roblox-opencode 1.0.0 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (246) hide show
  1. package/README.md +112 -122
  2. package/commands/setup-game.md +108 -108
  3. package/commands/sync-check.md +53 -53
  4. package/core/roblox-core.md +93 -93
  5. package/dist/server.js +189 -167
  6. package/package.json +35 -35
  7. package/skills/roblox-analytics/SKILL.md +277 -277
  8. package/skills/roblox-analytics/references/event-batcher.luau +75 -75
  9. package/skills/roblox-animation-vfx/SKILL.md +1325 -1325
  10. package/skills/roblox-architecture/SKILL.md +877 -863
  11. package/skills/roblox-architecture/references/combat-systems.md +1381 -1381
  12. package/skills/roblox-code-review/SKILL.md +686 -686
  13. package/skills/roblox-data/SKILL.md +889 -889
  14. package/skills/roblox-data/references/inventory-systems.md +1729 -1729
  15. package/skills/roblox-debug/SKILL.md +98 -98
  16. package/skills/roblox-gui/SKILL.md +1103 -1103
  17. package/skills/roblox-gui-fusion/SKILL.md +150 -150
  18. package/skills/roblox-gui-fusion/references/inventory.luau +427 -427
  19. package/skills/roblox-gui-fusion/references/settings-menu.luau +579 -579
  20. package/skills/roblox-gui-fusion/references/shop.luau +411 -411
  21. package/skills/roblox-luau-mastery/SKILL.md +1618 -1519
  22. package/skills/roblox-monetization/SKILL.md +1084 -1084
  23. package/skills/roblox-monetization/references/process-receipt.luau +131 -131
  24. package/skills/roblox-networking/SKILL.md +669 -669
  25. package/skills/roblox-networking/references/remote-validator.luau +193 -193
  26. package/skills/roblox-publish-checklist/SKILL.md +127 -127
  27. package/skills/roblox-runtime/SKILL.md +753 -753
  28. package/skills/roblox-sharp-edges/SKILL.md +294 -294
  29. package/skills/roblox-sync/SKILL.md +126 -126
  30. package/skills/roblox-testing/SKILL.md +943 -943
  31. package/skills/roblox-tooling/SKILL.md +149 -149
  32. package/vendor/LICENSES/ProfileStore-LICENSE +201 -201
  33. package/vendor/LICENSES/RbxUtil-LICENSE +7 -7
  34. package/vendor/LICENSES/promise-LICENSE +20 -20
  35. package/vendor/LICENSES/t-LICENSE +21 -21
  36. package/vendor/LICENSES/testez-LICENSE +200 -200
  37. package/vendor/README.md +83 -83
  38. package/vendor/fusion/Animation/ExternalTime.luau +83 -83
  39. package/vendor/fusion/Animation/Spring.luau +321 -321
  40. package/vendor/fusion/Animation/Stopwatch.luau +127 -127
  41. package/vendor/fusion/Animation/Tween.luau +187 -187
  42. package/vendor/fusion/Animation/getTweenDuration.luau +27 -27
  43. package/vendor/fusion/Animation/getTweenRatio.luau +47 -47
  44. package/vendor/fusion/Animation/lerpType.luau +163 -163
  45. package/vendor/fusion/Animation/packType.luau +99 -99
  46. package/vendor/fusion/Animation/springCoefficients.luau +80 -80
  47. package/vendor/fusion/Animation/unpackType.luau +102 -102
  48. package/vendor/fusion/Colour/Oklab.luau +70 -70
  49. package/vendor/fusion/Colour/sRGB.luau +54 -54
  50. package/vendor/fusion/External.luau +167 -167
  51. package/vendor/fusion/ExternalDebug.luau +69 -69
  52. package/vendor/fusion/Graph/Observer.luau +113 -113
  53. package/vendor/fusion/Graph/castToGraph.luau +28 -28
  54. package/vendor/fusion/Graph/change.luau +80 -80
  55. package/vendor/fusion/Graph/depend.luau +32 -32
  56. package/vendor/fusion/Graph/evaluate.luau +55 -55
  57. package/vendor/fusion/Instances/Attribute.luau +57 -57
  58. package/vendor/fusion/Instances/AttributeChange.luau +46 -46
  59. package/vendor/fusion/Instances/AttributeOut.luau +63 -63
  60. package/vendor/fusion/Instances/Child.luau +21 -21
  61. package/vendor/fusion/Instances/Children.luau +147 -147
  62. package/vendor/fusion/Instances/Hydrate.luau +32 -32
  63. package/vendor/fusion/Instances/New.luau +52 -52
  64. package/vendor/fusion/Instances/OnChange.luau +49 -49
  65. package/vendor/fusion/Instances/OnEvent.luau +53 -53
  66. package/vendor/fusion/Instances/Out.luau +69 -69
  67. package/vendor/fusion/Instances/applyInstanceProps.luau +148 -148
  68. package/vendor/fusion/Instances/defaultProps.luau +194 -194
  69. package/vendor/fusion/LICENSE +21 -21
  70. package/vendor/fusion/Logging/formatError.luau +48 -48
  71. package/vendor/fusion/Logging/messages.luau +51 -51
