shaders 2.2.23 → 2.2.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/core/AngularBlur-Dl2gwk68.js +64 -0
- package/dist/core/Ascii-Dha_QpT3.js +286 -0
- package/dist/core/Beam-CTN9Ni43.js +139 -0
- package/dist/core/Blob-CxFDZovO.js +218 -0
- package/dist/core/Blur-Y2FsmFk_.js +77 -0
- package/dist/core/Bulge-Cb-t0xqI.js +132 -0
- package/dist/core/CRTScreen-CtERsenz.js +112 -0
- package/dist/core/ChannelBlur-CvM6GJgZ.js +118 -0
- package/dist/core/Checkerboard-CgB-egNY.js +83 -0
- package/dist/core/ChromaFlow-vRCwhQpN.js +222 -0
- package/dist/core/ChromaticAberration-FTquTQIL.js +88 -0
- package/dist/core/Circle-Daziv5d7.js +67 -0
- package/dist/core/CursorTrail-Bsz9e6Fn.js +145 -0
- package/dist/core/DiffuseBlur-Cj2PtRNd.js +83 -0
- package/dist/core/Dither-D2Nf4p3w.js +66 -0
- package/dist/core/DotGrid-CzOwquo4.js +75 -0
- package/dist/core/Duotone-XuTN9tI7.js +65 -0
- package/dist/core/FilmGrain-D3-nbi12.js +28 -0
- package/dist/core/FloatingParticles-D9Nnu1qg.js +217 -0
- package/dist/core/GlassTiles-CnjCvajI.js +69 -0
- package/dist/core/Glow-BluFc9be.js +75 -0
- package/dist/core/Godrays-ChLh_vGl.js +144 -0
- package/dist/core/Grayscale-DRny75A9.js +20 -0
- package/dist/core/Grid-DgyDa4H1.js +58 -0
- package/dist/core/GridDistortion-BAspCYvp.js +188 -0
- package/dist/core/Group-Dul7PUBl.js +14 -0
- package/dist/core/Halftone-Ifv5F_FT.js +65 -0
- package/dist/core/HueShift-De8ukMWs.js +31 -0
- package/dist/core/ImageTexture-DvYcQgJB.js +143 -0
- package/dist/core/Invert-Fz0NtIJc.js +21 -0
- package/dist/core/LinearBlur-LmhnQoA4.js +62 -0
- package/dist/core/LinearGradient-xbloQjzt.js +133 -0
- package/dist/core/Liquify-DMe1V5-O.js +175 -0
- package/dist/core/Pixelate-Cv8537Pj.js +37 -0
- package/dist/core/PolarCoordinates-DDvDhBE-.js +112 -0
- package/dist/core/Posterize-3m3xkWOz.js +29 -0
- package/dist/core/ProgressiveBlur-EGkevObV.js +121 -0
- package/dist/core/RadialGradient-B7ZZB_VJ.js +71 -0
- package/dist/core/RectangularCoordinates-muWR8mZS.js +101 -0
- package/dist/core/Ripples-8XaZaXQF.js +117 -0
- package/dist/core/Saturation-CYFI1jzN.js +30 -0
- package/dist/core/SimplexNoise-DJUe0wz_.js +99 -0
- package/dist/core/SineWave-Dl3nFO1W.js +120 -0
- package/dist/core/SolidColor-CWGq_Bjq.js +21 -0
- package/dist/core/Spherize-C-jZEUsN.js +128 -0
- package/dist/core/Spiral-BSB_R39p.js +132 -0
- package/dist/core/Strands-0stO5BMy.js +161 -0
- package/dist/core/Stretch-B645paha.js +133 -0
- package/dist/core/Swirl-CVnbawit.js +173 -0
- package/dist/core/TiltShift-0CxNRI6L.js +134 -0
- package/dist/core/Tritone-Daa-I5UD.js +76 -0
- package/dist/core/Twirl-2CJVZEtk.js +96 -0
- package/dist/core/Vibrance-DRtecEvb.js +30 -0
- package/dist/core/WaveDistortion-BscXN2rs.js +173 -0
- package/dist/core/ZoomBlur-CAqK0Kju.js +62 -0
- package/dist/core/colorMixing-BXiTAqJU.js +69 -0
- package/dist/core/edges-Bn_OIa_h.js +26 -0
- package/dist/core/index.js +2257 -1604
- package/dist/core/shaderRegistry.d.ts.map +1 -1
- package/dist/core/shaders/AngularBlur/index.js +3 -7
- package/dist/core/shaders/Ascii/index.js +2 -6
- package/dist/core/shaders/Beam/index.d.ts +71 -0
- package/dist/core/shaders/Beam/index.d.ts.map +1 -0
- package/dist/core/shaders/Beam/index.js +4 -0
- package/dist/core/shaders/Blob/index.js +5 -9
- package/dist/core/shaders/Blur/index.js +2 -6
- package/dist/core/shaders/Bulge/index.js +4 -8
- package/dist/core/shaders/CRTScreen/index.js +2 -6
- package/dist/core/shaders/ChannelBlur/index.js +2 -6
- package/dist/core/shaders/Checkerboard/index.js +4 -8
- package/dist/core/shaders/ChromaFlow/index.js +3 -7
- package/dist/core/shaders/ChromaticAberration/index.js +3 -7
- package/dist/core/shaders/Circle/index.js +3 -7
- package/dist/core/shaders/CursorTrail/index.js +4 -8
- package/dist/core/shaders/DiffuseBlur/index.js +4 -8
- package/dist/core/shaders/Dither/index.js +3 -7
- package/dist/core/shaders/DotGrid/index.js +3 -7
- package/dist/core/shaders/Duotone/index.js +4 -8
- package/dist/core/shaders/FilmGrain/index.js +2 -6
- package/dist/core/shaders/FloatingParticles/index.js +3 -7
- package/dist/core/shaders/GlassTiles/index.js +2 -6
- package/dist/core/shaders/Glow/index.js +2 -6
- package/dist/core/shaders/Godrays/index.js +3 -7
- package/dist/core/shaders/Grayscale/index.js +2 -8
- package/dist/core/shaders/Grid/index.js +3 -7
- package/dist/core/shaders/GridDistortion/index.js +4 -8
- package/dist/core/shaders/Group/index.js +2 -6
- package/dist/core/shaders/Halftone/index.js +3 -7
- package/dist/core/shaders/HueShift/index.js +2 -8
- package/dist/core/shaders/ImageTexture/index.js +2 -6
- package/dist/core/shaders/Invert/index.js +2 -6
- package/dist/core/shaders/LinearBlur/index.js +3 -7
- package/dist/core/shaders/LinearGradient/index.js +4 -8
- package/dist/core/shaders/Liquify/index.js +4 -8
- package/dist/core/shaders/Pixelate/index.js +2 -6
- package/dist/core/shaders/PolarCoordinates/index.js +4 -8
- package/dist/core/shaders/Posterize/index.js +2 -7
- package/dist/core/shaders/ProgressiveBlur/index.js +3 -7
- package/dist/core/shaders/RadialGradient/index.js +4 -8
- package/dist/core/shaders/RectangularCoordinates/index.js +4 -8
- package/dist/core/shaders/Ripples/index.js +5 -9
- package/dist/core/shaders/Saturation/index.js +2 -8
- package/dist/core/shaders/SimplexNoise/index.js +5 -9
- package/dist/core/shaders/SineWave/index.js +3 -7
- package/dist/core/shaders/SolidColor/index.js +3 -7
- package/dist/core/shaders/Spherize/index.js +3 -7
- package/dist/core/shaders/Spiral/index.js +4 -8
- package/dist/core/shaders/Strands/index.js +4 -8
- package/dist/core/shaders/Stretch/index.js +4 -8
- package/dist/core/shaders/Swirl/index.js +5 -9
- package/dist/core/shaders/TiltShift/index.js +3 -7
- package/dist/core/shaders/Tritone/index.js +4 -8
- package/dist/core/shaders/Twirl/index.js +4 -8
- package/dist/core/shaders/Vibrance/index.js +2 -8
- package/dist/core/shaders/WaveDistortion/index.js +4 -8
- package/dist/core/shaders/ZoomBlur/index.js +3 -7
- package/dist/core/telemetry/index.js +189 -157
- package/dist/core/time-CTJvRUZ4.js +10 -0
- package/dist/core/transformations-DxfQXZWi.js +4715 -0
- package/dist/react/components/Beam.d.ts +31 -0
- package/dist/react/components/Beam.d.ts.map +1 -0
- package/dist/react/generatePresetCode-CCibXbtZ.js +645 -0
- package/dist/react/index.d.ts +1 -0
- package/dist/react/index.d.ts.map +1 -1
- package/dist/react/index.js +7649 -104600
- package/dist/react/utils/generatePresetCode.d.ts.map +1 -1
- package/dist/react/utils/generatePresetCode.js +2 -5
- package/dist/registry.js +224 -0
