rn-gamekit 0.1.0 → 0.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (601) hide show
  1. package/CHANGELOG.md +75 -0
  2. package/README.md +97 -16
  3. package/lib/module/assets/defineAssets.js +28 -3
  4. package/lib/module/assets/defineAssets.js.map +1 -1
  5. package/lib/module/assets.js +11 -0
  6. package/lib/module/assets.js.map +1 -0
  7. package/lib/module/audio/createGameAudio.js +784 -0
  8. package/lib/module/audio/createGameAudio.js.map +1 -0
  9. package/lib/module/audio/errors.js +12 -0
  10. package/lib/module/audio/errors.js.map +1 -0
  11. package/lib/module/audio/index.js +5 -0
  12. package/lib/module/audio/index.js.map +1 -0
  13. package/lib/module/audio/resolver.js +37 -0
  14. package/lib/module/audio/resolver.js.map +1 -0
  15. package/lib/module/audio/types.js +4 -0
  16. package/lib/module/audio/types.js.map +1 -0
  17. package/lib/module/audio.js +9 -0
  18. package/lib/module/audio.js.map +1 -0
  19. package/lib/module/camera2d/bounds.js +59 -0
  20. package/lib/module/camera2d/bounds.js.map +1 -0
  21. package/lib/module/camera2d/extents.js +25 -0
  22. package/lib/module/camera2d/extents.js.map +1 -0
  23. package/lib/module/camera2d/follow.js +138 -0
  24. package/lib/module/camera2d/follow.js.map +1 -0
  25. package/lib/module/camera2d/index.js +20 -0
  26. package/lib/module/camera2d/index.js.map +1 -0
  27. package/lib/module/camera2d/interpolation.js +98 -0
  28. package/lib/module/camera2d/interpolation.js.map +1 -0
  29. package/lib/module/camera2d/shake.js +85 -0
  30. package/lib/module/camera2d/shake.js.map +1 -0
  31. package/lib/module/camera2d/transform.js +151 -0
  32. package/lib/module/camera2d/transform.js.map +1 -0
  33. package/lib/module/camera2d/types.js +4 -0
  34. package/lib/module/camera2d/types.js.map +1 -0
  35. package/lib/module/camera2d/validation.js +98 -0
  36. package/lib/module/camera2d/validation.js.map +1 -0
  37. package/lib/module/camera2d/visibility.js +138 -0
  38. package/lib/module/camera2d/visibility.js.map +1 -0
  39. package/lib/module/camera2d.js +9 -0
  40. package/lib/module/camera2d.js.map +1 -0
  41. package/lib/module/collision2d/colliders.js +266 -0
  42. package/lib/module/collision2d/colliders.js.map +1 -0
  43. package/lib/module/collision2d/debug.js +105 -0
  44. package/lib/module/collision2d/debug.js.map +1 -0
  45. package/lib/module/collision2d/filters.js +40 -0
  46. package/lib/module/collision2d/filters.js.map +1 -0
  47. package/lib/module/collision2d/index.js +12 -0
  48. package/lib/module/collision2d/index.js.map +1 -0
  49. package/lib/module/collision2d/intersections.js +67 -0
  50. package/lib/module/collision2d/intersections.js.map +1 -0
  51. package/lib/module/collision2d/manifolds.js +218 -0
  52. package/lib/module/collision2d/manifolds.js.map +1 -0
  53. package/lib/module/collision2d/segments.js +187 -0
  54. package/lib/module/collision2d/segments.js.map +1 -0
  55. package/lib/module/collision2d/spatialHash.js +167 -0
  56. package/lib/module/collision2d/spatialHash.js.map +1 -0
  57. package/lib/module/collision2d/sweeps.js +255 -0
  58. package/lib/module/collision2d/sweeps.js.map +1 -0
  59. package/lib/module/collision2d.js +9 -0
  60. package/lib/module/collision2d.js.map +1 -0
  61. package/lib/module/core/input/buttonPad.js +214 -0
  62. package/lib/module/core/input/buttonPad.js.map +1 -0
  63. package/lib/module/core/input/createInputBuffer.js +66 -14
  64. package/lib/module/core/input/createInputBuffer.js.map +1 -1
  65. package/lib/module/core/session/createGameSession.js +454 -50
  66. package/lib/module/core/session/createGameSession.js.map +1 -1
  67. package/lib/module/core/session/deepFreeze.js +92 -2
  68. package/lib/module/core/session/deepFreeze.js.map +1 -1
  69. package/lib/module/core/session/types.js +12 -0
  70. package/lib/module/core/session/types.js.map +1 -1
  71. package/lib/module/definition/defineGame.js +23 -0
  72. package/lib/module/definition/defineGame.js.map +1 -1
  73. package/lib/module/events/defineGameEvents.js +46 -0
  74. package/lib/module/events/defineGameEvents.js.map +1 -0
  75. package/lib/module/events/errors.js +16 -0
  76. package/lib/module/events/errors.js.map +1 -0
  77. package/lib/module/events/index.js +7 -0
  78. package/lib/module/events/index.js.map +1 -0
  79. package/lib/module/events/payload.js +219 -0
  80. package/lib/module/events/payload.js.map +1 -0
  81. package/lib/module/events/seed.js +33 -0
  82. package/lib/module/events/seed.js.map +1 -0
  83. package/lib/module/events/types.js +4 -0
  84. package/lib/module/events/types.js.map +1 -0
  85. package/lib/module/events.js +13 -0
  86. package/lib/module/events.js.map +1 -0
  87. package/lib/module/geometry/helpers.js +140 -0
  88. package/lib/module/geometry/helpers.js.map +1 -0
  89. package/lib/module/geometry/index.js +5 -0
  90. package/lib/module/geometry/index.js.map +1 -0
  91. package/lib/module/geometry/validation.js +104 -0
  92. package/lib/module/geometry/validation.js.map +1 -0
  93. package/lib/module/geometry.js +9 -0
  94. package/lib/module/geometry.js.map +1 -0
  95. package/lib/module/haptics/createGameHaptics.js +214 -0
  96. package/lib/module/haptics/createGameHaptics.js.map +1 -0
  97. package/lib/module/haptics/errors.js +12 -0
  98. package/lib/module/haptics/errors.js.map +1 -0
  99. package/lib/module/haptics/index.js +5 -0
  100. package/lib/module/haptics/index.js.map +1 -0
  101. package/lib/module/haptics/resolver.js +37 -0
  102. package/lib/module/haptics/resolver.js.map +1 -0
  103. package/lib/module/haptics/types.js +4 -0
  104. package/lib/module/haptics/types.js.map +1 -0
  105. package/lib/module/haptics.js +9 -0
  106. package/lib/module/haptics.js.map +1 -0
  107. package/lib/module/index.js +8 -1
  108. package/lib/module/index.js.map +1 -1
  109. package/lib/module/particles/createParticleSystem.js +481 -0
  110. package/lib/module/particles/createParticleSystem.js.map +1 -0
  111. package/lib/module/particles/defineParticleEffect.js +178 -0
  112. package/lib/module/particles/defineParticleEffect.js.map +1 -0
  113. package/lib/module/particles/errors.js +9 -0
  114. package/lib/module/particles/errors.js.map +1 -0
  115. package/lib/module/particles/index.js +8 -0
  116. package/lib/module/particles/index.js.map +1 -0
  117. package/lib/module/particles/sampling.js +121 -0
  118. package/lib/module/particles/sampling.js.map +1 -0
  119. package/lib/module/particles/types.js +4 -0
  120. package/lib/module/particles/types.js.map +1 -0
  121. package/lib/module/particles.js +4 -0
  122. package/lib/module/particles.js.map +1 -0
  123. package/lib/module/react/GameButtonPad.js +344 -0
  124. package/lib/module/react/GameButtonPad.js.map +1 -0
  125. package/lib/module/react/GamePointerInput.js +74 -16
