react-native-gesture-handler 2.22.1 → 2.23.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (677) hide show
  1. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +14 -0
  2. package/android/src/main/jni/cpp-adapter.cpp +19 -12
  3. package/apple/RNGestureHandler.mm +15 -8
  4. package/apple/RNGestureHandlerModule.mm +17 -5
  5. package/lib/commonjs/ActionType.js +3 -3
  6. package/lib/commonjs/ActionType.js.map +1 -1
  7. package/lib/commonjs/Directions.js +11 -8
  8. package/lib/commonjs/Directions.js.map +1 -1
  9. package/lib/commonjs/EnableNewWebImplementation.js +2 -10
  10. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
  11. package/lib/commonjs/GestureHandlerRootViewContext.js +2 -7
  12. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
  13. package/lib/commonjs/PlatformConstants.js +1 -6
  14. package/lib/commonjs/PlatformConstants.js.map +1 -1
  15. package/lib/commonjs/PlatformConstants.web.js +1 -3
  16. package/lib/commonjs/PlatformConstants.web.js.map +1 -1
  17. package/lib/commonjs/PointerType.js +3 -5
  18. package/lib/commonjs/PointerType.js.map +1 -1
  19. package/lib/commonjs/RNGestureHandlerModule.js +2 -6
  20. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  21. package/lib/commonjs/RNGestureHandlerModule.web.js +13 -39
  22. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  23. package/lib/commonjs/RNGestureHandlerModule.windows.js +22 -32
  24. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  25. package/lib/commonjs/RNRenderer.js +1 -3
  26. package/lib/commonjs/RNRenderer.js.map +1 -1
  27. package/lib/commonjs/RNRenderer.web.js +1 -2
  28. package/lib/commonjs/RNRenderer.web.js.map +1 -1
  29. package/lib/commonjs/State.js +4 -3
  30. package/lib/commonjs/State.js.map +1 -1
  31. package/lib/commonjs/TouchEventType.js +3 -3
  32. package/lib/commonjs/TouchEventType.js.map +1 -1
  33. package/lib/commonjs/components/DrawerLayout.js +96 -115
  34. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  35. package/lib/commonjs/components/GestureButtons.js +36 -80
  36. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  37. package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
  38. package/lib/commonjs/components/GestureComponents.js +26 -37
  39. package/lib/commonjs/components/GestureComponents.js.map +1 -1
  40. package/lib/commonjs/components/GestureComponents.web.js +13 -27
  41. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  42. package/lib/commonjs/components/GestureHandlerButton.js +2 -6
  43. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  44. package/lib/commonjs/components/GestureHandlerButton.web.js +4 -12
  45. package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
  46. package/lib/commonjs/components/GestureHandlerRootView.android.js +4 -15
  47. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
  48. package/lib/commonjs/components/GestureHandlerRootView.js +4 -14
  49. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  50. package/lib/commonjs/components/GestureHandlerRootView.web.js +4 -13
  51. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
  52. package/lib/commonjs/components/Pressable/Pressable.js +46 -78
  53. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  54. package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
  55. package/lib/commonjs/components/Pressable/index.js +1 -3
  56. package/lib/commonjs/components/Pressable/index.js.map +1 -1
  57. package/lib/commonjs/components/Pressable/utils.js +5 -20
  58. package/lib/commonjs/components/Pressable/utils.js.map +1 -1
  59. package/lib/commonjs/components/ReanimatedDrawerLayout.js +38 -76
  60. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
  61. package/lib/commonjs/components/ReanimatedSwipeable.js +61 -59
  62. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  63. package/lib/commonjs/components/Swipeable.js +34 -75
  64. package/lib/commonjs/components/Swipeable.js.map +1 -1
  65. package/lib/commonjs/components/Text.js +18 -26
  66. package/lib/commonjs/components/Text.js.map +1 -1
  67. package/lib/commonjs/components/gestureHandlerRootHOC.js +5 -14
  68. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
  69. package/lib/commonjs/components/touchables/GenericTouchable.js +40 -76
  70. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  71. package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
  72. package/lib/commonjs/components/touchables/TouchableHighlight.js +20 -33
  73. package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
  74. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +17 -31
  75. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
  76. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -4
  77. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
  78. package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
  79. package/lib/commonjs/components/touchables/TouchableOpacity.js +17 -24
  80. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  81. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +12 -13
  82. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  83. package/lib/commonjs/components/touchables/index.js +7 -12
  84. package/lib/commonjs/components/touchables/index.js.map +1 -1
  85. package/lib/commonjs/findNodeHandle.js +1 -4
  86. package/lib/commonjs/findNodeHandle.js.map +1 -1
  87. package/lib/commonjs/findNodeHandle.web.js +9 -10
  88. package/lib/commonjs/findNodeHandle.web.js.map +1 -1
  89. package/lib/commonjs/getReactNativeVersion.js +1 -6
