maplestory-openapi 3.3.0 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +50 -39
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/character.js +22 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAbility.js +108 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterAndroidEquipment.js +424 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterBasic.js +93 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterBeautyEquipment.js +172 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterCashItemEquipment.js +228 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterDojang.js +49 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrix.js +73 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +113 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterHyperStat.js +97 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterImage.js +81 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterItemEquipment.js +1137 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterLinkSkill.js +115 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +332 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPopularity.js +27 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPropensity.js +52 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSetEffect.js +97 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSkill.js +77 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterStat.js +57 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterSymbolEquipment.js +119 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterVMatrix.js +88 -0
- package/dist/cjs/maplestory/api/tms/dto/guild/guild.js +22 -0
- package/dist/cjs/maplestory/api/tms/dto/guild/guildBasic.js +107 -0
- package/dist/cjs/maplestory/api/tms/dto/union/union.js +47 -0
- package/dist/cjs/maplestory/api/tms/dto/union/unionArtifact.js +111 -0
- package/dist/cjs/maplestory/api/tms/dto/union/unionRaider.js +214 -0
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +802 -0
- package/dist/cjs/maplestory/api/tms/tms.js +109 -0
- package/dist/cjs/node_modules/dayjs/plugin/utc.js +1 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +11 -1
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/msea/dto/character/characterItemEquipment.js +11 -1
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/character.js +18 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterAbility.js +102 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterAndroidEquipment.js +413 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterBasic.js +89 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterBeautyEquipment.js +165 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterCashItemEquipment.js +221 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterDojang.js +45 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrix.js +67 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHexaMatrixStat.js +108 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterHyperStat.js +92 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterImage.js +77 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterItemEquipment.js +1123 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterLinkSkill.js +110 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +325 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPopularity.js +23 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPropensity.js +48 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSetEffect.js +90 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSkill.js +72 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterStat.js +52 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterSymbolEquipment.js +114 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterVMatrix.js +83 -0
- package/dist/esm/maplestory/api/tms/dto/guild/guild.js +18 -0
- package/dist/esm/maplestory/api/tms/dto/guild/guildBasic.js +102 -0
- package/dist/esm/maplestory/api/tms/dto/union/union.js +43 -0
- package/dist/esm/maplestory/api/tms/dto/union/unionArtifact.js +105 -0
- package/dist/esm/maplestory/api/tms/dto/union/unionRaider.js +205 -0
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +794 -0
- package/dist/esm/maplestory/api/tms/tms.js +27 -0
- package/dist/esm/node_modules/dayjs/plugin/utc.js +1 -1
- package/dist/index.min.js +1 -1
- package/package.json +6 -1
- package/types/maplestory/api/common/dto/character/characterItemEquipment.d.ts +2 -0
- package/types/maplestory/api/common/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +8 -0
- package/types/maplestory/api/kms/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +1 -1
- package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/dto/character/characterItemEquipment.d.ts +8 -0
