melonjs 14.1.2 → 14.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -4
- package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
- package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
- package/dist/melonjs.mjs/_virtual/earcut.js +7 -3
- package/dist/melonjs.mjs/_virtual/howler.js +1 -1
- package/dist/melonjs.mjs/_virtual/index.js +1 -1
- package/dist/melonjs.mjs/_virtual/index2.js +7 -3
- package/dist/melonjs.mjs/_virtual/make-built-in.js +10 -0
- package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
- package/dist/melonjs.mjs/_virtual/object-define-property.js +10 -0
- package/dist/melonjs.mjs/_virtual/object-get-own-property-descriptor.js +10 -0
- package/dist/melonjs.mjs/_virtual/object-get-own-property-names.js +10 -0
- package/dist/melonjs.mjs/_virtual/object-get-own-property-symbols.js +10 -0
- package/dist/melonjs.mjs/_virtual/object-property-is-enumerable.js +10 -0
- package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
- package/dist/melonjs.mjs/_virtual/shared.js +10 -0
- package/dist/melonjs.mjs/application/application.js +173 -22
- package/dist/melonjs.mjs/application/header.js +34 -0
- package/dist/melonjs.mjs/application/resize.js +119 -0
- package/dist/melonjs.mjs/application/settings.js +28 -0
- package/dist/melonjs.mjs/audio/audio.js +1 -1
- package/dist/melonjs.mjs/camera/camera2d.js +2 -2
- package/dist/melonjs.mjs/entity/entity.js +1 -1
- package/dist/melonjs.mjs/game.js +1 -1
- package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
- package/dist/melonjs.mjs/geometries/line.js +1 -1
- package/dist/melonjs.mjs/geometries/path2d.js +3 -3
- package/dist/melonjs.mjs/geometries/point.js +1 -1
- package/dist/melonjs.mjs/geometries/poly.js +3 -3
- package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
- package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
- package/dist/melonjs.mjs/index.js +41 -61
- package/dist/melonjs.mjs/input/gamepad.js +1 -1
- package/dist/melonjs.mjs/input/input.js +1 -1
- package/dist/melonjs.mjs/input/keyboard.js +1 -1
- package/dist/melonjs.mjs/input/pointer.js +2 -2
- package/dist/melonjs.mjs/input/pointerevent.js +7 -8
- package/dist/melonjs.mjs/lang/deprecated.js +1 -1
- package/dist/melonjs.mjs/level/level.js +2 -2
- package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
- package/dist/melonjs.mjs/level/tiled/TMXLayer.js +2 -2
- package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
- package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
- package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +2 -2
- package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
- package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
- package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
- package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
- package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
- package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
- package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +1 -1
- package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
- package/dist/melonjs.mjs/loader/loader.js +1 -1
- package/dist/melonjs.mjs/loader/loadingscreen.js +2 -2
- package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
- package/dist/melonjs.mjs/math/color.js +1 -1
- package/dist/melonjs.mjs/math/math.js +1 -1
- package/dist/melonjs.mjs/math/matrix2.js +1 -1
- package/dist/melonjs.mjs/math/matrix3.js +1 -1
- package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
- package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
- package/dist/melonjs.mjs/math/vector2.js +1 -1
- package/dist/melonjs.mjs/math/vector3.js +1 -1
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +3 -2
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +3 -2
- package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +3 -2
- package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-end.js +13 -0
- package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-start.js +13 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/a-callable.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/an-object.js +21 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/array-includes.js +45 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/classof-raw.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/classof.js +43 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/copy-constructor-properties.js +32 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/create-non-enumerable-property.js +24 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/create-property-descriptor.js +17 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/define-built-in.js +43 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/define-global-property.js +23 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/descriptors.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/document-all.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/document-create-element.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/engine-user-agent.js +14 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/engine-v8-version.js +39 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/entry-unbind.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/enum-bug-keys.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/export.js +72 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/fails.js +16 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/function-bind-native.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/function-call.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/function-name.js +29 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/function-uncurry-this.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/get-built-in.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/get-method.js +21 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/global.js +25 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/has-own-property.js +23 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/hidden-keys.js +10 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/ie8-dom-define.js +24 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/indexed-object.js +28 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/inspect-source.js +27 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/internal-state.js +88 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/is-callable.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/is-forced.js +34 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/is-null-or-undefined.js +14 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/is-object.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/is-symbol.js +27 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/length-of-array-like.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/make-built-in.js +68 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/math-trunc.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-define-property.js +58 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-descriptor.js +41 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-names.js +23 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-symbols.js +12 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-is-prototype-of.js +14 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-keys-internal.js +35 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/object-property-is-enumerable.js +23 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/ordinary-to-primitive.js +28 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/own-keys.js +31 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/require-object-coercible.js +21 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/shared-key.js +21 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/shared-store.