melonjs 20.6.0 → 20.8.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (265) hide show
  1. package/README.md +6 -3
  2. package/build/application/defaultApplicationSettings.d.ts +5 -0
  3. package/build/application/defaultApplicationSettings.d.ts.map +1 -1
  4. package/build/application/header.d.ts.map +1 -1
  5. package/build/application/settings.d.ts +88 -0
  6. package/build/application/settings.d.ts.map +1 -1
  7. package/build/audio/backend/engine.d.ts +0 -1
  8. package/build/audio/backend/sound.d.ts +0 -1
  9. package/build/camera/camera2d.d.ts.map +1 -1
  10. package/build/camera/camera3d.d.ts +95 -8
  11. package/build/camera/camera3d.d.ts.map +1 -1
  12. package/build/geometries/box3d.d.ts +24 -6
  13. package/build/geometries/box3d.d.ts.map +1 -1
  14. package/build/geometries/ellipse.d.ts +14 -0
  15. package/build/geometries/ellipse.d.ts.map +1 -1
  16. package/build/geometries/polygon.d.ts +14 -0
  17. package/build/geometries/polygon.d.ts.map +1 -1
  18. package/build/geometries/sphere.d.ts +35 -6
  19. package/build/geometries/sphere.d.ts.map +1 -1
  20. package/build/index.d.ts +10 -3
  21. package/build/index.d.ts.map +1 -1
  22. package/build/index.js +23361 -20195
  23. package/build/index.js.map +4 -4
  24. package/build/input/pointerevent.d.ts +8 -0
  25. package/build/input/pointerevent.d.ts.map +1 -1
  26. package/build/lang/deprecated.d.ts.map +1 -1
  27. package/build/level/gltf/GLTFModel.d.ts +17 -31
  28. package/build/level/gltf/GLTFModel.d.ts.map +1 -1
  29. package/build/level/gltf/GLTFScene.d.ts +40 -1
  30. package/build/level/gltf/GLTFScene.d.ts.map +1 -1
  31. package/build/level/level.d.ts +36 -0
  32. package/build/level/level.d.ts.map +1 -1
  33. package/build/level/tiled/TMXLayer.d.ts +5 -2
  34. package/build/level/tiled/TMXLayer.d.ts.map +1 -1
  35. package/build/level/tiled/TMXObject.d.ts +0 -1
  36. package/build/level/tiled/TMXTile.d.ts +2 -1
  37. package/build/level/tiled/TMXTile.d.ts.map +1 -1
  38. package/build/level/tiled/TMXTileMap.d.ts +7 -4
  39. package/build/level/tiled/TMXTileMap.d.ts.map +1 -1
  40. package/build/level/tiled/TMXTileset.d.ts +1 -1
  41. package/build/level/tiled/TMXTileset.d.ts.map +1 -1
  42. package/build/level/tiled/TMXTilesetGroup.d.ts +5 -0
  43. package/build/level/tiled/TMXTilesetGroup.d.ts.map +1 -1
  44. package/build/level/tiled/factories/shape.d.ts +0 -1
  45. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts +6 -5
  46. package/build/level/tiled/renderer/TMXHexagonalRenderer.d.ts.map +1 -1
  47. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts +5 -0
  48. package/build/level/tiled/renderer/TMXIsometricRenderer.d.ts.map +1 -1
  49. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts +8 -7
  50. package/build/level/tiled/renderer/TMXObliqueRenderer.d.ts.map +1 -1
  51. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +5 -0
  52. package/build/level/tiled/renderer/TMXOrthogonalRenderer.d.ts.map +1 -1
  53. package/build/level/tiled/renderer/TMXRenderer.d.ts +19 -4
  54. package/build/level/tiled/renderer/TMXRenderer.d.ts.map +1 -1
  55. package/build/level/tiled/renderer/autodetect.d.ts +0 -4
  56. package/build/level/tiled/renderer/autodetect.d.ts.map +1 -1
  57. package/build/lighting/light2d.d.ts +68 -2
  58. package/build/lighting/light2d.d.ts.map +1 -1
  59. package/build/lighting/light3d.d.ts.map +1 -1
  60. package/build/loader/loader.d.ts +63 -0
  61. package/build/loader/loader.d.ts.map +1 -1
  62. package/build/loader/loadingscreen.d.ts +1 -2
  63. package/build/loader/loadingscreen.d.ts.map +1 -1
  64. package/build/loader/parsers/fontface.d.ts +2 -0
  65. package/build/loader/parsers/fontface.d.ts.map +1 -1
  66. package/build/loader/parsers/mtl.d.ts.map +1 -1
  67. package/build/loader/parsers/shader.d.ts +0 -2
  68. package/build/math/color.d.ts +27 -4
  69. package/build/math/color.d.ts.map +1 -1
  70. package/build/particles/emitter.d.ts.map +1 -1
  71. package/build/particles/particle.d.ts +22 -1
  72. package/build/particles/particle.d.ts.map +1 -1
  73. package/build/particles/settings.d.ts +69 -0
  74. package/build/particles/settings.d.ts.map +1 -1
  75. package/build/physics/adapter.d.ts +152 -3
  76. package/build/physics/adapter.d.ts.map +1 -1
  77. package/build/physics/builtin/body.d.ts +9 -18
  78. package/build/physics/builtin/body.d.ts.map +1 -1
  79. package/build/physics/builtin/builtin-adapter.d.ts.map +1 -1
  80. package/build/physics/builtin/detector.d.ts +0 -1
  81. package/build/physics/builtin/detector.d.ts.map +1 -1
  82. package/build/physics/builtin/sat.d.ts +0 -7
  83. package/build/physics/builtin/sat.d.ts.map +1 -1
  84. package/build/physics/builtin/sat3d.d.ts +46 -0
  85. package/build/physics/builtin/sat3d.d.ts.map +1 -1
  86. package/build/physics/physicseditor.d.ts +2 -0
  87. package/build/physics/physicseditor.d.ts.map +1 -0
  88. package/build/physics/response.d.ts +45 -62
  89. package/build/physics/response.d.ts.map +1 -1
  90. package/build/renderable/collectable.d.ts +6 -1
  91. package/build/renderable/collectable.d.ts.map +1 -1
  92. package/build/renderable/colorlayer.d.ts +4 -4
  93. package/build/renderable/colorlayer.d.ts.map +1 -1
  94. package/build/renderable/container.d.ts +23 -17
  95. package/build/renderable/container.d.ts.map +1 -1
  96. package/build/renderable/entity/entity.d.ts +14 -16
  97. package/build/renderable/entity/entity.d.ts.map +1 -1
  98. package/build/renderable/frameAnimation.d.ts +1 -1
  99. package/build/renderable/groundshadow.d.ts +1 -0
  100. package/build/renderable/groundshadow.d.ts.map +1 -1
  101. package/build/renderable/imagelayer.d.ts +12 -5
  102. package/build/renderable/imagelayer.d.ts.map +1 -1
  103. package/build/renderable/instanced_mesh.d.ts +2 -9
  104. package/build/renderable/instanced_mesh.d.ts.map +1 -1
  105. package/build/renderable/mesh.d.ts +306 -5
  106. package/build/renderable/mesh.d.ts.map +1 -1
  107. package/build/renderable/nineslicesprite.d.ts +3 -13
  108. package/build/renderable/nineslicesprite.d.ts.map +1 -1
  109. package/build/renderable/renderable.d.ts +129 -28
  110. package/build/renderable/renderable.d.ts.map +1 -1
  111. package/build/renderable/sprite.d.ts +77 -19
  112. package/build/renderable/sprite.d.ts.map +1 -1
  113. package/build/renderable/sprite3d.d.ts +27 -16
  114. package/build/renderable/sprite3d.d.ts.map +1 -1
  115. package/build/renderable/text/bitmaptext.d.ts +13 -3
  116. package/build/renderable/text/bitmaptext.d.ts.map +1 -1
  117. package/build/renderable/text/bitmaptextdata.d.ts +0 -4
  118. package/build/renderable/text/bitmaptextdata.d.ts.map +1 -1
  119. package/build/renderable/text/text.d.ts +5 -3
  120. package/build/renderable/text/text.d.ts.map +1 -1
  121. package/build/renderable/text/textmetrics.d.ts +2 -0
  122. package/build/renderable/text/textmetrics.d.ts.map +1 -1
  123. package/build/renderable/trail.d.ts +0 -1
  124. package/build/renderable/trail.d.ts.map +1 -1
  125. package/build/renderable/trigger.d.ts +39 -14
  126. package/build/renderable/trigger.d.ts.map +1 -1
  127. package/build/renderable/ui/progressbar.d.ts +194 -0
  128. package/build/renderable/ui/progressbar.d.ts.map +1 -0
  129. package/build/renderable/ui/uibaseelement.d.ts +48 -3
  130. package/build/renderable/ui/uibaseelement.d.ts.map +1 -1
  131. package/build/renderable/ui/uispriteelement.d.ts +19 -3
  132. package/build/renderable/ui/uispriteelement.d.ts.map +1 -1
  133. package/build/state/stage.d.ts +22 -0
  134. package/build/state/stage.d.ts.map +1 -1
  135. package/build/system/legacy_pool.d.ts +2 -2
  136. package/build/system/legacy_pool.d.ts.map +1 -1
  137. package/build/system/pool.d.ts +10 -0
  138. package/build/system/pool.d.ts.map +1 -1
  139. package/build/tweens/tween.d.ts +49 -2
  140. package/build/tweens/tween.d.ts.map +1 -1
  141. package/build/video/buffer/vertex.d.ts.map +1 -1
  142. package/build/video/canvas/canvas_renderer.d.ts +34 -23
  143. package/build/video/canvas/canvas_renderer.d.ts.map +1 -1
  144. package/build/video/effects/blendEffect.d.ts +0 -1
  145. package/build/video/effects/bloom.d.ts +72 -0
  146. package/build/video/effects/bloom.d.ts.map +1 -0
  147. package/build/video/effects/blur.d.ts +3 -2
  148. package/build/video/effects/blur.d.ts.map +1 -1
  149. package/build/video/effects/chromaticAberration.d.ts +3 -2
  150. package/build/video/effects/chromaticAberration.d.ts.map +1 -1
  151. package/build/video/effects/colorMatrix.d.ts +3 -2
  152. package/build/video/effects/colorMatrix.d.ts.map +1 -1
  153. package/build/video/effects/desaturate.d.ts +10 -2
  154. package/build/video/effects/desaturate.d.ts.map +1 -1
  155. package/build/video/effects/dissolve.d.ts +3 -2
  156. package/build/video/effects/dissolve.d.ts.map +1 -1
  157. package/build/video/effects/dropShadow.d.ts +3 -2
  158. package/build/video/effects/dropShadow.d.ts.map +1 -1
  159. package/build/video/effects/flash.d.ts +3 -2
  160. package/build/video/effects/flash.d.ts.map +1 -1
  161. package/build/video/effects/glow.d.ts +3 -2
  162. package/build/video/effects/glow.d.ts.map +1 -1
  163. package/build/video/effects/hologram.d.ts +3 -2
  164. package/build/video/effects/hologram.d.ts.map +1 -1
  165. package/build/video/effects/invert.d.ts +10 -2
  166. package/build/video/effects/invert.d.ts.map +1 -1
  167. package/build/video/effects/outline.d.ts +3 -2
  168. package/build/video/effects/outline.d.ts.map +1 -1
  169. package/build/video/effects/pixelate.d.ts +3 -2
  170. package/build/video/effects/pixelate.d.ts.map +1 -1
  171. package/build/video/effects/radialGradient.d.ts +8 -3
  172. package/build/video/effects/radialGradient.d.ts.map +1 -1
  173. package/build/video/effects/scanline.d.ts +3 -2
  174. package/build/video/effects/scanline.d.ts.map +1 -1
  175. package/build/video/effects/sepia.d.ts +10 -2
  176. package/build/video/effects/sepia.d.ts.map +1 -1
  177. package/build/video/effects/shadereffect.d.ts +10 -4
  178. package/build/video/effects/shadereffect.d.ts.map +1 -1
  179. package/build/video/effects/shine.d.ts +3 -2
  180. package/build/video/effects/shine.d.ts.map +1 -1
  181. package/build/video/effects/tintPulse.d.ts +3 -2
  182. package/build/video/effects/tintPulse.d.ts.map +1 -1
  183. package/build/video/effects/tonemap.d.ts +121 -0
  184. package/build/video/effects/tonemap.d.ts.map +1 -0
  185. package/build/video/effects/vignette.d.ts +3 -2
  186. package/build/video/effects/vignette.d.ts.map +1 -1
  187. package/build/video/effects/wave.d.ts +3 -2
  188. package/build/video/effects/wave.d.ts.map +1 -1
  189. package/build/video/gpu/meshmaterial.d.ts +2 -0
