shaders 3.0.447 → 3.0.449

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-xU811GPM.js → AngularBlur-DU1WmNHt.js} +15 -15
  3. package/dist/core/{Arc-DYvFxtGy.js → Arc-C8QmYsiZ.js} +13 -12
  4. package/dist/core/{Ascii-ChE4BP7J.js → Ascii-BaQ6MZTc.js} +51 -53
  5. package/dist/core/{Aurora-BThE6pbb.js → Aurora-B6lOg6M4.js} +63 -68
  6. package/dist/core/{BarShift-DdjkPSk3.js → BarShift-CFK-CzF9.js} +31 -32
  7. package/dist/core/{BarnDoors-B_kxVuec.js → BarnDoors-DWs_0xtH.js} +21 -22
  8. package/dist/core/{Beam-C7zPHuIU.js → Beam-Cgc4EYnj.js} +32 -39
  9. package/dist/core/{Bend-CFcEjifF.js → Bend-oof5pE1H.js} +27 -28
  10. package/dist/core/{Blob-CgUolAhz.js → Blob-cfvDCv0i.js} +54 -60
  11. package/dist/core/{BlockDissolve-CLSxXB4e.js → BlockDissolve-C7yJzYGZ.js} +21 -20
  12. package/dist/core/{BlockNoise-BgEJOicU.js → BlockNoise-DaM9YDAH.js} +16 -14
  13. package/dist/core/{BlueNoise-BqMtBLxM.js → BlueNoise-BMMRTsMw.js} +12 -10
  14. package/dist/core/{Blur-Xaa6jVPT.js → Blur-Be7sX4v9.js} +27 -27
  15. package/dist/core/{Boids-B8QUNxRL.js → Boids-C9S69THK.js} +151 -149
  16. package/dist/core/{BokehBlur-B5fql96U.js → BokehBlur-DSkKZ_yy.js} +104 -104
  17. package/dist/core/{BrickPattern-EAD5HD4e.js → BrickPattern-BY7h4hyx.js} +34 -38
  18. package/dist/core/{BrightnessContrast-mbv32DkA.js → BrightnessContrast-DFc0gSUv.js} +9 -10
  19. package/dist/core/{BrushedMetal-B10fDdGt.js → BrushedMetal-B06tUygH.js} +81 -84
  20. package/dist/core/{Bulge-C1Pq4DHk.js → Bulge-BpSOQfH0.js} +19 -19
  21. package/dist/core/{CRTScreen-Ctx0Mxtb.js → CRTScreen-DdGcEvk2.js} +35 -37
  22. package/dist/core/{CarbonFiber-DSSARe6R.js → CarbonFiber-Dy7Osb3V.js} +81 -84
  23. package/dist/core/{Chalkboard-C7srb54u.js → Chalkboard-wRYj23wL.js} +59 -61
  24. package/dist/core/{ChannelBlur-DE3T4-pj.js → ChannelBlur-DKD9GUpc.js} +13 -15
  25. package/dist/core/{CheckerWipe-Dp49-iaT.js → CheckerWipe-D0WmsSKg.js} +23 -23
  26. package/dist/core/{Checkerboard-oVWtS0rz.js → Checkerboard-2sQYJks9.js} +31 -31
  27. package/dist/core/{Chevron-CCD5JTRA.js → Chevron-D3oPw2-i.js} +20 -20
  28. package/dist/core/{ChromaFlow-BiE9Mes0.js → ChromaFlow-px9KG_h6.js} +32 -33
  29. package/dist/core/{ChromaticAberration-XEasUrD3.js → ChromaticAberration-DLFROPJV.js} +13 -13
  30. package/dist/core/{Circle-CvQ9duDU.js → Circle-0CqIPN3a.js} +14 -13
  31. package/dist/core/{ColorWheel-CXvfWAjN.js → ColorWheel-CMtn8slz.js} +30 -34
  32. package/dist/core/{CompressionArtifacts-BDaP7XI6.js → CompressionArtifacts-D7dpVg47.js} +64 -66
  33. package/dist/core/{ConcentricSpin-D06hFXEb.js → ConcentricSpin-BPk-_egF.js} +39 -41
  34. package/dist/core/{ConicGradient-Cg6vy3gl.js → ConicGradient-B-tEhmfR.js} +17 -18
  35. package/dist/core/{ContourLines-Cg2Dlmcr.js → ContourLines-BlgCWFSy.js} +29 -30
  36. package/dist/core/{CornerPin-wtqiMUCa.js → CornerPin-DB3G2i_y.js} +55 -57
  37. package/dist/core/{Crescent-Co__JqEE.js → Crescent-CFzPQKll.js} +14 -13
  38. package/dist/core/{Cross-CFytbdrZ.js → Cross-Cstl9nDg.js} +14 -13
  39. package/dist/core/{Crystal-U7VqhbHy.js → Crystal-CEeqF1Xa.js} +143 -152
  40. package/dist/core/{CurlNoise-BXWYh1Qi.js → CurlNoise-uvTKk4Wa.js} +16 -14
  41. package/dist/core/{CursorRipples-APbH7SVR.js → CursorRipples-B46VApbY.js} +59 -58
  42. package/dist/core/{CursorTrail-D5Fj0wGp.js → CursorTrail-DzYRTzzA.js} +72 -71
  43. package/dist/core/{DataMosh-CWRLpjU3.js → DataMosh-Ysev5-c_.js} +71 -73
  44. package/dist/core/{DiamondGradient-C_2VoEiQ.js → DiamondGradient-pTOwPuAl.js} +23 -25
  45. package/dist/core/{DiamondWipe-BkdNODD1.js → DiamondWipe-D6u1P2xH.js} +22 -22
  46. package/dist/core/{DiffuseBlur-Dl7S4KBW.js → DiffuseBlur-BX0cfwyh.js} +11 -12
  47. package/dist/core/{DisplacementMap-lv-qoLem.js → DisplacementMap-DMNivtcV.js} +26 -26
  48. package/dist/core/{Dither-B33J_gJU.js → Dither-Cxu-hSc_.js} +116 -119
  49. package/dist/core/{DotGrid-DaOhiRaL.js → DotGrid-CbNHebie.js} +37 -39
  50. package/dist/core/{DropShadow-C5Z2Rs2C.js → DropShadow-DFyuEA17.js} +37 -37
  51. package/dist/core/{Duotone-x4cywJbU.js → Duotone-CgueO-jZ.js} +7 -7
  52. package/dist/core/{Ellipse-CrQ1XYjx.js → Ellipse-DxRnSw__.js} +13 -12
  53. package/dist/core/{Emboss-DNwO5JcE.js → Emboss-BJxzjZmZ.js} +76 -78
  54. package/dist/core/{Engraving-FsaRQiyI.js → Engraving-DmQCj8vU.js} +57 -59
  55. package/dist/core/{ErosionNoise-CloHpdFT.js → ErosionNoise-7ekcAfBb.js} +13 -11
  56. package/dist/core/{Exposure-mO6KjYvc.js → Exposure-avEereLn.js} +4 -5
  57. package/dist/core/{FallingLines-D_1wHUkx.js → FallingLines-BINyHi3N.js} +40 -42
  58. package/dist/core/{FilmGrain-DDhrsw94.js → FilmGrain-B-pZBxiK.js} +17 -18
  59. package/dist/core/{FilmStock-BaP2aTLu.js → FilmStock-BJfso8f3.js} +74 -74
  60. package/dist/core/{Flip-DYuqyJva.js → Flip-Dbwe0zh8.js} +10 -12
  61. package/dist/core/{FloatingParticles-DJwNpHtZ.js → FloatingParticles-CoQ01il5.js} +97 -94
  62. package/dist/core/{FlowField-D4iGiDic.js → FlowField-CU6S3Jar.js} +24 -23
  63. package/dist/core/{Flower-D0MqoayS.js → Flower-R7HIopNH.js} +14 -13
  64. package/dist/core/{FlowingGradient-9Zu0Pu4a.js → FlowingGradient-D66Y9Wgq.js} +38 -39
  65. package/dist/core/{FlutedGlass-C_clmShu.js → FlutedGlass-WAaeW92l.js} +43 -43
  66. package/dist/core/{Fog-C_kY5pWB.js → Fog-BChoF6fi.js} +172 -171
  67. package/dist/core/{Form3D-D4aXZGoJ.js → Form3D-DajWNpAi.js} +259 -267
  68. package/dist/core/{FractalNoise-mMVLGmIv.js → FractalNoise-DIrQ3eQj.js} +30 -28
  69. package/dist/core/{Frost-M53tZlcf.js → Frost-B_3JSI2H.js} +70 -73
  70. package/dist/core/{GaborNoise-BhXywN1d.js → GaborNoise-4FWeA9yr.js} +16 -14
  71. package/dist/core/{Glass-B9D_52op.js → Glass-wOhmSf3v.js} +6 -4
  72. package/dist/core/{GlassTiles-DIkGYgVE.js → GlassTiles-DgdAiEuy.js} +23 -26
  73. package/dist/core/{Glitch-CUOJt5VX.js → Glitch-BOiywFUR.js} +60 -65
  74. package/dist/core/{Glow-D5AdnLvU.js → Glow-C2cEWdNE.js} +76 -77
  75. package/dist/core/{Godrays-BeQCWVw7.js → Godrays-DAZB2GSn.js} +52 -56
  76. package/dist/core/{Goo-C0_0QYne.js → Goo-B_WAqWYW.js} +64 -65
  77. package/dist/core/{GradientMap-DOVK05_a.js → GradientMap-DxsOInED.js} +47 -50
  78. package/dist/core/{Grayscale-Uv_6LYA9.js → Grayscale-DSHs9mZd.js} +6 -6
  79. package/dist/core/{Grid-Dbp4DoXZ.js → Grid-aO3wzf4X.js} +46 -48
  80. package/dist/core/{GridDistortion-D_21zIrm.js → GridDistortion-DsHsHda7.js} +63 -62
  81. package/dist/core/{Group-DXiB5Qrx.js → Group-CCcDbysC.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-xXPLTYIv.js → HTMLInCanvas-B2OooKKr.js} +1 -1
  83. package/dist/core/{Halftone-DszIQsyx.js → Halftone-3a3rz4ln.js} +59 -62
