shaders 3.2.474 → 4.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (812) hide show
  1. package/LICENSE +21 -142
  2. package/README.md +192 -19
  3. package/dist/cli.js +2 -2
  4. package/dist/core/{AngularBlur-g4-fDx1N.js → AngularBlur-BEBs-lRR.js} +2 -3
  5. package/dist/core/{Arc-B4VGPOtO.js → Arc-D-WnjM7T.js} +1 -3
  6. package/dist/core/{Ascii-DxiduEzP.js → Ascii-BGPIwMc3.js} +2 -5
  7. package/dist/core/{Aurora-FgWLcSkh.js → Aurora-DqJBPdMQ.js} +2 -11
  8. package/dist/core/{BarShift-BukEd3jr.js → BarShift-BcCOweUh.js} +2 -3
  9. package/dist/core/{BarnDoors-BC0LM0aD.js → BarnDoors-B9B-AmCV.js} +2 -3
  10. package/dist/core/{Beam-CxAXVlAf.js → Beam-QG_9OS8I.js} +2 -3
  11. package/dist/core/{Bend-BfVVIo2C.js → Bend-Cy9VAowL.js} +1 -2
  12. package/dist/core/{Blob-D_IbcUCc.js → Blob-C3txJeW0.js} +2 -10
  13. package/dist/core/{BlockDissolve-C9nsgIz9.js → BlockDissolve-C1SFUys7.js} +2 -3
  14. package/dist/core/{BlockNoise-BgwbD0rx.js → BlockNoise-Cm3y8hce.js} +2 -4
  15. package/dist/core/{BlueNoise-BdwOaq4G.js → BlueNoise-BCLObOMm.js} +2 -4
  16. package/dist/core/{Blur-ceuv7ZTm.js → Blur-Dg29SnXd.js} +1 -2
  17. package/dist/core/{Boids-DEHsYo46.js → Boids-rsGsPN5h.js} +2 -5
  18. package/dist/core/{BokehBlur-C8xJ0xA8.js → BokehBlur-rFSFEnb0.js} +3 -4
  19. package/dist/core/{BrickPattern-C-6QFzp6.js → BrickPattern-DqN6JKEN.js} +2 -3
  20. package/dist/core/{BrightnessContrast-CMUaNvo0.js → BrightnessContrast-J9fCSBiC.js} +1 -3
  21. package/dist/core/{BrushedMetal-CQsu_96R.js → BrushedMetal-74wSZKjG.js} +3 -8
  22. package/dist/core/{Bulge-CgO7_0fe.js → Bulge-BIk0oq8j.js} +1 -2
  23. package/dist/core/{CRTScreen-DNqe2klB.js → CRTScreen-hEH-JNRd.js} +2 -3
  24. package/dist/core/{CarbonFiber-D0vgwlrV.js → CarbonFiber-CZdUDvRU.js} +4 -8
  25. package/dist/core/{Chalkboard-CDUJz_Ae.js → Chalkboard-CClJHqvs.js} +2 -3
  26. package/dist/core/{ChannelBlur-Z8ZvN6W3.js → ChannelBlur-BEuEwQOC.js} +1 -2
  27. package/dist/core/{CheckerWipe-DXm9kDaS.js → CheckerWipe-KuAWj2qg.js} +2 -3
  28. package/dist/core/{Checkerboard-DZAABNKo.js → Checkerboard-Rq9ze1W3.js} +2 -3
  29. package/dist/core/{Chevron-Dn1iHSiS.js → Chevron-C1j6X2Ye.js} +2 -3
  30. package/dist/core/{ChromaFlow-lnaJ4o1Y.js → ChromaFlow-BgsCUYIl.js} +2 -5
  31. package/dist/core/{ChromaticAberration-CGOQe4Pp.js → ChromaticAberration-2_4tjQ0u.js} +2 -4
  32. package/dist/core/{Chrome-DPAmErfN.js → Chrome-Be3z6C5i.js} +5 -11
  33. package/dist/core/{Circle-DVPhvXdr.js → Circle-e_qQI3tU.js} +1 -3
  34. package/dist/core/{ColorWheel-DXkVOQl2.js → ColorWheel-s5ep1H7d.js} +2 -3
  35. package/dist/core/{CompressionArtifacts-CEw9gfTu.js → CompressionArtifacts-OE9U9Qrq.js} +1 -3
  36. package/dist/core/{ConcentricSpin-GtNEq1T1.js → ConcentricSpin-CLE_5yCJ.js} +1 -2
  37. package/dist/core/{ConicGradient-DYPNJAOg.js → ConicGradient-Cji2SgVO.js} +2 -4
  38. package/dist/core/{ContourLines-DEmEepvT.js → ContourLines-wpPK00cF.js} +2 -3
  39. package/dist/core/{CornerPin-CJJeGyVf.js → CornerPin-gYU0Uf2m.js} +2 -3
  40. package/dist/core/{Crescent-C7yy9-xf.js → Crescent-viNc7Unp.js} +1 -2
  41. package/dist/core/{Cross-DyYrdTVw.js → Cross-DyQSsw_k.js} +1 -2
  42. package/dist/core/{Crystal-DQJd5oAd.js → Crystal-Vjj8azWg.js} +4 -9
  43. package/dist/core/{CurlNoise-Bjc6hhjR.js → CurlNoise-C7PHjDht.js} +2 -4
  44. package/dist/core/{CursorRipples-C1PNyYcB.js → CursorRipples-BzPPNkA3.js} +3 -39
  45. package/dist/core/{CursorTrail-C6v97bId.js → CursorTrail-cBj0AuQA.js} +2 -4
  46. package/dist/core/{DataMosh-AX4kIi4R.js → DataMosh-5Yr9TyVx.js} +1 -3
  47. package/dist/core/{DiamondGradient-Bj6mUxOy.js → DiamondGradient-DZM7HwF5.js} +2 -4
  48. package/dist/core/{DiamondWipe-BNSkpUn9.js → DiamondWipe-CqeT7lCt.js} +2 -3
  49. package/dist/core/{DiffuseBlur-C7l-5Dw3.js → DiffuseBlur-Y5hSDTZF.js} +2 -3
  50. package/dist/core/{DisplacementMap-DGpLSlxs.js → DisplacementMap-FobRx5Ie.js} +2 -3
  51. package/dist/core/{Dither-C9KDpqgP.js → Dither-50rqHpt9.js} +2 -3
  52. package/dist/core/{DotGrid-CkAtf-j_.js → DotGrid-B6AGLUbR.js} +3 -4
  53. package/dist/core/{DropShadow-BxI_a7dC.js → DropShadow-CEPpgatB.js} +2 -3
  54. package/dist/core/{Duotone-CrJ0P0SL.js → Duotone-D76Kp7Pb.js} +2 -3
  55. package/dist/core/{Ellipse-C2Tie_19.js → Ellipse-BGod1LeG.js} +1 -2
  56. package/dist/core/{Emboss-BjOlYydL.js → Emboss-DMNFb_ww.js} +3 -6
  57. package/dist/core/{Engraving-RpxXPqQq.js → Engraving-Dj7bCATQ.js} +2 -3
  58. package/dist/core/{ErosionNoise-D0qefxhq.js → ErosionNoise-4O68wJQZ.js} +2 -4
  59. package/dist/core/{Exposure-B7W7AVbY.js → Exposure-h-vapOpj.js} +1 -3
  60. package/dist/core/{FallingLines-Cxhmtqf4.js → FallingLines-Dzop_89k.js} +2 -3
  61. package/dist/core/{FilmGrain-CghUJIeK.js → FilmGrain-Bs8PCfdf.js} +1 -3
  62. package/dist/core/{FilmStock-DmOaROtC.js → FilmStock-DBjVo6rL.js} +1 -4
  63. package/dist/core/{Flip-BuOdbWjK.js → Flip-CfrS4KfZ.js} +2 -3
  64. package/dist/core/{FloatingParticles-BfFlt06Y.js → FloatingParticles-D1R2tD2J.js} +2 -5
  65. package/dist/core/{FlowField-A2njOtGx.js → FlowField-Slirm5AI.js} +2 -3
  66. package/dist/core/{Flower-CwdJOVR1.js → Flower-Ddlut7QZ.js} +1 -2
  67. package/dist/core/{FlowingGradient-D3BG2FW9.js → FlowingGradient-CwIgTtbj.js} +2 -7
  68. package/dist/core/{FlutedGlass-BWlTrLF-.js → FlutedGlass-CMMy2GJ5.js} +2 -4
  69. package/dist/core/{Fog-CpmIyRtJ.js → Fog-DjjUkcTZ.js} +2 -4
  70. package/dist/core/{Form3D-D-eUD4_k.js → Form3D-DQDOHWpC.js} +2 -4
  71. package/dist/core/{FractalNoise-DsESU8cP.js → FractalNoise-BjI3IOIj.js} +2 -4
  72. package/dist/core/{Frost-B1s1W_Qm.js → Frost-CK12HnL1.js} +4 -9
  73. package/dist/core/{GaborNoise-D3U1iz9E.js → GaborNoise-DKEIvvRJ.js} +3 -5
  74. package/dist/core/{Glass-O5o5OxlN.js → Glass-CzcOVD5Y.js} +3 -8
  75. package/dist/core/{GlassTiles-BxdT6Ee8.js → GlassTiles-gjhc563g.js} +1 -2
  76. package/dist/core/{Glitch-DQeLaNdU.js → Glitch-C_XAWltC.js} +1 -2
  77. package/dist/core/{Glow-DksG7wdu.js → Glow-CrYCanBI.js} +1 -3
  78. package/dist/core/{Godrays-D2Pzd9K9.js → Godrays-BBTMOVLP.js} +2 -3
  79. package/dist/core/{Goo-BL_ifIPI.js → Goo-Brhjk8aS.js} +3 -8
  80. package/dist/core/{GradientMap-B-5yUYjX.js → GradientMap-C5325QWw.js} +2 -4
  81. package/dist/core/{Grayscale-g7jQsxgi.js → Grayscale-dPjs-wvf.js} +1 -2
  82. package/dist/core/{Grid-DAglpJFP.js → Grid-UjEd3O76.js} +3 -4
  83. package/dist/core/{GridDistortion-CNlIESbs.js → GridDistortion-vVgYya1U.js} +1 -5
  84. package/dist/core/{Group-CeOfFv2K.js → Group-KVdmAi5g.js} +1 -1
  85. package/dist/core/{HTMLInCanvas-BgwCnbYn.js → HTMLInCanvas-CKr2u76R.js} +1 -2
  86. package/dist/core/{Halftone-DCiP4EDq.js → Halftone-pRV3TRUW.js} +4 -5
  87. package/dist/core/{Heart-CQhtzwFu.js → Heart-CX7MvvHZ.js} +1 -2
  88. package/dist/core/{Heatmap-e-lF_uZu.js → Heatmap-Dn6qyd2e.js} +3 -8
  89. package/dist/core/{HexGrid-BY_BPH8J.js → HexGrid-BIfYhkfV.js} +3 -4
  90. package/dist/core/{Hologram-BA_LJPm0.js → Hologram-ou27baPQ.js} +4 -8
  91. package/dist/core/{Holographic-CX8OG-Wa.js → Holographic-CiHdBSMg.js} +3 -7
  92. package/dist/core/{HueShift-BnwOshrg.js → HueShift-CG7pcXfg.js} +1 -3
  93. package/dist/core/{ImageTexture-Cd6vH2Z0.js → ImageTexture-BiZuU58C.js} +1 -2
  94. package/dist/core/{InkFlow-B7F9i3Kd.js → InkFlow-D9_L7opB.js} +9 -12
  95. package/dist/core/{Invert-6Q5kX8vd.js → Invert-CHEaiQZO.js} +1 -2
  96. package/dist/core/{IrisWipe-Cl5yYdEi.js → IrisWipe-x22vOQHm.js} +2 -3
  97. package/dist/core/Irradiance-7yq2K87_.js +389 -0
  98. package/dist/core/{IsometricCubes-BhK9MhCy.js → IsometricCubes-CkPGWr7M.js} +2 -3
  99. package/dist/core/{Kaleidoscope-D4X5N_qk.js → Kaleidoscope-CEC5m1Ww.js} +1 -2
  100. package/dist/core/{KeyFrames-Dv1vFfMa.js → KeyFrames-BMGEZsAZ.js} +2 -3
  101. package/dist/core/{LensDistortion-BqVp5WBS.js → LensDistortion-DKo8PiO5.js} +2 -3
  102. package/dist/core/{LensFlare-z0k68uJ1.js → LensFlare-DMS-NUtK.js} +2 -3
  103. package/dist/core/LightEdge-DxmnCRls.js +315 -0
  104. package/dist/core/{LightLeak-BgFq4bLG.js → LightLeak-yoEsZtYg.js} +2 -4
  105. package/dist/core/{Line--Ur3CJp1.js → Line-D17XDUjO.js} +2 -3
  106. package/dist/core/{LinearBlur-BkHF6lVm.js → LinearBlur-CiyjPTUH.js} +2 -3
  107. package/dist/core/{LinearGradient-DIdq_fiw.js → LinearGradient-DfjKG70q.js} +2 -4
  108. package/dist/core/{LinearWipe-DuCB9oV_.js → LinearWipe-D9CtBg6S.js} +2 -3
  109. package/dist/core/{LiquidMetal-B2Cz80Ka.js → LiquidMetal-8EG6DwV6.js} +3 -8
  110. package/dist/core/{Liquify-CvPn1ze-.js → Liquify-BySXF1OB.js} +1 -4
  111. package/dist/core/{MagneticFilings-BOgYrPhz.js → MagneticFilings-DNESH3Zs.js} +2 -5
  112. package/dist/core/{Marble-c2QGDXxB.js → Marble-C9WvdxrP.js} +2 -7
  113. package/dist/core/{MeshGradient-DMsza5tg.js → MeshGradient-d9--RXOU.js} +2 -10
  114. package/dist/core/{Mirror-Ck8qk1Km.js → Mirror-1V2FF2kD.js} +1 -2
  115. package/dist/core/{MultiPointGradient-DwO6snxn.js → MultiPointGradient-cRA9ytgL.js} +2 -3
  116. package/dist/core/{Nebula-3a9pYBDC.js → Nebula-BRV-q74y.js} +7 -90
  117. package/dist/core/{Neon-Cf95sJ7W.js → Neon-4PemK9Rj.js} +3 -6
  118. package/dist/core/{NoiseDissolve-DgvzEFOD.js → NoiseDissolve-B7LgD46G.js} +2 -3
  119. package/dist/core/{ObjectTracker-IopW8Jvf.js → ObjectTracker-CdzDxhpy.js} +3 -4
  120. package/dist/core/{Obsidian-BL_0ordp.js → Obsidian-2J1eX9kT.js} +9 -15
  121. package/dist/core/{PagePeel-BeAr_n0U.js → PagePeel-D-ziraOm.js} +1 -2
  122. package/dist/core/{Paper-BDEsyIPI.js → Paper-BxzCLyzB.js} +1 -2
  123. package/dist/core/{Parallelogram-Duj-0MLr.js → Parallelogram-D4OflTwn.js} +1 -2
  124. package/dist/core/{ParticleField-gk7JuNx4.js → ParticleField-tWNicEDO.js} +1 -4
  125. package/dist/core/{ParticleFlow-BzWOl7Hm.js → ParticleFlow-BiEYFyWR.js} +2 -6
  126. package/dist/core/{Particles-DYAtR6jZ.js → Particles-B7W4yWgo.js} +3 -7
  127. package/dist/core/{PerlinNoise-BHQ318g4.js → PerlinNoise-C-irUxp9.js} +3 -5
