steamutils 1.3.68 → 1.3.70

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (152) hide show
  1. package/.idea/deployment.xml +8 -1
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/.prettierrc.json +3 -3
  5. package/SteamClient.js +2417 -2417
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +336 -336
  9. package/create_remote_file.js +66 -66
  10. package/free_packages.json +10048 -10048
  11. package/index.js +39 -0
  12. package/package.json +1 -1
  13. package/protos/csgo/base_gcmessages.proto +553 -553
  14. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  15. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  16. package/protos/csgo/clientmessages.proto +48 -48
  17. package/protos/csgo/connectionless_netmessages.proto +17 -17
  18. package/protos/csgo/cs_gameevents.proto +35 -35
  19. package/protos/csgo/cs_usercmd.proto +34 -34
  20. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  21. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  22. package/protos/csgo/demo.proto +165 -165
  23. package/protos/csgo/econ_gcmessages.proto +219 -219
  24. package/protos/csgo/engine_gcmessages.proto +14 -14
  25. package/protos/csgo/enums_clientserver.proto +1529 -1529
  26. package/protos/csgo/fatdemo.proto +125 -125
  27. package/protos/csgo/gameevents.proto +120 -120
  28. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  29. package/protos/csgo/gcsystemmsgs.proto +243 -243
  30. package/protos/csgo/netmessages.proto +618 -618
  31. package/protos/csgo/network_connection.proto +126 -126
  32. package/protos/csgo/networkbasetypes.proto +246 -246
  33. package/protos/csgo/networksystem_protomessages.proto +17 -17
  34. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  35. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  36. package/protos/csgo/steammessages.proto +620 -620
  37. package/protos/csgo/steammessages_base.proto +301 -301
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  45. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  46. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  47. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  48. package/protos/csgo/te.proto +259 -259
  49. package/protos/csgo/uifontfile_format.proto +13 -13
  50. package/protos/csgo/usercmd.proto +39 -39
  51. package/protos/csgo/usermessages.proto +752 -752
  52. package/protos/csgo/valveextensions.proto +17 -17
  53. package/protos/google/protobuf/descriptor.proto +281 -281
  54. package/protos/steam/clientmetrics.proto +45 -45
  55. package/protos/steam/content_manifest.proto +62 -62
  56. package/protos/steam/contenthubs.proto +41 -41
  57. package/protos/steam/encrypted_app_ticket.proto +10 -10
  58. package/protos/steam/enums.proto +501 -501
  59. package/protos/steam/enums_clientserver.proto +1508 -1508
  60. package/protos/steam/enums_productinfo.proto +14 -14
  61. package/protos/steam/htmlmessages.proto +1039 -1039
  62. package/protos/steam/offline_ticket.proto +8 -8
  63. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  64. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  65. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  66. package/protos/steam/steammessages_appoverview.proto +204 -204
  67. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  68. package/protos/steam/steammessages_base.proto +335 -335
  69. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  70. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  71. package/protos/steam/steammessages_client_objects.proto +649 -649
  72. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  73. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  74. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  75. package/protos/steam/steammessages_clientserver.proto +392 -392
  76. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  77. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  78. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  79. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  80. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  81. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  82. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  83. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  84. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  85. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  86. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  87. package/protos/steam/steammessages_clientsettings.proto +208 -208