  84. package/dist/core/{Heart-COpnSJPD.js → Heart-CzO0_GoB.js} +12 -11
  85. package/dist/core/{Heatmap-CMm8SD-P.js → Heatmap-DPtUc8YG.js} +57 -55
  86. package/dist/core/{HexGrid-B6wNW-45.js → HexGrid-CN5A0m5j.js} +32 -35
  87. package/dist/core/{Hologram-XejRN51V.js → Hologram-DoKRhChe.js} +62 -66
  88. package/dist/core/{Holographic-D1G_Ou1y.js → Holographic-BWyW5z_h.js} +58 -61
  89. package/dist/core/{HueShift-BCDgYfJs.js → HueShift-C0p8EGk-.js} +7 -10
  90. package/dist/core/{ImageTexture-BE2Jlkg6.js → ImageTexture-BnwkbXAW.js} +3 -2
  91. package/dist/core/{InkFlow-DJaJqula.js → InkFlow-BH86usRX.js} +156 -156
  92. package/dist/core/{Invert-DDmITZjt.js → Invert-BIjy9ddK.js} +4 -4
  93. package/dist/core/{IrisWipe-BFs5DDSa.js → IrisWipe-lpU7lucQ.js} +20 -23
  94. package/dist/core/{IsometricCubes-ChKqYTIw.js → IsometricCubes-CIieztxI.js} +37 -42
  95. package/dist/core/{Kaleidoscope-C8_-tC6T.js → Kaleidoscope-CUMvqmfN.js} +21 -21
  96. package/dist/core/{KeyFrames-xR9ZzHKj.js → KeyFrames-mI1J02zX.js} +130 -129
  97. package/dist/core/{LensFlare-DHGNEDIX.js → LensFlare-ChQK_hJN.js} +82 -84
  98. package/dist/core/{LightEdge-DYfhB3-7.js → LightEdge-Rg-zMpGb.js} +106 -107
  99. package/dist/core/{LightLeak-CYjuMURe.js → LightLeak-D1CxVo9A.js} +58 -59
  100. package/dist/core/{LinearBlur-CV7gKYHV.js → LinearBlur-DJBkHfs8.js} +14 -14
  101. package/dist/core/{LinearGradient-DAzw65UB.js → LinearGradient-DCRYBS4Q.js} +36 -37
  102. package/dist/core/{LinearWipe-DoDZF7y0.js → LinearWipe-Cxfs1tIO.js} +20 -21
  103. package/dist/core/{LiquidMetal-C9OxRyE4.js → LiquidMetal-oscNnbsr.js} +70 -73
  104. package/dist/core/{Liquify-gNsuR7aA.js → Liquify-CJwl6Wef.js} +67 -66
  105. package/dist/core/{MagneticFilings-CQ7zHEow.js → MagneticFilings-DAOFLjAQ.js} +125 -125
  106. package/dist/core/{Marble-BSSMSrv8.js → Marble-Cr4Iaq38.js} +22 -21
  107. package/dist/core/{Mirror-BZAUA2jk.js → Mirror-BwOuv3TP.js} +18 -18
  108. package/dist/core/{MultiPointGradient-HSfAYB-u.js → MultiPointGradient-CSowH0-7.js} +30 -31
  109. package/dist/core/{Neon-D9d6Osal.js → Neon-CPIvbGSB.js} +102 -113
  110. package/dist/core/{NoiseDissolve-CnELvUG_.js → NoiseDissolve-ByahROgQ.js} +23 -22
  111. package/dist/core/{ObjectTracker-COh35yTh.js → ObjectTracker-DMCr6kHz.js} +3 -3
  112. package/dist/core/{PagePeel-B6sjmvZ1.js → PagePeel-Coq0hc8R.js} +54 -58
  113. package/dist/core/{Paper-LfukraJk.js → Paper-CLlhc3fn.js} +16 -15
  114. package/dist/core/{Parallelogram-DBi0yAG3.js → Parallelogram-Be8RQBV7.js} +14 -13
  115. package/dist/core/{ParticleField-q7COY9YT.js → ParticleField-DDO-Tk9X.js} +154 -150
  116. package/dist/core/{ParticleFlow-DiHWbIon.js → ParticleFlow-B89PWVem.js} +210 -208
  117. package/dist/core/{Particles-BFsKUAPx.js → Particles-D8rP46SB.js} +207 -209
  118. package/dist/core/{PerlinNoise-KV2GG0ts.js → PerlinNoise-_whB3Y3m.js} +16 -14
  119. package/dist/core/{Perspective-CJSrtEy5.js → Perspective-BJuQWHOr.js} +23 -25
  120. package/dist/core/{PixelSort-WD-Y6ZFu.js → PixelSort-CJfXD6g0.js} +109 -109
  121. package/dist/core/{PixelThrow-CnOXm7Hv.js → PixelThrow-BaTI5PzH.js} +35 -35
  122. package/dist/core/{Pixelate-XJI9f1oT.js → Pixelate-D7Dto_8I.js} +19 -19
  123. package/dist/core/{Plasma-C0dnSaw1.js → Plasma-DWIDcCnn.js} +33 -32
  124. package/dist/core/{Plastic-DBv_6A7q.js → Plastic-CWAOd2i9.js} +82 -84
  125. package/dist/core/{PolarCoordinates-B8Cq2bzT.js → PolarCoordinates-DQM3dLK3.js} +16 -18
  126. package/dist/core/{Polygon-ORM35JKg.js → Polygon-CFmLohBu.js} +16 -17
  127. package/dist/core/{Posterize-Dn-Vv2S1.js → Posterize-B8PHXwhy.js} +5 -8
  128. package/dist/core/{Prism-CYLsGJHY.js → Prism-C5VS4TLU.js} +36 -40
  129. package/dist/core/{ProgressiveBlur-BXUumCm5.js → ProgressiveBlur-BcGcteLH.js} +63 -65
  130. package/dist/core/{RadialGradient-j6T56q1W.js → RadialGradient-D3UoKiGu.js} +22 -23
  131. package/dist/core/{RadialWipe-Bz19qvls.js → RadialWipe-DXfAH0Ug.js} +25 -25
  132. package/dist/core/{RandomBars-3RlhwDYG.js → RandomBars-BVsp1Q7v.js} +23 -23
  133. package/dist/core/{ReactionDiffusion-DdXavIVw.js → ReactionDiffusion-DknxOF-o.js} +173 -175
  134. package/dist/core/{RectangularCoordinates-p3250IKV.js → RectangularCoordinates-DFQm4y6H.js} +14 -14
  135. package/dist/core/{ReflectivePlane-BOl9AEoO.js → ReflectivePlane-BDlGBzo1.js} +35 -37
  136. package/dist/core/{Repeater-BMXmN95R.js → Repeater-DHW6eDAm.js} +2 -2
  137. package/dist/core/{Ring-DKcROHDs.js → Ring-3brC5en8.js} +15 -14
  138. package/dist/core/{RippleWipe-QH8D0Y-2.js → RippleWipe-DQfXGjRv.js} +24 -27
  139. package/dist/core/{Ripples-8fFdo6aq.js → Ripples-DajR3Cl5.js} +18 -21
  140. package/dist/core/{RoundedRect-Cr76tP9o.js → RoundedRect-CfkYNmkV.js} +14 -13
  141. package/dist/core/{Saturation-Dqifs1x7.js → Saturation-BPTssGSs.js} +8 -9
  142. package/dist/core/{Scratches-sa8JU4Eb.js → Scratches-A-AyASZm.js} +16 -14
  143. package/dist/core/{Sharpness-IRuPd9nn.js → Sharpness-Di39DpCB.js} +21 -22
  144. package/dist/core/{Shatter-BYaxMvyd.js → Shatter-CWf3HtjN.js} +73 -72
  145. package/dist/core/{SimplexNoise-C2vmRzgy.js → SimplexNoise-DpZ2jtdk.js} +19 -17
  146. package/dist/core/{SineWave-BGAJyGFr.js → SineWave-CZuksvHn.js} +20 -20
  147. package/dist/core/{SliceWipe-BOcCk5Se.js → SliceWipe-BwL2D3HR.js} +19 -19
  148. package/dist/core/{Smoke-B1twbhQ4.js → Smoke-BsUkbTI1.js} +156 -155
  149. package/dist/core/{SmokeFill-CAayneM2.js → SmokeFill-CaDMgNW-.js} +233 -231
  150. package/dist/core/{SmokeFlow-Ug8difAz.js → SmokeFlow-CLfsAbPS.js} +143 -142
  151. package/dist/core/{Solarize-205KKROH.js → Solarize-ALjXXAf0.js} +12 -14
  152. package/dist/core/{SolidColor-B4pj8onb.js → SolidColor-Cu_9b_my.js} +1 -1
  153. package/dist/core/{Spherize-DUQxwwCL.js → Spherize-SBfCc9Wk.js} +31 -37
  154. package/dist/core/{Spiral-DY1c-N4F.js → Spiral-iRrT222n.js} +36 -36
  155. package/dist/core/{Star-DRxNaHHo.js → Star-DL3d_HqY.js} +14 -13
  156. package/dist/core/{Stone-CUdcvOWd.js → Stone-OTsCM-rr.js} +2 -2
  157. package/dist/core/{Strands-CFxYJMFu.js → Strands-DjoQgGnd.js} +47 -49
  158. package/dist/core/{Stretch-DYrVdt8A.js → Stretch-CdzhxnbM.js} +19 -19
  159. package/dist/core/{Stripes-BvnoWdwn.js → Stripes-CsBgKYdp.js} +39 -39
  160. package/dist/core/{StudioBackground-srQGUpfZ.js → StudioBackground-D8EdrLg5.js} +67 -68
  161. package/dist/core/{SunBurst-COsVDZ4e.js → SunBurst-ErBFL-nF.js} +18 -20
  162. package/dist/core/{Surface3D-TsGPzdGm.js → Surface3D-CLjX61TZ.js} +144 -144
  163. package/dist/core/{Swirl-nXMWVY2X.js → Swirl-DDQif_lC.js} +18 -21