  190. package/build/video/gpu/meshmaterial.d.ts.map +1 -0
  191. package/build/video/gpu/vertexformat.d.ts +26 -0
  192. package/build/video/gpu/vertexformat.d.ts.map +1 -1
  193. package/build/video/gradient.d.ts +0 -1
  194. package/build/video/gradient.d.ts.map +1 -1
  195. package/build/video/renderer.d.ts +111 -7
  196. package/build/video/renderer.d.ts.map +1 -1
  197. package/build/video/renderstate.d.ts +2 -0
  198. package/build/video/renderstate.d.ts.map +1 -1
  199. package/build/video/rendertarget/canvasrendertarget.d.ts +3 -4
  200. package/build/video/rendertarget/canvasrendertarget.d.ts.map +1 -1
  201. package/build/video/rendertarget/render_target_pool.d.ts +0 -1
  202. package/build/video/rendertarget/webglrendertarget.d.ts +0 -1
  203. package/build/video/rendertarget/webglrendertarget.d.ts.map +1 -1
  204. package/build/video/rendertarget/webgpurendertarget.d.ts +18 -2
  205. package/build/video/rendertarget/webgpurendertarget.d.ts.map +1 -1
  206. package/build/video/texture/atlas.d.ts +1 -0
  207. package/build/video/texture/atlas.d.ts.map +1 -1
  208. package/build/video/texture/cache.d.ts +1 -3
  209. package/build/video/texture/frametexture.d.ts +0 -1
  210. package/build/video/texture/frametexture.d.ts.map +1 -1
  211. package/build/video/texture/noise_texture2d.d.ts +1 -0
  212. package/build/video/texture/noise_texture2d.d.ts.map +1 -1
  213. package/build/video/utils/autodetect.d.ts +0 -2
  214. package/build/video/webgl/batchers/batcher.d.ts +0 -9
  215. package/build/video/webgl/batchers/batcher.d.ts.map +1 -1
  216. package/build/video/webgl/batchers/lit_quad_batcher.d.ts +13 -1
  217. package/build/video/webgl/batchers/lit_quad_batcher.d.ts.map +1 -1
  218. package/build/video/webgl/batchers/material_batcher.d.ts +4 -2
  219. package/build/video/webgl/batchers/material_batcher.d.ts.map +1 -1
  220. package/build/video/webgl/batchers/mesh_batcher.d.ts +2 -3
  221. package/build/video/webgl/batchers/mesh_batcher.d.ts.map +1 -1
  222. package/build/video/webgl/batchers/quad_batcher.d.ts +4 -0
  223. package/build/video/webgl/batchers/quad_batcher.d.ts.map +1 -1
  224. package/build/video/webgl/buffer/index.d.ts +0 -1
  225. package/build/video/webgl/buffer/retained_geometry.d.ts +0 -1
  226. package/build/video/webgl/glshader.d.ts +5 -3
  227. package/build/video/webgl/glshader.d.ts.map +1 -1
  228. package/build/video/webgl/renderers/tmxlayer/orthogonal.d.ts +0 -4
  229. package/build/video/webgl/shaders/multitexture-lit.d.ts.map +1 -1
  230. package/build/video/webgl/texture/store.d.ts +0 -1
  231. package/build/video/webgl/webgl_renderer.d.ts +63 -24
  232. package/build/video/webgl/webgl_renderer.d.ts.map +1 -1
  233. package/build/video/webgpu/batchers/lit_quad_batcher.d.ts +17 -0
  234. package/build/video/webgpu/batchers/lit_quad_batcher.d.ts.map +1 -1
  235. package/build/video/webgpu/batchers/mesh_batcher.d.ts +0 -3
  236. package/build/video/webgpu/batchers/mesh_batcher.d.ts.map +1 -1
  237. package/build/video/webgpu/batchers/quad_batcher.d.ts +0 -2
  238. package/build/video/webgpu/batchers/quad_batcher.d.ts.map +1 -1
  239. package/build/video/webgpu/batchers/webgpu_batcher.d.ts +0 -2
  240. package/build/video/webgpu/batchers/webgpu_batcher.d.ts.map +1 -1
  241. package/build/video/webgpu/pipeline/cache.d.ts.map +1 -1
  242. package/build/video/webgpu/renderers/tmxlayer/orthogonal.d.ts +0 -2
  243. package/build/video/webgpu/texture/frametexture.d.ts +0 -2
  244. package/build/video/webgpu/texture/frametexture.d.ts.map +1 -1
  245. package/build/video/webgpu/texture/store.d.ts +0 -1
  246. package/build/video/webgpu/texture/store.d.ts.map +1 -1
  247. package/build/video/webgpu/webgpu_renderer.d.ts +8 -75
  248. package/build/video/webgpu/webgpu_renderer.d.ts.map +1 -1
  249. package/package.json +1 -1
  250. package/skills/melonjs-3d/SKILL.md +293 -19
  251. package/skills/melonjs-3d-assets/SKILL.md +123 -13
  252. package/skills/melonjs-camera-and-drawing/SKILL.md +57 -1
  253. package/skills/melonjs-effects-and-shaders/SKILL.md +341 -29
  254. package/skills/melonjs-input/SKILL.md +48 -4
  255. package/skills/melonjs-lighting/SKILL.md +45 -1
  256. package/skills/melonjs-loading-assets/SKILL.md +1 -1
  257. package/skills/melonjs-particles-and-trails/SKILL.md +106 -4
  258. package/skills/melonjs-performance/SKILL.md +79 -2
  259. package/skills/melonjs-physics/SKILL.md +420 -29
  260. package/skills/melonjs-renderables/SKILL.md +15 -1
  261. package/skills/melonjs-scenes-and-state/SKILL.md +121 -1
  262. package/skills/melonjs-tilemaps/SKILL.md +9 -0
  263. package/skills/melonjs-ui-and-text/SKILL.md +165 -4
  264. package/build/level/gltf/srgb.d.ts +0 -20
  265. package/build/level/gltf/srgb.d.ts.map +0 -1
@@ -68,13 +68,12 @@ declare class CanvasRenderTarget extends RenderTarget {
68
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  /**
69
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  * invalidate the current CanvasRenderTarget, and force a reupload of the corresponding texture
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  * (call this if you modify the canvas content between two draw calls)
71
- * @param {CanvasRenderer|WebGLRenderer} renderer - the renderer to which this canvas texture is attached
71
+ * @param {Renderer} renderer - the renderer to which this canvas texture is attached
72
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  */
73
- invalidate(renderer: CanvasRenderer | WebGLRenderer): void;
73
+ invalidate(renderer: Renderer): void;
74
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  glTextureUnit: any;
75
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  #private;
76
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  }
77
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  import RenderTarget from "./rendertarget.ts";
78
- import type CanvasRenderer from "./../canvas/canvas_renderer.js";
79
- import type WebGLRenderer from "./../webgl/webgl_renderer.js";
78
+ import type Renderer from "../renderer.js";
80
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  //# sourceMappingURL=canvasrendertarget.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"canvasrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/canvasrendertarget.js"],"names":[],"mappings":";AA6EA;;;;;;GAMG;AACH;IACC;;;;;;;;;OASG;IACH,mBATW,MAAM,UACN,MAAM,eAEd;QAA4B,OAAO;QACN,WAAW;QACX,eAAe;QACf,kBAAkB;QAClB,SAAS;KACxC,EAoCA;IAhCA;;;;;;;;;;;;;;;;;MAAkE;IASjE,YAA+B;IAUhC,aAA0D;IAGzD;;;;OAIG;IACH,cAHU,MAAM,CAGK;IAOvB;;;OAGG;IACH,4CAGC;IAUD;;;OAGG;IACH,sBAFW,OAAO,QAwBjB;IAYD;;;;;;;;OAQG;IACH,gBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,GACJ,SAAS,CAUrB;IAoDD;;;;OAIG;IACH,qBAFW,cAAc,GAAC,aAAa,QAsBtC;IAcC,mBAEC;IAeH;;;;;OAKG;IACH,mBAJW,cAAc,GAAC,aAAa,QA0CtC;;CA2BD;yBA5XwB,mBAAmB;gCAIb,gCAAgC;+BACjC,8BAA8B"}
1
+ {"version":3,"file":"canvasrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/canvasrendertarget.js"],"names":[],"mappings":";AA8EA;;;;;;GAMG;AACH;IACC;;;;;;;;;OASG;IACH,mBATW,MAAM,UACN,MAAM,eAEd;QAA4B,OAAO;QACN,WAAW;QACX,eAAe;QACf,kBAAkB;QAClB,SAAS;KACxC,EAoCA;IAhCA;;;;;;;;;;;;;;;;;MAAkE;IASjE,YAA+B;IAUhC,aAA0D;IAGzD;;;;OAIG;IACH,cAHU,MAAM,CAGK;IAOvB;;;OAGG;IACH,4CAGC;IAUD;;;OAGG;IACH,sBAFW,OAAO,QAwBjB;IAYD;;;;;;;;OAQG;IACH,gBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,GACJ,SAAS,CAUrB;IAoDD;;;;OAIG;IACH,qBAFW,QAAQ,QAsBlB;IAcC,mBAEC;IAeH;;;;;OAKG;IACH,mBAJW,QAAQ,QA0ClB;;CA2BD;yBA7XwB,mBAAmB;0BAMnB,gBAAgB"}
@@ -1,3 +1,2 @@
1
1
 
2
- import type RenderTarget from "./rendertarget.ts";
3
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  //# sourceMappingURL=render_target_pool.d.ts.map
@@ -1,3 +1,2 @@
1
1
 
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- import RenderTarget from "./rendertarget.ts";
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  //# sourceMappingURL=webglrendertarget.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webglrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webglrendertarget.js"],"names":[],"mappings":"AA4EA;;;;;;;GAOG;AACH;IACC;;;;OAIG;IACH;;;;;;;;;;OAUG;IACH,gBAVW,qBAAqB,GAAC,sBAAsB,SAC5C,MAAM,UACN,MAAM,YAEd;QAAyB,OAAO;KAKlC,EAoEA;IAjEA,mDAAY;IAIZ;;;OAGG;IACH,SAFU,MAAM,CAEmB;IAGnC;;;OAGG;IACH,uBAA0B;IAI1B,8BAAyC;IAWzC,sCAAiD;IAKhD,2CAA+C;IAC/C,4CAAgD;IA+BlD;;;;;;;;OAQG;IACH,qDAqBC;IAhBA,yCAAiC;IAkBlC;;;;;;;OAOG;IACH,kDAuBC;IAdA;;;OAGG;IACH,iCAAoC;IA0BrC;;;;OAIG;IACH,gBAqBC;CAuID;yBA1ZwB,mBAAmB"}
1
+ {"version":3,"file":"webglrendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webglrendertarget.js"],"names":[],"mappings":"AA4EA;;;;;;;GAOG;AACH;IACC;;;;OAIG;IACH;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAjBW,qBAAqB,GAAC,sBAAsB,SAC5C,MAAM,UACN,MAAM,YAEd;QAAyB,OAAO;QAKP,MAAM;KAOjC,EA2EA;IAxEA,mDAAY;IAIZ;;;;OAIG;IACH,QAHU,MAAM,CAGwB;IAExC;;;OAGG;IACH,SAFU,MAAM,CAEmB;IAGnC;;;OAGG;IACH,uBAA0B;IAI1B,8BAAyC;IAWzC,sCAAiD;IAKhD,2CAA+C;IAC/C,4CAAgD;IA+BlD;;;;;;;;OAQG;IACH,qDAqBC;IAhBA,yCAAiC;IAkBlC;;;;;;;OAOG;IACH,kDAuBC;IAdA;;;OAGG;IACH,iCAAoC;IA0BrC;;;;OAIG;IACH,gBAqBC;CA4JD;yBA7bwB,mBAAmB"}
@@ -4,8 +4,11 @@
4
4
  * through the shared {@link RenderTargetPool}.
5
5
  *
6
6
  * Owns one color `GPUTexture` (renderable AND sampleable — the whole point
7
- * of a post-effect target) in the renderer's preferred canvas format, so
8
- * pipelines keyed on that format serve canvas and offscreen passes alike.
7
+ * of a post-effect target). Its format is the renderer's preferred canvas
8
+ * format by default, so pipelines keyed on that format serve canvas and
9
+ * offscreen passes alike, and `"rgba16float"` for the camera chain under the
10
+ * `hdr` setting. The pipeline cache already keys on format, so both kinds
11
+ * coexist compiled.
9
12
  * The depth-stencil attachment is NOT per-target: every pass shares the
10
13
  * renderer's canvas-sized depth-stencil texture (targets in this flow are
11
14
  * canvas-sized, only one pass is open at a time — and sharing the stencil
@@ -37,6 +40,19 @@ export default class WebGPURenderTarget extends RenderTarget {
37
40
  * @type {number}
38
41
  */
39
42
  sampleCount: number;
43
+ /**
44
+ * Texture format of the color attachment, defaulting to the surface's
45
+ * preferred format. The renderer passes `"rgba16float"` for the
46
+ * camera chain when the `hdr` setting is on, which is what lets the
47
+ * chain carry values above 1 instead of clamping at every write.
48
+ *
49
+ * Both halves take it, or the MSAA resolve has nothing to resolve
50
+ * between, and every pipeline recorded into a pass targeting this
51
+ * must declare the same one — `setRenderTarget` drives that through
52
+ * the pipeline cache, which already keys on format.
