react-native-gesture-handler 2.22.1 → 2.23.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +14 -0
- package/android/src/main/jni/cpp-adapter.cpp +19 -12
- package/apple/RNGestureHandler.mm +15 -8
- package/apple/RNGestureHandlerModule.mm +17 -5
- package/lib/commonjs/ActionType.js +3 -3
- package/lib/commonjs/ActionType.js.map +1 -1
- package/lib/commonjs/Directions.js +11 -8
- package/lib/commonjs/Directions.js.map +1 -1
- package/lib/commonjs/EnableNewWebImplementation.js +2 -10
- package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
- package/lib/commonjs/GestureHandlerRootViewContext.js +2 -7
- package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
- package/lib/commonjs/PlatformConstants.js +1 -6
- package/lib/commonjs/PlatformConstants.js.map +1 -1
- package/lib/commonjs/PlatformConstants.web.js +1 -3
- package/lib/commonjs/PlatformConstants.web.js.map +1 -1
- package/lib/commonjs/PointerType.js +3 -5
- package/lib/commonjs/PointerType.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.js +2 -6
- package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.web.js +13 -39
- package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/commonjs/RNGestureHandlerModule.windows.js +22 -32
- package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
- package/lib/commonjs/RNRenderer.js +1 -3
- package/lib/commonjs/RNRenderer.js.map +1 -1
- package/lib/commonjs/RNRenderer.web.js +1 -2
- package/lib/commonjs/RNRenderer.web.js.map +1 -1
- package/lib/commonjs/State.js +4 -3
- package/lib/commonjs/State.js.map +1 -1
- package/lib/commonjs/TouchEventType.js +3 -3
- package/lib/commonjs/TouchEventType.js.map +1 -1
- package/lib/commonjs/components/DrawerLayout.js +96 -115
- package/lib/commonjs/components/DrawerLayout.js.map +1 -1
- package/lib/commonjs/components/GestureButtons.js +36 -80
- package/lib/commonjs/components/GestureButtons.js.map +1 -1
- package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
- package/lib/commonjs/components/GestureComponents.js +26 -37
- package/lib/commonjs/components/GestureComponents.js.map +1 -1
- package/lib/commonjs/components/GestureComponents.web.js +13 -27
- package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerButton.js +2 -6
- package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerButton.web.js +4 -12
- package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerRootView.android.js +4 -15
- package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerRootView.js +4 -14
- package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
- package/lib/commonjs/components/GestureHandlerRootView.web.js +4 -13
- package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
- package/lib/commonjs/components/Pressable/Pressable.js +46 -78
- package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
- package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
- package/lib/commonjs/components/Pressable/index.js +1 -3
- package/lib/commonjs/components/Pressable/index.js.map +1 -1
- package/lib/commonjs/components/Pressable/utils.js +5 -20
- package/lib/commonjs/components/Pressable/utils.js.map +1 -1
- package/lib/commonjs/components/ReanimatedDrawerLayout.js +38 -76
- package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
- package/lib/commonjs/components/ReanimatedSwipeable.js +61 -59
- package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
- package/lib/commonjs/components/Swipeable.js +34 -75
- package/lib/commonjs/components/Swipeable.js.map +1 -1
- package/lib/commonjs/components/Text.js +18 -26
- package/lib/commonjs/components/Text.js.map +1 -1
- package/lib/commonjs/components/gestureHandlerRootHOC.js +5 -14
- package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
- package/lib/commonjs/components/touchables/GenericTouchable.js +40 -76
- package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
- package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableHighlight.js +20 -33
- package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +17 -31
- package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -4
- package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableOpacity.js +17 -24
- package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
- package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +12 -13
- package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
- package/lib/commonjs/components/touchables/index.js +7 -12
- package/lib/commonjs/components/touchables/index.js.map +1 -1
- package/lib/commonjs/findNodeHandle.js +1 -4
- package/lib/commonjs/findNodeHandle.js.map +1 -1
- package/lib/commonjs/findNodeHandle.web.js +9 -10
- package/lib/commonjs/findNodeHandle.web.js.map +1 -1
- package/lib/commonjs/getReactNativeVersion.js +1 -6
- package/lib/commonjs/getReactNativeVersion.js.map +1 -1
- package/lib/commonjs/getReactNativeVersion.web.js +0 -1
- package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
- package/lib/commonjs/getShadowNodeFromRef.js +13 -14
- package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
- package/lib/commonjs/getShadowNodeFromRef.web.js +0 -1
- package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
- package/lib/commonjs/ghQueueMicrotask.js +1 -2
- package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
- package/lib/commonjs/handlers/FlingGestureHandler.js +16 -10
- package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js +20 -23
- package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
- package/lib/commonjs/handlers/LongPressGestureHandler.js +16 -10
- package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/NativeViewGestureHandler.js +17 -12
- package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PanGestureHandler.js +20 -31
- package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PinchGestureHandler.js +14 -8
- package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/PressabilityDebugView.js +0 -1
- package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
