net.dreditor.audio 0.0.0-stage → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (116) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ClearAudioSourceOnTitleScreen.cs +51 -0
  3. package/ClearAudioSourceOnTitleScreen.cs.meta +11 -0
  4. package/CreditsMusic.cs +64 -0
  5. package/CreditsMusic.cs.meta +11 -0
  6. package/CreditsMusicUnity.cs +22 -0
  7. package/CreditsMusicUnity.cs.meta +11 -0
  8. package/DREditor.Audio.asmdef +19 -0
  9. package/DREditor.Audio.asmdef.meta +7 -0
  10. package/EnvironmentSFXMananger.cs +160 -0
  11. package/EnvironmentSFXMananger.cs.meta +11 -0
  12. package/EnvironmentSFXManangerBase.cs +24 -0
  13. package/EnvironmentSFXManangerBase.cs.meta +11 -0
  14. package/Music.cs +27 -0
  15. package/Music.cs.meta +11 -0
  16. package/MusicFMOD.cs +32 -0
  17. package/MusicFMOD.cs.meta +11 -0
  18. package/MusicManager.cs +436 -0
  19. package/MusicManager.cs.meta +11 -0
  20. package/MusicManagerBase.cs +115 -0
  21. package/MusicManagerBase.cs.meta +11 -0
  22. package/MusicSaver.cs +127 -0
  23. package/MusicSaver.cs.meta +11 -0
  24. package/MusicTextHandler.cs +119 -0
  25. package/MusicTextHandler.cs.meta +11 -0
  26. package/OnVoiceLineSettingChanged.cs +69 -0
  27. package/OnVoiceLineSettingChanged.cs.meta +11 -0
  28. package/OptionVolume.cs +76 -0
  29. package/OptionVolume.cs.meta +11 -0
  30. package/PlaySelectAudioOnUIChange.cs +42 -0
  31. package/PlaySelectAudioOnUIChange.cs.meta +11 -0
  32. package/PlaySubmitSFXOnClick.cs +23 -0
  33. package/PlaySubmitSFXOnClick.cs.meta +11 -0
  34. package/Playlist.cs +81 -0
  35. package/Playlist.cs.meta +11 -0
  36. package/PlaylistEditor.cs +358 -0
  37. package/PlaylistEditor.cs.meta +11 -0
  38. package/PlaylistFMOD.cs +39 -0
  39. package/PlaylistFMOD.cs.meta +11 -0
  40. package/SFXManager.cs +348 -0
  41. package/SFXManager.cs.meta +11 -0
  42. package/SFXManagerBase.cs +38 -0
  43. package/SFXManagerBase.cs.meta +11 -0
  44. package/Samples~/Audio_Event_Save_Handler.prefab +57 -0
  45. package/Samples~/Audio_Event_Save_Handler.prefab.meta +7 -0
  46. package/Samples~/Credits_Music_Unity.prefab +66 -0
  47. package/Samples~/Credits_Music_Unity.prefab.meta +7 -0
  48. package/Samples~/Dialogue_Click_Sound_Player_DRE.prefab +76 -0
  49. package/Samples~/Dialogue_Click_Sound_Player_DRE.prefab.meta +7 -0
  50. package/Samples~/Environment_SFX_Manager.prefab +146 -0
  51. package/Samples~/Environment_SFX_Manager.prefab.meta +7 -0
  52. package/Samples~/Environment_SFX_Manager_Shell.prefab +96 -0
  53. package/Samples~/Environment_SFX_Manager_Shell.prefab.meta +7 -0
  54. package/Samples~/Environment_Source.prefab +130 -0
  55. package/Samples~/Environment_Source.prefab.meta +7 -0
  56. package/Samples~/Music_Manager.prefab +146 -0
  57. package/Samples~/Music_Manager.prefab.meta +7 -0
  58. package/Samples~/Music_Manager_Shell.prefab +75 -0
  59. package/Samples~/Music_Manager_Shell.prefab.meta +7 -0
  60. package/Samples~/Music_Source.prefab +144 -0
  61. package/Samples~/Music_Source.prefab.meta +7 -0
  62. package/Samples~/On_Voice_Line_Setting_Changed.prefab +53 -0
  63. package/Samples~/On_Voice_Line_Setting_Changed.prefab.meta +7 -0
  64. package/Samples~/Play_Select_Audio_On_UI_Change.prefab +46 -0
  65. package/Samples~/Play_Select_Audio_On_UI_Change.prefab.meta +7 -0
  66. package/Samples~/SFX_Manager.prefab +397 -0
  67. package/Samples~/SFX_Manager.prefab.meta +7 -0
  68. package/Samples~/SFX_Manager_Shell.prefab +53 -0
  69. package/Samples~/SFX_Manager_Shell.prefab.meta +7 -0
  70. package/Samples~/SFX_Source.prefab +130 -0
  71. package/Samples~/SFX_Source.prefab.meta +7 -0
  72. package/Samples~/Select_SFX_On_Setting_Changed.prefab +51 -0
  73. package/Samples~/Select_SFX_On_Setting_Changed.prefab.meta +7 -0
  74. package/Samples~/Sound_Manager.prefab +473 -0
  75. package/Samples~/Sound_Manager.prefab.meta +7 -0
  76. package/Samples~/Sound_Manager_Events.prefab +261 -0
  77. package/Samples~/Sound_Manager_Events.prefab.meta +7 -0
  78. package/Samples~/Sound_Manager_Shell.prefab +370 -0
  79. package/Samples~/Sound_Manager_Shell.prefab.meta +7 -0
  80. package/Samples~/Sound_Player_DRE.prefab +47 -0
  81. package/Samples~/Sound_Player_DRE.prefab.meta +7 -0
  82. package/Samples~/StopAllAudio.asset +14 -0
  83. package/Samples~/StopAllAudio.asset.meta +8 -0
  84. package/Samples~/UI_Cancel_Source.prefab +130 -0
  85. package/Samples~/UI_Cancel_Source.prefab.meta +7 -0
  86. package/Samples~/UI_Select_Source.prefab +130 -0
  87. package/Samples~/UI_Select_Source.prefab.meta +7 -0
  88. package/Samples~/UI_Submit_Source.prefab +130 -0
  89. package/Samples~/UI_Submit_Source.prefab.meta +7 -0
  90. package/Samples~/Voice_SFX_Manager.prefab +146 -0
  91. package/Samples~/Voice_SFX_Manager.prefab.meta +7 -0
  92. package/Samples~/Voice_SFX_Manager_Shell.prefab +49 -0
  93. package/Samples~/Voice_SFX_Manager_Shell.prefab.meta +7 -0
  94. package/Samples~/Voice_Source.prefab +130 -0
  95. package/Samples~/Voice_Source.prefab.meta +7 -0
  96. package/SelectSFXOnSceneEvent.cs +22 -0
  97. package/SelectSFXOnSceneEvent.cs.meta +11 -0
  98. package/SoundManager.cs +191 -0
  99. package/SoundManager.cs.meta +11 -0
  100. package/SoundManagerBase.cs +73 -0
  101. package/SoundManagerBase.cs.meta +11 -0
  102. package/SoundPlayerDRE.cs +27 -0
  103. package/SoundPlayerDRE.cs.meta +11 -0
  104. package/SoundPlayerDREUnity.cs +29 -0
  105. package/SoundPlayerDREUnity.cs.meta +11 -0
  106. package/SoundService.cs +11 -0
  107. package/SoundService.cs.meta +11 -0
  108. package/StopEnvAudioToTitle.cs +17 -0
  109. package/StopEnvAudioToTitle.cs.meta +11 -0
  110. package/VOManagerBase.cs +29 -0
  111. package/VOManagerBase.cs.meta +11 -0
  112. package/VoiceSFXManager.cs +105 -0
  113. package/VoiceSFXManager.cs.meta +11 -0
  114. package/package.json +39 -4
  115. package/package.json.meta +7 -0
  116. package/README.md +0 -3
package/SFXManager.cs ADDED
@@ -0,0 +1,348 @@
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+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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+ using System;
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+ using System.Collections;
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+ using System.Collections.Generic;
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+ using System.Linq;
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+ using UnityEngine;
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+ using UnityEngine.Serialization;
