react-native-gesture-handler 2.22.1 → 2.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (677) hide show
  1. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +14 -0
  2. package/android/src/main/jni/cpp-adapter.cpp +19 -12
  3. package/apple/RNGestureHandler.mm +15 -8
  4. package/apple/RNGestureHandlerModule.mm +17 -5
  5. package/lib/commonjs/ActionType.js +3 -3
  6. package/lib/commonjs/ActionType.js.map +1 -1
  7. package/lib/commonjs/Directions.js +11 -8
  8. package/lib/commonjs/Directions.js.map +1 -1
  9. package/lib/commonjs/EnableNewWebImplementation.js +2 -10
  10. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
  11. package/lib/commonjs/GestureHandlerRootViewContext.js +2 -7
  12. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
  13. package/lib/commonjs/PlatformConstants.js +1 -6
  14. package/lib/commonjs/PlatformConstants.js.map +1 -1
  15. package/lib/commonjs/PlatformConstants.web.js +1 -3
  16. package/lib/commonjs/PlatformConstants.web.js.map +1 -1
  17. package/lib/commonjs/PointerType.js +3 -5
  18. package/lib/commonjs/PointerType.js.map +1 -1
  19. package/lib/commonjs/RNGestureHandlerModule.js +2 -6
  20. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  21. package/lib/commonjs/RNGestureHandlerModule.web.js +13 -39
  22. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  23. package/lib/commonjs/RNGestureHandlerModule.windows.js +22 -32
  24. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  25. package/lib/commonjs/RNRenderer.js +1 -3
  26. package/lib/commonjs/RNRenderer.js.map +1 -1
  27. package/lib/commonjs/RNRenderer.web.js +1 -2
  28. package/lib/commonjs/RNRenderer.web.js.map +1 -1
  29. package/lib/commonjs/State.js +4 -3
  30. package/lib/commonjs/State.js.map +1 -1
  31. package/lib/commonjs/TouchEventType.js +3 -3
  32. package/lib/commonjs/TouchEventType.js.map +1 -1
  33. package/lib/commonjs/components/DrawerLayout.js +96 -115
  34. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  35. package/lib/commonjs/components/GestureButtons.js +36 -80
  36. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  37. package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
  38. package/lib/commonjs/components/GestureComponents.js +26 -37
  39. package/lib/commonjs/components/GestureComponents.js.map +1 -1
  40. package/lib/commonjs/components/GestureComponents.web.js +13 -27
  41. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  42. package/lib/commonjs/components/GestureHandlerButton.js +2 -6
  43. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  44. package/lib/commonjs/components/GestureHandlerButton.web.js +4 -12
  45. package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
  46. package/lib/commonjs/components/GestureHandlerRootView.android.js +4 -15
  47. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
  48. package/lib/commonjs/components/GestureHandlerRootView.js +4 -14
  49. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  50. package/lib/commonjs/components/GestureHandlerRootView.web.js +4 -13
  51. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
  52. package/lib/commonjs/components/Pressable/Pressable.js +46 -78
  53. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  54. package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
  55. package/lib/commonjs/components/Pressable/index.js +1 -3
  56. package/lib/commonjs/components/Pressable/index.js.map +1 -1
  57. package/lib/commonjs/components/Pressable/utils.js +5 -20
  58. package/lib/commonjs/components/Pressable/utils.js.map +1 -1
  59. package/lib/commonjs/components/ReanimatedDrawerLayout.js +38 -76
  60. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
  61. package/lib/commonjs/components/ReanimatedSwipeable.js +61 -59
  62. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  63. package/lib/commonjs/components/Swipeable.js +34 -75
  64. package/lib/commonjs/components/Swipeable.js.map +1 -1
  65. package/lib/commonjs/components/Text.js +18 -26
  66. package/lib/commonjs/components/Text.js.map +1 -1
  67. package/lib/commonjs/components/gestureHandlerRootHOC.js +5 -14
  68. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
  69. package/lib/commonjs/components/touchables/GenericTouchable.js +40 -76
  70. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  71. package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
  72. package/lib/commonjs/components/touchables/TouchableHighlight.js +20 -33
  73. package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
  74. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +17 -31
  75. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
  76. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -4
  77. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
  78. package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
  79. package/lib/commonjs/components/touchables/TouchableOpacity.js +17 -24
  80. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  81. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +12 -13
  82. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  83. package/lib/commonjs/components/touchables/index.js +7 -12
  84. package/lib/commonjs/components/touchables/index.js.map +1 -1
  85. package/lib/commonjs/findNodeHandle.js +1 -4
  86. package/lib/commonjs/findNodeHandle.js.map +1 -1
  87. package/lib/commonjs/findNodeHandle.web.js +9 -10
  88. package/lib/commonjs/findNodeHandle.web.js.map +1 -1
  89. package/lib/commonjs/getReactNativeVersion.js +1 -6
  90. package/lib/commonjs/getReactNativeVersion.js.map +1 -1
  91. package/lib/commonjs/getReactNativeVersion.web.js +0 -1
  92. package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
  93. package/lib/commonjs/getShadowNodeFromRef.js +13 -14
  94. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
  95. package/lib/commonjs/getShadowNodeFromRef.web.js +0 -1
  96. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
  97. package/lib/commonjs/ghQueueMicrotask.js +1 -2
  98. package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
  99. package/lib/commonjs/handlers/FlingGestureHandler.js +16 -10
  100. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  101. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +20 -23
  102. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  103. package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
  104. package/lib/commonjs/handlers/LongPressGestureHandler.js +16 -10
  105. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  106. package/lib/commonjs/handlers/NativeViewGestureHandler.js +17 -12
  107. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  108. package/lib/commonjs/handlers/PanGestureHandler.js +20 -31
  109. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  110. package/lib/commonjs/handlers/PinchGestureHandler.js +14 -8
  111. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  112. package/lib/commonjs/handlers/PressabilityDebugView.js +0 -1
  113. package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
  114. package/lib/commonjs/handlers/PressabilityDebugView.web.js +0 -1
  115. package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
  116. package/lib/commonjs/handlers/RotationGestureHandler.js +14 -8
  117. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  118. package/lib/commonjs/handlers/TapGestureHandler.js +16 -10
  119. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  120. package/lib/commonjs/handlers/createHandler.js +55 -135
  121. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  122. package/lib/commonjs/handlers/createNativeWrapper.js +17 -27
  123. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  124. package/lib/commonjs/handlers/customDirectEventTypes.js +0 -1
  125. package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
  126. package/lib/commonjs/handlers/customDirectEventTypes.web.js +1 -2
  127. package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
  128. package/lib/commonjs/handlers/gestureHandlerCommon.js +9 -10
  129. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  130. package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
  131. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +5 -14
  132. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
  133. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +10 -20
  134. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
  135. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +9 -29
  136. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
  137. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +1 -10
  138. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
  139. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +12 -37
  140. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  141. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +0 -3
  142. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
  143. package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
  144. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +12 -24
  145. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
  146. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +12 -48
  147. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
  148. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +3 -13
  149. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  150. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +2 -9
  151. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
  152. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +8 -16
  153. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  154. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +28 -56
  155. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
  156. package/lib/commonjs/handlers/gestures/eventReceiver.js +14 -46
  157. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  158. package/lib/commonjs/handlers/gestures/flingGesture.js +5 -12
  159. package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
  160. package/lib/commonjs/handlers/gestures/forceTouchGesture.js +8 -19
  161. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  162. package/lib/commonjs/handlers/gestures/gesture.js +44 -84
  163. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  164. package/lib/commonjs/handlers/gestures/gestureComposition.js +17 -31
  165. package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
  166. package/lib/commonjs/handlers/gestures/gestureObjects.js +1 -27
  167. package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
  168. package/lib/commonjs/handlers/gestures/gestureStateManager.js +3 -9
  169. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  170. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +2 -7
  171. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
  172. package/lib/commonjs/handlers/gestures/hoverGesture.js +11 -25
  173. package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
  174. package/lib/commonjs/handlers/gestures/longPressGesture.js +6 -14
  175. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  176. package/lib/commonjs/handlers/gestures/manualGesture.js +0 -6
  177. package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
  178. package/lib/commonjs/handlers/gestures/nativeGesture.js +5 -12
  179. package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
  180. package/lib/commonjs/handlers/gestures/panGesture.js +18 -43
