melonjs 14.1.0 → 14.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  5. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  6. package/dist/melonjs.mjs/_virtual/index2.js +1 -1
  7. package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
  8. package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
  9. package/dist/melonjs.mjs/application/application.js +3 -5
  10. package/dist/melonjs.mjs/audio/audio.js +1 -1
  11. package/dist/melonjs.mjs/camera/camera2d.js +3 -4
  12. package/dist/melonjs.mjs/entity/entity.js +3 -4
  13. package/dist/melonjs.mjs/game.js +1 -1
  14. package/dist/melonjs.mjs/geometries/ellipse.js +3 -4
  15. package/dist/melonjs.mjs/geometries/line.js +3 -4
  16. package/dist/melonjs.mjs/geometries/path2d.js +3 -4
  17. package/dist/melonjs.mjs/geometries/point.js +3 -4
  18. package/dist/melonjs.mjs/geometries/poly.js +3 -5
  19. package/dist/melonjs.mjs/geometries/rectangle.js +3 -4
  20. package/dist/melonjs.mjs/geometries/roundrect.js +2 -3
  21. package/dist/melonjs.mjs/index.js +2 -2
  22. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  23. package/dist/melonjs.mjs/input/input.js +1 -1
  24. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  25. package/dist/melonjs.mjs/input/pointer.js +1 -1
  26. package/dist/melonjs.mjs/input/pointerevent.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +3 -5
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +3 -4
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +5 -8
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +3 -5
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +3 -5
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  37. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +3 -5
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +3 -5
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +3 -5
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +3 -4
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +3 -5
  42. package/dist/melonjs.mjs/loader/loader.js +1 -1
  43. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  44. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  45. package/dist/melonjs.mjs/math/color.js +3 -5
  46. package/dist/melonjs.mjs/math/math.js +1 -1
  47. package/dist/melonjs.mjs/math/matrix2.js +3 -5
  48. package/dist/melonjs.mjs/math/matrix3.js +3 -5
  49. package/dist/melonjs.mjs/math/observable_vector2.js +3 -5
  50. package/dist/melonjs.mjs/math/observable_vector3.js +3 -5
  51. package/dist/melonjs.mjs/math/vector2.js +3 -5
  52. package/dist/melonjs.mjs/math/vector3.js +3 -5
  53. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +1 -1
  54. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
  55. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +1 -1
  56. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +1 -1
  57. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  60. package/dist/melonjs.mjs/particles/emitter.js +3 -5
  61. package/dist/melonjs.mjs/particles/particle.js +3 -5
  62. package/dist/melonjs.mjs/particles/settings.js +1 -1
  63. package/dist/melonjs.mjs/physics/body.js +3 -5
  64. package/dist/melonjs.mjs/physics/bounds.js +3 -4
  65. package/dist/melonjs.mjs/physics/collision.js +1 -1
  66. package/dist/melonjs.mjs/physics/detector.js +1 -1
  67. package/dist/melonjs.mjs/physics/quadtree.js +23 -20
  68. package/dist/melonjs.mjs/physics/response.js +1 -1
  69. package/dist/melonjs.mjs/physics/sat.js +1 -1
  70. package/dist/melonjs.mjs/physics/world.js +3 -5
  71. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  72. package/dist/melonjs.mjs/renderable/collectable.js +3 -5
  73. package/dist/melonjs.mjs/renderable/colorlayer.js +3 -5
  74. package/dist/melonjs.mjs/renderable/container.js +6 -8
  75. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  76. package/dist/melonjs.mjs/renderable/imagelayer.js +4 -5
  77. package/dist/melonjs.mjs/renderable/light2d.js +3 -4
  78. package/dist/melonjs.mjs/renderable/nineslicesprite.js +3 -4
  79. package/dist/melonjs.mjs/renderable/renderable.js +5 -7
  80. package/dist/melonjs.mjs/renderable/sprite.js +3 -4
  81. package/dist/melonjs.mjs/renderable/trigger.js +3 -4
  82. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +3 -4
  83. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +3 -4
  84. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +3 -4
  85. package/dist/melonjs.mjs/state/stage.js +3 -4
  86. package/dist/melonjs.mjs/state/state.js +1 -1
  87. package/dist/melonjs.mjs/system/device.js +1 -1
  88. package/dist/melonjs.mjs/system/dom.js +1 -1
  89. package/dist/melonjs.mjs/system/event.js +1 -1
  90. package/dist/melonjs.mjs/system/platform.js +1 -1
  91. package/dist/melonjs.mjs/system/pooling.js +1 -1
  92. package/dist/melonjs.mjs/system/save.js +1 -1
  93. package/dist/melonjs.mjs/system/timer.js +1 -1
  94. package/dist/melonjs.mjs/text/bitmaptext.js +3 -4
  95. package/dist/melonjs.mjs/text/bitmaptextdata.js +3 -4
  96. package/dist/melonjs.mjs/text/glyph.js +3 -4
  97. package/dist/melonjs.mjs/text/text.js +3 -4
  98. package/dist/melonjs.mjs/text/textmetrics.js +3 -4
  99. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  100. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  101. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  102. package/dist/melonjs.mjs/tweens/tween.js +3 -4
  103. package/dist/melonjs.mjs/utils/agent.js +1 -1
  104. package/dist/melonjs.mjs/utils/array.js +1 -1
  105. package/dist/melonjs.mjs/utils/file.js +1 -1
  106. package/dist/melonjs.mjs/utils/function.js +1 -1