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+
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+
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+ #if FMOD_UNITY
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+ using FMODUnity;
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+ #endif
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+
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+ namespace DREditor.Audio
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public class SFXManager : SFXManagerBase
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Header("")]
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+ [Divider]
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+ [Tooltip("")]
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+ [SerializeField] bool debugLogs = false;
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+
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+
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+ [Header("")]
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+ [Divider]
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+ #if FMOD_UNITY
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Tooltip("")]
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+ [SerializeField] protected StudioEventEmitter sfxSource = null;
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+ #else
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Tooltip("")]
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+ [SerializeField] protected AudioSource sfxSource = null;
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+ #endif
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+
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+ #if FMOD_UNITY
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Header("")]
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+ [Divider]
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+ [FormerlySerializedAs("SubmitSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected StudioEventEmitter submitSource = null;
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [FormerlySerializedAs("CancelSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected StudioEventEmitter cancelSource = null;
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [FormerlySerializedAs("SelectSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected StudioEventEmitter selectSource = null;
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+ #else
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Header("")]
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+ [Divider]
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+ [FormerlySerializedAs("SubmitSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected AudioSource submitSource = null;
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [FormerlySerializedAs("CancelSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected AudioSource cancelSource = null;
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [FormerlySerializedAs("SelectSource")]
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+ [Tooltip("")]
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+ [SerializeField] protected AudioSource selectSource = null;
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+ #endif
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+
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+ /// <inheritdoc/>
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+ protected override void InitializeService()
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+ {
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+ base.InitializeService();
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+ #if FMOD_UNITY
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+ if (sfxSource == null)
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+ sfxSource = GetComponentInChildren<StudioEventEmitter>();
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+ #else
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+ if (sfxSource == null)
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+ sfxSource = GetComponentInChildren<AudioSource>();
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+ #endif
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+ }
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+
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+ /// <inheritdoc/>
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+ public override void PlaySubmit() => PlaySource(submitSource);
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+
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+ /// <inheritdoc/>
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+ public override void PlayCancel() => PlaySource(cancelSource);
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+
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+ /// <inheritdoc/>
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+ public override void PlaySelect() => PlaySource(selectSource);
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+
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+
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+ /// <inheritdoc/>
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+ public override void PlaySFX<T>(T name)
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+ {
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+ #if FMOD_UNITY
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+ if (name is string eventName)
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+ {
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+ if (eventName == "")
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+ {
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+ if (debugLogs)
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+ UnityEngine.Debug.LogWarning("ALERT: CANCELED SFX: " + eventName);
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+
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+ return;
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+ }
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+
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+ if (debugLogs)
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+ UnityEngine.Debug.Log("REPORT: Playing SFX: " + eventName);
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+
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+ if (!sfxSource.IsPlaying())