- package/types/maplestory/api/msea/dto/character/characterSkill.d.ts +1 -1
- package/types/maplestory/api/msea/mapleStoryApi.d.ts +1 -1
- package/types/maplestory/api/msea/response/character/characterItemEquipmentBody.d.ts +2 -0
- package/types/maplestory/api/msea/response/character/characterSkillBody.d.ts +1 -1
- package/types/maplestory/api/tms/dto/character/character.d.ts +12 -0
- package/types/maplestory/api/tms/dto/character/characterAbility.d.ts +72 -0
- package/types/maplestory/api/tms/dto/character/characterAndroidEquipment.d.ts +299 -0
- package/types/maplestory/api/tms/dto/character/characterBasic.d.ts +68 -0
- package/types/maplestory/api/tms/dto/character/characterBeautyEquipment.d.ts +117 -0
- package/types/maplestory/api/tms/dto/character/characterCashItemEquipment.d.ts +158 -0
- package/types/maplestory/api/tms/dto/character/characterDojang.d.ts +32 -0
- package/types/maplestory/api/tms/dto/character/characterHexaMatrix.d.ts +48 -0
- package/types/maplestory/api/tms/dto/character/characterHexaMatrixStat.d.ts +78 -0
- package/types/maplestory/api/tms/dto/character/characterHyperStat.d.ts +70 -0
- package/types/maplestory/api/tms/dto/character/characterImage.d.ts +74 -0
- package/types/maplestory/api/tms/dto/character/characterItemEquipment.d.ts +864 -0
- package/types/maplestory/api/tms/dto/character/characterLinkSkill.d.ts +78 -0
- package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +230 -0
- package/types/maplestory/api/tms/dto/character/characterPopularity.d.ts +16 -0
- package/types/maplestory/api/tms/dto/character/characterPropensity.d.ts +36 -0
- package/types/maplestory/api/tms/dto/character/characterSetEffect.d.ts +66 -0
- package/types/maplestory/api/tms/dto/character/characterSkill.d.ts +54 -0
- package/types/maplestory/api/tms/dto/character/characterStat.d.ts +38 -0
- package/types/maplestory/api/tms/dto/character/characterSymbolEquipment.d.ts +86 -0
- package/types/maplestory/api/tms/dto/character/characterVMatrix.d.ts +62 -0
- package/types/maplestory/api/tms/dto/guild/guild.d.ts +12 -0
- package/types/maplestory/api/tms/dto/guild/guildBasic.d.ts +78 -0
- package/types/maplestory/api/tms/dto/union/union.d.ts +32 -0
- package/types/maplestory/api/tms/dto/union/unionArtifact.d.ts +76 -0
- package/types/maplestory/api/tms/dto/union/unionRaider.d.ts +147 -0
- package/types/maplestory/api/tms/index.d.ts +27 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +364 -0
- package/types/maplestory/api/tms/response/character/characterAbilityBody.d.ts +19 -0
- package/types/maplestory/api/tms/response/character/characterAndroidEquipmentBody.d.ts +76 -0
- package/types/maplestory/api/tms/response/character/characterBasicBody.d.ts +16 -0
- package/types/maplestory/api/tms/response/character/characterBeautyEquipmentBody.d.ts +30 -0
- package/types/maplestory/api/tms/response/character/characterBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/character/characterCashItemEquipmentBody.d.ts +39 -0
- package/types/maplestory/api/tms/response/character/characterDojangBody.d.ts +8 -0
- package/types/maplestory/api/tms/response/character/characterHexaMatrixBody.d.ts +13 -0
- package/types/maplestory/api/tms/response/character/characterHexaMatrixStatBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/character/characterHyperStatBody.d.ts +18 -0
- package/types/maplestory/api/tms/response/character/characterItemEquipmentBody.d.ts +195 -0
- package/types/maplestory/api/tms/response/character/characterLinkSkillBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +56 -0
- package/types/maplestory/api/tms/response/character/characterPopularityBody.d.ts +4 -0
- package/types/maplestory/api/tms/response/character/characterPropensityBody.d.ts +9 -0
- package/types/maplestory/api/tms/response/character/characterSetEffectBody.d.ts +18 -0
- package/types/maplestory/api/tms/response/character/characterSkillBody.d.ts +14 -0
- package/types/maplestory/api/tms/response/character/characterStatBody.d.ts +10 -0
- package/types/maplestory/api/tms/response/character/characterSymbolEquipmentBody.d.ts +22 -0
- package/types/maplestory/api/tms/response/character/characterVMatrixBody.d.ts +16 -0
- package/types/maplestory/api/tms/response/guild/guildBasicBody.d.ts +20 -0
- package/types/maplestory/api/tms/response/guild/guildBody.d.ts +3 -0
- package/types/maplestory/api/tms/response/union/unionArtifactBody.d.ts +19 -0
- package/types/maplestory/api/tms/response/union/unionBody.d.ts +8 -0
- package/types/maplestory/api/tms/response/union/unionRaiderBody.d.ts +38 -0
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import * as base from '../../../common/dto/character/characterLinkSkill';
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import { CharacterLinkSkillBody, CharacterLinkSkillInfoBody } from '../../response/character/characterLinkSkillBody';