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/shared.js +24 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-end.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-forced.js +28 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-start.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim.js +45 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/symbol-constructor-detection.js +26 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-absolute-index.js +23 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-indexed-object.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-integer-or-infinity.js +20 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-length.js +20 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-object.js +20 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-primitive.js +41 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-property-key.js +21 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-string-tag-support.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/to-string.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/try-to-string.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/uid.js +20 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/use-symbol-as-uid.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/v8-prototype-define-bug.js +24 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/weak-map-basic-detection.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/well-known-symbol.js +41 -0
- package/dist/melonjs.mjs/node_modules/core-js/internals/whitespaces.js +12 -0
- package/dist/melonjs.mjs/node_modules/core-js/modules/es.global-this.js +18 -0
- package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-end.js +22 -0
- package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-left.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-right.js +19 -0
- package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-start.js +22 -0
- package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +4 -5
- package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +3 -3
- package/dist/melonjs.mjs/node_modules/eventemitter3/index.mjs.js +9 -0
- package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +5 -2
- package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +3 -2
- package/dist/melonjs.mjs/particles/emitter.js +1 -1
- package/dist/melonjs.mjs/particles/particle.js +1 -1
- package/dist/melonjs.mjs/particles/settings.js +1 -1
- package/dist/melonjs.mjs/physics/body.js +1 -1
- package/dist/melonjs.mjs/physics/bounds.js +1 -1
- package/dist/melonjs.mjs/physics/collision.js +3 -3
- package/dist/melonjs.mjs/physics/detector.js +174 -146
- package/dist/melonjs.mjs/physics/quadtree.js +1 -1
- package/dist/melonjs.mjs/physics/response.js +1 -1
- package/dist/melonjs.mjs/physics/sat.js +1 -1
- package/dist/melonjs.mjs/physics/world.js +10 -30
- package/dist/melonjs.mjs/plugin/plugin.js +4 -4
- package/dist/melonjs.mjs/polyfill/console.js +18 -0
- package/dist/melonjs.mjs/polyfill/performance.js +27 -0
- package/dist/melonjs.mjs/polyfill/requestAnimationFrame.js +46 -0
- package/dist/melonjs.mjs/polyfill/roundrect.js +242 -0
- package/dist/melonjs.mjs/renderable/collectable.js +1 -1
- package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
- package/dist/melonjs.mjs/renderable/container.js +3 -87
- package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
- package/dist/melonjs.mjs/renderable/imagelayer.js +2 -2
- package/dist/melonjs.mjs/renderable/light2d.js +1 -1
- package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
- package/dist/melonjs.mjs/renderable/re_container.js +1016 -0
- package/dist/melonjs.mjs/renderable/renderable.js +1 -1
- package/dist/melonjs.mjs/renderable/sprite.js +1 -1
- package/dist/melonjs.mjs/renderable/trigger.js +2 -2
- package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +1 -1
- package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +1 -1
- package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
- package/dist/melonjs.mjs/state/stage.js +2 -2
- package/dist/melonjs.mjs/state/state.js +2 -2
- package/dist/melonjs.mjs/system/device.js +9 -29
- package/dist/melonjs.mjs/system/dom.js +3 -2
- package/dist/melonjs.mjs/system/event.js +1 -1
- package/dist/melonjs.mjs/system/platform.js +1 -1
- package/dist/melonjs.mjs/system/pooling.js +1 -1
- package/dist/melonjs.mjs/system/save.js +1 -1
- package/dist/melonjs.mjs/system/timer.js +1 -1
- package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
- package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
- package/dist/melonjs.mjs/text/glyph.js +1 -1
- package/dist/melonjs.mjs/text/text.js +1 -1
- package/dist/melonjs.mjs/text/textmetrics.js +1 -1
- package/dist/melonjs.mjs/text/textstyle.js +1 -1
- package/dist/melonjs.mjs/tweens/easing.js +1 -1
- package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
- package/dist/melonjs.mjs/tweens/tween.js +2 -2
- package/dist/melonjs.mjs/utils/agent.js +1 -1
- package/dist/melonjs.mjs/utils/array.js +1 -1
- package/dist/melonjs.mjs/utils/file.js +1 -1
- package/dist/melonjs.mjs/utils/function.js +1 -1
- package/dist/melonjs.mjs/utils/string.js +1 -1
- package/dist/melonjs.mjs/utils/utils.js +4 -29
- package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +4 -1
- package/dist/melonjs.mjs/video/renderer.js +26 -6
- package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
- package/dist/melonjs.mjs/video/texture/cache.js +1 -1
- package/dist/melonjs.mjs/video/texture/canvas_texture.js +21 -1
- package/dist/melonjs.mjs/video/utils/autodetect.js +27 -0
- package/dist/melonjs.mjs/video/utils/resize.js +116 -0
- package/dist/melonjs.mjs/video/video.js +20 -294
- package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
- package/dist/melonjs.mjs/video/webgl/glshader.js +2 -3
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
- package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
- package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
- package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
- package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
- package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -2
- package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
- package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
- package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
- package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +1 -1
- package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +4 -1
- package/dist/melonjs.module.js +28551 -26959
- package/dist/types/application/application.d.ts +144 -0
- package/dist/types/application/header.d.ts +5 -0
- package/dist/types/application/resize.d.ts +5 -0
- package/dist/types/application/settings.d.ts +18 -0
- package/dist/types/audio/audio.d.ts +267 -0
- package/dist/types/camera/camera2d.d.ts +289 -0
- package/dist/types/entity/entity.d.ts +98 -0
- package/{src/game.js → dist/types/game.d.ts} +3 -14
- package/dist/types/geometries/ellipse.d.ts +154 -0
