react-cheminfo 0.9.0 → 0.11.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1285) hide show
  1. package/README.md +251 -20
  2. package/lib/chart/core/chartAxisScale.d.ts +88 -0
  3. package/lib/chart/core/chartAxisScale.d.ts.map +1 -0
  4. package/lib/chart/core/chartAxisScale.js +205 -0
  5. package/lib/chart/core/chartAxisScale.js.map +1 -0
  6. package/lib/chart/core/chartBand.d.ts +47 -0
  7. package/lib/chart/core/chartBand.d.ts.map +1 -0
  8. package/lib/chart/core/chartBand.js +55 -0
  9. package/lib/chart/core/chartBand.js.map +1 -0
  10. package/lib/chart/core/chartBins.d.ts +32 -0
  11. package/lib/chart/core/chartBins.d.ts.map +1 -0
  12. package/lib/chart/core/chartBins.js +64 -0
  13. package/lib/chart/core/chartBins.js.map +1 -0
  14. package/lib/chart/core/chartExtent.d.ts +105 -0
  15. package/lib/chart/core/chartExtent.d.ts.map +1 -0
  16. package/lib/chart/core/chartExtent.js +134 -0
  17. package/lib/chart/core/chartExtent.js.map +1 -0
  18. package/lib/chart/core/chartLabels.d.ts +49 -0
  19. package/lib/chart/core/chartLabels.d.ts.map +1 -0
  20. package/lib/chart/core/chartLabels.js +44 -0
  21. package/lib/chart/core/chartLabels.js.map +1 -0
  22. package/lib/chart/core/chartPalette.d.ts +33 -0
  23. package/lib/chart/core/chartPalette.d.ts.map +1 -0
  24. package/lib/chart/core/chartPalette.js +51 -0
  25. package/lib/chart/core/chartPalette.js.map +1 -0
  26. package/lib/chart/core/chartScale.d.ts +49 -0
  27. package/lib/chart/core/chartScale.d.ts.map +1 -0
  28. package/lib/chart/core/chartScale.js +53 -0
  29. package/lib/chart/core/chartScale.js.map +1 -0
  30. package/lib/chart/core/chartViewport.d.ts +88 -0
  31. package/lib/chart/core/chartViewport.d.ts.map +1 -0
  32. package/lib/chart/core/chartViewport.js +164 -0
  33. package/lib/chart/core/chartViewport.js.map +1 -0
  34. package/lib/chart/core/index.d.ts +29 -0
  35. package/lib/chart/core/index.d.ts.map +1 -0
  36. package/lib/chart/core/index.js +20 -0
  37. package/lib/chart/core/index.js.map +1 -0
  38. package/lib/chart/core/matrix.d.ts +56 -0
  39. package/lib/chart/core/matrix.d.ts.map +1 -0
  40. package/lib/chart/core/matrix.js +75 -0
  41. package/lib/chart/core/matrix.js.map +1 -0
  42. package/lib/chart/ui/ChartAxis.d.ts +50 -0
  43. package/lib/chart/ui/ChartAxis.d.ts.map +1 -0
  44. package/lib/chart/ui/ChartAxis.js +89 -0
  45. package/lib/chart/ui/ChartAxis.js.map +1 -0
  46. package/lib/chart/ui/ChartFrame.d.ts +136 -0
  47. package/lib/chart/ui/ChartFrame.d.ts.map +1 -0
  48. package/lib/chart/ui/ChartFrame.js +61 -0
  49. package/lib/chart/ui/ChartFrame.js.map +1 -0
  50. package/lib/chart/ui/ChartSeriesMarks.d.ts +44 -0
  51. package/lib/chart/ui/ChartSeriesMarks.d.ts.map +1 -0
  52. package/lib/chart/ui/ChartSeriesMarks.js +48 -0
  53. package/lib/chart/ui/ChartSeriesMarks.js.map +1 -0
  54. package/lib/chart/ui/ChartTrackingLayer.d.ts +54 -0
  55. package/lib/chart/ui/ChartTrackingLayer.d.ts.map +1 -0
  56. package/lib/chart/ui/ChartTrackingLayer.js +98 -0
  57. package/lib/chart/ui/ChartTrackingLayer.js.map +1 -0
  58. package/lib/chart/ui/TrackedLineChart.d.ts +136 -0
  59. package/lib/chart/ui/TrackedLineChart.d.ts.map +1 -0
  60. package/lib/chart/ui/TrackedLineChart.js +90 -0
  61. package/lib/chart/ui/TrackedLineChart.js.map +1 -0
  62. package/lib/chart/ui/TrackedStickChart.d.ts +88 -0
  63. package/lib/chart/ui/TrackedStickChart.d.ts.map +1 -0
  64. package/lib/chart/ui/TrackedStickChart.js +58 -0
  65. package/lib/chart/ui/TrackedStickChart.js.map +1 -0
  66. package/lib/chart/ui/chartStyles.d.ts +141 -0
  67. package/lib/chart/ui/chartStyles.d.ts.map +1 -0
  68. package/lib/chart/ui/chartStyles.js +154 -0
  69. package/lib/chart/ui/chartStyles.js.map +1 -0
  70. package/lib/chart/ui/index.d.ts +20 -0
  71. package/lib/chart/ui/index.d.ts.map +1 -0
  72. package/lib/chart/ui/index.js +13 -0
  73. package/lib/chart/ui/index.js.map +1 -0
  74. package/lib/chart/ui/stickChartModel.d.ts +99 -0
  75. package/lib/chart/ui/stickChartModel.d.ts.map +1 -0
  76. package/lib/chart/ui/stickChartModel.js +140 -0
  77. package/lib/chart/ui/stickChartModel.js.map +1 -0
  78. package/lib/chart/ui/useWheelZoom.d.ts +69 -0
  79. package/lib/chart/ui/useWheelZoom.d.ts.map +1 -0
  80. package/lib/chart/ui/useWheelZoom.js +122 -0
  81. package/lib/chart/ui/useWheelZoom.js.map +1 -0
  82. package/lib/chrome/ui/NavLink.d.ts.map +1 -1
  83. package/lib/chrome/ui/NavLink.js +4 -3
  84. package/lib/chrome/ui/NavLink.js.map +1 -1
  85. package/lib/chrome/ui/SiteFooter.d.ts +8 -0
  86. package/lib/chrome/ui/SiteFooter.d.ts.map +1 -1
  87. package/lib/chrome/ui/SiteFooter.js +7 -2
  88. package/lib/chrome/ui/SiteFooter.js.map +1 -1
  89. package/lib/chrome/ui/SiteHeader.d.ts +11 -0
  90. package/lib/chrome/ui/SiteHeader.d.ts.map +1 -1
  91. package/lib/chrome/ui/SiteHeader.js +7 -2
  92. package/lib/chrome/ui/SiteHeader.js.map +1 -1
  93. package/lib/chrome/ui/navItem.d.ts +12 -0
  94. package/lib/chrome/ui/navItem.d.ts.map +1 -1