  88. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  89. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  90. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  91. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  92. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  93. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  94. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  95. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  96. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  97. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  98. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  99. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  100. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  101. package/protos/steam/steammessages_hiddevices.proto +157 -157
  102. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  103. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  104. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  105. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  106. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  107. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  108. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  109. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  110. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  111. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  112. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  113. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  114. package/protos/steam/steammessages_remoteclient.proto +100 -100
  115. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  116. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  117. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  118. package/protos/steam/steammessages_remoteplay.proto +975 -975
  119. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  120. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  121. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  122. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  123. package/protos/steam/steammessages_siteserverui.proto +130 -130
  124. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  125. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  126. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  127. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  128. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  129. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  130. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  131. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  132. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  133. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  134. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  135. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  136. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  137. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  138. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  139. package/protos/steam/webuimessages_achievements.proto +29 -29
  140. package/protos/steam/webuimessages_base.proto +24 -24
  141. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  142. package/protos/steam/webuimessages_gamescope.proto +57 -57
  143. package/protos/steam/webuimessages_steamengine.proto +41 -41
  144. package/protos/steam/webuimessages_steamos.proto +114 -114
  145. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  146. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  147. package/protos/steam/webuimessages_transport.proto +22 -22
  148. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  149. package/remote.js +5766 -5766
  150. package/.idea/codeStyles/Project.xml +0 -58
  151. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
  152. package/test_steamclient.js +0 -9
@@ -1,111 +1,111 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_unified_base.steamclient.proto";
3
-
4
- option cc_generic_services = true;
5
-
6
- enum EGameSearchAction {
7
- k_EGameSearchAction_None = 0;
8
- k_EGameSearchAction_Accept = 1;
9
- k_EGameSearchAction_Decline = 2;
10
- k_EGameSearchAction_Cancel = 3;
11
- }
12
-
13
- enum EGameSearchResult {
14
- k_EGameSearchResult_Invalid = 0;
15
- k_EGameSearchResult_SearchInProgress = 1;
16
- k_EGameSearchResult_SearchFailedNoHosts = 2;
17
- k_EGameSearchResult_SearchGameFound = 3;
18
- k_EGameSearchResult_SearchCompleteAccepted = 4;
19
- k_EGameSearchResult_SearchCompleteDeclined = 5;
20
- k_EGameSearchResult_SearchCanceled = 6;
21
- }
22
-
23
- message GameSearchParam {
24
- optional string key_name = 1;
25
- repeated string value = 2;
26
- }
27
-
28
- message CQueuedMatchmaking_SearchForGame_Request {
29
- optional uint32 appid = 1;
30
- optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
31
- repeated .GameSearchParam params = 3;
32
- optional uint32 player_min = 4;
33
- optional uint32 player_max = 5;
34
- optional fixed64 steamidlobby = 6;
35
- optional uint64 searchid = 7;
36
- }
37
-
38
- message CQueuedMatchmaking_SearchForGame_Response {
39
- optional .EGameSearchResult gamesearchresult = 1 [default = k_EGameSearchResult_Invalid];
40
- optional uint64 searchid = 2;
41
- optional uint32 seconds_time_estimate = 3;
42
- optional uint32 poll_frequency = 4;
43
- optional uint32 count_searching = 5;
44
- optional uint32 players_in_match = 6;
45
- optional uint32 players_accepted = 7;
46
- optional string connect_string = 9;
47
- optional fixed64 steamidhost = 10;
48
- optional uint32 rtime_match_made = 11;
49
- optional uint32 rtime_now = 12;
50
- optional fixed64 steamid_canceled_search = 13;
51
- }
52
-
53
- message CQueuedMatchmakingGameHost_SearchForPlayers_Request {
54
- optional uint32 appid = 1;
55
- optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
56
- repeated .GameSearchParam params = 3;
57
- optional uint32 player_min = 4;
58
- optional uint32 player_max = 5;
59
- optional uint32 player_max_team_size = 6;
60
- optional string connection_string = 7;
61
- optional uint64 searchid = 8;
62
- }
63
-
64
- message PlayerFound {
65
- optional fixed64 steamid = 1;
66
- optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
67
- repeated .GameSearchParam params = 3;
68
- optional uint32 team_number = 4;
69
- }
70
-
71
- message CQueuedMatchmakingGameHost_SearchForPlayers_Response {
72
- optional .EGameSearchResult gamesearchresult = 1 [default = k_EGameSearchResult_Invalid];
73
- optional uint64 searchid = 2;
74
- optional uint32 poll_frequency = 3;
75
- optional uint64 matchid = 4;
76
- repeated .PlayerFound players = 5;
77
- optional uint32 rtime_match_made = 6;
78
- optional uint32 rtime_now = 7;
79
- }
80
-
81
- message PlayerResult {
82
- optional fixed64 steamid = 1;
83
- optional uint32 value = 2;
84
- }
85
-
86
- message CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
87
- optional uint32 appid = 1;
88
- optional uint64 matchid = 2;
89
- repeated .PlayerResult player_results = 3;
90
- }
91
-
92
- message CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
93
- }
94
-
95
- message CQueuedMatchmakingGameHost_EndGame_Request {
96
- optional uint32 appid = 1;
97
- optional uint64 matchid = 2;
98
- }
99
-
100
- message CQueuedMatchmakingGameHost_EndGame_Response {
101
- }
102
-
103
- service QueuedMatchmaking {
104
- rpc SearchForGame (.CQueuedMatchmaking_SearchForGame_Request) returns (.CQueuedMatchmaking_SearchForGame_Response);
105
- }
106
-
107
- service QueuedMatchmakingGameHost {
108
- rpc SearchForPlayers (.CQueuedMatchmakingGameHost_SearchForPlayers_Request) returns (.CQueuedMatchmakingGameHost_SearchForPlayers_Response);
109
- rpc SubmitPlayerResult (.CQueuedMatchmakingGameHost_SubmitPlayerResult_Request) returns (.CQueuedMatchmakingGameHost_SubmitPlayerResult_Response);
110
- rpc EndGame (.CQueuedMatchmakingGameHost_EndGame_Request) returns (.CQueuedMatchmakingGameHost_EndGame_Response);
111
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_unified_base.steamclient.proto";
3
+
4
+ option cc_generic_services = true;
5
+
6
+ enum EGameSearchAction {
7
+ k_EGameSearchAction_None = 0;
8
+ k_EGameSearchAction_Accept = 1;
9
+ k_EGameSearchAction_Decline = 2;
10
+ k_EGameSearchAction_Cancel = 3;
11
+ }
12
+
13
+ enum EGameSearchResult {
14
+ k_EGameSearchResult_Invalid = 0;
15
+ k_EGameSearchResult_SearchInProgress = 1;
16
+ k_EGameSearchResult_SearchFailedNoHosts = 2;
17
+ k_EGameSearchResult_SearchGameFound = 3;
18
+ k_EGameSearchResult_SearchCompleteAccepted = 4;
19
+ k_EGameSearchResult_SearchCompleteDeclined = 5;
20
+ k_EGameSearchResult_SearchCanceled = 6;
21
+ }
22
+
23
+ message GameSearchParam {
24
+ optional string key_name = 1;
25
+ repeated string value = 2;
26
+ }
27
+
28
+ message CQueuedMatchmaking_SearchForGame_Request {
29
+ optional uint32 appid = 1;
30
+ optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
31
+ repeated .GameSearchParam params = 3;
32
+ optional uint32 player_min = 4;
33
+ optional uint32 player_max = 5;
34
+ optional fixed64 steamidlobby = 6;
35
+ optional uint64 searchid = 7;
36
+ }
37
+
38
+ message CQueuedMatchmaking_SearchForGame_Response {
39
+ optional .EGameSearchResult gamesearchresult = 1 [default = k_EGameSearchResult_Invalid];
40
+ optional uint64 searchid = 2;
41
+ optional uint32 seconds_time_estimate = 3;
42
+ optional uint32 poll_frequency = 4;
43
+ optional uint32 count_searching = 5;
44