  90. package/lib/commonjs/getReactNativeVersion.js.map +1 -1
  91. package/lib/commonjs/getReactNativeVersion.web.js +0 -1
  92. package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
  93. package/lib/commonjs/getShadowNodeFromRef.js +13 -14
  94. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
  95. package/lib/commonjs/getShadowNodeFromRef.web.js +0 -1
  96. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
  97. package/lib/commonjs/ghQueueMicrotask.js +1 -2
  98. package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
  99. package/lib/commonjs/handlers/FlingGestureHandler.js +16 -10
  100. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  101. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +20 -23
  102. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  103. package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
  104. package/lib/commonjs/handlers/LongPressGestureHandler.js +16 -10
  105. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  106. package/lib/commonjs/handlers/NativeViewGestureHandler.js +17 -12
  107. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  108. package/lib/commonjs/handlers/PanGestureHandler.js +20 -31
  109. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  110. package/lib/commonjs/handlers/PinchGestureHandler.js +14 -8
  111. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  112. package/lib/commonjs/handlers/PressabilityDebugView.js +0 -1
  113. package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
  114. package/lib/commonjs/handlers/PressabilityDebugView.web.js +0 -1
  115. package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
  116. package/lib/commonjs/handlers/RotationGestureHandler.js +14 -8
  117. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  118. package/lib/commonjs/handlers/TapGestureHandler.js +16 -10
  119. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  120. package/lib/commonjs/handlers/createHandler.js +55 -135
  121. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  122. package/lib/commonjs/handlers/createNativeWrapper.js +17 -27
  123. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  124. package/lib/commonjs/handlers/customDirectEventTypes.js +0 -1
  125. package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
  126. package/lib/commonjs/handlers/customDirectEventTypes.web.js +1 -2
  127. package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
  128. package/lib/commonjs/handlers/gestureHandlerCommon.js +9 -10
  129. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  130. package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
  131. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +5 -14
  132. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
  133. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +10 -20
  134. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
  135. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +9 -29
  136. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
  137. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +1 -10
  138. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
  139. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +12 -37
  140. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  141. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +0 -3
  142. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
  143. package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
  144. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +12 -24
  145. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
  146. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +12 -48
  147. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
  148. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +3 -13
  149. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  150. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +2 -9
  151. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
  152. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +8 -16
  153. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  154. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +28 -56
  155. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
  156. package/lib/commonjs/handlers/gestures/eventReceiver.js +14 -46
  157. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  158. package/lib/commonjs/handlers/gestures/flingGesture.js +5 -12
  159. package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
  160. package/lib/commonjs/handlers/gestures/forceTouchGesture.js +8 -19
  161. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  162. package/lib/commonjs/handlers/gestures/gesture.js +44 -84
  163. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  164. package/lib/commonjs/handlers/gestures/gestureComposition.js +17 -31
  165. package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
  166. package/lib/commonjs/handlers/gestures/gestureObjects.js +1 -27
  167. package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
  168. package/lib/commonjs/handlers/gestures/gestureStateManager.js +3 -9
  169. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  170. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +2 -7
  171. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
  172. package/lib/commonjs/handlers/gestures/hoverGesture.js +11 -25
  173. package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
  174. package/lib/commonjs/handlers/gestures/longPressGesture.js +6 -14
