melonjs 14.1.2 → 14.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (381) hide show
  1. package/README.md +3 -4
  2. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/earcut.js +7 -3
  5. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  6. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  7. package/dist/melonjs.mjs/_virtual/index2.js +7 -3
  8. package/dist/melonjs.mjs/_virtual/make-built-in.js +10 -0
  9. package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
  10. package/dist/melonjs.mjs/_virtual/object-define-property.js +10 -0
  11. package/dist/melonjs.mjs/_virtual/object-get-own-property-descriptor.js +10 -0
  12. package/dist/melonjs.mjs/_virtual/object-get-own-property-names.js +10 -0
  13. package/dist/melonjs.mjs/_virtual/object-get-own-property-symbols.js +10 -0
  14. package/dist/melonjs.mjs/_virtual/object-property-is-enumerable.js +10 -0
  15. package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
  16. package/dist/melonjs.mjs/_virtual/shared.js +10 -0
  17. package/dist/melonjs.mjs/application/application.js +173 -22
  18. package/dist/melonjs.mjs/application/header.js +34 -0
  19. package/dist/melonjs.mjs/application/resize.js +119 -0
  20. package/dist/melonjs.mjs/application/settings.js +28 -0
  21. package/dist/melonjs.mjs/audio/audio.js +1 -1
  22. package/dist/melonjs.mjs/camera/camera2d.js +2 -2
  23. package/dist/melonjs.mjs/entity/entity.js +1 -1
  24. package/dist/melonjs.mjs/game.js +1 -1
  25. package/dist/melonjs.mjs/geometries/ellipse.js +1 -1
  26. package/dist/melonjs.mjs/geometries/line.js +1 -1
  27. package/dist/melonjs.mjs/geometries/path2d.js +3 -3
  28. package/dist/melonjs.mjs/geometries/point.js +1 -1
  29. package/dist/melonjs.mjs/geometries/poly.js +3 -3
  30. package/dist/melonjs.mjs/geometries/rectangle.js +1 -1
  31. package/dist/melonjs.mjs/geometries/roundrect.js +1 -1
  32. package/dist/melonjs.mjs/index.js +41 -61
  33. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  34. package/dist/melonjs.mjs/input/input.js +1 -1
  35. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  36. package/dist/melonjs.mjs/input/pointer.js +2 -2
  37. package/dist/melonjs.mjs/input/pointerevent.js +7 -8
  38. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  39. package/dist/melonjs.mjs/level/level.js +2 -2
  40. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  41. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +2 -2
  42. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  43. package/dist/melonjs.mjs/level/tiled/TMXTile.js +1 -1
  44. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +2 -2
  45. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +1 -1
  46. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +1 -1
  47. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  48. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +1 -1
  49. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +1 -1
  50. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -1
  51. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +1 -1
  52. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +1 -1
  53. package/dist/melonjs.mjs/loader/loader.js +1 -1
  54. package/dist/melonjs.mjs/loader/loadingscreen.js +2 -2
  55. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  56. package/dist/melonjs.mjs/math/color.js +1 -1
  57. package/dist/melonjs.mjs/math/math.js +1 -1
  58. package/dist/melonjs.mjs/math/matrix2.js +1 -1
  59. package/dist/melonjs.mjs/math/matrix3.js +1 -1
  60. package/dist/melonjs.mjs/math/observable_vector2.js +1 -1
  61. package/dist/melonjs.mjs/math/observable_vector3.js +1 -1
  62. package/dist/melonjs.mjs/math/vector2.js +1 -1
  63. package/dist/melonjs.mjs/math/vector3.js +1 -1
  64. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +3 -2
  65. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
  66. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +3 -2
  67. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +3 -2
  68. package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-end.js +13 -0
  69. package/dist/melonjs.mjs/node_modules/core-js/es/string/trim-start.js +13 -0
  70. package/dist/melonjs.mjs/node_modules/core-js/internals/a-callable.js +22 -0
  71. package/dist/melonjs.mjs/node_modules/core-js/internals/an-object.js +21 -0
  72. package/dist/melonjs.mjs/node_modules/core-js/internals/array-includes.js +45 -0
  73. package/dist/melonjs.mjs/node_modules/core-js/internals/classof-raw.js +19 -0
  74. package/dist/melonjs.mjs/node_modules/core-js/internals/classof.js +43 -0
  75. package/dist/melonjs.mjs/node_modules/core-js/internals/copy-constructor-properties.js +32 -0
  76. package/dist/melonjs.mjs/node_modules/core-js/internals/create-non-enumerable-property.js +24 -0
  77. package/dist/melonjs.mjs/node_modules/core-js/internals/create-property-descriptor.js +17 -0
  78. package/dist/melonjs.mjs/node_modules/core-js/internals/define-built-in.js +43 -0
  79. package/dist/melonjs.mjs/node_modules/core-js/internals/define-global-property.js +23 -0
  80. package/dist/melonjs.mjs/node_modules/core-js/internals/descriptors.js +18 -0
  81. package/dist/melonjs.mjs/node_modules/core-js/internals/document-all.js +18 -0
  82. package/dist/melonjs.mjs/node_modules/core-js/internals/document-create-element.js +22 -0
  83. package/dist/melonjs.mjs/node_modules/core-js/internals/engine-user-agent.js +14 -0
  84. package/dist/melonjs.mjs/node_modules/core-js/internals/engine-v8-version.js +39 -0
  85. package/dist/melonjs.mjs/node_modules/core-js/internals/entry-unbind.js +18 -0
  86. package/dist/melonjs.mjs/node_modules/core-js/internals/enum-bug-keys.js +19 -0
  87. package/dist/melonjs.mjs/node_modules/core-js/internals/export.js +72 -0
  88. package/dist/melonjs.mjs/node_modules/core-js/internals/fails.js +16 -0
  89. package/dist/melonjs.mjs/node_modules/core-js/internals/function-bind-native.js +19 -0
  90. package/dist/melonjs.mjs/node_modules/core-js/internals/function-call.js +18 -0
  91. package/dist/melonjs.mjs/node_modules/core-js/internals/function-name.js +29 -0
  92. package/dist/melonjs.mjs/node_modules/core-js/internals/function-uncurry-this.js +22 -0
  93. package/dist/melonjs.mjs/node_modules/core-js/internals/get-built-in.js +22 -0
  94. package/dist/melonjs.mjs/node_modules/core-js/internals/get-method.js +21 -0
  95. package/dist/melonjs.mjs/node_modules/core-js/internals/global.js +25 -0
  96. package/dist/melonjs.mjs/node_modules/core-js/internals/has-own-property.js +23 -0
  97. package/dist/melonjs.mjs/node_modules/core-js/internals/hidden-keys.js +10 -0
  98. package/dist/melonjs.mjs/node_modules/core-js/internals/ie8-dom-define.js +24 -0
  99. package/dist/melonjs.mjs/node_modules/core-js/internals/indexed-object.js +28 -0
  100. package/dist/melonjs.mjs/node_modules/core-js/internals/inspect-source.js +27 -0
  101. package/dist/melonjs.mjs/node_modules/core-js/internals/internal-state.js +88 -0
  102. package/dist/melonjs.mjs/node_modules/core-js/internals/is-callable.js +22 -0
  103. package/dist/melonjs.mjs/node_modules/core-js/internals/is-forced.js +34 -0
  104. package/dist/melonjs.mjs/node_modules/core-js/internals/is-null-or-undefined.js +14 -0
  105. package/dist/melonjs.mjs/node_modules/core-js/internals/is-object.js +22 -0
  106. package/dist/melonjs.mjs/node_modules/core-js/internals/is-symbol.js +27 -0
  107. package/dist/melonjs.mjs/node_modules/core-js/internals/length-of-array-like.js +18 -0
  108. package/dist/melonjs.mjs/node_modules/core-js/internals/make-built-in.js +68 -0
  109. package/dist/melonjs.mjs/node_modules/core-js/internals/math-trunc.js +19 -0
  110. package/dist/melonjs.mjs/node_modules/core-js/internals/object-define-property.js +58 -0
  111. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-descriptor.js +41 -0
  112. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-names.js +23 -0
  113. package/dist/melonjs.mjs/node_modules/core-js/internals/object-get-own-property-symbols.js +12 -0
  114. package/dist/melonjs.mjs/node_modules/core-js/internals/object-is-prototype-of.js +14 -0
  115. package/dist/melonjs.mjs/node_modules/core-js/internals/object-keys-internal.js +35 -0
