shaders 3.0.447 → 3.0.449

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (416) hide show
  1. package/dist/cli.js +2 -2
  2. package/dist/core/{AngularBlur-xU811GPM.js → AngularBlur-DU1WmNHt.js} +15 -15
  3. package/dist/core/{Arc-DYvFxtGy.js → Arc-C8QmYsiZ.js} +13 -12
  4. package/dist/core/{Ascii-ChE4BP7J.js → Ascii-BaQ6MZTc.js} +51 -53
  5. package/dist/core/{Aurora-BThE6pbb.js → Aurora-B6lOg6M4.js} +63 -68
  6. package/dist/core/{BarShift-DdjkPSk3.js → BarShift-CFK-CzF9.js} +31 -32
  7. package/dist/core/{BarnDoors-B_kxVuec.js → BarnDoors-DWs_0xtH.js} +21 -22
  8. package/dist/core/{Beam-C7zPHuIU.js → Beam-Cgc4EYnj.js} +32 -39
  9. package/dist/core/{Bend-CFcEjifF.js → Bend-oof5pE1H.js} +27 -28
  10. package/dist/core/{Blob-CgUolAhz.js → Blob-cfvDCv0i.js} +54 -60
  11. package/dist/core/{BlockDissolve-CLSxXB4e.js → BlockDissolve-C7yJzYGZ.js} +21 -20
  12. package/dist/core/{BlockNoise-BgEJOicU.js → BlockNoise-DaM9YDAH.js} +16 -14
  13. package/dist/core/{BlueNoise-BqMtBLxM.js → BlueNoise-BMMRTsMw.js} +12 -10
  14. package/dist/core/{Blur-Xaa6jVPT.js → Blur-Be7sX4v9.js} +27 -27
  15. package/dist/core/{Boids-B8QUNxRL.js → Boids-C9S69THK.js} +151 -149
  16. package/dist/core/{BokehBlur-B5fql96U.js → BokehBlur-DSkKZ_yy.js} +104 -104
  17. package/dist/core/{BrickPattern-EAD5HD4e.js → BrickPattern-BY7h4hyx.js} +34 -38
  18. package/dist/core/{BrightnessContrast-mbv32DkA.js → BrightnessContrast-DFc0gSUv.js} +9 -10
  19. package/dist/core/{BrushedMetal-B10fDdGt.js → BrushedMetal-B06tUygH.js} +81 -84
  20. package/dist/core/{Bulge-C1Pq4DHk.js → Bulge-BpSOQfH0.js} +19 -19
  21. package/dist/core/{CRTScreen-Ctx0Mxtb.js → CRTScreen-DdGcEvk2.js} +35 -37
  22. package/dist/core/{CarbonFiber-DSSARe6R.js → CarbonFiber-Dy7Osb3V.js} +81 -84
  23. package/dist/core/{Chalkboard-C7srb54u.js → Chalkboard-wRYj23wL.js} +59 -61
  24. package/dist/core/{ChannelBlur-DE3T4-pj.js → ChannelBlur-DKD9GUpc.js} +13 -15
  25. package/dist/core/{CheckerWipe-Dp49-iaT.js → CheckerWipe-D0WmsSKg.js} +23 -23
  26. package/dist/core/{Checkerboard-oVWtS0rz.js → Checkerboard-2sQYJks9.js} +31 -31
  27. package/dist/core/{Chevron-CCD5JTRA.js → Chevron-D3oPw2-i.js} +20 -20
  28. package/dist/core/{ChromaFlow-BiE9Mes0.js → ChromaFlow-px9KG_h6.js} +32 -33
  29. package/dist/core/{ChromaticAberration-XEasUrD3.js → ChromaticAberration-DLFROPJV.js} +13 -13
  30. package/dist/core/{Circle-CvQ9duDU.js → Circle-0CqIPN3a.js} +14 -13
  31. package/dist/core/{ColorWheel-CXvfWAjN.js → ColorWheel-CMtn8slz.js} +30 -34
  32. package/dist/core/{CompressionArtifacts-BDaP7XI6.js → CompressionArtifacts-D7dpVg47.js} +64 -66
  33. package/dist/core/{ConcentricSpin-D06hFXEb.js → ConcentricSpin-BPk-_egF.js} +39 -41
  34. package/dist/core/{ConicGradient-Cg6vy3gl.js → ConicGradient-B-tEhmfR.js} +17 -18
  35. package/dist/core/{ContourLines-Cg2Dlmcr.js → ContourLines-BlgCWFSy.js} +29 -30
  36. package/dist/core/{CornerPin-wtqiMUCa.js → CornerPin-DB3G2i_y.js} +55 -57
  37. package/dist/core/{Crescent-Co__JqEE.js → Crescent-CFzPQKll.js} +14 -13
  38. package/dist/core/{Cross-CFytbdrZ.js → Cross-Cstl9nDg.js} +14 -13
  39. package/dist/core/{Crystal-U7VqhbHy.js → Crystal-CEeqF1Xa.js} +143 -152
  40. package/dist/core/{CurlNoise-BXWYh1Qi.js → CurlNoise-uvTKk4Wa.js} +16 -14
  41. package/dist/core/{CursorRipples-APbH7SVR.js → CursorRipples-B46VApbY.js} +59 -58
  42. package/dist/core/{CursorTrail-D5Fj0wGp.js → CursorTrail-DzYRTzzA.js} +72 -71
  43. package/dist/core/{DataMosh-CWRLpjU3.js → DataMosh-Ysev5-c_.js} +71 -73
  44. package/dist/core/{DiamondGradient-C_2VoEiQ.js → DiamondGradient-pTOwPuAl.js} +23 -25
  45. package/dist/core/{DiamondWipe-BkdNODD1.js → DiamondWipe-D6u1P2xH.js} +22 -22
  46. package/dist/core/{DiffuseBlur-Dl7S4KBW.js → DiffuseBlur-BX0cfwyh.js} +11 -12
  47. package/dist/core/{DisplacementMap-lv-qoLem.js → DisplacementMap-DMNivtcV.js} +26 -26
  48. package/dist/core/{Dither-B33J_gJU.js → Dither-Cxu-hSc_.js} +116 -119
  49. package/dist/core/{DotGrid-DaOhiRaL.js → DotGrid-CbNHebie.js} +37 -39
  50. package/dist/core/{DropShadow-C5Z2Rs2C.js → DropShadow-DFyuEA17.js} +37 -37
  51. package/dist/core/{Duotone-x4cywJbU.js → Duotone-CgueO-jZ.js} +7 -7
  52. package/dist/core/{Ellipse-CrQ1XYjx.js → Ellipse-DxRnSw__.js} +13 -12
  53. package/dist/core/{Emboss-DNwO5JcE.js → Emboss-BJxzjZmZ.js} +76 -78
  54. package/dist/core/{Engraving-FsaRQiyI.js → Engraving-DmQCj8vU.js} +57 -59
  55. package/dist/core/{ErosionNoise-CloHpdFT.js → ErosionNoise-7ekcAfBb.js} +13 -11
  56. package/dist/core/{Exposure-mO6KjYvc.js → Exposure-avEereLn.js} +4 -5
  57. package/dist/core/{FallingLines-D_1wHUkx.js → FallingLines-BINyHi3N.js} +40 -42
  58. package/dist/core/{FilmGrain-DDhrsw94.js → FilmGrain-B-pZBxiK.js} +17 -18
  59. package/dist/core/{FilmStock-BaP2aTLu.js → FilmStock-BJfso8f3.js} +74 -74
  60. package/dist/core/{Flip-DYuqyJva.js → Flip-Dbwe0zh8.js} +10 -12
  61. package/dist/core/{FloatingParticles-DJwNpHtZ.js → FloatingParticles-CoQ01il5.js} +97 -94
  62. package/dist/core/{FlowField-D4iGiDic.js → FlowField-CU6S3Jar.js} +24 -23
  63. package/dist/core/{Flower-D0MqoayS.js → Flower-R7HIopNH.js} +14 -13
  64. package/dist/core/{FlowingGradient-9Zu0Pu4a.js → FlowingGradient-D66Y9Wgq.js} +38 -39
  65. package/dist/core/{FlutedGlass-C_clmShu.js → FlutedGlass-WAaeW92l.js} +43 -43
  66. package/dist/core/{Fog-C_kY5pWB.js → Fog-BChoF6fi.js} +172 -171
  67. package/dist/core/{Form3D-D4aXZGoJ.js → Form3D-DajWNpAi.js} +259 -267
  68. package/dist/core/{FractalNoise-mMVLGmIv.js → FractalNoise-DIrQ3eQj.js} +30 -28
  69. package/dist/core/{Frost-M53tZlcf.js → Frost-B_3JSI2H.js} +70 -73
  70. package/dist/core/{GaborNoise-BhXywN1d.js → GaborNoise-4FWeA9yr.js} +16 -14
  71. package/dist/core/{Glass-B9D_52op.js → Glass-wOhmSf3v.js} +6 -4
  72. package/dist/core/{GlassTiles-DIkGYgVE.js → GlassTiles-DgdAiEuy.js} +23 -26
  73. package/dist/core/{Glitch-CUOJt5VX.js → Glitch-BOiywFUR.js} +60 -65
  74. package/dist/core/{Glow-D5AdnLvU.js → Glow-C2cEWdNE.js} +76 -77
  75. package/dist/core/{Godrays-BeQCWVw7.js → Godrays-DAZB2GSn.js} +52 -56
  76. package/dist/core/{Goo-C0_0QYne.js → Goo-B_WAqWYW.js} +64 -65
  77. package/dist/core/{GradientMap-DOVK05_a.js → GradientMap-DxsOInED.js} +47 -50
  78. package/dist/core/{Grayscale-Uv_6LYA9.js → Grayscale-DSHs9mZd.js} +6 -6
  79. package/dist/core/{Grid-Dbp4DoXZ.js → Grid-aO3wzf4X.js} +46 -48
  80. package/dist/core/{GridDistortion-D_21zIrm.js → GridDistortion-DsHsHda7.js} +63 -62
  81. package/dist/core/{Group-DXiB5Qrx.js → Group-CCcDbysC.js} +1 -1
  82. package/dist/core/{HTMLInCanvas-xXPLTYIv.js → HTMLInCanvas-B2OooKKr.js} +1 -1
  83. package/dist/core/{Halftone-DszIQsyx.js → Halftone-3a3rz4ln.js} +59 -62
  84. package/dist/core/{Heart-COpnSJPD.js → Heart-CzO0_GoB.js} +12 -11
  85. package/dist/core/{Heatmap-CMm8SD-P.js → Heatmap-DPtUc8YG.js} +57 -55
  86. package/dist/core/{HexGrid-B6wNW-45.js → HexGrid-CN5A0m5j.js} +32 -35
  87. package/dist/core/{Hologram-XejRN51V.js → Hologram-DoKRhChe.js} +62 -66
  88. package/dist/core/{Holographic-D1G_Ou1y.js → Holographic-BWyW5z_h.js} +58 -61
  89. package/dist/core/{HueShift-BCDgYfJs.js → HueShift-C0p8EGk-.js} +7 -10
  90. package/dist/core/{ImageTexture-BE2Jlkg6.js → ImageTexture-BnwkbXAW.js} +3 -2
  91. package/dist/core/{InkFlow-DJaJqula.js → InkFlow-BH86usRX.js} +156 -156
  92. package/dist/core/{Invert-DDmITZjt.js → Invert-BIjy9ddK.js} +4 -4
  93. package/dist/core/{IrisWipe-BFs5DDSa.js → IrisWipe-lpU7lucQ.js} +20 -23
  94. package/dist/core/{IsometricCubes-ChKqYTIw.js → IsometricCubes-CIieztxI.js} +37 -42
  95. package/dist/core/{Kaleidoscope-C8_-tC6T.js → Kaleidoscope-CUMvqmfN.js} +21 -21