  164. package/dist/core/{Teardrop-Bjtkigk4.js → Teardrop-CvpdElTs.js} +13 -12
  165. package/dist/core/{Text-BGdsqRl5.js → Text-vyzeMvhl.js} +20 -21
  166. package/dist/core/{ThinFilm-DhMKI5e2.js → ThinFilm-CbkMTbD2.js} +59 -67
  167. package/dist/core/{TiltShift-BwuYyXB6.js → TiltShift-BVMyB8lF.js} +66 -67
  168. package/dist/core/{TimeTrail-CE2XumxR.js → TimeTrail-CuFGvzFi.js} +91 -94
  169. package/dist/core/{Tint-BTmcGjEl.js → Tint-C6zMMsYH.js} +25 -26
  170. package/dist/core/{Trapezoid-CiZCh8QS.js → Trapezoid-kFuxWONU.js} +14 -13
  171. package/dist/core/{TriangularGrid-BnQOEljy.js → TriangularGrid-FIrpI_qE.js} +34 -36
  172. package/dist/core/{Tritone-Ta084wlF.js → Tritone-DyLGtOug.js} +7 -10
  173. package/dist/core/{Truchet-BxCh_IIp.js → Truchet-B4NI56Zz.js} +31 -33
  174. package/dist/core/{Twirl-Cw4jm59Q.js → Twirl-CuzhWXfj.js} +16 -16
  175. package/dist/core/{VHS-Nwk0E-tf.js → VHS-DYbzndAZ.js} +68 -69
  176. package/dist/core/{VenetianBlinds-BZ0sS97G.js → VenetianBlinds-DVopy3xp.js} +22 -23
  177. package/dist/core/{Vesica-Cf1KiSzK.js → Vesica-Cd-XyG3F.js} +13 -12
  178. package/dist/core/{Vibrance-qWGvLkrW.js → Vibrance-CvXatkfO.js} +7 -8
  179. package/dist/core/{VideoTexture-48ylVDvN.js → VideoTexture-C5PS6Vly.js} +34 -39
  180. package/dist/core/{Vignette-CK_Li7v2.js → Vignette-DtBpWWxW.js} +20 -22
  181. package/dist/core/{Voronoi-DMYFDwIS.js → Voronoi-CRH2cGlR.js} +33 -37
  182. package/dist/core/{Water-D74wbHmn.js → Water-CneenzRZ.js} +101 -108
  183. package/dist/core/{Watercolor-zo8-4Vqx.js → Watercolor-B343pgM-.js} +63 -64
  184. package/dist/core/{WaveDistortion-BLrvGOzF.js → WaveDistortion-DHz1FxLT.js} +80 -82
  185. package/dist/core/{WaveletNoise-a5OpO8-D.js → WaveletNoise-CsLE9gbM.js} +16 -14
  186. package/dist/core/{Weave-D1D3kuUg.js → Weave-CQEF71nr.js} +28 -31
  187. package/dist/core/{WebcamTexture-pBETyQYG.js → WebcamTexture-BcsYFM_g.js} +7 -7
  188. package/dist/core/{Wool-CMnWPdy9.js → Wool-BFSicimy.js} +2 -2
  189. package/dist/core/{WorleyNoise-BAEo0duh.js → WorleyNoise-BKq3es5v.js} +69 -70
  190. package/dist/core/{ZoomBlur-CnBNmcfx.js → ZoomBlur-Bu1SlmS2.js} +12 -12
  191. package/dist/core/agents-Bv3--qPL.js +997 -0
  192. package/dist/core/blur-tvWOoxKt.js +2247 -0
  193. package/dist/core/compute-BjeJ0sIA.js +31 -0
  194. package/dist/core/dataEncoding-CEmpiitu.js +24 -0
  195. package/dist/core/device-BODv_4aH.js +10 -0
  196. package/dist/core/edges-BXNBKxSN.js +29857 -0
  197. package/dist/core/{glass-sOqjtPJD.js → glass-IfoQ8Prf.js} +164 -172
  198. package/dist/core/gpu/index.d.ts.map +1 -1
  199. package/dist/core/index.js +320 -229
  200. package/dist/core/media-B9BNeMPu.js +757 -0
  201. package/dist/core/noise-wTSHXgFz.js +12033 -0
  202. package/dist/core/noiseColor-CPakiKNF.js +103 -0
  203. package/dist/core/{noiseColor-CRpf22bk.js → noiseColor-DscZM9CO.js} +2 -2
  204. package/dist/core/noiseStylize-BXpflWPW.js +359 -0
  205. package/dist/core/porters-DBK1Aipq.js +991 -0
  206. package/dist/core/presetRenderer.d.ts.map +1 -1
  207. package/dist/core/registry.js +208 -199
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  409. package/dist/core/coords-BkIjixe_.js +0 -55724
  410. package/dist/core/noiseStylize-J6sFKoTh.js +0 -65
  411. package/dist/core/porters-BmU6G9TR.js +0 -321
  412. package/dist/core/shaderRegistry-D75z2sND.js +0 -425
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  414. /package/dist/core/{fonts-DwhbVe2B.js → fonts-v_F1SFl9.js} +0 -0
  415. /package/dist/core/{naturalSize-Caz3-kRv.js → naturalSize-B679wTgN.js} +0 -0
  416. /package/dist/core/{transformations-t0d2-uSX.js → transformations-CsPUHppB.js} +0 -0
@@ -1,5 +1,7 @@
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- import { a as transformColor, s as transformEdges } from "./transformations-t0d2-uSX.js";
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+ import { $t as vec2f, At as pow, Ct as floor, Dt as min, Et as max, Gt as textureStorage2d, It as sin, Lt as smoothstep, N as unpremultiplyAlpha, Ot as mix, St as exp2, Ut as arrayOf, Vt as data_exports, Xt as struct, _t as clamp, an as f32, at as textureStore, bt as dot, d as ZERO, et as src_default, i as edgeMirrorUV, in as vec4f, kt as normalize, mt as abs, nn as vec3f, nt as std_exports, o as edgeWrapUV, p as call, pt as select, s as edges_exports, sn as u32, tn as vec2u, vt as cos, xt as exp, y as vec4 } from "./edges-BXNBKxSN.js";
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+ import { p as noise_exports, u as mxNoiseFloat2 } from "./noise-wTSHXgFz.js";
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+ import { n as createGuardedCompute, r as createStateBuffer } from "./compute-BjeJ0sIA.js";
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+ import { a as transformColor, s as transformEdges } from "./transformations-CsPUHppB.js";
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  var WAVE_GRID = 256;
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  var WAVE_CELLS = WAVE_GRID * WAVE_GRID;
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  var WAVE_MAX = WAVE_GRID - 1;
@@ -9,63 +11,63 @@ var COMPUTE_H = 900;
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  var STATE_FORMAT = "rgba16float";
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+ cursorIntensity: f32,
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+ t: f32,
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+ aspect: f32,
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+ focal: f32,
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+ camPos: vec3f,
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+ camForward: vec3f,
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+ camRight: vec3f,
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+ camUp: vec3f,
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+ lighting: f32,
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+ glossiness: f32,
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+ highlights: f32,
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+ lightX: f32,
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+ lightY: f32,
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+ lightZ: f32,
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+ lightColor: vec3f,
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+ nearCutoff: f32,
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+ farCutoff: f32,
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+ cursorWaveX: f32,
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+ cursorWaveY: f32,
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+ mouseSpeed: f32,
