stimeo-ui 0.15.0 → 0.16.0

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Files changed (267) hide show
  1. package/CHANGELOG.md +178 -0
  2. package/README.md +120 -0
  3. package/dist/cable/index.js +63 -15
  4. package/dist/cable/index.js.map +1 -1
  5. package/dist/controllers/accordion_controller.d.ts +30 -3
  6. package/dist/controllers/accordion_controller.js +98 -9
  7. package/dist/controllers/accordion_controller.js.map +1 -1
  8. package/dist/controllers/alert_dialog_controller.d.ts +8 -7
  9. package/dist/controllers/alert_dialog_controller.js.map +1 -1
  10. package/dist/controllers/announcer_controller.d.ts +3 -2
  11. package/dist/controllers/announcer_controller.js +8 -1
  12. package/dist/controllers/announcer_controller.js.map +1 -1
  13. package/dist/controllers/auto_submit_controller.js +43 -2
  14. package/dist/controllers/auto_submit_controller.js.map +1 -1
  15. package/dist/controllers/avatar_controller.js +1 -1
  16. package/dist/controllers/avatar_controller.js.map +1 -1
  17. package/dist/controllers/breadcrumb_controller.d.ts +10 -7
  18. package/dist/controllers/breadcrumb_controller.js +9 -8
  19. package/dist/controllers/breadcrumb_controller.js.map +1 -1
  20. package/dist/controllers/bulk_select_controller.d.ts +4 -4
  21. package/dist/controllers/bulk_select_controller.js +7 -6
  22. package/dist/controllers/bulk_select_controller.js.map +1 -1
  23. package/dist/controllers/calendar_controller.d.ts +85 -23
  24. package/dist/controllers/calendar_controller.js +323 -123
  25. package/dist/controllers/calendar_controller.js.map +1 -1
  26. package/dist/controllers/carousel_controller.d.ts +67 -22
  27. package/dist/controllers/carousel_controller.js +263 -38
  28. package/dist/controllers/carousel_controller.js.map +1 -1
  29. package/dist/controllers/character_counter_controller.d.ts +1 -1
  30. package/dist/controllers/character_counter_controller.js +40 -2
  31. package/dist/controllers/character_counter_controller.js.map +1 -1
  32. package/dist/controllers/checkbox_controller.js +54 -10
  33. package/dist/controllers/checkbox_controller.js.map +1 -1
  34. package/dist/controllers/clipboard_controller.d.ts +28 -2
  35. package/dist/controllers/clipboard_controller.js +63 -5
  36. package/dist/controllers/clipboard_controller.js.map +1 -1
  37. package/dist/controllers/collapsible_controller.d.ts +25 -1
  38. package/dist/controllers/collapsible_controller.js +99 -14
  39. package/dist/controllers/collapsible_controller.js.map +1 -1
  40. package/dist/controllers/color_picker_controller.d.ts +29 -8
  41. package/dist/controllers/color_picker_controller.js +80 -34
  42. package/dist/controllers/color_picker_controller.js.map +1 -1
  43. package/dist/controllers/combobox_controller.d.ts +10 -1
  44. package/dist/controllers/combobox_controller.js +106 -16
  45. package/dist/controllers/combobox_controller.js.map +1 -1
  46. package/dist/controllers/command_palette_controller.d.ts +3 -3
  47. package/dist/controllers/command_palette_controller.js +35 -3
  48. package/dist/controllers/command_palette_controller.js.map +1 -1
  49. package/dist/controllers/conditional_fields_controller.js +56 -11
  50. package/dist/controllers/conditional_fields_controller.js.map +1 -1
  51. package/dist/controllers/confirm_controller.js +3 -0
  52. package/dist/controllers/confirm_controller.js.map +1 -1
  53. package/dist/controllers/context_menu_controller.d.ts +6 -0
  54. package/dist/controllers/context_menu_controller.js +32 -12
  55. package/dist/controllers/context_menu_controller.js.map +1 -1
  56. package/dist/controllers/countdown_controller.d.ts +30 -1
  57. package/dist/controllers/countdown_controller.js +129 -26
  58. package/dist/controllers/countdown_controller.js.map +1 -1
  59. package/dist/controllers/currency_input_controller.d.ts +74 -15
  60. package/dist/controllers/currency_input_controller.js +205 -58
  61. package/dist/controllers/currency_input_controller.js.map +1 -1
  62. package/dist/controllers/data_grid_controller.d.ts +63 -18
  63. package/dist/controllers/data_grid_controller.js +195 -29
  64. package/dist/controllers/data_grid_controller.js.map +1 -1
  65. package/dist/controllers/date_range_picker_controller.d.ts +34 -6
  66. package/dist/controllers/date_range_picker_controller.js +139 -27
  67. package/dist/controllers/date_range_picker_controller.js.map +1 -1
  68. package/dist/controllers/dialog_controller.d.ts +10 -3
  69. package/dist/controllers/dialog_controller.js +35 -8
  70. package/dist/controllers/dialog_controller.js.map +1 -1
  71. package/dist/controllers/direct_upload_controller.js +22 -4
  72. package/dist/controllers/direct_upload_controller.js.map +1 -1
  73. package/dist/controllers/dirty_form_controller.d.ts +2 -2
  74. package/dist/controllers/dirty_form_controller.js +14 -1
  75. package/dist/controllers/dirty_form_controller.js.map +1 -1
  76. package/dist/controllers/dismissible_controller.js +1 -0
  77. package/dist/controllers/dismissible_controller.js.map +1 -1
  78. package/dist/controllers/drawer_controller.d.ts +18 -10
  79. package/dist/controllers/drawer_controller.js +54 -19
  80. package/dist/controllers/drawer_controller.js.map +1 -1
  81. package/dist/controllers/dropdown_controller.d.ts +9 -3
  82. package/dist/controllers/dropdown_controller.js +36 -9
  83. package/dist/controllers/dropdown_controller.js.map +1 -1
  84. package/dist/controllers/editable_controller.js +34 -0
  85. package/dist/controllers/editable_controller.js.map +1 -1
  86. package/dist/controllers/file_dropzone_controller.js +144 -51
  87. package/dist/controllers/file_dropzone_controller.js.map +1 -1
  88. package/dist/controllers/filter_controller.d.ts +10 -4
  89. package/dist/controllers/filter_controller.js +20 -6
  90. package/dist/controllers/filter_controller.js.map +1 -1
  91. package/dist/controllers/flash_controller.d.ts +26 -6
  92. package/dist/controllers/flash_controller.js +305 -46
  93. package/dist/controllers/flash_controller.js.map +1 -1
  94. package/dist/controllers/focus_controller.js +1 -0
  95. package/dist/controllers/focus_controller.js.map +1 -1
  96. package/dist/controllers/form_field_controller.js +7 -5
  97. package/dist/controllers/form_field_controller.js.map +1 -1
  98. package/dist/controllers/form_validation_controller.js +19 -13
  99. package/dist/controllers/form_validation_controller.js.map +1 -1
  100. package/dist/controllers/frame_loading_controller.js +16 -2
  101. package/dist/controllers/frame_loading_controller.js.map +1 -1
  102. package/dist/controllers/highlight_controller.js +19 -2
  103. package/dist/controllers/highlight_controller.js.map +1 -1
  104. package/dist/controllers/hover_card_controller.d.ts +10 -2
  105. package/dist/controllers/hover_card_controller.js +40 -14
  106. package/dist/controllers/hover_card_controller.js.map +1 -1
  107. package/dist/controllers/idle_controller.d.ts +16 -3
  108. package/dist/controllers/idle_controller.js +90 -5
  109. package/dist/controllers/idle_controller.js.map +1 -1
  110. package/dist/controllers/input_mask_controller.d.ts +5 -2
  111. package/dist/controllers/input_mask_controller.js +65 -9
  112. package/dist/controllers/input_mask_controller.js.map +1 -1
  113. package/dist/controllers/intersection_controller.js +3 -0
  114. package/dist/controllers/intersection_controller.js.map +1 -1
  115. package/dist/controllers/lazy_frame_controller.js +11 -2
  116. package/dist/controllers/lazy_frame_controller.js.map +1 -1
  117. package/dist/controllers/listbox_controller.d.ts +50 -8
  118. package/dist/controllers/listbox_controller.js +203 -45
  119. package/dist/controllers/listbox_controller.js.map +1 -1
  120. package/dist/controllers/masonry_controller.js +0 -2
  121. package/dist/controllers/masonry_controller.js.map +1 -1
  122. package/dist/controllers/menu_controller.d.ts +9 -3
  123. package/dist/controllers/menu_controller.js +45 -16
  124. package/dist/controllers/menu_controller.js.map +1 -1
  125. package/dist/controllers/menubar_controller.d.ts +11 -0
  126. package/dist/controllers/menubar_controller.js +58 -24
  127. package/dist/controllers/menubar_controller.js.map +1 -1
  128. package/dist/controllers/meter_controller.js +9 -5
  129. package/dist/controllers/meter_controller.js.map +1 -1
  130. package/dist/controllers/multi_select_controller.d.ts +18 -3
  131. package/dist/controllers/multi_select_controller.js +278 -104
  132. package/dist/controllers/multi_select_controller.js.map +1 -1
  133. package/dist/controllers/navigation_menu_controller.d.ts +11 -0
  134. package/dist/controllers/navigation_menu_controller.js +48 -15
  135. package/dist/controllers/navigation_menu_controller.js.map +1 -1
  136. package/dist/controllers/nested_form_controller.js +37 -8
  137. package/dist/controllers/nested_form_controller.js.map +1 -1
  138. package/dist/controllers/network_status_controller.js +9 -1
  139. package/dist/controllers/network_status_controller.js.map +1 -1
  140. package/dist/controllers/number_input_controller.d.ts +36 -8
  141. package/dist/controllers/number_input_controller.js +124 -21
  142. package/dist/controllers/number_input_controller.js.map +1 -1
  143. package/dist/controllers/optimistic_controller.js +14 -1
  144. package/dist/controllers/optimistic_controller.js.map +1 -1
  145. package/dist/controllers/otp_controller.d.ts +22 -7
  146. package/dist/controllers/otp_controller.js +198 -55
  147. package/dist/controllers/otp_controller.js.map +1 -1
  148. package/dist/controllers/overflow_indicator_controller.d.ts +8 -12
  149. package/dist/controllers/overflow_indicator_controller.js +84 -13
  150. package/dist/controllers/overflow_indicator_controller.js.map +1 -1
  151. package/dist/controllers/overflow_menu_controller.d.ts +26 -6
  152. package/dist/controllers/overflow_menu_controller.js +112 -41
  153. package/dist/controllers/overflow_menu_controller.js.map +1 -1
  154. package/dist/controllers/pagination_controller.d.ts +19 -11
  155. package/dist/controllers/pagination_controller.js +74 -28
  156. package/dist/controllers/pagination_controller.js.map +1 -1
  157. package/dist/controllers/password_reveal_controller.d.ts +15 -1
  158. package/dist/controllers/password_reveal_controller.js +59 -2
  159. package/dist/controllers/password_reveal_controller.js.map +1 -1
  160. package/dist/controllers/persist_controller.js +30 -8
  161. package/dist/controllers/persist_controller.js.map +1 -1
  162. package/dist/controllers/pointer_drag_controller.js +131 -52
  163. package/dist/controllers/pointer_drag_controller.js.map +1 -1
  164. package/dist/controllers/popover_controller.d.ts +9 -3
  165. package/dist/controllers/popover_controller.js +45 -11
  166. package/dist/controllers/popover_controller.js.map +1 -1
  167. package/dist/controllers/portal_controller.d.ts +1 -1
  168. package/dist/controllers/portal_controller.js +6 -2
  169. package/dist/controllers/portal_controller.js.map +1 -1
  170. package/dist/controllers/preview_guard_controller.js +16 -1
  171. package/dist/controllers/preview_guard_controller.js.map +1 -1
  172. package/dist/controllers/progress_controller.js +8 -4
  173. package/dist/controllers/progress_controller.js.map +1 -1
  174. package/dist/controllers/radio_group_controller.d.ts +6 -4
  175. package/dist/controllers/radio_group_controller.js +42 -17
  176. package/dist/controllers/radio_group_controller.js.map +1 -1
  177. package/dist/controllers/range_slider_controller.d.ts +49 -1
  178. package/dist/controllers/range_slider_controller.js +88 -42
  179. package/dist/controllers/range_slider_controller.js.map +1 -1
  180. package/dist/controllers/rating_controller.d.ts +14 -3
  181. package/dist/controllers/rating_controller.js +39 -15
  182. package/dist/controllers/rating_controller.js.map +1 -1
  183. package/dist/controllers/read_more_controller.d.ts +24 -2
  184. package/dist/controllers/read_more_controller.js +69 -2
  185. package/dist/controllers/read_more_controller.js.map +1 -1
  186. package/dist/controllers/resizable_controller.d.ts +16 -2
  187. package/dist/controllers/resizable_controller.js +82 -22
  188. package/dist/controllers/resizable_controller.js.map +1 -1
  189. package/dist/controllers/scroll_area_controller.js +5 -1
  190. package/dist/controllers/scroll_area_controller.js.map +1 -1
  191. package/dist/controllers/scroll_visibility_controller.js +0 -1
  192. package/dist/controllers/scroll_visibility_controller.js.map +1 -1
  193. package/dist/controllers/scrollspy_controller.d.ts +3 -2
  194. package/dist/controllers/scrollspy_controller.js +6 -0
  195. package/dist/controllers/scrollspy_controller.js.map +1 -1
  196. package/dist/controllers/separator_controller.d.ts +41 -14