- package/dist/types/geometries/line.d.ts +11 -0
- package/dist/types/geometries/path2d.d.ts +121 -0
- package/dist/types/geometries/point.d.ts +53 -0
- package/dist/types/geometries/poly.d.ts +222 -0
- package/dist/types/geometries/rectangle.d.ts +176 -0
- package/dist/types/geometries/roundrect.d.ts +52 -0
- package/dist/types/index.d.ts +3 -2
- package/dist/types/input/gamepad.d.ts +95 -0
- package/dist/types/input/input.d.ts +15 -0
- package/dist/types/input/keyboard.d.ts +205 -0
- package/dist/types/input/pointer.d.ts +270 -0
- package/dist/types/input/pointerevent.d.ts +181 -0
- package/dist/types/lang/deprecated.d.ts +53 -0
- package/dist/types/level/level.d.ts +134 -0
- package/dist/types/level/tiled/TMXGroup.d.ts +82 -0
- package/dist/types/level/tiled/TMXLayer.d.ts +180 -0
- package/dist/types/level/tiled/TMXObject.d.ts +195 -0
- package/dist/types/level/tiled/TMXTile.d.ts +78 -0
- package/dist/types/level/tiled/TMXTileMap.d.ts +180 -0
- package/dist/types/level/tiled/TMXTileset.d.ts +94 -0
- package/dist/types/level/tiled/TMXTilesetGroup.d.ts +32 -0
- package/dist/types/level/tiled/TMXUtils.d.ts +47 -0
- package/dist/types/level/tiled/renderer/TMXHexagonalRenderer.d.ts +87 -0
- package/dist/types/level/tiled/renderer/TMXIsometricRenderer.d.ts +55 -0
- package/dist/types/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +43 -0
- package/dist/types/level/tiled/renderer/TMXRenderer.d.ts +75 -0
- package/dist/types/level/tiled/renderer/TMXStaggeredRenderer.d.ts +8 -0
- package/dist/types/loader/loader.d.ts +181 -0
- package/dist/types/loader/loadingscreen.d.ts +18 -0
- package/dist/types/math/color.d.ts +170 -0
- package/dist/types/math/math.d.ts +165 -0
- package/dist/types/math/matrix2.d.ts +209 -0
- package/dist/types/math/matrix3.d.ts +236 -0
- package/dist/types/math/observable_vector2.d.ts +278 -0
- package/dist/types/math/observable_vector3.d.ts +277 -0
- package/dist/types/math/vector2.d.ts +327 -0
- package/dist/types/math/vector3.d.ts +332 -0
- package/dist/types/particles/emitter.d.ts +188 -0
- package/dist/types/particles/particle.d.ts +32 -0
- package/dist/types/particles/settings.d.ts +32 -0
- package/dist/types/physics/body.d.ts +330 -0
- package/dist/types/physics/bounds.d.ts +250 -0
- package/dist/types/physics/collision.d.ts +44 -0
- package/dist/types/physics/detector.d.ts +64 -0
- package/dist/types/physics/quadtree.d.ts +79 -0
- package/dist/types/physics/response.d.ts +37 -0
- package/dist/types/physics/sat.d.ts +48 -0
- package/dist/types/physics/world.d.ts +83 -0
- package/dist/types/plugin/plugin.d.ts +10 -0
- package/dist/types/polyfill/console.d.ts +0 -0
- package/dist/types/polyfill/index.d.ts +1 -0
- package/dist/types/polyfill/performance.d.ts +0 -0
- package/dist/types/polyfill/requestAnimationFrame.d.ts +1 -0
- package/dist/types/polyfill/roundrect.d.ts +0 -0
- package/dist/types/renderable/collectable.d.ts +19 -0
- package/dist/types/renderable/colorlayer.d.ts +28 -0
- package/dist/types/renderable/container.d.ts +302 -0
- package/dist/types/renderable/dragndrop.d.ts +118 -0
- package/dist/types/renderable/imagelayer.d.ts +106 -0
- package/dist/types/renderable/light2d.d.ts +58 -0
- package/dist/types/renderable/nineslicesprite.d.ts +59 -0
- package/dist/types/renderable/renderable.d.ts +402 -0
- package/dist/types/renderable/sprite.d.ts +268 -0
- package/dist/types/renderable/trigger.d.ts +61 -0
- package/dist/types/renderable/ui/uibaseelement.d.ts +95 -0
- package/dist/types/renderable/ui/uispriteelement.d.ts +127 -0
- package/dist/types/renderable/ui/uitextbutton.d.ts +54 -0
- package/dist/types/state/stage.d.ts +116 -0
- package/dist/types/state/state.d.ts +170 -0
- package/dist/types/system/device.d.ts +579 -0
- package/dist/types/system/dom.d.ts +1 -0
- package/dist/types/system/event.d.ts +473 -0
- package/dist/types/system/platform.d.ts +31 -0
- package/dist/types/system/pooling.d.ts +101 -0
- package/dist/types/system/save.d.ts +25 -0
- package/dist/types/system/timer.d.ts +126 -0
- package/dist/types/text/bitmaptext.d.ts +151 -0
- package/dist/types/text/bitmaptextdata.d.ts +35 -0
- package/dist/types/text/glyph.d.ts +28 -0
- package/dist/types/text/text.d.ts +173 -0
- package/dist/types/text/textmetrics.d.ts +47 -0
- package/dist/types/text/textstyle.d.ts +5 -0
- package/dist/types/tweens/easing.d.ts +46 -0
- package/dist/types/tweens/interpolation.d.ts +18 -0
- package/dist/types/tweens/tween.d.ts +195 -0
- package/dist/types/utils/agent.d.ts +21 -0
- package/dist/types/utils/array.d.ts +39 -0
- package/dist/types/utils/file.d.ts +18 -0
- package/dist/types/utils/function.d.ts +32 -0
- package/dist/types/utils/string.d.ts +50 -0
- package/dist/types/utils/utils.d.ts +17 -0
- package/dist/types/video/canvas/canvas_renderer.d.ts +380 -0
- package/dist/types/video/renderer.d.ts +222 -0
- package/dist/types/video/texture/atlas.d.ts +201 -0
- package/dist/types/video/texture/cache.d.ts +45 -0
- package/dist/types/video/texture/canvas_texture.d.ts +78 -0
- package/dist/types/video/utils/autodetect.d.ts +7 -0
- package/dist/types/video/utils/resize.d.ts +4 -0
- package/dist/types/video/video.d.ts +92 -0
- package/dist/types/video/webgl/buffer/vertex.d.ts +56 -0
- package/dist/types/video/webgl/glshader.d.ts +93 -0
- package/dist/types/video/webgl/utils/attributes.d.ts +4 -0
- package/dist/types/video/webgl/utils/precision.d.ts +13 -0
- package/dist/types/video/webgl/utils/program.d.ts +5 -0
- package/dist/types/video/webgl/utils/string.d.ts +5 -0
- package/dist/types/video/webgl/utils/uniforms.d.ts +4 -0
- package/dist/types/video/webgl/webgl_compositor.d.ts +174 -0
- package/dist/types/video/webgl/webgl_renderer.d.ts +429 -0
- package/package.json +14 -14
- package/src/application/application.js +171 -20
- package/src/application/header.js +25 -0
- package/src/application/resize.js +110 -0
- package/src/application/settings.js +19 -0
- package/src/camera/camera2d.js +1 -1
- package/src/index.js +34 -23
- package/src/input/pointer.js +1 -1
- package/src/input/pointerevent.js +6 -7
- package/src/level/level.js +1 -1
- package/src/level/tiled/TMXLayer.js +1 -1
- package/src/level/tiled/TMXTileMap.js +2 -2
- package/src/loader/loadingscreen.js +1 -1
- package/src/physics/collision.js +2 -2
- package/src/physics/detector.js +172 -145
- package/src/physics/world.js +10 -30
- package/src/plugin/plugin.js +1 -1
- package/src/renderable/container.js +7 -91
- package/src/renderable/imagelayer.js +1 -1
- package/src/renderable/trigger.js +1 -1
- package/src/renderable/ui/uibaseelement.js +1 -1
- package/src/state/stage.js +1 -1
- package/src/state/state.js +1 -1
- package/src/system/device.js +7 -27
- package/src/system/dom.js +2 -1
- package/src/tweens/tween.js +1 -1
- package/src/utils/utils.js +3 -28
- package/src/video/canvas/canvas_renderer.js +3 -0
- package/src/video/renderer.js +27 -7
- package/src/video/texture/canvas_texture.js +20 -0
- package/src/video/utils/autodetect.js +18 -0
- package/src/video/video.js +17 -291
- package/src/video/webgl/glshader.js +3 -4
- package/src/video/webgl/utils/precision.js +18 -0
- package/src/video/webgl/webgl_renderer.js +3 -0
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/**
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* calls each of the listeners registered for a given event.
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* @function event.emit
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* @param {string|symbol} eventName - The event name.
