#lastVisible.set(region, visible);\n\n if (!visible) this.#retreatFocus(region, plan);\n this.#syncRegionState(region, visible);\n this.#syncRegionControls(region, visible);\n return changed;\n }\n\n /** Reflects visibility idempotently, recording writes so the observer ignores its own work. */\n #syncRegionState(region: HTMLElement, visible: boolean): void {\n this.#writeAttribute(region, \"hidden\", visible ? null : \"\");\n this.#writeAttribute(region, \"aria-hidden\", visible ? null : \"true\");\n this.#writeAttribute(region, \"data-visible\", visible ? \"true\" : null);\n }\n\n /** Enables/disables descendant controls, touching only state carrying our marker. */\n #syncRegionControls(region: HTMLElement, visible: boolean): void {\n const shouldDisable = !visible && this.disableHiddenValue;\n const controls = region.querySelectorAll<Disableable>(\"input, textarea, select, button\");\n for (const control of controls) {\n const marked = control.hasAttribute(DISABLED_MARKER);\n if (shouldDisable) {\n if (!control.disabled) {\n this.#writeAttribute(control, \"disabled\", \"\");\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n } else if (marked && control.getAttribute(DISABLED_MARKER) !== \"true\") {\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n }\n } else if (marked) {\n this.#writeAttribute(control, \"disabled\", null);\n this.#writeAttribute(control, DISABLED_MARKER, null);\n }\n }\n }\n\n /** Whether a region's declared condition holds across `triggers` per `match`. */\n #isVisible(region: HTMLElement, triggers: Trigger[]): boolean {\n const predicate = this.#predicateFor(region);\n if (predicate === null) return !region.hidden;\n return (\n triggers.length > 0 &&\n (this.matchValue === \"all\" ? triggers.every(predicate) : triggers.some(predicate))\n );\n }\n\n /** Builds the deterministic per-trigger predicate from the region's condition. */\n #predicateFor(region: HTMLElement): ((trigger: Trigger) => boolean) | null {\n if (region.hasAttribute(\"data-when-checked\")) {\n return (trigger) => this.#isChecked(trigger);\n }\n if (region.hasAttribute(\"data-when-unchecked\")) {\n return (trigger) => !this.#isChecked(trigger);\n }\n const wanted = region.dataset.whenValue;\n if (wanted !== undefined) {\n return (trigger) => this.#matchesValue(trigger, wanted);\n }\n return null;\n }\n\n #isChecked(trigger: Trigger): boolean {\n return trigger instanceof HTMLInputElement && trigger.checked;\n }\n\n /** A trigger has a value when a radio/checkbox is selected, or its control value matches. */\n #matchesValue(trigger: Trigger, wanted: string): boolean {\n if (\n trigger instanceof HTMLInputElement &&\n (trigger.type === \"checkbox\" || trigger.type === \"radio\")\n ) {\n return trigger.checked && trigger.value === wanted;\n }\n return trigger.value === wanted;\n }\n\n /** Moves focus to the first safe trigger, or to the controller landmark as a fallback. */\n #retreatFocus(region: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n const active = document.activeElement;\n if (active && region.contains(active)) this.#moveFocus(plan);\n }\n\n /** Moves focus after the caller establishes that the active node is being hidden. */\n #moveFocus(plan: ReadonlyMap<HTMLElement, boolean>): void {\n const destination = this.triggerTargets.find(\n (trigger) => canTakeFocus(trigger) && this.#survivesPlan(trigger, plan),\n );\n if (destination) {\n this.#rootTabindex.returnAll();\n destination.focus();\n return;\n }\n\n this.#rootTabindex.lend(this.element);\n this.element.focus();\n }\n\n /** Whether a focus candidate sits outside every region this pass will hide. */\n #survivesPlan(candidate: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): boolean {\n return [...plan].every(([region, visible]) => visible || !region.contains(candidate));\n }\n\n /** Records one idempotent attribute write before MutationObserver sees it. */\n #writeAttribute(element: Element, name: string, value: ExpectedAttribute): void {\n if (element.getAttribute(name) !== value) {\n if (this.#observing) {\n let writes = this.#internalWrites.get(element);\n if (!writes) {\n writes = new Map();\n this.#internalWrites.set(element, writes);\n }\n writes.set(name, value);\n }\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n }\n }\n\n /** Separates authored records from controller writes and queues one relevant repair. */\n #onMutations(records: MutationRecord[]): void {\n const triggers = this.triggerTargets;\n const regions = this.regionTargets;\n const touchedWrites = new Map<Element, Set<string>>();\n let needsReconcile = false;\n\n for (const record of records) {\n if (record.type === \"attributes\" && record.target instanceof Element) {\n const name = record.attributeName;\n const writes = this.#internalWrites.get(record.target);\n if (name && writes?.has(name)) {\n let names = touchedWrites.get(record.target);\n if (!names) {\n names = new Set();\n touchedWrites.set(record.target, names);\n }\n names.add(name);\n if (record.target.getAttribute(name) === writes.get(name)) continue;\n }\n }\n if (\n record.target instanceof Element &&\n this.#elementAffectsState(record.target, triggers, regions)\n ) {\n needsReconcile = true;\n }\n }\n\n for (const [element, names] of touchedWrites) {\n const writes = this.#internalWrites.get(element);\n for (const name of names) writes?.delete(name);\n }\n if (needsReconcile) this.#reconcile.schedule();\n }\n\n /** Whether an authored mutation target belongs to a trigger, region, or managed control. */\n #elementAffectsState(target: Element, triggers: Trigger[], regions: HTMLElement[]): boolean {\n return ownerIndex(triggers, target) !== -1 || ownerIndex(regions, target) !== -1;\n }\n\n /** Whether a form owns at least one current trigger, including `form=` associations. */\n #hasTriggerOwnedBy(form: HTMLFormElement): boolean {\n return this.triggerTargets.some((trigger) => trigger.form === form);\n }\n}\n"]}
1
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* Resolves which of a controller's elements owns a node.\n *\n * A delegated listener hears events from a whole subtree, so the handler's first\n * job is almost always the same question: which item, handle, or control does\n * this `event.target` belong to? The same question comes up for a\n * `MutationRecord.target`, for `document.activeElement`, and for a\n * `relatedTarget` on the way out of a hover region.\n *\n * The answer is `Node.contains()`, which is **inclusive** — an element contains\n * itself — so testing the candidate for identity as well would be redundant.\n *\n * **The guard is what makes this safe to call with a raw event target.**\n * `event.target` is typed `EventTarget | null`, and `contains()` takes a `Node?`:\n * browsers throw `TypeError` for anything else, and `window` — the everyday\n * `EventTarget` that is not a `Node` — is what an event dispatched at it carries.\n * Narrowing here means a caller never has to cast, and the rule cannot drift\n * between the places that ask the question.\n *\n * Scope stays with the caller. These helpers say *which candidate owns the node*,\n * not *whether the node belongs to this controller at all* — a component with\n * nested instances of itself decides that first (by comparing the closest\n * annotated ancestor) and passes the candidates it owns.\n */\n\n/**\n * Index in `candidates` of the first one that is, or contains, `node`.\n *\n * `-1` when none does, when `node` is absent, and when it is an `EventTarget`\n * that is not a `Node`. Candidates are tested in array order, so a nested pair\n * resolves to whichever the caller listed first.\n */\nexport function ownerIndex<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): number {\n if (!(node instanceof Node)) return -1;\n return candidates.findIndex((candidate) => candidate.contains(node));\n}\n\n/**\n * The first candidate that is, or contains, `node`; `null` when none does.\n *\n * A miss indexes the array at `-1`, which reads as `undefined` and lands on the\n * same `null` the absent cases produce.\n */\nexport function ownerOf<T extends Element>(\n candidates: readonly T[],\n node: EventTarget | null | undefined,\n): T | null {\n return candidates[ownerIndex(candidates, node)] ?? null;\n}\n","/**\n * Whether a disabled `<fieldset>` ancestor actually reaches `control`.\n *\n * HTML exempts the contents of a fieldset's **first direct-child `<legend>`**, and\n * the exemption is per fieldset — a control legal in one legend can still be\n * disabled by a second, outer fieldset, so the walk continues upward.\n *\n * Exported on its own for callers that need the disabled-inheritance rule without\n * the rest of {@link canTakeFocus} — a control's availability check, or a `hidden`\n * walk bounded at a widget root, which is a different rule to compose with.