melonjs 14.1.0 → 14.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (188) hide show
  1. package/dist/melonjs.mjs/_virtual/_commonjsHelpers.js +1 -1
  2. package/dist/melonjs.mjs/_virtual/arraymultimap.js +1 -1
  3. package/dist/melonjs.mjs/_virtual/earcut.js +1 -1
  4. package/dist/melonjs.mjs/_virtual/howler.js +1 -1
  5. package/dist/melonjs.mjs/_virtual/index.js +1 -1
  6. package/dist/melonjs.mjs/_virtual/index2.js +1 -1
  7. package/dist/melonjs.mjs/_virtual/multimap.js +1 -1
  8. package/dist/melonjs.mjs/_virtual/setmultimap.js +1 -1
  9. package/dist/melonjs.mjs/application/application.js +3 -5
  10. package/dist/melonjs.mjs/audio/audio.js +1 -1
  11. package/dist/melonjs.mjs/camera/camera2d.js +3 -4
  12. package/dist/melonjs.mjs/entity/entity.js +3 -4
  13. package/dist/melonjs.mjs/game.js +1 -1
  14. package/dist/melonjs.mjs/geometries/ellipse.js +3 -4
  15. package/dist/melonjs.mjs/geometries/line.js +3 -4
  16. package/dist/melonjs.mjs/geometries/path2d.js +3 -4
  17. package/dist/melonjs.mjs/geometries/point.js +3 -4
  18. package/dist/melonjs.mjs/geometries/poly.js +3 -5
  19. package/dist/melonjs.mjs/geometries/rectangle.js +3 -4
  20. package/dist/melonjs.mjs/geometries/roundrect.js +2 -3
  21. package/dist/melonjs.mjs/index.js +2 -2
  22. package/dist/melonjs.mjs/input/gamepad.js +1 -1
  23. package/dist/melonjs.mjs/input/input.js +1 -1
  24. package/dist/melonjs.mjs/input/keyboard.js +1 -1
  25. package/dist/melonjs.mjs/input/pointer.js +1 -1
  26. package/dist/melonjs.mjs/input/pointerevent.js +1 -1
  27. package/dist/melonjs.mjs/lang/deprecated.js +1 -1
  28. package/dist/melonjs.mjs/level/level.js +1 -1
  29. package/dist/melonjs.mjs/level/tiled/TMXGroup.js +1 -1
  30. package/dist/melonjs.mjs/level/tiled/TMXLayer.js +3 -5
  31. package/dist/melonjs.mjs/level/tiled/TMXObject.js +1 -1
  32. package/dist/melonjs.mjs/level/tiled/TMXTile.js +3 -4
  33. package/dist/melonjs.mjs/level/tiled/TMXTileMap.js +5 -8
  34. package/dist/melonjs.mjs/level/tiled/TMXTileset.js +3 -5
  35. package/dist/melonjs.mjs/level/tiled/TMXTilesetGroup.js +3 -5
  36. package/dist/melonjs.mjs/level/tiled/TMXUtils.js +1 -1
  37. package/dist/melonjs.mjs/level/tiled/renderer/TMXHexagonalRenderer.js +3 -5
  38. package/dist/melonjs.mjs/level/tiled/renderer/TMXIsometricRenderer.js +3 -5
  39. package/dist/melonjs.mjs/level/tiled/renderer/TMXOrthogonalRenderer.js +3 -5
  40. package/dist/melonjs.mjs/level/tiled/renderer/TMXRenderer.js +3 -4
  41. package/dist/melonjs.mjs/level/tiled/renderer/TMXStaggeredRenderer.js +3 -5
  42. package/dist/melonjs.mjs/loader/loader.js +1 -1
  43. package/dist/melonjs.mjs/loader/loadingscreen.js +1 -1
  44. package/dist/melonjs.mjs/loader/melonjs_logo.png.js +1 -1
  45. package/dist/melonjs.mjs/math/color.js +3 -5
  46. package/dist/melonjs.mjs/math/math.js +1 -1
  47. package/dist/melonjs.mjs/math/matrix2.js +3 -5
  48. package/dist/melonjs.mjs/math/matrix3.js +3 -5
  49. package/dist/melonjs.mjs/math/observable_vector2.js +3 -5
  50. package/dist/melonjs.mjs/math/observable_vector3.js +3 -5
  51. package/dist/melonjs.mjs/math/vector2.js +3 -5
  52. package/dist/melonjs.mjs/math/vector3.js +3 -5
  53. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/arraymultimap.js +1 -1
  54. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/index.js +1 -1
  55. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/multimap.js +1 -1
  56. package/dist/melonjs.mjs/node_modules/@teppeis/multimaps/dist/src/setmultimap.js +1 -1
  57. package/dist/melonjs.mjs/node_modules/earcut/src/earcut.js +1 -1
  58. package/dist/melonjs.mjs/node_modules/eventemitter3/index.js +1 -1
  59. package/dist/melonjs.mjs/node_modules/howler/dist/howler.js +1 -1
  60. package/dist/melonjs.mjs/particles/emitter.js +3 -5
  61. package/dist/melonjs.mjs/particles/particle.js +3 -5
  62. package/dist/melonjs.mjs/particles/settings.js +1 -1
  63. package/dist/melonjs.mjs/physics/body.js +3 -5
  64. package/dist/melonjs.mjs/physics/bounds.js +3 -4
  65. package/dist/melonjs.mjs/physics/collision.js +1 -1
  66. package/dist/melonjs.mjs/physics/detector.js +1 -1
  67. package/dist/melonjs.mjs/physics/quadtree.js +23 -20
  68. package/dist/melonjs.mjs/physics/response.js +1 -1
  69. package/dist/melonjs.mjs/physics/sat.js +1 -1
  70. package/dist/melonjs.mjs/physics/world.js +3 -5
  71. package/dist/melonjs.mjs/plugin/plugin.js +3 -3
  72. package/dist/melonjs.mjs/renderable/collectable.js +3 -5
  73. package/dist/melonjs.mjs/renderable/colorlayer.js +3 -5
  74. package/dist/melonjs.mjs/renderable/container.js +6 -8
  75. package/dist/melonjs.mjs/renderable/dragndrop.js +1 -1
  76. package/dist/melonjs.mjs/renderable/imagelayer.js +4 -5
  77. package/dist/melonjs.mjs/renderable/light2d.js +3 -4
  78. package/dist/melonjs.mjs/renderable/nineslicesprite.js +3 -4
  79. package/dist/melonjs.mjs/renderable/renderable.js +5 -7
  80. package/dist/melonjs.mjs/renderable/sprite.js +3 -4
  81. package/dist/melonjs.mjs/renderable/trigger.js +3 -4
  82. package/dist/melonjs.mjs/renderable/ui/uibaseelement.js +3 -4
  83. package/dist/melonjs.mjs/renderable/ui/uispriteelement.js +3 -4
  84. package/dist/melonjs.mjs/renderable/ui/uitextbutton.js +3 -4
  85. package/dist/melonjs.mjs/state/stage.js +3 -4
  86. package/dist/melonjs.mjs/state/state.js +1 -1
  87. package/dist/melonjs.mjs/system/device.js +1 -1
  88. package/dist/melonjs.mjs/system/dom.js +1 -1
  89. package/dist/melonjs.mjs/system/event.js +1 -1
  90. package/dist/melonjs.mjs/system/platform.js +1 -1
  91. package/dist/melonjs.mjs/system/pooling.js +1 -1
  92. package/dist/melonjs.mjs/system/save.js +1 -1
  93. package/dist/melonjs.mjs/system/timer.js +1 -1
  94. package/dist/melonjs.mjs/text/bitmaptext.js +3 -4
  95. package/dist/melonjs.mjs/text/bitmaptextdata.js +3 -4
  96. package/dist/melonjs.mjs/text/glyph.js +3 -4
  97. package/dist/melonjs.mjs/text/text.js +3 -4
  98. package/dist/melonjs.mjs/text/textmetrics.js +3 -4
  99. package/dist/melonjs.mjs/text/textstyle.js +1 -1
  100. package/dist/melonjs.mjs/tweens/easing.js +1 -1
  101. package/dist/melonjs.mjs/tweens/interpolation.js +1 -1
  102. package/dist/melonjs.mjs/tweens/tween.js +3 -4
  103. package/dist/melonjs.mjs/utils/agent.js +1 -1
  104. package/dist/melonjs.mjs/utils/array.js +1 -1
  105. package/dist/melonjs.mjs/utils/file.js +1 -1
  106. package/dist/melonjs.mjs/utils/function.js +1 -1
  107. package/dist/melonjs.mjs/utils/string.js +1 -1
  108. package/dist/melonjs.mjs/utils/utils.js +1 -1
  109. package/dist/melonjs.mjs/video/canvas/canvas_renderer.js +3 -4
  110. package/dist/melonjs.mjs/video/renderer.js +4 -5
  111. package/dist/melonjs.mjs/video/texture/atlas.js +1 -1
  112. package/dist/melonjs.mjs/video/texture/cache.js +1 -1
  113. package/dist/melonjs.mjs/video/texture/canvas_texture.js +1 -1
  114. package/dist/melonjs.mjs/video/video.js +1 -1
