shaders 3.0.447 → 3.0.449

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-xU811GPM.js → AngularBlur-DU1WmNHt.js} +15 -15
  3. package/dist/core/{Arc-DYvFxtGy.js → Arc-C8QmYsiZ.js} +13 -12
  4. package/dist/core/{Ascii-ChE4BP7J.js → Ascii-BaQ6MZTc.js} +51 -53
  5. package/dist/core/{Aurora-BThE6pbb.js → Aurora-B6lOg6M4.js} +63 -68
  6. package/dist/core/{BarShift-DdjkPSk3.js → BarShift-CFK-CzF9.js} +31 -32
  7. package/dist/core/{BarnDoors-B_kxVuec.js → BarnDoors-DWs_0xtH.js} +21 -22
  8. package/dist/core/{Beam-C7zPHuIU.js → Beam-Cgc4EYnj.js} +32 -39
  9. package/dist/core/{Bend-CFcEjifF.js → Bend-oof5pE1H.js} +27 -28
  10. package/dist/core/{Blob-CgUolAhz.js → Blob-cfvDCv0i.js} +54 -60
  11. package/dist/core/{BlockDissolve-CLSxXB4e.js → BlockDissolve-C7yJzYGZ.js} +21 -20
  12. package/dist/core/{BlockNoise-BgEJOicU.js → BlockNoise-DaM9YDAH.js} +16 -14
  13. package/dist/core/{BlueNoise-BqMtBLxM.js → BlueNoise-BMMRTsMw.js} +12 -10
  14. package/dist/core/{Blur-Xaa6jVPT.js → Blur-Be7sX4v9.js} +27 -27
  15. package/dist/core/{Boids-B8QUNxRL.js → Boids-C9S69THK.js} +151 -149
  16. package/dist/core/{BokehBlur-B5fql96U.js → BokehBlur-DSkKZ_yy.js} +104 -104
  17. package/dist/core/{BrickPattern-EAD5HD4e.js → BrickPattern-BY7h4hyx.js} +34 -38
  18. package/dist/core/{BrightnessContrast-mbv32DkA.js → BrightnessContrast-DFc0gSUv.js} +9 -10
  19. package/dist/core/{BrushedMetal-B10fDdGt.js → BrushedMetal-B06tUygH.js} +81 -84
  20. package/dist/core/{Bulge-C1Pq4DHk.js → Bulge-BpSOQfH0.js} +19 -19
  21. package/dist/core/{CRTScreen-Ctx0Mxtb.js → CRTScreen-DdGcEvk2.js} +35 -37
  22. package/dist/core/{CarbonFiber-DSSARe6R.js → CarbonFiber-Dy7Osb3V.js} +81 -84
  23. package/dist/core/{Chalkboard-C7srb54u.js → Chalkboard-wRYj23wL.js} +59 -61
  24. package/dist/core/{ChannelBlur-DE3T4-pj.js → ChannelBlur-DKD9GUpc.js} +13 -15
  25. package/dist/core/{CheckerWipe-Dp49-iaT.js → CheckerWipe-D0WmsSKg.js} +23 -23
  26. package/dist/core/{Checkerboard-oVWtS0rz.js → Checkerboard-2sQYJks9.js} +31 -31
  27. package/dist/core/{Chevron-CCD5JTRA.js → Chevron-D3oPw2-i.js} +20 -20
  28. package/dist/core/{ChromaFlow-BiE9Mes0.js → ChromaFlow-px9KG_h6.js} +32 -33
  29. package/dist/core/{ChromaticAberration-XEasUrD3.js → ChromaticAberration-DLFROPJV.js} +13 -13
  30. package/dist/core/{Circle-CvQ9duDU.js → Circle-0CqIPN3a.js} +14 -13
  31. package/dist/core/{ColorWheel-CXvfWAjN.js → ColorWheel-CMtn8slz.js} +30 -34
  32. package/dist/core/{CompressionArtifacts-BDaP7XI6.js → CompressionArtifacts-D7dpVg47.js} +64 -66
  33. package/dist/core/{ConcentricSpin-D06hFXEb.js → ConcentricSpin-BPk-_egF.js} +39 -41
  34. package/dist/core/{ConicGradient-Cg6vy3gl.js → ConicGradient-B-tEhmfR.js} +17 -18
  35. package/dist/core/{ContourLines-Cg2Dlmcr.js → ContourLines-BlgCWFSy.js} +29 -30
  36. package/dist/core/{CornerPin-wtqiMUCa.js → CornerPin-DB3G2i_y.js} +55 -57
  37. package/dist/core/{Crescent-Co__JqEE.js → Crescent-CFzPQKll.js} +14 -13
  38. package/dist/core/{Cross-CFytbdrZ.js → Cross-Cstl9nDg.js} +14 -13
  39. package/dist/core/{Crystal-U7VqhbHy.js → Crystal-CEeqF1Xa.js} +143 -152
  40. package/dist/core/{CurlNoise-BXWYh1Qi.js → CurlNoise-uvTKk4Wa.js} +16 -14
  41. package/dist/core/{CursorRipples-APbH7SVR.js → CursorRipples-B46VApbY.js} +59 -58
  42. package/dist/core/{CursorTrail-D5Fj0wGp.js → CursorTrail-DzYRTzzA.js} +72 -71
  43. package/dist/core/{DataMosh-CWRLpjU3.js → DataMosh-Ysev5-c_.js} +71 -73
  44. package/dist/core/{DiamondGradient-C_2VoEiQ.js → DiamondGradient-pTOwPuAl.js} +23 -25
  45. package/dist/core/{DiamondWipe-BkdNODD1.js → DiamondWipe-D6u1P2xH.js} +22 -22
  46. package/dist/core/{DiffuseBlur-Dl7S4KBW.js → DiffuseBlur-BX0cfwyh.js} +11 -12
  47. package/dist/core/{DisplacementMap-lv-qoLem.js → DisplacementMap-DMNivtcV.js} +26 -26
  48. package/dist/core/{Dither-B33J_gJU.js → Dither-Cxu-hSc_.js} +116 -119
  49. package/dist/core/{DotGrid-DaOhiRaL.js → DotGrid-CbNHebie.js} +37 -39
  50. package/dist/core/{DropShadow-C5Z2Rs2C.js → DropShadow-DFyuEA17.js} +37 -37
  51. package/dist/core/{Duotone-x4cywJbU.js → Duotone-CgueO-jZ.js} +7 -7
  52. package/dist/core/{Ellipse-CrQ1XYjx.js → Ellipse-DxRnSw__.js} +13 -12
  53. package/dist/core/{Emboss-DNwO5JcE.js → Emboss-BJxzjZmZ.js} +76 -78
  54. package/dist/core/{Engraving-FsaRQiyI.js → Engraving-DmQCj8vU.js} +57 -59
  55. package/dist/core/{ErosionNoise-CloHpdFT.js → ErosionNoise-7ekcAfBb.js} +13 -11
  56. package/dist/core/{Exposure-mO6KjYvc.js → Exposure-avEereLn.js} +4 -5
  57. package/dist/core/{FallingLines-D_1wHUkx.js → FallingLines-BINyHi3N.js} +40 -42
  58. package/dist/core/{FilmGrain-DDhrsw94.js → FilmGrain-B-pZBxiK.js} +17 -18
  59. package/dist/core/{FilmStock-BaP2aTLu.js → FilmStock-BJfso8f3.js} +74 -74
  60. package/dist/core/{Flip-DYuqyJva.js → Flip-Dbwe0zh8.js} +10 -12
  61. package/dist/core/{FloatingParticles-DJwNpHtZ.js → FloatingParticles-CoQ01il5.js} +97 -94
  62. package/dist/core/{FlowField-D4iGiDic.js → FlowField-CU6S3Jar.js} +24 -23
  63. package/dist/core/{Flower-D0MqoayS.js → Flower-R7HIopNH.js} +14 -13
  64. package/dist/core/{FlowingGradient-9Zu0Pu4a.js → FlowingGradient-D66Y9Wgq.js} +38 -39
  65. package/dist/core/{FlutedGlass-C_clmShu.js → FlutedGlass-WAaeW92l.js} +43 -43
  66. package/dist/core/{Fog-C_kY5pWB.js → Fog-BChoF6fi.js} +172 -171
  67. package/dist/core/{Form3D-D4aXZGoJ.js → Form3D-DajWNpAi.js} +259 -267
  68. package/dist/core/{FractalNoise-mMVLGmIv.js → FractalNoise-DIrQ3eQj.js} +30 -28
  69. package/dist/core/{Frost-M53tZlcf.js → Frost-B_3JSI2H.js} +70 -73
  70. package/dist/core/{GaborNoise-BhXywN1d.js → GaborNoise-4FWeA9yr.js} +16 -14
  71. package/dist/core/{Glass-B9D_52op.js → Glass-wOhmSf3v.js} +6 -4
  72. package/dist/core/{GlassTiles-DIkGYgVE.js → GlassTiles-DgdAiEuy.js} +23 -26
  73. package/dist/core/{Glitch-CUOJt5VX.js → Glitch-BOiywFUR.js} +60 -65
  74. package/dist/core/{Glow-D5AdnLvU.js → Glow-C2cEWdNE.js} +76 -77
  75. package/dist/core/{Godrays-BeQCWVw7.js → Godrays-DAZB2GSn.js} +52 -56
  76. package/dist/core/{Goo-C0_0QYne.js → Goo-B_WAqWYW.js} +64 -65
  77. package/dist/core/{GradientMap-DOVK05_a.js → GradientMap-DxsOInED.js} +47 -50
  78. package/dist/core/{Grayscale-Uv_6LYA9.js → Grayscale-DSHs9mZd.js} +6 -6
  79. package/dist/core/{Grid-Dbp4DoXZ.js → Grid-aO3wzf4X.js} +46 -48
  80. package/dist/core/{GridDistortion-D_21zIrm.js → GridDistortion-DsHsHda7.js} +63 -62
  81. package/dist/core/{Group-DXiB5Qrx.js → Group-CCcDbysC.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-xXPLTYIv.js → HTMLInCanvas-B2OooKKr.js} +1 -1
  83. package/dist/core/{Halftone-DszIQsyx.js → Halftone-3a3rz4ln.js} +59 -62
  84. package/dist/core/{Heart-COpnSJPD.js → Heart-CzO0_GoB.js} +12 -11
  85. package/dist/core/{Heatmap-CMm8SD-P.js → Heatmap-DPtUc8YG.js} +57 -55
  86. package/dist/core/{HexGrid-B6wNW-45.js → HexGrid-CN5A0m5j.js} +32 -35
  87. package/dist/core/{Hologram-XejRN51V.js → Hologram-DoKRhChe.js} +62 -66
  88. package/dist/core/{Holographic-D1G_Ou1y.js → Holographic-BWyW5z_h.js} +58 -61
  89. package/dist/core/{HueShift-BCDgYfJs.js → HueShift-C0p8EGk-.js} +7 -10
  90. package/dist/core/{ImageTexture-BE2Jlkg6.js → ImageTexture-BnwkbXAW.js} +3 -2
  91. package/dist/core/{InkFlow-DJaJqula.js → InkFlow-BH86usRX.js} +156 -156
  92. package/dist/core/{Invert-DDmITZjt.js → Invert-BIjy9ddK.js} +4 -4
  93. package/dist/core/{IrisWipe-BFs5DDSa.js → IrisWipe-lpU7lucQ.js} +20 -23
  94. package/dist/core/{IsometricCubes-ChKqYTIw.js → IsometricCubes-CIieztxI.js} +37 -42
  95. package/dist/core/{Kaleidoscope-C8_-tC6T.js → Kaleidoscope-CUMvqmfN.js} +21 -21