53
+ * @type {string}
54
+ */
55
+ format: string;
40
56
  /** @type {GPUTexture|null} */
41
57
  texture: GPUTexture | null;
42
58
  /** @type {GPUTextureView|null} */
@@ -1 +1 @@
1
- {"version":3,"file":"webgpurendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webgpurendertarget.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH;IACC;;;;OAIG;IACH,sBAJW,OAAO,8BAA8B,EAAE,OAAO,SAC9C,MAAM,UACN,MAAM,gBAsChB;IAlCA,yDAAwB;IAGxB;;;;;;;OAOG;IACH,aAFU,MAAM,CAE2B;IAC3C,8BAA8B;IAC9B,SADW,UAAU,GAAC,IAAI,CACP;IACnB,kCAAkC;IAClC,WADW,cAAc,GAAC,IAAI,CACT;IACrB,iFAAiF;IACjF,aAD8D,UAAU,GAAC,IAAI,CACtD;IACvB,kCAAkC;IAClC,UADW,cAAc,GAAC,IAAI,CACV;IACpB;;;;OAIG;IACH,YAFU,MAAM,CAEG;IAGnB,uCAA6B;IAC7B,oCAAqC;IAErC,sBAAyB;IA+E1B;;;;;;;OAOG;IACH,wBAJa,YAAY,CAwBxB;IAED;;;;;OAKG;IACH,8BAIC;IAED;;;;;;;OAOG;IACH,eANW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,OAAO,CAAC,SAAS,CAAC,CAyD9B;CAqBD;yBA5QwB,mBAAmB"}
1
+ {"version":3,"file":"webgpurendertarget.d.ts","sourceRoot":"","sources":["../../../src/video/rendertarget/webgpurendertarget.js"],"names":[],"mappings":"AA0BA;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH;IACC;;;;OAIG;IACH,sBAJW,OAAO,8BAA8B,EAAE,OAAO,SAC9C,MAAM,UACN,MAAM,gBAmDhB;IA/CA,yDAAwB;IAGxB;;;;;;;OAOG;IACH,aAFU,MAAM,CAE2B;IAC3C;;;;;;;;;;;OAWG;IACH,QAFU,MAAM,CAEwC;IACxD,8BAA8B;IAC9B,SADW,UAAU,GAAC,IAAI,CACP;IACnB,kCAAkC;IAClC,WADW,cAAc,GAAC,IAAI,CACT;IACrB,iFAAiF;IACjF,aAD8D,UAAU,GAAC,IAAI,CACtD;IACvB,kCAAkC;IAClC,UADW,cAAc,GAAC,IAAI,CACV;IACpB;;;;OAIG;IACH,YAFU,MAAM,CAEG;IAGnB,uCAA6B;IAC7B,oCAAqC;IAErC,sBAAyB;IA+E1B;;;;;;;OAOG;IACH,wBAJa,YAAY,CAwBxB;IAED;;;;;OAKG;IACH,8BAIC;IAED;;;;;;;OAOG;IACH,eANW,MAAM,MACN,MAAM,UACN,MAAM,WACN,MAAM,GACJ,OAAO,CAAC,SAAS,CAAC,CA+F9B;CAqBD;yBA1VwB,mBAAmB"}
@@ -195,4 +195,5 @@ export class TextureAtlas extends Texture2d {
195
195
  import Texture2d from "./texture2d.ts";
196
196
  import Sprite from "./../../renderable/sprite.js";
197
197
  import type NineSliceSprite from "./../../renderable/nineslicesprite.js";
198
+ import type { CompressedImage } from "../../loader/parsers/compressed_textures/compressed_image.js";
198
199
  //# sourceMappingURL=atlas.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"atlas.d.ts","sourceRoot":"","sources":["../../../src/video/texture/atlas.js"],"names":[],"mappings":"AAuBA;;;GAGG;AAEH;;;;GAIG;AACH;;;;;;;;;;;;;;;;;;;EAoBC;AAED;;;;GAIG;AACH,+FAYC;AAED;;;;;;;;;;GAUG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,qBAjCW,MAAM,GAAC,MAAM,EAAE,QACf,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,eAAe,GAAC,MAAM,GAAC,eAAe,EAAE,GAAC,gBAAgB,EAAE,GAAC,iBAAiB,EAAE,GAAC,MAAM,EAAE,YAC3I,OAAO,GAAC,MAAM,EA6OxB;IAvMA;;;;OAIG;IACH,sBAAkB;IAElB;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;;;OAOG;IACH,6BAA8B;IAE9B;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;OAKG;IACH,2BAA4B;IAE5B;;;;OAIG;IACH;;;;;;MAA6D;IAW1D,YAA8C;IAgJlD;;;;OAIG;IACH,gBAHW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,aAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,CAQ9C;IAED;;;;;;OAMG;IACH,0BAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAU/E;IAED;;;;;;;;OAQG;IACH,gBAPW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,MAAM,CAsBlB;IAED;;;;;OAKG;IACH,gBAJW,MAAM,UACN,MAAM,GACJ,MAAM,CAiBlB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,GAAC,MAAM,OACb,MAAM,OACN,MAAM,OACN,MAAM,GACJ,YAAY,CAsCxB;IAED;;;;;;;OAOG;IACH,cANW,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,YAAY,CA2BxB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,2BA1BW,MAAM,aACN,MAAM,cACN,OAAO,GACL,MAAM,GAAC,eAAe,CAqClC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,6BAnBW,MAAM,EAAE,GAAC,MAAM,EAAE,GAGf,MAAM,CAkFlB;IAED,2DAiDC;CACD;sBAjtBqB,gBAAgB;mBANnB,8BAA8B;iCAuBjB,uCAAuC"}
1
+ {"version":3,"file":"atlas.d.ts","sourceRoot":"","sources":["../../../src/video/texture/atlas.js"],"names":[],"mappings":"AAuBA;;;;GAIG;AAEH;;;;GAIG;AACH;;;;;;;;;;;;;;;;;;;EAoBC;AAED;;;;GAIG;AACH,+FAYC;AAED;;;;;;;;;;GAUG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,qBAjCW,MAAM,GAAC,MAAM,EAAE,QACf,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,eAAe,GAAC,MAAM,GAAC,eAAe,EAAE,GAAC,gBAAgB,EAAE,GAAC,iBAAiB,EAAE,GAAC,MAAM,EAAE,YAC3I,OAAO,GAAC,MAAM,EA6OxB;IAvMA;;;;OAIG;IACH,sBAAkB;IAElB;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;;;OAOG;IACH,6BAA8B;IAE9B;;;;;OAKG;IACH,uBAAwB;IAExB;;;;;OAKG;IACH,2BAA4B;IAE5B;;;;OAIG;IACH;;;;;;MAA6D;IAW1D,YAA8C;IAgJlD;;;;OAIG;IACH,gBAHW,MAAM,GACJ,MAAM,CAQlB;IAED;;;OAGG;IACH,aAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,CAQ9C;IAED;;;;;;OAMG;IACH,0BAHW,MAAM,GACJ,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAAC,IAAI,CAU/E;IAED;;;;;;;;OAQG;IACH,gBAPW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,MAAM,CAsBlB;IAED;;;;;OAKG;IACH,gBAJW,MAAM,UACN,MAAM,GACJ,MAAM,CAiBlB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,GAAC,MAAM,OACb,MAAM,OACN,MAAM,OACN,MAAM,GACJ,YAAY,CAsCxB;IAED;;;;;;;OAOG;IACH,cANW,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,GACJ,YAAY,CA2BxB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;OA2BG;IACH,2BA1BW,MAAM,aACN,MAAM,cACN,OAAO,GACL,MAAM,GAAC,eAAe,CAqClC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,6BAnBW,MAAM,EAAE,GAAC,MAAM,EAAE,GAGf,MAAM,CAkFlB;IAED,2DAiDC;CACD;sBAltBqB,gBAAgB;mBANnB,8BAA8B;iCAuBjB,uCAAuC;qCACrC,8DAA8D"}
@@ -1,4 +1,2 @@
1
- export default TextureCache;
2
- import { ArrayMultimap } from "../../utils/array-multimap.js";
3
- import { TextureSlotTable } from "../gpu/textureslots.js";
1
+
4
2
  //# sourceMappingURL=cache.d.ts.map
@@ -1,3 +1,2 @@
1
1
 
2
- import Texture2d from "./texture2d.ts";
3
2
  //# sourceMappingURL=frametexture.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"frametexture.d.ts","sourceRoot":"","sources":["../../../src/video/texture/frametexture.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;;OAIG;IACH,sBAJW,aAAa,SACb,MAAM,UACN,MAAM,EAwBhB;IApBA;;;OAGG;IACH,yBAAyB;IACzB,qBAAqB;IACrB,OADW,MAAM,CACC;IAClB,qBAAqB;IACrB,QADW,MAAM,CACG;IACpB;;;;OAIG;IACH,WAFU,YAAY,GAAC,IAAI,CAEN;IACrB;;;OAGG;IACH,eAFU,OAAO,CAEQ;IAG1B;;;OAGG;IACH,cAFa,YAAY,CAIxB;CAaD;AAED;;;;;;;;;;GAUG;AACH;IACC;;OAEG;IACH,oBAFW,iBAAiB,GAAC,eAAe,EAU3C;IANA,gDAAgD;IAChD,QADW,iBAAiB,GAAC,eAAe,CACxB;IACpB,qBAAqB;IACrB,OADW,MAAM,CACQ;IACzB,qBAAqB;IACrB,QADW,MAAM,CACU;IAG5B;;;OAGG;IACH,cAFa,iBAAiB,GAAC,eAAe,CAI7C;CACD;sBArGqB,gBAAgB"}
1
+ {"version":3,"file":"frametexture.d.ts","sourceRoot":"","sources":["../../../src/video/texture/frametexture.js"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;;OAIG;IACH,sBAJW,aAAa,SACb,MAAM,UACN,MAAM,EAoChB;IAhCA;;;OAGG;IACH,yBAAyB;IACzB,qBAAqB;IACrB,OADW,MAAM,CACC;IAClB,qBAAqB;IACrB,QADW,MAAM,CACG;IACpB;;;;OAIG;IACH,WAFU,YAAY,GAAC,IAAI,CAEN;IACrB;;;;;;;;;;OAUG;IACH,QAJU,MAAM,CAID;IACf;;;OAGG;IACH,eAFU,OAAO,CAEQ;IAG1B;;;OAGG;IACH,cAFa,YAAY,CAIxB;CAiBD;AAED;;;;;;;;;;GAUG;AACH;IACC;;OAEG;IACH,oBAFW,iBAAiB,GAAC,eAAe,EAU3C;IANA,gDAAgD;IAChD,QADW,iBAAiB,GAAC,eAAe,CACxB;IACpB,qBAAqB;IACrB,OADW,MAAM,CACQ;IACzB,qBAAqB;IACrB,QADW,MAAM,CACU;IAG5B;;;OAGG;IACH,cAFa,iBAAiB,GAAC,eAAe,CAI7C;CACD;sBArHqB,gBAAgB"}
@@ -197,4 +197,5 @@ declare class NoiseTexture2d extends Texture2d {
197
197
  }
198
198
  import { Noise } from "../../math/noise.ts";
199
199
  import Texture2d from "./texture2d.ts";
200
+ import type { Gradient } from "../gradient.js";
200
201
  //# sourceMappingURL=noise_texture2d.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"noise_texture2d.d.ts","sourceRoot":"","sources":["../../../src/video/texture/noise_texture2d.js"],"names":[],"mappings":";;;;;;;;;YAkBc,MAAM;;;;aACN,MAAM;;;;;YACN,KAAK;;;;eAEL,OAAO;;;;;yBACP,MAAM;;;;aAEN,OAAO;;;;kBACP,OAAO;;;;mBACP,MAAM;;;;;gBACN,OAAO,gBAAgB,EAAE,QAAQ;;;;;eAEjC,OAAO;;;;;YAEP,MAAM;;;;;;;;;;;qCAYP,0BAA0B,GAAG,OAAO,qBAAqB,EAAE,aAAa;AA9BrF;;;;;;;;;;;;;;;;;;;;GAoBG;AAEH;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH;IACC;;;OAGG;IACH,uBAHW,sBAAsB,EA0DhC;IApDA,mDAAmD;IACnD,OADyC,MAAM,CACb;IAClC,oDAAoD;IACpD,QAD0C,MAAM,CACZ;IACpC,0DAA0D;IAC1D,OADiD,KAAK,CAEiB;IACvE,gDAAgD;IAChD,UADqC,OAAO,CACF;IAC1C,2EAA2E;IAC3E,oBADiE,MAAM,CAItE;IACD,6CAA6C;IAC7C,QADkC,OAAO,CACH;IACtC,qEAAqE;IACrE,aAD0D,OAAO,CACjB;IAChD,yDAAyD;IACzD,cAD+C,MAAM,CACL;IAChD,2EAA2E;IAC3E,WAD0D,QAAQ,GAAC,IAAI,CAC5B;IAC3C,4EAA4E;IAC5E,UADiE,OAAO,CAC9B;IAC1C,iEAAiE;IACjE,OADuD,MAAM,CAC7B;IAChC,sEAAsE;IACtE,MAD4D,MAAM,CACrD;IAEb;;;;OAIG;IACH,SAJ2D,iBAAiB,GAAC,IAAI,CAI9D;IACnB;;;;OAIG;IACH,YAJkE,SAAS,GAAC,IAAI,CAI1D;IACtB;;;;OAIG;IACH,UAJqE,YAAY,GAAC,IAAI,CAIlE;IACpB;wFACoF;IACpF,UADkE,MAAM,CACvD;IAKlB;;;;;OAKG;IACH,eAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,QAFa,cAAc,CAiC1B;IAED;;;;;;;;;OASG;IACH,WAHW,MAAM,GACJ,cAAc,CAQ1B;IAED;;;;;;;;OAQG;IACH,kCAMC;IAED;;;;;OAKG;IACH,8CAOC;IAED;;;;;;;OAOG;IACH,qBAJa,YAAY,CA4CxB;IAED;;;OAGG;IACH,+CASC;IAED;;;OAGG;IACH,+CAWC;IAED;;;;;;OAMG;IACH,+CA+BC;IAED;;OAEG;IACH,cAFa,iBAAiB,CAI7B;CAcD;sBApYqB,qBAAqB;sBAErB,gBAAgB"}
1
+ {"version":3,"file":"noise_texture2d.d.ts","sourceRoot":"","sources":["../../../src/video/texture/noise_texture2d.js"],"names":[],"mappings":";;;;;;;;;YAsBc,MAAM;;;;aACN,MAAM;;;;;YACN,KAAK;;;;eAEL,OAAO;;;;;yBACP,MAAM;;;;aAEN,OAAO;;;;kBACP,OAAO;;;;mBACP,MAAM;;;;;gBACN,OAAO,gBAAgB,EAAE,QAAQ;;;;;eAEjC,OAAO;;;;;YAEP,MAAM;;;;;;;;;;;qCAYP,0BAA0B,GAAG,OAAO,qBAAqB,EAAE,aAAa;AA9BrF;;;;;;;;;;;;;;;;;;;;GAoBG;AAEH;;;;;;;;;GASG;AAEH;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH;IACC;;;OAGG;IACH,uBAHW,sBAAsB,EA0DhC;IApDA,mDAAmD;IACnD,OADyC,MAAM,CACb;IAClC,oDAAoD;IACpD,QAD0C,MAAM,CACZ;IACpC,0DAA0D;IAC1D,OADiD,KAAK,CAEiB;IACvE,gDAAgD;IAChD,UADqC,OAAO,CACF;IAC1C,2EAA2E;IAC3E,oBADiE,MAAM,CAItE;IACD,6CAA6C;IAC7C,QADkC,OAAO,CACH;IACtC,qEAAqE;IACrE,aAD0D,OAAO,CACjB;IAChD,yDAAyD;IACzD,cAD+C,MAAM,CACL;IAChD,2EAA2E;IAC3E,WAD0D,QAAQ,GAAC,IAAI,CAC5B;IAC3C,4EAA4E;IAC5E,UADiE,OAAO,CAC9B;IAC1C,iEAAiE;IACjE,OADuD,MAAM,CAC7B;IAChC,sEAAsE;IACtE,MAD4D,MAAM,CACrD;IAEb;;;;OAIG;IACH,SAJ2D,iBAAiB,GAAC,IAAI,CAI9D;IACnB;;;;OAIG;IACH,YAJkE,SAAS,GAAC,IAAI,CAI1D;IACtB;;;;OAIG;IACH,UAJqE,YAAY,GAAC,IAAI,CAIlE;IACpB;wFACoF;IACpF,UADkE,MAAM,CACvD;IAKlB;;;;;OAKG;IACH,eAFa,MAAM,CAIlB;IAED;;;;;OAKG;IACH,QAFa,cAAc,CAiC1B;IAED;;;;;;;;;OASG;IACH,WAHW,MAAM,GACJ,cAAc,CAQ1B;IAED;;;;;;;;OAQG;IACH,kCAMC;IAED;;;;;OAKG;IACH,8CAOC;IAED;;;;;;;OAOG;IACH,qBAJa,YAAY,CA4CxB;IAED;;;OAGG;IACH,+CASC;IAED;;;OAGG;IACH,+CAWC;IAED;;;;;;OAMG;IACH,+CA+BC;IAED;;OAEG;IACH,cAFa,iBAAiB,CAI7B;CAcD;sBAxYqB,qBAAqB;sBAErB,gBAAgB;8BAIX,gBAAgB"}
