spoint 0.1.0 → 0.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +134 -209
- package/SKILL.md +95 -0
- package/apps/environment/index.js +200 -1
- package/apps/environment/models/decorative/.gitkeep +0 -0
- package/apps/environment/models/hazards/.gitkeep +0 -0
- package/apps/environment/models/interactive/.gitkeep +0 -0
- package/apps/environment/models/structures/.gitkeep +0 -0
- package/apps/environment/smartObjects.js +114 -0
- package/apps/interactable/index.js +155 -0
- package/apps/physics-crate/index.js +15 -9
- package/apps/power-crate/index.js +18 -12
- package/apps/tps-game/$GDUPI.vrm +0 -0
- package/apps/tps-game/Cleetus.vrm +0 -0
- package/apps/tps-game/index.js +185 -27
- package/apps/world/index.js +68 -22
- package/bin/create-app.js +337 -0
- package/client/ARControls.js +301 -0
- package/client/LoadingManager.js +117 -0
- package/client/MobileControls.js +1122 -0
- package/client/anim-lib.glb +0 -0
- package/client/animation.js +306 -0
- package/client/app.js +1341 -65
- package/client/camera.js +191 -33
- package/client/createLoadingScreen.js +69 -0
- package/client/editor/bridge.js +113 -0
- package/client/editor/css/main.css +794 -0
- package/client/editor/images/rotate.svg +4 -0
- package/client/editor/images/scale.svg +4 -0
- package/client/editor/images/translate.svg +4 -0
- package/client/editor/index.html +103 -0
- package/client/editor/js/Command.js +41 -0
- package/client/editor/js/Config.js +81 -0
- package/client/editor/js/Editor.js +785 -0
- package/client/editor/js/EditorControls.js +438 -0
- package/client/editor/js/History.js +321 -0
- package/client/editor/js/Loader.js +987 -0
- package/client/editor/js/LoaderUtils.js +90 -0
- package/client/editor/js/Menubar.Add.js +510 -0
- package/client/editor/js/Menubar.Edit.js +145 -0
- package/client/editor/js/Menubar.File.js +466 -0
- package/client/editor/js/Menubar.Help.js +73 -0
- package/client/editor/js/Menubar.Status.js +51 -0
- package/client/editor/js/Menubar.View.js +183 -0
- package/client/editor/js/Menubar.js +27 -0
- package/client/editor/js/Player.js +53 -0
- package/client/editor/js/Resizer.js +58 -0
- package/client/editor/js/Script.js +503 -0
- package/client/editor/js/Selector.js +102 -0
- package/client/editor/js/Sidebar.Geometry.BoxGeometry.js +121 -0
- package/client/editor/js/Sidebar.Geometry.BufferGeometry.js +115 -0
- package/client/editor/js/Sidebar.Geometry.CapsuleGeometry.js +97 -0
- package/client/editor/js/Sidebar.Geometry.CircleGeometry.js +97 -0
- package/client/editor/js/Sidebar.Geometry.CylinderGeometry.js +121 -0
- package/client/editor/js/Sidebar.Geometry.DodecahedronGeometry.js +73 -0
- package/client/editor/js/Sidebar.Geometry.ExtrudeGeometry.js +196 -0
- package/client/editor/js/Sidebar.Geometry.IcosahedronGeometry.js +73 -0
- package/client/editor/js/Sidebar.Geometry.LatheGeometry.js +98 -0
- package/client/editor/js/Sidebar.Geometry.Modifiers.js +73 -0
- package/client/editor/js/Sidebar.Geometry.OctahedronGeometry.js +74 -0
- package/client/editor/js/Sidebar.Geometry.PlaneGeometry.js +97 -0
- package/client/editor/js/Sidebar.Geometry.RingGeometry.js +121 -0
- package/client/editor/js/Sidebar.Geometry.ShapeGeometry.js +76 -0
- package/client/editor/js/Sidebar.Geometry.SphereGeometry.js +133 -0
- package/client/editor/js/Sidebar.Geometry.TetrahedronGeometry.js +74 -0
- package/client/editor/js/Sidebar.Geometry.TorusGeometry.js +109 -0
- package/client/editor/js/Sidebar.Geometry.TorusKnotGeometry.js +121 -0
- package/client/editor/js/Sidebar.Geometry.TubeGeometry.js +135 -0
- package/client/editor/js/Sidebar.Geometry.js +332 -0
- package/client/editor/js/Sidebar.Material.BooleanProperty.js +60 -0
- package/client/editor/js/Sidebar.Material.ColorProperty.js +87 -0
- package/client/editor/js/Sidebar.Material.ConstantProperty.js +62 -0
- package/client/editor/js/Sidebar.Material.MapProperty.js +249 -0
- package/client/editor/js/Sidebar.Material.NumberProperty.js +60 -0
- package/client/editor/js/Sidebar.Material.Program.js +73 -0
- package/client/editor/js/Sidebar.Material.RangeValueProperty.js +63 -0
- package/client/editor/js/Sidebar.Material.js +751 -0
- package/client/editor/js/Sidebar.Object.Animation.js +102 -0
- package/client/editor/js/Sidebar.Object.js +898 -0
- package/client/editor/js/Sidebar.Project.App.js +165 -0
- package/client/editor/js/Sidebar.Project.Image.js +225 -0
- package/client/editor/js/Sidebar.Project.Materials.js +82 -0
- package/client/editor/js/Sidebar.Project.Renderer.js +144 -0
- package/client/editor/js/Sidebar.Project.Video.js +242 -0
- package/client/editor/js/Sidebar.Project.js +31 -0
- package/client/editor/js/Sidebar.Properties.js +73 -0
- package/client/editor/js/Sidebar.Scene.js +585 -0
- package/client/editor/js/Sidebar.Script.js +129 -0
- package/client/editor/js/Sidebar.Settings.History.js +146 -0
- package/client/editor/js/Sidebar.Settings.Shortcuts.js +175 -0
- package/client/editor/js/Sidebar.Settings.js +60 -0
- package/client/editor/js/Sidebar.js +41 -0
- package/client/editor/js/Storage.js +98 -0
- package/client/editor/js/Strings.js +2028 -0
- package/client/editor/js/Toolbar.js +84 -0
- package/client/editor/js/Viewport.Controls.js +92 -0
- package/client/editor/js/Viewport.Info.js +136 -0
- package/client/editor/js/Viewport.Pathtracer.js +91 -0
- package/client/editor/js/Viewport.ViewHelper.js +39 -0
- package/client/editor/js/Viewport.XR.js +222 -0