  197. package/dist/controllers/separator_controller.js +66 -37
  198. package/dist/controllers/separator_controller.js.map +1 -1
  199. package/dist/controllers/sidebar_controller.d.ts +20 -3
  200. package/dist/controllers/sidebar_controller.js +77 -18
  201. package/dist/controllers/sidebar_controller.js.map +1 -1
  202. package/dist/controllers/skeleton_controller.js +6 -1
  203. package/dist/controllers/skeleton_controller.js.map +1 -1
  204. package/dist/controllers/slider_controller.d.ts +45 -7
  205. package/dist/controllers/slider_controller.js +82 -47
  206. package/dist/controllers/slider_controller.js.map +1 -1
  207. package/dist/controllers/smart_sticky_header_controller.js +11 -1
  208. package/dist/controllers/smart_sticky_header_controller.js.map +1 -1
  209. package/dist/controllers/sortable_controller.js +17 -2
  210. package/dist/controllers/sortable_controller.js.map +1 -1
  211. package/dist/controllers/spinner_controller.js +10 -2
  212. package/dist/controllers/spinner_controller.js.map +1 -1
  213. package/dist/controllers/step_indicator_controller.d.ts +19 -17
  214. package/dist/controllers/step_indicator_controller.js +18 -17
  215. package/dist/controllers/step_indicator_controller.js.map +1 -1
  216. package/dist/controllers/stepper_controller.d.ts +34 -9
  217. package/dist/controllers/stepper_controller.js +101 -19
  218. package/dist/controllers/stepper_controller.js.map +1 -1
  219. package/dist/controllers/stick_to_bottom_controller.d.ts +19 -0
  220. package/dist/controllers/stick_to_bottom_controller.js +75 -5
  221. package/dist/controllers/stick_to_bottom_controller.js.map +1 -1
  222. package/dist/controllers/submit_once_controller.d.ts +3 -2
  223. package/dist/controllers/submit_once_controller.js +16 -3
  224. package/dist/controllers/submit_once_controller.js.map +1 -1
  225. package/dist/controllers/switch_controller.d.ts +29 -7
  226. package/dist/controllers/switch_controller.js +101 -10
  227. package/dist/controllers/switch_controller.js.map +1 -1
  228. package/dist/controllers/tabs_controller.d.ts +12 -0
  229. package/dist/controllers/tabs_controller.js +21 -2
  230. package/dist/controllers/tabs_controller.js.map +1 -1
  231. package/dist/controllers/tags_input_controller.d.ts +15 -3
  232. package/dist/controllers/tags_input_controller.js +209 -59
  233. package/dist/controllers/tags_input_controller.js.map +1 -1
  234. package/dist/controllers/theme_controller.d.ts +20 -3
  235. package/dist/controllers/theme_controller.js +64 -14
  236. package/dist/controllers/theme_controller.js.map +1 -1
  237. package/dist/controllers/time_picker_controller.js +23 -8
  238. package/dist/controllers/time_picker_controller.js.map +1 -1
  239. package/dist/controllers/toast_controller.d.ts +52 -15
  240. package/dist/controllers/toast_controller.js +337 -54
  241. package/dist/controllers/toast_controller.js.map +1 -1
  242. package/dist/controllers/toggle_group_controller.d.ts +49 -7
  243. package/dist/controllers/toggle_group_controller.js +159 -23
  244. package/dist/controllers/toggle_group_controller.js.map +1 -1
  245. package/dist/controllers/toolbar_controller.js +32 -0
  246. package/dist/controllers/toolbar_controller.js.map +1 -1
  247. package/dist/controllers/tooltip_controller.d.ts +8 -0
  248. package/dist/controllers/tooltip_controller.js +39 -13
  249. package/dist/controllers/tooltip_controller.js.map +1 -1
  250. package/dist/controllers/transition_controller.js +4 -0
  251. package/dist/controllers/transition_controller.js.map +1 -1
  252. package/dist/controllers/tree_view_controller.d.ts +39 -8
  253. package/dist/controllers/tree_view_controller.js +169 -16
  254. package/dist/controllers/tree_view_controller.js.map +1 -1
  255. package/dist/index.d.ts +28 -1
  256. package/dist/index.js +4588 -1535
  257. package/dist/index.js.map +1 -1
  258. package/dist/inspector/cli.d.ts +72 -6
  259. package/dist/inspector/cli.js +262 -51
  260. package/dist/inspector/cli.js.map +1 -1
  261. package/dist/inspector/cli_bin.js +309 -51
  262. package/dist/inspector/cli_bin.js.map +1 -1
  263. package/dist/inspector/examples.json +40 -40
  264. package/dist/inspector/manifest.json +525 -59
  265. package/dist/positioning/index.js +2 -0
  266. package/dist/positioning/index.js.map +1 -1
  267. package/package.json +2 -2
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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/**\n * Keeps at most one pending timer per key, and releases them all together.\n *\n * A region, a row, a message or a speaker that is armed again while its earlier\n * timer is still pending must end up with exactly one timer deciding when its\n * state ends. Two timers on one key means the earlier deadline wins: it cuts the\n * new emphasis short, clears text written after it, or drops a speaker who is\n * still typing — and then reports an ending for a state that is already gone.\n * Arming through this registry cancels the key's earlier timer in the same step,\n * and no timer id ever reaches the caller.\n *\n * An entry lives exactly as long as its timer: it goes as the timer fires, and\n * the whole ledger goes on `clearAll()`. That is a correctness rule, not\n * tidiness — a platform may hand an id released by `clearTimeout` to the next\n * timer it creates, so an entry that outlived its timer would let a later\n * `clear()` on that key cancel whatever timer now holds the id, on some other\n * key entirely.\n *\n * The ledger is a plain `Map`, and the key may be anything. Weak keys would\n * retain nothing less: while a timer is pending the platform already holds the\n * key through the callback, and the entry is gone the moment the timer is.\n *\n * Scope is the one-per-key timer only. What the timer means, and the roster of\n * keys it is armed for, stay with the consumer, so a second kind of timer on the\n * same keys (a transition wait, an animation frame) is a second registry, and a\n * timer that belongs to no key stays on a plain `SafeTimeout`.\n *\n * @example\n * ```ts\n * readonly #expiry = new KeyedTimers<string>();\n *\n * #onSignal(name: string): void {\n * this.#expiry.set(name, () => this.#drop(name), this.#timeout);\n * }\n *\n * disconnect(): void {\n * this.#expiry.clearAll();\n * }\n * ```\n */\nexport class KeyedTimers<K> {\n readonly #timers = new SafeTimeout();\n\n /** The pending timer of each key; an entry lives exactly as long as its timer. */\n readonly #pending = new Map<K, number>();\n\n /**\n * Arms `callback` after `delay` ms for `key`, cancelling the timer `key` had\n * pending. The entry is dropped before the callback runs, so the callback sees\n * the key unarmed and may arm it again for the next round.\n */\n set(key: K, callback: () => void, delay: number): void {\n this.clear(key);\n const id = this.#timers.set(() => {\n this.#pending.delete(key);\n callback();\n }, delay);\n this.#pending.set(key, id);\n }\n\n /**\n * Cancels `key`'s pending timer, if it has one.\n *\n * A timer id is a positive integer, so `-1` stands for \"nothing pending\" and\n * the registry ignores an id it does not own — the unarmed case needs no\n * branch of its own, and no other key's timer can be reached from here.\n */\n clear(key: K): void {\n this.#timers.clear(this.#pending.get(key) ?? -1);\n this.#pending.delete(key);\n }\n\n /**\n * Cancels every pending timer and forgets every key. Call this from a\n * controller's `disconnect()` so no timer, and no entry, outlives the element.\n */\n clearAll(): void {\n this.#timers.clearAll();\n this.#pending.clear();\n }\n\n /** Whether `key` has a timer pending. */\n has(key: K): boolean {\n return this.#pending.has(key);\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { KeyedTimers } from \"../utils/keyed_timers\";\nimport { MicrotaskCoalescer } from \"../utils/microtask_coalescer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/** The two politeness levels this controller keeps a region for. */\nconst LEVELS = [\"polite\", \"assertive\"] as const;\n\n/** One of the politeness levels in {@link LEVELS}. */\ntype Level = (typeof LEVELS)[number];\n\n/**\n * Headless, shared **live-region announcer** — a polite/assertive screen-reader\n * announcement base (no dedicated APG pattern; follows the WAI-ARIA \"Alert\" /\n * \"Status\" live-region guidance and WCAG 2.2 **4.1.3 Status Messages**).\n *\n * Markup contract (identifier: `stimeo--announcer`):\n * <!-- Place once per page; the consumer visually hides the regions in CSS. -->\n * <div data-controller=\"stimeo--announcer\">\n * <div data-stimeo--announcer-target=\"polite\" aria-live=\"polite\" aria-atomic=\"true\"></div>\n * <div data-stimeo--announcer-target=\"assertive\" aria-live=\"assertive\" aria-atomic=\"true\"></div>\n * </div>\n *\n * <!-- Attribute-only trigger: declare the activation event explicitly. -->\n * <button data-action=\"click->stimeo--announcer#announce\"\n * data-stimeo--announcer-message-param=\"Saved\"\n * data-stimeo--announcer-assertive-param=\"false\">Save</button>\n *\n * <!-- Programmatic trigger (e.g. from another controller / Turbo Stream). -->\n * window.dispatchEvent(new CustomEvent(\"stimeo--announcer:announce\", {\n * detail: { message: \"12 results\", assertive: false },\n * }))\n *\n * The announcer is the shared substrate other controllers (Auto-Submit, Flash,\n * Bulk Select, …) lean on instead of each carrying their own live region.\n *\n * @remarks\n * Behavior only, with **one deliberate exception**: when a `polite`/`assertive`\n * target is absent the controller *generates* the missing region **on connect**\n * and applies the canonical visually-hidden inline style (see {@link visuallyHide}).\n * A live region must exist and be visually hidden to do its job, and a generated\n * node has no consumer CSS hook to hide it; consumers who want to own styling\n * supply their own targets. Generation happens up front rather than on the first\n * announcement because assistive tech reports changes to a region it already\n * knows about — a region created and written within one task loses that first\n * message. The controller never moves focus — announcements must not steal it\n * (WCAG 2.2 4.1.3). Listeners and clear timers are torn down on `disconnect()`\n * (Turbo included), and any generated regions are removed — from the cached\n * snapshot too, via `BeforeCacheReset`, because `connect()` cannot reuse a\n * restored region (it carries no target attribute) and would pair another one\n * with it on every visit.\n *\n * **Messages are queued, one write per task.** Assistive tech announces what it\n * observes changing, so two messages written into one region within a single task\n * are one observed change and the earlier message is never read. Each politeness\n * has its own FIFO — an assertive message never waits behind polite ones — and a\n * message is written only in a task where its region already existed.\n *\n * **The region set is kept whole while connected.** Exactly one region per\n * politeness is present: an authored target retires the stand-in generated for it,\n * losing one materialises a stand-in again, and a generated region removed by a\n * morph (it is absent from the server's HTML, so a morph drops it) is put back\n * without waiting for the next message.\n */\nexport class AnnouncerController extends Controller<HTMLElement> {\n static override targets = [\"polite\", \"assertive\"];\n static override values = {\n clearAfter: { type: Number, default: 1000 },\n dedupeReannounce: { type: Boolean, default: true },\n };\n static actions = [\"announce\"] as const;\n\n declare readonly politeTarget: HTMLElement;\n declare readonly assertiveTarget: HTMLElement;\n declare readonly hasPoliteTarget: boolean;\n declare readonly hasAssertiveTarget: boolean;\n\n declare clearAfterValue: number;\n declare dedupeReannounceValue: boolean;\n\n /** Drain timers, which belong to a politeness level rather than to a region. */\n readonly #timers = new SafeTimeout();\n\n /**\n * The one timer a region may have outstanding — its dedupe re-set, then its\n * auto-clear. A region carries at most one, and the registry releases the\n * previous one whenever a newer message takes the region over.\n */\n readonly #regionTimers = new KeyedTimers<HTMLElement>();\n\n /** Live regions generated to stand in for absent targets, for teardown. */\n readonly #generated = new Map<Level, HTMLElement>();\n\n /** Messages waiting to be written, oldest first, one queue per politeness. */\n readonly #queues = new Map<Level, string[]>();\n\n /** Politeness levels whose next drain is already armed. */\n readonly #draining = new Set<Level>();\n\n /** Collapses a batch of target callbacks (and morph removals) into one pass. */\n readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileRegions());\n\n /**\n * Watches the host's own children for a generated region disappearing. A morph\n * drops it — the server's HTML never had it — and no target callback reports\n * that, because a generated region carries no target attribute. `subtree` stays\n * off so writing a message inside a region does not re-enter this pass.