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+ PlaySource(sfxSource, eventName);
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+ else
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+ PlayAdditionalSoundInstance(eventName);
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+ }
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+ #else
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+ if (name is AudioClip eventName)
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+ {
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+ if (eventName == null)
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+ {
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+ if (debugLogs)
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+ UnityEngine.Debug.LogWarning("ALERT: CANCELED SFX: " + eventName);
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+
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+ return;
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+ }
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+
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+ if (debugLogs)
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+ UnityEngine.Debug.Log("REPORT: Playing SFX: " + eventName);
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+
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+ if (!sfxSource.isPlaying)
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+ PlaySource(sfxSource, eventName);
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+ else
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+ PlayAdditionalSoundInstance(eventName);
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+ }
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+ #endif
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+ }
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+
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+ #if FMOD_UNITY
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="eventName"></param>
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+ protected virtual void PlayAdditionalSoundInstance(string eventName)
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+ {
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+ var emitter = gameObject.AddComponent<StudioEventEmitter>();
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+
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+ emitter.Event = eventName;
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+
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+ emitter.TriggerOnce = true;
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+
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+ emitter.Play();
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+
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+ StartCoroutine(WaitForInstanceSFXToFinish(emitter));
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="emitter"></param>
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+ /// <returns></returns>
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+ protected virtual IEnumerator WaitForInstanceSFXToFinish(StudioEventEmitter emitter)
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+ {
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+ while (emitter.IsPlaying())
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+ yield return null;
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+
189
+ Destroy(emitter);
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+
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+ yield break;
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+ }
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+
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+ /// <inheritdoc/>
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+ public override void StopSoundFX()
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+ {
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+ sfxSource.Stop();
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+
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+ StopAllInstanceEmitters();
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ protected virtual void StopAllInstanceEmitters()
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+ {
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+ AffectInstanceEmitters((emitter) => emitter.Stop());
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+
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+ AffectInstanceEmitters((emitter) => Destroy(emitter));
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="affectEmitter"></param>
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+ protected virtual void AffectInstanceEmitters(Action<StudioEventEmitter> affectEmitter)
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+ {
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+ List<StudioEventEmitter> emitters = GetComponents<StudioEventEmitter>().ToList();
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+
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+ if (emitters.Count > 0)
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+ foreach (StudioEventEmitter emitter in emitters)
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+ if (emitter != null)
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+ affectEmitter(emitter);
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+ }
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+
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="emitter"></param>
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+ protected virtual void PlaySource(StudioEventEmitter emitter)
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+ {
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+ if (!(emitter != null) || emitter.Event == "")
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+ return;
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+
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+ emitter.Play();
237
+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="source"></param>
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+ /// <param name="eventName"></param>
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+ protected virtual void PlaySource(StudioEventEmitter source, string eventName)
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+ {
246
+ if (eventName == "" || source == null)
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+ return;
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+