- package/client/editor/js/Viewport.js +900 -0
- package/client/editor/js/commands/AddObjectCommand.js +68 -0
- package/client/editor/js/commands/AddScriptCommand.js +75 -0
- package/client/editor/js/commands/Commands.js +23 -0
- package/client/editor/js/commands/MoveObjectCommand.js +111 -0
- package/client/editor/js/commands/MultiCmdsCommand.js +85 -0
- package/client/editor/js/commands/RemoveObjectCommand.js +88 -0
- package/client/editor/js/commands/RemoveScriptCommand.js +81 -0
- package/client/editor/js/commands/SetColorCommand.js +73 -0
- package/client/editor/js/commands/SetGeometryCommand.js +87 -0
- package/client/editor/js/commands/SetGeometryValueCommand.js +70 -0
- package/client/editor/js/commands/SetMaterialColorCommand.js +86 -0
- package/client/editor/js/commands/SetMaterialCommand.js +79 -0
- package/client/editor/js/commands/SetMaterialMapCommand.js +143 -0
- package/client/editor/js/commands/SetMaterialRangeCommand.js +91 -0
- package/client/editor/js/commands/SetMaterialValueCommand.js +90 -0
- package/client/editor/js/commands/SetMaterialVectorCommand.js +79 -0
- package/client/editor/js/commands/SetPositionCommand.js +84 -0
- package/client/editor/js/commands/SetRotationCommand.js +84 -0
- package/client/editor/js/commands/SetScaleCommand.js +84 -0
- package/client/editor/js/commands/SetSceneCommand.js +103 -0
- package/client/editor/js/commands/SetScriptValueCommand.js +80 -0
- package/client/editor/js/commands/SetShadowValueCommand.js +73 -0
- package/client/editor/js/commands/SetUuidCommand.js +70 -0
- package/client/editor/js/commands/SetValueCommand.js +75 -0
- package/client/editor/js/libs/acorn/acorn.js +3236 -0
- package/client/editor/js/libs/acorn/acorn_loose.js +1299 -0
- package/client/editor/js/libs/acorn/walk.js +344 -0
- package/client/editor/js/libs/app/index.html +57 -0
- package/client/editor/js/libs/app.js +251 -0
- package/client/editor/js/libs/codemirror/addon/dialog.css +32 -0
- package/client/editor/js/libs/codemirror/addon/dialog.js +163 -0
- package/client/editor/js/libs/codemirror/addon/show-hint.css +36 -0
- package/client/editor/js/libs/codemirror/addon/show-hint.js +529 -0
- package/client/editor/js/libs/codemirror/addon/tern.css +87 -0
- package/client/editor/js/libs/codemirror/addon/tern.js +750 -0
- package/client/editor/js/libs/codemirror/codemirror.css +344 -0
- package/client/editor/js/libs/codemirror/codemirror.js +9849 -0
- package/client/editor/js/libs/codemirror/mode/glsl.js +233 -0
- package/client/editor/js/libs/codemirror/mode/javascript.js +959 -0
- package/client/editor/js/libs/codemirror/theme/monokai.css +41 -0
- package/client/editor/js/libs/esprima.js +6401 -0
- package/client/editor/js/libs/jsonlint.js +453 -0
- package/client/editor/js/libs/signals.min.js +14 -0
- package/client/editor/js/libs/tern-threejs/threejs.js +5031 -0
- package/client/editor/js/libs/ternjs/comment.js +87 -0
- package/client/editor/js/libs/ternjs/def.js +588 -0
- package/client/editor/js/libs/ternjs/doc_comment.js +401 -0
- package/client/editor/js/libs/ternjs/infer.js +1635 -0
- package/client/editor/js/libs/ternjs/polyfill.js +80 -0
- package/client/editor/js/libs/ternjs/signal.js +26 -0
- package/client/editor/js/libs/ternjs/tern.js +993 -0
- package/client/editor/js/libs/ui.js +1346 -0
- package/client/editor/js/libs/ui.three.js +855 -0
- package/client/facial-animation.js +455 -0
- package/client/index.html +7 -4
- package/client/loading.css +147 -0
- package/client/loading.html +25 -0
- package/client/style.css +251 -0
- package/package.json +7 -3
- package/server.js +9 -1
- package/src/apps/AppContext.js +1 -1
- package/src/apps/AppLoader.js +50 -37
- package/src/apps/AppRuntime.js +32 -8
- package/src/client/InputHandler.js +233 -0
- package/src/client/JitterBuffer.js +207 -0
- package/src/client/KalmanFilter.js +125 -0
- package/src/client/MessageHandler.js +101 -0
- package/src/client/PhysicsNetworkClient.js +141 -68
- package/src/client/ReconnectManager.js +62 -0
- package/src/client/SmoothInterpolation.js +127 -0
- package/src/client/SnapshotProcessor.js +144 -0
- package/src/connection/ConnectionManager.js +21 -3
- package/src/connection/SessionStore.js +13 -3
- package/src/index.client.js +4 -6
- package/src/netcode/EventLog.js +29 -15
- package/src/netcode/LagCompensator.js +25 -26
- package/src/netcode/NetworkState.js +4 -1
- package/src/netcode/PhysicsIntegration.js +20 -6
- package/src/netcode/PlayerManager.js +10 -2
- package/src/netcode/SnapshotEncoder.js +66 -19
- package/src/netcode/TickSystem.js +13 -4
- package/src/physics/World.js +66 -13
- package/src/protocol/msgpack.js +90 -63
- package/src/sdk/ReloadHandlers.js +12 -2
- package/src/sdk/ReloadManager.js +5 -0
- package/src/sdk/ServerHandlers.js +50 -11
- package/src/sdk/StaticHandler.js +22 -6
- package/src/sdk/TickHandler.js +101 -34
- package/src/sdk/scaffold.js +31 -0
- package/src/sdk/server.js +59 -33
- package/src/shared/movement.js +2 -1
- package/src/spatial/Octree.js +5 -0
- package/apps/interactive-door/index.js +0 -33
- package/apps/patrol-npc/index.js +0 -37
- package/src/connection/QualityMonitor.js +0 -46
- package/src/debug/StateInspector.js +0 -42
- package/src/index.js +0 -1
- package/src/index.server.js +0 -27
- package/src/protocol/Codec.js +0 -60
- package/src/protocol/SequenceTracker.js +0 -71
- package/src/sdk/ClientMessageHandler.js +0 -80