+ optional uint32 players_in_match = 6;
45
+ optional uint32 players_accepted = 7;
46
+ optional string connect_string = 9;
47
+ optional fixed64 steamidhost = 10;
48
+ optional uint32 rtime_match_made = 11;
49
+ optional uint32 rtime_now = 12;
50
+ optional fixed64 steamid_canceled_search = 13;
51
+ }
52
+
53
+ message CQueuedMatchmakingGameHost_SearchForPlayers_Request {
54
+ optional uint32 appid = 1;
55
+ optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
56
+ repeated .GameSearchParam params = 3;
57
+ optional uint32 player_min = 4;
58
+ optional uint32 player_max = 5;
59
+ optional uint32 player_max_team_size = 6;
60
+ optional string connection_string = 7;
61
+ optional uint64 searchid = 8;
62
+ }
63
+
64
+ message PlayerFound {
65
+ optional fixed64 steamid = 1;
66
+ optional .EGameSearchAction action = 2 [default = k_EGameSearchAction_None];
67
+ repeated .GameSearchParam params = 3;
68
+ optional uint32 team_number = 4;
69
+ }
70
+
71
+ message CQueuedMatchmakingGameHost_SearchForPlayers_Response {
72
+ optional .EGameSearchResult gamesearchresult = 1 [default = k_EGameSearchResult_Invalid];
73
+ optional uint64 searchid = 2;
74
+ optional uint32 poll_frequency = 3;
75
+ optional uint64 matchid = 4;
76
+ repeated .PlayerFound players = 5;
77
+ optional uint32 rtime_match_made = 6;
78
+ optional uint32 rtime_now = 7;
79
+ }
80
+
81
+ message PlayerResult {
82
+ optional fixed64 steamid = 1;
83
+ optional uint32 value = 2;
84
+ }
85
+
86
+ message CQueuedMatchmakingGameHost_SubmitPlayerResult_Request {
87
+ optional uint32 appid = 1;
88
+ optional uint64 matchid = 2;
89
+ repeated .PlayerResult player_results = 3;
90
+ }
91
+
92
+ message CQueuedMatchmakingGameHost_SubmitPlayerResult_Response {
93
+ }
94
+
95
+ message CQueuedMatchmakingGameHost_EndGame_Request {
96
+ optional uint32 appid = 1;
97
+ optional uint64 matchid = 2;
98
+ }
99
+
100
+ message CQueuedMatchmakingGameHost_EndGame_Response {
101
+ }
102
+
103
+ service QueuedMatchmaking {
104
+ rpc SearchForGame (.CQueuedMatchmaking_SearchForGame_Request) returns (.CQueuedMatchmaking_SearchForGame_Response);
105
+ }
106
+
107
+ service QueuedMatchmakingGameHost {
108
+ rpc SearchForPlayers (.CQueuedMatchmakingGameHost_SearchForPlayers_Request) returns (.CQueuedMatchmakingGameHost_SearchForPlayers_Response);
109
+ rpc SubmitPlayerResult (.CQueuedMatchmakingGameHost_SubmitPlayerResult_Request) returns (.CQueuedMatchmakingGameHost_SubmitPlayerResult_Response);
110
+ rpc EndGame (.CQueuedMatchmakingGameHost_EndGame_Request) returns (.CQueuedMatchmakingGameHost_EndGame_Response);
111
+ }
@@ -1,100 +1,100 @@
1
- import "steammessages_base.proto";
2
- import "steammessages_remoteclient_discovery.proto";
3
-
4
- option optimize_for = SPEED;
5
- option cc_generic_services = false;
6
-
7
- message CMsgRemoteClientStatus {
8
- optional uint64 client_id = 1;
9
- optional uint64 instance_id = 2;
10
- optional .CMsgRemoteClientBroadcastStatus status = 3;
11
- }
12
-
13
- message CMsgRemoteClientAppStatus {
14
- message AppUpdateInfo {
15
- optional fixed32 time_update_start = 1;
16
- optional uint64 bytes_to_download = 2;
17
- optional uint64 bytes_downloaded = 3;
18
- optional uint64 bytes_to_process = 4;
19
- optional uint64 bytes_processed = 5;
20
- optional int32 estimated_seconds_remaining = 6 [default = -1];
21
- optional int32 update_result = 7;
22
- optional uint32 update_state = 8;
23
- }
24
-
25
- message ShortcutInfo {
26
- optional string name = 1;
27
- optional string icon = 2;
28
- repeated string categories = 3;
29
- optional string exepath = 4;
30
- }
31
-
32
- message AppStatus {
33
- optional uint32 app_id = 1;
34
- optional uint32 app_state = 2;
35
- optional .CMsgRemoteClientAppStatus.AppUpdateInfo update_info = 3;
36
- optional .CMsgRemoteClientAppStatus.ShortcutInfo shortcut_info = 4;
37
- optional bool vr_not_required = 5 [default = true];
38
- }
39
-
40
- repeated .CMsgRemoteClientAppStatus.AppStatus status_updates = 1;
41
- }
42
-
43
- message CMsgRemoteClientStartStream {
44
- message ReservedGamepad {
45
- optional uint32 controller_type = 1;
46
- optional uint32 controller_subtype = 2;
47
- }
48
-
49
- optional uint32 app_id = 1;
50
- optional int32 environment = 2;
51
- optional int32 gamepad_count = 3;
52
- optional int32 launch_option = 4 [default = -1];
53
- optional bool lock_parental_lock = 5 [default = false];
54
- optional string unlock_parental_lock = 6;
55
- optional int32 maximum_resolution_x = 7;
56
- optional int32 maximum_resolution_y = 8;
57
- repeated .CMsgRemoteClientStartStream.ReservedGamepad gamepads = 9;
58
- optional int32 audio_channel_count = 10 [default = 2];
