steamutils 1.3.68 → 1.3.70

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (152) hide show
  1. package/.idea/deployment.xml +8 -1
  2. package/.idea/steamutils.iml +1 -1
  3. package/.idea/vcs.xml +1 -1
  4. package/.prettierrc.json +3 -3
  5. package/SteamClient.js +2417 -2417
  6. package/bufferHelpers.js +115 -115
  7. package/cheerio.js +103 -103
  8. package/const.js +336 -336
  9. package/create_remote_file.js +66 -66
  10. package/free_packages.json +10048 -10048
  11. package/index.js +39 -0
  12. package/package.json +1 -1
  13. package/protos/csgo/base_gcmessages.proto +553 -553
  14. package/protos/csgo/base_gcmessages_csgo.proto +547 -547
  15. package/protos/csgo/c_peer2peer_netmessages.proto +55 -55
  16. package/protos/csgo/clientmessages.proto +48 -48
  17. package/protos/csgo/connectionless_netmessages.proto +17 -17
  18. package/protos/csgo/cs_gameevents.proto +35 -35
  19. package/protos/csgo/cs_usercmd.proto +34 -34
  20. package/protos/csgo/cstrike15_gcmessages.proto +1431 -1431
  21. package/protos/csgo/cstrike15_usermessages.proto +592 -592
  22. package/protos/csgo/demo.proto +165 -165
  23. package/protos/csgo/econ_gcmessages.proto +219 -219
  24. package/protos/csgo/engine_gcmessages.proto +14 -14
  25. package/protos/csgo/enums_clientserver.proto +1529 -1529
  26. package/protos/csgo/fatdemo.proto +125 -125
  27. package/protos/csgo/gameevents.proto +120 -120
  28. package/protos/csgo/gcsdk_gcmessages.proto +323 -323
  29. package/protos/csgo/gcsystemmsgs.proto +243 -243
  30. package/protos/csgo/netmessages.proto +618 -618
  31. package/protos/csgo/network_connection.proto +126 -126
  32. package/protos/csgo/networkbasetypes.proto +246 -246
  33. package/protos/csgo/networksystem_protomessages.proto +17 -17
  34. package/protos/csgo/steamdatagram_messages_auth.proto +65 -65
  35. package/protos/csgo/steamdatagram_messages_sdr.proto +534 -534
  36. package/protos/csgo/steammessages.proto +620 -620
  37. package/protos/csgo/steammessages_base.proto +301 -301
  38. package/protos/csgo/steammessages_cloud.steamworkssdk.proto +68 -68
  39. package/protos/csgo/steammessages_gamenetworkingui.proto +61 -61
  40. package/protos/csgo/steammessages_helprequest.steamworkssdk.proto +22 -22
  41. package/protos/csgo/steammessages_oauth.steamworkssdk.proto +18 -18
  42. package/protos/csgo/steammessages_player.steamworkssdk.proto +254 -254
  43. package/protos/csgo/steammessages_publishedfile.steamworkssdk.proto +233 -233
  44. package/protos/csgo/steammessages_unified_base.steamworkssdk.proto +30 -30
  45. package/protos/csgo/steamnetworkingsockets_messages.proto +205 -205
  46. package/protos/csgo/steamnetworkingsockets_messages_certs.proto +39 -39
  47. package/protos/csgo/steamnetworkingsockets_messages_udp.proto +75 -75
  48. package/protos/csgo/te.proto +259 -259
  49. package/protos/csgo/uifontfile_format.proto +13 -13
  50. package/protos/csgo/usercmd.proto +39 -39
  51. package/protos/csgo/usermessages.proto +752 -752
  52. package/protos/csgo/valveextensions.proto +17 -17
  53. package/protos/google/protobuf/descriptor.proto +281 -281
  54. package/protos/steam/clientmetrics.proto +45 -45