  96. package/dist/core/{KeyFrames-xR9ZzHKj.js → KeyFrames-mI1J02zX.js} +130 -129
  97. package/dist/core/{LensFlare-DHGNEDIX.js → LensFlare-ChQK_hJN.js} +82 -84
  98. package/dist/core/{LightEdge-DYfhB3-7.js → LightEdge-Rg-zMpGb.js} +106 -107
  99. package/dist/core/{LightLeak-CYjuMURe.js → LightLeak-D1CxVo9A.js} +58 -59
  100. package/dist/core/{LinearBlur-CV7gKYHV.js → LinearBlur-DJBkHfs8.js} +14 -14
  101. package/dist/core/{LinearGradient-DAzw65UB.js → LinearGradient-DCRYBS4Q.js} +36 -37
  102. package/dist/core/{LinearWipe-DoDZF7y0.js → LinearWipe-Cxfs1tIO.js} +20 -21
  103. package/dist/core/{LiquidMetal-C9OxRyE4.js → LiquidMetal-oscNnbsr.js} +70 -73
  104. package/dist/core/{Liquify-gNsuR7aA.js → Liquify-CJwl6Wef.js} +67 -66
  105. package/dist/core/{MagneticFilings-CQ7zHEow.js → MagneticFilings-DAOFLjAQ.js} +125 -125
  106. package/dist/core/{Marble-BSSMSrv8.js → Marble-Cr4Iaq38.js} +22 -21
  107. package/dist/core/{Mirror-BZAUA2jk.js → Mirror-BwOuv3TP.js} +18 -18
  108. package/dist/core/{MultiPointGradient-HSfAYB-u.js → MultiPointGradient-CSowH0-7.js} +30 -31
  109. package/dist/core/{Neon-D9d6Osal.js → Neon-CPIvbGSB.js} +102 -113
  110. package/dist/core/{NoiseDissolve-CnELvUG_.js → NoiseDissolve-ByahROgQ.js} +23 -22
  111. package/dist/core/{ObjectTracker-COh35yTh.js → ObjectTracker-DMCr6kHz.js} +3 -3
  112. package/dist/core/{PagePeel-B6sjmvZ1.js → PagePeel-Coq0hc8R.js} +54 -58
  113. package/dist/core/{Paper-LfukraJk.js → Paper-CLlhc3fn.js} +16 -15
  114. package/dist/core/{Parallelogram-DBi0yAG3.js → Parallelogram-Be8RQBV7.js} +14 -13
  115. package/dist/core/{ParticleField-q7COY9YT.js → ParticleField-DDO-Tk9X.js} +154 -150
  116. package/dist/core/{ParticleFlow-DiHWbIon.js → ParticleFlow-B89PWVem.js} +210 -208
  117. package/dist/core/{Particles-BFsKUAPx.js → Particles-D8rP46SB.js} +207 -209
  118. package/dist/core/{PerlinNoise-KV2GG0ts.js → PerlinNoise-_whB3Y3m.js} +16 -14
  119. package/dist/core/{Perspective-CJSrtEy5.js → Perspective-BJuQWHOr.js} +23 -25
  120. package/dist/core/{PixelSort-WD-Y6ZFu.js → PixelSort-CJfXD6g0.js} +109 -109
  121. package/dist/core/{PixelThrow-CnOXm7Hv.js → PixelThrow-BaTI5PzH.js} +35 -35
  122. package/dist/core/{Pixelate-XJI9f1oT.js → Pixelate-D7Dto_8I.js} +19 -19
  123. package/dist/core/{Plasma-C0dnSaw1.js → Plasma-DWIDcCnn.js} +33 -32
  124. package/dist/core/{Plastic-DBv_6A7q.js → Plastic-CWAOd2i9.js} +82 -84
  125. package/dist/core/{PolarCoordinates-B8Cq2bzT.js → PolarCoordinates-DQM3dLK3.js} +16 -18
  126. package/dist/core/{Polygon-ORM35JKg.js → Polygon-CFmLohBu.js} +16 -17
  127. package/dist/core/{Posterize-Dn-Vv2S1.js → Posterize-B8PHXwhy.js} +5 -8
  128. package/dist/core/{Prism-CYLsGJHY.js → Prism-C5VS4TLU.js} +36 -40
  129. package/dist/core/{ProgressiveBlur-BXUumCm5.js → ProgressiveBlur-BcGcteLH.js} +63 -65
  130. package/dist/core/{RadialGradient-j6T56q1W.js → RadialGradient-D3UoKiGu.js} +22 -23
  131. package/dist/core/{RadialWipe-Bz19qvls.js → RadialWipe-DXfAH0Ug.js} +25 -25
  132. package/dist/core/{RandomBars-3RlhwDYG.js → RandomBars-BVsp1Q7v.js} +23 -23
  133. package/dist/core/{ReactionDiffusion-DdXavIVw.js → ReactionDiffusion-DknxOF-o.js} +173 -175
  134. package/dist/core/{RectangularCoordinates-p3250IKV.js → RectangularCoordinates-DFQm4y6H.js} +14 -14
  135. package/dist/core/{ReflectivePlane-BOl9AEoO.js → ReflectivePlane-BDlGBzo1.js} +35 -37
  136. package/dist/core/{Repeater-BMXmN95R.js → Repeater-DHW6eDAm.js} +2 -2
  137. package/dist/core/{Ring-DKcROHDs.js → Ring-3brC5en8.js} +15 -14
  138. package/dist/core/{RippleWipe-QH8D0Y-2.js → RippleWipe-DQfXGjRv.js} +24 -27
  139. package/dist/core/{Ripples-8fFdo6aq.js → Ripples-DajR3Cl5.js} +18 -21
  140. package/dist/core/{RoundedRect-Cr76tP9o.js → RoundedRect-CfkYNmkV.js} +14 -13
  141. package/dist/core/{Saturation-Dqifs1x7.js → Saturation-BPTssGSs.js} +8 -9
  142. package/dist/core/{Scratches-sa8JU4Eb.js → Scratches-A-AyASZm.js} +16 -14
  143. package/dist/core/{Sharpness-IRuPd9nn.js → Sharpness-Di39DpCB.js} +21 -22
  144. package/dist/core/{Shatter-BYaxMvyd.js → Shatter-CWf3HtjN.js} +73 -72
  145. package/dist/core/{SimplexNoise-C2vmRzgy.js → SimplexNoise-DpZ2jtdk.js} +19 -17
  146. package/dist/core/{SineWave-BGAJyGFr.js → SineWave-CZuksvHn.js} +20 -20
  147. package/dist/core/{SliceWipe-BOcCk5Se.js → SliceWipe-BwL2D3HR.js} +19 -19
  148. package/dist/core/{Smoke-B1twbhQ4.js → Smoke-BsUkbTI1.js} +156 -155
  149. package/dist/core/{SmokeFill-CAayneM2.js → SmokeFill-CaDMgNW-.js} +233 -231
  150. package/dist/core/{SmokeFlow-Ug8difAz.js → SmokeFlow-CLfsAbPS.js} +143 -142
  151. package/dist/core/{Solarize-205KKROH.js → Solarize-ALjXXAf0.js} +12 -14
  152. package/dist/core/{SolidColor-B4pj8onb.js → SolidColor-Cu_9b_my.js} +1 -1
  153. package/dist/core/{Spherize-DUQxwwCL.js → Spherize-SBfCc9Wk.js} +31 -37
  154. package/dist/core/{Spiral-DY1c-N4F.js → Spiral-iRrT222n.js} +36 -36
  155. package/dist/core/{Star-DRxNaHHo.js → Star-DL3d_HqY.js} +14 -13
  156. package/dist/core/{Stone-CUdcvOWd.js → Stone-OTsCM-rr.js} +2 -2
  157. package/dist/core/{Strands-CFxYJMFu.js → Strands-DjoQgGnd.js} +47 -49
  158. package/dist/core/{Stretch-DYrVdt8A.js → Stretch-CdzhxnbM.js} +19 -19
  159. package/dist/core/{Stripes-BvnoWdwn.js → Stripes-CsBgKYdp.js} +39 -39
  160. package/dist/core/{StudioBackground-srQGUpfZ.js → StudioBackground-D8EdrLg5.js} +67 -68
  161. package/dist/core/{SunBurst-COsVDZ4e.js → SunBurst-ErBFL-nF.js} +18 -20
  162. package/dist/core/{Surface3D-TsGPzdGm.js → Surface3D-CLjX61TZ.js} +144 -144
  163. package/dist/core/{Swirl-nXMWVY2X.js → Swirl-DDQif_lC.js} +18 -21
  164. package/dist/core/{Teardrop-Bjtkigk4.js → Teardrop-CvpdElTs.js} +13 -12
  165. package/dist/core/{Text-BGdsqRl5.js → Text-vyzeMvhl.js} +20 -21
  166. package/dist/core/{ThinFilm-DhMKI5e2.js → ThinFilm-CbkMTbD2.js} +59 -67
  167. package/dist/core/{TiltShift-BwuYyXB6.js → TiltShift-BVMyB8lF.js} +66 -67
  168. package/dist/core/{TimeTrail-CE2XumxR.js → TimeTrail-CuFGvzFi.js} +91 -94
  169. package/dist/core/{Tint-BTmcGjEl.js → Tint-C6zMMsYH.js} +25 -26
  170. package/dist/core/{Trapezoid-CiZCh8QS.js → Trapezoid-kFuxWONU.js} +14 -13
  171. package/dist/core/{TriangularGrid-BnQOEljy.js → TriangularGrid-FIrpI_qE.js} +34 -36
  172. package/dist/core/{Tritone-Ta084wlF.js → Tritone-DyLGtOug.js} +7 -10
  173. package/dist/core/{Truchet-BxCh_IIp.js → Truchet-B4NI56Zz.js} +31 -33
  174. package/dist/core/{Twirl-Cw4jm59Q.js → Twirl-CuzhWXfj.js} +16 -16
  175. package/dist/core/{VHS-Nwk0E-tf.js → VHS-DYbzndAZ.js} +68 -69
  176. package/dist/core/{VenetianBlinds-BZ0sS97G.js → VenetianBlinds-DVopy3xp.js} +22 -23
  177. package/dist/core/{Vesica-Cf1KiSzK.js → Vesica-Cd-XyG3F.js} +13 -12
  178. package/dist/core/{Vibrance-qWGvLkrW.js → Vibrance-CvXatkfO.js} +7 -8
  179. package/dist/core/{VideoTexture-48ylVDvN.js → VideoTexture-C5PS6Vly.js} +34 -39
  180. package/dist/core/{Vignette-CK_Li7v2.js → Vignette-DtBpWWxW.js} +20 -22
  181. package/dist/core/{Voronoi-DMYFDwIS.js → Voronoi-CRH2cGlR.js} +33 -37
  182. package/dist/core/{Water-D74wbHmn.js → Water-CneenzRZ.js} +101 -108
  183. package/dist/core/{Watercolor-zo8-4Vqx.js → Watercolor-B343pgM-.js} +63 -64
  184. package/dist/core/{WaveDistortion-BLrvGOzF.js → WaveDistortion-DHz1FxLT.js} +80 -82
  185. package/dist/core/{WaveletNoise-a5OpO8-D.js → WaveletNoise-CsLE9gbM.js} +16 -14
  186. package/dist/core/{Weave-D1D3kuUg.js → Weave-CQEF71nr.js} +28 -31
  187. package/dist/core/{WebcamTexture-pBETyQYG.js → WebcamTexture-BcsYFM_g.js} +7 -7
  188. package/dist/core/{Wool-CMnWPdy9.js → Wool-BFSicimy.js} +2 -2