  126. package/lib/module/react/GamePointerInput.js.map +1 -1
  127. package/lib/module/react/GameView.js +139 -60
  128. package/lib/module/react/GameView.js.map +1 -1
  129. package/lib/module/react/assets/createGameAssetStore.js +145 -95
  130. package/lib/module/react/assets/createGameAssetStore.js.map +1 -1
  131. package/lib/module/react/assets/useGameAssets.js +60 -35
  132. package/lib/module/react/assets/useGameAssets.js.map +1 -1
  133. package/lib/module/react/bindAppLifecycle.js +46 -17
  134. package/lib/module/react/bindAppLifecycle.js.map +1 -1
  135. package/lib/module/react/bindGameSession.js +13 -2
  136. package/lib/module/react/bindGameSession.js.map +1 -1
  137. package/lib/module/react/camera2d/GameLayer2D.js +50 -0
  138. package/lib/module/react/camera2d/GameLayer2D.js.map +1 -0
  139. package/lib/module/react/camera2d/defineGameCamera2D.js +30 -0
  140. package/lib/module/react/camera2d/defineGameCamera2D.js.map +1 -0
  141. package/lib/module/react/camera2d/usePresentedCameraBinding.js +177 -0
  142. package/lib/module/react/camera2d/usePresentedCameraBinding.js.map +1 -0
  143. package/lib/module/react/cleanupList.js +38 -0
  144. package/lib/module/react/cleanupList.js.map +1 -0
  145. package/lib/module/react/lifecycleSource.js +49 -0
  146. package/lib/module/react/lifecycleSource.js.map +1 -0
  147. package/lib/module/react/particles/ParticleView.js +308 -0
  148. package/lib/module/react/particles/ParticleView.js.map +1 -0
  149. package/lib/module/react/particles/culling.js +115 -0
  150. package/lib/module/react/particles/culling.js.map +1 -0
  151. package/lib/module/react/particles/index.js +7 -0
  152. package/lib/module/react/particles/index.js.map +1 -0
  153. package/lib/module/react/particles/spriteXForm.js +45 -0
  154. package/lib/module/react/particles/spriteXForm.js.map +1 -0
  155. package/lib/module/react/particles/useParticlePresentation.js +204 -0
  156. package/lib/module/react/particles/useParticlePresentation.js.map +1 -0
  157. package/lib/module/react/pointerBinding.js +55 -17
  158. package/lib/module/react/pointerBinding.js.map +1 -1
  159. package/lib/module/react/pointerCamera.js +28 -0
  160. package/lib/module/react/pointerCamera.js.map +1 -0
  161. package/lib/module/react/pointerCoalescer.js +16 -9
  162. package/lib/module/react/pointerCoalescer.js.map +1 -1
  163. package/lib/module/react/sprites/GameSprite.js +5 -17
  164. package/lib/module/react/sprites/GameSprite.js.map +1 -1
  165. package/lib/module/react/sprites/GameWorld2D.js +112 -9
  166. package/lib/module/react/sprites/GameWorld2D.js.map +1 -1
  167. package/lib/module/react/sprites/Sprite.js +48 -63
  168. package/lib/module/react/sprites/Sprite.js.map +1 -1
  169. package/lib/module/react/sprites/SpriteBatch.js +53 -28
  170. package/lib/module/react/sprites/SpriteBatch.js.map +1 -1
  171. package/lib/module/react/sprites/batchVisibility.js +58 -0
  172. package/lib/module/react/sprites/batchVisibility.js.map +1 -0
  173. package/lib/module/react/sprites/spriteSelection.js +103 -0
  174. package/lib/module/react/sprites/spriteSelection.js.map +1 -0
  175. package/lib/module/react/sprites/spriteTransform.js +46 -25
  176. package/lib/module/react/sprites/spriteTransform.js.map +1 -1
  177. package/lib/module/react/tilemap/TileMapLayer2D.js +217 -0
  178. package/lib/module/react/tilemap/TileMapLayer2D.js.map +1 -0
  179. package/lib/module/react/tilemap/tilePresentation.js +374 -0
  180. package/lib/module/react/tilemap/tilePresentation.js.map +1 -0
  181. package/lib/module/react/useGameSession.js +70 -0
  182. package/lib/module/react/useGameSession.js.map +1 -0
  183. package/lib/module/react/useGameSessionStatus.js +46 -0
  184. package/lib/module/react/useGameSessionStatus.js.map +1 -0
  185. package/lib/module/react/viewportBinding.js +5 -1
  186. package/lib/module/react/viewportBinding.js.map +1 -1
  187. package/lib/module/react.js +12 -1
  188. package/lib/module/react.js.map +1 -1
  189. package/lib/module/scene/defineScene.js +17 -0
  190. package/lib/module/scene/defineScene.js.map +1 -1
  191. package/lib/module/sprites/sampleSpriteClip.js +66 -6
  192. package/lib/module/sprites/sampleSpriteClip.js.map +1 -1
  193. package/lib/module/sprites/spriteAnimationState.js +10 -20
  194. package/lib/module/sprites/spriteAnimationState.js.map +1 -1
  195. package/lib/module/sprites.js +11 -0
  196. package/lib/module/sprites.js.map +1 -0
  197. package/lib/module/storage/adapters/asyncStorage.js +57 -0
  198. package/lib/module/storage/adapters/asyncStorage.js.map +1 -0
  199. package/lib/module/storage/adapters/memory.js +50 -0
  200. package/lib/module/storage/adapters/memory.js.map +1 -0
  201. package/lib/module/storage/errors.js +34 -0
  202. package/lib/module/storage/errors.js.map +1 -0
  203. package/lib/module/storage/index.js +11 -0
  204. package/lib/module/storage/index.js.map +1 -0
  205. package/lib/module/storage/schema.js +151 -0
  206. package/lib/module/storage/schema.js.map +1 -0
  207. package/lib/module/storage/serialization.js +249 -0
  208. package/lib/module/storage/serialization.js.map +1 -0
  209. package/lib/module/storage/store.js +387 -0
  210. package/lib/module/storage/store.js.map +1 -0
  211. package/lib/module/storage/types.js +16 -0
  212. package/lib/module/storage/types.js.map +1 -0
  213. package/lib/module/storage/validation.js +111 -0
  214. package/lib/module/storage/validation.js.map +1 -0
  215. package/lib/module/storage.js +4 -0
  216. package/lib/module/storage.js.map +1 -0
  217. package/lib/module/testing.js +4 -0
  218. package/lib/module/testing.js.map +1 -1
  219. package/lib/module/tilemap/chunkStats.js +27 -0
  220. package/lib/module/tilemap/chunkStats.js.map +1 -0
  221. package/lib/module/tilemap/definitions.js +308 -0
  222. package/lib/module/tilemap/definitions.js.map +1 -0
  223. package/lib/module/tilemap/errors.js +13 -0
  224. package/lib/module/tilemap/errors.js.map +1 -0
  225. package/lib/module/tilemap/index.js +10 -0
  226. package/lib/module/tilemap/index.js.map +1 -0
  227. package/lib/module/tilemap/movement.js +379 -0
  228. package/lib/module/tilemap/movement.js.map +1 -0
  229. package/lib/module/tilemap/queries.js +114 -0
  230. package/lib/module/tilemap/queries.js.map +1 -0
  231. package/lib/module/tilemap/tiledAdapter.js +141 -0
  232. package/lib/module/tilemap/tiledAdapter.js.map +1 -0
  233. package/lib/module/tilemap/types.js +4 -0
  234. package/lib/module/tilemap/types.js.map +1 -0
  235. package/lib/module/tilemap.js +4 -0
  236. package/lib/module/tilemap.js.map +1 -0
  237. package/lib/typescript/src/assets/defineAssets.d.ts +1 -1
  238. package/lib/typescript/src/assets/defineAssets.d.ts.map +1 -1
  239. package/lib/typescript/src/assets.d.ts +11 -0