  95. package/lib/chrome/ui/navItem.js.map +1 -1
  96. package/lib/color/core/gradient.d.ts +15 -0
  97. package/lib/color/core/gradient.d.ts.map +1 -0
  98. package/lib/color/core/gradient.js +28 -0
  99. package/lib/color/core/gradient.js.map +1 -0
  100. package/lib/color/core/hsv.d.ts +38 -0
  101. package/lib/color/core/hsv.d.ts.map +1 -0
  102. package/lib/color/core/hsv.js +92 -0
  103. package/lib/color/core/hsv.js.map +1 -0
  104. package/lib/color/core/index.d.ts +12 -1
  105. package/lib/color/core/index.d.ts.map +1 -1
  106. package/lib/color/core/index.js +6 -0
  107. package/lib/color/core/index.js.map +1 -1
  108. package/lib/color/core/interpolate.d.ts +67 -0
  109. package/lib/color/core/interpolate.d.ts.map +1 -0
  110. package/lib/color/core/interpolate.js +121 -0
  111. package/lib/color/core/interpolate.js.map +1 -0
  112. package/lib/color/core/scale.d.ts +11 -15
  113. package/lib/color/core/scale.d.ts.map +1 -1
  114. package/lib/color/core/scale.js +14 -41
  115. package/lib/color/core/scale.js.map +1 -1
  116. package/lib/color/core/scaleData.d.ts +19 -0
  117. package/lib/color/core/scaleData.d.ts.map +1 -0
  118. package/lib/color/core/scaleData.js +120 -0
  119. package/lib/color/core/scaleData.js.map +1 -0
  120. package/lib/color/core/scaleText.d.ts +43 -0
  121. package/lib/color/core/scaleText.d.ts.map +1 -0
  122. package/lib/color/core/scaleText.js +109 -0
  123. package/lib/color/core/scaleText.js.map +1 -0
  124. package/lib/color/core/scales.d.ts +42 -0
  125. package/lib/color/core/scales.d.ts.map +1 -0
  126. package/lib/color/core/scales.js +110 -0
  127. package/lib/color/core/scales.js.map +1 -0
  128. package/lib/color/ui/ColorScaleBar.d.ts +39 -0
  129. package/lib/color/ui/ColorScaleBar.d.ts.map +1 -0
  130. package/lib/color/ui/ColorScaleBar.js +27 -0
  131. package/lib/color/ui/ColorScaleBar.js.map +1 -0
  132. package/lib/color/ui/ColorScaleEditor.d.ts +21 -0
  133. package/lib/color/ui/ColorScaleEditor.d.ts.map +1 -0
  134. package/lib/color/ui/ColorScaleEditor.js +141 -0
  135. package/lib/color/ui/ColorScaleEditor.js.map +1 -0
  136. package/lib/color/ui/ColorScaleSelect.d.ts +38 -0
  137. package/lib/color/ui/ColorScaleSelect.d.ts.map +1 -0
  138. package/lib/color/ui/ColorScaleSelect.js +109 -0
  139. package/lib/color/ui/ColorScaleSelect.js.map +1 -0
  140. package/lib/color/ui/index.d.ts +6 -0
  141. package/lib/color/ui/index.d.ts.map +1 -1
  142. package/lib/color/ui/index.js +3 -0
  143. package/lib/color/ui/index.js.map +1 -1
  144. package/lib/core.d.ts +6 -0
  145. package/lib/core.d.ts.map +1 -1
  146. package/lib/core.js +6 -0
  147. package/lib/core.js.map +1 -1
  148. package/lib/credits/core/credits.d.ts +17 -0
  149. package/lib/credits/core/credits.d.ts.map +1 -1
  150. package/lib/credits/core/credits.js +20 -0
  151. package/lib/credits/core/credits.js.map +1 -1
  152. package/lib/download/core/cssTokens.d.ts +33 -0
  153. package/lib/download/core/cssTokens.d.ts.map +1 -0
  154. package/lib/download/core/cssTokens.js +82 -0
  155. package/lib/download/core/cssTokens.js.map +1 -0
  156. package/lib/download/core/downloadFigure.d.ts +39 -0
  157. package/lib/download/core/downloadFigure.d.ts.map +1 -0
  158. package/lib/download/core/downloadFigure.js +35 -0
  159. package/lib/download/core/downloadFigure.js.map +1 -0
  160. package/lib/download/core/figureLegend.d.ts +90 -0
  161. package/lib/download/core/figureLegend.d.ts.map +1 -0
  162. package/lib/download/core/figureLegend.js +77 -0
  163. package/lib/download/core/figureLegend.js.map +1 -0
  164. package/lib/download/core/figurePng.d.ts +21 -0
  165. package/lib/download/core/figurePng.d.ts.map +1 -0
  166. package/lib/download/core/figurePng.js +76 -0
  167. package/lib/download/core/figurePng.js.map +1 -0
  168. package/lib/download/core/figureScale.d.ts +61 -0
  169. package/lib/download/core/figureScale.d.ts.map +1 -0
  170. package/lib/download/core/figureScale.js +67 -0
  171. package/lib/download/core/figureScale.js.map +1 -0
  172. package/lib/download/core/figureSvg.d.ts +37 -0
  173. package/lib/download/core/figureSvg.d.ts.map +1 -0
  174. package/lib/download/core/figureSvg.js +164 -0
  175. package/lib/download/core/figureSvg.js.map +1 -0
  176. package/lib/download/core/figureSvgDocument.d.ts +62 -0
  177. package/lib/download/core/figureSvgDocument.d.ts.map +1 -0
  178. package/lib/download/core/figureSvgDocument.js +82 -0
  179. package/lib/download/core/figureSvgDocument.js.map +1 -0
  180. package/lib/download/core/figureTarget.d.ts +67 -0
  181. package/lib/download/core/figureTarget.d.ts.map +1 -0
  182. package/lib/download/core/figureTarget.js +138 -0
  183. package/lib/download/core/figureTarget.js.map +1 -0
  184. package/lib/download/core/index.d.ts +14 -0
  185. package/lib/download/core/index.d.ts.map +1 -1
  186. package/lib/download/core/index.js +8 -0
  187. package/lib/download/core/index.js.map +1 -1
