melonjs 20.6.0 → 20.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -3
- package/build/application/defaultApplicationSettings.d.ts +5 -0
- package/build/application/defaultApplicationSettings.d.ts.map +1 -1
- package/build/application/header.d.ts.map +1 -1
- package/build/application/settings.d.ts +88 -0
- package/build/application/settings.d.ts.map +1 -1
- package/build/audio/backend/engine.d.ts +0 -1
- package/build/audio/backend/sound.d.ts +0 -1
- package/build/camera/camera2d.d.ts.map +1 -1
- package/build/camera/camera3d.d.ts +95 -8
- package/build/camera/camera3d.d.ts.map +1 -1
- package/build/geometries/box3d.d.ts +24 -6
- package/build/geometries/box3d.d.ts.map +1 -1
- package/build/geometries/ellipse.d.ts +14 -0
- package/build/geometries/ellipse.d.ts.map +1 -1
- package/build/geometries/polygon.d.ts +14 -0
- package/build/geometries/polygon.d.ts.map +1 -1
- package/build/geometries/sphere.d.ts +35 -6
- package/build/geometries/sphere.d.ts.map +1 -1
- package/build/index.d.ts +10 -3
- package/build/index.d.ts.map +1 -1
- package/build/index.js +23361 -20195
- package/build/index.js.map +4 -4
- package/build/input/pointerevent.d.ts +8 -0
- package/build/input/pointerevent.d.ts.map +1 -1
- package/build/lang/deprecated.d.ts.map +1 -1
- package/build/level/gltf/GLTFModel.d.ts +17 -31
- package/build/level/gltf/GLTFModel.d.ts.map +1 -1
- package/build/level/gltf/GLTFScene.d.ts +40 -1
- package/build/level/gltf/GLTFScene.d.ts.map +1 -1
- package/build/level/level.d.ts +36 -0
- package/build/level/level.d.ts.map +1 -1
- package/build/level/tiled/TMXLayer.d.ts +5 -2
- package/build/level/tiled/TMXLayer.d.ts.map +1 -1
- package/build/level/tiled/TMXObject.d.ts +0 -1
- package/build/level/tiled/TMXTile.d.ts +2 -1
- package/build/level/tiled/TMXTile.d.ts.map +1 -1
- package/build/level/tiled/TMXTileMap.d.ts +7 -4
- package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
- package/build/level/tiled/TMXTileset.d.ts +1 -1
- package/build/level/tiled/TMXTileset.d.ts.map +1 -1
- package/build/level/tiled/TMXTilesetGroup.d.ts +5 -0
- package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
- package/build/level/tiled/factories/shape.d.ts +0 -1
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +6 -5
- package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +5 -0
- package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +8 -7
- package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +5 -0
- package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/TMXRenderer.d.ts +19 -4
- package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
- package/build/level/tiled/renderer/autodetect.d.ts +0 -4
- package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
- package/build/lighting/light2d.d.ts +68 -2
- package/build/lighting/light2d.d.ts.map +1 -1
- package/build/lighting/light3d.d.ts.map +1 -1
- package/build/loader/loader.d.ts +63 -0
- package/build/loader/loader.d.ts.map +1 -1
- package/build/loader/loadingscreen.d.ts +1 -2
- package/build/loader/loadingscreen.d.ts.map +1 -1
- package/build/loader/parsers/fontface.d.ts +2 -0
- package/build/loader/parsers/fontface.d.ts.map +1 -1
- package/build/loader/parsers/mtl.d.ts.map +1 -1
- package/build/loader/parsers/shader.d.ts +0 -2
- package/build/math/color.d.ts +27 -4
- package/build/math/color.d.ts.map +1 -1
- package/build/particles/emitter.d.ts.map +1 -1
- package/build/particles/particle.d.ts +22 -1
- package/build/particles/particle.d.ts.map +1 -1
- package/build/particles/settings.d.ts +69 -0
- package/build/particles/settings.d.ts.map +1 -1
- package/build/physics/adapter.d.ts +152 -3
- package/build/physics/adapter.d.ts.map +1 -1
- package/build/physics/builtin/body.d.ts +9 -18
- package/build/physics/builtin/body.d.ts.map +1 -1
- package/build/physics/builtin/builtin-adapter.d.ts.map +1 -1
- package/build/physics/builtin/detector.d.ts +0 -1
- package/build/physics/builtin/detector.d.ts.map +1 -1
- package/build/physics/builtin/sat.d.ts +0 -7
- package/build/physics/builtin/sat.d.ts.map +1 -1
- package/build/physics/builtin/sat3d.d.ts +46 -0
- package/build/physics/builtin/sat3d.d.ts.map +1 -1
- package/build/physics/physicseditor.d.ts +2 -0
- package/build/physics/physicseditor.d.ts.map +1 -0
- package/build/physics/response.d.ts +45 -62
- package/build/physics/response.d.ts.map +1 -1
- package/build/renderable/collectable.d.ts +6 -1
- package/build/renderable/collectable.d.ts.map +1 -1
- package/build/renderable/colorlayer.d.ts +4 -4
- package/build/renderable/colorlayer.d.ts.map +1 -1
- package/build/renderable/container.d.ts +23 -17
- package/build/renderable/container.d.ts.map +1 -1
- package/build/renderable/entity/entity.d.ts +14 -16
- package/build/renderable/entity/entity.d.ts.map +1 -1
- package/build/renderable/frameAnimation.d.ts +1 -1
- package/build/renderable/groundshadow.d.ts +1 -0
- package/build/renderable/groundshadow.d.ts.map +1 -1
- package/build/renderable/imagelayer.d.ts +12 -5
- package/build/renderable/imagelayer.d.ts.map +1 -1
- package/build/renderable/instanced_mesh.d.ts +2 -9
- package/build/renderable/instanced_mesh.d.ts.map +1 -1
- package/build/renderable/mesh.d.ts +306 -5
- package/build/renderable/mesh.d.ts.map +1 -1
- package/build/renderable/nineslicesprite.d.ts +3 -13
- package/build/renderable/nineslicesprite.d.ts.map +1 -1
- package/build/renderable/renderable.d.ts +129 -28
- package/build/renderable/renderable.d.ts.map +1 -1
- package/build/renderable/sprite.d.ts +77 -19
- package/build/renderable/sprite.d.ts.map +1 -1
- package/build/renderable/sprite3d.d.ts +27 -16
- package/build/renderable/sprite3d.d.ts.map +1 -1
- package/build/renderable/text/bitmaptext.d.ts +13 -3
- package/build/renderable/text/bitmaptext.d.ts.map +1 -1
- package/build/renderable/text/bitmaptextdata.d.ts +0 -4
- package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
- package/build/renderable/text/text.d.ts +5 -3
- package/build/renderable/text/text.d.ts.map +1 -1
- package/build/renderable/text/textmetrics.d.ts +2 -0
- package/build/renderable/text/textmetrics.d.ts.map +1 -1
- package/build/renderable/trail.d.ts +0 -1
- package/build/renderable/trail.d.ts.map +1 -1
- package/build/renderable/trigger.d.ts +39 -14
- package/build/renderable/trigger.d.ts.map +1 -1
- package/build/renderable/ui/progressbar.d.ts +194 -0
- package/build/renderable/ui/progressbar.d.ts.map +1 -0
- package/build/renderable/ui/uibaseelement.d.ts +48 -3
- package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
- package/build/renderable/ui/uispriteelement.d.ts +19 -3
- package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
- package/build/state/stage.d.ts +22 -0
- package/build/state/stage.d.ts.map +1 -1
- package/build/system/legacy_pool.d.ts +2 -2
- package/build/system/legacy_pool.d.ts.map +1 -1
- package/build/system/pool.d.ts +10 -0
- package/build/system/pool.d.ts.map +1 -1
- package/build/tweens/tween.d.ts +49 -2
- package/build/tweens/tween.d.ts.map +1 -1
- package/build/video/buffer/vertex.d.ts.map +1 -1
- package/build/video/canvas/canvas_renderer.d.ts +34 -23
- package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
- package/build/video/effects/blendEffect.d.ts +0 -1
- package/build/video/effects/bloom.d.ts +72 -0
- package/build/video/effects/bloom.d.ts.map +1 -0
- package/build/video/effects/blur.d.ts +3 -2
- package/build/video/effects/blur.d.ts.map +1 -1
- package/build/video/effects/chromaticAberration.d.ts +3 -2
- package/build/video/effects/chromaticAberration.d.ts.map +1 -1
- package/build/video/effects/colorMatrix.d.ts +3 -2
- package/build/video/effects/colorMatrix.d.ts.map +1 -1
- package/build/video/effects/desaturate.d.ts +10 -2
- package/build/video/effects/desaturate.d.ts.map +1 -1
- package/build/video/effects/dissolve.d.ts +3 -2
- package/build/video/effects/dissolve.d.ts.map +1 -1
- package/build/video/effects/dropShadow.d.ts +3 -2
- package/build/video/effects/dropShadow.d.ts.map +1 -1
- package/build/video/effects/flash.d.ts +3 -2
- package/build/video/effects/flash.d.ts.map +1 -1
- package/build/video/effects/glow.d.ts +3 -2