  116. package/dist/melonjs.mjs/node_modules/core-js/internals/object-property-is-enumerable.js +23 -0
  117. package/dist/melonjs.mjs/node_modules/core-js/internals/ordinary-to-primitive.js +28 -0
  118. package/dist/melonjs.mjs/node_modules/core-js/internals/own-keys.js +31 -0
  119. package/dist/melonjs.mjs/node_modules/core-js/internals/require-object-coercible.js +21 -0
  120. package/dist/melonjs.mjs/node_modules/core-js/internals/shared-key.js +21 -0
  121. package/dist/melonjs.mjs/node_modules/core-js/internals/shared-store.js +19 -0
  122. package/dist/melonjs.mjs/node_modules/core-js/internals/shared.js +24 -0
  123. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-end.js +22 -0
  124. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-forced.js +28 -0
  125. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim-start.js +22 -0
  126. package/dist/melonjs.mjs/node_modules/core-js/internals/string-trim.js +45 -0
  127. package/dist/melonjs.mjs/node_modules/core-js/internals/symbol-constructor-detection.js +26 -0
  128. package/dist/melonjs.mjs/node_modules/core-js/internals/to-absolute-index.js +23 -0
  129. package/dist/melonjs.mjs/node_modules/core-js/internals/to-indexed-object.js +19 -0
  130. package/dist/melonjs.mjs/node_modules/core-js/internals/to-integer-or-infinity.js +20 -0
  131. package/dist/melonjs.mjs/node_modules/core-js/internals/to-length.js +20 -0
  132. package/dist/melonjs.mjs/node_modules/core-js/internals/to-object.js +20 -0
  133. package/dist/melonjs.mjs/node_modules/core-js/internals/to-primitive.js +41 -0
  134. package/dist/melonjs.mjs/node_modules/core-js/internals/to-property-key.js +21 -0
  135. package/dist/melonjs.mjs/node_modules/core-js/internals/to-string-tag-support.js +19 -0
  136. package/dist/melonjs.mjs/node_modules/core-js/internals/to-string.js +19 -0
  137. package/dist/melonjs.mjs/node_modules/core-js/internals/try-to-string.js +18 -0
  138. package/dist/melonjs.mjs/node_modules/core-js/internals/uid.js +20 -0
  139. package/dist/melonjs.mjs/node_modules/core-js/internals/use-symbol-as-uid.js +18 -0
  140. package/dist/melonjs.mjs/node_modules/core-js/internals/v8-prototype-define-bug.js +24 -0
  141. package/dist/melonjs.mjs/node_modules/core-js/internals/weak-map-basic-detection.js +18 -0
  142. package/dist/melonjs.mjs/node_modules/core-js/internals/well-known-symbol.js +41 -0
  143. package/dist/melonjs.mjs/node_modules/core-js/internals/whitespaces.js +12 -0
  144. package/dist/melonjs.mjs/node_modules/core-js/modules/es.global-this.js +18 -0
  145. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-end.js +22 -0
  146. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-left.js +19 -0
  147. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-right.js +19 -0
  148. package/dist/melonjs.mjs/node_modules/core-js/modules/es.string.trim-start.js +22 -0
  149. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +4 -5
  150. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +3 -3
  151. package/dist/melonjs.mjs/node_modules/eventemitter3/index.mjs.js +9 -0
  152. package/dist/melonjs.mjs/node_modules/eventemitter3/index2.js +5 -2
  153. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +3 -2
  154. package/dist/melonjs.mjs/particles/emitter.js +1 -1
  155. package/dist/melonjs.mjs/particles/particle.js +1 -1
  156. package/dist/melonjs.mjs/particles/settings.js +1 -1
  157. package/dist/melonjs.mjs/physics/body.js +1 -1
  158. package/dist/melonjs.mjs/physics/bounds.js +1 -1
  159. package/dist/melonjs.mjs/physics/collision.js +3 -3
  160. package/dist/melonjs.mjs/physics/detector.js +174 -146
  161. package/dist/melonjs.mjs/physics/quadtree.js +1 -1
  162. package/dist/melonjs.mjs/physics/response.js +1 -1
  163. package/dist/melonjs.mjs/physics/sat.js +1 -1
  164. package/dist/melonjs.mjs/physics/world.js +10 -30
  165. package/dist/melonjs.mjs/plugin/plugin.js +4 -4
  166. package/dist/melonjs.mjs/polyfill/console.js +18 -0
  167. package/dist/melonjs.mjs/polyfill/performance.js +27 -0
  168. package/dist/melonjs.mjs/polyfill/requestAnimationFrame.js +46 -0
  169. package/dist/melonjs.mjs/polyfill/roundrect.js +242 -0
  170. package/dist/melonjs.mjs/renderable/collectable.js +1 -1
  171. package/dist/melonjs.mjs/renderable/colorlayer.js +1 -1
  172. package/dist/melonjs.mjs/renderable/container.js +3 -87
  173. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  174. package/dist/melonjs.mjs/renderable/imagelayer.js +2 -2
  175. package/dist/melonjs.mjs/renderable/light2d.js +1 -1
  176. package/dist/melonjs.mjs/renderable/nineslicesprite.js +1 -1
  177. package/dist/melonjs.mjs/renderable/re_container.js +1016 -0
  178. package/dist/melonjs.mjs/renderable/renderable.js +1 -1
  179. package/dist/melonjs.mjs/renderable/sprite.js +1 -1
  180. package/dist/melonjs.mjs/renderable/trigger.js +2 -2
  181. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +1 -1
  182. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +1 -1
  183. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +1 -1
  184. package/dist/melonjs.mjs/state/stage.js +2 -2
  185. package/dist/melonjs.mjs/state/state.js +2 -2
  186. package/dist/melonjs.mjs/system/device.js +9 -29
  187. package/dist/melonjs.mjs/system/dom.js +3 -2
  188. package/dist/melonjs.mjs/system/event.js +1 -1
  189. package/dist/melonjs.mjs/system/platform.js +1 -1
  190. package/dist/melonjs.mjs/system/pooling.js +1 -1
  191. package/dist/melonjs.mjs/system/save.js +1 -1
  192. package/dist/melonjs.mjs/system/timer.js +1 -1
  193. package/dist/melonjs.mjs/text/bitmaptext.js +1 -1
  194. package/dist/melonjs.mjs/text/bitmaptextdata.js +1 -1
  195. package/dist/melonjs.mjs/text/glyph.js +1 -1
  196. package/dist/melonjs.mjs/text/text.js +1 -1
  197. package/dist/melonjs.mjs/text/textmetrics.js +1 -1
  198. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  199. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  200. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  201. package/dist/melonjs.mjs/tweens/tween.js +2 -2
  202. package/dist/melonjs.mjs/utils/agent.js +1 -1
  203. package/dist/melonjs.mjs/utils/array.js +1 -1
  204. package/dist/melonjs.mjs/utils/file.js +1 -1
  205. package/dist/melonjs.mjs/utils/function.js +1 -1
  206. package/dist/melonjs.mjs/utils/string.js +1 -1
  207. package/dist/melonjs.mjs/utils/utils.js +4 -29
  208. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +4 -1
  209. package/dist/melonjs.mjs/video/renderer.js +26 -6
  210. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  211. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  212. package/dist/melonjs.mjs/video/texture/canvas_texture.js +21 -1
  213. package/dist/melonjs.mjs/video/utils/autodetect.js +27 -0
  214. package/dist/melonjs.mjs/video/utils/resize.js +116 -0
  215. package/dist/melonjs.mjs/video/video.js +20 -294
  216. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +1 -1
  217. package/dist/melonjs.mjs/video/webgl/glshader.js +2 -3
  218. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  219. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  220. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  221. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  222. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  223. package/dist/melonjs.mjs/video/webgl/utils/precision.js +20 -2
  224. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  225. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  226. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  227. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +1 -1
  228. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +4 -1
  229. package/dist/melonjs.module.js +28551 -26959
  230. package/dist/types/application/application.d.ts +144 -0
  231. package/dist/types/application/header.d.ts +5 -0
  232. package/dist/types/application/resize.d.ts +5 -0
  233. package/dist/types/application/settings.d.ts +18 -0
  234. package/dist/types/audio/audio.d.ts +267 -0
  235. package/dist/types/camera/camera2d.d.ts +289 -0
  236. package/dist/types/entity/entity.d.ts +98 -0