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/**
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* 角色已裝備連結技能資訊
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*/
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export declare class CharacterLinkSkillDto extends base.CharacterLinkSkillDto {
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/**
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* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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*/
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date: Date | null;
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/**
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* 角色職業
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*/
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characterClass: string | null;
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/**
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* 連結技能資訊
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*/
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characterLinkSkill: CharacterLinkSkillInfoDto[];
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/**
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* 連結技能 1 預設資訊
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*/
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characterLinkSkillPreset1: CharacterLinkSkillInfoDto[];
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/**
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* 連結技能 2 預設資訊
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*/
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characterLinkSkillPreset2: CharacterLinkSkillInfoDto[];
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/**
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* 連結技能 3 預設資訊
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characterLinkSkillPreset3: CharacterLinkSkillInfoDto[];
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/**
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* 我的連結技能資訊
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*/
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characterOwnedLinkSkill: CharacterLinkSkillInfoDto | null;
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/**
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* 我的連結技能 1 預設資訊
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characterOwnedLinkSkillPreset1: CharacterLinkSkillInfoDto | null;
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* 我的連結技能 2 預設資訊
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characterOwnedLinkSkillPreset2: CharacterLinkSkillInfoDto | null;
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* 我的連結技能 3 預設資訊
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*/
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characterOwnedLinkSkillPreset3: CharacterLinkSkillInfoDto | null;
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constructor(obj: CharacterLinkSkillBody);
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}
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/**
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* 角色連結技能資訊
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*/
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export declare class CharacterLinkSkillInfoDto extends base.CharacterLinkSkillInfoDto {
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/**
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* 技能名稱
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*/
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skillName: string;
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* 技能描述
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skillDescription: string;
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* 技能等級
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skillLevel: number;
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/**
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* 技能效果
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* 技能圖示
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skillIcon: string;
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constructor(obj: CharacterLinkSkillInfoBody);
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}
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import * as base from '../../../common/dto/character/characterPetEquipment';
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import { CharacterPetEquipmentAutoSkillBody, CharacterPetEquipmentBody, CharacterPetEquipmentItemBody, CharacterPetEquipmentItemOptionBody } from '../../response/character/characterPetEquipmentBody';