  188. package/lib/download/ui/FigureDownload.d.ts +81 -0
  189. package/lib/download/ui/FigureDownload.d.ts.map +1 -0
  190. package/lib/download/ui/FigureDownload.js +65 -0
  191. package/lib/download/ui/FigureDownload.js.map +1 -0
  192. package/lib/download/ui/FigureDownloadPanel.d.ts +45 -0
  193. package/lib/download/ui/FigureDownloadPanel.d.ts.map +1 -0
  194. package/lib/download/ui/FigureDownloadPanel.js +86 -0
  195. package/lib/download/ui/FigureDownloadPanel.js.map +1 -0
  196. package/lib/download/ui/index.d.ts +13 -0
  197. package/lib/download/ui/index.d.ts.map +1 -0
  198. package/lib/download/ui/index.js +11 -0
  199. package/lib/download/ui/index.js.map +1 -0
  200. package/lib/ecosystem/core/sites.d.ts +1 -1
  201. package/lib/ecosystem/core/sites.d.ts.map +1 -1
  202. package/lib/ecosystem/core/sites.js +23 -0
  203. package/lib/ecosystem/core/sites.js.map +1 -1
  204. package/lib/ecosystem/ui/glyphs.d.ts.map +1 -1
  205. package/lib/ecosystem/ui/glyphs.js +9 -0
  206. package/lib/ecosystem/ui/glyphs.js.map +1 -1
  207. package/lib/overlay/core/emptiestCorner.d.ts +47 -0
  208. package/lib/overlay/core/emptiestCorner.d.ts.map +1 -0
  209. package/lib/overlay/core/emptiestCorner.js +84 -0
  210. package/lib/overlay/core/emptiestCorner.js.map +1 -0
  211. package/lib/overlay/core/index.d.ts +23 -0
  212. package/lib/overlay/core/index.d.ts.map +1 -0
  213. package/lib/overlay/core/index.js +16 -0
  214. package/lib/overlay/core/index.js.map +1 -0
  215. package/lib/overlay/core/overlayCollapse.d.ts +14 -0
  216. package/lib/overlay/core/overlayCollapse.d.ts.map +1 -0
  217. package/lib/overlay/core/overlayCollapse.js +20 -0
  218. package/lib/overlay/core/overlayCollapse.js.map +1 -0
  219. package/lib/overlay/core/overlayMarks.d.ts +31 -0
  220. package/lib/overlay/core/overlayMarks.d.ts.map +1 -0
  221. package/lib/overlay/core/overlayMarks.js +38 -0
  222. package/lib/overlay/core/overlayMarks.js.map +1 -0
  223. package/lib/overlay/core/overlayMetrics.d.ts +41 -0
  224. package/lib/overlay/core/overlayMetrics.d.ts.map +1 -0
  225. package/lib/overlay/core/overlayMetrics.js +73 -0
  226. package/lib/overlay/core/overlayMetrics.js.map +1 -0
  227. package/lib/overlay/core/overlayPlacement.d.ts +60 -0
  228. package/lib/overlay/core/overlayPlacement.d.ts.map +1 -0
  229. package/lib/overlay/core/overlayPlacement.js +24 -0
  230. package/lib/overlay/core/overlayPlacement.js.map +1 -0
  231. package/lib/overlay/core/overlayTierRoom.d.ts +89 -0
  232. package/lib/overlay/core/overlayTierRoom.d.ts.map +1 -0
  233. package/lib/overlay/core/overlayTierRoom.js +135 -0
  234. package/lib/overlay/core/overlayTierRoom.js.map +1 -0
  235. package/lib/overlay/core/overlayTiers.d.ts +71 -0
  236. package/lib/overlay/core/overlayTiers.d.ts.map +1 -0
  237. package/lib/overlay/core/overlayTiers.js +89 -0
  238. package/lib/overlay/core/overlayTiers.js.map +1 -0
  239. package/lib/overlay/core/placeOverlayCard.d.ts +47 -0
  240. package/lib/overlay/core/placeOverlayCard.d.ts.map +1 -0
  241. package/lib/overlay/core/placeOverlayCard.js +42 -0
  242. package/lib/overlay/core/placeOverlayCard.js.map +1 -0
  243. package/lib/overlay/ui/OverlayAction.d.ts +32 -0
  244. package/lib/overlay/ui/OverlayAction.d.ts.map +1 -0
  245. package/lib/overlay/ui/OverlayAction.js +19 -0
  246. package/lib/overlay/ui/OverlayAction.js.map +1 -0
  247. package/lib/overlay/ui/OverlayBar.d.ts +122 -0
  248. package/lib/overlay/ui/OverlayBar.d.ts.map +1 -0
  249. package/lib/overlay/ui/OverlayBar.js +42 -0
  250. package/lib/overlay/ui/OverlayBar.js.map +1 -0
  251. package/lib/overlay/ui/OverlayBarButton.d.ts +38 -0
  252. package/lib/overlay/ui/OverlayBarButton.d.ts.map +1 -0
  253. package/lib/overlay/ui/OverlayBarButton.js +40 -0
  254. package/lib/overlay/ui/OverlayBarButton.js.map +1 -0
  255. package/lib/overlay/ui/OverlayBarCard.d.ts +25 -0
  256. package/lib/overlay/ui/OverlayBarCard.d.ts.map +1 -0
  257. package/lib/overlay/ui/OverlayBarCard.js +28 -0
  258. package/lib/overlay/ui/OverlayBarCard.js.map +1 -0
  259. package/lib/overlay/ui/OverlayBarStrip.d.ts +18 -0
  260. package/lib/overlay/ui/OverlayBarStrip.d.ts.map +1 -0
  261. package/lib/overlay/ui/OverlayBarStrip.js +26 -0
  262. package/lib/overlay/ui/OverlayBarStrip.js.map +1 -0
  263. package/lib/overlay/ui/OverlayCaption.d.ts +52 -0
  264. package/lib/overlay/ui/OverlayCaption.d.ts.map +1 -0
  265. package/lib/overlay/ui/OverlayCaption.js +62 -0
  266. package/lib/overlay/ui/OverlayCaption.js.map +1 -0
  267. package/lib/overlay/ui/OverlayChip.d.ts +60 -0
  268. package/lib/overlay/ui/OverlayChip.d.ts.map +1 -0
  269. package/lib/overlay/ui/OverlayChip.js +73 -0
  270. package/lib/overlay/ui/OverlayChip.js.map +1 -0
  271. package/lib/overlay/ui/OverlayDivider.d.ts +11 -0
  272. package/lib/overlay/ui/OverlayDivider.d.ts.map +1 -0
  273. package/lib/overlay/ui/OverlayDivider.js +16 -0
  274. package/lib/overlay/ui/OverlayDivider.js.map +1 -0
  275. package/lib/overlay/ui/OverlayGroup.d.ts +53 -0