  237. package/{src/game.js → dist/types/game.d.ts} +3 -14
  238. package/dist/types/geometries/ellipse.d.ts +154 -0
  239. package/dist/types/geometries/line.d.ts +11 -0
  240. package/dist/types/geometries/path2d.d.ts +121 -0
  241. package/dist/types/geometries/point.d.ts +53 -0
  242. package/dist/types/geometries/poly.d.ts +222 -0
  243. package/dist/types/geometries/rectangle.d.ts +176 -0
  244. package/dist/types/geometries/roundrect.d.ts +52 -0
  245. package/dist/types/index.d.ts +3 -2
  246. package/dist/types/input/gamepad.d.ts +95 -0
  247. package/dist/types/input/input.d.ts +15 -0
  248. package/dist/types/input/keyboard.d.ts +205 -0
  249. package/dist/types/input/pointer.d.ts +270 -0
  250. package/dist/types/input/pointerevent.d.ts +181 -0
  251. package/dist/types/lang/deprecated.d.ts +53 -0
  252. package/dist/types/level/level.d.ts +134 -0
  253. package/dist/types/level/tiled/TMXGroup.d.ts +82 -0
  254. package/dist/types/level/tiled/TMXLayer.d.ts +180 -0
  255. package/dist/types/level/tiled/TMXObject.d.ts +195 -0
  256. package/dist/types/level/tiled/TMXTile.d.ts +78 -0
  257. package/dist/types/level/tiled/TMXTileMap.d.ts +180 -0
  258. package/dist/types/level/tiled/TMXTileset.d.ts +94 -0
  259. package/dist/types/level/tiled/TMXTilesetGroup.d.ts +32 -0
  260. package/dist/types/level/tiled/TMXUtils.d.ts +47 -0
  261. package/dist/types/level/tiled/renderer/TMXHexagonalRenderer.d.ts +87 -0
  262. package/dist/types/level/tiled/renderer/TMXIsometricRenderer.d.ts +55 -0
  263. package/dist/types/level/tiled/renderer/TMXOrthogonalRenderer.d.ts +43 -0
  264. package/dist/types/level/tiled/renderer/TMXRenderer.d.ts +75 -0
  265. package/dist/types/level/tiled/renderer/TMXStaggeredRenderer.d.ts +8 -0
  266. package/dist/types/loader/loader.d.ts +181 -0
  267. package/dist/types/loader/loadingscreen.d.ts +18 -0
  268. package/dist/types/math/color.d.ts +170 -0
  269. package/dist/types/math/math.d.ts +165 -0
  270. package/dist/types/math/matrix2.d.ts +209 -0
  271. package/dist/types/math/matrix3.d.ts +236 -0
  272. package/dist/types/math/observable_vector2.d.ts +278 -0
  273. package/dist/types/math/observable_vector3.d.ts +277 -0
  274. package/dist/types/math/vector2.d.ts +327 -0
  275. package/dist/types/math/vector3.d.ts +332 -0
  276. package/dist/types/particles/emitter.d.ts +188 -0
  277. package/dist/types/particles/particle.d.ts +32 -0
  278. package/dist/types/particles/settings.d.ts +32 -0
  279. package/dist/types/physics/body.d.ts +330 -0
  280. package/dist/types/physics/bounds.d.ts +250 -0
  281. package/dist/types/physics/collision.d.ts +44 -0
  282. package/dist/types/physics/detector.d.ts +64 -0
  283. package/dist/types/physics/quadtree.d.ts +79 -0
  284. package/dist/types/physics/response.d.ts +37 -0
  285. package/dist/types/physics/sat.d.ts +48 -0
  286. package/dist/types/physics/world.d.ts +83 -0
  287. package/dist/types/plugin/plugin.d.ts +10 -0
  288. package/dist/types/polyfill/console.d.ts +0 -0
  289. package/dist/types/polyfill/index.d.ts +1 -0
  290. package/dist/types/polyfill/performance.d.ts +0 -0
  291. package/dist/types/polyfill/requestAnimationFrame.d.ts +1 -0
  292. package/dist/types/polyfill/roundrect.d.ts +0 -0
  293. package/dist/types/renderable/collectable.d.ts +19 -0
  294. package/dist/types/renderable/colorlayer.d.ts +28 -0
  295. package/dist/types/renderable/container.d.ts +302 -0
  296. package/dist/types/renderable/dragndrop.d.ts +118 -0
  297. package/dist/types/renderable/imagelayer.d.ts +106 -0
  298. package/dist/types/renderable/light2d.d.ts +58 -0
  299. package/dist/types/renderable/nineslicesprite.d.ts +59 -0
  300. package/dist/types/renderable/renderable.d.ts +402 -0
  301. package/dist/types/renderable/sprite.d.ts +268 -0
  302. package/dist/types/renderable/trigger.d.ts +61 -0
  303. package/dist/types/renderable/ui/uibaseelement.d.ts +95 -0
  304. package/dist/types/renderable/ui/uispriteelement.d.ts +127 -0
  305. package/dist/types/renderable/ui/uitextbutton.d.ts +54 -0
  306. package/dist/types/state/stage.d.ts +116 -0
  307. package/dist/types/state/state.d.ts +170 -0
  308. package/dist/types/system/device.d.ts +579 -0
  309. package/dist/types/system/dom.d.ts +1 -0
  310. package/dist/types/system/event.d.ts +473 -0
  311. package/dist/types/system/platform.d.ts +31 -0
  312. package/dist/types/system/pooling.d.ts +101 -0
  313. package/dist/types/system/save.d.ts +25 -0
  314. package/dist/types/system/timer.d.ts +126 -0
  315. package/dist/types/text/bitmaptext.d.ts +151 -0
  316. package/dist/types/text/bitmaptextdata.d.ts +35 -0
  317. package/dist/types/text/glyph.d.ts +28 -0
  318. package/dist/types/text/text.d.ts +173 -0
  319. package/dist/types/text/textmetrics.d.ts +47 -0
  320. package/dist/types/text/textstyle.d.ts +5 -0
  321. package/dist/types/tweens/easing.d.ts +46 -0
  322. package/dist/types/tweens/interpolation.d.ts +18 -0
  323. package/dist/types/tweens/tween.d.ts +195 -0
  324. package/dist/types/utils/agent.d.ts +21 -0
  325. package/dist/types/utils/array.d.ts +39 -0
  326. package/dist/types/utils/file.d.ts +18 -0
  327. package/dist/types/utils/function.d.ts +32 -0
  328. package/dist/types/utils/string.d.ts +50 -0
  329. package/dist/types/utils/utils.d.ts +17 -0
  330. package/dist/types/video/canvas/canvas_renderer.d.ts +380 -0
  331. package/dist/types/video/renderer.d.ts +222 -0
  332. package/dist/types/video/texture/atlas.d.ts +201 -0
  333. package/dist/types/video/texture/cache.d.ts +45 -0
  334. package/dist/types/video/texture/canvas_texture.d.ts +78 -0
  335. package/dist/types/video/utils/autodetect.d.ts +7 -0
  336. package/dist/types/video/utils/resize.d.ts +4 -0
  337. package/dist/types/video/video.d.ts +92 -0
  338. package/dist/types/video/webgl/buffer/vertex.d.ts +56 -0
  339. package/dist/types/video/webgl/glshader.d.ts +93 -0
  340. package/dist/types/video/webgl/utils/attributes.d.ts +4 -0
  341. package/dist/types/video/webgl/utils/precision.d.ts +13 -0
  342. package/dist/types/video/webgl/utils/program.d.ts +5 -0
  343. package/dist/types/video/webgl/utils/string.d.ts +5 -0
  344. package/dist/types/video/webgl/utils/uniforms.d.ts +4 -0
  345. package/dist/types/video/webgl/webgl_compositor.d.ts +174 -0
  346. package/dist/types/video/webgl/webgl_renderer.d.ts +429 -0
  347. package/package.json +14 -14
  348. package/src/application/application.js +171 -20
  349. package/src/application/header.js +25 -0
  350. package/src/application/resize.js +110 -0
  351. package/src/application/settings.js +19 -0
  352. package/src/camera/camera2d.js +1 -1
  353. package/src/index.js +34 -23
  354. package/src/input/pointer.js +1 -1
  355. package/src/input/pointerevent.js +6 -7
  356. package/src/level/level.js +1 -1
  357. package/src/level/tiled/TMXLayer.js +1 -1
  358. package/src/level/tiled/TMXTileMap.js +2 -2
  359. package/src/loader/loadingscreen.js +1 -1
  360. package/src/physics/collision.js +2 -2
  361. package/src/physics/detector.js +172 -145
  362. package/src/physics/world.js +10 -30
  363. package/src/plugin/plugin.js +1 -1
  364. package/src/renderable/container.js +7 -91
  365. package/src/renderable/imagelayer.js +1 -1
  366. package/src/renderable/trigger.js +1 -1
  367. package/src/renderable/ui/uibaseelement.js +1 -1
  368. package/src/state/stage.js +1 -1
  369. package/src/state/state.js +1 -1
  370. package/src/system/device.js +7 -27
  371. package/src/system/dom.js +2 -1
  372. package/src/tweens/tween.js +1 -1
  373. package/src/utils/utils.js +3 -28
  374. package/src/video/canvas/canvas_renderer.js +3 -0
  375. package/src/video/renderer.js +27 -7
  376. package/src/video/texture/canvas_texture.js +20 -0
  377. package/src/video/utils/autodetect.js +18 -0
  378. package/src/video/video.js +17 -291
  379. package/src/video/webgl/glshader.js +3 -4
  380. package/src/video/webgl/utils/precision.js +18 -0
  381. package/src/video/webgl/webgl_renderer.js +3 -0
package/README.md CHANGED
@@ -3,7 +3,6 @@ melonJS 2
3
3
  ![melonJS Logo](https://github.com/melonjs/melonJS/raw/master/media/Banner/Banner%20-%20Billboard%20-%20Original%20Logo%20-%20horizontal.png)
4
4
 