  55. package/protos/steam/content_manifest.proto +62 -62
  56. package/protos/steam/contenthubs.proto +41 -41
  57. package/protos/steam/encrypted_app_ticket.proto +10 -10
  58. package/protos/steam/enums.proto +501 -501
  59. package/protos/steam/enums_clientserver.proto +1508 -1508
  60. package/protos/steam/enums_productinfo.proto +14 -14
  61. package/protos/steam/htmlmessages.proto +1039 -1039
  62. package/protos/steam/offline_ticket.proto +8 -8
  63. package/protos/steam/steamdatagram_messages_auth.proto +65 -65
  64. package/protos/steam/steamdatagram_messages_sdr.proto +533 -533
  65. package/protos/steam/steammessages_accounthardware.steamclient.proto +167 -167
  66. package/protos/steam/steammessages_appoverview.proto +204 -204
  67. package/protos/steam/steammessages_auth.steamclient.proto +375 -375
  68. package/protos/steam/steammessages_base.proto +335 -335
  69. package/protos/steam/steammessages_broadcast.steamclient.proto +618 -618
  70. package/protos/steam/steammessages_chat.steamclient.proto +1070 -1070
  71. package/protos/steam/steammessages_client_objects.proto +649 -649
  72. package/protos/steam/steammessages_clientlanp2p.proto +43 -43
  73. package/protos/steam/steammessages_clientmetrics.steamclient.proto +192 -192
  74. package/protos/steam/steammessages_clientnotificationtypes.proto +250 -250
  75. package/protos/steam/steammessages_clientserver.proto +392 -392
  76. package/protos/steam/steammessages_clientserver_2.proto +771 -771
  77. package/protos/steam/steammessages_clientserver_appinfo.proto +131 -131
  78. package/protos/steam/steammessages_clientserver_friends.proto +260 -260
  79. package/protos/steam/steammessages_clientserver_gameservers.proto +159 -159
  80. package/protos/steam/steammessages_clientserver_lbs.proto +70 -70
  81. package/protos/steam/steammessages_clientserver_login.proto +167 -167
  82. package/protos/steam/steammessages_clientserver_mms.proto +233 -233
  83. package/protos/steam/steammessages_clientserver_ucm.proto +207 -207
  84. package/protos/steam/steammessages_clientserver_uds.proto +125 -125
  85. package/protos/steam/steammessages_clientserver_ufs.proto +45 -45
  86. package/protos/steam/steammessages_clientserver_userstats.proto +80 -80
  87. package/protos/steam/steammessages_clientsettings.proto +208 -208
  88. package/protos/steam/steammessages_cloud.steamclient.proto +422 -422
  89. package/protos/steam/steammessages_contentsystem.steamclient.proto +123 -123
  90. package/protos/steam/steammessages_credentials.steamclient.proto +96 -96
  91. package/protos/steam/steammessages_datapublisher.steamclient.proto +102 -102
  92. package/protos/steam/steammessages_depotbuilder.steamclient.proto +99 -99
  93. package/protos/steam/steammessages_deviceauth.steamclient.proto +169 -169
  94. package/protos/steam/steammessages_econ.steamclient.proto +137 -137
  95. package/protos/steam/steammessages_familygroups.steamclient.proto +441 -441
  96. package/protos/steam/steammessages_friendmessages.steamclient.proto +141 -141
  97. package/protos/steam/steammessages_gamenetworking.steamclient.proto +25 -25