  189. package/dist/core/{WorleyNoise-BAEo0duh.js → WorleyNoise-BKq3es5v.js} +69 -70
  190. package/dist/core/{ZoomBlur-CnBNmcfx.js → ZoomBlur-Bu1SlmS2.js} +12 -12
  191. package/dist/core/agents-Bv3--qPL.js +997 -0
  192. package/dist/core/blur-tvWOoxKt.js +2247 -0
  193. package/dist/core/compute-BjeJ0sIA.js +31 -0
  194. package/dist/core/dataEncoding-CEmpiitu.js +24 -0
  195. package/dist/core/device-BODv_4aH.js +10 -0
  196. package/dist/core/edges-BXNBKxSN.js +29857 -0
  197. package/dist/core/{glass-sOqjtPJD.js → glass-IfoQ8Prf.js} +164 -172
  198. package/dist/core/gpu/index.d.ts.map +1 -1
  199. package/dist/core/index.js +320 -229
  200. package/dist/core/media-B9BNeMPu.js +757 -0
  201. package/dist/core/noise-wTSHXgFz.js +12033 -0
  202. package/dist/core/noiseColor-CPakiKNF.js +103 -0
  203. package/dist/core/{noiseColor-CRpf22bk.js → noiseColor-DscZM9CO.js} +2 -2
  204. package/dist/core/noiseStylize-BXpflWPW.js +359 -0
  205. package/dist/core/porters-DBK1Aipq.js +991 -0
  206. package/dist/core/presetRenderer.d.ts.map +1 -1
  207. package/dist/core/registry.js +208 -199
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  409. package/dist/core/coords-BkIjixe_.js +0 -55724
  410. package/dist/core/noiseStylize-J6sFKoTh.js +0 -65
  411. package/dist/core/porters-BmU6G9TR.js +0 -321
  412. package/dist/core/shaderRegistry-D75z2sND.js +0 -425
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  414. /package/dist/core/{fonts-DwhbVe2B.js → fonts-v_F1SFl9.js} +0 -0
  415. /package/dist/core/{naturalSize-Caz3-kRv.js → naturalSize-B679wTgN.js} +0 -0
  416. /package/dist/core/{transformations-t0d2-uSX.js → transformations-CsPUHppB.js} +0 -0
@@ -1,28 +1,27 @@
1
- import { Bt as ZERO, Ht as call, J as std, Tn as d, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { i as transformBoolean } from "./transformations-t0d2-uSX.js";
1
+ import { $t as vec2f, Et as max, It as sin, Lt as smoothstep, Vt as data_exports, an as f32, bt as dot, d as ZERO, et as src_default, in as vec4f, mt as abs, nt as std_exports, p as call, pt as select, vt as cos } from "./edges-BXNBKxSN.js";
2
+ import { i as transformBoolean } from "./transformations-CsPUHppB.js";
3
3
  var DEG_TO_RAD = Math.PI / 180;
4
- const barnDoorsMask = tgpu.fn([
5
- d.vec4f,
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- d.vec2f,
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- d.f32,
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- d.f32,
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- d.f32,
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- d.f32,
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- d.f32
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- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, uv, aspect, angleDeg, progress, feather, invert) => {
4
+ const barnDoorsMask = src_default.fn([
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+ vec4f,
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+ vec2f,
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+ f32,
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+ f32,
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+ f32,
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+ f32,
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+ f32
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+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, uv, aspect, angleDeg, progress, feather, invert) => {
13
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  "use gpu";
14
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  const a = __tsover_mul(angleDeg, DEG_TO_RAD);
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- const dir = d.vec2f(std.cos(a), std.sin(a));
16
- const p = d.vec2f(__tsover_mul(__tsover_sub(uv.x, .5), aspect), __tsover_sub(uv.y, .5));
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- const grad = std.dot(p, dir);
18
- const ext = __tsover_mul(.5, __tsover_add(__tsover_mul(aspect, std.abs(dir.x)), std.abs(dir.y)));
15
+ const dir = vec2f(cos(a), sin(a));
16
+ const grad = dot(vec2f(__tsover_mul(__tsover_sub(uv.x, .5), aspect), __tsover_sub(uv.y, .5)), dir);
17
+ const ext = __tsover_mul(.5, __tsover_add(__tsover_mul(aspect, abs(dir.x)), abs(dir.y)));
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18
  const t = __tsover_add(__tsover_div(grad, __tsover_mul(2, ext)), .5);
20
- let coord = __tsover_mul(std.abs(__tsover_sub(t, .5)), 2);
21
- coord = std.select(coord, __tsover_sub(1, coord), invert > 0);
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- const f = std.max(feather, 1e-4);
19
+ let coord = __tsover_mul(abs(__tsover_sub(t, .5)), 2);
20
+ coord = select(coord, __tsover_sub(1, coord), invert > 0);
21
+ const f = max(feather, 1e-4);
23
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  const front = __tsover_sub(__tsover_mul(progress, __tsover_add(1, __tsover_mul(2, f))), f);
24
- const reveal = std.smoothstep(__tsover_sub(front, f), __tsover_add(front, f), coord);
25
- return d.vec4f(color.x, color.y, color.z, __tsover_mul(color.w, reveal));
23
+ const reveal = smoothstep(__tsover_sub(front, f), __tsover_add(front, f), coord);
24
+ return vec4f(color.x, color.y, color.z, __tsover_mul(color.w, reveal));
26
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  }), {
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  v: 1,
28
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  name: void 0,
@@ -370,8 +369,8 @@ const barnDoorsMask = tgpu.fn([
370
369
  },
371
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  externals: () => ({
372
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  DEG_TO_RAD,
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- d,
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- std
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+ d: data_exports,
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+ std: std_exports
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  })
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  }) && $.f)({}));
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  const componentDefinition = {
@@ -1,43 +1,36 @@
1
- import { Ht as call, J as std, Jt as vec4, Tn as d, _n as mixPreconvertedLinear, hn as mixColorsLinear, n as tgpu, un as convertP3ToMixSpaceCPU, vn as mixPreconvertedVariants } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-t0d2-uSX.js";
3
- const beamField = tgpu.fn([
4
- d.vec2f,
5
- d.vec2f,
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- d.vec2f,
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- d.vec2f,
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- d.f32,
9
- d.f32,
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- d.f32,
11
- d.f32
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- ], d.vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, vp, start, end, startThickness, endThickness, startSoftness, endSoftness) => {
1
+ import { $t as vec2f, At as pow, Et as max, G as mixPreconvertedLinear, H as mixColorsLinear, K as mixPreconvertedVariants, L as convertP3ToMixSpaceCPU, Lt as smoothstep, Ot as mix, Rt as sqrt, Vt as data_exports, _t as clamp, an as f32, et as src_default, nn as vec3f, nt as std_exports, p as call, y as vec4 } from "./edges-BXNBKxSN.js";
2
+ import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
3
+ const beamField = src_default.fn([
4
+ vec2f,
5
+ vec2f,
6
+ vec2f,
7
+ vec2f,
8
+ f32,
9
+ f32,
10
+ f32,
11
+ f32
12
+ ], vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, vp, start, end, startThickness, endThickness, startSoftness, endSoftness) => {
13
13
  "use gpu";
14