  181. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  182. package/lib/commonjs/handlers/gestures/pinchGesture.js +2 -9
  183. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  184. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +1 -8
  185. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  186. package/lib/commonjs/handlers/gestures/rotationGesture.js +2 -9
  187. package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
  188. package/lib/commonjs/handlers/gestures/tapGesture.js +10 -22
  189. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  190. package/lib/commonjs/handlers/getNextHandlerTag.js +0 -1
  191. package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
  192. package/lib/commonjs/handlers/handlersRegistry.js +11 -21
  193. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  194. package/lib/commonjs/handlers/utils.js +6 -26
  195. package/lib/commonjs/handlers/utils.js.map +1 -1
  196. package/lib/commonjs/index.js +75 -104
  197. package/lib/commonjs/index.js.map +1 -1
  198. package/lib/commonjs/init.js +4 -11
  199. package/lib/commonjs/init.js.map +1 -1
  200. package/lib/commonjs/jestUtils/index.js +4 -5
  201. package/lib/commonjs/jestUtils/index.js.map +1 -1
  202. package/lib/commonjs/jestUtils/jestUtils.js +19 -83
  203. package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
  204. package/lib/commonjs/mocks.js +5 -15
  205. package/lib/commonjs/mocks.js.map +1 -1
  206. package/lib/commonjs/mountRegistry.js +3 -12
  207. package/lib/commonjs/mountRegistry.js.map +1 -1
  208. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +1 -5
  209. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
  210. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +2 -7
  211. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
  212. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +2 -7
  213. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
  214. package/lib/commonjs/typeUtils.js.map +1 -1
  215. package/lib/commonjs/utils.js +15 -30
  216. package/lib/commonjs/utils.js.map +1 -1
  217. package/lib/commonjs/web/Gestures.js +5 -23
  218. package/lib/commonjs/web/Gestures.js.map +1 -1
  219. package/lib/commonjs/web/constants.js +2 -4
  220. package/lib/commonjs/web/constants.js.map +1 -1
  221. package/lib/commonjs/web/detectors/RotationGestureDetector.js +26 -62
  222. package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
  223. package/lib/commonjs/web/detectors/ScaleGestureDetector.js +36 -65
  224. package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
  225. package/lib/commonjs/web/handlers/FlingGestureHandler.js +12 -55
  226. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  227. package/lib/commonjs/web/handlers/GestureHandler.js +160 -273
  228. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  229. package/lib/commonjs/web/handlers/HoverGestureHandler.js +8 -21
  230. package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
  231. package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
  232. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +12 -53
  233. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  234. package/lib/commonjs/web/handlers/ManualGestureHandler.js +1 -11
  235. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  236. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +21 -62
  237. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  238. package/lib/commonjs/web/handlers/PanGestureHandler.js +23 -138
  239. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  240. package/lib/commonjs/web/handlers/PinchGestureHandler.js +19 -56
  241. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  242. package/lib/commonjs/web/handlers/RotationGestureHandler.js +16 -54
  243. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  244. package/lib/commonjs/web/handlers/TapGestureHandler.js +10 -71
  245. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  246. package/lib/commonjs/web/interfaces.js +9 -17
  247. package/lib/commonjs/web/interfaces.js.map +1 -1
  248. package/lib/commonjs/web/tools/CircularBuffer.js +17 -29
  249. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
  250. package/lib/commonjs/web/tools/EventManager.js +7 -41
  251. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  252. package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
  253. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +51 -118
  254. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  255. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +37 -58
  256. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  257. package/lib/commonjs/web/tools/InteractionManager.js +21 -40
  258. package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
  259. package/lib/commonjs/web/tools/KeyboardEventManager.js +4 -26
  260. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  261. package/lib/commonjs/web/tools/LeastSquareSolver.js +30 -67
  262. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
  263. package/lib/commonjs/web/tools/NodeManager.js +9 -16
  264. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  265. package/lib/commonjs/web/tools/PointerEventManager.js +10 -45
  266. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  267. package/lib/commonjs/web/tools/PointerTracker.js +24 -60
  268. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  269. package/lib/commonjs/web/tools/Vector.js +3 -18
  270. package/lib/commonjs/web/tools/Vector.js.map +1 -1
  271. package/lib/commonjs/web/tools/VelocityTracker.js +10 -32
  272. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
  273. package/lib/commonjs/web/tools/WheelEventManager.js +4 -17
  274. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
  275. package/lib/commonjs/web/utils.js +26 -55
  276. package/lib/commonjs/web/utils.js.map +1 -1
  277. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +7 -19
  278. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
  279. package/lib/commonjs/web_hammer/DraggingGestureHandler.js +3 -13
  280. package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
  281. package/lib/commonjs/web_hammer/Errors.js +0 -3
  282. package/lib/commonjs/web_hammer/Errors.js.map +1 -1
  283. package/lib/commonjs/web_hammer/FlingGestureHandler.js +13 -44
  284. package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
  285. package/lib/commonjs/web_hammer/GestureHandler.js +55 -142
  286. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  287. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +2 -11
  288. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
  289. package/lib/commonjs/web_hammer/LongPressGestureHandler.js +5 -19
  290. package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
  291. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +16 -24
  292. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
  293. package/lib/commonjs/web_hammer/NodeManager.js +9 -16
  294. package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
  295. package/lib/commonjs/web_hammer/PanGestureHandler.js +8 -49
  296. package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
  297. package/lib/commonjs/web_hammer/PinchGestureHandler.js +2 -11
  298. package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
  299. package/lib/commonjs/web_hammer/PressGestureHandler.js +15 -43
  300. package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
  301. package/lib/commonjs/web_hammer/RotationGestureHandler.js +2 -13
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  614. package/lib/typescript/web/detectors/ScaleGestureDetector.d.ts +8 -8
  615. package/lib/typescript/web/handlers/GestureHandler.d.ts +33 -28
  616. package/lib/typescript/web/handlers/IGestureHandler.d.ts +12 -13
  617. package/lib/typescript/web/tools/CircularBuffer.d.ts +3 -3
  618. package/lib/typescript/web/tools/GestureHandlerDelegate.d.ts +1 -1
  619. package/lib/typescript/web/tools/GestureHandlerOrchestrator.d.ts +2 -2
  620. package/lib/typescript/web/tools/GestureHandlerWebDelegate.d.ts +3 -2
  621. package/lib/typescript/web/tools/InteractionManager.d.ts +2 -2
  622. package/lib/typescript/web/tools/NodeManager.d.ts +1 -1
  623. package/lib/typescript/web/tools/PointerTracker.d.ts +4 -4
  624. package/lib/typescript/web/tools/VelocityTracker.d.ts +1 -1
  625. package/package.json +2 -2
  626. package/src/RNGestureHandlerModule.web.ts +2 -2
  627. package/src/components/DrawerLayout.tsx +29 -0
  628. package/src/components/GestureButtons.tsx +13 -2
  629. package/src/components/GestureButtonsProps.ts +31 -2
  630. package/src/components/Pressable/Pressable.tsx +22 -5
  631. package/src/components/Pressable/PressableProps.tsx +4 -11
  632. package/src/components/Pressable/index.ts +4 -1
  633. package/src/components/ReanimatedSwipeable.tsx +97 -66
  634. package/src/components/Text.tsx +13 -4
  635. package/src/components/touchables/TouchableHighlight.tsx +5 -0
  636. package/src/components/touchables/TouchableNativeFeedback.android.tsx +2 -0
  637. package/src/components/touchables/TouchableNativeFeedback.tsx +6 -1
  638. package/src/components/touchables/TouchableNativeFeedbackProps.tsx +3 -0
  639. package/src/components/touchables/TouchableOpacity.tsx +5 -0
  640. package/src/components/touchables/TouchableWithoutFeedback.tsx +6 -0
  641. package/src/findNodeHandle.web.ts +6 -0
  642. package/src/handlers/FlingGestureHandler.ts +10 -0
  643. package/src/handlers/ForceTouchGestureHandler.ts +9 -0
  644. package/src/handlers/LongPressGestureHandler.ts +10 -0
  645. package/src/handlers/NativeViewGestureHandler.ts +10 -0
  646. package/src/handlers/PanGestureHandler.ts +10 -0
  647. package/src/handlers/PinchGestureHandler.ts +10 -0
  648. package/src/handlers/RotationGestureHandler.ts +10 -0
  649. package/src/handlers/TapGestureHandler.ts +10 -0
  650. package/src/handlers/createHandler.tsx +11 -4
  651. package/src/handlers/gestures/GestureDetector/index.tsx +2 -2
  652. package/src/handlers/gestures/GestureDetector/useViewRefHandler.ts +3 -3
  653. package/src/handlers/gestures/GestureDetector/utils.ts +2 -2
  654. package/src/handlers/handlersRegistry.ts +7 -3
  655. package/src/index.ts +4 -1
  656. package/src/utils.ts +2 -2
  657. package/src/web/detectors/RotationGestureDetector.ts +22 -22
  658. package/src/web/detectors/ScaleGestureDetector.ts +24 -24
  659. package/src/web/handlers/FlingGestureHandler.ts +6 -7
  660. package/src/web/handlers/GestureHandler.ts +115 -105
  661. package/src/web/handlers/HoverGestureHandler.ts +2 -2
  662. package/src/web/handlers/IGestureHandler.ts +12 -13
  663. package/src/web/handlers/LongPressGestureHandler.ts +7 -7
  664. package/src/web/handlers/NativeViewGestureHandler.ts +14 -19
  665. package/src/web/handlers/PanGestureHandler.ts +17 -17
  666. package/src/web/handlers/PinchGestureHandler.ts +17 -21
  667. package/src/web/handlers/RotationGestureHandler.ts +12 -12
  668. package/src/web/handlers/TapGestureHandler.ts +4 -6
  669. package/src/web/tools/CircularBuffer.ts +15 -15
  670. package/src/web/tools/GestureHandlerDelegate.ts +1 -1
  671. package/src/web/tools/GestureHandlerOrchestrator.ts +42 -42
  672. package/src/web/tools/GestureHandlerWebDelegate.ts +32 -13
  673. package/src/web/tools/InteractionManager.ts +16 -16
  674. package/src/web/tools/NodeManager.ts +2 -2
  675. package/src/web/tools/PointerTracker.ts +20 -20