  115. package/dist/melonjs.mjs/video/webgl/buffer/vertex.js +3 -4
  116. package/dist/melonjs.mjs/video/webgl/glshader.js +3 -4
  117. package/dist/melonjs.mjs/video/webgl/shaders/primitive.frag.js +1 -1
  118. package/dist/melonjs.mjs/video/webgl/shaders/primitive.vert.js +1 -1
  119. package/dist/melonjs.mjs/video/webgl/shaders/quad.frag.js +1 -1
  120. package/dist/melonjs.mjs/video/webgl/shaders/quad.vert.js +1 -1
  121. package/dist/melonjs.mjs/video/webgl/utils/attributes.js +1 -1
  122. package/dist/melonjs.mjs/video/webgl/utils/precision.js +1 -1
  123. package/dist/melonjs.mjs/video/webgl/utils/program.js +1 -1
  124. package/dist/melonjs.mjs/video/webgl/utils/string.js +1 -1
  125. package/dist/melonjs.mjs/video/webgl/utils/uniforms.js +1 -1
  126. package/dist/melonjs.mjs/video/webgl/webgl_compositor.js +3 -4
  127. package/dist/melonjs.mjs/video/webgl/webgl_renderer.js +3 -4
  128. package/dist/melonjs.module.d.ts +138 -199
  129. package/dist/melonjs.module.js +659 -736
  130. package/package.json +6 -6
  131. package/src/application/application.js +1 -2
  132. package/src/camera/camera2d.js +1 -2
  133. package/src/entity/entity.js +1 -2
  134. package/src/geometries/ellipse.js +1 -2
  135. package/src/geometries/line.js +1 -2
  136. package/src/geometries/path2d.js +1 -2
  137. package/src/geometries/point.js +1 -2
  138. package/src/geometries/poly.js +1 -3
  139. package/src/geometries/rectangle.js +1 -2
  140. package/src/geometries/roundrect.js +1 -2
  141. package/src/level/tiled/TMXLayer.js +1 -2
  142. package/src/level/tiled/TMXTile.js +1 -2
  143. package/src/level/tiled/TMXTileMap.js +2 -4
  144. package/src/level/tiled/TMXTileset.js +1 -2
  145. package/src/level/tiled/TMXTilesetGroup.js +1 -2
  146. package/src/level/tiled/renderer/TMXHexagonalRenderer.js +1 -2
  147. package/src/level/tiled/renderer/TMXIsometricRenderer.js +1 -2
  148. package/src/level/tiled/renderer/TMXOrthogonalRenderer.js +1 -2
  149. package/src/level/tiled/renderer/TMXRenderer.js +1 -2
  150. package/src/level/tiled/renderer/TMXStaggeredRenderer.js +1 -2
  151. package/src/math/color.js +1 -2
  152. package/src/math/matrix2.js +1 -2
  153. package/src/math/matrix3.js +1 -2
  154. package/src/math/observable_vector2.js +1 -2
  155. package/src/math/observable_vector3.js +1 -2
  156. package/src/math/vector2.js +1 -2
  157. package/src/math/vector3.js +1 -2
  158. package/src/particles/emitter.js +1 -2
  159. package/src/particles/particle.js +1 -2
  160. package/src/physics/body.js +1 -2
  161. package/src/physics/bounds.js +2 -2
  162. package/src/physics/quadtree.js +7 -12
  163. package/src/physics/world.js +1 -2
  164. package/src/renderable/collectable.js +1 -3
  165. package/src/renderable/colorlayer.js +1 -3
  166. package/src/renderable/container.js +4 -6
  167. package/src/renderable/imagelayer.js +1 -2
  168. package/src/renderable/light2d.js +1 -2
  169. package/src/renderable/nineslicesprite.js +1 -2
  170. package/src/renderable/renderable.js +3 -5
  171. package/src/renderable/sprite.js +1 -2
  172. package/src/renderable/trigger.js +1 -2
  173. package/src/renderable/ui/uibaseelement.js +1 -2
  174. package/src/renderable/ui/uispriteelement.js +2 -2
  175. package/src/renderable/ui/uitextbutton.js +2 -2
  176. package/src/state/stage.js +1 -2
  177. package/src/text/bitmaptext.js +1 -2
  178. package/src/text/bitmaptextdata.js +1 -2
  179. package/src/text/glyph.js +1 -2
  180. package/src/text/text.js +1 -2
  181. package/src/text/textmetrics.js +1 -2
  182. package/src/tweens/tween.js +1 -2
  183. package/src/video/canvas/canvas_renderer.js +1 -2
  184. package/src/video/renderer.js +1 -2
  185. package/src/video/webgl/buffer/vertex.js +1 -2
  186. package/src/video/webgl/glshader.js +2 -2
  187. package/src/video/webgl/webgl_compositor.js +1 -2
  188. package/src/video/webgl/webgl_renderer.js +1 -2
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -15,7 +15,7 @@ import { degToRad } from '../../../math/math.js';
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  * a Staggered Map Renderder
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  * @augments TMXHexagonalRenderer
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  */
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- class TMXStaggeredRenderer extends TMXHexagonalRenderer {
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+ class TMXStaggeredRenderer extends TMXHexagonalRenderer {
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  /**
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  * return true if the renderer can render the specified layer
@@ -104,6 +104,4 @@ class TMXStaggeredRenderer extends TMXHexagonalRenderer {
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  }
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  }
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- var TMXStaggeredRenderer$1 = TMXStaggeredRenderer;
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-
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- export { TMXStaggeredRenderer$1 as default };
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+ export { TMXStaggeredRenderer as default };
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -189,7 +189,7 @@ var cssToRGB = new Map();
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  * @classdesc
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  * A color manipulation object.
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  */
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- class Color {
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+ class Color {
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  /**
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  * @param {number} [r=0] - red component or array of color components
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  * @param {number} [g=0] - green component
@@ -613,6 +613,4 @@ class Color {
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  }
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  }
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- var Color$1 = Color;
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-
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- export { Color$1 as default };
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+ export { Color as default };
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -14,7 +14,7 @@ import Matrix3d from './matrix3.js';
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  * the identity matrix and parameters position : <br>
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  * <img src="images/identity-matrix_2x.png"/>
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  */
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- class Matrix2d {
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+ class Matrix2d {
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  /**