  96. package/dist/core/{KeyFrames-xR9ZzHKj.js → KeyFrames-mI1J02zX.js} +130 -129
  97. package/dist/core/{LensFlare-DHGNEDIX.js → LensFlare-ChQK_hJN.js} +82 -84
  98. package/dist/core/{LightEdge-DYfhB3-7.js → LightEdge-Rg-zMpGb.js} +106 -107
  99. package/dist/core/{LightLeak-CYjuMURe.js → LightLeak-D1CxVo9A.js} +58 -59
  100. package/dist/core/{LinearBlur-CV7gKYHV.js → LinearBlur-DJBkHfs8.js} +14 -14
  101. package/dist/core/{LinearGradient-DAzw65UB.js → LinearGradient-DCRYBS4Q.js} +36 -37
  102. package/dist/core/{LinearWipe-DoDZF7y0.js → LinearWipe-Cxfs1tIO.js} +20 -21
  103. package/dist/core/{LiquidMetal-C9OxRyE4.js → LiquidMetal-oscNnbsr.js} +70 -73
  104. package/dist/core/{Liquify-gNsuR7aA.js → Liquify-CJwl6Wef.js} +67 -66
  105. package/dist/core/{MagneticFilings-CQ7zHEow.js → MagneticFilings-DAOFLjAQ.js} +125 -125
  106. package/dist/core/{Marble-BSSMSrv8.js → Marble-Cr4Iaq38.js} +22 -21
  107. package/dist/core/{Mirror-BZAUA2jk.js → Mirror-BwOuv3TP.js} +18 -18
  108. package/dist/core/{MultiPointGradient-HSfAYB-u.js → MultiPointGradient-CSowH0-7.js} +30 -31
  109. package/dist/core/{Neon-D9d6Osal.js → Neon-CPIvbGSB.js} +102 -113
  110. package/dist/core/{NoiseDissolve-CnELvUG_.js → NoiseDissolve-ByahROgQ.js} +23 -22
  111. package/dist/core/{ObjectTracker-COh35yTh.js → ObjectTracker-DMCr6kHz.js} +3 -3
  112. package/dist/core/{PagePeel-B6sjmvZ1.js → PagePeel-Coq0hc8R.js} +54 -58
  113. package/dist/core/{Paper-LfukraJk.js → Paper-CLlhc3fn.js} +16 -15
  114. package/dist/core/{Parallelogram-DBi0yAG3.js → Parallelogram-Be8RQBV7.js} +14 -13
  115. package/dist/core/{ParticleField-q7COY9YT.js → ParticleField-DDO-Tk9X.js} +154 -150
  116. package/dist/core/{ParticleFlow-DiHWbIon.js → ParticleFlow-B89PWVem.js} +210 -208
  117. package/dist/core/{Particles-BFsKUAPx.js → Particles-D8rP46SB.js} +207 -209
  118. package/dist/core/{PerlinNoise-KV2GG0ts.js → PerlinNoise-_whB3Y3m.js} +16 -14
  119. package/dist/core/{Perspective-CJSrtEy5.js → Perspective-BJuQWHOr.js} +23 -25
  120. package/dist/core/{PixelSort-WD-Y6ZFu.js → PixelSort-CJfXD6g0.js} +109 -109
  121. package/dist/core/{PixelThrow-CnOXm7Hv.js → PixelThrow-BaTI5PzH.js} +35 -35
  122. package/dist/core/{Pixelate-XJI9f1oT.js → Pixelate-D7Dto_8I.js} +19 -19
  123. package/dist/core/{Plasma-C0dnSaw1.js → Plasma-DWIDcCnn.js} +33 -32
  124. package/dist/core/{Plastic-DBv_6A7q.js → Plastic-CWAOd2i9.js} +82 -84
  125. package/dist/core/{PolarCoordinates-B8Cq2bzT.js → PolarCoordinates-DQM3dLK3.js} +16 -18
  126. package/dist/core/{Polygon-ORM35JKg.js → Polygon-CFmLohBu.js} +16 -17
  127. package/dist/core/{Posterize-Dn-Vv2S1.js → Posterize-B8PHXwhy.js} +5 -8
  128. package/dist/core/{Prism-CYLsGJHY.js → Prism-C5VS4TLU.js} +36 -40
  129. package/dist/core/{ProgressiveBlur-BXUumCm5.js → ProgressiveBlur-BcGcteLH.js} +63 -65
  130. package/dist/core/{RadialGradient-j6T56q1W.js → RadialGradient-D3UoKiGu.js} +22 -23
  131. package/dist/core/{RadialWipe-Bz19qvls.js → RadialWipe-DXfAH0Ug.js} +25 -25
  132. package/dist/core/{RandomBars-3RlhwDYG.js → RandomBars-BVsp1Q7v.js} +23 -23
  133. package/dist/core/{ReactionDiffusion-DdXavIVw.js → ReactionDiffusion-DknxOF-o.js} +173 -175
  134. package/dist/core/{RectangularCoordinates-p3250IKV.js → RectangularCoordinates-DFQm4y6H.js} +14 -14
  135. package/dist/core/{ReflectivePlane-BOl9AEoO.js → ReflectivePlane-BDlGBzo1.js} +35 -37
  136. package/dist/core/{Repeater-BMXmN95R.js → Repeater-DHW6eDAm.js} +2 -2
  137. package/dist/core/{Ring-DKcROHDs.js → Ring-3brC5en8.js} +15 -14
  138. package/dist/core/{RippleWipe-QH8D0Y-2.js → RippleWipe-DQfXGjRv.js} +24 -27
  139. package/dist/core/{Ripples-8fFdo6aq.js → Ripples-DajR3Cl5.js} +18 -21
  140. package/dist/core/{RoundedRect-Cr76tP9o.js → RoundedRect-CfkYNmkV.js} +14 -13
  141. package/dist/core/{Saturation-Dqifs1x7.js → Saturation-BPTssGSs.js} +8 -9
  142. package/dist/core/{Scratches-sa8JU4Eb.js → Scratches-A-AyASZm.js} +16 -14
  143. package/dist/core/{Sharpness-IRuPd9nn.js → Sharpness-Di39DpCB.js} +21 -22
  144. package/dist/core/{Shatter-BYaxMvyd.js → Shatter-CWf3HtjN.js} +73 -72
  145. package/dist/core/{SimplexNoise-C2vmRzgy.js → SimplexNoise-DpZ2jtdk.js} +19 -17
  146. package/dist/core/{SineWave-BGAJyGFr.js → SineWave-CZuksvHn.js} +20 -20
  147. package/dist/core/{SliceWipe-BOcCk5Se.js → SliceWipe-BwL2D3HR.js} +19 -19
  148. package/dist/core/{Smoke-B1twbhQ4.js → Smoke-BsUkbTI1.js} +156 -155
  149. package/dist/core/{SmokeFill-CAayneM2.js → SmokeFill-CaDMgNW-.js} +233 -231
  150. package/dist/core/{SmokeFlow-Ug8difAz.js → SmokeFlow-CLfsAbPS.js} +143 -142
  151. package/dist/core/{Solarize-205KKROH.js → Solarize-ALjXXAf0.js} +12 -14
  152. package/dist/core/{SolidColor-B4pj8onb.js → SolidColor-Cu_9b_my.js} +1 -1
  153. package/dist/core/{Spherize-DUQxwwCL.js → Spherize-SBfCc9Wk.js} +31 -37
  154. package/dist/core/{Spiral-DY1c-N4F.js → Spiral-iRrT222n.js} +36 -36
  155. package/dist/core/{Star-DRxNaHHo.js → Star-DL3d_HqY.js} +14 -13
  156. package/dist/core/{Stone-CUdcvOWd.js → Stone-OTsCM-rr.js} +2 -2
  157. package/dist/core/{Strands-CFxYJMFu.js → Strands-DjoQgGnd.js} +47 -49
  158. package/dist/core/{Stretch-DYrVdt8A.js → Stretch-CdzhxnbM.js} +19 -19
  159. package/dist/core/{Stripes-BvnoWdwn.js → Stripes-CsBgKYdp.js} +39 -39
  160. package/dist/core/{StudioBackground-srQGUpfZ.js → StudioBackground-D8EdrLg5.js} +67 -68
  161. package/dist/core/{SunBurst-COsVDZ4e.js → SunBurst-ErBFL-nF.js} +18 -20
  162. package/dist/core/{Surface3D-TsGPzdGm.js → Surface3D-CLjX61TZ.js} +144 -144
  163. package/dist/core/{Swirl-nXMWVY2X.js → Swirl-DDQif_lC.js} +18 -21
  164. package/dist/core/{Teardrop-Bjtkigk4.js → Teardrop-CvpdElTs.js} +13 -12
  165. package/dist/core/{Text-BGdsqRl5.js → Text-vyzeMvhl.js} +20 -21
  166. package/dist/core/{ThinFilm-DhMKI5e2.js → ThinFilm-CbkMTbD2.js} +59 -67
  167. package/dist/core/{TiltShift-BwuYyXB6.js → TiltShift-BVMyB8lF.js} +66 -67
  168. package/dist/core/{TimeTrail-CE2XumxR.js → TimeTrail-CuFGvzFi.js} +91 -94
  169. package/dist/core/{Tint-BTmcGjEl.js → Tint-C6zMMsYH.js} +25 -26
  170. package/dist/core/{Trapezoid-CiZCh8QS.js → Trapezoid-kFuxWONU.js} +14 -13
  171. package/dist/core/{TriangularGrid-BnQOEljy.js → TriangularGrid-FIrpI_qE.js} +34 -36
  172. package/dist/core/{Tritone-Ta084wlF.js → Tritone-DyLGtOug.js} +7 -10
  173. package/dist/core/{Truchet-BxCh_IIp.js → Truchet-B4NI56Zz.js} +31 -33
  174. package/dist/core/{Twirl-Cw4jm59Q.js → Twirl-CuzhWXfj.js} +16 -16
  175. package/dist/core/{VHS-Nwk0E-tf.js → VHS-DYbzndAZ.js} +68 -69
  176. package/dist/core/{VenetianBlinds-BZ0sS97G.js → VenetianBlinds-DVopy3xp.js} +22 -23
  177. package/dist/core/{Vesica-Cf1KiSzK.js → Vesica-Cd-XyG3F.js} +13 -12
  178. package/dist/core/{Vibrance-qWGvLkrW.js → Vibrance-CvXatkfO.js} +7 -8
  179. package/dist/core/{VideoTexture-48ylVDvN.js → VideoTexture-C5PS6Vly.js} +34 -39
  180. package/dist/core/{Vignette-CK_Li7v2.js → Vignette-DtBpWWxW.js} +20 -22
  181. package/dist/core/{Voronoi-DMYFDwIS.js → Voronoi-CRH2cGlR.js} +33 -37
  182. package/dist/core/{Water-D74wbHmn.js → Water-CneenzRZ.js} +101 -108
  183. package/dist/core/{Watercolor-zo8-4Vqx.js → Watercolor-B343pgM-.js} +63 -64
  184. package/dist/core/{WaveDistortion-BLrvGOzF.js → WaveDistortion-DHz1FxLT.js} +80 -82
  185. package/dist/core/{WaveletNoise-a5OpO8-D.js → WaveletNoise-CsLE9gbM.js} +16 -14
  186. package/dist/core/{Weave-D1D3kuUg.js → Weave-CQEF71nr.js} +28 -31
  187. package/dist/core/{WebcamTexture-pBETyQYG.js → WebcamTexture-BcsYFM_g.js} +7 -7
  188. package/dist/core/{Wool-CMnWPdy9.js → Wool-BFSicimy.js} +2 -2
  189. package/dist/core/{WorleyNoise-BAEo0duh.js → WorleyNoise-BKq3es5v.js} +69 -70