  72. package/vendor/fusion/Logging/parseError.luau +24 -24
  73. package/vendor/fusion/Memory/checkLifetime.luau +133 -133
  74. package/vendor/fusion/Memory/deriveScope.luau +23 -23
  75. package/vendor/fusion/Memory/deriveScopeImpl.luau +44 -44
  76. package/vendor/fusion/Memory/doCleanup.luau +78 -78
  77. package/vendor/fusion/Memory/innerScope.luau +33 -33
  78. package/vendor/fusion/Memory/legacyCleanup.luau +17 -17
  79. package/vendor/fusion/Memory/needsDestruction.luau +16 -16
  80. package/vendor/fusion/Memory/poisonScope.luau +33 -33
  81. package/vendor/fusion/Memory/scopePool.luau +54 -54
  82. package/vendor/fusion/Memory/scoped.luau +26 -26
  83. package/vendor/fusion/Memory/whichLivesLonger.luau +74 -74
  84. package/vendor/fusion/RobloxExternal.luau +97 -97
  85. package/vendor/fusion/State/Computed.luau +138 -138
  86. package/vendor/fusion/State/For/Disassembly.luau +210 -210
  87. package/vendor/fusion/State/For/ForTypes.luau +30 -30
  88. package/vendor/fusion/State/For/init.luau +109 -109
  89. package/vendor/fusion/State/ForKeys.luau +93 -93
  90. package/vendor/fusion/State/ForPairs.luau +96 -96
  91. package/vendor/fusion/State/ForValues.luau +93 -93
  92. package/vendor/fusion/State/Value.luau +87 -87
  93. package/vendor/fusion/State/castToState.luau +25 -25
  94. package/vendor/fusion/State/peek.luau +30 -30
  95. package/vendor/fusion/Types.luau +314 -314
  96. package/vendor/fusion/Utility/Contextual.luau +90 -90
  97. package/vendor/fusion/Utility/Safe.luau +22 -22
  98. package/vendor/fusion/Utility/isSimilar.luau +29 -29
  99. package/vendor/fusion/Utility/merge.luau +35 -35
  100. package/vendor/fusion/Utility/nameOf.luau +34 -34
  101. package/vendor/fusion/Utility/never.luau +13 -13
  102. package/vendor/fusion/Utility/nicknames.luau +10 -10
  103. package/vendor/fusion/Utility/xtypeof.luau +26 -26
  104. package/vendor/fusion/init.luau +82 -82
  105. package/vendor/profilestore/init.luau +2242 -2242
  106. package/vendor/promise/init.luau +1982 -1982
  107. package/vendor/rbxutil/buffer-util/Buffer.test.luau +25 -25
  108. package/vendor/rbxutil/buffer-util/BufferReader.luau +228 -228
  109. package/vendor/rbxutil/buffer-util/BufferWriter.luau +269 -269
  110. package/vendor/rbxutil/buffer-util/DataTypeBuffer.luau +223 -223
  111. package/vendor/rbxutil/buffer-util/Types.luau +60 -60
  112. package/vendor/rbxutil/buffer-util/index.d.ts +153 -153
  113. package/vendor/rbxutil/buffer-util/init.luau +41 -41
  114. package/vendor/rbxutil/buffer-util/package.json +16 -16
  115. package/vendor/rbxutil/buffer-util/wally.toml +9 -9
  116. package/vendor/rbxutil/comm/Client/ClientComm.luau +232 -232
  117. package/vendor/rbxutil/comm/Client/ClientRemoteProperty.luau +156 -156
  118. package/vendor/rbxutil/comm/Client/ClientRemoteSignal.luau +109 -109
  119. package/vendor/rbxutil/comm/Client/init.luau +135 -135
  120. package/vendor/rbxutil/comm/Server/RemoteProperty.luau +295 -295
  121. package/vendor/rbxutil/comm/Server/RemoteSignal.luau +211 -211
  122. package/vendor/rbxutil/comm/Server/ServerComm.luau +211 -211
  123. package/vendor/rbxutil/comm/Server/init.luau +140 -140
  124. package/vendor/rbxutil/comm/Types.luau +18 -18
  125. package/vendor/rbxutil/comm/Util.luau +27 -27
  126. package/vendor/rbxutil/comm/init.luau +35 -35
  127. package/vendor/rbxutil/comm/wally.toml +13 -13
  128. package/vendor/rbxutil/component/init.luau +759 -759
  129. package/vendor/rbxutil/component/init.test.luau +311 -311
  130. package/vendor/rbxutil/component/wally.toml +14 -14
  131. package/vendor/rbxutil/concur/init.luau +542 -542
  132. package/vendor/rbxutil/concur/init.test.luau +364 -364
  133. package/vendor/rbxutil/concur/wally.toml +8 -8
  134. package/vendor/rbxutil/enum-list/init.luau +101 -101
  135. package/vendor/rbxutil/enum-list/init.test.luau +91 -91
  136. package/vendor/rbxutil/enum-list/wally.toml +8 -8
  137. package/vendor/rbxutil/find/index.d.ts +20 -20
  138. package/vendor/rbxutil/find/init.luau +44 -44
  139. package/vendor/rbxutil/find/package.json +17 -17
  140. package/vendor/rbxutil/find/wally.toml +8 -8
  141. package/vendor/rbxutil/input/Gamepad.luau +559 -559
  142. package/vendor/rbxutil/input/Keyboard.luau +124 -124
