react-native-gesture-handler 2.22.1 → 2.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (677) hide show
  1. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +14 -0
  2. package/android/src/main/jni/cpp-adapter.cpp +19 -12
  3. package/apple/RNGestureHandler.mm +15 -8
  4. package/apple/RNGestureHandlerModule.mm +17 -5
  5. package/lib/commonjs/ActionType.js +3 -3
  6. package/lib/commonjs/ActionType.js.map +1 -1
  7. package/lib/commonjs/Directions.js +11 -8
  8. package/lib/commonjs/Directions.js.map +1 -1
  9. package/lib/commonjs/EnableNewWebImplementation.js +2 -10
  10. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
  11. package/lib/commonjs/GestureHandlerRootViewContext.js +2 -7
  12. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
  13. package/lib/commonjs/PlatformConstants.js +1 -6
  14. package/lib/commonjs/PlatformConstants.js.map +1 -1
  15. package/lib/commonjs/PlatformConstants.web.js +1 -3
  16. package/lib/commonjs/PlatformConstants.web.js.map +1 -1
  17. package/lib/commonjs/PointerType.js +3 -5
  18. package/lib/commonjs/PointerType.js.map +1 -1
  19. package/lib/commonjs/RNGestureHandlerModule.js +2 -6
  20. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  21. package/lib/commonjs/RNGestureHandlerModule.web.js +13 -39
  22. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  23. package/lib/commonjs/RNGestureHandlerModule.windows.js +22 -32
  24. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  25. package/lib/commonjs/RNRenderer.js +1 -3
  26. package/lib/commonjs/RNRenderer.js.map +1 -1
  27. package/lib/commonjs/RNRenderer.web.js +1 -2
  28. package/lib/commonjs/RNRenderer.web.js.map +1 -1
  29. package/lib/commonjs/State.js +4 -3
  30. package/lib/commonjs/State.js.map +1 -1
  31. package/lib/commonjs/TouchEventType.js +3 -3
  32. package/lib/commonjs/TouchEventType.js.map +1 -1
  33. package/lib/commonjs/components/DrawerLayout.js +96 -115
  34. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  35. package/lib/commonjs/components/GestureButtons.js +36 -80
  36. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  37. package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
  38. package/lib/commonjs/components/GestureComponents.js +26 -37
  39. package/lib/commonjs/components/GestureComponents.js.map +1 -1
  40. package/lib/commonjs/components/GestureComponents.web.js +13 -27
  41. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  42. package/lib/commonjs/components/GestureHandlerButton.js +2 -6
  43. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  44. package/lib/commonjs/components/GestureHandlerButton.web.js +4 -12
  45. package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
  46. package/lib/commonjs/components/GestureHandlerRootView.android.js +4 -15
  47. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
  48. package/lib/commonjs/components/GestureHandlerRootView.js +4 -14
  49. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  50. package/lib/commonjs/components/GestureHandlerRootView.web.js +4 -13
  51. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
  52. package/lib/commonjs/components/Pressable/Pressable.js +46 -78
  53. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  54. package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
  55. package/lib/commonjs/components/Pressable/index.js +1 -3
  56. package/lib/commonjs/components/Pressable/index.js.map +1 -1
  57. package/lib/commonjs/components/Pressable/utils.js +5 -20
  58. package/lib/commonjs/components/Pressable/utils.js.map +1 -1
  59. package/lib/commonjs/components/ReanimatedDrawerLayout.js +38 -76
  60. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
  61. package/lib/commonjs/components/ReanimatedSwipeable.js +61 -59
  62. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  63. package/lib/commonjs/components/Swipeable.js +34 -75
  64. package/lib/commonjs/components/Swipeable.js.map +1 -1
  65. package/lib/commonjs/components/Text.js +18 -26
  66. package/lib/commonjs/components/Text.js.map +1 -1
  67. package/lib/commonjs/components/gestureHandlerRootHOC.js +5 -14
  68. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
  69. package/lib/commonjs/components/touchables/GenericTouchable.js +40 -76
  70. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  71. package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
  72. package/lib/commonjs/components/touchables/TouchableHighlight.js +20 -33
  73. package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
  74. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +17 -31
  75. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
  76. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -4
  77. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
  78. package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
  79. package/lib/commonjs/components/touchables/TouchableOpacity.js +17 -24
  80. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  81. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +12 -13
  82. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  83. package/lib/commonjs/components/touchables/index.js +7 -12
  84. package/lib/commonjs/components/touchables/index.js.map +1 -1
  85. package/lib/commonjs/findNodeHandle.js +1 -4
  86. package/lib/commonjs/findNodeHandle.js.map +1 -1
  87. package/lib/commonjs/findNodeHandle.web.js +9 -10
  88. package/lib/commonjs/findNodeHandle.web.js.map +1 -1
  89. package/lib/commonjs/getReactNativeVersion.js +1 -6
  90. package/lib/commonjs/getReactNativeVersion.js.map +1 -1
  91. package/lib/commonjs/getReactNativeVersion.web.js +0 -1
  92. package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
  93. package/lib/commonjs/getShadowNodeFromRef.js +13 -14
  94. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
  95. package/lib/commonjs/getShadowNodeFromRef.web.js +0 -1
  96. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
  97. package/lib/commonjs/ghQueueMicrotask.js +1 -2
  98. package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