  128. package/dist/core/{Perspective-xBfd9BSE.js → Perspective-DlnAW-pe.js} +2 -3
  129. package/dist/core/{PixelSort-Bx9sUnGm.js → PixelSort-BBOTYuOE.js} +1 -4
  130. package/dist/core/{PixelThrow-0nJiGsmZ.js → PixelThrow-DCJb9Lxd.js} +2 -4
  131. package/dist/core/{Pixelate-CvCzoA0h.js → Pixelate-CZdwB--K.js} +1 -2
  132. package/dist/core/{Plasma-Be1yxNcP.js → Plasma-CTOQJeqy.js} +2 -4
  133. package/dist/core/{Plastic-Bom1oFFR.js → Plastic-DvyH9x-4.js} +3 -8
  134. package/dist/core/{PolarCoordinates-BGwTZ6NO.js → PolarCoordinates-XhdDAOD0.js} +1 -2
  135. package/dist/core/{Polygon-Byw5C7Qy.js → Polygon-CLohB-Ly.js} +2 -4
  136. package/dist/core/{Posterize-BHOstvyj.js → Posterize-BAQfnvmK.js} +1 -2
  137. package/dist/core/{Prism-pNsLhW8w.js → Prism-DJVCVAXX.js} +4 -8
  138. package/dist/core/{ProgressiveBlur-CR1IbvKQ.js → ProgressiveBlur-Dirva1on.js} +2 -3
  139. package/dist/core/{RadialGradient-BFOrMAK1.js → RadialGradient-DuSKR8Ds.js} +2 -4
  140. package/dist/core/{RadialWipe-BYnlbrNm.js → RadialWipe-n8tON7x2.js} +2 -3
  141. package/dist/core/{RandomBars-B7erRRHx.js → RandomBars-BYouiIgQ.js} +2 -3
  142. package/dist/core/{ReactionDiffusion-BnY40jHs.js → ReactionDiffusion-CHDd3y2q.js} +2 -5
  143. package/dist/core/{RectangularCoordinates-D9-3PQAz.js → RectangularCoordinates-CYFfCawa.js} +1 -2
  144. package/dist/core/{ReflectivePlane-BI-LIR2c.js → ReflectivePlane-DFTl5U9q.js} +2 -3
  145. package/dist/core/Repeater-CnbzXuAe.js +473 -0
  146. package/dist/core/{Ring-CvvtJYAf.js → Ring-CGkHVSVd.js} +1 -2
  147. package/dist/core/{RippleWipe-kAzZWsjR.js → RippleWipe-DLjPzY6u.js} +2 -3
  148. package/dist/core/{Ripples-BFLep1r1.js → Ripples-C2tITU62.js} +2 -3
  149. package/dist/core/{RoundedRect-DirNijIY.js → RoundedRect-sfNTUaCY.js} +1 -2
  150. package/dist/core/{Saturation-CfkRhJpe.js → Saturation-BRkifYWj.js} +1 -3
  151. package/dist/core/{Scratches-Dchfw1_5.js → Scratches-D87O5C2K.js} +2 -4
  152. package/dist/core/{Sharpness-DZzAnlsl.js → Sharpness-BGv613Zw.js} +1 -3
  153. package/dist/core/Shatter-DuyCFU1f.js +328 -0
  154. package/dist/core/{SimplexNoise-CmV42gYT.js → SimplexNoise-CQJvmqd-.js} +2 -4
  155. package/dist/core/{SineWave-TqnpIKO4.js → SineWave-BfOgSGMP.js} +2 -3
  156. package/dist/core/{SliceWipe-Dz8vj6bi.js → SliceWipe-CD_D99sl.js} +1 -2
  157. package/dist/core/{Smoke-B1TnZnG6.js → Smoke-BDQYKRP1.js} +2 -4
  158. package/dist/core/{SmokeFill-C8gSZ22X.js → SmokeFill-CPnzQtQv.js} +3 -8
  159. package/dist/core/{SmokeFlow-dd5uLztm.js → SmokeFlow-BkPMjZq8.js} +2 -4
  160. package/dist/core/{Solarize-CIQa9pKw.js → Solarize-DSiS32QS.js} +1 -3
  161. package/dist/core/{SolidColor-DuoQVKGk.js → SolidColor-DEKpgy1c.js} +2 -3
  162. package/dist/core/Sparkle-BZur6gPW.js +178 -0
  163. package/dist/core/{Spherize-FWwWEUyE.js → Spherize-D9Yg4n6O.js} +2 -3
  164. package/dist/core/{Spiral-DI1eG0E3.js → Spiral-BCacfEpT.js} +2 -3
  165. package/dist/core/{Star-DT-hnlIJ.js → Star-Dnw1ihk7.js} +1 -2
  166. package/dist/core/{Stone-oW35zD22.js → Stone-Cje-_vAg.js} +1 -3
  167. package/dist/core/{Strands-asB3fUr9.js → Strands-CFRxS1G_.js} +2 -4
  168. package/dist/core/{Stretch-Cm_B4WGY.js → Stretch-DXVhfIqO.js} +1 -2
  169. package/dist/core/{Stripes-BnJiniJY.js → Stripes-CCADWwyq.js} +2 -3
  170. package/dist/core/{StudioBackground-DwSO5KNV.js → StudioBackground-BlzYNAsu.js} +2 -6
  171. package/dist/core/{SunBurst-BL-BryZO.js → SunBurst-CmWbI18r.js} +2 -3
  172. package/dist/core/{Surface3D-DSvh7Zof.js → Surface3D-Dmh98-0V.js} +2 -6
  173. package/dist/core/{Swirl-BVPy039a.js → Swirl-CzI1qSVc.js} +2 -4
  174. package/dist/core/{Teardrop-CR1UqYaF.js → Teardrop-D24uulL0.js} +1 -2
  175. package/dist/core/{Text-fP5temat.js → Text-CrZKvBw6.js} +2 -6
  176. package/dist/core/{ThinFilm-CTQeVw7E.js → ThinFilm-D7R2dt1O.js} +11 -14
  177. package/dist/core/{TiltShift-BvYpYELk.js → TiltShift-AMMDZBvf.js} +2 -3
  178. package/dist/core/{TimeTrail-DqdYuHn7.js → TimeTrail-BCYDP2ep.js} +4 -8
  179. package/dist/core/{Tint-BXJMHYvg.js → Tint-DHb5wBN5.js} +2 -3
  180. package/dist/core/{Trapezoid--AgyKOWQ.js → Trapezoid-CL5Fxvq7.js} +1 -2
  181. package/dist/core/{TriangularGrid-CmDApxz9.js → TriangularGrid-Bp-SJS-H.js} +2 -3
  182. package/dist/core/{Tritone-DCd_IRp7.js → Tritone-C0nx7OdC.js} +2 -3
  183. package/dist/core/{Truchet-g1_jcoZ4.js → Truchet-DCetyDaq.js} +2 -3
  184. package/dist/core/{Twirl-JY-PXDS2.js → Twirl-D_mv9KEi.js} +1 -2
  185. package/dist/core/{VHS-ZWR6D4Da.js → VHS-Cp9aDjti.js} +2 -3
  186. package/dist/core/{VenetianBlinds-B7laTyPO.js → VenetianBlinds-DUyvaT5w.js} +2 -3
  187. package/dist/core/{Vesica-BTNW2p5u.js → Vesica-BpzrTPTA.js} +1 -2
  188. package/dist/core/{Vibrance-DmhtRT2D.js → Vibrance-DW3J-pvW.js} +1 -3
  189. package/dist/core/{VideoTexture-DK3EaAHY.js → VideoTexture-zoKsSrex.js} +1 -2
  190. package/dist/core/{Vignette-hyFfUS20.js → Vignette-KKbP3qdZ.js} +2 -5
  191. package/dist/core/{Voronoi-DhexPwNM.js → Voronoi-Bp2-U6lm.js} +2 -5
  192. package/dist/core/Voxels-B3e3LHH5.js +469 -0
  193. package/dist/core/{Water-BsBnXYYB.js → Water-CoYwvqKx.js} +7 -12
  194. package/dist/core/{Watercolor-C1HipGGO.js → Watercolor-DUNjSIN1.js} +2 -4
  195. package/dist/core/{WaveDistortion-VXyHFcJ3.js → WaveDistortion-Dp8ws0z1.js} +1 -2
  196. package/dist/core/{Waveform-CSP_4nZF.js → Waveform-DDBLB6zu.js} +2 -9
  197. package/dist/core/{WaveletNoise-CQqAufyv.js → WaveletNoise-CpBkzfRT.js} +2 -4
  198. package/dist/core/{Weave-DwX8T4_Q.js → Weave-cWkvSEAy.js} +2 -3
  199. package/dist/core/{WebcamTexture-B4SLwIP1.js → WebcamTexture-D484SXSE.js} +1 -2
  200. package/dist/core/{Wool-qg-z_TFC.js → Wool-C9L7O9fD.js} +1 -3
  201. package/dist/core/{WorleyNoise-CjVw20Fl.js → WorleyNoise-B5j5lDQZ.js} +2 -3
  202. package/dist/core/{ZoomBlur-Lm_pVpMf.js → ZoomBlur-bPC1dBu2.js} +2 -3
  203. package/dist/core/customShaders.d.ts +71 -0
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  812. /package/dist/core/{transformations-CzFmhZww.js → transformations-P50Uo_Ju.js} +0 -0
package/dist/registry.js CHANGED
@@ -3804,7 +3804,7 @@ export const shaderRegistry = [
3804
3804
  },
3805
3805
  "chromaticFringe": {
3806
3806
  "default": 0.2,
3807
- "description": "Lens colour fringing on the disc edges",
3807
+ "description": "Lens color fringing on the disc edges",
3808
3808
  "ui": {
3809
3809
  "type": [
3810
3810
  "range",
@@ -3944,7 +3944,7 @@ export const shaderRegistry = [
3944
3944
  "group": "Aperture"
3945
3945
  },
3946
3946
  "default": 0.2,
3947
- "description": "Lens colour fringing on the disc edges"
3947
+ "description": "Lens color fringing on the disc edges"
3948
3948
  }
3949
3949
  }
3950
3950
  },
@@ -4743,7 +4743,7 @@ export const shaderRegistry = [
4743
4743
  }
4744
4744
  },
4745
4745
  "shape": {
4746
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
4746
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
4747
4747
  "description": "Serialized shape configuration (JSON)",
4748
4748
  "ui": {
4749
4749
  "type": "shape",
@@ -4993,7 +4993,7 @@ export const shaderRegistry = [
4993
4993
  "label": "Shape",
4994
4994
  "group": "Shape"
4995
4995
  },
4996
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
4996
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
4997
4997
  "description": "Serialized shape configuration (JSON)"
4998
4998
  }
4999
4999
  }
@@ -5309,7 +5309,7 @@ export const shaderRegistry = [
5309
5309
  },
5310
5310
  "lightColor": {
5311
5311
  "default": "#b9bdc6",
5312
- "description": "The bright tone of the fibre sheen — recolor for forged/coloured carbon (red, blue, bronze)",
5312
+ "description": "The bright tone of the fibre sheen — recolor for forged/colored carbon (red, blue, bronze)",
5313
5313
  "ui": {
5314
5314
  "type": "color",
5315
5315
  "label": "Fiber Sheen",
@@ -5502,7 +5502,7 @@ export const shaderRegistry = [
5502
5502
  }
5503
5503
  },
5504
5504
  "shape": {
5505
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
5505
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
5506
5506
  "description": "Serialized shape configuration (JSON)",
5507
5507
  "ui": {
5508
5508
  "type": "shape",
@@ -5579,7 +5579,7 @@ export const shaderRegistry = [
5579
5579
  "group": "Carbon"
5580
5580
  },
5581
5581
  "default": "#b9bdc6",
5582
- "description": "The bright tone of the fibre sheen — recolor for forged/coloured carbon (red, blue, bronze)"
5582
+ "description": "The bright tone of the fibre sheen — recolor for forged/colored carbon (red, blue, bronze)"
5583
5583
  },
5584
5584
  "darkColor": {
5585
5585
  "ui": {
@@ -5771,7 +5771,7 @@ export const shaderRegistry = [
5771
5771
  "label": "Shape",
5772
5772
  "group": "Shape"
5773
5773
  },
5774
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
5774
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
5775
5775
  "description": "Serialized shape configuration (JSON)"
5776
5776
  }
5777
5777
  }
@@ -7323,7 +7323,7 @@ export const shaderRegistry = [
7323
7323
  },
7324
7324
  "spectral": {
7325
7325
  "default": 0.9,
7326
- "description": "The coloured accent lights: an amber glow hugging the softbox edge and an ice-blue wash below it. 0 = a fully achromatic black-and-white studio.",
7326
+ "description": "The colored accent lights: an amber glow hugging the softbox edge and an ice-blue wash below it. 0 = a fully achromatic black-and-white studio.",
7327
7327
  "ui": {
7328
7328
  "type": [
7329
7329
  "range",
@@ -7394,7 +7394,7 @@ export const shaderRegistry = [
7394
7394
  }
7395
7395
  },
7396
7396
  "shape": {
7397
- "default": "{\"type\":\"roundedRectSDF\",\"width\":0.42,\"height\":0.3,\"rounding\":0.12}",
7397
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
7398
7398
  "description": "Serialized shape configuration (JSON)",
7399
7399
  "ui": {
7400
7400
  "type": "shape",
