mm_os 4.3.6 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (234) hide show
  1. package/README.md +101 -504
  2. package/index.js +26 -19
  3. package/lib/loader.js +787 -0
  4. package/lib/os.js +369 -0
  5. package/package.json +55 -80
  6. package/LICENSE +0 -21
  7. package/README_EN.md +0 -505
  8. package/adapter/adapter.js +0 -484
  9. package/adapter/custom_persistence.js +0 -661
  10. package/adapter/mqtt.js +0 -254
  11. package/adapter/socket.js +0 -244
  12. package/adapter/web.js +0 -92
  13. package/adapter/websocket.js +0 -43
  14. package/ai.js +0 -130
  15. package/com/api/README.md +0 -3
  16. package/com/api/com.json +0 -5
  17. package/com/api/config.tpl.json +0 -41
  18. package/com/api/drive.js +0 -732
  19. package/com/api/index.js +0 -201
  20. package/com/api/oauth.js +0 -200
  21. package/com/api/script.tpl.js +0 -32
  22. package/com/cmd/README.md +0 -11
  23. package/com/cmd/com.json +0 -5
  24. package/com/cmd/config.tpl.json +0 -48
  25. package/com/cmd/drive.js +0 -176
  26. package/com/cmd/index.js +0 -287
  27. package/com/cmd/job/config.json +0 -66
  28. package/com/cmd/job/index.js +0 -241
  29. package/com/cmd/job/test.js +0 -188
  30. package/com/cmd/msg.json +0 -48
  31. package/com/cmd/script.tpl.js +0 -12
  32. package/com/db/README.md +0 -3
  33. package/com/db/com.json +0 -5
  34. package/com/db/drive.js +0 -2206
  35. package/com/db/index.js +0 -241
  36. package/com/event/README.md +0 -4
  37. package/com/event/com.json +0 -5
  38. package/com/event/config.tpl.json +0 -20
  39. package/com/event/drive.js +0 -61
  40. package/com/event/index.js +0 -438
  41. package/com/event/script.tpl.js +0 -23
  42. package/com/mqtt/README.md +0 -47
  43. package/com/mqtt/com.json +0 -5
  44. package/com/mqtt/config.tpl.json +0 -42
  45. package/com/mqtt/drive.js +0 -696
  46. package/com/mqtt/index.js +0 -1017
  47. package/com/mqtt/index.test.js +0 -503
  48. package/com/mqtt/mm_mqtt.js +0 -446
  49. package/com/mqtt/script.tpl.js +0 -719
  50. package/com/nav/README.md +0 -2
  51. package/com/nav/com.json +0 -5
  52. package/com/nav/config.tpl.json +0 -84
  53. package/com/nav/drive.js +0 -702
  54. package/com/nav/index.js +0 -228
  55. package/com/nav/tpl/admin_pc/page_channel.vue +0 -305
  56. package/com/nav/tpl/admin_pc/page_config.vue +0 -280
  57. package/com/nav/tpl/admin_pc/page_config_form.vue +0 -194
  58. package/com/nav/tpl/admin_pc/page_default.vue +0 -247
  59. package/com/nav/tpl/admin_pc/page_form.vue +0 -180
  60. package/com/nav/tpl/admin_pc/page_lang.vue +0 -264
  61. package/com/nav/tpl/admin_pc/page_nav.vue +0 -321
  62. package/com/nav/tpl/admin_pc/page_table.vue +0 -296
  63. package/com/nav/tpl/admin_pc/page_type.vue +0 -321
  64. package/com/nav/tpl/admin_pc/page_view.vue +0 -124
  65. package/com/nav/tpl/dev_pc/page_channel.vue +0 -253
  66. package/com/nav/tpl/dev_pc/page_config.vue +0 -253
  67. package/com/nav/tpl/dev_pc/page_default.vue +0 -247
  68. package/com/nav/tpl/dev_pc/page_form.vue +0 -162
  69. package/com/nav/tpl/dev_pc/page_nav.vue +0 -253
  70. package/com/nav/tpl/dev_pc/page_table.vue +0 -247
  71. package/com/nav/tpl/dev_pc/page_type.vue +0 -313
  72. package/com/nav/tpl/home_pc/page_channel.vue +0 -234
  73. package/com/nav/tpl/home_pc/page_default.vue +0 -234
  74. package/com/nav/tpl/home_pc/page_form.vue +0 -137
  75. package/com/nav/tpl/home_pc/page_list.vue +0 -234