249
+ source.Stop();
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+
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+ source.Event = eventName;
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+
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+ source.Play();
254
+ }
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+ #else
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="eventName"></param>
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+ protected virtual void PlayAdditionalSoundInstance(AudioClip eventName)
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+ {
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+ var emitter = gameObject.AddComponent<AudioSource>();
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+
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+ emitter.clip = eventName;
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+
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+ emitter.Play();
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+
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+ StartCoroutine(WaitForInstanceSFXToFinish(emitter));
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="emitter"></param>
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+ /// <returns></returns>
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+ protected virtual IEnumerator WaitForInstanceSFXToFinish(AudioSource emitter)
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+ {
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+ while (emitter.isPlaying)
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+ yield return null;
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+
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+ Destroy(emitter);
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+
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+ yield break;
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+ }
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+
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+ public override void StopSoundFX()
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+ {
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+ sfxSource.Stop();
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+
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+ StopAllInstanceEmitters();
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ protected virtual void StopAllInstanceEmitters()
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+ {
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+ AffectInstanceEmitters((emitter) => emitter.Stop());
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+
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+ AffectInstanceEmitters((emitter) => Destroy(emitter));
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="affectEmitter"></param>
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+ protected virtual void AffectInstanceEmitters(Action<AudioSource> affectEmitter)
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+ {
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+ List<AudioSource> emitters = GetComponents<AudioSource>().ToList();
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+
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+ if (emitters.Count > 0)
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+ foreach (AudioSource emitter in emitters)
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+ if (emitter != null)
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+ affectEmitter(emitter);
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+ }
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+
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="source"></param>
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+ protected virtual void PlaySource(AudioSource source)
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+ {
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+ if (!(source != null) || source.clip == null)
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+ return;
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+
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+ source.Play();
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="source"></param>
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+ /// <param name="clip"></param>
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+ protected virtual void PlaySource(AudioSource source, AudioClip clip)
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+ {
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+ if (clip == null || source == null)
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+ return;
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+
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+ source.Stop();
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+
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+ source.clip = clip;
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+
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+ source.Play();
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+ }
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+ #endif
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+ }
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+ }
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+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+
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+ namespace DREditor.Audio
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <remarks></remarks>
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+ public abstract class SFXManagerBase : SoundService<SFXManagerBase>
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <typeparam name="T"></typeparam>
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+ /// <param name="eventName"></param>
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+ public abstract void PlaySFX<T>(T eventName);
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public abstract void StopSoundFX();
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public abstract void PlayCancel();
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public abstract void PlaySelect();
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public abstract void PlaySubmit();
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+ }
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+ }
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