- package/build/video/effects/glow.d.ts.map +1 -1
- package/build/video/effects/hologram.d.ts +3 -2
- package/build/video/effects/hologram.d.ts.map +1 -1
- package/build/video/effects/invert.d.ts +10 -2
- package/build/video/effects/invert.d.ts.map +1 -1
- package/build/video/effects/outline.d.ts +3 -2
- package/build/video/effects/outline.d.ts.map +1 -1
- package/build/video/effects/pixelate.d.ts +3 -2
- package/build/video/effects/pixelate.d.ts.map +1 -1
- package/build/video/effects/radialGradient.d.ts +8 -3
- package/build/video/effects/radialGradient.d.ts.map +1 -1
- package/build/video/effects/scanline.d.ts +3 -2
- package/build/video/effects/scanline.d.ts.map +1 -1
- package/build/video/effects/sepia.d.ts +10 -2
- package/build/video/effects/sepia.d.ts.map +1 -1
- package/build/video/effects/shadereffect.d.ts +10 -4
- package/build/video/effects/shadereffect.d.ts.map +1 -1
- package/build/video/effects/shine.d.ts +3 -2
- package/build/video/effects/shine.d.ts.map +1 -1
- package/build/video/effects/tintPulse.d.ts +3 -2
- package/build/video/effects/tintPulse.d.ts.map +1 -1
- package/build/video/effects/tonemap.d.ts +121 -0
- package/build/video/effects/tonemap.d.ts.map +1 -0
- package/build/video/effects/vignette.d.ts +3 -2
- package/build/video/effects/vignette.d.ts.map +1 -1
- package/build/video/effects/wave.d.ts +3 -2
- package/build/video/effects/wave.d.ts.map +1 -1
- package/build/video/gpu/meshmaterial.d.ts +2 -0
- package/build/video/gpu/meshmaterial.d.ts.map +1 -0
- package/build/video/gpu/vertexformat.d.ts +26 -0
- package/build/video/gpu/vertexformat.d.ts.map +1 -1
- package/build/video/gradient.d.ts +0 -1
- package/build/video/gradient.d.ts.map +1 -1
- package/build/video/renderer.d.ts +111 -7
- package/build/video/renderer.d.ts.map +1 -1
- package/build/video/renderstate.d.ts +2 -0
- package/build/video/renderstate.d.ts.map +1 -1
- package/build/video/rendertarget/canvasrendertarget.d.ts +3 -4
- package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/render_target_pool.d.ts +0 -1
- package/build/video/rendertarget/webglrendertarget.d.ts +0 -1
- package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
- package/build/video/rendertarget/webgpurendertarget.d.ts +18 -2
- package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
- package/build/video/texture/atlas.d.ts +1 -0
- package/build/video/texture/atlas.d.ts.map +1 -1
- package/build/video/texture/cache.d.ts +1 -3
- package/build/video/texture/frametexture.d.ts +0 -1
- package/build/video/texture/frametexture.d.ts.map +1 -1
- package/build/video/texture/noise_texture2d.d.ts +1 -0
- package/build/video/texture/noise_texture2d.d.ts.map +1 -1
- package/build/video/utils/autodetect.d.ts +0 -2
- package/build/video/webgl/batchers/batcher.d.ts +0 -9
- package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts +13 -1
- package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/material_batcher.d.ts +4 -2
- package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/mesh_batcher.d.ts +2 -3
- package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgl/batchers/quad_batcher.d.ts +4 -0
- package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgl/buffer/index.d.ts +0 -1
- package/build/video/webgl/buffer/retained_geometry.d.ts +0 -1
- package/build/video/webgl/glshader.d.ts +5 -3
- package/build/video/webgl/glshader.d.ts.map +1 -1
- package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +0 -4
- package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
- package/build/video/webgl/texture/store.d.ts +0 -1
- package/build/video/webgl/webgl_renderer.d.ts +63 -24
- package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +17 -0
- package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/mesh_batcher.d.ts +0 -3
- package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -2
- package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
- package/build/video/webgpu/batchers/webgpu_batcher.d.ts +0 -2
- package/build/video/webgpu/batchers/webgpu_batcher.d.ts.map +1 -1
- package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
- package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +0 -2
- package/build/video/webgpu/texture/frametexture.d.ts +0 -2
- package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
- package/build/video/webgpu/texture/store.d.ts +0 -1
- package/build/video/webgpu/texture/store.d.ts.map +1 -1
- package/build/video/webgpu/webgpu_renderer.d.ts +8 -75
- package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
- package/package.json +1 -1
- package/skills/melonjs-3d/SKILL.md +293 -19
- package/skills/melonjs-3d-assets/SKILL.md +123 -13
- package/skills/melonjs-camera-and-drawing/SKILL.md +57 -1
- package/skills/melonjs-effects-and-shaders/SKILL.md +341 -29
- package/skills/melonjs-input/SKILL.md +48 -4
- package/skills/melonjs-lighting/SKILL.md +45 -1
- package/skills/melonjs-loading-assets/SKILL.md +1 -1
- package/skills/melonjs-particles-and-trails/SKILL.md +106 -4
- package/skills/melonjs-performance/SKILL.md +79 -2
- package/skills/melonjs-physics/SKILL.md +420 -29
- package/skills/melonjs-renderables/SKILL.md +15 -1
- package/skills/melonjs-scenes-and-state/SKILL.md +121 -1
- package/skills/melonjs-tilemaps/SKILL.md +9 -0
- package/skills/melonjs-ui-and-text/SKILL.md +165 -4
- package/build/level/gltf/srgb.d.ts +0 -20
- package/build/level/gltf/srgb.d.ts.map +0 -1
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//# sourceMappingURL=canvasrendertarget.d.ts.map
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{"version":3,"file":"canvasrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/canvasrendertarget.js"],"names":[],"mappings":";
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{"version":3,"file":"canvasrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/canvasrendertarget.js"],"names":[],"mappings":";AA8EA;;;;;;GAMG;AACH;IACC;;;;;;;;;OASG;IACH,mBATW,MAAM,UACN,MAAM,eAEd;QAA4B,OAAO;QACN,WAAW;QACX,eAAe;QACf,kBAAkB;QAClB,SAAS;KACxC,EAoCA;IAhCA;;;;;;;;;;;;;;;;;MAAkE;IASjE,YAA+B;IAUhC,aAA0D;IAGzD;;;;OAIG;IACH,cAHU,MAAM,CAGK;IAOvB;;;OAGG;IACH,4CAGC;IAUD;;;OAGG;IACH,sBAFW,OAAO,QAwBjB;IAYD;;;;;;;;OAQG;IACH,gBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,GACJ,SAAS,CAUrB;IAoDD;;;;OAIG;IACH,qBAFW,QAAQ,QAsBlB;IAcC,mBAEC;IAeH;;;;;OAKG;IACH,mBAJW,QAAQ,QA0ClB;;CA2BD;yBA7XwB,mBAAmB;0BAMnB,gBAAgB"}
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{"version":3,"file":"webglrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webglrendertarget.js"],"names":[],"mappings":"AA4EA;;;;;;;GAOG;AACH;IACC;;;;OAIG;IACH
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{"version":3,"file":"webglrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webglrendertarget.js"],"names":[],"mappings":"AA4EA;;;;;;;GAOG;AACH;IACC;;;;OAIG;IACH;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAjBW,qBAAqB,GAAC,sBAAsB,SAC5C,MAAM,UACN,MAAM,YAEd;QAAyB,OAAO;QAKP,MAAM;KAOjC,EA2EA;IAxEA,mDAAY;IAIZ;;;;OAIG;IACH,QAHU,MAAM,CAGwB;IAExC;;;OAGG;IACH,SAFU,MAAM,CAEmB;IAGnC;;;OAGG;IACH,uBAA0B;IAI1B,8BAAyC;IAWzC,sCAAiD;IAKhD,2CAA+C;IAC/C,4CAAgD;IA+BlD;;;;;;;;OAQG;IACH,qDAqBC;IAhBA,yCAAiC;IAkBlC;;;;;;;OAOG;IACH,kDAuBC;IAdA;;;OAGG;IACH,iCAAoC;IA0BrC;;;;OAIG;IACH,gBAqBC;CA4JD;yBA7bwB,mBAAmB"}
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+
* camera chain when the `hdr` setting is on, which is what lets the
|
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* chain carry values above 1 instead of clamping at every write.
|
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*
|
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+
* Both halves take it, or the MSAA resolve has nothing to resolve
|
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* between, and every pipeline recorded into a pass targeting this
|
|
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|
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* must declare the same one — `setRenderTarget` drives that through
|
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* the pipeline cache, which already keys on format.