  98. package/protos/steam/steammessages_gamenetworkingui.proto +61 -61
  99. package/protos/steam/steammessages_gamenotifications.steamclient.proto +131 -131
  100. package/protos/steam/steammessages_gameservers.steamclient.proto +136 -136
  101. package/protos/steam/steammessages_hiddevices.proto +157 -157
  102. package/protos/steam/steammessages_inventory.steamclient.proto +172 -172
  103. package/protos/steam/steammessages_linkfilter.steamclient.proto +39 -39
  104. package/protos/steam/steammessages_lobbymatchmaking.steamclient.proto +29 -29
  105. package/protos/steam/steammessages_market.steamclient.proto +22 -22
  106. package/protos/steam/steammessages_marketingmessages.steamclient.proto +273 -273
  107. package/protos/steam/steammessages_offline.steamclient.proto +33 -33
  108. package/protos/steam/steammessages_parental.steamclient.proto +262 -262
  109. package/protos/steam/steammessages_parties.steamclient.proto +75 -75
  110. package/protos/steam/steammessages_partnerapps.steamclient.proto +106 -106
  111. package/protos/steam/steammessages_player.steamclient.proto +915 -915
  112. package/protos/steam/steammessages_publishedfile.steamclient.proto +737 -737
  113. package/protos/steam/steammessages_qms.steamclient.proto +111 -111
  114. package/protos/steam/steammessages_remoteclient.proto +100 -100
  115. package/protos/steam/steammessages_remoteclient_discovery.proto +244 -244
  116. package/protos/steam/steammessages_remoteclient_service.steamclient.proto +31 -31
  117. package/protos/steam/steammessages_remoteclient_service_messages.proto +217 -217
  118. package/protos/steam/steammessages_remoteplay.proto +975 -975
  119. package/protos/steam/steammessages_secrets.steamclient.proto +35 -35
  120. package/protos/steam/steammessages_shader.steamclient.proto +89 -89
  121. package/protos/steam/steammessages_site_license.steamclient.proto +103 -103
  122. package/protos/steam/steammessages_sitelicenseclient.proto +38 -38
  123. package/protos/steam/steammessages_siteserverui.proto +130 -130
  124. package/protos/steam/steammessages_steamtv.steamclient.proto +533 -533
  125. package/protos/steam/steammessages_store.steamclient.proto +404 -404
  126. package/protos/steam/steammessages_storebrowse.steamclient.proto +457 -457
  127. package/protos/steam/steammessages_timedtrial.steamclient.proto +40 -40
  128. package/protos/steam/steammessages_twofactor.steamclient.proto +157 -157
  129. package/protos/steam/steammessages_unified_base.steamclient.proto +45 -45
  130. package/protos/steam/steammessages_unified_test.steamclient.proto +51 -51
  131. package/protos/steam/steammessages_useraccount.steamclient.proto +211 -211
  132. package/protos/steam/steammessages_vac.steamclient.proto +37 -37
  133. package/protos/steam/steammessages_video.steamclient.proto +68 -68
  134. package/protos/steam/steammessages_virtualcontroller.proto +138 -138
  135. package/protos/steam/steammessages_workshop.steamclient.proto +19 -19
  136. package/protos/steam/steamnetworkingsockets_messages.proto +205 -205
  137. package/protos/steam/steamnetworkingsockets_messages_certs.proto +39 -39
  138. package/protos/steam/steamnetworkingsockets_messages_udp.proto +75 -75
