maplestory-openapi 3.3.0 → 3.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (137) hide show
  1. package/README.md +50 -39
  2. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  3. package/dist/cjs/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +11 -1
  4. package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +1 -1
  5. package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  6. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
  7. package/dist/cjs/maplestory/api/tms/dto/character/character.js +22 -0
  8. package/dist/cjs/maplestory/api/tms/dto/character/characterAbility.js +108 -0
  9. package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +424 -0
  10. package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +93 -0
  11. package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +172 -0
  12. package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +228 -0
  13. package/dist/cjs/maplestory/api/tms/dto/character/characterDojang.js +49 -0
  14. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrix.js +73 -0
  15. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +113 -0
  16. package/dist/cjs/maplestory/api/tms/dto/character/characterHyperStat.js +97 -0
  17. package/dist/cjs/maplestory/api/tms/dto/character/characterImage.js +81 -0
  18. package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +1137 -0
  19. package/dist/cjs/maplestory/api/tms/dto/character/characterLinkSkill.js +115 -0
  20. package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +332 -0
  21. package/dist/cjs/maplestory/api/tms/dto/character/characterPopularity.js +27 -0
  22. package/dist/cjs/maplestory/api/tms/dto/character/characterPropensity.js +52 -0
  23. package/dist/cjs/maplestory/api/tms/dto/character/characterSetEffect.js +97 -0
  24. package/dist/cjs/maplestory/api/tms/dto/character/characterSkill.js +77 -0
  25. package/dist/cjs/maplestory/api/tms/dto/character/characterStat.js +57 -0
  26. package/dist/cjs/maplestory/api/tms/dto/character/characterSymbolEquipment.js +119 -0
  27. package/dist/cjs/maplestory/api/tms/dto/character/characterVMatrix.js +88 -0
  28. package/dist/cjs/maplestory/api/tms/dto/guild/guild.js +22 -0
  29. package/dist/cjs/maplestory/api/tms/dto/guild/guildBasic.js +107 -0
  30. package/dist/cjs/maplestory/api/tms/dto/union/union.js +47 -0
  31. package/dist/cjs/maplestory/api/tms/dto/union/unionArtifact.js +111 -0
  32. package/dist/cjs/maplestory/api/tms/dto/union/unionRaider.js +214 -0
  33. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +802 -0
  34. package/dist/cjs/maplestory/api/tms/tms.js +109 -0
  35. package/dist/cjs/node_modules/dayjs/plugin/utc.js +1 -1
  36. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  37. package/dist/esm/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +11 -1
  38. package/dist/esm/maplestory/api/kms/mapleStoryApi.js +1 -1
  39. package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  40. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
  41. package/dist/esm/maplestory/api/tms/dto/character/character.js +18 -0
  42. package/dist/esm/maplestory/api/tms/dto/character/characterAbility.js +102 -0
  43. package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +413 -0
  44. package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +89 -0
  45. package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +165 -0
  46. package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +221 -0
  47. package/dist/esm/maplestory/api/tms/dto/character/characterDojang.js +45 -0
  48. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrix.js +67 -0
  49. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +108 -0
  50. package/dist/esm/maplestory/api/tms/dto/character/characterHyperStat.js +92 -0
  51. package/dist/esm/maplestory/api/tms/dto/character/characterImage.js +77 -0
  52. package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +1123 -0
  53. package/dist/esm/maplestory/api/tms/dto/character/characterLinkSkill.js +110 -0
  54. package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +325 -0
  55. package/dist/esm/maplestory/api/tms/dto/character/characterPopularity.js +23 -0
  56. package/dist/esm/maplestory/api/tms/dto/character/characterPropensity.js +48 -0
  57. package/dist/esm/maplestory/api/tms/dto/character/characterSetEffect.js +90 -0
  58. package/dist/esm/maplestory/api/tms/dto/character/characterSkill.js +72 -0
  59. package/dist/esm/maplestory/api/tms/dto/character/characterStat.js +52 -0
  60. package/dist/esm/maplestory/api/tms/dto/character/characterSymbolEquipment.js +114 -0
  61. package/dist/esm/maplestory/api/tms/dto/character/characterVMatrix.js +83 -0
  62. package/dist/esm/maplestory/api/tms/dto/guild/guild.js +18 -0
  63. package/dist/esm/maplestory/api/tms/dto/guild/guildBasic.js +102 -0
  64. package/dist/esm/maplestory/api/tms/dto/union/union.js +43 -0
  65. package/dist/esm/maplestory/api/tms/dto/union/unionArtifact.js +105 -0
  66. package/dist/esm/maplestory/api/tms/dto/union/unionRaider.js +205 -0
  67. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +794 -0
  68. package/dist/esm/maplestory/api/tms/tms.js +27 -0
