mm_os 4.3.6 → 5.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +101 -504
- package/index.js +26 -19
- package/lib/loader.js +787 -0
- package/lib/os.js +369 -0
- package/package.json +55 -80
- package/LICENSE +0 -21
- package/README_EN.md +0 -505
- package/adapter/adapter.js +0 -484
- package/adapter/custom_persistence.js +0 -661
- package/adapter/mqtt.js +0 -254
- package/adapter/socket.js +0 -244
- package/adapter/web.js +0 -92
- package/adapter/websocket.js +0 -43
- package/ai.js +0 -130
- package/com/api/README.md +0 -3
- package/com/api/com.json +0 -5
- package/com/api/config.tpl.json +0 -41
- package/com/api/drive.js +0 -732
- package/com/api/index.js +0 -201
- package/com/api/oauth.js +0 -200
- package/com/api/script.tpl.js +0 -32
- package/com/cmd/README.md +0 -11
- package/com/cmd/com.json +0 -5
- package/com/cmd/config.tpl.json +0 -48
- package/com/cmd/drive.js +0 -176
- package/com/cmd/index.js +0 -287
- package/com/cmd/job/config.json +0 -66
- package/com/cmd/job/index.js +0 -241
- package/com/cmd/job/test.js +0 -188
- package/com/cmd/msg.json +0 -48
- package/com/cmd/script.tpl.js +0 -12
- package/com/db/README.md +0 -3
- package/com/db/com.json +0 -5
- package/com/db/drive.js +0 -2206
- package/com/db/index.js +0 -241
- package/com/event/README.md +0 -4
- package/com/event/com.json +0 -5
- package/com/event/config.tpl.json +0 -20
- package/com/event/drive.js +0 -61
- package/com/event/index.js +0 -438
- package/com/event/script.tpl.js +0 -23
- package/com/mqtt/README.md +0 -47
- package/com/mqtt/com.json +0 -5
- package/com/mqtt/config.tpl.json +0 -42
- package/com/mqtt/drive.js +0 -696
- package/com/mqtt/index.js +0 -1017
- package/com/mqtt/index.test.js +0 -503
- package/com/mqtt/mm_mqtt.js +0 -446
- package/com/mqtt/script.tpl.js +0 -719
- package/com/nav/README.md +0 -2
- package/com/nav/com.json +0 -5
- package/com/nav/config.tpl.json +0 -84
- package/com/nav/drive.js +0 -702
- package/com/nav/index.js +0 -228
- package/com/nav/tpl/admin_pc/page_channel.vue +0 -305
- package/com/nav/tpl/admin_pc/page_config.vue +0 -280
- package/com/nav/tpl/admin_pc/page_config_form.vue +0 -194
- package/com/nav/tpl/admin_pc/page_default.vue +0 -247
- package/com/nav/tpl/admin_pc/page_form.vue +0 -180
- package/com/nav/tpl/admin_pc/page_lang.vue +0 -264
- package/com/nav/tpl/admin_pc/page_nav.vue +0 -321
- package/com/nav/tpl/admin_pc/page_table.vue +0 -296
- package/com/nav/tpl/admin_pc/page_type.vue +0 -321
- package/com/nav/tpl/admin_pc/page_view.vue +0 -124
- package/com/nav/tpl/dev_pc/page_channel.vue +0 -253
- package/com/nav/tpl/dev_pc/page_config.vue +0 -253
- package/com/nav/tpl/dev_pc/page_default.vue +0 -247
- package/com/nav/tpl/dev_pc/page_form.vue +0 -162
- package/com/nav/tpl/dev_pc/page_nav.vue +0 -253
- package/com/nav/tpl/dev_pc/page_table.vue +0 -247
- package/com/nav/tpl/dev_pc/page_type.vue +0 -313
- package/com/nav/tpl/home_pc/page_channel.vue +0 -234
- package/com/nav/tpl/home_pc/page_default.vue +0 -234
- package/com/nav/tpl/home_pc/page_form.vue +0 -137
- package/com/nav/tpl/home_pc/page_list.vue +0 -234
- package/com/nav/tpl/home_pc/page_nav.vue +0 -221
- package/com/nav/tpl/home_pc/page_type.vue +0 -234
- package/com/nav/tpl/home_pc/page_view.vue +0 -125
- package/com/nav/tpl/home_phone/page_channel.vue +0 -234
- package/com/nav/tpl/home_phone/page_default.vue +0 -234
- package/com/nav/tpl/home_phone/page_form.vue +0 -137
- package/com/nav/tpl/home_phone/page_list.vue +0 -234
- package/com/nav/tpl/home_phone/page_nav.vue +0 -237
- package/com/nav/tpl/home_phone/page_type.vue +0 -234
- package/com/nav/tpl/home_phone/page_view.vue +0 -125
- package/com/nav/viewmodel.js +0 -446
- package/com/param/README.md +0 -2
- package/com/param/com.json +0 -5
- package/com/param/config.tpl.json +0 -136
- package/com/param/drive.js +0 -502
- package/com/param/index.js +0 -158
- package/com/param/script.tpl.js +0 -12
- package/com/pendant/README.md +0 -3
- package/com/pendant/com.json +0 -5
- package/com/pendant/config.tpl.json +0 -32
- package/com/pendant/drive.js +0 -204
- package/com/pendant/index.js +0 -467
- package/com/pendant/pendant.html +0 -16
- package/com/pendant/script.tpl.js +0 -18
- package/com/socket/README.md +0 -47
- package/com/socket/com.json +0 -5
- package/com/socket/config.tpl.json +0 -12
- package/com/socket/drive.js +0 -679
- package/com/socket/index.js +0 -402
- package/com/socket/script.tpl.js +0 -41
- package/com/sql/README.md +0 -3
- package/com/sql/com.json +0 -5
- package/com/sql/config.tpl.json +0 -74
- package/com/sql/drive.js +0 -1283
- package/com/sql/index.js +0 -152