@@ -7609,7 +7609,7 @@ export const shaderRegistry = [
7609
7609
  "group": "Studio"
7610
7610
  },
7611
7611
  "default": 0.9,
7612
- "description": "The coloured accent lights: an amber glow hugging the softbox edge and an ice-blue wash below it. 0 = a fully achromatic black-and-white studio."
7612
+ "description": "The colored accent lights: an amber glow hugging the softbox edge and an ice-blue wash below it. 0 = a fully achromatic black-and-white studio."
7613
7613
  },
7614
7614
  "dispersion": {
7615
7615
  "ui": {
@@ -7674,7 +7674,7 @@ export const shaderRegistry = [
7674
7674
  "label": "Shape",
7675
7675
  "group": "Shape"
7676
7676
  },
7677
- "default": "{\"type\":\"roundedRectSDF\",\"width\":0.42,\"height\":0.3,\"rounding\":0.12}",
7677
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
7678
7678
  "description": "Serialized shape configuration (JSON)"
7679
7679
  }
7680
7680
  }
@@ -10135,7 +10135,7 @@ export const shaderRegistry = [
10135
10135
  "props": {
10136
10136
  "pixelSize": {
10137
10137
  "default": 128,
10138
- "description": "Size of individual TV pixels (lower = more pixels)",
10138
+ "description": "Density of the RGB phosphor stripes — about half this many across the canvas width (higher = smaller, finer pixels)",
10139
10139
  "ui": {
10140
10140
  "type": [
10141
10141
  "range",
@@ -10271,7 +10271,7 @@ export const shaderRegistry = [
10271
10271
  "group": "Effect"
10272
10272
  },
10273
10273
  "default": 128,
10274
- "description": "Size of individual TV pixels (lower = more pixels)"
10274
+ "description": "Density of the RGB phosphor stripes — about half this many across the canvas width (higher = smaller, finer pixels)"
10275
10275
  },
10276
10276
  "colorShift": {
10277
10277
  "ui": {
@@ -10684,7 +10684,7 @@ export const shaderRegistry = [
10684
10684
  }
10685
10685
  },
10686
10686
  "shape": {
10687
- "default": "{\"type\":\"polygonSDF\",\"radius\":0.35,\"sides\":10}",
10687
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
10688
10688
  "description": "Serialized shape configuration (JSON)",
10689
10689
  "ui": {
10690
10690
  "type": "shape",
@@ -10940,7 +10940,7 @@ export const shaderRegistry = [
10940
10940
  "label": "Shape",
10941
10941
  "group": "Shape"
10942
10942
  },
10943
- "default": "{\"type\":\"polygonSDF\",\"radius\":0.35,\"sides\":10}",
10943
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
10944
10944
  "description": "Serialized shape configuration (JSON)"
10945
10945
  }
10946
10946
  }
@@ -12899,7 +12899,7 @@ export const shaderRegistry = [
12899
12899
  },
12900
12900
  "density": {
12901
12901
  "default": 30,
12902
- "description": "The number of dots on the longest canvas edge",
12902
+ "description": "The number of dots along the canvas height (the width fits as many as the aspect ratio allows)",
12903
12903
  "ui": {
12904
12904
  "type": "range",
12905
12905
  "min": 1,
@@ -13000,7 +13000,7 @@ export const shaderRegistry = [
13000
13000
  "group": "Effect"
13001
13001
  },
13002
13002
  "default": 30,
13003
- "description": "The number of dots on the longest canvas edge"
13003
+ "description": "The number of dots along the canvas height (the width fits as many as the aspect ratio allows)"
13004
13004
  },
13005
13005
  "dotSize": {
13006
13006
  "ui": {
@@ -13951,7 +13951,7 @@ export const shaderRegistry = [
13951
13951
  }
13952
13952
  },
13953
13953
  "shape": {
13954
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
13954
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
13955
13955
  "description": "Serialized shape configuration (JSON)",
13956
13956
  "ui": {
13957
13957
  "type": "shape",
@@ -14084,7 +14084,7 @@ export const shaderRegistry = [
14084
14084
  "label": "Shape",
14085
14085
  "group": "Shape"
14086
14086
  },
14087
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
14087
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
14088
14088
  "description": "Serialized shape configuration (JSON)"
14089
14089
  }
14090
14090
  }
@@ -18130,7 +18130,7 @@ export const shaderRegistry = [
18130
18130
  },
18131
18131
  "iceColor": {
18132
18132
  "default": "#0597fc",
18133
- "description": "Ice tint — the colour deep ice saturates toward (thin edges stay near white)",
18133
+ "description": "Ice tint — the color deep ice saturates toward (thin edges stay near white)",
18134
18134
  "ui": {
18135
18135
  "type": "color",
18136
18136
  "label": "Ice Color",
@@ -18306,7 +18306,7 @@ export const shaderRegistry = [
18306
18306
  }
18307
18307
  },
18308
18308
  "shape": {
18309
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
18309
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
18310
18310
  "description": "Serialized shape configuration (JSON)",
18311
18311
  "ui": {
18312
18312
  "type": "shape",
@@ -18383,7 +18383,7 @@ export const shaderRegistry = [
18383
18383
  "group": "Ice"
18384
18384
  },
18385
18385
  "default": "#0597fc",
18386
- "description": "Ice tint — the colour deep ice saturates toward (thin edges stay near white)"
18386
+ "description": "Ice tint — the color deep ice saturates toward (thin edges stay near white)"
18387
18387
  },
18388
18388
  "ambient": {
18389
18389
  "ui": {
@@ -18559,7 +18559,7 @@ export const shaderRegistry = [
18559
18559
  "label": "Shape",
18560
18560
  "group": "Shape"
18561
18561
  },
18562
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
18562
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
18563
18563
  "description": "Serialized shape configuration (JSON)"
18564
18564
  }
18565
18565
  }
@@ -18647,7 +18647,7 @@ export const shaderRegistry = [
18647
18647
  },
18648
18648
  "scale": {
18649
18649
  "default": 1.5,
18650
- "description": "Pattern scale (higher = larger patterns)",
18650
+ "description": "Pattern scale (higher = finer, more detailed patterns; each +1 roughly doubles the frequency)",
18651
18651
  "ui": {
18652
18652
  "type": "range",
18653
18653
  "min": -2,
@@ -18798,7 +18798,7 @@ export const shaderRegistry = [
18798
18798
  "group": "Effect"
18799
18799
  },
18800
18800
  "default": 1.5,
18801
- "description": "Pattern scale (higher = larger patterns)"
18801
+ "description": "Pattern scale (higher = finer, more detailed patterns; each +1 roughly doubles the frequency)"
18802
18802
  },
18803
18803
  "frequency": {
18804
18804
  "ui": {
@@ -19214,7 +19214,7 @@ export const shaderRegistry = [
19214
19214
  }
19215
19215
  },
19216
19216
  "shape": {
19217
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
19217
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
19218
19218
  "description": "Serialized shape configuration (JSON)",
19219
19219
  "ui": {
19220
19220
  "type": "shape",
@@ -19512,7 +19512,7 @@ export const shaderRegistry = [
19512
19512
  "label": "Shape",
19513
19513
  "group": "Shape"
19514
19514
  },
19515
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
19515
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
19516
19516
  "description": "Serialized shape configuration (JSON)"
19517
19517
  }
19518
19518
  }
@@ -20536,7 +20536,7 @@ export const shaderRegistry = [
20536
20536
  }
20537
20537
  },
20538
20538
  "shape": {
20539
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
20539
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
20540
20540
  "description": "Serialized shape configuration (JSON)",
20541
20541
  "ui": {
20542
20542
  "type": "shape",
@@ -20834,7 +20834,7 @@ export const shaderRegistry = [
20834
20834
  "label": "Shape",
20835
20835
  "group": "Shape"
20836
20836
  },
20837
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
20837
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
20838
20838
  "description": "Serialized shape configuration (JSON)"
20839
20839
  }
20840
20840
  }
@@ -21290,7 +21290,7 @@ export const shaderRegistry = [
21290
21290
  },
21291
21291
  "cells": {
21292
21292
  "default": 10,
21293
- "description": "Number of cells along the shortest canvas edge (creates square cells)",
21293
+ "description": "Number of cells along the canvas height (cells stay square; the width fits as many as the aspect ratio allows)",
21294
21294
  "ui": {
21295
21295
  "type": [
21296
21296
  "range",
@@ -21433,7 +21433,7 @@ export const shaderRegistry = [
21433
21433
  "group": "Effect"
21434
21434
  },
21435
21435
  "default": 10,
21436
- "description": "Number of cells along the shortest canvas edge (creates square cells)"
21436
+ "description": "Number of cells along the canvas height (cells stay square; the width fits as many as the aspect ratio allows)"
21437
21437
  },
21438
21438
  "thickness": {
21439
21439
  "ui": {
@@ -21872,7 +21872,7 @@ export const shaderRegistry = [
21872
21872
  },
21873
21873
  "misprint": {
21874
21874
  "default": 0,
21875
- "description": "Simulated mis-registration between plates. Plates are offset around the misprint angle, producing colour fringing at the edges of inked regions.",
21875
+ "description": "Simulated mis-registration between plates. Plates are offset around the misprint angle, producing color fringing at the edges of inked regions.",
21876
21876
  "ui": {
21877
21877
  "type": [
21878
21878
  "range",
@@ -21890,7 +21890,7 @@ export const shaderRegistry = [
21890
21890
  },
21891
21891
  "misprintAngle": {
21892
21892
  "default": 0,
21893
- "description": "Direction the plates drift apart. Rotating this rotates the colour-fringing pattern.",
21893
+ "description": "Direction the plates drift apart. Rotating this rotates the color-fringing pattern.",
21894
21894
  "ui": {
21895
21895
  "type": [
21896
21896
  "range",
@@ -22111,7 +22111,7 @@ export const shaderRegistry = [
22111
22111
  }
22112
22112
  },
22113
22113
  "default": 0,
22114
- "description": "Simulated mis-registration between plates. Plates are offset around the misprint angle, producing colour fringing at the edges of inked regions."