  676. package/src/web/tools/Vector.ts +1 -1
  677. package/src/web/tools/VelocityTracker.ts +1 -1
@@ -1 +1 @@
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This component is based on RN's DrawerLayoutAndroid API\n//\n// It perhaps deserves to be put in a separate repo, but since it relies on\n// react-native-gesture-handler library which isn't very popular at the moment I\n// decided to keep it here for the time being. It will allow us to move faster\n// and fix issues that may arise in gesture handler library that could be found\n// when using the drawer component\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport invariant from 'invariant';\nimport {\n Animated,\n StyleSheet,\n View,\n Keyboard,\n StatusBar,\n I18nManager,\n StatusBarAnimation,\n StyleProp,\n ViewStyle,\n LayoutChangeEvent,\n NativeSyntheticEvent,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n UserSelect,\n ActiveCursor,\n MouseButton,\n} from '../handlers/gestureHandlerCommon';\nimport { PanGestureHandler } from '../handlers/PanGestureHandler';\nimport type {\n PanGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n} from '../handlers/GestureHandlerEventPayload';\nimport { TapGestureHandler } from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\nconst IDLE: DrawerState = 'Idle';\nconst DRAGGING: DrawerState = 'Dragging';\nconst SETTLING: DrawerState = 'Settling';\n\nexport type DrawerPosition = 'left' | 'right';\n\nexport type DrawerState = 'Idle' | 'Dragging' | 'Settling';\n\nexport type DrawerType = 'front' | 'back' | 'slide';\n\nexport type DrawerLockMode = 'unlocked' | 'locked-closed' | 'locked-open';\n\nexport type DrawerKeyboardDismissMode = 'none' | 'on-drag';\n\n// Animated.AnimatedInterpolation has been converted to a generic type\n// in @types/react-native 0.70. This way we can maintain compatibility\n// with all versions of @types/react-native`\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\nexport interface DrawerLayoutProps {\n /**\n * This attribute is present in the standard implementation already and is one\n * of the required params. Gesture handler version of DrawerLayout make it\n * possible for the function passed as `renderNavigationView` to take an\n * Animated value as a parameter that indicates the progress of drawer\n * opening/closing animation (progress value is 0 when closed and 1 when\n * opened). This can be used by the drawer component to animated its children\n * while the drawer is opening or closing.\n */\n renderNavigationView: (\n progressAnimatedValue: Animated.Value\n ) => React.ReactNode;\n\n drawerPosition?: DrawerPosition;\n\n drawerWidth?: number;\n\n drawerBackgroundColor?: string;\n\n drawerLockMode?: DrawerLockMode;\n\n keyboardDismissMode?: DrawerKeyboardDismissMode;\n\n /**\n * Called when the drawer is closed.\n */\n onDrawerClose?: () => void;\n\n /**\n * Called when the drawer is opened.\n */\n onDrawerOpen?: () => void;\n\n /**\n * Called when the status of the drawer changes.\n */\n onDrawerStateChanged?: (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => void;\n useNativeAnimations?: boolean;\n\n drawerType?: DrawerType;\n\n /**\n * Defines how far from the edge of the content view the gesture should\n * activate.\n */\n edgeWidth?: number;\n\n minSwipeDistance?: number;\n\n /**\n * When set to true Drawer component will use\n * {@link https://reactnative.dev/docs/statusbar StatusBar} API to hide the OS\n * status bar whenever the drawer is pulled or when its in an \"open\" state.\n */\n hideStatusBar?: boolean;\n\n /**\n * @default 'slide'\n *\n * Can be used when hideStatusBar is set to true and will select the animation\n * used for hiding/showing the status bar. See\n * {@link https://reactnative.dev/docs/statusbar StatusBar} documentation for\n * more details\n */\n statusBarAnimation?: StatusBarAnimation;\n\n /**\n * @default black\n *\n * Color of a semi-transparent overlay to be displayed on top of the content\n * view when drawer gets open. A solid color should be used as the opacity is\n * added by the Drawer itself and the opacity of the overlay is animated (from\n * 0% to 70%).\n */\n overlayColor?: string;\n\n contentContainerStyle?: StyleProp<ViewStyle>;\n\n drawerContainerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n onDrawerSlide?: (position: number) => void;\n\n onGestureRef?: (ref: PanGestureHandler) => void;\n\n // Implicit `children` prop has been removed in @types/react^18.0.0\n children?:\n | React.ReactNode\n | ((openValue?: AnimatedInterpolation) => React.ReactNode);\n\n /**\n * @default 'none'\n * Defines which userSelect property should be used.\n * Values: 'none'|'text'|'auto'\n */\n userSelect?: UserSelect;\n\n /**\n * @default 'auto'\n * Defines which cursor property should be used when gesture activates.\n * Values: see CSS cursor values\n */\n activeCursor?: ActiveCursor;\n\n /**\n * @default 'MouseButton.LEFT'\n * Allows to choose which mouse button should underlying pan handler react to.\n */\n mouseButton?: MouseButton;\n\n /**\n * @default 'false if MouseButton.RIGHT is specified'\n * Allows to enable/disable context menu.\n */\n enableContextMenu?: boolean;\n}\n\nexport type DrawerLayoutState = {\n dragX: Animated.Value;\n touchX: Animated.Value;\n drawerTranslation: Animated.Value;\n containerWidth: number;\n drawerState: DrawerState;\n drawerOpened: boolean;\n};\n\nexport type DrawerMovementOption = {\n velocity?: number;\n speed?: number;\n};\nexport default class DrawerLayout extends Component<\n DrawerLayoutProps,\n DrawerLayoutState\n> {\n static defaultProps = {\n drawerWidth: 200,\n drawerPosition: 'left',\n useNativeAnimations: true,\n drawerType: 'front',\n edgeWidth: 20,\n minSwipeDistance: 3,\n overlayColor: 'rgba(0, 0, 0, 0.7)',\n drawerLockMode: 'unlocked',\n enableTrackpadTwoFingerGesture: false,\n };\n\n constructor(props: DrawerLayoutProps) {\n super(props);\n\n const dragX = new Animated.Value(0);\n const touchX = new Animated.Value(0);\n const drawerTranslation = new Animated.Value(0);\n\n this.state = {\n dragX,\n touchX,\n drawerTranslation,\n containerWidth: 0,\n drawerState: IDLE,\n drawerOpened: false,\n };\n\n this.updateAnimatedEvent(props, this.state);\n }\n\n shouldComponentUpdate(props: DrawerLayoutProps, state: DrawerLayoutState) {\n if (\n this.props.drawerPosition !== props.drawerPosition ||\n this.props.drawerWidth !== props.drawerWidth ||\n this.props.drawerType !== props.drawerType ||\n this.state.containerWidth !== state.containerWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private openValue?: AnimatedInterpolation;\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private accessibilityIsModalView = React.createRef<View>();\n private pointerEventsView = React.createRef<View>();\n private panGestureHandler = React.createRef<PanGestureHandler | null>();\n private drawerShown = false;\n\n static positions = {\n Left: 'left',\n Right: 'right',\n };\n\n private updateAnimatedEvent = (\n props: DrawerLayoutProps,\n state: DrawerLayoutState\n ) => {\n // Event definition is based on\n const { drawerPosition, drawerWidth, drawerType } = props;\n const {\n dragX: dragXValue,\n touchX: touchXValue,\n drawerTranslation,\n containerWidth,\n } = state;\n\n let dragX = dragXValue;\n let touchX = touchXValue;\n\n if (drawerPosition !== 'left') {\n // Most of the code is written in a way to handle left-side drawer. In\n // order to handle right-side drawer the only thing we need to do is to\n // reverse events coming from gesture handler in a way they emulate\n // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is\n // calulcated by subtracing real touchX from the width of the container\n // (such that when touch happens at the right edge the value is simply 0)\n dragX = Animated.multiply(\n new Animated.Value(-1),\n dragXValue\n ) as Animated.Value; // TODO(TS): (for all \"as\" in this file) make sure we can map this\n touchX = Animated.add(\n new Animated.Value(containerWidth),\n Animated.multiply(new Animated.Value(-1), touchXValue)\n ) as Animated.Value; // TODO(TS): make sure we can map this;\n touchXValue.setValue(containerWidth);\n } else {\n touchXValue.setValue(0);\n }\n\n // While closing the drawer when user starts gesture outside of its area (in greyed\n // out part of the window), we want the drawer to follow only once finger reaches the\n // edge of the drawer.\n // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by\n // dots. The touch gesture starts at '*' and moves left, touch path is indicated by\n // an arrow pointing left\n // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // +---------------+ +---------------+ +---------------+ +---------------+\n //\n // For the above to work properly we define animated value that will keep\n // start position of the gesture. Then we use that value to calculate how\n // much we need to subtract from the dragX. If the gesture started on the\n // greyed out area we take the distance from the edge of the drawer to the\n // start position. Otherwise we don't subtract at all and the drawer be\n // pulled back as soon as you start the pan.\n //\n // This is used only when drawerType is \"front\"\n //\n let translationX = dragX;\n if (drawerType === 'front') {\n const startPositionX = Animated.add(\n touchX,\n Animated.multiply(new Animated.Value(-1), dragX)\n );\n\n const dragOffsetFromOnStartPosition = startPositionX.interpolate({\n inputRange: [drawerWidth! - 1, drawerWidth!, drawerWidth! + 1],\n outputRange: [0, 0, 1],\n });\n translationX = Animated.add(\n dragX,\n dragOffsetFromOnStartPosition\n ) as Animated.Value; // TODO: as above\n }\n\n this.openValue = Animated.add(translationX, drawerTranslation).interpolate({\n inputRange: [0, drawerWidth!],\n outputRange: [0, 1],\n extrapolate: 'clamp',\n });\n\n const gestureOptions: {\n useNativeDriver: boolean;\n // TODO: make sure it is correct\n listener?: (\n ev: NativeSyntheticEvent<PanGestureHandlerEventPayload>\n ) => void;\n } = {\n useNativeDriver: props.useNativeAnimations!,\n };\n\n if (this.props.onDrawerSlide) {\n gestureOptions.listener = (ev) => {\n const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));\n const position = translationX / this.state.containerWidth;\n\n this.props.onDrawerSlide?.(position);\n };\n }\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragXValue, x: touchXValue } }],\n gestureOptions\n );\n };\n\n private handleContainerLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ containerWidth: nativeEvent.layout.width });\n };\n\n private emitStateChanged = (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => {\n this.props.onDrawerStateChanged?.(newState, drawerWillShow);\n };\n\n private openingHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease({ nativeEvent });\n } else if (nativeEvent.state === State.ACTIVE) {\n this.emitStateChanged(DRAGGING, false);\n this.setState({ drawerState: DRAGGING });\n if (this.props.keyboardDismissMode === 'on-drag') {\n Keyboard.dismiss();\n }\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');\n }\n }\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (\n this.drawerShown &&\n nativeEvent.oldState === State.ACTIVE &&\n this.props.drawerLockMode !== 'locked-open'\n ) {\n this.closeDrawer();\n }\n };\n\n private handleRelease = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n const { drawerWidth, drawerPosition, drawerType } = this.props;\n const { containerWidth } = this.state;\n let { translationX: dragX, velocityX, x: touchX } = nativeEvent;\n\n if (drawerPosition !