|
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|
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* @type {string}
|
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|
+
*/
|
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|
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format: string;
|
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|
/** @type {GPUTexture|null} */
|
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|
texture: GPUTexture | null;
|
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/** @type {GPUTextureView|null} */
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@@ -1 +1 @@
|
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1
|
-
{"version":3,"file":"webgpurendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webgpurendertarget.js"],"names":[],"mappings":"
|
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1
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+
{"version":3,"file":"webgpurendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webgpurendertarget.js"],"names":[],"mappings":"AA0BA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH;IACC;;;;OAIG;IACH,sBAJW,OAAO,8BAA8B,EAAE,OAAO,SAC9C,MAAM,UACN,MAAM,gBAmDhB;IA/CA,yDAAwB;IAGxB;;;;;;;OAOG;IACH,aAFU,MAAM,CAE2B;IAC3C;;;;;;;;;;;OAWG;IACH,QAFU,MAAM,CAEwC;IACxD,8BAA8B;IAC9B,SADW,UAAU,GAAC,IAAI,CACP;IACnB,kCAAkC;IAClC,WADW,cAAc,GAAC,IAAI,CACT;IACrB,iFAAiF;IACjF,aAD8D,UAAU,GAAC,IAAI,CACtD;IACvB,kCAAkC;IAClC,UADW,cAAc,GAAC,IAAI,CACV;IACpB;;;;OAIG;IACH,YAFU,MAAM,CAEG;IAGnB,uCAA6B;IAC7B,oCAAqC;IAErC,sBAAyB;IA+E1B;;;;;;;OAOG;IACH,wBAJa,YAAY,CAwBxB;IAED;;;;;OAKG;IACH,8BAIC;IAED;;;;;;;OAOG;IACH,eANW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,OAAO,CAAC,SAAS,CAAC,CA+F9B;CAqBD;yBA1VwB,mBAAmB"}
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@@ -195,4 +195,5 @@ export class TextureAtlas extends Texture2d {
|
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|
import Texture2d from "./texture2d.ts";
|
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|
import Sprite from "./../../renderable/sprite.js";
|
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|
import type NineSliceSprite from "./../../renderable/nineslicesprite.js";
|
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|
+
import type { CompressedImage } from "../../loader/parsers/compressed_textures/compressed_image.js";
|
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|
//# sourceMappingURL=atlas.d.ts.map
|
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@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"atlas.d.ts","sourceRoot":"","sources":["../../../src/video/texture/atlas.js"],"names":[],"mappings":"AAuBA
|
|
1
|
+
{"version":3,"file":"atlas.d.ts","sourceRoot":"","sources":["../../../src/video/texture/atlas.js"],"names":[],"mappings":"AAuBA;;;;GAIG;AAEH;;;;GAIG;AACH;;;;;;;;;;;;;;;;;;;EAoBC;AAED;;;;GAIG;AACH,+FAYC;AAED;;;;;;;;;;GAUG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,qBAjCW,MAAM,GAAC,MAAM,EAAE,QACf,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,eAAe,GAAC,MAAM,GAAC,eAAe,EAAE,GAAC,gBAAgB,EAAE,GAAC,iBAAiB,EAAE,GAAC,MAAM,EAAE,YAC3I,OAAO,GAAC,MAAM,EA6OxB;IAvMA;;;;OAIG;IACH,sBAAkB;IAElB;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;;;OAOG;IACH,6BAA8B;IAE9B;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;OAKG;IACH,2BAA4B;IAE5B;;;;OAIG;IACH;;;;;;MAA6D;IAW1D,YAA8C;IAgJlD;;;;OAIG;IACH,gBAHW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,aAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,CAQ9C;IAED;;;;;;OAMG;IACH,0BAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAU/E;IAED;;;;;;;;OAQG;IACH,gBAPW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,MAAM,CAsBlB;IAED;;;;;OAKG;IACH,gBAJW,MAAM,UACN,MAAM,GACJ,MAAM,CAiBlB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,GAAC,MAAM,OACb,MAAM,OACN,MAAM,OACN,MAAM,GACJ,YAAY,CAsCxB;IAED;;;;;;;OAOG;IACH,cANW,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,YAAY,CA2BxB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,2BA1BW,MAAM,aACN,MAAM,cACN,OAAO,GACL,MAAM,GAAC,eAAe,CAqClC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,6BAnBW,MAAM,EAAE,GAAC,MAAM,EAAE,GAGf,MAAM,CAkFlB;IAED,2DAiDC;CACD;sBAltBqB,gBAAgB;mBANnB,8BAA8B;iCAuBjB,uCAAuC;qCACrC,8DAA8D"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"frametexture.d.ts","sourceRoot":"","sources":["../../../src/video/texture/frametexture.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;;OAIG;IACH,sBAJW,aAAa,SACb,MAAM,UACN,MAAM,
|
|
1
|
+
{"version":3,"file":"frametexture.d.ts","sourceRoot":"","sources":["../../../src/video/texture/frametexture.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;;OAIG;IACH,sBAJW,aAAa,SACb,MAAM,UACN,MAAM,EAoChB;IAhCA;;;OAGG;IACH,yBAAyB;IACzB,qBAAqB;IACrB,OADW,MAAM,CACC;IAClB,qBAAqB;IACrB,QADW,MAAM,CACG;IACpB;;;;OAIG;IACH,WAFU,YAAY,GAAC,IAAI,CAEN;IACrB;;;;;;;;;;OAUG;IACH,QAJU,MAAM,CAID;IACf;;;OAGG;IACH,eAFU,OAAO,CAEQ;IAG1B;;;OAGG;IACH,cAFa,YAAY,CAIxB;CAiBD;AAED;;;;;;;;;;GAUG;AACH;IACC;;OAEG;IACH,oBAFW,iBAAiB,GAAC,eAAe,EAU3C;IANA,gDAAgD;IAChD,QADW,iBAAiB,GAAC,eAAe,CACxB;IACpB,qBAAqB;IACrB,OADW,MAAM,CACQ;IACzB,qBAAqB;IACrB,QADW,MAAM,CACU;IAG5B;;;OAGG;IACH,cAFa,iBAAiB,GAAC,eAAe,CAI7C;CACD;sBArHqB,gBAAgB"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"noise_texture2d.d.ts","sourceRoot":"","sources":["../../../src/video/texture/noise_texture2d.js"],"names":[],"mappings":";;;;;;;;;
|
|
1
|
+