@@ -1,4 +1,2 @@
1
1
 
2
- import CanvasRenderer from "../canvas/canvas_renderer";
3
- import WebGLRenderer from "../webgl/webgl_renderer";
4
2
  //# sourceMappingURL=autodetect.d.ts.map
@@ -79,7 +79,6 @@ export class WebGLBatcher extends Batcher {
79
79
  * @default gl.TRIANGLES
80
80
  */
81
81
  get mode(): number;
82
- vertexState: WebGLVertexState | null | undefined;
83
82
  /**
84
83
  * an array of vertex attribute properties
85
84
  * @see WebGLBatcher.addAttribute
@@ -100,11 +99,6 @@ export class WebGLBatcher extends Batcher {
100
99
  * @type {number}
101
100
  */
102
101
  vertexSize: number | undefined;
103
- /**
104
- * the vertex data buffer used by this batcher
105
- * @type {VertexArrayBuffer}
106
- */
107
- vertexData: VertexArrayBuffer | undefined;
108
102
  /**
109
103
  * the name of the projection matrix uniform in the shader
110
104
  * @type {string}
@@ -199,8 +193,5 @@ import type WebGLRenderer from "./../webgl_renderer.js";
199
193
  import type { Matrix3d } from "../../../math/matrix3d.ts";
200
194
  import GLShader from "../glshader.js";
201
195
  import type { Topology } from "../../gpu/topology.ts";
202
- import WebGLVertexState from "../buffer/vertexstate.js";
203
- import VertexArrayBuffer from "../../buffer/vertex.js";
204
- import WebGLIndexBuffer from "../buffer/index.js";
205
196
  import type { VertexFormat } from "../../gpu/vertexformat.ts";
206
197
  //# sourceMappingURL=batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/batcher.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AAEH;;;;;;;GAOG;AACH;IAkBC;;;OAGG;IACH,sBAHW,aAAa,YACb,MAAM,EAKhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,eAfW,aAAa,YAErB;QAA2B,UAAU,EACrC;YAAoC,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACuB,UAAU,EAAvC,OAAO;YACqB,MAAM,EAAlC,MAAM;SACd;QAAyB,MAAM,EAC/B;YAAgC,MAAM,EAA9B,MAAM;YACkB,QAAQ,EAAhC,MAAM;SACd;QAA0B,WAAW;QACV,OAAO;QACR,iBAAiB;KAC7C,QAiJA;IA3IA,QAAqB;IAGrB,iCAA2C;IAE3C;;;OAGG;IACH,oCAA8B;IAE9B;;;OAGG;IACH,oCAA8B;IA4Y/B;;OAEG;IACH,gBAFW,QAAQ,GAAC,MAAM,EASzB;IAxBD;;;;;;;;;OASG;IACH,YAHU,MAAM,CAKf;IAhYC,iDAAuB;IAGxB;;;;OAIG;IACH,iCAAoB;IAEpB;;;;;OAKG;IACH,2BAAe;IAEf;;;;;OAKG;IACH,+BAAmB;IAEnB;;;OAGG;IACH,0CAAsB;IA4CtB;;;OAGG;IACH,sCAA0E;IAE1E;;;OAGG;IACH,oCAA+C;IAE/C;;;;;OAKG;IACH,+CAA0B;IAE1B;;;;;OAKG;IACH,iDAAuB;IAgBxB;;;;;;;OAOG;IACH,oBAJU,WAAW,CAMpB;IAED;;;;;;;;;;;OAWG;IACH,0BAiBC;IAoGD;;;;;;;;;OASG;IACH,2CA0BC;IAxBC,8CAAqC;IA0BvC;;;;;;;;;;;;OAYG;IACH,oBAaC;IAED;;;;OAIG;IACH,kBAFW,QAAQ,QAuBlB;IAHE,uCAA4B;IAmB/B;;OAEG;IACH,oBAFW,QAAQ,GAAC,MAAM,EAIzB;IAnBD;;;;;;;;;OASG;IACH,gBAHU,QAAQ,CAKjB;IAmCD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,mBAPW,MAAM,GAAC,MAAM,SACb,MAAM,GAAC,YAAY,SACnB,MAAM,GAAC,MAAM,eACb,OAAO,WACP,MAAM,wBA4BhB;IAoJD;;;OAGG;IACH,sBAFW,QAAQ,QAIlB;IAED;;;;OAIG;IACH,oBAFW,MAAM,EAAE,QAOlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAqEhB;IACD;;;;;;;;OAQG;IACH,WAJa,OAAO,CAAC,IAAI,CAAC,CAMzB;;CACD;;wBAzyB6C,sBAAsB;+BAUtC,wBAAwB;8BAC3B,2BAA2B;qBAPjC,gBAAgB;8BASV,uBAAuB;6BAVrB,0BAA0B;8BAJzB,wBAAwB;6BAGzB,oBAAoB;kCAUlB,2BAA2B"}
1
+ {"version":3,"file":"batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/batcher.js"],"names":[],"mappings":"AASA;;;;;;GAMG;AAEH;;;;;;;GAOG;AACH;IAkBC;;;OAGG;IACH,sBAHW,aAAa,YACb,MAAM,EAKhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,eAfW,aAAa,YAErB;QAA2B,UAAU,EACrC;YAAoC,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACsB,IAAI,EAAhC,MAAM;YACuB,UAAU,EAAvC,OAAO;YACqB,MAAM,EAAlC,MAAM;SACd;QAAyB,MAAM,EAC/B;YAAgC,MAAM,EAA9B,MAAM;YACkB,QAAQ,EAAhC,MAAM;SACd;QAA0B,WAAW;QACV,OAAO;QACR,iBAAiB;KAC7C,QAuJA;IAjJA,QAAqB;IAGrB,iCAA2C;IAE3C;;;OAGG;IACH,oCAA8B;IAE9B;;;OAGG;IACH,oCAA8B;IAkZ/B;;OAEG;IACH,gBAFW,QAAQ,GAAC,MAAM,EASzB;IAxBD;;;;;;;;;OASG;IACH,YAHU,MAAM,CAKf;IAtYC;;;OAGG;IACH,iDAAuB;IAGxB;;;;OAIG;IACH,iCAAoB;IAEpB;;;;;OAKG;IACH,2BAAe;IAEf;;;;;OAKG;IACH,+BAAmB;IAEnB;;;;;OAKG;IACH,0CAAsB;IA4CtB;;;OAGG;IACH,sCAA0E;IAE1E;;;OAGG;IACH,oCAA+C;IAE/C;;;;;OAKG;IACH,+CAA0B;IAE1B;;;;;OAKG;IACH,iDAAuB;IAgBxB;;;;;;;OAOG;IACH,oBAJU,WAAW,CAMpB;IAED;;;;;;;;;;;OAWG;IACH,0BAiBC;IAoGD;;;;;;;;;OASG;IACH,2CA0BC;IAxBC,8CAAqC;IA0BvC;;;;;;;;;;;;OAYG;IACH,oBAaC;IAED;;;;OAIG;IACH,kBAFW,QAAQ,QAuBlB;IAHE,uCAA4B;IAmB/B;;OAEG;IACH,oBAFW,QAAQ,GAAC,MAAM,EAIzB;IAnBD;;;;;;;;;OASG;IACH,gBAHU,QAAQ,CAKjB;IAmCD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IACH,mBAPW,MAAM,GAAC,MAAM,SACb,MAAM,GAAC,YAAY,SACnB,MAAM,GAAC,MAAM,eACb,OAAO,WACP,MAAM,wBA4BhB;IAoJD;;;OAGG;IACH,sBAFW,QAAQ,QAIlB;IAED;;;;OAIG;IACH,oBAFW,MAAM,EAAE,QAOlB;IAED;;;OAGG;IACH,aAFW,MAAM,QAqEhB;IACD;;;;;;;;OAQG;IACH,WAJa,OAAO,CAAC,IAAI,CAAC,CAMzB;;CACD;;wBA/yB6C,sBAAsB;+BAUtC,wBAAwB;8BAC3B,2BAA2B;qBAPjC,gBAAgB;8BASV,uBAAuB;6BAVrB,0BAA0B;8BAJzB,wBAAwB;6BAGzB,oBAAoB;kCAUlB,2BAA2B"}
@@ -5,7 +5,8 @@
5
5
  /**
6
6
  * Lit-aware variant of `QuadBatcher` for the SpriteIlluminator workflow.
7
7
  *
8
- * Adds a 5th vertex attribute (`aNormalTextureId`) so each quad knows
8
+ * Adds a 5th and 6th vertex attribute (`aNormalTextureId`, `aShininess`)
9
+ * so each quad knows
9
10
  * which slot its normal map occupies, and owns the per-frame
10
11
  * `Light2dBlock` uniform buffer that the lit fragment shader iterates.
11
12
  *
@@ -82,6 +83,17 @@ export default class LitQuadBatcher extends QuadBatcher {
82
83
  * @param {HTMLImageElement|HTMLCanvasElement|null} [normalMap=null] - paired normal-map (SpriteIlluminator workflow)
83
84
  */
84
85
  addQuad(texture: TextureAtlas, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean, normalMap?: HTMLImageElement | HTMLCanvasElement | null): void;
86
+ /**
87
+ * Override `blitTexture` so the FBO blit pushes `-1` as the unlit
88
+ * sentinel (this batcher's vertex layout includes `aNormalTextureId`).
89
+ * @param {WebGLTexture} source - the raw GL texture to blit
90
+ * @param {number} x - destination x
91
+ * @param {number} y - destination y
92
+ * @param {number} width - destination width
93
+ * @param {number} height - destination height
94
+ * @param {GLShader|ShaderEffect} shader - the shader effect to apply
95
+ */
96
+ blitTexture(source: WebGLTexture, x: number, y: number, width: number, height: number, shader: GLShader | ShaderEffect): void;
85
97
  }
86
98
  import QuadBatcher from "./quad_batcher.js";
87
99
  import { WebGLTextureStore } from "../texture/store.js";
@@ -1 +1 @@
1
- {"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAcA;;;GAGG;AAEH;;;;;;;;;;;;;;GAcG;AACH;IA+DE;;;;;;;OAOG;IACH,6GAAiD;IAEjD;;;;;;;;OAQG;IACH,0CAAmD;IAoBnD,2CAAiD;IAEjD;;;;;;;;OAQG;IACH,2GAA4B;IAC5B;;;OAGG;IACH,iBAAoB;IAEpB;;;OAGG;IACH,gCAAoB;IACpB;;;OAGG;IACH,+BAA4B;IAuB5B,qCAIC;IACD;;;OAGG;IACH,wBAA8B;IAW7B,kEAEC;IAsCH;;;;;;;;;;;;;;OAcG;IACH,wBAQC;IAED;;;;;OAKG;IACH,sBAFW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAaxE;IAiFD;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,2BANG;QAA+B,SAAS,EAAhC,YAAY;QACW,MAAM,EAA7B,YAAY;QACY,OAAO;QACd,KAAK,EAAtB,MAAM;QACc,OAAO;KACrC,QAMA;IAED;;;;;;;;;OASG;IACH,qBAHW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAC9D,MAAM,QAqChB;IAED;;;;;;;;;;OAUG;IACH,yBAJW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAcxE;IAED;;;;;;;;;;;;;;OAcG;IACH,6BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuClB;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAbW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,gBAAgB,GAAC,iBAAiB,GAAC,IAAI,QAsIjD;CA+DD;wBA7sBuB,mBAAmB;kCADT,qBAAqB;yBAT9B,2BAA2B;kCAcrB,0BAA0B"}
1
+ {"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAcA;;;GAGG;AAEH;;;;;;;;;;;;;;;GAeG;AACH;IA4EE;;;;;;;OAOG;IACH,6GAAiD;IAEjD;;;;;;;;OAQG;IACH,0CAAmD;IAoBnD,2CAAiD;IAEjD;;;;;;;;OAQG;IACH,2GAA4B;IAC5B;;;OAGG;IACH,iBAAoB;IAEpB;;;OAGG;IACH,gCAAoB;IACpB;;;OAGG;IACH,+BAA4B;IAuB5B,qCAIC;IACD;;;OAGG;IACH,wBAA8B;IAW7B,kEAEC;IAsCH;;;;;;;;;;;;;;OAcG;IACH,wBAQC;IAED;;;;;OAKG;IACH,sBAFW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAaxE;IAiFD;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,2BANG;QAA+B,SAAS,EAAhC,YAAY;QACW,MAAM,EAA7B,YAAY;QACY,OAAO;QACd,KAAK,EAAtB,MAAM;QACc,OAAO;KACrC,QAMA;IAED;;;;;;;;;OASG;IACH,qBAHW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAC9D,MAAM,QAqChB;IAED;;;;;;;;;;OAUG;IACH,yBAJW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,QAcxE;IAED;;;;;;;;;;;;;;OAcG;IACH,6BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuClB;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAbW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,gBAAgB,GAAC,iBAAiB,GAAC,IAAI,QAiJjD;IAED;;;;;;;;;OASG;IACH,oBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,QAAQ,GAAC,YAAY,QAqD/B;CACD;wBAvuBuB,mBAAmB;kCADT,qBAAqB;yBAT9B,2BAA2B;kCAcrB,0BAA0B"}
@@ -3,16 +3,18 @@ export class MaterialBatcher extends WebGLBatcher {
3
3
  /**
4
4
  * Create a WebGL texture from an image
5
5
  * @param {number} unit - Destination texture unit
6
- * @param {Image|HTMLCanvasElement|ImageData|Uint8Array[]|Float32Array[]} [pixels=null] - Source image
6
+ * @param {Image|HTMLCanvasElement|ImageData|Uint8Array[]|Float32Array[]|null} pixels - Source image, or `null` for an empty texture. Required positionally because `filter` follows it, and an optional parameter cannot precede a required one
7
7
  * @param {number} filter - gl.LINEAR or gl.NEAREST
8
8
  * @param {string} [repeat="no-repeat"] - Image repeat behavior
9
9
  * @param {number} [w=pixels.width] - Source image width
10
10
  * @param {number} [h=pixels.height] - Source image height
11
11
  * @param {boolean} [premultipliedAlpha=true] - Multiplies the alpha channel into the other color channels
12
12
  * @param {boolean} [mipmap=true] - Whether mipmap levels should be generated
13