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  * @param {(Matrix2d|Matrix3d|...number)} args - an instance of me.Matrix2d or me.Matrix3d to copy from, or individual matrix components (See {@link Matrix2d.setTransform}). If not arguments are given, the matrix will be set to Identity.
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  */
@@ -498,6 +498,4 @@ class Matrix2d {
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  }
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  }
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- var Matrix2d$1 = Matrix2d;
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-
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- export { Matrix2d$1 as default };
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+ export { Matrix2d as default };
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -12,7 +12,7 @@ import { EPSILON } from './math.js';
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  * @classdesc
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  * a 4x4 Matrix3d Object
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  */
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- class Matrix3d {
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+ class Matrix3d {
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  /**
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  * @param {(Matrix3d|...number)} args - An instance of me.Matrix3d to copy from, or individual Matrix components (See {@link Matrix3d.setTransform}). If not arguments are given, the matrix will be set to Identity.
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  */
@@ -676,6 +676,4 @@ class Matrix3d {
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  }
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  }
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- var Matrix3d$1 = Matrix3d;
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-
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- export { Matrix3d$1 as default };
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+ export { Matrix3d as default };
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -14,7 +14,7 @@ import { clamp } from './math.js';
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  * A Vector2d object that provide notification by executing the given callback when the vector is changed.
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  * @augments Vector2d
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  */
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- class ObservableVector2d extends Vector2d {
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+ class ObservableVector2d extends Vector2d {
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  /**
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  * @param {number} x - x value of the vector
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  * @param {number} y - y value of the vector
@@ -466,6 +466,4 @@ class ObservableVector2d extends Vector2d {
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  }
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  }
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- var ObservableVector2d$1 = ObservableVector2d;
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-
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- export { ObservableVector2d$1 as default };
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+ export { ObservableVector2d as default };
@@ -1,5 +1,5 @@
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -14,7 +14,7 @@ import pool from '../system/pooling.js';
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  * A Vector3d object that provide notification by executing the given callback when the vector is changed.
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  * @augments Vector3d
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  */
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- class ObservableVector3d extends Vector3d {
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+ class ObservableVector3d extends Vector3d {
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  /**
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  * @param {number} x - x value of the vector
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  * @param {number} y - y value of the vector
@@ -556,6 +556,4 @@ class ObservableVector3d extends Vector3d {
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  }
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  }
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- var ObservableVector3d$1 = ObservableVector3d;
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- export { ObservableVector3d$1 as default };
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+ export { ObservableVector3d as default };
@@ -1,5 +1,5 @@
1
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  /*!
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- * melonJS Game Engine - v14.1.0
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+ * melonJS Game Engine - v14.1.1
3
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  * http://www.melonjs.org
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  * melonjs is licensed under the MIT License.
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  * http://www.opensource.org/licenses/mit-license
@@ -12,7 +12,7 @@ import pool from '../system/pooling.js';
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  * @classdesc
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  * a generic 2D Vector Object
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  */
15
- class Vector2d {
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+ class Vector2d {
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  /**
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  * @param {number} [x=0] - x value of the vector
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  * @param {number} [y=0] - y value of the vector
@@ -523,6 +523,4 @@ class Vector2d {
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  }
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  }
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- var Vector2d$1 = Vector2d;
527
-
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- export { Vector2d$1 as default };
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+ export { Vector2d as default };
@@ -1,5 +1,5 @@
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  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -12,7 +12,7 @@ import pool from '../system/pooling.js';
12
12
  * @classdesc
13
13
  * a generic 3D Vector Object
14
14
  */
15
- class Vector3d {
15
+ class Vector3d {
16
16
  /**
17
17
  * @param {number} [x=0] - x value of the vector
18
18
  * @param {number} [y=0] - y value of the vector
@@ -564,6 +564,4 @@ class Vector3d {
564
564
  }
565
565
  }
566
566
 