== 'left') {\n // See description in _updateAnimatedEvent about why events are flipped\n // for right-side drawer\n dragX = -dragX;\n touchX = containerWidth - touchX;\n velocityX = -velocityX;\n }\n\n const gestureStartX = touchX - dragX;\n let dragOffsetBasedOnStart = 0;\n\n if (drawerType === 'front') {\n dragOffsetBasedOnStart =\n gestureStartX > drawerWidth! ? gestureStartX - drawerWidth! : 0;\n }\n\n const startOffsetX =\n dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth! : 0);\n const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;\n\n const shouldOpen = projOffsetX > drawerWidth! / 2;\n\n if (shouldOpen) {\n this.animateDrawer(startOffsetX, drawerWidth!, velocityX);\n } else {\n this.animateDrawer(startOffsetX, 0, velocityX);\n }\n };\n\n private updateShowing = (showing: boolean) => {\n this.drawerShown = showing;\n this.accessibilityIsModalView.current?.setNativeProps({\n accessibilityViewIsModal: showing,\n });\n this.pointerEventsView.current?.setNativeProps({\n pointerEvents: showing ? 'auto' : 'none',\n });\n const { drawerPosition, minSwipeDistance, edgeWidth } = this.props;\n const fromLeft = drawerPosition === 'left';\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: showing ? undefined : edgeWidth }\n : { right: 0, width: showing ? undefined : edgeWidth };\n // @ts-ignore internal API, maybe could be fixed in handler types\n this.panGestureHandler.current?.setNativeProps({\n hitSlop,\n activeOffsetX: gestureOrientation * minSwipeDistance!,\n });\n };\n\n private animateDrawer = (\n fromValue: number | null | undefined,\n toValue: number,\n velocity: number,\n speed?: number\n ) => {\n this.state.dragX.setValue(0);\n this.state.touchX.setValue(\n this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth\n );\n\n if (fromValue != null) {\n let nextFramePosition = fromValue;\n if (this.props.useNativeAnimations) {\n // When using native driver, we predict the next position of the\n // animation because it takes one frame of a roundtrip to pass RELEASE\n // event from native driver to JS before we can start animating. Without\n // it, it is more noticable that the frame is dropped.\n if (fromValue < toValue && velocity > 0) {\n nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);\n } else if (fromValue > toValue && velocity < 0) {\n nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);\n }\n }\n this.state.drawerTranslation.setValue(nextFramePosition);\n }\n\n const willShow = toValue !== 0;\n this.updateShowing(willShow);\n this.emitStateChanged(SETTLING, willShow);\n this.setState({ drawerState: SETTLING });\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');\n }\n Animated.spring(this.state.drawerTranslation, {\n velocity,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n speed: speed ?? undefined,\n }).start(({ finished }) => {\n if (finished) {\n this.emitStateChanged(IDLE, willShow);\n this.setState({ drawerOpened: willShow });\n if (this.state.drawerState !== DRAGGING) {\n // It's possilbe that user started drag while the drawer\n // was settling, don't override state in this case\n this.setState({ drawerState: IDLE });\n }\n if (willShow) {\n this.props.onDrawerOpen?.();\n } else {\n this.props.onDrawerClose?.();\n }\n }\n });\n };\n\n openDrawer = (options: DrawerMovementOption = {}) => {\n this.animateDrawer(\n // TODO: decide if it should be null or undefined is the proper value\n undefined,\n this.props.drawerWidth!,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would not be clickable\n this.forceUpdate();\n };\n\n closeDrawer = (options: DrawerMovementOption = {}) => {\n // TODO: decide if it should be null or undefined is the proper value\n this.animateDrawer(\n undefined,\n 0,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would be still clickable\n this.forceUpdate();\n };\n\n private renderOverlay = () => {\n /* Overlay styles */\n invariant(this.openValue, 'should be set');\n let overlayOpacity;\n\n if (this.state.drawerState !== IDLE) {\n overlayOpacity = this.openValue;\n } else {\n overlayOpacity = this.state.drawerOpened ? 1 : 0;\n }\n\n const dynamicOverlayStyles = {\n opacity: overlayOpacity,\n backgroundColor: this.props.overlayColor,\n };\n\n return (\n <TapGestureHandler onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={this.drawerShown ? 'auto' : 'none'}\n ref={this.pointerEventsView}\n style={[styles.overlay, dynamicOverlayStyles]}\n />\n </TapGestureHandler>\n );\n };\n\n private renderDrawer = () => {\n const {\n drawerBackgroundColor,\n drawerWidth,\n drawerPosition,\n drawerType,\n drawerContainerStyle,\n contentContainerStyle,\n } = this.props;\n\n const fromLeft = drawerPosition === 'left';\n const drawerSlide = drawerType !== 'back';\n const containerSlide = drawerType !== 'front';\n\n // We rely on row and row-reverse flex directions to position the drawer\n // properly. Apparently for RTL these are flipped which requires us to use\n // the opposite setting for the drawer to appear from left or right\n // according to the drawerPosition prop\n const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;\n\n const dynamicDrawerStyles = {\n backgroundColor: drawerBackgroundColor,\n width: drawerWidth,\n };\n const openValue = this.openValue;\n invariant(openValue, 'should be set');\n\n let containerStyles;\n if (containerSlide) {\n const containerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: fromLeft ? [0, drawerWidth!] : [0, -drawerWidth!],\n extrapolate: 'clamp',\n });\n containerStyles = {\n transform: [{ translateX: containerTranslateX }],\n };\n }\n\n let drawerTranslateX: number | AnimatedInterpolation = 0;\n if (drawerSlide) {\n const closedDrawerOffset = fromLeft ? -drawerWidth! : drawerWidth!;\n if (this.state.drawerState !== IDLE) {\n drawerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: [closedDrawerOffset, 0],\n extrapolate: 'clamp',\n });\n } else {\n drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;\n }\n }\n const drawerStyles: {\n transform: { translateX: number | AnimatedInterpolation }[];\n flexDirection: 'row-reverse' | 'row';\n } = {\n transform: [{ translateX: drawerTranslateX }],\n flexDirection: reverseContentDirection ? 'row-reverse' : 'row',\n };\n\n return (\n <Animated.View style={styles.main} onLayout={this.handleContainerLayout}>\n <Animated.View\n style={[\n drawerType === 'front'\n ? styles.containerOnBack\n : styles.containerInFront,\n containerStyles,\n contentContainerStyle,\n ]}\n importantForAccessibility={\n this.drawerShown ? 'no-hide-descendants' : 'yes'\n }>\n {typeof this.props.children === 'function'\n ? this.props.children(this.openValue)\n : this.props.children}\n {this.renderOverlay()}\n </Animated.View>\n <Animated.View\n pointerEvents=\"box-none\"\n ref={this.accessibilityIsModalView}\n accessibilityViewIsModal={this.drawerShown}\n style={[styles.drawerContainer, drawerStyles, drawerContainerStyle]}>\n <View style={dynamicDrawerStyles}>\n {this.props.renderNavigationView(this.openValue as Animated.Value)}\n </View>\n </Animated.View>\n </Animated.View>\n );\n };\n\n private setPanGestureRef = (ref: PanGestureHandler) => {\n // TODO(TS): make sure it is OK taken from\n // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842\n (\n this.panGestureHandler as React.MutableRefObject<PanGestureHandler>\n ).current = ref;\n this.props.onGestureRef?.(ref);\n };\n\n render() {\n const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } =\n this.props;\n\n const fromLeft = drawerPosition === 'left';\n\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: this.drawerShown ? undefined : edgeWidth }\n : { right: 0, width: this.drawerShown ? undefined : edgeWidth };\n\n return (\n <PanGestureHandler\n // @ts-ignore could be fixed in handler types\n userSelect={this.props.userSelect}\n activeCursor={this.props.activeCursor}\n mouseButton={this.props.mouseButton}\n enableContextMenu={this.props.enableContextMenu}\n ref={this.setPanGestureRef}\n hitSlop={hitSlop}\n activeOffsetX={gestureOrientation * minSwipeDistance!}\n failOffsetY={[-15, 15]}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.openingHandlerStateChange}\n enableTrackpadTwoFingerGesture={\n this.props.enableTrackpadTwoFingerGesture\n }\n enabled={\n drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'\n }>\n {this.renderDrawer()}\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n drawerContainer: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1001,\n flexDirection: 'row',\n },\n containerInFront: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1002,\n },\n containerOnBack: {\n ...StyleSheet.absoluteFillObject,\n },\n main: {\n flex: 1,\n zIndex: 0,\n overflow: 'hidden',\n },\n overlay: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1000,\n },\n});\n"]}
1
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It will allow us to move faster\n// and fix issues that may arise in gesture handler library that could be found\n// when using the drawer component\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport invariant from 'invariant';\nimport {\n Animated,\n StyleSheet,\n View,\n Keyboard,\n StatusBar,\n I18nManager,\n StatusBarAnimation,\n StyleProp,\n ViewStyle,\n LayoutChangeEvent,\n NativeSyntheticEvent,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n UserSelect,\n ActiveCursor,\n MouseButton,\n} from '../handlers/gestureHandlerCommon';\nimport { PanGestureHandler } from '../handlers/PanGestureHandler';\nimport type {\n PanGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n} from '../handlers/GestureHandlerEventPayload';\nimport { TapGestureHandler } from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\nconst IDLE: DrawerState = 'Idle';\nconst DRAGGING: DrawerState = 'Dragging';\nconst SETTLING: DrawerState = 'Settling';\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerPosition = 'left' | 'right';\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerState = 'Idle' | 'Dragging' | 'Settling';\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerType = 'front' | 'back' | 'slide';\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerLockMode = 'unlocked' | 'locked-closed' | 'locked-open';\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerKeyboardDismissMode = 'none' | 'on-drag';\n\n// Animated.AnimatedInterpolation has been converted to a generic type\n// in @types/react-native 0.70. This way we can maintain compatibility\n// with all versions of @types/react-native`\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport interface DrawerLayoutProps {\n /**\n * This attribute is present in the standard implementation already and is one\n * of the required params. Gesture handler version of DrawerLayout make it\n * possible for the function passed as `renderNavigationView` to take an\n * Animated value as a parameter that indicates the progress of drawer\n * opening/closing animation (progress value is 0 when closed and 1 when\n * opened). This can be used by the drawer component to animated its children\n * while the drawer is opening or closing.\n */\n renderNavigationView: (\n progressAnimatedValue: Animated.Value\n ) => React.ReactNode;\n\n drawerPosition?: DrawerPosition;\n\n drawerWidth?: number;\n\n drawerBackgroundColor?: string;\n\n drawerLockMode?: DrawerLockMode;\n\n keyboardDismissMode?: DrawerKeyboardDismissMode;\n\n /**\n * Called when the drawer is closed.