ss-component-new 1.2.111 → 1.2.113
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{MTLLoader-hWX_D7j7.js → MTLLoader-CxvMDUe0.js} +1 -1
- package/dist/{MTLLoader-BgOTItOM.cjs → MTLLoader-DGjQiY9j.cjs} +1 -1
- package/dist/{OBJLoader-C3tq7BYe.cjs → OBJLoader-DJpc8vUj.cjs} +1 -1
- package/dist/{OBJLoader-BukOM4Nu.js → OBJLoader-qAJoaDam.js} +1 -1
- package/dist/{OrbitControls-jkIlFyOy.js → OrbitControls-BMEUSilq.js} +1 -1
- package/dist/{OrbitControls-DKRnuekm.cjs → OrbitControls-Y0_MwO63.cjs} +1 -1
- package/dist/{URDFLoader-VSdgVBcE.js → URDFLoader-DFaB1rOB.js} +97 -97
- package/dist/{URDFLoader-CX_gwIob.cjs → URDFLoader-z_OD751c.cjs} +1 -1
- package/dist/{animationData-B6OrW5p6.js → animationData-Clde34ha.js} +7 -7
- package/dist/{animationData-C7dHVqYg.cjs → animationData-DcdD2uXH.cjs} +1 -1
- package/dist/{array-B_QF2OoW.js → array-DdC5qADi.js} +1 -1
- package/dist/{array-BgZ91brz.cjs → array-DyI9Z7da.cjs} +1 -1
- package/dist/{iconfont-BgB-_U_6.js → iconfont-BXKkx1g6.js} +88 -88
- package/dist/iconfont-Bi9FnKuf.cjs +1 -0
- package/dist/{index-d_PGJZkK.js → index-4PVKlafX.js} +1 -1
- package/dist/{index-CT0ojXx1.cjs → index-6hYePeg5.cjs} +1 -1
- package/dist/{index-cgzu94nF.cjs → index-B1DG30Df.cjs} +1 -1
- package/dist/{index-azgr74so.js → index-B8eH4yd_.js} +1 -1
- package/dist/{index-CUKZC4Nj.js → index-BAvTpFlb.js} +1 -1
- package/dist/{index-CbzP4t5J.cjs → index-BDUgsfdc.cjs} +1 -1
- package/dist/{index-DkTkLUFp.js → index-BGYM_yzB.js} +1 -1
- package/dist/index-BUC9msP6.cjs +1 -0
- package/dist/{index-9Bq99VYB.cjs → index-BWdy2G65.cjs} +1 -1
- package/dist/{index-BOfis0vA.js → index-BZBOlP5a.js} +3 -3
- package/dist/{index-Bx40M9YE.js → index-BfVijxl4.js} +1 -1
- package/dist/{index-CcCFQb0J.cjs → index-BgMxvBrj.cjs} +1 -1
- package/dist/{index-BheoHyAf.cjs → index-BsyhUS4V.cjs} +1 -1
- package/dist/{index-B2-FEPjF.js → index-BxrVd7R_.js} +1 -1
- package/dist/{index-BcQjNx-Q.cjs → index-C5pOxrIu.cjs} +1 -1
- package/dist/{index-Co-G3YR2.cjs → index-C6VrMmAM.cjs} +1 -1
- package/dist/{index-Cyq0NQxD.js → index-CH7VgZsg.js} +4 -4
- package/dist/{index-DTM9dTrs.js → index-CKtVnHqz.js} +1 -1
- package/dist/{index-D4M6WyOm.js → index-CL-M8PGp.js} +3422 -3421
- package/dist/{index-BPP3Oi4x.js → index-CNyI4C5D.js} +4 -4
- package/dist/{index-ClqfqYxq.cjs → index-CWUgMjDD.cjs} +1 -1
- package/dist/{index-C1XnW8VT.cjs → index-CXPAg3zi.cjs} +1 -1
- package/dist/{index-DPGM3-ZE.js → index-Cag9EKDi.js} +9 -9
- package/dist/{index-BNGaTEx5.cjs → index-Ce63svvK.cjs} +1 -1
- package/dist/{index-Dll9lcYi.js → index-Cfh6xox2.js} +1 -1
- package/dist/{index-D-h6ztpZ.cjs → index-CoVIQ7yB.cjs} +1 -1
- package/dist/{index-ygHebc1d.js → index-CrLgmQwX.js} +16 -16
- package/dist/{index-DaMyMwHq.js → index-Ct7FxVrb.js} +1 -1
- package/dist/{index-BKWeM8bu.js → index-D2J4nD2U.js} +3 -3
- package/dist/{index-CCixZ8x2.cjs → index-D6gzqbUQ.cjs} +1 -1
- package/dist/{index-DQW-r04P.js → index-D7uWgp_G.js} +1 -1
- package/dist/{index-Cs6-4hum.js → index-DZ6iK-To.js} +2 -2
- package/dist/{index-B_CKxC0N.cjs → index-Ddk7mQP9.cjs} +1 -1
- package/dist/{index-DbDdlA5q.js → index-Ddl5YPaT.js} +7 -7
- package/dist/{index-BE67ZntN.js → index-Dn7a-X3Y.js} +2 -2
- package/dist/index-DnoDETkE.cjs +1 -0
- package/dist/{index-9ASTWGRl.cjs → index-DvR7fcc6.cjs} +1 -1
- package/dist/{index-i-fwIxhy.cjs → index-Dw15nvpm.cjs} +1 -1
- package/dist/{index-DalbUyWu.cjs → index-DyLovBRT.cjs} +1 -1
- package/dist/{index-Cjs5dfSY.cjs → index-Md9bylWp.cjs} +1 -1
- package/dist/{index-Bnhk2Wum.js → index-OXqTOaYL.js} +1 -1
- package/dist/{index-6kcPKvxJ.cjs → index-PGBtNsFS.cjs} +1 -1
- package/dist/{index-VMUoElNW.js → index-bNwKGgV2.js} +4 -4
- package/dist/{index-Cf1Y1Sze.cjs → index-lOzwjQZi.cjs} +1 -1
- package/dist/{index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-BgpRnb6p.js → index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-D1CNkdop.js} +9 -9
- package/dist/{index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-cYS0o50W.cjs → index.vue_vue_type_style_index_0_scoped_0b6f1a18_lang-DzZjQSCB.cjs} +2 -2
- package/dist/{index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-Dgy71NC0.js → index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-DV9lk-8w.js} +22 -31
- package/dist/{index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-o8Cf7V1D.cjs → index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-D_eVz0Sp.cjs} +149 -149
- package/dist/{index.vue_vue_type_style_index_0_scoped_140f5e74_lang-D5E2HyCn.cjs → index.vue_vue_type_style_index_0_scoped_140f5e74_lang-Bo97w4bj.cjs} +1 -1
- package/dist/{index.vue_vue_type_style_index_0_scoped_140f5e74_lang-BEM7doEB.js → index.vue_vue_type_style_index_0_scoped_140f5e74_lang-Deyo5lI4.js} +4 -4
- package/dist/{index.vue_vue_type_style_index_1_lang-C6g1KtOz.cjs → index.vue_vue_type_style_index_1_lang-BwsR7epS.cjs} +1 -1
- package/dist/{index.vue_vue_type_style_index_1_lang-Cqs4qqQV.js → index.vue_vue_type_style_index_1_lang-Duqg1WtV.js} +4 -4
- package/dist/{loaderUtil-BFbM8t6R.js → loaderUtil-1wRb28no.js} +1 -1
- package/dist/{loaderUtil-DWuLgv1P.cjs → loaderUtil-Cq8QCp9W.cjs} +1 -1
- package/dist/{main-BlxcR1aO.js → main-5e5sWLUD.js} +3 -3
- package/dist/{main-BIJA7Oyr.cjs → main-CBFpUWMt.cjs} +1 -1
- package/dist/ss-component.cjs +1 -1
- package/dist/ss-component.css +1 -1
- package/dist/ss-component.js +9 -9
- package/dist/ss-component2.cjs +1 -1
- package/dist/ss-component2.js +10 -10
- package/dist/{threeModel-wFgYGhPU.cjs → threeModel-BbUQzHU5.cjs} +1 -1
- package/dist/{threeModel-B8-8TvnY.js → threeModel-BqpIaxlN.js} +4 -4
- package/dist/{threePreview-vuENkCyX.cjs → threePreview-Aib1ZmEj.cjs} +1 -1
- package/dist/{threePreview-BgJvhDAL.js → threePreview-B-BL8PZx.js} +4 -4
- package/dist/{threeSceneView-D18FzdLv.js → threeSceneView-BVK89QUf.js} +8 -8
- package/dist/{threeSceneView-B7qSJrwR.cjs → threeSceneView-CLF-6z2y.cjs} +1 -1
- package/dist/{threeSceneViewForCPMPIP-RT8liwZe.js → threeSceneViewForCPMPIP-BjV_TpZd.js} +7 -7
- package/dist/{threeSceneViewForCPMPIP-9yi6jiex.cjs → threeSceneViewForCPMPIP-wW_fS1HP.cjs} +1 -1
- package/dist/threeTrackPathView-BwlIgu4k.js +605 -0
- package/dist/threeTrackPathView-CjpKhUbd.cjs +1 -0
- package/dist/{threeViewerHost-DeU3hwnv.js → threeViewerHost-D3LMGTE2.js} +2 -2
- package/dist/{threeViewerHost-LpwVv2oj.cjs → threeViewerHost-EljVz9SK.cjs} +1 -1
- package/dist/{urdfTree-DLpxOUSk.js → urdfTree-C1_9e3Ka.js} +1 -1
- package/dist/{urdfTree-DE-KsOZc.cjs → urdfTree-W9sGK4ua.cjs} +1 -1
- package/dist/{workpieceTreePanel-D2M5yIk2.js → workpieceTreePanel-B5YNWinu.js} +47 -47
- package/dist/{workpieceTreePanel-D0Y23OeS.cjs → workpieceTreePanel-DrSgMdW9.cjs} +1 -1
- package/package.json +1 -1
- package/dist/iconfont-DU9A12zM.cjs +0 -1
- package/dist/index-B-6muHKY.cjs +0 -1
- package/dist/index-CRIDwb3u.cjs +0 -1
- package/dist/threeTrackPathView-DWGdVtPl.js +0 -1458
- package/dist/threeTrackPathView-cB27_BKX.cjs +0 -370
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import { defineComponent as Be, computed as W, ref as z, resolveComponent as H, createElementBlock as ye, openBlock as $, createElementVNode as h, createVNode as w, withCtx as oe, toDisplayString as X, shallowRef as Y, watch as ut, onMounted as dt, onBeforeUnmount as ft, withDirectives as Z, createCommentVNode as pe, unref as D, renderSlot as Ae, createBlock as Ue, vShow as K } from "vue";
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import { u as mt, a as pt, b as ht, C as vt, f as gt, d as Ee } from "./iconfont-BgB-_U_6.js";
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import { bO as yt, aZ as we, bP as xe, bG as V, bQ as wt, $ as ae, bN as De, _ as x, bR as xt, bS as te, bT as Fe, bb as Oe, bU as ne, ac as bt, bV as q, bW as _t, al as St, am as je, a1 as se, an as Ct, aN as zt, b2 as At, a$ as Ut, b0 as Et, bX as Mt } from "./index.vue_vue_type_style_index_0_scoped_0f027c8c_lang-Dgy71NC0.js";
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import { E as ie } from "./index-DIUrwul5.js";
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import { U as Lt, J as Pt } from "./urdfTree-DLpxOUSk.js";
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import { l as Tt } from "./loaderUtil-BFbM8t6R.js";
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import { _ as Ie } from "./_plugin-vue_export-helper-CHgC5LLL.js";
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import { T as C } from "./svgIcon-D-_fXUBL.js";
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import { i as kt } from "./isString-CN3i5s9o.js";
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const Me = new ae(), J = new x();
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class Ne extends yt {
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/**
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* Constructs a new line segments geometry.