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  const aspect = __tsover_div(vp.x, vp.y);
15
- const startPos = d.vec2f(start.x, __tsover_sub(1, start.y));
16
- const endPos = d.vec2f(end.x, __tsover_sub(1, end.y));
17
- const acStart = d.vec2f(__tsover_mul(startPos.x, aspect), startPos.y);
18
- const acEnd = d.vec2f(__tsover_mul(endPos.x, aspect), endPos.y);
19
- const acUV = d.vec2f(__tsover_mul(uv.x, aspect), uv.y);
20
- const lineVec = d.vec2f(__tsover_sub(acEnd.x, acStart.x), __tsover_sub(acEnd.y, acStart.y));
21
- const toPoint = d.vec2f(__tsover_sub(acUV.x, acStart.x), __tsover_sub(acUV.y, acStart.y));
15
+ const startPos = vec2f(start.x, __tsover_sub(1, start.y));
16
+ const endPos = vec2f(end.x, __tsover_sub(1, end.y));
17
+ const acStart = vec2f(__tsover_mul(startPos.x, aspect), startPos.y);
18
+ const acEnd = vec2f(__tsover_mul(endPos.x, aspect), endPos.y);
19
+ const acUV = vec2f(__tsover_mul(uv.x, aspect), uv.y);
20
+ const lineVec = vec2f(__tsover_sub(acEnd.x, acStart.x), __tsover_sub(acEnd.y, acStart.y));
21
+ const toPoint = vec2f(__tsover_sub(acUV.x, acStart.x), __tsover_sub(acUV.y, acStart.y));
22
22
  const dotProduct = __tsover_add(__tsover_mul(toPoint.x, lineVec.x), __tsover_mul(toPoint.y, lineVec.y));
23
23
  const lineLengthSq = __tsover_add(__tsover_mul(lineVec.x, lineVec.x), __tsover_mul(lineVec.y, lineVec.y));
24
- const t = std.clamp(__tsover_div(dotProduct, std.max(lineLengthSq, 1e-4)), 0, 1);
25
- const closestPoint = d.vec2f(__tsover_add(acStart.x, __tsover_mul(lineVec.x, t)), __tsover_add(acStart.y, __tsover_mul(lineVec.y, t)));
26
- const distVec = d.vec2f(__tsover_sub(acUV.x, closestPoint.x), __tsover_sub(acUV.y, closestPoint.y));
27
- const distance = std.sqrt(__tsover_add(__tsover_mul(distVec.x, distVec.x), __tsover_mul(distVec.y, distVec.y)));
28
- const startThick = __tsover_mul(startThickness, .25);
29
- const endThick = __tsover_mul(endThickness, .25);
30
- const thickness = std.mix(startThick, endThick, t);
31
- const softness = std.mix(startSoftness, endSoftness, t);
32
- const normalizedDist = __tsover_div(distance, std.max(thickness, 1e-4));
24
+ const t = clamp(__tsover_div(dotProduct, max(lineLengthSq, 1e-4)), 0, 1);
25
+ const closestPoint = vec2f(__tsover_add(acStart.x, __tsover_mul(lineVec.x, t)), __tsover_add(acStart.y, __tsover_mul(lineVec.y, t)));
26
+ const distVec = vec2f(__tsover_sub(acUV.x, closestPoint.x), __tsover_sub(acUV.y, closestPoint.y));
27
+ const distance = sqrt(__tsover_add(__tsover_mul(distVec.x, distVec.x), __tsover_mul(distVec.y, distVec.y)));
28
+ const thickness = mix(__tsover_mul(startThickness, .25), __tsover_mul(endThickness, .25), t);
29
+ const softness = mix(startSoftness, endSoftness, t);
30
+ const normalizedDist = __tsover_div(distance, max(thickness, 1e-4));
33
31
  const edgeEnd = __tsover_add(1, softness);
34
- const alphaBase = __tsover_sub(1, std.smoothstep(1, edgeEnd, normalizedDist));
35
- const softnessFactor = __tsover_add(1, __tsover_mul(softness, 1.5));
36
- const alpha = std.pow(alphaBase, softnessFactor);
37
- const colorGradientStart = __tsover_sub(1, softness);
38
- const colorGradientEnd = __tsover_add(1, softness);
39
- const colorT = std.smoothstep(colorGradientStart, colorGradientEnd, normalizedDist);
40
- return d.vec2f(colorT, alpha);
32
+ const alpha = pow(__tsover_sub(1, smoothstep(1, edgeEnd, normalizedDist)), __tsover_add(1, __tsover_mul(softness, 1.5)));
33
+ return vec2f(smoothstep(__tsover_sub(1, softness), __tsover_add(1, softness), normalizedDist), alpha);
41
34
  }), {
42
35
  v: 1,
43
36
  name: void 0,
@@ -719,8 +712,8 @@ const beamField = tgpu.fn([
719
712
  "externalNames": ["d", "std"]
720
713
  },
721
714
  externals: () => ({
722
- d,
723
- std
715
+ d: data_exports,
716
+ std: std_exports
724
717
  })
725
718
  }) && $.f)({}));
726
719
  const componentDefinition = {
@@ -734,7 +727,7 @@ const componentDefinition = {
734
727
  acceptsUVContext: true,
735
728
  extraFields: {
736
729
  convA: {
737
- schema: d.vec3f,
730
+ schema: vec3f,
738
731
  initial: [
739
732
  0,
740
733
  0,
@@ -742,7 +735,7 @@ const componentDefinition = {
742
735
  ]
743
736
  },
744
737
  convB: {
745
- schema: d.vec3f,
738
+ schema: vec3f,
746
739
  initial: [
747
740
  0,
748
741
  0,
@@ -1,43 +1,42 @@
1
- import { Bt as ZERO, Ht as call, J as std, Lt as sampleRemappedExpr, Tn as d, cn as unpremultiplyAlpha, jt as composeEdgeRemapExpr, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { s as transformEdges } from "./transformations-t0d2-uSX.js";
1
+ import { $t as vec2f, Et as max, It as sin, N as unpremultiplyAlpha, Rt as sqrt, Vt as data_exports, _t as clamp, an as f32, bt as dot, c as sampleRemappedExpr, d as ZERO, et as src_default, mt as abs, n as composeEdgeRemapExpr, nt as std_exports, p as call, pt as select, vt as cos } from "./edges-BXNBKxSN.js";
2
+ import { s as transformEdges } from "./transformations-CsPUHppB.js";
3
3
  var DEG_TO_RAD = Math.PI / 180;
4
4
  var CAMERA_D = 2;
5
5
  var B_MAX = 1.2;
6
- const bendRemap = tgpu.fn([
7
- d.f32,
8
- d.f32,
9
- d.f32,
10
- d.vec2f,
11
- d.f32
12
- ], d.vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((strength, falloff, angle, uv, aspect) => {
6
+ const bendRemap = src_default.fn([
7
+ f32,
8
+ f32,
9
+ f32,
10
+ vec2f,
11
+ f32
12
+ ], vec2f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((strength, falloff, angle, uv, aspect) => {
13
13
  "use gpu";
14
14
  const angleRad = __tsover_mul(angle, DEG_TO_RAD);
15
- const dir = d.vec2f(std.cos(angleRad), std.sin(angleRad));
16
- const perp = d.vec2f(__tsover_mul(dir.y, -1), dir.x);
17
- const p = d.vec2f(__tsover_mul(__tsover_sub(uv.x, .5), aspect), __tsover_sub(uv.y, .5));
18
- const sScreen = std.dot(p, dir);
19
- const tScreen = std.dot(p, perp);
20
- const sHalf = std.max(__tsover_mul(__tsover_add(__tsover_mul(std.abs(dir.x), aspect), std.abs(dir.y)), .5), .001);
15
+ const dir = vec2f(cos(angleRad), sin(angleRad));
16
+ const perp = vec2f(__tsover_mul(dir.y, -1), dir.x);
17
+ const p = vec2f(__tsover_mul(__tsover_sub(uv.x, .5), aspect), __tsover_sub(uv.y, .5));
18
+ const sScreen = dot(p, dir);
19
+ const tScreen = dot(p, perp);
20
+ const sHalf = max(__tsover_mul(__tsover_add(__tsover_mul(abs(dir.x), aspect), abs(dir.y)), .5), .001);
21
21
  const snScreen = __tsover_div(sScreen, sHalf);
22
22
  const b = __tsover_mul(strength, B_MAX);
23
- const f = __tsover_mul(std.clamp(falloff, 0, 1), .9);
23
+ const f = __tsover_mul(clamp(falloff, 0, 1), .9);
24
24
  const fSpan = __tsover_sub(1, f);
25
- const m = std.abs(snScreen);
26
- const sig = std.select(d.f32(-1), d.f32(1), snScreen >= 0);
25
+ const m = abs(snScreen);
26
+ const sig = select(f32(-1), f32(1), snScreen >= 0);
27
27
  const a2 = __tsover_mul(b, m);
28
28
  const disc = __tsover_add(__tsover_mul(__tsover_mul(__tsover_mul(CAMERA_D, CAMERA_D), fSpan), fSpan), __tsover_mul(__tsover_mul(__tsover_mul(4, a2), CAMERA_D), __tsover_sub(m, f)));
29
- const nearZero = std.abs(a2) < 1e-5;
30
- const denom = std.select(__tsover_mul(a2, 2), d.f32(1), nearZero);
31
- const uQuad = __tsover_div(__tsover_sub(std.sqrt(std.max(disc, 0)), __tsover_mul(CAMERA_D, fSpan)), denom);
32
- const uOn = std.select(uQuad, __tsover_div(__tsover_sub(m, f), fSpan), nearZero);
33
- const u = std.select(d.f32(6), std.max(uOn, 0), disc >= 0);
29
+ const nearZero = abs(a2) < 1e-5;
30
+ const denom = select(__tsover_mul(a2, 2), f32(1), nearZero);
31
+ const uOn = select(__tsover_div(__tsover_sub(sqrt(max(disc, 0)), __tsover_mul(CAMERA_D, fSpan)), denom), __tsover_div(__tsover_sub(m, f), fSpan), nearZero);