  240. package/lib/typescript/src/assets.d.ts.map +1 -0
  241. package/lib/typescript/src/audio/createGameAudio.d.ts +5 -0
  242. package/lib/typescript/src/audio/createGameAudio.d.ts.map +1 -0
  243. package/lib/typescript/src/audio/errors.d.ts +6 -0
  244. package/lib/typescript/src/audio/errors.d.ts.map +1 -0
  245. package/lib/typescript/src/audio/index.d.ts +4 -0
  246. package/lib/typescript/src/audio/index.d.ts.map +1 -0
  247. package/lib/typescript/src/audio/resolver.d.ts +44 -0
  248. package/lib/typescript/src/audio/resolver.d.ts.map +1 -0
  249. package/lib/typescript/src/audio/types.d.ts +42 -0
  250. package/lib/typescript/src/audio/types.d.ts.map +1 -0
  251. package/lib/typescript/src/audio.d.ts +8 -0
  252. package/lib/typescript/src/audio.d.ts.map +1 -0
  253. package/lib/typescript/src/camera2d/bounds.d.ts +25 -0
  254. package/lib/typescript/src/camera2d/bounds.d.ts.map +1 -0
  255. package/lib/typescript/src/camera2d/extents.d.ts +17 -0
  256. package/lib/typescript/src/camera2d/extents.d.ts.map +1 -0
  257. package/lib/typescript/src/camera2d/follow.d.ts +24 -0
  258. package/lib/typescript/src/camera2d/follow.d.ts.map +1 -0
  259. package/lib/typescript/src/camera2d/index.d.ts +19 -0
  260. package/lib/typescript/src/camera2d/index.d.ts.map +1 -0
  261. package/lib/typescript/src/camera2d/interpolation.d.ts +17 -0
  262. package/lib/typescript/src/camera2d/interpolation.d.ts.map +1 -0
  263. package/lib/typescript/src/camera2d/shake.d.ts +20 -0
  264. package/lib/typescript/src/camera2d/shake.d.ts.map +1 -0
  265. package/lib/typescript/src/camera2d/transform.d.ts +44 -0
  266. package/lib/typescript/src/camera2d/transform.d.ts.map +1 -0
  267. package/lib/typescript/src/camera2d/types.d.ts +74 -0
  268. package/lib/typescript/src/camera2d/types.d.ts.map +1 -0
  269. package/lib/typescript/src/camera2d/validation.d.ts +30 -0
  270. package/lib/typescript/src/camera2d/validation.d.ts.map +1 -0
  271. package/lib/typescript/src/camera2d/visibility.d.ts +47 -0
  272. package/lib/typescript/src/camera2d/visibility.d.ts.map +1 -0
  273. package/lib/typescript/src/camera2d.d.ts +7 -0
  274. package/lib/typescript/src/camera2d.d.ts.map +1 -0
  275. package/lib/typescript/src/collision2d/colliders.d.ts +120 -0
  276. package/lib/typescript/src/collision2d/colliders.d.ts.map +1 -0
  277. package/lib/typescript/src/collision2d/debug.d.ts +67 -0
  278. package/lib/typescript/src/collision2d/debug.d.ts.map +1 -0
  279. package/lib/typescript/src/collision2d/filters.d.ts +28 -0
  280. package/lib/typescript/src/collision2d/filters.d.ts.map +1 -0
  281. package/lib/typescript/src/collision2d/index.d.ts +17 -0
  282. package/lib/typescript/src/collision2d/index.d.ts.map +1 -0
  283. package/lib/typescript/src/collision2d/intersections.d.ts +24 -0
  284. package/lib/typescript/src/collision2d/intersections.d.ts.map +1 -0
  285. package/lib/typescript/src/collision2d/manifolds.d.ts +39 -0
  286. package/lib/typescript/src/collision2d/manifolds.d.ts.map +1 -0
  287. package/lib/typescript/src/collision2d/segments.d.ts +24 -0
  288. package/lib/typescript/src/collision2d/segments.d.ts.map +1 -0
  289. package/lib/typescript/src/collision2d/spatialHash.d.ts +50 -0
  290. package/lib/typescript/src/collision2d/spatialHash.d.ts.map +1 -0
  291. package/lib/typescript/src/collision2d/sweeps.d.ts +60 -0
  292. package/lib/typescript/src/collision2d/sweeps.d.ts.map +1 -0
  293. package/lib/typescript/src/collision2d.d.ts +7 -0
  294. package/lib/typescript/src/collision2d.d.ts.map +1 -0
  295. package/lib/typescript/src/core/input/buttonPad.d.ts +59 -0
  296. package/lib/typescript/src/core/input/buttonPad.d.ts.map +1 -0
  297. package/lib/typescript/src/core/input/createInputBuffer.d.ts +1 -1
  298. package/lib/typescript/src/core/input/createInputBuffer.d.ts.map +1 -1
  299. package/lib/typescript/src/core/input/types.d.ts +7 -0
  300. package/lib/typescript/src/core/input/types.d.ts.map +1 -1
  301. package/lib/typescript/src/core/session/createGameSession.d.ts +4 -2
  302. package/lib/typescript/src/core/session/createGameSession.d.ts.map +1 -1
  303. package/lib/typescript/src/core/session/deepFreeze.d.ts +21 -1
  304. package/lib/typescript/src/core/session/deepFreeze.d.ts.map +1 -1
  305. package/lib/typescript/src/core/session/diagnostics.d.ts +2 -0
  306. package/lib/typescript/src/core/session/diagnostics.d.ts.map +1 -1
  307. package/lib/typescript/src/core/session/types.d.ts +69 -4
  308. package/lib/typescript/src/core/session/types.d.ts.map +1 -1
  309. package/lib/typescript/src/definition/defineGame.d.ts +12 -1
  310. package/lib/typescript/src/definition/defineGame.d.ts.map +1 -1
  311. package/lib/typescript/src/definition/types.d.ts +10 -1
  312. package/lib/typescript/src/definition/types.d.ts.map +1 -1
  313. package/lib/typescript/src/events/defineGameEvents.d.ts +26 -0
  314. package/lib/typescript/src/events/defineGameEvents.d.ts.map +1 -0
  315. package/lib/typescript/src/events/errors.d.ts +12 -0
  316. package/lib/typescript/src/events/errors.d.ts.map +1 -0
  317. package/lib/typescript/src/events/index.d.ts +6 -0
  318. package/lib/typescript/src/events/index.d.ts.map +1 -0
  319. package/lib/typescript/src/events/payload.d.ts +21 -0
  320. package/lib/typescript/src/events/payload.d.ts.map +1 -0
  321. package/lib/typescript/src/events/seed.d.ts +3 -0
  322. package/lib/typescript/src/events/seed.d.ts.map +1 -0
  323. package/lib/typescript/src/events/types.d.ts +42 -0
  324. package/lib/typescript/src/events/types.d.ts.map +1 -0
  325. package/lib/typescript/src/events.d.ts +12 -0
  326. package/lib/typescript/src/events.d.ts.map +1 -0
  327. package/lib/typescript/src/geometry/helpers.d.ts +35 -0
  328. package/lib/typescript/src/geometry/helpers.d.ts.map +1 -0
  329. package/lib/typescript/src/geometry/index.d.ts +4 -0
  330. package/lib/typescript/src/geometry/index.d.ts.map +1 -0
  331. package/lib/typescript/src/geometry/types.d.ts +49 -0
  332. package/lib/typescript/src/geometry/types.d.ts.map +1 -1
  333. package/lib/typescript/src/geometry/validation.d.ts +44 -0
  334. package/lib/typescript/src/geometry/validation.d.ts.map +1 -0
  335. package/lib/typescript/src/geometry.d.ts +7 -0
  336. package/lib/typescript/src/geometry.d.ts.map +1 -0
  337. package/lib/typescript/src/haptics/createGameHaptics.d.ts +3 -0
  338. package/lib/typescript/src/haptics/createGameHaptics.d.ts.map +1 -0
  339. package/lib/typescript/src/haptics/errors.d.ts +6 -0
  340. package/lib/typescript/src/haptics/errors.d.ts.map +1 -0
  341. package/lib/typescript/src/haptics/index.d.ts +4 -0
  342. package/lib/typescript/src/haptics/index.d.ts.map +1 -0
  343. package/lib/typescript/src/haptics/resolver.d.ts +22 -0
  344. package/lib/typescript/src/haptics/resolver.d.ts.map +1 -0