- package/src/sdk/client.js +0 -122
- package/world/kaira.glb +0 -0
- package/world/schwust.glb +0 -0
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@@ -6,6 +6,20 @@ export class InputHandler {
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this.mouseDown = false
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this.callbacks = []
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this.enabled = true
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this.renderer = config.renderer || null
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this.vrYaw = 0
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this.vrPitch = 0
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this.vrPitchDelta = 0
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this.vrYawDelta = 0
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this.snapCooldown = false
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this.snapTurnAngle = config.snapTurnAngle || 30
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this.smoothTurnSpeed = config.smoothTurnSpeed || 0
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this.onMenuPressed = config.onMenuPressed || null
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this.menuCooldown = false
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this.mobileControls = null
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this.mobileInput = null
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this.editModeCooldown = false
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this.lastEditModeToggle = 0
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if (config.enableKeyboard !== false) {
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this.setupKeyboardListeners()
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}
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}
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setMobileControls(mobileControls) {
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this.mobileControls = mobileControls
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}
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setSmoothTurnSpeed(speed) {
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this.smoothTurnSpeed = speed
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}
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setupKeyboardListeners() {
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if (typeof window === 'undefined') return
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right: false,
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jump: false,
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shoot: this.mouseDown,
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reload: false,
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mouseX: this.mouseX,
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mouseY: this.mouseY
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}
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}
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if (this.mobileControls && this.mobileControls.hasInteraction && this.mobileControls.hasInteraction()) {
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const mobileInput = this.mobileControls.getInput()
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if (mobileInput) {
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this.vrYawDelta = mobileInput.yaw
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this.vrPitchDelta = mobileInput.pitch
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this.vrYaw += mobileInput.yaw
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this.vrPitch += mobileInput.pitch
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this.mobileControls.resetLookDelta()
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const zoomValue = mobileInput.zoom
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if (mobileInput.resetZoom) mobileInput.resetZoom()
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return {
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forward: mobileInput.forward,
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backward: mobileInput.backward,
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left: mobileInput.left,
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right: mobileInput.right,
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jump: mobileInput.jump,
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sprint: mobileInput.sprint,
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crouch: mobileInput.crouch,
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shoot: mobileInput.shoot,
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reload: mobileInput.reload,
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yaw: this.vrYaw,
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pitch: this.vrPitch,
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yawDelta: this.vrYawDelta,
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pitchDelta: this.vrPitchDelta,
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zoom: zoomValue,
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mouseX: 0,
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mouseY: 0,
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isMobile: true,
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interact: mobileInput.interact || false,