32
+ const u = select(f32(6), max(uOn, 0), disc >= 0);
34
33
  const snBend = __tsover_mul(sig, __tsover_add(f, __tsover_mul(u, fSpan)));
35
34
  const inFlat = m <= f;
36
- const sn = std.select(snBend, snScreen, inFlat);
37
- const z = std.select(__tsover_mul(__tsover_mul(b, u), u), d.f32(0), inFlat);
35
+ const sn = select(snBend, snScreen, inFlat);
36
+ const z = select(__tsover_mul(__tsover_mul(b, u), u), f32(0), inFlat);
38
37
  const tSrc = __tsover_div(__tsover_mul(tScreen, __tsover_sub(CAMERA_D, z)), CAMERA_D);
39
38
  const srcP = dir.mul(__tsover_mul(sn, sHalf)).add(perp.mul(tSrc));
40
- return d.vec2f(__tsover_add(__tsover_div(srcP.x, aspect), .5), __tsover_add(srcP.y, .5));
39
+ return vec2f(__tsover_add(__tsover_div(srcP.x, aspect), .5), __tsover_add(srcP.y, .5));
41
40
  }), {
42
41
  v: 1,
43
42
  name: void 0,
@@ -738,8 +737,8 @@ const bendRemap = tgpu.fn([
738
737
  },
739
738
  externals: () => ({
740
739
  DEG_TO_RAD,
741
- d,
742
- std,
740
+ d: data_exports,
741
+ std: std_exports,
743
742
  B_MAX,
744
743
  CAMERA_D
745
744
  })
@@ -1,19 +1,19 @@
1
- import { Et as mixColorStopsRuntime, Ht as call, J as std, Tn as d, gn as mixColorsVariants, hn as mixColorsLinear, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-t0d2-uSX.js";
3
- import { h as colorStopsPropConfig, t as animatedTime } from "./porters-BmU6G9TR.js";
4
- const blobOrganicRadius = tgpu.fn([
5
- d.vec2f,
6
- d.f32,
7
- d.f32,
8
- d.f32
9
- ], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, size, deformation, animTime) => {
1
+ import { $t as vec2f, At as pow, Et as max, H as mixColorsLinear, It as sin, Lt as smoothstep, Mt as reflect, Tt as length, U as mixColorsVariants, Vt as data_exports, an as f32, bt as dot, et as src_default, in as vec4f, kt as normalize, nn as vec3f, nt as std_exports, p as call } from "./edges-BXNBKxSN.js";
2
+ import { S as mixColorStopsRuntime, h as colorStopsPropConfig, t as animatedTime } from "./porters-DBK1Aipq.js";
3
+ import { a as transformColor, c as transformPosition, o as transformColorSpace, t as colorSpaceOptions } from "./transformations-CsPUHppB.js";
4
+ const blobOrganicRadius = src_default.fn([
5
+ vec2f,
6
+ f32,
7
+ f32,
8
+ f32
9
+ ], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, size, deformation, animTime) => {
10
10
  "use gpu";
11
- const ns = d.f32(4);
11
+ const ns = f32(4);
12
12
  const at = animTime;
13
- const noise1 = __tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(std.sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, .8)), __tsover_mul(at, .8))), std.sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, .7)), __tsover_mul(at, .6)))), std.sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, 1.2)), __tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, .9)), __tsover_mul(at, .4))))), .15), deformation);
14
- const noise2 = __tsover_mul(__tsover_mul(__tsover_mul(std.sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, 1.4)), __tsover_mul(at, .5))), std.sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, 1.1)), __tsover_mul(at, .7)))), .12), deformation);
15
- const noise3 = __tsover_mul(__tsover_mul(__tsover_add(std.sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, 1.8)), __tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, 1.6)), __tsover_mul(at, .3)))), std.sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, .6)), __tsover_mul(at, .9)))), .1), deformation);
16
- const noise4 = __tsover_mul(__tsover_mul(__tsover_mul(std.sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, 2.2)), __tsover_mul(at, .2))), std.sin(__tsover_sub(__tsover_mul(uv.y, __tsover_mul(ns, 1.9)), __tsover_mul(at, .8)))), .04), deformation);
13
+ const noise1 = __tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, .8)), __tsover_mul(at, .8))), sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, .7)), __tsover_mul(at, .6)))), sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, 1.2)), __tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, .9)), __tsover_mul(at, .4))))), .15), deformation);
14
+ const noise2 = __tsover_mul(__tsover_mul(__tsover_mul(sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, 1.4)), __tsover_mul(at, .5))), sin(__tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, 1.1)), __tsover_mul(at, .7)))), .12), deformation);
15
+ const noise3 = __tsover_mul(__tsover_mul(__tsover_add(sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, 1.8)), __tsover_add(__tsover_mul(uv.y, __tsover_mul(ns, 1.6)), __tsover_mul(at, .3)))), sin(__tsover_sub(__tsover_mul(uv.x, __tsover_mul(ns, .6)), __tsover_mul(at, .9)))), .1), deformation);
16
+ const noise4 = __tsover_mul(__tsover_mul(__tsover_mul(sin(__tsover_add(__tsover_mul(uv.x, __tsover_mul(ns, 2.2)), __tsover_mul(at, .2))), sin(__tsover_sub(__tsover_mul(uv.y, __tsover_mul(ns, 1.9)), __tsover_mul(at, .8)))), .04), deformation);
17
17
  return __tsover_add(size, __tsover_add(__tsover_add(__tsover_add(noise1, noise2), noise3), noise4));
18
18
  }), {
19
19
  v: 1,
@@ -492,50 +492,45 @@ const blobOrganicRadius = tgpu.fn([
492
492
  "externalNames": ["d", "std"]
493
493
  },
494
494
  externals: () => ({
495
- d,
496
- std
495
+ d: data_exports,
496
+ std: std_exports
497
497
  })
498
498
  }) && $.f)({}));
499
- const blobField = tgpu.fn([
500
- d.vec2f,
501
- d.vec2f,
502
- d.vec2f,
503
- d.f32,
504
- d.f32,
505
- d.f32,
506
- d.f32,
507
- d.f32,
508
- d.f32,
509
- d.f32,
510
- d.f32
511
- ], d.vec3f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((baseUV, viewport, center, size, deformation, softness, highlightIntensity, normLx, normLy, normLz, animTime) => {
499
+ const blobField = src_default.fn([
500
+ vec2f,
501
+ vec2f,
502
+ vec2f,
503
+ f32,
504
+ f32,
505
+ f32,
506
+ f32,
507
+ f32,
508
+ f32,
509
+ f32,
510
+ f32
511
+ ], vec3f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((baseUV, viewport, center, size, deformation, softness, highlightIntensity, normLx, normLy, normLz, animTime) => {
512
512
  "use gpu";
513
513
  const edgeWidth = __tsover_mul(softness, .3);
514
514
  const edgeCurve = __tsover_add(__tsover_mul(softness, 2), .5);
515
515
  const aspect = __tsover_div(viewport.x, viewport.y);
516
- const uv = d.vec2f(__tsover_sub(__tsover_mul(baseUV.x, aspect), __tsover_mul(center.x, aspect)), __tsover_sub(baseUV.y, __tsover_sub(1, center.y)));
517
- const dist = std.length(uv);
516
+ const uv = vec2f(__tsover_sub(__tsover_mul(baseUV.x, aspect), __tsover_mul(center.x, aspect)), __tsover_sub(baseUV.y, __tsover_sub(1, center.y)));
517
+ const dist = length(uv);
518
518
  const organicRadius = blobOrganicRadius(uv, size, deformation, animTime);
519
- const linearMask = __tsover_sub(1, std.smoothstep(__tsover_sub(organicRadius, edgeWidth), __tsover_add(organicRadius, edgeWidth), dist));
520
- const blobMask = std.pow(linearMask, edgeCurve);
521
- const normalTilt = std.smoothstep(0, organicRadius, dist);
519
+ const blobMask = pow(__tsover_sub(1, smoothstep(__tsover_sub(organicRadius, edgeWidth), __tsover_add(organicRadius, edgeWidth), dist)), edgeCurve);
520
+ const normalTilt = smoothstep(0, organicRadius, dist);
522
521
  const fakeZ = __tsover_sub(1, __tsover_mul(normalTilt, .1));
523
522
  const tilted = __tsover_add(normalTilt, .2);
524
- const surfaceNormal = std.normalize(d.vec3f(__tsover_mul(uv.x, tilted), __tsover_mul(uv.y, tilted), fakeZ));
525
- const lightDir = d.vec3f(normLx, normLy, normLz);
526
- const viewDir = d.vec3f(0, 0, 1);
527
- const reflectDir = std.reflect(lightDir.mul(-1), surfaceNormal);
528
- const specDot = std.max(0, std.dot(reflectDir, viewDir));