  99. package/lib/commonjs/handlers/FlingGestureHandler.js +16 -10
  100. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  101. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +20 -23
  102. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  103. package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
  104. package/lib/commonjs/handlers/LongPressGestureHandler.js +16 -10
  105. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  106. package/lib/commonjs/handlers/NativeViewGestureHandler.js +17 -12
  107. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  108. package/lib/commonjs/handlers/PanGestureHandler.js +20 -31
  109. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  110. package/lib/commonjs/handlers/PinchGestureHandler.js +14 -8
  111. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  112. package/lib/commonjs/handlers/PressabilityDebugView.js +0 -1
  113. package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
  114. package/lib/commonjs/handlers/PressabilityDebugView.web.js +0 -1
  115. package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
  116. package/lib/commonjs/handlers/RotationGestureHandler.js +14 -8
  117. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  118. package/lib/commonjs/handlers/TapGestureHandler.js +16 -10
  119. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  120. package/lib/commonjs/handlers/createHandler.js +55 -135
  121. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  122. package/lib/commonjs/handlers/createNativeWrapper.js +17 -27
  123. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  124. package/lib/commonjs/handlers/customDirectEventTypes.js +0 -1
  125. package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
  126. package/lib/commonjs/handlers/customDirectEventTypes.web.js +1 -2
  127. package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
  128. package/lib/commonjs/handlers/gestureHandlerCommon.js +9 -10
  129. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  130. package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
  131. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +5 -14
  132. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
  133. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +10 -20
  134. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
  135. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +9 -29
  136. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
  137. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +1 -10
  138. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
  139. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +12 -37
  140. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  141. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +0 -3
  142. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
  143. package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
  144. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +12 -24
  145. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
  146. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +12 -48
  147. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
  148. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +3 -13
  149. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  150. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +2 -9
  151. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
  152. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +8 -16
  153. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  154. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +28 -56
  155. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
  156. package/lib/commonjs/handlers/gestures/eventReceiver.js +14 -46
  157. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  158. package/lib/commonjs/handlers/gestures/flingGesture.js +5 -12
  159. package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
  160. package/lib/commonjs/handlers/gestures/forceTouchGesture.js +8 -19
  161. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  162. package/lib/commonjs/handlers/gestures/gesture.js +44 -84
  163. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  164. package/lib/commonjs/handlers/gestures/gestureComposition.js +17 -31
  165. package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
  166. package/lib/commonjs/handlers/gestures/gestureObjects.js +1 -27
  167. package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
  168. package/lib/commonjs/handlers/gestures/gestureStateManager.js +3 -9
  169. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  170. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +2 -7
  171. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
  172. package/lib/commonjs/handlers/gestures/hoverGesture.js +11 -25
  173. package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
  174. package/lib/commonjs/handlers/gestures/longPressGesture.js +6 -14
  175. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  176. package/lib/commonjs/handlers/gestures/manualGesture.js +0 -6
  177. package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
  178. package/lib/commonjs/handlers/gestures/nativeGesture.js +5 -12
  179. package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
  180. package/lib/commonjs/handlers/gestures/panGesture.js +18 -43
  181. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  182. package/lib/commonjs/handlers/gestures/pinchGesture.js +2 -9
  183. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  184. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +1 -8
  185. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  186. package/lib/commonjs/handlers/gestures/rotationGesture.js +2 -9
  187. package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
  188. package/lib/commonjs/handlers/gestures/tapGesture.js +10 -22
  189. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  190. package/lib/commonjs/handlers/getNextHandlerTag.js +0 -1
  191. package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
  192. package/lib/commonjs/handlers/handlersRegistry.js +11 -21