  139. package/protos/steam/webuimessages_achievements.proto +29 -29
  140. package/protos/steam/webuimessages_base.proto +24 -24
  141. package/protos/steam/webuimessages_gamenotes.proto +21 -21
  142. package/protos/steam/webuimessages_gamescope.proto +57 -57
  143. package/protos/steam/webuimessages_steamengine.proto +41 -41
  144. package/protos/steam/webuimessages_steamos.proto +114 -114
  145. package/protos/steam/webuimessages_storagedevicemanager.proto +110 -110
  146. package/protos/steam/webuimessages_systemmanager.proto +17 -17
  147. package/protos/steam/webuimessages_transport.proto +22 -22
  148. package/protos/steam/webuimessages_transportvalidation.proto +111 -111
  149. package/remote.js +5766 -5766
  150. package/.idea/codeStyles/Project.xml +0 -58
  151. package/.idea/codeStyles/codeStyleConfig.xml +0 -5
  152. package/test_steamclient.js +0 -9
@@ -1,55 +1,55 @@
1
- import "netmessages.proto";
2
- import "networkbasetypes.proto";
3
-
4
- enum P2P_Messages {
5
- p2p_TextMessage = 256;
6
- p2p_Voice = 257;
7
- p2p_Ping = 258;
8
- p2p_VRAvatarPosition = 259;
9
- p2p_WatchSynchronization = 260;
10
- }
11
-
12
- message CP2P_TextMessage {
13
- optional bytes text = 1;
14
- }
15
-
16
- message CSteam_Voice_Encoding {
17
- optional bytes voice_data = 1;
18
- }
19
-
20
- message CP2P_Voice {
21
- enum Handler_Flags {
22
- Played_Audio = 1;
23
- }
24
-
25
- optional .CMsgVoiceAudio audio = 1;
26
- optional uint32 broadcast_group = 2;
27
- }
28
-
29
- message CP2P_Ping {
30
- required uint64 send_time = 1;
31
- required bool is_reply = 2;
32
- }
33
-
34
- message CP2P_VRAvatarPosition {
35
- message COrientation {
36
- optional .CMsgVector pos = 1;
37
- optional .CMsgQAngle ang = 2;
38
- }
39
-
40
- repeated .CP2P_VRAvatarPosition.COrientation body_parts = 1;
41
- optional int32 hat_id = 2;
42
- optional int32 scene_id = 3;
43
- optional int32 world_scale = 4;
44
- }
45
-
46
- message CP2P_WatchSynchronization {
47
- optional int32 demo_tick = 1;
48
- optional bool paused = 2;
49
- optional uint64 tv_listen_voice_indices = 3;
50
- optional int32 dota_spectator_mode = 4;
51
- optional bool dota_spectator_watching_broadcaster = 5;
52
- optional int32 dota_spectator_hero_index = 6;
53
- optional int32 dota_spectator_autospeed = 7;
54
- optional int32 dota_replay_speed = 8;
55
- }
1
+ import "netmessages.proto";
2
+ import "networkbasetypes.proto";
3
+
4
+ enum P2P_Messages {
5
+ p2p_TextMessage = 256;
6
+ p2p_Voice = 257;
7
+ p2p_Ping = 258;
8
+ p2p_VRAvatarPosition = 259;
9
+ p2p_WatchSynchronization = 260;
10
+ }
11
+
12
+ message CP2P_TextMessage {
13
+ optional bytes text = 1;
14
+ }
15
+
16
+ message CSteam_Voice_Encoding {
17
+ optional bytes voice_data = 1;
18
+ }
19
+
20
+ message CP2P_Voice {
21
+ enum Handler_Flags {
22
+ Played_Audio = 1;
23
+ }
24
+
25
+ optional .CMsgVoiceAudio audio = 1;
26
+ optional uint32 broadcast_group = 2;
27
+ }
28
+
29
+ message CP2P_Ping {
30
+ required uint64 send_time = 1;
31
+ required bool is_reply = 2;
32
+ }
33
+
34
+ message CP2P_VRAvatarPosition {
35
+ message COrientation {
36
+ optional .CMsgVector pos = 1;
37