  76. package/com/nav/tpl/home_pc/page_nav.vue +0 -221
  77. package/com/nav/tpl/home_pc/page_type.vue +0 -234
  78. package/com/nav/tpl/home_pc/page_view.vue +0 -125
  79. package/com/nav/tpl/home_phone/page_channel.vue +0 -234
  80. package/com/nav/tpl/home_phone/page_default.vue +0 -234
  81. package/com/nav/tpl/home_phone/page_form.vue +0 -137
  82. package/com/nav/tpl/home_phone/page_list.vue +0 -234
  83. package/com/nav/tpl/home_phone/page_nav.vue +0 -237
  84. package/com/nav/tpl/home_phone/page_type.vue +0 -234
  85. package/com/nav/tpl/home_phone/page_view.vue +0 -125
  86. package/com/nav/viewmodel.js +0 -446
  87. package/com/param/README.md +0 -2
  88. package/com/param/com.json +0 -5
  89. package/com/param/config.tpl.json +0 -136
  90. package/com/param/drive.js +0 -502
  91. package/com/param/index.js +0 -158
  92. package/com/param/script.tpl.js +0 -12
  93. package/com/pendant/README.md +0 -3
  94. package/com/pendant/com.json +0 -5
  95. package/com/pendant/config.tpl.json +0 -32
  96. package/com/pendant/drive.js +0 -204
  97. package/com/pendant/index.js +0 -467
  98. package/com/pendant/pendant.html +0 -16
  99. package/com/pendant/script.tpl.js +0 -18
  100. package/com/socket/README.md +0 -47
  101. package/com/socket/com.json +0 -5
  102. package/com/socket/config.tpl.json +0 -12
  103. package/com/socket/drive.js +0 -679
  104. package/com/socket/index.js +0 -402
  105. package/com/socket/script.tpl.js +0 -41
  106. package/com/sql/README.md +0 -3
  107. package/com/sql/com.json +0 -5
  108. package/com/sql/config.tpl.json +0 -74
  109. package/com/sql/drive.js +0 -1283
  110. package/com/sql/index.js +0 -152
  111. package/com/sql/script.tpl.js +0 -47
  112. package/com/static/README.md +0 -2
  113. package/com/static/com.json +0 -5
  114. package/com/static/config.tpl.json +0 -24
  115. package/com/static/drive.js +0 -194
  116. package/com/static/index.js +0 -237
  117. package/com/static/script.tpl.js +0 -28
  118. package/com/task/README.md +0 -3
  119. package/com/task/com.json +0 -5
  120. package/com/task/config.tpl.json +0 -24
  121. package/com/task/drive.js +0 -428
  122. package/com/task/index.js +0 -159
  123. package/com/task/script.tpl.js +0 -40
  124. package/com/template/com.json +0 -5
  125. package/com/template/config.tpl.json +0 -16
  126. package/com/template/drive.js +0 -81
  127. package/com/template/index.js +0 -141
  128. package/com.js +0 -237
  129. package/common/README.md +0 -2
  130. package/common/middleware/web_after/index.js +0 -26
  131. package/common/middleware/web_after/middleware.json +0 -9
  132. package/common/middleware/web_base/index.js +0 -113
  133. package/common/middleware/web_base/middleware.json +0 -19
  134. package/common/middleware/web_before/index.js +0 -33
  135. package/common/middleware/web_before/middleware.json +0 -9
  136. package/common/middleware/web_cors/index.js +0 -87
  137. package/common/middleware/web_cors/middleware.json +0 -24
  138. package/common/middleware/web_error/index.js +0 -131
  139. package/common/middleware/web_error/middleware.json +0 -19
  140. package/common/middleware/web_ip/index.js +0 -15
  141. package/common/middleware/web_ip/middleware.json +0 -14
  142. package/common/middleware/web_logger/index.js +0 -156
  143. package/common/middleware/web_logger/middleware.json +0 -14
  144. package/common/middleware/web_main/index.js +0 -26
  145. package/common/middleware/web_main/middleware.json +0 -9