- package/dist/solid/components/Beam.d.ts +28 -0
- package/dist/solid/components/Beam.d.ts.map +1 -0
- package/dist/solid/index.d.ts +1 -0
- package/dist/solid/index.d.ts.map +1 -1
- package/dist/solid/index.js +6691 -102524
- package/dist/solid/utils/generatePresetCode.d.ts.map +1 -1
- package/dist/solid/utils/generatePresetCode.js +586 -537
- package/dist/svelte/components/Beam.svelte.d.ts +19 -0
- package/dist/svelte/generatePresetCode-CymgoDq_.js +645 -0
- package/dist/svelte/index.d.ts +1 -0
- package/dist/svelte/index.js +6175 -102455
- package/dist/svelte/utils/generatePresetCode.js +2 -5
- package/dist/vue/components/Beam.vue.d.ts +57 -0
- package/dist/vue/components/Beam.vue.d.ts.map +1 -0
- package/dist/vue/generatePresetCode-CRJmU8iF.js +649 -0
- package/dist/vue/index.d.ts +1 -0
- package/dist/vue/index.d.ts.map +1 -1
- package/dist/vue/index.js +6929 -103492
- package/dist/vue/utils/generatePresetCode.d.ts.map +1 -1
- package/dist/vue/utils/generatePresetCode.js +2 -5
- package/package.json +12 -1
- package/dist/core/AngularBlur-ClvtyURQ.js +0 -56
- package/dist/core/Ascii-BT0-K_vw.js +0 -196
- package/dist/core/Blob-BlQ_1T_8.js +0 -169
- package/dist/core/Blur-421AjWLH.js +0 -64
- package/dist/core/Bulge-CZRVoR6C.js +0 -103
- package/dist/core/CRTScreen-C_U9g_IR.js +0 -91
- package/dist/core/ChannelBlur-5pzcB6Zv.js +0 -89
- package/dist/core/Checkerboard-CrQkqXhD.js +0 -75
- package/dist/core/ChromaFlow-CNrQdL8f.js +0 -134
- package/dist/core/ChromaticAberration-D9H7O17Y.js +0 -82
- package/dist/core/Circle-DnLaDn8V.js +0 -62
- package/dist/core/ColorAdjustment-CKwpE_4M.js +0 -14
- package/dist/core/CursorTrail-NY6n97VG.js +0 -105
- package/dist/core/DiffuseBlur-C_n01ABk.js +0 -69
- package/dist/core/Dither-4s-c4zh4.js +0 -61
- package/dist/core/DotGrid-BYl8XdMi.js +0 -61
- package/dist/core/Duotone-DbewOoB4.js +0 -66
- package/dist/core/FilmGrain-zA_-knOw.js +0 -28
- package/dist/core/FloatingParticles-BhVnqMsE.js +0 -160
- package/dist/core/GlassTiles-CFI57glh.js +0 -52
- package/dist/core/Glow-CQgl3IoS.js +0 -66
- package/dist/core/Godrays-BHMix_Bh.js +0 -105
- package/dist/core/Grayscale-CAEFLteL.js +0 -21
- package/dist/core/Grid-DlM-rVbZ.js +0 -50
- package/dist/core/GridDistortion-ZOZphSAT.js +0 -147
- package/dist/core/Group-BQAs3RiH.js +0 -17
- package/dist/core/Halftone-ci4ga-_J.js +0 -55
- package/dist/core/HueShift-CyxzPcJV.js +0 -32
- package/dist/core/ImageTexture-CdAGsPuH.js +0 -105
- package/dist/core/Invert-iPsiIqNZ.js +0 -20
- package/dist/core/LinearBlur-BEaaoIk-.js +0 -56
- package/dist/core/LinearGradient-DR_7RxLX.js +0 -111
- package/dist/core/Liquify-Bi02_ugh.js +0 -139
- package/dist/core/Pixelate-CSsdT1rr.js +0 -38
- package/dist/core/PolarCoordinates-D626ml58.js +0 -103
- package/dist/core/Posterize-DhZkMaC7.js +0 -46
- package/dist/core/ProgressiveBlur-CGtCfLF8.js +0 -102
- package/dist/core/RadialGradient-C0_WzmbH.js +0 -71
- package/dist/core/RectangularCoordinates-DfXw7fhI.js +0 -92
- package/dist/core/Ripples-DkemN3eh.js +0 -106
- package/dist/core/Saturation-Dup81Pnq.js +0 -31
- package/dist/core/SimplexNoise-BYEiCjDj.js +0 -94
- package/dist/core/SineWave-C6MRPtsy.js +0 -107
- package/dist/core/SolidColor-BZHRczgb.js +0 -22
- package/dist/core/Spherize-DOAnDx2l.js +0 -103
- package/dist/core/Spiral-BMjnWXh1.js +0 -115
- package/dist/core/Strands-BOVsuJLe.js +0 -125
- package/dist/core/Stretch-D6bHc6yp.js +0 -103
- package/dist/core/Swirl-BFoc0ImG.js +0 -148
- package/dist/core/TSLBase-BFMvTOak.js +0 -8053
- package/dist/core/TiltShift-BiNvvhzj.js +0 -114
- package/dist/core/Tritone-gdx2AA0m.js +0 -75
- package/dist/core/Twirl-BsV8YbqC.js +0 -82
- package/dist/core/Vibrance-C182fbSw.js +0 -31
- package/dist/core/WaveDistortion-CmaS2zDB.js +0 -132
- package/dist/core/ZoomBlur-DLf5xQ16.js +0 -56
- package/dist/core/colorMixing--dhzx0ch.js +0 -21
- package/dist/core/edges-CDzKsauJ.js +0 -15
- package/dist/core/three.tsl-Btj1hLsf.js +0 -43845
- package/dist/core/time-DbRMw6Jm.js +0 -10
- package/dist/core/transformations-CsrIJXh-.js +0 -3992
- package/dist/react/generatePresetCode-DaS7jkcT.js +0 -626
- package/dist/svelte/generatePresetCode-DaS7jkcT.js +0 -626
- package/dist/vue/generatePresetCode-Cd1B-Y9j.js +0 -632
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import { O as v } from "./three.tsl-Btj1hLsf.js";
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name: "DiffuseBlur",
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category: "Blurs",
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description: "Grain-like pixel displacement at random",
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uvTransformNode: ({ uv: r, uniforms: s, viewportSize: u }) => {
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const { vec2: e, fract: l, sin: d, dot: c } = v, n = (i) => l(d(c(i, e(12.9898, 78.233).mul(2))).mul(43758.5453)), m = e(1).div(u), o = r.mul(1e3), f = n(o), t = n(o.add(e(73.2, 41.9))), a = e(f.mul(2).sub(1), t.mul(2).sub(1)).mul(s.intensity.uniform).mul(m);
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const { vec2: e, vec4: l, screenUV: d, convertToTexture: c, viewportSize: n, fract: m, sin: o, dot: f } = v;
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const a = (x) => m(o(f(x, e(12.9898, 78.233).mul(2))).mul(43758.5453)), i = d, b = e(1).div(n), p = i.mul(1e3), g = a(p), y = a(p.add(e(73.2, 41.9))), T = e(g.mul(2).sub(1), y.mul(2).sub(1)).mul(r.intensity.uniform).mul(b), h = i.add(T);
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name: "Dither",
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category: "Stylize",
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description: "Bayer matrix dithering to reduce colors",
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description: "Dark color for dithering",
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ui: {
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type: "color",
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label: "Dark Color"
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colorB: {
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description: "Light color for dithering",
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type: "color",
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const a = o, g = h(a.rgb, d(0.299, 0.587, 0.114)).mul(a.a), x = t.pixelSize.uniform, s = f(p.mul(m).div(x)).mod(u(4)), e = s.x, r = s.y, y = r.equal(0).select(e.equal(0).select(0 / 16, e.equal(1).select(8 / 16, e.equal(2).select(2 / 16, 10 / 16))), r.equal(1).select(e.equal(0).select(12 / 16, e.equal(1).select(4 / 16, e.equal(2).select(14 / 16, 6 / 16))), r.equal(2).select(e.equal(0).select(3 / 16, e.equal(1).select(11 / 16, e.equal(2).select(1 / 16, 9 / 16))), e.equal(0).select(15 / 16, e.equal(1).select(7 / 16, e.equal(2).select(13 / 16, 5 / 16)))))), b = t.threshold.uniform, c = q(y, g.add(b.sub(0.5)));