  193. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  194. package/lib/commonjs/handlers/utils.js +6 -26
  195. package/lib/commonjs/handlers/utils.js.map +1 -1
  196. package/lib/commonjs/index.js +75 -104
  197. package/lib/commonjs/index.js.map +1 -1
  198. package/lib/commonjs/init.js +4 -11
  199. package/lib/commonjs/init.js.map +1 -1
  200. package/lib/commonjs/jestUtils/index.js +4 -5
  201. package/lib/commonjs/jestUtils/index.js.map +1 -1
  202. package/lib/commonjs/jestUtils/jestUtils.js +19 -83
  203. package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
  204. package/lib/commonjs/mocks.js +5 -15
  205. package/lib/commonjs/mocks.js.map +1 -1
  206. package/lib/commonjs/mountRegistry.js +3 -12
  207. package/lib/commonjs/mountRegistry.js.map +1 -1
  208. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +1 -5
  209. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
  210. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +2 -7
  211. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
  212. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +2 -7
  213. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
  214. package/lib/commonjs/typeUtils.js.map +1 -1
  215. package/lib/commonjs/utils.js +15 -30
  216. package/lib/commonjs/utils.js.map +1 -1
  217. package/lib/commonjs/web/Gestures.js +5 -23
  218. package/lib/commonjs/web/Gestures.js.map +1 -1
  219. package/lib/commonjs/web/constants.js +2 -4
  220. package/lib/commonjs/web/constants.js.map +1 -1
  221. package/lib/commonjs/web/detectors/RotationGestureDetector.js +26 -62
  222. package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
  223. package/lib/commonjs/web/detectors/ScaleGestureDetector.js +36 -65
  224. package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
  225. package/lib/commonjs/web/handlers/FlingGestureHandler.js +12 -55
  226. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  227. package/lib/commonjs/web/handlers/GestureHandler.js +160 -273
  228. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  229. package/lib/commonjs/web/handlers/HoverGestureHandler.js +8 -21
  230. package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
  231. package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
  232. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +12 -53
  233. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  234. package/lib/commonjs/web/handlers/ManualGestureHandler.js +1 -11
  235. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  236. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +21 -62
  237. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  238. package/lib/commonjs/web/handlers/PanGestureHandler.js +23 -138
  239. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  240. package/lib/commonjs/web/handlers/PinchGestureHandler.js +19 -56
  241. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  242. package/lib/commonjs/web/handlers/RotationGestureHandler.js +16 -54
  243. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  244. package/lib/commonjs/web/handlers/TapGestureHandler.js +10 -71
  245. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  246. package/lib/commonjs/web/interfaces.js +9 -17
  247. package/lib/commonjs/web/interfaces.js.map +1 -1
  248. package/lib/commonjs/web/tools/CircularBuffer.js +17 -29
  249. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
  250. package/lib/commonjs/web/tools/EventManager.js +7 -41
  251. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  252. package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
  253. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +51 -118
  254. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  255. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +37 -58
  256. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  257. package/lib/commonjs/web/tools/InteractionManager.js +21 -40
  258. package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
  259. package/lib/commonjs/web/tools/KeyboardEventManager.js +4 -26
  260. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  261. package/lib/commonjs/web/tools/LeastSquareSolver.js +30 -67
  262. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
  263. package/lib/commonjs/web/tools/NodeManager.js +9 -16
  264. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  265. package/lib/commonjs/web/tools/PointerEventManager.js +10 -45
  266. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  267. package/lib/commonjs/web/tools/PointerTracker.js +24 -60
  268. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  269. package/lib/commonjs/web/tools/Vector.js +3 -18
  270. package/lib/commonjs/web/tools/Vector.js.map +1 -1
  271. package/lib/commonjs/web/tools/VelocityTracker.js +10 -32
  272. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
  273. package/lib/commonjs/web/tools/WheelEventManager.js +4 -17
  274. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
  275. package/lib/commonjs/web/utils.js +26 -55
  276. package/lib/commonjs/web/utils.js.map +1 -1
  277. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +7 -19
  278. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
  279. package/lib/commonjs/web_hammer/DraggingGestureHandler.js +3 -13
  280. package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
  281. package/lib/commonjs/web_hammer/Errors.js +0 -3
  282. package/lib/commonjs/web_hammer/Errors.js.map +1 -1
  283. package/lib/commonjs/web_hammer/FlingGestureHandler.js +13 -44
  284. package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
  285. package/lib/commonjs/web_hammer/GestureHandler.js +55 -142
  286. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  287. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +2 -11
  288. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
  289. package/lib/commonjs/web_hammer/LongPressGestureHandler.js +5 -19
  290. package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
  291. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +16 -24
  292. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