  276. package/lib/overlay/ui/OverlayGroup.d.ts.map +1 -0
  277. package/lib/overlay/ui/OverlayGroup.js +63 -0
  278. package/lib/overlay/ui/OverlayGroup.js.map +1 -0
  279. package/lib/overlay/ui/OverlayIconButton.d.ts +75 -0
  280. package/lib/overlay/ui/OverlayIconButton.d.ts.map +1 -0
  281. package/lib/overlay/ui/OverlayIconButton.js +43 -0
  282. package/lib/overlay/ui/OverlayIconButton.js.map +1 -0
  283. package/lib/overlay/ui/OverlayInfo.d.ts +43 -0
  284. package/lib/overlay/ui/OverlayInfo.d.ts.map +1 -0
  285. package/lib/overlay/ui/OverlayInfo.js +47 -0
  286. package/lib/overlay/ui/OverlayInfo.js.map +1 -0
  287. package/lib/overlay/ui/OverlayLayer.d.ts +54 -0
  288. package/lib/overlay/ui/OverlayLayer.d.ts.map +1 -0
  289. package/lib/overlay/ui/OverlayLayer.js +50 -0
  290. package/lib/overlay/ui/OverlayLayer.js.map +1 -0
  291. package/lib/overlay/ui/OverlayLegend.d.ts +75 -0
  292. package/lib/overlay/ui/OverlayLegend.d.ts.map +1 -0
  293. package/lib/overlay/ui/OverlayLegend.js +81 -0
  294. package/lib/overlay/ui/OverlayLegend.js.map +1 -0
  295. package/lib/overlay/ui/OverlayLegendMark.d.ts +36 -0
  296. package/lib/overlay/ui/OverlayLegendMark.d.ts.map +1 -0
  297. package/lib/overlay/ui/OverlayLegendMark.js +43 -0
  298. package/lib/overlay/ui/OverlayLegendMark.js.map +1 -0
  299. package/lib/overlay/ui/OverlayNumber.d.ts +43 -0
  300. package/lib/overlay/ui/OverlayNumber.d.ts.map +1 -0
  301. package/lib/overlay/ui/OverlayNumber.js +74 -0
  302. package/lib/overlay/ui/OverlayNumber.js.map +1 -0
  303. package/lib/overlay/ui/OverlayPanel.d.ts +81 -0
  304. package/lib/overlay/ui/OverlayPanel.d.ts.map +1 -0
  305. package/lib/overlay/ui/OverlayPanel.js +42 -0
  306. package/lib/overlay/ui/OverlayPanel.js.map +1 -0
  307. package/lib/overlay/ui/OverlayPills.d.ts +73 -0
  308. package/lib/overlay/ui/OverlayPills.d.ts.map +1 -0
  309. package/lib/overlay/ui/OverlayPills.js +55 -0
  310. package/lib/overlay/ui/OverlayPills.js.map +1 -0
  311. package/lib/overlay/ui/OverlayReadout.d.ts +63 -0
  312. package/lib/overlay/ui/OverlayReadout.d.ts.map +1 -0
  313. package/lib/overlay/ui/OverlayReadout.js +129 -0
  314. package/lib/overlay/ui/OverlayReadout.js.map +1 -0
  315. package/lib/overlay/ui/OverlayRow.d.ts +111 -0
  316. package/lib/overlay/ui/OverlayRow.d.ts.map +1 -0
  317. package/lib/overlay/ui/OverlayRow.js +50 -0
  318. package/lib/overlay/ui/OverlayRow.js.map +1 -0
  319. package/lib/overlay/ui/OverlaySegmented.d.ts +28 -0
  320. package/lib/overlay/ui/OverlaySegmented.d.ts.map +1 -0
  321. package/lib/overlay/ui/OverlaySegmented.js +23 -0
  322. package/lib/overlay/ui/OverlaySegmented.js.map +1 -0
  323. package/lib/overlay/ui/OverlaySelect.d.ts +35 -0
  324. package/lib/overlay/ui/OverlaySelect.d.ts.map +1 -0
  325. package/lib/overlay/ui/OverlaySelect.js +30 -0
  326. package/lib/overlay/ui/OverlaySelect.js.map +1 -0
  327. package/lib/overlay/ui/OverlaySwatchIcon.d.ts +26 -0
  328. package/lib/overlay/ui/OverlaySwatchIcon.d.ts.map +1 -0
  329. package/lib/overlay/ui/OverlaySwatchIcon.js +94 -0
  330. package/lib/overlay/ui/OverlaySwatchIcon.js.map +1 -0
  331. package/lib/overlay/ui/OverlayToggle.d.ts +56 -0
  332. package/lib/overlay/ui/OverlayToggle.d.ts.map +1 -0
  333. package/lib/overlay/ui/OverlayToggle.js +42 -0
  334. package/lib/overlay/ui/OverlayToggle.js.map +1 -0
  335. package/lib/overlay/ui/OverlayValueButton.d.ts +80 -0
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  337. package/lib/overlay/ui/OverlayValueButton.js +46 -0
  338. package/lib/overlay/ui/OverlayValueButton.js.map +1 -0
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@@ -0,0 +1,200 @@
1
+ /**
2
+ * Where the cube, the cloud and the shells land on screen for one camera.
3
+ *
4
+ * Everything a cloud draws is cut once, in cube units, and re-projected on
5
+ * every turn — so an orbit costs one multiply-add per vertex and nothing else.
6
+ * That is what keeps a drag smooth on a figure holding a dozen shells of a
7
+ * hundred and sixty faces each, and it is why the cutting and the projecting
8
+ * are two steps rather than one.
9
+ */
10
+
11
+ import type { ScreenPoints } from '../../scatter/core/screenPoints.ts';
12
+ import type { ConfidenceEllipsoid } from '../core/confidenceEllipsoid.ts';
13
+ import { ellipsoidSilhouette } from '../core/ellipsoidSilhouette.ts';
14
+ import type {
15
+ OrbitCamera,
16
+ OrbitViewport,
17
+ Vector3,
18
+ } from '../core/orbitCamera.ts';
19
+ import { projectPoint } from '../core/orbitCamera.ts';
20
+
21
+ /** Room kept between the figure's edge and the cube, in pixels. */
22
+ export const CLOUD_MARGIN = 16;
23
+
24
+ /**
25
+ * How much of the shorter side the cube spans before the reader zooms.
26
+ *
27
+ * Well short of the whole: the cube is drawn turned, so its silhouette is a
28
+ * hexagon as wide as its body diagonal, and a cube sized to the box edge-on
29
+ * would push two of its corners past the frame the moment it was turned.