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* @param {object} [...arguments] - arguments to be passed to all listeners
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* @returns {boolean} true if the event had listeners, false otherwise.
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* @example
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* me.event.emit("event-name", a, b, c);
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*/
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export function emit(eventName: string | symbol, ...args: any[]): boolean;
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/**
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* Add a listener for a given event.
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* @function event.on
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* @param {string|symbol} eventName - The event name.
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* @param {Function} listener - The listener function.
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* @param {*} [context=this] - The context to invoke the listener with.
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* @returns {EventEmitter} `this`.
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* @public
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* @example
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* me.event.on("event-name", myFunction, this);
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*/
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export function on(eventName: string | symbol, listener: Function, context?: any): EventEmitter;
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/**
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* Add a one-time listener for a given event.
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* @function event.once
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* @param {string|symbol} eventName - The event name.
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* @param {Function} listener - The listener function.
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* @param {*} [context=this] - The context to invoke the listener with.
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* @returns {EventEmitter} `this`.
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* @public
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* @example
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* me.event.once("event-name", myFunction, this);
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export function once(eventName: string | symbol, listener: Function, context?: any): EventEmitter;
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/**
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* remove the given listener for a given event.
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* @function event.off
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* @param {Function} listener - The listener function.
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* @returns {EventEmitter} `this`.
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* @public
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* @example
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* me.event.off("event-name", myFunction);
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*/
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export function off(eventName: string | symbol, listener: Function): EventEmitter;
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/**
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* event when the DOM is Ready is booting
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* @public
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* @constant
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* @name DOM_READY
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* @see event.on
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*/
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export const DOM_READY: string;
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/**
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* event when the system is booting
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* @public
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* @constant
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* @name BOOT
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* @see event.on
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*/
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export const BOOT: string;
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/**
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* event when the game is paused <br>
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* Data passed : none <br>
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* @name STATE_PAUSE
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*/
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export const STATE_PAUSE: string;
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/**
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* event for when the game is resumed <br>
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* Data passed : {number} time in ms the game was paused
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export const STATE_RESUME: string;
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/**
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* event when the game is stopped <br>
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*/
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export const STATE_STOP: string;
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/**
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* event for when the game is restarted <br>
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* Data passed : {number} time in ms the game was stopped
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* @constant
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*/
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export const STATE_RESTART: string;
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/**
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* event for when the changing to a different stage
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* @constant
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*/
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export const STATE_CHANGE: string;
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/**
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* event for when the video is initialized<br>
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* Data passed : none <br>
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* @constant
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*/
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export const VIDEO_INIT: string;
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/**
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* event for when the game manager is initialized <br>
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* Data passed : none <br>
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* @constant
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*/
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export const GAME_INIT: string;