  293. package/lib/commonjs/web_hammer/NodeManager.js +9 -16
  294. package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
  295. package/lib/commonjs/web_hammer/PanGestureHandler.js +8 -49
  296. package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
  297. package/lib/commonjs/web_hammer/PinchGestureHandler.js +2 -11
  298. package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
  299. package/lib/commonjs/web_hammer/PressGestureHandler.js +15 -43
  300. package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
  301. package/lib/commonjs/web_hammer/RotationGestureHandler.js +2 -13
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  612. package/lib/typescript/utils.d.ts +1 -1
  613. package/lib/typescript/web/detectors/RotationGestureDetector.d.ts +7 -7
  614. package/lib/typescript/web/detectors/ScaleGestureDetector.d.ts +8 -8
  615. package/lib/typescript/web/handlers/GestureHandler.d.ts +33 -28
  616. package/lib/typescript/web/handlers/IGestureHandler.d.ts +12 -13
  617. package/lib/typescript/web/tools/CircularBuffer.d.ts +3 -3
  618. package/lib/typescript/web/tools/GestureHandlerDelegate.d.ts +1 -1
  619. package/lib/typescript/web/tools/GestureHandlerOrchestrator.d.ts +2 -2
  620. package/lib/typescript/web/tools/GestureHandlerWebDelegate.d.ts +3 -2
  621. package/lib/typescript/web/tools/InteractionManager.d.ts +2 -2
  622. package/lib/typescript/web/tools/NodeManager.d.ts +1 -1
  623. package/lib/typescript/web/tools/PointerTracker.d.ts +4 -4
  624. package/lib/typescript/web/tools/VelocityTracker.d.ts +1 -1
  625. package/package.json +2 -2
  626. package/src/RNGestureHandlerModule.web.ts +2 -2
  627. package/src/components/DrawerLayout.tsx +29 -0
  628. package/src/components/GestureButtons.tsx +13 -2
  629. package/src/components/GestureButtonsProps.ts +31 -2
  630. package/src/components/Pressable/Pressable.tsx +22 -5
  631. package/src/components/Pressable/PressableProps.tsx +4 -11
  632. package/src/components/Pressable/index.ts +4 -1
  633. package/src/components/ReanimatedSwipeable.tsx +97 -66
  634. package/src/components/Text.tsx +13 -4
  635. package/src/components/touchables/TouchableHighlight.tsx +5 -0
  636. package/src/components/touchables/TouchableNativeFeedback.android.tsx +2 -0
  637. package/src/components/touchables/TouchableNativeFeedback.tsx +6 -1
  638. package/src/components/touchables/TouchableNativeFeedbackProps.tsx +3 -0
  639. package/src/components/touchables/TouchableOpacity.tsx +5 -0
  640. package/src/components/touchables/TouchableWithoutFeedback.tsx +6 -0
  641. package/src/findNodeHandle.web.ts +6 -0
  642. package/src/handlers/FlingGestureHandler.ts +10 -0
  643. package/src/handlers/ForceTouchGestureHandler.ts +9 -0
  644. package/src/handlers/LongPressGestureHandler.ts +10 -0
  645. package/src/handlers/NativeViewGestureHandler.ts +10 -0
  646. package/src/handlers/PanGestureHandler.ts +10 -0
  647. package/src/handlers/PinchGestureHandler.ts +10 -0
  648. package/src/handlers/RotationGestureHandler.ts +10 -0
  649. package/src/handlers/TapGestureHandler.ts +10 -0
  650. package/src/handlers/createHandler.tsx +11 -4
  651. package/src/handlers/gestures/GestureDetector/index.tsx +2 -2
  652. package/src/handlers/gestures/GestureDetector/useViewRefHandler.ts +3 -3
  653. package/src/handlers/gestures/GestureDetector/utils.ts +2 -2
  654. package/src/handlers/handlersRegistry.ts +7 -3
  655. package/src/index.ts +4 -1
  656. package/src/utils.ts +2 -2
  657. package/src/web/detectors/RotationGestureDetector.ts +22 -22
  658. package/src/web/detectors/ScaleGestureDetector.ts +24 -24
  659. package/src/web/handlers/FlingGestureHandler.ts +6 -7
  660. package/src/web/handlers/GestureHandler.ts +115 -105
  661. package/src/web/handlers/HoverGestureHandler.ts +2 -2
  662. package/src/web/handlers/IGestureHandler.ts +12 -13
  663. package/src/web/handlers/LongPressGestureHandler.ts +7 -7
  664. package/src/web/handlers/NativeViewGestureHandler.ts +14 -19
  665. package/src/web/handlers/PanGestureHandler.ts +17 -17
  666. package/src/web/handlers/PinchGestureHandler.ts +17 -21
  667. package/src/web/handlers/RotationGestureHandler.ts +12 -12
  668. package/src/web/handlers/TapGestureHandler.ts +4 -6
  669. package/src/web/tools/CircularBuffer.ts +15 -15
  670. package/src/web/tools/GestureHandlerDelegate.ts +1 -1
  671. package/src/web/tools/GestureHandlerOrchestrator.ts +42 -42
  672. package/src/web/tools/GestureHandlerWebDelegate.ts +32 -13
  673. package/src/web/tools/InteractionManager.ts +16 -16
  674. package/src/web/tools/NodeManager.ts +2 -2
  675. package/src/web/tools/PointerTracker.ts +20 -20
  676. package/src/web/tools/Vector.ts +1 -1
  677. package/src/web/tools/VelocityTracker.ts +1 -1
@@ -1,7 +1,11 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
1
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
2
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
3
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
3
4
  import { getNextHandlerTag } from '../getNextHandlerTag';
4
5
  import { isRemoteDebuggingEnabled } from '../../utils';
6
+
7
+ // Allow adding a ref to a gesture handler
8
+
5
9
  export const CALLBACK_TYPE = {
6
10
  UNDEFINED: 0,
7
11
  BEGAN: 1,
@@ -14,199 +18,184 @@ export const CALLBACK_TYPE = {
14
18
  TOUCHES_MOVE: 8,
15
19
  TOUCHES_UP: 9,
16
20
  TOUCHES_CANCELLED: 10
17
- }; // Allow using CALLBACK_TYPE as object and type
21
+ };
22
+
23
+ // Allow using CALLBACK_TYPE as object and type
18
24
  // eslint-disable-next-line @typescript-eslint/no-redeclare
19
25
 
20
26
  export class Gesture {}
21
27
  let nextGestureId = 0;
22
28
  export class BaseGesture extends Gesture {
23
29
  constructor() {
24
- super(); // Used to check whether the gesture config has been updated when wrapping it
30
+ super();
31
+
32
+ // Used to check whether the gesture config has been updated when wrapping it
25
33
  // with `useMemo`. Since every config will have a unique id, when the dependencies
26
34
  // don't change, the config won't be recreated and the id will stay the same.
