maplestory-openapi 3.3.0 → 3.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -39
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +11 -1
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/character.js +22 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAbility.js +108 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +424 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +93 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +172 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +228 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterDojang.js +49 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrix.js +73 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +113 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHyperStat.js +97 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterImage.js +81 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +1137 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterLinkSkill.js +115 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +332 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPopularity.js +27 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPropensity.js +52 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSetEffect.js +97 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSkill.js +77 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterStat.js +57 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSymbolEquipment.js +119 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterVMatrix.js +88 -0
- package/dist/cjs/maplestory/api/tms/dto/guild/guild.js +22 -0
- package/dist/cjs/maplestory/api/tms/dto/guild/guildBasic.js +107 -0
- package/dist/cjs/maplestory/api/tms/dto/union/union.js +47 -0
- package/dist/cjs/maplestory/api/tms/dto/union/unionArtifact.js +111 -0
- package/dist/cjs/maplestory/api/tms/dto/union/unionRaider.js +214 -0
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +802 -0
- package/dist/cjs/maplestory/api/tms/tms.js +109 -0
- package/dist/cjs/node_modules/dayjs/plugin/utc.js +1 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.js +11 -1
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/character.js +18 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterAbility.js +102 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +413 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +89 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +165 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +221 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterDojang.js +45 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrix.js +67 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +108 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHyperStat.js +92 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterImage.js +77 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +1123 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterLinkSkill.js +110 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +325 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPopularity.js +23 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPropensity.js +48 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSetEffect.js +90 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSkill.js +72 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterStat.js +52 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSymbolEquipment.js +114 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterVMatrix.js +83 -0
- package/dist/esm/maplestory/api/tms/dto/guild/guild.js +18 -0
- package/dist/esm/maplestory/api/tms/dto/guild/guildBasic.js +102 -0
- package/dist/esm/maplestory/api/tms/dto/union/union.js +43 -0
- package/dist/esm/maplestory/api/tms/dto/union/unionArtifact.js +105 -0
- package/dist/esm/maplestory/api/tms/dto/union/unionRaider.js +205 -0
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +794 -0
- package/dist/esm/maplestory/api/tms/tms.js +27 -0
- package/dist/esm/node_modules/dayjs/plugin/utc.js +1 -1
- package/dist/index.min.js +1 -1