  190. package/dist/core/{ZoomBlur-CnBNmcfx.js → ZoomBlur-Bu1SlmS2.js} +12 -12
  191. package/dist/core/agents-Bv3--qPL.js +997 -0
  192. package/dist/core/blur-tvWOoxKt.js +2247 -0
  193. package/dist/core/compute-BjeJ0sIA.js +31 -0
  194. package/dist/core/dataEncoding-CEmpiitu.js +24 -0
  195. package/dist/core/device-BODv_4aH.js +10 -0
  196. package/dist/core/edges-BXNBKxSN.js +29857 -0
  197. package/dist/core/{glass-sOqjtPJD.js → glass-IfoQ8Prf.js} +164 -172
  198. package/dist/core/gpu/index.d.ts.map +1 -1
  199. package/dist/core/index.js +320 -229
  200. package/dist/core/media-B9BNeMPu.js +757 -0
  201. package/dist/core/noise-wTSHXgFz.js +12033 -0
  202. package/dist/core/noiseColor-CPakiKNF.js +103 -0
  203. package/dist/core/{noiseColor-CRpf22bk.js → noiseColor-DscZM9CO.js} +2 -2
  204. package/dist/core/noiseStylize-BXpflWPW.js +359 -0
  205. package/dist/core/porters-DBK1Aipq.js +991 -0
  206. package/dist/core/presetRenderer.d.ts.map +1 -1
  207. package/dist/core/registry.js +208 -199
  208. package/dist/core/sdf-R0EN3EvS.js +5174 -0
  209. package/dist/core/shaderRegistry-CcvE7wN0.js +425 -0
  210. package/dist/core/shaders/AngularBlur/index.js +5 -4
  211. package/dist/core/shaders/Arc/index.js +7 -4
  212. package/dist/core/shaders/Ascii/index.js +5 -4
  213. package/dist/core/shaders/Aurora/index.js +6 -4
  214. package/dist/core/shaders/BarShift/index.js +5 -4
  215. package/dist/core/shaders/BarnDoors/index.js +5 -4
  216. package/dist/core/shaders/Beam/index.js +5 -4
  217. package/dist/core/shaders/Bend/index.js +5 -4
  218. package/dist/core/shaders/Blob/index.js +5 -4
  219. package/dist/core/shaders/BlockDissolve/index.js +6 -4
  220. package/dist/core/shaders/BlockNoise/index.js +8 -5
  221. package/dist/core/shaders/BlueNoise/index.js +8 -5
  222. package/dist/core/shaders/Blur/index.js +6 -4
  223. package/dist/core/shaders/Boids/index.js +7 -4
  224. package/dist/core/shaders/BokehBlur/index.js +6 -4
  225. package/dist/core/shaders/BrickPattern/index.js +5 -4
  226. package/dist/core/shaders/BrightnessContrast/index.js +5 -4
  227. package/dist/core/shaders/BrushedMetal/index.js +11 -6
  228. package/dist/core/shaders/Bulge/index.js +5 -4
  229. package/dist/core/shaders/CRTScreen/index.js +5 -4
  230. package/dist/core/shaders/CarbonFiber/index.js +11 -6
  231. package/dist/core/shaders/Chalkboard/index.js +5 -4
  232. package/dist/core/shaders/ChannelBlur/index.js +6 -4
  233. package/dist/core/shaders/CheckerWipe/index.js +5 -4
  234. package/dist/core/shaders/Checkerboard/index.js +5 -4
  235. package/dist/core/shaders/Chevron/index.js +5 -4
  236. package/dist/core/shaders/ChromaFlow/index.js +6 -4
  237. package/dist/core/shaders/ChromaticAberration/index.js +5 -4
  238. package/dist/core/shaders/Circle/index.js +7 -4
  239. package/dist/core/shaders/ColorWheel/index.js +5 -4
  240. package/dist/core/shaders/CompressionArtifacts/index.js +5 -4
  241. package/dist/core/shaders/ConcentricSpin/index.js +5 -4
  242. package/dist/core/shaders/ConicGradient/index.js +5 -4
  243. package/dist/core/shaders/ContourLines/index.js +5 -4
  244. package/dist/core/shaders/CornerPin/index.js +5 -4
  245. package/dist/core/shaders/Crescent/index.js +7 -4
  246. package/dist/core/shaders/Cross/index.js +7 -4
  247. package/dist/core/shaders/Crystal/index.js +11 -6
  248. package/dist/core/shaders/CurlNoise/index.js +8 -5
  249. package/dist/core/shaders/CursorRipples/index.js +5 -4
  250. package/dist/core/shaders/CursorTrail/index.js +5 -4
  251. package/dist/core/shaders/DataMosh/index.js +5 -4
  252. package/dist/core/shaders/DiamondGradient/index.js +5 -4
  253. package/dist/core/shaders/DiamondWipe/index.js +5 -4
  254. package/dist/core/shaders/DiffuseBlur/index.js +5 -4
  255. package/dist/core/shaders/DisplacementMap/index.js +5 -4
  256. package/dist/core/shaders/Dither/index.js +5 -4
  257. package/dist/core/shaders/DotGrid/index.js +5 -4
  258. package/dist/core/shaders/DropShadow/index.js +5 -4
  259. package/dist/core/shaders/Duotone/index.js +5 -4
  260. package/dist/core/shaders/Ellipse/index.js +7 -4
  261. package/dist/core/shaders/Emboss/index.js +10 -6
  262. package/dist/core/shaders/Engraving/index.js +6 -4
  263. package/dist/core/shaders/ErosionNoise/index.js +8 -5
  264. package/dist/core/shaders/Exposure/index.js +5 -4
  265. package/dist/core/shaders/FallingLines/index.js +5 -4
  266. package/dist/core/shaders/FilmGrain/index.js +5 -4
  267. package/dist/core/shaders/FilmStock/index.js +6 -4
  268. package/dist/core/shaders/Flip/index.js +5 -4
  269. package/dist/core/shaders/FloatingParticles/index.js +7 -4
  270. package/dist/core/shaders/FlowField/index.js +6 -4
  271. package/dist/core/shaders/Flower/index.js +7 -4
  272. package/dist/core/shaders/FlowingGradient/index.js +6 -4
  273. package/dist/core/shaders/FlutedGlass/index.js +5 -4
  274. package/dist/core/shaders/Fog/index.js +5 -4
  275. package/dist/core/shaders/Form3D/index.js +5 -4
  276. package/dist/core/shaders/FractalNoise/index.js +7 -4
  277. package/dist/core/shaders/Frost/index.js +11 -6
  278. package/dist/core/shaders/GaborNoise/index.js +8 -5
  279. package/dist/core/shaders/Glass/index.js +11 -6
  280. package/dist/core/shaders/GlassTiles/index.js +5 -4
  281. package/dist/core/shaders/Glitch/index.js +5 -4
  282. package/dist/core/shaders/Glow/index.js +6 -4
  283. package/dist/core/shaders/Godrays/index.js +5 -4
  284. package/dist/core/shaders/Goo/index.js +10 -6
  285. package/dist/core/shaders/GradientMap/index.js +5 -4
  286. package/dist/core/shaders/Grayscale/index.js +5 -4
  287. package/dist/core/shaders/Grid/index.js +5 -4
  288. package/dist/core/shaders/GridDistortion/index.js +5 -4
  289. package/dist/core/shaders/Group/index.js +5 -4
  290. package/dist/core/shaders/HTMLInCanvas/index.js +5 -4
  291. package/dist/core/shaders/Halftone/index.js +5 -4
  292. package/dist/core/shaders/Heart/index.js +7 -4
  293. package/dist/core/shaders/Heatmap/index.js +11 -6
  294. package/dist/core/shaders/HexGrid/index.js +5 -4
  295. package/dist/core/shaders/Hologram/index.js +11 -6
  296. package/dist/core/shaders/Holographic/index.js +11 -6
  297. package/dist/core/shaders/HueShift/index.js +5 -4
  298. package/dist/core/shaders/ImageTexture/index.js +7 -5
  299. package/dist/core/shaders/InkFlow/index.js +5 -4
  300. package/dist/core/shaders/Invert/index.js +5 -4
  301. package/dist/core/shaders/IrisWipe/index.js +5 -4
  302. package/dist/core/shaders/IsometricCubes/index.js +5 -4
  303. package/dist/core/shaders/Kaleidoscope/index.js +5 -4
  304. package/dist/core/shaders/KeyFrames/index.js +5 -4
  305. package/dist/core/shaders/LensFlare/index.js +5 -4
  306. package/dist/core/shaders/LightEdge/index.js +11 -6
  307. package/dist/core/shaders/LightLeak/index.js +6 -4
  308. package/dist/core/shaders/LinearBlur/index.js +5 -4
  309. package/dist/core/shaders/LinearGradient/index.js +5 -4
  310. package/dist/core/shaders/LinearWipe/index.js +5 -4
  311. package/dist/core/shaders/LiquidMetal/index.js +11 -6
  312. package/dist/core/shaders/Liquify/index.js +5 -4
  313. package/dist/core/shaders/MagneticFilings/index.js +7 -4
  314. package/dist/core/shaders/Marble/index.js +6 -4
  315. package/dist/core/shaders/Mirror/index.js +5 -4
  316. package/dist/core/shaders/MultiPointGradient/index.js +5 -4
  317. package/dist/core/shaders/Neon/index.js +9 -5
  318. package/dist/core/shaders/NoiseDissolve/index.js +6 -4
  319. package/dist/core/shaders/ObjectTracker/index.js +6 -5
  320. package/dist/core/shaders/PagePeel/index.js +5 -4
  321. package/dist/core/shaders/Paper/index.js +6 -4
  322. package/dist/core/shaders/Parallelogram/index.js +7 -4