  175. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  176. package/lib/commonjs/handlers/gestures/manualGesture.js +0 -6
  177. package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
  178. package/lib/commonjs/handlers/gestures/nativeGesture.js +5 -12
  179. package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
  180. package/lib/commonjs/handlers/gestures/panGesture.js +18 -43
  181. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  182. package/lib/commonjs/handlers/gestures/pinchGesture.js +2 -9
  183. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  184. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +1 -8
  185. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  186. package/lib/commonjs/handlers/gestures/rotationGesture.js +2 -9
  187. package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
  188. package/lib/commonjs/handlers/gestures/tapGesture.js +10 -22
  189. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  190. package/lib/commonjs/handlers/getNextHandlerTag.js +0 -1
  191. package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
  192. package/lib/commonjs/handlers/handlersRegistry.js +11 -21
  193. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  194. package/lib/commonjs/handlers/utils.js +6 -26
  195. package/lib/commonjs/handlers/utils.js.map +1 -1
  196. package/lib/commonjs/index.js +75 -104
  197. package/lib/commonjs/index.js.map +1 -1
  198. package/lib/commonjs/init.js +4 -11
  199. package/lib/commonjs/init.js.map +1 -1
  200. package/lib/commonjs/jestUtils/index.js +4 -5
  201. package/lib/commonjs/jestUtils/index.js.map +1 -1
  202. package/lib/commonjs/jestUtils/jestUtils.js +19 -83
  203. package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
  204. package/lib/commonjs/mocks.js +5 -15
  205. package/lib/commonjs/mocks.js.map +1 -1
  206. package/lib/commonjs/mountRegistry.js +3 -12
  207. package/lib/commonjs/mountRegistry.js.map +1 -1
  208. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +1 -5
  209. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
  210. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +2 -7
  211. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
  212. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +2 -7
  213. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
  214. package/lib/commonjs/typeUtils.js.map +1 -1
  215. package/lib/commonjs/utils.js +15 -30
  216. package/lib/commonjs/utils.js.map +1 -1
  217. package/lib/commonjs/web/Gestures.js +5 -23
  218. package/lib/commonjs/web/Gestures.js.map +1 -1
  219. package/lib/commonjs/web/constants.js +2 -4
  220. package/lib/commonjs/web/constants.js.map +1 -1
  221. package/lib/commonjs/web/detectors/RotationGestureDetector.js +26 -62
  222. package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
  223. package/lib/commonjs/web/detectors/ScaleGestureDetector.js +36 -65
  224. package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
  225. package/lib/commonjs/web/handlers/FlingGestureHandler.js +12 -55
  226. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  227. package/lib/commonjs/web/handlers/GestureHandler.js +160 -273
  228. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  229. package/lib/commonjs/web/handlers/HoverGestureHandler.js +8 -21
  230. package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
  231. package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
  232. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +12 -53
  233. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  234. package/lib/commonjs/web/handlers/ManualGestureHandler.js +1 -11
  235. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  236. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +21 -62
  237. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  238. package/lib/commonjs/web/handlers/PanGestureHandler.js +23 -138
  239. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  240. package/lib/commonjs/web/handlers/PinchGestureHandler.js +19 -56
  241. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  242. package/lib/commonjs/web/handlers/RotationGestureHandler.js +16 -54
  243. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  244. package/lib/commonjs/web/handlers/TapGestureHandler.js +10 -71
  245. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  246. package/lib/commonjs/web/interfaces.js +9 -17
  247. package/lib/commonjs/web/interfaces.js.map +1 -1
  248. package/lib/commonjs/web/tools/CircularBuffer.js +17 -29
  249. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
  250. package/lib/commonjs/web/tools/EventManager.js +7 -41
  251. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  252. package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
  253. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +51 -118
  254. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  255. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +37 -58
  256. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  257. package/lib/commonjs/web/tools/InteractionManager.js +21 -40
  258. package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
  259. package/lib/commonjs/web/tools/KeyboardEventManager.js +4 -26
  260. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  261. package/lib/commonjs/web/tools/LeastSquareSolver.js +30 -67
  262. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
  263. package/lib/commonjs/web/tools/NodeManager.js +9 -16