  69. package/dist/esm/node_modules/dayjs/plugin/utc.js +1 -1
  70. package/dist/index.min.js +1 -1
  71. package/package.json +6 -1
  72. package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +2 -0
  73. package/types/maplestory/api/common/dto/character/characterSkill.d.ts +1 -1
  74. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +8 -0
  75. package/types/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.d.ts +8 -0
  76. package/types/maplestory/api/kms/dto/character/characterSkill.d.ts +1 -1
  77. package/types/maplestory/api/kms/mapleStoryApi.d.ts +1 -1
  78. package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +2 -0
  79. package/types/maplestory/api/kms/response/character/characterRingExchangeSkillEquipmentBody.d.ts +2 -0
  80. package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +8 -0
  81. package/types/maplestory/api/msea/dto/character/characterSkill.d.ts +1 -1
  82. package/types/maplestory/api/msea/mapleStoryApi.d.ts +1 -1
  83. package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +2 -0
  84. package/types/maplestory/api/msea/response/character/characterSkillBody.d.ts +1 -1
  85. package/types/maplestory/api/tms/dto/character/character.d.ts +12 -0
  86. package/types/maplestory/api/tms/dto/character/characterAbility.d.ts +72 -0
  87. package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +299 -0
  88. package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +68 -0
  89. package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +117 -0
  90. package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +158 -0
  91. package/types/maplestory/api/tms/dto/character/characterDojang.d.ts +32 -0
  92. package/types/maplestory/api/tms/dto/character/characterHexaMatrix.d.ts +48 -0
  93. package/types/maplestory/api/tms/dto/character/characterHexaMatrixStat.d.ts +78 -0
  94. package/types/maplestory/api/tms/dto/character/characterHyperStat.d.ts +70 -0
  95. package/types/maplestory/api/tms/dto/character/characterImage.d.ts +74 -0
  96. package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +864 -0
  97. package/types/maplestory/api/tms/dto/character/characterLinkSkill.d.ts +78 -0
  98. package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +230 -0
  99. package/types/maplestory/api/tms/dto/character/characterPopularity.d.ts +16 -0
  100. package/types/maplestory/api/tms/dto/character/characterPropensity.d.ts +36 -0
  101. package/types/maplestory/api/tms/dto/character/characterSetEffect.d.ts +66 -0
  102. package/types/maplestory/api/tms/dto/character/characterSkill.d.ts +54 -0
  103. package/types/maplestory/api/tms/dto/character/characterStat.d.ts +38 -0
  104. package/types/maplestory/api/tms/dto/character/characterSymbolEquipment.d.ts +86 -0
  105. package/types/maplestory/api/tms/dto/character/characterVMatrix.d.ts +62 -0
  106. package/types/maplestory/api/tms/dto/guild/guild.d.ts +12 -0
  107. package/types/maplestory/api/tms/dto/guild/guildBasic.d.ts +78 -0
  108. package/types/maplestory/api/tms/dto/union/union.d.ts +32 -0
  109. package/types/maplestory/api/tms/dto/union/unionArtifact.d.ts +76 -0
  110. package/types/maplestory/api/tms/dto/union/unionRaider.d.ts +147 -0
  111. package/types/maplestory/api/tms/index.d.ts +27 -0
  112. package/types/maplestory/api/tms/mapleStoryApi.d.ts +364 -0
  113. package/types/maplestory/api/tms/response/character/characterAbilityBody.d.ts +19 -0
  114. package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +76 -0
  115. package/types/maplestory/api/tms/response/character/characterBasicBody.d.ts +16 -0
  116. package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +30 -0
  117. package/types/maplestory/api/tms/response/character/characterBody.d.ts +3 -0
  118. package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +39 -0
  119. package/types/maplestory/api/tms/response/character/characterDojangBody.d.ts +8 -0
  120. package/types/maplestory/api/tms/response/character/characterHexaMatrixBody.d.ts +13 -0
  121. package/types/maplestory/api/tms/response/character/characterHexaMatrixStatBody.d.ts +20 -0
  122. package/types/maplestory/api/tms/response/character/characterHyperStatBody.d.ts +18 -0
  123. package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +195 -0
  124. package/types/maplestory/api/tms/response/character/characterLinkSkillBody.d.ts +20 -0
  125. package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +56 -0
  126. package/types/maplestory/api/tms/response/character/characterPopularityBody.d.ts +4 -0
  127. package/types/maplestory/api/tms/response/character/characterPropensityBody.d.ts +9 -0
  128. package/types/maplestory/api/tms/response/character/characterSetEffectBody.d.ts +18 -0
  129. package/types/maplestory/api/tms/response/character/characterSkillBody.d.ts +14 -0
  130. package/types/maplestory/api/tms/response/character/characterStatBody.d.ts +10 -0
  131. package/types/maplestory/api/tms/response/character/characterSymbolEquipmentBody.d.ts +22 -0
  132. package/types/maplestory/api/tms/response/character/characterVMatrixBody.d.ts +16 -0
  133. package/types/maplestory/api/tms/response/guild/guildBasicBody.d.ts +20 -0
  134. package/types/maplestory/api/tms/response/guild/guildBody.d.ts +3 -0