\n */\n readonly #hostWatch = new MutationObserver(() => {\n this.#reconcile.schedule();\n });\n\n /** Rewinds to an announceable initial state for the snapshot; see the remarks. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n\n /**\n * Guards against handling the same CustomEvent twice. An event dispatched on\n * the controller element with `bubbles: true` reaches both the element and the\n * `window` listener; this WeakSet ensures it announces only once.\n */\n readonly #handled = new WeakSet<Event>();\n\n /** Receives programmatic announcements at the element or bubbled to `window`. */\n readonly #onAnnounceEvent = (event: Event): void => {\n if (this.#handled.has(event)) return;\n this.#handled.add(event);\n const detail = (event as CustomEvent<unknown>).detail;\n const message = this.#messageFromDetail(detail);\n if (!message) return;\n this.#announce(message, this.#assertiveFromDetail(detail));\n };\n\n override connect(): void {\n this.#reconcile.activate();\n this.#beforeCache.activate();\n // Materialise any missing region now, so it is in the accessibility tree\n // before the first message rather than appearing with it.\n this.#reconcileRegions();\n this.#hostWatch.observe(this.element, { childList: true });\n this.element.addEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n window.addEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n }\n\n override disconnect(): void {\n this.#reconcile.cancel();\n this.#hostWatch.disconnect();\n this.#beforeCache.deactivate();\n this.element.removeEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n window.removeEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n this.#timers.clearAll();\n this.#regionTimers.clearAll();\n this.#queues.clear();\n this.#draining.clear();\n this.#removeGenerated();\n }\n\n /** Retires the stand-in once the consumer supplies a polite region. */\n politeTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Materialises a stand-in once the consumer's polite region goes away. */\n politeTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Retires the stand-in once the consumer supplies an assertive region. */\n assertiveTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Materialises a stand-in once the consumer's assertive region goes away. */\n assertiveTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /**\n * Brings the region set back to exactly one region per politeness and reports\n * whether anything had to be created.\n *\n * A region created here is not written to in the same task: assistive tech\n * reports changes to regions it already knows about, so {@link drain} waits a\n * task whenever this says a region is new.\n */\n #reconcileRegions(): boolean {\n let created = false;\n for (const level of LEVELS) {\n if (this.#hasTargetFor(level)) {\n // The consumer owns this politeness now; a stand-in would be a second\n // region for it, and an empty one nothing ever writes to.\n const generated = this.#generated.get(level);\n if (generated) {\n generated.remove();\n this.#generated.delete(level);\n }\n continue;\n }\n const existing = this.#generated.get(level);\n if (existing?.isConnected) continue;\n this.#generated.set(level, this.#createRegion(level));\n created = true;\n }\n return created;\n }\n\n /** Whether the consumer supplied a target for `level`. */\n #hasTargetFor(level: Level): boolean {\n return level === \"assertive\" ? this.hasAssertiveTarget : this.hasPoliteTarget;\n }\n\n /** Builds a visually hidden live region for `level` and attaches it. */\n #createRegion(level: Level): HTMLElement {\n const region = document.createElement(\"div\");\n region.setAttribute(\"aria-live\", level);\n region.setAttribute(\"aria-atomic\", \"true\");\n visuallyHide(region);\n this.element.appendChild(region);\n return region;\n }\n\n /**\n * Removes and forgets every region this controller generated. Authored targets\n * belong to the consumer and are left untouched. Forgetting them is what keeps\n * the live page working after a snapshot rewind: the next announcement finds an\n * empty map and materialises a fresh region.\n */\n #removeGenerated(): void {\n for (const region of this.#generated.values()) {\n region.remove();\n }\n this.#generated.clear();\n }\n\n /**\n * Announces a message. Reads the text from a Stimulus action param\n * (`message`, plus optional `assertive`) for attribute-only triggers, falling\n * back to a CustomEvent `detail` when the same handler is wired to an event.\n * An empty/non-string message is ignored so untrusted payloads cannot blank\n * the region.\n */\n announce(event: Event): void {\n const params = (event as { params?: Record<string, unknown> }).params;\n const fromParam = params?.message;\n const message =\n typeof fromParam === \"string\" && fromParam.length > 0\n ? fromParam\n : this.#messageFromDetail((event as CustomEvent<unknown>).detail);\n if (!message) return;\n\n const assertive =\n params?.assertive === true ||\n this.#assertiveFromDetail((event as CustomEvent<unknown>).detail);\n this.#announce(message, assertive);\n }\n\n /**\n * Queues `message` for its politeness and arms the drain.\n *\n * Queuing is what makes a burst audible: assistive tech announces the changes it\n * observes, so several messages written into one region within a single task are\n * one change and only the last is read.\n */\n #announce(message: string, assertive: boolean): void {\n const level: Level = assertive ? \"assertive\" : \"polite\";\n const queue = this.#queues.get(level);\n if (queue) {\n queue.push(message);\n } else {\n this.#queues.set(level, [message]);\n }\n this.#scheduleDrain(level);\n }\n\n /** Arms one drain pass for `level`; further messages ride the pass already armed. */\n #scheduleDrain(level: Level): void {\n if (this.#draining.has(level)) return;\n this.#draining.add(level);\n this.#timers.set(() => {\n this.#draining.delete(level);\n this.#drain(level);\n }, 0);\n }\n\n /**\n * Writes one queued message, then arms the next pass while the queue holds more.\n *\n * Two steps take a whole pass without consuming the message: materialising a\n * region (it has to be in the accessibility tree before the text arrives) and\n * emptying a region that already holds this exact text (an unchanged node is not\n * re-read, so `dedupeReannounce` clears first and writes on the following pass).\n */\n #drain(level: Level): void {\n const queue = this.#queues.get(level);\n const message = queue?.[0];\n if (queue === undefined || message === undefined) return;\n\n if (this.#reconcileRegions()) {\n this.#scheduleDrain(level);\n return;\n }\n\n const region = this.#regionFor(level);\n if (this.dedupeReannounceValue && region.textContent === message) {\n this.#regionTimers.clear(region);\n region.textContent = \"\";\n this.#scheduleDrain(level);\n return;\n }\n\n queue.shift();\n // A non-positive `clearAfter` arms nothing below, so the region's pending\n // timer is released here rather than by the arming that replaces it.\n this.#regionTimers.clear(region);\n region.textContent = message;\n this.#scheduleClear(region, message);\n if (queue.length > 0) this.#scheduleDrain(level);\n }\n\n /** Clears the region after `clearAfter` ms, unless a newer message replaced it. */\n #scheduleClear(region: HTMLElement, message: string): void {\n if (this.clearAfterValue <= 0) return;\n this.#regionTimers.set(\n region,\n () => {\n if (region.textContent === message) region.textContent = \"\";\n },\n this.clearAfterValue,\n );\n }\n\n /**\n * Resolves the live region for a politeness level.\n *\n * The remembered stand-in is used only while it is still in the document: a morph\n * can drop it, and writing into the detached node would announce nothing at all.\n */\n #regionFor(level: Level): HTMLElement {\n if (level === \"assertive\" && this.hasAssertiveTarget) return this.assertiveTarget;\n if (level === \"polite\" && this.hasPoliteTarget) return this.politeTarget;\n\n const existing = this.#generated.get(level);\n if (existing?.isConnected) return existing;\n\n const region = this.#createRegion(level);\n this.#generated.set(level, region);\n return region;\n }\n\n /**\n * Restores the announceable initial state for the snapshot Turbo is about to\n * take: queued and displayed messages go, generated regions go, and the live\n * page — which keeps running when a visit is aborted — gets its regions back on\n * the next task, after the clone.\n */\n #rewindForCache(): void {\n this.#queues.clear();\n this.#draining.clear();\n this.#timers.clearAll();\n this.#regionTimers.clearAll();\n for (const level of LEVELS) {\n if (this.#hasTargetFor(level)) {\n const target = level === \"assertive\" ? this.assertiveTarget : this.politeTarget;\n target.textContent = \"\";\n }\n }\n this.#removeGenerated();\n this.#timers.set(() => this.#reconcileRegions(), 0);\n }\n\n /** Extracts a non-empty string `message` from a CustomEvent detail, else null. */\n #messageFromDetail(detail: unknown): string | null {\n if (detail && typeof detail === \"object\" && \"message\" in detail) {\n const value = (detail as Record<string, unknown>).message;\n if (typeof value === \"string\" && value.length > 0) return value;\n }\n return null;\n }\n\n /** Reads an `assertive === true` flag from a CustomEvent detail (default polite). */\n #assertiveFromDetail(detail: unknown): boolean {\n return (\n !!detail &&\n typeof detail === \"object\" &&\n (detail as Record<string, unknown>).assertive === true\n );\n }\n}\n\n/**\n * Applies the canonical visually-hidden (\"sr-only\") inline style to a generated\n * live region so its text is announced without being seen. Inline so the library\n * stays self-contained when the consumer provides no target/CSS of its own.\n *\n * Pure (no `this`); exported for direct unit testing.\n */\nexport function visuallyHide(node: HTMLElement): void {\n const { style } = node;\n style.position = \"absolute\";\n style.width = \"1px\";\n style.height = \"1px\";\n style.margin = \"-1px\";\n style.padding = \"0\";\n style.border = \"0\";\n style.overflow = \"hidden\";\n style.clip = \"rect(0 0 0 0)\";\n style.clipPath = \"inset(50%)\";\n style.whiteSpace = \"nowrap\";\n}\n"]}
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* Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { SafeTimeout } from \"./safe_timeout\";\n\n/**\n * Keeps at most one pending timer per key, and releases them all together.\n *\n * A region, a row, a message or a speaker that is armed again while its earlier\n * timer is still pending must end up with exactly one timer deciding when its\n * state ends. Two timers on one key means the earlier deadline wins: it cuts the\n * new emphasis short, clears text written after it, or drops a speaker who is\n * still typing — and then reports an ending for a state that is already gone.\n * Arming through this registry cancels the key's earlier timer in the same step,\n * and no timer id ever reaches the caller.\n *\n * An entry lives exactly as long as its timer: it goes as the timer fires, and\n * the whole ledger goes on `clearAll()`. That is a correctness rule, not\n * tidiness — a platform may hand an id released by `clearTimeout` to the next\n * timer it creates, so an entry that outlived its timer would let a later\n * `clear()` on that key cancel whatever timer now holds the id, on some other\n * key entirely.\n *\n * The ledger is a plain `Map`, and the key may be anything. Weak keys would\n * retain nothing less: while a timer is pending the platform already holds the\n * key through the callback, and the entry is gone the moment the timer is.\n *\n * Scope is the one-per-key timer only. What the timer means, and the roster of\n * keys it is armed for, stay with the consumer, so a second kind of timer on the\n * same keys (a transition wait, an animation frame) is a second registry, and a\n * timer that belongs to no key stays on a plain `SafeTimeout`.\n *\n * @example\n * ```ts\n * readonly #expiry = new KeyedTimers<string>();\n *\n * #onSignal(name: string): void {\n * this.#expiry.set(name, () => this.#drop(name), this.#timeout);\n * }\n *\n * disconnect(): void {\n * this.