  323. package/dist/core/shaders/ParticleField/index.js +8 -4
  324. package/dist/core/shaders/ParticleFlow/index.js +7 -4
  325. package/dist/core/shaders/Particles/index.js +11 -5
  326. package/dist/core/shaders/PerlinNoise/index.js +8 -5
  327. package/dist/core/shaders/Perspective/index.js +5 -4
  328. package/dist/core/shaders/PixelSort/index.js +5 -4
  329. package/dist/core/shaders/PixelThrow/index.js +6 -4
  330. package/dist/core/shaders/Pixelate/index.js +5 -4
  331. package/dist/core/shaders/Plasma/index.js +6 -4
  332. package/dist/core/shaders/Plastic/index.js +11 -6
  333. package/dist/core/shaders/PolarCoordinates/index.js +5 -4
  334. package/dist/core/shaders/Polygon/index.js +7 -4
  335. package/dist/core/shaders/Posterize/index.js +5 -4
  336. package/dist/core/shaders/Prism/index.js +5 -4
  337. package/dist/core/shaders/ProgressiveBlur/index.js +6 -4
  338. package/dist/core/shaders/RadialGradient/index.js +5 -4
  339. package/dist/core/shaders/RadialWipe/index.js +5 -4
  340. package/dist/core/shaders/RandomBars/index.js +6 -4
  341. package/dist/core/shaders/ReactionDiffusion/index.js +5 -4
  342. package/dist/core/shaders/RectangularCoordinates/index.js +5 -4
  343. package/dist/core/shaders/ReflectivePlane/index.js +6 -4
  344. package/dist/core/shaders/Repeater/index.js +5 -4
  345. package/dist/core/shaders/Ring/index.js +7 -4
  346. package/dist/core/shaders/RippleWipe/index.js +5 -4
  347. package/dist/core/shaders/Ripples/index.js +5 -4
  348. package/dist/core/shaders/RoundedRect/index.js +7 -4
  349. package/dist/core/shaders/Saturation/index.js +5 -4
  350. package/dist/core/shaders/Scratches/index.js +8 -5
  351. package/dist/core/shaders/Sharpness/index.js +5 -4
  352. package/dist/core/shaders/Shatter/index.js +6 -4
  353. package/dist/core/shaders/SimplexNoise/index.js +7 -4
  354. package/dist/core/shaders/SineWave/index.js +5 -4
  355. package/dist/core/shaders/SliceWipe/index.js +5 -4
  356. package/dist/core/shaders/Smoke/index.js +5 -4
  357. package/dist/core/shaders/SmokeFill/index.js +10 -6
  358. package/dist/core/shaders/SmokeFlow/index.js +5 -4
  359. package/dist/core/shaders/Solarize/index.js +5 -4
  360. package/dist/core/shaders/SolidColor/index.js +2 -2
  361. package/dist/core/shaders/Spherize/index.js +5 -4
  362. package/dist/core/shaders/Spiral/index.js +5 -4
  363. package/dist/core/shaders/Star/index.js +7 -4
  364. package/dist/core/shaders/Stone/index.js +4 -3
  365. package/dist/core/shaders/Strands/index.js +5 -4
  366. package/dist/core/shaders/Stretch/index.js +5 -4
  367. package/dist/core/shaders/Stripes/index.js +5 -4
  368. package/dist/core/shaders/StudioBackground/index.js +5 -4
  369. package/dist/core/shaders/SunBurst/index.js +5 -4
  370. package/dist/core/shaders/Surface3D/index.js +6 -4
  371. package/dist/core/shaders/Swirl/index.js +5 -4
  372. package/dist/core/shaders/Teardrop/index.js +7 -4
  373. package/dist/core/shaders/Text/index.js +6 -5
  374. package/dist/core/shaders/ThinFilm/index.js +9 -5
  375. package/dist/core/shaders/TiltShift/index.js +6 -4
  376. package/dist/core/shaders/TimeTrail/index.js +5 -4
  377. package/dist/core/shaders/Tint/index.js +5 -4
  378. package/dist/core/shaders/Trapezoid/index.js +7 -4
  379. package/dist/core/shaders/TriangularGrid/index.js +5 -4
  380. package/dist/core/shaders/Tritone/index.js +5 -4
  381. package/dist/core/shaders/Truchet/index.js +5 -4
  382. package/dist/core/shaders/Twirl/index.js +5 -4
  383. package/dist/core/shaders/VHS/index.js +5 -4
  384. package/dist/core/shaders/VenetianBlinds/index.js +5 -4
  385. package/dist/core/shaders/Vesica/index.js +7 -4
  386. package/dist/core/shaders/Vibrance/index.js +5 -4
  387. package/dist/core/shaders/VideoTexture/index.js +6 -5
  388. package/dist/core/shaders/Vignette/index.js +5 -4
  389. package/dist/core/shaders/Voronoi/index.js +5 -4
  390. package/dist/core/shaders/Water/index.js +11 -6
  391. package/dist/core/shaders/Watercolor/index.js +5 -4
  392. package/dist/core/shaders/WaveDistortion/index.js +5 -4
  393. package/dist/core/shaders/WaveletNoise/index.js +8 -5
  394. package/dist/core/shaders/Weave/index.js +5 -4
  395. package/dist/core/shaders/WebcamTexture/index.js +7 -5
  396. package/dist/core/shaders/Wool/index.js +4 -3
  397. package/dist/core/shaders/WorleyNoise/index.js +5 -4
  398. package/dist/core/shaders/ZoomBlur/index.js +5 -4
  399. package/dist/core/shapeEffectBounds-CtKwBX8c.js +19213 -0
  400. package/dist/core/utilities/transformations/index.js +1 -1
  401. package/dist/js/bundle.js +188 -184
  402. package/dist/js/createShader.js +1 -1
  403. package/dist/react/Shader.js +1 -1
  404. package/dist/react/bundle.js +197 -193
  405. package/dist/solid/engine/Shader.js +1 -1
  406. package/dist/svelte/index.js +1 -1
  407. package/dist/vue/Shader.vue_vue_type_script_setup_true_lang.js +1 -1
  408. package/package.json +1 -1
  409. package/dist/core/coords-BkIjixe_.js +0 -55724
  410. package/dist/core/noiseStylize-J6sFKoTh.js +0 -65
  411. package/dist/core/porters-BmU6G9TR.js +0 -321
  412. package/dist/core/shaderRegistry-D75z2sND.js +0 -425
  413. package/dist/core/shapeEffectBounds-PQqKLQXO.js +0 -406
  414. /package/dist/core/{fonts-DwhbVe2B.js → fonts-v_F1SFl9.js} +0 -0
  415. /package/dist/core/{naturalSize-Caz3-kRv.js → naturalSize-B679wTgN.js} +0 -0
  416. /package/dist/core/{transformations-t0d2-uSX.js → transformations-CsPUHppB.js} +0 -0
@@ -1,15 +1,16 @@
1
- import { Bt as ZERO, G as DEFAULT_COMPUTE_WIDTH, Ht as call, J as std, Tn as d, U as BLUR_MAP_FORMAT, W as DEFAULT_COMPUTE_HEIGHT, X as createGuardedCompute, cn as unpremultiplyAlpha, n as tgpu, q as createVariableGaussianBlurCompute } from "./coords-BkIjixe_.js";
1
+ import { At as pow, Et as max, Gt as textureStorage2d, N as unpremultiplyAlpha, Ot as mix, Pt as round, Vt as data_exports, Wt as texture2d, Xt as struct, _t as clamp, an as f32, at as textureStore, bt as dot, d as ZERO, et as src_default, in as vec4f, it as textureLoad, nn as vec3f, nt as std_exports, on as i32, p as call, sn as u32, tn as vec2u } from "./edges-BXNBKxSN.js";
2
+ import { n as createGuardedCompute } from "./compute-BjeJ0sIA.js";
3
+ import { a as createVariableGaussianBlurCompute, n as DEFAULT_COMPUTE_HEIGHT, r as DEFAULT_COMPUTE_WIDTH, t as BLUR_MAP_FORMAT } from "./blur-tvWOoxKt.js";
2
4
  var BRIGHT_FORMAT = "rgba16float";
3
- const glowCompose = tgpu.fn([
4
- d.vec4f,
5
- d.vec4f,
6
- d.f32
7
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((original, bloom, intensity) => {
5
+ const glowCompose = src_default.fn([
6
+ vec4f,
7
+ vec4f,
8
+ f32
9
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((original, bloom, intensity) => {
8
10
  "use gpu";
9
11
  const finalColor = original.xyz.add(bloom.xyz.mul(intensity));
10
- const glowAlpha = std.clamp(__tsover_mul(bloom.w, intensity), 0, 1);
11
- const finalAlpha = __tsover_add(original.w, __tsover_mul(glowAlpha, __tsover_sub(1, original.w)));
12
- return d.vec4f(finalColor, finalAlpha);
12
+ const glowAlpha = clamp(__tsover_mul(bloom.w, intensity), 0, 1);
13
+ return vec4f(finalColor, __tsover_add(original.w, __tsover_mul(glowAlpha, __tsover_sub(1, original.w))));
13
14
  }), {
14
15
  v: 1,
15
16
  name: void 0,
@@ -125,64 +126,64 @@ const glowCompose = tgpu.fn([
125
126
  "externalNames": ["std", "d"]
126
127
  },
127
128
  externals: () => ({
128
- std,
129
- d
129
+ std: std_exports,
130
+ d: data_exports
130
131
  })
131
132
  }) && $.f)({})).$name("glowCompose");
132
133
  function glowPrepassParams() {
133
- return d.struct({
134
- threshold: d.f32,
135
- size: d.f32,
136
- inputWidth: d.f32,
137