  135. package/types/maplestory/api/tms/response/union/unionArtifactBody.d.ts +19 -0
  136. package/types/maplestory/api/tms/response/union/unionBody.d.ts +8 -0
  137. package/types/maplestory/api/tms/response/union/unionRaiderBody.d.ts +38 -0
@@ -0,0 +1,424 @@
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+ 'use strict';
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+
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+ Object.defineProperty(exports, '__esModule', { value: true });
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+
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+ var characterAndroidEquipment = require('../../../common/dto/character/characterAndroidEquipment.js');
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+
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+ /**
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+ * 角色已裝備機器人資訊
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+ */
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+ class CharacterAndroidEquipmentDto extends characterAndroidEquipment.CharacterAndroidEquipmentDto {
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+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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+ */
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+ date;
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+ /**
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+ * 機器人名稱
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+ */
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+ androidName;
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+ /**
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+ * 機器人暱稱
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+ */
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+ androidNickname;
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+ /**
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+ * 機器人圖示
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+ */
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+ androidIcon;
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+ /**
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+ * 機器人道具描述
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+ */
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+ androidDescription;
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+ /**
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+ * 機器人髮型資訊
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+ */
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+ androidHair;
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+ /**
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+ * 機器人臉型資訊
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+ */
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+ androidFace;
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+ /**
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+ * 機器人膚色資訊
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+ */
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+ androidSkin;
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+ /**
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+ * 機器人的已裝備現金道具資訊
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+ */
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+ androidCashItemEquipment;
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+ /**
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+ * 機器人耳飾感應器
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+ */
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+ androidEarSensorClipFlag;
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+ /**
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+ * 機器人性別
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+ */
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+ androidGender;
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+ /**
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+ * 機器人階級
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+ */
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+ androidGrade;
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+ /**
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+ * 非人型機器人
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+ */
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+ androidNonHumanoidFlag;
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+ /**
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+ * 是否具備雜貨店功能
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+ */
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+ androidShopUsableFlag;
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+ /**
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+ * 目前套用的道具預設編號
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+ */
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+ presetNo;
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+ /**
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+ * 預設 1 的機器人資訊
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+ */
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+ androidPreset1;