#expiry.clearAll();\n * }\n * ```\n */\nexport class KeyedTimers<K> {\n readonly #timers = new SafeTimeout();\n\n /** The pending timer of each key; an entry lives exactly as long as its timer. */\n readonly #pending = new Map<K, number>();\n\n /**\n * Arms `callback` after `delay` ms for `key`, cancelling the timer `key` had\n * pending. The entry is dropped before the callback runs, so the callback sees\n * the key unarmed and may arm it again for the next round.\n */\n set(key: K, callback: () => void, delay: number): void {\n this.clear(key);\n const id = this.#timers.set(() => {\n this.#pending.delete(key);\n callback();\n }, delay);\n this.#pending.set(key, id);\n }\n\n /**\n * Cancels `key`'s pending timer, if it has one.\n *\n * A timer id is a positive integer, so `-1` stands for \"nothing pending\" and\n * the registry ignores an id it does not own — the unarmed case needs no\n * branch of its own, and no other key's timer can be reached from here.\n */\n clear(key: K): void {\n this.#timers.clear(this.#pending.get(key) ?? -1);\n this.#pending.delete(key);\n }\n\n /**\n * Cancels every pending timer and forgets every key. Call this from a\n * controller's `disconnect()` so no timer, and no entry, outlives the element.\n */\n clearAll(): void {\n this.#timers.clearAll();\n this.#pending.clear();\n }\n\n /** Whether `key` has a timer pending. */\n has(key: K): boolean {\n return this.#pending.has(key);\n }\n}\n","/**\n * Collapses many Stimulus lifecycle callbacks from one DOM mutation into a\n * single pass.\n *\n * Stimulus fires `<name>TargetConnected` / `Disconnected` once per element and\n * `<name>ValueChanged` once per changed attribute. Replacing a list of N options\n * or morphing several render Values therefore delivers N callbacks — but the\n * useful unit of work is \"reconcile against the resulting declarative input\",\n * once, after the batch has settled. Every controller with reconcilable targets\n * or render Values needs the same shape: a `queued` flag plus `queueMicrotask`.\n *\n * **A microtask is the right horizon, and the reason is specific.** Stimulus\n * drives these callbacks from a `MutationObserver`, whose own callback already\n * runs as a microtask with the whole batch in hand; scheduling one more lands\n * after the last sibling callback of that batch and still before paint or any\n * event handler. A timer would be later than it needs to be, and reconciling\n * synchronously would run once per element against a half-applied DOM.\n *\n * **The two guards are not the same guard.** Scheduling is refused before the\n * controller connects, and running is refused after it disconnects:\n *\n * - **Before `connect()`** — Stimulus delivers initial target and Value callbacks\n * ahead of `connect()`. Reconciling there would compute output against a\n * controller whose own state has not been initialised, and `connect()` is\n * about to do a full pass anyway.\n * - **After `disconnect()`** — Stimulus fires a callback for **every** target\n * during teardown, and a microtask queued just before it would otherwise run\n * against a detached tree. {@link MicrotaskCoalescer.cancel} exists for the\n * teardown path to drop the pending pass outright.\n *\n * Both guards are part of one contract here rather than something each consumer\n * has to remember separately.\n *\n * Scope is the scheduling only. *What* to reconcile — keep the surviving active\n * option, fall back to the next / previous / first visible one, rebuild derived\n * chips or hidden fields — stays in the controller, because no two consumers\n * answer it the same way.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileOptions());\n *\n * connect() { this.#reconcile.activate(); }\n * disconnect() { this.#reconcile.cancel(); }\n *\n * optionTargetConnected() { this.#reconcile.schedule(); }\n * optionTargetDisconnected() { this.#reconcile.schedule(); }\n * ```\n */\nexport class MicrotaskCoalescer {\n readonly #run: () => void;\n #queued = false;\n #active = false;\n #generation = 0;\n\n /** @param run - the single reconciliation pass, invoked at most once per batch. */\n constructor(run: () => void) {\n this.#run = run;\n }\n\n /** Opens the window in which {@link schedule} is honoured; call from `connect()`. */\n activate(): void {\n this.#active = true;\n }\n\n /** Closes the window and drops any pending pass; call from `disconnect()`. */\n cancel(): void {\n this.#active = false;\n this.#queued = false;\n this.#generation += 1;\n }\n\n /** Requests one pass after the batch settles. Idempotent; inert outside the window. */\n schedule(): void {\n if (!this.#active || this.#queued) return;\n this.#queued = true;\n const generation = this.#generation;\n queueMicrotask(() => {\n // A cancelled callback must not consume a pass queued after reconnect.\n if (generation !== this.#generation || !this.#queued || !this.#active) return;\n this.#queued = false;\n this.#run();\n });\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { KeyedTimers } from \"../utils/keyed_timers\";\nimport { MicrotaskCoalescer } from \"../utils/microtask_coalescer\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/** The two politeness levels this controller keeps a region for. */\nconst LEVELS = [\"polite\", \"assertive\"] as const;\n\n/** One of the politeness levels in {@link LEVELS}. */\ntype Level = (typeof LEVELS)[number];\n\n/**\n * Headless, shared **live-region announcer** — a polite/assertive screen-reader\n * announcement base (no dedicated APG pattern; follows the WAI-ARIA \"Alert\" /\n * \"Status\" live-region guidance and WCAG 2.2 **4.1.3 Status Messages**).\n *\n * Markup contract (identifier: `stimeo--announcer`):\n * <!-- Place once per page; the consumer visually hides the regions in CSS. -->\n * <div data-controller=\"stimeo--announcer\">\n * <div data-stimeo--announcer-target=\"polite\" aria-live=\"polite\" aria-atomic=\"true\"></div>\n * <div data-stimeo--announcer-target=\"assertive\" aria-live=\"assertive\" aria-atomic=\"true\"></div>\n * </div>\n *\n * <!-- Attribute-only trigger: declare the activation event explicitly. -->\n * <button data-action=\"click->stimeo--announcer#announce\"\n * data-stimeo--announcer-message-param=\"Saved\"\n * data-stimeo--announcer-assertive-param=\"false\">Save</button>\n *\n * <!-- Programmatic trigger (e.g. from another controller / Turbo Stream). -->\n * window.dispatchEvent(new CustomEvent(\"stimeo--announcer:announce\", {\n * detail: { message: \"12 results\", assertive: false },\n * }))\n *\n * The announcer is the shared live region other controllers hand their messages\n * to (`stimeo--auto-submit`, `stimeo--flash` and `stimeo--bulk-select` among\n * them) instead of each carrying their own.\n *\n * @remarks\n * Behavior only, with **one deliberate exception**: when a `polite`/`assertive`\n * target is absent the controller *generates* the missing region **on connect**\n * and applies the canonical visually-hidden inline style (see {@link visuallyHide}).\n * A live region must exist and be visually hidden to do its job, and a generated\n * node has no consumer CSS hook to hide it; consumers who want to own styling\n * supply their own targets. Generation happens up front rather than on the first\n * announcement because assistive tech reports changes to a region it already\n * knows about — a region created and written within one task loses that first\n * message. The controller never moves focus — announcements must not steal it\n * (WCAG 2.2 4.1.3). Listeners and clear timers are torn down on `disconnect()`\n * (Turbo included), and any generated regions are removed — from the cached\n * snapshot too, via `BeforeCacheReset`, because `connect()` cannot reuse a\n * restored region (it carries no target attribute) and would pair another one\n * with it on every visit.\n *\n * **Messages are queued, one write per task.** Assistive tech announces what it\n * observes changing, so two messages written into one region within a single task\n * are one observed change and the earlier message is never read. Each politeness\n * has its own FIFO — an assertive message never waits behind polite ones — and a\n * message is written only in a task where its region already existed.\n *\n * **The region set is kept whole while connected.** Exactly one region per\n * politeness is present: an authored target retires the stand-in generated for it,\n * losing one materialises a stand-in again, and a generated region removed by a\n * morph (it is absent from the server's HTML, so a morph drops it) is put back\n * without waiting for the next message.\n */\nexport class AnnouncerController extends Controller<HTMLElement> {\n static override targets = [\"polite\", \"assertive\"];\n static override values = {\n clearAfter: { type: Number, default: 1000 },\n dedupeReannounce: { type: Boolean, default: true },\n };\n static actions = [\"announce\"] as const;\n\n declare readonly politeTarget: HTMLElement;\n declare readonly assertiveTarget: HTMLElement;\n declare readonly hasPoliteTarget: boolean;\n declare readonly hasAssertiveTarget: boolean;\n\n declare clearAfterValue: number;\n declare dedupeReannounceValue: boolean;\n\n /** Drain timers, which belong to a politeness level rather than to a region. */\n readonly #timers = new SafeTimeout();\n\n /**\n * The one timer a region may have outstanding — its dedupe re-set, then its\n * auto-clear. A region carries at most one, and the registry releases the\n * previous one whenever a newer message takes the region over.\n */\n readonly #regionTimers = new KeyedTimers<HTMLElement>();\n\n /** Live regions generated to stand in for absent targets, for teardown. */\n readonly #generated = new Map<Level, HTMLElement>();\n\n /** Messages waiting to be written, oldest first, one queue per politeness. */\n readonly #queues = new Map<Level, string[]>();\n\n /** Politeness levels whose next drain is already armed. */\n readonly #draining = new Set<Level>();\n\n /** Collapses a batch of target callbacks (and morph removals) into one pass. */\n readonly #reconcile = new MicrotaskCoalescer(() => this.#reconcileRegions());\n\n /**\n * Watches the host's own children for a generated region disappearing. A morph\n * drops it — the server's HTML never had it — and no target callback reports\n * that, because a generated region carries no target attribute. `subtree` stays\n * off so writing a message inside a region does not re-enter this pass.\n */\n readonly #hostWatch = new MutationObserver(() => {\n this.#reconcile.schedule();\n });\n\n /** Rewinds to an announceable initial state for the snapshot; see the remarks. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n\n /**\n * Guards against handling the same CustomEvent twice. An event dispatched on\n * the controller element with `bubbles: true` reaches both the element and the\n * `window` listener; this WeakSet ensures it announces only once.\n */\n readonly #handled = new WeakSet<Event>();\n\n /** Receives programmatic announcements at the element or bubbled to `window`. */\n readonly #onAnnounceEvent = (event: Event): void => {\n if (this.#handled.has(event)) return;\n this.#handled.add(event);\n const detail = (event as CustomEvent<unknown>).detail;\n const message = this.#messageFromDetail(detail);\n if (!message) return;\n this.#announce(message, this.#assertiveFromDetail(detail));\n };\n\n override connect(): void {\n this.#reconcile.activate();\n this.#beforeCache.activate();\n // Materialise any missing region now, so it is in the accessibility tree\n // before the first message rather than appearing with it.\n this.#reconcileRegions();\n this.#hostWatch.observe(this.element, { childList: true });\n this.element.addEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n window.addEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n }\n\n override disconnect(): void {\n this.#reconcile.cancel();\n this.#hostWatch.disconnect();\n this.#beforeCache.deactivate();\n this.element.removeEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n window.removeEventListener(\"stimeo--announcer:announce\", this.#onAnnounceEvent);\n this.#timers.clearAll();\n this.#regionTimers.clearAll();\n this.#queues.clear();\n this.#draining.clear();\n this.#removeGenerated();\n }\n\n /** Retires the stand-in once the consumer supplies a polite region. */\n politeTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Materialises a stand-in once the consumer's polite region goes away. */\n politeTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Retires the stand-in once the consumer supplies an assertive region. */\n assertiveTargetConnected(): void {\n this.#reconcile.schedule();\n }\n\n /** Materialises a stand-in once the consumer's assertive region goes away. */\n assertiveTargetDisconnected(): void {\n this.#reconcile.schedule();\n }\n\n /**\n * Brings the region set back to exactly one region per politeness and reports\n * whether anything had to be created.