27
35
  // If the id is different, it means that the config has changed and the gesture
28
36
  // needs to be updated.
29
-
30
37
  _defineProperty(this, "gestureId", -1);
31
-
32
38
  _defineProperty(this, "handlerTag", -1);
33
-
34
39
  _defineProperty(this, "handlerName", '');
35
-
36
40
  _defineProperty(this, "config", {});
37
-
38
41
  _defineProperty(this, "handlers", {
39
42
  gestureId: -1,
40
43
  handlerTag: -1,
41
44
  isWorklet: []
42
45
  });
43
-
44
46
  this.gestureId = nextGestureId++;
45
47
  this.handlers.gestureId = this.gestureId;
46
48
  }
47
-
48
49
  addDependency(key, gesture) {
49
50
  const value = this.config[key];
50
51
  this.config[key] = value ? Array().concat(value, gesture) : [gesture];
51
52
  }
53
+
52
54
  /**
53
55
  * Sets a `ref` to the gesture object, allowing for interoperability with the old API.
54
56
  * @param ref
55
57
  */
56
-
57
-
58
58
  withRef(ref) {
59
59
  this.config.ref = ref;
60
60
  return this;
61
- } // eslint-disable-next-line @typescript-eslint/ban-types
62
-
61
+ }
63
62
 
63
+ // eslint-disable-next-line @typescript-eslint/ban-types
64
64
  isWorklet(callback) {
65
65
  // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
66
66
  return callback.__workletHash !== undefined;
67
67
  }
68
+
68
69
  /**
69
70
  * Set the callback that is being called when given gesture handler starts receiving touches.
70
71
  * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.
71
72
  * @param callback
72
73
  */
73
-
74
-
75
74
  onBegin(callback) {
76
75
  this.handlers.onBegin = callback;
77
76
  this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
78
77
  return this;
79
78
  }
79
+
80
80
  /**
81
81
  * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.
82
82
  * @param callback
83
83
  */
84
-
85
-
86
84
  onStart(callback) {
87
85
  this.handlers.onStart = callback;
88
86
  this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
89
87
  return this;
90
88
  }
89
+
91
90
  /**
92
91
  * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.
93
92
  * It will be called only if the handler was previously in the `ACTIVE` state.
94
93
  * @param callback
95
94
  */
96
-
97
-
98
95
  onEnd(callback) {
99
- this.handlers.onEnd = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
100
-
96
+ this.handlers.onEnd = callback;
97
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
101
98
  this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
102
99
  return this;
103
100
  }
101
+
104
102
  /**
105
103
  * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.
106
104
  * @param callback
107
105
  */
108
-
109
-
110
106
  onFinalize(callback) {
111
- this.handlers.onFinalize = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
112
-
107
+ this.handlers.onFinalize = callback;
108
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
113
109
  this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
114
110
  return this;
115
111
  }
112
+
116
113
  /**
117
114
  * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.
118
115
  * @param callback
119
116
  */
120
-
121
-
122
117
  onTouchesDown(callback) {
123
118
  this.config.needsPointerData = true;
124
119
  this.handlers.onTouchesDown = callback;
125
120
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
126
121
  return this;
127
122
  }
123
+
128
124
  /**
129
125
  * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.
130
126
  * @param callback
131
127
  */
132
-
133
-
134
128
  onTouchesMove(callback) {
135
129
  this.config.needsPointerData = true;
136
130
  this.handlers.onTouchesMove = callback;
137
131
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
138
132
  return this;
139
133
  }
134
+
140
135
  /**
141
136
  * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.
142
137
  * @param callback
143
138
  */
144
-
145
-
146
139
  onTouchesUp(callback) {
147
140
  this.config.needsPointerData = true;
148
141
  this.handlers.onTouchesUp = callback;
149
142
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
150
143
  return this;
151
144
  }
145
+
152
146
  /**
153
147
  * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.
154
148
  * @param callback
155
149
  */
156
-
157
-
158
150
  onTouchesCancelled(callback) {
159
151
  this.config.needsPointerData = true;
160
152
  this.handlers.onTouchesCancelled = callback;
161
153
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
162
154
  return this;
163
155
  }
156
+
164
157
  /**
165
158
  * Indicates whether the given handler should be analyzing stream of touch events or not.
166
159
  * @param enabled
167
160
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean
168
161
  */
169
-
170
-
171
162
  enabled(enabled) {
172
163
  this.config.enabled = enabled;
173
164
  return this;
174
165
  }
166
+
175
167
  /**
176
168
  * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.