  345. package/lib/typescript/src/haptics/types.d.ts +37 -0
  346. package/lib/typescript/src/haptics/types.d.ts.map +1 -0
  347. package/lib/typescript/src/haptics.d.ts +8 -0
  348. package/lib/typescript/src/haptics.d.ts.map +1 -0
  349. package/lib/typescript/src/index.d.ts +10 -2
  350. package/lib/typescript/src/index.d.ts.map +1 -1
  351. package/lib/typescript/src/particles/createParticleSystem.d.ts +5 -0
  352. package/lib/typescript/src/particles/createParticleSystem.d.ts.map +1 -0
  353. package/lib/typescript/src/particles/defineParticleEffect.d.ts +3 -0
  354. package/lib/typescript/src/particles/defineParticleEffect.d.ts.map +1 -0
  355. package/lib/typescript/src/particles/errors.d.ts +5 -0
  356. package/lib/typescript/src/particles/errors.d.ts.map +1 -0
  357. package/lib/typescript/src/particles/index.d.ts +6 -0
  358. package/lib/typescript/src/particles/index.d.ts.map +1 -0
  359. package/lib/typescript/src/particles/sampling.d.ts +54 -0
  360. package/lib/typescript/src/particles/sampling.d.ts.map +1 -0
  361. package/lib/typescript/src/particles/types.d.ts +292 -0
  362. package/lib/typescript/src/particles/types.d.ts.map +1 -0
  363. package/lib/typescript/src/particles.d.ts +2 -0
  364. package/lib/typescript/src/particles.d.ts.map +1 -0
  365. package/lib/typescript/src/react/GameButtonPad.d.ts +84 -0
  366. package/lib/typescript/src/react/GameButtonPad.d.ts.map +1 -0
  367. package/lib/typescript/src/react/GamePointerInput.d.ts.map +1 -1
  368. package/lib/typescript/src/react/GameView.d.ts +27 -1
  369. package/lib/typescript/src/react/GameView.d.ts.map +1 -1
  370. package/lib/typescript/src/react/assets/createGameAssetStore.d.ts.map +1 -1
  371. package/lib/typescript/src/react/assets/useGameAssets.d.ts.map +1 -1
  372. package/lib/typescript/src/react/bindAppLifecycle.d.ts +7 -1
  373. package/lib/typescript/src/react/bindAppLifecycle.d.ts.map +1 -1
  374. package/lib/typescript/src/react/bindGameSession.d.ts.map +1 -1
  375. package/lib/typescript/src/react/camera2d/GameLayer2D.d.ts +24 -0
  376. package/lib/typescript/src/react/camera2d/GameLayer2D.d.ts.map +1 -0
  377. package/lib/typescript/src/react/camera2d/defineGameCamera2D.d.ts +44 -0
  378. package/lib/typescript/src/react/camera2d/defineGameCamera2D.d.ts.map +1 -0
  379. package/lib/typescript/src/react/camera2d/usePresentedCameraBinding.d.ts +22 -0
  380. package/lib/typescript/src/react/camera2d/usePresentedCameraBinding.d.ts.map +1 -0
  381. package/lib/typescript/src/react/cleanupList.d.ts +21 -0
  382. package/lib/typescript/src/react/cleanupList.d.ts.map +1 -0
  383. package/lib/typescript/src/react/instrumentation.d.ts +33 -3
  384. package/lib/typescript/src/react/instrumentation.d.ts.map +1 -1
  385. package/lib/typescript/src/react/lifecycleSource.d.ts +21 -0
  386. package/lib/typescript/src/react/lifecycleSource.d.ts.map +1 -0
  387. package/lib/typescript/src/react/particles/ParticleView.d.ts +65 -0
  388. package/lib/typescript/src/react/particles/ParticleView.d.ts.map +1 -0
  389. package/lib/typescript/src/react/particles/culling.d.ts +70 -0
  390. package/lib/typescript/src/react/particles/culling.d.ts.map +1 -0
  391. package/lib/typescript/src/react/particles/index.d.ts +7 -0
  392. package/lib/typescript/src/react/particles/index.d.ts.map +1 -0
  393. package/lib/typescript/src/react/particles/spriteXForm.d.ts +28 -0
  394. package/lib/typescript/src/react/particles/spriteXForm.d.ts.map +1 -0
  395. package/lib/typescript/src/react/particles/useParticlePresentation.d.ts +48 -0
  396. package/lib/typescript/src/react/particles/useParticlePresentation.d.ts.map +1 -0
  397. package/lib/typescript/src/react/pointerBinding.d.ts +38 -8
  398. package/lib/typescript/src/react/pointerBinding.d.ts.map +1 -1
  399. package/lib/typescript/src/react/pointerCamera.d.ts +20 -0
  400. package/lib/typescript/src/react/pointerCamera.d.ts.map +1 -0
  401. package/lib/typescript/src/react/pointerCoalescer.d.ts +17 -1
  402. package/lib/typescript/src/react/pointerCoalescer.d.ts.map +1 -1
  403. package/lib/typescript/src/react/sprites/GameSprite.d.ts +3 -10
  404. package/lib/typescript/src/react/sprites/GameSprite.d.ts.map +1 -1
  405. package/lib/typescript/src/react/sprites/GameWorld2D.d.ts +51 -6
  406. package/lib/typescript/src/react/sprites/GameWorld2D.d.ts.map +1 -1
  407. package/lib/typescript/src/react/sprites/Sprite.d.ts.map +1 -1
  408. package/lib/typescript/src/react/sprites/SpriteBatch.d.ts +22 -1
  409. package/lib/typescript/src/react/sprites/SpriteBatch.d.ts.map +1 -1
  410. package/lib/typescript/src/react/sprites/batchVisibility.d.ts +28 -0
  411. package/lib/typescript/src/react/sprites/batchVisibility.d.ts.map +1 -0
  412. package/lib/typescript/src/react/sprites/spriteSelection.d.ts +58 -0
  413. package/lib/typescript/src/react/sprites/spriteSelection.d.ts.map +1 -0
  414. package/lib/typescript/src/react/sprites/spriteTransform.d.ts +27 -12
  415. package/lib/typescript/src/react/sprites/spriteTransform.d.ts.map +1 -1
  416. package/lib/typescript/src/react/tilemap/TileMapLayer2D.d.ts +69 -0
  417. package/lib/typescript/src/react/tilemap/TileMapLayer2D.d.ts.map +1 -0
  418. package/lib/typescript/src/react/tilemap/tilePresentation.d.ts +217 -0
  419. package/lib/typescript/src/react/tilemap/tilePresentation.d.ts.map +1 -0
  420. package/lib/typescript/src/react/useGameSession.d.ts +48 -0
  421. package/lib/typescript/src/react/useGameSession.d.ts.map +1 -0
  422. package/lib/typescript/src/react/useGameSessionStatus.d.ts +23 -0
  423. package/lib/typescript/src/react/useGameSessionStatus.d.ts.map +1 -0
  424. package/lib/typescript/src/react/viewportBinding.d.ts +5 -1
  425. package/lib/typescript/src/react/viewportBinding.d.ts.map +1 -1
  426. package/lib/typescript/src/react.d.ts +18 -1
  427. package/lib/typescript/src/react.d.ts.map +1 -1
  428. package/lib/typescript/src/scene/defineScene.d.ts +22 -2
  429. package/lib/typescript/src/scene/defineScene.d.ts.map +1 -1
  430. package/lib/typescript/src/scene/types.d.ts +24 -4
  431. package/lib/typescript/src/scene/types.d.ts.map +1 -1
  432. package/lib/typescript/src/sprites/sampleSpriteClip.d.ts +26 -2
  433. package/lib/typescript/src/sprites/sampleSpriteClip.d.ts.map +1 -1
  434. package/lib/typescript/src/sprites/spriteAnimationState.d.ts +6 -7
  435. package/lib/typescript/src/sprites/spriteAnimationState.d.ts.map +1 -1
  436. package/lib/typescript/src/sprites.d.ts +10 -0
  437. package/lib/typescript/src/sprites.d.ts.map +1 -0
  438. package/lib/typescript/src/storage/adapters/asyncStorage.d.ts +18 -0
  439. package/lib/typescript/src/storage/adapters/asyncStorage.d.ts.map +1 -0
  440. package/lib/typescript/src/storage/adapters/memory.d.ts +16 -0
  441. package/lib/typescript/src/storage/adapters/memory.d.ts.map +1 -0