5
5
  [![Build Status](https://travis-ci.org/melonjs/melonJS.svg)](https://travis-ci.org/melonjs/melonJS)
6
- [![Language grade: JavaScript](https://img.shields.io/lgtm/grade/javascript/g/melonjs/melonJS.svg?logo=lgtm&logoWidth=18)](https://lgtm.com/projects/g/melonjs/melonJS/context:javascript)
7
6
  [![Build Size](https://badgen.net/bundlephobia/min/melonjs)](https://bundlephobia.com/result?p=melonjs)
8
7
  [![NPM Package](https://img.shields.io/npm/v/melonjs)](https://www.npmjs.com/package/melonjs)
9
8
  [![jsDeliver](https://data.jsdelivr.com/v1/package/npm/melonjs/badge?style=rounded)](https://www.jsdelivr.com/package/npm/melonjs)
@@ -107,7 +106,7 @@ A few demos of melonJS capabilities :
107
106
  * [Platformer Demo](https://melonjs.github.io/examples/platformer/)
108
107
  * [Isometric Demo](https://melonjs.github.io/examples/isometric_rpg/)
109
108
  * [Sprite Demo](https://melonjs.github.io/examples/sprite/)
110
- * [Masking Demo](https://melonjs.github.io/examples/masking/)
109
+ * [Masking Demo](https://melonjs.github.io/examples/masking/) (WARNING: may potentially trigger seizures for people with photosensitive epilepsy)
111
110
  * [Primitive Drawing Demo](https://melonjs.github.io/examples/graphics/)
112
111
  * [UI Demo](https://melonjs.github.io/examples/UI/)
113
112
 