+ * @param {WebGLTexture} [texture] - an existing texture to upload into, rather than creating one
14
+ * @param {boolean} [flush=true] - flush the current batch before binding
13
15
  * @returns {WebGLTexture} a WebGL texture
14
16
  */
15
- createTexture2D(unit: number, pixels?: (new (width?: number, height?: number) => HTMLImageElement) | HTMLCanvasElement | ImageData | Uint8Array[] | Float32Array[], filter: number, repeat?: string, w?: number, h?: number, premultipliedAlpha?: boolean, mipmap?: boolean, texture: any, flush?: boolean): WebGLTexture;
17
+ createTexture2D(unit: number, pixels: ((new (width?: number, height?: number) => HTMLImageElement) | HTMLCanvasElement | ImageData | Uint8Array[] | Float32Array[] | null) | undefined, filter: number, repeat?: string, w?: number, h?: number, premultipliedAlpha?: boolean, mipmap?: boolean, texture?: WebGLTexture, flush?: boolean): WebGLTexture;
16
18
  /**
17
19
  * delete the given WebGL texture
18
20
  * @param {WebGLTexture|TextureAtlas} texture - a WebGL texture or TextureAtlas to delete
@@ -1 +1 @@
1
- {"version":3,"file":"material_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/material_batcher.js"],"names":[],"mappings":"AAkCA;IACC;;;;OAIG;IACH,yCA2DC;IAmCD,6BARU,MAAM,EAUf;IAnBD;;;;;;;;;;;;OAYG;IACH,0BAJU,MAAM,CAMf;IArFA;;;;OAIG;IACH,iCAAuB;IAEvB;;;;;;;;;;OAUG;IACH,oCAA2B;IAyB1B;;;OAGG;IACH,+CAEC;IAKH;;;;;;;;OAQG;IACH,6BAKC;IAyDD;;;;;;;;;;;OAWG;IACH,sBAVW,MAAM,WACN,8DAAM,iBAAiB,GAAC,SAAS,GAAC,UAAU,EAAE,GAAC,YAAY,EAAE,UAC7D,MAAM,WACN,MAAM,MACN,MAAM,MACN,MAAM,uBACN,OAAO,WACP,OAAO,kCACL,YAAY,CAoKxB;IAED;;;OAGG;IACH,yBAFW,YAAY,GAAC,YAAY,QAuCnC;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,YAAY,CAIxB;IAED;;;;OAIG;IACH,uBAHW,YAAY,QACZ,MAAM,yBAsBhB;IAED;;;;;OAKG;IACH;;;;;;;;;OASG;IACH,uBAJW,MAAM,QAMhB;IAED,8CAWC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,QAShB;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBAbW,YAAY,GAAC,eAAe,MAC5B,MAAM,MAGN,MAAM,UACN,OAAO,UACP,OAAO,WACP,MAAM,OA2GhB;CACD;6BArlB4B,cAAc;kCAIZ,0BAA0B"}
1
+ {"version":3,"file":"material_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/material_batcher.js"],"names":[],"mappings":"AAkCA;IACC;;;;OAIG;IACH,yCA2DC;IAmCD,6BARU,MAAM,EAUf;IAnBD;;;;;;;;;;;;OAYG;IACH,0BAJU,MAAM,CAMf;IArFA;;;;OAIG;IACH,iCAAuB;IAEvB;;;;;;;;;;OAUG;IACH,oCAA2B;IAyB1B;;;OAGG;IACH,+CAEC;IAKH;;;;;;;;OAQG;IACH,6BAKC;IAyDD;;;;;;;;;;;;;OAaG;IACH,sBAZW,MAAM,WACN,8DAAM,iBAAiB,GAAC,SAAS,GAAC,UAAU,EAAE,GAAC,YAAY,EAAE,GAAC,IAAI,uBAClE,MAAM,WACN,MAAM,MACN,MAAM,MACN,MAAM,uBACN,OAAO,WACP,OAAO,YACP,YAAY,UACZ,OAAO,GACL,YAAY,CAoKxB;IAED;;;OAGG;IACH,yBAFW,YAAY,GAAC,YAAY,QAuCnC;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,YAAY,CAIxB;IAED;;;;OAIG;IACH,uBAHW,YAAY,QACZ,MAAM,yBAsBhB;IAED;;;;;OAKG;IACH;;;;;;;;;OASG;IACH,uBAJW,MAAM,QAMhB;IAED,8CAWC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,QAShB;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBAbW,YAAY,GAAC,eAAe,MAC5B,MAAM,MAGN,MAAM,UACN,OAAO,UACP,OAAO,WACP,MAAM,OA2GhB;CACD;6BAvlB4B,cAAc;kCAIZ,0BAA0B"}
@@ -39,6 +39,8 @@ export default class MeshBatcher extends MaterialBatcher {
39
39
  currentSpecularB: any;
40
40
  currentAlphaMapUnit: any;
41
41
  currentHasAlphaMap: any;
42
+ currentNormalMapUnit: any;
43
+ currentHasNormalMap: any;
42
44
  currentEyeX: any;
43
45
  currentEyeY: any;
44
46
  currentEyeZ: any;
@@ -64,7 +66,4 @@ export default class MeshBatcher extends MaterialBatcher {
64
66
  addMesh(mesh: any, tint: any): void;
65
67
  }
66
68
  import { MaterialBatcher } from "./material_batcher.js";
67
- import RetainedGeometry from "../buffer/retained_geometry.js";
68
- import { Matrix3d } from "../../../math/matrix3d.ts";
69
- import GLShader from "../glshader.js";
70
69
  //# sourceMappingURL=mesh_batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/mesh_batcher.js"],"names":[],"mappings":"AA0EA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IACC;;;;OAIG;IACH,0BAuHC;IA7GA,wBAA4B;IAI5B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,yBAA6B;IAC7B,wBAA4B;IAI5B,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAI7B,oBAAgC;IAChC,oBAAgC;IAChC,wBAAoC;IACpC,uBAAmC;IACnC,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAC7B,qBAAiC;IACjC,qBAAiC;IACjC,qBAAiC;IACjC,oBAAgC;IAQhC,oCAAyB;IAQzB,qCAA0B;IAS1B,0CAA+B;IAO/B,sBAAiC;IAKjC,+CAAsC;IAMtC,oBAAuE;IACvE,kCAKI;IAYH,8DAOC;IAKH;;;;;;OAMG;IACH;;;;QA0BC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;;;OAUG;IACH,6BA2CC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wBAOC;IAcD;;;;;;;;;;;;;;;;OAgBG;IACH,wBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,SACN,MAAM,OACN,MAAM,QAMhB;IAED;;;;;;;;;;;;;OAaG;IACH;;;;;;;;;;;;;;;;OAgBG;IACH;;;;;;;;;;;;OAYG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAOlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,gBAAgB,CAwB5B;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QA8EhB;IAED;;;;;;;;;;;;;;OAcG;IACH,sCASC;IAED;;;;;;;;;;;;OAYG;IACH,uBAWC;IAED;;;;;;;;;;;;;OAaG;IACH,wBALW,aAAa,GACX,MAAM,CAsFlB;IAED;;;;;;;;;;;OAWG;IACH,2BALW,MAAM,GACJ,QAAQ,CA2BpB;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBALW,MAAM,GACJ,QAAQ,CAwCpB;IAPE,8CAAoC;IASvC;;;;;;;;;;;;OAYG;IACH,6BALW,MAAM,UACN,QAAQ,QAUlB;IAED;;;;;;OAMG;IACH,sBALW,MAAM,GACJ,OAAO,CA8BnB;IANC,8CAAoC;IAQtC;;;;;;;;;;;OAWG;IACH,mCAIC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,mBATW,MAAM,WACN,MAAM,iBACN,MAAM,mBACN,MAAM,GAEJ,QAAQ,CAepB;IAkFD;;;;;;;;;;;OAWG;IACH,sBAJa,OAAO,CASnB;IAED;;;;;OAKG;IACH,mCAWC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;OAQG;IACH,kCALW,MAAM,GACJ,MAAM,EAAE,CAepB;IAED;;;;;;;;;;;;OAYG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QA2FhB;IAjEC,4CAAkC;IAmEpC;;;;;;;;;;OAUG;IACH,yBAJa,QAAQ,CAoBpB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,8BANW,aAAa,gBACb,MAAM,GACJ,MAAM,CAoElB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QAgChB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAYhB;IAED;;;;OAIG;IACH,4BAOC;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;IAED;;;;;;;;;;;;OAYG;IACH,gCAJW,QAAQ,QAsBlB;IAED,mEAmIC;IAED;;;;;;;;;;;;;;;OAeG;IACH,wBATW,MAAM,YACN,YAAY,GAIV,MAAM,CA0KlB;IAED;;;;;;;;OAQG;IACH,sBAJW,MAAM,QAYhB;IAED,oCA0BC;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAsFhB;CACD;gCAr3D+B,uBAAuB;6BAR1B,gCAAgC;yBAhBpC,2BAA2B;qBAkB/B,gBAAgB"}
1
+ {"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/mesh_batcher.js"],"names":[],"mappings":"AA0EA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH;IACC;;;;OAIG;IACH,0BA2HC;IAjHA,wBAA4B;IAI5B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAC1B,sBAA0B;IAI1B,yBAA6B;IAC7B,wBAA4B;IAG5B,0BAA8B;IAC9B,yBAA6B;IAI7B,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAI7B,oBAAgC;IAChC,oBAAgC;IAChC,wBAAoC;IACpC,uBAAmC;IACnC,iBAA6B;IAC7B,iBAA6B;IAC7B,iBAA6B;IAC7B,qBAAiC;IACjC,qBAAiC;IACjC,qBAAiC;IACjC,oBAAgC;IAQhC,oCAAyB;IAQzB,qCAA0B;IAS1B,0CAA+B;IAO/B,sBAAiC;IAKjC,+CAAsC;IAMtC,oBAAuE;IACvE,kCAKI;IAYH,8DAOC;IAKH;;;;;;OAMG;IACH;;;;QA0BC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;;;OAUG;IACH,6BA6CC;IAgED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wBAOC;IAcD;;;;;;;;;;;;;;;;OAgBG;IACH,wBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,SACN,MAAM,OACN,MAAM,QAMhB;IAED;;;;;;;;;;;;;OAaG;IACH;;;;;;;;;;;;;;;;OAgBG;IACH;;;;;;;;;;;;OAYG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAOlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,gBAAgB,CAwB5B;IAED;;;;;;;;;;;;;;;OAeG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QA8EhB;IAED;;;;;;;;;;;;;;OAcG;IACH,2DAiBC;IAHC,wBAAwB;IACxB,0CAAgC;IAIlC;;;;;;;;;;;;OAYG;IACH,uBAkBC;IAED;;;;;;;;;;;;;OAaG;IACH,wBALW,aAAa,GACX,MAAM,CAsFlB;IAED;;;;;;;;;;;OAWG;IACH,2BALW,MAAM,GACJ,QAAQ,CA2BpB;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBALW,MAAM,GACJ,QAAQ,CAwCpB;IAPE,8CAAoC;IASvC;;;;;;;;;;;;OAYG;IACH,6BALW,MAAM,UACN,QAAQ,QAUlB;IAED;;;;;;OAMG;IACH,sBALW,MAAM,GACJ,OAAO,CA8BnB;IANC,8CAAoC;IAQtC;;;;;;;;;;;OAWG;IACH,mCAIC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,mBATW,MAAM,WACN,MAAM,iBACN,MAAM,mBACN,MAAM,GAEJ,QAAQ,CAepB;IAkFD;;;;;;;;;;;OAWG;IACH,sBAJa,OAAO,CASnB;IAED;;;;;OAKG;IACH,mCAWC;IAED;;;;;OAKG;IACH;;;MAEC;IAED;;;;;;;;OAQG;IACH,kCALW,MAAM,GACJ,MAAM,EAAE,CAepB;IAED;;;;;;;;;;;;OAYG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QA2FhB;IAjEC,4CAAkC;IAmEpC;;;;;;;;;;OAUG;IACH,yBAJa,QAAQ,CAoBpB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,8BANW,aAAa,gBACb,MAAM,GACJ,MAAM,CAoElB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QAgChB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAYhB;IAED;;;;OAIG;IACH,4BAOC;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;IAED;;;;;;;;;;;;OAYG;IACH,gCAJW,QAAQ,QAsBlB;IAED,mEAmIC;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBAbW,MAAM,YACN,YAAY,cAGZ,YAAY,GAKV,MAAM,CA2MlB;IAED;;;;;;;;OAQG;IACH,sBAJW,MAAM,QAYhB;IAED,oCA0BC;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAsFhB;CACD;gCA/6D+B,uBAAuB;6BAR1B,gCAAgC;yBAhBpC,2BAA2B;qBAkB/B,gBAAgB"}
@@ -1,6 +1,8 @@
1
1
  /**
2
2
  * additional import for TypeScript
3
3
  * @import {TextureAtlas} from "./../../texture/atlas.js";
4
+ * @import GLShader from "../glshader.js";
5
+ * @import ShaderEffect from "../../effects/shadereffect.js";
4
6
  */
5
7
  /**
6
8
  * A WebGL Compositor object. This class handles all of the WebGL state<br>
@@ -46,5 +48,7 @@ export default class QuadBatcher extends MaterialBatcher {
46
48
  addQuad(texture: TextureAtlas, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean): void;
47
49
  }
48
50
  import { MaterialBatcher } from "./material_batcher.js";
51
+ import type GLShader from "../glshader.js";
52
+ import type ShaderEffect from "../../effects/shadereffect.js";
49
53
  import type { TextureAtlas } from "./../../texture/atlas.js";
50
54
  //# sourceMappingURL=quad_batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;GAGG;AAEH;;;;GAIG;AACH;IACC;;;;OAIG;IACH,0BAyDC;IAxDA;;;;;OAKG;IAMH,qCAA4C;IAmC5C;;;;;;OAMG;IACH,qCAA2B;IAK5B;;;;;OAKG;IACH,0BAmBC;IAED;;;;;OAKG;IACH,0BAIC;IAED;;;;;;;OAOG;IACH,kBAFW,QAAQ,GAAC,YAAY,QAK/B;IAyDD;;;;;;;;;;OAUG;IACH,oBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,QAAQ,GAAC,YAAY,QAoE/B;IAED;;;;;;;;;;;;;OAaG;IACH,iBAZW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAuEjB;CACD;gCA3V+B,uBAAuB;kCAIxB,0BAA0B"}