- package/package.json +6 -1
- package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +8 -0
- package/types/maplestory/api/kms/dto/character/characterRingExchangeSkillEquipment.d.ts +8 -0
- package/types/maplestory/api/kms/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +1 -1
- package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/kms/response/character/characterRingExchangeSkillEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +8 -0
- package/types/maplestory/api/msea/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/msea/mapleStoryApi.d.ts +1 -1
- package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterSkillBody.d.ts +1 -1
- package/types/maplestory/api/tms/dto/character/character.d.ts +12 -0
- package/types/maplestory/api/tms/dto/character/characterAbility.d.ts +72 -0
- package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +299 -0
- package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +68 -0
- package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +117 -0
- package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +158 -0
- package/types/maplestory/api/tms/dto/character/characterDojang.d.ts +32 -0
- package/types/maplestory/api/tms/dto/character/characterHexaMatrix.d.ts +48 -0
- package/types/maplestory/api/tms/dto/character/characterHexaMatrixStat.d.ts +78 -0
- package/types/maplestory/api/tms/dto/character/characterHyperStat.d.ts +70 -0
- package/types/maplestory/api/tms/dto/character/characterImage.d.ts +74 -0
- package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +864 -0
- package/types/maplestory/api/tms/dto/character/characterLinkSkill.d.ts +78 -0
- package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +230 -0
- package/types/maplestory/api/tms/dto/character/characterPopularity.d.ts +16 -0
- package/types/maplestory/api/tms/dto/character/characterPropensity.d.ts +36 -0
- package/types/maplestory/api/tms/dto/character/characterSetEffect.d.ts +66 -0
- package/types/maplestory/api/tms/dto/character/characterSkill.d.ts +54 -0
- package/types/maplestory/api/tms/dto/character/characterStat.d.ts +38 -0
- package/types/maplestory/api/tms/dto/character/characterSymbolEquipment.d.ts +86 -0
- package/types/maplestory/api/tms/dto/character/characterVMatrix.d.ts +62 -0
- package/types/maplestory/api/tms/dto/guild/guild.d.ts +12 -0
- package/types/maplestory/api/tms/dto/guild/guildBasic.d.ts +78 -0
- package/types/maplestory/api/tms/dto/union/union.d.ts +32 -0
- package/types/maplestory/api/tms/dto/union/unionArtifact.d.ts +76 -0
- package/types/maplestory/api/tms/dto/union/unionRaider.d.ts +147 -0
- package/types/maplestory/api/tms/index.d.ts +27 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +364 -0
- package/types/maplestory/api/tms/response/character/characterAbilityBody.d.ts +19 -0
- package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +76 -0
- package/types/maplestory/api/tms/response/character/characterBasicBody.d.ts +16 -0
- package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +30 -0
- package/types/maplestory/api/tms/response/character/characterBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +39 -0
- package/types/maplestory/api/tms/response/character/characterDojangBody.d.ts +8 -0
- package/types/maplestory/api/tms/response/character/characterHexaMatrixBody.d.ts +13 -0
- package/types/maplestory/api/tms/response/character/characterHexaMatrixStatBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/character/characterHyperStatBody.d.ts +18 -0
- package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +195 -0
- package/types/maplestory/api/tms/response/character/characterLinkSkillBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +56 -0
- package/types/maplestory/api/tms/response/character/characterPopularityBody.d.ts +4 -0
- package/types/maplestory/api/tms/response/character/characterPropensityBody.d.ts +9 -0
- package/types/maplestory/api/tms/response/character/characterSetEffectBody.d.ts +18 -0
- package/types/maplestory/api/tms/response/character/characterSkillBody.d.ts +14 -0
