maplestory-openapi 3.3.0 → 3.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (133) hide show
  1. package/README.md +50 -39
  2. package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  3. package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +1 -1
  4. package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  5. package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
  6. package/dist/cjs/maplestory/api/tms/dto/character/character.js +22 -0
  7. package/dist/cjs/maplestory/api/tms/dto/character/characterAbility.js +108 -0
  8. package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +424 -0
  9. package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +93 -0
  10. package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +172 -0
  11. package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +228 -0
  12. package/dist/cjs/maplestory/api/tms/dto/character/characterDojang.js +49 -0
  13. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrix.js +73 -0
  14. package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +113 -0
  15. package/dist/cjs/maplestory/api/tms/dto/character/characterHyperStat.js +97 -0
  16. package/dist/cjs/maplestory/api/tms/dto/character/characterImage.js +81 -0
  17. package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +1137 -0
  18. package/dist/cjs/maplestory/api/tms/dto/character/characterLinkSkill.js +115 -0
  19. package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +332 -0
  20. package/dist/cjs/maplestory/api/tms/dto/character/characterPopularity.js +27 -0
  21. package/dist/cjs/maplestory/api/tms/dto/character/characterPropensity.js +52 -0
  22. package/dist/cjs/maplestory/api/tms/dto/character/characterSetEffect.js +97 -0
  23. package/dist/cjs/maplestory/api/tms/dto/character/characterSkill.js +77 -0
  24. package/dist/cjs/maplestory/api/tms/dto/character/characterStat.js +57 -0
  25. package/dist/cjs/maplestory/api/tms/dto/character/characterSymbolEquipment.js +119 -0
  26. package/dist/cjs/maplestory/api/tms/dto/character/characterVMatrix.js +88 -0
  27. package/dist/cjs/maplestory/api/tms/dto/guild/guild.js +22 -0
  28. package/dist/cjs/maplestory/api/tms/dto/guild/guildBasic.js +107 -0
  29. package/dist/cjs/maplestory/api/tms/dto/union/union.js +47 -0
  30. package/dist/cjs/maplestory/api/tms/dto/union/unionArtifact.js +111 -0
  31. package/dist/cjs/maplestory/api/tms/dto/union/unionRaider.js +214 -0
  32. package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +802 -0
  33. package/dist/cjs/maplestory/api/tms/tms.js +109 -0
  34. package/dist/cjs/node_modules/dayjs/plugin/utc.js +1 -1
  35. package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
  36. package/dist/esm/maplestory/api/kms/mapleStoryApi.js +1 -1
  37. package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
  38. package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
  39. package/dist/esm/maplestory/api/tms/dto/character/character.js +18 -0
  40. package/dist/esm/maplestory/api/tms/dto/character/characterAbility.js +102 -0
  41. package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +413 -0
  42. package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +89 -0
  43. package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +165 -0
  44. package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +221 -0
  45. package/dist/esm/maplestory/api/tms/dto/character/characterDojang.js +45 -0
  46. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrix.js +67 -0
  47. package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +108 -0
  48. package/dist/esm/maplestory/api/tms/dto/character/characterHyperStat.js +92 -0
  49. package/dist/esm/maplestory/api/tms/dto/character/characterImage.js +77 -0
  50. package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +1123 -0
  51. package/dist/esm/maplestory/api/tms/dto/character/characterLinkSkill.js +110 -0
  52. package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +325 -0
  53. package/dist/esm/maplestory/api/tms/dto/character/characterPopularity.js +23 -0
  54. package/dist/esm/maplestory/api/tms/dto/character/characterPropensity.js +48 -0
  55. package/dist/esm/maplestory/api/tms/dto/character/characterSetEffect.js +90 -0
  56. package/dist/esm/maplestory/api/tms/dto/character/characterSkill.js +72 -0
  57. package/dist/esm/maplestory/api/tms/dto/character/characterStat.js +52 -0
  58. package/dist/esm/maplestory/api/tms/dto/character/characterSymbolEquipment.js +114 -0
  59. package/dist/esm/maplestory/api/tms/dto/character/characterVMatrix.js +83 -0
  60. package/dist/esm/maplestory/api/tms/dto/guild/guild.js +18 -0