30
+ */
31
+ export const CLOUD_FILL = 0.62;
32
+
33
+ /** The rectangle the cloud is drawn in, and how the cube maps into it. */
34
+ export interface CloudView {
35
+ /** The drawing area, ready to spread onto a `<rect>`. */
36
+ rect: { x: number; y: number; width: number; height: number };
37
+ /** Where the middle of the cube sits, and how large it is drawn. */
38
+ viewport: OrbitViewport;
39
+ }
40
+
41
+ /**
42
+ * The drawing area and the cube's place in it.
43
+ * @param width - Total width of the figure, in pixels.
44
+ * @param height - Total height.
45
+ * @param zoom - What the reader has zoomed to; `1` is the resting size.
46
+ * @returns See {@link CloudView}.
47
+ */
48
+ export function cloudView(
49
+ width: number,
50
+ height: number,
51
+ zoom: number,
52
+ ): CloudView {
53
+ const inner = Math.max(0, width - CLOUD_MARGIN * 2);
54
+ const tall = Math.max(0, height - CLOUD_MARGIN * 2);
55
+ const factor = Number.isFinite(zoom) && zoom > 0 ? zoom : 1;
56
+ return {
57
+ rect: { x: CLOUD_MARGIN, y: CLOUD_MARGIN, width: inner, height: tall },
58
+ viewport: {
59
+ scale: (Math.min(inner, tall) / 2) * CLOUD_FILL * factor,
60
+ centerX: CLOUD_MARGIN + inner / 2,
61
+ centerY: CLOUD_MARGIN + tall / 2,
62
+ },
63
+ };
64
+ }
65
+
66
+ /** Where every sample landed, and in what order they are painted. */
67
+ export interface CloudCloud {
68
+ /** The positions, in the same space a gesture arrives in. */
69
+ points: ScreenPoints;
70
+ /** How far towards the reader each one is, in cube units. */
71
+ depths: Float64Array;
72
+ /** The rows, furthest first, which is the order they are drawn in. */
73
+ order: Uint32Array;
74
+ }
75
+
76
+ /**
77
+ * Every sample, projected and ordered back to front.
78
+ *
79
+ * The order is what makes the cloud read as a solid: a dot at the front drawn
80
+ * over a dot at the back says which is which, where the same two dots in row
81
+ * order say nothing at all. It is a separate array rather than a sorted copy
82
+ * of the points because the hit test, the labels and the selection all index
83
+ * by row and must not be reordered with the painting.
84
+ * @param cube - Every sample, in cube units.
85
+ * @param camera - Where the reader is standing.
86
+ * @param viewport - Where the middle of the cube is, and how large it is drawn.
87
+ * @returns See {@link CloudCloud}.
88
+ */
89
+ export function projectCloud(
90
+ cube: readonly Vector3[],
91
+ camera: OrbitCamera,
92
+ viewport: OrbitViewport,
93
+ ): CloudCloud {
94
+ const count = cube.length;
95
+ const x = new Float64Array(count);
96
+ const y = new Float64Array(count);
97
+ const depths = new Float64Array(count);
98
+ for (let index = 0; index < count; index++) {
99
+ const at = projectPoint(cube[index] as Vector3, camera, viewport);
100
+ x[index] = at.x;
101
+ y[index] = at.y;
102
+ depths[index] = at.depth;
103
+ }
104
+
105
+ const rows = new Uint32Array(count);
106
+ for (let index = 0; index < count; index++) rows[index] = index;
107
+ const order = rows.toSorted(
108
+ (a, b) => (depths[a] as number) - (depths[b] as number),
109
+ );
110
+
111
+ return { points: { x, y }, depths, order };
112
+ }
113
+
114
+ /** One shell's outline, ready to be filled. */
115
+ export interface CloudOutline {
116
+ /** Where its middle landed, in pixels from the left. */
117
+ cx: number;
118
+ /** And from the top. */
119
+ cy: number;
120
+ /** Half its longest width, in pixels. */
121
+ rx: number;
122
+ /** Half its width across that, in pixels. */
123
+ ry: number;
124
+ /** How far the long axis is turned from the horizontal, in degrees. */
125
+ angle: number;
126
+ /** How far towards the reader its middle is, in cube units. */
127
+ depth: number;
128
+ }
129
+
130
+ /**
131
+ * Where one shell's outline lands on screen.
132
+ * @param ellipsoid - The shell, in cube units.
133
+ * @param camera - Where the reader is standing.
134
+ * @param viewport - Where the middle of the cube is, and how large it is drawn.
135
+ * @returns See {@link CloudOutline}, or `null` when the camera sends the shell nowhere a browser can draw.
136
+ */
137
+ export function projectShellOutline(
138
+ ellipsoid: ConfidenceEllipsoid,
139
+ camera: OrbitCamera,
140
+ viewport: OrbitViewport,
141
+ ): CloudOutline | null {
142
+ const at = projectPoint(ellipsoid.center, camera, viewport);
143
+ const { rx, ry, angle } = ellipsoidSilhouette(ellipsoid, camera);
144
+ const outline = {
145
+ cx: round(at.x),
146
+ cy: round(at.y),
147
+ rx: round(rx * viewport.scale),
148
+ ry: round(ry * viewport.scale),
149
+ angle: round((angle * 180) / Math.PI),
150
+ depth: at.depth,
151
+ };
152
+ for (const value of [outline.cx, outline.cy, outline.rx, outline.ry]) {
153
+ if (!Number.isFinite(value)) return null;
154
+ }
155
+ return outline;
156
+ }
157
+
158
+ /** A segment of the frame, in pixels. */
159
+ export interface CloudSegment {
160
+ /** Where it starts. */
161
+ x1: number;
162
+ /** Where it starts. */
163
+ y1: number;
164
+ /** Where it ends. */
165
+ x2: number;
166
+ /** Where it ends. */
167
+ y2: number;
168
+ }
169
+
170
+ /**
171
+ * A run of cube-space segments, projected.
172
+ * @param segments - The segments, as pairs of corners in cube units.
173
+ * @param camera - Where the reader is standing.
174
+ * @param viewport - Where the middle of the cube is, and how large it is drawn.
175
+ * @returns The segments, in pixels, in the order they were given.