  107. package/dist/melonjs.mjs/utils/string.js +1 -1
  108. package/dist/melonjs.mjs/utils/utils.js +1 -1
  109. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +3 -4
  110. package/dist/melonjs.mjs/video/renderer.js +4 -5
  111. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  112. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  113. package/dist/melonjs.mjs/video/texture/canvas_texture.js +1 -1
  114. package/dist/melonjs.mjs/video/video.js +1 -1
  115. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +3 -4
  116. package/dist/melonjs.mjs/video/webgl/glshader.js +3 -4
  117. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  118. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  119. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  120. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +3 -4
  127. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +3 -4
  128. package/dist/melonjs.module.d.ts +138 -199
  129. package/dist/melonjs.module.js +659 -736
  130. package/package.json +6 -6
  131. package/src/application/application.js +1 -2
  132. package/src/camera/camera2d.js +1 -2
  133. package/src/entity/entity.js +1 -2
  134. package/src/geometries/ellipse.js +1 -2
  135. package/src/geometries/line.js +1 -2
  136. package/src/geometries/path2d.js +1 -2
  137. package/src/geometries/point.js +1 -2
  138. package/src/geometries/poly.js +1 -3
  139. package/src/geometries/rectangle.js +1 -2
  140. package/src/geometries/roundrect.js +1 -2
  141. package/src/level/tiled/TMXLayer.js +1 -2
  142. package/src/level/tiled/TMXTile.js +1 -2
  143. package/src/level/tiled/TMXTileMap.js +2 -4
  144. package/src/level/tiled/TMXTileset.js +1 -2
  145. package/src/level/tiled/TMXTilesetGroup.js +1 -2
  146. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +1 -2
  147. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -2
  148. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -2
  149. package/src/level/tiled/renderer/TMXRenderer.js +1 -2
  150. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -2
  151. package/src/math/color.js +1 -2
  152. package/src/math/matrix2.js +1 -2
  153. package/src/math/matrix3.js +1 -2
  154. package/src/math/observable_vector2.js +1 -2
  155. package/src/math/observable_vector3.js +1 -2
  156. package/src/math/vector2.js +1 -2
  157. package/src/math/vector3.js +1 -2
  158. package/src/particles/emitter.js +1 -2
  159. package/src/particles/particle.js +1 -2
  160. package/src/physics/body.js +1 -2
  161. package/src/physics/bounds.js +2 -2
  162. package/src/physics/quadtree.js +7 -12
  163. package/src/physics/world.js +1 -2
  164. package/src/renderable/collectable.js +1 -3
  165. package/src/renderable/colorlayer.js +1 -3
  166. package/src/renderable/container.js +4 -6
  167. package/src/renderable/imagelayer.js +1 -2
  168. package/src/renderable/light2d.js +1 -2
  169. package/src/renderable/nineslicesprite.js +1 -2
  170. package/src/renderable/renderable.js +3 -5
  171. package/src/renderable/sprite.js +1 -2
  172. package/src/renderable/trigger.js +1 -2
  173. package/src/renderable/ui/uibaseelement.js +1 -2
  174. package/src/renderable/ui/uispriteelement.js +2 -2
  175. package/src/renderable/ui/uitextbutton.js +2 -2
  176. package/src/state/stage.js +1 -2
  177. package/src/text/bitmaptext.js +1 -2
  178. package/src/text/bitmaptextdata.js +1 -2
  179. package/src/text/glyph.js +1 -2
  180. package/src/text/text.js +1 -2
  181. package/src/text/textmetrics.js +1 -2
  182. package/src/tweens/tween.js +1 -2
  183. package/src/video/canvas/canvas_renderer.js +1 -2
  184. package/src/video/renderer.js +1 -2
  185. package/src/video/webgl/buffer/vertex.js +1 -2
  186. package/src/video/webgl/glshader.js +2 -2
  187. package/src/video/webgl/webgl_compositor.js +1 -2
  188. package/src/video/webgl/webgl_renderer.js +1 -2
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "melonjs",
3
- "version": "14.1.0",
3
+ "version": "14.1.1",
4
4
  "description": "melonJS Game Engine",
5
5
  "homepage": "http://www.melonjs.org/",
6
6
  "type": "module",
@@ -38,7 +38,7 @@
38
38
  "node": ">= 19"
39
39
  },
40
40
  "main": "dist/melonjs.module.js",
41
- "module": "dist/melonjs.mjs/index.js",
41
+ "module": "dist/melonjs.module.js",
42
42
  "types": "dist/melonjs.module.d.ts",
43
43
  "sideEffects": false,
44
44
  "files": [
@@ -69,18 +69,18 @@
69
69
  "@rollup/plugin-replace": "^5.0.1",
70
70
  "@types/offscreencanvas": "^2019.7.0",
71
71
  "@webdoc/cli": "^2.2.0",
72
- "chromedriver": "^107.0.1",
72
+ "chromedriver": "^107.0.3",
73
73
  "cross-env": "^7.0.3",
74
74
  "del-cli": "^5.0.0",
75
75
  "eslint": "^8.26.0",
76
- "eslint-plugin-jsdoc": "^39.3.25",
76
+ "eslint-plugin-jsdoc": "^39.6.2",
77
77
  "expect": "^29.2.2",
78
78
  "expect-mocha-image-snapshot": "^2.0.14",
79
79
  "fastify": "^4.9.1",
80
80
  "mocha": "^10.1.0",
81
81
  "npm-self-link": "^1.1.7",
82
- "puppeteer": "^19.2.0",
83
- "rollup": "^3.2.3",
82
+ "puppeteer": "^19.2.1",
83
+ "rollup": "^3.2.5",
84
84
  "rollup-plugin-bundle-size": "^1.0.3",
85
85
  "rollup-plugin-string": "^3.0.0",
86
86
  "terser": "^5.15.1",
@@ -10,7 +10,7 @@ import World from "./../physics/world.js";
10
10
  * An Application is responsible for updating (each frame) all the related object status and draw them.
11
11
  * @see game
12
12
  */
13
- class Application {
13
+ export default class Application {
14
14
  constructor() {
15
15
  /**
16
16
  * a reference to the current active stage "default" camera
@@ -228,4 +228,3 @@ class Application {
228
228
  }
229
229
  }
230
230
 