  61. package/dist/esm/maplestory/api/tms/dto/guild/guildBasic.js +102 -0
  62. package/dist/esm/maplestory/api/tms/dto/union/union.js +43 -0
  63. package/dist/esm/maplestory/api/tms/dto/union/unionArtifact.js +105 -0
  64. package/dist/esm/maplestory/api/tms/dto/union/unionRaider.js +205 -0
  65. package/dist/esm/maplestory/api/tms/mapleStoryApi.js +794 -0
  66. package/dist/esm/maplestory/api/tms/tms.js +27 -0
  67. package/dist/esm/node_modules/dayjs/plugin/utc.js +1 -1
  68. package/dist/index.min.js +1 -1
  69. package/package.json +6 -1
  70. package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +2 -0
  71. package/types/maplestory/api/common/dto/character/characterSkill.d.ts +1 -1
  72. package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +8 -0
  73. package/types/maplestory/api/kms/dto/character/characterSkill.d.ts +1 -1
  74. package/types/maplestory/api/kms/mapleStoryApi.d.ts +1 -1
  75. package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +2 -0
  76. package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +8 -0
  77. package/types/maplestory/api/msea/dto/character/characterSkill.d.ts +1 -1
  78. package/types/maplestory/api/msea/mapleStoryApi.d.ts +1 -1
  79. package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +2 -0
  80. package/types/maplestory/api/msea/response/character/characterSkillBody.d.ts +1 -1
  81. package/types/maplestory/api/tms/dto/character/character.d.ts +12 -0
  82. package/types/maplestory/api/tms/dto/character/characterAbility.d.ts +72 -0
  83. package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +299 -0
  84. package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +68 -0
  85. package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +117 -0
  86. package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +158 -0
  87. package/types/maplestory/api/tms/dto/character/characterDojang.d.ts +32 -0
  88. package/types/maplestory/api/tms/dto/character/characterHexaMatrix.d.ts +48 -0
  89. package/types/maplestory/api/tms/dto/character/characterHexaMatrixStat.d.ts +78 -0
  90. package/types/maplestory/api/tms/dto/character/characterHyperStat.d.ts +70 -0
  91. package/types/maplestory/api/tms/dto/character/characterImage.d.ts +74 -0
  92. package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +864 -0
  93. package/types/maplestory/api/tms/dto/character/characterLinkSkill.d.ts +78 -0
  94. package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +230 -0
  95. package/types/maplestory/api/tms/dto/character/characterPopularity.d.ts +16 -0
  96. package/types/maplestory/api/tms/dto/character/characterPropensity.d.ts +36 -0
  97. package/types/maplestory/api/tms/dto/character/characterSetEffect.d.ts +66 -0
  98. package/types/maplestory/api/tms/dto/character/characterSkill.d.ts +54 -0
  99. package/types/maplestory/api/tms/dto/character/characterStat.d.ts +38 -0
  100. package/types/maplestory/api/tms/dto/character/characterSymbolEquipment.d.ts +86 -0
  101. package/types/maplestory/api/tms/dto/character/characterVMatrix.d.ts +62 -0
  102. package/types/maplestory/api/tms/dto/guild/guild.d.ts +12 -0
  103. package/types/maplestory/api/tms/dto/guild/guildBasic.d.ts +78 -0
  104. package/types/maplestory/api/tms/dto/union/union.d.ts +32 -0
  105. package/types/maplestory/api/tms/dto/union/unionArtifact.d.ts +76 -0
  106. package/types/maplestory/api/tms/dto/union/unionRaider.d.ts +147 -0
  107. package/types/maplestory/api/tms/index.d.ts +27 -0
  108. package/types/maplestory/api/tms/mapleStoryApi.d.ts +364 -0
  109. package/types/maplestory/api/tms/response/character/characterAbilityBody.d.ts +19 -0
  110. package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +76 -0
  111. package/types/maplestory/api/tms/response/character/characterBasicBody.d.ts +16 -0
  112. package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +30 -0
  113. package/types/maplestory/api/tms/response/character/characterBody.d.ts +3 -0
  114. package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +39 -0
  115. package/types/maplestory/api/tms/response/character/characterDojangBody.d.ts +8 -0
  116. package/types/maplestory/api/tms/response/character/characterHexaMatrixBody.d.ts +13 -0
  117. package/types/maplestory/api/tms/response/character/characterHexaMatrixStatBody.d.ts +20 -0
  118. package/types/maplestory/api/tms/response/character/characterHyperStatBody.d.ts +18 -0
  119. package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +195 -0
  120. package/types/maplestory/api/tms/response/character/characterLinkSkillBody.d.ts +20 -0