{"version":3,"file":"noise_texture2d.d.ts","sourceRoot":"","sources":["../../../src/video/texture/noise_texture2d.js"],"names":[],"mappings":";;;;;;;;;YAsBc,MAAM;;;;aACN,MAAM;;;;;YACN,KAAK;;;;eAEL,OAAO;;;;;yBACP,MAAM;;;;aAEN,OAAO;;;;kBACP,OAAO;;;;mBACP,MAAM;;;;;gBACN,OAAO,gBAAgB,EAAE,QAAQ;;;;;eAEjC,OAAO;;;;;YAEP,MAAM;;;;;;;;;;;qCAYP,0BAA0B,GAAG,OAAO,qBAAqB,EAAE,aAAa;AA9BrF;;;;;;;;;;;;;;;;;;;;GAoBG;AAEH;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH;IACC;;;OAGG;IACH,uBAHW,sBAAsB,EA0DhC;IApDA,mDAAmD;IACnD,OADyC,MAAM,CACb;IAClC,oDAAoD;IACpD,QAD0C,MAAM,CACZ;IACpC,0DAA0D;IAC1D,OADiD,KAAK,CAEiB;IACvE,gDAAgD;IAChD,UADqC,OAAO,CACF;IAC1C,2EAA2E;IAC3E,oBADiE,MAAM,CAItE;IACD,6CAA6C;IAC7C,QADkC,OAAO,CACH;IACtC,qEAAqE;IACrE,aAD0D,OAAO,CACjB;IAChD,yDAAyD;IACzD,cAD+C,MAAM,CACL;IAChD,2EAA2E;IAC3E,WAD0D,QAAQ,GAAC,IAAI,CAC5B;IAC3C,4EAA4E;IAC5E,UADiE,OAAO,CAC9B;IAC1C,iEAAiE;IACjE,OADuD,MAAM,CAC7B;IAChC,sEAAsE;IACtE,MAD4D,MAAM,CACrD;IAEb;;;;OAIG;IACH,SAJ2D,iBAAiB,GAAC,IAAI,CAI9D;IACnB;;;;OAIG;IACH,YAJkE,SAAS,GAAC,IAAI,CAI1D;IACtB;;;;OAIG;IACH,UAJqE,YAAY,GAAC,IAAI,CAIlE;IACpB;wFACoF;IACpF,UADkE,MAAM,CACvD;IAKlB;;;;;OAKG;IACH,eAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,QAFa,cAAc,CAiC1B;IAED;;;;;;;;;OASG;IACH,WAHW,MAAM,GACJ,cAAc,CAQ1B;IAED;;;;;;;;OAQG;IACH,kCAMC;IAED;;;;;OAKG;IACH,8CAOC;IAED;;;;;;;OAOG;IACH,qBAJa,YAAY,CA4CxB;IAED;;;OAGG;IACH,+CASC;IAED;;;OAGG;IACH,+CAWC;IAED;;;;;;OAMG;IACH,+CA+BC;IAED;;OAEG;IACH,cAFa,iBAAiB,CAI7B;CAcD;sBAxYqB,qBAAqB;sBAErB,gBAAgB;8BAIX,gBAAgB"}
|
|
@@ -79,7 +79,6 @@ export class WebGLBatcher extends Batcher {
|
|
|
79
79
|
* @default gl.TRIANGLES
|
|
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80
|
*/
|
|
81
81
|
get mode(): number;
|
|
82
|
-
vertexState: WebGLVertexState | null | undefined;
|
|
83
82
|
/**
|
|
84
83
|
* an array of vertex attribute properties
|
|
85
84
|
* @see WebGLBatcher.addAttribute
|
|
@@ -100,11 +99,6 @@ export class WebGLBatcher extends Batcher {
|
|
|
100
99
|
* @type {number}
|
|
101
100
|
*/
|
|
102
101
|
vertexSize: number | undefined;
|
|
103
|
-
/**
|
|
104
|
-
* the vertex data buffer used by this batcher
|
|
105
|
-
* @type {VertexArrayBuffer}
|
|
106
|
-
*/
|
|
107
|
-
vertexData: VertexArrayBuffer | undefined;
|
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102
|
/**
|
|
109
103
|
* the name of the projection matrix uniform in the shader
|
|
110
104
|
* @type {string}
|
|
@@ -199,8 +193,5 @@ import type WebGLRenderer from "./../webgl_renderer.js";
|
|
|
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193
|
import type { Matrix3d } from "../../../math/matrix3d.ts";
|
|
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194
|
import GLShader from "../glshader.js";
|
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195
|
import type { Topology } from "../../gpu/topology.ts";
|
|
202
|
-
import WebGLVertexState from "../buffer/vertexstate.js";
|
|
203
|
-
import VertexArrayBuffer from "../../buffer/vertex.js";
|
|
204
|
-
import WebGLIndexBuffer from "../buffer/index.js";
|
|
205
196
|
import type { VertexFormat } from "../../gpu/vertexformat.ts";
|
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|
//# sourceMappingURL=batcher.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/batcher.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AAEH;;;;;;;GAOG;AACH;IAkBC;;;OAGG;IACH,sBAHW,aAAa,YACb,MAAM,EAKhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,eAfW,aAAa,YAErB;QAA2B,UAAU,EACrC;YAAoC,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACuB,UAAU,EAAvC,OAAO;YACqB,MAAM,EAAlC,MAAM;SACd;QAAyB,MAAM,EAC/B;YAAgC,MAAM,EAA9B,MAAM;YACkB,QAAQ,EAAhC,MAAM;SACd;QAA0B,WAAW;QACV,OAAO;QACR,iBAAiB;KAC7C,
|
|
1
|
+
{"version":3,"file":"batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/batcher.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AAEH;;;;;;;GAOG;AACH;IAkBC;;;OAGG;IACH,sBAHW,aAAa,YACb,MAAM,EAKhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,eAfW,aAAa,YAErB;QAA2B,UAAU,EACrC;YAAoC,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACuB,UAAU,EAAvC,OAAO;YACqB,MAAM,EAAlC,MAAM;SACd;QAAyB,MAAM,EAC/B;YAAgC,MAAM,EAA9B,MAAM;YACkB,QAAQ,EAAhC,MAAM;SACd;QAA0B,WAAW;QACV,OAAO;QACR,iBAAiB;KAC7C,QAuJA;IAjJA,QAAqB;IAGrB,iCAA2C;IAE3C;;;OAGG;IACH,oCAA8B;IAE9B;;;OAGG;IACH,oCAA8B;IAkZ/B;;OAEG;IACH,gBAFW,QAAQ,GAAC,MAAM,EASzB;IAxBD;;;;;;;;;OASG;IACH,YAHU,MAAM,CAKf;IAtYC;;;OAGG;IACH,iDAAuB;IAGxB;;;;OAIG;IACH,iCAAoB;IAEpB;;;;;OAKG;IACH,2BAAe;IAEf;;;;;OAKG;IACH,+BAAmB;IAEnB;;;;;OAKG;IACH,0CAAsB;IA4CtB;;;OAGG;IACH,sCAA0E;IAE1E;;;OAGG;IACH,oCAA+C;IAE/C;;;;;OAKG;IACH,+CAA0B;IAE1B;;;;;OAKG;IACH,iDAAuB;IAgBxB;;;;;;;OAOG;IACH,oBAJU,WAAW,CAMpB;IAED;;;;;;;;;;;OAWG;IACH,0BAiBC;IAoGD;;;;;;;;;OASG;IACH,2CA0BC;IAxBC,8CAAqC;IA0BvC;;;;;;;;;;;;OAYG;IACH,oBAaC;IAED;;;;OAIG;IACH,kBAFW,QAAQ,QAuBlB;IAHE,uCAA4B;IAmB/B;;OAEG;IACH,oBAFW,QAAQ,GAAC,MAAM,EAIzB;IAnBD;;;;;;;;;OASG;IACH,gBAHU,QAAQ,CAKjB;IAmCD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,mBAPW,MAAM,GAAC,MAAM,SACb,MAAM,GAAC,YAAY,SACnB,MAAM,GAAC,MAAM,eACb,OAAO,WACP,MAAM,wBA4BhB;IAoJD;;;OAGG;IACH,sBAFW,QAAQ,QAIlB;IAED;;;;OAIG;IACH,oBAFW,MAAM,EAAE,QAOlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAqEhB;IACD;;;;;;;;OAQG;IACH,WAJa,OAAO,CAAC,IAAI,CAAC,CAMzB;;CACD;;wBA/yB6C,sBAAsB;+BAUtC,wBAAwB;8BAC3B,2BAA2B;qBAPjC,gBAAgB;8BASV,uBAAuB;6BAVrB,0BAA0B;8BAJzB,wBAAwB;6BAGzB,oBAAoB;kCAUlB,2BAA2B"}
|
|
@@ -5,7 +5,8 @@
|
|
|
5
5
|
/**
|
|
6
6
|
* Lit-aware variant of `QuadBatcher` for the SpriteIlluminator workflow.
|
|
7
7
|
*
|
|
8
|
-
* Adds a 5th vertex attribute (`aNormalTextureId`)
|
|
8
|
+
* Adds a 5th and 6th vertex attribute (`aNormalTextureId`, `aShininess`)
|
|
9
|
+
* so each quad knows
|
|
9
10
|
* which slot its normal map occupies, and owns the per-frame
|
|
10
11
|
* `Light2dBlock` uniform buffer that the lit fragment shader iterates.
|
|
11
12
|
*
|
|
@@ -82,6 +83,17 @@ export default class LitQuadBatcher extends QuadBatcher {
|
|
|
82
83
|
* @param {HTMLImageElement|HTMLCanvasElement|null} [normalMap=null] - paired normal-map (SpriteIlluminator workflow)
|
|
83
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|
*/
|
|
84
85
|
addQuad(texture: TextureAtlas, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean, normalMap?: HTMLImageElement | HTMLCanvasElement | null): void;
|
|
86
|
+
/**
|
|
87
|
+
* Override `blitTexture` so the FBO blit pushes `-1` as the unlit
|
|
88
|
+
* sentinel (this batcher's vertex layout includes `aNormalTextureId`).