- inputHeight: d.f32
134
+ return struct({
135
+ threshold: f32,
136
+ size: f32,
137
+ inputWidth: f32,
138
+ inputHeight: f32
138
139
  });
139
140
  }
140
141
  function glowPrepassMapParams() {
141
- return d.struct({
142
- threshold: d.f32,
143
- inputWidth: d.f32,
144
- inputHeight: d.f32,
145
- inputMin: d.f32,
146
- inputMax: d.f32,
147
- outputMin: d.f32,
148
- outputMax: d.f32,
149
- curve: d.f32
142
+ return struct({
143
+ threshold: f32,
144
+ inputWidth: f32,
145
+ inputHeight: f32,
146
+ inputMin: f32,
147
+ inputMax: f32,
148
+ outputMin: f32,
149
+ outputMax: f32,
150
+ curve: f32
150
151
  });
151
152
  }
152
153
  function buildGlowPrepassGraph(computeWidth, computeHeight) {
153
154
  const Params = glowPrepassParams();
154
- const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.bindGroupLayout({
155
- childTexture: { texture: d.texture2d(d.f32) },
156
- brightMap: { storageTexture: d.textureStorage2d(BRIGHT_FORMAT, "write-only") },
157
- blurMap: { storageTexture: d.textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
155
+ const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
156
+ childTexture: { texture: texture2d(f32) },
157
+ brightMap: { storageTexture: textureStorage2d(BRIGHT_FORMAT, "write-only") },
158
+ blurMap: { storageTexture: textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
158
159
  params: { uniform: Params }
159
160
  }), "layout");
160
161
  return {
161
162
  layout,
162
- kernel: tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
163
+ kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
163
164
  "use gpu";
164
165
  const p = layout.$.params;
165
166
  const iw = p.inputWidth;
166
167
  const ih = p.inputHeight;
167
- const inputWm1 = d.i32(__tsover_sub(iw, 1));
168
- const inputHm1 = d.i32(__tsover_sub(ih, 1));
169
- let sample = d.vec4f(0, 0, 0, 0);
168
+ const inputWm1 = i32(__tsover_sub(iw, 1));
169
+ const inputHm1 = i32(__tsover_sub(ih, 1));
170
+ let sample = vec4f(0, 0, 0, 0);
170
171
  for (let ty = 0; ty < 4; ty++) for (let tx = 0; tx < 4; tx++) {
171
- const su = __tsover_div(__tsover_add(d.f32(cx), __tsover_div(__tsover_add(d.f32(tx), .5), 4)), computeWidth);
172
- const sv = __tsover_div(__tsover_add(d.f32(cy), __tsover_div(__tsover_add(d.f32(ty), .5), 4)), computeHeight);
173
- const sx = std.clamp(d.i32(__tsover_mul(su, iw)), 0, inputWm1);
174
- const sy = std.clamp(d.i32(__tsover_mul(sv, ih)), 0, inputHm1);
175
- sample = sample.add(std.textureLoad(layout.$.childTexture, d.vec2u(d.u32(sx), d.u32(sy)), 0));
172
+ const su = __tsover_div(__tsover_add(f32(cx), __tsover_div(__tsover_add(f32(tx), .5), 4)), computeWidth);
173
+ const sv = __tsover_div(__tsover_add(f32(cy), __tsover_div(__tsover_add(f32(ty), .5), 4)), computeHeight);
174
+ const sx = clamp(i32(__tsover_mul(su, iw)), 0, inputWm1);
175
+ const sy = clamp(i32(__tsover_mul(sv, ih)), 0, inputHm1);
176
+ sample = sample.add(textureLoad(layout.$.childTexture, vec2u(u32(sx), u32(sy)), 0));
176
177
  }
177
178
  sample = sample.mul(.0625);
178
179
  const threshold = p.threshold;
179
180
  const knee = __tsover_add(__tsover_mul(threshold, .5), 1e-4);
180
- const lum = std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722));
181
- const soft = std.clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
181
+ const lum = dot(sample.xyz, vec3f(.2126, .7152, .0722));
182
+ const soft = clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
182
183
  const softCurve = __tsover_div(__tsover_mul(soft, soft), __tsover_mul(knee, 4));
183
- const mask = __tsover_div(std.max(softCurve, __tsover_sub(lum, threshold)), std.max(lum, 1e-4));
184
- std.textureStore(layout.$.brightMap, d.vec2u(cx, cy), d.vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
185
- std.textureStore(layout.$.blurMap, d.vec2u(cx, cy), d.vec4f(p.size, 0, 0, 1));
184
+ const mask = __tsover_div(max(softCurve, __tsover_sub(lum, threshold)), max(lum, 1e-4));
185
+ textureStore(layout.$.brightMap, vec2u(cx, cy), vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
186
+ textureStore(layout.$.blurMap, vec2u(cx, cy), vec4f(p.size, 0, 0, 1));
186
187
  }), {
187
188
  v: 1,
188
189
  name: void 0,
@@ -785,10 +786,10 @@ function buildGlowPrepassGraph(computeWidth, computeHeight) {
785
786
  },
786
787
  externals: () => ({
787
788
  layout,
788
- d,
789
+ d: data_exports,
789
790
  computeWidth,
790
791
  computeHeight,
791
- std
792
+ std: std_exports
792
793
  })
793
794
  }) && $.f)({})).$name("glowExtractAndFill"),
794
795
  Params
@@ -796,50 +797,48 @@ function buildGlowPrepassGraph(computeWidth, computeHeight) {
796
797
  }
797
798
  function buildGlowPrepassMapGraph(computeWidth, computeHeight, channel) {
798
799
  const Params = glowPrepassMapParams();
799
- const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.bindGroupLayout({
800
- childTexture: { texture: d.texture2d(d.f32) },
801
- source: { texture: d.texture2d(d.f32) },
802
- brightMap: { storageTexture: d.textureStorage2d(BRIGHT_FORMAT, "write-only") },
803
- blurMap: { storageTexture: d.textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
800
+ const layout = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.bindGroupLayout({
801
+ childTexture: { texture: texture2d(f32) },
802
+ source: { texture: texture2d(f32) },
803
+ brightMap: { storageTexture: textureStorage2d(BRIGHT_FORMAT, "write-only") },
804
+ blurMap: { storageTexture: textureStorage2d(BLUR_MAP_FORMAT, "write-only") },
804
805
  params: { uniform: Params }
805
806
  }), "layout");
806
807
  return {
807
808
  layout,
808
- kernel: tgpu.fn([d.u32, d.u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
809
+ kernel: src_default.fn([u32, u32])(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((cx, cy) => {
809
810
  "use gpu";
810
811
  const p = layout.$.params;
811
812
  const iw = p.inputWidth;
812
813
  const ih = p.inputHeight;
813
- const inputWm1 = d.i32(__tsover_sub(iw, 1));
814
- const inputHm1 = d.i32(__tsover_sub(ih, 1));
815
- let sample = d.vec4f(0, 0, 0, 0);
814
+ const inputWm1 = i32(__tsover_sub(iw, 1));
815
+ const inputHm1 = i32(__tsover_sub(ih, 1));
816
+ let sample = vec4f(0, 0, 0, 0);
816
817
  for (let ty = 0; ty < 4; ty++) for (let tx = 0; tx < 4; tx++) {
817
- const su = __tsover_div(__tsover_add(d.f32(cx), __tsover_div(__tsover_add(d.f32(tx), .5), 4)), computeWidth);
818
- const sv = __tsover_div(__tsover_add(d.f32(cy), __tsover_div(__tsover_add(d.f32(ty), .5), 4)), computeHeight);
819
- const sx = std.clamp(d.i32(__tsover_mul(su, iw)), 0, inputWm1);
820
- const sy = std.clamp(d.i32(__tsover_mul(sv, ih)), 0, inputHm1);
821
- sample = sample.add(std.textureLoad(layout.$.childTexture, d.vec2u(d.u32(sx), d.u32(sy)), 0));
818
+ const su = __tsover_div(__tsover_add(f32(cx), __tsover_div(__tsover_add(f32(tx), .5), 4)), computeWidth);
819
+ const sv = __tsover_div(__tsover_add(f32(cy), __tsover_div(__tsover_add(f32(ty), .5), 4)), computeHeight);
820
+ const sx = clamp(i32(__tsover_mul(su, iw)), 0, inputWm1);
821
+ const sy = clamp(i32(__tsover_mul(sv, ih)), 0, inputHm1);
822
+ sample = sample.add(textureLoad(layout.$.childTexture, vec2u(u32(sx), u32(sy)), 0));
822
823
  }
823
824
  sample = sample.mul(.0625);
824
825
  const threshold = p.threshold;
825
826
  const knee = __tsover_add(__tsover_mul(threshold, .5), 1e-4);
826
- const lum = std.dot(sample.xyz, d.vec3f(.2126, .7152, .0722));
827
- const soft = std.clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
827
+ const lum = dot(sample.xyz, vec3f(.2126, .7152, .0722));
828
+ const soft = clamp(__tsover_add(__tsover_sub(lum, threshold), knee), 0, __tsover_mul(knee, 2));
828
829