  442. package/lib/typescript/src/storage/errors.d.ts +37 -0
  443. package/lib/typescript/src/storage/errors.d.ts.map +1 -0
  444. package/lib/typescript/src/storage/index.d.ts +11 -0
  445. package/lib/typescript/src/storage/index.d.ts.map +1 -0
  446. package/lib/typescript/src/storage/schema.d.ts +22 -0
  447. package/lib/typescript/src/storage/schema.d.ts.map +1 -0
  448. package/lib/typescript/src/storage/serialization.d.ts +23 -0
  449. package/lib/typescript/src/storage/serialization.d.ts.map +1 -0
  450. package/lib/typescript/src/storage/store.d.ts +3 -0
  451. package/lib/typescript/src/storage/store.d.ts.map +1 -0
  452. package/lib/typescript/src/storage/types.d.ts +69 -0
  453. package/lib/typescript/src/storage/types.d.ts.map +1 -0
  454. package/lib/typescript/src/storage/validation.d.ts +24 -0
  455. package/lib/typescript/src/storage/validation.d.ts.map +1 -0
  456. package/lib/typescript/src/storage.d.ts +2 -0
  457. package/lib/typescript/src/storage.d.ts.map +1 -0
  458. package/lib/typescript/src/testing.d.ts +1 -0
  459. package/lib/typescript/src/testing.d.ts.map +1 -1
  460. package/lib/typescript/src/tilemap/chunkStats.d.ts +14 -0
  461. package/lib/typescript/src/tilemap/chunkStats.d.ts.map +1 -0
  462. package/lib/typescript/src/tilemap/definitions.d.ts +38 -0
  463. package/lib/typescript/src/tilemap/definitions.d.ts.map +1 -0
  464. package/lib/typescript/src/tilemap/errors.d.ts +7 -0
  465. package/lib/typescript/src/tilemap/errors.d.ts.map +1 -0
  466. package/lib/typescript/src/tilemap/index.d.ts +8 -0
  467. package/lib/typescript/src/tilemap/index.d.ts.map +1 -0
  468. package/lib/typescript/src/tilemap/movement.d.ts +52 -0
  469. package/lib/typescript/src/tilemap/movement.d.ts.map +1 -0
  470. package/lib/typescript/src/tilemap/queries.d.ts +21 -0
  471. package/lib/typescript/src/tilemap/queries.d.ts.map +1 -0
  472. package/lib/typescript/src/tilemap/tiledAdapter.d.ts +32 -0
  473. package/lib/typescript/src/tilemap/tiledAdapter.d.ts.map +1 -0
  474. package/lib/typescript/src/tilemap/types.d.ts +127 -0
  475. package/lib/typescript/src/tilemap/types.d.ts.map +1 -0
  476. package/lib/typescript/src/tilemap.d.ts +2 -0
  477. package/lib/typescript/src/tilemap.d.ts.map +1 -0
  478. package/package.json +100 -10
  479. package/src/assets/defineAssets.ts +31 -5
  480. package/src/assets.ts +27 -0
  481. package/src/audio/createGameAudio.ts +749 -0
  482. package/src/audio/errors.ts +12 -0
  483. package/src/audio/index.ts +9 -0
  484. package/src/audio/resolver.ts +74 -0
  485. package/src/audio/types.ts +47 -0
  486. package/src/audio.ts +13 -0
  487. package/src/camera2d/bounds.ts +69 -0
  488. package/src/camera2d/extents.ts +25 -0
  489. package/src/camera2d/follow.ts +165 -0
  490. package/src/camera2d/index.ts +29 -0
  491. package/src/camera2d/interpolation.ts +113 -0
  492. package/src/camera2d/shake.ts +90 -0
  493. package/src/camera2d/transform.ts +148 -0
  494. package/src/camera2d/types.ts +73 -0
  495. package/src/camera2d/validation.ts +126 -0
  496. package/src/camera2d/visibility.ts +181 -0
  497. package/src/camera2d.ts +6 -0
  498. package/src/collision2d/colliders.ts +292 -0
  499. package/src/collision2d/debug.ts +133 -0
  500. package/src/collision2d/filters.ts +48 -0
  501. package/src/collision2d/index.ts +74 -0
  502. package/src/collision2d/intersections.ts +82 -0
  503. package/src/collision2d/manifolds.ts +191 -0
  504. package/src/collision2d/segments.ts +176 -0
  505. package/src/collision2d/spatialHash.ts +211 -0
  506. package/src/collision2d/sweeps.ts +269 -0
  507. package/src/collision2d.ts +6 -0
  508. package/src/core/input/buttonPad.ts +235 -0
  509. package/src/core/input/createInputBuffer.ts +95 -14
  510. package/src/core/input/types.ts +7 -0
  511. package/src/core/session/createGameSession.ts +480 -53
  512. package/src/core/session/deepFreeze.ts +104 -3
  513. package/src/core/session/diagnostics.ts +2 -0
  514. package/src/core/session/types.ts +77 -4
  515. package/src/definition/defineGame.ts +61 -3
  516. package/src/definition/types.ts +10 -0
  517. package/src/events/defineGameEvents.ts +46 -0
  518. package/src/events/errors.ts +14 -0
  519. package/src/events/index.ts +14 -0
  520. package/src/events/payload.ts +234 -0
  521. package/src/events/seed.ts +33 -0
  522. package/src/events/types.ts +53 -0
  523. package/src/events.ts +20 -0
  524. package/src/geometry/helpers.ts +136 -0
  525. package/src/geometry/index.ts +14 -0
  526. package/src/geometry/types.ts +54 -0
  527. package/src/geometry/validation.ts +131 -0
  528. package/src/geometry.ts +6 -0
  529. package/src/haptics/createGameHaptics.ts +214 -0
  530. package/src/haptics/errors.ts +12 -0
  531. package/src/haptics/index.ts +3 -0
  532. package/src/haptics/resolver.ts +58 -0
  533. package/src/haptics/types.ts +48 -0
  534. package/src/haptics.ts +7 -0
  535. package/src/index.ts +37 -1
  536. package/src/particles/createParticleSystem.ts +505 -0
  537. package/src/particles/defineParticleEffect.ts +164 -0
  538. package/src/particles/errors.ts +6 -0
  539. package/src/particles/index.ts +5 -0
  540. package/src/particles/sampling.ts +141 -0
  541. package/src/particles/types.ts +327 -0
  542. package/src/particles.ts +1 -0
  543. package/src/react/GameButtonPad.tsx +436 -0
  544. package/src/react/GamePointerInput.tsx +73 -8
  545. package/src/react/GameView.tsx +160 -61
  546. package/src/react/assets/createGameAssetStore.ts +140 -107
  547. package/src/react/assets/useGameAssets.ts +63 -31
  548. package/src/react/bindAppLifecycle.ts +55 -19
  549. package/src/react/bindGameSession.ts +12 -2
  550. package/src/react/camera2d/GameLayer2D.tsx +43 -0
  551. package/src/react/camera2d/defineGameCamera2D.ts +59 -0
  552. package/src/react/camera2d/usePresentedCameraBinding.ts +185 -0
  553. package/src/react/cleanupList.ts +48 -0
  554. package/src/react/instrumentation.ts +31 -3
  555. package/src/react/lifecycleSource.ts +58 -0
  556. package/src/react/particles/ParticleView.tsx +358 -0
  557. package/src/react/particles/culling.ts +145 -0
  558. package/src/react/particles/index.ts +6 -0
  559. package/src/react/particles/spriteXForm.ts +72 -0
  560. package/src/react/particles/useParticlePresentation.ts +261 -0
  561. package/src/react/pointerBinding.ts +74 -16
  562. package/src/react/pointerCamera.ts +33 -0
  563. package/src/react/pointerCoalescer.ts +36 -10
  564. package/src/react/sprites/GameSprite.tsx +4 -33
  565. package/src/react/sprites/GameWorld2D.tsx +113 -7
  566. package/src/react/sprites/Sprite.tsx +51 -72
  567. package/src/react/sprites/SpriteBatch.tsx +74 -22
  568. package/src/react/sprites/batchVisibility.ts +76 -0
  569. package/src/react/sprites/spriteSelection.ts +133 -0