529
- const specular = std.pow(specDot, 32);
523
+ const surfaceNormal = normalize(vec3f(__tsover_mul(uv.x, tilted), __tsover_mul(uv.y, tilted), fakeZ));
524
+ const lightDir = vec3f(normLx, normLy, normLz);
525
+ const viewDir = vec3f(0, 0, 1);
526
+ const specular = pow(max(0, dot(reflect(lightDir.mul(-1), surfaceNormal), viewDir)), 32);
530
527
  const curvatureBoost = __tsover_add(__tsover_mul(normalTilt, .5), .5);
531
528
  const finalHighlight = __tsover_mul(__tsover_mul(__tsover_mul(specular, curvatureBoost), highlightIntensity), blobMask);
532
529
  const posX = __tsover_mul(uv.x, 3);
533
530
  const posY = __tsover_mul(uv.y, 3);
534
- const colorNoise1 = __tsover_add(__tsover_mul(__tsover_add(__tsover_mul(std.sin(__tsover_add(posX, __tsover_mul(animTime, .4))), std.sin(__tsover_add(posY, __tsover_mul(animTime, .3)))), std.sin(__tsover_add(__tsover_add(__tsover_mul(posX, .7), __tsover_mul(posY, .8)), __tsover_mul(animTime, .2)))), .5), .5);
535
- const colorNoise2 = __tsover_add(__tsover_mul(__tsover_add(__tsover_mul(std.sin(__tsover_sub(__tsover_mul(posX, 1.3), __tsover_mul(animTime, .5))), std.sin(__tsover_add(__tsover_mul(posY, 1.1), __tsover_mul(animTime, .6)))), std.sin(__tsover_sub(__tsover_mul(posX, .5), __tsover_sub(__tsover_mul(posY, .6), __tsover_mul(animTime, .3))))), .5), .5);
536
- const combinedNoise = __tsover_add(__tsover_mul(colorNoise1, .6), __tsover_mul(colorNoise2, .4));
537
- const mixFactor = std.smoothstep(.1, .9, combinedNoise);
538
- return d.vec3f(mixFactor, finalHighlight, blobMask);
531
+ const colorNoise1 = __tsover_add(__tsover_mul(__tsover_add(__tsover_mul(sin(__tsover_add(posX, __tsover_mul(animTime, .4))), sin(__tsover_add(posY, __tsover_mul(animTime, .3)))), sin(__tsover_add(__tsover_add(__tsover_mul(posX, .7), __tsover_mul(posY, .8)), __tsover_mul(animTime, .2)))), .5), .5);
532
+ const colorNoise2 = __tsover_add(__tsover_mul(__tsover_add(__tsover_mul(sin(__tsover_sub(__tsover_mul(posX, 1.3), __tsover_mul(animTime, .5))), sin(__tsover_add(__tsover_mul(posY, 1.1), __tsover_mul(animTime, .6)))), sin(__tsover_sub(__tsover_mul(posX, .5), __tsover_sub(__tsover_mul(posY, .6), __tsover_mul(animTime, .3))))), .5), .5);
533
+ return vec3f(smoothstep(.1, .9, __tsover_add(__tsover_mul(colorNoise1, .6), __tsover_mul(colorNoise2, .4))), finalHighlight, blobMask);
539
534
  }), {
540
535
  v: 1,
541
536
  name: void 0,
@@ -1253,22 +1248,21 @@ const blobField = tgpu.fn([
1253
1248
  ]
1254
1249
  },
1255
1250
  externals: () => ({
1256
- d,
1257
- std,
1251
+ d: data_exports,
1252
+ std: std_exports,
1258
1253
  blobOrganicRadius
1259
1254
  })
1260
1255
  }) && $.f)({}));
1261
- const blobCompose = tgpu.fn([
1262
- d.vec4f,
1263
- d.vec4f,
1264
- d.f32,
1265
- d.f32,
1266
- d.f32
1267
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((colorMix, highlightColor, finalHighlight, avgAlpha, blobMask) => {
1256
+ const blobCompose = src_default.fn([
1257
+ vec4f,
1258
+ vec4f,
1259
+ f32,
1260
+ f32,
1261
+ f32
1262
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((colorMix, highlightColor, finalHighlight, avgAlpha, blobMask) => {
1268
1263
  "use gpu";
1269
1264
  const highlightContribution = highlightColor.xyz.mul(finalHighlight);
1270
- const rgb = colorMix.xyz.add(highlightContribution);
1271
- return d.vec4f(rgb, __tsover_mul(avgAlpha, blobMask));
1265
+ return vec4f(colorMix.xyz.add(highlightContribution), __tsover_mul(avgAlpha, blobMask));
1272
1266
  }), {
1273
1267
  v: 1,
1274
1268
  name: void 0,
@@ -1347,7 +1341,7 @@ const blobCompose = tgpu.fn([
1347
1341
  ]],
1348
1342
  "externalNames": ["d"]
1349
1343
  },
1350
- externals: () => ({ d })
1344
+ externals: () => ({ d: data_exports })
1351
1345
  }) && $.f)({}));
1352
1346
  const componentDefinition = {
1353
1347
  name: "Blob",
@@ -1357,15 +1351,15 @@ const componentDefinition = {
1357
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  animatedTime: { speed: "speed" },
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  extraFields: {
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  normLx: {
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- schema: d.f32,
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+ schema: f32,
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  initial: 0
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  },
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  normLy: {
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- schema: d.f32,
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+ schema: f32,
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  initial: 0
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  },
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  normLz: {
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- schema: d.f32,
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+ schema: f32,
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  initial: 1
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  }
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  },
@@ -1,23 +1,24 @@
1
- import { Bt as ZERO, Ht as call, J as std, Tn as d, n as tgpu, pt as noise_exports, st as hash12 } from "./coords-BkIjixe_.js";
2
- import { i as transformBoolean } from "./transformations-t0d2-uSX.js";
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- const blockDissolveMask = tgpu.fn([
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- d.vec4f,
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- d.vec2f,
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- d.f32,
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- d.f32,
8
- d.f32,
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- d.f32,
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- d.f32
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- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, uv, aspect, blockSize, softness, progress, invert) => {
1
+ import { $t as vec2f, Ct as floor, Et as max, Lt as smoothstep, Vt as data_exports, an as f32, d as ZERO, et as src_default, in as vec4f, nt as std_exports, p as call, pt as select } from "./edges-BXNBKxSN.js";
2
+ import { p as noise_exports, s as hash12 } from "./noise-wTSHXgFz.js";
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+ import { i as transformBoolean } from "./transformations-CsPUHppB.js";
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+ const blockDissolveMask = src_default.fn([
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+ vec4f,
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+ vec2f,
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+ f32,
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+ f32,
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+ f32,
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+ f32,
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+ f32
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+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((color, uv, aspect, blockSize, softness, progress, invert) => {
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  "use gpu";
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- const gridX = __tsover_div(1, std.max(blockSize, .001));
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- const gridY = std.max(__tsover_div(gridX, aspect), 1);
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- let r = hash12(d.vec2f(std.floor(__tsover_mul(uv.x, gridX)), std.floor(__tsover_mul(uv.y, gridY))));
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- r = std.select(r, __tsover_sub(1, r), invert > 0);