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/**
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* 角色已裝備寵物資訊
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export declare class CharacterPetEquipmentDto extends base.CharacterPetEquipmentDto {
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* 寵物 1 名稱
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pet1Equipment: CharacterPetEquipmentItemDto | null;
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pet1AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
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* 寵物 1 神奇寵物類型
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pet1Skill: string[];
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pet1DateExpire: Date | null;
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* Whether the magic time for pet 1 is expired
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* 寵物 1 外型
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* 寵物 1 外型圖示
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* 寵物 2 名稱
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pet2Name: string | null;
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/**
|
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* 寵物 2 描述
|
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+
*/
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+
pet2Description: string | null;
|
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75
|
+
/**
|
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76
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+
* 寵物 2 道具資訊
|
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+
*/
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pet2Equipment: CharacterPetEquipmentItemDto | null;
|
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|
+
/**
|
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80
|
+
* 寵物 2 的寵物自動加持技能資訊
|
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81
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+
*/
|
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|
+
pet2AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
|
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83
|
+
/**
|
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84
|
+
* 寵物 2 神奇寵物類型
|
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85
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+
*/
|
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+
pet2PetType: string | null;
|
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87
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+
/**
|
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+
* 寵物 2 技能
|
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89
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+
*/
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+
pet2Skill: string[];
|
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+
/**
|
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92
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+
* 寵物 2 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
|
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93
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+
*/
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+
pet2DateExpire: Date | null;
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/**
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* Whether the magic time for pet 2 is expired
|
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+
*/
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+
pet2Expired: boolean | null;
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/**
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100
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* 寵物 2 外型
|
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101
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+
*/
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+
pet2Appearance: string | null;
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/**
|
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104
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* 寵物 2 外型圖示
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105
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+
*/
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+
pet2AppearanceIcon: string | null;
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/**
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* 寵物 3 名稱
|
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109
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+
*/
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+
pet3Name: string | null;
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+
/**
