melonjs 14.1.0 → 14.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  5. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  6. package/dist/melonjs.mjs/_virtual/index2.js +1 -1
  7. package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
  8. package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
  9. package/dist/melonjs.mjs/application/application.js +3 -5
  10. package/dist/melonjs.mjs/audio/audio.js +1 -1
  11. package/dist/melonjs.mjs/camera/camera2d.js +3 -4
  12. package/dist/melonjs.mjs/entity/entity.js +3 -4
  13. package/dist/melonjs.mjs/game.js +1 -1
  14. package/dist/melonjs.mjs/geometries/ellipse.js +3 -4
  15. package/dist/melonjs.mjs/geometries/line.js +3 -4
  16. package/dist/melonjs.mjs/geometries/path2d.js +3 -4
  17. package/dist/melonjs.mjs/geometries/point.js +3 -4
  18. package/dist/melonjs.mjs/geometries/poly.js +3 -5
  19. package/dist/melonjs.mjs/geometries/rectangle.js +3 -4
  20. package/dist/melonjs.mjs/geometries/roundrect.js +2 -3
  21. package/dist/melonjs.mjs/index.js +2 -2
  22. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  23. package/dist/melonjs.mjs/input/input.js +1 -1
  24. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  25. package/dist/melonjs.mjs/input/pointer.js +1 -1
  26. package/dist/melonjs.mjs/input/pointerevent.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +3 -5
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +3 -4
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +5 -8
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +3 -5
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +3 -5
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  37. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +3 -5
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +3 -5
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +3 -5
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +3 -4
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +3 -5
  42. package/dist/melonjs.mjs/loader/loader.js +1 -1
  43. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  44. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  45. package/dist/melonjs.mjs/math/color.js +3 -5
  46. package/dist/melonjs.mjs/math/math.js +1 -1
  47. package/dist/melonjs.mjs/math/matrix2.js +3 -5
  48. package/dist/melonjs.mjs/math/matrix3.js +3 -5
  49. package/dist/melonjs.mjs/math/observable_vector2.js +3 -5
  50. package/dist/melonjs.mjs/math/observable_vector3.js +3 -5
  51. package/dist/melonjs.mjs/math/vector2.js +3 -5
  52. package/dist/melonjs.mjs/math/vector3.js +3 -5
  53. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +1 -1
  54. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
  55. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +1 -1
  56. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +1 -1
  57. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  60. package/dist/melonjs.mjs/particles/emitter.js +3 -5
  61. package/dist/melonjs.mjs/particles/particle.js +3 -5
  62. package/dist/melonjs.mjs/particles/settings.js +1 -1
  63. package/dist/melonjs.mjs/physics/body.js +3 -5
  64. package/dist/melonjs.mjs/physics/bounds.js +3 -4
  65. package/dist/melonjs.mjs/physics/collision.js +1 -1
  66. package/dist/melonjs.mjs/physics/detector.js +1 -1
  67. package/dist/melonjs.mjs/physics/quadtree.js +23 -20
  68. package/dist/melonjs.mjs/physics/response.js +1 -1
  69. package/dist/melonjs.mjs/physics/sat.js +1 -1
  70. package/dist/melonjs.mjs/physics/world.js +3 -5
  71. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  72. package/dist/melonjs.mjs/renderable/collectable.js +3 -5
  73. package/dist/melonjs.mjs/renderable/colorlayer.js +3 -5
  74. package/dist/melonjs.mjs/renderable/container.js +6 -8
  75. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  76. package/dist/melonjs.mjs/renderable/imagelayer.js +4 -5
  77. package/dist/melonjs.mjs/renderable/light2d.js +3 -4
  78. package/dist/melonjs.mjs/renderable/nineslicesprite.js +3 -4
  79. package/dist/melonjs.mjs/renderable/renderable.js +5 -7
  80. package/dist/melonjs.mjs/renderable/sprite.js +3 -4
  81. package/dist/melonjs.mjs/renderable/trigger.js +3 -4
  82. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +3 -4
  83. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +3 -4
  84. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +3 -4
  85. package/dist/melonjs.mjs/state/stage.js +3 -4
  86. package/dist/melonjs.mjs/state/state.js +1 -1
  87. package/dist/melonjs.mjs/system/device.js +1 -1
  88. package/dist/melonjs.mjs/system/dom.js +1 -1
  89. package/dist/melonjs.mjs/system/event.js +1 -1
  90. package/dist/melonjs.mjs/system/platform.js +1 -1
  91. package/dist/melonjs.mjs/system/pooling.js +1 -1
  92. package/dist/melonjs.mjs/system/save.js +1 -1
  93. package/dist/melonjs.mjs/system/timer.js +1 -1
  94. package/dist/melonjs.mjs/text/bitmaptext.js +3 -4
  95. package/dist/melonjs.mjs/text/bitmaptextdata.js +3 -4
  96. package/dist/melonjs.mjs/text/glyph.js +3 -4
  97. package/dist/melonjs.mjs/text/text.js +3 -4
  98. package/dist/melonjs.mjs/text/textmetrics.js +3 -4
  99. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  100. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  101. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  102. package/dist/melonjs.mjs/tweens/tween.js +3 -4
  103. package/dist/melonjs.mjs/utils/agent.js +1 -1
  104. package/dist/melonjs.mjs/utils/array.js +1 -1
  105. package/dist/melonjs.mjs/utils/file.js +1 -1
  106. package/dist/melonjs.mjs/utils/function.js +1 -1
  107. package/dist/melonjs.mjs/utils/string.js +1 -1
  108. package/dist/melonjs.mjs/utils/utils.js +1 -1
  109. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +3 -4
  110. package/dist/melonjs.mjs/video/renderer.js +4 -5
  111. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  112. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  113. package/dist/melonjs.mjs/video/texture/canvas_texture.js +1 -1
  114. package/dist/melonjs.mjs/video/video.js +1 -1
  115. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +3 -4
  116. package/dist/melonjs.mjs/video/webgl/glshader.js +3 -4
  117. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  118. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  119. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  120. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +3 -4
  127. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +3 -4
  128. package/dist/melonjs.module.d.ts +138 -199
  129. package/dist/melonjs.module.js +659 -736
  130. package/package.json +6 -6
  131. package/src/application/application.js +1 -2
  132. package/src/camera/camera2d.js +1 -2
  133. package/src/entity/entity.js +1 -2
  134. package/src/geometries/ellipse.js +1 -2
  135. package/src/geometries/line.js +1 -2
  136. package/src/geometries/path2d.js +1 -2
  137. package/src/geometries/point.js +1 -2
  138. package/src/geometries/poly.js +1 -3
  139. package/src/geometries/rectangle.js +1 -2
  140. package/src/geometries/roundrect.js +1 -2
  141. package/src/level/tiled/TMXLayer.js +1 -2
  142. package/src/level/tiled/TMXTile.js +1 -2
  143. package/src/level/tiled/TMXTileMap.js +2 -4
  144. package/src/level/tiled/TMXTileset.js +1 -2
  145. package/src/level/tiled/TMXTilesetGroup.js +1 -2
  146. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +1 -2
  147. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -2
  148. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -2
  149. package/src/level/tiled/renderer/TMXRenderer.js +1 -2
  150. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -2
  151. package/src/math/color.js +1 -2
  152. package/src/math/matrix2.js +1 -2
  153. package/src/math/matrix3.js +1 -2
  154. package/src/math/observable_vector2.js +1 -2
  155. package/src/math/observable_vector3.js +1 -2
  156. package/src/math/vector2.js +1 -2
  157. package/src/math/vector3.js +1 -2
  158. package/src/particles/emitter.js +1 -2
  159. package/src/particles/particle.js +1 -2
  160. package/src/physics/body.js +1 -2
  161. package/src/physics/bounds.js +2 -2
  162. package/src/physics/quadtree.js +7 -12
  163. package/src/physics/world.js +1 -2
  164. package/src/renderable/collectable.js +1 -3
  165. package/src/renderable/colorlayer.js +1 -3
  166. package/src/renderable/container.js +4 -6
  167. package/src/renderable/imagelayer.js +1 -2
  168. package/src/renderable/light2d.js +1 -2
  169. package/src/renderable/nineslicesprite.js +1 -2
  170. package/src/renderable/renderable.js +3 -5
  171. package/src/renderable/sprite.js +1 -2
  172. package/src/renderable/trigger.js +1 -2
  173. package/src/renderable/ui/uibaseelement.js +1 -2
  174. package/src/renderable/ui/uispriteelement.js +2 -2
  175. package/src/renderable/ui/uitextbutton.js +2 -2
  176. package/src/state/stage.js +1 -2
  177. package/src/text/bitmaptext.js +1 -2
  178. package/src/text/bitmaptextdata.js +1 -2
  179. package/src/text/glyph.js +1 -2
  180. package/src/text/text.js +1 -2
  181. package/src/text/textmetrics.js +1 -2
  182. package/src/tweens/tween.js +1 -2
  183. package/src/video/canvas/canvas_renderer.js +1 -2
  184. package/src/video/renderer.js +1 -2
  185. package/src/video/webgl/buffer/vertex.js +1 -2