\n */\nexport function inheritsFieldsetDisabled(control: HTMLElement): boolean {\n let fieldset: Element | null = control.closest(\"fieldset[disabled]\");\n while (fieldset) {\n const legend = Array.from(fieldset.children).find((child) => child.tagName === \"LEGEND\");\n if (!legend?.contains(control)) return true;\n fieldset = fieldset.parentElement?.closest(\"fieldset[disabled]\") ?? null;\n }\n return false;\n}\n\n/**\n * Whether the engine reports `element` assigned to no slot of the open shadow root its parent\n * hosts: such an element is not in the flat tree, so it and what it holds are rendered nowhere\n * and cannot take focus.\n */\nfunction unslotted(element: Element): boolean {\n return element.assignedSlot === null && element.parentElement?.shadowRoot != null;\n}\n\n/**\n * The parent of `element` in the flat tree: the slot it is assigned to, its parent element,\n * or the host of the shadow root it is a child of; `null` at the top of the document or of a\n * detached tree, and for an element the engine assigns to no slot of the open shadow root its\n * parent hosts, which is outside the flat tree. A closed shadow root does not report its slots,\n * so an element assigned to one climbs to the host.\n */\nexport function flatTreeParent(element: Element): Element | null {\n if (unslotted(element)) return null;\n const parent = element.assignedSlot ?? element.parentNode;\n if (parent instanceof ShadowRoot) return parent.host;\n return parent instanceof Element ? parent : null;\n}\n\n/** Whether `element` is `ancestor` or one of its descendants in the flat tree. */\nexport function flatTreeContains(ancestor: Element, element: Element | null): boolean {\n for (let node = element; node; node = flatTreeParent(node)) {\n if (node === ancestor) return true;\n }\n return false;\n}\n\n/** The nearest of `element` and its flat-tree ancestors that matches `selector`, or `null`. */\nexport function closestInFlatTree(element: Element, selector: string): Element | null {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (node.matches(selector)) return node;\n }\n return null;\n}\n\n/**\n * The children of `element` in the flat tree: its open shadow root's children, a slot's\n * assigned elements (its own children when nothing is assigned to it), or its children.\n */\nexport function flatTreeChildren(element: Element): Element[] {\n return ownedScope(element) ?? Array.from(element.children);\n}\n\n/**\n * Whether an element can actually take focus, checked **before** `focus()` runs.\n *\n * A controller that must move focus off a control it is about to disable or hide\n * picks a destination and calls `focus()` on it. If that destination cannot take\n * focus, the call **fails silently**: `hidden` and natively `disabled` elements\n * swallow it, so the caret stays in the subtree that is disappearing and lands on\n * `<body>` a frame later — the exact outcome the rescue exists to prevent, minus\n * any signal that it happened.\n *\n * Testing after the fact is the obvious alternative and is deliberately not the\n * rule. Reading `document.activeElement` back only works in a real browser, and\n * looping over candidates that way performs a real focus move per failure —\n * observable to assistive technology. Checking first costs nothing and catches\n * the cases that actually occur.\n *\n * **`aria-disabled` is not disqualifying.** It is the attribute an author uses\n * for a control that must stay *discoverable*, and the roving contract keeps\n * such items reachable. Only the conditions that make the platform refuse\n * focus are checked: `hidden` / `inert` on the element or a flat-tree ancestor\n * (the host of an open shadow root it sits in, the slot it is assigned to), the\n * element or an ancestor left out of the flat tree (one the engine assigns to no\n * slot of the open shadow root its parent hosts), `input[type=\"hidden\"]`, the\n * native `disabled` property, and `disabled` inherited from an ancestor\n * `fieldset`. CSS-only invisibility is handled by {@link isRenderedForFocus}\n * when a consumer needs sequential-focus semantics.\n *\n * Reading `:disabled` instead of walking the fieldset chain would be shorter, but\n * that pseudo-class is not evaluated consistently outside real browsers and this\n * has to be right headlessly too. happy-dom in particular focuses a `<button>`\n * inside a disabled fieldset where a real engine refuses, so the inheritance is\n * spelled out rather than delegated.\n *\n * What a consumer does when nothing survives is its own call: some fall back to\n * their landmark, while a widget whose caret already sits somewhere legitimate\n * refuses the move outright rather than relocating it.\n *\n * @example\n * ```ts\n * const target = candidates.find(canTakeFocus);\n * if (target) target.focus();\n * else {\n * this.#tabindex.lend(this.element); // nothing left: fall back to the landmark\n * this.element.focus();\n * }\n * ```\n *\n * @param element - the candidate destination\n */\nexport function canTakeFocus(element: HTMLElement): boolean {\n for (let node: Element | null = element; node; node = flatTreeParent(node)) {\n if (unslotted(node) || node.matches(\"[hidden], [inert]\")) return false;\n }\n if (element instanceof HTMLInputElement && element.type === \"hidden\") return false;\n if (!(\"disabled\" in element)) return true;\n if ((element as HTMLElement & { disabled: boolean }).disabled) return false;\n return !inheritsFieldsetDisabled(element);\n}\n\n/** Elements whose semantics or authored attributes can place them in sequential focus order. */\nexport const TAB_STOP_CANDIDATE_SELECTOR = [\n \"a[href]\",\n \"area[href]\",\n \"button\",\n \"input\",\n \"select\",\n \"textarea\",\n \"summary\",\n \"iframe\",\n \"audio[controls]\",\n \"video[controls]\",\n \"[tabindex]\",\n \"[contenteditable]\",\n].join(\",\");\n\n/** Optional browser visibility API used to exclude CSS-hidden candidates. */\ninterface VisibilityCheckable {\n checkVisibility?: (options?: { visibilityProperty?: boolean }) => boolean;\n}\n\n/** Whether CSS visibility allows an otherwise eligible element to participate in focus order. */\nexport function isRenderedForFocus(element: HTMLElement): boolean {\n const check = (element as HTMLElement & VisibilityCheckable).checkVisibility;\n return typeof check === \"function\" ? check.call(element, { visibilityProperty: true }) : true;\n}\n\n/** Parses an authored `tabindex`; invalid syntax has no explicit focus-order meaning. */\nfunction authoredTabindex(element: Element): number | null {\n const value = element.getAttribute(\"tabindex\");\n if (value === null || !/^[+-]?\\d+$/.test(value.trim())) return null;\n return Number(value);\n}\n\n/** Whether the element's native semantics place it in sequential focus order. */\nfunction hasNativeTabStop(element: HTMLElement): boolean {\n if (element instanceof HTMLAnchorElement || element instanceof HTMLAreaElement) {\n return element.hasAttribute(\"href\");\n }\n if (\n element instanceof HTMLButtonElement ||\n element instanceof HTMLSelectElement ||\n element instanceof HTMLTextAreaElement\n ) {\n return true;\n }\n if (element instanceof HTMLInputElement) return element.type !== \"hidden\";\n if (element instanceof HTMLIFrameElement) return true;\n if (element.tagName === \"AUDIO\" || element.tagName === \"VIDEO\") {\n return element.hasAttribute(\"controls\");\n }\n if (element instanceof HTMLElement && element.tagName === \"SUMMARY\") {\n const details = element.parentElement;\n return (\n details instanceof HTMLDetailsElement &&\n Array.from(details.children).find((child) => child.tagName === \"SUMMARY\") === element\n );\n }\n return false;\n}\n\n/** Whether an explicit `contenteditable` value creates an editable tab stop. */\nfunction hasEditableTabStop(element: HTMLElement): boolean {\n const value = element.getAttribute(\"contenteditable\")?.toLowerCase();\n return value === \"\" || value === \"true\" || value === \"plaintext-only\";\n}\n\n/**\n * Whether an element is a usable sequential Tab stop right now.\n *\n * Native semantics, authored `tabindex`, editable hosts, inherited disabled state,\n * HTML `hidden`/`inert`, and CSS visibility are evaluated together. `aria-disabled`\n * remains focusable because it communicates unavailability without removing the\n * control from discovery order.\n */\nexport function isTabStop(element: HTMLElement): boolean {\n if (!canTakeFocus(element) || !isRenderedForFocus(element)) return false;\n\n const tabindex = authoredTabindex(element);\n if (tabindex !== null) return tabindex >= 0;\n return hasNativeTabStop(element) || hasEditableTabStop(element);\n}\n\n/** Returns every usable sequential Tab stop below `root` in document order. */\nexport function tabStopsWithin(root: ParentNode): HTMLElement[] {\n return Array.from(root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)).filter(\n isTabStop,\n );\n}\n\n/** Returns the first usable sequential Tab stop below `root`, if one exists. */\nexport function firstTabStop(root: ParentNode): HTMLElement | null {\n for (const candidate of root.querySelectorAll<HTMLElement>(TAB_STOP_CANDIDATE_SELECTOR)) {\n if (isTabStop(candidate)) return candidate;\n }\n return null;\n}\n\n/** Whether `root` contains at least one usable sequential Tab stop. */\nexport function hasTabStop(root: ParentNode): boolean {\n return firstTabStop(root) !