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weapon: mobileInput.weapon || false,
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analogForward: mobileInput.analogForward || 0,
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analogRight: mobileInput.analogRight || 0
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}
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}
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}
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const xr = this._getXRInput()
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if (xr) return xr
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const now = Date.now()
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const pPressed = this.keys.get('p') || false
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if (pPressed && !this.editModeCooldown && now - this.lastEditModeToggle > 200) {
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this.editModeCooldown = true
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this.lastEditModeToggle = now
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} else if (!pPressed) {
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this.editModeCooldown = false
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}
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return {
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forward: this.keys.get('w') || this.keys.get('arrowup') || false,
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backward: this.keys.get('s') || this.keys.get('arrowdown') || false,
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left: this.keys.get('a') || this.keys.get('arrowleft') || false,
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right: this.keys.get('d') || this.keys.get('arrowright') || false,
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jump: this.keys.get(' ') || false,
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sprint: this.keys.get('shift') || false,
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crouch: this.keys.get('c') || this.keys.get('control') || false,
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shoot: this.mouseDown,
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reload: this.keys.get('r') || false,
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editToggle: this.editModeCooldown,
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mouseX: this.mouseX,
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mouseY: this.mouseY
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}
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}
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pulse(handedness, intensity, durationMs) {
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if (!this.renderer?.xr?.isPresenting) return
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const session = this.renderer.xr.getSession()
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if (!session) return
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for (const source of session.inputSources) {
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if (source.handedness === handedness) {
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const gp = source.gamepad
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if (gp?.hapticActuators?.length > 0) {
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gp.hapticActuators[0].pulse(intensity, durationMs)
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}
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}
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}
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}
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_detectHandGesture(hand) {
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const joints = hand.joints
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if (!joints) return { pinch: false, grab: false, point: false }
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const thumbTip = joints['thumb-tip']
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const indexTip = joints['index-finger-tip']
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const middleTip = joints['middle-finger-tip']
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const ringTip = joints['ring-finger-tip']
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const pinkyTip = joints['pinky-finger-tip']
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const wrist = joints['wrist']
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if (!thumbTip || !indexTip || !wrist) return { pinch: false, grab: false, point: false }
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const pinchDist = Math.sqrt(
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Math.pow(thumbTip.position.x - indexTip.position.x, 2) +
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Math.pow(thumbTip.position.y - indexTip.position.y, 2) +
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Math.pow(thumbTip.position.z - indexTip.position.z, 2)
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)
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const pinch = pinchDist < 0.02
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let grab = false
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if (middleTip && ringTip && pinkyTip) {