176
+ */
177
+ export function projectSegments(
178
+ segments: ReadonlyArray<readonly [Vector3, Vector3]>,
179
+ camera: OrbitCamera,
180
+ viewport: OrbitViewport,
181
+ ): CloudSegment[] {
182
+ const lines: CloudSegment[] = [];
183
+ for (const [from, to] of segments) {
184
+ const start = projectPoint(from, camera, viewport);
185
+ const end = projectPoint(to, camera, viewport);
186
+ lines.push({
187
+ x1: round(start.x),
188
+ y1: round(start.y),
189
+ x2: round(end.x),
190
+ y2: round(end.y),
191
+ });
192
+ }
193
+ return lines;
194
+ }
195
+
196
+ /*
197
+ * Two decimals, which is under a tenth of a device pixel at any zoom a browser
198
+ * offers and keeps the markup short enough to read in a failing test.
199
+ */
200
+ const round = (value: number): number => Math.round(value * 100) / 100;
@@ -0,0 +1,74 @@
1
+ /**
2
+ * How solid the glass is, and how it thickens from the middle to the rim.
3
+ */
4
+
5
+ /**
6
+ * How solid one wall of the glass is, seen square on, by default.
7
+ *
8
+ * Low, because a ray straight through a shell already meets two walls, and two
9
+ * shells that overlap put four in the reader's way.
10
+ */
11
+ export const SHELL_FILL_OPACITY = 0.1;
12
+
13
+ /**
14
+ * How many walls' worth of glass the rim is allowed to reach.
15
+ *
16
+ * The path through a shell grows as the secant of the angle it is seen at, so
17
+ * at the silhouette it is unbounded and the rim would go opaque. Held to a few
18
+ * walls it reads as the swell of a ball; unheld it reads as a ring drawn round
19
+ * a disc, which is the wireframe this fill replaced.
20
+ */
21
+ const RIM_WALLS = 6;
22
+
23
+ /** One stop of the glass gradient. */
24
+ export interface ShellGlassStop {
25
+ /** How far out it sits, from `0` at the middle to `1` at the rim. */
26
+ offset: number;
27
+ /** How solid the glass is there. */
28
+ opacity: number;
29
+ }
30
+
31
+ /**
32
+ * The gradient one shell is filled with, which is what gives it its relief.
33
+ *
34
+ * A shell is a surface, not a filled solid, so what the reader looks through
35
+ * is two walls of it. Straight through the middle they are met square on and
36
+ * the glass is at its thinnest; towards the rim the same two walls are met at
37
+ * a closing angle and the path through them lengthens as the secant of it, so
38
+ * the shell swells towards its edge and reads as round. That is the whole of
39
+ * the modelling the tessellated version did, minus the seams between the faces
40
+ * it needed to do it.
41
+ *
42
+ * The walls are composited rather than added, so two of them at a tenth are
43
+ * not a fifth but a nineteenth-something — the same arithmetic the browser was
44
+ * doing when they were stacked polygons.
45
+ * @param strength - How solid one wall is, after the group's own opacity.
46
+ * @returns The stops, from the middle outwards.
47
+ */
48
+ export function shellGlassStops(strength: number): ShellGlassStop[] {
49
+ const wall = Math.min(1, Math.max(0, strength));
50
+ const clear = 1 - wall;
51
+ return GLASS_OFFSETS.map((offset) => ({
52
+ offset,
53
+ opacity: round(1 - clear ** wallsAt(offset)),
54
+ }));
55
+ }
56
+
57
+ /**
58
+ * How much glass a ray meets at a given distance out from the middle.
59
+ * @param offset - How far out, from `0` at the middle to `1` at the rim.
60
+ * @returns The number of walls' worth, held to {@link RIM_WALLS}.
61
+ */
62
+ function wallsAt(offset: number): number {
63
+ const facing = Math.sqrt(Math.max(0, 1 - offset * offset));
64
+ if (facing <= 0) return RIM_WALLS;
65
+ return Math.min(RIM_WALLS, 2 / facing);
66
+ }
67
+
68
+ /*
69
+ * Close together near the rim, where the glass thickens quickest, and sparse
70
+ * through the middle, where it barely changes.
71
+ */
72
+ const GLASS_OFFSETS = [0, 0.3, 0.5, 0.66, 0.78, 0.87, 0.93, 0.97, 1];
73
+
74
+ const round = (value: number): number => Math.round(value * 10000) / 10000;
@@ -0,0 +1,22 @@
1
+ /**
2
+ * How far the reader may stand back from the box, and how near they may get.
3
+ *
4
+ * A cloud without a zoom cannot be read where its groups overlap, which on a
5
+ * projection is exactly where the reader is looking. The range is kept modest
6
+ * at both ends: past four the frame is off the picture and there is nothing
7
+ * left to say which way is which, and below four tenths the cloud is a smudge
8
+ * in the middle of an empty box.
9
+ */
10
+
11
+ /** How far the wheel may zoom out and in. */
12
+ export const CLOUD_ZOOM_RANGE = { min: 0.4, max: 4 } as const;
13
+
14
+ /**
15
+ * A zoom held inside what the box can usefully be seen at.
16
+ * @param zoom - The zoom asked for.
17
+ * @returns The zoom to draw at; `1` for anything that is not a number.
18
+ */
19
+ export function clampCloudZoom(zoom: number): number {
20
+ if (!Number.isFinite(zoom)) return 1;
21
+ return Math.min(CLOUD_ZOOM_RANGE.max, Math.max(CLOUD_ZOOM_RANGE.min, zoom));
22
+ }
@@ -0,0 +1,41 @@
1
+ /**
2
+ * A cloud of samples in a box the reader can turn.
3
+ *
4
+ * It is the `scatter` domain's twin, and deliberately so: the same selection,
5
+ * the same lasso, the same hover card, the same labels and the same group
6
+ * colours, so that a reader who has learned the map has learned this too. What
7
+ * is new is everything the third axis forces — a box to say which way is up, a
8
+ * drag that turns it, glass shells instead of outlines, and one scale across
9
+ * all three axes, because a solid seen from an angle has nowhere to write
10
+ * three sets of tick labels.