231
- export default Application;
@@ -23,7 +23,7 @@ var targetV = new Vector2d();
23
23
  * a 2D orthographic camera
24
24
  * @augments Renderable
25
25
  */
26
- class Camera2d extends Renderable {
26
+ export default class Camera2d extends Renderable {
27
27
  /**
28
28
  * @param {number} minX - start x offset
29
29
  * @param {number} minY - start y offset
@@ -724,4 +724,3 @@ class Camera2d extends Renderable {
724
724
  }
725
725
 
726
726
  }
727
- export default Camera2d;
@@ -10,7 +10,7 @@ import Body from "./../physics/body.js";
10
10
  * @augments Renderable
11
11
  * @see Renderable
12
12
  */
13
- class Entity extends Renderable {
13
+ export default class Entity extends Renderable {
14
14
  /**
15
15
  * @param {number} x - the x coordinates of the entity object
16
16
  * @param {number} y - the y coordinates of the entity object
@@ -237,4 +237,3 @@ class Entity extends Renderable {
237
237
  }
238
238
 
239
239
  }
240
- export default Entity;
@@ -4,7 +4,7 @@ import pool from "./../system/pooling.js";
4
4
  * @classdesc
5
5
  * an ellipse Object
6
6
  */
7
- class Ellipse {
7
+ export default class Ellipse {
8
8
  /**
9
9
  * @param {number} x - the center x coordinate of the ellipse
10
10
  * @param {number} y - the center y coordinate of the ellipse
@@ -263,4 +263,3 @@ class Ellipse {
263
263
  );
264
264
  }
265
265
  }
266
- export default Ellipse;
@@ -10,7 +10,7 @@ import Polygon from "./poly.js";
10
10
  * @param {Vector2d[]} points - array of vectors defining the Line
11
11
  */
12
12
 