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import { O as G, f as _ } from "./three.tsl-Btj1hLsf.js";
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name: "DotGrid",
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label: "Dot Size"
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description: "Intensity of the twinkle effect (0 = off, 1 = full twinkle)",
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ui: {
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const { screenUV: m, vec4: u, vec2: p, smoothstep: h, length: o, floor: n, float: i, viewportSize: g, time: y, sin: w, mix: b } = G, s = f ?? m, l = t.density.uniform, r = t.dotSize.uniform, x = t.color.uniform, k = t.twinkle.uniform, a = g, v = a.x.div(a.y), d = p(s.x.mul(v), s.y.oneMinus()), e = d.mul(l), z = o(e.sub(n(e)).sub(0.5)), D = o(_(d.mul(l))), S = i(1).sub(h(r.mul(0.5), r.mul(0.5).add(D.mul(0.5)), z)), c = n(e), C = c.x.mul(12.9898).add(c.y.mul(78.233)).sin().mul(43758.5453).fract(), V = w(y.mul(2).add(C.mul(6.28318))).mul(0.5).add(0.5), T = b(i(1), V, k), U = S.mul(T);
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import { O as m } from "./three.tsl-Btj1hLsf.js";
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import { i as b, r as a, t as C } from "./transformations-CsrIJXh-.js";
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import { t as g } from "./colorMixing--dhzx0ch.js";
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const T = {
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name: "Duotone",
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category: "Adjustments",
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description: "Map colors to two tones based on luminance",
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requiresRTT: !0,
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requiresChild: !0,
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props: {
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colorA: {
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default: "#ff0000",
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transform: a,
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description: "First color (used for darker areas)",
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ui: {
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type: "color",
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label: "Color A"
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}
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},
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colorB: {
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default: "#023af4",
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transform: a,
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description: "Second color (used for brighter areas)",
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ui: {
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type: "color",
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label: "Color B"
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}
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},
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blend: {
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default: 0.5,
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description: "Blend point between the two colors",
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min: 0,
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max: 1,
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step: 0.01,
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label: "Blend"
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}
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},
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colorSpace: {
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default: "linear",
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transform: b,
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description: "Color space for color interpolation",
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ui: {
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type: "select",
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options: C,
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label: "Color Space"
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}
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}
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},
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fragmentNode: ({ uniforms: o, childNode: r, onCleanup: s }) => {
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const { vec3: l, vec4: t, dot: i, smoothstep: c, screenUV: p, convertToTexture: d } = m;
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if (!r) return t(0, 0, 0, 0);
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const e = d(r);
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e?.renderTarget?.dispose && e.renderTarget.dispose();
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});
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const n = e.sample(p), u = i(n.rgb, l(0.299, 0.587, 0.114)), f = c(o.blend.uniform.sub(0.5), o.blend.uniform.add(0.5), u);
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return t(g(o.colorA.uniform, o.colorB.uniform, f, o.colorSpace.uniform).rgb, n.a);
|
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|
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}
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};
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var y = T;
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|
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export {
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|
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T as n,
|
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|
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y as t
|
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};
|
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@@ -1,28 +0,0 @@
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import { O as f } from "./three.tsl-Btj1hLsf.js";
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const p = {
|
|
3
|