11
+ */
12
+
13
+ export type { CloudFrameLayerProps } from './CloudFrameLayer.tsx';
14
+ export { CloudFrameLayer } from './CloudFrameLayer.tsx';
15
+ export type { CloudPointLayerProps } from './CloudPointLayer.tsx';
16
+ export { CloudPointLayer } from './CloudPointLayer.tsx';
17
+ export type { CloudShell, CloudShellLayerProps } from './CloudShellLayer.tsx';
18
+ export { CloudShellLayer } from './CloudShellLayer.tsx';
19
+ export type {
20
+ CloudCloud,
21
+ CloudOutline,
22
+ CloudSegment,
23
+ CloudView,
24
+ } from './cloudGeometry.ts';
25
+ export {
26
+ CLOUD_FILL,
27
+ CLOUD_MARGIN,
28
+ cloudView,
29
+ projectCloud,
30
+ projectSegments,
31
+ projectShellOutline,
32
+ } from './cloudGeometry.ts';
33
+ export type { ShellGlassStop } from './cloudShellStyles.ts';
34
+ export { SHELL_FILL_OPACITY, shellGlassStops } from './cloudShellStyles.ts';
35
+ export { CLOUD_ZOOM_RANGE, clampCloudZoom } from './cloudZoom.ts';
36
+ export type { CloudShellsInput } from './scatterCloudModel.ts';
37
+ export { cloudLabel, cloudShells } from './scatterCloudModel.ts';
38
+ export type { CloudGesture, ScatterCloudProps } from './scatterCloudProps.ts';
39
+ export { ScatterCloud } from './ScatterCloud.tsx';
40
+ export type { OrbitDrag, OrbitDragOptions } from './useOrbitDrag.ts';
41
+ export { useOrbitDrag } from './useOrbitDrag.ts';
@@ -0,0 +1,98 @@
1
+ /**
2
+ * What a cloud is made of before any of it is drawn: the shell around each
3
+ * group, and the sentence a screen reader is given instead of the picture.
4
+ *
5
+ * It is kept out of the component for the same reason the flat scatter's model
6
+ * is — a shell has to be cut before there is anything to project, and cutting
7
+ * it inside the render callback would cut it again on every turn.
8
+ */
9
+
10
+ import type { EllipseSize } from '../../scatter/core/confidenceEllipse.ts';
11
+ import type { ScatterGroupInk } from '../../scatter/ui/scatterPlotModel.ts';
12
+ import type { ScatterGroup } from '../../scatter/ui/scatterPlotProps.ts';
13
+ import { confidenceEllipsoid } from '../core/confidenceEllipsoid.ts';
14
+ import type { Vector3 } from '../core/orbitCamera.ts';
15
+
16
+ import type { CloudShell } from './CloudShellLayer.tsx';
17
+
18
+ /** What {@link cloudShells} needs to fit one shell per group. */
19
+ export interface CloudShellsInput {
20
+ /** Every sample, in cube units. */
21
+ cube: readonly Vector3[];
22
+ /** Which group each sample belongs to, as an index into `groups`. */
23
+ groupOf: ArrayLike<number>;
24
+ /** The groups, in the order they are coloured. */
25
+ groups: readonly ScatterGroup[];
26
+ /** The colour and the strength each group is drawn at. */
27
+ ink: ScatterGroupInk;
28
+ /** How large the shells are. */
29
+ size: EllipseSize;
30
+ /**
31
+ * How many samples a group needs before it is given a shell.
32
+ * @default 4
33
+ */
34
+ minimumPoints?: number;
35
+ }
36
+
37
+ /**
38
+ * One shell per group that has enough samples to have a shape.
39
+ *
40
+ * The shells are fitted in cube units rather than in the data's own, because
41
+ * the three axes were stretched to one cube and a shell fitted before that
42
+ * stretch would not sit on the cloud the reader is looking at. It is the same
43
+ * reasoning the map uses when it fits its outlines in pixels.
44
+ *
45
+ * A group the reader has switched off in the legend keeps its shell and loses
46
+ * its strength, so the shape it was making is still visible behind the groups
47
+ * that are left — which is the whole point of switching one off.
48
+ * @param input - See {@link CloudShellsInput}.
49
+ * @returns The shells, in group order. A group too small for a shape is left out rather than given a shell that describes its handful of samples.
50
+ */
51
+ export function cloudShells(input: CloudShellsInput): CloudShell[] {
52
+ const { cube, groupOf, groups, ink, size, minimumPoints } = input;
53
+
54
+ const held: Vector3[][] = groups.map(() => []);
55
+ const count = Math.min(cube.length, groupOf.length);
56
+ for (let index = 0; index < count; index++) {
57
+ const group = groupOf[index];
58
+ if (group === undefined || group < 0 || group >= groups.length) continue;
59
+ (held[group] as Vector3[]).push(cube[index] as Vector3);
60
+ }
61
+
62
+ const shells: CloudShell[] = [];
63
+ for (const [group, entry] of groups.entries()) {
64
+ const ellipsoid = confidenceEllipsoid(held[group] as Vector3[], {
65
+ size,
66
+ minimumPoints,
67
+ });
68
+ if (ellipsoid === null) continue;
69
+ shells.push({
70
+ id: entry.id,
71
+ color: ink.colors[group] ?? entry.color,
72
+ ellipsoid,
73
+ opacity: ink.opacities[group] ?? 1,
74
+ });
75
+ }
76
+ return shells;
77
+ }
78
+
79
+ /**
80
+ * What a screen reader is told the figure shows.
81
+ *
82
+ * It names all three axes, because a reader who cannot see the box has no
83
+ * frame to read them off, and the frame is where a sighted reader learns which
84
+ * axis is which.
85
+ * @param xLabel - What the axis running left to right is called.
86
+ * @param yLabel - What the axis running bottom to top is called.
87
+ * @param zLabel - What the axis running away from the reader is called.
88
+ * @param count - How many samples there are.
89
+ * @returns The sentence.
90
+ */
91
+ export function cloudLabel(
92
+ xLabel: string,
93
+ yLabel: string,
94
+ zLabel: string,
95
+ count: number,
96
+ ): string {
97
+ return `A three-dimensional scatter plot of ${count} samples: ${xLabel} across, ${yLabel} up, and ${zLabel} into the picture.`;
98
+ }
@@ -0,0 +1,191 @@
1
+ /**
2
+ * What a caller hands a `ScatterCloud`.
3
+ *
4
+ * The types live beside the component rather than inside it because the
5
+ * component's own file would otherwise be mostly prose, exactly as the flat
6
+ * scatter's are.
7
+ */
8
+
9
+ import type { ReactNode } from 'react';
10
+
11
+ import type { EllipseSize } from '../../scatter/core/confidenceEllipse.ts';
12
+ import type { ScatterSelectionMode } from '../../scatter/core/scatterSelection.ts';
13
+ import type {
14
+ ScatterGroup,
15
+ ScatterPointOpen,
16
+ } from '../../scatter/ui/scatterPlotProps.ts';
17
+ import type { SelectionChange } from '../../scatter/ui/useScatterSelection.ts';
18
+ import type { CloudGesture } from '../core/cloudGesture.ts';
19
+ import type { OrbitCamera } from '../core/orbitCamera.ts';
20
+
21
+ export type { CloudGesture } from '../core/cloudGesture.ts';
22
+
23
+ /** What a `ScatterCloud` needs. */
24
+ export interface ScatterCloudProps {
25
+ /** Where every sample sits along the axis that runs left to right, in data units. */
26
+ x: ArrayLike<number>;
27
+ /** Along the axis that runs bottom to top, in the same order. */
28
+ y: ArrayLike<number>;
29
+ /** Along the axis that runs away from the reader. */
30
+ z: ArrayLike<number>;
31
+ /** Total width, in pixels, from `useContainerSize`. */
32
+ width: number;
33
+ /** Total height. */
34
+ height: number;
35
+ /** What the axis running left to right is called, written on the frame. */
36
+ xLabel: string;
37
+ /** What the axis running bottom to top is called. */
38
+ yLabel: string;
39
+ /** What the axis running away from the reader is called. */
40
+ zLabel: string;
41
+ /**
42
+ * Which group each sample belongs to, as an index into `groups`. A sample
43
+ * with `-1`, or an index outside the range, is drawn in the muted ink and
44
+ * left out of every shell.