177
169
  * @param value
178
170
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean
179
171
  */
180
-
181
-
182
172
  shouldCancelWhenOutside(value) {
183
173
  this.config.shouldCancelWhenOutside = value;
184
174
  return this;
185
175
  }
176
+
186
177
  /**
187
178
  * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.
188
179
  * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.
189
180
  * @param hitSlop
190
181
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings
191
182
  */
192
-
193
-
194
183
  hitSlop(hitSlop) {
195
184
  this.config.hitSlop = hitSlop;
196
185
  return this;
197
186
  }
187
+
198
188
  /**
199
189
  * #### Web only
200
190
  * This parameter allows to specify which `cursor` should be used when gesture activates.
201
191
  * Supports all CSS cursor values (e.g. `"grab"`, `"zoom-in"`). Default value is set to `"auto"`.
202
192
  * @param activeCursor
203
193
  */
204
-
205
-
206
194
  activeCursor(activeCursor) {
207
195
  this.config.activeCursor = activeCursor;
208
196
  return this;
209
197
  }
198
+
210
199
  /**
211
200
  * #### Web & Android only
212
201
  * Allows users to choose which mouse button should handler respond to.
@@ -215,114 +204,99 @@ export class BaseGesture extends Gesture {
215
204
  * @param mouseButton
216
205
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only
217
206
  */
218
-
219
-
220
207
  mouseButton(mouseButton) {
221
208
  this.config.mouseButton = mouseButton;
222
209
  return this;
223
210
  }
211
+
224
212
  /**
225
213
  * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.
226
214
  * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.
227
215
  * Defaults to `false`.
228
216
  * @param runOnJS
229
217
  */
230
-
231
-
232
218
  runOnJS(runOnJS) {
233
219
  this.config.runOnJS = runOnJS;
234
220
  return this;
235
221
  }
222
+
236
223
  /**
237
224
  * Allows gestures across different components to be recognized simultaneously.
238
225
  * @param gestures
239
226
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture
240
227
  */
241
-
242
-
243
228
  simultaneousWithExternalGesture(...gestures) {
244
229
  for (const gesture of gestures) {
245
230
  this.addDependency('simultaneousWith', gesture);
246
231
  }
247
-
248
232
  return this;
249
233
  }
234
+
250
235
  /**
251
236
  * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).
252
237
  * @param gestures
253
238
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail
254
239
  */
255
-
256
-
257
240
  requireExternalGestureToFail(...gestures) {
258
241
  for (const gesture of gestures) {
259
242
  this.addDependency('requireToFail', gesture);
260
243
  }
261
-
262
244
  return this;
263
245
  }
246
+
264
247
  /**
265
248
  * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.
266
249
  * @param gestures
267
250
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture
268
251
  */
269
-
270
-
271
252
  blocksExternalGesture(...gestures) {
272
253
  for (const gesture of gestures) {
273
254
  this.addDependency('blocksHandlers', gesture);
274
255
  }
275
-
276
256
  return this;
277
257
  }
258
+
278
259
  /**
279
260
  * Sets a `testID` property for gesture object, allowing for querying for it in tests.
280
261
  * @param id
281
262
  */
282
-
283
-
284
263
  withTestId(id) {
285
264
  this.config.testId = id;
286
265
  return this;
287
266
  }
267
+
288
268
  /**
289
269
  * #### iOS only
290
270
  * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.
291
271
  * Default value is `true`.
292
272
  * @param value
293
273
  */
294
-
295
-
296
274
  cancelsTouchesInView(value) {
297
275
  this.config.cancelsTouchesInView = value;
298
276
  return this;
299
277
  }
300
-
301
278
  initialize() {
302
279
  this.handlerTag = getNextHandlerTag();
303
- this.handlers = { ...this.handlers,
280
+ this.handlers = {
281
+ ...this.handlers,
304
282
  handlerTag: this.handlerTag
305
283
  };
306
-
307
284
  if (this.config.ref) {
308
285
  this.config.ref.current = this;
309
286
  }
310
287
  }
311
-
312
288
  toGestureArray() {
313
289
  return [this];
314
- } // eslint-disable-next-line @typescript-eslint/no-empty-function
315
-
290
+ }
316
291
 
292
+ // eslint-disable-next-line @typescript-eslint/no-empty-function
317
293
  prepare() {}
318
-
319
294
  get shouldUseReanimated() {
320
295
  // Use Reanimated when runOnJS isn't set explicitly,
321
296
  // all defined callbacks are worklets
322
297
  // and remote debugging is disabled
323
298
  return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !isRemoteDebuggingEnabled();
324
299
  }
325
-
326
300
  }
327
301
  export class ContinousBaseGesture extends BaseGesture {
328
302
  /**
@@ -334,29 +308,26 @@ export class ContinousBaseGesture extends BaseGesture {
334
308
  this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
335
309
  return this;
336
310
  }
311
+
337
312
  /**
338
313
  * Set the callback that is being called every time the gesture receives an update while it's active.
339
314
  * This callback will receive information about change in value in relation to the last received event.