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name: "FilmGrain",
|
|
4
|
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category: "Stylize",
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|
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|
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description: "Analog film grain texture overlay",
|
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|
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requiresChild: !0,
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|
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acceptsUVContext: !0,
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|
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props: { strength: {
|
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|
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default: 0.5,
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description: "Intensity of the film grain noise",
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ui: {
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type: "range",
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|
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min: 0,
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|
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max: 1,
|
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step: 0.01,
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label: "Strength"
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}
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} },
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fragmentNode: ({ uniforms: r, childNode: o, uvContext: i }) => {
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const { vec2: s, vec4: e, float: t, screenUV: a, sin: l, dot: m, fract: c } = f, u = r.strength.uniform, n = o || e(0, 0, 0, 0), g = c(l(m(i ?? a, s(t(12.9898), t(78.233)).mul(t(2)))).mul(t(43758.5453))).mul(t(2)).sub(t(1)).mul(u.mul(t(0.1)));
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return e(n.rgb.add(g), n.a);
|
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|
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}
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|
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};
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|
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var h = p;
|
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|
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export {
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p as n,
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h as t
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};
|
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@@ -1,160 +0,0 @@
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|
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import { O as Q } from "./three.tsl-Btj1hLsf.js";
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|
2
|
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import { r as W } from "./transformations-CsrIJXh-.js";
|
|
3
|
-
var { vec2: a, vec3: q, vec4: E, float: c, sin: g, cos: _, smoothstep: X, mix: H, min: w, floor: Y, fract: I, length: O, dot: B, screenUV: Z, viewportSize: N, time: k, Fn: m } = Q, $ = m(([e]) => I(g(B(e, a(127.1, 311.7))).mul(43758.5453123))), j = m(([e]) => I(g(a(B(e, a(127.1, 311.7)), B(e, a(269.5, 183.3)))).mul(43758.5453))), ee = m(([e, n]) => {
|
|
4
|
-
const l = j(e).sub(0.5), u = g(n), x = _(n);
|
|
5
|
-
return a(x.mul(l.x).sub(u.mul(l.y)).mul(0.66), u.mul(l.x).add(x.mul(l.y)).mul(0.66)).add(e).add(0.5);
|
|
6
|
-
}), te = m(([e, n]) => k.mul(n).mul($(e).sub(0.5)).mul(2)), v = m(([e, n, l]) => {
|
|
7
|
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const u = ee(n, te(n, l));
|
|
8
|
-
return O(e.sub(u));
|
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9
|
-
});
|
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|
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const ae = {
|
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|
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name: "FloatingParticles",
|
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|
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category: "Base Layers",
|
|
13
|
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description: "Animated floating particles with twinkle effects",
|
|
14
|
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requiresRTT: !1,
|
|
15
|
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acceptsUVContext: !0,
|
|
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|
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props: {
|
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|
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randomness: {
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|
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default: 0.25,
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|
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description: "Randomness of particle animation",
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|
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ui: {
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|
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type: "range",
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|
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min: 0,
|
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|
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max: 1,
|
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|
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step: 0.01,
|
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|
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label: "Randomness"
|
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|
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}
|
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|
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},
|
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|
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speed: {
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|
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default: 0.25,
|
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|
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description: "Speed of particle movement",
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ui: {
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type: "range",