- package/lib/commonjs/handlers/PressabilityDebugView.web.js +0 -1
- package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
- package/lib/commonjs/handlers/RotationGestureHandler.js +14 -8
- package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/TapGestureHandler.js +16 -10
- package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/handlers/createHandler.js +55 -135
- package/lib/commonjs/handlers/createHandler.js.map +1 -1
- package/lib/commonjs/handlers/createNativeWrapper.js +17 -27
- package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
- package/lib/commonjs/handlers/customDirectEventTypes.js +0 -1
- package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
- package/lib/commonjs/handlers/customDirectEventTypes.web.js +1 -2
- package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
- package/lib/commonjs/handlers/gestureHandlerCommon.js +9 -10
- package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
- package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +5 -14
- package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +10 -20
- package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +9 -29
- package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +1 -10
- package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/index.js +12 -37
- package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +0 -3
- package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +12 -24
- package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +12 -48
- package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +3 -13
- package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +2 -9
- package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +8 -16
- package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
- package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +28 -56
- package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
- package/lib/commonjs/handlers/gestures/eventReceiver.js +14 -46
- package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
- package/lib/commonjs/handlers/gestures/flingGesture.js +5 -12
- package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/forceTouchGesture.js +8 -19
- package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gesture.js +44 -84
- package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureComposition.js +17 -31
- package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureObjects.js +1 -27
- package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureStateManager.js +3 -9
- package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
- package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +2 -7
- package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
- package/lib/commonjs/handlers/gestures/hoverGesture.js +11 -25
- package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/longPressGesture.js +6 -14
- package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/manualGesture.js +0 -6
- package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/nativeGesture.js +5 -12
- package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/panGesture.js +18 -43
- package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/pinchGesture.js +2 -9
- package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +1 -8
- package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
- package/lib/commonjs/handlers/gestures/rotationGesture.js +2 -9
- package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
- package/lib/commonjs/handlers/gestures/tapGesture.js +10 -22
- package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
- package/lib/commonjs/handlers/getNextHandlerTag.js +0 -1
- package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
- package/lib/commonjs/handlers/handlersRegistry.js +11 -21
- package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
- package/lib/commonjs/handlers/utils.js +6 -26
- package/lib/commonjs/handlers/utils.js.map +1 -1
- package/lib/commonjs/index.js +75 -104
- package/lib/commonjs/index.js.map +1 -1
- package/lib/commonjs/init.js +4 -11
- package/lib/commonjs/init.js.map +1 -1
- package/lib/commonjs/jestUtils/index.js +4 -5
- package/lib/commonjs/jestUtils/index.js.map +1 -1
- package/lib/commonjs/jestUtils/jestUtils.js +19 -83
- package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
- package/lib/commonjs/mocks.js +5 -15
- package/lib/commonjs/mocks.js.map +1 -1
- package/lib/commonjs/mountRegistry.js +3 -12
- package/lib/commonjs/mountRegistry.js.map +1 -1
- package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +1 -5
- package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
- package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +2 -7
- package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
- package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +2 -7
- package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
- package/lib/commonjs/typeUtils.js.map +1 -1
- package/lib/commonjs/utils.js +15 -30
- package/lib/commonjs/utils.js.map +1 -1
- package/lib/commonjs/web/Gestures.js +5 -23
- package/lib/commonjs/web/Gestures.js.map +1 -1
- package/lib/commonjs/web/constants.js +2 -4
- package/lib/commonjs/web/constants.js.map +1 -1
- package/lib/commonjs/web/detectors/RotationGestureDetector.js +26 -62
- package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
- package/lib/commonjs/web/detectors/ScaleGestureDetector.js +36 -65
- package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
- package/lib/commonjs/web/handlers/FlingGestureHandler.js +12 -55
- package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/GestureHandler.js +160 -273
- package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/HoverGestureHandler.js +8 -21
- package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/LongPressGestureHandler.js +12 -53
- package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/ManualGestureHandler.js +1 -11