  146. package/common/middleware/web_static/index.js +0 -73
  147. package/common/middleware/web_static/middleware.json +0 -54
  148. package/common/middleware/web_waf/index.js +0 -385
  149. package/common/middleware/web_waf/middleware.json +0 -13
  150. package/core/app/config.tpl.json +0 -67
  151. package/core/app/index.js +0 -710
  152. package/core/app/script.tpl.js +0 -52
  153. package/core/channel/index.js +0 -899
  154. package/core/channel/matcher.js +0 -585
  155. package/core/com/config.tpl.json +0 -16
  156. package/core/com/index.js +0 -77
  157. package/core/com/script.tpl.js +0 -5
  158. package/core/component/component.js +0 -42
  159. package/core/component/config.tpl.json +0 -63
  160. package/core/component/index.js +0 -273
  161. package/core/component/script.tpl.js +0 -19
  162. package/core/controller/config.tpl.json +0 -14
  163. package/core/controller/index.js +0 -371
  164. package/core/controller/script.tpl.js +0 -27
  165. package/core/factory/config.tpl.json +0 -14
  166. package/core/factory/entity.js +0 -275
  167. package/core/factory/index.js +0 -241
  168. package/core/factory/script.tpl.js +0 -16
  169. package/core/game/bat/index.js +0 -137
  170. package/core/game/bat/world.js +0 -622
  171. package/core/game/config.tpl.json +0 -16
  172. package/core/game/entity_admin.js +0 -230
  173. package/core/game/index.js +0 -186
  174. package/core/handler/config.tpl.json +0 -22
  175. package/core/handler/index.js +0 -181
  176. package/core/handler/script.tpl.js +0 -23
  177. package/core/logic/config.tpl.json +0 -14
  178. package/core/logic/index.js +0 -59
  179. package/core/logic/script.tpl.js +0 -19
  180. package/core/middleware/config.tpl.json +0 -16
  181. package/core/middleware/index.js +0 -117
  182. package/core/middleware/script.tpl.js +0 -37
  183. package/core/mod/config.tpl.json +0 -22
  184. package/core/mod/index.js +0 -136
  185. package/core/mod/script.tpl.js +0 -34
  186. package/core/model/config.tpl.json +0 -219
  187. package/core/model/index.js +0 -272
  188. package/core/model/model.js +0 -27
  189. package/core/model/script.tpl.js +0 -20
  190. package/core/notifier/config.tpl.json +0 -14
  191. package/core/notifier/index.js +0 -77
  192. package/core/notifier/script.tpl.js +0 -20
  193. package/core/plugin/config.tpl.json +0 -36
  194. package/core/plugin/index.js +0 -297
  195. package/core/plugin/script.tpl.js +0 -51
  196. package/core/pusher/config.tpl.json +0 -14
  197. package/core/pusher/index.js +0 -158
  198. package/core/pusher/script.tpl.js +0 -20
  199. package/core/room/bat/index.js +0 -170
  200. package/core/room/bat/room.js +0 -524
  201. package/core/room/config.tpl.json +0 -20
  202. package/core/room/index.js +0 -249
  203. package/core/room/room.js +0 -61
  204. package/core/scene/config.tpl.json +0 -14
  205. package/core/scene/index.js +0 -467
  206. package/core/scene/loop.js +0 -1306
  207. package/core/scene/map.js +0 -28
  208. package/core/scene/script.tpl.js +0 -22
  209. package/core/sender/config.tpl.json +0 -14
  210. package/core/sender/index.js +0 -79
  211. package/core/sender/script.tpl.js +0 -20
  212. package/core/service/config.tpl.json +0 -14
  213. package/core/service/index.js +0 -100
  214. package/core/service/script.tpl.js +0 -25
  215. package/core/store/config.tpl.json +0 -26
  216. package/core/store/index.js +0 -1794