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min: 0,
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max: 1,
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|
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step: 0.01,
|
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|
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label: "Speed"
|
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|
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}
|
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|
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},
|
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|
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angle: {
|
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|
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default: 90,
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|
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description: "Movement angle in degrees (0=right, 90=down, 180=left, 270=up)",
|
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ui: {
|
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|
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type: "range",
|
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|
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min: 0,
|
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|
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max: 360,
|
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|
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step: 1,
|
|
47
|
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label: "Angle"
|
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|
-
}
|
|
49
|
-
},
|
|
50
|
-
particleSize: {
|
|
51
|
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default: 1,
|
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52
|
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description: "Size of particles",
|
|
53
|
-
ui: {
|
|
54
|
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type: "range",
|
|
55
|
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min: 0.1,
|
|
56
|
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max: 20,
|
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57
|
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step: 0.1,
|
|
58
|
-
label: "Particle Size"
|
|
59
|
-
}
|
|
60
|
-
},
|
|
61
|
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particleSoftness: {
|
|
62
|
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default: 0,
|
|
63
|
-
description: "Edge softness of particles (0 = sharp, 1 = very soft)",
|
|
64
|
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ui: {
|
|
65
|
-
type: "range",
|
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|
-
min: 0,
|
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|
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max: 5,
|
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|
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step: 0.01,
|
|
69
|
-
label: "Particle Softness"
|
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70
|
-
}
|
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71
|
-
},
|
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72
|
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twinkle: {
|
|
73
|
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default: 0.5,
|
|
74
|
-
description: "Intensity of the twinkle effect (0 = off, 1 = full twinkle)",
|
|
75
|
-
ui: {
|
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76
|
-
type: "range",
|
|
77
|
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min: 0,
|
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78
|
-
max: 1,
|
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79
|
-
step: 0.01,
|
|
80
|
-
label: "Twinkle"
|
|
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|
-
}
|
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82
|
-
},
|
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83
|
-
count: {
|
|
84
|
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default: 5,
|
|
85
|
-
description: "Number of particle layers",
|
|
86
|
-
ui: {
|
|
87
|
-
type: "range",
|
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88
|
-
min: 1,
|
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89
|
-
max: 5,
|
|
90
|
-
step: 1,
|
|
91
|
-
label: "Count"
|
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92
|
-
}
|
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93
|
-
},
|
|
94
|
-
particleColor: {
|
|
95
|
-
default: "#ffffff",
|
|
96
|
-
transform: W,
|
|
97
|
-
description: "Color of the particles",
|
|
98
|
-
ui: {
|
|
99
|
-
type: "color",
|
|
100
|
-
label: "Particle Color"
|
|
101
|
-
}
|
|
102
|
-
},
|
|
103
|
-
speedVariance: {
|
|
104
|
-
default: 0.3,
|
|
105
|
-
description: "Per-layer speed variance (0 = all layers same speed, 1 = high variance)",
|
|
106
|
-
ui: {
|
|
107
|
-
type: "range",
|
|
108
|
-
min: 0,
|
|
109
|
-
max: 1,
|
|
110
|
-
step: 0.01,
|
|
111
|
-
label: "Speed Variance"
|
|
112
|
-
}
|
|
113
|
-
},
|
|
114
|
-
angleVariance: {
|
|
115
|
-
default: 30,
|
|
116
|
-
description: "Per-layer angle variance in degrees (0 = all layers same angle, 180 = full variance)",
|
|
117
|
-
ui: {
|
|
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|
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type: "range",
|
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119
|
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min: 0,
|
|
120
|
-
max: 180,
|
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121
|
-
step: 1,
|
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122
|
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label: "Angle Variance"
|
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123
|
-
}
|
|
124
|
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},
|
|
125
|
-
particleDensity: {
|
|
126
|
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default: 3,
|
|
127
|
-
description: "Particle density (lower = more spread out, higher = more dense)",
|
|
128
|
-
ui: {
|
|
129
|
-
type: "range",
|
|
130
|
-
min: 0.5,
|
|
131
|
-
max: 3,
|
|
132
|
-
step: 0.1,
|
|
133
|
-
label: "Particle Density"
|
|
134
|
-
}
|
|
135
|
-
}
|
|
136
|
-
},
|
|
137
|
-
fragmentNode: ({ uniforms: e, childNode: n, uvContext: l }) => {
|
|
138
|
-
const u = l ?? Z, x = m(([s]) => {
|
|
139
|
-
const r = Y(s), p = I(s);
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let t = v(s, r, e.randomness.uniform);