- package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +21 -62
- package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/PanGestureHandler.js +23 -138
- package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/PinchGestureHandler.js +19 -56
- package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/RotationGestureHandler.js +16 -54
- package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/web/handlers/TapGestureHandler.js +10 -71
- package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/web/interfaces.js +9 -17
- package/lib/commonjs/web/interfaces.js.map +1 -1
- package/lib/commonjs/web/tools/CircularBuffer.js +17 -29
- package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
- package/lib/commonjs/web/tools/EventManager.js +7 -41
- package/lib/commonjs/web/tools/EventManager.js.map +1 -1
- package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
- package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +51 -118
- package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
- package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +37 -58
- package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
- package/lib/commonjs/web/tools/InteractionManager.js +21 -40
- package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
- package/lib/commonjs/web/tools/KeyboardEventManager.js +4 -26
- package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
- package/lib/commonjs/web/tools/LeastSquareSolver.js +30 -67
- package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
- package/lib/commonjs/web/tools/NodeManager.js +9 -16
- package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
- package/lib/commonjs/web/tools/PointerEventManager.js +10 -45
- package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
- package/lib/commonjs/web/tools/PointerTracker.js +24 -60
- package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
- package/lib/commonjs/web/tools/Vector.js +3 -18
- package/lib/commonjs/web/tools/Vector.js.map +1 -1
- package/lib/commonjs/web/tools/VelocityTracker.js +10 -32
- package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
- package/lib/commonjs/web/tools/WheelEventManager.js +4 -17
- package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
- package/lib/commonjs/web/utils.js +26 -55
- package/lib/commonjs/web/utils.js.map +1 -1
- package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +7 -19
- package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/DraggingGestureHandler.js +3 -13
- package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/Errors.js +0 -3
- package/lib/commonjs/web_hammer/Errors.js.map +1 -1
- package/lib/commonjs/web_hammer/FlingGestureHandler.js +13 -44
- package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/GestureHandler.js +55 -142
- package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +2 -11
- package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/LongPressGestureHandler.js +5 -19
- package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +16 -24
- package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/NodeManager.js +9 -16
- package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
- package/lib/commonjs/web_hammer/PanGestureHandler.js +8 -49
- package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/PinchGestureHandler.js +2 -11
- package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/PressGestureHandler.js +15 -43
- package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/RotationGestureHandler.js +2 -13
- package/lib/commonjs/web_hammer/RotationGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/TapGestureHandler.js +33 -52
- package/lib/commonjs/web_hammer/TapGestureHandler.js.map +1 -1
- package/lib/commonjs/web_hammer/constants.js +13 -26
- package/lib/commonjs/web_hammer/constants.js.map +1 -1
- package/lib/commonjs/web_hammer/utils.js +4 -14
- package/lib/commonjs/web_hammer/utils.js.map +1 -1
- package/lib/module/ActionType.js +3 -1
- package/lib/module/ActionType.js.map +1 -1
- package/lib/module/Directions.js +9 -3
- package/lib/module/Directions.js.map +1 -1
- package/lib/module/EnableNewWebImplementation.js +2 -5
- package/lib/module/EnableNewWebImplementation.js.map +1 -1
- package/lib/module/GestureHandlerRootViewContext.js.map +1 -1
- package/lib/module/PlatformConstants.js +0 -1
- package/lib/module/PlatformConstants.js.map +1 -1
- package/lib/module/PlatformConstants.web.js +0 -1
- package/lib/module/PlatformConstants.web.js.map +1 -1
- package/lib/module/PointerType.js +3 -4
- package/lib/module/PointerType.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.js +1 -0
- package/lib/module/RNGestureHandlerModule.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.web.js +12 -22
- package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
- package/lib/module/RNGestureHandlerModule.windows.js +18 -17
- package/lib/module/RNGestureHandlerModule.windows.js.map +1 -1
- package/lib/module/RNRenderer.js.map +1 -1
- package/lib/module/RNRenderer.web.js.map +1 -1
- package/lib/module/State.js +4 -1
- package/lib/module/State.js.map +1 -1
- package/lib/module/TouchEventType.js +3 -1
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- package/src/web/tools/GestureHandlerDelegate.ts +1 -1
- package/src/web/tools/GestureHandlerOrchestrator.ts +42 -42
- package/src/web/tools/GestureHandlerWebDelegate.ts +32 -13
- package/src/web/tools/InteractionManager.ts +16 -16
- package/src/web/tools/NodeManager.ts +2 -2
- package/src/web/tools/PointerTracker.ts +20 -20
- package/src/web/tools/Vector.ts +1 -1
- package/src/web/tools/VelocityTracker.ts +1 -1
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exports.
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exports.Gesture = exports.ContinousBaseGesture = exports.CALLBACK_TYPE = exports.BaseGesture = void 0;
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var _getNextHandlerTag = require("../getNextHandlerTag");