  217. package/core/store/script.tpl.js +0 -22
  218. package/core/store/sql.js +0 -1488
  219. package/core/system/config.tpl.json +0 -18
  220. package/core/system/index.js +0 -312
  221. package/core/system/script.tpl.js +0 -77
  222. package/core/view/config.tpl.json +0 -14
  223. package/core/view/index.js +0 -91
  224. package/core/view/script.tpl.js +0 -20
  225. package/core/zone/bat/index.js +0 -744
  226. package/core/zone/config.tpl.json +0 -54
  227. package/core/zone/index.js +0 -655
  228. package/core/zone/script.tpl.js +0 -10
  229. package/core/zone/zone_bat.js +0 -136
  230. package/core//345/237/272/347/261/273/346/250/241/345/235/227/346/270/205/345/215/225.md +0 -24
  231. package/os.js +0 -53
  232. package/server.js +0 -595
  233. package/ulits/id_gen.js +0 -134
  234. package/ulits/word.js +0 -206
@@ -1,230 +0,0 @@
1
- const {
2
- Drive
3
- } = require('mm_machine');
4
-
5
- /**
6
- * 实体管理器
7
- */
8
- class EntityAdmin extends Drive {
9
- /**
10
- * 构造函数
11
- * @param {object} config 配置对象
12
- */
13
- constructor(config) {
14
- super(config);
15
- this._entities = new Map();
16
- this._componentIndex = new Map();
17
- }
18
- }
19
-
20
- /**
21
- * 初始化核心组件
22
- * @param {Map} entities 实体集合
23
- * @param {object} factory 实体工厂
24
- * @param {object} eventer 事件总线
25
- * @param {object} logger 日志记录器
26
- */
27
- EntityAdmin.prototype._initCore = async function (entities, factory, eventer, logger) {
28
- if (!entities) {
29
- this.log('error', '实体集合为空');
30
- return;
31
- }
32
- if (logger) {
33
- this.setLogger(logger);
34
- }
35
- if (eventer) {
36
- this.getEventer = function () {
37
- return eventer;
38
- };
39
- }
40
- if (factory) {
41
- this._factory = factory;
42
- }
43
- this._entities = entities;
44
- };
45
-
46
- /**
47
- * 获取所有实体
48
- * @returns {Iterator} 实体迭代器
49
- */
50
- EntityAdmin.prototype.getEntities = function () {
51
- return this._entities.values();
52
- };
53
-
54
- /**
55
- * 获取实体
56
- * @param {string} id 实体ID
57
- * @returns {object} 实体
58
- */
59
- EntityAdmin.prototype.getEntity = function (id) {
60
- return this._entities.get(id);
61
- };
62
-
63
- /**
64
- * 添加实体
65
- * @param {object} entity 实体
66
- */
67
- EntityAdmin.prototype.addEntity = function (entity) {
68
- this._entities.set(entity.getId(), entity);
69
- this._updateComponentIndex(entity);
70
- // 触发实体创建事件
71
- this.emitEvent('entity_create', {
72
- entity_id: entity.getId(),
73
- entity_type: entity.type || 'unknown',
74
- timestamp: Date.now()
75
- });
76
- };
77
-
78
- /**
79
- * 更新组件索引
80
- * @param {object} entity 实体
81
- * @returns {void}
82
- */
83
- EntityAdmin.prototype._updateComponentIndex = function (entity) {
84
- for (let [compName] of entity._component) {
85
- if (!this._componentIndex.has(compName)) {
86
- this._componentIndex.set(compName, new Set());
87
- }
88
- this._componentIndex.get(compName).add(entity.getId());
89
- }
90
- };
91
-
92
- /**
93
- * 删除实体
94
- * @param {string} id 实体ID
95
- */
96
- EntityAdmin.prototype.delEntity = function (id) {
97
- let entity = this._entities.get(id);
98
- if (entity) {
99
- // 触发实体销毁事件
100
- this.emitEvent('entity_destroy', {
101
- entity_id: id,
102
- entity_type: entity.type || 'unknown',
103
- timestamp: Date.now()
104
- });
105
- this._delCompIndex(entity);
106
- this._entities.delete(id);
107
- }
108
- };
109
-
110
- /**
111
- * 从组件索引中移除实体
112
- * @param {object} entity 实体
113
- * @returns {void}
114
- */
115