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const y = e.particleSoftness.uniform, d = e.particleSize.uniform.mul(0.01), o = d.mul(0.6).add(y.mul(d.mul(2.4))), i = o.greaterThan(0.35), h = p.x.lessThan(0.4), V = p.x.greaterThan(0.6), R = p.y.lessThan(0.4), z = p.y.greaterThan(0.6), D = i.and(h), f = i.and(V), C = i.and(R), b = i.and(z);
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t = D.select(w(t, v(s, r.add(a(-1, 0)), e.randomness.uniform)), t), t = f.select(w(t, v(s, r.add(a(1, 0)), e.randomness.uniform)), t), t = C.select(w(t, v(s, r.add(a(0, -1)), e.randomness.uniform)), t), t = b.select(w(t, v(s, r.add(a(0, 1)), e.randomness.uniform)), t);
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const M = X(o, d.mul(0.6), t), A = e.twinkle.uniform, P = r.x.mul(12.9898).add(r.y.mul(78.233)).sin().mul(43758.5453).fract(), F = g(k.mul(2).add(P.mul(6.28318))).mul(0.5).add(0.5), U = H(c(1), F, A);
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return M.mul(U).mul(e.particleColor.uniform.rgb);
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}), G = m(([s]) => {
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const r = c(1.05), p = c(0.9), t = e.count.uniform, y = q(0).toVar(), d = c(1).toVar(), o = c(1).toVar(), i = a(0).toVar(), h = e.angle.uniform.mul(3.14159).div(180), V = a(_(h), g(h)), R = k.mul(V).mul(e.speed.uniform), z = e.speedVariance.uniform, D = e.angleVariance.uniform.mul(3.14159).div(180);
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for (let f = 0; f < 4; f++) {
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const C = c(f).lessThan(t).and(o.greaterThan(0.02)), b = j(a(o, c(f).mul(7.919))), M = c(1).add(b.x.sub(0.5).mul(z)), A = b.y.sub(0.5).mul(D).mul(2), P = h.add(A), F = a(_(P), g(P)), U = R.mul(M).add(F.sub(V).mul(k).mul(e.speed.uniform)), K = x(s.mul(d).add(U).add(i)).mul(o);
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y.assign(y.add(C.select(K, q(0)))), i.assign(i.add(b.mul(10))), o.assign(o.mul(p)), d.assign(d.mul(r));
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}
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return y;
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}), L = u.mul(2).sub(1), J = N.x.div(N.y), T = G(a(L.x.mul(J), L.y).mul(e.particleDensity.uniform)), S = O(T);
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return n ? E(H(n.xyz, T, S.greaterThan(0.01).select(S, 0)), n.w) : E(T, S);
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import { O as b } from "./three.tsl-Btj1hLsf.js";
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const V = {
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name: "GlassTiles",
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category: "Distortions",
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description: "Refraction-like distortion in a tile grid pattern",
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intensity: {
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description: "The intensity of the glass tiles effect",
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tileCount: {
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uvTransformNode: ({ uv: n, uniforms: s, viewportSize: i }) => {
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const { vec2: r, floor: a, select: l } = b, p = s.intensity.uniform, t = s.tileCount.uniform, e = i.x.div(i.y), o = r(l(e.greaterThanEqual(1), t.mul(e), t), l(e.lessThan(1), t.div(e), t)), c = a(n.mul(o)).div(o), d = n.sub(c), T = r(0.5, 0.5), h = p.mul(0.025), u = d.div(r(1, 1).div(o)).sub(T).mul(h);
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fragmentNode: ({ uniforms: n, childNode: s, dimensions: i, onCleanup: r }) => {
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const { vec2: a, vec4: l, floor: p, mul: t, div: e, sub: o, add: c, screenUV: d, uniform: T, convertToTexture: h } = b;
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if (!s)
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return console.error("You must pass a child component into the Glass Tiles shader."), l(0);
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});
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const m = T(i.width / i.height), g = d, x = n.intensity.uniform, f = n.tileCount.uniform, C = a(m.greaterThanEqual(1).select(t(f, m), f), m.lessThan(1).select(e(f, m), f)), v = e(p(t(g, C)), C), y = o(g, v), U = a(0.5, 0.5), q = t(x, 0.025), R = c(c(y, t(o(e(y, e(a(1), C)), U), q)), v);
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return l(u.sample(R));
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import { O as j } from "./three.tsl-Btj1hLsf.js";
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const k = {
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name: "Glow",
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category: "Stylize",
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description: "Soft glow effect with adjustable intensity",
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requiresRTT: !0,
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requiresChild: !0,
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props: {
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intensity: {
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default: 1,
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description: "Glow intensity (brightness of the glow effect)",
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ui: {
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type: "range",
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min: 0,
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max: 10,
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label: "Intensity"
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}
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},
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threshold: {
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default: 0.5,
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description: "Brightness threshold for glow extraction (lower = more glow)",
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ui: {
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type: "range",
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min: 0,
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max: 1,
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step: 0.01,
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label: "Threshold"
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}
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},
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size: {