- package/com/sql/script.tpl.js +0 -47
- package/com/static/README.md +0 -2
- package/com/static/com.json +0 -5
- package/com/static/config.tpl.json +0 -24
- package/com/static/drive.js +0 -194
- package/com/static/index.js +0 -237
- package/com/static/script.tpl.js +0 -28
- package/com/task/README.md +0 -3
- package/com/task/com.json +0 -5
- package/com/task/config.tpl.json +0 -24
- package/com/task/drive.js +0 -428
- package/com/task/index.js +0 -159
- package/com/task/script.tpl.js +0 -40
- package/com/template/com.json +0 -5
- package/com/template/config.tpl.json +0 -16
- package/com/template/drive.js +0 -81
- package/com/template/index.js +0 -141
- package/com.js +0 -237
- package/common/README.md +0 -2
- package/common/middleware/web_after/index.js +0 -26
- package/common/middleware/web_after/middleware.json +0 -9
- package/common/middleware/web_base/index.js +0 -113
- package/common/middleware/web_base/middleware.json +0 -19
- package/common/middleware/web_before/index.js +0 -33
- package/common/middleware/web_before/middleware.json +0 -9
- package/common/middleware/web_cors/index.js +0 -87
- package/common/middleware/web_cors/middleware.json +0 -24
- package/common/middleware/web_error/index.js +0 -131
- package/common/middleware/web_error/middleware.json +0 -19
- package/common/middleware/web_ip/index.js +0 -15
- package/common/middleware/web_ip/middleware.json +0 -14
- package/common/middleware/web_logger/index.js +0 -156
- package/common/middleware/web_logger/middleware.json +0 -14
- package/common/middleware/web_main/index.js +0 -26
- package/common/middleware/web_main/middleware.json +0 -9
- package/common/middleware/web_static/index.js +0 -73
- package/common/middleware/web_static/middleware.json +0 -54
- package/common/middleware/web_waf/index.js +0 -385
- package/common/middleware/web_waf/middleware.json +0 -13
- package/core/app/config.tpl.json +0 -67
- package/core/app/index.js +0 -710
- package/core/app/script.tpl.js +0 -52
- package/core/channel/index.js +0 -899
- package/core/channel/matcher.js +0 -585
- package/core/com/config.tpl.json +0 -16
- package/core/com/index.js +0 -77
- package/core/com/script.tpl.js +0 -5
- package/core/component/component.js +0 -42
- package/core/component/config.tpl.json +0 -63
- package/core/component/index.js +0 -273
- package/core/component/script.tpl.js +0 -19
- package/core/controller/config.tpl.json +0 -14
- package/core/controller/index.js +0 -371
- package/core/controller/script.tpl.js +0 -27
- package/core/factory/config.tpl.json +0 -14
- package/core/factory/entity.js +0 -275
- package/core/factory/index.js +0 -241
- package/core/factory/script.tpl.js +0 -16
- package/core/game/bat/index.js +0 -137
- package/core/game/bat/world.js +0 -622
- package/core/game/config.tpl.json +0 -16
- package/core/game/entity_admin.js +0 -230
- package/core/game/index.js +0 -186
- package/core/handler/config.tpl.json +0 -22
- package/core/handler/index.js +0 -181
- package/core/handler/script.tpl.js +0 -23
- package/core/logic/config.tpl.json +0 -14
- package/core/logic/index.js +0 -59
- package/core/logic/script.tpl.js +0 -19
- package/core/middleware/config.tpl.json +0 -16
- package/core/middleware/index.js +0 -117
- package/core/middleware/script.tpl.js +0 -37
- package/core/mod/config.tpl.json +0 -22
- package/core/mod/index.js +0 -136
- package/core/mod/script.tpl.js +0 -34
- package/core/model/config.tpl.json +0 -219
- package/core/model/index.js +0 -272
- package/core/model/model.js +0 -27
- package/core/model/script.tpl.js +0 -20
- package/core/notifier/config.tpl.json +0 -14
- package/core/notifier/index.js +0 -77
- package/core/notifier/script.tpl.js +0 -20
- package/core/plugin/config.tpl.json +0 -36
- package/core/plugin/index.js +0 -297
- package/core/plugin/script.tpl.js +0 -51
- package/core/pusher/config.tpl.json +0 -14
- package/core/pusher/index.js +0 -158
- package/core/pusher/script.tpl.js +0 -20
- package/core/room/bat/index.js +0 -170
- package/core/room/bat/room.js +0 -524
- package/core/room/config.tpl.json +0 -20
- package/core/room/index.js +0 -249
- package/core/room/room.js +0 -61
- package/core/scene/config.tpl.json +0 -14
- package/core/scene/index.js +0 -467
- package/core/scene/loop.js +0 -1306
- package/core/scene/map.js +0 -28
- package/core/scene/script.tpl.js +0 -22
- package/core/sender/config.tpl.json +0 -14
- package/core/sender/index.js +0 -79
- package/core/sender/script.tpl.js +0 -20
- package/core/service/config.tpl.json +0 -14
- package/core/service/index.js +0 -100
- package/core/service/script.tpl.js +0 -25
- package/core/store/config.tpl.json +0 -26