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+ dt: f32,
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+ decay: f32,
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+ radius: f32,
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+ waveSpeed: f32
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+ storage: arrayOf(f32, WAVE_CELLS),
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  writeBuf: {
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- storage: d.arrayOf(d.f32, WAVE_CELLS),
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+ storage: arrayOf(f32, WAVE_CELLS),
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  access: "mutable"
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  },
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  readBuf: {
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- storage: d.arrayOf(d.f32, WAVE_CELLS),
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+ storage: arrayOf(f32, WAVE_CELLS),
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  access: "mutable"
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+ storage: arrayOf(f32, WAVE_CELLS),
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- uvMaskTex: { storageTexture: d.textureStorage2d(STATE_FORMAT, "write-only") },
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- litTex: { storageTexture: d.textureStorage2d(STATE_FORMAT, "write-only") }
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+ uvMaskTex: { storageTexture: textureStorage2d(STATE_FORMAT, "write-only") },
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+ litTex: { storageTexture: textureStorage2d(STATE_FORMAT, "write-only") }
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+ return src_default.fn([vec2f], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv) => {
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@@ -73,76 +75,75 @@ function buildHeightFn(waveType, octaveCount, cursorEnabled) {
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+ let waveVal = f32(0);
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+ let accSin = f32(0);
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- const iF = d.f32(i);
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- const cu$1 = std.cos(__tsover_mul(iF, 1.111));
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- const su = std.sin(__tsover_mul(iF, 1.111));
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+ const iF = f32(i);
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+ const scale = exp2(iF);
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+ const weight = exp2(__tsover_mul(iF, -1));
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+ const cu$1 = cos(__tsover_mul(iF, 1.111));
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+ const su = sin(__tsover_mul(iF, 1.111));
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  const ru = __tsover_sub(__tsover_mul(u, cu$1), __tsover_mul(v, su));
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  const phase = __tsover_add(__tsover_add(__tsover_mul(__tsover_mul(__tsover_mul(ru, freq), scale), TWO_PI), __tsover_mul(p.t, __tsover_add(1, __tsover_mul(iF, .2)))), __tsover_mul(seedU, __tsover_add(1, __tsover_mul(iF, .5))));
87
- accSin = __tsover_add(accSin, __tsover_mul(std.sin(phase), weight));
89
+ accSin = __tsover_add(accSin, __tsover_mul(sin(phase), weight));
88
90
  }
89
91
  waveVal = __tsover_mul(accSin, invTotalWeight);
90
92
  } else if (waveType === 2) {
91
- let accR = d.f32(0);
93
+ let accR = f32(0);
92
94
  for (let i = 0; i < octaveCount; i++) {
93
- const iF = d.f32(i);
94
- const scale = std.exp2(iF);
95
- const weight = std.exp2(__tsover_mul(iF, -1));
96
- const driftX = std.cos(__tsover_mul(iF, 2.39996));
97
- const driftY = std.sin(__tsover_mul(iF, 2.39996));
98
- const coord = d.vec2f(__tsover_add(__tsover_add(__tsover_mul(__tsover_mul(u, freq), scale), __tsover_mul(p.t, __tsover_mul(driftX, .3))), seedU), __tsover_add(__tsover_add(__tsover_mul(__tsover_mul(v, freq), scale), __tsover_mul(p.t, __tsover_mul(driftY, .3))), __tsover_mul(seedU, .7)));
95
+ const iF = f32(i);
96
+ const scale = exp2(iF);
97
+ const weight = exp2(__tsover_mul(iF, -1));
98
+ const driftX = cos(__tsover_mul(iF, 2.39996));
99
+ const driftY = sin(__tsover_mul(iF, 2.39996));
100
+ const coord = vec2f(__tsover_add(__tsover_add(__tsover_mul(__tsover_mul(u, freq), scale), __tsover_mul(p.t, __tsover_mul(driftX, .3))), seedU), __tsover_add(__tsover_add(__tsover_mul(__tsover_mul(v, freq), scale), __tsover_mul(p.t, __tsover_mul(driftY, .3))), __tsover_mul(seedU, .7)));
99
101
  accR = __tsover_add(accR, __tsover_mul(mxNoiseFloat2(coord), weight));
100
102
  }
101
103
  const n = __tsover_mul(accR, invTotalWeight);
102
- waveVal = __tsover_sub(__tsover_mul(__tsover_sub(1, std.abs(n)), 2), 1);
104
+ waveVal = __tsover_sub(__tsover_mul(__tsover_sub(1, abs(n)), 2), 1);
103
105
  } else {
104
106
  const warpFreq = __tsover_mul(freq, .5);
105
- const wx = mxNoiseFloat2(d.vec2f(__tsover_add(__tsover_add(__tsover_mul(u, warpFreq), __tsover_mul(p.t, .1)), seedU), __tsover_add(__tsover_mul(v, warpFreq), __tsover_mul(seedU, 1.3))));
106
- const wy = mxNoiseFloat2(d.vec2f(__tsover_add(__tsover_add(__tsover_mul(u, warpFreq), seedU), 17.3), __tsover_add(__tsover_add(__tsover_add(__tsover_mul(v, warpFreq), __tsover_mul(p.t, .07)), seedU), 31.1)));
107
+ const wx = mxNoiseFloat2(vec2f(__tsover_add(__tsover_add(__tsover_mul(u, warpFreq), __tsover_mul(p.t, .1)), seedU), __tsover_add(__tsover_mul(v, warpFreq), __tsover_mul(seedU, 1.3))));
108
+ const wy = mxNoiseFloat2(vec2f(__tsover_add(__tsover_add(__tsover_mul(u, warpFreq), seedU), 17.3), __tsover_add(__tsover_add(__tsover_add(__tsover_mul(v, warpFreq), __tsover_mul(p.t, .07)), seedU), 31.1)));
107
109
  const wu = __tsover_add(u, __tsover_mul(wx, .4));
108
110
  const wv = __tsover_add(v, __tsover_mul(wy, .4));
109
- let accW = d.f32(0);
111
+ let accW = f32(0);
110
112
  for (let i = 0; i < octaveCount; i++) {
111
- const iF = d.f32(i);
112
- const scale = std.exp2(iF);
113
- const weight = std.exp2(__tsover_mul(iF, -1));
114
- const driftX = std.cos(__tsover_mul(iF, 2.39996));
115
- const driftY = std.sin(__tsover_mul(iF, 2.39996));
116
- const coord = d.vec2f(__tsover_add(__tsover_add(__tsover_mul(__tsover_mul(wu, freq), scale), __tsover_mul(p.t, __tsover_mul(driftX, .3))), seedU), __tsover_add(__tsover_add(__tsover_mul(__tsover_mul(wv, freq), scale), __tsover_mul(p.t, __tsover_mul(driftY, .3))), __tsover_mul(seedU, .7)));
113
+ const iF = f32(i);
114