== null;\n}\n\n/** An element sequential focus navigation can stop on. */\nexport type TabStopElement = HTMLElement | SVGElement;\n\n/** Whether the element is a radio button. */\nfunction isRadio(element: Element | null): element is HTMLInputElement {\n return element instanceof HTMLInputElement && element.type === \"radio\";\n}\n\n/**\n * Whether two radios form one group: the same non-empty `name`, the same form owner and\n * the same tree. A radio without a name is a group of its own.\n */\nfunction sameRadioGroup(a: HTMLInputElement, b: HTMLInputElement): boolean {\n return (\n a.name !== \"\" && a.name === b.name && a.form === b.form && a.getRootNode() === b.getRootNode()\n );\n}\n\n/**\n * Whether the element is part of editable content: the nearest ancestor that sets a valid\n * `contenteditable` decides. `false` ends the editable region (a non-editable island\n * inside an editor); an invalid value inherits from further up.\n */\nfunction isInEditableContent(element: Element): boolean {\n for (let node = element.parentElement; node; node = node.parentElement) {\n if (node.getAttribute(\"contenteditable\")?.toLowerCase() === \"false\") return false;\n if (hasEditableTabStop(node)) return true;\n }\n return false;\n}\n\n/** The XLink namespace, where an SVG link may carry its `href`. */\nconst XLINK_NAMESPACE = \"http://www.w3.org/1999/xlink\";\n\n/** Whether the element is an SVG link: an SVG `a` with `href` or `xlink:href`. */\nfunction isSvgLink(element: Element): boolean {\n return (\n element instanceof SVGElement &&\n element.localName === \"a\" &&\n (element.hasAttribute(\"href\") || element.hasAttributeNS(XLINK_NAMESPACE, \"href\"))\n );\n}\n\n/**\n * Whether an image-map area has a rendered image: an `img` in the area's tree whose\n * `usemap` names the area's map (by `name`, or by `id` without one) and that is rendered.\n * The area has no box of its own for {@link isRenderedForFocus} to check.\n */\nfunction hasRenderedImage(area: HTMLAreaElement): boolean {\n const map = area.closest(\"map\");\n const key = map?.name || map?.id;\n if (!map || !key) return false;\n const root = map.getRootNode() as Document | ShadowRoot;\n return Array.from(root.querySelectorAll<HTMLElement>(\"img[usemap]\")).some(\n (image) => image.getAttribute(\"usemap\") === `#${key}` && isRenderedForFocus(image),\n );\n}\n\n/** Whether the element can take focus and has no negative `tabindex`. */\nfunction isFocusableInOrder(element: TabStopElement): boolean {\n const tabindex = authoredTabindex(element);\n return (tabindex === null || tabindex >= 0) && canTakeFocus(element as HTMLElement);\n}\n\n/**\n * The engine's verdict for the stops {@link isTabStop} does not judge the way sequential\n * navigation does, or `null` for every other element: an image-map area with an `href` or\n * its own `tabindex` stops while an image that uses its map is rendered; an object stops\n * while it holds a nested document, as an iframe does; an SVG link stops while it is\n * rendered. Each also needs to take focus and not be taken out of the order with a\n * negative `tabindex`.\n */\nfunction extraStop(element: TabStopElement): boolean | null {\n if (element instanceof HTMLAreaElement) {\n const focusable = element.hasAttribute(\"href\") || authoredTabindex(element) !== null;\n return focusable && isFocusableInOrder(element) && hasRenderedImage(element);\n }\n if (element instanceof HTMLObjectElement) {\n return (\n isFocusableInOrder(element) && isRenderedForFocus(element) && element.contentWindow !== null\n );\n }\n if (isSvgLink(element))\n return isFocusableInOrder(element) && isRenderedForFocus(element as HTMLElement);\n return null;\n}\n\n/**\n * Whether sequential navigation stops on the element: a usable Tab stop\n * ({@link isTabStop}), or one of the stops `extraStop` judges, except a link inside\n * editable content without a `tabindex` of its own, which the engine leaves to editing.\n * Other controls inside an editing host, and the host itself, stay stops.\n */\nfunction isSequentialStop(element: TabStopElement): boolean {\n const stop =\n extraStop(element) ??\n (element.matches(TAB_STOP_CANDIDATE_SELECTOR) && isTabStop(element as HTMLElement));\n if (!stop) return false;\n const link =\n element instanceof HTMLAnchorElement ||\n element instanceof HTMLAreaElement ||\n isSvgLink(element);\n return !(link && authoredTabindex(element) === null && isInEditableContent(element));\n}\n\n/**\n * The elements of the focus navigation scope `element` owns: its open shadow root's\n * children, or a slot's assigned elements (its fallback content when nothing is\n * assigned). `null` when it owns no scope. A closed shadow root cannot be read, so its\n * host owns none.\n */\nfunction ownedScope(element: Element): Element[] | null {\n if (element.shadowRoot) return Array.from(element.shadowRoot.children);\n if (element instanceof HTMLSlotElement) {\n const assigned = element.assignedElements();\n return assigned.length > 0 ? assigned : Array.from(element.children);\n }\n return null;\n}\n\n/** One member of a focus navigation scope: its tabindex and the stops it contributes. */\ninterface ScopeEntry {\n readonly tabindex: number;\n readonly stops: TabStopElement[];\n}\n\n/** What a walk of the order records besides the order itself. */\ninterface OrderWalk {\n /** The element a move starts from. */\n readonly from: Element | null;\n /** Every stop, in flat-tree order. */\n readonly tree: TabStopElement[];\n /** How many entries of {@link OrderWalk.tree} come before `from`; `-1` until the walk meets it. */\n fromAt: number;\n}\n\n/**\n * Orders one focus navigation scope the way HTML's sequential navigation does: members\n * with a positive `tabindex` first, ascending, ties in tree order, then the rest in tree\n * order. A member that owns a scope (a shadow host, a slot) is followed by that scope's\n * own order; one taken out of the order with a negative `tabindex` takes its scope with it.\n */\nfunction orderScope(elements: Element[], walk: OrderWalk): TabStopElement[] {\n const entries: ScopeEntry[] = [];\n const visit = (element: Element): void => {\n if (element === walk.from) walk.fromAt = walk.tree.length;\n const tabindex = authoredTabindex(element) ?? 0;\n const stop =\n (element instanceof HTMLElement || element instanceof SVGElement) && isSequentialStop(element)\n ? element\n : null;\n if (stop) walk.tree.push(stop);\n const owned = ownedScope(element);\n if (owned) {\n if (tabindex >= 0) {\n entries.push({ tabindex, stops: [...(stop ? [stop] : []), ...orderScope(owned, walk)] });\n }\n return;\n }\n if (stop) entries.push({ tabindex, stops: [stop] });\n for (const child of Array.from(element.children)) visit(child);\n };\n for (const element of elements) visit(element);\n const positive = entries.filter((entry) => entry.tabindex > 0);\n positive.sort((a, b) => a.tabindex - b.tabindex);\n const rest = entries.filter((entry) => entry.tabindex === 0);\n return [...positive, ...rest].flatMap((entry) => entry.stops);\n}\n\n/**\n * Whether a candidate passes the radio-group rule the engine applies: a checked radio\n * among the stops always does; an unchecked one only as the first radio of a group with\n * no checked stop, and not while focus is on a radio of that group. `tree` is the walk's\n * stops in flat-tree order, so a group is counted within the walked root only.\n */\nfunction passesRadioRule(\n element: TabStopElement,\n tree: TabStopElement[],\n focusedRadio: HTMLInputElement | null,\n): boolean {\n if (!isRadio(element) || element.checked) return true;\n const group = tree.filter(\n (stop): stop is HTMLInputElement =>\n stop === element || (isRadio(stop) && sameRadioGroup(stop, element)),\n );\n if (group.some((radio) => radio.checked)) return false;\n if (group[0] !== element) return false;\n return focusedRadio === null || !sameRadioGroup(focusedRadio, element);\n}\n\n/**\n * The index in `order` a move from the walk's `from` visits first. A start the walk did\n * not meet is outside: the move enters at the first stop, or the last going backward. A\n * start that is a stop moves one place along the order. Any other start (the root, an\n * element with a negative `tabindex`) moves to the nearest stop after it in tree order,\n * or before it going backward, and wraps when there is none.