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default: 10,
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description: "Size/spread of the glow effect",
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ui: {
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type: "range",
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min: 1,
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max: 20,
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step: 0.01,
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label: "Glow Size"
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}
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}
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},
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fragmentNode: ({ uniforms: s, childNode: a, onCleanup: g }) => {
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const { vec2: c, vec3: h, vec4: r, float: t, max: d, dot: w, screenUV: f, convertToTexture: b, viewportSize: y, Fn: x } = j;
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if (!a) return r(0, 0, 0, 0);
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const o = b(a);
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g(() => {
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o?.renderTarget?.dispose && o.renderTarget.dispose();
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});
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const u = o.sample(f), v = x(() => {
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const z = s.size.uniform, S = s.threshold.uniform, G = c(1).div(y), n = r(0, 0, 0, 0).toVar(), e = 5;
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for (let i = -e; i <= e; i++) for (let l = -e; l <= e; l++) {
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const V = c(t(i), t(l)).mul(G).mul(z), _ = f.add(V), m = o.sample(_), q = w(m.rgb, h(0.299, 0.587, 0.114)), R = d(t(0), q.sub(S)), U = m.mul(R);
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n.assign(n.add(U));
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|
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}
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const C = t((e * 2 + 1) * (e * 2 + 1));
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return n.div(C);
|
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})(), T = s.intensity.uniform, p = v.mul(T);
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return r(u.rgb.add(p.rgb), d(u.a, p.a));
|
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}
|
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};
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var D = k;
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export {
|
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|
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k as n,
|
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|
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D as t
|
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|
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};
|
|
@@ -1,105 +0,0 @@
|
|
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1
|
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import { O as J, t as K } from "./three.tsl-Btj1hLsf.js";
|
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2
|
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import { o as Q, r as v } from "./transformations-CsrIJXh-.js";
|
|
3
|
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const W = {
|
|
4
|
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name: "Godrays",
|
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5
|
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category: "Base Layers",
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6
|
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description: "Volumetric light rays emanating from a point",
|
|
7
|
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requiresRTT: !1,
|
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8
|
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acceptsUVContext: !0,
|
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9
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props: {
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center: {
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default: {
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x: 0,
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y: 0
|
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},
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transform: Q,
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description: "The center point of the god rays",
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ui: {
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type: "position",
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|
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label: "Center"
|
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|
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}
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},
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density: {
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default: 0.3,
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description: "Frequency of ray sectors",
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ui: {
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type: "range",
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min: 0,
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max: 1,
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step: 0.01,
|
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|
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label: "Density"
|
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31
|
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}
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|
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},
|
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|
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intensity: {
|
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|
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default: 0.8,
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35
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description: "Ray visibility within sectors",
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|
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ui: {
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type: "range",