- EntityAdmin.prototype._delCompIndex = function (entity) {
116
- for (let [compName] of entity._component) {
117
- let index = this._componentIndex.get(compName);
118
- if (index) {
119
- index.delete(entity.getId());
120
- if (index.size === 0) {
121
- this._componentIndex.delete(compName);
122
- }
123
- }
124
- }
125
- };
126
-
127
- /**
128
- * 检查实体是否存在
129
- * @param {string} id 实体ID
130
- * @returns {boolean} 是否存在
131
- */
132
- EntityAdmin.prototype.hasEntity = function (id) {
133
- return this._entities.has(id);
134
- };
135
-
136
- /**
137
- * 创建实体
138
- * @param {object} model 实体配置
139
- * @returns {object} 实体
140
- */
141
- EntityAdmin.prototype.createEntity = function (model) {
142
- var factory = this._factory[model.type];
143
- if (!factory) {
144
- this.log('error', `实体类型 ${model.type} 不存在`);
145
- return null;
146
- }
147
- let entity = factory.create(model);
148
- this.addEntity(entity);
149
- return entity;
150
- };
151
-
152
- /**
153
- * 删除实体组件
154
- * @param {object} entity 实体
155
- * @param {string} name 组件类型
156
- */
157
- EntityAdmin.prototype.delComponent = function (entity, name) {
158
- entity.delComponent(name);
159
- // 触发实体组件移除事件
160
- this.emitEvent('entity_component_del', {
161
- entity_id: entity.getId(),
162
- component: name,
163
- timestamp: Date.now()
164
- });
165
- };
166
-
167
- /**
168
- * 获取实体组件
169
- * @param {object} entity 实体
170
- * @param {string} name 组件类型
171
- * @returns {object} 组件
172
- */
173
- EntityAdmin.prototype.getComponent = function (entity, name) {
174
- return entity.getComponent(name);
175
- };
176
-
177
- /**
178
- * 添加实体组件
179
- * @param {object} entity 实体
180
- * @param {string} name 组件类型
181
- */
182
- EntityAdmin.prototype.addComponent = function (entity, name) {
183
- let component = this._component[name].create();
184
- entity.addComponent(name, component);
185
- // 触发实体组件添加事件
186
- this.emitEvent('entity_component_add', {
187
- entity_id: entity.getId(),
188
- component: name,
189
- timestamp: Date.now()
190
- });
191
- };
192
-
193
- /**
194
- * 查询包含特定组件的实体
195
- * @param {Array} names 组件类型数组
196
- * @returns {Array} 实体数组
197
- */
198
- EntityAdmin.prototype.getByComponents = function (names) {
199
- if (!names || names.length === 0) {
200
- return [];
201
- }
202
-
203
- let first_comp = names[0];
204
- let candidates = this._componentIndex.get(first_comp);
205
- if (!candidates) {
206
- return [];
207
- }
208
-
209
- let result = [];
210
- for (let entity_id of candidates) {
211
- let entity = this._entities.get(entity_id);
212
- if (entity) {
213
- let has_all = true;
214
- for (let i = 1; i < names.length; i++) {
215
- if (!entity.hasComponent(names[i])) {
216
- has_all = false;
217
- break;
218
- }
219
- }
220
- if (has_all) {
221
- result.push(entity);
222
- }
223
- }
224
- }
225
- return result;
226
- };
227
-
228
- module.exports = {
229
- EntityAdmin
230
- };
@@ -1,186 +0,0 @@
1
- const {
2
- Drive,
3
- Manager
4
- } = require('mm_machine');
5
- const {
6
- System
7
- } = require('../system/index.js');
8
- const {
9
- Logic
10
- } = require('../logic/index.js');
11
- const {
12
- Factory
13
- } = require('../factory/index.js');
14
- const {
15
- Component
16
- } = require('../component/index.js');
17
- const {
18
- Scene
19
- } = require('../scene/index.js');
20
-
21
- /**
22
- * 游戏
23
- */
24
- class Game extends Drive {
25
- static config = {
26
- name: 'default',
27
- };
28
-
29
- /**
30
- * 构造函数