\n */\nfunction startIndex(\n order: TabStopElement[],\n walk: OrderWalk,\n backward: boolean,\n isStop: (element: TabStopElement) => boolean,\n): number {\n if (walk.fromAt < 0) return backward ? order.length - 1 : 0;\n const at = order.indexOf(walk.from as TabStopElement);\n if (at >= 0) return backward ? at - 1 : at + 1;\n const neighbour = backward\n ? walk.tree.slice(0, walk.fromAt).reverse().find(isStop)\n : walk.tree.slice(walk.fromAt).find(isStop);\n if (neighbour) return order.indexOf(neighbour);\n return backward ? order.length - 1 : 0;\n}\n\n/**\n * The stops below `root` in the order a sequential move from `from` visits them: the\n * next stop first (the previous one when `backward`), wrapping at the ends, with `from`\n * itself left out. Without a `from` — or with one outside `root` — the list starts at the\n * first stop, or at the last one when `backward`.\n *\n * The order is HTML's sequential navigation order within `root`: positive `tabindex`\n * first, ascending, then `tabindex=\"0\"` and native stops in tree order. Open shadow roots\n * are walked in flat-tree order, slots expanded, each scope ordered on its own; a closed\n * shadow root is not read. A radio group, counted within `root`, stops once: on its\n * checked radio when that radio can take focus, even with focus elsewhere in the group,\n * and otherwise on its first radio that can, unless focus is already in the group.\n * A link inside editable content without its own `tabindex` is not a stop. Every stop\n * also passes its applicable focusability and rendering checks.\n *\n * @param root - The element whose descendants are ordered; it is not a stop itself.\n * @param from - Where the move starts, usually {@link deepActiveElement}.\n * @param backward - Whether the move goes backward (`Shift+Tab`).\n */\nexport function sequentialTabStops(\n root: Element,\n from: Element | null = null,\n backward = false,\n): TabStopElement[] {\n const walk: OrderWalk = { from, tree: [], fromAt: from === root ? 0 : -1 };\n const order = orderScope(ownedScope(root) ?? Array.from(root.children), walk);\n const focusedRadio = walk.fromAt >= 0 && isRadio(from) ? from : null;\n const isStop = (element: TabStopElement): boolean =>\n passesRadioRule(element, walk.tree, focusedRadio);\n const start = startIndex(order, walk, backward, isStop);\n const visited = backward\n ? [...order.slice(0, start + 1).reverse(), ...order.slice(start + 1).reverse()]\n : [...order.slice(start), ...order.slice(0, start)];\n return visited.filter((element) => element !== from && isStop(element));\n}\n\n/**\n * The element that holds focus in `ownerDocument`, looking through open shadow roots:\n * `document.activeElement` stops at a shadow host. A closed shadow root cannot be read,\n * so focus inside one reads as its host.\n */\nexport function deepActiveElement(ownerDocument: Document): Element | null {\n let active = ownerDocument.activeElement;\n while (active?.shadowRoot?.activeElement) active = active.shadowRoot.activeElement;\n return active;\n}\n","/**\n * Runs a controller's reconciliation pass after a native form reset has\n * restored the form's own controls.\n *\n * **A microtask alone is not \"after the reset\", and the reason is where the\n * dispatch came from.** `form.reset()` fires the event and restores the\n * controls inside one script frame, so a microtask queued from a listener lands\n * after both. A reset the user triggers — activating a `reset` button — is\n * dispatched by the browser with an empty script stack, so the microtask\n * checkpoint runs the moment the listener returns: still inside the dispatch,\n * before the controls are restored and before a later listener has had its\n * chance to cancel. Reconciling there reads the pre-reset values and treats a\n * cancelled reset as a real one.\n *\n * The event itself tells the two origins apart. `eventPhase` returns to\n * `Event.NONE` at the end of dispatch, so a microtask that sees `NONE` is\n * already past the default action and settles on the spot — that is the\n * scripted path, and its timing is exactly a microtask. A microtask\n * that still sees a dispatch phase is the browser-driven path and settles on\n * the next animation frame instead: the default action completes before that\n * frame, and `defaultPrevented` has reached its final value. A frame is only\n * ever reached from a real user interaction, which requires a rendered\n * document, so the frame cannot starve.\n *\n * Pending frames are held per handle rather than collapsed into one slot: a set\n * needs no branch to stay accurate, and every handle in it is cancellable at\n * teardown.\n *\n * Scope is the timing and the ownership test only. *What* to reconcile — an\n * aggregate, a visibility pass, a re-read of every field — stays in the\n * controller, because no two consumers answer it the same way. Ownership stays\n * there too: a control associated through `form=` is reached by the consumer's\n * own `control.form` read.\n *\n * @example\n * ```ts\n * readonly #formReset = new FormResetWatcher(\n * (form) => this.fieldTargets.some((field) => field.form === form),\n * () => this.#reconcile.schedule(),\n * );\n *\n * connect() { this.#formReset.observe(); }\n * disconnect() { this.#formReset.disconnect(); }\n * ```\n */\nexport class FormResetWatcher {\n readonly #owns: (form: HTMLFormElement) => boolean;\n readonly #onReset: () => void;\n readonly #frames = new Set<number>();\n #generation = 0;\n\n /**\n * @param owns - whether `form` owns a control this controller derives from.\n * @param onReset - the reconciliation pass, run once per honoured reset.\n */\n constructor(owns: (form: HTMLFormElement) => boolean, onReset: () => void) {\n this.#owns = owns;\n this.#onReset = onReset;\n }\n\n /** Subscribes to `reset` at the document; call from `connect()`. Idempotent. */\n observe(): void {\n document.addEventListener(\"reset\", this.#handleReset, true);\n }\n\n /** Unsubscribes and drops every pending pass; call from `disconnect()`. */\n disconnect(): void {\n document.removeEventListener(\"reset\", this.#handleReset, true);\n this.#generation += 1;\n for (const frame of this.#frames) cancelAnimationFrame(frame);\n this.#frames.clear();\n }\n\n readonly #handleReset = (event: Event): void => {\n const form = event.target;\n if (!(form instanceof HTMLFormElement) || !this.#owns(form)) return;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A pass queued before teardown must not reach a disconnected controller.\n if (generation !== this.#generation) return;\n if (event.eventPhase === Event.NONE) {\n this.#settle(event);\n return;\n }\n const frame = requestAnimationFrame(() => {\n this.#frames.delete(frame);\n this.#settle(event);\n });\n this.#frames.add(frame);\n });\n };\n\n /** Runs the pass unless a listener cancelled the reset before it landed. */\n #settle(event: Event): void {\n if (!event.defaultPrevented) this.#onReset();\n }\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, which places `dispose()` in its\n * cleanup sequence. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { ListenerSet } from \"./listener_set\";\nimport { MicrotaskCoalescer } from \"./microtask_coalescer\";\n\n/**\n * Coalesces retained-element morphs and explicit lifecycle requests into one pass.\n *\n * Observe the controller's element after its initial state is settled. Morphs on\n * that element and bubbling morphs on its descendants share the same microtask\n * as {@link schedule}. The callback repairs derived output; the controller owns\n * any logical transition reporting. {@link disconnect} releases the listener and\n * cancels pending work, including work from an earlier connected lifetime.\n */\nexport class MorphRenderWatcher {\n readonly #listeners = new ListenerSet();\n readonly #pass: MicrotaskCoalescer;\n #element: Element | null = null;\n readonly #onMorph = (): void => this.#pass.schedule();\n\n /** @param run - the single pass that repairs the settled controller's output. */\n constructor(run: () => void) {\n this.#pass = new MicrotaskCoalescer(run);\n }\n\n /** Opens observation; observing the same element again preserves queued work. */\n observe(element: Element): void {\n if (this.#element === element) return;\n this.disconnect();\n this.#element = element;\n this.#pass.activate();\n this.#listeners.add(element, \"turbo:morph-element\", this.#onMorph);\n }\n\n /** Requests one pass; requests outside an observed lifetime are ignored. */\n schedule(): void {\n this.#pass.schedule();\n }\n\n /** Releases observation and pending work synchronously; safe to repeat. */\n disconnect(): void {\n this.#listeners.dispose();\n this.#pass.cancel();\n this.#element = null;\n }\n}\n","/** Queries physical descendants and nested open shadow trees, including `root`'s own. */\nexport function queryOpenDescendants<T extends Element = Element>(\n root: ParentNode,\n selector: string,\n): T[] {\n const matches: T[] = [];\n const roots: ParentNode[] = [root];\n for (const scope of roots) {\n matches.push(...scope.querySelectorAll<T>(selector));\n if (scope.nodeType === Node.ELEMENT_NODE) {\n const shadow = (scope as Element).shadowRoot;\n if (shadow) roots.push(shadow);\n }\n for (const element of scope.querySelectorAll(\"*\")) {\n if (element.shadowRoot) roots.push(element.shadowRoot);\n }\n }\n return matches;\n}\n","/**\n * One registry per page for every copy of the library.