1
+ {"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;GAKG;AAEH;;;;GAIG;AACH;IACC;;;;OAIG;IACH,0BAyDC;IAxDA;;;;;OAKG;IAMH,qCAA4C;IAmC5C;;;;;;OAMG;IACH,qCAA2B;IAK5B;;;;;OAKG;IACH,0BAmBC;IAED;;;;;OAKG;IACH,0BAIC;IAED;;;;;;;OAOG;IACH,kBAFW,QAAQ,GAAC,YAAY,QAK/B;IAyDD;;;;;;;;;;OAUG;IACH,oBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,QAAQ,GAAC,YAAY,QAoE/B;IAED;;;;;;;;;;;;;OAaG;IACH,iBAZW,YAAY,KACZ,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAuEjB;CACD;gCA7V+B,uBAAuB;0BAK9B,gBAAgB;8BACZ,+BAA+B;kCAF7B,0BAA0B"}
@@ -1,3 +1,2 @@
1
1
 
2
- import IndexBuffer from "../../buffer/index.js";
3
2
  //# sourceMappingURL=index.d.ts.map
@@ -1,3 +1,2 @@
1
1
 
2
- import WebGLVertexState from "./vertexstate.js";
3
2
  //# sourceMappingURL=retained_geometry.d.ts.map
@@ -28,9 +28,11 @@
28
28
  */
29
29
  export default class GLShader {
30
30
  /**
31
- * @param {WebGLRenderingContext} [gl] - the current WebGL rendering
31
+ * @param {WebGLRenderingContext|undefined} gl - the current WebGL rendering
32
32
  * context (`renderer.gl` — undefined on non-WebGL renderers, which
33
- * simply skips the GLSL realization)
33
+ * simply skips the GLSL realization). Pass it either way: it is required
34
+ * positionally because `vertex` follows it, and an optional parameter
35
+ * cannot precede a required one
34
36
  * @param {string|object} vertex - a string containing the GLSL vertex
35
37
  * source, OR a sources object `{vertex, fragment, wgsl, precision,
36
38
  * label}` carrying one realization per backend (any omittable)
@@ -66,7 +68,7 @@ export default class GLShader {
66
68
  * wgsl: toonModuleWGSL,
67
69
  * }));
68
70
  */
69
- constructor(gl?: WebGLRenderingContext, vertex: string | object, fragment?: string, precision?: string);
71
+ constructor(gl: WebGLRenderingContext | undefined, vertex: string | object, fragment?: string, precision?: string);
70
72
  /**
71
73
  * the active gl rendering context
72
74
  * @type {WebGLRenderingContext}
@@ -1 +1 @@
1
- {"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAsCG;IACH,iBAtCW,qBAAqB,UAGrB,MAAM,GAAC,MAAM,aAGb,MAAM,cACN,MAAM,EAqLhB;IAzIA;;;OAGG;IACH,IAFU,qBAAqB,CAEnB;IAEZ;;;;;OAKG;IACH,kBAHU,OAAO,CAIwD;IAEzE;;;;;OAKG;IACH,mBAHU,OAAO,CAGuB;IAExC;;;OAGG;IACH,MAFU,MAAM,GAAC,SAAS,CAEV;IAEhB;;;;OAIG;IACH,OAFU,MAAM,GAAC,SAAS,CAER;IAIlB,mBAAqB;IAKrB;;;OAGG;IACH;;;MAAwD;IAWxD;;;;;;;OAOG;IACH,oBAHU,OAAO,CAGK;IAEtB;;;;;;;;;OASG;IACH,QAHU,OAAO,CAGE;IAEnB;;;;;;;;;;OAUG;IACH,oBAHU,OAAO,CAGK;IAGtB;;;OAGG;IACH,+BAA2B;IAC3B;;;OAGG;IACH,oCAA+B;IAC/B;;;OAGG;IACH,+BAA2B;IAG3B;;;OAGG;IACH,mBAAwC;IAMtC,sBAAmB;IACnB,iBAAoB;IACpB,qBAAsB;IAgBzB;;;;;;;;OAQG;IACH,iBA0CC;IAzCA,YAGC;IACD,cAGC;IAoCF;;;;;;;OAOG;IACH,uBAgBC;IAED;;;;;;;OAOG;IACH,2BAMC;IAED;;OAEG;IACH,aAcC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,KAAK,CAcjB;IAED;;;;;;;;;;;OAWG;IACH,iBAVW,MAAM,SACN,MAAM,GAAC,OAAO,GAAC,MAAM,EAAE,GAAC,YAAY,GAAC,MAAM,QAiDrD;IAED;;;;;;;;;;;;;OAaG;IACH,wBAJW,qBAAqB,cACrB,MAAM,EAAE,UACR,MAAM,QAmBhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,SAFa,QAAQ,CA8BpB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,oBAVW,MAAM,QACN,MAAM,oBACN,kBAAkB,EAAE,mBACpB,MAAM,GACJ,MAAM,GAAC,IAAI,CAiFvB;IAED;;;;;OAKG;IACH,gBAkCC;CACD"}
1
+ {"version":3,"file":"glshader.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/glshader.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IACC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,gBAxCW,qBAAqB,GAAC,SAAS,UAK/B,MAAM,GAAC,MAAM,aAGb,MAAM,cACN,MAAM,EAqLhB;IAzIA;;;OAGG;IACH,IAFU,qBAAqB,CAEnB;IAEZ;;;;;OAKG;IACH,kBAHU,OAAO,CAIwD;IAEzE;;;;;OAKG;IACH,mBAHU,OAAO,CAGuB;IAExC;;;OAGG;IACH,MAFU,MAAM,GAAC,SAAS,CAEV;IAEhB;;;;OAIG;IACH,OAFU,MAAM,GAAC,SAAS,CAER;IAIlB,mBAAqB;IAKrB;;;OAGG;IACH;;;MAAwD;IAWxD;;;;;;;OAOG;IACH,oBAHU,OAAO,CAGK;IAEtB;;;;;;;;;OASG;IACH,QAHU,OAAO,CAGE;IAEnB;;;;;;;;;;OAUG;IACH,oBAHU,OAAO,CAGK;IAGtB;;;OAGG;IACH,+BAA2B;IAC3B;;;OAGG;IACH,oCAA+B;IAC/B;;;OAGG;IACH,+BAA2B;IAG3B;;;OAGG;IACH,mBAAwC;IAMtC,sBAAmB;IACnB,iBAAoB;IACpB,qBAAsB;IAgBzB;;;;;;;;OAQG;IACH,iBA0CC;IAzCA,YAGC;IACD,cAGC;IAoCF;;;;;;;OAOG;IACH,uBAgBC;IAED;;;;;;;OAOG;IACH,2BAMC;IAED;;OAEG;IACH,aAcC;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,KAAK,CAcjB;IAED;;;;;;;;;;;OAWG;IACH,iBAVW,MAAM,SACN,MAAM,GAAC,OAAO,GAAC,MAAM,EAAE,GAAC,YAAY,GAAC,MAAM,QAiDrD;IAED;;;;;;;;;;;;;OAaG;IACH,wBAJW,qBAAqB,cACrB,MAAM,EAAE,UACR,MAAM,QAmBhB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,SAFa,QAAQ,CA8BpB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,oBAVW,MAAM,QACN,MAAM,oBACN,kBAAkB,EAAE,mBACpB,MAAM,GACJ,MAAM,GAAC,IAAI,CAiFvB;IAED;;;;;OAKG;IACH,gBAkCC;CACD"}
@@ -1,6 +1,2 @@
1
1
 
2
- import type { default as WebGLRenderer } from "../../webgl_renderer.js";
3
- import GLShader from "../../glshader.js";
4
- import { BufferTextureResource } from "../../../texture/resource.js";
5
- import type { default as TMXLayer } from "../../../../level/tiled/TMXLayer.js";
6
2
  //# sourceMappingURL=orthogonal.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"multitexture-lit.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/shaders/multitexture-lit.js"],"names":[],"mappings":"AA8BA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,0DALW,MAAM,GACJ,MAAM,CAuGlB"}
1
+ {"version":3,"file":"multitexture-lit.d.ts","sourceRoot":"","sources":["../../../../src/video/webgl/shaders/multitexture-lit.js"],"names":[],"mappings":"AA8BA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,0DALW,MAAM,GACJ,MAAM,CAgJlB"}
@@ -1,3 +1,2 @@
1
1
 
2
- import { TextureStore } from "./../../gpu/texturestore.js";
3
2
  //# sourceMappingURL=store.d.ts.map
@@ -69,7 +69,6 @@ export default class WebGLRenderer extends Renderer {
69
69
  * @type {Map<WebGLBatcher>}
70
70
  */
71
71
  batchers: Map<WebGLBatcher, any>;
72
- cache: TextureCache;
73
72
  onGameReset: () => void;
74
73
  onContextRestoredInvalidate: (renderer: any) => void;
75
74
  onCanvasResize: (width: any, height: any) => void;
@@ -154,6 +153,66 @@ export default class WebGLRenderer extends Renderer {
154
153
  * @param {number} [translateY=0] - world-to-screen Y translate
155
154
  */
156
155
  setLightUniforms(lights?: Iterable<object>, ambient?: object, translateX?: number, translateY?: number): void;
156
+ /**
157
+ * Capture the current frame — everything drawn to the active framebuffer so
158
+ * far — into a {@link Texture2d}, entirely on the GPU (a `copyTexImage2D` on
159
+ * the first capture, then `copyTexSubImage2D` to refresh in place; no
160
+ * `readPixels` round-trip or pipeline stall). The fourth member of the
161
+ * {@link Renderer#toDataURL} / {@link Renderer#toBlob} /
162
+ * {@link Renderer#toImageBitmap} family — "the current frame as X" — and the
163
+ * only one whose result never leaves the GPU.
164
+ *
165
+ * The capture reflects the framebuffer **at the call site** (a `flush()`
166
+ * runs first), so call it right before drawing the surface that needs the
167
+ * backdrop — the classic back-buffer-copy placement model. It reads whichever
168
+ * framebuffer is currently bound: the backbuffer normally, or a camera's
169
+ * post-effect FBO during that pass — so it works under both `Camera2d` and
170
+ * `Camera3d`. Under a perspective camera, "drawn so far" is draw order, not
171
+ * depth order: capture after the opaque scene, just before the refracting
172
+ * surface (the usual opaque-scene-texture guidance).
173
+ *
174
+ * Feed the result straight into a custom post-effect:
175
+ * ```js
176
+ * effect.setTexture("uScene", renderer.toFrameTexture());
177
+ * ```
178
+ * {@link ShaderEffect#setTexture} binds the **live** handle, so re-capturing
179
+ * each frame into the shared slot refreshes what the shader samples without
180
+ * any re-bind.
181
+ *
182
+ * Color only, captured into an RGB texture (opaque — samples with alpha = 1);
183
+ * the framebuffer's depth is not captured. By default the result is a shared,
184
+ * renderer-owned texture valid until the next parameterless call — pass
185
+ * `options.target` for an independent, caller-owned capture (e.g. two
186
+ * captures alive in the same frame).
187
+ * @param {object} [options]
188
+ * @param {Texture2d|null} [options.target] - controls the destination: omit
189
+ * for the shared renderer slot (default); pass a capture previously
190
+ * returned by this method to refresh it in place; pass `null` to mint a
191
+ * fresh, caller-owned capture (for two independent captures in one frame —
192
+ * `destroy()` it yourself when done)
193
+ * @param {Bounds|{x: number, y: number, width: number, height: number}} [options.region] - capture
194
+ * only this sub-region (framebuffer pixels, bottom-left origin); a smaller
195
+ * region is a proportionally cheaper copy. Defaults to the whole framebuffer.
196
+ * A {@link Bounds} (or any `{x, y, width, height}`); from a {@link Rect}
197
+ * pass `rect.getBounds()`.
198
+ * @returns {Texture2d} a GPU-resident texture holding the captured frame
199
+ * @example
200
+ * // a water surface that refracts the scene rendered behind it
201
+ * draw(renderer) {
202
+ * const scene = renderer.toFrameTexture(); // grab the backdrop
203
+ * this.shader.setTexture("uScene", scene); // live-bound
204
+ * super.draw(renderer); // draw the rippling water
205
+ * }
206
+ */
207
+ toFrameTexture(options?: {
208
+ target?: Texture2d | null | undefined;
209
+ region?: Bounds | {
210
+ x: number;
211
+ y: number;
212
+ width: number;
213
+ height: number;
214
+ } | undefined;
215
+ }): Texture2d;
157
216
  /**
158
217
  * Clears the gl context with the given color.
159
218
  * @param {Color|string} [color="#000000"] - CSS color.
@@ -274,17 +333,6 @@ export default class WebGLRenderer extends Renderer {
274
333
  * @param {number} radii - The corner radius.