  186. package/src/video/webgl/glshader.js +2 -2
  187. package/src/video/webgl/webgl_compositor.js +1 -2
  188. package/src/video/webgl/webgl_renderer.js +1 -2
@@ -439,12 +439,11 @@ declare module "system/pooling" {
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  }
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  }
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  declare module "math/vector2" {
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- export default Vector2d;
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  /**
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  * @classdesc
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  * a generic 2D Vector Object
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  */
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- class Vector2d {
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+ export default class Vector2d {
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  /**
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  * @param {number} [x=0] - x value of the vector
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  * @param {number} [y=0] - y value of the vector
@@ -769,12 +768,11 @@ declare module "math/vector2" {
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  }
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  }
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  declare module "math/color" {
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- export default Color;
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  /**
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  * @classdesc
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  * A color manipulation object.
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  */
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- class Color {
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+ export default class Color {
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  /**
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  * @param {number} [r=0] - red component or array of color components
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  * @param {number} [g=0] - green component
@@ -942,12 +940,11 @@ declare module "math/color" {
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  }
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  }
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  declare module "math/matrix3" {
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- export default Matrix3d;
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  /**
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  * @classdesc
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  * a 4x4 Matrix3d Object
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  */
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- class Matrix3d {
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+ export default class Matrix3d {
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  /**
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  * @param {(Matrix3d|...number)} args - An instance of me.Matrix3d to copy from, or individual Matrix components (See {@link Matrix3d.setTransform}). If not arguments are given, the matrix will be set to Identity.
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  */
@@ -1181,14 +1178,13 @@ declare module "math/matrix3" {
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  }
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  }
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  declare module "math/matrix2" {
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- export default Matrix2d;
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  /**
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  * @classdesc
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  * a Matrix2d Object.<br>
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  * the identity matrix and parameters position : <br>
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  * <img src="images/identity-matrix_2x.png"/>
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  */
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- class Matrix2d {
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+ export default class Matrix2d {
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  /**
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  * @param {(Matrix2d|Matrix3d|...number)} args - an instance of me.Matrix2d or me.Matrix3d to copy from, or individual matrix components (See {@link Matrix2d.setTransform}). If not arguments are given, the matrix will be set to Identity.
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  */
@@ -2576,12 +2572,11 @@ declare module "video/webgl/utils/string" {
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  export function minify(src: any): any;
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  }
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  declare module "video/webgl/glshader" {
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- export default GLShader;
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  /**
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  * @classdesc
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  * a base GL Shader object
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  */
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- class GLShader {
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+ export default class GLShader {
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  /**
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  * @param {WebGLRenderingContext} gl - the current WebGL rendering context
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  * @param {string} vertex - a string containing the GLSL source code to set
@@ -2672,14 +2667,13 @@ declare module "video/webgl/glshader" {
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  }
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  }
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  declare module "video/webgl/buffer/vertex" {
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- export default VertexArrayBuffer;
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  /**
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  * @classdesc
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  * a Vertex Buffer object
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  * @class VertexArrayBuffer
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  * @ignore
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  */
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- class VertexArrayBuffer {
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+ export default class VertexArrayBuffer {
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  constructor(vertex_size: any, vertex_per_quad: any);
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  vertexSize: any;
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  quadSize: any;
@@ -2731,13 +2725,12 @@ declare module "video/webgl/buffer/vertex" {
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  }
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  }
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  declare module "video/webgl/webgl_compositor" {
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- export default WebGLCompositor;
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  /**
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  * @classdesc
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  * A WebGL Compositor object. This class handles all of the WebGL state<br>
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  * Pushes texture regions or shape geometry into WebGL buffers, automatically flushes to GPU
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  */
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- class WebGLCompositor {
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+ export default class WebGLCompositor {
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  /**
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  * @param {WebGLRenderer} renderer - the current WebGL renderer session
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  */
@@ -2908,7 +2901,6 @@ declare module "video/webgl/webgl_compositor" {
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  import Vector2d from "math/vector2";
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  }
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  declare module "geometries/poly" {
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- export default Polygon;
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  /**
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  * @classdesc
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  * a polygon Object.<br>
@@ -2919,7 +2911,7 @@ declare module "geometries/poly" {
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  *
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  * A polygon's `winding` is clockwise if its vertices (points) are declared turning to the right. The image above shows COUNTERCLOCKWISE winding.