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+ /**
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+ * 預設 2 的機器人資訊
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+ */
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+ androidPreset2;
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+ /**
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+ * 預設 3 的機器人資訊
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+ */
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+ androidPreset3;
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+ constructor(obj) {
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+ super();
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+ const { date, android_name, android_nickname, android_icon, android_description, android_hair, android_face, android_skin, android_cash_item_equipment, android_ear_sensor_clip_flag, android_gender, android_grade, android_non_humanoid_flag, android_shop_usable_flag, preset_no, android_preset_1, android_preset_2, android_preset_3, } = obj;
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+ this.date = date ? new Date(date) : null;
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+ this.androidName = android_name;
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+ this.androidNickname = android_nickname;
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+ this.androidIcon = android_icon;
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+ this.androidDescription = android_description;
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+ this.androidHair = android_hair
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+ ? new CharacterAndroidEquipmentHairDto(android_hair)
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+ : null;
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+ this.androidFace = android_face
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+ ? new CharacterAndroidEquipmentFaceDto(android_face)
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+ : null;
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+ this.androidSkin = android_skin
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+ ? new CharacterAndroidEquipmentSkinDto(android_skin)
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+ : null;
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+ this.androidCashItemEquipment = android_cash_item_equipment.map((equipment) => new CharacterAndroidCashItemEquipmentDto(equipment));
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+ this.androidEarSensorClipFlag = android_ear_sensor_clip_flag ?? null;
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+ this.androidGender = android_gender;
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+ this.androidGrade = android_grade;
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+ this.androidNonHumanoidFlag = android_non_humanoid_flag;
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+ this.androidShopUsableFlag = android_shop_usable_flag;
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+ this.presetNo = preset_no;
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+ this.androidPreset1 = android_preset_1
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+ ? new CharacterAndroidEquipmentPresetDto(android_preset_1)
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+ : null;
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+ this.androidPreset2 = android_preset_2
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+ ? new CharacterAndroidEquipmentPresetDto(android_preset_2)
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+ : null;
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+ this.androidPreset3 = android_preset_3
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+ ? new CharacterAndroidEquipmentPresetDto(android_preset_3)
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+ : null;
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+ }
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+ }
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+ /**
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+ * 機器人臉型資訊
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+ */
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+ class CharacterAndroidEquipmentFaceDto extends characterAndroidEquipment.CharacterAndroidEquipmentFaceDto {
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+ /**
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+ * 機器人臉型名稱
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+ */
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+ faceName;
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+ /**
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+ * 機器人臉型基本顏色
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+ */
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+ baseColor;
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+ /**
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+ * 機器人臉型混染顏色
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+ */
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+ mixColor;
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+ /**