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/**
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* event for when the game manager is resetted <br>
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* Data passed : none <br>
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* @constant
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*/
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export const GAME_RESET: string;
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/**
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* event for when the engine is about to start a new game loop
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* Data passed : {number} time the current time stamp
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*/
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export const GAME_BEFORE_UPDATE: string;
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/**
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* event for the end of the update loop
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* Data passed : {number} time the current time stamp
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* @constant
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* @name GAME_AFTER_UPDATE
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*/
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export const GAME_AFTER_UPDATE: string;
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/**
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* Event for when the game is updated (will be impacted by frame skip, frame interpolation and pause/resume state) <br>
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* Data passed : {number} time the current time stamp
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* @public
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* @constant
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* @type {string}
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* @name GAME_UPDATE
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* @see event.on
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*/
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export const GAME_UPDATE: string;
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/**
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* Event for the end of the draw loop
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* Data passed : {number} time the current time stamp
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* @public
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* @constant
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* @type {string}
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* @name GAME_BEFORE_DRAW
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* @see event.on
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*/
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export const GAME_BEFORE_DRAW: string;
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/**
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* Event for the start of the draw loop
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* Data passed : {number} time the current time stamp
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* @constant
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* @type {string}
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* @name GAME_AFTER_DRAW
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*/
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export const GAME_AFTER_DRAW: string;
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/**
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* Event for when a level is loaded <br>
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* Data passed : {string} Level Name
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* @public
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* @constant
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* @type {string}
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* @name LEVEL_LOADED
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* @see event.on
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*/
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export const LEVEL_LOADED: string;
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/**
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* Event for when everything has loaded <br>
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* Data passed : none <br>
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* @public
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* @constant
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* @type {string}
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* @name LOADER_COMPLETE
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* @memberof event
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* @see event.on
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*/
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export const LOADER_COMPLETE: string;
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/**
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* Event for displaying a load progress indicator <br>
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* Data passed : {number} [0 .. 1], {Resource} resource object<br>
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* @public
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* @constant
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* @type {string}
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* @name LOADER_PROGRESS
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* @memberof event
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* @see event.on
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*/
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export const LOADER_PROGRESS: string;
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/**
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* Event for pressing a binded key <br>
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* Data passed : {string} user-defined action, {number} keyCode,
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* {boolean} edge state <br>
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* Edge-state is for detecting "locked" key bindings. When a locked key
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* is pressed and held, the first event will have the third argument
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* set true. Subsequent events will continue firing with the third
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* argument set false.
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* @public
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* @constant
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* @type {string}
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* @name KEYDOWN
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* @memberof event
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* @see event.on
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* @example
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* me.input.bindKey(me.input.KEY.X, "jump", true); // Edge-triggered
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* me.input.bindKey(me.input.KEY.Z, "shoot"); // Level-triggered