13
- class Line extends Polygon {
13
+ export default class Line extends Polygon {
14
14
 
15
15
  /**
16
16
  * Returns true if the Line contains the given point
@@ -104,4 +104,3 @@ class Line extends Polygon {
104
104
  }
105
105
 
106
106
  }
107
- export default Line;
@@ -6,7 +6,7 @@ import earcut from "earcut";
6
6
  * @classdesc
7
7
  * a simplified path2d implementation, supporting only one path
8
8
  */
9
- class Path2D {
9
+ export default class Path2D {
10
10
  constructor() {
11
11
  /**
12
12
  * the points defining the current path
@@ -306,4 +306,3 @@ class Path2D {
306
306
  this.arcTo(x, y, x + radius, y, radius);
307
307
  }
308
308
  }
309
- export default Path2D;
@@ -2,7 +2,7 @@
2
2
  * @classdesc
3
3
  * represents a point in a 2d space
4
4
  */
5
- class Point {
5
+ export default class Point {
6
6
  constructor(x = 0, y = 0) {
7
7
  /**
8
8
  * the position of the point on the horizontal axis
@@ -77,4 +77,3 @@ class Point {
77
77
  return new Point(this.x, this.y);
78
78
  }
79
79
  }
80
- export default Point;
@@ -12,7 +12,7 @@ import pool from "./../system/pooling.js";
12
12
  *
13
13
  * A polygon's `winding` is clockwise if its vertices (points) are declared turning to the right. The image above shows COUNTERCLOCKWISE winding.
14
14
  */
15
- class Polygon {
15
+ export default class Polygon {
16
16
  /**
17
17
  * @param {number} x - origin point of the Polygon
18
18
  * @param {number} y - origin point of the Polygon
@@ -486,5 +486,3 @@ class Polygon {
486
486
  return new Polygon(this.pos.x, this.pos.y, copy);
487
487
  }
488
488
  }
489
-
490
- export default Polygon;
@@ -6,7 +6,7 @@ import Polygon from "./poly.js";
6
6
  * a rectangle Object
7
7
  * @augments Polygon
8
8
  */
9
- class Rect extends Polygon {
9
+ export default class Rect extends Polygon {
10
10
  /**
11
11
  * @param {number} x - position of the Rectangle
12
12
  * @param {number} y - position of the Rectangle
@@ -363,4 +363,3 @@ class Rect extends Polygon {
363
363
  );
364
364
  }
365
365
  }
366
- export default Rect;
@@ -7,7 +7,7 @@ import Rect from "./rectangle.js";
7
7
  * a rectangle object with rounded corners
8
8
  * @augments Rect
9
9
  */
10
- class RoundRect extends Rect {
10
+ export default class RoundRect extends Rect {
11
11
  /**
12
12
  * @param {number} x - position of the rounded rectangle
13
13
  * @param {number} y - position of the rounded rectangle
@@ -156,4 +156,3 @@ class RoundRect extends Rect {
156
156
  return new RoundRect(this.pos.x, this.pos.y, this.width, this.height, this.radius);
157
157
  }
158
158
  }
159
- export default RoundRect;
@@ -68,7 +68,7 @@ function preRenderLayer(layer, renderer) {
68
68
  * Tiled QT 0.7.x format
69
69
  * @augments Renderable
70
70
  */
71
- class TMXLayer extends Renderable {
71
+ export default class TMXLayer extends Renderable {
72
72
  /**
73
73
  * @param {object} map - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
74
74
  * @param {object} data - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
@@ -436,4 +436,3 @@ class TMXLayer extends Renderable {
436
436
  }
437
437
  }
438
438
 
439
- export default TMXLayer;
@@ -13,7 +13,7 @@ const TMX_FLIP_H = 0x80000000,
13
13
  * a basic tile object
14
14
  * @augments Bounds
15
15
  */
16
- class Tile extends Bounds {
16
+ export default class Tile extends Bounds {
17
17
  /**
18
18
  * @param {number} x - x index of the Tile in the map
19
19
  * @param {number} y - y index of the Tile in the map
@@ -182,4 +182,3 @@ class Tile extends Bounds {
182
182
  return renderable;
183
183
  }
184
184
  }
185
- export default Tile;
@@ -12,7 +12,6 @@ import TMXTilesetGroup from "./TMXTilesetGroup.js";
12
12
  import TMXGroup from "./TMXGroup.js";
13
13
  import TMXLayer from "./TMXLayer.js";
14
14
  import { applyTMXProperties } from "./TMXUtils.js";
15
- import Renderable from "./../../renderable/renderable.js";
16
15
  import Container from "./../../renderable/container.js";
17
16
 