567
- var Vector3d$1 = Vector3d;
568
-
569
- export { Vector3d$1 as default };
567
+ export { Vector3d as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -27,7 +27,7 @@ function createDefaultParticleTexture(w = 8, h = 8) {
27
27
  * Particle Emitter Object.
28
28
  * @augments Container
29
29
  */
30
- class ParticleEmitter extends Container {
30
+ class ParticleEmitter extends Container {
31
31
  /**
32
32
  * @param {number} x - x position of the particle emitter
33
33
  * @param {number} y - y position of the particle emitter
@@ -262,6 +262,4 @@ class ParticleEmitter extends Container {
262
262
  }
263
263
  }
264
264
 
265
- var ParticleEmitter$1 = ParticleEmitter;
266
-
267
- export { ParticleEmitter$1 as default };
265
+ export { ParticleEmitter as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -15,7 +15,7 @@ import Renderable from '../renderable/renderable.js';
15
15
  * Single Particle Object.
16
16
  * @augments Renderable
17
17
  */
18
- class Particle extends Renderable {
18
+ class Particle extends Renderable {
19
19
  /**
20
20
  * @param {ParticleEmitter} emitter - the particle emitter
21
21
  */
@@ -183,6 +183,4 @@ class Particle extends Renderable {
183
183
  }
184
184
  }
185
185
 