31
- * @param {object} config 游戏配置
32
- * @param {object} parent 父驱动
33
- */
34
- constructor(config, parent = null) {
35
- super({...Game.config, ...config }, parent);
36
- // // 游戏场景集合
37
- // this.scene = {};
38
- // 游戏系统集合
39
- this.system = {};
40
- // 游戏逻辑集合
41
- this.logic = {};
42
- // 游戏工厂集合
43
- this.factory = {};
44
- // 游戏组件集合
45
- this.component = {};
46
-
47
- // 管理器集合
48
- this.manager = {};
49
- }
50
- }
51
-
52
- // /**
53
- // * 预设游戏配置
54
- // */
55
- // Game.prototype._preset = function () {
56
- // this.file = null;
57
- // this.sql = null;
58
- // this.cache = null;
59
- // };
60
-
61
- /**
62
- * 初始化游戏核心
63
- * @param {object} server 游戏服务器
64
- * @param {object} eventer 事件分发器
65
- * @param {object} logger 日志记录器
66
- */
67
- Game.prototype._initCore = async function (server, eventer, logger) {
68
- if (!server) {
69
- throw new TypeError('游戏服务器不能为空');
70
- }
71
- else {
72
- this.getServer = function () {
73
- return server;
74
- };
75
- }
76
- if (logger) {
77
- this.setLogger(logger);
78
- }
79
- if (eventer) {
80
- this.getEventer = function () {
81
- return eventer;
82
- };
83
- }
84
- // 初始化管理
85
- await this._initManager();
86
- // 加载资源
87
- await this._loadSources();
88
- };
89
-
90
- /**
91
- * 初始化管理器集合
92
- * @returns {Promise<void>} 初始化完成
93
- */
94
- Game.prototype._initManager = async function () {
95
- // 创建所有管理器实例
96
- var component = this._createManager('component', '组件', Component);
97
- var factory = this._createManager('factory', '工厂', Factory);
98
- var logic = this._createManager('logic', '逻辑', Logic);
99
- var system = this._createManager('system', '系统', System);
100
- var scene = this._createManager('scene', '场景', Scene);
101
-
102
- // 并行执行所有管理器的初始化操作
103
- var initPromises = [
104
- component.do('init'),
105
- factory.do('init'),
106
- logic.do('init'),
107
- system.do('init'),
108
- scene.do('init'),
109
- ];
110
-
111
- await Promise.all(initPromises);
112
- };
113
-
114
- /**
115
- * 创建管理器实例
116
- * @param {string} name 管理器名称
117
- * @param {string} title 管理器标题
118
- * @param {Function} cls 管理器类
119
- * @returns {object} 管理器实例
120
- */
121
- Game.prototype._createManager = function (name, title, cls) {
122
- let dir = this.getDir();
123
- var manager = new Manager({
124
- name: name,
125
- title: title,
126
- filename: name + '.json',
127
- tpl_dir: `../${name}/`.fullname(__dirname),
128
- base_dir: '',
129
- dir: `./${name}`.fullname(dir)
130
- }, this, this[name], cls);
131
- this.manager[name] = manager;
132
- return manager;
133
- };
134
-
135
- /**
136
- * 加载资源
137
- */
138
- Game.prototype._loadSources = async function () {
139
- // 加载无需依赖关系,所以可以同时加载
140
- await Promise.all([
141
- this.manager.component.runAll('load'),
142
- this.manager.factory.runAll('load'),
143
- this.manager.logic.runAll('load'),
144
- this.manager.system.runAll('load'),
145
- this.manager.scene.runAll('load')
146
- ]);
147
- };
148
-
149
- /**
150
- * 初始化资源
151
- */
152
- Game.prototype._initSources = async function () {
153
- // 初始化顺序 scene -> system -> logic -> factory -> entity -> component ,需要依赖下级,所以自下而上初始化
154
- await this.manager.component.runAll('init', this.getLogger());
155
- await this.manager.factory.runAll('init', this.component, this.getEventer(), this.getLogger());
156
- await this.manager.logic.runAll('init', this.getLogger());
157
- await this.manager.system.runAll('init', this, this.getEventer(), this.getLogger());
158