\n */\n onDrawerClose?: () => void;\n\n /**\n * Called when the drawer is opened.\n */\n onDrawerOpen?: () => void;\n\n /**\n * Called when the status of the drawer changes.\n */\n onDrawerStateChanged?: (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => void;\n useNativeAnimations?: boolean;\n\n drawerType?: DrawerType;\n\n /**\n * Defines how far from the edge of the content view the gesture should\n * activate.\n */\n edgeWidth?: number;\n\n minSwipeDistance?: number;\n\n /**\n * When set to true Drawer component will use\n * {@link https://reactnative.dev/docs/statusbar StatusBar} API to hide the OS\n * status bar whenever the drawer is pulled or when its in an \"open\" state.\n */\n hideStatusBar?: boolean;\n\n /**\n * @default 'slide'\n *\n * Can be used when hideStatusBar is set to true and will select the animation\n * used for hiding/showing the status bar. See\n * {@link https://reactnative.dev/docs/statusbar StatusBar} documentation for\n * more details\n */\n statusBarAnimation?: StatusBarAnimation;\n\n /**\n * @default black\n *\n * Color of a semi-transparent overlay to be displayed on top of the content\n * view when drawer gets open. A solid color should be used as the opacity is\n * added by the Drawer itself and the opacity of the overlay is animated (from\n * 0% to 70%).\n */\n overlayColor?: string;\n\n contentContainerStyle?: StyleProp<ViewStyle>;\n\n drawerContainerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n onDrawerSlide?: (position: number) => void;\n\n onGestureRef?: (ref: PanGestureHandler) => void;\n\n // Implicit `children` prop has been removed in @types/react^18.0.0\n children?:\n | React.ReactNode\n | ((openValue?: AnimatedInterpolation) => React.ReactNode);\n\n /**\n * @default 'none'\n * Defines which userSelect property should be used.\n * Values: 'none'|'text'|'auto'\n */\n userSelect?: UserSelect;\n\n /**\n * @default 'auto'\n * Defines which cursor property should be used when gesture activates.\n * Values: see CSS cursor values\n */\n activeCursor?: ActiveCursor;\n\n /**\n * @default 'MouseButton.LEFT'\n * Allows to choose which mouse button should underlying pan handler react to.\n */\n mouseButton?: MouseButton;\n\n /**\n * @default 'false if MouseButton.RIGHT is specified'\n * Allows to enable/disable context menu.\n */\n enableContextMenu?: boolean;\n}\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerLayoutState = {\n dragX: Animated.Value;\n touchX: Animated.Value;\n drawerTranslation: Animated.Value;\n containerWidth: number;\n drawerState: DrawerState;\n drawerOpened: boolean;\n};\n\n/**\n * @deprecated DrawerLayout is deprecated. Use Reanimated version of DrawerLayout instead.\n */\nexport type DrawerMovementOption = {\n velocity?: number;\n speed?: number;\n};\n\n/**\n * @deprecated use Reanimated version of DrawerLayout instead\n */\nexport default class DrawerLayout extends Component<\n DrawerLayoutProps,\n DrawerLayoutState\n> {\n static defaultProps = {\n drawerWidth: 200,\n drawerPosition: 'left',\n useNativeAnimations: true,\n drawerType: 'front',\n edgeWidth: 20,\n minSwipeDistance: 3,\n overlayColor: 'rgba(0, 0, 0, 0.7)',\n drawerLockMode: 'unlocked',\n enableTrackpadTwoFingerGesture: false,\n };\n\n constructor(props: DrawerLayoutProps) {\n super(props);\n\n const dragX = new Animated.Value(0);\n const touchX = new Animated.Value(0);\n const drawerTranslation = new Animated.Value(0);\n\n this.state = {\n dragX,\n touchX,\n drawerTranslation,\n containerWidth: 0,\n drawerState: IDLE,\n drawerOpened: false,\n };\n\n this.updateAnimatedEvent(props, this.state);\n }\n\n shouldComponentUpdate(props: DrawerLayoutProps, state: DrawerLayoutState) {\n if (\n this.props.drawerPosition !== props.drawerPosition ||\n this.props.drawerWidth !== props.drawerWidth ||\n this.props.drawerType !== props.drawerType ||\n this.state.containerWidth !== state.containerWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private openValue?: AnimatedInterpolation;\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private accessibilityIsModalView = React.createRef<View>();\n private pointerEventsView = React.createRef<View>();\n private panGestureHandler = React.createRef<PanGestureHandler | null>();\n private drawerShown = false;\n\n static positions = {\n Left: 'left',\n Right: 'right',\n };\n\n private updateAnimatedEvent = (\n props: DrawerLayoutProps,\n state: DrawerLayoutState\n ) => {\n // Event definition is based on\n const { drawerPosition, drawerWidth, drawerType } = props;\n const {\n dragX: dragXValue,\n touchX: touchXValue,\n drawerTranslation,\n containerWidth,\n } = state;\n\n let dragX = dragXValue;\n let touchX = touchXValue;\n\n if (drawerPosition !== 'left') {\n // Most of the code is written in a way to handle left-side drawer. In\n // order to handle right-side drawer the only thing we need to do is to\n // reverse events coming from gesture handler in a way they emulate\n // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is\n // calulcated by subtracing real touchX from the width of the container\n // (such that when touch happens at the right edge the value is simply 0)\n dragX = Animated.multiply(\n new Animated.Value(-1),\n dragXValue\n ) as Animated.Value; // TODO(TS): (for all \"as\" in this file) make sure we can map this\n touchX = Animated.add(\n new Animated.Value(containerWidth),\n Animated.multiply(new Animated.Value(-1), touchXValue)\n ) as Animated.Value; // TODO(TS): make sure we can map this;\n touchXValue.setValue(containerWidth);\n } else {\n touchXValue.setValue(0);\n }\n\n // While closing the drawer when user starts gesture outside of its area (in greyed\n // out part of the window), we want the drawer to follow only once finger reaches the\n // edge of the drawer.\n // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by\n // dots. The touch gesture starts at '*' and moves left, touch path is indicated by\n // an arrow pointing left\n // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // +---------------+ +---------------+ +---------------+ +---------------+\n //\n // For the above to work properly we define animated value that will keep\n // start position of the gesture. Then we use that value to calculate how\n // much we need to subtract from the dragX. If the gesture started on the\n // greyed out area we take the distance from the edge of the drawer to the\n // start position. Otherwise we don't subtract at all and the drawer be\n // pulled back as soon as you start the pan.\n //\n // This is used only when drawerType is \"front\"\n //\n let translationX = dragX;\n if (drawerType === 'front') {\n const startPositionX = Animated.add(\n touchX,\n Animated.multiply(new Animated.Value(-1), dragX)\n );\n\n const dragOffsetFromOnStartPosition = startPositionX.interpolate({\n inputRange: [drawerWidth! - 1, drawerWidth!, drawerWidth! + 1],\n outputRange: [0, 0, 1],\n });\n translationX = Animated.add(\n dragX,\n dragOffsetFromOnStartPosition\n ) as Animated.Value; // TODO: as above\n }\n\n this.openValue = Animated.add(translationX, drawerTranslation).interpolate({\n inputRange: [0, drawerWidth!],\n outputRange: [0, 1],\n extrapolate: 'clamp',\n });\n\n const gestureOptions: {\n useNativeDriver: boolean;\n // TODO: make sure it is correct\n listener?: (\n ev: NativeSyntheticEvent<PanGestureHandlerEventPayload>\n ) => void;\n } = {\n useNativeDriver: props.useNativeAnimations!,\n };\n\n if (this.props.onDrawerSlide) {\n gestureOptions.listener = (ev) => {\n const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));\n const position = translationX / this.state.containerWidth;\n\n this.props.onDrawerSlide?.(position);\n };\n }\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragXValue, x: touchXValue } }],\n gestureOptions\n );\n };\n\n private handleContainerLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ containerWidth: nativeEvent.layout.width });\n };\n\n private emitStateChanged = (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => {\n this.props.onDrawerStateChanged?.(newState, drawerWillShow);\n };\n\n private openingHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease({ nativeEvent });\n } else if (nativeEvent.state === State.ACTIVE) {\n this.emitStateChanged(DRAGGING, false);\n this.setState({ drawerState: DRAGGING });\n if (this.props.keyboardDismissMode === 'on-drag') {\n Keyboard.dismiss();\n }\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');\n }\n }\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (\n this.drawerShown &&\n nativeEvent.oldState === State.ACTIVE &&\n this.props.drawerLockMode !== 'locked-open'\n ) {\n this.closeDrawer();\n }\n };\n\n private handleRelease = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n const { drawerWidth, drawerPosition, drawerType } = this.props;\n const { containerWidth } = this.state;\n let { translationX: dragX, velocityX, x: touchX } = nativeEvent;\n\n if (drawerPosition !== 'left') {\n // See description in _updateAnimatedEvent about why events are flipped\n // for right-side drawer\n dragX = -dragX;\n touchX = containerWidth - touchX;\n velocityX = -velocityX;\n }\n\n const gestureStartX = touchX - dragX;\n let dragOffsetBasedOnStart = 0;\n\n if (drawerType === 'front') {\n dragOffsetBasedOnStart =\n gestureStartX > drawerWidth! ? gestureStartX - drawerWidth! : 0;\n }\n\n const startOffsetX =\n dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth! : 0);\n const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;\n\n const shouldOpen = projOffsetX > drawerWidth! / 2;\n\n if (shouldOpen) {\n this.animateDrawer(startOffsetX, drawerWidth!, velocityX);\n } else {\n this.animateDrawer(startOffsetX, 0, velocityX);\n }\n };\n\n private updateShowing = (showing: boolean) => {\n this.drawerShown = showing;\n this.accessibilityIsModalView.current?.setNativeProps({\n accessibilityViewIsModal: showing,\n });\n this.pointerEventsView.current?.setNativeProps({\n pointerEvents: showing ? 'auto' : 'none',\n });\n const { drawerPosition, minSwipeDistance, edgeWidth } = this.props;\n const fromLeft = drawerPosition === 'left';\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: showing ? undefined : edgeWidth }\n : { right: 0, width: showing ? undefined : edgeWidth };\n // @ts-ignore internal API, maybe could be fixed in handler types\n this.panGestureHandler.current?.setNativeProps({\n hitSlop,\n activeOffsetX: gestureOrientation * minSwipeDistance!,\n });\n };\n\n private animateDrawer = (\n fromValue: number | null | undefined,\n toValue: number,\n velocity: number,\n speed?: number\n ) => {\n this.state.dragX.setValue(0);\n this.state.touchX.setValue(\n this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth\n );\n\n if (fromValue != null) {\n let nextFramePosition = fromValue;\n if (this.props.useNativeAnimations) {\n // When using native driver, we predict the next position of the\n // animation because it takes one frame of a roundtrip to pass RELEASE\n // event from native driver to JS before we can start animating. Without\n // it, it is more noticable that the frame is dropped.\n if (fromValue < toValue && velocity > 0) {\n nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);\n } else if (fromValue > toValue && velocity < 0) {\n nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);\n }\n }\n this.state.drawerTranslation.setValue(nextFramePosition);\n }\n\n const willShow = toValue !