\n *\n * A region created here is not written to in the same task: assistive tech\n * reports changes to regions it already knows about, so {@link drain} waits a\n * task whenever this says a region is new.\n */\n #reconcileRegions(): boolean {\n let created = false;\n for (const level of LEVELS) {\n if (this.#hasTargetFor(level)) {\n // The consumer owns this politeness now; a stand-in would be a second\n // region for it, and an empty one nothing ever writes to.\n const generated = this.#generated.get(level);\n if (generated) {\n generated.remove();\n this.#generated.delete(level);\n }\n continue;\n }\n const existing = this.#generated.get(level);\n if (existing?.isConnected) continue;\n this.#generated.set(level, this.#createRegion(level));\n created = true;\n }\n return created;\n }\n\n /** Whether the consumer supplied a target for `level`. */\n #hasTargetFor(level: Level): boolean {\n return level === \"assertive\" ? this.hasAssertiveTarget : this.hasPoliteTarget;\n }\n\n /** Builds a visually hidden live region for `level` and attaches it. */\n #createRegion(level: Level): HTMLElement {\n const region = document.createElement(\"div\");\n region.setAttribute(\"aria-live\", level);\n region.setAttribute(\"aria-atomic\", \"true\");\n visuallyHide(region);\n this.element.appendChild(region);\n return region;\n }\n\n /**\n * Removes and forgets every region this controller generated. Authored targets\n * belong to the consumer and are left untouched. Forgetting them is what keeps\n * the live page working after a snapshot rewind: the next announcement finds an\n * empty map and materialises a fresh region.\n */\n #removeGenerated(): void {\n for (const region of this.#generated.values()) {\n region.remove();\n }\n this.#generated.clear();\n }\n\n /**\n * Announces a message. Reads the text from a Stimulus action param\n * (`message`, plus optional `assertive`) for attribute-only triggers, falling\n * back to a CustomEvent `detail` when the same handler is wired to an event.\n * An empty/non-string message is ignored so untrusted payloads cannot blank\n * the region.\n */\n announce(event: Event): void {\n const params = (event as { params?: Record<string, unknown> }).params;\n const fromParam = params?.message;\n const message =\n typeof fromParam === \"string\" && fromParam.length > 0\n ? fromParam\n : this.#messageFromDetail((event as CustomEvent<unknown>).detail);\n if (!message) return;\n\n const assertive =\n params?.assertive === true ||\n this.#assertiveFromDetail((event as CustomEvent<unknown>).detail);\n this.#announce(message, assertive);\n }\n\n /**\n * Queues `message` for its politeness and arms the drain.\n *\n * Queuing is what makes a burst audible: assistive tech announces the changes it\n * observes, so several messages written into one region within a single task are\n * one change and only the last is read.\n */\n #announce(message: string, assertive: boolean): void {\n const level: Level = assertive ? \"assertive\" : \"polite\";\n const queue = this.#queues.get(level);\n if (queue) {\n queue.push(message);\n } else {\n this.#queues.set(level, [message]);\n }\n this.#scheduleDrain(level);\n }\n\n /** Arms one drain pass for `level`; further messages ride the pass already armed. */\n #scheduleDrain(level: Level): void {\n if (this.#draining.has(level)) return;\n this.#draining.add(level);\n this.#timers.set(() => {\n this.#draining.delete(level);\n this.#drain(level);\n }, 0);\n }\n\n /**\n * Writes one queued message, then arms the next pass while the queue holds more.\n *\n * Two steps take a whole pass without consuming the message: materialising a\n * region (it has to be in the accessibility tree before the text arrives) and\n * emptying a region that already holds this exact text (an unchanged node is not\n * re-read, so `dedupeReannounce` clears first and writes on the following pass).\n *\n * @stimeoRuntimeOnly `dedupeReannounce` decides whether one queued message is spoken again; the\n * region's text is the message itself.\n */\n #drain(level: Level): void {\n const queue = this.#queues.get(level);\n const message = queue?.[0];\n if (queue === undefined || message === undefined) return;\n\n if (this.#reconcileRegions()) {\n this.#scheduleDrain(level);\n return;\n }\n\n const region = this.#regionFor(level);\n if (this.dedupeReannounceValue && region.textContent === message) {\n this.#regionTimers.clear(region);\n region.textContent = \"\";\n this.#scheduleDrain(level);\n return;\n }\n\n queue.shift();\n // A non-positive `clearAfter` arms nothing below, so the region's pending\n // timer is released here rather than by the arming that replaces it.\n this.#regionTimers.clear(region);\n region.textContent = message;\n this.#scheduleClear(region, message);\n if (queue.length > 0) this.#scheduleDrain(level);\n }\n\n /**\n * Clears the region after `clearAfter` ms, unless a newer message replaced it.\n *\n * @stimeoRuntimeOnly `clearAfter` is the delay of the one clearing timer this call arms.\n */\n #scheduleClear(region: HTMLElement, message: string): void {\n if (this.clearAfterValue <= 0) return;\n this.#regionTimers.set(\n region,\n () => {\n if (region.textContent === message) region.textContent = \"\";\n },\n this.clearAfterValue,\n );\n }\n\n /**\n * Resolves the live region for a politeness level.\n *\n * The remembered stand-in is used only while it is still in the document: a morph\n * can drop it, and writing into the detached node would announce nothing at all.\n */\n #regionFor(level: Level): HTMLElement {\n if (level === \"assertive\" && this.hasAssertiveTarget) return this.assertiveTarget;\n if (level === \"polite\" && this.hasPoliteTarget) return this.politeTarget;\n\n const existing = this.#generated.get(level);\n if (existing?.isConnected) return existing;\n\n const region = this.#createRegion(level);\n this.#generated.set(level, region);\n return region;\n }\n\n /**\n * Restores the announceable initial state for the snapshot Turbo is about to\n * take: queued and displayed messages go, generated regions go, and the live\n * page — which keeps running when a visit is aborted — gets its regions back on\n * the next task, after the clone.\n */\n #rewindForCache(): void {\n this.#queues.clear();\n this.#draining.clear();\n this.#timers.clearAll();\n this.#regionTimers.clearAll();\n for (const level of LEVELS) {\n if (this.#hasTargetFor(level)) {\n const target = level === \"assertive\" ? this.assertiveTarget : this.politeTarget;\n target.textContent = \"\";\n }\n }\n this.#removeGenerated();\n this.#timers.set(() => this.#reconcileRegions(), 0);\n }\n\n /** Extracts a non-empty string `message` from a CustomEvent detail, else null. */\n #messageFromDetail(detail: unknown): string | null {\n if (detail && typeof detail === \"object\" && \"message\" in detail) {\n const value = (detail as Record<string, unknown>).message;\n if (typeof value === \"string\" && value.length > 0) return value;\n }\n return null;\n }\n\n /** Reads an `assertive === true` flag from a CustomEvent detail (default polite). */\n #assertiveFromDetail(detail: unknown): boolean {\n return (\n !!detail &&\n typeof detail === \"object\" &&\n (detail as Record<string, unknown>).assertive === true\n );\n }\n}\n\n/**\n * Applies the canonical visually-hidden (\"sr-only\") inline style to a generated\n * live region so its text is announced without being seen. Inline so the library\n * stays self-contained when the consumer provides no target/CSS of its own.\n *\n * Pure (no `this`); exported for direct unit testing.\n */\nexport function visuallyHide(node: HTMLElement): void {\n const { style } = node;\n style.position = \"absolute\";\n style.width = \"1px\";\n style.height = \"1px\";\n style.margin = \"-1px\";\n style.padding = \"0\";\n style.border = \"0\";\n style.overflow = \"hidden\";\n style.clip = \"rect(0 0 0 0)\";\n style.clipPath = \"inset(50%)\";\n style.whiteSpace = \"nowrap\";\n}\n"]}
@@ -43,11 +43,19 @@ var BeforeCacheReset = class _BeforeCacheReset {
43
43
  };
44
44
 
45
45
  // src/utils/composition_tracker.ts
46
+ var COMPOSITION_INPUT_TYPES = /* @__PURE__ */ new Set([
47
+ "insertCompositionText",
48
+ "insertFromComposition",
49
+ "deleteCompositionText",
50
+ "deleteByComposition"
51
+ ]);
46
52
  var CompositionTracker = class {
47
53
  #observedTargets = /* @__PURE__ */ new Set();
48
54
  #activeTargets = /* @__PURE__ */ new Set();
49
55
  #onStart;
50
56
  #onEnd;
57
+ /** The field whose confirming `input` is still owed, while the window is open. */
58
+ #confirmedTarget = null;
51
59
  constructor(options = {}) {
52
60
  this.#onStart = options.onStart;
53
61
  this.#onEnd = options.onEnd;
@@ -57,6 +65,7 @@ var CompositionTracker = class {
57
65
  if (this.#observedTargets.has(target)) return;
58
66
  target.addEventListener("compositionstart", this.#handleStart);
59
67
  target.addEventListener("compositionend", this.#handleEnd);
68
+ target.addEventListener("keydown", this.#handleKeydown);
60
69
  this.#observedTargets.add(target);
61
70
  }
62
71
  /** Stops tracking one target and clears any active composition it owned. */
@@ -64,29 +73,52 @@ var CompositionTracker = class {
64
73
  if (!this.#observedTargets.delete(target)) return;
65
74
  target.removeEventListener("compositionstart", this.#handleStart);
66
75
  target.removeEventListener("compositionend", this.#handleEnd);
76
+ target.removeEventListener("keydown", this.#handleKeydown);
67
77
  this.#activeTargets.delete(target);
78
+ if (this.#confirmedTarget === target) this.#confirmedTarget = null;
68
79
  }
69
80
  /** Releases every listener and clears state so reconnect starts cleanly. */
70
81
  disconnect() {
71
82
  for (const target of this.#observedTargets) {
72
83
  target.removeEventListener("compositionstart", this.#handleStart);
73
84
  target.removeEventListener("compositionend", this.#handleEnd);
85
+ target.removeEventListener("keydown", this.#handleKeydown);
74
86
  }
75
87
  this.#observedTargets.clear();
76
88
  this.#activeTargets.clear();
89
+ this.#confirmedTarget = null;
77
90
  }
78
91
  /** True when lifecycle tracking or the current event reports composition. */
79
92
  isComposing(event) {
80
93
  return this.#activeTargets.size > 0 || event?.isComposing === true;
81
94
  }
95
+ /**
96
+ * Whether `event` is the `input` echoing the composition just confirmed.
97
+ *
98
+ * Asking closes the window either way, so one confirmation is folded at most
99
+ * once and a consumer asks once per `input`.
100
+ */
101
+ consumesConfirmedInput(event) {
102
+ const confirmed = this.#confirmedTarget;
103
+ this.#confirmedTarget = null;
104
+ if (confirmed === null || confirmed !== event.target) return false;
105
+ const inputType = event.inputType;
106
+ return !inputType || COMPOSITION_INPUT_TYPES.has(inputType);
107
+ }
82
108
  #handleStart = (event) => {
109
+ this.#confirmedTarget = null;
83
110
  if (event.currentTarget) this.#activeTargets.add(event.currentTarget);
84
111
  this.#onStart?.(event);
85
112
  };
86
113
  #handleEnd = (event) => {
87
114
  if (event.currentTarget) this.#activeTargets.delete(event.currentTarget);
115
+ this.#confirmedTarget = event.target;
88
116
  this.#onEnd?.(event);
89
117
  };
118
+ /** A key on an observed field opens an edit of its own, so no echo is owed. */
119
+ #handleKeydown = () => {
120
+ this.#confirmedTarget = null;
121
+ };
90
122
  };
91
123
 
92
124
  // src/utils/listener_set.ts
@@ -187,7 +219,12 @@ var AutoSubmitController = class extends Controller {
187
219
  #boundForm = null;
188
220
  /** Rewinds the transient state hooks just before Turbo snapshots the page. */
189
221
  #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());
190
- /** Clears `aria-busy` and emits completion once Turbo finishes the submit. */
222
+ /**
223
+ * Clears `aria-busy` and emits completion once Turbo finishes the submit.
224
+ *
225
+ * @stimeoRuntimeOnly `message` and `announce` shape the event and the announcement of one
226
+ * finished submit; the busy flag it clears does not depend on them.
227
+ */
191
228
  #onSubmitEnd = () => {
192
229
  this.#boundForm?.removeAttribute("aria-busy");
193
230
  const message = this.messageValue;
@@ -229,7 +266,11 @@ var AutoSubmitController = class extends Controller {
229
266
  if (event.type === "input" && this.#composition.isComposing(event)) return;
230
267
  this.#schedule(event.target ?? null);
231
268
  }
232
- /** Schedules (and coalesces) the debounced submit for the given trigger. */
269
+ /**
270
+ * Schedules (and coalesces) the debounced submit for the given trigger.
271
+ *
272
+ * @stimeoRuntimeOnly `debounce` is the delay of the one submit timer this call arms.