  121. package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +56 -0
  122. package/types/maplestory/api/tms/response/character/characterPopularityBody.d.ts +4 -0
  123. package/types/maplestory/api/tms/response/character/characterPropensityBody.d.ts +9 -0
  124. package/types/maplestory/api/tms/response/character/characterSetEffectBody.d.ts +18 -0
  125. package/types/maplestory/api/tms/response/character/characterSkillBody.d.ts +14 -0
  126. package/types/maplestory/api/tms/response/character/characterStatBody.d.ts +10 -0
  127. package/types/maplestory/api/tms/response/character/characterSymbolEquipmentBody.d.ts +22 -0
  128. package/types/maplestory/api/tms/response/character/characterVMatrixBody.d.ts +16 -0
  129. package/types/maplestory/api/tms/response/guild/guildBasicBody.d.ts +20 -0
  130. package/types/maplestory/api/tms/response/guild/guildBody.d.ts +3 -0
  131. package/types/maplestory/api/tms/response/union/unionArtifactBody.d.ts +19 -0
  132. package/types/maplestory/api/tms/response/union/unionBody.d.ts +8 -0
  133. package/types/maplestory/api/tms/response/union/unionRaiderBody.d.ts +38 -0
@@ -0,0 +1,78 @@
1
+ import * as base from '../../../common/dto/character/characterLinkSkill';
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+ import { CharacterLinkSkillBody, CharacterLinkSkillInfoBody } from '../../response/character/characterLinkSkillBody';
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+ /**
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+ * 角色已裝備連結技能資訊
5
+ */
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+ export declare class CharacterLinkSkillDto extends base.CharacterLinkSkillDto {
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+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
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+ date: Date | null;
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+ /**
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+ * 角色職業
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+ */
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+ characterClass: string | null;
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+ /**
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+ * 連結技能資訊
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+ */
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+ characterLinkSkill: CharacterLinkSkillInfoDto[];
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+ /**
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+ * 連結技能 1 預設資訊
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+ */
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+ characterLinkSkillPreset1: CharacterLinkSkillInfoDto[];
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+ /**
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+ * 連結技能 2 預設資訊
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+ */
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+ characterLinkSkillPreset2: CharacterLinkSkillInfoDto[];
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+ /**
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+ * 連結技能 3 預設資訊
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+ */
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+ characterLinkSkillPreset3: CharacterLinkSkillInfoDto[];
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+ /**
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+ * 我的連結技能資訊
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+ */
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+ characterOwnedLinkSkill: CharacterLinkSkillInfoDto | null;
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+ /**
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+ * 我的連結技能 1 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset1: CharacterLinkSkillInfoDto | null;
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+ /**
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+ * 我的連結技能 2 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset2: CharacterLinkSkillInfoDto | null;
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+ /**
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+ * 我的連結技能 3 預設資訊
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+ */
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+ characterOwnedLinkSkillPreset3: CharacterLinkSkillInfoDto | null;
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+ constructor(obj: CharacterLinkSkillBody);
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+ }
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+ /**
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+ * 角色連結技能資訊
51
+ */