45
+ * @default undefined — every sample is one crowd
46
+ */
47
+ groupOf?: ArrayLike<number>;
48
+ /**
49
+ * The groups, in the order they are coloured and listed.
50
+ * @default undefined
51
+ */
52
+ groups?: readonly ScatterGroup[];
53
+ /**
54
+ * Which groups are drawn faint, by id — what a legend entry switches.
55
+ * @default undefined — every group is drawn in full
56
+ */
57
+ mutedGroups?: ReadonlySet<string>;
58
+ /**
59
+ * How large the group shells are, or `null` for none. A share is read in
60
+ * three dimensions here, so the same share gives a wider shell than the same
61
+ * call gives on the map — which is the point of asking for a share rather
62
+ * than for a distance.
63
+ * @default null
64
+ */
65
+ ellipsoid?: EllipseSize | null;
66
+ /**
67
+ * How many samples a group needs before it is given a shell. Below four a
68
+ * group has no volume to measure, so anything less is read as four.
69
+ * @default 4
70
+ */
71
+ ellipsoidMinimumPoints?: number;
72
+ /**
73
+ * How solid the glass is; `0` draws no shells at all.
74
+ * @default SHELL_FILL_OPACITY
75
+ */
76
+ ellipsoidFillOpacity?: number;
77
+ /**
78
+ * Whether each group's name is written once, over the middle of its own
79
+ * shell. It needs `groups`, since it is their names it writes.
80
+ * @default false
81
+ */
82
+ showGroupLabels?: boolean;
83
+ /**
84
+ * What each sample is called, written beside its own dot. A sample whose
85
+ * entry is `undefined` is left unnamed.
86
+ * @default undefined — no sample is named
87
+ */
88
+ pointLabels?: ReadonlyArray<string | undefined>;
89
+ /**
90
+ * Radius of a dot at the middle of the box, in pixels. One at the front is
91
+ * drawn larger and one at the back smaller, about this.
92
+ * @default 3.5
93
+ */
94
+ pointRadius?: number;
95
+ /**
96
+ * The index from which samples are drawn as outlines rather than filled,
97
+ * which is how one the model was fitted on is told from one placed into it
98
+ * afterwards.
99
+ * @default undefined — every sample is filled
100
+ */
101
+ outlinedFrom?: number;
102
+ /**
103
+ * What a drag does. The cloud never changes it on its own, because the
104
+ * control belongs in the bar above the figure rather than on top of the
105
+ * picture, so it is a plain setting rather than a controlled value.
106
+ * @default 'turn'
107
+ */
108
+ gesture?: CloudGesture;
109
+ /**
110
+ * Where the reader is standing. Present, the caller owns the camera, which
111
+ * is how a site puts a viewpoint in a share link.
112
+ * @default undefined — the cloud keeps its own
113
+ */
114
+ camera?: OrbitCamera;
115
+ /**
116
+ * Called with the camera every frame of a turn leaves behind.
117
+ * @default undefined
118
+ */
119
+ onCameraChange?: (camera: OrbitCamera) => void;
120
+ /**
121
+ * How far in the reader has zoomed; `1` is the resting size. Present, the
122
+ * caller owns it.
123
+ * @default undefined — the cloud keeps its own
124
+ */
125
+ zoom?: number;
126
+ /**
127
+ * Called with the zoom a wheel asks for.
128
+ * @default undefined
129
+ */
130
+ onZoomChange?: (zoom: number) => void;
131
+ /**
132
+ * Whether the wheel zooms the box. On, because a cloud that cannot be zoomed
133
+ * cannot be read where its groups overlap; a figure set in a column of prose
134
+ * should turn it off so a reader on their way past keeps their scroll.
135
+ * @default true
136
+ */
137
+ wheelZoom?: boolean;
138
+ /**
139
+ * The selected rows. Present, the caller owns the selection.
140
+ * @default undefined — the cloud keeps its own
141
+ */
142
+ selected?: readonly number[];
143
+ /**
144
+ * The rows selected before the reader touches anything.
145
+ * @default undefined
146
+ */
147
+ defaultSelected?: readonly number[];
148
+ /**
149
+ * Called when a lasso is released or a dot is tapped — never while a lasso
150
+ * is being drawn, and never while the box is being turned.
151
+ * @default undefined
152
+ */
153
+ onSelectionChange?: (change: SelectionChange) => void;
154
+ /**
155
+ * What a gesture with no modifier held does to the selection. Shift always
156
+ * adds and Alt always removes, exactly as on the map.
157
+ * @default 'replace'
158
+ */
159
+ selectMode?: ScatterSelectionMode;
160
+ /**
161
+ * Called with the row under the pointer, or `-1`.
162
+ * @default undefined
163
+ */
164
+ onHoverChange?: (index: number) => void;
165
+ /**
166
+ * Called when the reader double-clicks a sample, exactly as on the flat map:
167
+ * the gesture for "tell me more about this one", or "let me change it".
168
+ *
169
+ * It fires whichever gesture a drag is set to, because a double click is not
170
+ * a drag — a reader turning the box must not have to switch to Select to
171
+ * open a sample. The sample is selected first, since a double click is also
172
+ * two clicks; the map says why, and the two behave alike on purpose.
173
+ * @default undefined
174
+ */
175
+ onPointDoubleClick?: (point: ScatterPointOpen) => void;
176
+ /**
177
+ * What floats over the figure — a bar, a key, a caption, a card.
178
+ * @default undefined
179
+ */
180
+ overlay?: ReactNode;
181
+ /**
182
+ * What a screen reader is told the figure shows.
183
+ * @default a sentence built from the three axis names and the sample count
184
+ */
185
+ label?: string;
186
+ /**
187
+ * Value of the `data-testid` attribute of the wrapper.
188
+ * @default undefined
189
+ */
190
+ testId?: string;
191
+ }