22114
+ "description": "Simulated mis-registration between plates. Plates are offset around the misprint angle, producing color fringing at the edges of inked regions."
22115
22115
  },
22116
22116
  "misprintAngle": {
22117
22117
  "ui": {
@@ -22129,7 +22129,7 @@ export const shaderRegistry = [
22129
22129
  }
22130
22130
  },
22131
22131
  "default": 0,
22132
- "description": "Direction the plates drift apart. Rotating this rotates the colour-fringing pattern."
22132
+ "description": "Direction the plates drift apart. Rotating this rotates the color-fringing pattern."
22133
22133
  },
22134
22134
  "paperColor": {
22135
22135
  "ui": {
@@ -22812,7 +22812,7 @@ export const shaderRegistry = [
22812
22812
  }
22813
22813
  },
22814
22814
  "shape": {
22815
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
22815
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
22816
22816
  "description": "Serialized shape configuration (JSON)",
22817
22817
  "ui": {
22818
22818
  "type": "shape",
@@ -23044,7 +23044,7 @@ export const shaderRegistry = [
23044
23044
  "label": "Shape",
23045
23045
  "group": "Shape"
23046
23046
  },
23047
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
23047
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
23048
23048
  "description": "Serialized shape configuration (JSON)"
23049
23049
  }
23050
23050
  }
@@ -23084,7 +23084,7 @@ export const shaderRegistry = [
23084
23084
  },
23085
23085
  "cells": {
23086
23086
  "default": 8,
23087
- "description": "Number of hexagons across the shortest canvas edge",
23087
+ "description": "Number of hexagons along the canvas height (the width fits as many as the aspect ratio allows)",
23088
23088
  "ui": {
23089
23089
  "type": [
23090
23090
  "range",
@@ -23227,7 +23227,7 @@ export const shaderRegistry = [
23227
23227
  "group": "Effect"
23228
23228
  },
23229
23229
  "default": 8,
23230
- "description": "Number of hexagons across the shortest canvas edge"
23230
+ "description": "Number of hexagons along the canvas height (the width fits as many as the aspect ratio allows)"
23231
23231
  },
23232
23232
  "thickness": {
23233
23233
  "ui": {
@@ -23450,7 +23450,7 @@ export const shaderRegistry = [
23450
23450
  },
23451
23451
  "color": {
23452
23452
  "default": "#5ec8ff",
23453
- "description": "Projection tint — the colour the whole hologram emits (classic sci-fi cyan by default)",
23453
+ "description": "Projection tint — the color the whole hologram emits (classic sci-fi cyan by default)",
23454
23454
  "ui": {
23455
23455
  "type": "color",
23456
23456
  "label": "Color",
@@ -23626,7 +23626,7 @@ export const shaderRegistry = [
23626
23626
  }
23627
23627
  },
23628
23628
  "shape": {
23629
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
23629
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
23630
23630
  "description": "Serialized shape configuration (JSON)",
23631
23631
  "ui": {
23632
23632
  "type": "shape",
@@ -23703,7 +23703,7 @@ export const shaderRegistry = [
23703
23703
  "group": "Style"
23704
23704
  },
23705
23705
  "default": "#5ec8ff",
23706
- "description": "Projection tint — the colour the whole hologram emits (classic sci-fi cyan by default)"
23706
+ "description": "Projection tint — the color the whole hologram emits (classic sci-fi cyan by default)"
23707
23707
  },
23708
23708
  "brightness": {
23709
23709
  "ui": {
@@ -23879,7 +23879,7 @@ export const shaderRegistry = [
23879
23879
  "label": "Shape",
23880
23880
  "group": "Shape"
23881
23881
  },
23882
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
23882
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
23883
23883
  "description": "Serialized shape configuration (JSON)"
23884
23884
  }
23885
23885
  }
@@ -24115,7 +24115,7 @@ export const shaderRegistry = [
24115
24115
  }
24116
24116
  },
24117
24117
  "shape": {
24118
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
24118
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
24119
24119
  "description": "Serialized shape configuration (JSON)",
24120
24120
  "ui": {
24121
24121
  "type": "shape",
@@ -24299,7 +24299,7 @@ export const shaderRegistry = [
24299
24299
  "label": "Shape",
24300
24300
  "group": "Shape"
24301
24301
  },
24302
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
24302
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
24303
24303
  "description": "Serialized shape configuration (JSON)"
24304
24304
  }
24305
24305
  }
@@ -24497,7 +24497,7 @@ export const shaderRegistry = [
24497
24497
  "props": {
24498
24498
  "colorMode": {
24499
24499
  "default": "rainbow",
24500
- "description": "How the brush colour is chosen: an ever-cycling rainbow, a single fixed colour, or a custom three-colour cycle",
24500
+ "description": "How the brush color is chosen: an ever-cycling rainbow, a single fixed color, or a custom three-color cycle",
24501
24501
  "ui": {
24502
24502
  "type": "select",
24503
24503
  "options": [
@@ -24520,7 +24520,7 @@ export const shaderRegistry = [
24520
24520
  },
24521
24521
  "colorSpeed": {
24522
24522
  "default": 1,
24523
- "description": "How quickly the brush cycles through the rainbow or the custom colours as you paint",
24523
+ "description": "How quickly the brush cycles through the rainbow or the custom colors as you paint",
24524
24524
  "ui": {
24525
24525
  "type": "range",
24526
24526
  "min": 0,
@@ -24538,7 +24538,7 @@ export const shaderRegistry = [
24538
24538
  },
24539
24539
  "color": {
24540
24540
  "default": "#ff2d7e",
24541
- "description": "Brush colour used when Color Mode is Single",
24541
+ "description": "Brush color used when Color Mode is Single",
24542
24542
  "ui": {
24543
24543
  "type": "color",
24544
24544
  "label": "Brush Color",
@@ -24550,7 +24550,7 @@ export const shaderRegistry = [
24550
24550
  },
24551
24551
  "color1": {
24552
24552
  "default": "#4338ff",
24553
- "description": "First colour of the custom brush cycle",
24553
+ "description": "First color of the custom brush cycle",
24554
24554
  "ui": {
24555
24555
  "type": "color",
24556
24556
  "label": "Color 1",
@@ -24562,7 +24562,7 @@ export const shaderRegistry = [
24562
24562
  },
24563
24563
  "color2": {
24564
24564
  "default": "#ff2d7e",
24565
- "description": "Second colour of the custom brush cycle",
24565
+ "description": "Second color of the custom brush cycle",
24566
24566
  "ui": {
24567
24567
  "type": "color",
24568
24568
  "label": "Color 2",
@@ -24574,7 +24574,7 @@ export const shaderRegistry = [
24574
24574
  },
24575
24575
  "color3": {
24576
24576
  "default": "#19e3ff",
24577
- "description": "Third colour of the custom brush cycle",
24577
+ "description": "Third color of the custom brush cycle",
24578
24578
  "ui": {
24579
24579
  "type": "color",
24580
24580
  "label": "Color 3",
@@ -24587,7 +24587,7 @@ export const shaderRegistry = [
24587
24587
  "colorSpace": {
24588
24588
  "default": "oklab",
24589
24589
  "compileTime": true,
24590
- "description": "Colour space the custom colours blend through as the brush cycles between them",
24590
+ "description": "color space the custom colors blend through as the brush cycles between them",
24591
24591
  "ui": {
24592
24592
  "type": "select",
24593
24593
  "options": [
@@ -24707,7 +24707,7 @@ export const shaderRegistry = [
24707
24707
  "group": "Color"
24708
24708
  },
24709
24709
  "default": "rainbow",
24710
- "description": "How the brush colour is chosen: an ever-cycling rainbow, a single fixed colour, or a custom three-colour cycle"
24710
+ "description": "How the brush color is chosen: an ever-cycling rainbow, a single fixed color, or a custom three-color cycle"
24711
24711
  },
24712
24712
  "colorSpeed": {
24713
24713
  "ui": {
@@ -24725,7 +24725,7 @@ export const shaderRegistry = [
24725
24725
  }
24726
24726
  },
24727
24727
  "default": 1,
24728
- "description": "How quickly the brush cycles through the rainbow or the custom colours as you paint"
24728
+ "description": "How quickly the brush cycles through the rainbow or the custom colors as you paint"
24729
24729
  },
24730
24730
  "color": {
24731
24731
  "ui": {
@@ -24737,7 +24737,7 @@ export const shaderRegistry = [
24737
24737
  }
24738
24738
  },
24739
24739
  "default": "#ff2d7e",
24740
- "description": "Brush colour used when Color Mode is Single"
24740
+ "description": "Brush color used when Color Mode is Single"
24741
24741
  },
24742
24742
  "color1": {
24743
24743
  "ui": {
@@ -24749,7 +24749,7 @@ export const shaderRegistry = [
24749
24749
  }
24750
24750
  },
24751
24751
  "default": "#4338ff",
24752
- "description": "First colour of the custom brush cycle"
24752
+ "description": "First color of the custom brush cycle"
24753
24753
  },
24754
24754
  "color2": {
24755
24755
  "ui": {
@@ -24761,7 +24761,7 @@ export const shaderRegistry = [
24761
24761
  }
24762
24762
  },
24763
24763
  "default": "#ff2d7e",
24764
- "description": "Second colour of the custom brush cycle"
24764
+ "description": "Second color of the custom brush cycle"
24765
24765
  },
24766
24766
  "color3": {
24767
24767
  "ui": {
@@ -24773,7 +24773,7 @@ export const shaderRegistry = [
24773
24773
  }
24774
24774
  },
24775
24775
  "default": "#19e3ff",
24776
- "description": "Third colour of the custom brush cycle"
24776
+ "description": "Third color of the custom brush cycle"
24777
24777
  },
24778
24778
  "colorSpace": {
24779
24779
  "ui": {
@@ -24811,7 +24811,7 @@ export const shaderRegistry = [
24811
24811
  }
24812
24812
  },
24813
24813
  "default": "oklab",
24814
- "description": "Colour space the custom colours blend through as the brush cycles between them"
24814
+ "description": "color space the custom colors blend through as the brush cycles between them"
24815
24815
  },
24816
24816
  "radius": {
24817
24817
  "ui": {
@@ -25018,7 +25018,7 @@ export const shaderRegistry = [
25018
25018
  {
25019
25019
  "name": "Irradiance",
25020
25020