|
|
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|
+
* @param {WebGLTexture} source - the raw GL texture to blit
|
|
90
|
+
* @param {number} x - destination x
|
|
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|
+
* @param {number} y - destination y
|
|
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|
+
* @param {number} width - destination width
|
|
93
|
+
* @param {number} height - destination height
|
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|
+
* @param {GLShader|ShaderEffect} shader - the shader effect to apply
|
|
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|
+
*/
|
|
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|
+
blitTexture(source: WebGLTexture, x: number, y: number, width: number, height: number, shader: GLShader | ShaderEffect): void;
|
|
85
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|
}
|
|
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|
import QuadBatcher from "./quad_batcher.js";
|
|
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|
import { WebGLTextureStore } from "../texture/store.js";
|
|
@@ -1 +1 @@
|
|
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1
|
-
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAcA;;;GAGG;AAEH
|
|
1
|
+
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAcA;;;GAGG;AAEH;;;;;;;;;;;;;;;GAeG;AACH;IA4EE;;;;;;;OAOG;IACH,6GAAiD;IAEjD;;;;;;;;OAQG;IACH,0CAAmD;IAoBnD,2CAAiD;IAEjD;;;;;;;;OAQG;IACH,2GAA4B;IAC5B;;;OAGG;IACH,iBAAoB;IAEpB;;;OAGG;IACH,gCAAoB;IACpB;;;OAGG;IACH,+BAA4B;IAuB5B,qCAIC;IACD;;;OAGG;IACH,wBAA8B;IAW7B,kEAEC;IAsCH;;;;;;;;;;;;;;OAcG;IACH,wBAQC;IAED;;;;;OAKG;IACH,sBAFW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAaxE;IAiFD;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,2BANG;QAA+B,SAAS,EAAhC,YAAY;QACW,MAAM,EAA7B,YAAY;QACY,OAAO;QACd,KAAK,EAAtB,MAAM;QACc,OAAO;KACrC,QAMA;IAED;;;;;;;;;OASG;IACH,qBAHW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAC9D,MAAM,QAqChB;IAED;;;;;;;;;;OAUG;IACH,yBAJW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAcxE;IAED;;;;;;;;;;;;;;OAcG;IACH,6BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuClB;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAbW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,gBAAgB,GAAC,iBAAiB,GAAC,IAAI,QAiJjD;IAED;;;;;;;;;OASG;IACH,oBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,QAAQ,GAAC,YAAY,QAqD/B;CACD;wBAvuBuB,mBAAmB;kCADT,qBAAqB;yBAT9B,2BAA2B;kCAcrB,0BAA0B"}
|
|
@@ -3,16 +3,18 @@ export class MaterialBatcher extends WebGLBatcher {
|
|
|
3
3
|
/**
|
|
4
4
|
* Create a WebGL texture from an image
|
|
5
5
|
* @param {number} unit - Destination texture unit
|
|
6
|
-
* @param {Image|HTMLCanvasElement|ImageData|Uint8Array[]|Float32Array[]}
|
|
6
|
+
* @param {Image|HTMLCanvasElement|ImageData|Uint8Array[]|Float32Array[]|null} pixels - Source image, or `null` for an empty texture. Required positionally because `filter` follows it, and an optional parameter cannot precede a required one
|
|
7
7
|
* @param {number} filter - gl.LINEAR or gl.NEAREST
|
|
8
8
|
* @param {string} [repeat="no-repeat"] - Image repeat behavior
|
|
9
9
|
* @param {number} [w=pixels.width] - Source image width
|
|
10
10
|
* @param {number} [h=pixels.height] - Source image height
|
|
11
11
|
* @param {boolean} [premultipliedAlpha=true] - Multiplies the alpha channel into the other color channels
|
|
12
12
|
* @param {boolean} [mipmap=true] - Whether mipmap levels should be generated
|
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13
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* @param {WebGLTexture} [texture] - an existing texture to upload into, rather than creating one
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*/
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createTexture2D(unit: number, pixels
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createTexture2D(unit: number, pixels: ((new (width?: number, height?: number) => HTMLImageElement) | HTMLCanvasElement | ImageData | Uint8Array[] | Float32Array[] | null) | undefined, filter: number, repeat?: string, w?: number, h?: number, premultipliedAlpha?: boolean, mipmap?: boolean, texture?: WebGLTexture, flush?: boolean): WebGLTexture;
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* delete the given WebGL texture
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{"version":3,"file":"material_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/material_batcher.js"],"names":[],"mappings":"AAkCA;IACC;;;;OAIG;IACH,yCA2DC;IAmCD,6BARU,MAAM,EAUf;IAnBD;;;;;;;;;;;;OAYG;IACH,0BAJU,MAAM,CAMf;IArFA;;;;OAIG;IACH,iCAAuB;IAEvB;;;;;;;;;;OAUG;IACH,oCAA2B;IAyB1B;;;OAGG;IACH,+CAEC;IAKH;;;;;;;;OAQG;IACH,6BAKC;IAyDD
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+
{"version":3,"file":"material_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/material_batcher.js"],"names":[],"mappings":"AAkCA;IACC;;;;OAIG;IACH,yCA2DC;IAmCD,6BARU,MAAM,EAUf;IAnBD;;;;;;;;;;;;OAYG;IACH,0BAJU,MAAM,CAMf;IArFA;;;;OAIG;IACH,iCAAuB;IAEvB;;;;;;;;;;OAUG;IACH,oCAA2B;IAyB1B;;;OAGG;IACH,+CAEC;IAKH;;;;;;;;OAQG;IACH,6BAKC;IAyDD;;;;;;;;;;;;;OAaG;IACH,sBAZW,MAAM,WACN,8DAAM,iBAAiB,GAAC,SAAS,GAAC,UAAU,EAAE,GAAC,YAAY,EAAE,GAAC,IAAI,uBAClE,MAAM,WACN,MAAM,MACN,MAAM,MACN,MAAM,uBACN,OAAO,WACP,OAAO,YACP,YAAY,UACZ,OAAO,GACL,YAAY,CAoKxB;IAED;;;OAGG;IACH,yBAFW,YAAY,GAAC,YAAY,QAuCnC;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,YAAY,CAIxB;IAED;;;;OAIG;IACH,uBAHW,YAAY,QACZ,MAAM,yBAsBhB;IAED;;;;;OAKG;IACH;;;;;;;;;OASG;IACH,uBAJW,MAAM,QAMhB;IAED,8CAWC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,QAShB;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBAbW,YAAY,GAAC,eAAe,MAC5B,MAAM,MAGN,MAAM,UACN,OAAO,UACP,OAAO,WACP,MAAM,OA2GhB;CACD;6BAvlB4B,cAAc;kCAIZ,0BAA0B"}
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currentSpecularB: any;
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currentAlphaMapUnit: any;
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currentNormalMapUnit: any;
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currentHasNormalMap: any;
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import RetainedGeometry from "../buffer/retained_geometry.js";
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{"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/mesh_batcher.js"],"names":[],"mappings":"AA0EA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IACC;;;;OAIG;IACH,
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1
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+
{"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/mesh_batcher.js"],"names":[],"mappings":"AA0EA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IACC;;;;OAIG;IACH,0BA2HC;IAjHA,wBAA4B;IAI5B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,yBAA6B;IAC7B,wBAA4B;IAG5B,0BAA8B;IAC9B,yBAA6B;IAI7B,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAI7B,oBAAgC;IAChC,oBAAgC;IAChC,wBAAoC;IACpC,uBAAmC;IACnC,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAC7B,qBAAiC;IACjC,qBAAiC;IACjC,qBAAiC;IACjC,oBAAgC;IAQhC,oCAAyB;IAQzB,qCAA0B;IAS1B,0CAA+B;IAO/B,sBAAiC;IAKjC,+CAAsC;IAMtC,oBAAuE;IACvE,kCAKI;IAYH,8DAOC;IAKH;;;;;;OAMG;IACH;;;;QA0BC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;;;OAUG;IACH,6BA6CC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wBAOC;IAcD;;;;;;;;;;;;;;;;OAgBG;IACH,wBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,SACN,MAAM,OACN,MAAM,QAMhB;IAED;;;;;;;;;;;;;OAaG;IACH;;;;;;;;;;;;;;;;OAgBG;IACH;;;;;;;;;;;;OAYG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAOlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,gBAAgB,CAwB5B;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QA8EhB;IAED;;;;;;;;;;;;;;OAcG;IACH,2DAiBC;IAHC,wBAAwB;IACxB,0CAAgC;IAIlC;;;;;;;;;;;;OAYG;IACH,uBAkBC;IAED;;;;;;;;;;;;;OAaG;IACH,wBALW,aAAa,GACX,MAAM,CAsFlB;IAED;;;;;;;;;;;OAWG;IACH,2BALW,MAAM,GACJ,QAAQ,CA2BpB;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBALW,MAAM,GACJ,QAAQ,CAwCpB;IAPE,8CAAoC;IASvC;;;;;;;;;;;;OAYG;IACH,6BALW,MAAM,UACN,QAAQ,QAUlB;IAED;;;;;;OAMG;IACH,sBALW,MAAM,GACJ,OAAO,CA8BnB;IANC,8CAAoC;IAQtC;;;;;;;;;;;OAWG;IACH,mCAIC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,mBATW,MAAM,WACN,MAAM,iBACN,MAAM,mBACN,MAAM,GAEJ,QAAQ,CAepB;IAkFD;;;;;;;;;;;OAWG;IACH,sBAJa,OAAO,CASnB;IAED;;;;;OAKG;IACH,mCAWC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;OAQG;IACH,kCALW,MAAM,GACJ,MAAM,EAAE,CAepB;IAED;;;;;;;;;;;;OAYG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QA2FhB;IAjEC,4CAAkC;IAmEpC;;;;;;;;;;OAUG;IACH,yBAJa,QAAQ,CAoBpB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,8BANW,aAAa,gBACb,MAAM,GACJ,MAAM,CAoElB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QAgChB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAYhB;IAED;;;;OAIG;IACH,4BAOC;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;IAED;;;;;;;;;;;;OAYG;IACH,gCAJW,QAAQ,QAsBlB;IAED,mEAmIC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBAbW,MAAM,YACN,YAAY,cAGZ,YAAY,GAKV,MAAM,CA2MlB;IAED;;;;;;;;OAQG;IACH,sBAJW,MAAM,QAYhB;IAED,oCA0BC;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAsFhB;CACD;gCA/6D+B,uBAAuB;6BAR1B,gCAAgC;yBAhBpC,2BAA2B;qBAkB/B,gBAAgB"}
|
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@@ -1,6 +1,8 @@
|
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1
1
|
/**
|
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* additional import for TypeScript