  143. package/vendor/rbxutil/input/Mouse.luau +278 -278
  144. package/vendor/rbxutil/input/PreferredInput.luau +91 -91
  145. package/vendor/rbxutil/input/Touch.luau +120 -120
  146. package/vendor/rbxutil/input/init.luau +33 -33
  147. package/vendor/rbxutil/input/wally.toml +12 -12
  148. package/vendor/rbxutil/loader/index.d.ts +15 -15
  149. package/vendor/rbxutil/loader/init.luau +137 -137
  150. package/vendor/rbxutil/loader/wally.toml +8 -8
  151. package/vendor/rbxutil/log/index.d.ts +38 -38
  152. package/vendor/rbxutil/log/init.luau +746 -746
  153. package/vendor/rbxutil/log/wally.toml +8 -8
  154. package/vendor/rbxutil/net/init.luau +190 -190
  155. package/vendor/rbxutil/net/wally.toml +8 -8
  156. package/vendor/rbxutil/option/index.d.ts +44 -44
  157. package/vendor/rbxutil/option/init.luau +489 -489
  158. package/vendor/rbxutil/option/init.test.luau +342 -342
  159. package/vendor/rbxutil/option/wally.toml +8 -8
  160. package/vendor/rbxutil/pid/index.d.ts +53 -53
  161. package/vendor/rbxutil/pid/init.luau +195 -195
  162. package/vendor/rbxutil/pid/package.json +16 -16
  163. package/vendor/rbxutil/pid/wally.toml +9 -9
  164. package/vendor/rbxutil/quaternion/index.d.ts +117 -117
  165. package/vendor/rbxutil/quaternion/init.luau +570 -570
  166. package/vendor/rbxutil/quaternion/package.json +16 -16
  167. package/vendor/rbxutil/quaternion/wally.toml +9 -9
  168. package/vendor/rbxutil/query/index.d.ts +43 -43
  169. package/vendor/rbxutil/query/init.luau +117 -117
  170. package/vendor/rbxutil/query/package.json +18 -18
  171. package/vendor/rbxutil/query/wally.toml +9 -9
  172. package/vendor/rbxutil/sequent/index.d.ts +28 -28
  173. package/vendor/rbxutil/sequent/init.luau +340 -340
  174. package/vendor/rbxutil/sequent/package.json +16 -16
  175. package/vendor/rbxutil/sequent/wally.toml +9 -9
  176. package/vendor/rbxutil/ser/init.luau +175 -175
  177. package/vendor/rbxutil/ser/init.test.luau +50 -50
  178. package/vendor/rbxutil/ser/wally.toml +11 -11
  179. package/vendor/rbxutil/shake/index.d.ts +36 -36
  180. package/vendor/rbxutil/shake/init.luau +532 -532
  181. package/vendor/rbxutil/shake/init.test.luau +267 -267
  182. package/vendor/rbxutil/shake/package.json +16 -16
  183. package/vendor/rbxutil/shake/wally.toml +9 -9
  184. package/vendor/rbxutil/signal/index.d.ts +100 -100
  185. package/vendor/rbxutil/signal/init.luau +432 -432
  186. package/vendor/rbxutil/signal/init.test.luau +190 -190
  187. package/vendor/rbxutil/signal/package.json +17 -17
  188. package/vendor/rbxutil/signal/wally.toml +9 -9
  189. package/vendor/rbxutil/silo/TableWatcher.luau +65 -65
  190. package/vendor/rbxutil/silo/Util.luau +55 -55
  191. package/vendor/rbxutil/silo/init.luau +338 -338
  192. package/vendor/rbxutil/silo/init.test.luau +215 -215
  193. package/vendor/rbxutil/silo/wally.toml +8 -8
  194. package/vendor/rbxutil/spring/index.d.ts +40 -40
  195. package/vendor/rbxutil/spring/init.luau +97 -97
  196. package/vendor/rbxutil/spring/package.json +17 -17
  197. package/vendor/rbxutil/spring/wally.toml +8 -8
  198. package/vendor/rbxutil/stream/index.d.ts +88 -88
  199. package/vendor/rbxutil/stream/init.luau +597 -597
  200. package/vendor/rbxutil/stream/package.json +18 -18
  201. package/vendor/rbxutil/stream/wally.toml +9 -9
  202. package/vendor/rbxutil/streamable/Streamable.luau +202 -202
  203. package/vendor/rbxutil/streamable/StreamableUtil.luau +80 -80
  204. package/vendor/rbxutil/streamable/init.luau +8 -8
  205. package/vendor/rbxutil/streamable/wally.toml +12 -12
  206. package/vendor/rbxutil/symbol/init.luau +56 -56
  207. package/vendor/rbxutil/symbol/init.test.luau +37 -37
  208. package/vendor/rbxutil/symbol/wally.toml +8 -8
  209. package/vendor/rbxutil/table-util/init.luau +938 -938
  210. package/vendor/rbxutil/table-util/init.test.luau +439 -439
  211. package/vendor/rbxutil/task-queue/index.d.ts +27 -27
  212. package/vendor/rbxutil/task-queue/init.luau +97 -97
  213. package/vendor/rbxutil/task-queue/wally.toml +8 -8
  214. package/vendor/rbxutil/timer/index.d.ts +81 -81
  215. package/vendor/rbxutil/timer/init.luau +249 -249
  216. package/vendor/rbxutil/timer/init.test.luau +73 -73
  217. package/vendor/rbxutil/timer/wally.toml +11 -11