275
334
  */
276
335
  roundRect(x: number, y: number, width: number, height: number, radii: number): void;
277
- /**
278
- * stroke the given shape or the current defined path
279
- * @param {Rect|RoundRect|Polygon|Line|Ellipse|Bounds} [shape] - a shape object to stroke
280
- * @param {boolean} [fill=false] - fill the shape with the current color if true
281
- */
282
- stroke(shape?: Rect | RoundRect | Polygon | Line | Ellipse | Bounds, fill?: boolean): void;
283
- /**
284
- * fill the given shape or the current defined path
285
- * @param {Rect|RoundRect|Polygon|Line|Ellipse|Bounds} [shape] - a shape object to fill
286
- */
287
- fill(shape?: Rect | RoundRect | Polygon | Line | Ellipse | Bounds): void;
288
336
  /**
289
337
  * add a straight line from the current point to the start of the current sub-path. If the shape has already been closed or has only one point, this function does nothing
290
338
  */
@@ -434,23 +482,14 @@ export default class WebGLRenderer extends Renderer {
434
482
  #private;
435
483
  }
436
484
  import Renderer from "./../renderer.js";
437
- import RenderTargetPool from "../rendertarget/render_target_pool.js";
438
- import BlendEffect from "../effects/blendEffect.js";
439
- import WebGLRenderTarget from "../rendertarget/webglrendertarget.js";
440
- import { GLSamplerCache } from "./utils/samplercache.js";
441
485
  import { Bounds } from "../../physics/bounds.ts";
442
486
  import { Matrix3d } from "../../math/matrix3d.ts";
443
487
  import { WebGLBatcher } from "./batchers/batcher.js";
444
- import TextureCache from "./../texture/cache.js";
445
- import RadialGradientEffect from "../effects/radialGradient.js";
446
488
  import { TextureAtlas } from "./../texture/atlas.js";
447
- import OrthogonalTMXLayerGPURenderer from "./renderers/tmxlayer/orthogonal.js";
448
- import { FrameTexture } from "./../texture/frametexture.js";
489
+ import type GLShader from "./glshader.js";
490
+ import type { default as Texture2d } from "../texture/texture2d.ts";
449
491
  import { Color } from "./../../math/color.ts";
450
- import type { Rect } from "./../../geometries/rectangle.ts";
451
- import type { RoundRect } from "./../../geometries/roundrect.ts";
492
+ import type { CompressedImage } from "../../loader/parsers/compressed_textures/compressed_image.js";
452
493
  import type { Polygon } from "../../geometries/polygon.ts";
453
- import type { Line } from "./../../geometries/line.ts";
454
- import type { Ellipse } from "./../../geometries/ellipse.ts";
455
494
  import type { Matrix2d } from "../../math/matrix2d.ts";
456
495
  //# sourceMappingURL=webgl_renderer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AA6GA;;;GAGG;AACH;IAQE;;;;;OAKG;IACH,oBAJU,MAAM,CAIU;IAU1B;;;OAGG;IACH,IAFU,qBAAqB,CAEI;IAiBnC;;;OAGG;IACH,oCAIE;IAEF;;;;;OAKG;IAIH;;;OAGG;IACH,8BAAgC;IAChC;;;OAGG;IACH,yBAAyB;IAEzB;;;;;;;;;;;;;OAaG;IACH,8CAAqC;IACrC;;;OAGG;IACH,2BAAsC;IACtC;;;OAGG;IACH,oDAAqC;IACrC;;;OAGG;IACH,4BAA+B;IAC/B;;;OAGG;IACH,2BAA2B;IAC3B;;;OAGG;IACH,2FAAgC;IAChC;;;OAGG;IACH,+BAAkC;IAClC;;;OAGG;IACH,+BAAqC;IASrC;;;;;OAKG;IACH,UAHU,MAAM,CAGO;IAEvB;;;OAGG;IACH,cAFU,WAAW,CAEqB;IAE1C;;;;;;;;OAQG;IACH,cAJU,cAAc,CAIuB;IAE/C;;;;;;;;;;;;;;OAcG;IACH,cAJU,YAAY,CAI4B;IAElD;;;;OAIG;IACH,sBAHU,MAAM,CAMf;IACD;;;;;;;;;OASG;IACH,0BAJU,MAAM,CAIiB;IAEjC;;;;;OAKG;IACH,iBAJU,MAAM,CAOf;IAED;;;;OAIG;IACH;;;QAEE;IAIF;;;OAGG;IACH,kBAA6B;IAG7B;;;OAGG;IACH,kBAAoB;IAGpB;;;OAGG;IACH,sBAA4B;IAM5B;;;OAGG;IACH,wBAAwB;IAExB;;;;OAIG;IACH,kBAFU,QAAQ,CAEuC;IAEzD;;;OAGG;IACH,gBAFU,YAAY,CAES;IA0sEhC,0BANU,YAAY,GAAC,SAAS,EAQ/B;IAxBD;;;;OAIG;IACH;;;;;;;;;;;;OAYG;IACH,sBAFU,YAAY,GAAC,SAAS,CAI/B;IAjsEA;;;;;;;;OAQG;IACH,oBAJU,MAAM,CAIY;IAE5B;;;OAGG;IACH,iCAAyB;IAwBzB;;;OAGG;IACH,wBAA2B;IAkB3B,oBAAqD;IAwFrD,wBAEC;IACD,qDASC;IAFC,sCAA2B;IAG7B,kDAIC;IAsBF;;;;;OAKG;IACH,oBAJU,MAAM,CAMf;IAiBC;;;OAGG;IACH;;;;;;;;kBAuBC;IAgCH;;OAEG;IACH;;;;;;OAMG;IACH;;;;OAIG;IACH,yBAFW,MAAM,QAUhB;IAoIC;;;OAGG;IACH,+CAA6B;IAY7B;;;OAGG;IACH,sCAA4B;IAQ5B;;;OAGG;IACH,mBAA8B;IAW9B;;;OAGG;IACH,4EAA0C;IAI5C;;;;;;;;OAQG;IACH,qBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,GAAC,SAAS,CA6B5B;IAED;;;;;OAKG;IACH,oBAJW,YAAY,SACZ,MAAM,aACN,OAAO,QAoBjB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,WACN,QAAQ,GACN,YAAY,CAuExB;IASD;;;;;;;;;;;OAWG;IACH,qBAVW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,WAC1G,MAAM,GACJ,YAAY,CA6BxB;IAkBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BALW,QAAQ,CAAC,MAAM,CAAC,YAChB,MAAM,eACN,MAAM,eACN,MAAM,QA8BhB;IAxBC;;;OAGG;IACH,oFAAwD;IAsB1D;;;;;;;;;;;;;;;;OAgBG;IACH,8BALa,MAAM,CAalB;IA8CD;;;;;;;;;;OAUG;IACH,kBAJa,YAAY,CAsBxB;IA0ED;;;OAGG;IACH,mCA+IC;IAED;;;;;;;;;OASG;IACH,yBAJa,YAAY,CAUxB;IAED;;;;;;;;;;;;;;;OAeG;IACH,4BANW,MAAM,WACN,YAAY,QAWtB;IAoED;;;OAGG;IACH,qCAuHC;IAED;;;;;;;;OAQG;IACH,iCAJW,MAAM,QAahB;IAED;;;;;;OAMG;IACH,4BAIC;IAED;;;;;;;;OAQG;IACH,sBALa,OAAO,CA0EnB;IAED;;;;;OAKG;IACH,4BA6CC;IA4KD;;;;OAIG;IACH,mBAHW,KAAK,GAAC,MAAM,WACZ,OAAO,QAyBjB;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAUhB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iBAjBW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,GAAC,eAAe,MAC1H,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAkHhB;IAED;;;;;;;;OAQG;IACH,qBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH;;;;;;;;OAQG;IACH;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,QAgChB;IAED,mEAUC;IAED,4CA4JC;IA1DC;;;OAGG;IACH,uCAA6B;IAwD/B;;;;;;;;;;;;;;;OAeG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,6BAEC;IAED;;;;;;;OAOG;IACH,sBALW,MAAM,OACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;;OASG;IACH,oBAPW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,UANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,eAHW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,SAC1C,OAAO,QA2BjB;IAED;;;OAGG;IACH,aAFW,IAAI,GAAC,SAAS,GAAC,OAAO,GAAC,IAAI,GAAC,OAAO,GAAC,MAAM,QAIpD;IAED;;OAEG;IACH,kBAEC;IA4BD,oCAEC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CA8ClB;IAjCC,+BAAmD;IAgJrD;;;;;;;;;OASG;IACH,oBAJa,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,8BAJW,MAAM,QAoBhB;IAqCD;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAoBD;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAqCjB;IA2ED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAkDjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAuDjB;IAoFD;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QA4FhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IA2FD;;;;;;;;;OASG;IACH,gBAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAmChB;IAsIE;;;OAGG;IACH,sCAA4B;;CAoD/B;qBAhpHoB,kBAAkB;6BACV,uCAAuC;wBAJ5C,2BAA2B;8BAKrB,sCAAsC;+BAoBrC,yBAAyB;uBA3CjC,yBAAyB;yBADvB,wBAAwB;6BAiCpB,uBAAuB;yBAP3B,uBAAuB;iCANf,8BAA8B;6BAKrB,uBAAuB;0CAevB,oCAAoC;6BAbjD,8BAA8B;sBA5B1B,uBAAuB;0BAiDjC,iCAAiC;+BAC5B,iCAAiC;6BACnC,6BAA6B;0BAChC,4BAA4B;6BACzB,+BAA+B;8BAC9B,wBAAwB"}
1
+ {"version":3,"file":"webgl_renderer.d.ts","sourceRoot":"","sources":["../../../src/video/webgl/webgl_renderer.js"],"names":[],"mappings":"AAmHA;;;GAGG;AACH;IAQE;;;;;OAKG;IACH,oBAJU,MAAM,CAIU;IAU1B;;;OAGG;IACH,IAFU,qBAAqB,CAEI;IAEnC;;;;;OAKG;IAMH;;;;;;;OAOG;IACH,2BAA4B;IAQ5B;;;;;;;;;OASG;IACH,cAJU,MAAM,CAIiB;IAQjC;;;OAGG;IACH,oCAeE;IAEF;;;;;OAKG;IAIH;;;OAGG;IACH,8BAAgC;IAChC;;;OAGG;IACH,yBAAyB;IAEzB;;;;;;;;;;;;;OAaG;IACH,8CAAqC;IACrC;;;OAGG;IACH,2BAAsC;IACtC;;;OAGG;IACH,oDAAqC;IACrC;;;OAGG;IACH,4BAA+B;IAC/B;;;OAGG;IACH,2BAA2B;IAC3B;;;OAGG;IACH,2FAAgC;IAChC;;;OAGG;IACH,+BAAkC;IAClC;;;OAGG;IACH,+BAAqC;IASrC;;;;;OAKG;IACH,UAHU,MAAM,CAGO;IAEvB;;;OAGG;IACH,cAFU,WAAW,CAEqB;IAE1C;;;;;;;;OAQG;IACH,cAJU,cAAc,CAIuB;IAE/C;;;;;;;;;;;;;;OAcG;IACH,cAJU,YAAY,CAI4B;IAElD;;;;OAIG;IACH,sBAHU,MAAM,CAMf;IACD;;;;;;;;;OASG;IACH,0BAJU,MAAM,CAIiB;IAEjC;;;;;OAKG;IACH,iBAJU,MAAM,CAOf;IAED;;;;OAIG;IACH;;;QAEE;IAIF;;;OAGG;IACH,kBAA6B;IAG7B;;;OAGG;IACH,kBAAoB;IAGpB;;;OAGG;IACH,sBAA4B;IAM5B;;;OAGG;IACH,wBAAwB;IAExB;;;;OAIG;IACH,kBAFU,QAAQ,CAEuC;IAEzD;;;OAGG;IACH,gBAFU,YAAY,CAES;IAs4EhC,0BANU,YAAY,GAAC,SAAS,EAQ/B;IAxBD;;;;OAIG;IACH;;;;;;;;;;;;OAYG;IACH,sBAFU,YAAY,GAAC,SAAS,CAI/B;IA73EA;;;;;;;;OAQG;IACH,oBAJU,MAAM,CAIY;IAE5B;;;OAGG;IACH,iCAAyB;IAwBzB;;;OAGG;IACH,wBAA2B;IAkB3B;;;OAGG;IACH,oBAAqD;IAiFnD,2BAA8B;IA4BhC,wBAEC;IACD,qDASC;IAFC,sCAA2B;IAG7B,kDAIC;IAsBF;;;;;OAKG;IACH,oBAJU,MAAM,CAMf;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBALW,MAAM,GACJ,MAAM,GAAC,IAAI,CAWvB;IAED;;;;;;;;;OASG;IACH,4BA4BC;IAED;;;;;;OAMG;IACH,4BA6DC;IAiBC;;;OAGG;IACH;;;;;;;;kBAuBC;IAgCH;;OAEG;IACH;;;;;;OAMG;IACH;;;;OAIG;IACH,yBAFW,MAAM,QAUhB;IA4IC;;;OAGG;IACH,+CAA6B;IAY7B;;;OAGG;IACH,sCAA4B;IAQ5B;;;OAGG;IACH,mBAA8B;IAW9B;;;OAGG;IACH,4EAA0C;IAI5C;;;;;;;;OAQG;IACH,qBAHW,MAAM,QACN,MAAM,QAWhB;IAED;;;;;;OAMG;IACH,mCALW,MAAM,GACJ,MAAM,GAAC,SAAS,CA6B5B;IAED;;;;;OAKG;IACH,oBAJW,YAAY,SACZ,MAAM,aACN,OAAO,QAoBjB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,WACN,QAAQ,GACN,YAAY,CAuExB;IASD;;;;;;;;;;;OAWG;IACH,qBAVW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,WAC1G,MAAM,GACJ,YAAY,CA6BxB;IAkBD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BALW,QAAQ,CAAC,MAAM,CAAC,YAChB,MAAM,eACN,MAAM,eACN,MAAM,QA8BhB;IAxBC;;;OAGG;IACH,oFAAwD;IAsB1D;;;;;;;;;;;;;;;;OAgBG;IACH,8BALa,MAAM,CAalB;IA8CD;;;;;;;;;;OAUG;IACH,kBAJa,YAAY,CAsBxB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAkDG;IACH,yBAnBG;QAAiC,MAAM;QAKwC,MAAM;eAAlE,MAAM;eAAK,MAAM;mBAAS,MAAM;oBAAU,MAAM;;KAKnE,GAAU,SAAS,CA4BrB;IAED;;;OAGG;IACH,mCA4JC;IAED;;;;;;;;;OASG;IACH,yBAJa,YAAY,CAUxB;IAED;;;;;;;;;;;;;;;OAeG;IACH,4BANW,MAAM,WACN,YAAY,QAWtB;IAkED;;;OAGG;IACH,qCAuHC;IAED;;;;;;;;OAQG;IACH,iCAJW,MAAM,QAahB;IAED;;;;;;OAMG;IACH,4BAIC;IAED;;;;;;;;OAQG;IACH,sBALa,OAAO,CAmFnB;IAED;;;;;OAKG;IACH,4BA6CC;IA4KD;;;;OAIG;IACH,mBAHW,KAAK,GAAC,MAAM,WACZ,OAAO,QAyBjB;IAED;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAUhB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,iBAjBW,gBAAgB,GAAC,eAAe,GAAC,gBAAgB,GAAC,iBAAiB,GAAC,WAAW,GAAC,eAAe,GAAC,UAAU,GAAC,eAAe,MAC1H,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAkHhB;IAED;;;;;;;;OAQG;IACH,qBAPW,YAAY,KACZ,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAkBhB;IAED;;;;;;;;;;;;;;;;;;;;OAoBG;IACH;;;;;;;;OAQG;IACH;;;;;;;;;;;OAWG;IACH,yBAJW,MAAM,QAgChB;IAED,mEAUC;IAED,4CA4JC;IA1DC;;;OAGG;IACH,uCAA6B;IAwD/B;;;;;;;;;;;;;;;OAeG;IACH,kBAEC;IAED;;;;OAIG;IACH,UAHW,MAAM,KACN,MAAM,QAIhB;IAED;;OAEG;IACH,6BAEC;IAED;;;;;;;OAOG;IACH,sBALW,MAAM,OACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;;OASG;IACH,oBAPW,MAAM,QACN,MAAM,QACN,MAAM,QACN,MAAM,KACN,MAAM,KACN,MAAM,QAIhB;IAED;;;;;;;;OAQG;IACH,UANW,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;OAMG;IACH,QALW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,QAIhB;IAED;;;;;;;OAOG;IACH,aANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,SACN,MAAM,QAIhB;IA0CD;;OAEG;IACH,kBAEC;IA4BD,oCAEC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,oBAJW,MAAM,uBACN,OAAO,GACL,MAAM,CA8ClB;IAjCC,+BAAmD;IAgJrD;;;;;;;;;OASG;IACH,oBAJa,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,8BAJW,MAAM,QAoBhB;IAiEC;;;OAGG;IACH,6CAAmC;IA2BrC;;;OAGG;IACH,kBAFa,MAAM,CAIlB;IAoBD;;;;;;;;;OASG;IACH,aARW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,SACP,OAAO,QAWjB;IAED;;;;;;;;OAQG;IACH,WAPW,MAAM,KACN,MAAM,UACN,MAAM,SACN,MAAM,OACN,MAAM,kBACN,OAAO,QAqCjB;IA2ED;;;;;;OAMG;IACH,iBALW,MAAM,UACN,MAAM,QACN,MAAM,QACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,oBAHW,OAAO,SACP,OAAO,QAkDjB;IAED;;;OAGG;IACH,kBAFW,OAAO,QAuDjB;IAoFD;;;;;;;;OAQG;IACH,mBAPW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,SACN,OAAO,QAWjB;IAED;;;;;;;OAOG;IACH,iBANW,MAAM,KACN,MAAM,SACN,MAAM,UACN,MAAM,UACN,MAAM,QA4FhB;IAED;;;;OAIG;IACH,eAHW,MAAM,KACN,MAAM,QAIhB;IAED;;;;OAIG;IACH,aAHW,MAAM,KACN,MAAM,QAIhB;IA2FD;;;;;;;;;OASG;IACH,gBAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,aAPW,QAAQ,GAAC,QAAQ,GAAC,MAAM,MACxB,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAmChB;IAsIE;;;OAGG;IACH,sCAA4B;;CAoD/B;qBAt7HoB,kBAAkB;6BACV,uCAAuC;wBAJ5C,2BAA2B;8BAKrB,sCAAsC;+BAoBrC,yBAAyB;uBA3CjC,yBAAyB;yBADvB,wBAAwB;6BAiCpB,uBAAuB;yBAP3B,uBAA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@@ -64,6 +64,23 @@ export default class WebGPULitQuadBatcher extends WebGPUQuadBatcher {
64
64
  * @override
65
65
  */
66
66
  override addQuad(texture: object, x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, reupload?: boolean, normalMap?: object): void;
67
+ currentQuadShininess: number | undefined;
68
+ /**
69
+ * Push the four corners with this batcher's extra `aShininess`
70
+ * component appended.