@@ -178,10 +177,10 @@ Or can simply be added to your html, using [jsDeliver](https://www.jsdelivr.com/
178
177
 
179
178
  ```html
180
179
  <!-- load the ES6 module bundle of melonJS v10.0 -->
181
- <script src="https://esm.run/melonjs@10.0"></script>
180
+ <script type="module" src="https://esm.run/melonjs@10.0"></script>
182
181
  <!-- omit the version completely to get the latest one -->
183
182
  <!-- you should NOT use this in production -->
184
- <script src="https://esm.run/melonjs"></script>
183
+ <script type="module" src="https://esm.run/melonjs"></script>
185
184
  ```
186
185
  > Note: starting from the 10.0.0 version, the debug plugin is no longer provided as part of the melonJS library release, and has been moved to the official [boilerplate](https://github.com/melonjs/es6-boilerplate)
187
186
 
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,10 +1,14 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
6
  * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
- var earcut = {exports: {}};
8
+ var earcutExports = {};
9
+ var earcut = {
10
+ get exports(){ return earcutExports; },
11
+ set exports(v){ earcutExports = v; },
12
+ };
9
13
 
10
- export { earcut as e };
14
+ export { earcut as __module, earcutExports as exports };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,10 +1,14 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
6
  * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
- var eventemitter3 = {exports: {}};
8
+ var eventemitter3Exports = {};
9
+ var eventemitter3 = {
10
+ get exports(){ return eventemitter3Exports; },
11
+ set exports(v){ eventemitter3Exports = v; },
12
+ };
9
13
 
10
- export { eventemitter3 as e };
14
+ export { eventemitter3 as __module, eventemitter3Exports as exports };
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var makeBuiltIn = {exports: {}};
9
+
10
+ export { makeBuiltIn as m };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var objectDefineProperty = {};
9
+
10
+ export { objectDefineProperty as __exports };
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var objectGetOwnPropertyDescriptor = {};
9
+
10
+ export { objectGetOwnPropertyDescriptor as __exports };
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var objectGetOwnPropertyNames = {};
9
+
10
+ export { objectGetOwnPropertyNames as __exports };
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var objectGetOwnPropertySymbols = {};
9
+
10
+ export { objectGetOwnPropertySymbols as __exports };
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var objectPropertyIsEnumerable = {};
9
+
10
+ export { objectPropertyIsEnumerable as __exports };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -0,0 +1,10 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.1.3
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ var shared = {exports: {}};
9
+
10
+ export { shared as s };
@@ -1,15 +1,39 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.2
2
+ * melonJS Game Engine - v14.3.0
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
6
  * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
- import { renderer } from '../video/video.js';
9
- import { emit, GAME_INIT, GAME_RESET, GAME_BEFORE_UPDATE, GAME_UPDATE, GAME_AFTER_UPDATE, GAME_BEFORE_DRAW, GAME_AFTER_DRAW } from '../system/event.js';
8
+ import { autoDetectRenderer } from '../video/utils/autodetect.js';
9
+ import CanvasRenderer from '../video/canvas/canvas_renderer.js';
10
+ import { getElement, platform, enableSwipe } from '../system/device.js';
11
+ import { on, emit, GAME_AFTER_UPDATE, GAME_BEFORE_DRAW, GAME_AFTER_DRAW, WINDOW_ONRESIZE, WINDOW_ONORIENTATION_CHANGE, GAME_INIT, GAME_RESET, GAME_BEFORE_UPDATE, GAME_UPDATE } from '../system/event.js';
12
+ import utils from '../utils/utils.js';
10
13
  import timer from '../system/timer.js';
11
14
  import state from '../state/state.js';
12
15
  import World from '../physics/world.js';
16
+ import { onresize } from './resize.js';
17
+ import { defaultSettings } from './settings.js';
18
+ import { consoleHeader } from './header.js';
19
+
20
+ /**
21
+ * Select the HTML5 Canvas renderer
22
+ * @constant
23
+ */
24
+ const CANVAS = 0;
25
+
26
+ /**
27
+ * Select the WebGL renderer
28
+ * @constant
29
+ */
30
+ const WEBGL = 1;
31
+
32
+ /**
33
+ * Auto-select the renderer (Attempt WebGL first, with fallback to Canvas)
34
+ * @constant
35
+ */
36
+ const AUTO = 2;
13
37
 