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+ export declare class CharacterLinkSkillInfoDto extends base.CharacterLinkSkillInfoDto {
53
+ /**
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+ * 技能名稱
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+ */
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+ skillName: string;
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+ /**
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+ * 技能描述
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+ */
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+ skillDescription: string;
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+ /**
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+ * 技能等級
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+ */
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+ skillLevel: number;
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+ /**
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+ * 技能效果
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+ */
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+ skillEffect: string;
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+ /**
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+ * 下一等級的技能效果
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+ */
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+ skillEffectNext: string | null;
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+ /**
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+ * 技能圖示
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+ */
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+ skillIcon: string;
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+ constructor(obj: CharacterLinkSkillInfoBody);
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+ }
@@ -0,0 +1,230 @@
1
+ import * as base from '../../../common/dto/character/characterPetEquipment';
2
+ import { CharacterPetEquipmentAutoSkillBody, CharacterPetEquipmentBody, CharacterPetEquipmentItemBody, CharacterPetEquipmentItemOptionBody } from '../../response/character/characterPetEquipmentBody';
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+ /**
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+ * 角色已裝備寵物資訊
5
+ */
6
+ export declare class CharacterPetEquipmentDto extends base.CharacterPetEquipmentDto {
7
+ /**
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+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
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+ date: Date | null;
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+ /**
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+ * 寵物 1 名稱
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+ */
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+ pet1Name: string | null;
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+ /**
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+ * 寵物 1 暱稱
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+ */
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+ pet1Nickname: string | null;
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+ /**
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+ * 寵物 1 圖示
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+ */
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+ pet1Icon: string | null;
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+ /**
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+ * 寵物 1 描述
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+ */
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+ pet1Description: string | null;
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+ /**
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+ * 寵物 1 道具資訊
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+ */
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+ pet1Equipment: CharacterPetEquipmentItemDto | null;
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+ /**
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+ * 寵物 1 的寵物自動加持技能資訊
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+ */
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+ pet1AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
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+ /**
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+ * 寵物 1 神奇寵物類型
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+ */
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+ pet1PetType: string | null;
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+ /**
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+ * 寵物 1 技能
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+ */