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* me.event.on(me.event.KEYDOWN, (action, keyCode, edge) => {
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* // Checking bound keys
|
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|
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* if (action === "jump") {
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|
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* if (edge) {
|
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263
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* this.doJump();
|
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264
|
+
* }
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265
|
+
*
|
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266
|
+
* // Make character fall slower when holding the jump key
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267
|
+
* this.vel.y = this.body.gravity;
|
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268
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+
* }
|
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|
+
* });
|
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270
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+
*/
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271
|
+
export const KEYDOWN: string;
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272
|
+
/**
|
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273
|
+
* Event for releasing a binded key <br>
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274
|
+
* Data passed : {string} user-defined action, {number} keyCode
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275
|
+
* @public
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276
|
+
* @constant
|
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277
|
+
* @type {string}
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278
|
+
* @name KEYUP
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279
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+
* @memberof event
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280
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* @see event.on
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281
|
+
* @example
|
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282
|
+
* me.event.on(me.event.KEYUP, (action, keyCode) => {
|
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283
|
+
* // Checking unbound keys
|
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284
|
+
* if (keyCode == me.input.KEY.ESC) {
|
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285
|
+
* if (me.state.isPaused()) {
|
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286
|
+
* me.state.resume();
|
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287
|
+
* }
|
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288
|
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* else {
|
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289
|
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* me.state.pause();
|
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|
+
* }
|
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|
+
* }
|
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|
+
* });
|
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293
|
+
*/
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294
|
+
export const KEYUP: string;
|
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295
|
+
/**
|
|
296
|
+
* Event for when a gamepad is connected <br>
|
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297
|
+
* Data passed : {object} gamepad object
|
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298
|
+
* @public
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299
|
+
* @constant
|
|
300
|
+
* @type {string}
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301
|
+
* @name GAMEPAD_CONNECTED
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302
|
+
* @memberof event
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303
|
+
* @see event.on
|
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304
|
+
*/
|
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305
|
+
export const GAMEPAD_CONNECTED: string;
|
|
306
|
+
/**
|
|
307
|
+
* Event for when a gamepad is disconnected <br>
|
|
308
|
+
* Data passed : {object} gamepad object
|
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|
+
* @public
|
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310
|
+
* @constant
|
|
311
|
+
* @type {string}
|
|
312
|
+
* @name GAMEPAD_DISCONNECTED
|
|
313
|
+
* @memberof event
|
|
314
|
+
* @see event.on
|
|
315
|
+
*/
|
|
316
|
+
export const GAMEPAD_DISCONNECTED: string;
|
|
317
|
+
/**
|
|
318
|
+
* Event for when gamepad button/axis state is updated <br>
|
|
319
|
+
* Data passed : {number} index <br>
|
|
320
|
+
* Data passed : {string} type : "axes" or "buttons" <br>
|
|
321
|
+
* Data passed : {number} button <br>
|
|
322
|
+
* Data passed : {number} current.value <br>
|
|
323
|
+
* Data passed : {boolean} current.pressed
|
|
324
|
+
* @public
|
|
325
|
+
* @constant
|
|
326
|
+
* @type {string}
|
|
327
|
+
* @name GAMEPAD_UPDATE
|
|
328
|
+
* @memberof event
|
|
329
|
+
* @see event.on
|
|
330
|
+
*/
|
|
331
|
+
export const GAMEPAD_UPDATE: string;
|
|
332
|
+
/**
|
|
333
|
+
* Event for pointermove events on the screen area <br>
|
|
334
|
+
* Data passed : {me.Pointer} a Pointer object
|
|
335
|
+
* @public
|
|
336
|
+
* @constant
|
|
337
|
+
* @type {string}
|
|
338
|
+
* @name POINTERMOVE
|
|
339
|
+
* @memberof event
|
|
340
|
+
* @see event.on
|
|
341
|
+
*/
|
|
342
|
+
export const POINTERMOVE: string;
|
|
343
|
+
/**
|
|
344
|
+
* Event for onPointerLockChange event <br>
|
|
345
|
+
* Data passed : {boolean} pointer lock status (true/false)
|
|
346
|
+
* @public
|
|
347
|
+
* @constant
|
|
348
|
+
* @type {string}
|
|
349
|
+
* @name POINTERLOCKCHANGE
|
|
350
|
+
* @memberof event
|
|
351
|
+
* @see event.on
|
|
352
|
+
*/
|
|
353
|
+
export const POINTERLOCKCHANGE: string;
|
|
354
|
+
/**
|
|
355
|
+
* Event for dragstart events on a Draggable entity <br>
|
|
356
|
+
* Data passed:
|
|
357
|
+
* {object} the drag event <br>
|
|
358
|
+
* {object} the Draggable entity
|
|
359
|
+
* @public
|
|
360
|
+
* @constant
|
|
361
|
+
* @type {string}
|
|
362
|
+
* @name DRAGSTART
|
|
363
|
+
* @memberof event
|
|
364
|
+
* @see event.on
|
|
365
|
+
*/
|
|
366
|
+
export const DRAGSTART: string;
|
|
367
|
+
/**
|
|
368
|
+
* Event for dragend events on a Draggable entity <br>
|
|
369
|
+
* Data passed:
|
|
370
|
+
* {object} the drag event <br>
|
|
371
|
+
* {object} the Draggable entity
|
|
372
|
+
* @public
|
|
373
|
+
* @constant
|
|
374
|
+
* @type {string}
|
|
375
|
+
* @name DRAGEND
|
|
376
|
+
* @memberof event
|
|
377
|
+
* @see event.on
|
|
378
|
+
*/
|
|
379
|
+
export const DRAGEND: string;
|
|
380
|
+
/**
|
|
381
|
+
* Event for when the (browser) window is resized <br>
|
|
382
|
+
* Data passed : {Event} Event object
|
|
383
|
+
* @public
|
|
384
|
+
* @constant
|
|
385
|
+
* @type {string}
|
|
386
|
+
* @name WINDOW_ONRESIZE
|
|
387
|
+
* @memberof event
|
|
388
|
+
* @see event.on
|
|
389
|
+
*/
|
|
390
|
+
export const WINDOW_ONRESIZE: string;
|
|
391
|
+
/**
|
|
392
|
+
* Event for when the canvas is resized <br>
|
|
393
|
+
* (this usually follows a WINDOW_ONRESIZE event).<br>
|
|
394
|
+
* Data passed : {number} canvas width <br>
|