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*/
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constructor() {
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super(), this.isLineSegmentsGeometry = !0, this.type = "LineSegmentsGeometry";
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const e = [-1, 2, 0, 1, 2, 0, -1, 1, 0, 1, 1, 0, -1, 0, 0, 1, 0, 0, -1, -1, 0, 1, -1, 0], t = [-1, 2, 1, 2, -1, 1, 1, 1, -1, -1, 1, -1, -1, -2, 1, -2], o = [0, 2, 1, 2, 3, 1, 2, 4, 3, 4, 5, 3, 4, 6, 5, 6, 7, 5];
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this.setIndex(o), this.setAttribute("position", new we(e, 3)), this.setAttribute("uv", new we(t, 2));
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}
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/**
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* Applies the given 4x4 transformation matrix to the geometry.
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*
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* @param {Matrix4} matrix - The matrix to apply.
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* @return {LineSegmentsGeometry} A reference to this instance.
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*/
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applyMatrix4(e) {
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const t = this.attributes.instanceStart, o = this.attributes.instanceEnd;
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return t !== void 0 && (t.applyMatrix4(e), o.applyMatrix4(e), t.needsUpdate = !0), this.boundingBox !== null && this.computeBoundingBox(), this.boundingSphere !== null && this.computeBoundingSphere(), this;
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}
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/**
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* Sets the given line positions for this geometry. The length must be a multiple of six since
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* each line segment is defined by a start end vertex in the pattern `(xyz xyz)`.
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*
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* @param {Float32Array|Array<number>} array - The position data to set.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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setPositions(e) {
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let t;
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e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
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const o = new xe(t, 6, 1);
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return this.setAttribute("instanceStart", new V(o, 3, 0)), this.setAttribute("instanceEnd", new V(o, 3, 3)), this.instanceCount = this.attributes.instanceStart.count, this.computeBoundingBox(), this.computeBoundingSphere(), this;
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}
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/**
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* Sets the given line colors for this geometry. The length must be a multiple of six since
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* each line segment is defined by a start end color in the pattern `(rgb rgb)`.
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*
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* @param {Float32Array|Array<number>} array - The position data to set.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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setColors(e) {
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let t;
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e instanceof Float32Array ? t = e : Array.isArray(e) && (t = new Float32Array(e));
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const o = new xe(t, 6, 1);
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return this.setAttribute("instanceColorStart", new V(o, 3, 0)), this.setAttribute("instanceColorEnd", new V(o, 3, 3)), this;
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}
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/**
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* Setups this line segments geometry from the given wireframe geometry.
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*
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* @param {WireframeGeometry} geometry - The geometry that should be used as a data source for this geometry.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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fromWireframeGeometry(e) {
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return this.setPositions(e.attributes.position.array), this;
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}
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/**
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* Setups this line segments geometry from the given edges geometry.
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*
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* @param {EdgesGeometry} geometry - The geometry that should be used as a data source for this geometry.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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fromEdgesGeometry(e) {
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return this.setPositions(e.attributes.position.array), this;
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}
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/**
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* Setups this line segments geometry from the given mesh.
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*
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* @param {Mesh} mesh - The mesh geometry that should be used as a data source for this geometry.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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fromMesh(e) {
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return this.fromWireframeGeometry(new wt(e.geometry)), this;
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}
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/**
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* Setups this line segments geometry from the given line segments.
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*
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* @param {LineSegments} lineSegments - The line segments that should be used as a data source for this geometry.
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* Assumes the source geometry is not using indices.
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* @return {LineSegmentsGeometry} A reference to this geometry.
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*/
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fromLineSegments(e) {
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const t = e.geometry;
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return this.setPositions(t.attributes.position.array), this;
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}
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computeBoundingBox() {
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this.boundingBox === null && (this.boundingBox = new ae());
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const e = this.attributes.instanceStart, t = this.attributes.instanceEnd;
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e !== void 0 && t !== void 0 && (this.boundingBox.setFromBufferAttribute(e), Me.setFromBufferAttribute(t), this.boundingBox.union(Me));
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}
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computeBoundingSphere() {
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this.boundingSphere === null && (this.boundingSphere = new De()), this.boundingBox === null && this.computeBoundingBox();
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const e = this.attributes.instanceStart, t = this.attributes.instanceEnd;
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if (e !== void 0 && t !== void 0) {
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const o = this.boundingSphere.center;
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this.boundingBox.getCenter(o);
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let n = 0;
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for (let s = 0, r = e.count; s < r; s++)
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J.fromBufferAttribute(e, s), n = Math.max(n, o.distanceToSquared(J)), J.fromBufferAttribute(t, s), n = Math.max(n, o.distanceToSquared(J));
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this.boundingSphere.radius = Math.sqrt(n), isNaN(this.boundingSphere.radius) && console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.", this);
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}
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}
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toJSON() {
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}
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}
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ne.line = {
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worldUnits: { value: 1 },
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linewidth: { value: 1 },
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resolution: { value: new Oe(1, 1) },
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dashOffset: { value: 0 },
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dashScale: { value: 1 },
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dashSize: { value: 1 },
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gapSize: { value: 1 }
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// todo FIX - maybe change to totalSize
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};
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te.line = {
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uniforms: Fe.merge([
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ne.common,
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ne.fog,
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ne.line
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]),
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vertexShader: (
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/* glsl */
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`
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#include <common>
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#include <color_pars_vertex>
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#include <fog_pars_vertex>
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#include <logdepthbuf_pars_vertex>
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#include <clipping_planes_pars_vertex>
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uniform float linewidth;
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uniform vec2 resolution;
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attribute vec3 instanceStart;
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attribute vec3 instanceEnd;
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attribute vec3 instanceColorStart;
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attribute vec3 instanceColorEnd;
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#ifdef WORLD_UNITS
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varying vec4 worldPos;
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varying vec3 worldStart;
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varying vec3 worldEnd;
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#ifdef USE_DASH
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varying vec2 vUv;
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#endif
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#else
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varying vec2 vUv;
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#endif
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#ifdef USE_DASH
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uniform float dashScale;
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attribute float instanceDistanceStart;
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attribute float instanceDistanceEnd;
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varying float vLineDistance;
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#endif
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void trimSegment( const in vec4 start, inout vec4 end ) {
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// trim end segment so it terminates between the camera plane and the near plane
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// conservative estimate of the near plane
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float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
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float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
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float nearEstimate = - 0.5 * b / a;
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float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
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end.xyz = mix( start.xyz, end.xyz, alpha );
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}
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void main() {
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#ifdef USE_COLOR
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vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
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#endif
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#ifdef USE_DASH
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vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
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vUv = uv;
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#endif
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float aspect = resolution.x / resolution.y;