  "category": "Shape Effects",
25021
- "description": "Photorealistic light spilling around the edge of any 2D, SVG, or 3D shape — any number of movable coloured point lights strike the silhouette and the lit edges irradiate their surroundings, gathered in a compute pass with real cast shadows, mixing where they meet and burning to white at the rim",
25021
+ "description": "Photorealistic light spilling around the edge of any 2D, SVG, or 3D shape — any number of movable colored point lights strike the silhouette and the lit edges irradiate their surroundings, gathered in a compute pass with real cast shadows, mixing where they meet and burning to white at the rim",
25022
25022
  "fileName": "Irradiance",
25023
25023
  "definition": {
25024
25024
  "name": "Irradiance",
@@ -25039,7 +25039,7 @@ export const shaderRegistry = [
25039
25039
  }
25040
25040
  },
25041
25041
  "category": "Shape Effects",
25042
- "description": "Photorealistic light spilling around the edge of any 2D, SVG, or 3D shape — any number of movable coloured point lights strike the silhouette and the lit edges irradiate their surroundings, gathered in a compute pass with real cast shadows, mixing where they meet and burning to white at the rim",
25042
+ "description": "Photorealistic light spilling around the edge of any 2D, SVG, or 3D shape — any number of movable colored point lights strike the silhouette and the lit edges irradiate their surroundings, gathered in a compute pass with real cast shadows, mixing where they meet and burning to white at the rim",
25043
25043
  "extraFields": {
25044
25044
  "_vfOriginX": {
25045
25045
  "initial": 0
@@ -25153,7 +25153,7 @@ export const shaderRegistry = [
25153
25153
  "intensity": 2
25154
25154
  }
25155
25155
  ],
25156
- "description": "The point lights striking the shape — each with its own position, colour and brightness",
25156
+ "description": "The point lights striking the shape — each with its own position, color and brightness",
25157
25157
  "ui": {
25158
25158
  "type": "list",
25159
25159
  "label": "Lights",
@@ -25172,7 +25172,7 @@ export const shaderRegistry = [
25172
25172
  "kind": "color",
25173
25173
  "default": "#ffb347",
25174
25174
  "label": "Color",
25175
- "description": "The colour this light casts"
25175
+ "description": "The color this light casts"
25176
25176
  },
25177
25177
  "intensity": {
25178
25178
  "kind": "number",
@@ -25344,7 +25344,7 @@ export const shaderRegistry = [
25344
25344
  }
25345
25345
  },
25346
25346
  "shape": {
25347
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
25347
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
25348
25348
  "description": "Serialized shape configuration (JSON)",
25349
25349
  "ui": {
25350
25350
  "type": "shape",
@@ -25433,7 +25433,7 @@ export const shaderRegistry = [
25433
25433
  "kind": "color",
25434
25434
  "default": "#ffb347",
25435
25435
  "label": "Color",
25436
- "description": "The colour this light casts"
25436
+ "description": "The color this light casts"
25437
25437
  },
25438
25438
  "intensity": {
25439
25439
  "kind": "number",
@@ -25467,7 +25467,7 @@ export const shaderRegistry = [
25467
25467
  "intensity": 2
25468
25468
  }
25469
25469
  ],
25470
- "description": "The point lights striking the shape — each with its own position, colour and brightness"
25470
+ "description": "The point lights striking the shape — each with its own position, color and brightness"
25471
25471
  },
25472
25472
  "lightHeight": {
25473
25473
  "ui": {
@@ -25628,7 +25628,7 @@ export const shaderRegistry = [
25628
25628
  "label": "Shape",
25629
25629
  "group": "Shape"
25630
25630
  },
25631
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
25631
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
25632
25632
  "description": "Serialized shape configuration (JSON)"
25633
25633
  }
25634
25634
  }
@@ -27908,7 +27908,7 @@ export const shaderRegistry = [
27908
27908
  }
27909
27909
  },
27910
27910
  "shape": {
27911
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
27911
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
27912
27912
  "description": "Serialized shape configuration (JSON)",
27913
27913
  "ui": {
27914
27914
  "type": "shape",
@@ -28218,7 +28218,7 @@ export const shaderRegistry = [
28218
28218
  "label": "Shape",
28219
28219
  "group": "Shape"
28220
28220
  },
28221
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
28221
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
28222
28222
  "description": "Serialized shape configuration (JSON)"
28223
28223
  }
28224
28224
  }
@@ -29632,7 +29632,7 @@ export const shaderRegistry = [
29632
29632
  }
29633
29633
  },
29634
29634
  "shape": {
29635
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
29635
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
29636
29636
  "description": "Serialized shape configuration (JSON)",
29637
29637
  "ui": {
29638
29638
  "type": "shape",
@@ -29885,7 +29885,7 @@ export const shaderRegistry = [
29885
29885
  "label": "Shape",
29886
29886
  "group": "Shape"
29887
29887
  },
29888
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
29888
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
29889
29889
  "description": "Serialized shape configuration (JSON)"
29890
29890
  }
29891
29891
  }
@@ -31776,7 +31776,7 @@ export const shaderRegistry = [
31776
31776
  },
31777
31777
  "coreColor": {
31778
31778
  "default": "#ffd9b0",
31779
- "description": "The hot colour the densest gas cores glow with — the embedded newborn stars",
31779
+ "description": "The hot color the densest gas cores glow with — the embedded newborn stars",
31780
31780
  "ui": {
31781
31781
  "type": "color",
31782
31782
  "label": "Core Color",
@@ -31785,7 +31785,7 @@ export const shaderRegistry = [
31785
31785
  },
31786
31786
  "gasColor": {
31787
31787
  "default": "#ff5e7a",
31788
- "description": "The main emission colour of the gas body — H-alpha rose by default",
31788
+ "description": "The main emission color of the gas body — H-alpha rose by default",
31789
31789
  "ui": {
31790
31790
  "type": "color",
31791
31791
  "label": "Gas Color",
@@ -31794,7 +31794,7 @@ export const shaderRegistry = [
31794
31794
  },
31795
31795
  "veilColor": {
31796
31796
  "default": "#3a5bdb",
31797
- "description": "The colour of the thin outer veils and the deep-space background behind the gas",
31797
+ "description": "The color of the thin outer veils and the deep-space background behind the gas",
31798
31798
  "ui": {
31799
31799
  "type": "color",
31800
31800
  "label": "Veil Color",
@@ -32087,7 +32087,7 @@ export const shaderRegistry = [
32087
32087
  }
32088
32088
  },
32089
32089
  "shape": {
32090
- "default": "{\"type\":\"prism3D\",\"radius\":0.28,\"height\":0.24,\"rotX\":25,\"rotY\":30,\"rotZ\":0}",
32090
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
32091
32091
  "description": "Serialized shape configuration (JSON)",
32092
32092
  "ui": {
32093
32093
  "type": "shape",
@@ -32167,7 +32167,7 @@ export const shaderRegistry = [
32167
32167
  "group": "Nebula"
32168
32168
  },
32169
32169
  "default": "#ffd9b0",
32170
- "description": "The hot colour the densest gas cores glow with — the embedded newborn stars"
32170
+ "description": "The hot color the densest gas cores glow with — the embedded newborn stars"
32171
32171
  },
32172
32172
  "gasColor": {
32173
32173
  "ui": {
@@ -32176,7 +32176,7 @@ export const shaderRegistry = [
32176
32176
  "group": "Nebula"
32177
32177
  },
32178
32178
  "default": "#ff5e7a",
32179
- "description": "The main emission colour of the gas body — H-alpha rose by default"
32179
+ "description": "The main emission color of the gas body — H-alpha rose by default"
32180
32180
  },
32181
32181
  "veilColor": {
32182
32182
  "ui": {
@@ -32185,7 +32185,7 @@ export const shaderRegistry = [
32185
32185
  "group": "Nebula"
32186
32186
  },
32187
32187
  "default": "#3a5bdb",
32188
- "description": "The colour of the thin outer veils and the deep-space background behind the gas"
32188
+ "description": "The color of the thin outer veils and the deep-space background behind the gas"
32189
32189
  },
32190
32190
  "colorSpace": {
32191
32191
  "ui": {
@@ -32477,7 +32477,7 @@ export const shaderRegistry = [
32477
32477
  "label": "Shape",
32478
32478
  "group": "Shape"
32479
32479
  },
32480
- "default": "{\"type\":\"prism3D\",\"radius\":0.28,\"height\":0.24,\"rotX\":25,\"rotY\":30,\"rotZ\":0}",
32480
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
32481
32481
  "description": "Serialized shape configuration (JSON)"
32482
32482
  }
32483
32483
  }
@@ -32797,7 +32797,7 @@ export const shaderRegistry = [
32797
32797
  }
32798
32798
  },
32799
32799
  "shape": {
32800
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
32800
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
32801
32801
  "description": "Serialized shape configuration (JSON)",
32802
32802
  "ui": {
32803
32803
  "type": "shape",
@@ -33068,7 +33068,7 @@ export const shaderRegistry = [
33068
33068
  "label": "Shape",
33069
33069
  "group": "Shape"
33070
33070
  },
33071
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
33071
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
33072
33072
  "description": "Serialized shape configuration (JSON)"
33073
33073
  }
33074
33074
  }
@@ -33399,7 +33399,7 @@ export const shaderRegistry = [
33399
33399
  },
33400
33400
  "strokeColor": {
33401
33401
  "default": "#ffffff",
33402
- "description": "Bounding box outline colour.",
33402
+ "description": "Bounding box outline color.",
33403
33403
  "ui": {
33404
33404
  "type": "color",
33405
33405
  "label": "Stroke",
@@ -33759,7 +33759,7 @@ export const shaderRegistry = [
33759
33759
  "group": "Colors"
33760
33760
  },
33761
33761
  "default": "#ffffff",
33762
- "description": "Bounding box outline colour."
33762
+ "description": "Bounding box outline color."