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const palmDist = Math.sqrt(
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Math.pow(wrist.position.x - middleTip.position.x, 2) +
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Math.pow(wrist.position.y - middleTip.position.y, 2) +
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Math.pow(wrist.position.z - middleTip.position.z, 2)
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)
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grab = [middleTip, ringTip, pinkyTip].every(tip => {
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const d = Math.sqrt(
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Math.pow(wrist.position.x - tip.position.x, 2) +
|
|
193
|
+
Math.pow(wrist.position.y - tip.position.y, 2) +
|
|
194
|
+
Math.pow(wrist.position.z - tip.position.z, 2)
|
|
195
|
+
)
|
|
196
|
+
return d < palmDist * 0.7
|
|
197
|
+
})
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
return { pinch, grab, pinchDist }
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
setSnapTurnAngle(angle) {
|
|
204
|
+
this.snapTurnAngle = angle
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
_getXRInput() {
|
|
208
|
+
if (!this.renderer?.xr?.isPresenting) return null
|
|
209
|
+
const session = this.renderer.xr.getSession()
|
|
210
|
+
if (!session) return null
|
|
211
|
+
let forward = false, backward = false, left = false, right = false
|
|
212
|
+
let analogForward = 0, analogRight = 0
|
|
213
|
+
let jump = false, shoot = false, sprint = false, reload = false
|
|
214
|
+
let menu = false
|
|
215
|
+
const DEAD = 0.15, THRESH = 0.5
|
|
216
|
+
let snapTurned = false
|
|
217
|
+
let hasHands = false
|
|
218
|
+
const snapAngleRad = (this.snapTurnAngle * Math.PI) / 180
|
|
219
|
+
|
|
220
|
+
for (const source of session.inputSources) {
|
|
221
|
+
if (source.hand) {
|
|
222
|
+
hasHands = true
|
|
223
|
+
const gestures = this._detectHandGesture(source.hand)
|
|
224
|
+
if (source.handedness === 'left') {
|
|
225
|
+
forward = gestures.grab
|
|
226
|
+
}
|
|
227
|
+
if (source.handedness === 'right') {
|
|
228
|
+
shoot = gestures.pinch
|
|
229
|
+
}
|
|
230
|
+
continue
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
const gp = source.gamepad
|
|
234
|
+
if (!gp) continue
|
|
235
|
+
|
|
236
|
+
if (window.__VR_DEBUG__) {
|
|
237
|
+
console.log(`[VR] ${source.handedness} axes:`, gp.axes.map((a, i) => `${i}:${a?.toFixed(2)}`).join(', '))
|
|
238
|
+
console.log(`[VR] ${source.handedness} btns:`, gp.buttons.map((b, i) => `${i}:${b?.pressed ? '1' : '0'}`).join(', '))
|
|
239
|
+
}
|
|
240
|
+
|
|
241
|
+
const axes = gp.axes
|
|
242
|
+
const btns = gp.buttons
|
|
243
|
+
|
|
244
|
+
const primaryX = axes[0] ?? 0
|
|
245
|
+
const primaryY = axes[1] ?? 0
|
|
246
|
+
const secondaryX = axes.length > 2 ? (axes[2] ?? 0) : 0
|
|
247
|
+
const secondaryY = axes.length > 3 ? (axes[3] ?? 0) : 0
|
|
248
|
+
|
|
249
|
+
if (source.handedness === 'left') {
|
|
250
|
+
if (Math.abs(primaryX) > DEAD) {
|
|
251
|
+
analogRight = primaryX
|
|
252
|
+
if (primaryX > THRESH) right = true
|
|
253
|
+
if (primaryX < -THRESH) left = true
|
|
254
|
+
}
|
|
255
|
+
if (Math.abs(primaryY) > DEAD) {
|
|
256
|
+
analogForward = -primaryY
|
|
257
|
+
if (primaryY < -THRESH) forward = true
|
|
258
|
+
if (primaryY > THRESH) backward = true
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
if (btns[0]?.pressed) jump = true
|
|
262
|
+
if (btns[1]?.pressed || btns[2]?.pressed) sprint = true
|
|
263
|
+
if (btns[2]?.pressed || btns[3]?.pressed || btns[4]?.pressed) reload = true
|
|
264
|
+
|
|
265
|
+
if (btns[4]?.pressed || btns[5]?.pressed || btns[3]?.pressed) {
|
|
266
|
+
if (!this.menuCooldown) {
|
|
267
|
+
menu = true
|
|
268
|
+
this.menuCooldown = true
|
|
269
|
+
if (this.onMenuPressed) this.onMenuPressed()
|
|
270
|
+
}
|
|
271
|
+
} else {
|
|
272
|
+
this.menuCooldown = false
|
|
273
|
+
}
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
if (source.handedness === 'right') {
|
|
277
|
+
const turnX = axes.length > 2 ? secondaryX : primaryX
|
|
278
|
+
const turnY = axes.length > 3 ? secondaryY : 0
|
|
279
|
+
|
|
280
|
+
if (this.smoothTurnSpeed > 0 && Math.abs(turnX) > DEAD) {
|
|
281
|
+
this.vrYaw -= turnX * this.smoothTurnSpeed * 0.016
|
|
282
|
+
snapTurned = true
|
|
283
|
+
} else if (Math.abs(turnX) > DEAD) {
|
|
284
|
+
if (!this.snapCooldown && Math.abs(turnX) > THRESH) {
|
|
285
|
+
this.vrYaw += turnX > 0 ? -snapAngleRad : snapAngleRad
|
|
286
|
+
this.snapCooldown = true
|
|
287
|
+
snapTurned = true
|
|
288
|
+
}
|
|
289
|
+
} else {
|
|
290
|
+
this.snapCooldown = false
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
if (btns[0]?.pressed) shoot = true
|
|
294
|
+
if (btns[2]?.pressed || btns[3]?.pressed || btns[4]?.pressed || btns[5]?.pressed) reload = true
|
|
295
|
+
}
|
|
296
|
+
}
|
|
297
|
+
if (snapTurned) this.pulse('right', 0.3, 50)
|
|
298
|
+
return {
|
|
299
|
+
forward, backward, left, right,
|
|
300
|
+
analogForward, analogRight,
|
|
301
|
+
jump, sprint, shoot, reload, menu,
|
|
302
|
+
yaw: this.vrYaw, pitch: this.vrPitch,
|
|
303
|
+
mouseX: 0, mouseY: 0, hasHands
|
|
304
|
+
}
|
|
305
|
+
}
|
|
306
|
+
|
|
74
307
|
onInput(callback) {
|
|
75
308
|
this.callbacks.push(callback)
|
|
76
309
|
}
|
|
@@ -0,0 +1,207 @@
|
|
|
1
|
+
export class JitterBuffer {
|
|
2
|
+
constructor(config = {}) {