  570. package/src/react/sprites/spriteTransform.ts +46 -26
  571. package/src/react/tilemap/TileMapLayer2D.tsx +274 -0
  572. package/src/react/tilemap/tilePresentation.ts +491 -0
  573. package/src/react/useGameSession.ts +90 -0
  574. package/src/react/useGameSessionStatus.ts +53 -0
  575. package/src/react/viewportBinding.ts +5 -1
  576. package/src/react.ts +18 -1
  577. package/src/scene/defineScene.ts +47 -5
  578. package/src/scene/types.ts +37 -3
  579. package/src/sprites/sampleSpriteClip.ts +82 -14
  580. package/src/sprites/spriteAnimationState.ts +29 -25
  581. package/src/sprites.ts +22 -0
  582. package/src/storage/adapters/asyncStorage.ts +77 -0
  583. package/src/storage/adapters/memory.ts +58 -0
  584. package/src/storage/errors.ts +88 -0
  585. package/src/storage/index.ts +18 -0
  586. package/src/storage/schema.ts +147 -0
  587. package/src/storage/serialization.ts +248 -0
  588. package/src/storage/store.ts +380 -0
  589. package/src/storage/types.ts +76 -0
  590. package/src/storage/validation.ts +102 -0
  591. package/src/storage.ts +1 -0
  592. package/src/testing.ts +4 -0
  593. package/src/tilemap/chunkStats.ts +24 -0
  594. package/src/tilemap/definitions.ts +327 -0
  595. package/src/tilemap/errors.ts +11 -0
  596. package/src/tilemap/index.ts +10 -0
  597. package/src/tilemap/movement.ts +368 -0
  598. package/src/tilemap/queries.ts +136 -0
  599. package/src/tilemap/tiledAdapter.ts +165 -0
  600. package/src/tilemap/types.ts +119 -0
  601. package/src/tilemap.ts +1 -0
@@ -0,0 +1,147 @@
1
+ import { GameStorageError, storageError } from './errors';
2
+ import type { GameSaveSchema } from './types';
3
+ import { validateMigrations, validateSchemaId, validateVersion } from './validation';
4
+ import { cloneAndValidatePlainData } from './serialization';
5
+
6
+ /**
7
+ * Define a versioned game save schema.
8
+ *
9
+ * Id/version/migrations are validated immediately. `createDefault` and
10
+ * `validate` are stored as-is — they run later per load/save.
11
+ */
12
+ export function defineGameSave<TData>(options: {
13
+ id: string;
14
+ version: number;
15
+ createDefault: () => TData;
16
+ validate: (value: unknown) => TData;
17
+ migrations?: Readonly<Record<number, (value: unknown) => unknown>>;
18
+ }): GameSaveSchema<TData> {
19
+ validateSchemaId(options.id);
20
+ validateVersion(options.version);
21
+ if (typeof options.createDefault !== 'function') {
22
+ throw new GameStorageError('createDefault must be a function', { code: 'INVALID_SCHEMA_ID', schemaId: options.id });
23
+ }
24
+ if (typeof options.validate !== 'function') {
25
+ throw new GameStorageError('validate must be a function', { code: 'VALIDATION_FAILED', schemaId: options.id });
26
+ }
27
+ const migrations = options.migrations ?? {};
28
+ validateMigrations(migrations as Readonly<Record<number, (value: unknown) => unknown>>, options.version);
29
+
30
+ // Freeze migrations shallowly — migration functions themselves remain.
31
+ const frozenMigrations = Object.freeze({ ...migrations });
32
+
33
+ const schema: GameSaveSchema<TData> = {
34
+ id: options.id,
35
+ version: options.version,
36
+ createDefault: options.createDefault,
37
+ validate: options.validate,
38
+ migrations: frozenMigrations,
39
+ };
40
+ return Object.freeze(schema) as GameSaveSchema<TData>;
41
+ }
42
+
43
+ /** Clone/freeze via plain-data path for defaults that are plain; fallback to structured clone for custom validation. */
44
+ function deepFreeze<T>(value: T): T {
45
+ if (value === null || typeof value !== 'object') return value;
46
+ // Use storage-style freeze: we already cloned, just deep freeze.
47
+ const seen = new WeakSet<object>();
48
+ const freeze = (node: unknown): void => {
49
+ if (node === null || typeof node !== 'object') return;
50
+ const o = node as object;
51
+ if (seen.has(o)) return;
52
+ seen.add(o);
53
+ if (Array.isArray(node)) {
54
+ for (const v of node as unknown[]) freeze(v);
55
+ } else {
56
+ for (const v of Object.values(node as Record<string, unknown>)) freeze(v);
57
+ }
58
+ Object.freeze(node);
59
+ };
60
+ freeze(value);
61
+ return value;
62
+ }
63
+
64
+ export function createDefaultData<TData>(schema: GameSaveSchema<TData>): TData {
65
+ const raw = schema.createDefault();
66
+ // Validate through schema.validate to enforce domain rules and to
67
+ // ensure we return a newly owned, validated value. If validate does not
68
+ // clone, we still protect via plain-data clone.
69
+ try {
70
+ const validated = schema.validate(raw);
71
+ // Ensure plain-data safe and frozen
72
+ const cloned = cloneAndValidatePlainData(validated, 'createDefault() result') as TData;
73
+ return deepFreeze(cloned);
74
+ } catch (cause) {
75
+ if (cause instanceof GameStorageError) throw cause;
76
+ throw storageError(`createDefault() validation failed`, 'VALIDATION_FAILED', {
77
+ schemaId: schema.id,
78
+ schemaVersion: schema.version,
79
+ cause,
80
+ });
81
+ }
82
+ }
83
+
84
+ export function validateCurrentData<TData>(schema: GameSaveSchema<TData>, value: unknown, path = 'data'): TData {
85
+ try {
86
+ const validated = schema.validate(value);
87
+ const cloned = cloneAndValidatePlainData(validated, path) as TData;
88
+ return deepFreeze(cloned);
89
+ } catch (cause) {
90
+ if (cause instanceof GameStorageError) throw cause;
91
+ // Preserve original validation error as cause; surface as VALIDATION_FAILED with path if available
92
+ const msg = cause instanceof Error ? cause.message : String(cause);
93
+ throw storageError(msg, 'VALIDATION_FAILED', {
94
+ schemaId: schema.id,
95
+ schemaVersion: schema.version,
96
+ path,
97
+ cause,
98
+ });
99
+ }
100
+ }
101
+
102
+ export function migratePayload<TData>(
103
+ schema: GameSaveSchema<TData>,
104
+ storedVersion: number,
105
+ payload: unknown,
106
+ ): { data: unknown; fromVersion: number; toVersion: number } {
107
+ let current = payload;
108
+ let version = storedVersion;
109
+ const target = schema.version;
110
+ if (version > target) {
111
+ throw storageError(`stored version ${version} is newer than schema version ${target}`, 'FUTURE_VERSION', {
112
+ schemaId: schema.id,
113
+ schemaVersion: target,
114
+ });
115
+ }
116
+ if (version === target) return { data: current, fromVersion: version, toVersion: target };
117
+ // Sequential migrations version -> version+1
118
+ for (let v = version; v < target; v += 1) {
119
+ const fn = (schema.migrations as Record<number, (v: unknown) => unknown>)[v];
120
+ if (typeof fn !== 'function') {
121
+ throw storageError(`missing migration for version ${v} -> ${v + 1}`, 'MISSING_MIGRATION', {
122
+ schemaId: schema.id,
123
+ schemaVersion: target,
124
+ path: `migrations.${v}`,
125
+ });
126
+ }
127
+ try {
128
+ // Engine-owned deeply frozen input — migration must be pure and cannot mutate it.