- package/types/maplestory/api/tms/response/character/characterStatBody.d.ts +10 -0
- package/types/maplestory/api/tms/response/character/characterSymbolEquipmentBody.d.ts +22 -0
- package/types/maplestory/api/tms/response/character/characterVMatrixBody.d.ts +16 -0
- package/types/maplestory/api/tms/response/guild/guildBasicBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/guild/guildBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/union/unionArtifactBody.d.ts +19 -0
- package/types/maplestory/api/tms/response/union/unionBody.d.ts +8 -0
- package/types/maplestory/api/tms/response/union/unionRaiderBody.d.ts +38 -0
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import { CharacterStatDto as CharacterStatDto$1, CharacterFinalStatDto as CharacterFinalStatDto$1 } from '../../../common/dto/character/characterStat.js';
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/**
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* 角色綜合能力值資訊
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*/
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class CharacterStatDto extends CharacterStatDto$1 {
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/**
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* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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*/
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date;
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/**
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* 角色職業
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*/
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characterClass;
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/**
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* 當前能力值資訊
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*/
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finalStat;
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/**
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* 剩餘 AP
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*/
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remainAP;
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constructor(obj) {
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super();
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const { date, character_class, final_stat, remain_ap } = obj;
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this.date = date ? new Date(date) : null;
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this.characterClass = character_class;
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this.finalStat = final_stat.map((stat) => new CharacterFinalStatDto(stat));
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this.remainAP = remain_ap;
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}
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}
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/**
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* 當前能力值資訊
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*/
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class CharacterFinalStatDto extends CharacterFinalStatDto$1 {
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/**
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* 能力值名稱
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*/
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statName;
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/**
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* 能力值數值
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*/
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statValue;
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constructor(obj) {
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super();
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const { stat_name, stat_value } = obj;
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this.statName = stat_name;
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this.statValue = stat_value;