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* 寵物 3 暱稱
|
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*/
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+
pet3Nickname: string | null;
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+
/**
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* 寵物 3 圖示
|
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117
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+
*/
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+
pet3Icon: string | null;
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+
/**
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120
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* 寵物 3 描述
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*/
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pet3Description: string | null;
|
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+
/**
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124
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+
* 寵物 3 道具資訊
|
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125
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+
*/
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+
pet3Equipment: CharacterPetEquipmentItemDto | null;
|
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+
/**
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128
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* 寵物 3 的寵物自動加持技能資訊
|
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129
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+
*/
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|
+
pet3AutoSkill: CharacterPetEquipmentAutoSkillDto | null;
|
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131
|
+
/**
|
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132
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* 寵物 3 神奇寵物類型
|
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133
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+
*/
|
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|
+
pet3PetType: string | null;
|
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135
|
+
/**
|
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136
|
+
* 寵物 3 技能
|
|
137
|
+
*/
|
|
138
|
+
pet3Skill: string[];
|
|
139
|
+
/**
|
|
140
|
+
* 寵物 3 魔法時間 (TST,時間單位資料中的分鐘顯示為 0)
|
|
141
|
+
*/
|
|
142
|
+
pet3DateExpire: Date | null;
|
|
143
|
+
/**
|
|
144
|
+
* Whether the magic time for pet 3 is expired
|
|
145
|
+
*/
|
|
146
|
+
pet3Expired: boolean | null;
|
|
147
|
+
/**
|
|
148
|
+
* 寵物 3 外型
|
|
149
|
+
*/
|
|
150
|
+
pet3Appearance: string | null;
|
|
151
|
+
/**
|
|
152
|
+
* 寵物 3 外型圖示
|
|
153
|
+
*/
|
|
154
|
+
pet3AppearanceIcon: string | null;
|
|
155
|
+
constructor(obj: CharacterPetEquipmentBody);
|
|
156
|
+
}
|
|
157
|
+
/**
|
|
158
|
+
* 寵物的寵物自動加持技能資訊
|
|
159
|
+
*/
|
|
160
|
+
export declare class CharacterPetEquipmentAutoSkillDto extends base.CharacterPetEquipmentAutoSkillDto {
|
|
161
|
+
/**
|
|
162
|
+
* 登錄於第一欄位的自動加持技能
|
|
163
|
+
*/
|
|
164
|
+
skill1: string | null;
|
|
165
|
+
/**
|
|
166
|
+
* 登錄於第一欄位的自動加持技能圖示
|
|
167
|
+
*/
|
|
168
|
+
skill1Icon: string | null;
|
|
169
|
+
/**
|
|
170
|
+
* 登錄於第二欄位的自動加持技能
|
|
171
|
+
*/
|
|
172
|
+
skill2: string | null;
|
|
173
|
+
/**
|
|
174
|
+
* 登錄於第二欄位的自動加持技能圖示
|
|
175
|
+
*/
|
|
176
|
+
skill2Icon: string | null;
|
|
177
|
+
constructor(obj: CharacterPetEquipmentAutoSkillBody);
|
|
178
|
+
}
|
|
179
|
+
/**
|
|
180
|
+
* 道具顯示選項
|
|
181
|
+
*/
|
|
182
|
+
export declare class CharacterPetEquipmentItemOptionDto extends base.CharacterPetEquipmentItemOptionDto {
|
|
183
|
+
/**
|
|
184
|
+
* 選項類型
|
|
185
|
+
*/
|
|
186
|
+
optionType: string;
|
|
187
|
+
/**
|
|
188
|
+
* 選項數值
|
|
189
|
+
*/
|
|
190
|
+
optionValue: string;
|
|
191
|
+
constructor(obj: CharacterPetEquipmentItemOptionBody);
|
|
192
|
+
}
|
|
193
|
+
/**
|
|
194
|
+
* 寵物道具資訊
|
|
195
|
+
*/
|
|
196
|
+
export declare class CharacterPetEquipmentItemDto extends base.CharacterPetEquipmentItemDto {
|
|
197
|
+
/**
|
|
198
|
+
* 道具名稱
|
|
199
|
+
*/
|
|
200
|
+
itemName: string | null;
|
|
201
|
+
/**
|
|
202
|
+
* 道具圖示
|
|
203
|
+
*/
|
|
204
|
+
itemIcon: string | null;
|
|
205
|
+
/**
|
|
206
|
+
* 道具描述
|
|
207
|
+
*/
|
|
208
|
+
itemDescription: string | null;
|
|
209
|
+
/**
|
|
210
|
+
* 道具顯示選項
|
|
211
|
+
*/
|
|
212
|
+
itemOption: CharacterPetEquipmentItemOptionDto[];
|
|
213
|
+
/**
|
|
214
|
+
* 強化次數
|
|
215
|
+
*/
|
|
216
|
+
scrollUpgrade: number;
|
|
217
|
+
/**
|
|
218
|
+
* 道具可升級次數
|
|
219
|
+
*/
|
|
220
|
+
scrollUpgradable: number;
|
|
221
|
+
/**
|
|
222
|
+
* 道具外型
|
|
223
|
+
*/
|
|
224
|
+
itemShape: string | null;
|
|
225
|
+
/**
|
|
226
|
+
* 道具外型圖示
|
|
227
|
+
*/
|
|
228
|
+
itemShapeIcon: string | null;
|
|
229
|
+