186
- var Particle$1 = Particle;
187
-
188
- export { Particle$1 as default };
186
+ export { Particle as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -21,7 +21,7 @@ import Point from '../geometries/point.js';
21
21
  * a Generic Physic Body Object with some physic properties and behavior functionality, to as a member of a Renderable.
22
22
  * @see Renderable.body
23
23
  */
24
- class Body {
24
+ class Body {
25
25
  /**
26
26
  * @param {Renderable} ancestor - the parent object this body is attached to
27
27
  * @param {Rect|Rect[]|Polygon|Polygon[]|Line|Line[]|Ellipse|Ellipse[]|Point|Point[]|Bounds|Bounds[]|object} [shapes] - a initial shape, list of shapes, or JSON object defining the body
@@ -699,6 +699,4 @@ class Body {
699
699
  }
700
700
  }
701
701
 
702
- var Body$1 = Body;
703
-
704
- export { Body$1 as default };
702
+ export { Body as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -12,7 +12,7 @@ import Vector2d from '../math/vector2.js';
12
12
  * @classdesc
13
13
  * a bound object contains methods for creating and manipulating axis-aligned bounding boxes (AABB).
14
14
  */
15
- class Bounds {
15
+ class Bounds {
16
16
  /**
17
17
  * @param {Vector2d[]} [vertices] - an array of me.Vector2d points
18
18
  */
@@ -455,6 +455,5 @@ class Bounds {
455
455
  }
456
456
 