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|
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min: 0,
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max: 1,
|
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|
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step: 0.01,
|
|
41
|
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label: "Intensity"
|
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42
|
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}
|
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43
|
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},
|
|
44
|
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spotty: {
|
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45
|
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default: 1,
|
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|
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description: "Density of spots on rays (higher = more spots)",
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47
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ui: {
|
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type: "range",
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49
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min: 0,
|
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max: 1,
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|
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step: 0.01,
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|
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label: "Spotty"
|
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53
|
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}
|
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54
|
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},
|
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55
|
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speed: {
|
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|
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default: 0.5,
|
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|
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description: "Animation speed of the rays",
|
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ui: {
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type: "range",
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|
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min: 0,
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max: 2,
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step: 0.01,
|
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63
|
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label: "Speed"
|
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64
|
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}
|
|
65
|
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},
|
|
66
|
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rayColor: {
|
|
67
|
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default: "#4283fb",
|
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68
|
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transform: v,
|
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69
|
-
description: "Color of the light rays",
|
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70
|
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ui: {
|
|
71
|
-
type: "color",
|
|
72
|
-
label: "Ray Color"
|
|
73
|
-
}
|
|
74
|
-
},
|
|
75
|
-
backgroundColor: {
|
|
76
|
-
default: "transparent",
|
|
77
|
-
transform: v,
|
|
78
|
-
description: "Background color",
|
|
79
|
-
ui: {
|
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80
|
-
type: "color",
|
|
81
|
-
label: "Background Color"
|
|
82
|
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}
|
|
83
|
-
}
|
|
84
|
-
},
|
|
85
|
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fragmentNode: ({ uniforms: s, uvContext: B }) => {
|
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86
|
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const { vec2: c, vec4: G, float: r, sin: T, atan: D, length: P, pow: x, smoothstep: S, mix: p, clamp: g, screenUV: U, time: _, PI: w, Fn: h } = J, F = B ?? U, I = c(s.center.uniform.x, s.center.uniform.y.oneMinus()), m = F.sub(I), V = h(([n]) => {
|
|
87
|
-
const t = n.floor(), e = n.fract(), o = (u) => T(u.x.mul(127.1).add(u.y.mul(311.7))).mul(43758.5453).fract(), l = o(t), a = o(t.add(c(1, 0))), d = o(t.add(c(0, 1))), y = o(t.add(c(1, 1))), i = e.mul(e).mul(e.mul(-2).add(3));
|
|
88
|
-
return p(p(l, a, i.x), p(d, y, i.x), i.y);
|
|
89
|
-
}), f = h(([n, t, e, o]) => {
|
|
90
|
-
const l = D(n.y, n.x), a = c(l.mul(e), t), d = c(l.mod(w.mul(2)).mul(e), t), y = x(V(a), o);
|
|
91
|
-
return p(x(V(d), o), y, S(-0.15, 0.15, n.x));
|
|
92
|
-
}), L = h(() => {
|
|
93
|
-
const n = _.mul(s.speed.uniform).mul(0.2), t = P(m), e = r(6.5).mul(K(s.spotty.uniform)), o = r(4).sub(r(3).mul(g(s.intensity.uniform, 0, 1))), l = r(6).mul(s.density.uniform), a = r(0).toVar(), d = t.mul(1).sub(n.mul(3)), y = t.mul(0.5).mul(r(1).add(e)).sub(n.mul(2)), i = l.mul(5), u = f(m, d, i, o).toVar();
|
|
94
|
-
u.assign(u.mul(f(m, y, i.mul(4), o))), a.assign(a.add(u));
|
|
95
|
-
const z = t.mul(1.4).sub(n.mul(2.5)), H = t.mul(0.7).mul(r(1).add(e)).sub(n.mul(1.8)), k = l.mul(4.5), C = f(m, z, k, o).toVar();
|
|
96
|
-
return C.assign(C.mul(f(m, H, k.mul(3.5), o))), a.assign(a.add(C.mul(0.7))), g(a, 0, 1);
|
|
97
|
-
})(), N = s.rayColor.uniform.rgb, q = s.rayColor.uniform.a, E = s.backgroundColor.uniform.rgb, A = s.backgroundColor.uniform.a, b = L.mul(q), R = b.add(A.mul(r(1).sub(b))), M = g(R, 1e-3, 1), O = N.mul(b), j = E.mul(A).mul(r(1).sub(b));
|
|
98
|
-
return G(O.add(j).div(M), R);
|
|
99
|
-
}
|
|
100
|
-
};
|
|
101
|
-
var Z = W;
|
|
102
|
-
export {
|
|
103
|
-
W as n,
|
|
104
|
-
Z as t
|
|
105
|
-
};
|
|
@@ -1,21 +0,0 @@
|
|
|
1
|
-
import { O as t } from "./three.tsl-Btj1hLsf.js";
|
|
2
|
-
import { t as s } from "./ColorAdjustment-CKwpE_4M.js";
|
|
3
|
-
const a = {
|
|
4
|
-
name: "Grayscale",
|
|
5
|
-
category: "Adjustments",
|
|
6
|
-
description: "Convert colors to black and white",
|
|
7
|
-
requiresChild: !0,
|
|
8
|
-
props: {},
|
|
9
|
-
fragmentNode: ({ childNode: e }) => {
|
|
10
|
-
const { vec4: r } = t;
|
|
11
|
-
if (!e)
|
|
12
|
-
return console.error("You must pass a child component into the Grayscale shader."), r(0);
|
|
13
|
-
const o = e || r(0, 0, 0, 0);
|
|
14
|
-
return r(s(o.rgb).rgb, o.a);
|
|
15
|
-
}
|
|
16
|
-
};
|
|
17
|
-
var i = a;
|
|
18
|
-
export {
|
|
19
|
-
a as n,
|
|
20
|
-
i as t
|
|
21
|
-
};
|