18
17
  // constant to identify the collision object layer
@@ -103,7 +102,7 @@ function readObjectGroup(map, data, z) {
103
102
  * a TMX Tile Map Object
104
103
  * Tiled QT +0.7.x format
105
104
  */
106
- class TMXTileMap {
105
+ export default class TMXTileMap {
107
106
  /**
108
107
  * @param {string} levelId - name of TMX map
109
108
  * @param {object} data - TMX map in JSON format
@@ -578,7 +577,7 @@ class TMXTileMap {
578
577
  if (obj.isRenderable === true) {
579
578
  obj.setOpacity(obj.getOpacity() * group.opacity);
580
579
  // and to child renderables if any
581
- if (obj.renderable instanceof Renderable) {
580
+ if (typeof obj.renderable !== "undefined" && obj.renderable.isRenderable === true) {
582
581
  obj.renderable.setOpacity(obj.renderable.getOpacity() * group.opacity);
583
582
  }
584
583
  }
@@ -630,4 +629,3 @@ class TMXTileMap {
630
629
  }
631
630
  }
632
631
 
633
- export default TMXTileMap;
@@ -8,7 +8,7 @@ import loader from "./../../loader/loader.js";
8
8
  * @classdesc
9
9
  * a TMX Tile Set Object
10
10
  */
11
- class TMXTileset {
11
+ export default class TMXTileset {
12
12
  /**
13
13
  * @param {object} tileset - tileset data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#tileset})
14
14
  */
@@ -299,4 +299,3 @@ class TMXTileset {
299
299
  }
300
300
  }
301
301
 
302
- export default TMXTileset;
@@ -6,7 +6,7 @@ const TMX_CLEAR_BIT_MASK = ~(0x80000000 | 0x40000000 | 0x20000000);
6
6
  * @classdesc
7
7
  * an object containing all tileset
8
8
  */
9
- class TMXTilesetGroup {
9
+ export default class TMXTilesetGroup {
10
10
 
11
11
  constructor() {
12
12
  this.tilesets = [];
@@ -72,4 +72,3 @@ class TMXTilesetGroup {
72
72
  }
73
73
  }
74
74
 
75
- export default TMXTilesetGroup;
@@ -24,7 +24,7 @@ const offsetsStaggerY = [
24
24
  * an Hexagonal Map Renderder
25
25
  * @augments TMXRenderer
26
26
  */
27
- class TMXHexagonalRenderer extends TMXRenderer {
27
+ export default class TMXHexagonalRenderer extends TMXRenderer {
28
28
  /**
29
29
  * @param {TMXTileMap} map - the TMX map
30
30
  */
@@ -496,4 +496,3 @@ class TMXHexagonalRenderer extends TMXRenderer {
496
496
  }
497
497
  }
498
498
 
499
- export default TMXHexagonalRenderer;
@@ -9,7 +9,7 @@ import TMXLayer from "./../TMXLayer.js";
9
9
  * an Isometric Map Renderder
10
10
  * @augments TMXRenderer
11
11
  */
12
- class TMXIsometricRenderer extends TMXRenderer {
12
+ export default class TMXIsometricRenderer extends TMXRenderer {
13
13
  /**
14
14
  * @param {TMXTileMap} map - the TMX map
15
15
  */
@@ -209,4 +209,3 @@ class TMXIsometricRenderer extends TMXRenderer {
209
209
  }
210
210
  }
211
211
 
212
- export default TMXIsometricRenderer;
@@ -7,7 +7,7 @@ import TMXRenderer from "./TMXRenderer.js";
7
7
  * an Orthogonal Map Renderder
8
8
  * @augments TMXRenderer
9
9
  */
10
- class TMXOrthogonalRenderer extends TMXRenderer {
10
+ export default class TMXOrthogonalRenderer extends TMXRenderer {
11
11
  /**
12
12
  * @param {TMXTileMap} map - the TMX map
13
13
  */
@@ -147,4 +147,3 @@ class TMXOrthogonalRenderer extends TMXRenderer {
147
147
  }
148
148
  }
149
149
 