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var _utils = require("../../utils");
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function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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// Allow adding a ref to a gesture handler
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const CALLBACK_TYPE = {
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const CALLBACK_TYPE = exports.CALLBACK_TYPE = {
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UNDEFINED: 0,
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BEGAN: 1,
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START: 2,
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@@ -23,204 +23,185 @@ const CALLBACK_TYPE = {
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TOUCHES_MOVE: 8,
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TOUCHES_UP: 9,
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TOUCHES_CANCELLED: 10
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};
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};
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// Allow using CALLBACK_TYPE as object and type
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// eslint-disable-next-line @typescript-eslint/no-redeclare
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class Gesture {}
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exports.Gesture = Gesture;
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let nextGestureId = 0;
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class BaseGesture extends Gesture {
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constructor() {
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super();
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super();
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// Used to check whether the gesture config has been updated when wrapping it
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// with `useMemo`. Since every config will have a unique id, when the dependencies
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// don't change, the config won't be recreated and the id will stay the same.
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// If the id is different, it means that the config has changed and the gesture
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// needs to be updated.
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_defineProperty(this, "gestureId", -1);
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_defineProperty(this, "handlerTag", -1);
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_defineProperty(this, "handlerName", '');
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_defineProperty(this, "config", {});
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_defineProperty(this, "handlers", {
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gestureId: -1,
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handlerTag: -1,
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isWorklet: []
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});
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this.gestureId = nextGestureId++;
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this.handlers.gestureId = this.gestureId;
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}
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addDependency(key, gesture) {
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const value = this.config[key];
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this.config[key] = value ? Array().concat(value, gesture) : [gesture];
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}
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/**
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* Sets a `ref` to the gesture object, allowing for interoperability with the old API.
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* @param ref
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*/
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withRef(ref) {
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this.config.ref = ref;
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}
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isWorklet(callback) {
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// @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
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return callback.__workletHash !== undefined;
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}
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/**
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* Set the callback that is being called when given gesture handler starts receiving touches.
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* At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.
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* @param callback
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*/
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onBegin(callback) {
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this.handlers.onBegin = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
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}
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/**
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* Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.
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* @param callback
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*/
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onStart(callback) {
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this.handlers.onStart = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
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}
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/**
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* Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.