- package/core/store/index.js +0 -1794
- package/core/store/script.tpl.js +0 -22
- package/core/store/sql.js +0 -1488
- package/core/system/config.tpl.json +0 -18
- package/core/system/index.js +0 -312
- package/core/system/script.tpl.js +0 -77
- package/core/view/config.tpl.json +0 -14
- package/core/view/index.js +0 -91
- package/core/view/script.tpl.js +0 -20
- package/core/zone/bat/index.js +0 -744
- package/core/zone/config.tpl.json +0 -54
- package/core/zone/index.js +0 -655
- package/core/zone/script.tpl.js +0 -10
- package/core/zone/zone_bat.js +0 -136
- package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +0 -24
- package/os.js +0 -53
- package/server.js +0 -595
- package/ulits/id_gen.js +0 -134
- package/ulits/word.js +0 -206
package/core/zone/bat/index.js
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const { cacheAdmin } = require('mm_cache');
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const { sqlAdmin } = require('mm_sql');
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const { Drive } = require('mm_machine');
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const { idGen } = require('../../../ulits/id_gen.js');
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const { GameChannel } = require('../../channel/index.js');
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/**
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* 游戏分区
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*/
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class Zone extends Drive {
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static config = {
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// 区域名称
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name: 'default',
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// 区域标题
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title: '枫叶区',
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// 区域描述
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description: '枫叶区是一个区域',
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// 区域主脚本 - 可自定义区域初始化,一般情况不需要定义
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main: '',
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// 应用域
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scope: '',
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// 区域状态 - 1 正常 0 禁用
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state: 1,
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// 区域排序 - 数字越小越靠前
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sort: 100,
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// 相关数据表
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table: {
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// 玩家表名
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player: 'game_player',
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},
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// 频道数
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channels: 20,
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// 自定义数据库 - 1 开启 0 关闭
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diy_sql: 0,
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diy_cache: 0,
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// sql 配置 - 可以没有,没有则使用默认数据库
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sql: {
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// 数据库方式
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way: 'mysql',
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// 数据库主机
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host: '127.0.0.1',
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// 数据库端口
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port: 3306,
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// 数据库用户名
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username: 'root',
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// 数据库密码
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password: process.env.DB_PASSWORD || '',
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// 数据库名称
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database: 'mm',
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},
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// 缓存配置 - 可以没有,没有则使用默认缓存
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cache: {
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// 缓存方式方式
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way: 'redis',
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// 缓存主机
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host: '127.0.0.1',