150
- export default TMXOrthogonalRenderer;
@@ -8,7 +8,7 @@ import Bounds from "./../../../physics/bounds.js";
8
8
  * @classdesc
9
9
  * The map renderer base class
10
10
  */
11
- class TMXRenderer {
11
+ export default class TMXRenderer {
12
12
  /**
13
13
  * @param {number} cols - width of the tilemap in tiles
14
14
  * @param {number} rows - height of the tilemap in tiles
@@ -111,6 +111,5 @@ class TMXRenderer {
111
111
 
112
112
  }
113
113
 
114
- export default TMXRenderer;
115
114
 
116
115
  /* eslint-enable no-unused-vars */
@@ -9,7 +9,7 @@ import { degToRad } from "./../../../math/math.js";
9
9
  * a Staggered Map Renderder
10
10
  * @augments TMXHexagonalRenderer
11
11
  */
12
- class TMXStaggeredRenderer extends TMXHexagonalRenderer {
12
+ export default class TMXStaggeredRenderer extends TMXHexagonalRenderer {
13
13
 
14
14
  /**
15
15
  * return true if the renderer can render the specified layer
@@ -98,4 +98,3 @@ class TMXStaggeredRenderer extends TMXHexagonalRenderer {
98
98
  }
99
99
  }
100
100
 
101
- export default TMXStaggeredRenderer;
package/src/math/color.js CHANGED
@@ -182,7 +182,7 @@ var cssToRGB = new Map();
182
182
  * @classdesc
183
183
  * A color manipulation object.
184
184
  */
185
- class Color {
185
+ export default class Color {
186
186
  /**
187
187
  * @param {number} [r=0] - red component or array of color components
188
188
  * @param {number} [g=0] - green component
@@ -606,4 +606,3 @@ class Color {
606
606
  }
607
607
  }
608
608
 
609
- export default Color;
@@ -7,7 +7,7 @@ import Matrix3d from "./matrix3.js";
7
7
  * the identity matrix and parameters position : <br>
8
8
  * <img src="images/identity-matrix_2x.png"/>
9
9
  */
10
- class Matrix2d {
10
+ export default class Matrix2d {
11
11
  /**
12
12
  * @param {(Matrix2d|Matrix3d|...number)} args - an instance of me.Matrix2d or me.Matrix3d to copy from, or individual matrix components (See {@link Matrix2d.setTransform}). If not arguments are given, the matrix will be set to Identity.
13
13
  */
@@ -491,4 +491,3 @@ class Matrix2d {
491
491
  }
492
492
  }
493
493
 
494
- export default Matrix2d;
@@ -5,7 +5,7 @@ import { EPSILON } from "./math.js";
5
5
  * @classdesc
6
6
  * a 4x4 Matrix3d Object
7
7
  */
8
- class Matrix3d {
8
+ export default class Matrix3d {
9
9
  /**
10
10
  * @param {(Matrix3d|...number)} args - An instance of me.Matrix3d to copy from, or individual Matrix components (See {@link Matrix3d.setTransform}). If not arguments are given, the matrix will be set to Identity.
11
11
  */
@@ -669,4 +669,3 @@ class Matrix3d {
669
669
  }
670
670
  }
671
671
 
672
- export default Matrix3d;
@@ -7,7 +7,7 @@ import {clamp} from "./math.js";
7
7
  * A Vector2d object that provide notification by executing the given callback when the vector is changed.
8
8
  * @augments Vector2d
9
9
  */
10
- class ObservableVector2d extends Vector2d {
10
+ export default class ObservableVector2d extends Vector2d {
11
11
  /**
12
12
  * @param {number} x - x value of the vector
13
13
  * @param {number} y - y value of the vector
@@ -459,4 +459,3 @@ class ObservableVector2d extends Vector2d {
459
459
  }
460
460
  }
461
461
 
462
- export default ObservableVector2d;
@@ -7,7 +7,7 @@ import pool from "./../system/pooling.js";
7
7
  * A Vector3d object that provide notification by executing the given callback when the vector is changed.
8
8
  * @augments Vector3d
9
9
  */
10
- class ObservableVector3d extends Vector3d {
10
+ export default class ObservableVector3d extends Vector3d {
11
11
  /**
12
12
  * @param {number} x - x value of the vector
13
13
  * @param {number} y - y value of the vector
@@ -549,4 +549,3 @@ class ObservableVector3d extends Vector3d {
549
549
  }
550
550
  }
551
551
 