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}
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}
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export { CharacterFinalStatDto, CharacterStatDto };
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import { CharacterSymbolEquipmentDto as CharacterSymbolEquipmentDto$1, CharacterSymbolEquipmentInfoDto as CharacterSymbolEquipmentInfoDto$1 } from '../../../common/dto/character/characterSymbolEquipment.js';
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/**
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* 角色已裝備符文資訊
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*/
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class CharacterSymbolEquipmentDto extends CharacterSymbolEquipmentDto$1 {
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* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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*/
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date;
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/**
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* 角色職業
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*/
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characterClass;
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/**
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* 符文資訊
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*/
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symbol;
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constructor(obj) {
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super();
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const { date, character_class, symbol } = obj;
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this.date = date ? new Date(date) : null;
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this.characterClass = character_class;
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this.symbol = symbol.map((s) => new CharacterSymbolEquipmentInfoDto(s));
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}
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}
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/**
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* 符文資訊
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*/
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class CharacterSymbolEquipmentInfoDto extends CharacterSymbolEquipmentInfoDto$1 {
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/**
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* 符文名稱
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*/
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symbolName;
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/**
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* 符文圖示
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*/
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symbolIcon;
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/**
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* 符文描述
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*/
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symbolDescription;
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*/
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symbolForce;
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symbolLevel;
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symbolStr;
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symbolDex;
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symbolInt;
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symbolLuk;
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symbolHp;
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symbolDropRate;
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symbolMesoRate;
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symbolExpRate;
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symbolGrowthCount;
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symbolRequireGrowthCount;