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// 缓存端口
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port: 6379,
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// 缓存密码
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password: process.env.REDIS_PASSWORD || '',
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database: 0,
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},
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};
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/**
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* @param {string} config.name 区域名称
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* @param {string} config.title 区域标题
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* @param {string} config.description 区域描述
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* @param {string} config.main 区域主脚本
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* @param {string} config.scope 应用域
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* @param {number} config.state 区域状态
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* @param {number} config.sort 区域排序
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* @param {object} config.table 相关数据表
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* @param {number} config.channels 频道数
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* @param {number} config.diy_sql 自定义数据库
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* @param {object} config.sql sql 配置
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* @param {object} config.cache 缓存配置
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* @param {object} parent 父分区对象
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*/
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constructor(config, parent) {
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super({ ...Zone.config, ...config }, parent);
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// 游戏频道集合
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this.channel = {};
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this.room = {};
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this.worlds = {};
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}
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}
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Zone.prototype._preset = function () {
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};
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*/
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Zone.prototype.createChannel = function (channel_id, config) {
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channel.channel_id = channel_id || this.channel.size + 1;
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this.channel.set(channel.channel_id, channel);
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return channel;
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};
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/**
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Zone.prototype._initManager = async function () {
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for (let i = 1; i <= this.config.channels; i++) {
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this.createChannel(i);
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}
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};
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/**
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Zone.prototype._loadSources = async function () {
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// 并行加载游戏频道
|
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148
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-
var promises = [];
|
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149
|
-
for (let key of this.channels.keys()) {
|
|
150
|
-
promises.push(this.channels.get(key).do('load'));
|
|
151
|
-
}
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|
152
|
-
await Promise.all(promises);
|
|
153
|
-
};
|
|
154
|
-
|
|
155
|
-
/**
|
|
156
|
-
* 初始化资源
|
|
157
|
-
* @private
|
|
158
|
-
*/
|
|
159
|
-
Zone.prototype._initSources = async function () {
|
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160
|
-
// 并行初始化游戏频道
|
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161
|
-
var promises = [];
|
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162
|
-
for (let o of this.channels.values()) {
|
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163
|
-
promises.push(o.do('init', this, this.getEventer(), this.getLogger()));
|
|
164
|
-
}