  const softCurve = __tsover_div(__tsover_mul(soft, soft), __tsover_mul(knee, 4));
829
- const mask = __tsover_div(std.max(softCurve, __tsover_sub(lum, threshold)), std.max(lum, 1e-4));
830
- std.textureStore(layout.$.brightMap, d.vec2u(cx, cy), d.vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
831
- const u = __tsover_div(__tsover_add(d.f32(cx), .5), computeWidth);
832
- const v = __tsover_div(__tsover_add(d.f32(cy), .5), computeHeight);
833
- const srcX = std.clamp(d.i32(std.round(__tsover_mul(u, iw))), 0, inputWm1);
834
- const srcY = std.clamp(d.i32(std.round(__tsover_mul(v, ih))), 0, inputHm1);
835
- const mapSample = std.textureLoad(layout.$.source, d.vec2u(d.u32(srcX), d.u32(srcY)), 0);
836
- const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1, std.dot(mapSample.xyz, d.vec3f(.2126, .7152, .0722))) : std.dot(mapSample.xyz, d.vec3f(.2126, .7152, .0722));
837
- const inputRange = std.max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
838
- const normalised = std.clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1);
839
- const exponent = std.pow(2, __tsover_mul(-p.curve, 2));
840
- const eased = std.pow(normalised, exponent);
841
- const radius = std.mix(p.outputMin, p.outputMax, eased);
842
- std.textureStore(layout.$.blurMap, d.vec2u(cx, cy), d.vec4f(radius, 0, 0, 1));
830
+ const mask = __tsover_div(max(softCurve, __tsover_sub(lum, threshold)), max(lum, 1e-4));
831
+ textureStore(layout.$.brightMap, vec2u(cx, cy), vec4f(sample.xyz.mul(mask), __tsover_mul(sample.w, mask)));
832
+ const u = __tsover_div(__tsover_add(f32(cx), .5), computeWidth);
833
+ const v = __tsover_div(__tsover_add(f32(cy), .5), computeHeight);
834
+ const srcX = clamp(i32(round(__tsover_mul(u, iw))), 0, inputWm1);
835
+ const srcY = clamp(i32(round(__tsover_mul(v, ih))), 0, inputHm1);
836
+ const mapSample = textureLoad(layout.$.source, vec2u(u32(srcX), u32(srcY)), 0);
837
+ const raw = channel === "alpha" ? mapSample.w : channel === "alphaInverted" ? __tsover_sub(1, mapSample.w) : channel === "luminanceInverted" ? __tsover_sub(1, dot(mapSample.xyz, vec3f(.2126, .7152, .0722))) : dot(mapSample.xyz, vec3f(.2126, .7152, .0722));
838
+ const inputRange = max(__tsover_sub(p.inputMax, p.inputMin), 1e-4);
839
+ const eased = pow(clamp(__tsover_div(__tsover_sub(raw, p.inputMin), inputRange), 0, 1), pow(2, __tsover_mul(-p.curve, 2)));
840
+ const radius = mix(p.outputMin, p.outputMax, eased);
841
+ textureStore(layout.$.blurMap, vec2u(cx, cy), vec4f(radius, 0, 0, 1));
843
842
  }), {
844
843
  v: 1,
845
844
  name: void 0,
@@ -1832,10 +1831,10 @@ function buildGlowPrepassMapGraph(computeWidth, computeHeight, channel) {
1832
1831
  },
1833
1832
  externals: () => ({
1834
1833
  layout,
1835
- d,
1834
+ d: data_exports,
1836
1835
  computeWidth,
1837
1836
  computeHeight,
1838
- std,
1837
+ std: std_exports,
1839
1838
  channel
1840
1839
  })
1841
1840
  }) && $.f)({})).$name("glowExtractAndFillVariable"),
@@ -1,9 +1,9 @@
1
- import { Ht as call, J as std, Tn as d, n as tgpu } from "./coords-BkIjixe_.js";
2
- import { a as transformColor, c as transformPosition } from "./transformations-t0d2-uSX.js";
3
- import { t as animatedTime } from "./porters-BmU6G9TR.js";
4
- var godraysHash = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((p) => {
1
+ import { $t as vec2f, At as pow, Ct as floor, It as sin, Lt as smoothstep, Ot as mix, Tt as length, Vt as data_exports, _t as clamp, an as f32, et as src_default, gt as atan2, in as vec4f, mt as abs, nt as std_exports, p as call, wt as fract } from "./edges-BXNBKxSN.js";
2
+ import { t as animatedTime } from "./porters-DBK1Aipq.js";
3
+ import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
4
+ var godraysHash = src_default.fn([vec2f], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((p) => {
5
5
  "use gpu";
6
- return std.fract(__tsover_mul(std.sin(__tsover_add(__tsover_mul(p.x, 127.1), __tsover_mul(p.y, 311.7))), 43758.5453));
6
+ return fract(__tsover_mul(sin(__tsover_add(__tsover_mul(p.x, 127.1), __tsover_mul(p.y, 311.7))), 43758.5453));
7
7
  }), {
8
8
  v: 1,
9
9
  name: void 0,
@@ -59,20 +59,18 @@ var godraysHash = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.
59
59
  ]]]],
60
60
  "externalNames": ["std"]
61
61
  },
62
- externals: () => ({ std })
62
+ externals: () => ({ std: std_exports })
63
63
  }) && $.f)({}));
64
- var godraysValueNoise = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((st) => {
64
+ var godraysValueNoise = src_default.fn([vec2f], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((st) => {
65
65
  "use gpu";
66
- const i = std.floor(st);
67
- const f = std.fract(st);
66
+ const i = floor(st);
67
+ const f = fract(st);
68
68
  const a = godraysHash(i);
69
- const b = godraysHash(d.vec2f(__tsover_add(i.x, 1), i.y));
70
- const c = godraysHash(d.vec2f(i.x, __tsover_add(i.y, 1)));
71
- const e = godraysHash(d.vec2f(__tsover_add(i.x, 1), __tsover_add(i.y, 1)));
69
+ const b = godraysHash(vec2f(__tsover_add(i.x, 1), i.y));
70
+ const c = godraysHash(vec2f(i.x, __tsover_add(i.y, 1)));
71
+ const e = godraysHash(vec2f(__tsover_add(i.x, 1), __tsover_add(i.y, 1)));
72
72
  const u = f.mul(f).mul(f.mul(-2).add(3));
73
- const x1 = std.mix(a, b, u.x);
74
- const x2 = std.mix(c, e, u.x);
75
- return std.mix(x1, x2, u.y);
73
+ return mix(mix(a, b, u.x), mix(c, e, u.x), u.y);
76
74
  }), {
77
75
  v: 1,
78
76
  name: void 0,
@@ -320,23 +318,22 @@ var godraysValueNoise = tgpu.fn([d.vec2f], d.f32)(/* @__PURE__ */ (($) => (globa
320
318
  ]
321
319
  },
322
320
  externals: () => ({
323
- std,
321
+ std: std_exports,
324
322
  godraysHash,
325
- d
323
+ d: data_exports
326
324
  })
327
325
  }) && $.f)({}));
328
- var godraysRaysShape = tgpu.fn([
329
- d.f32,
330
- d.f32,
331
- d.f32,
332
- d.f32,
333
- d.f32,
334
- d.f32
335
- ], d.f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((a, aWrapped, blend, r, freq, intensity) => {
326
+ var godraysRaysShape = src_default.fn([
327
+ f32,
328
+ f32,
329
+ f32,
330
+ f32,
331
+ f32,
332
+ f32
333
+ ], f32)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((a, aWrapped, blend, r, freq, intensity) => {
336
334
  "use gpu";
337
- const nLeft = std.pow(godraysValueNoise(d.vec2f(__tsover_mul(a, freq), r)), intensity);
338
- const nRight = std.pow(godraysValueNoise(d.vec2f(__tsover_mul(aWrapped, freq), r)), intensity);
339
- return std.mix(nRight, nLeft, blend);
335
+ const nLeft = pow(godraysValueNoise(vec2f(__tsover_mul(a, freq), r)), intensity);
336
+ return mix(pow(godraysValueNoise(vec2f(__tsover_mul(aWrapped, freq), r)), intensity), nLeft, blend);
340
337
  }), {
341
338
  v: 1,
342
339
  name: void 0,
@@ -449,37 +446,37 @@ var godraysRaysShape = tgpu.fn([
449
446
  ]
450
447
  },
451
448
  externals: () => ({
452
- std,
449
+ std: std_exports,
453
450
  godraysValueNoise,
454
- d
451
+ d: data_exports
455
452
  })
456
453
  }) && $.f)({}));
457
454
  var TAU = 6.283185307179586;
458
- const godraysColor = tgpu.fn([
459
- d.vec2f,
460
- d.vec2f,
461
- d.f32,
462
- d.vec2f,
463
- d.f32,
464
- d.f32,
465
- d.f32,
466
- d.vec4f,
467
- d.vec4f
468
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, animTimeRaw, center, density, intensity, spotty, rayColor, bgColor) => {
455
+ const godraysColor = src_default.fn([
456
+ vec2f,
457
+ vec2f,
458
+ f32,
459
+ vec2f,
460
+ f32,
461
+ f32,
462
+ f32,
463
+ vec4f,
464
+ vec4f
465
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((uv, viewport, animTimeRaw, center, density, intensity, spotty, rayColor, bgColor) => {
469
466
  "use gpu";
470
467
  const aspect = __tsover_div(viewport.x, viewport.y);
471
- const centerPos = d.vec2f(center.x, __tsover_sub(1, center.y));
468