457
457
  }
458
- var Bounds$1 = Bounds;
459
458
 
460
- export { Bounds$1 as default };
459
+ export { Bounds as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,12 +1,11 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
6
6
  * @copyright (C) 2011 - 2022 Olivier Biot (AltByte Pte Ltd)
7
7
  */
8
8
  import Vector2d from '../math/vector2.js';
9
- import Container from '../renderable/container.js';
10
9
  import { remove } from '../utils/array.js';
11
10
 
12
11
  /*
@@ -15,7 +14,6 @@ import { remove } from '../utils/array.js';
15
14
  * https://github.com/timohausmann/quadtree-js/
16
15
  **/
17
16
 
18
-
19
17
  /**
20
18
  * a pool of `QuadTree` objects
21
19
  * @ignore
@@ -60,7 +58,7 @@ var QT_VECTOR = new Vector2d();
60
58
  * a QuadTree implementation in JavaScript, a 2d spatial subdivision algorithm.
61
59
  * @see game.world.broadphase
62
60
  */
63
- class QuadTree {
61
+ class QuadTree {
64
62
  /**
65
63
  * @param {World} world - the physic world this QuadTree belongs to
66
64
  * @param {Bounds} bounds - bounds of the node
@@ -77,7 +75,6 @@ class QuadTree {
77
75
  this.max_levels = max_levels;
78
76
 
79
77
  this.level = level;
80
- this.bounds = bounds;
81
78
 
82
79
  this.objects = [];
83
80
  this.nodes = [];
@@ -87,8 +84,8 @@ class QuadTree {
87
84
  * Split the node into 4 subnodes
88
85
  */
89
86
  split() {
90
- this.level + 1;
91
- var subWidth = this.bounds.width / 2,
87
+ var nextLevel = this.level + 1,
88
+ subWidth = this.bounds.width / 2,
92
89
  subHeight = this.bounds.height / 2,
93
90
  left = this.bounds.left,
94
91
  top = this.bounds.top;
@@ -96,50 +93,58 @@ class QuadTree {
96
93
  //top right node
97
94
  this.nodes[0] = QT_ARRAY_POP(
98
95
  this.world,
99
- this.bounds, {
96
+ {
100
97
  left : left + subWidth,
101
98
  top : top,
102
99
  width : subWidth,
103
100
  height : subHeight
104
101
  },
105
102
  this.max_objects,
106
- this.max_levels);
103
+ this.max_levels,
104
+ nextLevel
105
+ );
107
106
 
108
107
  //top left node
109
108
  this.nodes[1] = QT_ARRAY_POP(
110
109
  this.world,
111
- this.bounds, {
110
+ {
112
111
  left : left,
113
112
  top: top,
114
113
  width : subWidth,
115
114
  height : subHeight
116
115
  },
117
116
  this.max_objects,
118
- this.max_levels);
117
+ this.max_levels,
118
+ nextLevel
119
+ );
119
120
 
120
121
  //bottom left node
121
122
  this.nodes[2] = QT_ARRAY_POP(
122
123
  this.world,
123
- this.bounds, {
124
+ {
124
125
  left : left,
125
126
  top : top + subHeight,
126
127
  width : subWidth,
127
128
  height : subHeight
128
129
  },
129
130
  this.max_objects,
130
- this.max_levels);
131
+ this.max_levels,
132
+ nextLevel
133
+ );
131
134
 