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// camera space
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vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
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vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
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#ifdef WORLD_UNITS
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worldStart = start.xyz;
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worldEnd = end.xyz;
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#else
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vUv = uv;
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#endif
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// special case for perspective projection, and segments that terminate either in, or behind, the camera plane
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// clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
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// but we need to perform ndc-space calculations in the shader, so we must address this issue directly
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// perhaps there is a more elegant solution -- WestLangley
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bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
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229
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if ( perspective ) {
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231
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if ( start.z < 0.0 && end.z >= 0.0 ) {
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233
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trimSegment( start, end );
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235
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} else if ( end.z < 0.0 && start.z >= 0.0 ) {
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trimSegment( end, start );
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|
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239
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}
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}
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243
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// clip space
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244
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vec4 clipStart = projectionMatrix * start;
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245
|
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vec4 clipEnd = projectionMatrix * end;
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246
|
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247
|
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// ndc space
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248
|
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vec3 ndcStart = clipStart.xyz / clipStart.w;
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249
|
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vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
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250
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251
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// direction
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252
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vec2 dir = ndcEnd.xy - ndcStart.xy;
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254
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// account for clip-space aspect ratio
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255
|
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dir.x *= aspect;
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256
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dir = normalize( dir );
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257
|
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258
|
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#ifdef WORLD_UNITS
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259
|
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260
|
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vec3 worldDir = normalize( end.xyz - start.xyz );
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261
|
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vec3 tmpFwd = normalize( mix( start.xyz, end.xyz, 0.5 ) );
|
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262
|
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vec3 worldUp = normalize( cross( worldDir, tmpFwd ) );
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263
|
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vec3 worldFwd = cross( worldDir, worldUp );
|
|
264
|
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worldPos = position.y < 0.5 ? start: end;
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265
|
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|
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266
|
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// height offset
|
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267
|
-
float hw = linewidth * 0.5;
|
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268
|
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worldPos.xyz += position.x < 0.0 ? hw * worldUp : - hw * worldUp;
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269
|
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270
|
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// don't extend the line if we're rendering dashes because we
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|
271
|
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// won't be rendering the endcaps
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272
|
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#ifndef USE_DASH
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273
|
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274
|
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// cap extension
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275
|
-
worldPos.xyz += position.y < 0.5 ? - hw * worldDir : hw * worldDir;
|
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276
|
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|
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277
|
-
// add width to the box
|
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278
|
-
worldPos.xyz += worldFwd * hw;
|
|
279
|
-
|
|
280
|
-
// endcaps
|
|
281
|
-
if ( position.y > 1.0 || position.y < 0.0 ) {
|
|
282
|
-
|
|
283
|
-
worldPos.xyz -= worldFwd * 2.0 * hw;
|
|
284
|
-
|
|
285
|
-
}
|
|
286
|
-
|
|
287
|
-
#endif
|
|
288
|
-
|
|
289
|
-
// project the worldpos
|
|
290
|
-
vec4 clip = projectionMatrix * worldPos;
|
|
291
|
-
|
|
292
|
-
// shift the depth of the projected points so the line
|
|
293
|
-
// segments overlap neatly
|
|
294
|
-
vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
|
|
295
|
-
clip.z = clipPose.z * clip.w;
|
|
296
|
-
|
|
297
|
-
#else
|
|
298
|
-
|
|
299
|
-
vec2 offset = vec2( dir.y, - dir.x );
|
|
300
|
-
// undo aspect ratio adjustment
|
|
301
|
-
dir.x /= aspect;
|
|
302
|
-
offset.x /= aspect;
|
|
303
|
-
|
|
304
|
-
// sign flip
|
|
305
|
-
if ( position.x < 0.0 ) offset *= - 1.0;
|
|
306
|
-
|
|
307
|
-
// endcaps
|
|
308
|
-
if ( position.y < 0.0 ) {
|
|
309
|
-
|
|
310
|
-
offset += - dir;
|
|
311
|
-
|
|
312
|
-
} else if ( position.y > 1.0 ) {
|
|
313
|
-
|
|
314
|
-
offset += dir;
|
|
315
|
-
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
// adjust for linewidth
|
|
319
|
-
offset *= linewidth;
|
|
320
|
-
|
|
321
|
-
// adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
|
|
322
|
-
offset /= resolution.y;
|
|
323
|
-
|
|
324
|
-
// select end
|
|
325
|
-
vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
|
|
326
|
-
|
|
327
|
-
// back to clip space
|
|
328
|
-
offset *= clip.w;
|
|
329
|
-
|
|
330
|
-
clip.xy += offset;
|
|
331
|
-
|
|
332
|
-
#endif
|
|
333
|
-
|
|
334
|
-
gl_Position = clip;
|
|
335
|
-
|
|
336
|
-
vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
|
|
337
|
-
|
|
338
|
-
#include <logdepthbuf_vertex>
|
|
339
|
-
#include <clipping_planes_vertex>
|
|
340
|
-
#include <fog_vertex>
|
|
341
|
-
|
|
342
|
-
}
|
|
343
|
-
`
|
|
344
|
-
),
|
|
345
|
-
fragmentShader: (
|
|
346
|
-
/* glsl */
|
|
347
|
-
`
|
|
348
|
-
uniform vec3 diffuse;
|
|
349
|
-
uniform float opacity;
|
|
350
|
-
uniform float linewidth;
|
|
351
|
-
|
|
352
|
-
#ifdef USE_DASH
|
|
353
|
-
|
|
354
|
-
uniform float dashOffset;
|
|
355
|
-
uniform float dashSize;
|
|
356
|
-
uniform float gapSize;
|
|
357
|
-
|
|
358
|
-
#endif
|
|
359
|
-
|
|
360
|
-
varying float vLineDistance;
|
|
361
|
-
|
|
362
|
-
#ifdef WORLD_UNITS
|
|
363
|
-
|
|
364
|
-
varying vec4 worldPos;
|
|
365
|
-
varying vec3 worldStart;
|
|
366
|
-
varying vec3 worldEnd;
|
|
367
|
-
|
|
368
|
-
#ifdef USE_DASH
|
|
369
|
-
|
|
370
|
-
varying vec2 vUv;
|
|
371
|
-
|
|
372
|
-
#endif
|
|
373
|
-
|
|
374
|
-
#else
|
|
375
|
-
|
|
376
|
-
varying vec2 vUv;
|
|
377
|
-
|
|
378
|
-
#endif
|
|
379
|
-
|
|
380
|
-
#include <common>
|
|
381
|
-
#include <color_pars_fragment>
|
|
382
|
-
#include <fog_pars_fragment>
|
|
383
|
-
#include <logdepthbuf_pars_fragment>
|
|
384
|
-
#include <clipping_planes_pars_fragment>
|
|
385
|
-
|
|
386
|
-
vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
|
|
387
|
-
|
|
388
|
-
float mua;
|
|
389
|
-
float mub;
|
|
390
|
-
|
|
391
|
-
vec3 p13 = p1 - p3;
|
|
392
|
-
vec3 p43 = p4 - p3;
|
|
393
|
-
|
|
394
|
-
vec3 p21 = p2 - p1;
|
|
395
|
-
|
|
396
|
-
float d1343 = dot( p13, p43 );
|
|
397
|
-
float d4321 = dot( p43, p21 );
|
|
398
|
-
float d1321 = dot( p13, p21 );
|
|
399
|
-
float d4343 = dot( p43, p43 );
|
|
400
|
-
float d2121 = dot( p21, p21 );
|
|
401
|
-
|
|
402
|
-
float denom = d2121 * d4343 - d4321 * d4321;
|
|
403
|
-
|
|
404
|
-
float numer = d1343 * d4321 - d1321 * d4343;
|
|
405
|
-
|
|
406
|
-
mua = numer / denom;
|
|
407
|
-
mua = clamp( mua, 0.0, 1.0 );
|
|
408
|
-
mub = ( d1343 + d4321 * ( mua ) ) / d4343;
|
|
409
|
-
mub = clamp( mub, 0.0, 1.0 );
|
|
410
|
-
|
|
411
|
-
return vec2( mua, mub );
|
|
412
|
-
|
|
413
|
-
}
|
|
414
|
-
|
|
415
|
-
void main() {
|
|
416
|
-
|
|
417
|
-
float alpha = opacity;
|
|
418
|
-
vec4 diffuseColor = vec4( diffuse, alpha );
|
|
419
|
-
|
|
420
|
-
#include <clipping_planes_fragment>
|
|
421
|
-
|
|
422
|
-
#ifdef USE_DASH
|
|
423
|
-
|
|
424
|
-
if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
|
|
425
|
-
|
|
426
|
-
if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
|
|
427
|
-
|
|
428
|
-
#endif
|
|
429
|
-
|
|
430
|
-
#ifdef WORLD_UNITS
|
|
431
|
-
|
|
432
|
-
// Find the closest points on the view ray and the line segment
|
|
433
|
-
vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
|
|
434
|
-
vec3 lineDir = worldEnd - worldStart;
|
|
435
|
-
vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
|
|
436
|
-
|
|
437
|
-
vec3 p1 = worldStart + lineDir * params.x;
|
|
438
|
-
vec3 p2 = rayEnd * params.y;
|
|
439
|
-
vec3 delta = p1 - p2;
|
|
440
|
-
float len = length( delta );
|
|
441
|
-
float norm = len / linewidth;
|
|
442
|
-
|
|
443
|
-
#ifndef USE_DASH
|
|
444
|
-
|
|
445
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
|
446
|
-
|
|
447
|
-
float dnorm = fwidth( norm );
|
|
448
|
-
alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
|
|
449
|
-
|
|
450
|
-
#else
|
|
451
|
-
|
|
452
|
-
if ( norm > 0.5 ) {
|
|
453
|
-
|
|
454
|
-
discard;
|
|
455
|
-
|
|
456
|
-
}
|
|
457
|
-
|
|
458
|
-
#endif
|
|
459
|
-
|
|
460
|
-
#endif
|
|
461
|
-
|
|
462
|
-
#else
|
|
463
|
-
|
|
464
|
-
#ifdef USE_ALPHA_TO_COVERAGE
|
|
465
|
-
|
|
466
|
-
// artifacts appear on some hardware if a derivative is taken within a conditional
|
|
467
|
-
float a = vUv.x;
|
|
468
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
|
469
|
-
float len2 = a * a + b * b;
|
|
470
|
-
float dlen = fwidth( len2 );
|
|
471
|
-
|
|
472
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
|
473
|
-
|
|
474
|
-
alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
|
|
475
|
-
|
|
476
|
-
}
|
|
477
|
-
|
|
478
|
-
#else
|
|
479
|
-
|
|
480
|
-
if ( abs( vUv.y ) > 1.0 ) {
|
|
481
|
-
|
|
482
|
-
float a = vUv.x;
|
|
483
|
-
float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
|
|
484
|
-
float len2 = a * a + b * b;
|
|
485
|
-
|
|
486
|
-
if ( len2 > 1.0 ) discard;
|
|
487
|
-
|
|
488
|
-
}
|
|
489
|
-
|
|
490
|
-
#endif
|
|
491
|
-
|
|
492
|
-
#endif
|
|
493
|
-
|
|
494
|
-
#include <logdepthbuf_fragment>
|
|
495
|
-
#include <color_fragment>
|
|
496
|
-
|
|
497
|
-
gl_FragColor = vec4( diffuseColor.rgb, alpha );
|
|
498
|
-
|
|
499
|
-
#include <tonemapping_fragment>
|
|
500
|
-
#include <colorspace_fragment>
|
|
501
|
-
#include <fog_fragment>
|
|
502
|
-
#include <premultiplied_alpha_fragment>
|
|
503
|
-
|
|
504
|
-
}
|
|
505
|
-
`
|
|
506
|
-
)
|
|
507
|
-
};
|
|
508
|
-
class be extends xt {
|
|
509
|
-
/**
|
|
510
|
-
* Constructs a new line segments geometry.
|
|
511
|
-
*
|
|
512
|
-
* @param {Object} [parameters] - An object with one or more properties
|
|
513
|
-
* defining the material's appearance. Any property of the material
|
|
514
|
-
* (including any property from inherited materials) can be passed
|
|
515
|
-
* in here. Color values can be passed any type of value accepted
|
|
516
|
-
* by {@link Color#set}.
|
|
517
|
-
*/
|
|
518
|
-
constructor(e) {
|
|
519
|
-
super({
|
|
520
|
-
type: "LineMaterial",
|
|
521
|
-
uniforms: Fe.clone(te.line.uniforms),
|
|
522
|
-
vertexShader: te.line.vertexShader,
|
|
523
|
-
fragmentShader: te.line.fragmentShader,
|
|
524
|
-
clipping: !0
|
|
525
|
-
// required for clipping support
|
|
526
|
-
}), this.isLineMaterial = !0, this.setValues(e);
|
|
527
|
-
}
|
|
528
|
-
/**
|
|
529
|
-
* The material's color.
|
|
530
|
-
*
|
|
531
|
-
* @type {Color}
|
|
532
|
-
* @default (1,1,1)
|
|
533
|
-
*/
|
|
534
|
-
get color() {
|
|
535
|
-
return this.uniforms.diffuse.value;
|
|
536
|
-
}
|
|
537
|
-
set color(e) {
|
|
538
|
-
this.uniforms.diffuse.value = e;
|
|
539
|
-
}
|
|
540
|
-
/**
|
|
541
|
-
* Whether the material's sizes (width, dash gaps) are in world units.