|
|
165
|
-
await Promise.all(promises);
|
|
166
|
-
};
|
|
167
|
-
|
|
168
|
-
/**
|
|
169
|
-
* 初始化基础组件
|
|
170
|
-
* @private
|
|
171
|
-
*/
|
|
172
|
-
Zone.prototype._initBase = async function () {
|
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173
|
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// 初始化数据库
|
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174
|
-
if (this.config.diy_sql) {
|
|
175
|
-
this.sql = sqlAdmin(this.config.name, this.config.sql);
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176
|
-
await this.sql.open();
|
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177
|
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} else {
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178
|
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this.sql = this.getApp().sql;
|
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179
|
-
}
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180
|
-
|
|
181
|
-
// 初始化缓存
|
|
182
|
-
if (this.config.diy_cache) {
|
|
183
|
-
this.cache = cacheAdmin(this.config.name, this.config.cache);
|
|
184
|
-
await this.cache.connect();
|
|
185
|
-
} else {
|
|
186
|
-
this.cache = this.getApp().cache;
|
|
187
|
-
}
|
|
188
|
-
};
|
|
189
|
-
|
|
190
|
-
/**
|
|
191
|
-
* 初始化核心
|
|
192
|
-
* @param {object} app 游戏应用
|
|
193
|
-
* @param {object} eventer 事件总线
|
|
194
|
-
* @param {object} logger 日志管理器
|
|
195
|
-
* @returns {object} 返回分区对象
|
|
196
|
-
*/
|
|
197
|
-
Zone.prototype._initCore = async function (app, eventer, logger) {
|
|
198
|
-
// 初始化依赖项
|
|
199
|
-
if (logger) {
|
|
200
|
-
this.setLogger(logger);
|
|
201
|
-
}
|
|
202
|
-
if (eventer) {
|
|
203
|
-
this.getEventer = function () {
|
|
204
|
-
return eventer;
|
|
205
|
-
};
|
|
206
|
-
}
|
|
207
|
-
if (app) {
|
|
208
|
-
this.getApp = function () {
|
|
209
|
-
return app;
|
|
210
|
-
};
|
|
211
|
-
}
|
|
212
|
-
// // 初始化基础组件
|
|
213
|
-
// await this._initBase();
|
|
214
|
-
// // 初始化管理器
|
|
215
|
-
// await this._initManager();
|
|
216
|
-
// // 加载资源
|
|
217
|
-
// await this._loadSources();
|
|
218
|
-
return this;
|
|
219
|
-
};
|
|
220
|
-
|
|
221
|
-
/**
|
|
222
|
-
* 启动资源
|
|
223
|
-
* @private
|
|
224
|
-
*/
|
|
225
|
-
Zone.prototype._startSources = async function () {
|
|
226
|
-
// 并行启动游戏频道
|
|
227
|
-
var promises = [];
|
|
228
|
-
for (let key of this.channels.keys()) {
|
|
229
|
-
promises.push(this.channels.get(key).do('start'));
|
|
230
|
-
}
|
|
231
|
-
await Promise.all(promises);
|
|
232
|
-
};
|
|
233
|
-
|
|
234
|
-
/**
|
|
235
|
-
* 启动核心
|
|
236
|
-
* @private
|
|
237
|
-
*/
|
|
238
|
-
Zone.prototype._startCore = async function () {
|
|
239
|
-
// // 初始化资源
|
|
240
|
-
// await this._initSources();
|
|
241
|
-
|
|
242
|
-
// 加载所有登录玩家
|
|
243
|
-
await this._loadPlayers();
|
|
244
|
-
|
|
245
|
-
// 启动资源
|
|
246
|
-
await this._startSources();
|
|
247
|
-
};
|
|
248
|
-
|
|
249
|
-
/**
|
|
250
|
-
* 获取玩家对象
|
|
251
|
-
* @param {string} player_id 玩家ID
|
|
252
|
-
* @returns {object} 玩家对象
|
|
253
|
-
*/
|
|
254
|
-
Zone.prototype.getPlayer = function (player_id) {
|
|
255
|
-
// 参数校验
|
|
256
|
-
if (!player_id || typeof player_id !== 'string') {
|
|
257
|
-
throw new TypeError('玩家ID必须是有效字符串');
|
|
258
|
-
}
|
|
259
|
-
|
|
260
|
-
var player = this.players.get(player_id);
|
|
261
|
-
if (!player) {
|
|
262
|
-
throw new Error(`玩家 ${player_id} 不存在`);
|
|
263
|
-
}
|
|
264
|
-
|
|
265
|
-
return player;
|
|
266
|
-
};
|
|
267
|
-
|
|
268
|
-
/**
|
|
269
|
-
* 从分区移除玩家
|
|
270
|
-
* @param {string} player_id 玩家ID
|
|
271
|
-
* @returns {boolean} 是否移除成功
|
|
272
|
-
*/
|
|
273
|
-
Zone.prototype.delPlayer = function (player_id) {
|
|
274
|
-
// 参数校验
|
|
275
|
-
if (!player_id || typeof player_id !== 'string') {
|
|
276
|
-
throw new TypeError('玩家ID必须是有效字符串');
|
|
277
|
-
}
|
|
278
|
-
|
|
279
|
-
var player = this.players.get(player_id);
|
|
280
|
-
if (!player) {
|
|
281
|
-
throw new Error('玩家不在分区中');
|
|
282
|
-
}
|
|
283
|
-
|
|
284
|
-
// 如果玩家在某个频道中,先退出频道
|
|
285
|
-
if (player.channel_id && this.channels.get(player.channel_id)) {
|
|
286
|
-
this.channels.get(player.channel_id).leave(player_id);
|
|
287
|
-
}
|
|
288
|
-
|
|
289
|
-
// 从分区移除玩家
|
|
290
|
-
this.players.delete(player_id);
|
|
291
|
-
|
|
292
|
-
// 触发玩家离开分区事件
|
|
293
|
-
this.emitEvent('player_leave_zone', {
|
|
294
|
-
player_id: player_id,
|
|
295
|
-
zone_name: this.config.name,
|
|
296
|
-
timestamp: Date.now(),
|
|
297
|
-
});
|
|
298
|
-
|
|
299
|
-
return true;
|
|
300
|
-
};
|
|
301
|
-
|
|
302
|
-
/**
|
|
303
|
-
* 玩家进入频道
|
|
304
|
-
* @param {string} player_id 玩家ID
|
|
305
|
-