+ const centerPos = vec2f(center.x, __tsover_sub(1, center.y));
472
469
  const delta = uv.sub(centerPos);
473
- const shapeUV = d.vec2f(__tsover_mul(delta.x, aspect), delta.y);
470
+ const shapeUV = vec2f(__tsover_mul(delta.x, aspect), delta.y);
474
471
  const animTime = __tsover_mul(animTimeRaw, .2);
475
- const angle = std.atan2(shapeUV.y, shapeUV.x);
476
- const angleWrapped = __tsover_sub(angle, __tsover_mul(TAU, std.floor(__tsover_div(angle, TAU))));
477
- const blendFactor = std.smoothstep(-.15, .15, shapeUV.x);
478
- const radius = std.length(shapeUV);
479
- const spots = __tsover_mul(6.5, std.abs(spotty));
480
- const intensityCalc = __tsover_sub(4, __tsover_mul(3, std.clamp(intensity, 0, 1)));
472
+ const angle = atan2(shapeUV.y, shapeUV.x);
473
+ const angleWrapped = __tsover_sub(angle, __tsover_mul(TAU, floor(__tsover_div(angle, TAU))));
474
+ const blendFactor = smoothstep(-.15, .15, shapeUV.x);
475
+ const radius = length(shapeUV);
476
+ const spots = __tsover_mul(6.5, abs(spotty));
477
+ const intensityCalc = __tsover_sub(4, __tsover_mul(3, clamp(intensity, 0, 1)));
481
478
  const dens = __tsover_mul(6, density);
482
- let accumRay = d.f32(0);
479
+ let accumRay = f32(0);
483
480
  const r1 = __tsover_sub(__tsover_mul(radius, 1), __tsover_mul(animTime, 3));
484
481
  const r2 = __tsover_sub(__tsover_mul(__tsover_mul(radius, .5), __tsover_add(1, spots)), __tsover_mul(animTime, 2));
485
482
  const f1 = __tsover_mul(dens, 5);
@@ -492,14 +489,13 @@ const godraysColor = tgpu.fn([
492
489
  let ray2 = godraysRaysShape(angle, angleWrapped, blendFactor, r3, f2, intensityCalc);
493
490
  ray2 = __tsover_mul(ray2, godraysRaysShape(angle, angleWrapped, blendFactor, r4, __tsover_mul(f2, 3.5), intensityCalc));
494
491
  accumRay = __tsover_add(accumRay, __tsover_mul(ray2, .7));
495
- const rayEffect = std.clamp(accumRay, 0, 1);
492
+ const rayEffect = clamp(accumRay, 0, 1);
496
493
  const rayA = __tsover_mul(rayEffect, rayColor.w);
497
494
  const finalAlpha = __tsover_add(rayA, __tsover_mul(bgColor.w, __tsover_sub(1, rayA)));
498
- const safeAlpha = std.clamp(finalAlpha, .001, 1);
495
+ const safeAlpha = clamp(finalAlpha, .001, 1);
499
496
  const rayContribution = rayColor.xyz.mul(rayA);
500
497
  const bgContribution = bgColor.xyz.mul(bgColor.w).mul(__tsover_sub(1, rayA));
501
- const finalColor = rayContribution.add(bgContribution).div(safeAlpha);
502
- return d.vec4f(finalColor, finalAlpha);
498
+ return vec4f(rayContribution.add(bgContribution).div(safeAlpha), finalAlpha);
503
499
  }), {
504
500
  v: 1,
505
501
  name: void 0,
@@ -1186,8 +1182,8 @@ const godraysColor = tgpu.fn([
1186
1182
  ]
1187
1183
  },
1188
1184
  externals: () => ({
1189
- d,
1190
- std,
1185
+ d: data_exports,
1186
+ std: std_exports,
1191
1187
  TAU,
1192
1188
  godraysRaysShape
1193
1189
  })
@@ -1,8 +1,9 @@
1
- import { F as sdf_exports, Ht as call, J as std, Jt as vec4, Kt as floatE, Tn as d, n as tgpu, y as sdf3d_exports } from "./coords-BkIjixe_.js";
2
- import { n as glass_exports } from "./glass-sOqjtPJD.js";
3
- import { a as transformColor, c as transformPosition } from "./transformations-t0d2-uSX.js";
4
- import { t as animatedTime } from "./porters-BmU6G9TR.js";
5
- import { n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-PQqKLQXO.js";
1
+ import { $t as vec2f, At as pow, Dt as min, Et as max, It as sin, Lt as smoothstep, Ot as mix, Rt as sqrt, Ut as arrayOf, Vt as data_exports, _ as floatE, _t as clamp, an as f32, bt as dot, et as src_default, in as vec4f, kt as normalize, nn as vec3f, nt as std_exports, p as call, vt as cos, xt as exp, y as vec4 } from "./edges-BXNBKxSN.js";
2
+ import { t as animatedTime } from "./porters-DBK1Aipq.js";
3
+ import { h as sdf_exports } from "./sdf-R0EN3EvS.js";
4
+ import { f as sdf3d_exports, n as shapeEffectBoundingBoxDeclaration, t as resolveShapeType } from "./shapeEffectBounds-CtKwBX8c.js";
5
+ import { n as glass_exports } from "./glass-IfoQ8Prf.js";
6
+ import { a as transformColor, c as transformPosition } from "./transformations-CsPUHppB.js";
6
7
  var { sdfSpaceUV, offsetUV } = glass_exports;
7
8
  var { createSvgSdfSampler, createAnalyticSdfSampler, driveAnalyticSubProps, ANALYTIC_SDF_EXTRA_FIELDS } = sdf_exports;
8
9
  var { createVolumetricFieldComputeNode, buildVolumetricFieldSampler, VOLUMETRIC_FIELD_EXTRA_FIELDS, is3dShapeType, isVolumetricShapeType } = sdf3d_exports;
@@ -21,23 +22,23 @@ var PHASE_INIT = [];
21
22
  for (let i = 0; i < N_CHARGES; i++) {
22
23
  const theta = i * 2.399963;
23
24
  const rr = Math.sqrt((i + .5) / N_CHARGES);
24
- POS_FREQ_INIT.push(d.vec4f(rr * Math.cos(theta), rr * Math.sin(theta), .5 + jhash(i + 1), .5 + jhash(i + 7)));
25
- PHASE_INIT.push(d.vec4f(.5 + jhash(i + 13), jhash(i + 2) * 6.2831853, jhash(i + 5) * 6.2831853, jhash(i + 9) * 6.2831853));
25
+ POS_FREQ_INIT.push(vec4f(rr * Math.cos(theta), rr * Math.sin(theta), .5 + jhash(i + 1), .5 + jhash(i + 7)));
26
+ PHASE_INIT.push(vec4f(.5 + jhash(i + 13), jhash(i + 2) * 6.2831853, jhash(i + 5) * 6.2831853, jhash(i + 9) * 6.2831853));
26
27
  }
27
- var POS_FREQ = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.const(d.arrayOf(d.vec4f, N_CHARGES), POS_FREQ_INIT), "POS_FREQ");
28
- var PHASE = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(tgpu.const(d.arrayOf(d.vec4f, N_CHARGES), PHASE_INIT), "PHASE");
29
- const gooComposite = tgpu.fn([
30
- d.vec4f,
31
- d.vec4f,
32
- d.vec4f,
33
- d.vec2f,
34
- d.vec4f,
35
- d.vec3f,
36
- d.vec4f,
37
- d.vec4f,
38
- d.vec4f,
39
- d.vec4f
40
- ], d.vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((surf0, surfX, surfY, sdfUV, gooColor, specColor, p0, p1, p2, p3) => {
28
+ var POS_FREQ = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.const(arrayOf(vec4f, N_CHARGES), POS_FREQ_INIT), "POS_FREQ");
29
+ var PHASE = /* @__PURE__ */ (globalThis.__TYPEGPU_AUTONAME__ ?? ((a) => a))(src_default.const(arrayOf(vec4f, N_CHARGES), PHASE_INIT), "PHASE");
30
+ const gooComposite = src_default.fn([
31
+ vec4f,
32
+ vec4f,
33
+ vec4f,
34
+ vec2f,
35
+ vec4f,
36
+ vec3f,
37
+ vec4f,
38
+ vec4f,
39
+ vec4f,
40
+ vec4f
41
+ ], vec4f)(/* @__PURE__ */ (($) => (globalThis.__TYPEGPU_META__ ??= /* @__PURE__ */ new WeakMap()).set($.f = ((surf0, surfX, surfY, sdfUV, gooColor, specColor, p0, p1, p2, p3) => {
41
42
  "use gpu";
42
43
  const spread = __tsover_mul(p0.x, .45);
43
44
  const driftAmp = __tsover_mul(p0.y, .12);
@@ -57,66 +58,64 @@ const gooComposite = tgpu.fn([
57
58
  const animTime = p3.w;
58
59
  const px = __tsover_sub(sdfUV.x, .5);
59
60
  const py = __tsover_sub(sdfUV.y, .5);
60
- const distC = std.sqrt(__tsover_add(__tsover_mul(px, px), __tsover_mul(py, py)));
61
+ const distC = sqrt(__tsover_add(__tsover_mul(px, px), __tsover_mul(py, py)));
61
62
  const radiusMul = __tsover_add(.65, __tsover_mul(merge, .7));
62
63
  const baseR = __tsover_mul(__tsover_mul(blobScale, .38), radiusMul);
63
- if (distC > __tsover_add(__tsover_add(__tsover_add(spread, __tsover_mul(baseR, __tsover_add(1, breatheAmp))), driftAmp), .2)) return d.vec4f(0, 0, 0, 0);
64
- const EPS = d.f32(.004);
65
- let potC = d.f32(0);
66
- let potX = d.f32(0);
67
- let potY = d.f32(0);
64
+ if (distC > __tsover_add(__tsover_add(__tsover_add(spread, __tsover_mul(baseR, __tsover_add(1, breatheAmp))), driftAmp), .2)) return vec4f(0, 0, 0, 0);
65
+ const EPS = f32(.004);
66
+ let potC = f32(0);
67
+ let potX = f32(0);
68
+ let potY = f32(0);
68
69
  for (let i = 0; i < N_CHARGES; i++) {
69
70
  const pf = POS_FREQ.$[i];
70
71
  const ph = PHASE.$[i];
71
- const cx = __tsover_add(__tsover_mul(pf.x, spread), __tsover_mul(driftAmp, std.sin(__tsover_add(__tsover_mul(animTime, pf.z), ph.y))));
72