+ optional .CMsgQAngle ang = 2;
38
+ }
39
+
40
+ repeated .CP2P_VRAvatarPosition.COrientation body_parts = 1;
41
+ optional int32 hat_id = 2;
42
+ optional int32 scene_id = 3;
43
+ optional int32 world_scale = 4;
44
+ }
45
+
46
+ message CP2P_WatchSynchronization {
47
+ optional int32 demo_tick = 1;
48
+ optional bool paused = 2;
49
+ optional uint64 tv_listen_voice_indices = 3;
50
+ optional int32 dota_spectator_mode = 4;
51
+ optional bool dota_spectator_watching_broadcaster = 5;
52
+ optional int32 dota_spectator_hero_index = 6;
53
+ optional int32 dota_spectator_autospeed = 7;
54
+ optional int32 dota_replay_speed = 8;
55
+ }
@@ -1,48 +1,48 @@
1
- enum EBaseClientMessages {
2
- CM_CustomGameEvent = 280;
3
- CM_CustomGameEventBounce = 281;
4
- CM_ClientUIEvent = 282;
5
- CM_DevPaletteVisibilityChanged = 283;
6
- CM_WorldUIControllerHasPanelChanged = 284;
7
- CM_RotateAnchor = 285;
8
- CM_MAX_BASE = 300;
9
- }
10
-
11
- enum EClientUIEvent {
12
- EClientUIEvent_Invalid = 0;
13
- EClientUIEvent_DialogFinished = 1;
14
- EClientUIEvent_FireOutput = 2;
15
- }
16
-
17
- message CClientMsg_CustomGameEvent {
18
- optional string event_name = 1;
19
- optional bytes data = 2;
20
- }
21
-
22
- message CClientMsg_CustomGameEventBounce {
23
- optional string event_name = 1;
24
- optional bytes data = 2;
25
- optional int32 player_slot = 3 [default = -1];
26
- }
27
-
28
- message CClientMsg_ClientUIEvent {
29
- optional .EClientUIEvent event = 1 [default = EClientUIEvent_Invalid];
30
- optional uint32 ent_ehandle = 2;
31
- optional uint32 client_ehandle = 3;
32
- optional string data1 = 4;
33
- optional string data2 = 5;
34
- }
35
-
36
- message CClientMsg_DevPaletteVisibilityChangedEvent {
37
- optional bool visible = 1;
38
- }
39
-
40
- message CClientMsg_WorldUIControllerHasPanelChangedEvent {
41
- optional bool has_panel = 1;
42
- optional uint32 client_ehandle = 2;
43
- optional uint32 literal_hand_type = 3;
44
- }
45
-
46
- message CClientMsg_RotateAnchor {
47
- optional float angle = 1;
48
- }
1
+ enum EBaseClientMessages {
2
+ CM_CustomGameEvent = 280;
3
+ CM_CustomGameEventBounce = 281;
4
+ CM_ClientUIEvent = 282;
5
+ CM_DevPaletteVisibilityChanged = 283;
6
+ CM_WorldUIControllerHasPanelChanged = 284;
7
+ CM_RotateAnchor = 285;
8
+ CM_MAX_BASE = 300;
9
+ }
10
+
11
+ enum EClientUIEvent {
12
+ EClientUIEvent_Invalid = 0;
13
+ EClientUIEvent_DialogFinished = 1;
14
+ EClientUIEvent_FireOutput = 2;
15
+ }
16
+
17
+ message CClientMsg_CustomGameEvent {
18
+ optional string event_name = 1;
19
+ optional bytes data = 2;
20
+ }
21
+
22
+ message CClientMsg_CustomGameEventBounce {
23
+ optional string event_name = 1;
24
+ optional bytes data = 2;
25
+ optional int32 player_slot = 3 [default = -1];
26
+ }
27
+
28
+ message CClientMsg_ClientUIEvent {
29
+ optional .EClientUIEvent event = 1 [default = EClientUIEvent_Invalid];
30
+ optional uint32 ent_ehandle = 2;
31
+ optional uint32 client_ehandle = 3;
32
+ optional string data1 = 4;
33
+ optional string data2 = 5;
34
+ }
35
+
36
+ message CClientMsg_DevPaletteVisibilityChangedEvent {
37
+ optional bool visible = 1;
38
+ }
39
+
40
+ message CClientMsg_WorldUIControllerHasPanelChangedEvent {