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* @import {TextureAtlas} from "./../../texture/atlas.js";
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* @import GLShader from "../glshader.js";
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* @import ShaderEffect from "../../effects/shadereffect.js";
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4
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|
*/
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5
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/**
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|
* A WebGL Compositor object. This class handles all of the WebGL state<br>
|
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@@ -46,5 +48,7 @@ export default class QuadBatcher extends MaterialBatcher {
|
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|
addQuad(texture: TextureAtlas, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean): void;
|
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|
}
|
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|
import { MaterialBatcher } from "./material_batcher.js";
|
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import type GLShader from "../glshader.js";
|
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+
import type ShaderEffect from "../../effects/shadereffect.js";
|
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import type { TextureAtlas } from "./../../texture/atlas.js";
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//# sourceMappingURL=quad_batcher.d.ts.map
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@@ -1 +1 @@
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1
|
-
{"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA
|
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1
|
+
{"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;GAKG;AAEH;;;;GAIG;AACH;IACC;;;;OAIG;IACH,0BAyDC;IAxDA;;;;;OAKG;IAMH,qCAA4C;IAmC5C;;;;;;OAMG;IACH,qCAA2B;IAK5B;;;;;OAKG;IACH,0BAmBC;IAED;;;;;OAKG;IACH,0BAIC;IAED;;;;;;;OAOG;IACH,kBAFW,QAAQ,GAAC,YAAY,QAK/B;IAyDD;;;;;;;;;;OAUG;IACH,oBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,QAAQ,GAAC,YAAY,QAoE/B;IAED;;;;;;;;;;;;;OAaG;IACH,iBAZW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAuEjB;CACD;gCA7V+B,uBAAuB;0BAK9B,gBAAgB;8BACZ,+BAA+B;kCAF7B,0BAA0B"}
|
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@@ -28,9 +28,11 @@
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*/
|
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|
export default class GLShader {
|
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/**
|
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* @param {WebGLRenderingContext}
|
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* context (`renderer.gl` — undefined on non-WebGL renderers, which
|
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|
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* simply skips the GLSL realization)
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* simply skips the GLSL realization). Pass it either way: it is required
|
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|
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* positionally because `vertex` follows it, and an optional parameter
|
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|
+
* cannot precede a required one
|
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|
* @param {string|object} vertex - a string containing the GLSL vertex
|
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* source, OR a sources object `{vertex, fragment, wgsl, precision,
|
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|
* label}` carrying one realization per backend (any omittable)
|
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@@ -66,7 +68,7 @@ export default class GLShader {
|
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* wgsl: toonModuleWGSL,
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* }));
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*/
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constructor(gl
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constructor(gl: WebGLRenderingContext | undefined, vertex: string | object, fragment?: string, precision?: string);
|
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@@ -1 +1 @@
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-
{"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IACC
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+
{"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,gBAxCW,qBAAqB,GAAC,SAAS,UAK/B,MAAM,GAAC,MAAM,aAGb,MAAM,cACN,MAAM,EAqLhB;IAzIA;;;OAGG;IACH,IAFU,qBAAqB,CAEnB;IAEZ;;;;;OAKG;IACH,kBAHU,OAAO,CAIwD;IAEzE;;;;;OAKG;IACH,mBAHU,OAAO,CAGuB;IAExC;;;OAGG;IACH,MAFU,MAAM,GAAC,SAAS,CAEV;IAEhB;;;;OAIG;IACH,OAFU,MAAM,GAAC,SAAS,CAER;IAIlB,mBAAqB;IAKrB;;;OAGG;IACH;;;MAAwD;IAWxD;;;;;;;OAOG;IACH,oBAHU,OAAO,CAGK;IAEtB;;;;;;;;;OASG;IACH,QAHU,OAAO,CAGE;IAEnB;;;;;;;;;;OAUG;IACH,oBAHU,OAAO,CAGK;IAGtB;;;OAGG;IACH,+BAA2B;IAC3B;;;OAGG;IACH,oCAA+B;IAC/B;;;OAGG;IACH,+BAA2B;IAG3B;;;OAGG;IACH,mBAAwC;IAMtC,sBAAmB;IACnB,iBAAoB;IACpB,qBAAsB;IAgBzB;;;;;;;;OAQG;IACH,iBA0CC;IAzCA,YAGC;IACD,cAGC;IAoCF;;;;;;;OAOG;IACH,uBAgBC;IAED;;;;;;;OAOG;IACH,2BAMC;IAED;;OAEG;IACH,aAcC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,KAAK,CAcjB;IAED;;;;;;;;;;;OAWG;IACH,iBAVW,MAAM,SACN,MAAM,GAAC,OAAO,GAAC,MAAM,EAAE,GAAC,YAAY,GAAC,MAAM,QAiDrD;IAED;;;;;;;;;;;;;OAaG;IACH,wBAJW,qBAAqB,cACrB,MAAM,EAAE,UACR,MAAM,QAmBhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,SAFa,QAAQ,CA8BpB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,oBAVW,MAAM,QACN,MAAM,oBACN,kBAAkB,EAAE,mBACpB,MAAM,GACJ,MAAM,GAAC,IAAI,CAiFvB;IAED;;;;;OAKG;IACH,gBAkCC;CACD"}
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@@ -1,6 +1,2 @@
|
|
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1
1
|
|
|
2
|
-
import type { default as WebGLRenderer } from "../../webgl_renderer.js";
|
|
3
|
-
import GLShader from "../../glshader.js";
|
|
4
|
-
import { BufferTextureResource } from "../../../texture/resource.js";
|
|
5
|
-
import type { default as TMXLayer } from "../../../../level/tiled/TMXLayer.js";
|
|
6
2
|
//# sourceMappingURL=orthogonal.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"multitexture-lit.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/shaders/multitexture-lit.js"],"names":[],"mappings":"AA8BA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,0DALW,MAAM,GACJ,MAAM,
|
|
1
|
+
{"version":3,"file":"multitexture-lit.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/shaders/multitexture-lit.js"],"names":[],"mappings":"AA8BA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,0DALW,MAAM,GACJ,MAAM,CAgJlB"}
|
|
@@ -69,7 +69,6 @@ export default class WebGLRenderer extends Renderer {
|
|
|
69
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|
* @type {Map<WebGLBatcher>}
|
|
70
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|
*/
|
|
71
71
|
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|
|
72
|
-
cache: TextureCache;
|
|
73
72
|
onGameReset: () => void;
|
|
74
73
|
onContextRestoredInvalidate: (renderer: any) => void;
|
|
75
74
|
onCanvasResize: (width: any, height: any) => void;
|
|
@@ -154,6 +153,66 @@ export default class WebGLRenderer extends Renderer {
|
|
|
154
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|
* @param {number} [translateY=0] - world-to-screen Y translate
|
|
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|
*/
|
|
156
155
|
setLightUniforms(lights?: Iterable<object>, ambient?: object, translateX?: number, translateY?: number): void;
|
|
156
|
+
/**
|
|
157
|
+
* Capture the current frame — everything drawn to the active framebuffer so
|
|
158
|
+
* far — into a {@link Texture2d}, entirely on the GPU (a `copyTexImage2D` on
|
|
159
|
+
* the first capture, then `copyTexSubImage2D` to refresh in place; no
|
|
160
|
+
* `readPixels` round-trip or pipeline stall). The fourth member of the
|
|
161
|
+
* {@link Renderer#toDataURL} / {@link Renderer#toBlob} /
|
|
162
|
+
* {@link Renderer#toImageBitmap} family — "the current frame as X" — and the
|
|
163
|
+
* only one whose result never leaves the GPU.
|
|
164
|
+
*
|
|
165
|
+
* The capture reflects the framebuffer **at the call site** (a `flush()`
|
|
166
|
+
* runs first), so call it right before drawing the surface that needs the
|
|
167
|
+
* backdrop — the classic back-buffer-copy placement model. It reads whichever
|
|
168
|
+
* framebuffer is currently bound: the backbuffer normally, or a camera's
|
|
169
|
+
* post-effect FBO during that pass — so it works under both `Camera2d` and
|
|
170
|
+
* `Camera3d`. Under a perspective camera, "drawn so far" is draw order, not
|
|
171
|
+
* depth order: capture after the opaque scene, just before the refracting
|
|
172
|
+
* surface (the usual opaque-scene-texture guidance).
|
|
173
|
+
*
|
|
174
|
+
* Feed the result straight into a custom post-effect:
|
|
175
|
+
* ```js
|
|
176
|
+
* effect.setTexture("uScene", renderer.toFrameTexture());
|
|
177
|
+
* ```
|
|
178
|
+
* {@link ShaderEffect#setTexture} binds the **live** handle, so re-capturing
|
|
179
|
+
* each frame into the shared slot refreshes what the shader samples without
|
|
180
|
+
* any re-bind.