273
+ */
233
274
  #schedule(trigger) {
234
275
  const form = this.#boundForm;
235
276
  if (!form) return;
@@ -1 +1 @@
1
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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/** Minimal event shape carrying the platform's per-event composition signal. */\nexport interface CompositionSignal {\n readonly isComposing?: boolean;\n}\n\n/** Hooks that keep component-specific work outside {@link CompositionTracker}. */\nexport interface CompositionTrackerOptions {\n /** Runs after lifecycle state is set for a `compositionstart` event. */\n readonly onStart?: (event: Event) => void;\n /** Runs after lifecycle state is cleared for a `compositionend` event. */\n readonly onEnd?: (event: Event) => void;\n}\n\n/**\n * Owns IME composition listeners and transient state for one or more event targets.\n *\n * Some browsers omit `KeyboardEvent.isComposing` on the keydown that confirms a\n * conversion. Tracking `compositionstart` through `compositionend` supplies the\n * missing lifecycle signal without relying on deprecated numeric key codes.\n * Component policy stays with the consumer: filtering, validation, and submission\n * belong in the optional {@link CompositionTrackerOptions.onEnd} callback.\n *\n * @example\n * ```ts\n * #composition = new CompositionTracker({ onEnd: () => this.filter() });\n *\n * connect(): void {\n * this.#composition.observe(this.inputTarget);\n * }\n *\n * disconnect(): void {\n * this.#composition.disconnect();\n * }\n *\n * onKeydown(event: KeyboardEvent): void {\n * if (this.#composition.isComposing(event)) return;\n * }\n * ```\n */\nexport class CompositionTracker {\n readonly #observedTargets = new Set<EventTarget>();\n readonly #activeTargets = new Set<EventTarget>();\n readonly #onStart: ((event: Event) => void) | undefined;\n readonly #onEnd: ((event: Event) => void) | undefined;\n\n constructor(options: CompositionTrackerOptions = {}) {\n this.#onStart = options.onStart;\n this.#onEnd = options.onEnd;\n }\n\n /** Starts lifecycle tracking for `target`; repeated calls are idempotent. */\n observe(target: EventTarget): void {\n if (this.#observedTargets.has(target)) return;\n target.addEventListener(\"compositionstart\", this.#handleStart);\n target.addEventListener(\"compositionend\", this.#handleEnd);\n this.#observedTargets.add(target);\n }\n\n /** Stops tracking one target and clears any active composition it owned. */\n unobserve(target: EventTarget): void {\n if (!this.#observedTargets.delete(target)) return;\n target.removeEventListener(\"compositionstart\", this.#handleStart);\n target.removeEventListener(\"compositionend\", this.#handleEnd);\n this.#activeTargets.delete(target);\n }\n\n /** Releases every listener and clears state so reconnect starts cleanly. */\n disconnect(): void {\n for (const target of this.#observedTargets) {\n target.removeEventListener(\"compositionstart\", this.#handleStart);\n target.removeEventListener(\"compositionend\", this.#handleEnd);\n }\n this.#observedTargets.clear();\n this.#activeTargets.clear();\n }\n\n /** True when lifecycle tracking or the current event reports composition. */\n isComposing(event?: CompositionSignal): boolean {\n return this.#activeTargets.size > 0 || event?.isComposing === true;\n }\n\n readonly #handleStart = (event: Event): void => {\n if (event.currentTarget) this.#activeTargets.add(event.currentTarget);\n this.#onStart?.(event);\n };\n\n readonly #handleEnd = (event: Event): void => {\n if (event.currentTarget) this.#activeTargets.delete(event.currentTarget);\n this.#onEnd?.(event);\n };\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, so `dispose()` belongs exactly where\n * the `removeEventListener` block stood. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce } from \"../utils/announce\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { CompositionTracker } from \"../utils/composition_tracker\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless **debounced auto-submit** for forms (no dedicated APG pattern). Submits\n * the form a configurable delay after `input`/`change`, so Rails search/filter\n * forms refresh via Turbo without a submit button.\n *\n * Markup contract (identifier: `stimeo--auto-submit`):\n * <form data-controller=\"stimeo--auto-submit\"\n * data-stimeo--auto-submit-debounce-value=\"300\"\n * data-action=\"input->stimeo--auto-submit#submit\n * change->stimeo--auto-submit#submit\">\n * <input type=\"search\" name=\"q\">\n * </form>\n *\n * <!-- Or with the form as a target nested under the controller element: -->\n * <div data-controller=\"stimeo--auto-submit\">\n * <form data-stimeo--auto-submit-target=\"form\"> … </form>\n * </div>\n *\n * `submit` dispatches `{ trigger }`; `done` dispatches `{ message? }`.\n * `reconcile` dispatches `{}` when the Turbo cache rewind drops a submission\n * that was pending or in flight — `done` would claim a response arrived.\n *\n * @remarks\n * Behavior only — it owns *triggering* the submit (debounce + `requestSubmit`),\n * never the submit itself (Turbo / native form submission) or validation. It\n * **never moves focus** (WCAG 2.2 3.2.2 / 4.1.3): auto-submitting must not yank the\n * caret out of the field. While a result swap is silent for screen-reader users,\n * setting `announce` bridges the completion to the shared `stimeo--announcer`\n * as a safety net; apps can also listen for `stimeo--auto-submit:done`\n * and announce richer text themselves. `aria-busy` marks the in-flight window and\n * `data-auto-submit-pending` the debounce window, for consumer CSS; both hooks are\n * rewound just before Turbo caches the page so they never burn into a snapshot.\n * The `turbo:submit-end`/composition subscriptions follow the `form` target as it\n * is added, replaced, or removed at runtime; unbinding a form drops its pending\n * debounced submit, since that submit described a form that is going away. With\n * no resolvable form (no target and a non-`<form>` root) the controller is inert.\n * During IME composition it holds the submit until `compositionend` (the confirmed\n * conversion) so it does not fire on each intermediate keystroke. The debounce\n * timer and the `turbo:submit-end`/composition listeners are torn down on\n * `disconnect()`.\n */\nexport class AutoSubmitController extends Controller<HTMLElement> {\n static override targets = [\"form\"];\n static override values = {\n debounce: { type: Number, default: 300 },\n on: { type: String, default: \"input change\" },\n announce: { type: Boolean, default: false },\n message: { type: String, default: \"\" },\n };\n static actions = [\"submit\"] as const;\n static events = [\"submit\", \"done\", \"reconcile\"] as const;\n\n declare readonly formTarget: HTMLFormElement;\n declare readonly hasFormTarget: boolean;\n\n declare debounceValue: number;\n declare onValue: string;\n declare announceValue: boolean;\n declare messageValue: string;\n\n /** Debounce timer registry; one `clearAll()` in disconnect tears it down. */\n readonly #timers = new SafeTimeout();\n /** Id of the pending debounce timer, so a new keystroke can reset it. */\n #pendingId = 0;\n /** Listeners that live with the bound form rather than with the connection. */\n readonly #formListeners = new ListenerSet();\n /** The form the listeners are attached to; target callbacks rebind it. */\n #boundForm: HTMLFormElement | null = null;\n /** Rewinds the transient state hooks just before Turbo snapshots the page. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n\n /** Clears `aria-busy` and emits completion once Turbo finishes the submit. */\n readonly #onSubmitEnd = (): void => {\n this.#boundForm?.removeAttribute(\"aria-busy\");\n const message = this.messageValue;\n this.dispatch(\"done\", { detail: { message: message || undefined } });\n // Bridge the silent result swap to the shared Announcer so SR users hear it.\n if (this.announceValue) announce(message);\n };\n\n /** Owns delegated IME lifecycle state and submits confirmed input text. */\n readonly #composition = new CompositionTracker({\n onEnd: (event) => {\n if (this.#triggers(\"input\")) this.#schedule((event.target as HTMLElement | null) ?? null);\n },\n });\n\n override connect(): void {\n this.#beforeCache.activate();\n this.#bindForm(this.#resolveForm());\n }\n\n override disconnect(): void {\n this.#beforeCache.deactivate();\n this.#bindForm(null);\n this.#composition.disconnect();\n this.#timers.clearAll();\n this.#pendingId = 0;\n }\n\n /** Follows a `form` target added (or swapped in) at runtime. */\n formTargetConnected(): void {\n this.#bindForm(this.#resolveForm());\n }\n\n /** Follows a `form` target removed (or swapped out) at runtime. */\n formTargetDisconnected(): void {\n this.#bindForm(this.#resolveForm());\n }\n\n /**\n * Schedules a debounced submit. Wired to `input`/`change`; the `on` value is an\n * allowlist so a configured subset (e.g. only `change`) is honored even when both\n * are bound in markup. Coalesces rapid events into a single `requestSubmit`.\n */\n submit(event: Event): void {\n if (!this.#triggers(event.type)) return;\n // Ignore `input` events fired mid-IME-composition (e.g. typing kana before the\n // Japanese conversion is confirmed); the confirmed text submits on\n // `compositionend` and the browser's final post-composition `input`.\n if (event.type === \"input\" && this.#composition.isComposing(event as InputEvent)) return;\n this.#schedule((event.target as HTMLElement | null) ?? null);\n }\n\n /** Schedules (and coalesces) the debounced submit for the given trigger. */\n #schedule(trigger: HTMLElement | null): void {\n const form = this.#boundForm;\n if (!form) return;\n form.setAttribute(\"data-auto-submit-pending\", \"true\");\n this.#cancelPending();\n\n this.#pendingId = this.#timers.set(() => {\n this.#pendingId = 0;\n form.removeAttribute(\"data-auto-submit-pending\");\n this.dispatch(\"submit\", { detail: { trigger } });\n // `requestSubmit()` runs native constraint validation. If the form is\n // invalid the actual submit never happens — the browser blocks it (or, when\n // a `stimeo--form-validation` set `novalidate`, that controller cancels the\n // submit) — so no `turbo:submit-end` arrives to clear `aria-busy`. Only mark\n // the form busy when the submit will really proceed; still call\n // `requestSubmit()` either way so the validation surfaces to the user.\n if (form.checkValidity()) {\n form.setAttribute(\"aria-busy\", \"true\");\n }\n form.requestSubmit();\n }, this.debounceValue);\n }\n\n /** Cancels the pending debounced submit, if any (`clear` no-ops on unknown ids). */\n #cancelPending(): void {\n this.#timers.clear(this.#pendingId);\n this.#pendingId = 0;\n }\n\n /**\n * Replaces the subscribed form symmetrically. The outgoing form loses the\n * `turbo:submit-end`/composition listeners, its pending hook, and any pending\n * debounced submit (which described the outgoing form). An in-flight `aria-busy`\n * is left for `turbo:submit-end` or the pre-cache rewind — removing it here\n * would wipe a legitimately in-progress submission.\n */\n #bindForm(form: HTMLFormElement | null): void {\n if (form === this.#boundForm) return;\n const previous = this.#boundForm;\n if (previous) {\n this.#cancelPending();\n previous.removeAttribute(\"data-auto-submit-pending\");\n this.#formListeners.dispose();\n this.#composition.unobserve(previous);\n }\n this.#boundForm = form;\n if (!form) return;\n this.#formListeners.add(form, \"turbo:submit-end\", this.#onSubmitEnd);\n this.#composition.observe(form);\n }\n\n /** Resolves the form: the explicit `form` target, else a `<form>` root, else null. */\n #resolveForm(): HTMLFormElement | null {\n if (this.hasFormTarget) return this.formTarget;\n return this.element instanceof HTMLFormElement ? this.element : null;\n }\n\n /** Returns the transient state hooks to their initial (absent) state. */\n #rewindForCache(): void {\n const inProgress = this.#pendingId !== 0 || this.#boundForm?.hasAttribute(\"aria-busy\") === true;\n this.#cancelPending();\n this.#boundForm?.removeAttribute(\"data-auto-submit-pending\");\n this.#boundForm?.removeAttribute(\"aria-busy\");\n if (inProgress) this.dispatch(\"reconcile\", { detail: {} });\n }\n\n /** Whether `type` is one of the whitespace-separated event types in `on`. */\n #triggers(type: string): boolean {\n return this.onValue.split(/\\s+/).filter(Boolean).includes(type);\n }\n}\n"]}
1