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  */
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- class Polygon {
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+ export default class Polygon {
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  /**
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  * @param {number} x - origin point of the Polygon
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  * @param {number} y - origin point of the Polygon
@@ -3133,13 +3125,12 @@ declare module "geometries/poly" {
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  import Vector2d from "math/vector2";
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  }
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  declare module "geometries/rectangle" {
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- export default Rect;
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  /**
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  * @classdesc
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  * a rectangle Object
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  * @augments Polygon
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  */
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- class Rect extends Polygon {
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+ export default class Rect extends Polygon {
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  /**
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  * @param {number} x - position of the Rectangle
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  * @param {number} y - position of the Rectangle
@@ -3312,13 +3303,12 @@ declare module "geometries/rectangle" {
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  import Polygon from "geometries/poly";
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  }
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  declare module "geometries/roundrect" {
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- export default RoundRect;
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  /**
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  * @classdesc
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  * a rectangle object with rounded corners
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  * @augments Rect
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  */
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- class RoundRect extends Rect {
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+ export default class RoundRect extends Rect {
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  /**
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  * @param {number} x - position of the rounded rectangle
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  * @param {number} y - position of the rounded rectangle
@@ -3367,12 +3357,11 @@ declare module "geometries/roundrect" {
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  import Rect from "geometries/rectangle";
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  }
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  declare module "geometries/ellipse" {
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- export default Ellipse;
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  /**
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  * @classdesc
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  * an ellipse Object
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  */
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- class Ellipse {
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+ export default class Ellipse {
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  /**
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  * @param {number} x - the center x coordinate of the ellipse
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  * @param {number} y - the center y coordinate of the ellipse
@@ -3524,7 +3513,6 @@ declare module "geometries/ellipse" {
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  }
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  }
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  declare module "geometries/line" {
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- export default Line;
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  /**
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  * @classdesc
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  * a line segment Object
@@ -3533,17 +3521,16 @@ declare module "geometries/line" {
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  * @param {number} y - origin point of the Line
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  * @param {Vector2d[]} points - array of vectors defining the Line
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  */
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- class Line extends Polygon {
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+ export default class Line extends Polygon {
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  }
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  import Polygon from "geometries/poly";
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  }
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  declare module "physics/bounds" {
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- export default Bounds;
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  /**
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  * @classdesc
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  * a bound object contains methods for creating and manipulating axis-aligned bounding boxes (AABB).
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  */
3546
- class Bounds {
3533
+ export default class Bounds {
3547
3534
  /**
3548
3535
  * @param {Vector2d[]} [vertices] - an array of me.Vector2d points
3549
3536
  */
@@ -3791,12 +3778,11 @@ declare module "physics/bounds" {
3791
3778
  import Vector2d from "math/vector2";
3792
3779
  }
3793
3780
  declare module "geometries/path2d" {
3794
- export default Path2D;
3795
3781
  /**
3796
3782
  * @classdesc
3797
3783
  * a simplified path2d implementation, supporting only one path
3798
3784
  */
3799
- class Path2D {
3785
+ export default class Path2D {
3800
3786
  /**
3801
3787
  * the points defining the current path
3802
3788
  * @public
@@ -3915,12 +3901,11 @@ declare module "geometries/path2d" {
3915
3901
  }
3916
3902
  }
3917
3903
  declare module "geometries/point" {
3918
- export default Point;
3919
3904
  /**
3920
3905
  * @classdesc
3921
3906
  * represents a point in a 2d space
3922
3907
  */
3923
- class Point {
3908
+ export default class Point {
3924
3909
  constructor(x?: number, y?: number);
3925
3910
  /**
3926
3911
  * the position of the point on the horizontal axis
@@ -3971,12 +3956,11 @@ declare module "geometries/point" {
3971
3956
  }
3972
3957
  }
3973
3958
  declare module "video/renderer" {
3974
- export default Renderer;
3975
3959
  /**
3976
3960
  * @classdesc
3977
3961
  * a base renderer object
3978
3962
  */
3979
- class Renderer {
3963
+ export default class Renderer {
3980
3964
  /**
3981
3965
  * @param {object} options - The renderer parameters
3982
3966
  * @param {number} options.width - The width of the canvas without scaling
@@ -4447,14 +4431,94 @@ declare module "audio/audio" {
4447
4431
  */
4448
4432
  export let stopOnAudioError: boolean;
4449
4433
  }
4434
+ declare module "physics/quadtree" {
4435
+ /**
4436
+ * @classdesc
4437
+ * a QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
4438
+ * @see game.world.broadphase
4439
+ */
4440
+ export default class QuadTree {
4441
+ /**
4442
+ * @param {World} world - the physic world this QuadTree belongs to
4443
+ * @param {Bounds} bounds - bounds of the node
4444
+ * @param {number} [max_objects=4] - max objects a node can hold before splitting into 4 subnodes
4445
+ * @param {number} [max_levels=4] - total max levels inside root Quadtree
4446
+ * @param {number} [level] - deepth level, required for subnodes
4447
+ */
4448
+ constructor(world: World, bounds: Bounds, max_objects?: number, max_levels?: number, level?: number);
4449
+ world: World;
4450
+ bounds: Bounds;
4451
+ max_objects: number;
4452
+ max_levels: number;
4453
+ level: number;
4454
+ objects: any[];
4455
+ nodes: any[];
4456
+ split(): void;
4457
+ getIndex(item: any): number;
4458
+ /**
4459
+ * Insert the given object container into the node.
4460
+ * @name insertContainer
4461
+ * @memberof QuadTree
4462
+ * @param {Container} container - group of objects to be added
4463
+ */
4464
+ insertContainer(container: Container): void;
4465
+ /**
4466
+ * Insert the given object into the node. If the node
4467
+ * exceeds the capacity, it will split and add all
4468
+ * objects to their corresponding subnodes.
4469
+ * @name insert
4470
+ * @memberof QuadTree
4471
+ * @param {object} item - object to be added
4472
+ */
4473
+ insert(item: object): void;
4474
+ /**
4475
+ * Return all objects that could collide with the given object
4476
+ * @name retrieve
4477
+ * @memberof QuadTree
4478
+ * @param {object} item - object to be checked against
4479
+ * @param {object} [fn] - a sorting function for the returned array
4480
+ * @returns {object[]} array with all detected objects
4481
+ */
4482
+ retrieve(item: object, fn?: object): object[];
4483
+ /**
4484
+ * Remove the given item from the quadtree.