552
- export default ObservableVector3d;
@@ -5,7 +5,7 @@ import pool from "./../system/pooling.js";
5
5
  * @classdesc
6
6
  * a generic 2D Vector Object
7
7
  */
8
- class Vector2d {
8
+ export default class Vector2d {
9
9
  /**
10
10
  * @param {number} [x=0] - x value of the vector
11
11
  * @param {number} [y=0] - y value of the vector
@@ -516,4 +516,3 @@ class Vector2d {
516
516
  }
517
517
  }
518
518
 
519
- export default Vector2d;
@@ -5,7 +5,7 @@ import pool from "./../system/pooling.js";
5
5
  * @classdesc
6
6
  * a generic 3D Vector Object
7
7
  */
8
- class Vector3d {
8
+ export default class Vector3d {
9
9
  /**
10
10
  * @param {number} [x=0] - x value of the vector
11
11
  * @param {number} [y=0] - y value of the vector
@@ -557,4 +557,3 @@ class Vector3d {
557
557
  }
558
558
  }
559
559
 
560
- export default Vector3d;
@@ -21,7 +21,7 @@ function createDefaultParticleTexture(w = 8, h = 8) {
21
21
  * Particle Emitter Object.
22
22
  * @augments Container
23
23
  */
24
- class ParticleEmitter extends Container {
24
+ export default class ParticleEmitter extends Container {
25
25
  /**
26
26
  * @param {number} x - x position of the particle emitter
27
27
  * @param {number} y - y position of the particle emitter
@@ -256,4 +256,3 @@ class ParticleEmitter extends Container {
256
256
  }
257
257
  }
258
258
 
259
- export default ParticleEmitter;
@@ -8,7 +8,7 @@ import Renderable from "./../renderable/renderable.js";
8
8
  * Single Particle Object.
9
9
  * @augments Renderable
10
10
  */
11
- class Particle extends Renderable {
11
+ export default class Particle extends Renderable {
12
12
  /**
13
13
  * @param {ParticleEmitter} emitter - the particle emitter
14
14
  */
@@ -176,4 +176,3 @@ class Particle extends Renderable {
176
176
  }
177
177
  }
178
178
 
179
- export default Particle;
@@ -14,7 +14,7 @@ import Point from "../geometries/point.js";
14
14
  * a Generic Physic Body Object with some physic properties and behavior functionality, to as a member of a Renderable.
15
15
  * @see Renderable.body
16
16
  */
17
- class Body {
17
+ export default class Body {
18
18
  /**
19
19
  * @param {Renderable} ancestor - the parent object this body is attached to
20
20
  * @param {Rect|Rect[]|Polygon|Polygon[]|Line|Line[]|Ellipse|Ellipse[]|Point|Point[]|Bounds|Bounds[]|object} [shapes] - a initial shape, list of shapes, or JSON object defining the body
@@ -692,4 +692,3 @@ class Body {
692
692
  }
693
693
  }
694
694
 
695
- export default Body;
@@ -5,7 +5,7 @@ import Vector2d from "./../math/vector2.js";
5
5
  * @classdesc
6
6
  * a bound object contains methods for creating and manipulating axis-aligned bounding boxes (AABB).
7
7
  */
8
- class Bounds {
8
+ export default class Bounds {
9
9
  /**
10
10
  * @param {Vector2d[]} [vertices] - an array of me.Vector2d points
11
11
  */
@@ -448,4 +448,4 @@ class Bounds {
448
448
  }
449
449
 
450
450
  }
451
- export default Bounds;
451
+
@@ -1,5 +1,4 @@
1
1
  import Vector2d from "./../math/vector2.js";
2
- import Container from "./../renderable/container.js";
3
2
  import * as arrayUtil from "./../utils/array.js";
4
3
 
5
4
  /*
@@ -8,7 +7,6 @@ import * as arrayUtil from "./../utils/array.js";
8
7
  * https://github.com/timohausmann/quadtree-js/
9
8
  **/
10
9
 
11
-
12
10
  /**
13
11
  * a pool of `QuadTree` objects
14
12
  * @ignore
@@ -53,7 +51,7 @@ var QT_VECTOR = new Vector2d();
53
51
  * a QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
54
52
  * @see game.world.broadphase
55
53
  */
56
- class QuadTree {
54
+ export default class QuadTree {
57
55
  /**
58
56
  * @param {World} world - the physic world this QuadTree belongs to
59
57
  * @param {Bounds} bounds - bounds of the node
@@ -70,7 +68,6 @@ class QuadTree {
70
68
  this.max_levels = max_levels;
71
69
 