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+ pet1Skill: string[];
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+ /**
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+ * 寵物 1 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
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+ */
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+ pet1DateExpire: Date | null;
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+ /**
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+ * Whether the magic time for pet 1 is expired
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+ */
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+ pet1Expired: boolean | null;
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+ /**
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+ * 寵物 1 外型
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+ */
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+ pet1Appearance: string | null;
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+ /**
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+ * 寵物 1 外型圖示
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+ */
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+ pet1AppearanceIcon: string | null;
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+ /**
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+ * 寵物 2 名稱
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+ */
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+ pet2Name: string | null;
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+ /**
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+ * 寵物 2 暱稱
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+ */
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+ pet2Nickname: string | null;
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+ /**
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+ * 寵物 2 圖示
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+ */
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+ pet2Icon: string | null;
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+ /**
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+ * 寵物 2 描述
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+ */
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+ pet2Description: string | null;
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+ /**
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+ * 寵物 2 道具資訊
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+ */
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+ pet2Equipment: CharacterPetEquipmentItemDto | null;
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+ /**
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+ * 寵物 2 的寵物自動加持技能資訊
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+ */
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+ pet2AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
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+ /**
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+ * 寵物 2 神奇寵物類型
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+ */
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+ pet2PetType: string | null;
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+ /**
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+ * 寵物 2 技能
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+ */
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+ pet2Skill: string[];
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+ /**
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+ * 寵物 2 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
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+ */
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+ pet2DateExpire: Date | null;
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+ /**
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+ * Whether the magic time for pet 2 is expired
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+ */
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+ pet2Expired: boolean | null;
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+ /**
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+ * 寵物 2 外型
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+ */
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+ pet2Appearance: string | null;
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+ /**
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+ * 寵物 2 外型圖示
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+ */
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+ pet2AppearanceIcon: string | null;
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+ /**