4485
+ * (this function won't recalculate the impacted node)
4486
+ * @name remove
4487
+ * @memberof QuadTree
4488
+ * @param {object} item - object to be removed
4489
+ * @returns {boolean} true if the item was found and removed.
4490
+ */
4491
+ remove(item: object): boolean;
4492
+ /**
4493
+ * return true if the node is prunable
4494
+ * @name isPrunable
4495
+ * @memberof QuadTree
4496
+ * @returns {boolean} true if the node is prunable
4497
+ */
4498
+ isPrunable(): boolean;
4499
+ /**
4500
+ * return true if the node has any children
4501
+ * @name hasChildren
4502
+ * @memberof QuadTree
4503
+ * @returns {boolean} true if the node has any children
4504
+ */
4505
+ hasChildren(): boolean;
4506
+ /**
4507
+ * clear the quadtree
4508
+ * @name clear
4509
+ * @memberof QuadTree
4510
+ * @param {Bounds} [bounds=this.bounds] - the bounds to be cleared
4511
+ */
4512
+ clear(bounds?: Bounds): void;
4513
+ }
4514
+ }
4450
4515
  declare module "math/observable_vector2" {
4451
- export default ObservableVector2d;
4452
4516
  /**
4453
4517
  * @classdesc
4454
4518
  * A Vector2d object that provide notification by executing the given callback when the vector is changed.
4455
4519
  * @augments Vector2d
4456
4520
  */
4457
- class ObservableVector2d extends Vector2d {
4521
+ export default class ObservableVector2d extends Vector2d {
4458
4522
  /**
4459
4523
  * @param {number} x - x value of the vector
4460
4524
  * @param {number} y - y value of the vector
@@ -4729,12 +4793,11 @@ declare module "math/observable_vector2" {
4729
4793
  import Vector2d from "math/vector2";
4730
4794
  }
4731
4795
  declare module "math/vector3" {
4732
- export default Vector3d;
4733
4796
  /**
4734
4797
  * @classdesc
4735
4798
  * a generic 3D Vector Object
4736
4799
  */
4737
- class Vector3d {
4800
+ export default class Vector3d {
4738
4801
  /**
4739
4802
  * @param {number} [x=0] - x value of the vector
4740
4803
  * @param {number} [y=0] - y value of the vector
@@ -5064,13 +5127,12 @@ declare module "math/vector3" {
5064
5127
  }
5065
5128
  }
5066
5129
  declare module "math/observable_vector3" {
5067
- export default ObservableVector3d;
5068
5130
  /**
5069
5131
  * @classdesc
5070
5132
  * A Vector3d object that provide notification by executing the given callback when the vector is changed.
5071
5133
  * @augments Vector3d
5072
5134
  */
5073
- class ObservableVector3d extends Vector3d {
5135
+ export default class ObservableVector3d extends Vector3d {
5074
5136
  /**
5075
5137
  * @param {number} x - x value of the vector
5076
5138
  * @param {number} y - y value of the vector
@@ -6120,13 +6182,12 @@ declare module "input/input" {
6120
6182
  export * from "input/gamepad";
6121
6183
  }
6122
6184
  declare module "renderable/renderable" {
6123
- export default Renderable;
6124
6185
  /**
6125
6186
  * @classdesc
6126
6187
  * A base class for renderable objects.
6127
6188
  * @augments Rect
6128
6189
  */
6129
- class Renderable extends Rect {
6190
+ export default class Renderable extends Rect {
6130
6191
  /**
6131
6192
  * to identify the object as a renderable object
6132
6193
  * @ignore
@@ -6521,7 +6582,6 @@ declare module "renderable/renderable" {
6521
6582
  }
6522
6583
  import Rect from "geometries/rectangle";
6523
6584
  import ObservableVector2d from "math/observable_vector2";
6524
- import Container from "renderable/container";
6525
6585
  import ObservableVector3d from "math/observable_vector3";
6526
6586
  import Color from "math/color";
6527
6587
  }
@@ -6726,13 +6786,12 @@ declare module "physics/collision" {
6726
6786
  }
6727
6787
  }
6728
6788
  declare module "physics/body" {
6729
- export default Body;
6730
6789
  /**
6731
6790
  * @classdesc
6732
6791
  * a Generic Physic Body Object with some physic properties and behavior functionality, to as a member of a Renderable.
6733
6792
  * @see Renderable.body
6734
6793
  */
6735
- class Body {
6794
+ export default class Body {
6736
6795
  /**
6737
6796
  * @param {Renderable} ancestor - the parent object this body is attached to
6738
6797
  * @param {Rect|Rect[]|Polygon|Polygon[]|Line|Line[]|Ellipse|Ellipse[]|Point|Point[]|Bounds|Bounds[]|object} [shapes] - a initial shape, list of shapes, or JSON object defining the body
@@ -7059,13 +7118,12 @@ declare module "physics/body" {
7059
7118
  import Rect from "geometries/rectangle";
7060
7119
  }
7061
7120
  declare module "renderable/container" {
7062
- export default Container;
7063
7121
  /**
7064
7122
  * @classdesc
7065
7123
  * Container represents a collection of child objects
7066
7124
  * @augments Renderable
7067
7125
  */
7068
- class Container extends Renderable {
7126
+ export default class Container extends Renderable {
7069
7127
  /**
7070
7128
  * @param {number} [x=0] - position of the container (accessible via the inherited pos.x property)
7071
7129
  * @param {number} [y=0] - position of the container (accessible via the inherited pos.y property)
@@ -7443,97 +7501,13 @@ declare module "renderable/container" {
7443
7501
  }
7444
7502
  import Renderable from "renderable/renderable";
7445
7503
  }
7446
- declare module "physics/quadtree" {
7447
- export default QuadTree;
7448
- /**
7449
- * @classdesc
7450
- * a QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
7451
- * @see game.world.broadphase
7452
- */
7453
- class QuadTree {
7454
- /**
7455
- * @param {World} world - the physic world this QuadTree belongs to
7456
- * @param {Bounds} bounds - bounds of the node
7457
- * @param {number} [max_objects=4] - max objects a node can hold before splitting into 4 subnodes
7458
- * @param {number} [max_levels=4] - total max levels inside root Quadtree
7459
- * @param {number} [level] - deepth level, required for subnodes
7460
- */
7461
- constructor(world: World, bounds: Bounds, max_objects?: number, max_levels?: number, level?: number);
7462
- world: World;
7463
- bounds: Bounds;
7464
- max_objects: number;
7465
- max_levels: number;
7466
- level: number;
7467
- objects: any[];
7468
- nodes: any[];
7469
- split(): void;
7470
- getIndex(item: any): number;
7471
- /**
7472
- * Insert the given object container into the node.