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+ * 機器人臉型混染顏色比例
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+ */
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+ mixRate;
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+ constructor(obj) {
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+ super();
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+ const { face_name, base_color, mix_color, mix_rate } = obj;
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+ this.faceName = face_name;
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+ this.baseColor = base_color;
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+ this.mixColor = mix_color;
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+ this.mixRate = mix_rate;
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+ }
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+ }
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+ /**
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+ * 機器人髮型資訊
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+ */
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+ class CharacterAndroidEquipmentHairDto extends characterAndroidEquipment.CharacterAndroidEquipmentHairDto {
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+ /**
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+ * 機器人髮型名稱
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+ */
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+ hairName;
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+ /**
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+ * 機器人髮型基本顏色
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+ */
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+ baseColor;
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+ /**
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+ * 機器人髮型混染顏色
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+ */
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+ mixColor;
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+ /**
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+ * 機器人髮型混染顏色比例
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+ */
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+ mixRate;
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+ constructor(obj) {
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+ super();
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+ const { hair_name, base_color, mix_color, mix_rate } = obj;
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+ this.hairName = hair_name;
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+ this.baseColor = base_color;
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+ this.mixColor = mix_color;
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+ this.mixRate = mix_rate;
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+ }
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+ }
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+ /**
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+ * 機器人膚色資訊
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+ */
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+ class CharacterAndroidEquipmentSkinDto extends characterAndroidEquipment.CharacterAndroidEquipmentSkinDto {
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+ /**
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+ * 膚色名稱
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+ */
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+ skinName;
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+ /**
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+ * 色系
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+ */
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+ colorStyle;
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+ /**
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+ * 膚色色調
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+ */
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+ hue;
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+ /**
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+ * 膚色彩度
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+ */
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+ saturation;
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+ /**
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+ * 膚色明度
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+ */
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+ brightness;
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+ constructor(obj) {
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+ super();
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+ const { skin_name, color_style, hue, saturation, brightness } = obj;
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+ this.skinName = skin_name;
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+ this.colorStyle = color_style;
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+ this.hue = hue;
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+ this.saturation = saturation;
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+ this.brightness = brightness;
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+ }