33763
33763
  },
33764
33764
  "fillColor": {
33765
33765
  "ui": {
@@ -33961,7 +33961,7 @@ export const shaderRegistry = [
33961
33961
  {
33962
33962
  "name": "Obsidian",
33963
33963
  "category": "Shape Effects",
33964
- "description": "Dark tinted glass whose faces stay near-black while every surface turning away from the viewer ignites with a flowing iridescent gradient — vivid colour living only on the oblique walls and bevels",
33964
+ "description": "Dark tinted glass whose faces stay near-black while every surface turning away from the viewer ignites with a flowing iridescent gradient — vivid color living only on the oblique walls and bevels",
33965
33965
  "fileName": "Obsidian",
33966
33966
  "definition": {
33967
33967
  "name": "Obsidian",
@@ -33982,7 +33982,7 @@ export const shaderRegistry = [
33982
33982
  }
33983
33983
  },
33984
33984
  "category": "Shape Effects",
33985
- "description": "Dark tinted glass whose faces stay near-black while every surface turning away from the viewer ignites with a flowing iridescent gradient — vivid colour living only on the oblique walls and bevels",
33985
+ "description": "Dark tinted glass whose faces stay near-black while every surface turning away from the viewer ignites with a flowing iridescent gradient — vivid color living only on the oblique walls and bevels",
33986
33986
  "animatedTime": {
33987
33987
  "speed": "speed"
33988
33988
  },
@@ -34175,7 +34175,7 @@ export const shaderRegistry = [
34175
34175
  },
34176
34176
  "iridescence": {
34177
34177
  "default": 1,
34178
- "description": "Strength of the colour on the oblique surfaces — 0 = plain dark glass, above 1 = saturated neon walls",
34178
+ "description": "Strength of the color on the oblique surfaces — 0 = plain dark glass, above 1 = saturated neon walls",
34179
34179
  "ui": {
34180
34180
  "type": [
34181
34181
  "range",
@@ -34190,7 +34190,7 @@ export const shaderRegistry = [
34190
34190
  },
34191
34191
  "rimWidth": {
34192
34192
  "default": 0.55,
34193
- "description": "How far in from edge-on the colour reaches — small keeps it to the steepest walls, large lets it creep across gently turning faces",
34193
+ "description": "How far in from edge-on the color reaches — small keeps it to the steepest walls, large lets it creep across gently turning faces",
34194
34194
  "ui": {
34195
34195
  "type": [
34196
34196
  "range",
@@ -34205,7 +34205,7 @@ export const shaderRegistry = [
34205
34205
  },
34206
34206
  "rimSoftness": {
34207
34207
  "default": 0.25,
34208
- "description": "Softness of the transition from dark face to coloured wall",
34208
+ "description": "Softness of the transition from dark face to colored wall",
34209
34209
  "ui": {
34210
34210
  "type": [
34211
34211
  "range",
@@ -34232,7 +34232,7 @@ export const shaderRegistry = [
34232
34232
  },
34233
34233
  "flowScale": {
34234
34234
  "default": 1,
34235
- "description": "How many times the palette cycles across the shape — higher = tighter colour bands",
34235
+ "description": "How many times the palette cycles across the shape — higher = tighter color bands",
34236
34236
  "ui": {
34237
34237
  "type": [
34238
34238
  "range",
@@ -34286,7 +34286,7 @@ export const shaderRegistry = [
34286
34286
  },
34287
34287
  "bevelWidth": {
34288
34288
  "default": 0.08,
34289
- "description": "Width of the edge bevel on flat shapes — the band that turns away from the viewer and catches the colour",
34289
+ "description": "Width of the edge bevel on flat shapes — the band that turns away from the viewer and catches the color",
34290
34290
  "ui": {
34291
34291
  "type": [
34292
34292
  "range",
@@ -34330,7 +34330,7 @@ export const shaderRegistry = [
34330
34330
  }
34331
34331
  },
34332
34332
  "shape": {
34333
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
34333
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
34334
34334
  "description": "Serialized shape configuration (JSON)",
34335
34335
  "ui": {
34336
34336
  "type": "shape",
@@ -34505,7 +34505,7 @@ export const shaderRegistry = [
34505
34505
  "group": "Iridescence"
34506
34506
  },
34507
34507
  "default": 1,
34508
- "description": "Strength of the colour on the oblique surfaces — 0 = plain dark glass, above 1 = saturated neon walls"
34508
+ "description": "Strength of the color on the oblique surfaces — 0 = plain dark glass, above 1 = saturated neon walls"
34509
34509
  },
34510
34510
  "rimWidth": {
34511
34511
  "ui": {
@@ -34520,7 +34520,7 @@ export const shaderRegistry = [
34520
34520
  "group": "Iridescence"
34521
34521
  },
34522
34522
  "default": 0.55,
34523
- "description": "How far in from edge-on the colour reaches — small keeps it to the steepest walls, large lets it creep across gently turning faces"
34523
+ "description": "How far in from edge-on the color reaches — small keeps it to the steepest walls, large lets it creep across gently turning faces"
34524
34524
  },
34525
34525
  "rimSoftness": {
34526
34526
  "ui": {
@@ -34535,7 +34535,7 @@ export const shaderRegistry = [
34535
34535
  "group": "Iridescence"
34536
34536
  },
34537
34537
  "default": 0.25,
34538
- "description": "Softness of the transition from dark face to coloured wall"
34538
+ "description": "Softness of the transition from dark face to colored wall"
34539
34539
  },
34540
34540
  "flowAngle": {
34541
34541
  "ui": {
@@ -34562,7 +34562,7 @@ export const shaderRegistry = [
34562
34562
  "group": "Iridescence"
34563
34563
  },
34564
34564
  "default": 1,
34565
- "description": "How many times the palette cycles across the shape — higher = tighter colour bands"
34565
+ "description": "How many times the palette cycles across the shape — higher = tighter color bands"
34566
34566
  },
34567
34567
  "speed": {
34568
34568
  "ui": {
@@ -34616,7 +34616,7 @@ export const shaderRegistry = [
34616
34616
  "group": "Surface"
34617
34617
  },
34618
34618
  "default": 0.08,
34619
- "description": "Width of the edge bevel on flat shapes — the band that turns away from the viewer and catches the colour"
34619
+ "description": "Width of the edge bevel on flat shapes — the band that turns away from the viewer and catches the color"
34620
34620
  },
34621
34621
  "bevelShape": {
34622
34622
  "ui": {
@@ -34654,7 +34654,7 @@ export const shaderRegistry = [
34654
34654
  "label": "Shape",
34655
34655
  "group": "Shape"
34656
34656
  },
34657
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
34657
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
34658
34658
  "description": "Serialized shape configuration (JSON)"
34659
34659
  }
34660
34660
  }
@@ -36653,7 +36653,7 @@ export const shaderRegistry = [
36653
36653
  }
36654
36654
  },
36655
36655
  "shape": {
36656
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
36656
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
36657
36657
  "description": "Serialized shape configuration (JSON)",
36658
36658
  "ui": {
36659
36659
  "type": "shape",
@@ -36937,7 +36937,7 @@ export const shaderRegistry = [
36937
36937
  "label": "Shape",
36938
36938
  "group": "Shape"
36939
36939
  },
36940
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
36940
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
36941
36941
  "description": "Serialized shape configuration (JSON)"
36942
36942
  }
36943
36943
  }
@@ -37025,7 +37025,7 @@ export const shaderRegistry = [
37025
37025
  },
37026
37026
  "scale": {
37027
37027
  "default": 2,
37028
- "description": "Pattern scale (higher = larger patterns)",
37028
+ "description": "Pattern scale (higher = finer, more detailed patterns; each +1 roughly doubles the frequency)",
37029
37029
  "ui": {
37030
37030
  "type": "range",
37031
37031
  "min": -2,
@@ -37164,7 +37164,7 @@ export const shaderRegistry = [
37164
37164
  "group": "Effect"
37165
37165
  },
37166
37166
  "default": 2,
37167
- "description": "Pattern scale (higher = larger patterns)"
37167
+ "description": "Pattern scale (higher = finer, more detailed patterns; each +1 roughly doubles the frequency)"
37168
37168
  },
37169
37169
  "contrast": {
37170
37170
  "ui": {
@@ -38754,7 +38754,7 @@ export const shaderRegistry = [
38754
38754
  }
38755
38755
  },
38756
38756
  "shape": {
38757
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
38757
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
38758
38758
  "description": "Serialized shape configuration (JSON)",
38759
38759
  "ui": {
38760
38760
  "type": "shape",
@@ -39057,7 +39057,7 @@ export const shaderRegistry = [
39057
39057
  "label": "Shape",
39058
39058
  "group": "Shape"
39059
39059
  },
39060
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
39060
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
39061
39061
  "description": "Serialized shape configuration (JSON)"
39062
39062
  }
39063
39063
  }
@@ -39323,7 +39323,7 @@ export const shaderRegistry = [
39323
39323
  },
39324
39324
  "radius": {
39325
39325
  "default": 0.4,
39326
- "description": "Circumradius — distance from center to vertices in UV space",
39326
+ "description": "Inradius — distance from the center to the middle of each side, in UV space (the vertices sit a little farther out)",
39327
39327
  "ui": {
39328
39328
  "type": "range",
39329
39329
  "min": 0,
@@ -39508,7 +39508,7 @@ export const shaderRegistry = [
39508
39508
  "group": "Shape"
39509
39509
  },
39510
39510
  "default": 0.4,
39511
- "description": "Circumradius — distance from center to vertices in UV space"
39511
+ "description": "Inradius — distance from the center to the middle of each side, in UV space (the vertices sit a little farther out)"
39512
39512
  },
39513
39513
  "sides": {
39514
39514
  "ui": {
@@ -39751,7 +39751,7 @@ export const shaderRegistry = [
39751
39751
  },
39752
39752
  "beamColor": {
39753
39753
  "default": "#ffffff",
39754
- "description": "Colour of the beam before it splits",
39754
+ "description": "color of the beam before it splits",
39755
39755
  "ui": {
39756
39756
  "type": "color",
39757
39757
  "label": "Beam Color",
@@ -39832,7 +39832,7 @@ export const shaderRegistry = [
39832
39832
  },
39833
39833
  "saturation": {
39834
39834
  "default": 0.95,
39835
- "description": "Rainbow saturation — 0 = white, 1 = full colour",
39835
+ "description": "Rainbow saturation — 0 = white, 1 = full color",
39836
39836
  "ui": {
39837
39837
  "type": [
39838
39838
  "range",
@@ -39909,7 +39909,7 @@ export const shaderRegistry = [
39909
39909
  "group": "Beam"
39910
39910
  },
39911
39911
  "default": "#ffffff",
39912
- "description": "Colour of the beam before it splits"
39912
+ "description": "color of the beam before it splits"
39913
39913
  },
39914
39914
  "startFalloff": {
39915
39915
  "ui": {
@@ -39996,7 +39996,7 @@ export const shaderRegistry = [
39996
39996
  "group": "Spectrum"
39997
39997
  },
39998
39998
  "default": 0.95,
39999
- "description": "Rainbow saturation — 0 = white, 1 = full colour"
39999
+ "description": "Rainbow saturation — 0 = white, 1 = full color"
40000
40000
  },
40001
40001
  "speed": {
40002
40002
  "ui": {
@@ -45892,7 +45892,7 @@ export const shaderRegistry = [
45892
45892
  }
45893
45893
  },
45894
45894
  "shape": {
45895
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
45895
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
45896
45896
  "description": "Serialized shape configuration (JSON)",
45897
45897
  "ui": {
45898
45898
  "type": "shape",
@@ -46165,7 +46165,7 @@ export const shaderRegistry = [
46165
46165
  "label": "Shape",
46166
46166
  "group": "Shape"
46167
46167
  },
46168
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
46168
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
46169
46169
  "description": "Serialized shape configuration (JSON)"
46170
46170
  }
46171
46171
  }
@@ -46599,6 +46599,258 @@ export const shaderRegistry = [
46599
46599
  }
46600
46600
  }
46601
46601
  },
46602
+ {
46603
+ "name": "Sparkle",
46604
+ "category": "Stylize",
46605
+ "description": "Twinkling star glints over the bright parts of the layer inside",
46606
+ "fileName": "Sparkle",
46607
+ "requiresChild": true,
46608
+ "definition": {
46609
+ "name": "Sparkle",
46610
+ "boundingBoxDeclaration": {
46611
+ "aspectRatio": null
46612
+ },
46613
+ "category": "Stylize",
46614
+ "description": "Twinkling star glints over the bright parts of the layer inside",
46615
+ "animatedTime": {
46616
+ "speed": "speed"
46617
+ },
46618
+ "props": {
46619
+ "size": {
46620
+ "default": 100,
46621
+ "description": "Spacing between glints, in CSS pixels (smaller means more glints)",
46622
+ "ui": {
46623
+ "type": [
46624
+ "range",
46625
+ "map"
46626
+ ],
46627
+ "min": 10,
46628
+ "max": 200,
46629
+ "step": 1,
46630
+ "label": "Spacing",
46631
+ "group": "Effect"
46632
+ }
46633
+ },
46634
+ "intensity": {
46635
+ "default": 10,
46636
+ "description": "Brightness of the glints",
46637
+ "ui": {
46638
+ "type": [
46639
+ "range",
46640
+ "map"
46641
+ ],
46642
+ "min": 0,
46643
+ "max": 20,
46644
+ "step": 0.1,
46645
+ "label": "Intensity",
46646
+ "group": "Effect"
46647
+ }
46648
+ },
46649
+ "threshold": {
46650
+ "default": 0.2,
46651
+ "description": "How bright the layer must be before glints appear: 0 allows all but black, 0.5 is mid-grey and up, 1 only pure white",
46652
+ "ui": {
46653
+ "type": [
46654
+ "range",
46655
+ "map"
46656
+ ],
46657
+ "min": 0,
46658
+ "max": 1,
46659
+ "step": 0.01,
46660