7473
- * @name insertContainer
7474
- * @memberof QuadTree
7475
- * @param {Container} container - group of objects to be added
7476
- */
7477
- insertContainer(container: Container): void;
7478
- /**
7479
- * Insert the given object into the node. If the node
7480
- * exceeds the capacity, it will split and add all
7481
- * objects to their corresponding subnodes.
7482
- * @name insert
7483
- * @memberof QuadTree
7484
- * @param {object} item - object to be added
7485
- */
7486
- insert(item: object): void;
7487
- /**
7488
- * Return all objects that could collide with the given object
7489
- * @name retrieve
7490
- * @memberof QuadTree
7491
- * @param {object} item - object to be checked against
7492
- * @param {object} [fn] - a sorting function for the returned array
7493
- * @returns {object[]} array with all detected objects
7494
- */
7495
- retrieve(item: object, fn?: object): object[];
7496
- /**
7497
- * Remove the given item from the quadtree.
7498
- * (this function won't recalculate the impacted node)
7499
- * @name remove
7500
- * @memberof QuadTree
7501
- * @param {object} item - object to be removed
7502
- * @returns {boolean} true if the item was found and removed.
7503
- */
7504
- remove(item: object): boolean;
7505
- /**
7506
- * return true if the node is prunable
7507
- * @name isPrunable
7508
- * @memberof QuadTree
7509
- * @returns {boolean} true if the node is prunable
7510
- */
7511
- isPrunable(): boolean;
7512
- /**
7513
- * return true if the node has any children
7514
- * @name hasChildren
7515
- * @memberof QuadTree
7516
- * @returns {boolean} true if the node has any children
7517
- */
7518
- hasChildren(): boolean;
7519
- /**
7520
- * clear the quadtree
7521
- * @name clear
7522
- * @memberof QuadTree
7523
- * @param {Bounds} [bounds=this.bounds] - the bounds to be cleared
7524
- */
7525
- clear(bounds?: Bounds): void;
7526
- }
7527
- import Container from "renderable/container";
7528
- }
7529
7504
  declare module "physics/world" {
7530
- export default World;
7531
7505
  /**
7532
7506
  * @classdesc
7533
7507
  * an object representing the physic world, and responsible for managing and updating all childs and physics
7534
7508
  * @augments Container
7535
7509
  */
7536
- class World extends Container {
7510
+ export default class World extends Container {
7537
7511
  /**
7538
7512
  * @param {number} [x=0] - position of the container (accessible via the inherited pos.x property)
7539
7513
  * @param {number} [y=0] - position of the container (accessible via the inherited pos.y property)
@@ -7628,14 +7602,13 @@ declare module "physics/world" {
7628
7602
  import QuadTree from "physics/quadtree";
7629
7603
  }
7630
7604
  declare module "application/application" {
7631
- export default Application;
7632
7605
  /**
7633
7606
  * @classdesc
7634
7607
  * An Application represents a single melonJS game.
7635
7608
  * An Application is responsible for updating (each frame) all the related object status and draw them.
7636
7609
  * @see game
7637
7610
  */
7638
- class Application {
7611
+ export default class Application {
7639
7612
  /**
7640
7613
  * a reference to the current active stage "default" camera
7641
7614
  * @public
@@ -7746,13 +7719,12 @@ declare module "game" {
7746
7719
  import Application from "application/application";
7747
7720
  }
7748
7721
  declare module "camera/camera2d" {
7749
- export default Camera2d;
7750
7722
  /**
7751
7723
  * @classdesc
7752
7724
  * a 2D orthographic camera
7753
7725
  * @augments Renderable
7754
7726
  */
7755
- class Camera2d extends Renderable {
7727
+ export default class Camera2d extends Renderable {
7756
7728
  /**
7757
7729
  * Axis definition
7758
7730
  * @enum {number}
@@ -8038,7 +8010,6 @@ declare module "camera/camera2d" {
8038
8010
  import Rect from "geometries/rectangle";
8039
8011
  }
8040
8012
  declare module "state/stage" {
8041
- export default Stage;
8042
8013
  /**
8043
8014
  * @classdesc
8044
8015
  * a default "Stage" object.
@@ -8046,7 +8017,7 @@ declare module "state/stage" {
8046
8017
  * through the state manager must inherit from this base class.
8047
8018
  * @see state
8048
8019
  */
8049
- class Stage {
8020
+ export default class Stage {
8050
8021
  /**
8051
8022
  * @param {object} [settings] - The stage` parameters
8052
8023
  * @param {Camera2d[]} [settings.cameras=[new me.Camera2d()]] - a list of cameras (experimental)
@@ -8553,13 +8524,12 @@ declare module "level/tiled/TMXUtils" {
8553
8524
  export function applyTMXProperties(obj: any, data: any): void;
8554
8525
  }
8555
8526
  declare module "level/tiled/TMXTile" {
8556
- export default Tile;
8557
8527
  /**
8558
8528
  * @classdesc
8559
8529
  * a basic tile object
8560
8530
  * @augments Bounds
8561
8531
  */
8562
- class Tile extends Bounds {
8532
+ export default class Tile extends Bounds {
8563
8533
  /**
8564
8534
  * @param {number} x - x index of the Tile in the map
8565
8535
  * @param {number} y - y index of the Tile in the map
@@ -8634,13 +8604,12 @@ declare module "level/tiled/TMXTile" {
8634
8604
  import Matrix2d from "math/matrix2";
8635
8605
  }
8636
8606
  declare module "video/canvas/canvas_renderer" {
8637
- export default CanvasRenderer;
8638
8607
  /**
8639
8608
  * @classdesc
8640
8609
  * a canvas renderer object
8641
8610
  * @augments Renderer
8642
8611
  */
8643
- class CanvasRenderer extends Renderer {
8612
+ export default class CanvasRenderer extends Renderer {
8644
8613
  /**
8645
8614
  * @param {object} options - The renderer parameters
8646
8615
  * @param {number} options.width - The width of the canvas without scaling
@@ -9017,14 +8986,13 @@ declare module "video/canvas/canvas_renderer" {
9017
8986
  import Ellipse from "geometries/ellipse";
9018
8987
  }
9019
8988
  declare module "level/tiled/TMXLayer" {