72
70
  this.level = level;
73
- this.bounds = bounds;
74
71
 
75
72
  this.objects = [];
76
73
  this.nodes = [];
@@ -89,7 +86,7 @@ class QuadTree {
89
86
  //top right node
90
87
  this.nodes[0] = QT_ARRAY_POP(
91
88
  this.world,
92
- this.bounds, {
89
+ {
93
90
  left : left + subWidth,
94
91
  top : top,
95
92
  width : subWidth,
@@ -103,7 +100,7 @@ class QuadTree {
103
100
  //top left node
104
101
  this.nodes[1] = QT_ARRAY_POP(
105
102
  this.world,
106
- this.bounds, {
103
+ {
107
104
  left : left,
108
105
  top: top,
109
106
  width : subWidth,
@@ -117,7 +114,7 @@ class QuadTree {
117
114
  //bottom left node
118
115
  this.nodes[2] = QT_ARRAY_POP(
119
116
  this.world,
120
- this.bounds, {
117
+ {
121
118
  left : left,
122
119
  top : top + subHeight,
123
120
  width : subWidth,
@@ -131,7 +128,7 @@ class QuadTree {
131
128
  //bottom right node
132
129
  this.nodes[3] = QT_ARRAY_POP(
133
130
  this.world,
134
- this.bounds, {
131
+ {
135
132
  left : left + subWidth,
136
133
  top : top + subHeight,
137
134
  width : subWidth,
@@ -156,7 +153,7 @@ class QuadTree {
156
153
  if (item.isFloating === true) {
157
154
  pos = this.world.app.viewport.localToWorld(bounds.left, bounds.top, QT_VECTOR);
158
155
  } else {
159
- pos = QT_VECTOR.set(bounds.left, bounds.top);
156
+ pos = QT_VECTOR.set(item.left, item.top);
160
157
  }
161
158
 
162
159
  var index = -1,
@@ -199,7 +196,7 @@ class QuadTree {
199
196
  insertContainer(container) {
200
197
  for (var i = container.children.length, child; i--, (child = container.children[i]);) {
201
198
  if (child.isKinematic !== true) {
202
- if (child instanceof Container) {
199
+ if (typeof child.addChild === "function") {
203
200
  if (child.name !== "rootContainer") {
204
201
  this.insert(child);
205
202
  }
@@ -386,5 +383,3 @@ class QuadTree {
386
383
  }
387
384
  }
388
385
  }
389
-
390
- export default QuadTree;
@@ -11,7 +11,7 @@ import state from "./../state/state.js";
11
11
  * an object representing the physic world, and responsible for managing and updating all childs and physics
12
12
  * @augments Container
13
13
  */
14
- class World extends Container {
14
+ export default class World extends Container {
15
15
  /**
16
16
  * @param {number} [x=0] - position of the container (accessible via the inherited pos.x property)
17
17
  * @param {number} [y=0] - position of the container (accessible via the inherited pos.y property)
@@ -209,4 +209,3 @@ class World extends Container {
209
209
 
210
210
  }
211
211
 
212
- export default World;
@@ -8,7 +8,7 @@ import pool from "./../system/pooling.js";
8
8
  * a basic collectable helper class for immovable object (e.g. a coin)
9
9
  * @augments Sprite
10
10
  */
11
- class Collectable extends Sprite {
11
+ export default class Collectable extends Sprite {
12
12
  /**
13
13
  * @param {number} x - the x coordinates of the collectable
14
14
  * @param {number} y - the y coordinates of the collectable
@@ -49,5 +49,3 @@ class Collectable extends Sprite {
49
49
  }
50
50
 
51
51
  }
52
-
53
- export default Collectable;
@@ -7,7 +7,7 @@ import Renderable from "./renderable.js";
7
7
  * a generic Color Layer Object. Fills the entire Canvas with the color not just the container the object belongs to.
8
8
  * @augments Renderable
9
9
  */
10
- class ColorLayer extends Renderable {
10
+ export default class ColorLayer extends Renderable {
11
11
  /**
12
12
  * @param {string} name - Layer name
13
13
  * @param {Color|string} color - CSS color
@@ -68,5 +68,3 @@ class ColorLayer extends Renderable {
68
68
  }
69
69
 
70
70
  }
71
-
72
- export default ColorLayer;