== 0;\n this.updateShowing(willShow);\n this.emitStateChanged(SETTLING, willShow);\n this.setState({ drawerState: SETTLING });\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');\n }\n Animated.spring(this.state.drawerTranslation, {\n velocity,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n speed: speed ?? undefined,\n }).start(({ finished }) => {\n if (finished) {\n this.emitStateChanged(IDLE, willShow);\n this.setState({ drawerOpened: willShow });\n if (this.state.drawerState !== DRAGGING) {\n // It's possilbe that user started drag while the drawer\n // was settling, don't override state in this case\n this.setState({ drawerState: IDLE });\n }\n if (willShow) {\n this.props.onDrawerOpen?.();\n } else {\n this.props.onDrawerClose?.();\n }\n }\n });\n };\n\n openDrawer = (options: DrawerMovementOption = {}) => {\n this.animateDrawer(\n // TODO: decide if it should be null or undefined is the proper value\n undefined,\n this.props.drawerWidth!,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would not be clickable\n this.forceUpdate();\n };\n\n closeDrawer = (options: DrawerMovementOption = {}) => {\n // TODO: decide if it should be null or undefined is the proper value\n this.animateDrawer(\n undefined,\n 0,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would be still clickable\n this.forceUpdate();\n };\n\n private renderOverlay = () => {\n /* Overlay styles */\n invariant(this.openValue, 'should be set');\n let overlayOpacity;\n\n if (this.state.drawerState !== IDLE) {\n overlayOpacity = this.openValue;\n } else {\n overlayOpacity = this.state.drawerOpened ? 1 : 0;\n }\n\n const dynamicOverlayStyles = {\n opacity: overlayOpacity,\n backgroundColor: this.props.overlayColor,\n };\n\n return (\n <TapGestureHandler onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={this.drawerShown ? 'auto' : 'none'}\n ref={this.pointerEventsView}\n style={[styles.overlay, dynamicOverlayStyles]}\n />\n </TapGestureHandler>\n );\n };\n\n private renderDrawer = () => {\n const {\n drawerBackgroundColor,\n drawerWidth,\n drawerPosition,\n drawerType,\n drawerContainerStyle,\n contentContainerStyle,\n } = this.props;\n\n const fromLeft = drawerPosition === 'left';\n const drawerSlide = drawerType !== 'back';\n const containerSlide = drawerType !== 'front';\n\n // We rely on row and row-reverse flex directions to position the drawer\n // properly. Apparently for RTL these are flipped which requires us to use\n // the opposite setting for the drawer to appear from left or right\n // according to the drawerPosition prop\n const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;\n\n const dynamicDrawerStyles = {\n backgroundColor: drawerBackgroundColor,\n width: drawerWidth,\n };\n const openValue = this.openValue;\n invariant(openValue, 'should be set');\n\n let containerStyles;\n if (containerSlide) {\n const containerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: fromLeft ? [0, drawerWidth!] : [0, -drawerWidth!],\n extrapolate: 'clamp',\n });\n containerStyles = {\n transform: [{ translateX: containerTranslateX }],\n };\n }\n\n let drawerTranslateX: number | AnimatedInterpolation = 0;\n if (drawerSlide) {\n const closedDrawerOffset = fromLeft ? -drawerWidth! : drawerWidth!;\n if (this.state.drawerState !== IDLE) {\n drawerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: [closedDrawerOffset, 0],\n extrapolate: 'clamp',\n });\n } else {\n drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;\n }\n }\n const drawerStyles: {\n transform: { translateX: number | AnimatedInterpolation }[];\n flexDirection: 'row-reverse' | 'row';\n } = {\n transform: [{ translateX: drawerTranslateX }],\n flexDirection: reverseContentDirection ? 'row-reverse' : 'row',\n };\n\n return (\n <Animated.View style={styles.main} onLayout={this.handleContainerLayout}>\n <Animated.View\n style={[\n drawerType === 'front'\n ? styles.containerOnBack\n : styles.containerInFront,\n containerStyles,\n contentContainerStyle,\n ]}\n importantForAccessibility={\n this.drawerShown ? 'no-hide-descendants' : 'yes'\n }>\n {typeof this.props.children === 'function'\n ? this.props.children(this.openValue)\n : this.props.children}\n {this.renderOverlay()}\n </Animated.View>\n <Animated.View\n pointerEvents=\"box-none\"\n ref={this.accessibilityIsModalView}\n accessibilityViewIsModal={this.drawerShown}\n style={[styles.drawerContainer, drawerStyles, drawerContainerStyle]}>\n <View style={dynamicDrawerStyles}>\n {this.props.renderNavigationView(this.openValue as Animated.Value)}\n </View>\n </Animated.View>\n </Animated.View>\n );\n };\n\n private setPanGestureRef = (ref: PanGestureHandler) => {\n // TODO(TS): make sure it is OK taken from\n // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842\n (\n this.panGestureHandler as React.MutableRefObject<PanGestureHandler>\n ).current = ref;\n this.props.onGestureRef?.(ref);\n };\n\n render() {\n const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } =\n this.props;\n\n const fromLeft = drawerPosition === 'left';\n\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: this.drawerShown ? undefined : edgeWidth }\n : { right: 0, width: this.drawerShown ? undefined : edgeWidth };\n\n return (\n <PanGestureHandler\n // @ts-ignore could be fixed in handler types\n userSelect={this.props.userSelect}\n activeCursor={this.props.activeCursor}\n mouseButton={this.props.mouseButton}\n enableContextMenu={this.props.enableContextMenu}\n ref={this.setPanGestureRef}\n hitSlop={hitSlop}\n activeOffsetX={gestureOrientation * minSwipeDistance!}\n failOffsetY={[-15, 15]}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.openingHandlerStateChange}\n enableTrackpadTwoFingerGesture={\n this.props.enableTrackpadTwoFingerGesture\n }\n enabled={\n drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'\n }>\n {this.renderDrawer()}\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = 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@@ -3,50 +3,38 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
+ exports.BorderlessButton = exports.BaseButton = void 0;
6
7
  Object.defineProperty(exports, "PureNativeButton", {
7
8
  enumerable: true,
8
9
  get: function () {
9
10
  return _GestureHandlerButton.default;
10
11
  }
11
12
  });
12
- exports.BorderlessButton = exports.RectButton = exports.BaseButton = exports.RawButton = void 0;
13
-
13
+ exports.RectButton = exports.RawButton = void 0;
14
14
  var React = _interopRequireWildcard(require("react"));
15
-
16
15
  var _reactNative = require("react-native");
17
-
18
16
  var _createNativeWrapper = _interopRequireDefault(require("../handlers/createNativeWrapper"));
19
-
20
17
  var _GestureHandlerButton = _interopRequireDefault(require("./GestureHandlerButton"));
21
-
22
18
  var _State = require("../State");
23
-
24
- function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
25
-
26
- function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function () { return cache; }; return cache; }
27
-
28
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
29
-
30
- function _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
31
-
32
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
33
-
34
- const RawButton = (0, _createNativeWrapper.default)(_GestureHandlerButton.default, {
19
+ var _utils = require("../utils");
20
+ function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
21
+ function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
22
+ function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
23
+ function _extends() { return _extends = Object.assign ? Object.assign.bind() : function (n) { for (var e = 1; e < arguments.length; e++) { var t = arguments[e]; for (var r in t) ({}).hasOwnProperty.call(t, r) && (n[r] = t[r]); } return n; }, _extends.apply(null, arguments); }
24
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
25
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
26
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
27
+ const RawButton = exports.RawButton = (0, _createNativeWrapper.default)(_GestureHandlerButton.default, {
35
28
  shouldCancelWhenOutside: false,
36
29
  shouldActivateOnStart: false
37
30
  });
38
- exports.RawButton = RawButton;
39
-
31
+ let IS_FABRIC = null;
40
32
  class InnerBaseButton extends React.Component {
41
33
  constructor(props) {
42
34
  super(props);
43
-
44
35
  _defineProperty(this, "lastActive", void 0);
45
-
46
36
  _defineProperty(this, "longPressTimeout", void 0);
47
-
48
37
  _defineProperty(this, "longPressDetected", void 0);
49
-
50
38
  _defineProperty(this, "handleEvent", ({
51
39
  nativeEvent
52
40
  }) => {
@@ -56,69 +44,67 @@ class InnerBaseButton extends React.Component {
56
44
  pointerInside
57
45
  } = nativeEvent;
58
46
  const active = pointerInside && state === _State.State.ACTIVE;
59
-
60
47
  if (active !== this.lastActive && this.props.onActiveStateChange) {
61
48
  this.props.onActiveStateChange(active);
62
49
  }
63
-
64
50
  if (!this.longPressDetected && oldState === _State.State.ACTIVE && state !== _State.State.CANCELLED && this.lastActive && this.props.onPress) {
65
51
  this.props.onPress(pointerInside);
66
52
  }
67
-
68
- if (!this.lastActive && // NativeViewGestureHandler sends different events based on platform
53
+ if (!this.lastActive &&
54
+ // NativeViewGestureHandler sends different events based on platform
69
55
  state === (_reactNative.Platform.OS !== 'android' ? _State.State.ACTIVE : _State.State.BEGAN) && pointerInside) {
70
56
  this.longPressDetected = false;
71
-
72
57
  if (this.props.onLongPress) {
73
58
  this.longPressTimeout = setTimeout(this.onLongPress, this.props.delayLongPress);
74
59
  }
75
- } else if ( // Cancel longpress timeout if it's set and the finger moved out of the view
60
+ } else if (
61
+ // Cancel longpress timeout if it's set and the finger moved out of the view
76
62
  state === _State.State.ACTIVE && !pointerInside && this.longPressTimeout !== undefined) {
77
63
  clearTimeout(this.longPressTimeout);
78
64
  this.longPressTimeout = undefined;
79
- } else if ( // Cancel longpress timeout if it's set and the gesture has finished
65
+ } else if (
66
+ // Cancel longpress timeout if it's set and the gesture has finished
80
67
  this.longPressTimeout !== undefined && (state === _State.State.END || state === _State.State.CANCELLED || state === _State.State.FAILED)) {
81
68
  clearTimeout(this.longPressTimeout);
82
69
  this.longPressTimeout = undefined;
83
70
  }
84
-
85
71
  this.lastActive = active;
86
72
  });
87
-
88
73
  _defineProperty(this, "onLongPress", () => {
89
74
  var _this$props$onLongPre, _this$props;
90
-
91
75
  this.longPressDetected = true;
92
- (_this$props$onLongPre = (_this$props = this.props).onLongPress) === null || _this$props$onLongPre === void 0 ? void 0 : _this$props$onLongPre.call(_this$props);
76
+ (_this$props$onLongPre = (_this$props = this.props).onLongPress) === null || _this$props$onLongPre === void 0 || _this$props$onLongPre.call(_this$props);
93
77
  });
94
-
78
+ // Normally, the parent would execute it's handler first, then forward the
79
+ // event to listeners. However, here our handler is virtually only forwarding
80
+ // events to listeners, so we reverse the order to keep the proper order of
81
+ // the callbacks (from "raw" ones to "processed").