|
|
542
|
-
*
|
|
543
|
-
* @type {boolean}
|
|
544
|
-
* @default false
|
|
545
|
-
*/
|
|
546
|
-
get worldUnits() {
|
|
547
|
-
return "WORLD_UNITS" in this.defines;
|
|
548
|
-
}
|
|
549
|
-
set worldUnits(e) {
|
|
550
|
-
e === !0 ? this.defines.WORLD_UNITS = "" : delete this.defines.WORLD_UNITS;
|
|
551
|
-
}
|
|
552
|
-
/**
|
|
553
|
-
* Controls line thickness in CSS pixel units when `worldUnits` is `false` (default),
|
|
554
|
-
* or in world units when `worldUnits` is `true`.
|
|
555
|
-
*
|
|
556
|
-
* @type {number}
|
|
557
|
-
* @default 1
|
|
558
|
-
*/
|
|
559
|
-
get linewidth() {
|
|
560
|
-
return this.uniforms.linewidth.value;
|
|
561
|
-
}
|
|
562
|
-
set linewidth(e) {
|
|
563
|
-
this.uniforms.linewidth && (this.uniforms.linewidth.value = e);
|
|
564
|
-
}
|
|
565
|
-
/**
|
|
566
|
-
* Whether the line is dashed, or solid.
|
|
567
|
-
*
|
|
568
|
-
* @type {boolean}
|
|
569
|
-
* @default false
|
|
570
|
-
*/
|
|
571
|
-
get dashed() {
|
|
572
|
-
return "USE_DASH" in this.defines;
|
|
573
|
-
}
|
|
574
|
-
set dashed(e) {
|
|
575
|
-
e === !0 !== this.dashed && (this.needsUpdate = !0), e === !0 ? this.defines.USE_DASH = "" : delete this.defines.USE_DASH;
|
|
576
|
-
}
|
|
577
|
-
/**
|
|
578
|
-
* The scale of the dashes and gaps.
|
|
579
|
-
*
|
|
580
|
-
* @type {number}
|
|
581
|
-
* @default 1
|
|
582
|
-
*/
|
|
583
|
-
get dashScale() {
|
|
584
|
-
return this.uniforms.dashScale.value;
|
|
585
|
-
}
|
|
586
|
-
set dashScale(e) {
|
|
587
|
-
this.uniforms.dashScale.value = e;
|
|
588
|
-
}
|
|
589
|
-
/**
|
|
590
|
-
* The size of the dash.
|
|
591
|
-
*
|
|
592
|
-
* @type {number}
|
|
593
|
-
* @default 1
|
|
594
|
-
*/
|
|
595
|
-
get dashSize() {
|
|
596
|
-
return this.uniforms.dashSize.value;
|
|
597
|
-
}
|
|
598
|
-
set dashSize(e) {
|
|
599
|
-
this.uniforms.dashSize.value = e;
|
|
600
|
-
}
|
|
601
|
-
/**
|
|
602
|
-
* Where in the dash cycle the dash starts.
|
|
603
|
-
*
|
|
604
|
-
* @type {number}
|
|
605
|
-
* @default 0
|
|
606
|
-
*/
|
|
607
|
-
get dashOffset() {
|
|
608
|
-
return this.uniforms.dashOffset.value;
|
|
609
|
-
}
|
|
610
|
-
set dashOffset(e) {
|
|
611
|
-
this.uniforms.dashOffset.value = e;
|
|
612
|
-
}
|
|
613
|
-
/**
|
|
614
|
-
* The size of the gap.
|
|
615
|
-
*
|
|
616
|
-
* @type {number}
|
|
617
|
-
* @default 0
|
|
618
|
-
*/
|
|
619
|
-
get gapSize() {
|
|
620
|
-
return this.uniforms.gapSize.value;
|
|
621
|
-
}
|
|
622
|
-
set gapSize(e) {
|
|
623
|
-
this.uniforms.gapSize.value = e;
|
|
624
|
-
}
|
|
625
|
-
/**
|
|
626
|
-
* The opacity.
|
|
627
|
-
*
|
|
628
|
-
* @type {number}
|
|
629
|
-
* @default 1
|
|
630
|
-
*/
|
|
631
|
-
get opacity() {
|
|
632
|
-
return this.uniforms.opacity.value;
|
|
633
|
-
}
|
|
634
|
-
set opacity(e) {
|
|
635
|
-
this.uniforms && (this.uniforms.opacity.value = e);
|
|
636
|
-
}
|
|
637
|
-
/**
|
|
638
|
-
* The size of the viewport, in screen pixels. This must be kept updated to make
|
|
639
|
-
* screen-space rendering accurate.The `LineSegments2.onBeforeRender` callback
|
|
640
|
-
* performs the update for visible objects.
|
|
641
|
-
*
|
|
642
|
-
* @type {Vector2}
|
|
643
|
-
*/
|
|
644
|
-
get resolution() {
|
|
645
|
-
return this.uniforms.resolution.value;
|
|
646
|
-
}
|
|
647
|
-
set resolution(e) {
|
|
648
|
-
this.uniforms.resolution.value.copy(e);
|
|
649
|
-
}
|
|
650
|
-
/**
|
|
651
|
-
* Whether to use alphaToCoverage or not. When enabled, this can improve the
|
|
652
|
-
* anti-aliasing of line edges when using MSAA.
|
|
653
|
-
*
|
|
654
|
-
* @type {boolean}
|
|
655
|
-
*/
|
|
656
|
-
get alphaToCoverage() {
|
|
657
|
-
return "USE_ALPHA_TO_COVERAGE" in this.defines;
|
|
658
|
-
}
|
|
659
|
-
set alphaToCoverage(e) {
|
|
660
|
-
this.defines && (e === !0 !== this.alphaToCoverage && (this.needsUpdate = !0), e === !0 ? this.defines.USE_ALPHA_TO_COVERAGE = "" : delete this.defines.USE_ALPHA_TO_COVERAGE);
|
|
661
|
-
}
|
|
662
|
-
}
|
|
663
|
-
const he = new q(), Le = new x(), Pe = new x(), b = new q(), _ = new q(), E = new q(), ve = new x(), ge = new St(), S = new _t(), Te = new x(), Q = new ae(), ee = new De(), M = new q();
|
|
664
|
-
let L, I;
|
|
665
|
-
function ke(i, e, t) {
|
|
666
|
-
return M.set(0, 0, -e, 1).applyMatrix4(i.projectionMatrix), M.multiplyScalar(1 / M.w), M.x = I / t.width, M.y = I / t.height, M.applyMatrix4(i.projectionMatrixInverse), M.multiplyScalar(1 / M.w), Math.abs(Math.max(M.x, M.y));
|
|
667
|
-
}
|
|
668
|
-
function Bt(i, e) {
|
|
669
|
-
const t = i.matrixWorld, o = i.geometry, n = o.attributes.instanceStart, s = o.attributes.instanceEnd, r = Math.min(o.instanceCount, n.count);
|
|
670
|
-
for (let a = 0, u = r; a < u; a++) {
|
|
671
|
-
S.start.fromBufferAttribute(n, a), S.end.fromBufferAttribute(s, a), S.applyMatrix4(t);
|
|
672
|
-
const c = new x(), f = new x();
|
|
673
|
-
L.distanceSqToSegment(S.start, S.end, f, c), f.distanceTo(c) < I * 0.5 && e.push({
|
|
674
|
-
point: f,
|
|
675
|
-
pointOnLine: c,
|
|
676
|
-
distance: L.origin.distanceTo(f),
|
|
677
|
-
object: i,
|
|
678
|
-
face: null,
|
|
679
|
-
faceIndex: a,
|
|
680
|
-
uv: null,
|
|
681
|
-
uv1: null
|
|
682
|
-
});
|
|
683
|
-
}
|
|
684
|
-
}
|
|
685
|
-
function Dt(i, e, t) {
|
|
686
|
-
const o = e.projectionMatrix, s = i.material.resolution, r = i.matrixWorld, a = i.geometry, u = a.attributes.instanceStart, c = a.attributes.instanceEnd, f = Math.min(a.instanceCount, u.count), d = -e.near;
|
|
687
|
-
L.at(1, E), E.w = 1, E.applyMatrix4(e.matrixWorldInverse), E.applyMatrix4(o), E.multiplyScalar(1 / E.w), E.x *= s.x / 2, E.y *= s.y / 2, E.z = 0, ve.copy(E), ge.multiplyMatrices(e.matrixWorldInverse, r);
|
|
688
|
-
for (let p = 0, P = f; p < P; p++) {
|
|
689
|
-
if (b.fromBufferAttribute(u, p), _.fromBufferAttribute(c, p), b.w = 1, _.w = 1, b.applyMatrix4(ge), _.applyMatrix4(ge), b.z > d && _.z > d)
|
|
690
|
-
continue;
|
|
691
|
-
if (b.z > d) {
|
|
692
|
-
const g = b.z - _.z, U = (b.z - d) / g;
|
|
693
|
-
b.lerp(_, U);
|
|
694
|
-
} else if (_.z > d) {
|
|
695
|
-
const g = _.z - b.z, U = (_.z - d) / g;
|
|
696
|
-
_.lerp(b, U);
|
|
697
|
-
}
|
|
698
|
-
b.applyMatrix4(o), _.applyMatrix4(o), b.multiplyScalar(1 / b.w), _.multiplyScalar(1 / _.w), b.x *= s.x / 2, b.y *= s.y / 2, _.x *= s.x / 2, _.y *= s.y / 2, S.start.copy(b), S.start.z = 0, S.end.copy(_), S.end.z = 0;
|
|
699
|
-
const A = S.closestPointToPointParameter(ve, !0);
|
|
700
|
-
S.at(A, Te);
|
|
701
|
-
const v = je.lerp(b.z, _.z, A), F = v >= -1 && v <= 1, y = ve.distanceTo(Te) < I * 0.5;
|
|
702
|
-
if (F && y) {
|
|
703
|
-
S.start.fromBufferAttribute(u, p), S.end.fromBufferAttribute(c, p), S.start.applyMatrix4(r), S.end.applyMatrix4(r);
|
|
704
|
-
const g = new x(), U = new x();
|
|
705
|
-
L.distanceSqToSegment(S.start, S.end, U, g), t.push({
|
|
706
|
-
point: U,
|
|
707
|
-
pointOnLine: g,
|
|
708
|
-
distance: L.origin.distanceTo(U),
|
|
709
|
-
object: i,
|
|
710
|
-
face: null,
|
|
711
|
-
faceIndex: p,
|
|
712
|
-
uv: null,
|
|
713
|
-
uv1: null
|
|
714
|
-
});
|
|
715
|
-
}
|
|
716
|
-
}
|
|
717
|
-
}
|
|
718
|
-
class Ft extends bt {
|
|
719
|
-
/**
|
|
720
|
-
* Constructs a new wide line.