|
|
181
|
+
*
|
|
182
|
+
* Color only, captured into an RGB texture (opaque — samples with alpha = 1);
|
|
183
|
+
* the framebuffer's depth is not captured. By default the result is a shared,
|
|
184
|
+
* renderer-owned texture valid until the next parameterless call — pass
|
|
185
|
+
* `options.target` for an independent, caller-owned capture (e.g. two
|
|
186
|
+
* captures alive in the same frame).
|
|
187
|
+
* @param {object} [options]
|
|
188
|
+
* @param {Texture2d|null} [options.target] - controls the destination: omit
|
|
189
|
+
* for the shared renderer slot (default); pass a capture previously
|
|
190
|
+
* returned by this method to refresh it in place; pass `null` to mint a
|
|
191
|
+
* fresh, caller-owned capture (for two independent captures in one frame —
|
|
192
|
+
* `destroy()` it yourself when done)
|
|
193
|
+
* @param {Bounds|{x: number, y: number, width: number, height: number}} [options.region] - capture
|
|
194
|
+
* only this sub-region (framebuffer pixels, bottom-left origin); a smaller
|
|
195
|
+
* region is a proportionally cheaper copy. Defaults to the whole framebuffer.
|
|
196
|
+
* A {@link Bounds} (or any `{x, y, width, height}`); from a {@link Rect}
|
|
197
|
+
* pass `rect.getBounds()`.
|
|
198
|
+
* @returns {Texture2d} a GPU-resident texture holding the captured frame
|
|
199
|
+
* @example
|
|
200
|
+
* // a water surface that refracts the scene rendered behind it
|
|
201
|
+
* draw(renderer) {
|
|
202
|
+
* const scene = renderer.toFrameTexture(); // grab the backdrop
|
|
203
|
+
* this.shader.setTexture("uScene", scene); // live-bound
|
|
204
|
+
* super.draw(renderer); // draw the rippling water
|
|
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|
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|
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|
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import
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|
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|
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import type { CompressedImage } from "../../loader/parsers/compressed_textures/compressed_image.js";
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|
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|
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|
import type { Matrix2d } from "../../math/matrix2d.ts";
|
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|
|
@@ -1 +1 @@
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|
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|
-
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AAmHA;;;GAGG;AACH;IAQE;;;;;OAKG;IACH,oBAJU,MAAM,CAIU;IAU1B;;;OAGG;IACH,IAFU,qBAAqB,CAEI;IAEnC;;;;;OAKG;IAMH;;;;;;;OAOG;IACH,2BAA4B;IAQ5B;;;;;;;;;OASG;IACH,cAJU,MAAM,CAIiB;IAQjC;;;OAGG;IACH,oCAeE;IAEF;;;;;OAKG;IAIH;;;OAGG;IACH,8BAAgC;IAChC;;;OAGG;IACH,yBAAyB;IAEzB;;;;;;;;;;;;;OAaG;IACH,8CAAqC;IACrC;;;OAGG;IACH,2BAAsC;IACtC;;;OAGG;IACH,oDAAqC;IACrC;;;OAGG;IACH,4BAA+B;IAC/B;;;OAGG;IACH,2BAA2B;IAC3B;;;OAGG;IACH,2FAAgC;IAChC;;;OAGG;IACH,+BAAkC;IAClC;;;OAGG;IACH,+BAAqC;IASrC;;;;;OAKG;IACH,UAHU,MAAM,CAGO;IAEvB;;;OAGG;IACH,cAFU,WAAW,CAEqB;IAE1C;;;;;;;;OAQG;IACH,cAJU,cAAc,CAIuB;IAE/C;;;;;;;;;;;;;;OAcG;IACH,cAJU,YAAY,CAI4B;IAElD;;;;OAIG;IACH,sBAHU,MAAM,CAMf;IACD;;;;;;;;;OASG;IACH,0BAJU,MAAM,CAIiB;IAEjC;;;;;OAKG;IACH,iBAJU,MAAM,CAOf;IAED;;;;OAIG;IACH;;;QAEE;IAIF;;;OAGG;IACH,kBAA6B;IAG7B;;;OAGG;IACH,kBAAoB;IAGpB;;;OAGG;IACH,sBAA4B;IAM5B;;;OAGG;IACH,wBAAwB;IAExB;;;;OAIG;IACH,kBAFU,QAAQ,CAEuC;IAEzD;;;OAGG;IACH,gBAFU,YAAY,CAES;IAs4EhC,0BANU,YAAY,GAAC,SAAS,EAQ/B;IAxBD;;;;OAIG;IACH;;;;;;;;;;;;OAYG;IACH,sBAFU,YAAY,GAAC,SAAS,CAI/B;IA73EA;;;;;;;;OAQG;IACH,oBAJU,MAAM,CAIY;IAE5B;;;OAGG;IACH,iCAAyB;IAwBzB;;;OAGG;IACH,wBAA2B;IAkB3B;;;OAGG;IACH,oBAAqD;IAiFnD,2BAA8B;IA4BhC,wBAEC;IACD,qDASC;IAFC,sCAA2B;IAG7B,kDAIC;IAsBF;;;;;OAKG;IACH,oBAJU,MAAM,CAMf;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBALW,MAAM,GACJ,MAAM,GAAC,IAAI,CAWvB;IAED;;;;;;;;;OASG;IACH,4BA4BC;IAED;;;;;;OAMG;IACH,4BA6DC;IAiBC;;;OAGG;IACH;;;;;;;;kBAuBC;IAgCH;;OAEG;IACH;;;;;;OAMG;IACH;;;;OAIG;IACH,yBAFW,MAAM,QAUhB;IA4IC;;;OAGG;IACH,+CAA6B;IAY7B;;;OAGG;IACH,sCAA4B;IAQ5B;;;OAGG;IACH,mBAA8B;IAW9B;;;OAGG;IACH,4EAA0C;IAI5C;;;;;;;;OAQG;IACH,qBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,GAAC,SAAS,CA6B5B;IAED;;;;;OAKG;IACH,oBAJW,YAAY,SACZ,MAAM,aACN,OAAO,QAoBjB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,WACN,QAAQ,GACN,YAAY,CAuExB;IASD;;;;;;;;;;;OAWG;IACH,qBAVW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,WAC1G,MAAM,GACJ,YAAY,CA6BxB;IAkBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BALW,QAAQ,CAAC,MAAM,CAAC,YAChB,MAAM,eACN,MAAM,eACN,MAAM,QA8BhB;IAxBC;;;OAGG;IACH,oFAAwD;IAsB1D;;;;;;;;;;;;;;;;OAgBG;IACH,8BALa,MAAM,CAalB;IA8CD;;;;;;;;;;OAUG;IACH,kBAJa,YAAY,CAsBxB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkDG;IACH,yBAnBG;QAAiC,MAAM;QAKwC,MAAM;eAAlE,MAAM;eAAK,MAAM;mBAAS,MAAM;oBAAU,MAAM;;KAKnE,GAAU,SAAS,CA4BrB;IAED;;;OAGG;IACH,mCA4JC;IAED;;;;;;;;;OASG;IACH,yBAJa,YAAY,CAUxB;IAED;;;;;;;;;;;;;;;OAeG;IACH,4BANW,MAAM,WACN,YAAY,QAWtB;IAkED;;;OAGG;IACH,qCAuHC;IAED;;;;;;;;OAQG;IACH,iCAJW,MAAM,QAahB;IAED;;;;;;OAMG;IACH,4BAIC;IAED;;;;;;;;OAQG;IACH,sBALa,OAAO,CAmFnB;IAED;;;;;OAKG;IACH,4BA6CC;IA4KD;;;;OAIG;IACH,mBAHW,KAAK,GAAC,MAAM,WACZ,OAAO,QAyBjB;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAUhB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iBAjBW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,GAAC,eAAe,MAC1H,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAkHhB;IAED;;;;;;;;OAQG;IACH,qBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH;;;;;;;;OAQG;IACH;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,QAgChB;IAED,mEAUC;IAED,4CA4JC;IA1DC;;;OAGG;IACH,uCAA6B;IAwD/B;;;;;;;;;;;;;;;OAeG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,6BAEC;IAED;;;;;;;OAOG;IACH,sBALW,MAAM,OACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;;OASG;IACH,oBAPW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,UANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,MAAM,QAIhB;IA0CD;;OAEG;IACH,kBAEC;IA4BD,oCAEC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CA8ClB;IAjCC,+BAAmD;IAgJrD;;;;;;;;;OASG;IACH,oBAJa,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,8BAJW,MAAM,QAoBhB;IAiEC;;;OAGG;IACH,6CAAmC;IA2BrC;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAoBD;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAqCjB;IA2ED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAkDjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAuDjB;IAoFD;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QA4FhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IA2FD;;;;;;;;;OASG;IACH,gBAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAmChB;IAsIE;;;OAGG;IACH,sCAA4B;;CAoD/B;qBAt7HoB,kBAAkB;6BACV,uCAAuC;wBAJ5C,2BAA2B;8BAKrB,sCAAsC;+BAoBrC,yBAAyB;uBA3CjC,yBAAyB;yBADvB,wBAAwB;6BAiCpB,uBAAuB;yBAP3B,uBAAuB;iCANf,8BAA8B;6BAKrB,uBAAuB;0CAevB,oCAAoC;0BAiBrD,eAAe;0CAFD,yBAAyB;6BA5BnC,8BAA8B;sBA5B1B,uBAAuB;qCAyDtB,8DAA8D;6BANtE,6BAA6B;8BAG5B,wBAAwB"}
|
|
@@ -64,6 +64,23 @@ export default class WebGPULitQuadBatcher extends WebGPUQuadBatcher {
|
|
|
64
64
|
* @override
|
|
65
65
|
*/
|
|
66
66
|
override addQuad(texture: object, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean, normalMap?: object): void;
|
|
67
|
+
currentQuadShininess: number | undefined;
|
|
68
|
+
/**
|
|
69
|
+
* Push the four corners with this batcher's extra `aShininess`
|
|
70
|
+
* component appended.