\n *\n * Each `stimeo-ui/controllers/*` file, and each opt-in entry, is built on its own and carries\n * its own copy of every utility it uses, so a page that imports controllers one by one, or one\n * of them next to the barrel, evaluates a utility several times. A registry that coordinates\n * instances of different controllers — the stacks of leased values, the loans of a\n * `tabindex`, the Escape layers, the focus traps — must not be split by that: a dialog inside\n * a drawer, or a character counter and a form field on one input, coordinate whichever files\n * they came from. So such a registry lives once on `globalThis`, under a `Symbol.for` key the\n * copies agree on, and the first copy to ask for it creates it.\n *\n * The key names the registry and the version of its shape\n * (`stimeo-ui.<utility>.registry.v<n>`). Copies whose registries have the same shape share\n * one; a release that changes the shape changes the version, so a copy of another release\n * keeps a registry of its own instead of reading entries it does not understand — the two\n * then coordinate within each release only. An entry another copy put in a registry is read\n * through its fields alone, never through `#private` members, which belong to the class of\n * the copy that created it.\n */\n\n/**\n * The registry stored under `key`, created by `create` on first use.\n *\n * @param key - `stimeo-ui.<utility>.registry.v<n>`: the version is that of the shape `create`\n * returns.\n * @param create - Builds the empty registry.\n */\nexport function sharedRegistry<T extends object>(key: string, create: () => T): T {\n const symbol = Symbol.for(key);\n const scope = globalThis as unknown as Record<symbol, T | undefined>;\n const existing = scope[symbol];\n if (existing !== undefined) return existing;\n const registry = create();\n Object.defineProperty(globalThis, symbol, { value: registry });\n return registry;\n}\n","import { queryOpenDescendants } from \"./query_open_descendants\";\nimport { sharedRegistry } from \"./shared_registry\";\n\n/** One loan's hold on one element's `tabindex`, in the stack every loan of it shares. */\ninterface LoanHold {\n /** The loan holding it; `null` for a loan read from a copy's record until a loan takes it. */\n loan: object | null;\n readonly record: string;\n readonly value: string;\n /** Whether it hands back the value of the hold beneath it; otherwise no `tabindex`. */\n linked: boolean;\n}\n\n/** The loans on each element, bottom first, and every loan's record name. */\ninterface TabindexLoanRegistry {\n readonly stacks: WeakMap<HTMLElement, LoanHold[]>;\n readonly names: Set<string>;\n}\n\n/**\n * Shared bookkeeping for a `tabindex` a controller lends an element temporarily.\n *\n * A controller that must move focus somewhere the author never made focusable\n * (a landmark root, a scroll destination) reaches for the same trick: add a\n * `tabindex` just-in-time and hand it back once it is no longer needed. The\n * borrow is the easy half; the return is what the two conditions below are for.\n *\n * **Returning needs two conditions, not one.** Owning the borrow is not enough:\n * the attribute must also still hold the value this instance wrote. A consumer\n * that changed it afterwards — `tabindex=\"0\"` to make the root its own Tab stop\n * — owns it now, and removing it there silently discards authored markup. The\n * bookkeeping is dropped either way, since the loan is over regardless of who\n * ends up owning the value.\n *\n * **Never borrow over a value no loan holds.** An element whose `tabindex` no loan\n * holds — the author's, or one the page wrote over the loans — is the author's to\n * control, so there is nothing to lend and nothing to return.\n *\n * **Every loan of an element shares one stack of loans**, whatever its owner and\n * whichever file of the package constructed it (the stacks are one per page). A loan\n * lends over the loans that hold the element while its `tabindex` is theirs — sharing\n * their value, or covering it with its own — and lends again where the page removed\n * the `tabindex`. The `tabindex` is the highest loan's that lends its value: returning\n * that loan gives the element the value of the loan beneath it, or no `tabindex`, and\n * any other return only leaves the stack. So two loans of one value — every focus trap\n * lends its container under one owner — keep it until the last of them returns, and a\n * loan lent after the page removed an earlier one's `tabindex` keeps it when the\n * earlier one returns.\n *\n * **A loan is recorded on the element.** Lending writes\n * `data-<owner>-tabindex-loan` holding the value the owner's topmost loan lends next\n * to the `tabindex`, and the owner's last loan to end removes it. A copy of the\n * element — a page Turbo restores from its cache is one — so tells its owners' loans\n * from an authored `tabindex`: `lend()` takes over a loan its owner recorded, and\n * `reclaim()` gives back one no loan has taken over; the `tabindex` goes with the last\n * of them. A copy keeps no order of its loans beyond putting those of the value it\n * carries on top. Without a record a `tabindex` is the author's. Nothing returns a\n * live loan before Turbo caches the page: `turbo:before-cache` also fires on pages\n * that stay, and the loan is still in use there.\n *\n * The registry is keyed by element, so a controller borrowing on a single\n * element (`this.element`) and one borrowing across a changing set of targets\n * use the same API — the single-element case is a set of one. It holds no\n * opinion about *when* to borrow or where focus goes next; that stays in the\n * controller.\n *\n * **The API is deliberately small.** Each consumer entry includes its own copy\n * of the class, so unused methods still increase its runtime output.\n *\n * @example\n * ```ts\n * readonly #tabindex = new TabindexLoan(\"-1\", this.identifier);\n *\n * connect() {\n * this.#tabindex.reclaim(this.element);\n * }\n *\n * #rescueFocus() {\n * this.#tabindex.lend(this.element);\n * this.element.focus();\n * }\n *\n * disconnect() {\n * this.#tabindex.returnAll();\n * }\n * ```\n */\nexport class TabindexLoan<T extends HTMLElement = HTMLElement> {\n /** The loans on each element and the record names, one per page. */\n static readonly #registry = sharedRegistry(\n \"stimeo-ui.tabindex-loan.registry.v1\",\n (): TabindexLoanRegistry => ({ stacks: new WeakMap(), names: new Set() }),\n );\n readonly #value: string;\n readonly #record: string;\n readonly #lent = new Set<T>();\n\n /**\n * @param value - the `tabindex` to lend. `\"-1\"` is programmatically focusable but\n * not a Tab stop; `\"0\"` is a real Tab stop, which a scroll region with no\n * focusable content of its own needs.\n * @param owner - Names the record on the element; the controller's identifier.\n */\n constructor(value: string, owner: string) {\n this.#value = value;\n this.#record = `data-${owner}-tabindex-loan`;\n TabindexLoan.#registry.names.add(this.#record);\n }\n\n /**\n * Lends `element` the value over the loans holding its `tabindex`, or where the page removed\n * it; a `tabindex` no loan holds is left alone, and a loan recorded on a copy taken over.\n */\n lend(element: T): void {\n const stack = this.#stack(element);\n const current = element.getAttribute(\"tabindex\");\n const held =\n stack.find((hold) => hold.loan === this) ??\n stack.find(\n (hold) => hold.loan === null && hold.record === this.#record && hold.value === this.#value,\n );\n const linked = stack.at(-1)?.value === current;\n if (!held && current !== null && !linked) return;\n this.#lent.add(element);\n if (held) held.loan = this;\n else stack.push({ loan: this, record: this.#record, value: this.#value, linked });\n this.#mark(element, stack);\n if (current === null || (!held && current !== this.#value)) {\n element.setAttribute(\"tabindex\", this.#value);\n }\n }\n\n /** Takes back every loan; one whose value the element shows hands it to the loan beneath. */\n returnAll(): void {\n for (const element of this.#lent) {\n const stack = this.#stack(element);\n const hold = stack.find((held) => held.loan === this);\n if (hold) this.#release(element, stack, hold);\n }\n this.#lent.clear();\n }\n\n /**\n * Gives back a loan its owner recorded on a restored copy that no loan has taken over, unless\n * the record holds another value or the element holds focus.\n */\n reclaim(element: HTMLElement): void {\n if (element.getAttribute(this.#record) !== this.#value) return;\n const stack = this.#stack(element);\n const hold = stack.find((held) => held.loan === null && held.record === this.