59
- repeated .EStreamTransport supported_transport = 11;
60
- }
61
-
62
- message CMsgRemoteClientStartStreamResponse {
63
- optional int32 e_launch_result = 1 [default = 2];
64
- optional uint32 stream_port = 2;
65
- repeated int32 launch_options = 3;
66
- optional bytes auth_token = 4;
67
- optional .EStreamTransport transport = 5 [default = k_EStreamTransportUDP];
68
- optional string relay_server = 6;
69
- optional string launch_task = 7;
70
- optional string launch_task_detail = 8;
71
- optional int32 launch_tasks_done = 9;
72
- optional int32 launch_tasks_total = 10;
73
- optional string vr_connection_params = 11;
74
- }
75
-
76
- message CMsgRemoteClientPing {
77
- }
78
-
79
- message CMsgRemoteClientPingResponse {
80
- }
81
-
82
- message CMsgRemoteClientAcceptEULA {
83
- repeated uint32 app_id = 1;
84
- repeated string eula_id = 2;
85
- repeated uint32 eula_version = 3;
86
- }
87
-
88
- message CMsgRemoteClientGetControllerConfig {
89
- optional uint32 app_id = 1;
90
- optional uint32 controller_index = 3;
91
- }
92
-
93
- message CMsgRemoteClientGetControllerConfigResponse {
94
- optional int32 eresult = 1 [default = 2];
95
- optional bytes config_vdf = 2;
96
- }
97
-
98
- message CMsgRemoteClientStreamingEnabled {
99
- required bool enabled = 1;
100
- }
1
+ import "steammessages_base.proto";
2
+ import "steammessages_remoteclient_discovery.proto";
3
+
4
+ option optimize_for = SPEED;
5
+ option cc_generic_services = false;
6
+
7
+ message CMsgRemoteClientStatus {
8
+ optional uint64 client_id = 1;
9
+ optional uint64 instance_id = 2;
10
+ optional .CMsgRemoteClientBroadcastStatus status = 3;
11
+ }
12
+
13
+ message CMsgRemoteClientAppStatus {
14
+ message AppUpdateInfo {
15
+ optional fixed32 time_update_start = 1;
16
+ optional uint64 bytes_to_download = 2;
17
+ optional uint64 bytes_downloaded = 3;
18
+ optional uint64 bytes_to_process = 4;
19
+ optional uint64 bytes_processed = 5;
20
+ optional int32 estimated_seconds_remaining = 6 [default = -1];
21
+ optional int32 update_result = 7;
22
+ optional uint32 update_state = 8;
23
+ }
24
+
25
+ message ShortcutInfo {
26
+ optional string name = 1;
27
+ optional string icon = 2;
28
+ repeated string categories = 3;
29
+ optional string exepath = 4;
30
+ }
31
+
32
+ message AppStatus {
33
+ optional uint32 app_id = 1;
34
+ optional uint32 app_state = 2;
35
+ optional .CMsgRemoteClientAppStatus.AppUpdateInfo update_info = 3;
36
+ optional .CMsgRemoteClientAppStatus.ShortcutInfo shortcut_info = 4;
37
+ optional bool vr_not_required = 5 [default = true];
38
+ }
39
+
40
+ repeated .CMsgRemoteClientAppStatus.AppStatus status_updates = 1;
41
+ }
42
+
43
+ message CMsgRemoteClientStartStream {
44
+ message ReservedGamepad {
45
+ optional uint32 controller_type = 1;
46
+ optional uint32 controller_subtype = 2;
47
+ }
48
+
49
+ optional uint32 app_id = 1;
50
+ optional int32 environment = 2;
51
+ optional int32 gamepad_count = 3;
52
+ optional int32 launch_option = 4 [default = -1];
53
+ optional bool lock_parental_lock = 5 [default = false];
54
+ optional string unlock_parental_lock = 6;
55
+ optional int32 maximum_resolution_x = 7;
56
+ optional int32 maximum_resolution_y = 8;
57
+ repeated .CMsgRemoteClientStartStream.ReservedGamepad gamepads = 9;
58
+ optional int32 audio_channel_count = 10 [default = 2];
59
+ repeated .EStreamTransport supported_transport = 11;
60
+ }
61
+
62
+ message CMsgRemoteClientStartStreamResponse {
63
+ optional int32 e_launch_result = 1 [default = 2];
64
+ optional uint32 stream_port = 2;
65
+ repeated int32 launch_options = 3;
66
+ optional bytes auth_token = 4;
67
+ optional .EStreamTransport transport = 5 [default = k_EStreamTransportUDP];
68
+ optional string relay_server = 6;
69
+ optional string launch_task = 7;
70
+ optional string launch_task_detail = 8;
71
+ optional int32 launch_tasks_done = 9;
72
+ optional int32 launch_tasks_total = 10;
73
+ optional string vr_connection_params = 11;
74
+ }
75
+
76
+ message CMsgRemoteClientPing {
77
+ }
78
+
79
+ message CMsgRemoteClientPingResponse {
80
+ }
81
+
82
+ message CMsgRemoteClientAcceptEULA {
83
+ repeated uint32 app_id = 1;
84
+ repeated string eula_id = 2;
85
+ repeated uint32 eula_version = 3;
86
+ }
87
+
88
+ message CMsgRemoteClientGetControllerConfig {
89
+ optional uint32 app_id = 1;
90
+ optional uint32 controller_index = 3;
91
+ }
92
+
93
+ message CMsgRemoteClientGetControllerConfigResponse {
94
+ optional int32 eresult = 1 [default = 2];
95
+ optional bytes config_vdf = 2;
96
+ }
97
+
98
+ message CMsgRemoteClientStreamingEnabled {
99
+ required bool enabled = 1;
100
+ }