|
395
|
+
* Data passed : {number} canvas height
|
|
396
|
+
* @public
|
|
397
|
+
* @constant
|
|
398
|
+
* @type {string}
|
|
399
|
+
* @name CANVAS_ONRESIZE
|
|
400
|
+
* @memberof event
|
|
401
|
+
* @see event.on
|
|
402
|
+
*/
|
|
403
|
+
export const CANVAS_ONRESIZE: string;
|
|
404
|
+
/**
|
|
405
|
+
* Event for when the viewport is resized <br>
|
|
406
|
+
* (this usually follows a WINDOW_ONRESIZE event, when using the `flex` scaling mode is used and after the viewport was updated).<br>
|
|
407
|
+
* Data passed : {number} viewport width <br>
|
|
408
|
+
* Data passed : {number} viewport height <br>
|
|
409
|
+
* Data passed : {Camera2d} a reference to the camera viewport being resized
|
|
410
|
+
* @public
|
|
411
|
+
* @constant
|
|
412
|
+
* @type {string}
|
|
413
|
+
* @name VIEWPORT_ONRESIZE
|
|
414
|
+
* @memberof event
|
|
415
|
+
* @see event.on
|
|
416
|
+
*/
|
|
417
|
+
export const VIEWPORT_ONRESIZE: string;
|
|
418
|
+
/**
|
|
419
|
+
* Event for when the device is rotated <br>
|
|
420
|
+
* Data passed : {Event} Event object <br>
|
|
421
|
+
* @public
|
|
422
|
+
* @constant
|
|
423
|
+
* @type {string}
|
|
424
|
+
* @name WINDOW_ONORIENTATION_CHANGE
|
|
425
|
+
* @memberof event
|
|
426
|
+
* @see event.on
|
|
427
|
+
*/
|
|
428
|
+
export const WINDOW_ONORIENTATION_CHANGE: string;
|
|
429
|
+
/**
|
|
430
|
+
* Event for when the (browser) window is scrolled <br>
|
|
431
|
+
* Data passed : {Event} Event object
|
|
432
|
+
* @public
|
|
433
|
+
* @constant
|
|
434
|
+
* @type {string}
|
|
435
|
+
* @name WINDOW_ONSCROLL
|
|
436
|
+
* @memberof event
|
|
437
|
+
* @see event.on
|
|
438
|
+
*/
|
|
439
|
+
export const WINDOW_ONSCROLL: string;
|
|
440
|
+
/**
|
|
441
|
+
* Event for when the viewport position is updated <br>
|
|
442
|
+
* Data passed : {me.Vector2d} viewport position vector
|
|
443
|
+
* @public
|
|
444
|
+
* @constant
|
|
445
|
+
* @type {string}
|
|
446
|
+
* @name VIEWPORT_ONCHANGE
|
|
447
|
+
* @memberof event
|
|
448
|
+
* @see event.on
|
|
449
|
+
*/
|
|
450
|
+
export const VIEWPORT_ONCHANGE: string;
|
|
451
|
+
/**
|
|
452
|
+
* Event for when the current context is lost <br>
|
|
453
|
+
* Data passed : {me.Renderer} the current renderer instance
|
|
454
|
+
* @public
|
|
455
|
+
* @constant
|
|
456
|
+
* @type {string}
|
|
457
|
+
* @name WEBGL_ONCONTEXT_LOST
|
|
458
|
+
* @memberof event
|
|
459
|
+
* @see event.on
|
|
460
|
+
*/
|
|
461
|
+
export const ONCONTEXT_LOST: string;
|
|
462
|
+
/**
|
|
463
|
+
* Event for when the current context is restored <br>
|
|
464
|
+
* Data passed : {me.Renderer} the current renderer instance`
|
|
465
|
+
* @public
|
|
466
|
+
* @constant
|
|
467
|
+
* @type {string}
|
|
468
|
+
* @name ONCONTEXT_RESTORED
|
|
469
|
+
* @memberof event
|
|
470
|
+
* @see event.on
|
|
471
|
+
*/
|
|
472
|
+
export const ONCONTEXT_RESTORED: string;
|
|
473
|
+
import EventEmitter from "eventemitter3";
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* The device platform type
|
|
3
|
+
* @namespace platform
|
|
4
|
+
* @memberof device
|
|
5
|
+
* @property {string} ua the user agent string for the current device
|
|
6
|
+
* @property {boolean} iOS `true` if the device is an iOS platform
|
|
7
|
+
* @property {boolean} android `true` if the device is an Android platform
|
|
8
|
+
* @property {boolean} android2 `true` if the device is an Android 2.x platform
|
|
9
|
+
* @property {boolean} linux `true` if the device is a Linux platform
|
|
10
|
+
* @property {boolean} chromeOS `true` if the device is running on ChromeOS.
|
|
11
|
+
* @property {boolean} wp `true` if the device is a Windows Phone platform
|
|
12
|
+
* @property {boolean} BlackBerry`true` if the device is a BlackBerry platform
|
|
13
|
+
* @property {boolean} Kindle`true` if the device is a Kindle platform
|
|
14
|
+
* @property {boolean} ejecta `true` if running under Ejecta
|
|
15
|
+
* @property {boolean} isWeixin `true` if running under Wechat
|
|
16
|
+
* @property {boolean} nodeJS `true` if running under node.js
|
|
17
|
+
* @property {boolean} isMobile `true` if a mobile device
|
|
18
|
+
*/
|
|
19
|
+
export const ua: string;
|
|
20
|
+
export const iOS: boolean;
|
|
21
|
+
export const android: boolean;
|
|
22
|
+
export const android2: boolean;
|
|
23
|
+
export const linux: boolean;
|
|
24
|
+
export const chromeOS: boolean;
|
|
25
|
+
export const wp: boolean;
|
|
26
|
+
export const BlackBerry: boolean;
|
|
27
|
+
export const Kindle: boolean;
|
|
28
|
+
export const ejecta: boolean;
|
|
29
|
+
export const isWeixin: boolean;
|
|
30
|
+
export const nodeJS: boolean;
|
|
31
|
+
export const isMobile: boolean;
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
export default pool;
|
|
2
|
+
declare var pool: ObjectPool;
|
|
3
|
+
/**
|
|
4
|
+
* @classdesc
|
|
5
|
+
* Object pooling - a technique that might speed up your game if used properly.<br>
|
|
6
|
+
* If some of your classes will be instantiated and removed a lot at a time, it is a
|
|
7
|
+
* good idea to add the class to this object pool. A separate pool for that class
|
|
8
|
+
* will be created, which will reuse objects of the class. That way they won't be instantiated
|
|
9
|
+
* each time you need a new one (slowing your game), but stored into that pool and taking one
|
|
10
|
+
* already instantiated when you need it.<br><br>
|
|
11
|
+
* This technique is also used by the engine to instantiate objects defined in the map,
|
|
12
|
+
* which means, that on level loading the engine will try to instantiate every object
|
|
13
|
+
* found in the map, based on the user defined name in each Object Properties<br>
|
|
14
|
+
* <img src="images/object_properties.png"/><br>
|
|
15
|
+
* @see {@link pool} the default global instance of ObjectPool
|
|
16
|
+
*/
|
|
17
|
+
declare class ObjectPool {
|
|
18
|
+
objectClass: {};
|
|
19
|
+
instance_counter: number;
|
|
20
|
+
/**
|
|
21
|
+
* register an object to the pool. <br>
|
|
22
|
+
* Pooling must be set to true if more than one such objects will be created. <br>
|
|
23
|
+
* (Note: for an object to be poolable, it must implements a `onResetEvent` method)
|
|
24
|
+
* @param {string} className - as defined in the Name field of the Object Properties (in Tiled)
|
|
25
|
+
* @param {object} classObj - corresponding Class to be instantiated
|
|
26
|
+
* @param {boolean} [recycling=false] - enables object recycling for the specified class
|
|
27
|
+
* @example
|
|
28
|
+
* // implement CherryEntity
|
|
29
|
+
* class CherryEntity extends Spritesheet {
|
|
30
|
+
* onResetEvent() {
|
|
31
|
+
* // reset object mutable properties
|
|
32
|
+
* this.lifeBar = 100;
|
|
33
|
+
* }
|
|
34
|
+
* };
|
|
35
|
+
* // add our users defined entities in the object pool and enable object recycling
|
|
36
|
+
* me.pool.register("cherryentity", CherryEntity, true);
|
|
37
|
+
*/
|
|
38
|
+
register(className: string, classObj: object, recycling?: boolean | undefined): void;
|
|
39
|
+
/**
|
|
40
|
+
* Pull a new instance of the requested object (if added into the object pool)
|
|
41
|
+
* @param {string} name - as used in {@link pool.register}
|
|
42
|
+
* @param {object} [...arguments] - arguments to be passed when instantiating/reinitializing the object
|
|
43
|
+
* @returns {object} the instance of the requested object
|
|
44
|
+
* @example
|
|
45
|
+
* me.pool.register("bullet", BulletEntity, true);
|
|
46
|
+
* me.pool.register("enemy", EnemyEntity, true);
|
|
47
|
+
* // ...