#record);\n if (hold && !element.matches(\":focus\")) this.#release(element, stack, hold);\n }\n\n /** Gives back, as {@link reclaim} does, every loan of its owner recorded inside `root`. */\n reclaimWithin(root: ParentNode): void {\n for (const element of queryOpenDescendants<HTMLElement>(root, `[${this.#record}]`)) {\n this.reclaim(element);\n }\n }\n\n /** The element's loans, read from its records the first time. */\n #stack(element: HTMLElement): LoanHold[] {\n const stacks = TabindexLoan.#registry.stacks;\n const stack = stacks.get(element) ?? this.#seed(element);\n stacks.set(element, stack);\n return stack;\n }\n\n /** The loans a copy's records describe, those of the value it carries on top. */\n #seed(element: HTMLElement): LoanHold[] {\n const current = element.getAttribute(\"tabindex\");\n const holds: LoanHold[] = [];\n for (const record of TabindexLoan.#registry.names) {\n const value = element.getAttribute(record);\n if (value !== null) holds.push({ loan: null, record, value, linked: true });\n }\n holds.sort((one, other) => Number(one.value === current) - Number(other.value === current));\n for (const [index, hold] of holds.entries()) hold.linked = index > 0;\n return holds;\n }\n\n /** Takes `hold` off, handing the value it shows to the loan beneath. */\n #release(element: HTMLElement, stack: LoanHold[], hold: LoanHold): void {\n const current = element.getAttribute(\"tabindex\");\n const index = stack.indexOf(hold);\n const owns =\n current === hold.value && !stack.slice(index + 1).some((above) => above.value === current);\n stack.splice(index, 1);\n const above = stack[index];\n if (above) above.linked &&= hold.linked;\n this.#mark(element, stack);\n if (!owns) return;\n const below = hold.linked ? stack[index - 1] : undefined;\n if (!below) element.removeAttribute(\"tabindex\");\n else if (below.value !== current) element.setAttribute(\"tabindex\", below.value);\n }\n\n /** Leaves each owner's record of the value its topmost loan lends. */\n #mark(element: HTMLElement, stack: readonly LoanHold[]): void {\n const records = new Map<string, string | null>([[this.#record, null]]);\n for (const hold of stack) records.set(hold.record, hold.value);\n for (const [name, recorded] of records) {\n if (element.getAttribute(name) === recorded) continue;\n if (recorded === null) element.removeAttribute(name);\n else element.setAttribute(name, recorded);\n }\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { ownerIndex } from \"../utils/event_owner\";\nimport { canTakeFocus } from \"../utils/focus_candidate\";\nimport { FormResetWatcher } from \"../utils/form_reset_watcher\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { MorphRenderWatcher } from \"../utils/morph_render_watcher\";\nimport { TabindexLoan } from \"../utils/tabindex_loan\";\n\n/** Trigger controls whose live state drives region visibility. */\ntype Trigger = HTMLInputElement | HTMLSelectElement;\n/** Form controls inside a region that can be excluded from submission. */\ntype Disableable = HTMLInputElement | HTMLTextAreaElement | HTMLSelectElement | HTMLButtonElement;\n/** One logical visibility transition settled during an evaluation pass. */\ntype RegionTransition = { region: HTMLElement; visible: boolean };\n\n/** Marker on controls this component disabled, so authored disabled state remains untouched. */\nconst DISABLED_MARKER = \"data-conditional-disabled\";\n\n/** Descendant controls whose `disabled` state a region manages. */\nconst CONTROLS = \"input, textarea, select, button\";\n\n/** Retained-DOM inputs and controller outputs that can require reconciliation. */\nconst OBSERVED_ATTRIBUTES = [\n \"hidden\",\n \"aria-hidden\",\n \"data-visible\",\n DISABLED_MARKER,\n \"disabled\",\n \"data-when-checked\",\n \"data-when-unchecked\",\n \"data-when-value\",\n \"checked\",\n \"selected\",\n \"value\",\n \"type\",\n];\n\n/** Attribute value expected after one controller-owned DOM write. */\ntype ExpectedAttribute = string | null;\n\n/**\n * Headless dependent-fields behavior: shows/hides (and enables/disables) regions\n * from trigger control values while keeping submission and accessibility state in\n * sync (no dedicated APG pattern).\n *\n * Markup contract (identifier: `stimeo--conditional-fields`):\n * <form data-controller=\"stimeo--conditional-fields\">\n * <input type=\"checkbox\" data-stimeo--conditional-fields-target=\"trigger\">\n * <fieldset data-stimeo--conditional-fields-target=\"region\" data-when-checked>\n * …address…\n * </fieldset>\n * </form>\n *\n * A region declares one condition: `data-when-checked`, `data-when-unchecked`,\n * or `data-when-value=\"x\"`. The condition is combined across all triggers using\n * `match` (`\"any\"` by default, or `\"all\"`). A region with no condition preserves\n * its authored `hidden` state; a declared condition with no triggers is false.\n *\n * Hidden regions receive `hidden` and `aria-hidden=\"true\"`; visible regions expose\n * `data-visible=\"true\"`. With `disableHidden`, descendant controls are disabled and\n * marked with `data-conditional-disabled=\"true\"`, and only marked controls are\n * re-enabled. Before a focused region is hidden, focus moves to the first trigger\n * that can actually receive it. If every trigger is unsafe — including one inside\n * another region being hidden in the same pass — the controller root temporarily\n * receives `tabindex=\"-1\"` and focus.\n *\n * An element that stops being a region gets back what this controller wrote on\n * it: `aria-hidden`, `data-visible`, the `hidden` a declared condition set, and\n * the marked `disabled` of each control no hidden region still covers. The\n * `hidden` of a region without a condition and every authored `disabled` stay.\n *\n * `change` and `reconcile` dispatch `{ region, visible }`.\n *\n * @remarks\n * Behavior only. Trigger `input` / `change`, dynamic targets and descendants,\n * condition attributes, Values, native form reset, and Turbo retained-element\n * morphs all reconcile against the live DOM. Direct writes to an input's live\n * `checked` / `value` property remain observable only when the caller also emits\n * the corresponding native event. DOM repair is silent. User input or the public\n * action dispatches `stimeo--conditional-fields:change`; a lifecycle, Value,\n * reset, mutation, or morph reconciliation dispatches\n * `stimeo--conditional-fields:reconcile` instead. Initial connection is silent.\n * Every listener, observer, queued pass, and borrowed root `tabindex` is released\n * on `disconnect()`.\n */\nexport class ConditionalFieldsController extends Controller<HTMLElement> {\n static override targets = [\"trigger\", \"region\"];\n static override values = {\n disableHidden: { type: Boolean, default: true },\n match: { type: String, default: \"any\" },\n };\n static actions = [\"evaluate\"] as const;\n static events = [\"change\", \"reconcile\"] as const;\n\n declare readonly triggerTargets: Trigger[];\n declare readonly regionTargets: HTMLElement[];\n\n declare disableHiddenValue: boolean;\n declare matchValue: string;\n\n /** Logical state last committed for each current region; rebuilt on every connect. */\n #lastVisible = new WeakMap<HTMLElement, boolean>();\n /** Controller writes awaiting an observer callback, separated from authored morphs. */\n #internalWrites = new WeakMap<Element, Map<string, ExpectedAttribute>>();\n #observing = false;\n /** Elements that left the region set, held until a pass gives back what was written on them. */\n readonly #departed = new Set<HTMLElement>();\n /** Regions whose `hidden` this controller set because their declared condition is false. */\n readonly #concealed = new WeakSet<HTMLElement>();\n\n /** Coalesces one target/morph/mutation batch into one full DOM reconciliation. */\n readonly #reconcile = new MorphRenderWatcher(() => this.#reconcileDom());\n readonly #listeners = new ListenerSet();\n readonly #formReset = new FormResetWatcher(\n (form) => this.#hasTriggerOwnedBy(form),\n () => this.#reconcile.schedule(),\n );\n /** Provides the last-resort focus landmark without claiming an authored tabindex. */\n readonly #rootTabindex = new TabindexLoan<HTMLElement>(\"-1\", this.identifier);\n /** Watches retained targets and controls whose declarative or reflected state changed. */\n readonly #observer = new MutationObserver((records) => this.#onMutations(records));\n\n /** Evaluates only events whose source is one of this instance's live trigger targets. */\n readonly #onTriggerInput = (event: Event): void => {\n const target = event.target;\n const triggers = this.triggerTargets;\n if (target instanceof Element && triggers.some((trigger) => trigger === target)) {\n this.#commitChange(triggers);\n }\n };\n\n /** Reflects initial live state and opens every retained-DOM reconciliation path. */\n override connect(): void {\n this.#rootTabindex.reclaim(this.element);\n this.