+ const scale = exp2(iF);
115
+ const weight = exp2(__tsover_mul(iF, -1));
116
+ const driftX = cos(__tsover_mul(iF, 2.39996));
117
+ const driftY = sin(__tsover_mul(iF, 2.39996));
118
+ const coord = vec2f(__tsover_add(__tsover_add(__tsover_mul(__tsover_mul(wu, freq), scale), __tsover_mul(p.t, __tsover_mul(driftX, .3))), seedU), __tsover_add(__tsover_add(__tsover_mul(__tsover_mul(wv, freq), scale), __tsover_mul(p.t, __tsover_mul(driftY, .3))), __tsover_mul(seedU, .7)));
117
119
  accW = __tsover_add(accW, __tsover_mul(mxNoiseFloat2(coord), weight));
118
120
  }
119
121
  waveVal = __tsover_mul(accW, invTotalWeight);
120
122
  }
121
123
  const cu = __tsover_mul(__tsover_sub(u, .5), 2);
122
124
  const cv = __tsover_mul(__tsover_sub(v, .5), 2);
123
- const inner = std.max(std.abs(cu), std.abs(cv));
124
- const pinFalloff = std.smoothstep(.6, 1, inner);
125
- const pinMask = std.mix(d.f32(1), __tsover_sub(1, pinFalloff), p.edgePin);
125
+ const pinFalloff = smoothstep(.6, 1, max(abs(cu), abs(cv)));
126
+ const pinMask = mix(f32(1), __tsover_sub(1, pinFalloff), p.edgePin);
126
127
  const baseHeight = __tsover_mul(__tsover_mul(waveVal, amp), pinMask);
127
128
  if (cursorEnabled) {
128
- const H = d.f32(WAVE_HALFEXTENT);
129
+ const H = f32(WAVE_HALFEXTENT);
129
130
  const waveU = __tsover_add(__tsover_div(__tsover_sub(uv.x, .5), H), .5);
130
131
  const waveV = __tsover_add(__tsover_div(__tsover_sub(uv.y, .5), H), .5);
131
- const Nm1 = d.f32(WAVE_MAX);
132
- const gx = __tsover_mul(std.clamp(waveU, 0, 1), Nm1);
133
- const gy = __tsover_mul(std.clamp(waveV, 0, 1), Nm1);
134
- const ix = d.u32(std.clamp(gx, 0, Nm1));
135
- const iy = d.u32(std.clamp(gy, 0, Nm1));
136
- const ix1 = std.min(__tsover_add(ix, d.u32(1)), d.u32(WAVE_MAX));
137
- const iy1 = std.min(__tsover_add(iy, d.u32(1)), d.u32(WAVE_MAX));
138
- const fx = __tsover_sub(gx, std.floor(gx));
139
- const fy = __tsover_sub(gy, std.floor(gy));
140
- const W = d.u32(WAVE_GRID);
132
+ const Nm1 = f32(WAVE_MAX);
133
+ const gx = __tsover_mul(clamp(waveU, 0, 1), Nm1);
134
+ const gy = __tsover_mul(clamp(waveV, 0, 1), Nm1);
135
+ const ix = u32(clamp(gx, 0, Nm1));
136
+ const iy = u32(clamp(gy, 0, Nm1));
137
+ const ix1 = min(__tsover_add(ix, u32(1)), u32(WAVE_MAX));
138
+ const iy1 = min(__tsover_add(iy, u32(1)), u32(WAVE_MAX));
139
+ const fx = __tsover_sub(gx, floor(gx));
140
+ const fy = __tsover_sub(gy, floor(gy));
141
+ const W = u32(WAVE_GRID);
141
142
  const v00 = computeLayout.$.readBuf[__tsover_add(__tsover_mul(iy, W), ix)];
142
143
  const v10 = computeLayout.$.readBuf[__tsover_add(__tsover_mul(iy, W), ix1)];
143
144
  const v01 = computeLayout.$.readBuf[__tsover_add(__tsover_mul(iy1, W), ix)];
144
145
  const v11 = computeLayout.$.readBuf[__tsover_add(__tsover_mul(iy1, W), ix1)];
145
- const waveSample = std.mix(std.mix(v00, v10, fx), std.mix(v01, v11, fx), fy);
146
+ const waveSample = mix(mix(v00, v10, fx), mix(v01, v11, fx), fy);
146
147
  return __tsover_add(baseHeight, __tsover_mul(waveSample, __tsover_mul(p.cursorIntensity, .05)));
147
148
  } else return baseHeight;
148
149
  }), {
@@ -1761,10 +1762,10 @@ function buildHeightFn(waveType, octaveCount, cursorEnabled) {
1761
1762
  },
1762
1763
  externals: () => ({
1763
1764
  computeLayout,
1764
- d,
1765
+ d: data_exports,
1765
1766
  waveType,
1766
1767
  octaveCount,
1767
- std,
1768
+ std: std_exports,
1768
1769
  TWO_PI,
1769
1770
  invTotalWeight,
1770
1771
  noise: noise_exports,
@@ -1776,14 +1777,14 @@ function buildHeightFn(waveType, octaveCount, cursorEnabled) {
1776
1777
  }) && $.f)({})).$name("surface3dHeight");
1777
1778
  }
1778
1779
  function makePropagateKernel() {
1779
- return tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
1780
+ return src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
1780
1781
  "use gpu";
1781
- if (cx > d.u32(0) && cx < d.u32(WAVE_MAX) && cy > d.u32(0) && cy < d.u32(WAVE_MAX)) {
1782
+ if (cx > u32(0) && cx < u32(WAVE_MAX) && cy > u32(0) && cy < u32(WAVE_MAX)) {
1782
1783
  const p = propagateLayout.$.params;
1783
- const gs = d.u32(WAVE_GRID);
1784
+ const gs = u32(WAVE_GRID);
1784
1785
  const idx = __tsover_add(__tsover_mul(cy, gs), cx);
1785
- const left = propagateLayout.$.readSrc[__tsover_sub(idx, d.u32(1))];
1786
- const right = propagateLayout.$.readSrc[__tsover_add(idx, d.u32(1))];
1786
+ const left = propagateLayout.$.readSrc[__tsover_sub(idx, u32(1))];
1787
+ const right = propagateLayout.$.readSrc[__tsover_add(idx, u32(1))];
1787
1788
  const up = propagateLayout.$.readSrc[__tsover_sub(idx, gs)];
1788
1789
  const down = propagateLayout.$.readSrc[__tsover_add(idx, gs)];
1789
1790
  const center = propagateLayout.$.readSrc[idx];
@@ -1793,14 +1794,14 @@ function makePropagateKernel() {
1793
1794
  const k2 = __tsover_mul(.5, __tsover_mul(p.waveSpeed, p.waveSpeed));
1794
1795
  const lap = __tsover_sub(sum, __tsover_mul(center, 4));
1795
1796
  let next = __tsover_mul(__tsover_sub(__tsover_add(__tsover_mul(center, 2), __tsover_mul(lap, k2)), prev), dampFactor);
1796
- const cellU = __tsover_div(__tsover_add(d.f32(cx), .5), d.f32(WAVE_GRID));
1797
- const cellV = __tsover_div(__tsover_add(d.f32(cy), .5), d.f32(WAVE_GRID));
1797
+ const cellU = __tsover_div(__tsover_add(f32(cx), .5), f32(WAVE_GRID));
1798
+ const cellV = __tsover_div(__tsover_add(f32(cy), .5), f32(WAVE_GRID));
1798
1799
  const ddx = __tsover_sub(cellU, p.cursorWaveX);
1799
1800
  const ddy = __tsover_sub(cellV, p.cursorWaveY);
1800
1801
  const distSq = __tsover_add(__tsover_mul(ddx, ddx), __tsover_mul(ddy, ddy));
1801
1802
  const influenceRadius = __tsover_mul(p.radius, 3);
1802
1803
  if (distSq < __tsover_mul(influenceRadius, influenceRadius) && p.mouseSpeed > .01) {
1803
- const influence = std.exp(__tsover_mul(__tsover_div(distSq, std.max(__tsover_mul(p.radius, p.radius), d.f32(1e-4))), -1));
1804
+ const influence = exp(__tsover_mul(__tsover_div(distSq, max(__tsover_mul(p.radius, p.radius), f32(1e-4))), -1));
1804
1805
  next = __tsover_sub(next, __tsover_mul(__tsover_mul(__tsover_mul(influence, p.mouseSpeed), p.dt), 3));
1805
1806
  }
1806
1807
  propagateLayout.$.writeBuf[idx] = next;
@@ -2462,39 +2463,39 @@ function makePropagateKernel() {
2462
2463
  ]
2463
2464
  },
2464
2465
  externals: () => ({
2465
- d,
2466
+ d: data_exports,
2466
2467
  WAVE_MAX,
2467
2468
  propagateLayout,
2468
2469
  WAVE_GRID,
2469
- std
2470
+ std: std_exports
2470
2471
  })
2471
2472
  }) && $.f)({})).$name("surface3dPropagate");
2472
2473
  }
2473
2474
  function makeComputeKernel(waveType, octaveCount, edgeMode, lightingEnabled, cursorEnabled) {