|
|
3
|
+
this.maxSize = config.maxSize || 32
|
|
4
|
+
this.maxAge = config.maxAge || 200
|
|
5
|
+
this.minBufferSize = config.minBufferSize || 2
|
|
6
|
+
this.targetDelay = config.targetDelay || 50
|
|
7
|
+
|
|
8
|
+
this.buffer = []
|
|
9
|
+
this.lastProcessTime = 0
|
|
10
|
+
this.lastServerTime = 0
|
|
11
|
+
this.lastTick = 0
|
|
12
|
+
this.rtt = config.initialRtt || 50
|
|
13
|
+
this.rttVariance = 0
|
|
14
|
+
this.clockDelta = 0
|
|
15
|
+
this.clockDeltaVariance = 0
|
|
16
|
+
this.lastClientTime = 0
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
addSnapshot(snapshot) {
|
|
20
|
+
const now = Date.now()
|
|
21
|
+
const clientTime = now
|
|
22
|
+
const serverTime = snapshot.timestamp || now
|
|
23
|
+
|
|
24
|
+
if (this.lastServerTime > 0) {
|
|
25
|
+
const serverDelta = serverTime - this.lastServerTime
|
|
26
|
+
const clientDelta = clientTime - this.lastClientTime
|
|
27
|
+
|
|
28
|
+
if (serverDelta > 0 && clientDelta > 0) {
|
|
29
|
+
const instantClockDelta = clientDelta - serverDelta
|
|
30
|
+
this.clockDeltaVariance = this.clockDeltaVariance * 0.9 + Math.abs(instantClockDelta - this.clockDelta) * 0.1
|
|
31
|
+
this.clockDelta = this.clockDelta * 0.9 + instantClockDelta * 0.1
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
this.lastServerTime = serverTime
|
|
36
|
+
this.lastClientTime = clientTime
|
|
37
|
+
|
|
38
|
+
this.buffer.push({
|
|
39
|
+
snapshot,
|
|
40
|
+
clientTime,
|
|
41
|
+
serverTime,
|
|
42
|
+
tick: snapshot.tick || 0
|
|
43
|
+
})
|
|
44
|
+
|
|
45
|
+
this.buffer.sort((a, b) => a.tick - b.tick)
|
|
46
|
+
|
|
47
|
+
while (this.buffer.length > this.maxSize) {
|
|
48
|
+
this.buffer.shift()
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
this._pruneOld(now)
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
_pruneOld(now) {
|
|
55
|
+
const cutoff = now - this.maxAge
|
|
56
|
+
while (this.buffer.length > 0 && this.buffer[0].clientTime < cutoff) {
|
|
57
|
+
this.buffer.shift()
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
getSnapshotToRender(now = Date.now()) {
|
|
62
|
+
if (this.buffer.length < this.minBufferSize) {
|
|
63
|
+
if (this.buffer.length === 0) return null
|
|
64
|
+
return this.buffer[this.buffer.length - 1].snapshot
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
const renderTime = now - this.targetDelay
|
|
68
|
+
|
|
69
|
+
let newest = this.buffer[this.buffer.length - 1]
|
|
70
|
+
let oldest = this.buffer[0]
|
|
71
|
+
|
|
72
|
+
if (renderTime >= newest.clientTime) {
|
|
73
|
+
return newest.snapshot
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
if (renderTime <= oldest.clientTime) {
|
|
77
|
+
return oldest.snapshot
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
for (let i = 0; i < this.buffer.length - 1; i++) {
|
|
81
|
+
const curr = this.buffer[i]
|
|
82
|
+
const next = this.buffer[i + 1]
|
|
83
|
+
|
|
84
|
+
if (renderTime >= curr.clientTime && renderTime <= next.clientTime) {
|
|
85
|
+
const range = next.clientTime - curr.clientTime
|
|
86
|
+
if (range === 0) return curr.snapshot
|
|
87
|
+
|
|
88
|
+
const alpha = (renderTime - curr.clientTime) / range
|
|
89
|
+
return this._interpolateSnapshots(curr.snapshot, next.snapshot, alpha)
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
return newest.snapshot
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
_interpolateSnapshots(older, newer, alpha) {
|
|
97
|
+
const interpolated = {
|
|
98
|
+
tick: Math.round(older.tick + (newer.tick - older.tick) * alpha),
|
|
99
|
+
timestamp: older.timestamp + (newer.timestamp - older.timestamp) * alpha,
|
|
100
|
+
players: [],
|
|
101
|
+
entities: []
|
|
102
|
+
}
|
|
103
|
+
|
|
104
|
+
const olderPlayers = new Map()
|
|
105
|
+
for (const p of older.players || []) {
|
|
106
|
+
olderPlayers.set(p.id, p)
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
for (const np of newer.players || []) {
|
|
110
|
+
const op = olderPlayers.get(np.id)
|
|
111
|
+
if (op) {
|
|
112
|
+
interpolated.players.push(this._interpolatePlayer(op, np, alpha))
|
|
113
|
+
} else {
|
|
114
|
+
interpolated.players.push({ ...np })
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
const olderEntities = new Map()
|
|
119
|
+
for (const e of older.entities || []) {
|
|
120
|
+
olderEntities.set(e.id, e)
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
for (const ne of newer.entities || []) {
|
|
124
|
+
const oe = olderEntities.get(ne.id)
|
|
125
|
+
if (oe) {
|
|
126
|
+
interpolated.entities.push(this._interpolateEntity(oe, ne, alpha))
|
|
127
|
+
} else {
|
|
128
|
+
interpolated.entities.push({ ...ne })
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
return interpolated
|
|
133
|
+
}
|
|
134
|
+
|
|
135
|
+
_interpolatePlayer(older, newer, alpha) {
|
|
136
|
+
return {
|
|
137
|
+
id: newer.id,
|
|
138
|
+
position: [
|
|
139
|
+
this._lerp(older.position[0], newer.position[0], alpha),
|
|
140
|
+
this._lerp(older.position[1], newer.position[1], alpha),
|
|
141
|
+
this._lerp(older.position[2], newer.position[2], alpha)
|
|
142
|
+
],
|
|
143
|
+
rotation: newer.rotation,
|
|
144
|
+
velocity: [
|
|
145
|
+
this._lerp(older.velocity?.[0] || 0, newer.velocity?.[0] || 0, alpha),
|
|
146
|
+
this._lerp(older.velocity?.[1] || 0, newer.velocity?.[1] || 0, alpha),
|
|
147
|
+
this._lerp(older.velocity?.[2] || 0, newer.velocity?.[2] || 0, alpha)
|
|
148
|
+
],
|
|
149
|
+