* @param {number} channel_id 频道ID
|
|
306
|
-
* @returns {boolean} 是否进入成功
|
|
307
|
-
*/
|
|
308
|
-
Zone.prototype.enterChannel = async function (player_id, channel_id) {
|
|
309
|
-
// 参数校验
|
|
310
|
-
if (!player_id || typeof player_id !== 'string') {
|
|
311
|
-
throw new TypeError('玩家ID必须是有效字符串');
|
|
312
|
-
}
|
|
313
|
-
|
|
314
|
-
if (!channel_id || typeof channel_id !== 'number') {
|
|
315
|
-
throw new TypeError('频道ID必须是有效数字');
|
|
316
|
-
}
|
|
317
|
-
|
|
318
|
-
// 获取玩家对象
|
|
319
|
-
var player = this.getPlayer(player_id);
|
|
320
|
-
|
|
321
|
-
// 检查频道是否存在
|
|
322
|
-
if (!this.channels.has(channel_id)) {
|
|
323
|
-
throw new Error(`频道 ${channel_id} 不存在`);
|
|
324
|
-
}
|
|
325
|
-
|
|
326
|
-
// 如果玩家已在其他频道,先退出
|
|
327
|
-
if (player.channel_id && this.channels.get(player.channel_id)) {
|
|
328
|
-
await this.channels.get(player.channel_id).leave(player_id);
|
|
329
|
-
}
|
|
330
|
-
|
|
331
|
-
// 玩家进入频道
|
|
332
|
-
await this.channels.get(channel_id).enter(player_id);
|
|
333
|
-
|
|
334
|
-
// 更新玩家频道ID
|
|
335
|
-
player.channel_id = channel_id;
|
|
336
|
-
|
|
337
|
-
return true;
|
|
338
|
-
};
|
|
339
|
-
|
|
340
|
-
/**
|
|
341
|
-
* 切换频道
|
|
342
|
-
* @param {string} player_id 玩家ID
|
|
343
|
-
* @param {number} channel_id 频道ID
|
|
344
|
-
* @returns {boolean} 是否切换成功
|
|
345
|
-
*/
|
|
346
|
-
Zone.prototype.switchChannel = async function (player_id, channel_id) {
|
|
347
|
-
// 参数校验
|
|
348
|
-
if (!player_id || typeof player_id !== 'string') {
|
|
349
|
-
throw new TypeError('玩家ID必须是有效字符串');
|
|
350
|
-
}
|
|
351
|
-
|
|
352
|
-
if (!channel_id || typeof channel_id !== 'number') {
|
|
353
|
-
throw new TypeError('频道ID必须是有效数字');
|
|
354
|
-
}
|
|
355
|
-
|
|
356
|
-
// 获取玩家对象
|
|
357
|
-
var player = this.getPlayer(player_id);
|
|
358
|
-
|
|
359
|
-
// 检查目标频道是否存在
|
|
360
|
-
if (!this.channels[channel_id]) {
|
|
361
|
-
throw new Error(`频道 ${channel_id} 不存在`);
|
|
362
|
-
}
|
|
363
|
-
|
|
364
|
-
// 如果玩家已在目标频道,直接返回
|
|
365
|
-
if (player.channel_id === channel_id) {
|
|
366
|
-
return true;
|
|
367
|
-
}
|
|
368
|
-
|
|
369
|
-
// 退出当前频道
|
|
370
|
-
if (player.channel_id && this.channels.get(player.channel_id)) {
|
|
371
|
-
await this.channels.get(player.channel_id).leave(player_id);
|
|
372
|
-
}
|
|
373
|
-
|
|
374
|
-
// 进入目标频道
|
|
375
|
-
await this.channels.get(channel_id).enter(player_id);
|
|
376
|
-
|
|
377
|
-
// 更新玩家频道ID
|
|
378
|
-
player.channel_id = channel_id;
|
|
379
|
-
|
|
380
|
-
return true;
|
|
381
|
-
};
|
|
382
|
-
|
|
383
|
-
/**
|
|
384
|
-
* 加载所有登录玩家
|
|
385
|
-
*/
|
|
386
|
-
Zone.prototype._loadPlayers = async function () {
|
|
387
|
-
var players = await this.emitWait('load_players', {
|
|
388
|
-
zone_name: this.config.name,
|
|
389
|
-
zone: this,
|
|
390
|
-
});
|
|
391
|
-
if (players && players.length > 0) {
|
|
392
|
-
for (var i = 0; i < players.length; i++) {
|
|
393
|
-
var info = players[i];
|
|
394
|
-
var player = this._model.player.create(info);
|
|
395
|
-
this.players.set(player.player_id, player);
|
|
396
|
-
}
|
|
397
|
-
}
|
|
398
|
-
};
|
|
399
|
-
|
|
400
|
-
/**
|
|
401
|
-
* 保存所有玩家数据
|
|
402
|
-
* @returns {Promise<object>} 保存结果
|
|
403
|
-
*/
|
|
404
|
-
Zone.prototype._savePlayers = async function () {
|
|
405
|
-
var all_players = Array.from(this.players.values());
|
|
406
|
-
if (all_players.length === 0) {
|
|
407
|
-
return { count: 0, success: true };
|
|
408
|
-
}
|
|
409
|
-
await this.emitWait('save_players', {
|
|
410
|
-
zone_name: this.config.name,
|
|
411
|
-
zone: this,
|
|
412
|
-
players: all_players,
|
|
413
|
-
});
|
|
414
|
-
this.log('info', `保存所有玩家数据 ${all_players.length} 个`);
|
|
415
|
-
return { count: all_players.length, success: true };
|
|
416
|
-
};
|
|
417
|
-
|
|
418
|
-
/**
|
|
419
|
-
* 保存脏数据玩家
|
|
420
|
-
* @returns {Promise<object>} 保存结果
|
|
421
|
-
*/
|
|
422
|
-
Zone.prototype._saveDirtyPlayers = async function () {
|
|
423
|
-
var dirty_players = [];
|
|
424
|
-
for (var player of this.players.values()) {
|
|
425
|
-
if (player.isDirty && player.isDirty()) {
|
|
426
|
-
dirty_players.push(player);
|
|
427
|
-
}
|
|
428
|
-
}
|
|
429
|
-
if (dirty_players.length === 0) {
|
|
430
|
-
return { count: 0, success: true };
|
|
431
|
-
}
|
|
432
|
-
await this.emitWait('save_players', {
|
|
433
|
-
zone_name: this.config.name,
|
|
434
|
-
zone: this,
|
|
435
|
-
players: dirty_players,
|
|
436
|
-
});
|
|
437
|
-
for (var i = 0; i < dirty_players.length; i++) {
|
|
438
|
-
dirty_players[i].isDirty(false);
|
|
439
|
-
}
|
|
440
|
-
this.log('debug', `保存脏数据玩家 ${dirty_players.length} 个`);
|
|
441
|
-
return { count: dirty_players.length, success: true };