constructor(obj: CharacterPetEquipmentItemBody);
|
|
230
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterPopularity';
|
|
2
|
+
import { CharacterPopularityBody } from '../../response/character/characterPopularityBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色名聲資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterPopularityDto extends base.CharacterPopularityDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 角色名聲
|
|
13
|
+
*/
|
|
14
|
+
popularity: number;
|
|
15
|
+
constructor(obj: CharacterPopularityBody);
|
|
16
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterPropensity';
|
|
2
|
+
import { CharacterPropensityBody } from '../../response/character/characterPropensityBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色性向資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterPropensityDto extends base.CharacterPropensityDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 領導力等級
|
|
13
|
+
*/
|
|
14
|
+
charismaLevel: number | null;
|
|
15
|
+
/**
|
|
16
|
+
* 感性等級
|
|
17
|
+
*/
|
|
18
|
+
sensibilityLevel: number | null;
|
|
19
|
+
/**
|
|
20
|
+
* 洞察力等級
|
|
21
|
+
*/
|
|
22
|
+
insightLevel: number | null;
|
|
23
|
+
/**
|
|
24
|
+
* 意志等級
|
|
25
|
+
*/
|
|
26
|
+
willingnessLevel: number | null;
|
|
27
|
+
/**
|
|
28
|
+
* 手藝等級
|
|
29
|
+
*/
|
|
30
|
+
handicraftLevel: number | null;
|
|
31
|
+
/**
|
|
32
|
+
* 魅力等級
|
|
33
|
+
*/
|
|
34
|
+
charmLevel: number | null;
|
|
35
|
+
constructor(obj: CharacterPropensityBody);
|
|
36
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterSetEffect';
|
|
2
|
+
import { CharacterSetEffectBody, CharacterSetEffectInfoBody, CharacterSetEffectOptionFullBody, CharacterSetEffectSetBody } from '../../response/character/characterSetEffectBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色目前套用的套裝效果資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterSetEffectDto extends base.CharacterSetEffectDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 套裝效果資訊
|
|
13
|
+
*/
|
|
14
|
+
setEffect: CharacterSetEffectSetDto[];
|
|
15
|
+
constructor(obj: CharacterSetEffectBody);
|
|
16
|
+
}
|
|
17
|
+
/**
|
|
18
|
+
* 目前已裝備的套裝效果資訊
|
|
19
|
+
*/
|
|
20
|
+
export declare class CharacterSetEffectInfoDto extends base.CharacterSetEffectInfoDto {
|
|
21
|
+
/**
|
|
22
|
+
* 套裝效果等級 (裝備件數)
|
|
23
|
+
*/
|
|
24
|
+
setCount: number;
|
|
25
|
+
/**
|
|
26
|
+
* 套裝效果
|
|
27
|
+
*/
|
|
28
|
+
setOption: string;
|
|
29
|
+
constructor(obj: CharacterSetEffectInfoBody);
|
|
30
|
+
}
|
|
31
|
+
/**
|
|
32
|
+
* 全部套裝效果資訊
|
|
33
|
+
*/
|
|
34
|
+
export declare class CharacterSetEffectOptionFullDto extends base.CharacterSetEffectOptionFullDto {
|
|
35
|
+
/**
|
|
36
|
+
* 套裝效果等級 (裝備件數)
|
|
37
|
+
*/
|
|
38
|
+
setCount: number;
|
|
39
|
+
/**
|
|
40
|
+
* 套裝效果
|
|
41
|
+
*/
|
|
42
|
+
setOption: string;
|
|
43
|
+
constructor(obj: CharacterSetEffectOptionFullBody);
|
|
44
|
+
}
|
|
45
|
+
/**
|
|
46
|
+
* 套裝效果資訊
|
|
47
|
+
*/
|
|
48
|
+
export declare class CharacterSetEffectSetDto extends base.CharacterSetEffectSetDto {
|
|
49
|
+
/**
|
|
50
|
+
* 套裝效果名稱
|
|
51
|
+
*/
|
|
52
|
+
setName: string;
|
|
53
|
+
/**
|
|
54
|
+
* 套裝件數 (包含幸運道具)
|
|
55
|
+
*/
|
|
56
|
+
totalSetCount: number;
|
|
57
|
+
/**
|
|
58
|
+
* 目前已裝備的套裝效果資訊
|
|
59
|
+
*/
|
|
60
|
+
setEffectInfo: CharacterSetEffectInfoDto[];
|
|
61
|
+
/**
|
|
62
|
+
* 全部套裝效果資訊
|
|
63
|
+
*/
|
|
64
|
+
setOptionFull: CharacterSetEffectOptionFullDto[];
|
|
65
|
+
constructor(obj: CharacterSetEffectSetBody);
|
|
66
|
+
}
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterSkill';
|
|
2
|
+
import { CharacterSkillBody, CharacterSkillInfoBody } from '../../response/character/characterSkillBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色技能與超技能資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterSkillDto extends base.CharacterSkillDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 角色職業
|
|
13
|
+
*/
|
|
14
|
+
characterClass: string | null;
|
|
15
|
+
/**
|
|
16
|
+
* 技能轉職次數
|
|
17
|
+
*/
|
|
18
|
+
characterSkillGrade: string | null;
|
|
19
|
+
/**
|
|
20
|
+
* 技能資訊
|
|
21
|
+
*/
|
|
22
|
+
characterSkill: CharacterSkillInfoDto[];
|
|
23
|
+
constructor(obj: CharacterSkillBody);
|
|
24
|
+
}
|
|
25
|
+
/**
|
|
26
|
+
* 技能資訊
|
|
27
|
+
*/
|
|
28
|
+
export declare class CharacterSkillInfoDto extends base.CharacterSkillInfoDto {
|
|
29
|
+
/**
|
|
30
|
+
* 技能名稱
|
|
31
|
+
*/
|
|
32
|
+
skillName: string;
|
|
33
|
+
/**
|
|
34
|
+
* 技能描述
|
|
35
|
+
*/
|
|
36
|
+
skillDescription: string;
|
|
37
|
+
/**
|
|
38
|
+
* 技能等級
|
|
39
|
+
*/
|
|
40
|
+
skillLevel: number;
|
|
41
|
+
/**
|
|
42
|
+
* 技能等級的效果描述
|
|
43
|
+
*/
|
|
44
|
+
skillEffect: string | null;
|
|
45
|
+
/**
|
|
46
|
+
* 下一等級的技能效果
|
|
47
|
+
*/
|
|
48
|
+
skillEffectNext: string | null;
|
|
49
|
+
/**
|
|