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constructor(obj) {
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super();
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const { symbol_name, symbol_icon, symbol_description, symbol_force, symbol_level, symbol_str, symbol_dex, symbol_int, symbol_luk, symbol_hp, symbol_drop_rate, symbol_meso_rate, symbol_exp_rate, symbol_growth_count, symbol_require_growth_count, } = obj;
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this.symbolName = symbol_name;
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this.symbolIcon = symbol_icon;
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this.symbolDescription = symbol_description;
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this.symbolForce = symbol_force;
|
|
98
|
+
this.symbolLevel = symbol_level;
|
|
99
|
+
this.symbolStr = symbol_str;
|
|
100
|
+
this.symbolDex = symbol_dex;
|
|
101
|
+
this.symbolInt = symbol_int;
|
|
102
|
+
this.symbolLuk = symbol_luk;
|
|
103
|
+
this.symbolHp = symbol_hp;
|
|
104
|
+
this.symbolDropRate = symbol_drop_rate ?? '0%';
|
|
105
|
+
this.symbolMesoRate = symbol_meso_rate ?? '0%';
|
|
106
|
+
this.symbolExpRate = symbol_exp_rate ?? '0%';
|
|
107
|
+
this.symbolHp = symbol_hp;
|
|
108
|
+
this.symbolHp = symbol_hp;
|
|
109
|
+
this.symbolGrowthCount = symbol_growth_count;
|
|
110
|
+
this.symbolRequireGrowthCount = symbol_require_growth_count;
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
export { CharacterSymbolEquipmentDto, CharacterSymbolEquipmentInfoDto };
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import { CharacterVMatrixDto as CharacterVMatrixDto$1, CharacterVMatrixCodeEquipmentDto as CharacterVMatrixCodeEquipmentDto$1 } from '../../../common/dto/character/characterVMatrix.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 角色 V 矩陣欄位資訊與已裝備 V 核心資訊
|
|
5
|
+
*/
|
|
6
|
+
class CharacterVMatrixDto extends CharacterVMatrixDto$1 {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date;
|
|
11
|
+
/**
|
|
12
|
+
* 角色職業
|
|
13
|
+
*/
|
|
14
|
+
characterClass;
|
|
15
|
+
/**
|
|
16
|
+
* V 核心資訊
|
|
17
|
+
*/
|
|
18
|
+
characterVCoreEquipment;
|
|
19
|
+
/**
|
|
20
|
+
* 角色剩餘的矩陣強化點數
|
|
21
|
+
*/
|
|
22
|
+
characterVMatrixRemainSlotUpgradePoint;
|
|
23
|
+
constructor(obj) {
|
|
24
|
+
super();
|
|
25
|
+
const { date, character_class, character_v_core_equipment, character_v_matrix_remain_slot_upgrade_point, } = obj;
|
|
26
|
+
this.date = date ? new Date(date) : null;
|
|
27
|
+
this.characterClass = character_class;
|
|
28
|
+
this.characterVCoreEquipment = character_v_core_equipment.map((equipment) => new CharacterVMatrixCodeEquipmentDto(equipment));
|
|
29
|
+
this.characterVMatrixRemainSlotUpgradePoint =
|
|
30
|
+
character_v_matrix_remain_slot_upgrade_point;
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
/**
|
|
34
|
+
* V 核心資訊
|
|
35
|
+
*/
|
|
36
|
+
class CharacterVMatrixCodeEquipmentDto extends CharacterVMatrixCodeEquipmentDto$1 {
|
|
37
|
+
/**
|
|
38
|
+
* 欄位索引
|
|
39
|
+
*/
|
|
40
|
+
slotId;
|
|
41
|
+
/**
|
|
42
|
+
* 欄位等級
|
|
43
|
+
*/
|
|
44
|
+
slotLevel;
|
|
45
|
+
/**
|
|
46
|
+
* 核心名稱
|
|
47
|
+
*/
|
|
48
|
+
vCoreName;
|
|
49
|
+
/**
|
|
50
|
+
* 核心類型
|
|
51
|
+
*/
|
|
52
|
+
vCoreType;
|
|
53
|
+
/**
|
|
54
|
+
* 核心等級
|
|
55
|
+
*/
|
|
56
|
+
vCoreLevel;
|
|
57
|
+
/**
|
|
58
|
+
* 對應核心的技能名稱
|
|
59
|
+
*/
|
|
60
|
+
vCoreSkill1;
|
|
61
|
+
/**
|
|
62
|
+
* (若為強化核心) 對應核心的第二個技能名稱
|
|
63
|
+
*/
|
|
64
|
+
vCoreSkill2;
|
|
65
|
+
/**
|
|
66
|
+
* (若為強化核心) 對應核心的第三個技能名稱
|
|
67
|
+
*/
|
|
68
|
+
vCoreSkill3;
|
|
69
|
+
constructor(obj) {
|
|
70
|
+
super();
|
|
71
|
+
const { slot_id, slot_level, v_core_name, v_core_type, v_core_level, v_core_skill_1, v_core_skill_2, v_core_skill_3, } = obj;
|
|
72
|
+
this.slotId = slot_id;
|
|
73
|
+
this.slotLevel = slot_level;
|
|
74
|
+
this.vCoreName = v_core_name;
|
|
75
|
+
this.vCoreType = v_core_type;
|
|
76
|
+
this.vCoreLevel = v_core_level;
|
|
77
|
+
this.vCoreSkill1 = v_core_skill_1;
|
|
78
|
+
this.vCoreSkill2 = v_core_skill_2;
|
|
79