  264. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  265. package/lib/commonjs/web/tools/PointerEventManager.js +10 -45
  266. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  267. package/lib/commonjs/web/tools/PointerTracker.js +24 -60
  268. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  269. package/lib/commonjs/web/tools/Vector.js +3 -18
  270. package/lib/commonjs/web/tools/Vector.js.map +1 -1
  271. package/lib/commonjs/web/tools/VelocityTracker.js +10 -32
  272. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
  273. package/lib/commonjs/web/tools/WheelEventManager.js +4 -17
  274. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
  275. package/lib/commonjs/web/utils.js +26 -55
  276. package/lib/commonjs/web/utils.js.map +1 -1
  277. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +7 -19
  278. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
  279. package/lib/commonjs/web_hammer/DraggingGestureHandler.js +3 -13
  280. package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
  281. package/lib/commonjs/web_hammer/Errors.js +0 -3
  282. package/lib/commonjs/web_hammer/Errors.js.map +1 -1
  283. package/lib/commonjs/web_hammer/FlingGestureHandler.js +13 -44
  284. package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
  285. package/lib/commonjs/web_hammer/GestureHandler.js +55 -142
  286. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  287. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +2 -11
  288. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
  289. package/lib/commonjs/web_hammer/LongPressGestureHandler.js +5 -19
  290. package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
  291. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +16 -24
  292. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
  293. package/lib/commonjs/web_hammer/NodeManager.js +9 -16
  294. package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
  295. package/lib/commonjs/web_hammer/PanGestureHandler.js +8 -49
  296. package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
  297. package/lib/commonjs/web_hammer/PinchGestureHandler.js +2 -11
  298. package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
  299. package/lib/commonjs/web_hammer/PressGestureHandler.js +15 -43
  300. package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
  301. package/lib/commonjs/web_hammer/RotationGestureHandler.js +2 -13
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  612. package/lib/typescript/utils.d.ts +1 -1
  613. package/lib/typescript/web/detectors/RotationGestureDetector.d.ts +7 -7
  614. package/lib/typescript/web/detectors/ScaleGestureDetector.d.ts +8 -8
  615. package/lib/typescript/web/handlers/GestureHandler.d.ts +33 -28
  616. package/lib/typescript/web/handlers/IGestureHandler.d.ts +12 -13
  617. package/lib/typescript/web/tools/CircularBuffer.d.ts +3 -3
  618. package/lib/typescript/web/tools/GestureHandlerDelegate.d.ts +1 -1
  619. package/lib/typescript/web/tools/GestureHandlerOrchestrator.d.ts +2 -2
  620. package/lib/typescript/web/tools/GestureHandlerWebDelegate.d.ts +3 -2
  621. package/lib/typescript/web/tools/InteractionManager.d.ts +2 -2
  622. package/lib/typescript/web/tools/NodeManager.d.ts +1 -1
  623. package/lib/typescript/web/tools/PointerTracker.d.ts +4 -4
  624. package/lib/typescript/web/tools/VelocityTracker.d.ts +1 -1
  625. package/package.json +2 -2
  626. package/src/RNGestureHandlerModule.web.ts +2 -2
  627. package/src/components/DrawerLayout.tsx +29 -0
  628. package/src/components/GestureButtons.tsx +13 -2
  629. package/src/components/GestureButtonsProps.ts +31 -2
  630. package/src/components/Pressable/Pressable.tsx +22 -5
  631. package/src/components/Pressable/PressableProps.tsx +4 -11
  632. package/src/components/Pressable/index.ts +4 -1
  633. package/src/components/ReanimatedSwipeable.tsx +97 -66
  634. package/src/components/Text.tsx +13 -4
  635. package/src/components/touchables/TouchableHighlight.tsx +5 -0
  636. package/src/components/touchables/TouchableNativeFeedback.android.tsx +2 -0
  637. package/src/components/touchables/TouchableNativeFeedback.tsx +6 -1
  638. package/src/components/touchables/TouchableNativeFeedbackProps.tsx +3 -0
  639. package/src/components/touchables/TouchableOpacity.tsx +5 -0
  640. package/src/components/touchables/TouchableWithoutFeedback.tsx +6 -0
  641. package/src/findNodeHandle.web.ts +6 -0
  642. package/src/handlers/FlingGestureHandler.ts +10 -0
  643. package/src/handlers/ForceTouchGestureHandler.ts +9 -0
  644. package/src/handlers/LongPressGestureHandler.ts +10 -0
  645. package/src/handlers/NativeViewGestureHandler.ts +10 -0
  646. package/src/handlers/PanGestureHandler.ts +10 -0
  647. package/src/handlers/PinchGestureHandler.ts +10 -0
  648. package/src/handlers/RotationGestureHandler.ts +10 -0
  649. package/src/handlers/TapGestureHandler.ts +10 -0
  650. package/src/handlers/createHandler.tsx +11 -4
  651. package/src/handlers/gestures/GestureDetector/index.tsx +2 -2
  652. package/src/handlers/gestures/GestureDetector/useViewRefHandler.ts +3 -3
  653. package/src/handlers/gestures/GestureDetector/utils.ts +2 -2
  654. package/src/handlers/handlersRegistry.ts +7 -3
  655. package/src/index.ts +4 -1
  656. package/src/utils.ts +2 -2
  657. package/src/web/detectors/RotationGestureDetector.ts +22 -22
  658. package/src/web/detectors/ScaleGestureDetector.ts +24 -24
  659. package/src/web/handlers/FlingGestureHandler.ts +6 -7