41
+ optional bool has_panel = 1;
42
+ optional uint32 client_ehandle = 2;
43
+ optional uint32 literal_hand_type = 3;
44
+ }
45
+
46
+ message CClientMsg_RotateAnchor {
47
+ optional float angle = 1;
48
+ }
@@ -1,17 +1,17 @@
1
- import "netmessages.proto";
2
-
3
- message C2S_CONNECT_Message {
4
- optional uint32 host_version = 1;
5
- optional uint32 auth_protocol = 2;
6
- optional uint32 challenge_number = 3;
7
- optional fixed64 reservation_cookie = 4;
8
- optional bool low_violence = 5;
9
- optional bytes encrypted_password = 6;
10
- repeated .CCLCMsg_SplitPlayerConnect splitplayers = 7;
11
- optional bytes auth_steam = 8;
12
- optional string challenge_context = 9;
13
- }
14
-
15
- message C2S_CONNECTION_Message {
16
- optional string addon_name = 1;
17
- }
1
+ import "netmessages.proto";
2
+
3
+ message C2S_CONNECT_Message {
4
+ optional uint32 host_version = 1;
5
+ optional uint32 auth_protocol = 2;
6
+ optional uint32 challenge_number = 3;
7
+ optional fixed64 reservation_cookie = 4;
8
+ optional bool low_violence = 5;
9
+ optional bytes encrypted_password = 6;
10
+ repeated .CCLCMsg_SplitPlayerConnect splitplayers = 7;
11
+ optional bytes auth_steam = 8;
12
+ optional string challenge_context = 9;
13
+ }
14
+
15
+ message C2S_CONNECTION_Message {
16
+ optional string addon_name = 1;
17
+ }
@@ -1,35 +1,35 @@
1
- import "networkbasetypes.proto";
2
-
3
- enum ECsgoGameEvents {
4
- GE_PlayerAnimEventId = 450;
5
- GE_RadioIconEventId = 451;
6
- GE_FireBulletsId = 452;
7
- }
8
-
9
- message CMsgTEPlayerAnimEvent {
10
- optional fixed32 player = 1 [default = 16777215];
11
- optional uint32 event = 2;
12
- optional int32 data = 3;
13
- }
14
-
15
- message CMsgTERadioIcon {
16
- optional fixed32 player = 1 [default = 16777215];
17
- }
18
-
19
- message CMsgTEFireBullets {
20
- optional .CMsgVector origin = 1;
21
- optional .CMsgQAngle angles = 2;
22
- optional uint32 weapon_id = 3 [default = 16777215];
23
- optional uint32 mode = 4;
24
- optional uint32 seed = 5;
25
- optional fixed32 player = 6 [default = 16777215];
26
- optional float inaccuracy = 7;
27
- optional float recoil_index = 8;
28
- optional float spread = 9;
29
- optional int32 sound_type = 10;
30
- optional uint32 item_def_index = 11;
31
- optional fixed32 sound_dsp_effect = 12;
32
- optional .CMsgVector ent_origin = 13;
33
- optional uint32 num_bullets_remaining = 14;
34
- optional uint32 attack_type = 15;
35
- }
1
+ import "networkbasetypes.proto";
2
+
3
+ enum ECsgoGameEvents {
4
+ GE_PlayerAnimEventId = 450;
5
+ GE_RadioIconEventId = 451;
6
+ GE_FireBulletsId = 452;
7
+ }
8
+
9
+ message CMsgTEPlayerAnimEvent {
10
+ optional fixed32 player = 1 [default = 16777215];
11
+ optional uint32 event = 2;
12
+ optional int32 data = 3;
13
+ }
14
+
15
+ message CMsgTERadioIcon {
16
+ optional fixed32 player = 1 [default = 16777215];
17
+ }
18
+
19
+ message CMsgTEFireBullets {
20
+ optional .CMsgVector origin = 1;
21
+ optional .CMsgQAngle angles = 2;
22
+ optional uint32 weapon_id = 3 [default = 16777215];
23
+ optional uint32 mode = 4;
24
+ optional uint32 seed = 5;
25
+ optional fixed32 player = 6 [default = 16777215];
26