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+ }
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+ /**
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+ * 預設的機器人資訊
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+ */
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+ class CharacterAndroidEquipmentPresetDto extends characterAndroidEquipment.CharacterAndroidEquipmentPresetDto {
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+ /**
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+ * 機器人名稱
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+ */
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+ androidName;
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+ /**
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+ * 機器人暱稱
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+ */
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+ androidNickname;
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+ /**
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+ * 機器人圖示
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+ */
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+ androidIcon;
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+ /**
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+ * 機器人道具描述
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+ */
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+ androidDescription;
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+ /**
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+ * 機器人性別
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+ */
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+ androidGender;
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+ /**
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+ * 機器人階級
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+ */
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+ androidGrade;
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+ /**
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+ *
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+ * 機器人髮型資訊
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+ */
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+ androidHair;
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+ /**
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+ * 機器人臉型資訊
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+ */
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+ androidFace;
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+ /**
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+ * 機器人膚色資訊
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+ */
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+ androidSkin;
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+ /**
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+ * 機器人耳飾感應器
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+ */
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+ androidEarSensorClipFlag;
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+ /**
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+ * 非人型機器人
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+ */
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+ androidNonHumanoidFlag;
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+ /**
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+ * 是否具備雜貨店功能
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+ */
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+ androidShopUsableFlag;
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+ constructor(obj) {
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+ super();
265
+ const { android_name, android_nickname, android_icon, android_description, android_gender, android_grade, android_hair, android_face, android_skin, android_ear_sensor_clip_flag, android_non_humanoid_flag, android_shop_usable_flag, } = obj;
266
+ this.androidName = android_name;
267
+ this.androidNickname = android_nickname;
268
+ this.androidIcon = android_icon;
269
+ this.androidDescription = android_description;
270
+ this.androidGender = android_gender;
271
+ this.androidGrade = android_grade;
272
+ this.androidHair = new CharacterAndroidEquipmentHairDto(android_hair);
273
+ this.androidFace = new CharacterAndroidEquipmentFaceDto(android_face);
274
+ this.androidSkin = android_skin
275
+ ? new CharacterAndroidEquipmentSkinDto(android_skin)
276
+ : null;
277
+ this.androidEarSensorClipFlag = android_ear_sensor_clip_flag;
278
+ this.androidNonHumanoidFlag = android_non_humanoid_flag;
279
+ this.androidShopUsableFlag = android_shop_usable_flag;
280
+ }
281
+ }
282
+ /**
283
+ * 機器人現金道具彩色稜鏡資訊
284
+ */
285
+ class CharacterAndroidCashItemEquipmentColoringPrismDto extends characterAndroidEquipment.CharacterAndroidCashItemEquipmentColoringPrismDto {
286
+ /**
287
+ * 彩色稜鏡顏色範圍
288
+ */
289
+ colorRange;
290
+ /**
291
+ * 彩色稜鏡色調
292
+ */
293
+ hue;
294
+ /**
295
+ * 彩色稜鏡彩度
296
+ */
297
+ saturation;
298
+ /**
299
+ * 彩色稜鏡明度
300
+ */
301
+ value;
302
+ constructor(obj) {
303
+ super();
304
+ const { color_range, hue, saturation, value } = obj;
305
+ this.colorRange = color_range;
306
+ this.hue = hue;