95
82
  _defineProperty(this, "onHandlerStateChange", e => {
96
83
  var _this$props$onHandler, _this$props2;
97
-
98
- (_this$props$onHandler = (_this$props2 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 ? void 0 : _this$props$onHandler.call(_this$props2, e);
84
+ (_this$props$onHandler = (_this$props2 = this.props).onHandlerStateChange) === null || _this$props$onHandler === void 0 || _this$props$onHandler.call(_this$props2, e);
99
85
  this.handleEvent(e);
100
86
  });
101
-
102
87
  _defineProperty(this, "onGestureEvent", e => {
103
88
  var _this$props$onGesture, _this$props3;
104
-
105
- (_this$props$onGesture = (_this$props3 = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props3, e);
89
+ (_this$props$onGesture = (_this$props3 = this.props).onGestureEvent) === null || _this$props$onGesture === void 0 || _this$props$onGesture.call(_this$props3, e);
106
90
  this.handleEvent(e); // TODO: maybe it is not correct
107
91
  });
108
-
109
92
  this.lastActive = false;
110
93
  this.longPressDetected = false;
111
94
  }
112
-
113
95
  render() {
114
96
  const {
115
- rippleColor,
97
+ rippleColor: unprocessedRippleColor,
116
98
  style,
117
99
  ...rest
118
100
  } = this.props;
101
+ if (IS_FABRIC === null) {
102
+ IS_FABRIC = (0, _utils.isFabric)();
103
+ }
104
+ const rippleColor = IS_FABRIC ? unprocessedRippleColor : (0, _reactNative.processColor)(unprocessedRippleColor !== null && unprocessedRippleColor !== void 0 ? unprocessedRippleColor : undefined);
119
105
  return /*#__PURE__*/React.createElement(RawButton, _extends({
120
106
  ref: this.props.innerRef,
121
- rippleColor: (0, _reactNative.processColor)(rippleColor),
107
+ rippleColor: rippleColor,
122
108
  style: [style, _reactNative.Platform.OS === 'ios' && {
123
109
  cursor: undefined
124
110
  }]
@@ -127,20 +113,14 @@ class InnerBaseButton extends React.Component {
127
113
  onHandlerStateChange: this.onHandlerStateChange
128
114
  }));
129
115
  }
130
-
131
116
  }
132
-
133
117
  _defineProperty(InnerBaseButton, "defaultProps", {
134
118
  delayLongPress: 600
135
119
  });
136
-
137
- const BaseButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerBaseButton, _extends({
120
+ const BaseButton = exports.BaseButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerBaseButton, _extends({
138
121
  innerRef: ref
139
122
  }, props)));
140
- exports.BaseButton = BaseButton;
141
-
142
123
  const AnimatedBaseButton = _reactNative.Animated.createAnimatedComponent(BaseButton);
143
-
144
124
  const btnStyles = _reactNative.StyleSheet.create({
145
125
  underlay: {
146
126
  position: 'absolute',
@@ -150,35 +130,26 @@ const btnStyles = _reactNative.StyleSheet.create({
150
130
  top: 0
151
131
  }
152
132
  });
153
-
154
133
  class InnerRectButton extends React.Component {
155
134
  constructor(props) {
156
135
  super(props);
157
-
158
136
  _defineProperty(this, "opacity", void 0);
159
-
160
137
  _defineProperty(this, "onActiveStateChange", active => {
161
138
  var _this$props$onActiveS, _this$props4;
162
-
163
139
  if (_reactNative.Platform.OS !== 'android') {
164
140
  this.opacity.setValue(active ? this.props.activeOpacity : 0);
165
141
  }
166
-
167
- (_this$props$onActiveS = (_this$props4 = this.props).onActiveStateChange) === null || _this$props$onActiveS === void 0 ? void 0 : _this$props$onActiveS.call(_this$props4, active);
142
+ (_this$props$onActiveS = (_this$props4 = this.props).onActiveStateChange) === null || _this$props$onActiveS === void 0 || _this$props$onActiveS.call(_this$props4, active);
168
143
  });
169
-
170
144
  this.opacity = new _reactNative.Animated.Value(0);
171
145
  }
172
-
173
146
  render() {
174
147
  const {
175
148
  children,
176
149
  style,
177
150
  ...rest
178
151
  } = this.props;
179
-
180
152
  const resolvedStyle = _reactNative.StyleSheet.flatten(style !== null && style !== void 0 ? style : {});
181
-
182
153
  return /*#__PURE__*/React.createElement(BaseButton, _extends({}, rest, {
183
154
  ref: this.props.innerRef,
184
155
  style: resolvedStyle,
@@ -195,38 +166,27 @@ class InnerRectButton extends React.Component {
195
166
  }]
196
167
  }), children);
197
168
  }
198
-
199
169
  }
200
-
201
170
  _defineProperty(InnerRectButton, "defaultProps", {
202
171
  activeOpacity: 0.105,
203
172
  underlayColor: 'black'
204
173
  });
205
-
206
- const RectButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerRectButton, _extends({
174
+ const RectButton = exports.RectButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerRectButton, _extends({
207
175
  innerRef: ref
208
176
  }, props)));
209
- exports.RectButton = RectButton;
210
-
211
177
  class InnerBorderlessButton extends React.Component {
212
178
  constructor(props) {
213
179
  super(props);
214
-
215
180
  _defineProperty(this, "opacity", void 0);
216
-
217
181
  _defineProperty(this, "onActiveStateChange", active => {
218
182
  var _this$props$onActiveS2, _this$props5;
219
-
220
183
  if (_reactNative.Platform.OS !== 'android') {
221
184
  this.opacity.setValue(active ? this.props.activeOpacity : 1);
222
185
  }
223
-
224
- (_this$props$onActiveS2 = (_this$props5 = this.props).onActiveStateChange) === null || _this$props$onActiveS2 === void 0 ? void 0 : _this$props$onActiveS2.call(_this$props5, active);
186
+ (_this$props$onActiveS2 = (_this$props5 = this.props).onActiveStateChange) === null || _this$props$onActiveS2 === void 0 || _this$props$onActiveS2.call(_this$props5, active);
225
187
  });
226
-
227
188
  this.opacity = new _reactNative.Animated.Value(1);
228
189
  }
229
-
230
190
  render() {
231
191
  const {
232
192
  children,
@@ -244,16 +204,12 @@ class InnerBorderlessButton extends React.Component {
244
204
  }]
245
205
  }), children);
246
206
  }
247
-
248
207
  }
249
-
250
208
  _defineProperty(InnerBorderlessButton, "defaultProps", {
251
209
  activeOpacity: 0.3,
252
210
  borderless: true
253
211
  });
254
-
255
- const BorderlessButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerBorderlessButton, _extends({
212
+ const BorderlessButton = exports.BorderlessButton = /*#__PURE__*/React.forwardRef((props, ref) => /*#__PURE__*/React.createElement(InnerBorderlessButton, _extends({
256
213
  innerRef: ref
257
214
  }, props)));
258
- exports.BorderlessButton = BorderlessButton;
259
215
  //# sourceMappingURL=GestureButtons.js.map
@@ -1 +1 @@
1
- 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* as React from 'react';\nimport { Animated, Platform, processColor, StyleSheet } from 'react-native';\n\nimport createNativeWrapper from '../handlers/createNativeWrapper';\nimport GestureHandlerButton from './GestureHandlerButton';\nimport { State } from '../State';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport type { NativeViewGestureHandlerPayload } from '../handlers/GestureHandlerEventPayload';\nimport type {\n BaseButtonWithRefProps,\n BaseButtonProps,\n RectButtonWithRefProps,\n RectButtonProps,\n BorderlessButtonWithRefProps,\n BorderlessButtonProps,\n} from './GestureButtonsProps';\n\nexport const RawButton = createNativeWrapper(GestureHandlerButton, {\n shouldCancelWhenOutside: false,\n shouldActivateOnStart: false,\n});\n\nclass InnerBaseButton extends React.Component<BaseButtonWithRefProps> {\n static defaultProps = {\n delayLongPress: 600,\n };\n\n private lastActive: boolean;\n private longPressTimeout: ReturnType<typeof setTimeout> | undefined;\n private longPressDetected: boolean;\n\n constructor(props: BaseButtonProps) {\n super(props);\n this.lastActive = false;\n this.longPressDetected = false;\n }\n\n private handleEvent = ({\n nativeEvent,\n }: HandlerStateChangeEvent<NativeViewGestureHandlerPayload>) => {\n const { state, oldState, pointerInside } = nativeEvent;\n const active = pointerInside && state === State.ACTIVE;\n\n if (active !== this.lastActive && this.props.onActiveStateChange) {\n this.props.onActiveStateChange(active);\n }\n\n if (\n !this.longPressDetected &&\n oldState === State.ACTIVE &&\n state !== State.CANCELLED &&\n this.lastActive &&\n this.props.onPress\n ) {\n this.props.onPress(pointerInside);\n }\n\n if (\n !this.lastActive &&\n // NativeViewGestureHandler sends different events based on platform\n state === (Platform.OS !== 'android' ? State.ACTIVE : State.BEGAN) &&\n pointerInside\n ) {\n this.longPressDetected = false;\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(\n this.onLongPress,\n this.props.delayLongPress\n );\n }\n } else if (\n // Cancel longpress timeout if it's set and the finger moved out of the view\n state === State.ACTIVE &&\n !pointerInside &&\n this.longPressTimeout !== undefined\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = undefined;\n } else if (\n // Cancel longpress timeout if it's set and the gesture has finished\n this.longPressTimeout !== undefined &&\n (state === State.END ||\n state === State.CANCELLED ||\n state === State.FAILED)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = undefined;\n }\n\n this.lastActive = active;\n };\n\n private onLongPress = () => {\n this.longPressDetected = true;\n this.props.onLongPress?.();\n };\n\n // Normally, the parent would execute it's handler first, then forward the\n // event to listeners. However, here our handler is virtually only forwarding\n // events to listeners, so we reverse the order to keep the proper order of\n // the callbacks (from \"raw\" ones to \"processed\").\n private onHandlerStateChange = (\n e: HandlerStateChangeEvent<NativeViewGestureHandlerPayload>\n ) => {\n this.props.onHandlerStateChange?.(e);\n this.handleEvent(e);\n };\n\n private onGestureEvent = (\n e: GestureEvent<NativeViewGestureHandlerPayload>\n ) => {\n this.props.onGestureEvent?.