- const cy = __tsover_add(__tsover_mul(pf.y, spread), __tsover_mul(driftAmp, std.cos(__tsover_add(__tsover_mul(animTime, pf.w), ph.z))));
73
- const rVal = __tsover_mul(baseR, __tsover_add(1, __tsover_mul(breatheAmp, std.sin(__tsover_add(__tsover_mul(animTime, ph.x), ph.w)))));
74
- const invR2 = __tsover_div(1, std.max(__tsover_mul(rVal, rVal), d.f32(1e-4)));
72
+ const cx = __tsover_add(__tsover_mul(pf.x, spread), __tsover_mul(driftAmp, sin(__tsover_add(__tsover_mul(animTime, pf.z), ph.y))));
73
+ const cy = __tsover_add(__tsover_mul(pf.y, spread), __tsover_mul(driftAmp, cos(__tsover_add(__tsover_mul(animTime, pf.w), ph.z))));
74
+ const rVal = __tsover_mul(baseR, __tsover_add(1, __tsover_mul(breatheAmp, sin(__tsover_add(__tsover_mul(animTime, ph.x), ph.w)))));
75
+ const invR2 = __tsover_div(1, max(__tsover_mul(rVal, rVal), f32(1e-4)));
75
76
  const dcx = __tsover_sub(px, cx);
76
77
  const dcy = __tsover_sub(py, cy);
77
- potC = __tsover_add(potC, std.exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dcx, dcx), __tsover_mul(dcy, dcy)), invR2), -1)));
78
+ potC = __tsover_add(potC, exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dcx, dcx), __tsover_mul(dcy, dcy)), invR2), -1)));
78
79
  const dxx = __tsover_sub(__tsover_add(px, EPS), cx);
79
- potX = __tsover_add(potX, std.exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dxx, dxx), __tsover_mul(dcy, dcy)), invR2), -1)));
80
+ potX = __tsover_add(potX, exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dxx, dxx), __tsover_mul(dcy, dcy)), invR2), -1)));
80
81
  const dyy = __tsover_sub(__tsover_add(py, EPS), cy);
81
- potY = __tsover_add(potY, std.exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dcx, dcx), __tsover_mul(dyy, dyy)), invR2), -1)));
82
+ potY = __tsover_add(potY, exp(__tsover_mul(__tsover_mul(__tsover_add(__tsover_mul(dcx, dcx), __tsover_mul(dyy, dyy)), invR2), -1)));
82
83
  }
83
- const containerSoft = d.f32(.06);
84
- const inside0 = __tsover_sub(1, std.smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surf0.x));
85
- const insideX = __tsover_sub(1, std.smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surfX.x));
86
- const insideY = __tsover_sub(1, std.smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surfY.x));
87
- const H0 = __tsover_add(__tsover_mul(potC, std.mix(d.f32(1), inside0, contain)), __tsover_mul(inside0, contain));
88
- const Hx = __tsover_add(__tsover_mul(potX, std.mix(d.f32(1), insideX, contain)), __tsover_mul(insideX, contain));
89
- const Hy = __tsover_add(__tsover_mul(potY, std.mix(d.f32(1), insideY, contain)), __tsover_mul(insideY, contain));
90
- const soft = std.max(edgeSoftness, d.f32(.001));
91
- const coverage = std.smoothstep(__tsover_sub(T, soft), __tsover_add(T, soft), H0);
84
+ const containerSoft = f32(.06);
85
+ const inside0 = __tsover_sub(1, smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surf0.x));
86
+ const insideX = __tsover_sub(1, smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surfX.x));
87
+ const insideY = __tsover_sub(1, smoothstep(__tsover_mul(containerSoft, -1), containerSoft, surfY.x));
88
+ const H0 = __tsover_add(__tsover_mul(potC, mix(f32(1), inside0, contain)), __tsover_mul(inside0, contain));
89
+ const Hx = __tsover_add(__tsover_mul(potX, mix(f32(1), insideX, contain)), __tsover_mul(insideX, contain));
90
+ const Hy = __tsover_add(__tsover_mul(potY, mix(f32(1), insideY, contain)), __tsover_mul(insideY, contain));
91
+ const soft = max(edgeSoftness, f32(.001));
92
+ const coverage = smoothstep(__tsover_sub(T, soft), __tsover_add(T, soft), H0);
92
93
  const gradHx = __tsover_div(__tsover_sub(Hx, H0), EPS);
93
94
  const gradHy = __tsover_div(__tsover_sub(Hy, H0), EPS);
94
95
  const metaSlope = __tsover_add(__tsover_mul(bulge, .12), .03);
95
- const reliefGate = std.min(std.min(inside0, insideX), insideY);
96
+ const reliefGate = min(min(inside0, insideX), insideY);
96
97
  const shapeRelief = __tsover_mul(__tsover_mul(contain, 1.6), reliefGate);
97
- const gradAx = std.clamp(__tsover_div(__tsover_sub(surfX.w, surf0.w), EPS), -6, 6);
98
- const gradAy = std.clamp(__tsover_div(__tsover_sub(surfY.w, surf0.w), EPS), -6, 6);
99
- const n = std.normalize(d.vec3f(__tsover_add(__tsover_mul(__tsover_mul(gradHx, -1), metaSlope), __tsover_mul(gradAx, shapeRelief)), __tsover_add(__tsover_mul(__tsover_mul(gradHy, -1), metaSlope), __tsover_mul(gradAy, shapeRelief)), -1));
100
- const domeZ = __tsover_mul(std.sqrt(std.max(__tsover_sub(H0, T), d.f32(0))), bulge);
101
- const shapeDepth = std.max(__tsover_mul(surf0.x, -1), d.f32(0));
102
- const thick = std.clamp(__tsover_add(domeZ, __tsover_mul(__tsover_mul(shapeDepth, contain), 1.2)), 0, 1);
103
- const lx = std.cos(__tsover_mul(lightAngle, DEG_TO_RAD));
104
- const ly = std.sin(__tsover_mul(lightAngle, DEG_TO_RAD));
105
- const L = std.normalize(d.vec3f(lx, ly, -.8));
106
- const Hh = std.normalize(L.add(d.vec3f(0, 0, -1)));
107
- const ndl = std.clamp(std.dot(n, L), 0, 1);
108
- const ndh = std.clamp(std.dot(n, Hh), 0, 1);
109
- const ndv = std.clamp(__tsover_mul(n.z, -1), 0, 1);
110
- const specCore = __tsover_mul(std.pow(ndh, d.f32(232)), 1.7);
111
- const specHalo = __tsover_mul(std.pow(ndh, d.f32(32)), .25);
112
- const glint = __tsover_mul(std.smoothstep(.992, .999, ndh), 1.9);
113
- const fres = __tsover_mul(std.pow(__tsover_sub(1, ndv), d.f32(5)), fresnelAmt);
98
+ const gradAx = clamp(__tsover_div(__tsover_sub(surfX.w, surf0.w), EPS), -6, 6);
99
+ const gradAy = clamp(__tsover_div(__tsover_sub(surfY.w, surf0.w), EPS), -6, 6);
100
+ const n = normalize(vec3f(__tsover_add(__tsover_mul(__tsover_mul(gradHx, -1), metaSlope), __tsover_mul(gradAx, shapeRelief)), __tsover_add(__tsover_mul(__tsover_mul(gradHy, -1), metaSlope), __tsover_mul(gradAy, shapeRelief)), -1));
101
+ const domeZ = __tsover_mul(sqrt(max(__tsover_sub(H0, T), f32(0))), bulge);
102
+ const shapeDepth = max(__tsover_mul(surf0.x, -1), f32(0));
103
+ const thick = clamp(__tsover_add(domeZ, __tsover_mul(__tsover_mul(shapeDepth, contain), 1.2)), 0, 1);
104
+ const L = normalize(vec3f(cos(__tsover_mul(lightAngle, DEG_TO_RAD)), sin(__tsover_mul(lightAngle, DEG_TO_RAD)), -.8));
105
+ const Hh = normalize(L.add(vec3f(0, 0, -1)));
106
+ const ndl = clamp(dot(n, L), 0, 1);
107
+ const ndh = clamp(dot(n, Hh), 0, 1);
108
+ const ndv = clamp(__tsover_mul(n.z, -1), 0, 1);
109
+ const specCore = __tsover_mul(pow(ndh, f32(232)), 1.7);
110
+ const specHalo = __tsover_mul(pow(ndh, f32(32)), .25);
111
+ const glint = __tsover_mul(smoothstep(.992, .999, ndh), 1.9);
112
+ const fres = __tsover_mul(pow(__tsover_sub(1, ndv), f32(5)), fresnelAmt);
114
113
  const specRgb = specColor.mul(__tsover_mul(__tsover_add(__tsover_add(__tsover_add(specCore, specHalo), glint), fres), wetness));
115
- const transmit = std.exp(__tsover_mul(__tsover_mul(absorbAmt, -1), __tsover_sub(1, thick)));
114
+ const transmit = exp(__tsover_mul(__tsover_mul(absorbAmt, -1), __tsover_sub(1, thick)));
116
115
  const gooRgb = gooColor.xyz;
117
116
  const sss = gooRgb.mul(__tsover_mul(translucency, transmit)).mul(__tsover_add(__tsover_mul(ndl, .5), .5));
118
117
  const rgb = gooRgb.mul(__tsover_add(ambientAmt, __tsover_mul(ndl, .7))).add(sss).add(specRgb);
119
- return d.vec4f(rgb.x, rgb.y, rgb.z, __tsover_mul(coverage, gooColor.w));
118
+ return vec4f(rgb.x, rgb.y, rgb.z, __tsover_mul(coverage, gooColor.w));
120
119
  }), {
121
120
  v: 1,
122
121
  name: void 0,
@@ -2041,8 +2040,8 @@ const gooComposite = tgpu.fn([
2041
2040
  ]
2042
2041
  },
2043
2042
  externals: () => ({
2044
- std,
2045
- d,
2043
+ std: std_exports,
2044
+ d: data_exports,
2046
2045
  N_CHARGES,
2047
2046
  POS_FREQ,
2048
2047
  PHASE,