307
+ this.saturation = saturation;
308
+ this.value = value;
309
+ }
310
+ }
311
+ /**
312
+ * 機器人現金道具選項
313
+ */
314
+ class CharacterAndroidCashItemEquipmentOptionDto extends characterAndroidEquipment.CharacterAndroidCashItemEquipmentOptionDto {
315
+ /**
316
+ * 選項類型
317
+ */
318
+ optionType;
319
+ /**
320
+ * 選項數值
321
+ */
322
+ optionValue;
323
+ constructor(obj) {
324
+ super();
325
+ const { option_type, option_value } = obj;
326
+ this.optionType = option_type;
327
+ this.optionValue = option_value;
328
+ }
329
+ }
330
+ /**
331
+ * 機器人的已裝備現金道具資訊
332
+ */
333
+ class CharacterAndroidCashItemEquipmentDto extends characterAndroidEquipment.CharacterAndroidCashItemEquipmentDto {
334
+ /**
335
+ * 機器人現金道具部位名稱
336
+ */
337
+ cashItemEquipmentPart;
338
+ /**
339
+ * 機器人現金道具欄位位置
340
+ */
341
+ cashItemEquipmentSlot;
342
+ /**
343
+ * 機器人現金道具名稱
344
+ */
345
+ cashItemName;
346
+ /**
347
+ * 機器人現金道具圖示
348
+ */
349
+ cashItemIcon;
350
+ /**
351
+ * 機器人現金道具描述
352
+ */
353
+ cashItemDescription;
354
+ /**
355
+ * 機器人現金道具選項
356
+ */
357
+ cashItemOption;
358
+ /**
359
+ * 機器人現金道具有效期間 (TST)
360
+ */
361
+ dateExpire = null;
362
+ /**
363
+ * Whether the android cash item is expired
364
+ */
365
+ isExpired = null;
366
+ /**
367
+ * 機器人現金道具選項有效期間 (TST,時間單位資料中的分鐘顯示為 0)
368
+ */
369
+ dateOptionExpire = null;
370
+ /**
371
+ * Whether the android cash item option is expired
372
+ */
373
+ isOptionExpired = null;
374
+ /**
375
+ * 機器人現金道具標籤資訊 (特殊標籤、紅標籤、黑標籤、大師標籤)
376
+ */
377
+ cashItemLabel;
378
+ /**
379
+ * 機器人現金道具彩色稜鏡資訊
380
+ */
381
+ cashItemColoringPrism;
382
+ /**
383
+ * 道具可裝備性別
384
+ */
385
+ androidItemGender;
386
+ constructor(obj) {
387
+ super();
388
+ const { cash_item_equipment_part, cash_item_equipment_slot, cash_item_name, cash_item_icon, cash_item_description, cash_item_option, date_expire, date_option_expire, cash_item_label, cash_item_coloring_prism, android_item_gender, } = obj;
389
+ this.cashItemEquipmentPart = cash_item_equipment_part;
390
+ this.cashItemEquipmentSlot = cash_item_equipment_slot;
391
+ this.cashItemName = cash_item_name;
392
+ this.cashItemIcon = cash_item_icon;
393
+ this.cashItemDescription = cash_item_description;
394
+ this.cashItemOption = cash_item_option.map((option) => new CharacterAndroidCashItemEquipmentOptionDto(option));
395
+ this.cashItemLabel = cash_item_label;
396
+ this.cashItemColoringPrism = cash_item_coloring_prism
397
+ ? new CharacterAndroidCashItemEquipmentColoringPrismDto(cash_item_coloring_prism)
398
+ : null;
399
+ this.androidItemGender = android_item_gender;
400
+ if (date_expire === 'expired') {
401
+ this.isExpired = true;
402
+ }
403
+ else if (typeof date_expire === 'string') {
404
+ this.dateExpire = date_expire ? new Date(date_expire) : null;
405
+ }
406
+ if (date_option_expire === 'expired') {
407
+ this.isOptionExpired = true;
408
+ }
409
+ else if (typeof date_option_expire === 'string') {
410
+ this.dateOptionExpire = date_option_expire
411
+ ? new Date(date_option_expire)
412
+ : null;
413
+ }
414
+ }
415
+ }
416
+
417
+ exports.CharacterAndroidCashItemEquipmentColoringPrismDto = CharacterAndroidCashItemEquipmentColoringPrismDto;
418
+ exports.CharacterAndroidCashItemEquipmentDto = CharacterAndroidCashItemEquipmentDto;
419
+ exports.CharacterAndroidCashItemEquipmentOptionDto = CharacterAndroidCashItemEquipmentOptionDto;
420
+ exports.CharacterAndroidEquipmentDto = CharacterAndroidEquipmentDto;
421
+ exports.CharacterAndroidEquipmentFaceDto = CharacterAndroidEquipmentFaceDto;
422
+ exports.CharacterAndroidEquipmentHairDto = CharacterAndroidEquipmentHairDto;
423
+ exports.CharacterAndroidEquipmentPresetDto = CharacterAndroidEquipmentPresetDto;
424
+ exports.CharacterAndroidEquipmentSkinDto = CharacterAndroidEquipmentSkinDto;
@@ -0,0 +1,93 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterBasic = require('../../../common/dto/character/characterBasic.js');
6
+
7
+ /**
8
+ * 角色基本資訊
9
+ */
10
+ class CharacterBasicDto extends characterBasic.CharacterBasicDto {
11
+ /**
12
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
13
+ */
14
+ date;
15
+ /**
16
+ * 角色名稱
17
+ */
18
+ characterName;
19
+ /**
20
+ * 世界名稱
21
+ */
22
+ worldName;
23
+ /**
24
+ * 角色性別
25
+ */
26
+ characterGender;
27
+ /**
28
+ * 角色職業
29
+ */
30
+ characterClass;
31
+ /**
32
+ * 角色轉職次數
33
+ */
34
+ characterClassLevel;
35
+ /**
36
+ * 角色等級
37
+ */
38
+ characterLevel;
39
+ /**
40
+ * 當前等級的經驗值
41
+ */
42
+ characterExp;
43
+ /**
44
+ * 當前等級的經驗值百分比
45
+ */
46
+ characterExpRate;
47
+ /**
48
+ * 角色所屬公會的名稱
49
+ */
50
+ characterGuildName;
51
+ /**
52
+ * 角色外型圖片
53
+ */
54
+ characterImage;
55
+ /**
56
+ * 角色建立日期 (TST,每日資料中的小時與分鐘將顯示為 0)
57
+ */
58
+ characterDateCreate;
59
+ /**
60
+ * 過去 7 天的登入狀態 (true:已登入,false:未登入)
61
+ */
62
+ accessFlag;
63
+ /**
64
+ * 解放任務完成狀態 (0:未完成,1:創世武器已解放)
65
+ */
66
+ liberationQuestClear;
67
+ constructor(obj) {
68
+ super();
69
+ const { date, character_name, world_name, character_gender, character_class, character_class_level, character_level, character_exp, character_exp_rate, character_guild_name, character_image, character_date_create, access_flag, liberation_quest_clear, } = obj;
70
+ this.date = date ? new Date(date) : null;