|
|
442
|
-
};
|
|
443
|
-
|
|
444
|
-
/**
|
|
445
|
-
* 全分区数据发送
|
|
446
|
-
* @param {object} data 发送数据
|
|
447
|
-
* @param {string} msg_type 消息类型
|
|
448
|
-
* @param {string} msg_group 消息范围
|
|
449
|
-
* @param {string} sender_id 发送者ID
|
|
450
|
-
* @returns {object} 发送结果
|
|
451
|
-
*/
|
|
452
|
-
Zone.prototype.sendData = async function (
|
|
453
|
-
data,
|
|
454
|
-
msg_type = 'system',
|
|
455
|
-
msg_group = 'world',
|
|
456
|
-
sender_id = 'system',
|
|
457
|
-
) {
|
|
458
|
-
// 参数校验
|
|
459
|
-
if (!data || typeof data !== 'object') {
|
|
460
|
-
throw new TypeError('发送数据必须是有效对象');
|
|
461
|
-
}
|
|
462
|
-
|
|
463
|
-
// 创建发送对象
|
|
464
|
-
var msg = {
|
|
465
|
-
data: data,
|
|
466
|
-
msg_type: msg_type,
|
|
467
|
-
msg_group: msg_group,
|
|
468
|
-
sender_id: sender_id,
|
|
469
|
-
timestamp: Date.now(),
|
|
470
|
-
zone_name: this.config.name,
|
|
471
|
-
msg_id: this._generateMsgId(),
|
|
472
|
-
};
|
|
473
|
-
|
|
474
|
-
// 触发全分区数据发送事件,由业务层处理具体的发送逻辑
|
|
475
|
-
this.emitEvent('zone_data_send', {
|
|
476
|
-
...msg,
|
|
477
|
-
players: this.players.size,
|
|
478
|
-
});
|
|
479
|
-
|
|
480
|
-
this.log('debug', `全分区数据发送事件已触发: 玩家数 ${this.players.size}`);
|
|
481
|
-
|
|
482
|
-
// 返回默认结果
|
|
483
|
-
return {
|
|
484
|
-
players: this.players.size,
|
|
485
|
-
success_count: 0,
|
|
486
|
-
fail_count: 0,
|
|
487
|
-
failed_players: [],
|
|
488
|
-
};
|
|
489
|
-
};
|
|
490
|
-
|
|
491
|
-
/**
|
|
492
|
-
* 生成发送ID
|
|
493
|
-
* @returns {string} 发送ID
|
|
494
|
-
*/
|
|
495
|
-
Zone.prototype._generateMsgId = function () {
|
|
496
|
-
return idGen.genId(this.config.name);
|
|
497
|
-
};
|
|
498
|
-
|
|
499
|
-
/**
|
|
500
|
-
* 频道数据发送
|
|
501
|
-
* @param {number} channel_id 频道ID
|
|
502
|
-
* @param {object} data 发送数据
|
|
503
|
-
* @param {string} msg_type 消息类型
|
|
504
|
-
* @param {string} msg_group 消息范围
|
|
505
|
-
* @param {string} sender_id 发送者ID
|
|
506
|
-
* @returns {object} 发送结果
|
|
507
|
-
*/
|
|
508
|
-
Zone.prototype.sendToChannel = async function (
|
|
509
|
-
channel_id,
|
|
510
|
-
data,
|
|
511
|
-
msg_type = 'text',
|
|
512
|
-
msg_group = 'channel',
|
|
513
|
-
sender_id = 'system',
|
|
514
|
-
) {
|
|
515
|
-
// 参数校验
|
|
516
|
-
if (!channel_id || typeof channel_id !== 'number') {
|
|
517
|
-
throw new TypeError('频道ID必须是有效数字');
|
|
518
|
-
}
|
|
519
|
-
|
|
520
|
-
if (!data || typeof data !== 'object') {
|
|
521
|
-
throw new TypeError('发送数据必须是有效对象');
|
|
522
|
-
}
|
|
523
|
-
|
|
524
|
-
try {
|
|
525
|
-
// 检查频道是否存在
|
|
526
|
-
var channel = this.channels.get(channel_id);
|
|
527
|
-
if (!channel) {
|
|
528
|
-
throw new Error(`频道 ${channel_id} 不存在`);
|
|
529
|
-
}
|
|
530
|
-
|
|
531
|
-
// 创建发送对象
|
|
532
|
-
var send_obj = {
|
|
533
|
-
data: data,
|
|
534
|
-
msg_type: msg_type,
|
|
535
|
-
msg_group: msg_group,
|
|
536
|
-
sender_id: sender_id,
|
|
537
|
-
timestamp: Date.now(),
|
|
538
|
-
channel_id: channel_id,
|
|
539
|
-
zone_name: this.config.name,
|
|
540
|
-
msg_id: this._generateMsgId(),
|
|
541
|
-
};
|
|
542
|
-
|
|
543
|
-
// 触发频道数据发送事件,由业务层处理具体的发送逻辑
|
|
544
|
-
this.emitEvent('channel_send', {
|
|
545
|
-
...send_obj,
|
|
546
|
-
});
|
|
547
|
-
|
|
548
|
-
return {
|
|
549
|
-
players: channel.getPlayerNum(),
|
|
550
|
-
success: 0,
|
|
551
|
-
fail: 0,
|
|
552
|
-
failed_players: [],
|
|
553
|
-
};
|
|
554
|
-
} catch (error) {
|
|
555
|
-
this.log('error', `频道数据发送失败: `, error);
|
|
556
|
-
throw error;
|
|
557
|
-
}
|
|
558
|
-
};
|
|
559
|
-
|
|
560
|
-
/**
|
|
561
|
-
* 向指定玩家发送数据
|
|
562
|
-
* @param {string} player_id 玩家ID
|
|
563
|
-
* @param {object} data 发送数据
|
|
564
|
-
* @param {string} msg_type 消息类型
|
|
565
|
-
* @param {string} msg_group 消息范围
|
|
566
|
-
* @param {string} sender_id 发送者ID
|
|
567
|
-
* @returns {boolean} 是否发送成功
|
|
568
|
-
*/
|
|
569
|
-
Zone.prototype.sendToPlayer = async function (
|
|
570
|
-
player_id,
|
|
571
|
-
data,
|
|
572
|
-
msg_type = 'text',
|
|
573
|
-
msg_group = 'private',
|
|
574
|
-
sender_id = 'system',
|
|
575
|
-
) {
|
|
576
|
-
// 参数校验
|
|
577
|
-
if (!player_id || typeof player_id !== 'string') {
|
|
578
|
-
throw new TypeError('玩家ID必须是有效字符串');
|
|
579
|
-
}
|
|
580
|
-
|
|
581
|
-
if (!data || typeof data !== 'object') {
|
|
582
|
-
throw new TypeError('发送数据必须是有效对象');
|
|
583
|
-
}
|
|
584
|
-
|
|
585
|
-
try {
|
|
586
|
-
// 获取玩家对象
|
|
587
|
-
var player = this.getPlayer(player_id);
|
|
588
|
-
if (!player) {
|
|
589
|
-
throw new Error(`玩家 ${player_id} 不存在`);
|
|
590
|
-
}
|
|
591
|
-
|
|
592
|
-
// 触发私聊数据发送事件,由业务层处理具体的发送逻辑
|
|
593
|
-
this.emitEvent('private_send', {
|
|
594
|
-
data: data,
|
|
595
|