  218. package/vendor/rbxutil/tree/index.d.ts +15 -15
  219. package/vendor/rbxutil/tree/init.luau +137 -137
  220. package/vendor/rbxutil/tree/wally.toml +8 -8
  221. package/vendor/rbxutil/trove/index.d.ts +46 -46
  222. package/vendor/rbxutil/trove/init.luau +787 -787
  223. package/vendor/rbxutil/trove/init.test.luau +203 -203
  224. package/vendor/rbxutil/trove/wally.toml +8 -8
  225. package/vendor/rbxutil/typed-remote/init.luau +196 -196
  226. package/vendor/rbxutil/typed-remote/wally.toml +8 -8
  227. package/vendor/rbxutil/wait-for/index.d.ts +17 -17
  228. package/vendor/rbxutil/wait-for/init.luau +257 -257
  229. package/vendor/rbxutil/wait-for/init.test.luau +182 -182
  230. package/vendor/rbxutil/wait-for/wally.toml +11 -11
  231. package/vendor/t/t.lua +1350 -1350
  232. package/vendor/testez/Context.lua +26 -26
  233. package/vendor/testez/Expectation.lua +311 -311
  234. package/vendor/testez/ExpectationContext.lua +38 -38
  235. package/vendor/testez/LifecycleHooks.lua +89 -89
  236. package/vendor/testez/Reporters/TeamCityReporter.lua +101 -101
  237. package/vendor/testez/Reporters/TextReporter.lua +105 -105
  238. package/vendor/testez/Reporters/TextReporterQuiet.lua +96 -96
  239. package/vendor/testez/TestBootstrap.lua +146 -146
  240. package/vendor/testez/TestEnum.lua +27 -27
  241. package/vendor/testez/TestPlan.lua +304 -304
  242. package/vendor/testez/TestPlanner.lua +39 -39
  243. package/vendor/testez/TestResults.lua +111 -111
  244. package/vendor/testez/TestRunner.lua +188 -188
  245. package/vendor/testez/TestSession.lua +243 -243
  246. package/vendor/testez/init.lua +39 -39
@@ -1,223 +1,223 @@
1
- --!native
2
-
3
- local Types = require(script.Parent.Types)
4
-
5
- type ReadWritePair = {
6
- read: <T>(reader: Types.BufferReader) -> T,
7
- write: <T>(writer: Types.BufferWriter, value: T) -> (),
8
- }
9
-
10
- local DataTypeBuffer = {}
11
-
12
- DataTypeBuffer.DataTypesToString = {
13
- [BrickColor] = "BrickColor",
14
- [CFrame] = "CFrame",
15
- [Color3] = "Color3",
16
- [DateTime] = "DateTime",
17
- [Ray] = "Ray",
18
- [Rect] = "Rect",
19
- [Region3] = "Region3",
20
- [Region3int16] = "Region3int16",
21
- [UDim] = "UDim",
22
- [UDim2] = "UDim2",
23
- [Vector2] = "Vector2",
24
- [Vector3] = "Vector3",
25
- [Vector2int16] = "Vector2int16",
26
- [Vector3int16] = "Vector3int16",
27
- }
28
-
29
- DataTypeBuffer.ReadWrite = {} :: { [string]: ReadWritePair }
30
-
31
- DataTypeBuffer.ReadWrite.BrickColor = {
32
- write = function(writer: Types.BufferWriter, brickColor: BrickColor)
33
- writer:WriteUInt16(brickColor.Number)
34
- end,
35
-
36
- read = function(reader: Types.BufferReader): BrickColor
37
- local number = reader:ReadUInt16()
38
- return BrickColor.new(number)
39
- end,
40
- }
41
-
42
- DataTypeBuffer.ReadWrite.CFrame = {
43
- write = function(writer: Types.BufferWriter, cf: CFrame)
44
- DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.Position)
45
- DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.XVector)
46
- DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.YVector)
47
- DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.ZVector)
48
- end,
49
-
50
- read = function(reader: Types.BufferReader): CFrame
51
- local pos = DataTypeBuffer.ReadWrite.Vector3.read(reader)
52
- local vx = DataTypeBuffer.ReadWrite.Vector3.read(reader)
53
- local vy = DataTypeBuffer.ReadWrite.Vector3.read(reader)
54
- local vz = DataTypeBuffer.ReadWrite.Vector3.read(reader)
55
- return CFrame.fromMatrix(pos, vx, vy, vz)
56
- end,
57
- }
58
-
59
- DataTypeBuffer.ReadWrite.Color3 = {
60
- write = function(writer: Types.BufferWriter, c: Color3)
61
- writer:WriteFloat32(c.R)
62
- writer:WriteFloat32(c.G)
63
- writer:WriteFloat32(c.B)
64
- end,
65
-
66
- read = function(reader: Types.BufferReader): Color3
67
- local r = reader:ReadFloat32()
68
- local g = reader:ReadFloat32()
69
- local b = reader:ReadFloat32()
70
- return Color3.new(r, g, b)
71
- end,
72
- }
73
-
74
- DataTypeBuffer.ReadWrite.DateTime = {
75
- write = function(writer: Types.BufferWriter, dt: DateTime)
76
- writer:WriteFloat64(dt.UnixTimestampMillis)
77
- end,
78
-
79
- read = function(reader: Types.BufferReader): DateTime
80
- local millis = reader:ReadFloat64()
81