+ "label": "Threshold",
46661
+ "group": "Effect"
46662
+ }
46663
+ },
46664
+ "expand": {
46665
+ "default": 0,
46666
+ "description": "Lets glints appear up to this many CSS pixels outside the bright areas",
46667
+ "ui": {
46668
+ "type": [
46669
+ "range",
46670
+ "map"
46671
+ ],
46672
+ "min": 0,
46673
+ "max": 100,
46674
+ "step": 1,
46675
+ "label": "Expand",
46676
+ "group": "Effect"
46677
+ }
46678
+ },
46679
+ "rayLength": {
46680
+ "default": 5,
46681
+ "description": "Length of the four rays around each glint (they fade out by half the spacing)",
46682
+ "ui": {
46683
+ "type": [
46684
+ "range",
46685
+ "map"
46686
+ ],
46687
+ "min": 0,
46688
+ "max": 20,
46689
+ "step": 0.1,
46690
+ "label": "Ray Length",
46691
+ "group": "Effect"
46692
+ }
46693
+ },
46694
+ "colorize": {
46695
+ "default": 0.45,
46696
+ "description": "How much each glint takes on the colour beneath it (0 is pure white)",
46697
+ "ui": {
46698
+ "type": [
46699
+ "range",
46700
+ "map"
46701
+ ],
46702
+ "min": 0,
46703
+ "max": 1,
46704
+ "step": 0.01,
46705
+ "label": "Colorize",
46706
+ "group": "Effect"
46707
+ }
46708
+ },
46709
+ "speed": {
46710
+ "default": 1,
46711
+ "description": "How fast the glints twinkle",
46712
+ "ui": {
46713
+ "type": "range",
46714
+ "min": 0,
46715
+ "max": 5,
46716
+ "step": 0.05,
46717
+ "label": "Speed",
46718
+ "group": "Animation"
46719
+ }
46720
+ },
46721
+ "seed": {
46722
+ "default": 0,
46723
+ "description": "Re-rolls where the glints sit and when they blink",
46724
+ "ui": {
46725
+ "type": "range",
46726
+ "min": 0,
46727
+ "max": 100,
46728
+ "step": 1,
46729
+ "label": "Seed",
46730
+ "group": "Animation"
46731
+ }
46732
+ }
46733
+ },
46734
+ "requiresRTT": true,
46735
+ "requiresChild": true
46736
+ },
46737
+ "propsMetadata": {
46738
+ "size": {
46739
+ "ui": {
46740
+ "type": [
46741
+ "range",
46742
+ "map"
46743
+ ],
46744
+ "min": 10,
46745
+ "max": 200,
46746
+ "step": 1,
46747
+ "label": "Spacing",
46748
+ "group": "Effect"
46749
+ },
46750
+ "default": 100,
46751
+ "description": "Spacing between glints, in CSS pixels (smaller means more glints)"
46752
+ },
46753
+ "intensity": {
46754
+ "ui": {
46755
+ "type": [
46756
+ "range",
46757
+ "map"
46758
+ ],
46759
+ "min": 0,
46760
+ "max": 20,
46761
+ "step": 0.1,
46762
+ "label": "Intensity",
46763
+ "group": "Effect"
46764
+ },
46765
+ "default": 10,
46766
+ "description": "Brightness of the glints"
46767
+ },
46768
+ "threshold": {
46769
+ "ui": {
46770
+ "type": [
46771
+ "range",
46772
+ "map"
46773
+ ],
46774
+ "min": 0,
46775
+ "max": 1,
46776
+ "step": 0.01,
46777
+ "label": "Threshold",
46778
+ "group": "Effect"
46779
+ },
46780
+ "default": 0.2,
46781
+ "description": "How bright the layer must be before glints appear: 0 allows all but black, 0.5 is mid-grey and up, 1 only pure white"
46782
+ },
46783
+ "expand": {
46784
+ "ui": {
46785
+ "type": [
46786
+ "range",
46787
+ "map"
46788
+ ],
46789
+ "min": 0,
46790
+ "max": 100,
46791
+ "step": 1,
46792
+ "label": "Expand",
46793
+ "group": "Effect"
46794
+ },
46795
+ "default": 0,
46796
+ "description": "Lets glints appear up to this many CSS pixels outside the bright areas"
46797
+ },
46798
+ "rayLength": {
46799
+ "ui": {
46800
+ "type": [
46801
+ "range",
46802
+ "map"
46803
+ ],
46804
+ "min": 0,
46805
+ "max": 20,
46806
+ "step": 0.1,
46807
+ "label": "Ray Length",
46808
+ "group": "Effect"
46809
+ },
46810
+ "default": 5,
46811
+ "description": "Length of the four rays around each glint (they fade out by half the spacing)"
46812
+ },
46813
+ "colorize": {
46814
+ "ui": {
46815
+ "type": [
46816
+ "range",
46817
+ "map"
46818
+ ],
46819
+ "min": 0,
46820
+ "max": 1,
46821
+ "step": 0.01,
46822
+ "label": "Colorize",
46823
+ "group": "Effect"
46824
+ },
46825
+ "default": 0.45,
46826
+ "description": "How much each glint takes on the colour beneath it (0 is pure white)"
46827
+ },
46828
+ "speed": {
46829
+ "ui": {
46830
+ "type": "range",
46831
+ "min": 0,
46832
+ "max": 5,
46833
+ "step": 0.05,
46834
+ "label": "Speed",
46835
+ "group": "Animation"
46836
+ },
46837
+ "default": 1,
46838
+ "description": "How fast the glints twinkle"
46839
+ },
46840
+ "seed": {
46841
+ "ui": {
46842
+ "type": "range",
46843
+ "min": 0,
46844
+ "max": 100,
46845
+ "step": 1,
46846
+ "label": "Seed",
46847
+ "group": "Animation"
46848
+ },
46849
+ "default": 0,
46850
+ "description": "Re-rolls where the glints sit and when they blink"
46851
+ }
46852
+ }
46853
+ },
46602
46854
  {
46603
46855
  "name": "Spherize",
46604
46856
  "category": "Distortions",
@@ -51216,7 +51468,7 @@ export const shaderRegistry = [
51216
51468
  },
51217
51469
  "dispersion": {
51218
51470
  "default": 0.5,
51219
- "description": "How strongly colour separates around the perimeter (warm vs cool sides)",
51471
+ "description": "How strongly color separates around the perimeter (warm vs cool sides)",
51220
51472
  "ui": {
51221
51473
  "type": [
51222
51474
  "range",
@@ -51246,7 +51498,7 @@ export const shaderRegistry = [
51246
51498
  },
51247
51499
  "hueShift": {
51248
51500
  "default": 0,
51249
- "description": "Rotate the spectrum to reposition the colours",
51501
+ "description": "Rotate the spectrum to reposition the colors",
51250
51502
  "ui": {
51251
51503
  "type": [
51252
51504
  "range",
@@ -51274,7 +51526,7 @@ export const shaderRegistry = [
51274
51526
  "mode": {
51275
51527
  "default": "rainbow",
51276
51528
  "compileTime": true,
51277
- "description": "Rainbow uses the full iridescent spectrum; Custom cycles through your three chosen colours",
51529
+ "description": "Rainbow uses the full iridescent spectrum; Custom cycles through your three chosen colors",
51278
51530
  "ui": {
51279
51531
  "type": "select",
51280
51532
  "options": [
@@ -51293,7 +51545,7 @@ export const shaderRegistry = [
51293
51545
  },
51294
51546
  "colorA": {
51295
51547
  "default": "#2b6fff",
51296
- "description": "First colour in the rim cycle",
51548
+ "description": "First color in the rim cycle",
51297
51549
  "ui": {
51298
51550
  "type": "color",
51299
51551
  "label": "Color 1",
@@ -51305,7 +51557,7 @@ export const shaderRegistry = [
51305
51557
  },
51306
51558
  "colorB": {
51307
51559
  "default": "#ffffff",
51308
- "description": "Second colour in the rim cycle",
51560
+ "description": "Second color in the rim cycle",
51309
51561
  "ui": {
51310
51562
  "type": "color",
51311
51563
  "label": "Color 2",
@@ -51317,7 +51569,7 @@ export const shaderRegistry = [
51317
51569
  },
51318
51570
  "colorC": {
51319
51571
  "default": "#ff7a21",
51320
- "description": "Third colour in the rim cycle",
51572
+ "description": "Third color in the rim cycle",
51321
51573
  "ui": {
51322
51574
  "type": "color",
51323
51575
  "label": "Color 3",
@@ -51330,7 +51582,7 @@ export const shaderRegistry = [
51330
51582
  "colorSpace": {
51331
51583
  "default": "oklch",
51332
51584
  "compileTime": true,
51333
- "description": "Colour space used to blend between custom colours",
51585
+ "description": "color space used to blend between custom colors",
51334
51586
  "ui": {
51335
51587
  "type": "select",
51336
51588
  "options": [
@@ -51368,7 +51620,7 @@ export const shaderRegistry = [
51368
51620
  },
51369
51621
  "speed": {
51370
51622
  "default": 0.1,
51371
- "description": "Speed at which the colours rotate around the rim (0 = static)",
51623
+ "description": "Speed at which the colors rotate around the rim (0 = static)",
51372
51624
  "ui": {
51373
51625
  "type": "range",
51374
51626
  "min": -1,
@@ -51379,7 +51631,7 @@ export const shaderRegistry = [
51379
51631
  }
51380
51632
  },
51381
51633
  "shape": {
51382
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
51634
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
51383
51635
  "description": "Serialized shape configuration (JSON)",
51384
51636
  "ui": {
51385
51637
  "type": "shape",
@@ -51525,7 +51777,7 @@ export const shaderRegistry = [
51525
51777
  "group": "Film"
51526
51778
  },
51527
51779
  "default": 0.5,
51528
- "description": "How strongly colour separates around the perimeter (warm vs cool sides)"
51780
+ "description": "How strongly color separates around the perimeter (warm vs cool sides)"
51529
51781
  },
51530
51782
  "saturation": {
51531
51783
  "ui": {
@@ -51555,7 +51807,7 @@ export const shaderRegistry = [
51555
51807
  "group": "Film"
51556
51808
  },
51557
51809
  "default": 0,
51558
- "description": "Rotate the spectrum to reposition the colours"
51810
+ "description": "Rotate the spectrum to reposition the colors"
51559
51811
  },
51560
51812
  "lightAngle": {
51561
51813
  "ui": {
@@ -51586,7 +51838,7 @@ export const shaderRegistry = [
51586
51838
  "group": "Colors"
51587
51839
  },
51588
51840
  "default": "rainbow",
51589
- "description": "Rainbow uses the full iridescent spectrum; Custom cycles through your three chosen colours"
51841
+ "description": "Rainbow uses the full iridescent spectrum; Custom cycles through your three chosen colors"
51590
51842
  },
51591
51843
  "colorA": {
51592
51844
  "ui": {
@@ -51598,7 +51850,7 @@ export const shaderRegistry = [
51598
51850
  }
51599
51851
  },
51600
51852
  "default": "#2b6fff",
51601
- "description": "First colour in the rim cycle"
51853
+ "description": "First color in the rim cycle"
51602
51854
  },
51603
51855
  "colorB": {
51604
51856
  "ui": {
@@ -51610,7 +51862,7 @@ export const shaderRegistry = [
51610
51862
  }
51611
51863
  },
51612
51864
  "default": "#ffffff",
51613
- "description": "Second colour in the rim cycle"
51865
+ "description": "Second color in the rim cycle"
51614
51866
  },
51615
51867
  "colorC": {
51616
51868
  "ui": {
@@ -51622,7 +51874,7 @@ export const shaderRegistry = [
51622
51874
  }
51623
51875
  },
51624
51876
  "default": "#ff7a21",
51625
- "description": "Third colour in the rim cycle"
51877
+ "description": "Third color in the rim cycle"
51626
51878
  },
51627
51879
  "colorSpace": {
51628
51880
  "ui": {
@@ -51660,7 +51912,7 @@ export const shaderRegistry = [
51660
51912
  }
51661
51913
  },
51662
51914
  "default": "oklch",
51663
- "description": "Colour space used to blend between custom colours"
51915
+ "description": "color space used to blend between custom colors"
51664
51916
  },
51665
51917
  "speed": {
51666
51918
  "ui": {
@@ -51672,7 +51924,7 @@ export const shaderRegistry = [
51672
51924
  "group": "Animation"
51673
51925
  },
51674
51926
  "default": 0.1,
51675
- "description": "Speed at which the colours rotate around the rim (0 = static)"
51927
+ "description": "Speed at which the colors rotate around the rim (0 = static)"
51676
51928
  },
51677
51929
  "shape": {
51678
51930
  "ui": {
@@ -51680,7 +51932,7 @@ export const shaderRegistry = [
51680
51932
  "label": "Shape",
51681
51933
  "group": "Shape"
51682
51934
  },
51683
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
51935
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
51684
51936
  "description": "Serialized shape configuration (JSON)"
51685
51937
  }
51686
51938
  }
@@ -52077,7 +52329,7 @@ export const shaderRegistry = [
52077
52329
  },
52078
52330
  "tintMode": {
52079
52331
  "default": "none",
52080
- "description": "Colour the trail — Color tints it a single hue, Rainbow cycles hue as the trail ages",
52332
+ "description": "color the trail — Color tints it a single hue, Rainbow cycles hue as the trail ages",
52081
52333
  "compileTime": true,
52082
52334
  "ui": {
52083
52335
  "type": "select",
@@ -52101,7 +52353,7 @@ export const shaderRegistry = [
52101
52353
  },
52102
52354
  "tint": {
52103
52355
  "default": "#33aaff",
52104
- "description": "Trail tint colour (used in Color mode)",
52356
+ "description": "Trail tint color (used in Color mode)",
52105
52357
  "ui": {
52106
52358
  "type": "color",
52107
52359
  "label": "Tint",
@@ -52351,7 +52603,7 @@ export const shaderRegistry = [
52351
52603
  "group": "Color"
52352
52604
  },
52353
52605
  "default": "none",
52354
- "description": "Colour the trail — Color tints it a single hue, Rainbow cycles hue as the trail ages"
52606
+ "description": "color the trail — Color tints it a single hue, Rainbow cycles hue as the trail ages"
52355
52607
  },
52356
52608
  "tint": {
52357
52609
  "ui": {
@@ -52360,7 +52612,7 @@ export const shaderRegistry = [
52360
52612
  "group": "Color"
52361
52613
  },
52362
52614
  "default": "#33aaff",
52363
- "description": "Trail tint colour (used in Color mode)"
52615
+ "description": "Trail tint color (used in Color mode)"
52364
52616
  },
52365
52617
  "speed": {
52366
52618
  "ui": {
@@ -54340,7 +54592,7 @@ export const shaderRegistry = [
54340
54592
  },
54341
54593
  "smear": {
54342
54594
  "default": 0.2,
54343
- "description": "Horizontal chroma smear (color bleed) amount. Positive trails colour to the right (classic VHS), negative trails it to the left.",
54595
+ "description": "Horizontal chroma smear (color bleed) amount. Positive trails color to the right (classic VHS), negative trails it to the left.",
54344
54596
  "ui": {
54345
54597
  "type": [
54346
54598
  "range",
@@ -54413,7 +54665,7 @@ export const shaderRegistry = [
54413
54665
  "group": "Effect"
54414
54666
  },
54415
54667
  "default": 0.2,
54416
- "description": "Horizontal chroma smear (color bleed) amount. Positive trails colour to the right (classic VHS), negative trails it to the left."