+ 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* Sends one message to the page's shared `stimeo--announcer`.\n *\n * A component that has to reach assistive tech does not carry a live region of its\n * own: a region only announces what changes *after* assistive tech already knows\n * about it, which a region that appears (or is un-hidden) with its message cannot\n * satisfy. The one region that can is the announcer sitting in the page from the\n * start, so state changes are handed to it as an event and it does the reading.\n *\n * The event goes to `window` because the announcer is usually a sibling high in the\n * document rather than an ancestor of the component dispatching it.\n *\n * Wording comes from the consumer — the library ships no English strings — so an\n * empty message is silently dropped and nothing is announced.\n *\n * @example\n * ```ts\n * announce(this.announceTextValue, { assertive: false });\n * ```\n */\nexport function announce(message: string, options: { assertive?: boolean } = {}): void {\n const text = message.trim();\n if (text.length === 0) return;\n window.dispatchEvent(\n new CustomEvent(\"stimeo--announcer:announce\", {\n detail: { message: text, assertive: options.assertive === true },\n }),\n );\n}\n\n/**\n * Fills `{name}` placeholders in an announcement template from `values`.\n *\n * The same substitution the value-text templates use, so a consumer writes\n * `\"{percent}% complete\"` in one attribute and gets the same rules everywhere. A\n * placeholder with no matching entry is left as authored rather than blanked, which\n * keeps a typo visible instead of silently swallowing the word.\n */\nexport function fillTemplate(template: string, values: Record<string, string | number>): string {\n return template.replace(/\\{([a-zA-Z][a-zA-Z0-9]*)\\}/g, (match, name: string) => {\n const replacement = values[name];\n return replacement === undefined ? match : String(replacement);\n });\n}\n","/**\n * Runs a controller's \"return to the initial state\" pass just before Turbo\n * caches the page.\n *\n * **`disconnect()` cannot do this job, for two independent reasons.** Turbo\n * queues the clone from this event rather than taking it here, and the body swap\n * that runs the controller's `disconnect()` is queued separately — so which of\n * the two lands first is not something a controller can rely on, and a rewind\n * written in `disconnect()` may reach only the DOM being thrown away. In the\n * other direction, `disconnect()` also fires on an in-page move (Stimulus tears\n * down and reconnects the same element), where rewinding would wipe a\n * legitimately in-progress interaction — a spinner mid-load would vanish. One\n * timing is unreliable, the other is too eager; `turbo:before-cache` is the only\n * point that is exactly \"the page is about to be frozen\".\n *\n * Scope is the subscription only: registering on `activate()`, unregistering on\n * `deactivate()`, and one shared document listener no matter how many instances\n * are live. *What* to return to its initial state — which `data-state`, which\n * `hidden`, which `aria-busy` — stays in the controller, because no two\n * consumers answer it the same way.\n *\n * **Rewind state, not appearance.** The pass writes attributes the controller\n * itself owns; the visual result of those attributes is the consumer's CSS, and\n * a library that reached for style or class names would be guessing at markup\n * it does not own.\n *\n * Both entry points are idempotent, so the lifecycle hooks can call them\n * unconditionally: a second `activate()` does not double-subscribe and does not\n * make the callback run twice, and `deactivate()` on an instance that never\n * subscribed is a no-op.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #beforeCache = new BeforeCacheReset(() => this.#rewind());\n *\n * connect() { this.#beforeCache.activate(); }\n * disconnect() { this.#beforeCache.deactivate(); }\n * ```\n */\nexport class BeforeCacheReset {\n /** Every subscribed instance, iterated by the one shared document listener. */\n static readonly #subscribers = new Set<BeforeCacheReset>();\n\n /** The shared listener; installed while at least one instance is subscribed. */\n static readonly #onBeforeCache = (): void => {\n for (const subscriber of BeforeCacheReset.#subscribers) subscriber.#rewind();\n };\n\n readonly #rewind: () => void;\n\n /** @param rewind - the pass that returns this controller's state to its initial form. */\n constructor(rewind: () => void) {\n this.#rewind = rewind;\n }\n\n /** Subscribes to `turbo:before-cache`; call from `connect()`. Idempotent. */\n activate(): void {\n const first = BeforeCacheReset.#subscribers.size === 0;\n BeforeCacheReset.#subscribers.add(this);\n if (first) {\n document.addEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n }\n\n /** Unsubscribes; call from `disconnect()`. Safe when never subscribed. */\n deactivate(): void {\n BeforeCacheReset.#subscribers.delete(this);\n if (BeforeCacheReset.#subscribers.size > 0) return;\n document.removeEventListener(\"turbo:before-cache\", BeforeCacheReset.#onBeforeCache);\n }\n}\n","/** Minimal event shape carrying the platform's per-event composition signal. */\nexport interface CompositionSignal {\n readonly isComposing?: boolean;\n}\n\n/** Minimal `input` shape needed to tell a composition echo from a fresh edit. */\nexport interface ConfirmedInputSignal {\n readonly target: EventTarget | null;\n readonly inputType?: string;\n}\n\n/**\n * The `inputType` values an engine reports on an `input` that belongs to a\n * composition rather than to an edit the user just made.\n */\nconst COMPOSITION_INPUT_TYPES = new Set([\n \"insertCompositionText\",\n \"insertFromComposition\",\n \"deleteCompositionText\",\n \"deleteByComposition\",\n]);\n\n/** Hooks that keep component-specific work outside {@link CompositionTracker}. */\nexport interface CompositionTrackerOptions {\n /** Runs after lifecycle state is set for a `compositionstart` event. */\n readonly onStart?: (event: Event) => void;\n /** Runs after lifecycle state is cleared for a `compositionend` event. */\n readonly onEnd?: (event: Event) => void;\n}\n\n/**\n * Owns IME composition listeners and transient state for one or more event targets.\n *\n * Some browsers omit `KeyboardEvent.isComposing` on the keydown that confirms a\n * conversion. Tracking `compositionstart` through `compositionend` supplies the\n * missing lifecycle signal without relying on deprecated numeric key codes.\n * Component policy stays with the consumer: filtering, validation, and submission\n * belong in the optional {@link CompositionTrackerOptions.onEnd} callback.\n *\n * The tracker also owns the other half of that lifecycle: **the `input` some\n * engines send after `compositionend` to echo the text just confirmed.** A\n * consumer that ran `onEnd` and then handled the echo would commit the same\n * confirmation twice, so {@link CompositionTracker.consumesConfirmedInput} tells\n * the echo apart and the consumer returns early on it.\n *\n * **What the echo is not, is the harder half.** Not every engine sends one —\n * Chromium ends a confirmation at `compositionend` with no `input` after it — so\n * a window that waits for the echo and only closes on the next key would swallow\n * the first edit that arrives without one: dictation, autofill, a drop,\n * `insertText`. Two things keep that from happening. The window closes on the\n * next anything — a key, a new composition, any `input`, losing the field — and\n * an `input` that reports an `inputType` outside {@link COMPOSITION_INPUT_TYPES}\n * is an edit, so it is never folded. Only an engine that reports no `inputType`\n * at all is left relying on the window alone.\n *\n * @example\n * ```ts\n * #composition = new CompositionTracker({ onEnd: () => this.filter() });\n *\n * connect(): void {\n * this.#composition.observe(this.inputTarget);\n * }\n *\n * disconnect(): void {\n * this.#composition.disconnect();\n * }\n *\n * onInput(event: InputEvent): void {\n * if (this.#composition.consumesConfirmedInput(event)) return;\n * if (this.#composition.isComposing(event)) return;\n * }\n *\n * onKeydown(event: KeyboardEvent): void {\n * if (this.#composition.isComposing(event)) return;\n * }\n * ```\n */\nexport class CompositionTracker {\n readonly #observedTargets = new Set<EventTarget>();\n readonly #activeTargets = new Set<EventTarget>();\n readonly #onStart: ((event: Event) => void) | undefined;\n readonly #onEnd: ((event: Event) => void) | undefined;\n /** The field whose confirming `input` is still owed, while the window is open. */\n #confirmedTarget: EventTarget | null = null;\n\n constructor(options: CompositionTrackerOptions = {}) {\n this.#onStart = options.onStart;\n this.#onEnd = options.onEnd;\n }\n\n /** Starts lifecycle tracking for `target`; repeated calls are idempotent. */\n observe(target: EventTarget): void {\n if (this.#observedTargets.has(target)) return;\n target.addEventListener(\"compositionstart\", this.#handleStart);\n target.addEventListener(\"compositionend\", this.#handleEnd);\n target.addEventListener(\"keydown\", this.#handleKeydown);\n this.#observedTargets.add(target);\n }\n\n /** Stops tracking one target and clears any active composition it owned. */\n unobserve(target: EventTarget): void {\n if (!this.#observedTargets.delete(target)) return;\n target.removeEventListener(\"compositionstart\", this.#handleStart);\n target.removeEventListener(\"compositionend\", this.#handleEnd);\n target.removeEventListener(\"keydown\", this.#handleKeydown);\n this.#activeTargets.delete(target);\n if (this.#confirmedTarget === target) this.#confirmedTarget = null;\n }\n\n /** Releases every listener and clears state so reconnect starts cleanly. */\n disconnect(): void {\n for (const target of this.#observedTargets) {\n target.removeEventListener(\"compositionstart\", this.#handleStart);\n target.removeEventListener(\"compositionend\", this.#handleEnd);\n target.removeEventListener(\"keydown\", this.#handleKeydown);\n }\n this.#observedTargets.clear();\n this.#activeTargets.clear();\n this.#confirmedTarget = null;\n }\n\n /** True when lifecycle tracking or the current event reports composition. */\n isComposing(event?: CompositionSignal): boolean {\n return this.#activeTargets.size > 0 || event?.isComposing === true;\n }\n\n /**\n * Whether `event` is the `input` echoing the composition just confirmed.\n *\n * Asking closes the window either way, so one confirmation is folded at most\n * once and a consumer asks once per `input`.\n */\n consumesConfirmedInput(event: ConfirmedInputSignal): boolean {\n const confirmed = this.#confirmedTarget;\n this.#confirmedTarget = null;\n if (confirmed === null || confirmed !== event.target) return false;\n // An engine that reports no kind at all leaves `inputType` empty, and the\n // window is then the only signal there is.\n const inputType = event.inputType;\n return !inputType || COMPOSITION_INPUT_TYPES.has(inputType);\n }\n\n readonly #handleStart = (event: Event): void => {\n this.#confirmedTarget = null;\n if (event.currentTarget) this.#activeTargets.add(event.currentTarget);\n this.#onStart?.(event);\n };\n\n readonly #handleEnd = (event: Event): void => {\n if (event.currentTarget) this.#activeTargets.delete(event.currentTarget);\n this.#confirmedTarget = event.target;\n this.#onEnd?.(event);\n };\n\n /** A key on an observed field opens an edit of its own, so no echo is owed. */\n readonly #handleKeydown = (): void => {\n this.#confirmedTarget = null;\n };\n}\n","/**\n * Owns every listener a controller attaches for one connected lifetime and\n * releases them together, so an event name is spelled once and the release\n * cannot drift from the registration.\n *\n * Detaching by hand repeats three things at the release site — the type, the\n * handler reference and the capture flag — and any one of them drifting leaves\n * a listener alive on an element the controller no longer drives. Aborting the\n * signal a registration was created with releases it whatever it was made of,\n * so the release site names nothing.\n *\n * One set per lifetime, held as a field and never rebuilt. {@link\n * ListenerSet.dispose} is the only thing that closes a generation, and it opens\n * the next one in the same step, so the lifecycle hooks can call `add` and\n * `dispose` in any order any number of times, and no `add` ever meets an\n * already aborted signal — a DOM that registers a listener on such a signal\n * would keep it forever. Rebuilding the set instead would leak:\n * `addEventListener` matches an existing registration on target, type, callback\n * and capture alone, so re-adding the same handler while the first registration\n * is live is discarded, and that live registration keeps the signal it was\n * attached with — a set built by a second `connect()` can never release what it\n * appears to own.\n *\n * Scope is the registration only. Timers, observers, leases and the order they\n * are unwound in stay with the controller, so `dispose()` belongs exactly where\n * the `removeEventListener` block stood. A receiver that changes at runtime (a\n * swapped target) is rebound by calling `dispose()` and then `add()` again from\n * the rebind, not by a second set.\n *\n * The set must own every registration of a tuple it holds: a listener the same\n * target already carries for the same type, callback and capture flag keeps the\n * right to remove it, and this set's `add` for that tuple is discarded. A\n * subscription shared between instances behind a participant count, or one that\n * lives for less than the connection, keeps its own pair of calls.\n *\n * This file's own doc block is dropped from `dist`, but every member comment is\n * inlined into each consumer entry (`tsup` builds with `splitting: false`), so\n * rationale belongs here and only the contract belongs on the members.\n *\n * @example\n * ```ts\n * readonly #listeners = new ListenerSet();\n *\n * connect(): void {\n * this.#listeners.add(this.element, \"submit\", this.#onNativeSubmit, { capture: true });\n * this.#listeners.add(this.element, \"turbo:submit-start\", this.#onSubmitStart);\n * this.#listeners.add(this.element, \"turbo:submit-end\", this.#onSubmitEnd);\n * }\n *\n * disconnect(): void {\n * this.#listeners.dispose();\n * }\n * ```\n */\nexport class ListenerSet {\n /** The generation every `add` joins until the next `dispose()`. */\n #abort = new AbortController();\n\n /**\n * Attaches `handler` to the open generation, exactly as the caller spelled it.\n *\n * The set supplies the signal, so `options` carries everything else the DOM\n * accepts — `capture` included, which has to match at release time and no\n * longer has a second place to drift from.\n */\n add(\n target: EventTarget,\n type: string,\n handler: EventListener,\n options?: Omit<AddEventListenerOptions, \"signal\">,\n ): void {\n target.addEventListener(type, handler, { ...options, signal: this.#abort.signal });\n }\n\n /**\n * Releases every listener of the open generation, synchronously, and opens the\n * next one. Idempotent, and safe before anything has been added.\n */\n dispose(): void {\n this.#abort.abort();\n this.#abort = new AbortController();\n }\n}\n","/**\n * Self-cleaning timer registries shared by Stimeo controllers.