(e);\n this.handleEvent(\n e as HandlerStateChangeEvent<NativeViewGestureHandlerPayload>\n ); // TODO: maybe it is not correct\n };\n\n render() {\n const { rippleColor, style, ...rest } = this.props;\n\n return (\n <RawButton\n ref={this.props.innerRef}\n rippleColor={processColor(rippleColor)}\n style={[style, Platform.OS === 'ios' && { cursor: undefined }]}\n {...rest}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}\n />\n );\n }\n}\n\nexport const BaseButton = React.forwardRef<\n any,\n Omit<BaseButtonProps, 'innerRef'>\n>((props, ref) => <InnerBaseButton innerRef={ref} {...props} />);\n\nconst AnimatedBaseButton = Animated.createAnimatedComponent(BaseButton);\n\nconst btnStyles = StyleSheet.create({\n underlay: {\n position: 'absolute',\n left: 0,\n right: 0,\n bottom: 0,\n top: 0,\n },\n});\n\nclass InnerRectButton extends React.Component<RectButtonWithRefProps> {\n static defaultProps = {\n activeOpacity: 0.105,\n underlayColor: 'black',\n };\n\n private opacity: Animated.Value;\n\n constructor(props: RectButtonProps) {\n super(props);\n this.opacity = new Animated.Value(0);\n }\n\n private onActiveStateChange = (active: boolean) => {\n if (Platform.OS !== 'android') {\n this.opacity.setValue(active ? this.props.activeOpacity! : 0);\n }\n\n this.props.onActiveStateChange?.(active);\n };\n\n render() {\n const { children, style, ...rest } = this.props;\n\n const resolvedStyle = StyleSheet.flatten(style ?? {});\n\n return (\n <BaseButton\n {...rest}\n ref={this.props.innerRef}\n style={resolvedStyle}\n onActiveStateChange={this.onActiveStateChange}>\n <Animated.View\n style={[\n btnStyles.underlay,\n {\n opacity: this.opacity,\n backgroundColor: this.props.underlayColor,\n borderRadius: resolvedStyle.borderRadius,\n borderTopLeftRadius: resolvedStyle.borderTopLeftRadius,\n borderTopRightRadius: resolvedStyle.borderTopRightRadius,\n borderBottomLeftRadius: resolvedStyle.borderBottomLeftRadius,\n borderBottomRightRadius: resolvedStyle.borderBottomRightRadius,\n },\n ]}\n />\n {children}\n </BaseButton>\n );\n }\n}\n\nexport const RectButton = React.forwardRef<\n any,\n Omit<RectButtonProps, 'innerRef'>\n>((props, ref) => <InnerRectButton innerRef={ref} {...props} />);\n\nclass InnerBorderlessButton extends React.Component<BorderlessButtonWithRefProps> {\n static defaultProps = {\n activeOpacity: 0.3,\n borderless: true,\n };\n\n private opacity: Animated.Value;\n\n constructor(props: BorderlessButtonProps) {\n super(props);\n this.opacity = new Animated.Value(1);\n }\n\n private onActiveStateChange = (active: boolean) => {\n if (Platform.OS !== 'android') {\n this.opacity.setValue(active ? this.props.activeOpacity! : 1);\n }\n\n this.props.onActiveStateChange?.(active);\n };\n\n render() {\n const { children, style, innerRef, ...rest } = this.props;\n\n return (\n <AnimatedBaseButton\n {...rest}\n // @ts-ignore We don't want `innerRef` to be accessible from public API.\n // However in this case we need to set it indirectly on `BaseButton`, hence we use ts-ignore\n innerRef={innerRef}\n onActiveStateChange={this.onActiveStateChange}\n style={[style, Platform.OS === 'ios' && { opacity: this.opacity }]}>\n {children}\n </AnimatedBaseButton>\n );\n }\n}\n\nexport const BorderlessButton = React.forwardRef<\n any,\n Omit<BorderlessButtonProps, 'innerRef'>\n>((props, ref) => <InnerBorderlessButton innerRef={ref} {...props} />);\n\nexport { default as PureNativeButton } from './GestureHandlerButton';\n"]}
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State.ACTIVE : State.BEGAN) &&\n pointerInside\n ) {\n this.longPressDetected = false;\n if (this.props.onLongPress) {\n this.longPressTimeout = setTimeout(\n this.onLongPress,\n this.props.delayLongPress\n );\n }\n } else if (\n // Cancel longpress timeout if it's set and the finger moved out of the view\n state === State.ACTIVE &&\n !pointerInside &&\n this.longPressTimeout !== undefined\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = undefined;\n } else if (\n // Cancel longpress timeout if it's set and the gesture has finished\n this.longPressTimeout !== undefined &&\n (state === State.END ||\n state === State.CANCELLED ||\n state === State.FAILED)\n ) {\n clearTimeout(this.longPressTimeout);\n this.longPressTimeout = undefined;\n }\n\n this.lastActive = active;\n };\n\n private onLongPress = () => {\n this.longPressDetected = true;\n this.props.onLongPress?.();\n };\n\n // Normally, the parent would execute it's handler first, then forward the\n // event to listeners. However, here our handler is virtually only forwarding\n // events to listeners, so we reverse the order to keep the proper order of\n // the callbacks (from \"raw\" ones to \"processed\").\n private onHandlerStateChange = (\n e: HandlerStateChangeEvent<NativeViewGestureHandlerPayload>\n ) => {\n this.props.onHandlerStateChange?.(e);\n this.handleEvent(e);\n };\n\n private onGestureEvent = (\n e: GestureEvent<NativeViewGestureHandlerPayload>\n ) => {\n this.props.onGestureEvent?.(e);\n this.handleEvent(\n e as HandlerStateChangeEvent<NativeViewGestureHandlerPayload>\n ); // TODO: maybe it is not correct\n };\n\n render() {\n const { rippleColor: unprocessedRippleColor, style, ...rest } = this.props;\n\n if (IS_FABRIC === null) {\n IS_FABRIC = isFabric();\n }\n\n const rippleColor = IS_FABRIC\n ? unprocessedRippleColor\n : processColor(unprocessedRippleColor ?? undefined);\n\n return (\n <RawButton\n ref={this.props.innerRef}\n rippleColor={rippleColor}\n style={[style, Platform.OS === 'ios' && { cursor: undefined }]}\n {...rest}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}\n />\n );\n }\n}\n\nexport const BaseButton = React.forwardRef<\n any,\n Omit<BaseButtonProps, 'innerRef'>\n>((props, ref) => <InnerBaseButton innerRef={ref} {...props} />);\n\nconst AnimatedBaseButton = Animated.createAnimatedComponent(BaseButton);\n\nconst btnStyles = StyleSheet.create({\n underlay: {\n position: 'absolute',\n left: 0,\n right: 0,\n bottom: 0,\n top: 0,\n },\n});\n\nclass InnerRectButton extends React.Component<RectButtonWithRefProps> {\n static defaultProps = {\n activeOpacity: 0.105,\n underlayColor: 'black',\n };\n\n private opacity: Animated.Value;\n\n constructor(props: RectButtonProps) {\n super(props);\n this.opacity = new Animated.Value(0);\n }\n\n private onActiveStateChange = (active: boolean) => {\n if (Platform.OS !== 'android') {\n this.opacity.setValue(active ? this.props.activeOpacity! : 0);\n }\n\n 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1
+ {"version":3,"names":[],"sources":["GestureButtonsProps.ts"],"sourcesContent":["import * as React from 'react';\nimport {\n AccessibilityProps,\n ColorValue,\n StyleProp,\n ViewStyle,\n} from 'react-native';\nimport type { NativeViewGestureHandlerProps } from '../handlers/NativeViewGestureHandler';\n\nexport interface RawButtonProps\n extends NativeViewGestureHandlerProps,\n AccessibilityProps {\n /**\n * Defines if more than one button could be pressed simultaneously. By default\n * set true.\n */\n exclusive?: boolean;\n // TODO: we should transform props in `createNativeWrapper`\n /**\n * Android only.\n *\n * Defines color of native ripple animation used since API level 21.\n */\n rippleColor?: number | ColorValue | null;\n\n /**\n * Android only.\n *\n * Defines radius of native ripple animation used since API level 21.\n */\n rippleRadius?: number | null;\n\n /**\n * Android only.\n *\n * Set this to true if you want the ripple animation to render outside the view bounds.\n */\n borderless?: boolean;\n\n /**\n * Android only.\n *\n * Defines whether the ripple animation should be drawn on the foreground of the view.\n */\n foreground?: boolean;\n\n /**\n * Android only.\n *\n * Set this to true if you don't want the system to play sound when the button is pressed.\n */\n touchSoundDisabled?: boolean;\n\n /**\n * Style object, use it to set additional styles.\n */\n style?: StyleProp<ViewStyle>;\n\n /**\n * Used for testing-library compatibility, not passed to the native component.\n */\n // eslint-disable-next-line @typescript-eslint/ban-types\n testOnly_onPress?: Function | null;\n\n /**\n * Used for testing-library compatibility, not passed to the native component.\n */\n // eslint-disable-next-line @typescript-eslint/ban-types\n testOnly_onPressIn?: Function | null;\n\n /**\n * Used for testing-library compatibility, not passed to the native component.\n */\n // eslint-disable-next-line @typescript-eslint/ban-types\n testOnly_onPressOut?: Function | null;\n\n /**\n * Used for testing-library compatibility, not passed to the native component.\n */\n // eslint-disable-next-line @typescript-eslint/ban-types\n testOnly_onLongPress?: Function | null;\n}\ninterface ButtonWithRefProps {\n innerRef?: React.ForwardedRef<React.ComponentType<any>>;\n}\n\nexport interface BaseButtonProps extends RawButtonProps {\n /**\n * Called when the button gets pressed (analogous to `onPress` in\n * `TouchableHighlight` from RN core).\n */\n onPress?: (pointerInside: boolean) => void;\n\n /**\n * Called when the button gets pressed and is held for `delayLongPress`\n * milliseconds.\n */\n onLongPress?: () => void;\n\n /**\n * Called when button changes from inactive to active and vice versa. It\n * passes active state as a boolean variable as a first parameter for that\n * method.\n */\n onActiveStateChange?: (active: boolean) => void;\n style?: StyleProp<ViewStyle>;\n testID?: string;\n\n /**\n * Delay, in milliseconds, after which the `onLongPress` callback gets called.\n * Defaults to 600.\n */\n delayLongPress?: number;\n}\nexport interface BaseButtonWithRefProps\n extends BaseButtonProps,\n ButtonWithRefProps {}\n\nexport interface RectButtonProps extends BaseButtonProps {\n /**\n * Background color that will be dimmed when button is in active state.\n */\n underlayColor?: string;\n\n /**\n * iOS only.\n *\n * Opacity applied to the underlay when button is in active state.\n */\n activeOpacity?: number;\n}\nexport interface RectButtonWithRefProps\n extends RectButtonProps,\n ButtonWithRefProps {}\n\nexport interface BorderlessButtonProps extends BaseButtonProps {\n /**\n * iOS only.\n *\n * Opacity applied to the button when it is in an active state.\n */\n activeOpacity?: number;\n}\nexport interface BorderlessButtonWithRefProps\n extends BorderlessButtonProps,\n ButtonWithRefProps {}\n"],"mappings":"","ignoreList":[]}