54668
+ "description": "Horizontal chroma smear (color bleed) amount. Positive trails color to the right (classic VHS), negative trails it to the left."
54417
54669
  },
54418
54670
  "speed": {
54419
54671
  "ui": {
@@ -55058,7 +55310,7 @@ export const shaderRegistry = [
55058
55310
  {
55059
55311
  "name": "Voxels",
55060
55312
  "category": "Shape Effects",
55061
- "description": "Rebuild any shape out of voxels — a flat shape becomes chunky pixel art, a 3D shape a lit voxel model with smooth ambient occlusion, cast shadows, a key light you can orbit or drive, and per-cube colour",
55313
+ "description": "Rebuild any shape out of voxels — a flat shape becomes chunky pixel art, a 3D shape a lit voxel model with smooth ambient occlusion, cast shadows, a key light you can orbit or drive, and per-cube color",
55062
55314
  "fileName": "Voxels",
55063
55315
  "definition": {
55064
55316
  "name": "Voxels",
@@ -55079,7 +55331,7 @@ export const shaderRegistry = [
55079
55331
  }
55080
55332
  },
55081
55333
  "category": "Shape Effects",
55082
- "description": "Rebuild any shape out of voxels — a flat shape becomes chunky pixel art, a 3D shape a lit voxel model with smooth ambient occlusion, cast shadows, a key light you can orbit or drive, and per-cube colour",
55334
+ "description": "Rebuild any shape out of voxels — a flat shape becomes chunky pixel art, a 3D shape a lit voxel model with smooth ambient occlusion, cast shadows, a key light you can orbit or drive, and per-cube color",
55083
55335
  "extraFields": {
55084
55336
  "_vfOriginX": {
55085
55337
  "initial": 0
@@ -55328,7 +55580,7 @@ export const shaderRegistry = [
55328
55580
  },
55329
55581
  "colorA": {
55330
55582
  "default": "#6ea8ff",
55331
- "description": "Base colour of the voxels (the first colour of the palette mode)",
55583
+ "description": "Base color of the voxels (the first color of the palette mode)",
55332
55584
  "ui": {
55333
55585
  "type": "color",
55334
55586
  "label": "Color A",
@@ -55337,7 +55589,7 @@ export const shaderRegistry = [
55337
55589
  },
55338
55590
  "colorB": {
55339
55591
  "default": "#1d2b4f",
55340
- "description": "Second palette colour — blended in by height, depth, per voxel or on the side faces",
55592
+ "description": "Second palette color — blended in by height, depth, per voxel or on the side faces",
55341
55593
  "ui": {
55342
55594
  "type": "color",
55343
55595
  "label": "Color B",
@@ -55347,7 +55599,7 @@ export const shaderRegistry = [
55347
55599
  "colorMode": {
55348
55600
  "default": "height",
55349
55601
  "compileTime": true,
55350
- "description": "How the two colours are laid over the model: one solid colour, a gradient by height or depth, a random pick per voxel, or Color A on top faces and Color B on the sides",
55602
+ "description": "How the two colors are laid over the model: one solid color, a gradient by height or depth, a random pick per voxel, or Color A on top faces and Color B on the sides",
55351
55603
  "ui": {
55352
55604
  "type": "select",
55353
55605
  "options": [
@@ -55459,7 +55711,7 @@ export const shaderRegistry = [
55459
55711
  },
55460
55712
  "lightColor": {
55461
55713
  "default": "#fff2df",
55462
- "description": "Colour of the key light",
55714
+ "description": "color of the key light",
55463
55715
  "ui": {
55464
55716
  "type": "color",
55465
55717
  "label": "Light Color",
@@ -55483,7 +55735,7 @@ export const shaderRegistry = [
55483
55735
  },
55484
55736
  "ambientColor": {
55485
55737
  "default": "#9fb4d8",
55486
- "description": "Sky colour of the ambient light — the fill on faces the key light misses",
55738
+ "description": "Sky color of the ambient light — the fill on faces the key light misses",
55487
55739
  "ui": {
55488
55740
  "type": "color",
55489
55741
  "label": "Ambient Color",
@@ -55775,7 +56027,7 @@ export const shaderRegistry = [
55775
56027
  "group": "Colors"
55776
56028
  },
55777
56029
  "default": "#6ea8ff",
55778
- "description": "Base colour of the voxels (the first colour of the palette mode)"
56030
+ "description": "Base color of the voxels (the first color of the palette mode)"
55779
56031
  },
55780
56032
  "colorB": {
55781
56033
  "ui": {
@@ -55784,7 +56036,7 @@ export const shaderRegistry = [
55784
56036
  "group": "Colors"
55785
56037
  },
55786
56038
  "default": "#1d2b4f",
55787
- "description": "Second palette colour — blended in by height, depth, per voxel or on the side faces"
56039
+ "description": "Second palette color — blended in by height, depth, per voxel or on the side faces"
55788
56040
  },
55789
56041
  "colorMode": {
55790
56042
  "ui": {
@@ -55815,7 +56067,7 @@ export const shaderRegistry = [
55815
56067
  "group": "Colors"
55816
56068
  },
55817
56069
  "default": "height",
55818
- "description": "How the two colours are laid over the model: one solid colour, a gradient by height or depth, a random pick per voxel, or Color A on top faces and Color B on the sides"
56070
+ "description": "How the two colors are laid over the model: one solid color, a gradient by height or depth, a random pick per voxel, or Color A on top faces and Color B on the sides"
55819
56071
  },
55820
56072
  "colorVariation": {
55821
56073
  "ui": {
@@ -55904,7 +56156,7 @@ export const shaderRegistry = [
55904
56156
  "group": "Light"
55905
56157
  },
55906
56158
  "default": "#fff2df",
55907
- "description": "Colour of the key light"
56159
+ "description": "color of the key light"
55908
56160
  },
55909
56161
  "lightIntensity": {
55910
56162
  "ui": {
@@ -55928,7 +56180,7 @@ export const shaderRegistry = [
55928
56180
  "group": "Light"
55929
56181
  },
55930
56182
  "default": "#9fb4d8",
55931
- "description": "Sky colour of the ambient light — the fill on faces the key light misses"
56183
+ "description": "Sky color of the ambient light — the fill on faces the key light misses"
55932
56184
  },
55933
56185
  "ambient": {
55934
56186
  "ui": {
@@ -56049,7 +56301,7 @@ export const shaderRegistry = [
56049
56301
  {
56050
56302
  "name": "Water",
56051
56303
  "category": "Shape Effects",
56052
- "description": "Translucent water — a refractive, light-absorbing body that deepens to its colour with thickness, wrapped in a wind-driven wave surface that reflects a procedural sky, with Fresnel-bright grazing edges and foam breaking on the crests and shoreline",
56304
+ "description": "Translucent water — a refractive, light-absorbing body that deepens to its color with thickness, wrapped in a wind-driven wave surface that reflects a procedural sky, with Fresnel-bright grazing edges and foam breaking on the crests and shoreline",
56053
56305
  "fileName": "Water",
56054
56306
  "definition": {
56055
56307
  "name": "Water",
@@ -56070,7 +56322,7 @@ export const shaderRegistry = [
56070
56322
  }
56071
56323
  },
56072
56324
  "category": "Shape Effects",
56073
- "description": "Translucent water — a refractive, light-absorbing body that deepens to its colour with thickness, wrapped in a wind-driven wave surface that reflects a procedural sky, with Fresnel-bright grazing edges and foam breaking on the crests and shoreline",
56325
+ "description": "Translucent water — a refractive, light-absorbing body that deepens to its color with thickness, wrapped in a wind-driven wave surface that reflects a procedural sky, with Fresnel-bright grazing edges and foam breaking on the crests and shoreline",
56074
56326
  "animatedTime": {
56075
56327
  "speed": "speed"
56076
56328
  },
@@ -56170,7 +56422,7 @@ export const shaderRegistry = [
56170
56422
  },
56171
56423
  "waterColor": {
56172
56424
  "default": "#00bfeb",
56173
- "description": "The colour the water saturates toward with depth",
56425
+ "description": "The color the water saturates toward with depth",
56174
56426
  "ui": {
56175
56427
  "type": "color",
56176
56428
  "label": "Water Color",
@@ -56191,7 +56443,7 @@ export const shaderRegistry = [
56191
56443
  },
56192
56444
  "depth": {
56193
56445
  "default": 5,
56194
- "description": "How quickly the water darkens and saturates toward its colour with thickness",
56446
+ "description": "How quickly the water darkens and saturates toward its color with thickness",
56195
56447
  "ui": {
56196
56448
  "type": "range",
56197
56449
  "min": 0,
@@ -56203,7 +56455,7 @@ export const shaderRegistry = [
56203
56455
  },
56204
56456
  "shallows": {
56205
56457
  "default": 0.5,
56206
- "description": "Brightness of the thin shallow water at the edges — high fades the rim to light translucent water, low keeps the edges close to the deep water colour",
56458
+ "description": "Brightness of the thin shallow water at the edges — high fades the rim to light translucent water, low keeps the edges close to the deep water color",
56207
56459
  "ui": {
56208
56460
  "type": "range",
56209
56461
  "min": 0,
@@ -56358,7 +56610,7 @@ export const shaderRegistry = [
56358
56610
  }
56359
56611
  },
56360
56612
  "shape": {
56361
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
56613
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
56362
56614
  "description": "Serialized shape configuration (JSON)",
56363
56615
  "ui": {
56364
56616
  "type": "shape",
@@ -56435,7 +56687,7 @@ export const shaderRegistry = [
56435
56687
  "group": "Water"
56436
56688
  },
56437
56689
  "default": "#00bfeb",
56438
- "description": "The colour the water saturates toward with depth"
56690
+ "description": "The color the water saturates toward with depth"
56439
56691
  },
56440
56692
  "clarity": {
56441
56693
  "ui": {
@@ -56459,7 +56711,7 @@ export const shaderRegistry = [
56459
56711
  "group": "Water"
56460
56712
  },
56461
56713
  "default": 5,
56462
- "description": "How quickly the water darkens and saturates toward its colour with thickness"
56714
+ "description": "How quickly the water darkens and saturates toward its color with thickness"
56463
56715
  },
56464
56716
  "shallows": {
56465
56717
  "ui": {
@@ -56471,7 +56723,7 @@ export const shaderRegistry = [
56471
56723
  "group": "Water"
56472
56724
  },
56473
56725
  "default": 0.5,
56474
- "description": "Brightness of the thin shallow water at the edges — high fades the rim to light translucent water, low keeps the edges close to the deep water colour"
56726
+ "description": "Brightness of the thin shallow water at the edges — high fades the rim to light translucent water, low keeps the edges close to the deep water color"
56475
56727
  },
56476
56728
  "caustics": {
56477
56729
  "ui": {
@@ -56623,7 +56875,7 @@ export const shaderRegistry = [
56623
56875
  "label": "Shape",
56624
56876
  "group": "Shape"
56625
56877
  },
56626
- "default": "{\"type\":\"circleSDF\",\"radius\":0.35}",
56878
+ "default": "{\"type\":\"sphere3D\",\"radius\":0.35}",
56627
56879
  "description": "Serialized shape configuration (JSON)"
56628
56880
  }
56629
56881
  }