129
+ const frozenInput = deepFreeze(cloneAndValidatePlainData(current, `migrations.${v} input`) as unknown);
130
+ const output = fn(frozenInput);
131
+ // Bounded-clone and freeze every migration output before the next step, so oversized/deep/unsupported intermediates are rejected at the step.
132
+ const clonedOutput = cloneAndValidatePlainData(output, `migrations.${v} output`);
133
+ deepFreeze(clonedOutput as unknown as object);
134
+ current = clonedOutput;
135
+ version = v + 1;
136
+ } catch (cause) {
137
+ if (cause instanceof GameStorageError) throw cause;
138
+ throw storageError(`migration ${v} -> ${v + 1} failed`, 'MIGRATION_FAILED', {
139
+ schemaId: schema.id,
140
+ schemaVersion: target,
141
+ path: `migrations.${v}`,
142
+ cause,
143
+ });
144
+ }
145
+ }
146
+ return { data: current, fromVersion: storedVersion, toVersion: target };
147
+ }
@@ -0,0 +1,248 @@
1
+ import type { GameStorageError } from './errors';
2
+ import { storageError } from './errors';
3
+ import { STORAGE_LIMITS, type StoredGameEnvelope } from './types';
4
+
5
+ const ENVELOPE_FORMAT = 'rn-gamekit.save' as const;
6
+
7
+ /**
8
+ * Bounded plain-data clone + validation for storage payloads.
9
+ *
10
+ * Mirrors the strictness of event payloads but with storage-sized limits.
11
+ * Rejects: functions, symbols, bigint, non-finite numbers, cycles,
12
+ * sparse holes, accessors, non-enumerable, unsafe prototype keys,
13
+ * array subclasses, class instances, React elements, thenables.
14
+ */
15
+ export function cloneAndValidatePlainData(value: unknown, basePath = 'payload'): unknown {
16
+ let nodeCount = 0;
17
+ const ancestry = new WeakSet<object>();
18
+
19
+ const fail = (path: string, reason: string, code: GameStorageError['code'] = 'UNSUPPORTED_VALUE'): never => {
20
+ // Depth/size specific codes where useful
21
+ if (reason.includes('maximum depth')) {
22
+ throw storageError(`storage payload invalid at ${path}: ${reason}`, 'DEPTH_EXCEEDED', { path });
23
+ }
24
+ if (reason.includes('maximum payload size') || reason.includes('maximum serialized bytes') || reason.includes('exceeds maximum')) {
25
+ // Let caller turn size failures into SIZE_EXCEEDED where appropriate
26
+ if (reason.includes('nodes') || reason.includes('array') || reason.includes('object fields') || reason.includes('string')) {
27
+ throw storageError(`storage payload invalid at ${path}: ${reason}`, 'SIZE_EXCEEDED', { path });
28
+ }
29
+ }
30
+ throw storageError(`storage payload invalid at ${path}: ${reason}`, code, { path });
31
+ };
32
+
33
+ const isPlainRecord = (v: object): boolean => {
34
+ const proto = Object.getPrototypeOf(v);
35
+ return proto === Object.prototype || proto === null;
36
+ };
37
+
38
+ const isReactElement = (v: object): boolean => {
39
+ const desc = Object.getOwnPropertyDescriptor(v as Record<string, unknown>, '$$typeof' as unknown as string);
40
+ if (desc !== undefined) return true;
41
+ return '$$typeof' in (v as Record<string, unknown>);
42
+ };
43
+
44
+ const clone = (val: unknown, path: string, depth: number): unknown => {
45
+ if (depth > STORAGE_LIMITS.MAX_DEPTH) {
46
+ fail(path, `exceeds maximum depth of ${STORAGE_LIMITS.MAX_DEPTH}`);
47
+ }
48
+ nodeCount += 1;
49
+ if (nodeCount > STORAGE_LIMITS.MAX_NODES) {
50
+ fail(path, `exceeds maximum payload size of ${STORAGE_LIMITS.MAX_NODES} nodes`);
51
+ }
52
+
53
+ if (val === null) return null;
54
+ const t = typeof val;
55
+ if (t === 'string') {
56
+ const s = val as string;
57
+ if (s.length > STORAGE_LIMITS.MAX_STRING_LENGTH) {
58
+ fail(path, `string exceeds maximum length of ${STORAGE_LIMITS.MAX_STRING_LENGTH}`);
59
+ }
60
+ return s;
61
+ }
62
+ if (t === 'boolean') return val;
63
+ if (t === 'number') {
64
+ const n = val as number;
65
+ if (!Number.isFinite(n)) fail(path, 'number must be finite');
66
+ return n;
67
+ }
68
+ if (t === 'bigint') fail(path, 'bigint is not a supported storage type');
69
+ if (t === 'symbol') fail(path, 'symbol is not a supported storage type');
70
+ if (t === 'function') fail(path, 'function is not a supported storage type');
71
+ if (t === 'undefined') fail(path, 'undefined is not a supported storage type (use null)');
72
+ if (t !== 'object') fail(path, `unsupported storage type "${t}"`);
73
+
74
+ const obj = val as object;
75
+ if (ancestry.has(obj)) fail(path, 'cycle detected in payload');
76
+ ancestry.add(obj);
77
+ try {
78
+ // GS-STORAGE-03 (coordinates GS-EVENT-03): thenables are rejected
79
+ // without invoking any user code. Only instanceof runs here; every
80
+ // other non-plain object fails at the array/record branches below.
81
+ // Own `then` functions are rejected later as function values.