71
+ this.characterName = character_name;
72
+ this.worldName = world_name;
73
+ this.characterGender = character_gender;
74
+ this.characterClass = character_class;
75
+ this.characterClassLevel = character_class_level;
76
+ this.characterLevel = character_level;
77
+ this.characterExp = character_exp;
78
+ this.characterExpRate = character_exp_rate;
79
+ this.characterGuildName = character_guild_name;
80
+ this.characterImage = character_image;
81
+ this.characterDateCreate = new Date(character_date_create);
82
+ this.accessFlag = access_flag;
83
+ this.liberationQuestClear = liberation_quest_clear;
84
+ }
85
+ /**
86
+ * Login status in the past 7 days
87
+ */
88
+ get isAccessFlag() {
89
+ return super.isAccessFlag;
90
+ }
91
+ }
92
+
93
+ exports.CharacterBasicDto = CharacterBasicDto;
@@ -0,0 +1,172 @@
1
+ 'use strict';
2
+
3
+ Object.defineProperty(exports, '__esModule', { value: true });
4
+
5
+ var characterBeautyEquipment = require('../../../common/dto/character/characterBeautyEquipment.js');
6
+
7
+ /**
8
+ * 角色目前已裝備的髮型、臉型與膚色資訊
9
+ */
10
+ class CharacterBeautyEquipmentDto extends characterBeautyEquipment.CharacterBeautyEquipmentDto {
11
+ /**
12
+ * 要搜尋的日期 (TST)
13
+ */
14
+ date;
15
+ /**
16
+ * 角色性別
17
+ */
18
+ characterGender;
19
+ /**
20
+ * 角色職業
21
+ */
22
+ characterClass;
23
+ /**
24
+ * 角色髮型資訊<br>
25
+ * (神之子為 Alpha、天使破壞者為一般模式時)
26
+ */
27
+ characterHair;
28
+ /**
29
+ * 角色臉型資訊<br>
30
+ * (神之子為 Alpha、天使破壞者為一般模式時)
31
+ */
32
+ characterFace;
33
+ /**
34
+ * 角色膚色資訊<br>
35
+ * (神之子為 Alpha、天使破壞者為一般模式時)
36
+ */
37
+ characterSkin;
38
+ /**
39
+ * 神之子為 Beta 及天使破壞者為變裝模式時的目前已裝備髮型資訊
40
+ */
41
+ additionalCharacterHair;
42
+ /**
43
+ * 神之子為 Beta 及天使破壞者為變裝模式時的目前已裝備臉型資訊
44
+ */
45
+ additionalCharacterFace;
46
+ /**
47
+ * 神之子為 Beta 及天使破壞者為變裝模式時的目前已裝備膚色資訊
48
+ */
49
+ additionalCharacterSkin;
50
+ constructor(obj) {
51
+ super();
52
+ const { date, character_gender, character_class, character_hair, character_face, character_skin, additional_character_hair, additional_character_face, additional_character_skin, } = obj;
53
+ this.date = date ? new Date(date) : null;
54
+ this.characterGender = character_gender;
55
+ this.characterClass = character_class;
56
+ this.characterHair = character_hair
57
+ ? new CharacterBeautyEquipmentHairDto(character_hair)
58
+ : null;
59
+ this.characterFace = character_face
60
+ ? new CharacterBeautyEquipmentFaceDto(character_face)
61
+ : null;
62
+ this.characterSkin = character_skin
63
+ ? new CharacterBeautyEquipmentSkinDto(character_skin)
64
+ : null;
65
+ this.additionalCharacterHair = additional_character_hair
66
+ ? new CharacterBeautyEquipmentHairDto(additional_character_hair)
67
+ : null;
68
+ this.additionalCharacterFace = additional_character_face
69
+ ? new CharacterBeautyEquipmentFaceDto(additional_character_face)
70
+ : null;
71
+ this.additionalCharacterSkin = additional_character_skin
72
+ ? new CharacterBeautyEquipmentSkinDto(additional_character_skin)
73
+ : null;
74
+ }
75
+ }
76
+ /**
77
+ * 角色臉型資訊
78
+ */
79
+ class CharacterBeautyEquipmentFaceDto extends characterBeautyEquipment.CharacterBeautyEquipmentFaceDto {
80
+ /**
81
+ * 臉型名稱
82
+ */
83
+ faceName;
84
+ /**
85
+ * 臉型基本顏色
86
+ */
87
+ baseColor;
88
+ /**
89
+ * 臉型混染顏色
90
+ */
91
+ mixColor;
92
+ /**
93
+ * 臉型混染顏色比例
94
+ */
95
+ mixRate;
96
+ constructor(obj) {
97
+ super();
98
+ const { face_name, base_color, mix_color, mix_rate } = obj;
99
+ this.faceName = face_name;
100
+ this.baseColor = base_color;
101
+ this.mixColor = mix_color;
102
+ this.mixRate = mix_rate;
103
+ }
104
+ }
105
+ /**
106
+ * 角色髮型資訊
107
+ */
108
+ class CharacterBeautyEquipmentHairDto extends characterBeautyEquipment.CharacterBeautyEquipmentHairDto {
109
+ /**
110
+ * 髮型名稱
111
+ */
112
+ hairName;
113
+ /**
114
+ * 髮型基本顏色
115
+ */
116
+ baseColor;
117
+ /**
118
+ * 髮型混染顏色
119
+ */
120
+ mixColor;
121
+ /**
122
+ * 髮型混染顏色比例
123
+ */
124
+ mixRate;
125
+ constructor(obj) {
126
+ super();
127
+ const { hair_name, base_color, mix_color, mix_rate } = obj;
128
+ this.hairName = hair_name;
129
+ this.baseColor = base_color;
130
+ this.mixColor = mix_color;
131
+ this.mixRate = mix_rate;
132
+ }
133
+ }
134
+ /**
135
+ * 角色膚色資訊
136
+ */
137
+ class CharacterBeautyEquipmentSkinDto extends characterBeautyEquipment.CharacterBeautyEquipmentSkinDto {
138
+ /**
139
+ * 膚色名稱
140
+ */
141
+ skinName;
142
+ /**
143
+ * 色系
144
+ */
145
+ colorStyle;
146
+ /**
147
+ * 膚色色調
148
+ */
149
+ hue;
150
+ /**
151
+ * 膚色彩度
152
+ */
153
+ saturation;
154
+ /**
155
+ * 膚色明度
156
+ */
157
+ brightness;
158
+ constructor(obj) {
159
+ super();
160
+ const { skin_name, color_style, hue, saturation, brightness } = obj;
161
+ this.skinName = skin_name;
162
+ this.colorStyle = color_style;
163
+ this.hue = hue;
164
+ this.saturation = saturation;
165
+ this.brightness = brightness;
166
+ }
167
+ }
168
+
169
+ exports.CharacterBeautyEquipmentDto = CharacterBeautyEquipmentDto;
170
+ exports.CharacterBeautyEquipmentFaceDto = CharacterBeautyEquipmentFaceDto;
171
+ exports.CharacterBeautyEquipmentHairDto = CharacterBeautyEquipmentHairDto;
172
+ exports.CharacterBeautyEquipmentSkinDto = CharacterBeautyEquipmentSkinDto;