|
|
721
|
-
*
|
|
722
|
-
* @param {LineSegmentsGeometry} [geometry] - The line geometry.
|
|
723
|
-
* @param {LineMaterial} [material] - The line material.
|
|
724
|
-
*/
|
|
725
|
-
constructor(e = new Ne(), t = new be({ color: Math.random() * 16777215 })) {
|
|
726
|
-
super(e, t), this.isLineSegments2 = !0, this.type = "LineSegments2";
|
|
727
|
-
}
|
|
728
|
-
/**
|
|
729
|
-
* Computes an array of distance values which are necessary for rendering dashed lines.
|
|
730
|
-
* For each vertex in the geometry, the method calculates the cumulative length from the
|
|
731
|
-
* current point to the very beginning of the line.
|
|
732
|
-
*
|
|
733
|
-
* @return {LineSegments2} A reference to this instance.
|
|
734
|
-
*/
|
|
735
|
-
computeLineDistances() {
|
|
736
|
-
const e = this.geometry, t = e.attributes.instanceStart, o = e.attributes.instanceEnd, n = new Float32Array(2 * t.count);
|
|
737
|
-
for (let r = 0, a = 0, u = t.count; r < u; r++, a += 2)
|
|
738
|
-
Le.fromBufferAttribute(t, r), Pe.fromBufferAttribute(o, r), n[a] = a === 0 ? 0 : n[a - 1], n[a + 1] = n[a] + Le.distanceTo(Pe);
|
|
739
|
-
const s = new xe(n, 2, 1);
|
|
740
|
-
return e.setAttribute("instanceDistanceStart", new V(s, 1, 0)), e.setAttribute("instanceDistanceEnd", new V(s, 1, 1)), this;
|
|
741
|
-
}
|
|
742
|
-
/**
|
|
743
|
-
* Computes intersection points between a casted ray and this instance.
|
|
744
|
-
*
|
|
745
|
-
* @param {Raycaster} raycaster - The raycaster.
|
|
746
|
-
* @param {Array<Object>} intersects - The target array that holds the intersection points.
|
|
747
|
-
*/
|
|
748
|
-
raycast(e, t) {
|
|
749
|
-
const o = this.material.worldUnits, n = e.camera;
|
|
750
|
-
n === null && !o && console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');
|
|
751
|
-
const s = e.params.Line2 !== void 0 && e.params.Line2.threshold || 0;
|
|
752
|
-
L = e.ray;
|
|
753
|
-
const r = this.matrixWorld, a = this.geometry, u = this.material;
|
|
754
|
-
I = u.linewidth + s, a.boundingSphere === null && a.computeBoundingSphere(), ee.copy(a.boundingSphere).applyMatrix4(r);
|
|
755
|
-
let c;
|
|
756
|
-
if (o)
|
|
757
|
-
c = I * 0.5;
|
|
758
|
-
else {
|
|
759
|
-
const d = Math.max(n.near, ee.distanceToPoint(L.origin));
|
|
760
|
-
c = ke(n, d, u.resolution);
|
|
761
|
-
}
|
|
762
|
-
if (ee.radius += c, L.intersectsSphere(ee) === !1)
|
|
763
|
-
return;
|
|
764
|
-
a.boundingBox === null && a.computeBoundingBox(), Q.copy(a.boundingBox).applyMatrix4(r);
|
|
765
|
-
let f;
|
|
766
|
-
if (o)
|
|
767
|
-
f = I * 0.5;
|
|
768
|
-
else {
|
|
769
|
-
const d = Math.max(n.near, Q.distanceToPoint(L.origin));
|
|
770
|
-
f = ke(n, d, u.resolution);
|
|
771
|
-
}
|
|
772
|
-
Q.expandByScalar(f), L.intersectsBox(Q) !== !1 && (o ? Bt(this, t) : Dt(this, n, t));
|
|
773
|
-
}
|
|
774
|
-
onBeforeRender(e) {
|
|
775
|
-
const t = this.material.uniforms;
|
|
776
|
-
t && t.resolution && (e.getViewport(he), this.material.uniforms.resolution.value.set(he.z, he.w));
|
|
777
|
-
}
|
|
778
|
-
}
|
|
779
|
-
class We extends Ne {
|
|
780
|
-
/**
|
|
781
|
-
* Constructs a new line geometry.
|
|
782
|
-
*/
|
|
783
|
-
constructor() {
|
|
784
|
-
super(), this.isLineGeometry = !0, this.type = "LineGeometry";
|
|
785
|
-
}
|
|
786
|
-
/**
|
|
787
|
-
* Sets the given line positions for this geometry.
|
|
788
|
-
*
|
|
789
|
-
* @param {Float32Array|Array<number>} array - The position data to set.
|
|
790
|
-
* @return {LineGeometry} A reference to this geometry.
|
|
791
|
-
*/
|
|
792
|
-
setPositions(e) {
|
|
793
|
-
const t = e.length - 3, o = new Float32Array(2 * t);
|
|
794
|
-
for (let n = 0; n < t; n += 3)
|
|
795
|
-
o[2 * n] = e[n], o[2 * n + 1] = e[n + 1], o[2 * n + 2] = e[n + 2], o[2 * n + 3] = e[n + 3], o[2 * n + 4] = e[n + 4], o[2 * n + 5] = e[n + 5];
|
|
796
|
-
return super.setPositions(o), this;
|
|
797
|
-
}
|
|
798
|
-
/**
|
|
799
|
-
* Sets the given line colors for this geometry.
|
|
800
|
-
*
|
|
801
|
-
* @param {Float32Array|Array<number>} array - The position data to set.
|
|
802
|
-
* @return {LineGeometry} A reference to this geometry.
|
|
803
|
-
*/
|
|
804
|
-
setColors(e) {
|
|
805
|
-
const t = e.length - 3, o = new Float32Array(2 * t);
|
|
806
|
-
for (let n = 0; n < t; n += 3)
|
|
807
|
-
o[2 * n] = e[n], o[2 * n + 1] = e[n + 1], o[2 * n + 2] = e[n + 2], o[2 * n + 3] = e[n + 3], o[2 * n + 4] = e[n + 4], o[2 * n + 5] = e[n + 5];
|
|
808
|
-
return super.setColors(o), this;
|
|
809
|
-
}
|
|
810
|
-
/**
|
|
811
|
-
* Setups this line segments geometry from the given sequence of points.
|
|
812
|
-
*
|
|
813
|
-
* @param {Array<Vector3|Vector2>} points - An array of points in 2D or 3D space.
|
|
814
|
-
* @return {LineGeometry} A reference to this geometry.
|
|
815
|
-
*/
|
|
816
|
-
setFromPoints(e) {
|
|
817
|
-
const t = e.length - 1, o = new Float32Array(6 * t);
|
|
818
|
-
for (let n = 0; n < t; n++)
|
|
819
|
-
o[6 * n] = e[n].x, o[6 * n + 1] = e[n].y, o[6 * n + 2] = e[n].z || 0, o[6 * n + 3] = e[n + 1].x, o[6 * n + 4] = e[n + 1].y, o[6 * n + 5] = e[n + 1].z || 0;
|
|
820
|
-
return super.setPositions(o), this;
|
|
821
|
-
}
|
|
822
|
-
/**
|
|
823
|
-
* Setups this line segments geometry from the given line.
|
|
824
|
-
*
|
|
825
|
-
* @param {Line} line - The line that should be used as a data source for this geometry.
|
|
826
|
-
* @return {LineGeometry} A reference to this geometry.
|
|
827
|
-
*/
|
|
828
|
-
fromLine(e) {
|
|
829
|
-
const t = e.geometry;
|
|
830
|
-
return this.setPositions(t.attributes.position.array), this;
|
|
831
|
-
}
|
|
832
|
-
}
|
|
833
|
-
class Ot extends Ft {
|
|
834
|
-
/**
|
|
835
|
-
* Constructs a new wide line.
|
|
836
|
-
*
|
|
837
|
-
* @param {LineGeometry} [geometry] - The line geometry.
|
|
838
|
-
* @param {LineMaterial} [material] - The line material.