\n *\n * Stimulus controllers frequently schedule `setTimeout` / `setInterval` work\n * (auto-dismiss, debouncing, polling). When the element leaves the DOM — a\n * Turbo Drive navigation, a Turbo Stream replacement, or any `disconnect()` —\n * orphaned timers keep firing against a detached controller, leaking memory and\n * mutating stale state. {@link SafeTimeout} and {@link SafeInterval} track every\n * timer they create so a single {@link TimerRegistry.clearAll | clearAll()} call\n * in `disconnect()` tears them all down.\n *\n * These are intentionally low-level primitives: they own *registration and\n * cleanup only*. Higher-level policy (pause/resume, remaining-time accounting)\n * stays in the individual controllers so per-widget semantics are not flattened\n * into a lowest-common-denominator helper.\n */\n\n/**\n * Largest delay a timer can hold: the platform stores it in a 32-bit signed\n * integer, and anything larger overflows to `1`, so a delay meant to be far in\n * the future fires almost immediately. A declared delay above this bound names\n * no delay at all, and a controller reading one falls back to its default.\n */\nexport const MAX_TIMER_DELAY_MS = 2_147_483_647;\n\n/**\n * Shared registry bookkeeping for the timeout/interval variants.\n *\n * Subclasses provide the scheduling primitive ({@link schedule}) and its matching\n * canceller ({@link cancel}); this base owns the set of live ids plus the\n * per-id and bulk teardown shared by both.\n */\nabstract class TimerRegistry {\n /** Live timer ids that have not yet been cleared (or, for timeouts, fired). */\n protected readonly ids = new Set<number>();\n\n /** Schedules the underlying platform timer and returns its id. */\n protected abstract schedule(callback: () => void, delay: number): number;\n\n /** Cancels the underlying platform timer for `id`. */\n protected abstract cancel(id: number): void;\n\n /**\n * Cancels a single tracked timer.\n *\n * No-ops if the id is unknown (already cleared, fired, or never owned by this\n * registry), so callers can clear defensively without guarding.\n */\n clear(id: number): void {\n if (this.ids.delete(id)) {\n this.cancel(id);\n }\n }\n\n /**\n * Cancels every tracked timer. Call this from a controller's `disconnect()`\n * to guarantee no timer outlives the element.\n */\n clearAll(): void {\n for (const id of this.ids) {\n this.cancel(id);\n }\n this.ids.clear();\n }\n\n /** Number of timers currently tracked (pending). */\n get size(): number {\n return this.ids.size;\n }\n}\n\n/**\n * `setTimeout` wrapper that auto-forgets each timer once it fires and supports\n * bulk teardown on disconnect.\n *\n * @example\n * ```ts\n * #timers = new SafeTimeout();\n *\n * connect() {\n * this.#timers.set(() => this.dismiss(), 5000);\n * }\n *\n * disconnect() {\n * this.#timers.clearAll();\n * }\n * ```\n */\nexport class SafeTimeout extends TimerRegistry {\n /**\n * Schedules `callback` after `delay` ms and returns the timer id.\n *\n * The id is removed from the registry automatically when the timeout fires,\n * so {@link TimerRegistry.size | size} reflects only still-pending timers.\n */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(() => {\n this.ids.delete(id);\n callback();\n }, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setTimeout(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearTimeout(id);\n }\n}\n\n/**\n * `setInterval` wrapper that tracks every interval for bulk teardown on\n * disconnect. Unlike {@link SafeTimeout}, intervals are retained until they are\n * explicitly cleared because they fire repeatedly.\n *\n * @example\n * ```ts\n * #intervals = new SafeInterval();\n *\n * connect() {\n * this.#intervals.set(() => this.tick(), 1000);\n * }\n *\n * disconnect() {\n * this.#intervals.clearAll();\n * }\n * ```\n */\nexport class SafeInterval extends TimerRegistry {\n /** Schedules a repeating `callback` every `delay` ms and returns the timer id. */\n set(callback: () => void, delay: number): number {\n const id = this.schedule(callback, delay);\n this.ids.add(id);\n return id;\n }\n\n protected schedule(callback: () => void, delay: number): number {\n return window.setInterval(callback, delay);\n }\n\n protected cancel(id: number): void {\n window.clearInterval(id);\n }\n}\n","import { Controller } from \"@hotwired/stimulus\";\nimport { announce } from \"../utils/announce\";\nimport { BeforeCacheReset } from \"../utils/before_cache_reset\";\nimport { CompositionTracker } from \"../utils/composition_tracker\";\nimport { ListenerSet } from \"../utils/listener_set\";\nimport { SafeTimeout } from \"../utils/safe_timeout\";\n\n/**\n * Headless **debounced auto-submit** for forms (no dedicated APG pattern). Submits\n * the form a configurable delay after `input`/`change`, so Rails search/filter\n * forms refresh via Turbo without a submit button.\n *\n * Markup contract (identifier: `stimeo--auto-submit`):\n * <form data-controller=\"stimeo--auto-submit\"\n * data-stimeo--auto-submit-debounce-value=\"300\"\n * data-action=\"input->stimeo--auto-submit#submit\n * change->stimeo--auto-submit#submit\">\n * <input type=\"search\" name=\"q\">\n * </form>\n *\n * <!-- Or with the form as a target nested under the controller element: -->\n * <div data-controller=\"stimeo--auto-submit\">\n * <form data-stimeo--auto-submit-target=\"form\"> … </form>\n * </div>\n *\n * `submit` dispatches `{ trigger }`; `done` dispatches `{ message? }`.\n * `reconcile` dispatches `{}` when the Turbo cache rewind drops a submission\n * that was pending or in flight — `done` would claim a response arrived.\n *\n * @remarks\n * Behavior only — it owns *triggering* the submit (debounce + `requestSubmit`),\n * never the submit itself (Turbo / native form submission) or validation. It\n * **never moves focus** (WCAG 2.2 3.2.2 / 4.1.3): auto-submitting must not yank the\n * caret out of the field. While a result swap is silent for screen-reader users,\n * setting `announce` bridges the completion to the shared `stimeo--announcer`\n * as a safety net; apps can also listen for `stimeo--auto-submit:done`\n * and announce richer text themselves. `aria-busy` marks the in-flight window and\n * `data-auto-submit-pending` the debounce window, for consumer CSS; both hooks are\n * rewound just before Turbo caches the page so they never burn into a snapshot.\n * The `turbo:submit-end`/composition subscriptions follow the `form` target as it\n * is added, replaced, or removed at runtime; unbinding a form drops its pending\n * debounced submit, since that submit described a form that is going away. With\n * no resolvable form (no target and a non-`<form>` root) the controller is inert.\n * During IME composition it holds the submit until `compositionend` (the confirmed\n * conversion) so it does not fire on each intermediate keystroke. The debounce\n * timer and the `turbo:submit-end`/composition listeners are torn down on\n * `disconnect()`.\n */\nexport class AutoSubmitController extends Controller<HTMLElement> {\n static override targets = [\"form\"];\n static override values = {\n debounce: { type: Number, default: 300 },\n on: { type: String, default: \"input change\" },\n announce: { type: Boolean, default: false },\n message: { type: String, default: \"\" },\n };\n static actions = [\"submit\"] as const;\n static events = [\"submit\", \"done\", \"reconcile\"] as const;\n\n declare readonly formTarget: HTMLFormElement;\n declare readonly hasFormTarget: boolean;\n\n declare debounceValue: number;\n declare onValue: string;\n declare announceValue: boolean;\n declare messageValue: string;\n\n /** Debounce timer registry; one `clearAll()` in disconnect tears it down. */\n readonly #timers = new SafeTimeout();\n /** Id of the pending debounce timer, so a new keystroke can reset it. */\n #pendingId = 0;\n /** Listeners that live with the bound form rather than with the connection. */\n readonly #formListeners = new ListenerSet();\n /** The form the listeners are attached to; target callbacks rebind it. */\n #boundForm: HTMLFormElement | null = null;\n /** Rewinds the transient state hooks just before Turbo snapshots the page. */\n readonly #beforeCache = new BeforeCacheReset(() => this.#rewindForCache());\n\n /**\n * Clears `aria-busy` and emits completion once Turbo finishes the submit.\n *\n * @stimeoRuntimeOnly `message` and `announce` shape the event and the announcement of one\n * finished submit; the busy flag it clears does not depend on them.\n */\n readonly #onSubmitEnd = (): void => {\n this.#boundForm?.removeAttribute(\"aria-busy\");\n const message = this.messageValue;\n this.dispatch(\"done\", { detail: { message: message || undefined } });\n // Bridge the silent result swap to the shared Announcer so SR users hear it.\n if (this.announceValue) announce(message);\n };\n\n /** Owns delegated IME lifecycle state and submits confirmed input text. */\n readonly #composition = new CompositionTracker({\n onEnd: (event) => {\n if (this.#triggers(\"input\")) this.#schedule((event.target as HTMLElement | null) ?? null);\n },\n });\n\n override connect(): void {\n this.#beforeCache.activate();\n this.#bindForm(this.#resolveForm());\n }\n\n override disconnect(): void {\n this.#beforeCache.deactivate();\n this.#bindForm(null);\n this.#composition.disconnect();\n this.#timers.clearAll();\n this.#pendingId = 0;\n }\n\n /** Follows a `form` target added (or swapped in) at runtime. */\n formTargetConnected(): void {\n this.#bindForm(this.#resolveForm());\n }\n\n /** Follows a `form` target removed (or swapped out) at runtime. */\n formTargetDisconnected(): void {\n this.#bindForm(this.#resolveForm());\n }\n\n /**\n * Schedules a debounced submit. Wired to `input`/`change`; the `on` value is an\n * allowlist so a configured subset (e.g. only `change`) is honored even when both\n * are bound in markup. Coalesces rapid events into a single `requestSubmit`.\n */\n submit(event: Event): void {\n if (!this.#triggers(event.type)) return;\n // Ignore `input` events fired mid-IME-composition (e.g. typing kana before the\n // Japanese conversion is confirmed); the confirmed text submits on\n // `compositionend` and the browser's final post-composition `input`.\n if (event.type === \"input\" && this.#composition.isComposing(event as InputEvent)) return;\n this.#schedule((event.target as HTMLElement | null) ?? null);\n }\n\n /**\n * Schedules (and coalesces) the debounced submit for the given trigger.\n *\n * @stimeoRuntimeOnly `debounce` is the delay of the one submit timer this call arms.\n */\n #schedule(trigger: HTMLElement | null): void {\n const form = this.#boundForm;\n if (!form) return;\n form.setAttribute(\"data-auto-submit-pending\", \"true\");\n this.#cancelPending();\n\n this.#pendingId = this.#timers.set(() => {\n this.#pendingId = 0;\n form.removeAttribute(\"data-auto-submit-pending\");\n this.dispatch(\"submit\", { detail: { trigger } });\n // `requestSubmit()` runs native constraint validation. If the form is\n // invalid the actual submit never happens — the browser blocks it (or, when\n // a `stimeo--form-validation` set `novalidate`, that controller cancels the\n // submit) — so no `turbo:submit-end` arrives to clear `aria-busy`. Only mark\n // the form busy when the submit will really proceed; still call\n // `requestSubmit()` either way so the validation surfaces to the user.\n if (form.checkValidity()) {\n form.setAttribute(\"aria-busy\", \"true\");\n }\n form.requestSubmit();\n }, this.debounceValue);\n }\n\n /** Cancels the pending debounced submit, if any (`clear` no-ops on unknown ids). */\n #cancelPending(): void {\n this.#timers.clear(this.#pendingId);\n this.#pendingId = 0;\n }\n\n /**\n * Replaces the subscribed form symmetrically. The outgoing form loses the\n * `turbo:submit-end`/composition listeners, its pending hook, and any pending\n * debounced submit (which described the outgoing form). An in-flight `aria-busy`\n * is left for `turbo:submit-end` or the pre-cache rewind — removing it here\n * would wipe a legitimately in-progress submission.\n */\n #bindForm(form: HTMLFormElement | null): void {\n if (form === this.#boundForm) return;\n const previous = this.#boundForm;\n if (previous) {\n this.#cancelPending();\n previous.removeAttribute(\"data-auto-submit-pending\");\n this.#formListeners.dispose();\n this.#composition.unobserve(previous);\n }\n this.#boundForm = form;\n if (!form) return;\n this.#formListeners.add(form, \"turbo:submit-end\", this.#onSubmitEnd);\n this.#composition.observe(form);\n }\n\n /** Resolves the form: the explicit `form` target, else a `<form>` root, else null. */\n #resolveForm(): HTMLFormElement | null {\n if (this.hasFormTarget) return this.formTarget;\n return this.element instanceof HTMLFormElement ? this.element : null;\n }\n\n /** Returns the transient state hooks to their initial (absent) state. */\n #rewindForCache(): void {\n const inProgress = this.#pendingId !== 0 || this.#boundForm?.hasAttribute(\"aria-busy\") === true;\n this.#cancelPending();\n this.#boundForm?.removeAttribute(\"data-auto-submit-pending\");\n this.#boundForm?.removeAttribute(\"aria-busy\");\n if (inProgress) this.dispatch(\"reconcile\", { detail: {} });\n }\n\n /** Whether `type` is one of the whitespace-separated event types in `on`. */\n #triggers(type: string): boolean {\n return this.onValue.split(/\\s+/).filter(Boolean).includes(type);\n }\n}\n"]}
@@ -224,7 +224,7 @@ var AvatarController = class extends Controller {
224
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  }
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  /** Applies Value precedence and returns the effective raw `src` attribute. */
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  #applySource(image) {
227
- if (!this.element.hasAttribute("data-stimeo--avatar-src-value")) {
227
+ if (!this.element.hasAttribute(`data-${this.identifier}-src-value`)) {
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  this.#src.return(image);
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  return image.getAttribute("src");
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  }