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* It will be called only if the handler was previously in the `ACTIVE` state.
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* @param callback
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*/
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onEnd(callback) {
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this.handlers.onEnd = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
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return this;
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}
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/**
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* Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.
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* @param callback
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*/
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onFinalize(callback) {
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this.handlers.onFinalize = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
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return this;
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}
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/**
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* Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.
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* @param callback
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*/
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onTouchesDown(callback) {
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this.config.needsPointerData = true;
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this.handlers.onTouchesDown = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
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}
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/**
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* Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.
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*/
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onTouchesMove(callback) {
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this.config.needsPointerData = true;
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this.handlers.onTouchesMove = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
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}
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/**
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* Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.
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*/
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onTouchesUp(callback) {
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this.config.needsPointerData = true;
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this.handlers.onTouchesUp = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
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}
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/**
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* Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.
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*/
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onTouchesCancelled(callback) {
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this.handlers.onTouchesCancelled = callback;
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this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
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}
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/**
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* Indicates whether the given handler should be analyzing stream of touch events or not.
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* @param enabled
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean
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*/
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enabled(enabled) {
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}
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/**
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* When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.
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* @param value
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean
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*/
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shouldCancelWhenOutside(value) {
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}
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/**
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* This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.
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* When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.
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* @param hitSlop
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings
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*/
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hitSlop(hitSlop) {
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return this;
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}
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/**
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* #### Web only
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* This parameter allows to specify which `cursor` should be used when gesture activates.
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* Supports all CSS cursor values (e.g. `"grab"`, `"zoom-in"`). Default value is set to `"auto"`.
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* @param activeCursor
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*/
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activeCursor(activeCursor) {
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this.config.activeCursor = activeCursor;
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return this;
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}
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/**
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* #### Web & Android only
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* Allows users to choose which mouse button should handler respond to.
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@@ -229,118 +210,101 @@ class BaseGesture extends Gesture {
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* @param mouseButton
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only
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*/
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mouseButton(mouseButton) {
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this.config.mouseButton = mouseButton;
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return this;
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}
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/**
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* When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.
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* This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.
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* Defaults to `false`.
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* @param runOnJS
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*/
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runOnJS(runOnJS) {
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this.config.runOnJS = runOnJS;
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return this;
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}
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/**
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* Allows gestures across different components to be recognized simultaneously.
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* @param gestures
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture
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*/
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simultaneousWithExternalGesture(...gestures) {
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for (const gesture of gestures) {
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this.addDependency('simultaneousWith', gesture);
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}
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}
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/**
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* Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).
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* @param gestures
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail
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*/
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requireExternalGestureToFail(...gestures) {
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for (const gesture of gestures) {
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this.addDependency('requireToFail', gesture);
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}
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return this;
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}
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/**
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* Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.
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* @param gestures
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* @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture
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*/
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blocksExternalGesture(...gestures) {
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for (const gesture of gestures) {
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this.addDependency('blocksHandlers', gesture);
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}
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return this;
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}
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/**
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* Sets a `testID` property for gesture object, allowing for querying for it in tests.
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* @param id
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*/
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withTestId(id) {
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this.config.testId = id;
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/**
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* #### iOS only
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* When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.
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* @param value
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cancelsTouchesInView(value) {
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initialize() {
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this.handlerTag = (0, _getNextHandlerTag.getNextHandlerTag)();
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this.handlers = {
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this.handlers = {
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...this.handlers,
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handlerTag: this.handlerTag
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};
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if (this.config.ref) {
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this.config.ref.current = this;
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}
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}
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toGestureArray() {
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return [this];
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-
}
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-
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}
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|
|
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+
// eslint-disable-next-line @typescript-eslint/no-empty-function
|
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|
prepare() {}
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300
|
get shouldUseReanimated() {
|
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// Use Reanimated when runOnJS isn't set explicitly,
|
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// all defined callbacks are worklets
|
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// and remote debugging is disabled
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return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !(0, _utils.isRemoteDebuggingEnabled)();
|
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}
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-
|
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}
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-
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307
|
exports.BaseGesture = BaseGesture;
|
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-
|
|
344
308
|
class ContinousBaseGesture extends BaseGesture {
|
|
345
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|
/**
|
|
346
310
|
* Set the callback that is being called every time the gesture receives an update while it's active.