9020
- export default TMXLayer;
9021
8989
  /**
9022
8990
  * @classdesc
9023
8991
  * a TMX Tile Layer Object
9024
8992
  * Tiled QT 0.7.x format
9025
8993
  * @augments Renderable
9026
8994
  */
9027
- class TMXLayer extends Renderable {
8995
+ export default class TMXLayer extends Renderable {
9028
8996
  /**
9029
8997
  * @param {object} map - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
9030
8998
  * @param {object} data - layer data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#layer})
@@ -9200,12 +9168,11 @@ declare module "level/tiled/TMXLayer" {
9200
9168
  import Tile from "level/tiled/TMXTile";
9201
9169
  }
9202
9170
  declare module "level/tiled/renderer/TMXRenderer" {
9203
- export default TMXRenderer;
9204
9171
  /**
9205
9172
  * @classdesc
9206
9173
  * The map renderer base class
9207
9174
  */
9208
- class TMXRenderer {
9175
+ export default class TMXRenderer {
9209
9176
  /**
9210
9177
  * @param {number} cols - width of the tilemap in tiles
9211
9178
  * @param {number} rows - height of the tilemap in tiles
@@ -9278,13 +9245,12 @@ declare module "level/tiled/renderer/TMXRenderer" {
9278
9245
  import TMXLayer from "level/tiled/TMXLayer";
9279
9246
  }
9280
9247
  declare module "level/tiled/renderer/TMXOrthogonalRenderer" {
9281
- export default TMXOrthogonalRenderer;
9282
9248
  /**
9283
9249
  * @classdesc
9284
9250
  * an Orthogonal Map Renderder
9285
9251
  * @augments TMXRenderer
9286
9252
  */
9287
- class TMXOrthogonalRenderer extends TMXRenderer {
9253
+ export default class TMXOrthogonalRenderer extends TMXRenderer {
9288
9254
  /**
9289
9255
  * @param {TMXTileMap} map - the TMX map
9290
9256
  */
@@ -9324,13 +9290,12 @@ declare module "level/tiled/renderer/TMXOrthogonalRenderer" {
9324
9290
  import TMXRenderer from "level/tiled/renderer/TMXRenderer";
9325
9291
  }
9326
9292
  declare module "level/tiled/renderer/TMXIsometricRenderer" {
9327
- export default TMXIsometricRenderer;
9328
9293
  /**
9329
9294
  * @classdesc
9330
9295
  * an Isometric Map Renderder
9331
9296
  * @augments TMXRenderer
9332
9297
  */
9333
- class TMXIsometricRenderer extends TMXRenderer {
9298
+ export default class TMXIsometricRenderer extends TMXRenderer {
9334
9299
  /**
9335
9300
  * @param {TMXTileMap} map - the TMX map
9336
9301
  */
@@ -9382,13 +9347,12 @@ declare module "level/tiled/renderer/TMXIsometricRenderer" {
9382
9347
  import TMXLayer from "level/tiled/TMXLayer";
9383
9348
  }
9384
9349
  declare module "level/tiled/renderer/TMXHexagonalRenderer" {
9385
- export default TMXHexagonalRenderer;
9386
9350
  /**
9387
9351
  * @classdesc
9388
9352
  * an Hexagonal Map Renderder
9389
9353
  * @augments TMXRenderer
9390
9354
  */
9391
- class TMXHexagonalRenderer extends TMXRenderer {
9355
+ export default class TMXHexagonalRenderer extends TMXRenderer {
9392
9356
  /**
9393
9357
  * @param {TMXTileMap} map - the TMX map
9394
9358
  */
@@ -9472,23 +9436,21 @@ declare module "level/tiled/renderer/TMXHexagonalRenderer" {
9472
9436
  import TMXLayer from "level/tiled/TMXLayer";
9473
9437
  }
9474
9438
  declare module "level/tiled/renderer/TMXStaggeredRenderer" {
9475
- export default TMXStaggeredRenderer;
9476
9439
  /**
9477
9440
  * @classdesc
9478
9441
  * a Staggered Map Renderder
9479
9442
  * @augments TMXHexagonalRenderer
9480
9443
  */
9481
- class TMXStaggeredRenderer extends TMXHexagonalRenderer {
9444
+ export default class TMXStaggeredRenderer extends TMXHexagonalRenderer {
9482
9445
  }
9483
9446
  import TMXHexagonalRenderer from "level/tiled/renderer/TMXHexagonalRenderer";
9484
9447
  }
9485
9448
  declare module "level/tiled/TMXTileset" {
9486
- export default TMXTileset;
9487
9449
  /**
9488
9450
  * @classdesc
9489
9451
  * a TMX Tile Set Object
9490
9452
  */
9491
- class TMXTileset {
9453
+ export default class TMXTileset {
9492
9454
  /**
9493
9455
  * @param {object} tileset - tileset data in JSON format ({@link http://docs.mapeditor.org/en/stable/reference/tmx-map-format/#tileset})
9494
9456
  */
@@ -9580,12 +9542,11 @@ declare module "level/tiled/TMXTileset" {
9580
9542
  import Vector2d from "math/vector2";
9581
9543
  }
9582
9544
  declare module "level/tiled/TMXTilesetGroup" {
9583
- export default TMXTilesetGroup;
9584
9545
  /**
9585
9546
  * @classdesc
9586
9547
  * an object containing all tileset
9587
9548
  */
9588
- class TMXTilesetGroup {
9549
+ export default class TMXTilesetGroup {
9589
9550
  tilesets: any[];
9590
9551
  length: number;
9591
9552
  /**
@@ -9896,13 +9857,12 @@ declare module "level/tiled/TMXGroup" {
9896
9857
  }
9897
9858
  }
9898
9859
  declare module "level/tiled/TMXTileMap" {
9899
- export default TMXTileMap;
9900
9860
  /**
9901
9861
  * @classdesc
9902
9862
  * a TMX Tile Map Object
9903
9863
  * Tiled QT +0.7.x format
9904
9864
  */
9905
- class TMXTileMap {
9865
+ export default class TMXTileMap {
9906
9866
  /**
9907
9867
  * @param {string} levelId - name of TMX map
9908
9868
  * @param {object} data - TMX map in JSON format
@@ -10076,7 +10036,6 @@ declare module "level/tiled/TMXTileMap" {
10076
10036
  import TMXIsometricRenderer from "level/tiled/renderer/TMXIsometricRenderer";
10077
10037
  import TMXHexagonalRenderer from "level/tiled/renderer/TMXHexagonalRenderer";
10078
10038
  import Container from "renderable/container";
10079
- import Renderable from "renderable/renderable";
10080
10039
  import TMXLayer from "level/tiled/TMXLayer";
10081
10040
  }
10082
10041
  declare module "level/level" {
@@ -10702,13 +10661,12 @@ declare module "loader/loader" {
10702
10661
  }
10703
10662
  }
10704
10663
  declare module "renderable/sprite" {
10705
- export default Sprite;
10706
10664
  /**
10707
10665
  * @classdesc
10708
10666
  * An object to display a fixed or animated sprite on screen.