  660. package/src/web/handlers/GestureHandler.ts +115 -105
  661. package/src/web/handlers/HoverGestureHandler.ts +2 -2
  662. package/src/web/handlers/IGestureHandler.ts +12 -13
  663. package/src/web/handlers/LongPressGestureHandler.ts +7 -7
  664. package/src/web/handlers/NativeViewGestureHandler.ts +14 -19
  665. package/src/web/handlers/PanGestureHandler.ts +17 -17
  666. package/src/web/handlers/PinchGestureHandler.ts +17 -21
  667. package/src/web/handlers/RotationGestureHandler.ts +12 -12
  668. package/src/web/handlers/TapGestureHandler.ts +4 -6
  669. package/src/web/tools/CircularBuffer.ts +15 -15
  670. package/src/web/tools/GestureHandlerDelegate.ts +1 -1
  671. package/src/web/tools/GestureHandlerOrchestrator.ts +42 -42
  672. package/src/web/tools/GestureHandlerWebDelegate.ts +32 -13
  673. package/src/web/tools/InteractionManager.ts +16 -16
  674. package/src/web/tools/NodeManager.ts +2 -2
  675. package/src/web/tools/PointerTracker.ts +20 -20
  676. package/src/web/tools/Vector.ts +1 -1
  677. package/src/web/tools/VelocityTracker.ts +1 -1
@@ -3,15 +3,15 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
- exports.ContinousBaseGesture = exports.BaseGesture = exports.Gesture = exports.CALLBACK_TYPE = void 0;
7
-
6
+ exports.Gesture = exports.ContinousBaseGesture = exports.CALLBACK_TYPE = exports.BaseGesture = void 0;
8
7
  var _getNextHandlerTag = require("../getNextHandlerTag");
9
-
10
8
  var _utils = require("../../utils");
9
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
10
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
11
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
12
+ // Allow adding a ref to a gesture handler
11
13
 
12
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
13
-
14
- const CALLBACK_TYPE = {
14
+ const CALLBACK_TYPE = exports.CALLBACK_TYPE = {
15
15
  UNDEFINED: 0,
16
16
  BEGAN: 1,
17
17
  START: 2,
@@ -23,204 +23,185 @@ const CALLBACK_TYPE = {
23
23
  TOUCHES_MOVE: 8,
24
24
  TOUCHES_UP: 9,
25
25
  TOUCHES_CANCELLED: 10
26
- }; // Allow using CALLBACK_TYPE as object and type
27
- // eslint-disable-next-line @typescript-eslint/no-redeclare
26
+ };
28
27
 
29
- exports.CALLBACK_TYPE = CALLBACK_TYPE;
28
+ // Allow using CALLBACK_TYPE as object and type
29
+ // eslint-disable-next-line @typescript-eslint/no-redeclare
30
30
 
31
31
  class Gesture {}
32
-
33
32
  exports.Gesture = Gesture;
34
33
  let nextGestureId = 0;
35
-
36
34
  class BaseGesture extends Gesture {
37
35
  constructor() {
38
- super(); // Used to check whether the gesture config has been updated when wrapping it
36
+ super();
37
+
38
+ // Used to check whether the gesture config has been updated when wrapping it
39
39
  // with `useMemo`. Since every config will have a unique id, when the dependencies
40
40
  // don't change, the config won't be recreated and the id will stay the same.
41
41
  // If the id is different, it means that the config has changed and the gesture
42
42
  // needs to be updated.
43
-
44
43
  _defineProperty(this, "gestureId", -1);
45
-
46
44
  _defineProperty(this, "handlerTag", -1);
47
-
48
45
  _defineProperty(this, "handlerName", '');
49
-
50
46
  _defineProperty(this, "config", {});
51
-
52
47
  _defineProperty(this, "handlers", {
53
48
  gestureId: -1,
54
49
  handlerTag: -1,
55
50
  isWorklet: []
56
51
  });
57
-
58
52
  this.gestureId = nextGestureId++;
59
53
  this.handlers.gestureId = this.gestureId;
60
54
  }
61
-
62
55
  addDependency(key, gesture) {
63
56
  const value = this.config[key];
64
57
  this.config[key] = value ? Array().concat(value, gesture) : [gesture];
65
58
  }
59
+
66
60
  /**
67
61
  * Sets a `ref` to the gesture object, allowing for interoperability with the old API.
68
62
  * @param ref
69
63
  */
70
-
71
-
72
64
  withRef(ref) {
73
65
  this.config.ref = ref;
74
66
  return this;
75
- } // eslint-disable-next-line @typescript-eslint/ban-types
76
-
67
+ }
77
68
 
69
+ // eslint-disable-next-line @typescript-eslint/ban-types
78
70
  isWorklet(callback) {
79
71
  // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
80
72
  return callback.__workletHash !== undefined;
81
73
  }
74
+
82
75
  /**
83
76
  * Set the callback that is being called when given gesture handler starts receiving touches.
84
77
  * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.
85
78
  * @param callback
86
79
  */
87
-
88
-
89
80
  onBegin(callback) {
90
81
  this.handlers.onBegin = callback;
91
82
  this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
92
83
  return this;
93
84
  }
85
+
94
86
  /**
95
87
  * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.
96
88
  * @param callback
97
89
  */
98
-
99
-
100
90
  onStart(callback) {
101
91
  this.handlers.onStart = callback;
102
92
  this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
103
93
  return this;
104
94
  }
95
+
105
96
  /**
106
97
  * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.
107
98
  * It will be called only if the handler was previously in the `ACTIVE` state.
108
99
  * @param callback
109
100
  */
110
-
111
-
112
101
  onEnd(callback) {
113
- this.handlers.onEnd = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
114
-
102
+ this.handlers.onEnd = callback;
103
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
115
104
  this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
116
105
  return this;
117
106
  }
107
+
118
108
  /**
119
109
  * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.