2474
2475
  const heightFn = buildHeightFn(waveType, octaveCount, cursorEnabled);
2475
- return tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
2476
+ return src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
2476
2477
  "use gpu";
2477
2478
  const p = computeLayout.$.params;
2478
- const screenU = __tsover_div(__tsover_add(d.f32(cx), .5), d.f32(COMPUTE_W));
2479
- const screenV = __tsover_div(__tsover_add(d.f32(cy), .5), d.f32(COMPUTE_H));
2479
+ const screenU = __tsover_div(__tsover_add(f32(cx), .5), f32(COMPUTE_W));
2480
+ const screenV = __tsover_div(__tsover_add(f32(cy), .5), f32(COMPUTE_H));
2480
2481
  const ndcX = __tsover_mul(__tsover_mul(__tsover_sub(screenU, .5), 2), p.aspect);
2481
2482
  const ndcY = __tsover_mul(__tsover_mul(__tsover_sub(screenV, .5), 2), -1);
2482
- const rayDir = std.normalize(p.camForward.mul(p.focal).add(p.camRight.mul(ndcX)).add(p.camUp.mul(ndcY)));
2483
+ const rayDir = normalize(p.camForward.mul(p.focal).add(p.camRight.mul(ndcX)).add(p.camUp.mul(ndcY)));
2483
2484
  const STEPS = 32;
2484
2485
  const REFINE = 6;
2485
- const rayDownComp = std.max(__tsover_mul(rayDir.z, -1), d.f32(.05));
2486
+ const rayDownComp = max(__tsover_mul(rayDir.z, -1), f32(.05));
2486
2487
  const tToBase = __tsover_div(p.camPos.z, rayDownComp);
2487
- const marchTotal = std.min(__tsover_add(tToBase, 1.5), 15);
2488
- const stepSize = __tsover_div(marchTotal, d.f32(STEPS));
2489
- let tMarch = d.f32(0);
2490
- let hit = d.f32(0);
2488
+ const marchTotal = min(__tsover_add(tToBase, 1.5), 15);
2489
+ const stepSize = __tsover_div(marchTotal, f32(STEPS));
2490
+ let tMarch = f32(0);
2491
+ let hit = f32(0);
2491
2492
  const u0 = __tsover_add(__tsover_mul(p.camPos.x, .5), .5);
2492
2493
  const v0 = __tsover_add(__tsover_mul(p.camPos.y, .5), .5);
2493
- let prevDiff = __tsover_sub(p.camPos.z, heightFn(d.vec2f(u0, v0)));
2494
+ let prevDiff = __tsover_sub(p.camPos.z, heightFn(vec2f(u0, v0)));
2494
2495
  for (let s = 0; s < STEPS; s++) {
2495
2496
  tMarch = __tsover_add(tMarch, stepSize);
2496
2497
  const pos = p.camPos.add(rayDir.mul(tMarch));
2497
- const h = heightFn(d.vec2f(__tsover_add(__tsover_mul(pos.x, .5), .5), __tsover_add(__tsover_mul(pos.y, .5), .5)));
2498
+ const h = heightFn(vec2f(__tsover_add(__tsover_mul(pos.x, .5), .5), __tsover_add(__tsover_mul(pos.y, .5), .5)));
2498
2499
  const diff = __tsover_sub(pos.z, h);
2499
2500
  if (diff < 0 && prevDiff > 0) {
2500
2501
  hit = 1;
@@ -2507,52 +2508,52 @@ function makeComputeKernel(waveType, octaveCount, edgeMode, lightingEnabled, cur
2507
2508
  for (let r = 0; r < REFINE; r++) {
2508
2509
  const tMid = __tsover_mul(__tsover_add(tLow, tHigh), .5);
2509
2510
  const pMid = p.camPos.add(rayDir.mul(tMid));
2510
- if (__tsover_sub(pMid.z, heightFn(d.vec2f(__tsover_add(__tsover_mul(pMid.x, .5), .5), __tsover_add(__tsover_mul(pMid.y, .5), .5)))) > 0) tLow = tMid;
2511
+ if (__tsover_sub(pMid.z, heightFn(vec2f(__tsover_add(__tsover_mul(pMid.x, .5), .5), __tsover_add(__tsover_mul(pMid.y, .5), .5)))) > 0) tLow = tMid;
2511
2512
  else tHigh = tMid;
2512
2513
  }
2513
2514
  const finalT = __tsover_mul(__tsover_add(tLow, tHigh), .5);
2514
2515
  const hitPos = p.camPos.add(rayDir.mul(finalT));
2515
2516
  const hitU = __tsover_add(__tsover_mul(hitPos.x, .5), .5);
2516
2517
  const hitV = __tsover_add(__tsover_mul(hitPos.y, .5), .5);
2517
- const rawSampleUV = d.vec2f(hitU, __tsover_sub(1, hitV));
2518
- let finalUV = d.vec2f(rawSampleUV.x, rawSampleUV.y);
2519
- let outOfBoundsMask = d.f32(1);
2518
+ const rawSampleUV = vec2f(hitU, __tsover_sub(1, hitV));
2519
+ let finalUV = vec2f(rawSampleUV.x, rawSampleUV.y);
2520
+ let outOfBoundsMask = f32(1);
2520
2521
  if (edgeMode === 2) finalUV = edgeMirrorUV(rawSampleUV);
2521
2522
  else if (edgeMode === 3) finalUV = edgeWrapUV(rawSampleUV);
2522
2523
  else if (edgeMode === 1) {
2523
2524
  const inside = rawSampleUV.x >= 0 && rawSampleUV.x <= 1 && rawSampleUV.y >= 0 && rawSampleUV.y <= 1;
2524
- outOfBoundsMask = std.select(d.f32(0), d.f32(1), inside);
2525
- } else finalUV = std.clamp(rawSampleUV, d.vec2f(0, 0), d.vec2f(1, 1));
2526
- let lit = d.vec3f(1, 1, 1);
2525
+ outOfBoundsMask = select(f32(0), f32(1), inside);
2526
+ } else finalUV = clamp(rawSampleUV, vec2f(0, 0), vec2f(1, 1));
2527
+ let lit = vec3f(1, 1, 1);
2527
2528
  if (lightingEnabled) {
2528
2529
  const normalEps = .01;
2529
- const hC = heightFn(d.vec2f(hitU, hitV));
2530
- const hR = heightFn(d.vec2f(__tsover_add(hitU, normalEps), hitV));
2531
- const hUp = heightFn(d.vec2f(hitU, __tsover_add(hitV, normalEps)));
2530
+ const hC = heightFn(vec2f(hitU, hitV));
2531
+ const hR = heightFn(vec2f(__tsover_add(hitU, normalEps), hitV));
2532
+ const hUp = heightFn(vec2f(hitU, __tsover_add(hitV, normalEps)));
2532
2533
  const dhdu = __tsover_div(__tsover_sub(hR, hC), normalEps);
2533
2534
  const dhdv = __tsover_div(__tsover_sub(hUp, hC), normalEps);
2534
- const nrm = std.normalize(d.vec3f(__tsover_mul(dhdu, -.5), __tsover_mul(dhdv, -.5), 1));
2535
- const lightDir = std.normalize(d.vec3f(p.lightX, p.lightY, p.lightZ));
2535
+ const nrm = normalize(vec3f(__tsover_mul(dhdu, -.5), __tsover_mul(dhdv, -.5), 1));
2536
+ const lightDir = normalize(vec3f(p.lightX, p.lightY, p.lightZ));
2536
2537
  const viewDir = rayDir.mul(-1);
2537
- const diffuse = std.clamp(std.dot(nrm, lightDir), 0, 1);
2538
- const halfVec = std.normalize(lightDir.add(viewDir));
2538
+ const diffuse = clamp(dot(nrm, lightDir), 0, 1);
2539
+ const halfVec = normalize(lightDir.add(viewDir));
2539
2540
  const specPow = __tsover_add(__tsover_mul(p.glossiness, 128), 4);
2540
- const specular = __tsover_mul(std.pow(std.clamp(std.dot(nrm, halfVec), 0, 1), specPow), p.highlights);
2541
- const ambient = d.vec3f(.4, .4, .4);
2541
+ const specular = __tsover_mul(pow(clamp(dot(nrm, halfVec), 0, 1), specPow), p.highlights);
2542
+ const ambient = vec3f(.4, .4, .4);
2542
2543
  const tintedDiffuse = p.lightColor.mul(__tsover_mul(diffuse, .6));
2543
2544
  const tintedSpec = p.lightColor.mul(specular);
2544
2545
  const totalLight = ambient.add(tintedDiffuse).add(tintedSpec);
2545
- lit = std.clamp(std.mix(d.vec3f(1, 1, 1), totalLight, p.lighting), d.vec3f(0, 0, 0), d.vec3f(3, 3, 3));
2546
+ lit = clamp(mix(vec3f(1, 1, 1), totalLight, p.lighting), vec3f(0, 0, 0), vec3f(3, 3, 3));
2546
2547
  }
2547
- const CUTOFF_RANGE = d.f32(15);
2548
+ const CUTOFF_RANGE = f32(15);
2548
2549
  const edgeAA = .05;
2549
2550
  const nearT = __tsover_mul(p.nearCutoff, CUTOFF_RANGE);
2550
2551
  const farT = __tsover_mul(p.farCutoff, CUTOFF_RANGE);