340
315
  * @param callback
341
316
  */
342
-
343
-
344
317
  onChange(callback) {
345
318
  this.handlers.onChange = callback;
346
319
  this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
347
320
  return this;
348
321
  }
322
+
349
323
  /**
350
324
  * When `true` the handler will not activate by itself even if its activation criteria are met.
351
325
  * Instead you can manipulate its state using state manager.
352
326
  * @param manualActivation
353
327
  */
354
-
355
-
356
328
  manualActivation(manualActivation) {
357
329
  this.config.manualActivation = manualActivation;
358
330
  return this;
359
331
  }
360
-
361
332
  }
362
333
  //# sourceMappingURL=gesture.js.map
@@ -1 +1 @@
1
- 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{\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n }\n}\n"]}
1
+ {"version":3,"names":["getNextHandlerTag","isRemoteDebuggingEnabled","CALLBACK_TYPE","UNDEFINED","BEGAN","START","UPDATE","CHANGE","END","FINALIZE","TOUCHES_DOWN","TOUCHES_MOVE","TOUCHES_UP","TOUCHES_CANCELLED","Gesture","nextGestureId","BaseGesture","constructor","_defineProperty","gestureId","handlerTag","isWorklet","handlers","addDependency","key","gesture","value","config","Array","concat","withRef","ref","callback","__workletHash","undefined","onBegin","onStart","onEnd","onFinalize","onTouchesDown","needsPointerData","onTouchesMove","onTouchesUp","onTouchesCancelled","enabled","shouldCancelWhenOutside","hitSlop","activeCursor","mouseButton","runOnJS","simultaneousWithExternalGesture","gestures","requireExternalGestureToFail","blocksExternalGesture","withTestId","id","testId","cancelsTouchesInView","initialize","current","toGestureArray","prepare","shouldUseReanimated","includes","ContinousBaseGesture","onUpdate","onChange","manualActivation"],"sources":["gesture.ts"],"sourcesContent":["import {\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n 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@@ -1,7 +1,7 @@
1
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
-
1
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
2
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
3
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
3
4
  import { BaseGesture, Gesture } from './gesture';
4
-
5
5
  function extendRelation(currentRelation, extendWith) {
6
6
  if (currentRelation === undefined) {
7
7
  return [...extendWith];
@@ -9,26 +9,22 @@ function extendRelation(currentRelation, extendWith) {
9
9
  return [...currentRelation, ...extendWith];
10
10
  }
11
11
  }
12
-
13
12
  export class ComposedGesture extends Gesture {
14
13
  constructor(...gestures) {
15
14
  super();
16
-
17
15
  _defineProperty(this, "gestures", []);
18
-
19
16
  _defineProperty(this, "simultaneousGestures", []);
20
-
21
17
  _defineProperty(this, "requireGesturesToFail", []);
22
-
23
18
  this.gestures = gestures;
24
19
  }
25
-
26
20
  prepareSingleGesture(gesture, simultaneousGestures, requireGesturesToFail) {
27
21
  if (gesture instanceof BaseGesture) {
28
- const newConfig = { ...gesture.config
29
- }; // No need to extend `blocksHandlers` here, because it's not changed in composition.
30
- // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
22
+ const newConfig = {
23
+ ...gesture.config
24
+ };
31
25
 
26
+ // No need to extend `blocksHandlers` here, because it's not changed in composition.
27
+ // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
32
28
  newConfig.simultaneousWith = extendRelation(newConfig.simultaneousWith, simultaneousGestures);
33
29
  newConfig.requireToFail = extendRelation(newConfig.requireToFail, requireGesturesToFail);
34
30
  gesture.config = newConfig;
@@ -38,41 +34,38 @@ export class ComposedGesture extends Gesture {
38
34
  gesture.prepare();
39
35
  }
40
36
  }
41
-
42
37
  prepare() {
43
38
  for (const gesture of this.gestures) {
44
39
  this.prepareSingleGesture(gesture, this.simultaneousGestures, this.requireGesturesToFail);
45
40
  }
46
41
  }
47
-
48
42
  initialize() {
49
43
  for (const gesture of this.gestures) {
50
44
  gesture.initialize();
51
45
  }
52
46
  }
53
-
54
47
  toGestureArray() {
55
48
  return this.gestures.flatMap(gesture => gesture.toGestureArray());
56
49
  }
57
-
58
50
  }
59
51
  export class SimultaneousGesture extends ComposedGesture {
60
52
  prepare() {
61
53
  // This piece of magic works something like this:
62
54
  // for every gesture in the array
63
- const simultaneousArrays = this.gestures.map(gesture => // we take the array it's in
64
- this.gestures // and make a copy without it
65
- .filter(x => x !== gesture) // then we flatmap the result to get list of raw (not composed) gestures
55
+ const simultaneousArrays = this.gestures.map(gesture =>
56
+ // we take the array it's in
57
+ this.gestures
58
+ // and make a copy without it
59
+ .filter(x => x !== gesture)
60
+ // then we flatmap the result to get list of raw (not composed) gestures