|
+
this.vCoreSkill3 = v_core_skill_3;
|
|
80
|
+
}
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
export { CharacterVMatrixCodeEquipmentDto, CharacterVMatrixDto };
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
import { GuildDto as GuildDto$1 } from '../../../common/dto/guild/guild.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 公會識別碼資訊
|
|
5
|
+
*/
|
|
6
|
+
class GuildDto extends GuildDto$1 {
|
|
7
|
+
/**
|
|
8
|
+
* 公會識別碼
|
|
9
|
+
*/
|
|
10
|
+
oguildId;
|
|
11
|
+
constructor(obj) {
|
|
12
|
+
super();
|
|
13
|
+
const { oguild_id } = obj;
|
|
14
|
+
this.oguildId = oguild_id;
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
export { GuildDto };
|
|
@@ -0,0 +1,102 @@
|
|
|
1
|
+
import { GuildBasicDto as GuildBasicDto$1, GuildSkillDto as GuildSkillDto$1 } from '../../../common/dto/guild/guildBasic.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 公會基本資訊
|
|
5
|
+
*/
|
|
6
|
+
class GuildBasicDto extends GuildBasicDto$1 {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date;
|
|
11
|
+
/**
|
|
12
|
+
* 世界名稱
|
|
13
|
+
*/
|
|
14
|
+
worldName;
|
|
15
|
+
/**
|
|
16
|
+
* 公會名稱
|
|
17
|
+
*/
|
|
18
|
+
guildName;
|
|
19
|
+
/**
|
|
20
|
+
* 公會等級
|
|
21
|
+
*/
|
|
22
|
+
guildLevel;
|
|
23
|
+
/**
|
|
24
|
+
* 公會名聲值
|
|
25
|
+
*/
|
|
26
|
+
guildFame;
|
|
27
|
+
/**
|
|
28
|
+
* 公會點數 (GP)
|
|
29
|
+
*/
|
|
30
|
+
guildPoint;
|
|
31
|
+
/**
|
|
32
|
+
* 公會會長角色名稱
|
|
33
|
+
*/
|
|
34
|
+
guildMasterName;
|
|
35
|
+
/**
|
|
36
|
+
* 公會成員人數
|
|
37
|
+
*/
|
|
38
|
+
guildMemberCount;
|
|
39
|
+
/**
|
|
40
|
+
* 公會成員清單
|
|
41
|
+
*/
|
|
42
|
+
guildMember;
|
|
43
|
+
/**
|
|
44
|
+
* 公會技能清單
|
|
45
|
+
*/
|
|
46
|
+
guildSkill;
|
|
47
|
+
/**
|
|
48
|
+
* 貴族技能清單
|
|
49
|
+
*/
|
|
50
|
+
guildNoblesseSkill;
|
|
51
|
+
constructor(obj) {
|
|
52
|
+
super();
|
|
53
|
+
const { date, world_name, guild_name, guild_level, guild_fame, guild_point, guild_master_name, guild_member_count, guild_member, guild_skill, guild_noblesse_skill, } = obj;
|
|
54
|
+
this.date = date ? new Date(date) : null;
|
|
55
|
+
this.worldName = world_name;
|
|
56
|
+
this.guildName = guild_name;
|
|
57
|
+
this.guildLevel = guild_level;
|
|
58
|
+
this.guildFame = guild_fame;
|
|
59
|
+
this.guildPoint = guild_point;
|
|
60
|
+
this.guildMasterName = guild_master_name;
|
|
61
|
+
this.guildMemberCount = guild_member_count;
|
|
62
|
+
this.guildMember = guild_member;
|
|
63
|
+
this.guildSkill = guild_skill.map((skill) => new GuildSkillDto(skill));
|
|
64
|
+
this.guildNoblesseSkill = guild_noblesse_skill.map((skill) => new GuildSkillDto(skill));
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
/**
|
|
68
|
+
* 公會技能
|
|
69
|
+
*/
|
|
70
|
+
class GuildSkillDto extends GuildSkillDto$1 {
|
|
71
|
+
/**
|
|
72
|
+
* 技能名稱
|
|
73
|
+
*/
|
|
74
|
+
skillName;
|
|
75
|
+
/**
|
|
76
|
+
* 技能描述
|
|
77
|
+
*/
|
|
78
|
+
skillDescription;
|
|
79
|
+
/**
|
|
80
|
+
* 技能等級
|
|
81
|
+
*/
|
|
82
|
+
skillLevel;
|
|
83
|
+
/**
|
|
84
|
+
* 技能等級的效果
|
|
85
|
+
*/
|
|
86
|
+
skillEffect;
|
|
87
|
+
/**
|
|
88
|
+
* 技能圖示
|
|
89
|
+
*/
|
|
90
|
+
skillIcon;
|
|
91
|
+
constructor(obj) {
|
|
92
|
+
super();
|
|
93
|
+
const { skill_name, skill_description, skill_level, skill_effect, skill_icon, } = obj;
|
|
94
|
+
this.skillName = skill_name;
|
|
95
|
+
this.skillDescription = skill_description;
|
|
96
|
+
this.skillLevel = skill_level;
|
|
97
|
+
this.skillEffect = skill_effect;
|
|
98
|
+
this.skillIcon = skill_icon;
|
|
99
|
+
}
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
export { GuildBasicDto, GuildSkillDto };
|
|
@@ -0,0 +1,43 @@
|
|
|
1
|
+
import { UnionDto as UnionDto$1 } from '../../../common/dto/union/union.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 戰地資訊
|
|
5
|
+
*/
|
|
6
|
+
class UnionDto extends UnionDto$1 {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date;
|
|
11
|
+
/**
|
|
12
|
+
* 聯盟等級
|
|
13
|
+
*/
|
|
14
|
+
unionLevel;
|
|
15
|
+
/**
|
|
16
|
+
* 聯盟階級
|
|
17
|
+
*/
|
|
18
|
+
unionGrade;
|
|
19
|
+
/**
|
|
20
|
+
* 神器等級
|
|
21
|
+
*/
|
|
22