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- const f = std.max(softness, 1e-4);
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+ const gridX = __tsover_div(1, max(blockSize, .001));
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+ const gridY = max(__tsover_div(gridX, aspect), 1);
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+ let r = hash12(vec2f(floor(__tsover_mul(uv.x, gridX)), floor(__tsover_mul(uv.y, gridY))));
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+ r = select(r, __tsover_sub(1, r), invert > 0);
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+ const f = max(softness, 1e-4);
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  const front = __tsover_sub(__tsover_mul(progress, __tsover_add(1, __tsover_mul(2, f))), f);
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- const reveal = std.smoothstep(__tsover_sub(front, f), __tsover_add(front, f), r);
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- return d.vec4f(color.x, color.y, color.z, __tsover_mul(color.w, reveal));
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+ const reveal = smoothstep(__tsover_sub(front, f), __tsover_add(front, f), r);
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+ return vec4f(color.x, color.y, color.z, __tsover_mul(color.w, reveal));
21
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  }), {
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  v: 1,
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  name: void 0,
@@ -285,8 +286,8 @@ const blockDissolveMask = tgpu.fn([
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  ]
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  },
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  externals: () => ({
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- std,
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- d,
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+ std: std_exports,
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+ d: data_exports,
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  noise: noise_exports
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  })
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  }) && $.f)({}));
@@ -1,17 +1,19 @@
1
- import { Ht as call, J as std, Tn as d, bt as value13, et as toneAndColorExpr, n as tgpu, pt as noise_exports } from "./coords-BkIjixe_.js";
2
- import { t as animatedTime } from "./porters-BmU6G9TR.js";
3
- import { i as noiseToneProps, r as noiseSpeedProp, t as noiseColorProps } from "./noiseColor-CRpf22bk.js";
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- const blockNoiseField = tgpu.fn([
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- d.vec2f,
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- d.vec2f,
7
- d.f32,
8
- d.f32,
9
- d.f32
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- ], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, scale, seed, animTime) => {
1
+ import { $t as vec2f, Vt as data_exports, an as f32, et as src_default, nn as vec3f, nt as std_exports, p as call, xt as exp } from "./edges-BXNBKxSN.js";
2
+ import { t as animatedTime } from "./porters-DBK1Aipq.js";
3
+ import { b as value13, p as noise_exports } from "./noise-wTSHXgFz.js";
4
+ import { n as toneAndColorExpr } from "./noiseColor-CPakiKNF.js";
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+ import { i as noiseToneProps, r as noiseSpeedProp, t as noiseColorProps } from "./noiseColor-DscZM9CO.js";
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+ const blockNoiseField = src_default.fn([
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+ vec2f,
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+ vec2f,
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+ f32,
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+ f32,
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+ f32
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+ ], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, scale, seed, animTime) => {
11
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  "use gpu";
12
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  const aspect = __tsover_div(viewport.x, viewport.y);
13
- const pos = d.vec2f(__tsover_mul(uv.x, aspect), uv.y).mul(std.exp(scale)).add(seed);
14
- return value13(d.vec3f(pos.x, pos.y, __tsover_mul(animTime, .3)));
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+ const pos = vec2f(__tsover_mul(uv.x, aspect), uv.y).mul(exp(scale)).add(seed);
16
+ return value13(vec3f(pos.x, pos.y, __tsover_mul(animTime, .3)));
15
17
  }), {
16
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  v: 1,
17
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  name: void 0,
@@ -154,8 +156,8 @@ const blockNoiseField = tgpu.fn([
154
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  ]
155
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  },
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  externals: () => ({
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- d,
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- std,
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+ d: data_exports,
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+ std: std_exports,
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  noise: noise_exports
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  })
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  }) && $.f)({}));
@@ -1,13 +1,15 @@
1
- import { Ht as call, J as std, Tn as d, et as toneAndColorExpr, n as tgpu, pt as noise_exports, tt as blue12 } from "./coords-BkIjixe_.js";
2
- import { i as noiseToneProps, t as noiseColorProps } from "./noiseColor-CRpf22bk.js";
3
- const blueNoiseField = tgpu.fn([
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- d.vec2f,
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- d.vec2f,
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- d.f32,
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- d.f32
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- ], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, grain, seed) => {
1
+ import { $t as vec2f, Ct as floor, an as f32, et as src_default, nt as std_exports, p as call } from "./edges-BXNBKxSN.js";
2
+ import { p as noise_exports, t as blue12 } from "./noise-wTSHXgFz.js";
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+ import { n as toneAndColorExpr } from "./noiseColor-CPakiKNF.js";
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+ import { i as noiseToneProps, t as noiseColorProps } from "./noiseColor-DscZM9CO.js";
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+ const blueNoiseField = src_default.fn([
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+ vec2f,
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+ vec2f,
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+ f32,
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+ f32
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+ ], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, grain, seed) => {
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  "use gpu";
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- return blue12(std.floor(uv.mul(viewport).div(grain)).add(seed));
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+ return blue12(floor(uv.mul(viewport).div(grain)).add(seed));
11
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  }), {
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  v: 1,
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  name: void 0,
@@ -78,7 +80,7 @@ const blueNoiseField = tgpu.fn([