|
|
@@ -351,31 +315,27 @@ class ContinousBaseGesture extends BaseGesture {
|
|
|
351
315
|
this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
|
|
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316
|
return this;
|
|
353
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|
}
|
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|
+
|
|
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|
/**
|
|
355
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|
* Set the callback that is being called every time the gesture receives an update while it's active.
|
|
356
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|
* This callback will receive information about change in value in relation to the last received event.
|
|
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* @param callback
|
|
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*/
|
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|
-
|
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-
|
|
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|
onChange(callback) {
|
|
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|
this.handlers.onChange = callback;
|
|
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|
this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
|
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return this;
|
|
365
328
|
}
|
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+
|
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|
/**
|
|
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|
* When `true` the handler will not activate by itself even if its activation criteria are met.
|
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|
* Instead you can manipulate its state using state manager.
|
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* @param manualActivation
|
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*/
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-
|
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-
|
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|
manualActivation(manualActivation) {
|
|
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this.config.manualActivation = manualActivation;
|
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return this;
|
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}
|
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|
-
|
|
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}
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|
-
|
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|
exports.ContinousBaseGesture = ContinousBaseGesture;
|
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//# sourceMappingURL=gesture.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n }\n}\n"]}
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{"version":3,"names":["_getNextHandlerTag","require","_utils","_defineProperty","e","r","t","_toPropertyKey","Object","defineProperty","value","enumerable","configurable","writable","i","_toPrimitive","Symbol","toPrimitive","call","TypeError","String","Number","CALLBACK_TYPE","exports","UNDEFINED","BEGAN","START","UPDATE","CHANGE","END","FINALIZE","TOUCHES_DOWN","TOUCHES_MOVE","TOUCHES_UP","TOUCHES_CANCELLED","Gesture","nextGestureId","BaseGesture","constructor","gestureId","handlerTag","isWorklet","handlers","addDependency","key","gesture","config","Array","concat","withRef","ref","callback","__workletHash","undefined","onBegin","onStart","onEnd","onFinalize","onTouchesDown","needsPointerData","onTouchesMove","onTouchesUp","onTouchesCancelled","enabled","shouldCancelWhenOutside","hitSlop","activeCursor","mouseButton","runOnJS","simultaneousWithExternalGesture","gestures","requireExternalGestureToFail","blocksExternalGesture","withTestId","id","testId","cancelsTouchesInView","initialize","getNextHandlerTag","current","toGestureArray","prepare","shouldUseReanimated","includes","isRemoteDebuggingEnabled","ContinousBaseGesture","onUpdate","onChange","manualActivation"],"sources":["gesture.ts"],"sourcesContent":["import {\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n 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class SimultaneousGesture extends ComposedGesture {
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exports.SimultaneousGesture = SimultaneousGesture;
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class ExclusiveGesture extends ComposedGesture {
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// Transforms the array of gestures into array of grouped raw (not composed) gestures
|
|
93
81
|
// i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]
|
|
94
82
|
const gestureArrays = this.gestures.map(gesture => gesture.toGestureArray());
|
|
95
83
|
let requireToFail = [];
|
|
96
|
-
|
|
97
84
|
for (let i = 0; i < this.gestures.length; i++) {
|
|
98
|
-
this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
|
|
85
|
+
this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
|
|
99
86
|
|
|
87
|
+
// Every group gets to wait for all groups before it
|
|
100
88
|
requireToFail = requireToFail.concat(gestureArrays[i]);
|
|
101
89
|
}
|
|
102
90
|
}
|
|
103
|
-
|
|
104
91
|
}
|
|
105
|
-
|
|
106
92
|
exports.ExclusiveGesture = ExclusiveGesture;
|
|
107
93
|
//# sourceMappingURL=gestureComposition.js.map
|