10709
10667
  * @augments Renderable
10710
10668
  */
10711
- class Sprite extends Renderable {
10669
+ export default class Sprite extends Renderable {
10712
10670
  /**
10713
10671
  * @param {number} x - the x coordinates of the sprite object
10714
10672
  * @param {number} y - the y coordinates of the sprite object
@@ -11223,13 +11181,12 @@ declare module "video/texture/cache" {
11223
11181
  import { ArrayMultimap } from "@teppeis/multimaps";
11224
11182
  }
11225
11183
  declare module "video/webgl/webgl_renderer" {
11226
- export default WebGLRenderer;
11227
11184
  /**
11228
11185
  * @classdesc
11229
11186
  * a WebGL renderer object
11230
11187
  * @augments Renderer
11231
11188
  */
11232
- class WebGLRenderer extends Renderer {
11189
+ export default class WebGLRenderer extends Renderer {
11233
11190
  /**
11234
11191
  * @param {object} options - The renderer parameters
11235
11192
  * @param {number} options.width - The width of the canvas without scaling
@@ -12015,7 +11972,6 @@ declare module "tweens/interpolation" {
12015
11972
  export let Interpolation: any;
12016
11973
  }
12017
11974
  declare module "tweens/tween" {
12018
- export default Tween;
12019
11975
  /**
12020
11976
  * @classdesc
12021
11977
  * Javascript Tweening Engine<p>
@@ -12030,7 +11986,7 @@ declare module "tweens/tween" {
12030
11986
  * author lechecacharro<br>
12031
11987
  * author Josh Faul / http://jocafa.com/
12032
11988
  */
12033
- class Tween {
11989
+ export default class Tween {
12034
11990
  static get Easing(): any;
12035
11991
  static get Interpolation(): any;
12036
11992
  /**
@@ -12290,13 +12246,12 @@ declare module "text/textstyle" {
12290
12246
  export default function setContextStyle(context: any, style: any, stroke?: boolean): void;
12291
12247
  }
12292
12248
  declare module "text/textmetrics" {
12293
- export default TextMetrics;
12294
12249
  /**
12295
12250
  * @classdesc
12296
12251
  * a Text Metrics object that contains helper for text manipulation
12297
12252
  * @augments Bounds
12298
12253
  */
12299
- class TextMetrics extends Bounds {
12254
+ export default class TextMetrics extends Bounds {
12300
12255
  /**
12301
12256
  * @param {Text|BitmapText} ancestor - the parent object that contains this TextMetrics object
12302
12257
  */
@@ -12340,13 +12295,12 @@ declare module "text/textmetrics" {
12340
12295
  import Text from "text/text";
12341
12296
  }
12342
12297
  declare module "text/text" {
12343
- export default Text;
12344
12298
  /**
12345
12299
  * @classdesc
12346
12300
  * a generic system font object.
12347
12301
  * @augments Renderable
12348
12302
  */
12349
- class Text extends Renderable {
12303
+ export default class Text extends Renderable {
12350
12304
  /**
12351
12305
  * @param {number} x - position of the text object
12352
12306
  * @param {number} y - position of the text object
@@ -12516,13 +12470,12 @@ declare module "text/text" {
12516
12470
  import Color from "math/color";
12517
12471
  }
12518
12472
  declare module "text/bitmaptext" {
12519
- export default BitmapText;
12520
12473
  /**
12521
12474
  * @classdesc
12522
12475
  * a bitmap font object
12523
12476
  * @augments Renderable
12524
12477
  */
12525
- class BitmapText extends Renderable {
12478
+ export default class BitmapText extends Renderable {
12526
12479
  /**
12527
12480
  * @param {number} x - position of the text object
12528
12481
  * @param {number} y - position of the text object
@@ -12670,12 +12623,11 @@ declare module "text/bitmaptext" {
12670
12623
  import TextMetrics from "text/textmetrics";
12671
12624
  }
12672
12625
  declare module "text/glyph" {
12673
- export default Glyph;
12674
12626
  /**
12675
12627
  * a glyph representing a single character in a font
12676
12628
  * @ignore
12677
12629
  */
12678
- class Glyph {
12630
+ export default class Glyph {
12679
12631
  id: number;
12680
12632
  x: number;
12681
12633
  y: number;
@@ -12701,12 +12653,11 @@ declare module "text/glyph" {
12701
12653
  }
12702
12654
  }
12703
12655
  declare module "text/bitmaptextdata" {
12704
- export default BitmapTextData;
12705
12656
  /**
12706
12657
  * Class for storing relevant data from the font file.
12707
12658
  * @ignore
12708
12659
  */
12709
- class BitmapTextData {
12660
+ export default class BitmapTextData {
12710
12661
  /**
12711
12662
  * @param {string} data - The bitmap font data pulled from the resource loader using me.loader.getBinary()
12712
12663
  */
@@ -12739,13 +12690,12 @@ declare module "text/bitmaptextdata" {
12739
12690
  }
12740
12691
  }
12741
12692
  declare module "renderable/colorlayer" {
12742
- export default ColorLayer;
12743
12693
  /**
12744
12694
  * @classdesc
12745
12695
  * a generic Color Layer Object. Fills the entire Canvas with the color not just the container the object belongs to.
12746
12696
  * @augments Renderable
12747
12697
  */
12748
- class ColorLayer extends Renderable {
12698
+ export default class ColorLayer extends Renderable {
12749
12699
  /**
12750
12700
  * @param {string} name - Layer name
12751
12701
  * @param {Color|string} color - CSS color
@@ -12770,13 +12720,12 @@ declare module "renderable/colorlayer" {
12770
12720
  import Renderable from "renderable/renderable";
12771
12721
  }
12772
12722
  declare module "renderable/imagelayer" {
12773
- export default ImageLayer;
12774
12723
  /**
12775
12724
  * @classdesc
12776
12725
  * a generic Image Layer Object
12777
12726
  * @augments Renderable
12778
12727
  */
12779
- class ImageLayer {
12728
+ export default class ImageLayer {
12780
12729
  /**
12781
12730
  * @param {number} x - x coordinate
12782
12731
  * @param {number} y - y coordinate
@@ -12879,7 +12828,6 @@ declare module "renderable/imagelayer" {
12879
12828
  }
12880
12829
  }
12881
12830
  declare module "renderable/nineslicesprite" {
12882
- export default NineSliceSprite;
12883
12831
  /**
12884
12832
  * @classdesc
12885
12833
  * A NineSliceSprite is similar to a Sprite, but it uses 9-slice scaling to strech its inner area to fit the size of the Renderable,
@@ -12888,7 +12836,7 @@ declare module "renderable/nineslicesprite" {
12888
12836
  * @see https://en.wikipedia.org/wiki/9-slice_scaling
12889
12837
  * @augments Sprite
12890
12838
  */
12891
- class NineSliceSprite extends Sprite {
12839
+ export default class NineSliceSprite extends Sprite {
12892
12840
  /**
12893
12841
  * @param {number} x - the x coordinates of the sprite object
12894
12842
  * @param {number} y - the y coordinates of the sprite object
@@ -12941,7 +12889,6 @@ declare module "renderable/nineslicesprite" {
12941
12889
  import Sprite from "renderable/sprite";
12942
12890
  }
12943
12891
  declare module "renderable/ui/uibaseelement" {
12944
- export default UIBaseElement;
12945
12892
  /**
12946
12893
  * @classdesc
12947
12894
  * This is a basic clickable container which you can use in your game UI.