14
38
  /**
15
39
  * @classdesc
@@ -18,10 +42,37 @@ import World from '../physics/world.js';
18
42
  * @see game
19
43
  */
20
44
  class Application {
21
- constructor() {
45
+ /**
46
+ * @param {number} width - The width of the canvas viewport
47
+ * @param {number} height - The height of the canvas viewport
48
+ * @param {object} [options] - The optional video/renderer parameters.<br> (see Renderer(s) documentation for further specific options)
49
+ * @param {string|HTMLElement} [options.parent=document.body] - the DOM parent element to hold the canvas in the HTML file
50
+ * @param {number|Renderer} [options.renderer=video.AUTO] - renderer to use (me.video.CANVAS, me.video.WEBGL, me.video.AUTO), or a custom renderer class
51
+ * @param {number|string} [options.scale=1.0] - enable scaling of the canvas ('auto' for automatic scaling)
52
+ * @param {string} [options.scaleMethod="fit"] - screen scaling modes ('fit','fill-min','fill-max','flex','flex-width','flex-height','stretch')
53
+ * @param {boolean} [options.preferWebGL1=false] - if true the renderer will only use WebGL 1
54
+ * @param {string} [options.powerPreference="default"] - a hint to the user agent indicating what configuration of GPU is suitable for the WebGL context ("default", "high-performance", "low-power"). To be noted that Safari and Chrome (since version 80) both default to "low-power" to save battery life and improve the user experience on these dual-GPU machines.
55
+ * @param {boolean} [options.transparent=false] - whether to allow transparent pixels in the front buffer (screen).
56
+ * @param {boolean} [options.antiAlias=false] - whether to enable or not video scaling interpolation
57
+ * @param {boolean} [options.consoleHeader=true] - whether to display melonJS version and basic device information in the console
58
+ * @throws Will throw an exception if it fails to instantiate a renderer
59
+ */
60
+ constructor(width, height, options) {
61
+
62
+ /**
63
+ * the parent HTML element holding the main canvas of this application
64
+ * @type {HTMLElement}
65
+ */
66
+ this.parentElement = undefined;
67
+
22
68
  /**
23
- * a reference to the current active stage "default" camera
24
- * @public
69
+ * a reference to the active Canvas or WebGL active renderer renderer
70
+ * @type {CanvasRenderer|WebGLRenderer}
71
+ */
72
+ this.renderer = undefined;
73
+
74
+ /**
75
+ * the active stage "default" camera
25
76
  * @type {Camera2d}
26
77
  */
27
78
  this.viewport = undefined;
@@ -29,7 +80,6 @@ import World from '../physics/world.js';
29
80
  /**
30
81
  * a reference to the game world, <br>
31
82
  * a world is a virtual environment containing all the game objects
32
- * @public
33
83
  * @type {World}
34
84
  */
35
85
  this.world = undefined;
@@ -37,7 +87,6 @@ import World from '../physics/world.js';
37
87
  /**
38
88
  * when true, all objects will be added under the root world container.<br>
39
89
  * When false, a `me.Container` object will be created for each corresponding groups
40
- * @public
41
90
  * @type {boolean}
42
91
  * @default true
43
92
  */
@@ -46,7 +95,6 @@ import World from '../physics/world.js';
46
95
  /**
47
96
  * Specify the property to be used when sorting renderables.
48
97
  * Accepted values : "x", "y", "z"
49
- * @public
50
98
  * @type {string}
51
99
  * @default "z"
52
100
  */
@@ -57,13 +105,23 @@ import World from '../physics/world.js';
57
105
  * Use this value to implement frame prediction in drawing events,
58
106
  * for creating smooth motion while running game update logic at
59
107
  * a lower fps.
60
- * @public
61
108
  * @type {DOMHighResTimeStamp}
62
- * @name lastUpdate
63
- * @memberof Application
64
109
  */
65
110
  this.lastUpdate = 0;
66
111
 
112
+ /**
113
+ * true when this app instance has been initialized
114
+ * @type {boolean}
115
+ * @default false
116
+ */
117
+ this.isInitialized = false;
118
+
119
+ /**
120
+ * the given settings used when creating this application
121
+ * @type {Object}
122
+ */
123
+ this.settings = undefined;
124
+
67
125
  // to know when we have to refresh the display
68
126
  this.isDirty = true;
69
127
 
@@ -85,17 +143,111 @@ import World from '../physics/world.js';
85
143
  this.updateDelta = 0;
86
144
  this.lastUpdateStart = null;
87
145
  this.updateAverageDelta = 0;
146
+
147
+ // when using the default game application, legacy is set to true
148
+ // and init is called through the legacy video.init() call
149
+ if (options.legacy !== true) {
150
+ this.init(width, height, options);
151
+ }
88
152
  }
89
153
 