#lastVisible = new WeakMap();\n this.#internalWrites = new WeakMap();\n this.#settle();\n this.#reconcile.observe(this.element);\n this.#observer.observe(this.element, {\n attributes: true,\n attributeFilter: OBSERVED_ATTRIBUTES,\n childList: true,\n subtree: true,\n });\n this.#observing = true;\n this.#listeners.add(this.element, \"change\", this.#onTriggerInput);\n this.#listeners.add(this.element, \"input\", this.#onTriggerInput);\n this.#formReset.observe();\n }\n\n /** Releases all external resources and returns the temporary focus landmark loan. */\n override disconnect(): void {\n this.#reconcile.disconnect();\n this.#observing = false;\n this.#observer.disconnect();\n this.#listeners.dispose();\n this.#formReset.disconnect();\n this.#rootTabindex.returnAll();\n }\n\n /** Reconciles after a trigger target is inserted or restored. */\n triggerTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles after a trigger target is removed or replaced. */\n triggerTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Initializes a region target inserted or restored at runtime. */\n regionTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /**\n * Queues a departed region for the return of its written state and reconciles the rest.\n *\n * The return is queued rather than immediate because teardown reports every\n * region as disconnected, and a disconnected controller leaves its derived state\n * in the DOM. The pass that drains the queue skips an element that is still a\n * region, which drops what teardown queued, and keeps a departure queued before\n * a disconnect for the pass after the reconnect.\n */\n regionTargetDisconnected(region: HTMLElement): void {\n this.#departed.add(region);\n this.#reconcile.schedule();\n }\n\n /** Reconciles when application code or a morph changes the match policy. */\n matchValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Reconciles control ownership when hidden controls become enabled or excluded. */\n disableHiddenValueChanged(): void {\n this.#reconcile.schedule();\n }\n\n /** Re-evaluates every region and repairs all reflected DOM state. */\n evaluate(): void {\n this.#commitChange();\n }\n\n /**\n * Computes one settled plan, gives back what departed regions carry, shows\n * destinations before hiding sources, and then returns logical transitions in\n * DOM order after every region is internally coherent.\n *\n * @stimeoRenderRoot\n */\n #settle(triggers: Trigger[] = this.triggerTargets): RegionTransition[] {\n const regions = this.regionTargets;\n const plan = new Map<HTMLElement, boolean>();\n for (const region of regions) plan.set(region, this.#isVisible(region, triggers));\n for (const departed of this.#departed) {\n if (!plan.has(departed)) this.#release(departed, plan);\n }\n this.#departed.clear();\n\n const changed = new Set<HTMLElement>();\n const applicationOrder = [\n ...regions.filter((region) => plan.get(region) === true),\n ...regions.filter((region) => plan.get(region) === false),\n ];\n for (const region of applicationOrder) {\n const visible = plan.get(region);\n if (visible !== undefined && this.#applyRegion(region, visible, plan)) {\n changed.add(region);\n }\n }\n\n return regions\n .filter((region) => changed.has(region))\n .map((region) => ({ region, visible: plan.get(region) === true }));\n }\n\n /** Reports logical transitions caused by user input or the public action. */\n #commitChange(triggers: Trigger[] = this.triggerTargets): void {\n for (const detail of this.#settle(triggers)) {\n this.dispatch(\"change\", { detail });\n }\n }\n\n /** Reports logical transitions derived from DOM, lifecycle, reset, or Value state. */\n #reconcileDom(): void {\n for (const detail of this.#settle()) {\n this.dispatch(\"reconcile\", { detail });\n }\n }\n\n /** Applies one planned state while keeping event history separate from DOM repair. */\n #applyRegion(\n region: HTMLElement,\n visible: boolean,\n plan: ReadonlyMap<HTMLElement, boolean>,\n ): boolean {\n const previous = this.#lastVisible.get(region) ?? !region.hidden;\n const changed = visible !== previous;\n this.#lastVisible.set(region, visible);\n\n if (!visible) this.#retreatFocus(region, plan);\n this.#syncRegionState(region, visible);\n this.#syncRegionControls(region, visible);\n return changed;\n }\n\n /**\n * Reflects visibility idempotently, recording writes so the observer ignores its\n * own work, and notes whether the `hidden` comes from a declared condition.\n */\n #syncRegionState(region: HTMLElement, visible: boolean): void {\n if (!visible && this.#predicateFor(region) !== null) this.#concealed.add(region);\n else this.#concealed.delete(region);\n this.#writeAttribute(region, \"hidden\", visible ? null : \"\");\n this.#writeAttribute(region, \"aria-hidden\", visible ? null : \"true\");\n this.#writeAttribute(region, \"data-visible\", visible ? \"true\" : null);\n }\n\n /** Enables/disables descendant controls, touching only state carrying our marker. */\n #syncRegionControls(region: HTMLElement, visible: boolean): void {\n const shouldDisable = !visible && this.disableHiddenValue;\n for (const control of region.querySelectorAll<Disableable>(CONTROLS)) {\n const marked = control.hasAttribute(DISABLED_MARKER);\n if (shouldDisable) {\n if (!control.disabled) {\n this.#writeAttribute(control, \"disabled\", \"\");\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n } else if (marked && control.getAttribute(DISABLED_MARKER) !== \"true\") {\n this.#writeAttribute(control, DISABLED_MARKER, \"true\");\n }\n } else if (marked) {\n this.#enable(control);\n }\n }\n }\n\n /** Removes a `disabled` this controller owns together with its marker. */\n #enable(control: Disableable): void {\n this.#writeAttribute(control, \"disabled\", null);\n this.#writeAttribute(control, DISABLED_MARKER, null);\n }\n\n /**\n * Gives back what this controller wrote on an element that left the region set.\n * A marked control inside a region this pass hides stays disabled for that region.\n */\n #release(element: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n this.#lastVisible.delete(element);\n if (this.#concealed.delete(element)) this.#writeAttribute(element, \"hidden\", null);\n this.#writeAttribute(element, \"aria-hidden\", null);\n this.#writeAttribute(element, \"data-visible\", null);\n for (const control of element.querySelectorAll<Disableable>(CONTROLS)) {\n if (control.hasAttribute(DISABLED_MARKER) && this.#survivesPlan(control, plan)) {\n this.#enable(control);\n }\n }\n }\n\n /** Whether a region's declared condition holds across `triggers` per `match`. */\n #isVisible(region: HTMLElement, triggers: Trigger[]): boolean {\n const predicate = this.#predicateFor(region);\n if (predicate === null) return !region.hidden;\n return (\n triggers.length > 0 &&\n (this.matchValue === \"all\" ? triggers.every(predicate) : triggers.some(predicate))\n );\n }\n\n /** Builds the deterministic per-trigger predicate from the region's condition. */\n #predicateFor(region: HTMLElement): ((trigger: Trigger) => boolean) | null {\n if (region.hasAttribute(\"data-when-checked\")) {\n return (trigger) => this.#isChecked(trigger);\n }\n if (region.hasAttribute(\"data-when-unchecked\")) {\n return (trigger) => !this.#isChecked(trigger);\n }\n const wanted = region.dataset.whenValue;\n if (wanted !== undefined) {\n return (trigger) => this.#matchesValue(trigger, wanted);\n }\n return null;\n }\n\n #isChecked(trigger: Trigger): boolean {\n return trigger instanceof HTMLInputElement && trigger.checked;\n }\n\n /** A trigger has a value when a radio/checkbox is selected, or its control value matches. */\n #matchesValue(trigger: Trigger, wanted: string): boolean {\n if (\n trigger instanceof HTMLInputElement &&\n (trigger.type === \"checkbox\" || trigger.type === \"radio\")\n ) {\n return trigger.checked && trigger.value === wanted;\n }\n return trigger.value === wanted;\n }\n\n /** Moves focus to the first safe trigger, or to the controller landmark as a fallback. */\n #retreatFocus(region: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): void {\n const active = document.activeElement;\n if (active && region.contains(active)) this.#moveFocus(plan);\n }\n\n /** Moves focus after the caller establishes that the active node is being hidden. */\n #moveFocus(plan: ReadonlyMap<HTMLElement, boolean>): void {\n const destination = this.triggerTargets.find(\n (trigger) => canTakeFocus(trigger) && this.#survivesPlan(trigger, plan),\n );\n if (destination) {\n this.#rootTabindex.returnAll();\n destination.focus();\n return;\n }\n\n this.#rootTabindex.lend(this.element);\n this.element.focus();\n }\n\n /** Whether a focus candidate or a control sits outside every region this pass will hide. */\n #survivesPlan(candidate: HTMLElement, plan: ReadonlyMap<HTMLElement, boolean>): boolean {\n return [...plan].every(([region, visible]) => visible || !region.contains(candidate));\n }\n\n /** Records one idempotent attribute write before MutationObserver sees it. */\n #writeAttribute(element: Element, name: string, value: ExpectedAttribute): void {\n if (element.getAttribute(name) !