|
+
unionArtifactLevel;
|
|
23
|
+
/**
|
|
24
|
+
* 持有的神器經驗值
|
|
25
|
+
*/
|
|
26
|
+
unionArtifactExp;
|
|
27
|
+
/**
|
|
28
|
+
* 持有的神器點數
|
|
29
|
+
*/
|
|
30
|
+
unionArtifactPoint;
|
|
31
|
+
constructor(obj) {
|
|
32
|
+
super();
|
|
33
|
+
const { date, union_level, union_grade, union_artifact_level, union_artifact_exp, union_artifact_point, } = obj;
|
|
34
|
+
this.date = date ? new Date(date) : null;
|
|
35
|
+
this.unionLevel = union_level;
|
|
36
|
+
this.unionGrade = union_grade;
|
|
37
|
+
this.unionArtifactLevel = union_artifact_level;
|
|
38
|
+
this.unionArtifactExp = union_artifact_exp;
|
|
39
|
+
this.unionArtifactPoint = union_artifact_point;
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
export { UnionDto };
|
|
@@ -0,0 +1,105 @@
|
|
|
1
|
+
import { UnionArtifactDto as UnionArtifactDto$1, UnionArtifactEffectDto as UnionArtifactEffectDto$1, UnionArtifactCrystalDto as UnionArtifactCrystalDto$1 } from '../../../common/dto/union/unionArtifact.js';
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* 戰地神器資訊
|
|
5
|
+
*/
|
|
6
|
+
class UnionArtifactDto extends UnionArtifactDto$1 {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date;
|
|
11
|
+
/**
|
|
12
|
+
* 神器效果資訊
|
|
13
|
+
*/
|
|
14
|
+
unionArtifactEffect;
|
|
15
|
+
/**
|
|
16
|
+
* 神器水晶資訊
|
|
17
|
+
*/
|
|
18
|
+
unionArtifactCrystal;
|
|
19
|
+
/**
|
|
20
|
+
* 剩餘神器 AP
|
|
21
|
+
*/
|
|
22
|
+
unionArtifactRemainAp;
|
|
23
|
+
constructor(obj) {
|
|
24
|
+
super();
|
|
25
|
+
const { date, union_artifact_effect, union_artifact_crystal, union_artifact_remain_ap, } = obj;
|
|
26
|
+
this.date = date ? new Date(date) : null;
|
|
27
|
+
this.unionArtifactEffect = union_artifact_effect.map((effect) => new UnionArtifactEffectDto(effect));
|
|
28
|
+
this.unionArtifactCrystal = union_artifact_crystal.map((crystal) => new UnionArtifactCrystalDto(crystal));
|
|
29
|
+
this.unionArtifactRemainAp = union_artifact_remain_ap;
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
/**
|
|
33
|
+
* 神器效果資訊
|
|
34
|
+
*/
|
|
35
|
+
class UnionArtifactEffectDto extends UnionArtifactEffectDto$1 {
|
|
36
|
+
/**
|
|
37
|
+
* 神器效果名稱
|
|
38
|
+
*/
|
|
39
|
+
name;
|
|
40
|
+
/**
|
|
41
|
+
* 神器效果等級
|
|
42
|
+
*/
|
|
43
|
+
level;
|
|
44
|
+
constructor(obj) {
|
|
45
|
+
super();
|
|
46
|
+
const { name, level } = obj;
|
|
47
|
+
this.name = name;
|
|
48
|
+
this.level = level;
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
/**
|
|
52
|
+
* 神器水晶資訊
|
|
53
|
+
*/
|
|
54
|
+
class UnionArtifactCrystalDto extends UnionArtifactCrystalDto$1 {
|
|
55
|
+
/**
|
|
56
|
+
* 神器水晶名稱
|
|
57
|
+
*/
|
|
58
|
+
name;
|
|
59
|
+
/**
|
|
60
|
+
* 能力有效性 (0:有效,1:無效)
|
|
61
|
+
*/
|
|
62
|
+
validityFlag;
|
|
63
|
+
/**
|
|
64
|
+
* 能力有效期間 (TST)
|
|
65
|
+
*/
|
|
66
|
+
dateExpire = null;
|
|
67
|
+
/**
|
|
68
|
+
* Whether the artifact crystal is expired
|
|
69
|
+
*/
|
|
70
|
+
isExpired = null;
|
|
71
|
+
/**
|
|
72
|
+
* 神器水晶階級
|
|
73
|
+
*/
|
|
74
|
+
level;
|
|
75
|
+
/**
|
|
76
|
+
* 神器水晶第一選項名稱
|
|
77
|
+
*/
|
|
78
|
+
crystalOptionName1;
|
|
79
|
+
/**
|
|
80
|
+
* 神器水晶第二選項名稱
|
|
81
|
+
*/
|
|
82
|
+
crystalOptionName2;
|
|
83
|
+
/**
|
|
84
|
+
* 神器水晶第三選項名稱
|
|
85
|
+
*/
|
|
86
|
+
crystalOptionName3;
|
|
87
|
+
constructor(obj) {
|
|
88
|
+
super();
|
|
89
|
+
const { name, validity_flag, date_expire, level, crystal_option_name_1, crystal_option_name_2, crystal_option_name_3, } = obj;
|
|
90
|
+
this.name = name;
|
|
91
|
+
this.validityFlag = validity_flag;
|
|
92
|
+
this.level = level;
|
|
93
|
+
this.crystalOptionName1 = crystal_option_name_1;
|
|
94
|
+
this.crystalOptionName2 = crystal_option_name_2;
|
|
95
|
+
this.crystalOptionName3 = crystal_option_name_3;
|
|
96
|
+
if (date_expire === 'expired') {
|
|
97
|
+
this.isExpired = true;
|
|
98
|
+
}
|
|
99
|
+
else if (typeof date_expire === 'string') {
|
|
100
|
+
this.dateExpire = date_expire ? new Date(date_expire) : null;
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
export { UnionArtifactCrystalDto, UnionArtifactDto, UnionArtifactEffectDto };
|