90
154
  /**
91
155
  * init the game instance (create a physic world, update starting time, etc..)
92
156
  */
93
- init() {
157
+ init(width, height, options) {
158
+
159
+ this.settings = Object.assign(defaultSettings, options || {});
160
+
161
+ // sanitize potential given parameters
162
+ this.settings.width = width;
163
+ this.settings.height = height;
164
+ this.settings.transparent = !!(this.settings.transparent);
165
+ this.settings.antiAlias = !!(this.settings.antiAlias);
166
+ this.settings.failIfMajorPerformanceCaveat = !!(this.settings.failIfMajorPerformanceCaveat);
167
+ this.settings.subPixel = !!(this.settings.subPixel);
168
+ this.settings.verbose = !!(this.settings.verbose);
169
+ if (this.settings.scaleMethod.search(/^(fill-(min|max)|fit|flex(-(width|height))?|stretch)$/) !== -1) {
170
+ this.settings.autoScale = (this.settings.scale === "auto") || true;
171
+ } else {
172
+ // default scaling method
173
+ this.settings.scaleMethod = "fit";
174
+ this.settings.autoScale = (this.settings.scale === "auto") || false;
175
+ }
176
+
177
+ // override renderer settings if &webgl or &canvas is defined in the URL
178
+ var uriFragment = utils.getUriFragment();
179
+ if (uriFragment.webgl === true || uriFragment.webgl1 === true || uriFragment.webgl2 === true) {
180
+ this.settings.renderer = WEBGL;
181
+ if (uriFragment.webgl1 === true) {
182
+ this.settings.preferWebGL1 = true;
183
+ }
184
+ } else if (uriFragment.canvas === true) {
185
+ this.settings.renderer = CANVAS;
186
+ }
187
+
188
+ // normalize scale
189
+ this.settings.scale = (this.settings.autoScale) ? 1.0 : (+this.settings.scale || 1.0);
190
+
191
+ // default scaled size value
192
+ this.settings.zoomX = width * this.settings.scale;
193
+ this.settings.zoomY = height * this.settings.scale;
194
+
195
+ if (typeof this.settings.renderer === "number") {
196
+ switch (this.settings.renderer) {
197
+ case AUTO:
198
+ case WEBGL:
199
+ this.renderer = autoDetectRenderer(this.settings);
200
+ break;
201
+ default:
202
+ this.renderer = new CanvasRenderer(this.settings);
203
+ break;
204
+ }
205
+ } else {
206
+ var CustomRenderer = this.settings.renderer;
207
+ // a renderer class
208
+ this.renderer = new CustomRenderer(this.settings);
209
+ }
210
+
211
+ // register to the channel
212
+ on(WINDOW_ONRESIZE, () => { onresize(this); }, this);
213
+ on(WINDOW_ONORIENTATION_CHANGE, () => { onresize(this); }, this);
214
+
215
+ // add our canvas (default to document.body if settings.parent is undefined)
216
+ this.parentElement = getElement(this.settings.parent);
217
+ this.parentElement.appendChild(this.renderer.getCanvas());
218
+
219
+ // Mobile browser hacks
220
+ if (platform.isMobile) {
221
+ // Prevent the webview from moving on a swipe
222
+ enableSwipe(false);
223
+ }
224
+
225
+ // trigger an initial resize();
226
+ onresize(this);
227
+
228
+ // add an observer to detect when the dom tree is modified
229
+ if ("MutationObserver" in globalThis) {
230
+ // Create an observer instance linked to the callback function
231
+ var observer = new MutationObserver(onresize.bind(this, this));
232
+
233
+ // Start observing the target node for configured mutations
234
+ observer.observe(this.parentElement, {
235
+ attributes: false, childList: true, subtree: true
236
+ });
237
+ }
238
+
239
+ if (this.settings.consoleHeader !== false) {
240
+ consoleHeader(this);
241
+ }
242
+
94
243
  // create a new physic world
95
244
  this.world = new World();
96
245
  // set the reference to this application instance
97
246
  this.world.app = this;
98
247
  this.lastUpdate = globalThis.performance.now();
248
+
249
+ this.isInitialized = true;
250
+
99
251
  emit(GAME_INIT, this);
100
252
  }
101
253
 
@@ -147,12 +299,11 @@ import World from '../physics/world.js';
147
299
  }
148
300
 
149
301
  /**
150
- * Returns the parent container of the specified Child in the game world
151
- * @param {Renderable} child
152
- * @returns {Container}
302
+ * Returns the parent HTML Element holding the main canvas of this application
303
+ * @returns {HTMLElement}
153
304
  */
154
- getParentContainer(child) {
155
- return child.ancestor;
305
+ getParentElement() {
306
+ return this.parentElement;
156
307
  }
157
308
 
158
309
  /**
@@ -213,21 +364,21 @@ import World from '../physics/world.js';
213
364
  * @param {Stage} stage - the current stage
214
365
  */
215
366
  draw(stage) {
216
- if (renderer.isContextValid === true && (this.isDirty || this.isAlwaysDirty)) {
367
+ if (this.renderer.isContextValid === true && (this.isDirty || this.isAlwaysDirty)) {
217
368
  // publish notification
218
369
  emit(GAME_BEFORE_DRAW, globalThis.performance.now());
219
370
 
220
371
  // prepare renderer to draw a new frame
221
- renderer.clear();
372
+ this.renderer.clear();
222
373
 
223
374
  // render the stage
224
- stage.draw(renderer);
375
+ stage.draw(this.renderer);
225
376
 
226
377
  // set back to flag
227
378
  this.isDirty = false;
228
379
 
229
380
  // flush/render our frame
230
- renderer.flush();
381
+ this.renderer.flush();
231
382
 