== value) {\n if (this.#observing) {\n let writes = this.#internalWrites.get(element);\n if (!writes) {\n writes = new Map();\n this.#internalWrites.set(element, writes);\n }\n writes.set(name, value);\n }\n if (value === null) element.removeAttribute(name);\n else element.setAttribute(name, value);\n }\n }\n\n /** Separates authored records from controller writes and queues one relevant repair. */\n #onMutations(records: MutationRecord[]): void {\n const triggers = this.triggerTargets;\n const regions = this.regionTargets;\n const touchedWrites = new Map<Element, Set<string>>();\n let needsReconcile = false;\n\n for (const record of records) {\n if (record.type === \"attributes\" && record.target instanceof Element) {\n const name = record.attributeName;\n const writes = this.#internalWrites.get(record.target);\n if (name && writes?.has(name)) {\n let names = touchedWrites.get(record.target);\n if (!names) {\n names = new Set();\n touchedWrites.set(record.target, names);\n }\n names.add(name);\n if (record.target.getAttribute(name) === writes.get(name)) continue;\n }\n }\n if (\n record.target instanceof Element &&\n this.#elementAffectsState(record.target, triggers, regions)\n ) {\n needsReconcile = true;\n }\n }\n\n for (const [element, names] of touchedWrites) {\n const writes = this.#internalWrites.get(element);\n for (const name of names) writes?.delete(name);\n }\n if (needsReconcile) this.#reconcile.schedule();\n }\n\n /** Whether an authored mutation target belongs to a trigger, region, or managed control. */\n #elementAffectsState(target: Element, triggers: Trigger[], regions: HTMLElement[]): boolean {\n return ownerIndex(triggers, target) !== -1 || ownerIndex(regions, target) !== -1;\n }\n\n /** Whether a form owns at least one current trigger, including `form=` associations. */\n #hasTriggerOwnedBy(form: HTMLFormElement): boolean {\n return this.triggerTargets.some((trigger) => trigger.form === form);\n }\n}\n"]}
@@ -25,17 +25,25 @@ import { Controller } from '@hotwired/stimulus';
25
25
  * <a href="/items/1" data-action="click->stimeo--confirm#request"
26
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  * data-stimeo--confirm-message-param="Delete this item?">Delete</a>
27
27
  *
28
- * `open` dispatches `{ message }`; `resolve` dispatches `{ confirmed }`.
28
+ * `open` dispatches `{ message }`; `resolve` dispatches `{ confirmed }`. An `open`
29
+ * subscriber may settle the prompt at once; the dialog then stays closed with no modal
30
+ * side effects. A prompt asked while the controller is disconnected, including one a
31
+ * `resolve` subscriber asks while `disconnect()` settles the pending prompt, settles
32
+ * `false` at once without opening the dialog or dispatching either event.
33
+ * A pending prompt carries its trap and its text onto a dialog, message or button that
34
+ * replaces the current one, and settles `false` when no dialog is left to answer it.
29
35
  *
30
36
  * @remarks
31
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  * Behavior only — the dialog's a11y (focus trap, restore, roles) is delegated to
32
38
  * the shared `FocusTrap`; this controller adds the Turbo bridge and the
33
39
  * confirm/cancel resolution. On `connect()` it swaps `Turbo.config.forms.confirm`
34
40
  * for a Promise-returning method and restores the original on `disconnect()` (Turbo
35
- * navigation included), so registration never leaks or stacks. Escape cancels
41
+ * navigation included), so registration never leaks or stacks; it does not ask again
42
+ * for a submission a confirmed `request` continues. Escape cancels
36
43
  * (returns `false`); when no dialog target exists it degrades to native
37
44
  * `window.confirm`. The least-destructive button (cancel, by default) takes initial
38
- * focus.
45
+ * focus. A Turbo morph that puts the server's markup back over an open prompt is answered
46
+ * by writing the prompt back: the dialog is shown with its text.
39
47
  */
40
48
  declare class ConfirmController extends Controller<HTMLElement> {
41
49
  #private;
@@ -57,32 +65,61 @@ declare class ConfirmController extends Controller<HTMLElement> {
57
65
  static actions: readonly ["confirm", "cancel", "request"];
58
66
  static events: readonly ["open", "resolve"];
59
67
  readonly dialogTarget: HTMLElement;
68
+ readonly dialogTargets: HTMLElement[];
60
69
  /**
61
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  * Static heading slot naming the dialog (via `aria-labelledby`). Never written
62
71
  * by the controller — the accessible name is author-owned; only `message` and
63
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  * the button labels are injected per prompt.
64
73
  */
65
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  readonly titleTarget: HTMLElement;
66
- readonly messageTarget: HTMLElement;
67
- readonly confirmTarget: HTMLElement;
68
- readonly cancelTarget: HTMLElement;
75
+ readonly messageTargets: HTMLElement[];
76
+ readonly confirmTargets: HTMLElement[];
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+ readonly cancelTargets: HTMLElement[];
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78
  readonly hasDialogTarget: boolean;
70
- readonly hasMessageTarget: boolean;
71
- readonly hasConfirmTarget: boolean;
72
- readonly hasCancelTarget: boolean;
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79
  confirmLabelValue: string;
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80
  cancelLabelValue: string;
75
81
  initialFocusValue: string;
76
82
  connect(): void;
77
83
  disconnect(): void;
84
+ /** Applies the open state to a dialog that arrives after connect in front of the others. */
85
+ dialogTargetConnected(): void;
86
+ /**
87
+ * Gives a dialog that no longer resolves as the target its own `hidden` back — after
88
+ * `disconnect()` too, since dropping the identifier leaves the element on the page — and,
89
+ * while connected, applies the open state to the dialog left.
90
+ */
91
+ dialogTargetDisconnected(dialog: HTMLElement): void;
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+ /** Writes the pending prompt's message into a message slot that arrives in front. */
93
+ messageTargetConnected(): void;
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+ /** Writes the pending prompt's message into the slot left when an earlier one leaves. */
95
+ messageTargetDisconnected(): void;
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+ /** Writes the pending prompt's confirm label into a button that arrives in front. */
97
+ confirmTargetConnected(): void;
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+ /** Writes the pending prompt's confirm label into the button left when an earlier one leaves. */
99
+ confirmTargetDisconnected(): void;
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+ /** Writes the pending prompt's cancel label into a button that arrives in front. */
101
+ cancelTargetConnected(): void;
102
+ /** Writes the pending prompt's cancel label into the button left when an earlier one leaves. */
103
+ cancelTargetDisconnected(): void;
78
104
  /** Confirms the pending request (resolves `true`). Bound via `data-action`. */
79
105
  confirm(): void;
80
106
  /** Cancels the pending request (resolves `false`). Bound via `data-action`. */
81
107
  cancel(): void;
82
108
  /**
83
- * Intercepts a link/button click, shows the confirm dialog, and continues the
84
- * original action (form submit or navigation) only when confirmed. The message
85
- * comes from the `message` action param or the element's `data-turbo-confirm`.
109
+ * Intercepts an element's action, shows the confirm dialog, and continues that
110
+ * action only when confirmed: a link navigates to its `href`; a submit button
111
+ * (`<button type="submit">`, `<input type="submit">`, `<input type="image">`)
112
+ * submits its form with itself as the submitter, so its `name` / `value` and
113
+ * `formaction` apply; a form, when this is bound to its `submit`, submits with the
114
+ * submitter that started it. Any other element (`<button type="button">`, a reset
115
+ * button, a `span`) submits nothing itself, so nothing is continued; `resolve` still
116
+ * reports `{ confirmed }`. The submission goes through `requestSubmit`, so
117
+ * validation, `submit` listeners and Turbo see it as the user's own, and this action
118
+ * lets that `submit` through.
119
+ *
120
+ * The message is the `message` action param exactly as written, else the
121
+ * `data-turbo-confirm` Turbo would ask with (for a submission, the submitter's, then
122
+ * the form's); an empty param counts as absent.
86
123
  */
87
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  request(event: Event): void;
88
125
  }