onGround: newer.onGround,
|
|
150
|
+
health: this._lerp(older.health || 100, newer.health || 100, alpha),
|
|
151
|
+
inputSequence: newer.inputSequence,
|
|
152
|
+
crouch: newer.crouch,
|
|
153
|
+
lookPitch: this._lerp(older.lookPitch || 0, newer.lookPitch || 0, alpha),
|
|
154
|
+
lookYaw: this._lerp(older.lookYaw || 0, newer.lookYaw || 0, alpha)
|
|
155
|
+
}
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
_interpolateEntity(older, newer, alpha) {
|
|
159
|
+
return {
|
|
160
|
+
id: newer.id,
|
|
161
|
+
model: newer.model,
|
|
162
|
+
position: [
|
|
163
|
+
this._lerp(older.position[0], newer.position[0], alpha),
|
|
164
|
+
this._lerp(older.position[1], newer.position[1], alpha),
|
|
165
|
+
this._lerp(older.position[2], newer.position[2], alpha)
|
|
166
|
+
],
|
|
167
|
+
rotation: [
|
|
168
|
+
this._lerp(older.rotation[0], newer.rotation[0], alpha),
|
|
169
|
+
this._lerp(older.rotation[1], newer.rotation[1], alpha),
|
|
170
|
+
this._lerp(older.rotation[2], newer.rotation[2], alpha),
|
|
171
|
+
this._lerp(older.rotation[3], newer.rotation[3], alpha)
|
|
172
|
+
],
|
|
173
|
+
bodyType: newer.bodyType,
|
|
174
|
+
custom: newer.custom
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
_lerp(a, b, t) {
|
|
179
|
+
return a + (b - a) * t
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
updateRTT(pingTime, pongTime) {
|
|
183
|
+
const instantRtt = pongTime - pingTime
|
|
184
|
+
this.rttVariance = this.rttVariance * 0.75 + Math.abs(instantRtt - this.rtt) * 0.25
|
|
185
|
+
this.rtt = this.rtt * 0.875 + instantRtt * 0.125
|
|
186
|
+
|
|
187
|
+
this.targetDelay = Math.min(100, Math.max(20, this.rtt / 2 + this.rttVariance))
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
getBufferHealth() {
|
|
191
|
+
return this.buffer.length
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
getRTT() {
|
|
195
|
+
return this.rtt
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
getClockDelta() {
|
|
199
|
+
return this.clockDelta
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
clear() {
|
|
203
|
+
this.buffer = []
|
|
204
|
+
this.lastServerTime = 0
|
|
205
|
+
this.lastClientTime = 0
|
|
206
|
+
}
|
|
207
|
+
}
|
|
@@ -0,0 +1,125 @@
|
|
|
1
|
+
export class KalmanFilter3D {
|
|
2
|
+
constructor(config = {}) {
|
|
3
|
+
this.processNoise = config.processNoise || 0.1
|
|
4
|
+
this.measurementNoise = config.measurementNoise || 0.5
|
|
5
|
+
this.uncertainty = config.uncertainty || 1.0
|
|
6
|
+
|
|
7
|
+
this.x = [0, 0, 0]
|
|
8
|
+
this.v = [0, 0, 0]
|
|
9
|
+
|
|
10
|
+
this.P = [
|
|
11
|
+
[this.uncertainty, 0, 0],
|
|
12
|
+
[0, this.uncertainty, 0],
|
|
13
|
+
[0, 0, this.uncertainty]
|
|
14
|
+
]
|
|
15
|
+
|
|
16
|
+
this.initialized = false
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
init(position, velocity = [0, 0, 0]) {
|
|
20
|
+
this.x = [...position]
|
|
21
|
+
this.v = [...velocity]
|
|
22
|
+
this.initialized = true
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
predict(dt) {
|
|
26
|
+
if (!this.initialized) return { position: this.x, velocity: this.v }
|
|
27
|
+
|
|
28
|
+
for (let i = 0; i < 3; i++) {
|
|
29
|
+
this.x[i] += this.v[i] * dt
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
const q = this.processNoise * dt * dt
|
|
33
|
+
for (let i = 0; i < 3; i++) {
|
|
34
|
+
this.P[i][i] += q
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
return { position: [...this.x], velocity: [...this.v] }
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
update(measuredPosition, measuredVelocity = null) {
|
|
41
|
+
if (!this.initialized) {
|
|
42
|
+
this.init(measuredPosition, measuredVelocity || [0, 0, 0])
|
|
43
|
+
return { position: [...this.x], velocity: [...this.v] }
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
const R = this.measurementNoise
|
|
47
|
+
|
|
48
|
+
for (let i = 0; i < 3; i++) {
|
|
49
|
+
const P = this.P[i][i]
|
|
50
|
+
const K = P / (P + R)
|
|
51
|
+
|
|
52
|
+
this.x[i] += K * (measuredPosition[i] - this.x[i])
|
|
53
|
+
|
|
54
|
+
if (measuredVelocity) {
|
|
55
|
+
this.v[i] = measuredVelocity[i]
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
this.P[i][i] = (1 - K) * P
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
return { position: [...this.x], velocity: [...this.v] }
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
getState() {
|
|
65
|
+
return {
|
|
66
|
+
position: [...this.x],
|
|
67
|
+
velocity: [...this.v]
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
setPosition(pos) {
|
|
72
|
+
this.x = [...pos]
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
setVelocity(vel) {
|
|
76
|
+
this.v = [...vel]
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
reset(position = [0, 0, 0]) {
|
|
80
|
+
this.x = [...position]
|
|
81
|
+
this.v = [0, 0, 0]
|
|
82
|
+
this.P = [
|
|
83
|
+
[this.uncertainty, 0, 0],
|
|
84
|
+
[0, this.uncertainty, 0],
|
|
85
|
+
[0, 0, this.uncertainty]
|
|
86
|
+
]
|
|
87
|
+
this.initialized = false
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
export class SmoothStateTracker {
|
|
92
|
+
constructor(config = {}) {
|
|
93
|
+
this.filters = new Map()
|
|
94
|
+
this.maxAge = config.maxAge || 5000
|
|
95
|
+
this.defaultConfig = config.filterConfig || {}
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
getFilter(id) {
|
|
99
|
+
let filter = this.filters.get(id)
|
|
100
|
+
if (!filter) {
|
|
101
|
+
filter = new KalmanFilter3D(this.defaultConfig)