120
110
  * @param callback
121
111
  */
122
-
123
-
124
112
  onFinalize(callback) {
125
- this.handlers.onFinalize = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
126
-
113
+ this.handlers.onFinalize = callback;
114
+ // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
127
115
  this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
128
116
  return this;
129
117
  }
118
+
130
119
  /**
131
120
  * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.
132
121
  * @param callback
133
122
  */
134
-
135
-
136
123
  onTouchesDown(callback) {
137
124
  this.config.needsPointerData = true;
138
125
  this.handlers.onTouchesDown = callback;
139
126
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
140
127
  return this;
141
128
  }
129
+
142
130
  /**
143
131
  * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.
144
132
  * @param callback
145
133
  */
146
-
147
-
148
134
  onTouchesMove(callback) {
149
135
  this.config.needsPointerData = true;
150
136
  this.handlers.onTouchesMove = callback;
151
137
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
152
138
  return this;
153
139
  }
140
+
154
141
  /**
155
142
  * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.
156
143
  * @param callback
157
144
  */
158
-
159
-
160
145
  onTouchesUp(callback) {
161
146
  this.config.needsPointerData = true;
162
147
  this.handlers.onTouchesUp = callback;
163
148
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
164
149
  return this;
165
150
  }
151
+
166
152
  /**
167
153
  * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.
168
154
  * @param callback
169
155
  */
170
-
171
-
172
156
  onTouchesCancelled(callback) {
173
157
  this.config.needsPointerData = true;
174
158
  this.handlers.onTouchesCancelled = callback;
175
159
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
176
160
  return this;
177
161
  }
162
+
178
163
  /**
179
164
  * Indicates whether the given handler should be analyzing stream of touch events or not.
180
165
  * @param enabled
181
166
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean
182
167
  */
183
-
184
-
185
168
  enabled(enabled) {
186
169
  this.config.enabled = enabled;
187
170
  return this;
188
171
  }
172
+
189
173
  /**
190
174
  * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.
191
175
  * @param value
192
176
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean
193
177
  */
194
-
195
-
196
178
  shouldCancelWhenOutside(value) {
197
179
  this.config.shouldCancelWhenOutside = value;
198
180
  return this;
199
181
  }
182
+
200
183
  /**
201
184
  * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.
202
185
  * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.
203
186
  * @param hitSlop
204
187
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings
205
188
  */
206
-
207
-
208
189
  hitSlop(hitSlop) {
209
190
  this.config.hitSlop = hitSlop;
210
191
  return this;
211
192
  }
193
+
212
194
  /**
213
195
  * #### Web only
214
196
  * This parameter allows to specify which `cursor` should be used when gesture activates.
215
197
  * Supports all CSS cursor values (e.g. `"grab"`, `"zoom-in"`). Default value is set to `"auto"`.
216
198
  * @param activeCursor
217
199
  */
218
-
219
-
220
200
  activeCursor(activeCursor) {
221
201
  this.config.activeCursor = activeCursor;
222
202
  return this;
223
203
  }
204
+
224
205
  /**
225
206
  * #### Web & Android only
226
207
  * Allows users to choose which mouse button should handler respond to.
@@ -229,118 +210,101 @@ class BaseGesture extends Gesture {
229
210
  * @param mouseButton
230
211
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only
231
212
  */
232
-
233
-
234
213
  mouseButton(mouseButton) {
235
214
  this.config.mouseButton = mouseButton;
236
215
  return this;
237
216
  }
217
+
238
218
  /**
239
219
  * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.
240
220
  * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.
241
221
  * Defaults to `false`.
242
222
  * @param runOnJS
243
223
  */
244
-
245
-
246
224
  runOnJS(runOnJS) {
247
225
  this.config.runOnJS = runOnJS;
248
226
  return this;
249
227
  }
228
+
250
229
  /**
251
230
  * Allows gestures across different components to be recognized simultaneously.
252
231
  * @param gestures
253
232
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture
254
233
  */
255
-
256
-
257
234
  simultaneousWithExternalGesture(...gestures) {
258
235
  for (const gesture of gestures) {
259
236
  this.addDependency('simultaneousWith', gesture);
260
237
  }
261
-
262
238
  return this;
263
239
  }
240
+
264
241
  /**
265
242
  * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).
266
243
  * @param gestures
267
244
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail
268
245
  */
269
-
270
-
271
246
  requireExternalGestureToFail(...gestures) {
272
247
  for (const gesture of gestures) {
273
248
  this.addDependency('requireToFail', gesture);
274
249
  }
275
-
276
250
  return this;
277
251
  }
252
+
278
253
  /**
279
254
  * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.
280
255
  * @param gestures
281
256
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture
282
257
  */
283
-
284
-
285
258
  blocksExternalGesture(...gestures) {
286
259
  for (const gesture of gestures) {
287
260
  this.addDependency('blocksHandlers', gesture);
288
261
  }
289
-
290
262
  return this;
291
263
  }
264
+
292
265
  /**
293
266
  * Sets a `testID` property for gesture object, allowing for querying for it in tests.