|
|
839
|
-
*/
|
|
840
|
-
constructor(e = new We(), t = new be({ color: Math.random() * 16777215 })) {
|
|
841
|
-
super(e, t), this.isLine2 = !0, this.type = "Line2";
|
|
842
|
-
}
|
|
843
|
-
}
|
|
844
|
-
async function jt(i) {
|
|
845
|
-
return await Tt(i);
|
|
846
|
-
}
|
|
847
|
-
function It(i, e) {
|
|
848
|
-
i.position.copy(e);
|
|
849
|
-
}
|
|
850
|
-
function Nt(i, e, t = new se(16711680)) {
|
|
851
|
-
const o = new x();
|
|
852
|
-
e.getWorldPosition(o);
|
|
853
|
-
const n = i.geometry.attributes.position, s = i.geometry.attributes.color, r = new se(55551);
|
|
854
|
-
let a = 1 / 0, u = -1;
|
|
855
|
-
for (let c = 0; c < n.count; c++) {
|
|
856
|
-
const d = new x().fromBufferAttribute(n, c).distanceTo(o);
|
|
857
|
-
d < a && (a = d, u = c);
|
|
858
|
-
}
|
|
859
|
-
for (let c = 0; c < s.count; c++) r.toArray(s.array, c * 3);
|
|
860
|
-
if (u !== -1) {
|
|
861
|
-
const c = t.toArray(), f = u * 3 + 2;
|
|
862
|
-
for (let d = 0; d < f; d = d + 3)
|
|
863
|
-
s.array[d] = c[0], s.array[d + 1] = c[1], s.array[d + 2] = c[2];
|
|
864
|
-
}
|
|
865
|
-
s.needsUpdate = !0;
|
|
866
|
-
}
|
|
867
|
-
function Ve(i, e, t, o = new se(16711680)) {
|
|
868
|
-
It(i, e), Nt(t, i, o);
|
|
869
|
-
}
|
|
870
|
-
const Wt = { class: "panel-content" }, Vt = { class: "animation-controls" }, Gt = { class: "control-row" }, Rt = { class: "control-row" }, Ht = { class: "frame-info" }, $t = { class: "control-row" }, Xt = /* @__PURE__ */ Be({
|
|
871
|
-
__name: "trackAnimationPanel",
|
|
872
|
-
props: {
|
|
873
|
-
cloud: {},
|
|
874
|
-
knife: {},
|
|
875
|
-
vectors: {}
|
|
876
|
-
},
|
|
877
|
-
emits: ["getThreeData"],
|
|
878
|
-
setup(i, { expose: e, emit: t }) {
|
|
879
|
-
const o = i, n = W(() => o.vectors), s = z(!1), r = z(0), a = z(100);
|
|
880
|
-
let u = !1;
|
|
881
|
-
const c = (y) => `第 ${y + 1} 帧`, f = (y) => {
|
|
882
|
-
if (y < 0 || y >= n.value.length) {
|
|
883
|
-
console.error(`帧索引 ${y} 超出范围`);
|
|
884
|
-
return;
|
|
885
|
-
}
|
|
886
|
-
const g = n.value[y];
|
|
887
|
-
r.value = y, Ve(o.knife, g, o.cloud);
|
|
888
|
-
}, d = async () => {
|
|
889
|
-
if (n.value.length === 0) {
|
|
890
|
-
ie.error("无法播放动画:无数据");
|
|
891
|
-
return;
|
|
892
|
-
}
|
|
893
|
-
if (!s.value) {
|
|
894
|
-
s.value = !0, u = !1, n.value.length - 1 === r.value && (r.value = 0);
|
|
895
|
-
try {
|
|
896
|
-
for (let y = r.value + 1; y < n.value.length && !u; y++)
|
|
897
|
-
await new Promise((g) => setTimeout(g, a.value)), f(y);
|
|
898
|
-
u || ie.success("动画播放完成");
|
|
899
|
-
} catch (y) {
|
|
900
|
-
console.error("动画播放出错:", y);
|
|
901
|
-
} finally {
|
|
902
|
-
s.value = !1;
|
|
903
|
-
}
|
|
904
|
-
}
|
|
905
|
-
}, p = () => {
|
|
906
|
-
u = !0, s.value = !1, ie.info("动画已停止");
|
|
907
|
-
}, P = (y) => {
|
|
908
|
-
s.value && p(), f(y);
|
|
909
|
-
}, T = () => {
|
|
910
|
-
s.value && p(), !(r.value + 1 >= n.value.length) && f(r.value + 1);
|
|
911
|
-
}, A = () => {
|
|
912
|
-
s.value && p(), r.value !== 0 && f(r.value - 1);
|
|
913
|
-
}, v = () => {
|
|
914
|
-
r.value = 0;
|
|
915
|
-
};
|
|
916
|
-
return e({ playAnimation: d, stopAnimation: p, forwardFrame: T, backwardFrame: A, resetAnimationFrame: v, reset: async () => {
|
|
917
|
-
await p(), v();
|
|
918
|
-
} }), (y, g) => {
|
|
919
|
-
const U = H("el-input-number"), le = H("el-form-item"), ce = H("el-form"), ue = H("el-slider");
|
|
920
|
-
return $(), ye("div", Wt, [
|
|
921
|
-
h("div", Vt, [
|
|
922
|
-
h("div", Gt, [
|
|
923
|
-
w(ce, {
|
|
924
|
-
"label-width": "auto",
|
|
925
|
-
style: { width: "100%" }
|
|
926
|
-
}, {
|
|
927
|
-
default: oe(() => [
|
|
928
|
-
w(le, {
|
|
929
|
-
label: "帧间隔 (ms):",
|
|
930
|
-
prop: "frameDuration"
|
|
931
|
-
}, {
|
|
932
|
-
default: oe(() => [
|
|
933
|
-
w(U, {
|
|
934
|
-
modelValue: a.value,
|
|
935
|
-
"onUpdate:modelValue": g[0] || (g[0] = (N) => a.value = N),
|
|
936
|
-
min: 0,
|
|
937
|
-
max: 5e3,
|
|
938
|
-
step: 10,
|
|
939
|
-
style: { width: "100%" }
|
|
940
|
-
}, null, 8, ["modelValue"])
|
|
941
|
-
]),
|
|
942
|
-
_: 1
|
|
943
|
-
})
|
|
944
|
-
]),
|
|
945
|
-
_: 1
|
|
946
|
-
})
|
|
947
|
-
]),
|
|
948
|
-
h("div", Rt, [
|
|
949
|
-
g[2] || (g[2] = h("label", null, "当前帧:", -1)),
|
|
950
|
-
h("span", Ht, X(r.value + 1) + " / " + X(n.value.length), 1)
|
|
951
|
-
]),
|
|
952
|
-
h("div", $t, [
|
|
953
|
-
g[3] || (g[3] = h("label", null, "动画进度:", -1)),
|
|
954
|
-
w(ue, {
|
|
955
|
-
modelValue: r.value,
|
|
956
|
-
"onUpdate:modelValue": g[1] || (g[1] = (N) => r.value = N),
|
|
957
|
-
min: 0,
|
|
958
|
-
max: n.value.length > 0 ? n.value.length - 1 : 0,
|
|
959
|
-
step: 1,
|
|
960
|
-
"format-tooltip": c,
|
|
961
|
-
onInput: P,
|
|
962
|
-
disabled: n.value.length === 0,
|
|
963
|
-
style: { "flex-grow": "1", margin: "0 10px" }
|
|
964
|
-
}, null, 8, ["modelValue", "max", "disabled"])
|
|
965
|
-
])
|
|
966
|
-
])
|
|
967
|
-
]);
|
|
968
|
-
};
|
|
969
|
-
}
|
|
970
|
-
}), qt = /* @__PURE__ */ Ie(Xt, [["__scopeId", "data-v-f6fc7a8c"]]);
|
|
971
|
-
function Yt(i) {
|
|
972
|
-
const e = [];
|
|
973
|
-
return i.forEach((t) => {
|
|
974
|
-
const [o, n, s] = t.trim().split(/\s+/);
|
|
975
|
-
e.push(+o, +n, +s);
|
|
976
|
-
}), e;
|
|
977
|
-
}
|
|
978
|
-
function re(i, e, t) {
|
|
979
|
-
switch (i) {
|
|
980
|
-
case "X":
|
|
981
|
-
e.x = +t || 0;
|
|
982
|
-
break;
|
|
983
|
-
case "Y":
|
|
984
|
-
e.y = +t || 0;
|
|
985
|
-
break;
|
|
986
|
-
case "Z":
|
|
987
|
-
e.z = +t || 0;
|
|
988
|
-
break;
|
|
989
|
-
}
|
|
990
|
-
}
|
|
991
|
-
function Zt(i) {
|
|
992
|
-
const e = [], t = ["X", "Y", "Z"];
|
|
993
|
-
return i.forEach((o) => {
|
|
994
|
-
const n = {
|
|
995
|
-
x: 0,
|
|
996
|
-
y: 0,
|
|
997
|
-
z: 0
|
|
998
|
-
}, s = o.trim();
|
|
999
|
-
if (!s)
|
|
1000
|
-
return;
|
|
1001
|
-
let r = null, a = "";
|
|
1002
|
-
for (let u = 0; u < (s == null ? void 0 : s.length); u++) {
|
|
1003
|
-
const c = s[u], f = t.find((d) => d === c);
|
|
1004
|
-
if (f) {
|
|
1005
|
-
r && re(r, n, a), a = "", r = f;
|
|
1006
|
-
continue;
|
|
1007
|
-
}
|
|
1008
|
-
a = a + c;
|
|
1009
|
-
}
|
|
1010
|
-
re(r, n, a), e.push(n.x, n.y, n.z);
|
|
1011
|
-
}), e;
|
|
1012
|
-
}
|
|
1013
|
-
const Kt = (i) => i == null ? void 0 : i.filter((t) => t.includes("=")), Jt = (i) => i.replace(/,/g, ""), Qt = (i) => i == null ? void 0 : i.map((t) => Jt(t)), en = (i) => {
|
|
1014
|
-
const e = Kt(i);
|
|
1015
|
-
return Qt(e);
|
|
1016
|
-
};
|
|
1017
|
-
function tn(i) {
|
|
1018
|
-
const e = en(i), t = [];
|
|
1019
|
-
return e.forEach((o) => {
|
|
1020
|
-
var d, p, P, T, A, v;
|
|
1021
|
-
let [n, s, r, a] = o.trim().split(/\s+/);
|
|
1022
|
-
s = (d = s == null ? void 0 : s.trim) == null ? void 0 : d.call(s), r = (p = r == null ? void 0 : r.trim) == null ? void 0 : p.call(r), a = (P = a == null ? void 0 : a.trim) == null ? void 0 : P.call(a);
|
|
1023
|
-
const [, u] = (T = s == null ? void 0 : s.split) == null ? void 0 : T.call(s, "="), [, c] = (A = r == null ? void 0 : r.split) == null ? void 0 : A.call(r, "="), [, f] = (v = a == null ? void 0 : a.split) == null ? void 0 : v.call(a, "=");
|
|
1024
|
-
t.push(+u, +c, +f);
|
|
1025
|
-
}), t;
|
|
1026
|
-
}
|
|
1027
|
-
const nn = (i) => i >= "0" && i <= "9", on = (i) => i === "+" || i === "-", sn = (i) => i === ".";
|
|
1028
|
-
function rn(i) {
|
|
1029
|
-
return nn(i) || on(i) || sn(i);
|
|
1030
|
-
}
|
|
1031
|
-
function an(i) {
|
|
1032
|
-
const e = [], t = /* @__PURE__ */ new Set(["X", "Y", "Z"]);
|
|
1033
|
-
return i.forEach((o) => {
|
|
1034
|
-
const n = {
|
|
1035
|
-
x: 0,
|
|
1036
|
-
y: 0,
|
|
1037
|
-
z: 0
|
|
1038
|
-
}, s = o.trim();
|
|
1039
|
-
if (!s)
|
|
1040
|
-
return;
|
|
1041
|
-
let r = null, a = "";
|
|
1042
|
-
for (let u = 0; u < (s == null ? void 0 : s.length); u++) {
|
|
1043
|
-
const c = s[u], f = t.has(c) ? c : null, d = rn(c);
|
|
1044
|
-
if (f || !d) {
|
|
1045
|
-
r && re(r, n, a), r = f, a = "";
|
|
1046
|
-
continue;
|
|
1047
|
-
}
|
|
1048
|
-
a = a + c;
|
|
1049
|
-
}
|
|
1050
|
-
r && re(r, n, a), e.push(n.x, n.y, n.z);
|
|
1051
|
-
}), e;
|
|
1052
|
-
}
|
|
1053
|
-
function ln(i) {
|
|
1054
|
-
return i == null ? void 0 : i.includes("=");
|
|
1055
|
-
}
|
|
1056
|
-
async function cn(i) {
|
|
1057
|
-
var n, s;
|
|
1058
|
-
const e = (n = i == null ? void 0 : i.trim()) == null ? void 0 : n.split(/\r?\n/);
|
|
1059
|
-
if (ln(i))
|
|
1060
|
-
return tn(e);
|
|
1061
|
-
const t = e == null ? void 0 : e[0], o = (s = t == null ? void 0 : t.trim()) == null ? void 0 : s.split(/\s+/);
|
|
1062
|
-
if ((o == null ? void 0 : o.length) >= 3)
|
|
1063
|
-
return Yt(e);
|
|
1064
|
-
if ((o == null ? void 0 : o.length) === 1)
|
|
1065
|
-
return Zt(e);
|
|
1066
|
-
}
|
|
1067
|
-
async function un(i) {
|
|
1068
|
-
const e = i.trim().split(/\r?\n/), t = [];
|
|
1069
|
-
return e.forEach((o) => {
|
|
1070
|
-
const n = o.trim().split(/\s+/);
|
|
1071
|
-
if (n.length != 3)
|
|
1072
|
-
return;
|
|
1073
|
-
const [s, r, a] = n;
|
|
1074
|
-
t.push(+s, +r, +a);
|
|
1075
|
-
}), t;
|
|
1076
|
-
}
|
|
1077
|
-
async function dn(i) {
|
|
1078
|
-
const e = i.trim().split(/\r?\n/), t = [];
|
|
1079
|
-
return e.forEach((o) => {
|
|
1080
|
-
const n = o.trim().split(/\s+/);
|
|
1081
|
-
if (n.length != 3)
|
|
1082
|
-
return;
|
|
1083
|
-
const [s, r, a] = n;
|
|
1084
|
-
t.push(+s, +r, +a);
|
|
1085
|
-
}), t;
|
|
1086
|
-
}
|
|
1087
|
-
async function fn(i) {
|
|
1088
|
-
let e = i.trim().split(/\r?\n/);
|
|
1089
|
-
return e = e.filter((o) => {
|
|
1090
|
-
const n = o.startsWith("X"), s = o.startsWith("G") && o.includes("X");
|
|
1091
|
-
return n || s;
|
|
1092
|
-
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1093
|
-
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1094
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async function mn(i, e) {
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1095
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const { isCyd: t, isUv: o, isCpt: n, isNc: s } = e;
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1096
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-
return o ? cn(i) : t ? dn(i) : n ? un(i) : s ? fn(i) : [];
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|
1097
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-
}
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1098
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-
function pn(i) {
|
|
1099
|
-
const e = [];
|
|
1100
|
-
for (let t = 0; t < i.length; t += 3)
|
|
1101
|
-
e.push(new x(i[t], i[t + 1], i[t + 2]));
|
|
1102
|
-
return e;
|
|
1103
|
-
}
|
|
1104
|
-
function hn(i, e) {
|
|
1105
|
-
if (!e || e.length < 3)
|
|
1106
|
-
return;
|
|
1107
|
-
const { scene: t, camera: o, renderer: n, controls: s } = i();
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|
1108
|
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if (!t || !o || !n || !s)
|
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1109
|
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return;
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|
1110
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-
const r = [];
|
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1111
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-
for (let p = 0; p < e.length; p += 3)
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|