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+ * 寵物 3 名稱
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+ */
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+ pet3Name: string | null;
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+ /**
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+ * 寵物 3 暱稱
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+ */
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+ pet3Nickname: string | null;
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+ /**
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+ * 寵物 3 圖示
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+ */
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+ pet3Icon: string | null;
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+ /**
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+ * 寵物 3 描述
121
+ */
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+ pet3Description: string | null;
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+ /**
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+ * 寵物 3 道具資訊
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+ */
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+ pet3Equipment: CharacterPetEquipmentItemDto | null;
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+ /**
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+ * 寵物 3 的寵物自動加持技能資訊
129
+ */
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+ pet3AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
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+ /**
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+ * 寵物 3 神奇寵物類型
133
+ */
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+ pet3PetType: string | null;
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+ /**
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+ * 寵物 3 技能
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+ */
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+ pet3Skill: string[];
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+ /**
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+ * 寵物 3 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
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+ */
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+ pet3DateExpire: Date | null;
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+ /**
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+ * Whether the magic time for pet 3 is expired
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+ */
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+ pet3Expired: boolean | null;
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+ /**
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+ * 寵物 3 外型
149
+ */
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+ pet3Appearance: string | null;
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+ /**
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+ * 寵物 3 外型圖示
153
+ */
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+ pet3AppearanceIcon: string | null;
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+ constructor(obj: CharacterPetEquipmentBody);
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+ }
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+ /**
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+ * 寵物的寵物自動加持技能資訊
159
+ */
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+ export declare class CharacterPetEquipmentAutoSkillDto extends base.CharacterPetEquipmentAutoSkillDto {
161
+ /**
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+ * 登錄於第一欄位的自動加持技能
163
+ */
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+ skill1: string | null;
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+ /**
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+ * 登錄於第一欄位的自動加持技能圖示
167
+ */
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+ skill1Icon: string | null;
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+ /**
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+ * 登錄於第二欄位的自動加持技能
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+ */
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+ skill2: string | null;
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+ /**
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+ * 登錄於第二欄位的自動加持技能圖示
175
+ */
176
+ skill2Icon: string | null;
177
+ constructor(obj: CharacterPetEquipmentAutoSkillBody);
178
+ }
179
+ /**
180
+ * 道具顯示選項
181
+ */
182
+ export declare class CharacterPetEquipmentItemOptionDto extends base.CharacterPetEquipmentItemOptionDto {
183
+ /**
184
+ * 選項類型
185
+ */
186
+ optionType: string;
187