2551
- const nearMask = std.smoothstep(__tsover_sub(nearT, edgeAA), __tsover_add(nearT, edgeAA), finalT);
2552
- const farMask = std.smoothstep(__tsover_add(farT, edgeAA), __tsover_sub(farT, edgeAA), finalT);
2552
+ const nearMask = smoothstep(__tsover_sub(nearT, edgeAA), __tsover_add(nearT, edgeAA), finalT);
2553
+ const farMask = smoothstep(__tsover_add(farT, edgeAA), __tsover_sub(farT, edgeAA), finalT);
2553
2554
  const finalMask = __tsover_mul(__tsover_mul(hit, outOfBoundsMask), __tsover_mul(nearMask, farMask));
2554
- std.textureStore(computeLayout.$.uvMaskTex, d.vec2u(cx, cy), d.vec4f(finalUV.x, finalUV.y, finalMask, 0));
2555
- std.textureStore(computeLayout.$.litTex, d.vec2u(cx, cy), d.vec4f(lit, 0));
2555
+ textureStore(computeLayout.$.uvMaskTex, vec2u(cx, cy), vec4f(finalUV.x, finalUV.y, finalMask, 0));
2556
+ textureStore(computeLayout.$.litTex, vec2u(cx, cy), vec4f(lit, 0));
2556
2557
  }), {
2557
2558
  v: 1,
2558
2559
  name: void 0,
@@ -4255,10 +4256,10 @@ function makeComputeKernel(waveType, octaveCount, edgeMode, lightingEnabled, cur
4255
4256
  },
4256
4257
  externals: () => ({
4257
4258
  computeLayout,
4258
- d,
4259
+ d: data_exports,
4259
4260
  COMPUTE_W,
4260
4261
  COMPUTE_H,
4261
- std,
4262
+ std: std_exports,
4262
4263
  heightFn,
4263
4264
  edgeMode,
4264
4265
  edges: edges_exports,
@@ -4266,14 +4267,13 @@ function makeComputeKernel(waveType, octaveCount, edgeMode, lightingEnabled, cur
4266
4267
  })
4267
4268
  }) && $.f)({})).$name("surface3dRaymarch");
4268
4269
  }
4269
- const surface3dCompose = tgpu.fn([
4270
- d.vec4f,
4271
- d.vec3f,
4272
- d.f32
4273
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((childColor, lit, mask) => {
4270
+ const surface3dCompose = src_default.fn([
4271
+ vec4f,
4272
+ vec3f,
4273
+ f32
4274
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((childColor, lit, mask) => {
4274
4275
  "use gpu";
4275
- const finalRgb = std.clamp(childColor.xyz.mul(lit), d.vec3f(0, 0, 0), d.vec3f(1, 1, 1));
4276
- return d.vec4f(finalRgb, __tsover_mul(childColor.w, mask));
4276
+ return vec4f(clamp(childColor.xyz.mul(lit), vec3f(0, 0, 0), vec3f(1, 1, 1)), __tsover_mul(childColor.w, mask));
4277
4277
  }), {
4278
4278
  v: 1,
4279
4279
  name: void 0,
@@ -4365,8 +4365,8 @@ const surface3dCompose = tgpu.fn([
4365
4365
  "externalNames": ["std", "d"]
4366
4366
  },
4367
4367
  externals: () => ({
4368
- std,
4369
- d
4368
+ std: std_exports,
4369
+ d: data_exports
4370
4370
  })
4371
4371
  }) && $.f)({}));
4372
4372
  const componentDefinition = {
@@ -4709,9 +4709,9 @@ const componentDefinition = {
4709
4709
  });
4710
4710
  const uvMaskMap = registerComputeTexture(uvMaskTex);
4711
4711
  const litMap = registerComputeTexture(litTex);
4712
- const bufferA = createStateBuffer(root, d.f32, WAVE_CELLS);
4713
- const bufferB = createStateBuffer(root, d.f32, WAVE_CELLS);
4714
- const readBuf = createStateBuffer(root, d.f32, WAVE_CELLS);
4712
+ const bufferA = createStateBuffer(root, f32, WAVE_CELLS);
4713
+ const bufferB = createStateBuffer(root, f32, WAVE_CELLS);
4714
+ const readBuf = createStateBuffer(root, f32, WAVE_CELLS);
4715
4715
  const paramsU = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(root.createUniform(S3Params), "paramsU");
4716
4716
  let curW = Math.max(1, Math.round(dimensions.width));
4717
4717
  let curH = Math.max(1, Math.round(dimensions.height));
@@ -4857,17 +4857,17 @@ const componentDefinition = {
4857
4857
  t: animT,
4858
4858
  aspect,
4859
4859
  focal,
4860
- camPos: d.vec3f(camPos[0], camPos[1], camPos[2]),
4861
- camForward: d.vec3f(fwd[0], fwd[1], fwd[2]),
4862
- camRight: d.vec3f(camRight[0], camRight[1], camRight[2]),
4863
- camUp: d.vec3f(camUp[0], camUp[1], camUp[2]),
4860
+ camPos: vec3f(camPos[0], camPos[1], camPos[2]),
4861
+ camForward: vec3f(fwd[0], fwd[1], fwd[2]),
4862
+ camRight: vec3f(camRight[0], camRight[1], camRight[2]),
4863
+ camUp: vec3f(camUp[0], camUp[1], camUp[2]),
4864
4864
  lighting: (getCpuValue("lighting") ?? 30) * .035,
4865
4865
  glossiness: (getCpuValue("glossiness") ?? 0) * .01,
4866
4866
  highlights: (getCpuValue("highlights") ?? 15) * .04,
4867
4867
  lightX: getCpuValue("lightX") ?? .4,
4868
4868
  lightY: getCpuValue("lightY") ?? -.6,
4869
4869
  lightZ: getCpuValue("lightZ") ?? .7,
4870
- lightColor: d.vec3f(lc?.x ?? 1, lc?.y ?? 1, lc?.z ?? 1),
4870
+ lightColor: vec3f(lc?.x ?? 1, lc?.y ?? 1, lc?.z ?? 1),
4871
4871
  nearCutoff: getCpuValue("nearCutoff") ?? 0,
4872
4872
  farCutoff: getCpuValue("farCutoff") ?? 1,
4873
4873
  cursorWaveX: (cursorWorldUVx - .5) / WAVE_HALFEXTENT + .5,
@@ -1,29 +1,26 @@
1
- import { Et as mixColorStopsRuntime, Ht as call, J as std, Tn as d, gn as mixColorsVariants, hn as mixColorsLinear, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-t0d2-uSX.js";
3
- import { h as colorStopsPropConfig, t as animatedTime } from "./porters-BmU6G9TR.js";
4
- const swirlField = tgpu.fn([
5
- d.vec2f,
6
- d.f32,
7
- d.f32,
8
- d.f32
9
- ], d.vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, detail, blend, animTime) => {
1
+ import { $t as vec2f, H as mixColorsLinear, It as sin, Lt as smoothstep, U as mixColorsVariants, Vt as data_exports, an as f32, et as src_default, nt as std_exports, p as call, vt as cos } from "./edges-BXNBKxSN.js";
2
+ import { S as mixColorStopsRuntime, h as colorStopsPropConfig, t as animatedTime } from "./porters-DBK1Aipq.js";
3
+ import { a as transformColor, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
4
+ const swirlField = src_default.fn([
5
+ vec2f,
6
+ f32,
7
+ f32,
8
+ f32
9
+ ], vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, detail, blend, animTime) => {
10
10
  "use gpu";
11
11
  const t = animTime;
12
12
  const freq1 = detail;
13
- const d1 = d.vec2f(__tsover_add(uv.x, __tsover_add(__tsover_mul(std.sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(freq1, 1.7)), __tsover_mul(t, .8))), .12), __tsover_mul(std.cos(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(freq1, .9)), __tsover_mul(t, .5))), .05))), __tsover_add(uv.y, __tsover_add(__tsover_mul(std.cos(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(freq1, 1.3)), __tsover_mul(t, .6))), .12), __tsover_mul(std.sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(freq1, 1.1)), __tsover_mul(t, .7))), .05))));
14
- const pattern1 = std.sin(__tsover_add(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq1, 2.1)), __tsover_mul(d1.y, __tsover_mul(freq1, 1.8))), __tsover_mul(t, .4)));
13