|
|
102
|
+
this.filters.set(id, filter)
|
|
103
|
+
}
|
|
104
|
+
return filter
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
update(id, position, velocity, dt) {
|
|
108
|
+
const filter = this.getFilter(id)
|
|
109
|
+
filter.predict(dt)
|
|
110
|
+
return filter.update(position, velocity)
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
predict(id, dt) {
|
|
114
|
+
const filter = this.getFilter(id)
|
|
115
|
+
return filter.predict(dt)
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
remove(id) {
|
|
119
|
+
this.filters.delete(id)
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
clear() {
|
|
123
|
+
this.filters.clear()
|
|
124
|
+
}
|
|
125
|
+
}
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
import { PredictionEngine } from './PredictionEngine.js'
|
|
2
|
+
import { SmoothInterpolation } from './SmoothInterpolation.js'
|
|
3
|
+
import { MSG } from '../protocol/MessageTypes.js'
|
|
4
|
+
|
|
5
|
+
export class MessageHandler {
|
|
6
|
+
constructor(config = {}) {
|
|
7
|
+
this._config = config
|
|
8
|
+
this._predEngine = null
|
|
9
|
+
this._smoothInterp = null
|
|
10
|
+
this._playerId = null
|
|
11
|
+
this._currentTick = 0
|
|
12
|
+
this._callbacks = config.callbacks || {}
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
handleMessage(type, payload, snapProc) {
|
|
16
|
+
if (type === MSG.HANDSHAKE_ACK) {
|
|
17
|
+
return this._handleHandshake(payload)
|
|
18
|
+
} else if (type === MSG.RECONNECT_ACK) {
|
|
19
|
+
return this._handleReconnect(payload, snapProc)
|
|
20
|
+
} else if (type === MSG.STATE_RECOVERY) {
|
|
21
|
+
return payload.snapshot
|
|
22
|
+
} else if (type === MSG.DISCONNECT_REASON) {
|
|
23
|
+
if (payload.code === 4) return { invalidate: true }
|
|
24
|
+
} else if (type === MSG.SNAPSHOT || type === MSG.STATE_CORRECTION) {
|
|
25
|
+
return payload
|
|
26
|
+
} else if (type === MSG.PLAYER_LEAVE) {
|
|
27
|
+
snapProc?.removePlayer(payload.playerId)
|
|
28
|
+
this._callbacks.onPlayerLeft?.(payload.playerId)
|
|
29
|
+
} else if (type === MSG.WORLD_DEF) {
|
|
30
|
+
if (payload.movement && this._predEngine) this._predEngine.setMovement(payload.movement)
|
|
31
|
+
if (payload.gravity && this._predEngine) this._predEngine.setGravity(payload.gravity)
|
|
32
|
+
this._callbacks.onWorldDef?.(payload)
|
|
33
|
+
} else if (type === MSG.APP_EVENT) {
|
|
34
|
+
this._callbacks.onAppEvent?.(payload)
|
|
35
|
+
} else if (type === MSG.HOT_RELOAD || type === MSG.APP_MODULE || type === MSG.ASSET_UPDATE) {
|
|
36
|
+
const cb = { [MSG.HOT_RELOAD]: 'onHotReload', [MSG.APP_MODULE]: 'onAppModule', [MSG.ASSET_UPDATE]: 'onAssetUpdate' }[type]
|
|
37
|
+
this._callbacks[cb]?.(payload)
|
|
38
|
+
} else if (type === MSG.HEARTBEAT_ACK) {
|
|
39
|
+
this._handleHeartbeat(payload)
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
_handleHandshake(payload) {
|
|
44
|
+
this._playerId = payload.playerId
|
|
45
|
+
this._currentTick = payload.tick
|
|
46
|
+
this._predEngine = new PredictionEngine(this._config.tickRate || 128)
|
|
47
|
+
this._predEngine.init(this._playerId)
|
|
48
|
+
if (this._config.smoothInterpolation !== false) {
|
|
49
|
+
this._smoothInterp = new SmoothInterpolation({ predictionEnabled: this._config.predictionEnabled !== false })
|
|
50
|
+
this._smoothInterp.setLocalPlayer(this._playerId)
|
|
51
|
+
}
|
|
52
|
+
return { sessionToken: payload.sessionToken }
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
_handleReconnect(payload, snapProc) {
|
|
56
|
+
const oldPlayerId = this._playerId
|
|
57
|
+
this._playerId = payload.playerId
|
|
58
|
+
this._currentTick = payload.tick
|
|
59
|
+
if (oldPlayerId && oldPlayerId !== this._playerId) {
|
|
60
|
+
snapProc?.removePlayer(oldPlayerId)
|
|
61
|
+
if (this._smoothInterp) this._smoothInterp.removePlayer(oldPlayerId)
|
|
62
|
+
this._callbacks.onPlayerLeft?.(oldPlayerId)
|
|
63
|
+
}
|
|
64
|
+
if (!this._predEngine) {
|
|
65
|
+
this._predEngine = new PredictionEngine(this._config.tickRate || 128)
|
|
66
|
+
this._predEngine.init(this._playerId)
|
|
67
|
+
}
|
|
68
|
+
if (this._config.smoothInterpolation !== false && !this._smoothInterp) {
|
|
69
|
+
this._smoothInterp = new SmoothInterpolation({ predictionEnabled: this._config.predictionEnabled !== false })
|
|
70
|
+
this._smoothInterp.setLocalPlayer(this._playerId)
|
|
71
|
+
}
|
|
72
|
+
return { sessionToken: payload.sessionToken }
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
_handleHeartbeat(payload) {
|
|
76
|
+
if (this._smoothInterp) {
|
|
77
|
+
this._smoothInterp.updateRTT(payload.pingTime || 0, Date.now())
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
getPlayerId() { return this._playerId }
|
|
82
|
+
getCurrentTick() { return this._currentTick }
|
|
83
|
+
setCurrentTick(tick) { this._currentTick = tick }
|
|
84
|
+
getPredEngine() { return this._predEngine }
|
|
85
|
+
getSmoothInterp() { return this._smoothInterp }
|
|
86
|
+
|
|
87
|
+
getDisplayState(tick) {
|
|
88
|
+
if (this._smoothInterp) {
|
|
89
|
+
return this._smoothInterp.getDisplayState()
|
|
90
|
+
}
|
|
91
|
+
return { players: [], entities: [] }
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
getRTT() {
|
|
95
|
+
return this._smoothInterp?.getRTT() || 0
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
getBufferHealth() {
|
|
99
|
+
return this._smoothInterp?.getBufferHealth() || 0
|
|
100
|
+
}
|
|
101
|
+
}
|