+ optional float inaccuracy = 7;
27
+ optional float recoil_index = 8;
28
+ optional float spread = 9;
29
+ optional int32 sound_type = 10;
30
+ optional uint32 item_def_index = 11;
31
+ optional fixed32 sound_dsp_effect = 12;
32
+ optional .CMsgVector ent_origin = 13;
33
+ optional uint32 num_bullets_remaining = 14;
34
+ optional uint32 attack_type = 15;
35
+ }
@@ -1,34 +1,34 @@
1
- import "networkbasetypes.proto";
2
- import "usercmd.proto";
3
-
4
- message CSGOInterpolationInfoPB {
5
- optional int32 src_tick = 1 [default = -1];
6
- optional int32 dst_tick = 2 [default = -1];
7
- optional float frac = 3 [default = 0];
8
- }
9
-
10
- message CSGOInputHistoryEntryPB {
11
- optional .CMsgQAngle view_angles = 2;
12
- optional int32 render_tick_count = 4;
13
- optional float render_tick_fraction = 5;
14
- optional int32 player_tick_count = 6;
15
- optional float player_tick_fraction = 7;
16
- optional .CSGOInterpolationInfoPB cl_interp = 12;
17
- optional .CSGOInterpolationInfoPB sv_interp0 = 13;
18
- optional .CSGOInterpolationInfoPB sv_interp1 = 14;
19
- optional .CSGOInterpolationInfoPB player_interp = 15;
20
- optional int32 frame_number = 20;
21
- optional int32 target_ent_index = 8 [default = -1];
22
- optional .CMsgVector shoot_position = 3;
23
- optional .CMsgVector target_head_pos_check = 9;
24
- optional .CMsgVector target_abs_pos_check = 10;
25
- optional .CMsgQAngle target_abs_ang_check = 11;
26
- }
27
-
28
- message CSGOUserCmdPB {
29
- optional .CBaseUserCmdPB base = 1;
30
- repeated .CSGOInputHistoryEntryPB input_history = 2;
31
- optional int32 attack1_start_history_index = 6 [default = -1];
32
- optional int32 attack2_start_history_index = 7 [default = -1];
33
- optional int32 attack3_start_history_index = 8 [default = -1];
34
- }
1
+ import "networkbasetypes.proto";
2
+ import "usercmd.proto";
3
+
4
+ message CSGOInterpolationInfoPB {
5
+ optional int32 src_tick = 1 [default = -1];
6
+ optional int32 dst_tick = 2 [default = -1];
7
+ optional float frac = 3 [default = 0];
8
+ }
9
+
10
+ message CSGOInputHistoryEntryPB {
11
+ optional .CMsgQAngle view_angles = 2;
12
+ optional int32 render_tick_count = 4;
13
+ optional float render_tick_fraction = 5;
14
+ optional int32 player_tick_count = 6;
15
+ optional float player_tick_fraction = 7;
16
+ optional .CSGOInterpolationInfoPB cl_interp = 12;
17
+ optional .CSGOInterpolationInfoPB sv_interp0 = 13;
18
+ optional .CSGOInterpolationInfoPB sv_interp1 = 14;
19
+ optional .CSGOInterpolationInfoPB player_interp = 15;
20
+ optional int32 frame_number = 20;
21
+ optional int32 target_ent_index = 8 [default = -1];
22
+ optional .CMsgVector shoot_position = 3;
23
+ optional .CMsgVector target_head_pos_check = 9;
24
+ optional .CMsgVector target_abs_pos_check = 10;
25
+ optional .CMsgQAngle target_abs_ang_check = 11;
26
+ }
27
+
28
+ message CSGOUserCmdPB {
29
+ optional .CBaseUserCmdPB base = 1;
30
+ repeated .CSGOInputHistoryEntryPB input_history = 2;
31
+ optional int32 attack1_start_history_index = 6 [default = -1];
32
+ optional int32 attack2_start_history_index = 7 [default = -1];
33
+ optional int32 attack3_start_history_index = 8 [default = -1];
34
+ }