-
msg_type: msg_type,
|
|
596
|
-
msg_group: msg_group,
|
|
597
|
-
sender_id: sender_id,
|
|
598
|
-
timestamp: Date.now(),
|
|
599
|
-
player_id: player_id,
|
|
600
|
-
zone_name: this.config.name,
|
|
601
|
-
msg_id: this._generateMsgId(),
|
|
602
|
-
});
|
|
603
|
-
|
|
604
|
-
return true;
|
|
605
|
-
} catch (error) {
|
|
606
|
-
this.log('error', `向玩家 ${player_id} 发送数据失败: `, error);
|
|
607
|
-
throw error;
|
|
608
|
-
}
|
|
609
|
-
};
|
|
610
|
-
|
|
611
|
-
/**
|
|
612
|
-
* 条件数据发送
|
|
613
|
-
* @param {Function} func 筛选函数
|
|
614
|
-
* @param {object} data 发送数据
|
|
615
|
-
* @param {string} msg_type 消息类型
|
|
616
|
-
* @param {string} msg_group 消息范围
|
|
617
|
-
* @param {string} sender_id 发送者ID
|
|
618
|
-
* @returns {object} 发送结果
|
|
619
|
-
*/
|
|
620
|
-
Zone.prototype.sendWithCondition = async function (
|
|
621
|
-
func,
|
|
622
|
-
data,
|
|
623
|
-
msg_type = 'system',
|
|
624
|
-
msg_group = 'world',
|
|
625
|
-
sender_id = 'system',
|
|
626
|
-
) {
|
|
627
|
-
// 参数校验
|
|
628
|
-
if (typeof func !== 'function') {
|
|
629
|
-
throw new TypeError('筛选函数必须是有效函数');
|
|
630
|
-
}
|
|
631
|
-
|
|
632
|
-
if (!data || typeof data !== 'object') {
|
|
633
|
-
throw new TypeError('发送数据必须是有效对象');
|
|
634
|
-
}
|
|
635
|
-
|
|
636
|
-
try {
|
|
637
|
-
// 触发条件数据发送事件,由业务层处理具体的发送逻辑
|
|
638
|
-
this.emitEvent('conditional_send', {
|
|
639
|
-
data: data,
|
|
640
|
-
msg_type: msg_type,
|
|
641
|
-
msg_group: msg_group,
|
|
642
|
-
sender_id: sender_id,
|
|
643
|
-
timestamp: Date.now(),
|
|
644
|
-
zone_name: this.config.name,
|
|
645
|
-
msg_id: this._generateMsgId(),
|
|
646
|
-
condition: func.toString(),
|
|
647
|
-
players: this.players.size,
|
|
648
|
-
});
|
|
649
|
-
|
|
650
|
-
// 返回默认结果
|
|
651
|
-
return {
|
|
652
|
-
players: this.players.size,
|
|
653
|
-
filtered_players: 0,
|
|
654
|
-
success_count: 0,
|
|
655
|
-
fail_count: 0,
|
|
656
|
-
failed_players: [],
|
|
657
|
-
};
|
|
658
|
-
} catch (error) {
|
|
659
|
-
this.log('error', `条件数据发送失败: `, error);
|
|
660
|
-
throw error;
|
|
661
|
-
}
|
|
662
|
-
};
|
|
663
|
-
|
|
664
|
-
/**
|
|
665
|
-
* 获取分区统计信息
|
|
666
|
-
* @returns {object} 分区统计信息
|
|
667
|
-
*/
|
|
668
|
-
Zone.prototype.getStats = function () {
|
|
669
|
-
var channel_stats = {};
|
|
670
|
-
var players = 0;
|
|
671
|
-
|
|
672
|
-
// 统计各频道玩家数量
|
|
673
|
-
for (var channel_id in this.channels) {
|
|
674
|
-
if (this.channels[channel_id] && this.channels[channel_id].getStats) {
|
|
675
|
-
var stats = this.channels[channel_id].getStats();
|
|
676
|
-
channel_stats[channel_id] = stats;
|
|
677
|
-
players += stats.player || 0;
|
|
678
|
-
}
|
|
679
|
-
}
|
|
680
|
-
|
|
681
|
-
return {
|
|
682
|
-
zone_name: this.config.name,
|
|
683
|
-
players: this.players.size,
|
|
684
|
-
online: players,
|
|
685
|
-
channels: this.channels.size,
|
|
686
|
-
channel_stats: channel_stats,
|
|
687
|
-
current_time: Date.now(),
|
|
688
|
-
};
|
|
689
|
-
};
|
|
690
|
-
|
|
691
|
-
/**
|
|
692
|
-
* 添加玩家到分区
|
|
693
|
-
* @param {object} player 玩家对象
|
|
694
|
-
* @returns {object} 玩家对象
|
|
695
|
-
*/
|
|
696
|
-
Zone.prototype.addPlayer = function (player) {
|
|
697
|
-
this.players.set(player.player_id, player);
|
|
698
|
-
// 触发玩家加入分区事件
|
|
699
|
-
this.emitEvent('player_enter_zone', {
|
|
700
|
-
player_id: player.player_id,
|
|
701
|
-
zone_name: this.config.name,
|
|
702
|
-
timestamp: Date.now(),
|
|
703
|
-
});
|
|
704
|
-
return player;
|
|
705
|
-
};
|
|
706
|
-
|
|
707
|
-
/**
|
|
708
|
-
* 获取频道对象
|
|
709
|
-
* @param {string} channel_id 频道ID
|
|
710
|
-
* @returns {object} 频道对象
|
|
711
|
-
*/
|
|
712
|
-
Zone.prototype.getChannel = function (channel_id) {
|
|
713
|
-
return this.channels.get(channel_id);
|
|
714
|
-
};
|
|
715
|
-
|
|
716
|
-
/**
|
|
717
|
-
* 获取玩家所在频道
|
|
718
|
-
* @param {string} player_id 玩家ID
|
|
719
|
-
* @returns {object} 频道对象
|
|
720
|
-
*/
|
|
721
|
-
Zone.prototype.getChannelByPlayerId = function (player_id) {
|
|
722
|
-
var player = this.players.get(player_id);
|
|
723
|
-
if (player) {
|
|
724
|
-
return this.channels.get(player.channel_id);
|
|
725
|
-
}
|
|
726
|
-
return null;
|
|
727
|
-
};
|
|
728
|
-
|
|
729
|
-
/**
|
|
730
|
-
* 销毁分区
|
|
731
|
-
* @returns {Promise<void>}
|
|
732
|
-
*/
|
|
733
|
-
Zone.prototype._destroy = async function () {
|
|
734
|
-
await this._savePlayers();
|
|
735
|
-
for (var channel of this.channels.values()) {
|
|
736
|
-
if (channel.do) {
|
|
737
|
-
await channel.do('destroy');
|
|
738
|
-
}
|
|
739
|
-
}
|
|
740
|
-
this.players.clear();
|
|
741
|
-
this.channels.clear();
|
|
742
|
-
};
|
|
743
|
-
|
|
744
|
-
exports.Zone = Zone;
|