- return DateTime.fromUnixTimestampMillis(millis)
82
- end,
83
- }
84
-
85
- DataTypeBuffer.ReadWrite.Ray = {
86
- write = function(writer: Types.BufferWriter, ray: Ray)
87
- DataTypeBuffer.ReadWrite.Vector3.write(writer, ray.Origin)
88
- DataTypeBuffer.ReadWrite.Vector3.write(writer, ray.Direction)
89
- end,
90
-
91
- read = function(reader: Types.BufferReader): Ray
92
- local origin = DataTypeBuffer.ReadWrite.Vector3.read(reader)
93
- local direction = DataTypeBuffer.ReadWrite.Vector3.read(reader)
94
- return Ray.new(origin, direction)
95
- end,
96
- }
97
-
98
- DataTypeBuffer.ReadWrite.Rect = {
99
- write = function(writer: Types.BufferWriter, rect: Rect)
100
- DataTypeBuffer.ReadWrite.Vector3.write(writer, rect.Min)
101
- DataTypeBuffer.ReadWrite.Vector3.write(writer, rect.Max)
102
- end,
103
-
104
- read = function(reader: Types.BufferReader): Rect
105
- local min = DataTypeBuffer.ReadWrite.Vector3.read(reader)
106
- local max = DataTypeBuffer.ReadWrite.Vector3.read(reader)
107
- return Rect.new(min, max)
108
- end,
109
- }
110
-
111
- DataTypeBuffer.ReadWrite.Region3 = {
112
- write = function(writer: Types.BufferWriter, region3: Region3)
113
- local pos = region3.CFrame.Position
114
- local sizeHalf = region3.Size * 0.5
115
- local min = pos - sizeHalf
116
- local max = pos + sizeHalf
117
- DataTypeBuffer.ReadWrite.Vector3.write(writer, min)
118
- DataTypeBuffer.ReadWrite.Vector3.write(writer, max)
119
- end,
120
-
121
- read = function(reader: Types.BufferReader): Region3
122
- local min = DataTypeBuffer.ReadWrite.Vector3.read(reader)
123
- local max = DataTypeBuffer.ReadWrite.Vector3.read(reader)
124
- return Region3.new(min, max)
125
- end,
126
- }
127
-
128
- DataTypeBuffer.ReadWrite.Region3int16 = {
129
- write = function(writer: Types.BufferWriter, region3int16: Region3int16)
130
- DataTypeBuffer.ReadWrite.Vector3int16.write(writer, region3int16.Min)
131
- DataTypeBuffer.ReadWrite.Vector3int16.write(writer, region3int16.Max)
132
- end,
133
-
134
- read = function(reader: Types.BufferReader): Region3int16
135
- local min = DataTypeBuffer.ReadWrite.Vector3int16.read(reader)
136
- local max = DataTypeBuffer.ReadWrite.Vector3int16.read(reader)
137
- return Region3int16.new(min, max)
138
- end,
139
- }
140
-
141
- DataTypeBuffer.ReadWrite.UDim = {
142
- write = function(writer: Types.BufferWriter, udim: UDim)
143
- writer:WriteFloat32(udim.Scale)
144
- writer:WriteInt32(udim.Offset)
145
- end,
146
-
147
- read = function(reader: Types.BufferReader): UDim
148
- local scale = reader:ReadFloat32()
149
- local offset = reader:ReadInt32()
150
- return UDim.new(scale, offset)
151
- end,
152
- }
153
-
154
- DataTypeBuffer.ReadWrite.UDim2 = {
155
- write = function(writer: Types.BufferWriter, udim2: UDim2)
156
- DataTypeBuffer.ReadWrite.UDim.write(writer, udim2.X)
157
- DataTypeBuffer.ReadWrite.UDim.write(writer, udim2.Y)
158
- end,
159
-
160
- read = function(reader: Types.BufferReader): UDim2
161
- local x = DataTypeBuffer.ReadWrite.UDim.read(reader)
162
- local y = DataTypeBuffer.ReadWrite.UDim.read(reader)
163
- return UDim2.new(x, y)
164
- end,
165
- }
166
-
167
- DataTypeBuffer.ReadWrite.Vector2 = {
168
- write = function(writer: Types.BufferWriter, v2: Vector2)
169
- writer:WriteFloat32(v2.X)
170
- writer:WriteFloat32(v2.Y)
171
- end,
172
-
173
- read = function(reader: Types.BufferReader): Vector2
174
- local x = reader:ReadFloat32()
175
- local y = reader:ReadFloat32()
176
- return Vector2.new(x, y)
177
- end,
178
- }
179
-
180
- DataTypeBuffer.ReadWrite.Vector3 = {
181
- write = function(writer: Types.BufferWriter, v3: Vector3)
182
- writer:WriteFloat32(v3.X)
183
- writer:WriteFloat32(v3.Y)
184
- writer:WriteFloat32(v3.Z)
185
- end,
186
-
187
- read = function(reader: Types.BufferReader): Vector3
188
- local x = reader:ReadFloat32()
189
- local y = reader:ReadFloat32()
190
- local z = reader:ReadFloat32()
191
- return Vector3.new(x, y, z)
192
- end,
193
- }
194
-
195
- DataTypeBuffer.ReadWrite.Vector2int16 = {
196
- write = function(writer: Types.BufferWriter, v2: Vector2int16)
197
- writer:WriteInt16(v2.X)
198
- writer:WriteInt16(v2.Y)
199
- end,
200
-
201
- read = function(reader: Types.BufferReader): Vector2int16
202
- local x = reader:ReadInt16()
203
- local y = reader:ReadInt16()
204