- await this.manager.scene.runAll('init', this, this.getEventer(), this.getLogger());
159
- };
160
-
161
- /**
162
- * 启动核心
163
- */
164
- Game.prototype._startCore = async function () {
165
- // 初始化资源
166
- await this._initSources();
167
- // 启动资源
168
- await this._startSources();
169
- };
170
-
171
- /**
172
- * 启动资源
173
- */
174
- Game.prototype._startSources = async function () {
175
- // 并行启动游戏系统和场景
176
- await Promise.all([
177
- // 启动游戏系统
178
- this.manager.system.runAll('start'),
179
- // 启动游戏场景
180
- this.manager.scene.runAll('start')
181
- ]);
182
- };
183
-
184
- module.exports = {
185
- Game
186
- };
@@ -1,22 +0,0 @@
1
- {
2
- // 名称
3
- "name": "${name}",
4
- // 标题
5
- "title": "${title || '示例处理器'}",
6
- // 描述
7
- "description": "${description || '介绍该处理器有什么用'}",
8
- // 主文件
9
- "main": "${main || 'index.js'}",
10
- // 作用域,决定加载到什么区域
11
- "scope": "${scope || 'server'}",
12
- // 状态 0:禁用 1:启用
13
- "state": 1,
14
- // 排序,越小越靠前
15
- "sort": 100,
16
- // 依赖的领域服务
17
- "services": [],
18
- // 依赖的仓储
19
- "stores": [],
20
- // 依赖的富血模型
21
- "models": []
22
- }
@@ -1,181 +0,0 @@
1
- const {
2
- Drive
3
- } = require('mm_machine');
4
-
5
- /**
6
- * 应用处理器基类(应用服务层)
7
- * 负责处理请求,调用服务层,返回响应
8
- */
9
- class Handler extends Drive {
10
- static config = {
11
- name: 'default',
12
- title: '处理器',
13
- // 依赖的服务
14
- services: [],
15
- // 依赖的仓储
16
- stores: [],
17
- // 依赖的富血模型
18
- models: [],
19
- timeout: 30000,
20
- perf_log: false, // 是否记录性能日志
21
- };
22
- /**
23
- * 构造函数
24
- * @param {object} config 配置参数
25
- * @param {object} parent 父对象
26
- */
27
- constructor(config, parent) {
28
- super({ ...Handler.config, ...config || {} }, parent);
29
-
30
- // 仓储管理集合
31
- this._store = {};
32
- // 服务管理集合
33
- this._service = {};
34
- // 富血模型管理集合
35
- this._model = {};
36
- }
37
- }
38
-
39
- /**
40
- * 预设
41
- */
42
- Handler.prototype._preset = function () {
43
- /** === 基础设施 === */
44
- // 文件管理器
45
- this._filer = null;
46
-
47
- // 消息推送器
48
- this._sender = null;
49
- // 广播器
50
- this._pusher = null;
51
- // 通知器
52
- this._notifier = null;
53
- };
54
-
55
- /**
56
- * 获取模板目录
57
- * @returns {string} 模板目录
58
- */
59
- Handler.prototype.getTplDir = function () {
60
- return __dirname;
61
- };
62
-
63
- /**
64
- * 初始化依赖检查
65
- */
66
- Handler.prototype._checkDeps = function () {
67
- let {
68
- services,
69
- stores,
70
- models
71
- } = this.config;
72
-
73
- for (var i = 0; i < services.length; i++) {
74
- var name = services[i];
75
- if (!this._service[name]) {
76
- this.log('error', `${name}服务(service)未找到`);
77
- }
78
- }
79
-
80
- for (var i = 0; i < stores.length; i++) {
81
- var name = stores[i];
82
- if (!this._store[name]) {
83
- this.log('error', `${name}仓储(store)未找到`);
84
- }
85
- }
86
-
87
- for (var i = 0; i < models.length; i++) {
88
- var name = models[i];
89
- if (!this._model[name]) {
90
- this.log('error', `${name}模型(model)未找到`);
91
- }
92
- }
93
- };
94
-
95
- /**
96
- * 初始化核心
97
- * @param {object} app 当前应用
98
- * @param {object} eventer 事件总线
99
- * @param {object} logger 日志管理器
100
- */
101
- Handler.prototype._initCore = async function (app, eventer, logger) {
102
- // 初始化依赖项
103
- if (logger) {
104
- this.setLogger(logger);
105
- }
106
- if (eventer) {
107
- this.getEventer = function () {
108
- return eventer;
109
- };
110
- }
111
-
112
- let {
113
- store,
114
- service,
115
- model
116
- } = app;
117
- this._store = store;
118
- this._service = service;
119