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  "externalNames": ["std", "noise"]
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  },
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  externals: () => ({
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- std,
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+ std: std_exports,
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  noise: noise_exports
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  })
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  }) && $.f)({}));
@@ -1,42 +1,42 @@
1
- import { Bt as ZERO, Ht as call, J as std, Jt as vec4, K as createGaussianBlurCompute, Tn as d, U as BLUR_MAP_FORMAT, X as createGuardedCompute, cn as unpremultiplyAlpha, n as tgpu, q as createVariableGaussianBlurCompute } from "./coords-BkIjixe_.js";
1
+ import { At as pow, Et as max, Gt as textureStorage2d, N as unpremultiplyAlpha, Ot as mix, Pt as round, Vt as data_exports, Wt as texture2d, Xt as struct, _t as clamp, an as f32, at as textureStore, bt as dot, d as ZERO, et as src_default, in as vec4f, it as textureLoad, nn as vec3f, nt as std_exports, on as i32, p as call, sn as u32, tn as vec2u, y as vec4 } from "./edges-BXNBKxSN.js";
2
+ import { n as createGuardedCompute } from "./compute-BjeJ0sIA.js";
3
+ import { a as createVariableGaussianBlurCompute, i as createGaussianBlurCompute, t as BLUR_MAP_FORMAT } from "./blur-tvWOoxKt.js";
2
4
  const INTENSITY_TO_RADIUS = .36;
3
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  const intensityToRadius = (intensity) => intensity * INTENSITY_TO_RADIUS;
4
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  function fillMapParams() {
5
- return d.struct({
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- inputWidth: d.f32,
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- inputHeight: d.f32,
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- inputMin: d.f32,
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- inputMax: d.f32,
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- outputMin: d.f32,
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- outputMax: d.f32,
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- curve: d.f32
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+ return struct({
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+ inputWidth: f32,
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+ inputHeight: f32,
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+ inputMin: f32,
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+ inputMax: f32,
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+ outputMin: f32,
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+ outputMax: f32,
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+ curve: f32
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  });
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  }
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  function buildFillBlurMapGraph(computeWidth, computeHeight, channel) {
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  const Params = fillMapParams();
17
- const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.bindGroupLayout({
18
- source: { texture: d.texture2d(d.f32) },
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- blurMap: { storageTexture: d.textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
19
+ const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
20
+ source: { texture: texture2d(f32) },
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+ blurMap: { storageTexture: textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
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  params: { uniform: Params }
21
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  }), "layout");
22
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  return {
23
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  layout,
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- kernel: tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
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+ kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
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  "use gpu";
26
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  const p = layout.$.params;
27
- const u = __tsover_div(__tsover_add(d.f32(cx), .5), computeWidth);
28
- const v = __tsover_div(__tsover_add(d.f32(cy), .5), computeHeight);
29
- const srcX = std.clamp(d.i32(std.round(__tsover_mul(u, p.inputWidth))), 0, d.i32(__tsover_sub(p.inputWidth, 1)));
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- const srcY = std.clamp(d.i32(std.round(__tsover_mul(v, p.inputHeight))), 0, d.i32(__tsover_sub(p.inputHeight, 1)));
31
- const sample = std.textureLoad(layout.$.source, d.vec2u(d.u32(srcX), d.u32(srcY)), 0);
32
- const raw = channel === "alpha" ? sample.w : channel === "alphaInverted" ? __tsover_sub(1, sample.w) : channel === "luminanceInverted" ? __tsover_sub(1, std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722))) : std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722));
33
- const inputRange = std.max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
34
- const normalised = std.clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1);
35
- const exponent = std.pow(2, __tsover_mul(-p.curve, 2));
36
- const eased = std.pow(normalised, exponent);
37
- const remapped = std.mix(p.outputMin, p.outputMax, eased);
29
+ const u = __tsover_div(__tsover_add(f32(cx), .5), computeWidth);
30
+ const v = __tsover_div(__tsover_add(f32(cy), .5), computeHeight);
31
+ const srcX = clamp(i32(round(__tsover_mul(u, p.inputWidth))), 0, i32(__tsover_sub(p.inputWidth, 1)));
32
+ const srcY = clamp(i32(round(__tsover_mul(v, p.inputHeight))), 0, i32(__tsover_sub(p.inputHeight, 1)));
33
+ const sample = textureLoad(layout.$.source, vec2u(u32(srcX), u32(srcY)), 0);
34
+ const raw = channel === "alpha" ? sample.w : channel === "alphaInverted" ? __tsover_sub(1, sample.w) : channel === "luminanceInverted" ? __tsover_sub(1, dot(sample.xyz, vec3f(.2126, .7152, .0722))) : dot(sample.xyz, vec3f(.2126, .7152, .0722));
35
+ const inputRange = max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
36
+ const eased = pow(clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1), pow(2, __tsover_mul(-p.curve, 2)));
37
+ const remapped = mix(p.outputMin, p.outputMax, eased);
38
38
  const radius = __tsover_mul(remapped, .36);
39
- std.textureStore(layout.$.blurMap, d.vec2u(cx, cy), d.vec4f(radius, 0, 0, 1));
39
+ textureStore(layout.$.blurMap, vec2u(cx, cy), vec4f(radius, 0, 0, 1));
40
40
  }), {
41
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  v: 1,
42
42
  name: void 0,
@@ -561,10 +561,10 @@ function buildFillBlurMapGraph(computeWidth, computeHeight, channel) {
561
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  },
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  externals: () => ({
563
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  layout,
564
- d,
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+ d: data_exports,
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  computeWidth,
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  computeHeight,
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- std,
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+ std: std_exports,
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  channel
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  })
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  }) && $.f)({})).$name("fillBlurMap"),