- return Vector2int16.new(x, y)
205
- end,
206
- }
207
-
208
- DataTypeBuffer.ReadWrite.Vector3int16 = {
209
- write = function(writer: Types.BufferWriter, v3: Vector3int16)
210
- writer:WriteInt16(v3.X)
211
- writer:WriteInt16(v3.Y)
212
- writer:WriteInt16(v3.Z)
213
- end,
214
-
215
- read = function(reader: Types.BufferReader): Vector3int16
216
- local x = reader:ReadInt16()
217
- local y = reader:ReadInt16()
218
- local z = reader:ReadInt16()
219
- return Vector3int16.new(x, y, z)
220
- end,
221
- }
222
-
223
- return DataTypeBuffer
1
+ --!native
2
+
3
+ local Types = require(script.Parent.Types)
4
+
5
+ type ReadWritePair = {
6
+ read: <T>(reader: Types.BufferReader) -> T,
7
+ write: <T>(writer: Types.BufferWriter, value: T) -> (),
8
+ }
9
+
10
+ local DataTypeBuffer = {}
11
+
12
+ DataTypeBuffer.DataTypesToString = {
13
+ [BrickColor] = "BrickColor",
14
+ [CFrame] = "CFrame",
15
+ [Color3] = "Color3",
16
+ [DateTime] = "DateTime",
17
+ [Ray] = "Ray",
18
+ [Rect] = "Rect",
19
+ [Region3] = "Region3",
20
+ [Region3int16] = "Region3int16",
21
+ [UDim] = "UDim",
22
+ [UDim2] = "UDim2",
23
+ [Vector2] = "Vector2",
24
+ [Vector3] = "Vector3",
25
+ [Vector2int16] = "Vector2int16",
26
+ [Vector3int16] = "Vector3int16",
27
+ }
28
+
29
+ DataTypeBuffer.ReadWrite = {} :: { [string]: ReadWritePair }
30
+
31
+ DataTypeBuffer.ReadWrite.BrickColor = {
32
+ write = function(writer: Types.BufferWriter, brickColor: BrickColor)
33
+ writer:WriteUInt16(brickColor.Number)
34
+ end,
35
+
36
+ read = function(reader: Types.BufferReader): BrickColor
37
+ local number = reader:ReadUInt16()
38
+ return BrickColor.new(number)
39
+ end,
40
+ }
41
+
42
+ DataTypeBuffer.ReadWrite.CFrame = {
43
+ write = function(writer: Types.BufferWriter, cf: CFrame)
44
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.Position)
45
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.XVector)
46
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.YVector)
47
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, cf.ZVector)
48
+ end,
49
+
50
+ read = function(reader: Types.BufferReader): CFrame
51
+ local pos = DataTypeBuffer.ReadWrite.Vector3.read(reader)
52
+ local vx = DataTypeBuffer.ReadWrite.Vector3.read(reader)
53
+ local vy = DataTypeBuffer.ReadWrite.Vector3.read(reader)
54
+ local vz = DataTypeBuffer.ReadWrite.Vector3.read(reader)
55
+ return CFrame.fromMatrix(pos, vx, vy, vz)
56
+ end,
57
+ }
58
+
59
+ DataTypeBuffer.ReadWrite.Color3 = {
60
+ write = function(writer: Types.BufferWriter, c: Color3)
61
+ writer:WriteFloat32(c.R)
62
+ writer:WriteFloat32(c.G)
63
+ writer:WriteFloat32(c.B)
64
+ end,
65
+
66
+ read = function(reader: Types.BufferReader): Color3
67
+ local r = reader:ReadFloat32()
68
+ local g = reader:ReadFloat32()
69
+ local b = reader:ReadFloat32()
70
+ return Color3.new(r, g, b)
71
+ end,
72
+ }
73
+
74
+ DataTypeBuffer.ReadWrite.DateTime = {
75
+ write = function(writer: Types.BufferWriter, dt: DateTime)
76
+ writer:WriteFloat64(dt.UnixTimestampMillis)
77
+ end,
78
+
79
+ read = function(reader: Types.BufferReader): DateTime
80
+ local millis = reader:ReadFloat64()
81
+ return DateTime.fromUnixTimestampMillis(millis)
82
+ end,
83
+ }
84
+
85
+ DataTypeBuffer.ReadWrite.Ray = {
86
+ write = function(writer: Types.BufferWriter, ray: Ray)
87
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, ray.Origin)
88
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, ray.Direction)
89
+ end,
90
+
91
+ read = function(reader: Types.BufferReader): Ray
92
+ local origin = DataTypeBuffer.ReadWrite.Vector3.read(reader)
93
+ local direction = DataTypeBuffer.ReadWrite.Vector3.read(reader)
94
+ return Ray.new(origin, direction)
95
+ end,
96
+ }
97
+
98
+ DataTypeBuffer.ReadWrite.Rect = {
99
+ write = function(writer: Types.BufferWriter, rect: Rect)
100
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, rect.Min)
101
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, rect.Max)
102
+ end,
103
+
104
+ read = function(reader: Types.BufferReader): Rect
105
+ local min = DataTypeBuffer.ReadWrite.Vector3.read(reader)
106
+ local max = DataTypeBuffer.ReadWrite.Vector3.read(reader)
107
+ return Rect.new(min, max)
108
+ end,
109
+ }
110
+
111
+ DataTypeBuffer.ReadWrite.Region3 = {
112