@@ -12949,7 +12896,7 @@ declare module "renderable/ui/uibaseelement" {
12949
12896
  * text and images.
12950
12897
  * @augments Container
12951
12898
  */
12952
- class UIBaseElement extends Container {
12899
+ export default class UIBaseElement extends Container {
12953
12900
  /**
12954
12901
  *
12955
12902
  * @param {number} x - The x position of the container
@@ -13039,13 +12986,12 @@ declare module "renderable/ui/uibaseelement" {
13039
12986
  import Container from "renderable/container";
13040
12987
  }
13041
12988
  declare module "renderable/ui/uitextbutton" {
13042
- export default UITextButton;
13043
12989
  /**
13044
12990
  * @classdesc
13045
12991
  * This is a basic base text button which you can use in your Game UI.
13046
12992
  * @augments UIBaseElement
13047
12993
  */
13048
- class UITextButton extends UIBaseElement {
12994
+ export default class UITextButton extends UIBaseElement {
13049
12995
  /**
13050
12996
  * A Text Button with an outlined background border, filled with background color.
13051
12997
  * It uses a RoundRect as background and changes the background color on hovering over.
@@ -13096,13 +13042,12 @@ declare module "renderable/ui/uitextbutton" {
13096
13042
  import RoundRect from "geometries/roundrect";
13097
13043
  }
13098
13044
  declare module "renderable/ui/uispriteelement" {
13099
- export default UISpriteElement;
13100
13045
  /**
13101
13046
  * @classdesc
13102
13047
  * This is a basic sprite based button which you can use in your Game UI.
13103
13048
  * @augments Sprite
13104
13049
  */
13105
- class UISpriteElement extends Sprite {
13050
+ export default class UISpriteElement extends Sprite {
13106
13051
  /**
13107
13052
  * @param {number} x - the x coordinate of the GUI Object
13108
13053
  * @param {number} y - the y coordinate of the GUI Object
@@ -13226,13 +13171,12 @@ declare module "renderable/ui/uispriteelement" {
13226
13171
  import Sprite from "renderable/sprite";
13227
13172
  }
13228
13173
  declare module "renderable/collectable" {
13229
- export default Collectable;
13230
13174
  /**
13231
13175
  * @classdesc
13232
13176
  * a basic collectable helper class for immovable object (e.g. a coin)
13233
13177
  * @augments Sprite
13234
13178
  */
13235
- class Collectable extends Sprite {
13179
+ export default class Collectable extends Sprite {
13236
13180
  /**
13237
13181
  * @param {number} x - the x coordinates of the collectable
13238
13182
  * @param {number} y - the y coordinates of the collectable
@@ -13248,13 +13192,12 @@ declare module "renderable/collectable" {
13248
13192
  import Body from "physics/body";
13249
13193
  }
13250
13194
  declare module "renderable/trigger" {
13251
- export default Trigger;
13252
13195
  /**
13253
13196
  * @classdesc
13254
13197
  * trigger an event when colliding with another object
13255
13198
  * @augments Renderable
13256
13199
  */
13257
- class Trigger extends Renderable {
13200
+ export default class Trigger extends Renderable {
13258
13201
  /**
13259
13202
  * @param {number} x - the x coordinates of the trigger area
13260
13203
  * @param {number} y - the y coordinates of the trigger area
@@ -13312,7 +13255,6 @@ declare module "renderable/trigger" {
13312
13255
  import Body from "physics/body";
13313
13256
  }
13314
13257
  declare module "renderable/light2d" {
13315
- export default Light2d;
13316
13258
  /**
13317
13259
  * @classdesc
13318
13260
  * A 2D point light.
@@ -13321,7 +13263,7 @@ declare module "renderable/light2d" {
13321
13263
  * (multiple lights are not supported, alpha component of the ambient light is ignored)
13322
13264
  * @see stage.lights
13323
13265
  */
13324
- class Light2d extends Renderable {
13266
+ export default class Light2d extends Renderable {
13325
13267
  /**
13326
13268
  * @param {number} x - The horizontal position of the light.
13327
13269
  * @param {number} y - The vertical position of the light.
@@ -13527,13 +13469,12 @@ declare module "particles/settings" {
13527
13469
  }
13528
13470
  }
13529
13471
  declare module "particles/emitter" {
13530
- export default ParticleEmitter;
13531
13472
  /**
13532
13473
  * @classdesc
13533
13474
  * Particle Emitter Object.
13534
13475
  * @augments Container
13535
13476
  */
13536
- class ParticleEmitter extends Container {
13477
+ export default class ParticleEmitter extends Container {
13537
13478
  /**
13538
13479
  * @param {number} x - x position of the particle emitter
13539
13480
  * @param {number} y - y position of the particle emitter
@@ -13718,13 +13659,12 @@ declare module "particles/emitter" {
13718
13659
  import Container from "renderable/container";
13719
13660
  }
13720
13661
  declare module "particles/particle" {
13721
- export default Particle;
13722
13662
  /**
13723
13663
  * @classdesc
13724
13664
  * Single Particle Object.
13725
13665
  * @augments Renderable
13726
13666
  */
13727
- class Particle extends Renderable {
13667
+ export default class Particle extends Renderable {
13728
13668
  /**
13729
13669
  * @param {ParticleEmitter} emitter - the particle emitter
13730
13670
  */
@@ -13753,14 +13693,13 @@ declare module "particles/particle" {
13753
13693
  import Renderable from "renderable/renderable";
13754
13694
  }
13755
13695
  declare module "entity/entity" {
13756
- export default Entity;
13757
13696
  /**
13758
13697
  * @classdesc
13759
13698
  * a Generic Object Entity
13760
13699
  * @augments Renderable
13761
13700
  * @see Renderable
13762
13701
  */
13763
- class Entity extends Renderable {
13702
+ export default class Entity extends Renderable {
13764
13703
  /**
13765
13704
  * @param {number} x - the x coordinates of the entity object
13766
13705
  * @param {number} y - the y coordinates of the entity object