|
|
48
|
+
* // when we need to manually create a new bullet:
|
|
49
|
+
* var bullet = me.pool.pull("bullet", x, y, direction);
|
|
50
|
+
* // ...
|
|
51
|
+
* // params aren't a fixed number
|
|
52
|
+
* // when we need new enemy we can add more params, that the object construct requires:
|
|
53
|
+
* var enemy = me.pool.pull("enemy", x, y, direction, speed, power, life);
|
|
54
|
+
* // ...
|
|
55
|
+
* // when we want to destroy existing object, the remove
|
|
56
|
+
* // function will ensure the object can then be reallocated later
|
|
57
|
+
* me.game.world.removeChild(enemy);
|
|
58
|
+
* me.game.world.removeChild(bullet);
|
|
59
|
+
*/
|
|
60
|
+
pull(name: string, ...args: any[]): object;
|
|
61
|
+
/**
|
|
62
|
+
* purge the object pool from any inactive object <br>
|
|
63
|
+
* Object pooling must be enabled for this function to work<br>
|
|
64
|
+
* note: this will trigger the garbage collector
|
|
65
|
+
*/
|
|
66
|
+
purge(): void;
|
|
67
|
+
/**
|
|
68
|
+
* Push back an object instance into the object pool <br>
|
|
69
|
+
* Object pooling for the object class must be enabled,
|
|
70
|
+
* and object must have been instantiated using {@link pool#pull},
|
|
71
|
+
* otherwise this function won't work
|
|
72
|
+
* @throws will throw an error if the object cannot be recycled
|
|
73
|
+
* @param {object} obj - instance to be recycled
|
|
74
|
+
* @param {boolean} [throwOnError=true] - throw an exception if the object cannot be recycled
|
|
75
|
+
* @returns {boolean} true if the object was successfully recycled in the object pool
|
|
76
|
+
*/
|
|
77
|
+
push(obj: object, throwOnError?: boolean | undefined): boolean;
|
|
78
|
+
/**
|
|
79
|
+
* Check if an object with the provided name is registered
|
|
80
|
+
* @param {string} name - of the registered object class
|
|
81
|
+
* @returns {boolean} true if the classname is registered
|
|
82
|
+
*/
|
|
83
|
+
exists(name: string): boolean;
|
|
84
|
+
/**
|
|
85
|
+
* Check if an object is poolable
|
|
86
|
+
* (was properly registered with the recycling feature enable)
|
|
87
|
+
* @see register
|
|
88
|
+
* @param {object} obj - object to be checked
|
|
89
|
+
* @returns {boolean} true if the object is poolable
|
|
90
|
+
* @example
|
|
91
|
+
* if (!me.pool.poolable(myCherryEntity)) {
|
|
92
|
+
* // object was not properly registered
|
|
93
|
+
* }
|
|
94
|
+
*/
|
|
95
|
+
poolable(obj: object): boolean;
|
|
96
|
+
/**
|
|
97
|
+
* returns the amount of object instance currently in the pool
|
|
98
|
+
* @returns {number} amount of object instance
|
|
99
|
+
*/
|
|
100
|
+
getInstanceCount(): number;
|
|
101
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
export default save;
|
|
2
|
+
declare namespace save {
|
|
3
|
+
/**
|
|
4
|
+
* Add new keys to localStorage and set them to the given default values if they do not exist
|
|
5
|
+
* @name add
|
|
6
|
+
* @memberof save
|
|
7
|
+
* @param {object} props - key and corresponding values
|
|
8
|
+
* @example
|
|
9
|
+
* // Initialize "score" and "lives" with default values
|
|
10
|
+
* me.save.add({ score : 0, lives : 3 });
|
|
11
|
+
* // get or set the value through me.save
|
|
12
|
+
* me.save.score = 1000;
|
|
13
|
+
*/
|
|
14
|
+
function add(props: object): void;
|
|
15
|
+
/**
|
|
16
|
+
* Remove a key from localStorage
|
|
17
|
+
* @name remove
|
|
18
|
+
* @memberof save
|
|
19
|
+
* @param {string} key - key to be removed
|
|
20
|
+
* @example
|
|
21
|
+
* // Remove the "score" key from localStorage
|
|
22
|
+
* me.save.remove("score");
|
|
23
|
+
*/
|
|
24
|
+
function remove(key: string): void;
|
|
25
|
+
}
|