71
+ * @param {number} x - destination x
72
+ * @param {number} y - destination y
73
+ * @param {number} w - destination width
74
+ * @param {number} h - destination height
75
+ * @param {number} u0 - texture UV (u0)
76
+ * @param {number} v0 - texture UV (v0)
77
+ * @param {number} u1 - texture UV (u1)
78
+ * @param {number} v1 - texture UV (v1)
79
+ * @param {number} tint - tint color in UINT32 (argb) format
80
+ * @param {number} [textureId=0] - the segment slot
81
+ * @override
82
+ */
83
+ override pushQuadVertices(x: number, y: number, w: number, h: number, u0: number, v0: number, u1: number, v1: number, tint: number, textureId?: number): void;
67
84
  /**
68
85
  * lit draws bind the combined material at 1 and the light block at 2
69
86
  * @override
@@ -1 +1 @@
1
- {"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,kDAmDC;IA9CA,uBAQE;IACF,kBAaE;IAcF,iDAA+C;IAE/C,2CAAgC;IAEhC;;;;yBAAwB;IAGxB,wCAA6B;IAE7B,0CAA+B;IAGhC;;;;OAIG;IACH,yBAFW,MAAM,QAuChB;IAED;;;;;;OAMG;IACH,gCAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,0BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuDlB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,0BAdW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,MAAM,QAyDhB;IAyBD;;;OAGG;IACH,uDASC;CAuBD;8BArU6B,mBAAmB"}
1
+ {"version":3,"file":"lit_quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/lit_quad_batcher.js"],"names":[],"mappings":"AAYA;;;;;;;;;;;;;;;;;GAiBG;AACH;IACC;;OAEG;IACH,kDA2FC;IA9CA,uBAQE;IACF,kBAaE;IAcF,iDAA+C;IAE/C,2CAAgC;IAEhC;;;;yBAAwB;IAGxB,wCAA6B;IAE7B,0CAA+B;IAGhC;;;;OAIG;IACH,yBAFW,MAAM,QAuChB;IAED;;;;;;OAMG;IACH,gCAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;;;;OAOG;IACH,0BALW,gBAAgB,GAAC,iBAAiB,GAAC,eAAe,GAAC,WAAW,GAC5D,MAAM,CAuDlB;IAED;;;;;;;;;;;;;;;;OAgBG;IACH,0BAdW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,cACP,MAAM,QA4DhB;IAHA,yCAA0D;IAK3D;;;;;;;;;;;;;;OAcG;IACH,6BAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,cACN,MAAM,QAkBhB;IAyBD;;;OAGG;IACH,uDASC;CAuBD;8BAhZ6B,mBAAmB"}
@@ -71,7 +71,4 @@ export default class WebGPUMeshBatcher extends WebGPUBatcher {
71
71
  override flush(): void;
72
72
  }
73
73
  import WebGPUBatcher from "./webgpu_batcher.js";
74
- import WebGPUInstanceBuffer from "../buffer/instance_buffer.js";
75
- import { Matrix3d } from "../../../math/matrix3d.ts";
76
- import WebGPURetainedGeometry from "../buffer/retained_geometry.js";
77
74
  //# sourceMappingURL=mesh_batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/mesh_batcher.js"],"names":[],"mappings":"AA8BA;;;;;;;;;GASG;AACH,gCAAiC,GAAG,CAAC;AAWrC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAyFjD;IA/EA,2CAUE;IAuBF,oCAAsC;IAItC,kBAAwB;IACxB,kBAAwB;IAIxB,gDAA+D;IAC/D,gBAAmB;IAGnB,qBAA2B;IAE3B;mBA2dwB,YAAY;iBAAW,MAAM,EAAE;;;;yBA3d7B;IAE1B,6CAAkC;IAKlC,4CAAiC;IAGjC;;;kBAAuD;IAQvD,oCAAyB;IAQzB,qCAA0B;IAC1B,yCAA8B;IAG9B,4CAAiC;IAGlC;;;;;OAKG;IACH;;;;;MAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,MAAM,CAoClB;IAED;;;;;;;OAOG;IACH,wBALW,aAAa,GACX,oBAAoB,CAwBhC;IAED;;;;;;;OAOG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QAqFhB;IAxDC,2CAAiC;IA0DnC;;;;;;;;;;;OAWG;IACH,8BALW,MAAM,GACJ,MAAM,CA6ClB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QA8DhB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAUhB;IAED;;;;OAIG;IACH,4BAKC;IAED;;;;;OAKG;IACH;;;;;;;;MAMC;IAED;;;;OAIG;IACH,oBAEC;IAED;;;;;;;OAOG;IACH;;;;QAkBC;IAED;;;;OAIG;IACH,2BAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,kBAAkB,CAgC9B;IAED;;;;;;;;;;;OAWG;IACH,yBARW,SAAS,YACT,MAAM,UACN,MAAM,cACN,MAAM,GACJ;QAAC,SAAS,EAAE,YAAY,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAA;KAAC,CA0DxD;IAED;;;;;;;;;;;;OAYG;IACH,mBAJa,MAAM,CA0ClB;IA/BE;;;kBAA0D;IAiC7D;;;;;OAKG;IACH,uCAOC;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAJa,kBAAkB,CAQ9B;IAED;;;;;;;;;;;;;OAaG;IACH,wBARW,MAAM,YACN,YAAY,QAmCtB;IAED;;;;;;;;;;;OAWG;IACH,kCAPW,QAAQ,QAER,MAAM,QACN,MAAM,QA6HhB;IAED;;;;;;OAMG;IACH,4GAEC;IAED;;;;;;;;OAQG;IACH,cAHW,MAAM,QACN,MAAM,QAsBhB;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAuEhB;IAED;;;;;;OAMG;IACH,uBAyEC;IAED;;;;;OAKG;IACH,4BAEC;IAED;;;;;;;;;OASG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAMlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,sBAAsB,CAiBlC;IAED;;;;;;;;;;;;;;OAcG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QA8EhB;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;CAwBD;0BA5xCyB,qBAAqB;iCARd,8BAA8B;yBATtC,2BAA2B;mCAUjB,gCAAgC"}
1
+ {"version":3,"file":"mesh_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/mesh_batcher.js"],"names":[],"mappings":"AA+BA;;;;;;;;;GASG;AACH,gCAAiC,GAAG,CAAC;AAWrC;;;;;;;;;;;;;;;;;;;;GAoBG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAyFjD;IA/EA,2CAUE;IAuBF,oCAAsC;IAItC,kBAAwB;IACxB,kBAAwB;IAIxB,gDAA+D;IAC/D,gBAAmB;IAGnB,qBAA2B;IAE3B;mBA+dwB,YAAY;iBAAW,MAAM,EAAE;;;;yBA/d7B;IAE1B,6CAAkC;IAKlC,4CAAiC;IAGjC;;;kBAAuD;IAQvD,oCAAyB;IAQzB,qCAA0B;IAC1B,yCAA8B;IAG9B,4CAAiC;IAGlC;;;;;OAKG;IACH;;;;;MAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,MAAM,CAoClB;IAED;;;;;;;OAOG;IACH,wBALW,aAAa,GACX,oBAAoB,CAwBhC;IAED;;;;;;;OAOG;IACH,wBANW,aAAa,eACb,QAAQ,QACR,MAAM,QAyFhB;IA5DC,2CAAiC;IA8DnC;;;;;;;;;;;OAWG;IACH,8BALW,MAAM,GACJ,MAAM,CA6ClB;IAED;;;;;;;;;OASG;IACH,0BAPW,aAAa,gBACb,QAAQ,QACR,MAAM,QACN,MAAM,QA8DhB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,QAUhB;IAED;;;;OAIG;IACH,4BAKC;IAED;;;;;OAKG;IACH;;;;;;;;MAMC;IAED;;;;OAIG;IACH,oBAEC;IAED;;;;;;;OAOG;IACH;;;;QAkBC;IAED;;;;OAIG;IACH,2BAEC;IAED;;;;;;;;;;;;;OAaG;IACH,2BALW,MAAM,GACJ,kBAAkB,CAgC9B;IAED;;;;;;;;;;;OAWG;IACH,yBARW,SAAS,YACT,MAAM,UACN,MAAM,cACN,MAAM,GACJ;QAAC,SAAS,EAAE,YAAY,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAA;KAAC,CA0DxD;IAED;;;;;;;;;;;;OAYG;IACH,mBAJa,MAAM,CA0ClB;IA/BE;;;kBAA0D;IAiC7D;;;;;OAKG;IACH,uCAOC;IAED;;;;;;;;;;;;;;OAcG;IACH,iBAJa,kBAAkB,CAQ9B;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,wBAZW,MAAM,YACN,YAAY,cAGZ,YAAY,QAqCtB;IAED;;;;;;;;;;;OAWG;IACH,kCAPW,QAAQ,QAER,MAAM,QACN,MAAM,QAiIhB;IAED;;;;;;OAMG;IACH,4GAEC;IAED;;;;;;;;OAQG;IACH,cAHW,MAAM,QACN,MAAM,QAsBhB;IAED;;;;;;;;OAQG;IACH,sBANW,MAAM,QACN,MAAM,UACN,MAAM,QAuEhB;IAED;;;;;;OAMG;IACH,uBAyEC;IAED;;;;;OAKG;IACH,4BAEC;IAED;;;;;;;;;OASG;IACH,8BANW,MAAM,OACN,YAAY,GACV,MAAM,CAMlB;IAED;;;;;;;OAOG;IACH,0BALW,MAAM,GACJ,sBAAsB,CAiBlC;IAED;;;;;;;;;;;;;;OAcG;IACH,uBANW,MAAM,eACN,QAAQ,QACR,MAAM,QAkFhB;IAED;;;;;OAKG;IACH,sBAJW,MAAM,QAWhB;IAED;;;;OAIG;IACH,2BAMC;CAwBD;0BA7yCyB,qBAAqB;iCARd,8BAA8B;yBAVtC,2BAA2B;mCAWjB,gCAAgC"}
@@ -22,7 +22,6 @@ export default class WebGPUQuadBatcher extends WebGPUBatcher {
22
22
  override init(renderer: import("../webgpu_renderer.js").default, settings: any): void;
23
23
  currentMaterial: any;
24
24
  currentEffect: any;
25
- slotTable: TextureSlotTable | undefined;
26
25
  /** @type {{view: GPUTextureView, sampler: GPUSampler}[]} indexed by slot */
27
26
  segmentEntries: {
28
27
  view: GPUTextureView;
@@ -64,5 +63,4 @@ export default class WebGPUQuadBatcher extends WebGPUBatcher {
64
63
  override flush(topology: any): void;
65
64
  }
66
65
  import WebGPUBatcher from "./webgpu_batcher.js";
67
- import { TextureSlotTable } from "../../gpu/textureslots.js";
68
66
  //# sourceMappingURL=quad_batcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAqHjD;IA9EA,qBAA2B;IAM3B,mBAAyB;IASzB,wCAcE;IAHC,eAAqB;IAIxB,4EAA4E;IAC5E;cADkB,cAAc;iBAAW,UAAU;oBAC7B;IAOxB;;;OAGG;IACH,iBAAuB;IACvB;;;OAGG;IACH,eAAqB;IACrB;;;OAGG;IACH,8BAAkB;IAElB,8CAAwB;IAIxB,wCAAwC;IACxC,sDAA+B;IAE/B,8CAAgC;IAChC,mCAAuB;IAQvB,0CAKE;IAKH;;;;;;;;;;;;;;;OAeG;IACH,iBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAyEjB;IAED;;;;;;;;;;;OAWG;IACH,wBANW,MAAM,YACN,OAAO,GACL,MAAM,CAwDlB;IAED;;;;OAIG;IACH,+BAOC;IAED;;;;;;;;OAQG;IACH,uBAJa,YAAY,CAgCxB;IAED;;;;OAIG;IACH,qBAQC;IAED;;;;;OAKG;IACH,2BAGC;IAED;;;;;;;;;;OAUG;IACH,0HAgBC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,oBAVW,OAAO,0CAA0C,EAAE,OAAO,KAC1D,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,WACN,YAAY,cACZ,OAAO,QA0DjB;IAqBD;;OAEG;IACH,oCA6BC;IAED;;;;;;OAMG;IACH,8BAEC;IAED;;;;;;;OAOG;IACH,yBAJW,MAAM,QAwChB;CAwBD;0BAhmByB,qBAAqB;iCAHd,2BAA2B"}
1
+ {"version":3,"file":"quad_batcher.d.ts","sourceRoot":"","sources":["../../../../src/video/webgpu/batchers/quad_batcher.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;GAeG;AACH;IACC;;;OAGG;IACH,wBAHW,OAAO,uBAAuB,EAAE,OAAO,uBAyHjD;IAlFA,qBAA2B;IAM3B,mBAAyB;IASzB;;;OAGG;IACH,wCAcE;IAHC,eAAqB;IAIxB,4EAA4E;IAC5E;cADkB,cAAc;iBAAW,UAAU;oBAC7B;IAOxB;;;OAGG;IACH,iBAAuB;IACvB;;;OAGG;IACH,eAAqB;IACrB;;;OAGG;IACH,8BAAkB;IAElB,8CAAwB;IAIxB,wCAAwC;IACxC,sDAA+B;IAE/B,8CAAgC;IAChC,mCAAuB;IAQvB,0CAKE;IAKH;;;;;;;;;;;;;;;OAeG;IACH,iBAZW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QACN,MAAM,aACN,OAAO,QAyEjB;IAED;;;;;;;;;;;OAWG;IACH,wBANW,MAAM,YACN,OAAO,GACL,MAAM,CAwDlB;IAED;;;;OAIG;IACH,+BAOC;IAED;;;;;;;;OAQG;IACH,uBAJa,YAAY,CAgCxB;IAED;;;;OAIG;IACH,qBAQC;IAED;;;;;OAKG;IACH,2BAGC;IAED;;;;;;;;;;OAUG;IACH,0HAgBC;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,oBAVW,OAAO,0CAA0C,EAAE,OAAO,KAC1D,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,WACN,YAAY,cACZ,OAAO,QA0DjB;IAqBD;;OAEG;IACH,oCA6BC;IAED;;;;;;OAMG;IACH,8BAEC;IAED;;;;;;;OAOG;IACH,yBAJW,MAAM,QAwChB;CAwBD;0BApmByB,qBAAqB;iCAHd,2BAA2B"}