+ /**
188
+ * 選項數值
189
+ */
190
+ optionValue: string;
191
+ constructor(obj: CharacterPetEquipmentItemOptionBody);
192
+ }
193
+ /**
194
+ * 寵物道具資訊
195
+ */
196
+ export declare class CharacterPetEquipmentItemDto extends base.CharacterPetEquipmentItemDto {
197
+ /**
198
+ * 道具名稱
199
+ */
200
+ itemName: string | null;
201
+ /**
202
+ * 道具圖示
203
+ */
204
+ itemIcon: string | null;
205
+ /**
206
+ * 道具描述
207
+ */
208
+ itemDescription: string | null;
209
+ /**
210
+ * 道具顯示選項
211
+ */
212
+ itemOption: CharacterPetEquipmentItemOptionDto[];
213
+ /**
214
+ * 強化次數
215
+ */
216
+ scrollUpgrade: number;
217
+ /**
218
+ * 道具可升級次數
219
+ */
220
+ scrollUpgradable: number;
221
+ /**
222
+ * 道具外型
223
+ */
224
+ itemShape: string | null;
225
+ /**
226
+ * 道具外型圖示
227
+ */
228
+ itemShapeIcon: string | null;
229
+ constructor(obj: CharacterPetEquipmentItemBody);
230
+ }
@@ -0,0 +1,16 @@
1
+ import * as base from '../../../common/dto/character/characterPopularity';
2
+ import { CharacterPopularityBody } from '../../response/character/characterPopularityBody';
3
+ /**
4
+ * 角色名聲資訊
5
+ */
6
+ export declare class CharacterPopularityDto extends base.CharacterPopularityDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 角色名聲
13
+ */
14
+ popularity: number;
15
+ constructor(obj: CharacterPopularityBody);
16
+ }
@@ -0,0 +1,36 @@
1
+ import * as base from '../../../common/dto/character/characterPropensity';
2
+ import { CharacterPropensityBody } from '../../response/character/characterPropensityBody';
3
+ /**
4
+ * 角色性向資訊
5
+ */
6
+ export declare class CharacterPropensityDto extends base.CharacterPropensityDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 領導力等級
13
+ */
14
+ charismaLevel: number | null;
15
+ /**
16
+ * 感性等級
17
+ */
18
+ sensibilityLevel: number | null;
19
+ /**
20
+ * 洞察力等級
21
+ */
22
+ insightLevel: number | null;
23
+ /**
24
+ * 意志等級
25
+ */
26
+ willingnessLevel: number | null;
27
+ /**
28
+ * 手藝等級
29
+ */
30
+ handicraftLevel: number | null;
31
+ /**
32
+ * 魅力等級
33
+ */
34
+ charmLevel: number | null;
35
+ constructor(obj: CharacterPropensityBody);
36
+ }
@@ -0,0 +1,66 @@
1
+ import * as base from '../../../common/dto/character/characterSetEffect';
2
+ import { CharacterSetEffectBody, CharacterSetEffectInfoBody, CharacterSetEffectOptionFullBody, CharacterSetEffectSetBody } from '../../response/character/characterSetEffectBody';
3
+ /**
4
+ * 角色目前套用的套裝效果資訊
5
+ */
6
+ export declare class CharacterSetEffectDto extends base.CharacterSetEffectDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 套裝效果資訊
13
+ */
14
+ setEffect: CharacterSetEffectSetDto[];
15
+ constructor(obj: CharacterSetEffectBody);
16
+ }
17
+ /**
18
+ * 目前已裝備的套裝效果資訊
19
+ */
20
+ export declare class CharacterSetEffectInfoDto extends base.CharacterSetEffectInfoDto {
21
+ /**
22
+ * 套裝效果等級 (裝備件數)
23
+ */
24
+ setCount: number;
25
+ /**
26
+ * 套裝效果
27
+ */
28
+ setOption: string;
29
+ constructor(obj: CharacterSetEffectInfoBody);
30
+ }
31
+ /**
32
+ * 全部套裝效果資訊
33
+ */
34
+ export declare class CharacterSetEffectOptionFullDto extends base.CharacterSetEffectOptionFullDto {
35
+ /**
36
+ * 套裝效果等級 (裝備件數)
37
+ */
38
+ setCount: number;
39
+ /**
40
+ * 套裝效果
41
+ */
42
+ setOption: string;
43
+ constructor(obj: CharacterSetEffectOptionFullBody);
44
+ }
45
+ /**
46
+ * 套裝效果資訊
47
+ */
48
+ export declare class CharacterSetEffectSetDto extends base.CharacterSetEffectSetDto {
49
+ /**
50
+ * 套裝效果名稱
51
+ */
52
+ setName: string;
53
+ /**
54
+ * 套裝件數 (包含幸運道具)
55
+ */
56
+ totalSetCount: number;
57
+ /**
58
+ * 目前已裝備的套裝效果資訊
59
+ */
60
+ setEffectInfo: CharacterSetEffectInfoDto[];
61
+ /**
62
+ * 全部套裝效果資訊
63
+ */
64
+ setOptionFull: CharacterSetEffectOptionFullDto[];
65
+ constructor(obj: CharacterSetEffectSetBody);
66
+ }
@@ -0,0 +1,54 @@
1
+ import * as base from '../../../common/dto/character/characterSkill';
2
+ import { CharacterSkillBody, CharacterSkillInfoBody } from '../../response/character/characterSkillBody';
3
+ /**
4
+ * 角色技能與超技能資訊
5
+ */
6
+ export declare class CharacterSkillDto extends base.CharacterSkillDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 角色職業
13
+ */
14
+ characterClass: string | null;
15
+ /**
16
+ * 技能轉職次數
17
+ */
18
+ characterSkillGrade: string | null;
19
+ /**
20
+ * 技能資訊
21
+ */
22
+ characterSkill: CharacterSkillInfoDto[];
23
+ constructor(obj: CharacterSkillBody);
24
+ }
25
+ /**
26
+ * 技能資訊
27
+ */
28
+ export declare class CharacterSkillInfoDto extends base.CharacterSkillInfoDto {
29
+ /**
30
+ * 技能名稱
31
+ */
32
+ skillName: string;
33
+ /**
34
+ * 技能描述
35
+ */
36
+ skillDescription: string;
37
+ /**
38
+ * 技能等級
39
+ */
40