|
|
71
|
+
* @param {number} x - destination x
|
|
72
|
+
* @param {number} y - destination y
|
|
73
|
+
* @param {number} w - destination width
|
|
74
|
+
* @param {number} h - destination height
|
|
75
|
+
* @param {number} u0 - texture UV (u0)
|
|
76
|
+
* @param {number} v0 - texture UV (v0)
|
|
77
|
+
* @param {number} u1 - texture UV (u1)
|
|
78
|
+
* @param {number} v1 - texture UV (v1)
|
|
79
|
+
* @param {number} tint - tint color in UINT32 (argb) format
|
|
80
|
+
* @param {number} [textureId=0] - the segment slot
|
|
81
|
+
* @override
|
|
82
|
+
*/
|
|
83
|
+
override pushQuadVertices(x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, textureId?: number): void;
|
|
67
84
|
/**
|
|
68
85
|
* lit draws bind the combined material at 1 and the light block at 2
|
|
69
86
|
* @override
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,kDA2FC;IA9CA,uBAQE;IACF,kBAaE;IAcF,iDAA+C;IAE/C,2CAAgC;IAEhC;;;;yBAAwB;IAGxB,wCAA6B;IAE7B,0CAA+B;IAGhC;;;;OAIG;IACH,yBAFW,MAAM,QAuChB;IAED;;;;;;OAMG;IACH,gCAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,0BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuDlB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,0BAdW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,MAAM,QA4DhB;IAHA,yCAA0D;IAK3D;;;;;;;;;;;;;;OAcG;IACH,6BAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,cACN,MAAM,QAkBhB;IAyBD;;;OAGG;IACH,uDASC;CAuBD;8BAhZ6B,mBAAmB"}
|
|
@@ -71,7 +71,4 @@ export default class WebGPUMeshBatcher extends WebGPUBatcher {
|
|
|
71
71
|
override flush(): void;
|
|
72
72
|
}
|
|
73
73
|
import WebGPUBatcher from "./webgpu_batcher.js";
|
|
74
|
-
import WebGPUInstanceBuffer from "../buffer/instance_buffer.js";
|
|
75
|
-
import { Matrix3d } from "../../../math/matrix3d.ts";
|
|
76
|
-
import WebGPURetainedGeometry from "../buffer/retained_geometry.js";
|
|
77
74
|
//# sourceMappingURL=mesh_batcher.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/mesh_batcher.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/mesh_batcher.js"],"names":[],"mappings":"AA+BA;;;;;;;;;GASG;AACH,gCAAiC,GAAG,CAAC;AAWrC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAyFjD;IA/EA,2CAUE;IAuBF,oCAAsC;IAItC,kBAAwB;IACxB,kBAAwB;IAIxB,gDAA+D;IAC/D,gBAAmB;IAGnB,qBAA2B;IAE3B;mBA+dwB,YAAY;iBAAW,MAAM,EAAE;;;;yBA/d7B;IAE1B,6CAAkC;IAKlC,4CAAiC;IAGjC;;;kBAAuD;IAQvD,oCAAyB;IAQzB,qCAA0B;IAC1B,yCAA8B;IAG9B,4CAAiC;IAGlC;;;;;OAKG;IACH;;;;;MAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,MAAM,CAoClB;IAED;;;;;;;OAOG;IACH,wBALW,aAAa,GACX,oBAAoB,CAwBhC;IAED;;;;;;;OAOG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QAyFhB;IA5DC,2CAAiC;IA8DnC;;;;;;;;;;;OAWG;IACH,8BALW,MAAM,GACJ,MAAM,CA6ClB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QA8DhB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAUhB;IAED;;;;OAIG;IACH,4BAKC;IAED;;;;;OAKG;IACH;;;;;;;;MAMC;IAED;;;;OAIG;IACH,oBAEC;IAED;;;;;;;OAOG;IACH;;;;QAkBC;IAED;;;;OAIG;IACH,2BAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,kBAAkB,CAgC9B;IAED;;;;;;;;;;;OAWG;IACH,yBARW,SAAS,YACT,MAAM,UACN,MAAM,cACN,MAAM,GACJ;QAAC,SAAS,EAAE,YAAY,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAA;KAAC,CA0DxD;IAED;;;;;;;;;;;;OAYG;IACH,mBAJa,MAAM,CA0ClB;IA/BE;;;kBAA0D;IAiC7D;;;;;OAKG;IACH,uCAOC;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAJa,kBAAkB,CAQ9B;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,wBAZW,MAAM,YACN,YAAY,cAGZ,YAAY,QAqCtB;IAED;;;;;;;;;;;OAWG;IACH,kCAPW,QAAQ,QAER,MAAM,QACN,MAAM,QAiIhB;IAED;;;;;;OAMG;IACH,4GAEC;IAED;;;;;;;;OAQG;IACH,cAHW,MAAM,QACN,MAAM,QAsBhB;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAuEhB;IAED;;;;;;OAMG;IACH,uBAyEC;IAED;;;;;OAKG;IACH,4BAEC;IAED;;;;;;;;;OASG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAMlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,sBAAsB,CAiBlC;IAED;;;;;;;;;;;;;;OAcG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QAkFhB;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;CAwBD;0BA7yCyB,qBAAqB;iCARd,8BAA8B;yBAVtC,2BAA2B;mCAWjB,gCAAgC"}
|
|
@@ -22,7 +22,6 @@ export default class WebGPUQuadBatcher extends WebGPUBatcher {
|
|
|
22
22
|
override init(renderer: import("../webgpu_renderer.js").default, settings: any): void;
|
|
23
23
|
currentMaterial: any;
|
|
24
24
|
currentEffect: any;
|
|
25
|
-
slotTable: TextureSlotTable | undefined;
|
|
26
25
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/** @type {{view: GPUTextureView, sampler: GPUSampler}[]} indexed by slot */
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segmentEntries: {
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view: GPUTextureView;
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@@ -64,5 +63,4 @@ export default class WebGPUQuadBatcher extends WebGPUBatcher {
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64
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override flush(topology: any): void;
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}
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65
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import WebGPUBatcher from "./webgpu_batcher.js";
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67
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-
import { TextureSlotTable } from "../../gpu/textureslots.js";
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//# sourceMappingURL=quad_batcher.d.ts.map
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,
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1
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+
{"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAyHjD;IAlFA,qBAA2B;IAM3B,mBAAyB;IASzB;;;OAGG;IACH,wCAcE;IAHC,eAAqB;IAIxB,4EAA4E;IAC5E;cADkB,cAAc;iBAAW,UAAU;oBAC7B;IAOxB;;;OAGG;IACH,iBAAuB;IACvB;;;OAGG;IACH,eAAqB;IACrB;;;OAGG;IACH,8BAAkB;IAElB,8CAAwB;IAIxB,wCAAwC;IACxC,sDAA+B;IAE/B,8CAAgC;IAChC,mCAAuB;IAQvB,0CAKE;IAKH;;;;;;;;;;;;;;;OAeG;IACH,iBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAyEjB;IAED;;;;;;;;;;;OAWG;IACH,wBANW,MAAM,YACN,OAAO,GACL,MAAM,CAwDlB;IAED;;;;OAIG;IACH,+BAOC;IAED;;;;;;;;OAQG;IACH,uBAJa,YAAY,CAgCxB;IAED;;;;OAIG;IACH,qBAQC;IAED;;;;;OAKG;IACH,2BAGC;IAED;;;;;;;;;;OAUG;IACH,0HAgBC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,oBAVW,OAAO,0CAA0C,EAAE,OAAO,KAC1D,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,WACN,YAAY,cACZ,OAAO,QA0DjB;IAqBD;;OAEG;IACH,oCA6BC;IAED;;;;;;OAMG;IACH,8BAEC;IAED;;;;;;;OAOG;IACH,yBAJW,MAAM,QAwChB;CAwBD;0BApmByB,qBAAqB;iCAHd,2BAA2B"}
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