66
61
  // this way we don't make the gestures simultaneous with themselves, which is
67
62
  // important when the gesture is `ExclusiveGesture` - we don't want to make
68
63
  // exclusive gestures simultaneous
69
64
  .flatMap(x => x.toGestureArray()));
70
-
71
65
  for (let i = 0; i < this.gestures.length; i++) {
72
66
  this.prepareSingleGesture(this.gestures[i], simultaneousArrays[i], this.requireGesturesToFail);
73
67
  }
74
68
  }
75
-
76
69
  }
77
70
  export class ExclusiveGesture extends ComposedGesture {
78
71
  prepare() {
@@ -80,13 +73,12 @@ export class ExclusiveGesture extends ComposedGesture {
80
73
  // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]
81
74
  const gestureArrays = this.gestures.map(gesture => gesture.toGestureArray());
82
75
  let requireToFail = [];
83
-
84
76
  for (let i = 0; i < this.gestures.length; i++) {
85
- this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail)); // Every group gets to wait for all groups before it
77
+ this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
86
78
 
79
+ // Every group gets to wait for all groups before it
87
80
  requireToFail = requireToFail.concat(gestureArrays[i]);
88
81
  }
89
82
  }
90
-
91
83
  }
92
84
  //# sourceMappingURL=gestureComposition.js.map
@@ -1 +1 @@
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{ BaseGesture, Gesture, GestureRef, GestureType } from './gesture';\n\nfunction extendRelation(\n currentRelation: GestureRef[] | undefined,\n extendWith: GestureType[]\n) {\n if (currentRelation === undefined) {\n return [...extendWith];\n } else {\n return [...currentRelation, ...extendWith];\n }\n}\n\nexport class ComposedGesture extends Gesture {\n protected gestures: Gesture[] = [];\n protected simultaneousGestures: GestureType[] = [];\n protected requireGesturesToFail: GestureType[] = [];\n\n constructor(...gestures: Gesture[]) {\n super();\n this.gestures = gestures;\n }\n\n protected prepareSingleGesture(\n gesture: Gesture,\n simultaneousGestures: GestureType[],\n requireGesturesToFail: GestureType[]\n ) {\n if (gesture instanceof BaseGesture) {\n const newConfig = { ...gesture.config };\n\n // No need to extend `blocksHandlers` here, because it's not changed in composition.\n // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`\n newConfig.simultaneousWith = extendRelation(\n newConfig.simultaneousWith,\n simultaneousGestures\n );\n newConfig.requireToFail = extendRelation(\n newConfig.requireToFail,\n requireGesturesToFail\n );\n\n gesture.config = newConfig;\n } else if (gesture instanceof ComposedGesture) {\n gesture.simultaneousGestures = simultaneousGestures;\n gesture.requireGesturesToFail = requireGesturesToFail;\n gesture.prepare();\n }\n }\n\n prepare() {\n for (const gesture of this.gestures) {\n this.prepareSingleGesture(\n gesture,\n this.simultaneousGestures,\n this.requireGesturesToFail\n );\n }\n }\n\n initialize() {\n for (const gesture of this.gestures) {\n gesture.initialize();\n }\n }\n\n toGestureArray(): GestureType[] {\n return this.gestures.flatMap((gesture) => gesture.toGestureArray());\n }\n}\n\nexport class SimultaneousGesture extends ComposedGesture {\n prepare() {\n // This piece of magic works something like this:\n // for every gesture in the array\n const simultaneousArrays = this.gestures.map((gesture) =>\n // we take the array it's in\n this.gestures\n // and make a copy without it\n .filter((x) => x !== gesture)\n // then we flatmap the result to get list of raw (not composed) gestures\n // this way we don't make the gestures simultaneous with themselves, which is\n // important when the gesture is `ExclusiveGesture` - we don't want to make\n // exclusive gestures simultaneous\n .flatMap((x) => x.toGestureArray())\n );\n\n for (let i = 0; i < this.gestures.length; i++) {\n this.prepareSingleGesture(\n this.gestures[i],\n simultaneousArrays[i],\n this.requireGesturesToFail\n );\n }\n }\n}\n\nexport class ExclusiveGesture extends ComposedGesture {\n prepare() {\n // Transforms the array of gestures into array of grouped raw (not composed) gestures\n // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]\n const gestureArrays = this.gestures.map((gesture) =>\n gesture.toGestureArray()\n );\n\n let requireToFail: GestureType[] = [];\n\n for (let i = 0; i < this.gestures.length; i++) {\n this.prepareSingleGesture(\n this.gestures[i],\n this.simultaneousGestures,\n this.requireGesturesToFail.concat(requireToFail)\n );\n\n // Every group gets to wait for all groups before it\n requireToFail = requireToFail.concat(gestureArrays[i]);\n }\n }\n}\n\nexport type ComposedGestureType = InstanceType<typeof ComposedGesture>;\nexport type RaceGestureType = ComposedGestureType;\nexport type SimultaneousGestureType = InstanceType<typeof SimultaneousGesture>;\nexport type ExclusiveGestureType = InstanceType<typeof ExclusiveGesture>;\n"]}
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