294
267
  * @param id
295
268
  */
296
-
297
-
298
269
  withTestId(id) {
299
270
  this.config.testId = id;
300
271
  return this;
301
272
  }
273
+
302
274
  /**
303
275
  * #### iOS only
304
276
  * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.
305
277
  * Default value is `true`.
306
278
  * @param value
307
279
  */
308
-
309
-
310
280
  cancelsTouchesInView(value) {
311
281
  this.config.cancelsTouchesInView = value;
312
282
  return this;
313
283
  }
314
-
315
284
  initialize() {
316
285
  this.handlerTag = (0, _getNextHandlerTag.getNextHandlerTag)();
317
- this.handlers = { ...this.handlers,
286
+ this.handlers = {
287
+ ...this.handlers,
318
288
  handlerTag: this.handlerTag
319
289
  };
320
-
321
290
  if (this.config.ref) {
322
291
  this.config.ref.current = this;
323
292
  }
324
293
  }
325
-
326
294
  toGestureArray() {
327
295
  return [this];
328
- } // eslint-disable-next-line @typescript-eslint/no-empty-function
329
-
296
+ }
330
297
 
298
+ // eslint-disable-next-line @typescript-eslint/no-empty-function
331
299
  prepare() {}
332
-
333
300
  get shouldUseReanimated() {
334
301
  // Use Reanimated when runOnJS isn't set explicitly,
335
302
  // all defined callbacks are worklets
336
303
  // and remote debugging is disabled
337
304
  return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !(0, _utils.isRemoteDebuggingEnabled)();
338
305
  }
339
-
340
306
  }
341
-
342
307
  exports.BaseGesture = BaseGesture;
343
-
344
308
  class ContinousBaseGesture extends BaseGesture {
345
309
  /**
346
310
  * Set the callback that is being called every time the gesture receives an update while it's active.
@@ -351,31 +315,27 @@ class ContinousBaseGesture extends BaseGesture {
351
315
  this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
352
316
  return this;
353
317
  }
318
+
354
319
  /**
355
320
  * Set the callback that is being called every time the gesture receives an update while it's active.
356
321
  * This callback will receive information about change in value in relation to the last received event.
357
322
  * @param callback
358
323
  */
359
-
360
-
361
324
  onChange(callback) {
362
325
  this.handlers.onChange = callback;
363
326
  this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
364
327
  return this;
365
328
  }
329
+
366
330
  /**
367
331
  * When `true` the handler will not activate by itself even if its activation criteria are met.
368
332
  * Instead you can manipulate its state using state manager.
369
333
  * @param manualActivation
370
334
  */
371
-
372
-
373
335
  manualActivation(manualActivation) {
374
336
  this.config.manualActivation = manualActivation;
375
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  return this;
376
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  }
377
-
378
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  }
379
-
380
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  exports.ContinousBaseGesture = ContinousBaseGesture;
381
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  //# sourceMappingURL=gesture.js.map
@@ -1 +1 @@
1
- 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{\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n }\n}\n"]}
1
+ {"version":3,"names":["_getNextHandlerTag","require","_utils","_defineProperty","e","r","t","_toPropertyKey","Object","defineProperty","value","enumerable","configurable","writable","i","_toPrimitive","Symbol","toPrimitive","call","TypeError","String","Number","CALLBACK_TYPE","exports","UNDEFINED","BEGAN","START","UPDATE","CHANGE","END","FINALIZE","TOUCHES_DOWN","TOUCHES_MOVE","TOUCHES_UP","TOUCHES_CANCELLED","Gesture","nextGestureId","BaseGesture","constructor","gestureId","handlerTag","isWorklet","handlers","addDependency","key","gesture","config","Array","concat","withRef","ref","callback","__workletHash","undefined","onBegin","onStart","onEnd","onFinalize","onTouchesDown","needsPointerData","onTouchesMove","onTouchesUp","onTouchesCancelled","enabled","shouldCancelWhenOutside","hitSlop","activeCursor","mouseButton","runOnJS","simultaneousWithExternalGesture","gestures","requireExternalGestureToFail","blocksExternalGesture","withTestId","id","testId","cancelsTouchesInView","initialize","getNextHandlerTag","current","toGestureArray","prepare","shouldUseReanimated","includes","isRemoteDebuggingEnabled","ContinousBaseGesture","onUpdate","onChange","manualActivation"],"sources":["gesture.ts"],"sourcesContent":["import {\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n 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@@ -3,12 +3,11 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
- exports.ExclusiveGesture = exports.SimultaneousGesture = exports.ComposedGesture = void 0;
7
-
6
+ exports.SimultaneousGesture = exports.ExclusiveGesture = exports.ComposedGesture = void 0;
8
7
  var _gesture = require("./gesture");
9
-
10
- function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
11
-
8
+ function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
9
+ function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
10
+ function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
12
11
  function extendRelation(currentRelation, extendWith) {
13
12
  if (currentRelation === undefined) {
14
13
  return [...extendWith];
@@ -16,26 +15,22 @@ function extendRelation(currentRelation, extendWith) {
16
15
  return [...currentRelation, ...extendWith];
17
16
  }
18
17
  }
19
-
20
18
  class ComposedGesture extends _gesture.Gesture {
21
19
  constructor(...gestures) {
22
20
  super();
23
-
24
21
  _defineProperty(this, "gestures", []);
25
-
26
22
  _defineProperty(this, "simultaneousGestures", []);
27
-
28
23
  _defineProperty(this, "requireGesturesToFail", []);
29
-
30
24
  this.gestures = gestures;
31
25
  }
32
-
33
26
  prepareSingleGesture(gesture, simultaneousGestures, requireGesturesToFail) {
34
27
  if (gesture instanceof _gesture.BaseGesture) {
35
- const newConfig = { ...gesture.config
36
- }; // No need to extend `blocksHandlers` here, because it's not changed in composition.