232
383
  // publish notification
233
384
  emit(GAME_AFTER_DRAW, globalThis.performance.now());
@@ -0,0 +1,34 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.3.0
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ import { devicePixelRatio, platform, getScreenOrientation, language, hasWebAudio } from '../system/device.js';
9
+
10
+ /**
11
+ * display information
12
+ * @param {Application} game - the game application instance calling this function
13
+ */
14
+ function consoleHeader(app) {
15
+ var renderType = app.renderer.type;
16
+ var gpu_renderer = (typeof app.renderer.GPURenderer === "string") ? " (" + app.renderer.GPURenderer + ")" : "";
17
+ var audioType = hasWebAudio ? "Web Audio" : "HTML5 Audio";
18
+
19
+ // output video information in the console
20
+ console.log(
21
+ renderType + " renderer" + gpu_renderer + " | " +
22
+ audioType + " | " +
23
+ "pixel ratio " + devicePixelRatio + " | " +
24
+ (platform.nodeJS ? "node.js" : platform.isMobile ? "mobile" : "desktop") + " | " +
25
+ getScreenOrientation() + " | " +
26
+ language
27
+ );
28
+
29
+ console.log( "resolution: " + "requested " + app.settings.width + "x" + app.settings.height +
30
+ ", got " + app.renderer.getWidth() + "x" + app.renderer.getHeight()
31
+ );
32
+ }
33
+
34
+ export { consoleHeader };
@@ -0,0 +1,119 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.3.0
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ import { getParentBounds, devicePixelRatio } from '../system/device.js';
9
+
10
+ /**
11
+ * scale the "displayed" canvas by the given scalar.
12
+ * this will modify the size of canvas element directly.
13
+ * Only use this if you are not using the automatic scaling feature.
14
+ * @param {Application} game - the game application instance triggering the resize
15
+ * @param {number} x - x scaling multiplier
16
+ * @param {number} y - y scaling multiplier
17
+ */
18
+ function scale(game, x, y) {
19
+ var renderer = game.renderer;
20
+ var canvas = renderer.getCanvas();
21
+ var context = renderer.getContext();
22
+ var settings = renderer.settings;
23
+ var pixelRatio = devicePixelRatio;
24
+
25
+ var w = settings.zoomX = canvas.width * x * pixelRatio;
26
+ var h = settings.zoomY = canvas.height * y * pixelRatio;
27
+
28
+ // update the global scale variable
29
+ renderer.scaleRatio.set(x * pixelRatio, y * pixelRatio);
30
+
31
+ // adjust CSS style based on device pixel ratio
32
+ canvas.style.width = (w / pixelRatio) + "px";
33
+ canvas.style.height = (h / pixelRatio) + "px";
34
+
35
+ // if anti-alias and blend mode were resetted (e.g. Canvas mode)
36
+ renderer.setAntiAlias(context, settings.antiAlias);
37
+ renderer.setBlendMode(settings.blendMode, context);
38
+
39
+ // force repaint
40
+ game.repaint();
41
+ }
42
+
43
+ /**
44
+ * callback for window resize event
45
+ * @param {Application} game - the game application instance triggering the resize
46
+ */
47
+ function onresize(game) {
48
+ var renderer = game.renderer;
49
+ var settings = renderer.settings;
50
+ var scaleX = 1, scaleY = 1;
51
+
52
+ if (settings.autoScale) {
53
+
54
+ // set max the canvas max size if CSS values are defined
55
+ var canvasMaxWidth = Infinity;
56
+ var canvasMaxHeight = Infinity;
57
+
58
+ if (globalThis.getComputedStyle) {
59
+ var style = globalThis.getComputedStyle(renderer.getCanvas(), null);
60
+ canvasMaxWidth = parseInt(style.maxWidth, 10) || Infinity;
61
+ canvasMaxHeight = parseInt(style.maxHeight, 10) || Infinity;
62
+ }
63
+
64
+ // get the maximum canvas size within the parent div containing the canvas container
65
+ var nodeBounds = getParentBounds(game.getParentElement());
66
+
67
+ var _max_width = Math.min(canvasMaxWidth, nodeBounds.width);
68
+ var _max_height = Math.min(canvasMaxHeight, nodeBounds.height);
69
+
70
+ // calculate final canvas width & height
71
+ var screenRatio = _max_width / _max_height;
72
+
73
+ if ((settings.scaleMethod === "fill-min" && screenRatio > renderer.designRatio) ||
74
+ (settings.scaleMethod === "fill-max" && screenRatio < renderer.designRatio) ||
75
+ (settings.scaleMethod === "flex-width")
76
+ ) {
77
+ // resize the display canvas to fill the parent container
78
+ var sWidth = Math.min(canvasMaxWidth, settings.height * screenRatio);
79
+ scaleX = scaleY = _max_width / sWidth;
80
+ renderer.resize(Math.floor(sWidth), settings.height);
81
+ }
82
+ else if ((settings.scaleMethod === "fill-min" && screenRatio < renderer.designRatio) ||
83
+ (settings.scaleMethod === "fill-max" && screenRatio > renderer.designRatio) ||
84
+ (settings.scaleMethod === "flex-height")
85
+ ) {
86
+ // resize the display canvas to fill the parent container
87
+ var sHeight = Math.min(canvasMaxHeight, settings.width * (_max_height / _max_width));
88
+ scaleX = scaleY = _max_height / sHeight;
89
+ renderer.resize(settings.width, Math.floor(sHeight));
90
+ }
91
+ else if (settings.scaleMethod === "flex") {
92
+ // resize the display canvas to fill the parent container
93
+ renderer.resize(Math.floor(_max_width), Math.floor(_max_height));
94
+ }
95
+ else if (settings.scaleMethod === "stretch") {
96
+ // scale the display canvas to fit with the parent container
97
+ scaleX = _max_width / settings.width;
98
+ scaleY = _max_height / settings.height;
99
+ }
100
+ else {
101
+ // scale the display canvas to fit the parent container
102
+ // make sure we maintain the original aspect ratio
103
+ if (screenRatio < renderer.designRatio) {
104
+ scaleX = scaleY = _max_width / settings.width;
105
+ }
106
+ else {
107
+ scaleX = scaleY = _max_height / settings.height;
108
+ }
109
+ }
110
+
111
+ // adjust scaling ratio based on the new scaling ratio
112
+ scale(game, scaleX, scaleY);
113
+ } else {
114
+ // adjust scaling ratio based on the given settings
115
+ scale(game, settings.scale, settings.scale);
116
+ }
117
+ }
118
+
119
+ export { onresize };
@@ -0,0 +1,28 @@
1
+ /*!
2
+ * melonJS Game Engine - v14.3.0
3
+ * http://www.melonjs.org
4
+ * melonjs is licensed under the MIT License.
5
+ * http://www.opensource.org/licenses/mit-license
6
+ * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
+ */
8
+ // default settings
9
+ const defaultSettings = {
10
+ parent : undefined,
11
+ renderer : 2, // AUTO
12
+ autoScale : false,
13
+ scale : 1.0,
14
+ scaleMethod : "manual",
15
+ transparent : false,
16
+ premultipliedAlpha: true,
17
+ blendMode : "normal",
18
+ antiAlias : false,
19
+ failIfMajorPerformanceCaveat : true,
20
+ subPixel : false,
21
+ preferWebGL1 : false,
22
+ powerPreference : "default",
23
+ verbose : false,
24
+ consoleHeader : true,
25
+ legacy : false
26
+ };
27
+
28
+ export { defaultSettings };