132
135
  //bottom right node
133
136
  this.nodes[3] = QT_ARRAY_POP(
134
137
  this.world,
135
- this.bounds, {
138
+ {
136
139
  left : left + subWidth,
137
140
  top : top + subHeight,
138
141
  width : subWidth,
139
142
  height : subHeight
140
143
  },
141
144
  this.max_objects,
142
- this.max_levels);
145
+ this.max_levels,
146
+ nextLevel
147
+ );
143
148
  }
144
149
 
145
150
  /*
@@ -155,7 +160,7 @@ class QuadTree {
155
160
  if (item.isFloating === true) {
156
161
  pos = this.world.app.viewport.localToWorld(bounds.left, bounds.top, QT_VECTOR);
157
162
  } else {
158
- pos = QT_VECTOR.set(bounds.left, bounds.top);
163
+ pos = QT_VECTOR.set(item.left, item.top);
159
164
  }
160
165
 
161
166
  var index = -1,
@@ -198,7 +203,7 @@ class QuadTree {
198
203
  insertContainer(container) {
199
204
  for (var i = container.children.length, child; i--, (child = container.children[i]);) {
200
205
  if (child.isKinematic !== true) {
201
- if (child instanceof Container) {
206
+ if (typeof child.addChild === "function") {
202
207
  if (child.name !== "rootContainer") {
203
208
  this.insert(child);
204
209
  }
@@ -386,6 +391,4 @@ class QuadTree {
386
391
  }
387
392
  }
388
393
 
389
- var QuadTree$1 = QuadTree;
390
-
391
- export { QuadTree$1 as default };
394
+ export { QuadTree as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -18,7 +18,7 @@ import state from '../state/state.js';
18
18
  * an object representing the physic world, and responsible for managing and updating all childs and physics
19
19
  * @augments Container
20
20
  */
21
- class World extends Container {
21
+ class World extends Container {
22
22
  /**
23
23
  * @param {number} [x=0] - position of the container (accessible via the inherited pos.x property)
24
24
  * @param {number} [y=0] - position of the container (accessible via the inherited pos.y property)
@@ -216,6 +216,4 @@ class World extends Container {
216
216
 
217
217
  }
218
218
 
219
- var World$1 = World;
220
-
221
- export { World$1 as default };
219
+ export { World as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -24,10 +24,10 @@ class BasePlugin {
24
24
  * this can be overridden by the plugin
25
25
  * @public
26
26
  * @type {string}
27
- * @default "14.1.0"
27
+ * @default "14.1.1"
28
28
  * @name plugin.Base#version
29
29
  */
30
- this.version = "14.1.0";
30
+ this.version = "14.1.1";
31
31
  }
32
32
  }
33
33
 
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -15,7 +15,7 @@ import pool from '../system/pooling.js';
15
15
  * a basic collectable helper class for immovable object (e.g. a coin)
16
16
  * @augments Sprite
17
17
  */
18
- class Collectable extends Sprite {
18
+ class Collectable extends Sprite {
19
19
  /**
20
20
  * @param {number} x - the x coordinates of the collectable
21
21
  * @param {number} y - the y coordinates of the collectable
@@ -57,6 +57,4 @@ class Collectable extends Sprite {
57
57
 
58
58
  }
59
59
 
60
- var Collectable$1 = Collectable;
61
-
62
- export { Collectable$1 as default };
60
+ export { Collectable as default };
@@ -1,5 +1,5 @@
1
1
  /*!
2
- * melonJS Game Engine - v14.1.0
2
+ * melonJS Game Engine - v14.1.1
3
3
  * http://www.melonjs.org
4
4
  * melonjs is licensed under the MIT License.
5
5
  * http://www.opensource.org/licenses/mit-license
@@ -13,7 +13,7 @@ import Renderable from './renderable.js';
13
13
  * a generic Color Layer Object. Fills the entire Canvas with the color not just the container the object belongs to.
14
14
  * @augments Renderable
15
15
  */
16
- class ColorLayer extends Renderable {
16
+ class ColorLayer extends Renderable {
17
17
  /**
18
18
  * @param {string} name - Layer name
19
19
  * @param {Color|string} color - CSS color
@@ -75,6 +75,4 @@ class ColorLayer extends Renderable {
75
75
 
76
76
  }
77
77
 
78
- var ColorLayer$1 = ColorLayer;
79
-
80
- export { ColorLayer$1 as default };
78
+ export { ColorLayer as default };