37
- // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
28
+ const newConfig = {
29
+ ...gesture.config
30
+ };
38
31
 
32
+ // No need to extend `blocksHandlers` here, because it's not changed in composition.
33
+ // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
39
34
  newConfig.simultaneousWith = extendRelation(newConfig.simultaneousWith, simultaneousGestures);
40
35
  newConfig.requireToFail = extendRelation(newConfig.requireToFail, requireGesturesToFail);
41
36
  gesture.config = newConfig;
@@ -45,63 +40,54 @@ class ComposedGesture extends _gesture.Gesture {
45
40
  gesture.prepare();
46
41
  }
47
42
  }
48
-
49
43
  prepare() {
50
44
  for (const gesture of this.gestures) {
51
45
  this.prepareSingleGesture(gesture, this.simultaneousGestures, this.requireGesturesToFail);
52
46
  }
53
47
  }
54
-
55
48
  initialize() {
56
49
  for (const gesture of this.gestures) {
57
50
  gesture.initialize();
58
51
  }
59
52
  }
60
-
61
53
  toGestureArray() {
62
54
  return this.gestures.flatMap(gesture => gesture.toGestureArray());
63
55
  }
64
-
65
56
  }
66
-
67
57
  exports.ComposedGesture = ComposedGesture;
68
-
69
58
  class SimultaneousGesture extends ComposedGesture {
70
59
  prepare() {
71
60
  // This piece of magic works something like this:
72
61
  // for every gesture in the array
73
- const simultaneousArrays = this.gestures.map(gesture => // we take the array it's in
74
- this.gestures // and make a copy without it
75
- .filter(x => x !== gesture) // then we flatmap the result to get list of raw (not composed) gestures
62
+ const simultaneousArrays = this.gestures.map(gesture =>
63
+ // we take the array it's in
64
+ this.gestures
65
+ // and make a copy without it
66
+ .filter(x => x !== gesture)
67
+ // then we flatmap the result to get list of raw (not composed) gestures
76
68
  // this way we don't make the gestures simultaneous with themselves, which is
77
69
  // important when the gesture is `ExclusiveGesture` - we don't want to make
78
70
  // exclusive gestures simultaneous
79
71
  .flatMap(x => x.toGestureArray()));
80
-
81
72
  for (let i = 0; i < this.gestures.length; i++) {
82
73
  this.prepareSingleGesture(this.gestures[i], simultaneousArrays[i], this.requireGesturesToFail);
83
74
  }
84
75
  }
85
-
86
76
  }
87
-
88
77
  exports.SimultaneousGesture = SimultaneousGesture;
89
-
90
78
  class ExclusiveGesture extends ComposedGesture {
91
79
  prepare() {
92
80
  // Transforms the array of gestures into array of grouped raw (not composed) gestures
93
81
  // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]
94
82
  const gestureArrays = this.gestures.map(gesture => gesture.toGestureArray());
95
83
  let requireToFail = [];
96
-
97
84
  for (let i = 0; i < this.gestures.length; i++) {
98
- this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail)); // Every group gets to wait for all groups before it
85
+ this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
99
86
 
87
+ // Every group gets to wait for all groups before it
100
88
  requireToFail = requireToFail.concat(gestureArrays[i]);
101
89
  }
102
90
  }
103
-
104
91
  }
105
-
106
92
  exports.ExclusiveGesture = ExclusiveGesture;
107
93
  //# sourceMappingURL=gestureComposition.js.map