82
+ if (obj instanceof Promise) {
83
+ fail(path, 'promise/thenable is not a supported storage type');
84
+ }
85
+ if (isReactElement(obj)) fail(path, 'React element is not a supported storage type');
86
+
87
+ if (Array.isArray(obj)) {
88
+ const arr = obj as unknown[];
89
+ if (Object.getPrototypeOf(arr) !== Array.prototype) fail(path, 'array subclass is not a supported storage type');
90
+ if (arr.length > STORAGE_LIMITS.MAX_ARRAY_LENGTH) fail(path, `array exceeds maximum length of ${STORAGE_LIMITS.MAX_ARRAY_LENGTH}`);
91
+ const descs = Object.getOwnPropertyDescriptors(arr);
92
+ for (let i = 0; i < arr.length; i += 1) {
93
+ const key = String(i);
94
+ if (!(key in descs)) fail(`${path}[${i}]`, 'sparse array holes are not supported');
95
+ const d = descs[key]!;
96
+ if (d.get !== undefined || d.set !== undefined) fail(`${path}[${i}]`, 'accessor property is not supported');
97
+ if (d.enumerable === false) fail(`${path}[${i}]`, 'non-enumerable property is not supported');
98
+ }
99
+ const cloned: unknown[] = new Array(arr.length);
100
+ for (let i = 0; i < arr.length; i += 1) {
101
+ const key = String(i);
102
+ const d = descs[key]!;
103
+ cloned[i] = clone(d.value, `${path}[${i}]`, depth + 1);
104
+ }
105
+ for (const key of Reflect.ownKeys(descs) as (string | symbol)[]) {
106
+ if (typeof key === 'symbol') fail(`${path}[Symbol(${String(key).slice(7, -1)})]`, 'symbol-keyed property is not supported');
107
+ const k = key as string;
108
+ if (k === 'length') continue;
109
+ if (/^(0|[1-9]\d*)$/.test(k)) {
110
+ const idx = Number(k);
111
+ if (idx < arr.length && String(idx) === k) continue;
112
+ }
113
+ if (k === '__proto__' || k === 'constructor' || k === 'prototype') fail(`${path}.${k}`, 'unsafe prototype key is not supported');
114
+ const d = descs[k]!;
115
+ if (d.get !== undefined || d.set !== undefined) fail(`${path}.${k}`, 'accessor property is not supported');
116
+ if (d.enumerable === false) fail(`${path}.${k}`, 'non-enumerable property is not supported');
117
+ fail(`${path}.${k}`, 'array extra property is not a supported storage member');
118
+ }
119
+ Object.freeze(cloned);
120
+ return cloned;
121
+ }
122
+
123
+ if (!isPlainRecord(obj)) fail(path, 'only plain records and arrays are supported (class instance, Map, Set, Date, etc. are rejected)');
124
+
125
+ const proto = Object.getPrototypeOf(obj);
126
+ const descs = Object.getOwnPropertyDescriptors(obj);
127
+ const keys = Object.keys(descs);
128
+ if (keys.length > STORAGE_LIMITS.MAX_OBJECT_FIELDS) {
129
+ fail(path, `object exceeds maximum field count of ${STORAGE_LIMITS.MAX_OBJECT_FIELDS}`);
130
+ }
131
+ for (const key of Reflect.ownKeys(descs) as (string | symbol)[]) {
132
+ if (typeof key === 'symbol') fail(`${path}[Symbol(${String(key).slice(7, -1)})]`, 'symbol-keyed property is not supported');
133
+ const k = key as string;
134
+ if (k === '__proto__' || k === 'constructor' || k === 'prototype') fail(`${path}.${k}`, 'unsafe prototype key is not supported');
135
+ const d = descs[k]!;
136
+ if (d.get !== undefined || d.set !== undefined) fail(`${path}.${k}`, 'accessor property is not supported');
137
+ if (d.enumerable === false) fail(`${path}.${k}`, 'non-enumerable property is not supported');
138
+ }
139
+ const cloned: Record<string, unknown> = proto === null ? Object.create(null) : {};
140
+ for (const key of keys) {
141
+ const d = descs[key]!;
142
+ cloned[key] = clone(d.value, `${path}.${key}`, depth + 1);
143
+ }
144
+ Object.freeze(cloned);
145
+ return cloned;
146
+ } finally {
147
+ ancestry.delete(obj);
148
+ }
149
+ };
150
+
151
+ const result = clone(value, basePath, 0);
152
+ return result;
153
+ }
154
+
155
+ /**
156
+ * Exact UTF-8 byte length (GS-STORAGE-03): the single routine for every
157
+ * storage size check. TextEncoder is exact everywhere it exists (Node,
158
+ * browsers, modern Hermes); the scalar fallback below is bit-exact too,
159
+ * including unpaired surrogates (which encode as U+FFFD, 3 bytes).
160
+ */
161
+ export function utf8ByteLength(str: string): number {
162
+ if (typeof TextEncoder !== 'undefined') {
163
+ return new TextEncoder().encode(str).length;
164
+ }
165
+ return utf8ByteLengthScalar(str);
166
+ }
167
+
168
+ /** Bit-exact scalar UTF-8 length for runtimes without TextEncoder. */
169
+ export function utf8ByteLengthScalar(str: string): number {
170
+ let bytes = 0;
171
+ for (let i = 0; i < str.length; i++) {
172
+ const code = str.charCodeAt(i);
173
+ if (code < 0x80) {
174
+ bytes += 1;
175
+ } else if (code < 0x800) {
176
+ bytes += 2;
177
+ } else if (code >= 0xd800 && code <= 0xdbff && i + 1 < str.length) {
178
+ const next = str.charCodeAt(i + 1);
179
+ if (next >= 0xdc00 && next <= 0xdfff) {
180
+ bytes += 4;
181
+ i++;
182
+ } else {
183
+ bytes += 3;
184
+ }
185
+ } else {
186
+ bytes += 3;
187
+ }
188
+ }
189
+ return bytes;
190
+ }
191
+
192
+ function serializedByteLength(str: string): number {
193
+ return utf8ByteLength(str);
194
+ }
195
+
196
+ export function serializeEnvelope(envelope: StoredGameEnvelope): string {
197
+ // Validate payload plain-data first
198
+ cloneAndValidatePlainData(envelope.payload, 'payload');
199
+ // Envelope itself is plain, but we validate its shape before stringify
200
+ if (envelope.format !== ENVELOPE_FORMAT) {
201
+ throw storageError(`envelope format must be "${ENVELOPE_FORMAT}"`, 'CORRUPT_ENVELOPE', { path: 'format' });
202
+ }
203
+ const json = JSON.stringify(envelope);
204
+ const bytes = serializedByteLength(json);
205
+ if (bytes > STORAGE_LIMITS.MAX_SERIALIZED_BYTES) {
206
+ throw storageError(`serialized envelope exceeds ${STORAGE_LIMITS.MAX_SERIALIZED_BYTES} bytes (got ${bytes})`, 'SIZE_EXCEEDED', {
207
+ path: 'envelope',
208
+ });
209
+ }
210
+ return json;
211
+ }
212
+
213
+ export function parseEnvelope(raw: string): StoredGameEnvelope {
214
+ let parsed: unknown;
215
+ try {
216
+ parsed = JSON.parse(raw);
217
+ } catch (cause) {
218
+ throw storageError(`corrupt envelope: JSON parse failed`, 'CORRUPT_ENVELOPE', { cause });
219
+ }
220
+ if (parsed === null || typeof parsed !== 'object' || Array.isArray(parsed)) {
221
+ throw storageError(`corrupt envelope: expected object`, 'CORRUPT_ENVELOPE');
222
+ }
223
+ const obj = parsed as Record<string, unknown>;
224
+ if (obj.format !== ENVELOPE_FORMAT) {
225
+ throw storageError(`corrupt envelope: expected format "${ENVELOPE_FORMAT}"`, 'CORRUPT_ENVELOPE', {
226
+ path: 'format',
227
+ });
228
+ }
229
+ if (typeof obj.schemaId !== 'string') {
230
+ throw storageError(`corrupt envelope: schemaId must be string`, 'CORRUPT_ENVELOPE', { path: 'schemaId' });
231
+ }
232
+ if (!Number.isSafeInteger(obj.schemaVersion)) {
233
+ throw storageError(`corrupt envelope: schemaVersion must be integer`, 'CORRUPT_ENVELOPE', {
234
+ path: 'schemaVersion',
235
+ });
236
+ }
237
+ if (typeof obj.savedAtMs !== 'number' || !Number.isFinite(obj.savedAtMs)) {
238
+ throw storageError(`corrupt envelope: savedAtMs must be finite number`, 'CORRUPT_ENVELOPE', {
239
+ path: 'savedAtMs',
240
+ });
241
+ }
242
+ if (!('payload' in obj)) {
243
+ throw storageError(`corrupt envelope: missing payload`, 'CORRUPT_ENVELOPE', { path: 'payload' });
244
+ }
245
+ return obj as unknown as StoredGameEnvelope;
246
+ }
247
+
248
+ export const STORAGE_ENVELOPE_FORMAT = ENVELOPE_FORMAT;