+ const d1 = vec2f(__tsover_add(uv.x, __tsover_add(__tsover_mul(sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(freq1, 1.7)), __tsover_mul(t, .8))), .12), __tsover_mul(cos(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(freq1, .9)), __tsover_mul(t, .5))), .05))), __tsover_add(uv.y, __tsover_add(__tsover_mul(cos(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(freq1, 1.3)), __tsover_mul(t, .6))), .12), __tsover_mul(sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(freq1, 1.1)), __tsover_mul(t, .7))), .05))));
14
+ const pattern1 = sin(__tsover_add(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq1, 2.1)), __tsover_mul(d1.y, __tsover_mul(freq1, 1.8))), __tsover_mul(t, .4)));
15
15
  const freq2 = __tsover_mul(detail, 2.1);
16
- const d2 = d.vec2f(__tsover_add(d1.x, __tsover_add(__tsover_mul(std.cos(__tsover_sub(__tsover_mul(d1.y, __tsover_mul(freq2, 2.7)), __tsover_mul(t, .45))), .07), __tsover_mul(std.sin(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq2, 1.9)), __tsover_mul(t, .6))), .04))), __tsover_add(d1.y, __tsover_add(__tsover_mul(std.sin(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq2, 2.3)), __tsover_mul(t, .65))), .07), __tsover_mul(std.cos(__tsover_sub(__tsover_mul(d1.y, __tsover_mul(freq2, 1.6)), __tsover_mul(t, .4))), .04))));
17
- const pattern2 = std.cos(__tsover_add(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq2, 1.4)), __tsover_mul(d2.y, __tsover_mul(freq2, 1.9))), __tsover_mul(t, .35)));
16
+ const d2 = vec2f(__tsover_add(d1.x, __tsover_add(__tsover_mul(cos(__tsover_sub(__tsover_mul(d1.y, __tsover_mul(freq2, 2.7)), __tsover_mul(t, .45))), .07), __tsover_mul(sin(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq2, 1.9)), __tsover_mul(t, .6))), .04))), __tsover_add(d1.y, __tsover_add(__tsover_mul(sin(__tsover_add(__tsover_mul(d1.x, __tsover_mul(freq2, 2.3)), __tsover_mul(t, .65))), .07), __tsover_mul(cos(__tsover_sub(__tsover_mul(d1.y, __tsover_mul(freq2, 1.6)), __tsover_mul(t, .4))), .04))));
17
+ const pattern2 = cos(__tsover_add(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq2, 1.4)), __tsover_mul(d2.y, __tsover_mul(freq2, 1.9))), __tsover_mul(t, .35)));
18
18
  const freq3 = __tsover_mul(detail, 3.7);
19
- const d3 = d.vec2f(__tsover_add(d2.x, __tsover_add(__tsover_add(__tsover_mul(std.sin(__tsover_add(__tsover_mul(d2.y, __tsover_mul(freq3, 1.8)), __tsover_mul(t, .85))), .04), __tsover_mul(std.cos(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq3, 1.3)), __tsover_mul(t, .55))), .025)), __tsover_mul(std.sin(__tsover_add(__tsover_mul(__tsover_add(d2.x, d2.y), __tsover_mul(freq3, .7)), __tsover_mul(t, .9))), .02))), __tsover_add(d2.y, __tsover_add(__tsover_add(__tsover_mul(std.cos(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq3, 1.6)), __tsover_mul(t, .75))), .04), __tsover_mul(std.sin(__tsover_add(__tsover_mul(d2.y, __tsover_mul(freq3, 1.1)), __tsover_mul(t, .5))), .025)), __tsover_mul(std.cos(__tsover_sub(__tsover_mul(__tsover_add(d2.x, d2.y), __tsover_mul(freq3, .8)), __tsover_mul(t, .95))), .02))));
20
- const pattern3 = std.sin(__tsover_sub(__tsover_add(__tsover_mul(d3.x, __tsover_mul(freq3, 1.1)), __tsover_mul(d3.y, __tsover_mul(freq3, 1.5))), __tsover_mul(t, .55)));
19
+ const d3 = vec2f(__tsover_add(d2.x, __tsover_add(__tsover_add(__tsover_mul(sin(__tsover_add(__tsover_mul(d2.y, __tsover_mul(freq3, 1.8)), __tsover_mul(t, .85))), .04), __tsover_mul(cos(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq3, 1.3)), __tsover_mul(t, .55))), .025)), __tsover_mul(sin(__tsover_add(__tsover_mul(__tsover_add(d2.x, d2.y), __tsover_mul(freq3, .7)), __tsover_mul(t, .9))), .02))), __tsover_add(d2.y, __tsover_add(__tsover_add(__tsover_mul(cos(__tsover_sub(__tsover_mul(d2.x, __tsover_mul(freq3, 1.6)), __tsover_mul(t, .75))), .04), __tsover_mul(sin(__tsover_add(__tsover_mul(d2.y, __tsover_mul(freq3, 1.1)), __tsover_mul(t, .5))), .025)), __tsover_mul(cos(__tsover_sub(__tsover_mul(__tsover_add(d2.x, d2.y), __tsover_mul(freq3, .8)), __tsover_mul(t, .95))), .02))));
20
+ const pattern3 = sin(__tsover_sub(__tsover_add(__tsover_mul(d3.x, __tsover_mul(freq3, 1.1)), __tsover_mul(d3.y, __tsover_mul(freq3, 1.5))), __tsover_mul(t, .55)));
21
21
  const combinedPattern = __tsover_add(__tsover_add(__tsover_mul(pattern1, .45), __tsover_mul(pattern2, .35)), __tsover_mul(pattern3, .2));
22
22
  const blendBias = __tsover_mul(__tsover_sub(blend, 50), .006);
23
- const normalizedPattern = __tsover_add(__tsover_add(__tsover_mul(combinedPattern, .5), .5), blendBias);
24
- const blendFactor = std.smoothstep(.3, .7, normalizedPattern);
25
- const shimmer = __tsover_add(__tsover_mul(std.sin(__tsover_add(__tsover_mul(t, 2.5), __tsover_mul(combinedPattern, 8))), .015), 1);
26
- return d.vec2f(blendFactor, shimmer);
23
+ return vec2f(smoothstep(.3, .7, __tsover_add(__tsover_add(__tsover_mul(combinedPattern, .5), .5), blendBias)), __tsover_add(__tsover_mul(sin(__tsover_add(__tsover_mul(t, 2.5), __tsover_mul(combinedPattern, 8))), .015), 1));
27
24
  }), {
28
25
  v: 1,
29
26
  name: void 0,
@@ -1047,8 +1044,8 @@ const swirlField = tgpu.fn([
1047
1044
  "externalNames": ["d", "std"]
1048
1045
  },
1049
1046
  externals: () => ({
1050
- d,
1051
- std
1047
+ d: data_exports,
1048
+ std: std_exports
1052
1049
  })
1053
1050
  }) && $.f)({}));
1054
1051
  const componentDefinition = {
@@ -1,15 +1,16 @@
1
- import { C as ShapeMask, F as sdf_exports, Ht as call, I as shapeLocalCoords, Jt as vec4, R as strokeMaskFromSdf, Tn as d, gn as mixColorsVariants, hn as mixColorsLinear, n as tgpu, z as teardropSdf } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, c as transformPosition, l as transformStrokePosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-t0d2-uSX.js";
3
- const teardropShape = tgpu.fn([
4
- d.vec2f,
5
- d.f32,
6
- d.f32,
7
- d.f32,
8
- d.f32,
9
- d.f32,
10
- d.f32,
11
- d.vec2f,
12
- d.f32
1
+ import { $t as vec2f, H as mixColorsLinear, U as mixColorsVariants, an as f32, et as src_default, p as call, y as vec4 } from "./edges-BXNBKxSN.js";
2
+ import { g as shapeLocalCoords, h as sdf_exports, n as ShapeMask, v as strokeMaskFromSdf, y as teardropSdf } from "./sdf-R0EN3EvS.js";
3
+ import { a as transformColor, c as transformPosition, l as transformStrokePosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
4
+ const teardropShape = src_default.fn([
5
+ vec2f,
6
+ f32,
7
+ f32,
8
+ f32,
9
+ f32,
10
+ f32,
11
+ f32,
12
+ vec2f,
13
+ f32
13
14
  ], ShapeMask)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((center, radius, height, rotation, softness, strokeThickness, strokePosition, uv, aspect) => {
14
15
  "use gpu";
15
16
  const local = shapeLocalCoords(center, rotation, uv, aspect);