+ skillLevel: number;
41
+ /**
42
+ * 技能等級的效果描述
43
+ */
44
+ skillEffect: string | null;
45
+ /**
46
+ * 下一等級的技能效果
47
+ */
48
+ skillEffectNext: string | null;
49
+ /**
50
+ * 技能圖示
51
+ */
52
+ skillIcon: string;
53
+ constructor(obj: CharacterSkillInfoBody);
54
+ }
@@ -0,0 +1,38 @@
1
+ import * as base from '../../../common/dto/character/characterStat';
2
+ import { CharacterFinalStatBody, CharacterStatBody } from '../../response/character/characterStatBody';
3
+ /**
4
+ * 角色綜合能力值資訊
5
+ */
6
+ export declare class CharacterStatDto extends base.CharacterStatDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 角色職業
13
+ */
14
+ characterClass: string | null;
15
+ /**
16
+ * 當前能力值資訊
17
+ */
18
+ finalStat: CharacterFinalStatDto[];
19
+ /**
20
+ * 剩餘 AP
21
+ */
22
+ remainAP: number | null;
23
+ constructor(obj: CharacterStatBody);
24
+ }
25
+ /**
26
+ * 當前能力值資訊
27
+ */
28
+ export declare class CharacterFinalStatDto extends base.CharacterFinalStatDto {
29
+ /**
30
+ * 能力值名稱
31
+ */
32
+ statName: string;
33
+ /**
34
+ * 能力值數值
35
+ */
36
+ statValue: string;
37
+ constructor(obj: CharacterFinalStatBody);
38
+ }
@@ -0,0 +1,86 @@
1
+ import * as base from '../../../common/dto/character/characterSymbolEquipment';
2
+ import { CharacterSymbolEquipmentBody, CharacterSymbolEquipmentInfoBody } from '../../response/character/characterSymbolEquipmentBody';
3
+ /**
4
+ * 角色已裝備符文資訊
5
+ */
6
+ export declare class CharacterSymbolEquipmentDto extends base.CharacterSymbolEquipmentDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 角色職業
13
+ */
14
+ characterClass: string | null;
15
+ /**
16
+ * 符文資訊
17
+ */
18
+ symbol: CharacterSymbolEquipmentInfoDto[];
19
+ constructor(obj: CharacterSymbolEquipmentBody);
20
+ }
21
+ /**
22
+ * 符文資訊
23
+ */
24
+ export declare class CharacterSymbolEquipmentInfoDto extends base.CharacterSymbolEquipmentInfoDto {
25
+ /**
26
+ * 符文名稱
27
+ */
28
+ symbolName: string;
29
+ /**
30
+ * 符文圖示
31
+ */
32
+ symbolIcon: string;
33
+ /**
34
+ * 符文描述
35
+ */
36
+ symbolDescription: string;
37
+ /**
38
+ * 因符文增加的數值
39
+ */
40
+ symbolForce: string;
41
+ /**
42
+ * 符文等級
43
+ */
44
+ symbolLevel: number;
45
+ /**
46
+ * 符文增加的力量 (STR)
47
+ */
48
+ symbolStr: string;
49
+ /**
50
+ * 符文增加的敏捷 (DEX)
51
+ */
52
+ symbolDex: string;
53
+ /**
54
+ * 符文增加的智力 (INT)
55
+ */
56
+ symbolInt: string;
57
+ /**
58
+ * 符文增加的幸運 (LUK)
59
+ */
60
+ symbolLuk: string;
61
+ /**
62
+ * 符文增加的體力 (HP)
63
+ */
64
+ symbolHp: string;
65
+ /**
66
+ * 符文增加的道具掉落率
67
+ */
68
+ symbolDropRate: string;
69
+ /**
70
+ * 符文增加的楓幣掉落率
71
+ */
72
+ symbolMesoRate: string;
73
+ /**
74
+ * 符文增加的經驗值獲得量
75
+ */
76
+ symbolExpRate: string;
77
+ /**
78
+ * 現有成長值
79
+ */
80
+ symbolGrowthCount: number;
81
+ /**
82
+ * 成長所需的成長值
83
+ */
84
+ symbolRequireGrowthCount: number;
85
+ constructor(obj: CharacterSymbolEquipmentInfoBody);
86
+ }
@@ -0,0 +1,62 @@
1
+ import * as base from '../../../common/dto/character/characterVMatrix';
2
+ import { CharacterVMatrixBody, CharacterVMatrixCoreEquipmentDtoBody } from '../../response/character/characterVMatrixBody';
3
+ /**
4
+ * 角色 V 矩陣欄位資訊與已裝備 V 核心資訊
5
+ */
6
+ export declare class CharacterVMatrixDto extends base.CharacterVMatrixDto {
7
+ /**
8
+ * 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
9
+ */
10
+ date: Date | null;
11
+ /**
12
+ * 角色職業
13
+ */
14
+ characterClass: string | null;
15
+ /**
16
+ * V 核心資訊
17
+ */
18
+ characterVCoreEquipment: CharacterVMatrixCodeEquipmentDto[];
19
+ /**
20
+ * 角色剩餘的矩陣強化點數
21
+ */
22
+ characterVMatrixRemainSlotUpgradePoint: number | null;
23
+ constructor(obj: CharacterVMatrixBody);
24
+ }
25
+ /**
26
+ * V 核心資訊
27
+ */
28
+ export declare class CharacterVMatrixCodeEquipmentDto extends base.CharacterVMatrixCodeEquipmentDto {
29
+ /**
30
+ * 欄位索引
31
+ */
32
+ slotId: string;
33
+ /**
34
+ * 欄位等級
35
+ */
36
+ slotLevel: number;
37
+ /**
38
+ * 核心名稱
39
+ */
40
+ vCoreName: string | null;
41
+ /**
42
+ * 核心類型
43
+ */
44
+ vCoreType: string | null;
45
+ /**
46
+ * 核心等級
47
+ */
48
+ vCoreLevel: number;
49
+ /**
50
+ * 對應核心的技能名稱
51
+ */
52
+ vCoreSkill1: string;
53
+ /**
54
+ * (若為強化核心) 對應核心的第二個技能名稱
55
+ */
56
+ vCoreSkill2: string | null;
57
+ /**
58
+ * (若為強化核心) 對應核心的第三個技能名稱
59
+ */
60
+ vCoreSkill3: string | null;
61
+ constructor(obj: CharacterVMatrixCoreEquipmentDtoBody);
62
+ }
@@ -0,0 +1,12 @@
1
+ import * as base from '../../../common/dto/guild/guild';
2
+ import { GuildBody } from '../../response/guild/guildBody';
3
+ /**
4
+ * 公會識別碼資訊
5
+ */
6
+ export declare class GuildDto extends base.GuildDto {
7
+ /**
8
+ * 公會識別碼
9
+ */
10
+ oguildId: string;
11
+ constructor(obj: GuildBody);
12
+ }