+ write = function(writer: Types.BufferWriter, region3: Region3)
113
+ local pos = region3.CFrame.Position
114
+ local sizeHalf = region3.Size * 0.5
115
+ local min = pos - sizeHalf
116
+ local max = pos + sizeHalf
117
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, min)
118
+ DataTypeBuffer.ReadWrite.Vector3.write(writer, max)
119
+ end,
120
+
121
+ read = function(reader: Types.BufferReader): Region3
122
+ local min = DataTypeBuffer.ReadWrite.Vector3.read(reader)
123
+ local max = DataTypeBuffer.ReadWrite.Vector3.read(reader)
124
+ return Region3.new(min, max)
125
+ end,
126
+ }
127
+
128
+ DataTypeBuffer.ReadWrite.Region3int16 = {
129
+ write = function(writer: Types.BufferWriter, region3int16: Region3int16)
130
+ DataTypeBuffer.ReadWrite.Vector3int16.write(writer, region3int16.Min)
131
+ DataTypeBuffer.ReadWrite.Vector3int16.write(writer, region3int16.Max)
132
+ end,
133
+
134
+ read = function(reader: Types.BufferReader): Region3int16
135
+ local min = DataTypeBuffer.ReadWrite.Vector3int16.read(reader)
136
+ local max = DataTypeBuffer.ReadWrite.Vector3int16.read(reader)
137
+ return Region3int16.new(min, max)
138
+ end,
139
+ }
140
+
141
+ DataTypeBuffer.ReadWrite.UDim = {
142
+ write = function(writer: Types.BufferWriter, udim: UDim)
143
+ writer:WriteFloat32(udim.Scale)
144
+ writer:WriteInt32(udim.Offset)
145
+ end,
146
+
147
+ read = function(reader: Types.BufferReader): UDim
148
+ local scale = reader:ReadFloat32()
149
+ local offset = reader:ReadInt32()
150
+ return UDim.new(scale, offset)
151
+ end,
152
+ }
153
+
154
+ DataTypeBuffer.ReadWrite.UDim2 = {
155
+ write = function(writer: Types.BufferWriter, udim2: UDim2)
156
+ DataTypeBuffer.ReadWrite.UDim.write(writer, udim2.X)
157
+ DataTypeBuffer.ReadWrite.UDim.write(writer, udim2.Y)
158
+ end,
159
+
160
+ read = function(reader: Types.BufferReader): UDim2
161
+ local x = DataTypeBuffer.ReadWrite.UDim.read(reader)
162
+ local y = DataTypeBuffer.ReadWrite.UDim.read(reader)
163
+ return UDim2.new(x, y)
164
+ end,
165
+ }
166
+
167
+ DataTypeBuffer.ReadWrite.Vector2 = {
168
+ write = function(writer: Types.BufferWriter, v2: Vector2)
169
+ writer:WriteFloat32(v2.X)
170
+ writer:WriteFloat32(v2.Y)
171
+ end,
172
+
173
+ read = function(reader: Types.BufferReader): Vector2
174
+ local x = reader:ReadFloat32()
175
+ local y = reader:ReadFloat32()
176
+ return Vector2.new(x, y)
177
+ end,
178
+ }
179
+
180
+ DataTypeBuffer.ReadWrite.Vector3 = {
181
+ write = function(writer: Types.BufferWriter, v3: Vector3)
182
+ writer:WriteFloat32(v3.X)
183
+ writer:WriteFloat32(v3.Y)
184
+ writer:WriteFloat32(v3.Z)
185
+ end,
186
+
187
+ read = function(reader: Types.BufferReader): Vector3
188
+ local x = reader:ReadFloat32()
189
+ local y = reader:ReadFloat32()
190
+ local z = reader:ReadFloat32()
191
+ return Vector3.new(x, y, z)
192
+ end,
193
+ }
194
+
195
+ DataTypeBuffer.ReadWrite.Vector2int16 = {
196
+ write = function(writer: Types.BufferWriter, v2: Vector2int16)
197
+ writer:WriteInt16(v2.X)
198
+ writer:WriteInt16(v2.Y)
199
+ end,
200
+
201
+ read = function(reader: Types.BufferReader): Vector2int16
202
+ local x = reader:ReadInt16()
203
+ local y = reader:ReadInt16()
204
+ return Vector2int16.new(x, y)
205
+ end,
206
+ }
207
+
208
+ DataTypeBuffer.ReadWrite.Vector3int16 = {
209
+ write = function(writer: Types.BufferWriter, v3: Vector3int16)
210
+ writer:WriteInt16(v3.X)
211
+ writer:WriteInt16(v3.Y)
212
+ writer:WriteInt16(v3.Z)
213
+ end,
214
+
215
+ read = function(reader: Types.BufferReader): Vector3int16
216
+ local x = reader:ReadInt16()
217
+ local y = reader:ReadInt16()
218
+ local z = reader:ReadInt16()
219
+ return Vector3int16.new(x, y, z)
220
+ end,
221
+ }
222
+
223
+ return DataTypeBuffer
@@ -1,60 +1,60 @@
1
- export type DataTypes =
2
- | BrickColor
3
- | CFrame
4
- | Color3
5
- | DateTime
6
- | Ray
7
- | Rect
8
- | Region3
9
- | Region3int16
10
- | UDim
11
- | UDim2
12
- | Vector2
13
- | Vector3
14
- | Vector2int16
15
- | Vector3int16
16
-
17
- export type BufferReader = {
18
- ReadInt8: (self: BufferReader) -> number,
19
- ReadUInt8: (self: BufferReader) -> number,
20
- ReadInt16: (self: BufferReader) -> number,
21
- ReadUInt16: (self: BufferReader) -> number,
22
- ReadInt32: (self: BufferReader) -> number,
23