1112
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r.push(new x(e[p], e[p + 1], e[p + 2]));
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1113
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-
const u = new Ct(r, !1, "catmullrom", 0.5).getPoints(150).flatMap((p) => [p.x, p.y, p.z]), c = new We();
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|
1114
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-
c.setPositions(u);
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1115
|
-
const f = new be({
|
|
1116
|
-
color: 55551,
|
|
1117
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linewidth: 3,
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1118
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|
1119
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-
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|
1120
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}), d = new Ot(c, f);
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1121
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1122
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1123
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function vn(i, e, t, o = 4, n = 50) {
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1124
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-
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1125
|
-
for (let v = 0; v < i.length; v += 3) {
|
|
1126
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-
const F = i[v], y = i[v + 1], g = i[v + 2];
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|
1127
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-
s = Math.min(s, F), r = Math.max(r, F), a = Math.min(a, y), u = Math.max(u, y), c = Math.min(c, g), f = Math.max(f, g);
|
|
1128
|
-
}
|
|
1129
|
-
const p = Math.sqrt((r - s) ** 2 + (u - a) ** 2 + (f - c) ** 2) * 0.05, P = je.degToRad(e.fov), T = 2 * Math.tan(P / 2) * n, A = p / T * t.domElement.height * (o / 4);
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1130
|
-
return Math.min(0.4, A);
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|
1131
|
-
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|
|
1132
|
-
function gn(i) {
|
|
1133
|
-
if (i.length % 3 !== 0)
|
|
1134
|
-
return console.error("points array length is not a multiple of 3:", i), null;
|
|
1135
|
-
const e = new zt();
|
|
1136
|
-
e.setAttribute("position", new we(i, 3));
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|
1137
|
-
const t = new Float32Array(i.length);
|
|
1138
|
-
for (let s = 0; s < i.length; s += 3)
|
|
1139
|
-
t[s] = 0, t[s + 1] = 0.847, t[s + 2] = 1;
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1140
|
-
e.setAttribute("color", new At(t, 3));
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1141
|
-
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|
1142
|
-
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|
|
1143
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size: 0.4,
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1144
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// 像素世界单位
|
|
1145
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-
sizeAttenuation: !0
|
|
1146
|
-
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|
|
1147
|
-
return o.needsUpdate = !0, n;
|
|
1148
|
-
}
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|
1149
|
-
function yn(i, e) {
|
|
1150
|
-
const t = new ae().setFromArray(e), o = [
|
|
1151
|
-
new x(t.min.x, t.min.y, t.min.z),
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|
1152
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-
new x(t.max.x, t.min.y, t.min.z),
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|
1153
|
-
new x(t.min.x, t.max.y, t.min.z),
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|
1154
|
-
new x(t.min.x, t.min.y, t.max.z),
|
|
1155
|
-
new x(t.max.x, t.max.y, t.min.z),
|
|
1156
|
-
new x(t.max.x, t.min.y, t.max.z),
|
|
1157
|
-
new x(t.min.x, t.max.y, t.max.z),
|
|
1158
|
-
new x(t.max.x, t.max.y, t.max.z)
|
|
1159
|
-
];
|
|
1160
|
-
let n = 0;
|
|
1161
|
-
for (const s of o)
|
|
1162
|
-
n = Math.max(n, s.distanceTo(i.position));
|
|
1163
|
-
return n;
|
|
1164
|
-
}
|
|
1165
|
-
function wn(i, e) {
|
|
1166
|
-
if (!e)
|
|
1167
|
-
return;
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|
1168
|
-
const { scene: t, camera: o, renderer: n, controls: s } = i();
|
|
1169
|
-
if (!t || !o || !n || !s)
|
|
1170
|
-
return;
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|
1171
|
-
const r = gn(e);
|
|
1172
|
-
if (!r)
|
|
1173
|
-
return;
|
|
1174
|
-
r.name = "轨迹路径", t.add(r);
|
|
1175
|
-
const a = vn(e, o, n, 0.1, 50);
|
|
1176
|
-
r.material.size = a;
|
|
1177
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-
const u = yn(o, e);
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|
1178
|
-
return o.far = u * 1.2, o.updateProjectionMatrix(), r;
|
|
1179
|
-
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1180
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-
const xn = { class: "obj-viewer-container" }, bn = { class: "buttonGroup-topLeft" }, _n = { class: "buttonGroup-left" }, Sn = { class: "buttonGroup-right" }, Cn = { class: "buttonGroup-bottom" }, zn = { class: "left-panel" }, An = { class: "panel-header" }, Un = { class: "panel-body" }, En = { class: "right-panel" }, Mn = { class: "panel-header" }, Ln = { class: "panel-body" }, Pn = {
|
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1181
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key: 0,
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1182
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|
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1183
|
-
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1184
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1185
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-
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1186
|
-
fileBlobs: {},
|
|
1187
|
-
threeData: { default: () => "" },
|
|
1188
|
-
trackFileType: {}
|
|
1189
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-
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|
|
1190
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-
setup(i) {
|
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1191
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const e = i, t = z(null), o = z(!1), n = z(""), s = z(), r = z(!1), a = z(""), u = z(!1), c = z(""), f = Y(null), d = Y(null), {
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|
1192
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-
currentModels: p,
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1193
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-
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|
|
1194
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-
initThreeJS: T,
|
|
1195
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handleResize: A,
|
|
1196
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-
getThreeJSObjects: v,
|
|
1197
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-
cleanup: F,
|
|
1198
|
-
setModels: y,
|
|
1199
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setAndFitModels: g,
|
|
1200
|
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axesHelperVisible: U,
|
|
1201
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-
toggleAxesVisibility: le,
|
|
1202
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-
zoomIn: ce,
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|
1203
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-
zoomOut: ue
|
|
1204
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|
1205
|
-
le();
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|
1206
|
-
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1207
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-
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|
1208
|
-
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|
1209
|
-
r.value = !0, a.value = l, l === "剖面视图" && !He.value && $e();
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|
1210
|
-
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|
1211
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-
u.value = !0, c.value = l;
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|
1212
|
-
}, me = z([]), G = z([]), Ze = W(() => {
|
|
1213
|
-
var m;
|
|
1214
|
-
return (m = e.trackFileType) == null ? void 0 : m.isUv;
|
|
1215
|
-
}), Ke = W(() => {
|
|
1216
|
-
var m;
|
|
1217
|
-
return (m = e.trackFileType) == null ? void 0 : m.isCyd;
|
|
1218
|
-
}), Je = W(() => {
|
|
1219
|
-
var m;
|
|
1220
|
-
return (m = e.trackFileType) == null ? void 0 : m.isCpt;
|
|
1221
|
-
}), O = W(() => {
|
|
1222
|
-
var m;
|
|
1223
|
-
return (m = e.trackFileType) == null ? void 0 : m.isNc;
|
|
1224
|
-
}), Se = W(() => {
|
|
1225
|
-
const l = e.fileBlobs || [];
|
|
1226
|
-
return l == null ? void 0 : l[0];
|
|
1227
|
-
});
|
|
1228
|
-
let k = Y(), j = Y();
|
|
1229
|
-
const Qe = () => {
|
|
1230
|
-
const { scene: l } = v();
|
|
1231
|
-
k.value && l && (Ee(k.value, l), k.value = null);
|
|
1232
|
-
}, et = () => {
|
|
1233
|
-
const { scene: l } = v();
|
|
1234
|
-
j.value && l && (Ee(j.value, l), j.value = null);
|
|
1235
|
-
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|
|
1236
|
-
Qe(), et();
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|
1237
|
-
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|
1238
|
-
const m = URL.createObjectURL(l), R = await Mt(m);
|
|
1239
|
-
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|
1240
|
-
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|
1241
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-
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|
1242
|
-
Ze.value && (k.value = hn(v, B)), (Ke.value || Je.value || O.value) && (k.value = wn(v, B));
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|
1243
|
-
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|
|
1244
|
-
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|
1245
|
-
var l, m;
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|
1246
|
-
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|
|
1247
|
-
}, ze = async (l) => {
|
|
1248
|
-
Ce(), await tt(l), k.value && gt(v, k.value), O.value && nt();
|
|
1249
|
-
};
|
|
1250
|
-
ut(() => Se.value, async (l) => {
|
|
1251
|
-
l && await ze(l);
|
|
1252
|
-
}, {
|
|
1253
|
-
immediate: !0,
|
|
1254
|
-
deep: !0
|
|
1255
|
-
});
|
|
1256
|
-
const it = async () => {
|
|
1257
|
-
var l;
|
|
1258
|
-
await ((l = s == null ? void 0 : s.value) == null ? void 0 : l.reset()), await ze(Se.value);
|
|
1259
|
-
}, ot = () => {
|
|
1260
|
-
var l;
|
|
1261
|
-
O.value && ((l = s == null ? void 0 : s.value) == null || l.playAnimation());
|
|
1262
|
-
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|
|
1263
|
-
var l;
|
|
1264
|
-
O.value && ((l = s == null ? void 0 : s.value) == null || l.stopAnimation());
|
|
1265
|
-
}, rt = () => {
|
|
1266
|
-
var l;
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|
1267
|
-
O.value && ((l = s == null ? void 0 : s.value) == null || l.forwardFrame());
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|
1268
|
-
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|
1269
|
-
var l;