- this._model = model;
120
-
121
- // 检查依赖项
122
- this._checkDeps();
123
- };
124
-
125
- /**
126
- * 销毁处理器
127
- */
128
- Handler.prototype._destroy = async function () {
129
- try {
130
- // 清理资源
131
- this._store = null;
132
- this._service = null;
133
- this._model = null;
134
- this._db = null;
135
- this._cache = null;
136
- this._filer = null;
137
-
138
- this._sender = null;
139
- this._pusher = null;
140
- this._notifier = null;
141
-
142
- } catch (error) {
143
- this.log('error', '销毁发生错误:', error);
144
- }
145
- };
146
-
147
- /**
148
- * 请求预处理方法
149
- * @param {object} req 请求对象
150
- * @param {object} res 响应对象
151
- * @returns {Promise<void>}
152
- */
153
- Handler.prototype._before = async function (req, res) {
154
- this.log('debug', '请求预处理', { req, res });
155
- };
156
-
157
- /**
158
- * 请求主处理逻辑
159
- * 核心业务逻辑应该在此方法中实现
160
- * @param {object} req 请求对象
161
- * @param {object} res 响应对象
162
- * @returns {Promise<object>} 处理结果
163
- */
164
- Handler.prototype.main = async function (req, res) {
165
- this.log('debug', '默认请求处理,子类应重写此方法', { req, res });
166
- // 默认实现,子类必须重写
167
- throw new Error('main 方法必须被重写');
168
- };
169
-
170
- /**
171
- * 请求后处理方法
172
- * @param {object} req 请求对象
173
- * @param {object} res 响应对象
174
- * @param {object} result 处理结果
175
- * @returns {Promise<void>}
176
- */
177
- Handler.prototype._after = async function (req, res, result) {
178
- this.log('debug', '请求后处理', { req, res, result });
179
- };
180
-
181
- exports.Handler = Handler;
@@ -1,23 +0,0 @@
1
- /**
2
- * 处理器(应用层)
3
- */
4
- module.exports = {
5
- /**
6
- * 初始化
7
- * @param {object} app 应用实例
8
- * @param {object} eventer 事件总线
9
- */
10
- async _init(app, eventer) {
11
- // this.log('debug', `初始化!`);
12
- // 可将监听写在这里
13
- // eventer.on('');
14
- },
15
- /**
16
- * 主要逻辑
17
- * @param {...any} args 逻辑参数
18
- */
19
- async main(...args) {
20
- this.log('debug', `主要逻辑`);
21
- // 主要代码写在这
22
- }
23
- };
@@ -1,14 +0,0 @@
1
- {
2
- // 名称
3
- "name": "${name}",
4
- // 标题
5
- "title": "${title || '战斗逻辑'}",
6
- // 描述
7
- "description": "${description || '定义战斗逻辑'}",
8
- // 主文件
9
- "main": "${main || 'index.js'}",
10
- // 状态 0:禁用 1:启用
11
- "state": 1,
12
- // 排序,越小越靠前
13
- "sort": 100
14
- }
@@ -1,59 +0,0 @@
1
- const { Drive } = require('mm_machine');
2
-
3
- /**
4
- * 游戏逻辑基类
5
- * 负责处理游戏业务规则和玩法逻辑
6
- * 负责初始化游戏逻辑的核心组件,如日志记录器、工厂等
7
- * 确保在游戏逻辑开始前,所有必要的组件都已初始化并准备就绪
8
- */
9
- class Logic extends Drive {
10
- static config = {
11
- // 逻辑名称
12
- name: 'default',
13
- // 逻辑标题
14
- title: '基础逻辑',
15
- // 逻辑描述
16
- description: '游戏逻辑基类,负责处理游戏业务规则和玩法逻辑',
17
- // 入口脚本
18
- script: './index.js',
19
- // 状态 0:禁用 1:启用
20
- state: 1,
21
- // 排序,越小越靠前
22
- sort: 0,
23
- // 逻辑类型: core|module|system
24
- type: 'system',
25
- // 依赖的工厂组件
26
- factorys: [],
27
- };
28
- /**
29
- * 构造函数
30
- * @param {object} config 配置参数
31
- * @param {object} parent 父对象
32
- */
33
- constructor(config, parent) {
34
- // 确保正确合并配置并传递给父类构造函数
35
- super({ ...Logic.config, ...config || {} }, parent);
36
- }
37
- }
38
-
39
- /**
40
- * 获取模板目录
41
- * @returns {string} 模板目录
42
- */
43
- Logic.prototype.getTplDir = function() {
44
- return __dirname;
45
- };
46
-
47
- /**
48
- * 初始化核心
49
- * @param {object} logger 日志记录器实例
50
- * @returns {Promise<void>}
51
- */
52
- Logic.prototype._initCore = async function (logger) {
53
- // 初始化依赖项
54
- if (logger) {
55
- this.setLogger(logger);
56
- }
57
- };
58
-
59
- exports.Logic = Logic;