- ReadUInt32: (self: BufferReader) -> number,
24
- ReadFloat32: (self: BufferReader) -> number,
25
- ReadFloat64: (self: BufferReader) -> number,
26
- ReadBool: (self: BufferReader) -> boolean,
27
- ReadString: (self: BufferReader) -> string,
28
- ReadStringRaw: (self: BufferReader, length: number) -> string,
29
- ReadDataType: <T>(self: BufferReader, dataType: { new: (...any) -> T }) -> T,
30
- GetSize: (self: BufferReader) -> number,
31
- ResetCursor: (self: BufferReader) -> (),
32
- SetCursor: (self: BufferReader, cursorPosition: number) -> (),
33
- GetCursor: (self: BufferReader) -> number,
34
- GetBuffer: (self: BufferReader) -> buffer,
35
- }
36
-
37
- export type BufferWriter = {
38
- WriteInt8: (self: BufferWriter, int8: number) -> (),
39
- WriteUInt8: (self: BufferWriter, uint8: number) -> (),
40
- WriteInt16: (self: BufferWriter, int16: number) -> (),
41
- WriteUInt16: (self: BufferWriter, uint16: number) -> (),
42
- WriteInt32: (self: BufferWriter, int32: number) -> (),
43
- WriteUInt32: (self: BufferWriter, uint32: number) -> (),
44
- WriteFloat32: (self: BufferWriter, f32: number) -> (),
45
- WriteFloat64: (self: BufferWriter, f64: number) -> (),
46
- WriteBool: (self: BufferWriter, bool: boolean) -> (),
47
- WriteString: (self: BufferWriter, str: string, length: number?) -> (),
48
- WriteStringRaw: (self: BufferWriter, str: string, length: number?) -> (),
49
- WriteDataType: (self: BufferWriter, data: DataTypes) -> (),
50
- GetSize: (self: BufferWriter) -> number,
51
- GetCapacity: (self: BufferWriter) -> number,
52
- ResetCursor: (self: BufferWriter) -> (),
53
- SetCursor: (self: BufferWriter, cursorPosition: number) -> (),
54
- GetCursor: (self: BufferWriter) -> number,
55
- Shrink: (self: BufferWriter) -> (),
56
- GetBuffer: (self: BufferWriter) -> buffer,
57
- ToString: (self: BufferWriter) -> string,
58
- }
59
-
60
- return nil
1
+ export type DataTypes =
2
+ | BrickColor
3
+ | CFrame
4
+ | Color3
5
+ | DateTime
6
+ | Ray
7
+ | Rect
8
+ | Region3
9
+ | Region3int16
10
+ | UDim
11
+ | UDim2
12
+ | Vector2
13
+ | Vector3
14
+ | Vector2int16
15
+ | Vector3int16
16
+
17
+ export type BufferReader = {
18
+ ReadInt8: (self: BufferReader) -> number,
19
+ ReadUInt8: (self: BufferReader) -> number,
20
+ ReadInt16: (self: BufferReader) -> number,
21
+ ReadUInt16: (self: BufferReader) -> number,
22
+ ReadInt32: (self: BufferReader) -> number,
23
+ ReadUInt32: (self: BufferReader) -> number,
24
+ ReadFloat32: (self: BufferReader) -> number,
25
+ ReadFloat64: (self: BufferReader) -> number,
26
+ ReadBool: (self: BufferReader) -> boolean,
27
+ ReadString: (self: BufferReader) -> string,
28
+ ReadStringRaw: (self: BufferReader, length: number) -> string,
29
+ ReadDataType: <T>(self: BufferReader, dataType: { new: (...any) -> T }) -> T,
30
+ GetSize: (self: BufferReader) -> number,
31
+ ResetCursor: (self: BufferReader) -> (),
32
+ SetCursor: (self: BufferReader, cursorPosition: number) -> (),
33
+ GetCursor: (self: BufferReader) -> number,
34
+ GetBuffer: (self: BufferReader) -> buffer,
35
+ }
36
+
37
+ export type BufferWriter = {
38
+ WriteInt8: (self: BufferWriter, int8: number) -> (),
39
+ WriteUInt8: (self: BufferWriter, uint8: number) -> (),
40
+ WriteInt16: (self: BufferWriter, int16: number) -> (),
41
+ WriteUInt16: (self: BufferWriter, uint16: number) -> (),
42
+ WriteInt32: (self: BufferWriter, int32: number) -> (),
43
+ WriteUInt32: (self: BufferWriter, uint32: number) -> (),
44
+ WriteFloat32: (self: BufferWriter, f32: number) -> (),
45
+ WriteFloat64: (self: BufferWriter, f64: number) -> (),
46
+ WriteBool: (self: BufferWriter, bool: boolean) -> (),
47
+ WriteString: (self: BufferWriter, str: string, length: number?) -> (),
48
+ WriteStringRaw: (self: BufferWriter, str: string, length: number?) -> (),
49
+ WriteDataType: (self: BufferWriter, data: DataTypes) -> (),
50
+ GetSize: (self: BufferWriter) -> number,
51
+ GetCapacity: (self: BufferWriter) -> number,
52
+ ResetCursor: (self: BufferWriter) -> (),
53
+ SetCursor: (self: BufferWriter, cursorPosition: number) -> (),
54
+ GetCursor: (self: BufferWriter) -> number,
55
+ Shrink: (self: BufferWriter) -> (),
56
+ GetBuffer: (self: BufferWriter) -> buffer,
57
+ ToString: (self: BufferWriter) -> string,
58
+ }
59
+
60
+ return nil