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|
1270
|
-
O.value && ((l = s == null ? void 0 : s.value) == null || l.backwardFrame());
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|
1271
|
-
}, lt = () => {
|
|
1272
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-
T(), window.addEventListener("resize", A);
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|
1273
|
-
const l = v();
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|
1274
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-
d.value = l.scene, d.value && (d.value.name = "CPMPIP");
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|
1275
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-
}, ct = () => {
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1276
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-
window.removeEventListener("resize", A), N.value && Re(), Ce(), F();
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1277
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-
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|
1278
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-
return dt(async () => {
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1279
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-
try {
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|
1280
|
-
lt();
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|
1281
|
-
} catch (l) {
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|
1282
|
-
console.error("Three.js 初始化失败:", l), ie.error("渲染引擎初始化失败!");
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|
1283
|
-
}
|
|
1284
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-
}), ft(() => {
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|
1285
|
-
ct();
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1286
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-
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1287
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-
const R = H("el-scrollbar");
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1288
|
-
return $(), ye("div", xn, [
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|
1289
|
-
h("div", {
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|
1290
|
-
ref_key: "threejsContainer",
|
|
1291
|
-
ref: t,
|
|
1292
|
-
class: "threejs-container"
|
|
1293
|
-
}, null, 512),
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|
1294
|
-
h("div", bn, [
|
|
1295
|
-
w(C, {
|
|
1296
|
-
name: "viewReset",
|
|
1297
|
-
size: "24",
|
|
1298
|
-
onClick: it,
|
|
1299
|
-
title: "重置"
|
|
1300
|
-
}),
|
|
1301
|
-
w(C, {
|
|
1302
|
-
name: "fangda",
|
|
1303
|
-
size: "24",
|
|
1304
|
-
title: "放大",
|
|
1305
|
-
onClick: D(ce)
|
|
1306
|
-
}, null, 8, ["onClick"]),
|
|
1307
|
-
w(C, {
|
|
1308
|
-
name: "suoxiao",
|
|
1309
|
-
size: "24",
|
|
1310
|
-
title: "缩小",
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|
1311
|
-
onClick: D(ue)
|
|
1312
|
-
}, null, 8, ["onClick"]),
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|
1313
|
-
w(C, {
|
|
1314
|
-
name: "lookAround",
|
|
1315
|
-
size: "24",
|
|
1316
|
-
onClick: D(Ge),
|
|
1317
|
-
title: D(N) ? "停止动画" : "动画视图"
|
|
1318
|
-
}, null, 8, ["onClick", "title"]),
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|
1319
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-
w(C, {
|
|
1320
|
-
name: "zuobiaoxi",
|
|
1321
|
-
size: "24",
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|
1322
|
-
active: D(U),
|
|
1323
|
-
onClick: qe,
|
|
1324
|
-
title: "显隐坐标轴"
|
|
1325
|
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}, null, 8, ["active"])
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|
1326
|
-
]),
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|
1327
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h("div", _n, [
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1328
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-
Ae(l.$slots, "button-left", { switchRightPanel: de }, void 0, !0),
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|
1329
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w(C, {
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|
1330
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-
name: "jiegoushu",
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|
1331
|
-
size: "24",
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|
1332
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-
onClick: m[0] || (m[0] = (B) => de("场景树")),
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|
1333
|
-
active: r.value && a.value === "场景树",
|
|
1334
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-
title: "场景树"
|
|
1335
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-
}, null, 8, ["active"]),
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|
1336
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w(C, {
|
|
1337
|
-
name: "clipping",
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|
1338
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size: "24",
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|
1339
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-
onClick: m[1] || (m[1] = (B) => de("剖面视图")),
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|
1340
|
-
active: r.value && a.value === "剖面视图",
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|
1341
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-
title: "剖面视图"
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|
1342
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-
}, null, 8, ["active"])
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|
1343
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-
]),
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1344
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-
h("div", Sn, [
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1345
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-
Ae(l.$slots, "button-right", { switchRightPanel: fe }, void 0, !0),
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1346
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w(C, {
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1347
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name: "guanjiekongzhi",
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1348
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size: "24",
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1349
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onClick: m[2] || (m[2] = (B) => fe("关节控制")),
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1350
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-
active: u.value && c.value === "关节控制",
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|
1351
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-
title: "关节控制"
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1352
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}, null, 8, ["active"]),
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|
1353
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w(C, {
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1354
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name: "donghuafangzhen",
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|
1355
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-
size: "24",
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|
1356
|
-
title: "动画仿真",
|
|
1357
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-
onClick: m[3] || (m[3] = (B) => fe("动画仿真")),
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|
1358
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-
active: u.value && c.value === "动画仿真"
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|
1359
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}, null, 8, ["active"])
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|
1360
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]),
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1361
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h("div", Cn, [
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|
1362
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w(C, {
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1363
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name: "kuaitui",
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|
1364
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size: "24",
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|
1365
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-
backgroundColor: "#ffffff",
|
|
1366
|
-
title: "快退",
|
|
1367
|
-
onClick: at
|
|
1368
|
-
}),
|
|
1369
|
-
w(C, {
|
|
1370
|
-
name: "bofang",
|
|
1371
|
-
size: "24",
|
|
1372
|
-
backgroundColor: "#ffffff",
|
|
1373
|
-
title: "播放",
|
|
1374
|
-
onClick: ot
|
|
1375
|
-
}),
|
|
1376
|
-
w(C, {
|
|
1377
|
-
name: "kuaijin",
|
|
1378
|
-
size: "24",
|
|
1379
|
-
backgroundColor: "#ffffff",
|
|
1380
|
-
title: "快进",
|
|
1381
|
-
onClick: rt
|
|
1382
|
-
}),
|
|
1383
|
-
w(C, {
|
|
1384
|
-
name: "zanting",
|
|
1385
|
-
size: "24",
|
|
1386
|
-
backgroundColor: "#ffffff",
|
|
1387
|
-
title: "暂停",
|
|
1388
|
-
onClick: st
|
|
1389
|
-
})
|
|
1390
|
-
]),
|
|
1391
|
-
Z(h("div", zn, [
|
|
1392
|
-
h("div", An, [
|
|
1393
|
-
h("span", null, X(a.value), 1),
|
|
1394
|
-
h("span", {
|
|
1395
|
-
class: "close",
|
|
1396
|
-
onClick: m[4] || (m[4] = (B) => r.value = !1)
|
|
1397
|
-
}, " X ")
|
|
1398
|
-
]),
|
|
1399
|
-
h("div", Un, [
|
|
1400
|
-
w(R, { height: "100%" }, {
|
|
1401
|
-
default: oe(() => [
|
|
1402
|
-
a.value === "场景树" ? ($(), Ue(Lt, {
|
|
1403
|
-
key: 0,
|
|
1404
|
-
model: f.value
|
|
1405
|
-
}, null, 8, ["model"])) : pe("", !0),
|
|
1406
|
-
a.value === "剖面视图" ? ($(), Ue(vt, {
|
|
1407
|
-
key: 1,
|
|
1408
|
-
value: D(_e),
|
|
1409
|
-
onChange: Ye
|
|
1410
|
-
}, null, 8, ["value"])) : pe("", !0)
|
|
1411
|
-
]),
|
|
1412
|
-
_: 1
|
|
1413
|
-
})
|
|
1414
|
-
])
|
|
1415
|
-
], 512), [
|
|
1416
|
-
[K, r.value]
|
|
1417
|
-
]),
|
|
1418
|
-
Z(h("div", En, [
|
|
1419
|
-
h("div", Mn, [
|
|
1420
|
-
h("span", null, X(c.value), 1),
|
|
1421
|
-
h("span", {
|
|
1422
|
-
class: "close",
|
|
1423
|
-
onClick: m[5] || (m[5] = (B) => u.value = !1)
|
|
1424
|
-
}, " X ")
|
|
1425
|
-
]),
|
|
1426
|
-
h("div", Ln, [
|
|
1427
|
-
w(R, { height: "100%" }, {
|
|
1428
|
-
default: oe(() => [
|
|
1429
|
-
Z(w(Pt, { model: f.value }, null, 8, ["model"]), [
|
|
1430
|
-
[K, c.value === "关节控制"]
|
|
1431
|
-
]),
|
|
1432
|
-
Z(w(qt, {
|
|
1433
|
-
ref_key: "animationPanelRef",
|
|
1434
|
-
ref: s,
|
|
1435
|
-
cloud: D(k),
|
|
1436
|
-
knife: D(j),
|
|
1437
|
-
vectors: G.value
|
|
1438
|
-
}, null, 8, ["cloud", "knife", "vectors"]), [
|
|
1439
|
-
[K, c.value === "动画仿真" && O.value]
|
|
1440
|
-
])
|
|
1441
|
-
]),
|
|
1442
|
-
_: 1
|
|
1443
|
-
})
|
|
1444
|
-
])
|
|
1445
|
-
], 512), [
|
|
1446
|
-
[K, u.value]
|
|
1447
|
-
]),
|
|
1448
|
-
o.value ? ($(), ye("div", Pn, [
|
|
1449
|
-
m[6] || (m[6] = h("div", { class: "loading-spinner" }, null, -1)),
|
|
1450
|
-
h("p", null, X(n.value), 1)
|
|
1451
|
-
])) : pe("", !0)
|
|
1452
|
-
]);
|
|
1453
|
-
};
|
|
1454
|
-
}
|
|
1455
|
-
}), Gn = /* @__PURE__ */ Ie(Tn, [["__scopeId", "data-v-b1ec1b6d"]]);
|
|
1456
|
-
export {
|
|
1457
|
-
Gn as default
|
|
1458
|
-
};
|