50
|
+
* 技能圖示
|
|
51
|
+
*/
|
|
52
|
+
skillIcon: string;
|
|
53
|
+
constructor(obj: CharacterSkillInfoBody);
|
|
54
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterStat';
|
|
2
|
+
import { CharacterFinalStatBody, CharacterStatBody } from '../../response/character/characterStatBody';
|
|
3
|
+
/**
|
|
4
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+
* 角色綜合能力值資訊
|
|
5
|
+
*/
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6
|
+
export declare class CharacterStatDto extends base.CharacterStatDto {
|
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7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
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9
|
+
*/
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10
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+
date: Date | null;
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11
|
+
/**
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12
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+
* 角色職業
|
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13
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+
*/
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14
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+
characterClass: string | null;
|
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15
|
+
/**
|
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16
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+
* 當前能力值資訊
|
|
17
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+
*/
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|
18
|
+
finalStat: CharacterFinalStatDto[];
|
|
19
|
+
/**
|
|
20
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+
* 剩餘 AP
|
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21
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+
*/
|
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22
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+
remainAP: number | null;
|
|
23
|
+
constructor(obj: CharacterStatBody);
|
|
24
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+
}
|
|
25
|
+
/**
|
|
26
|
+
* 當前能力值資訊
|
|
27
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+
*/
|
|
28
|
+
export declare class CharacterFinalStatDto extends base.CharacterFinalStatDto {
|
|
29
|
+
/**
|
|
30
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+
* 能力值名稱
|
|
31
|
+
*/
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32
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+
statName: string;
|
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33
|
+
/**
|
|
34
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+
* 能力值數值
|
|
35
|
+
*/
|
|
36
|
+
statValue: string;
|
|
37
|
+
constructor(obj: CharacterFinalStatBody);
|
|
38
|
+
}
|
|
@@ -0,0 +1,86 @@
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|
|
1
|
+
import * as base from '../../../common/dto/character/characterSymbolEquipment';
|
|
2
|
+
import { CharacterSymbolEquipmentBody, CharacterSymbolEquipmentInfoBody } from '../../response/character/characterSymbolEquipmentBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色已裝備符文資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterSymbolEquipmentDto extends base.CharacterSymbolEquipmentDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 角色職業
|
|
13
|
+
*/
|
|
14
|
+
characterClass: string | null;
|
|
15
|
+
/**
|
|
16
|
+
* 符文資訊
|
|
17
|
+
*/
|
|
18
|
+
symbol: CharacterSymbolEquipmentInfoDto[];
|
|
19
|
+
constructor(obj: CharacterSymbolEquipmentBody);
|
|
20
|
+
}
|
|
21
|
+
/**
|
|
22
|
+
* 符文資訊
|
|
23
|
+
*/
|
|
24
|
+
export declare class CharacterSymbolEquipmentInfoDto extends base.CharacterSymbolEquipmentInfoDto {
|
|
25
|
+
/**
|
|
26
|
+
* 符文名稱
|
|
27
|
+
*/
|
|
28
|
+
symbolName: string;
|
|
29
|
+
/**
|
|
30
|
+
* 符文圖示
|
|
31
|
+
*/
|
|
32
|
+
symbolIcon: string;
|
|
33
|
+
/**
|
|
34
|
+
* 符文描述
|
|
35
|
+
*/
|
|
36
|
+
symbolDescription: string;
|
|
37
|
+
/**
|
|
38
|
+
* 因符文增加的數值
|
|
39
|
+
*/
|
|
40
|
+
symbolForce: string;
|
|
41
|
+
/**
|
|
42
|
+
* 符文等級
|
|
43
|
+
*/
|
|
44
|
+
symbolLevel: number;
|
|
45
|
+
/**
|
|
46
|
+
* 符文增加的力量 (STR)
|
|
47
|
+
*/
|
|
48
|
+
symbolStr: string;
|
|
49
|
+
/**
|
|
50
|
+
* 符文增加的敏捷 (DEX)
|
|
51
|
+
*/
|
|
52
|
+
symbolDex: string;
|
|
53
|
+
/**
|
|
54
|
+
* 符文增加的智力 (INT)
|
|
55
|
+
*/
|
|
56
|
+
symbolInt: string;
|
|
57
|
+
/**
|
|
58
|
+
* 符文增加的幸運 (LUK)
|
|
59
|
+
*/
|
|
60
|
+
symbolLuk: string;
|
|
61
|
+
/**
|
|
62
|
+
* 符文增加的體力 (HP)
|
|
63
|
+
*/
|
|
64
|
+
symbolHp: string;
|
|
65
|
+
/**
|
|
66
|
+
* 符文增加的道具掉落率
|
|
67
|
+
*/
|
|
68
|
+
symbolDropRate: string;
|
|
69
|
+
/**
|
|
70
|
+
* 符文增加的楓幣掉落率
|
|
71
|
+
*/
|
|
72
|
+
symbolMesoRate: string;
|
|
73
|
+
/**
|
|
74
|
+
* 符文增加的經驗值獲得量
|
|
75
|
+
*/
|
|
76
|
+
symbolExpRate: string;
|
|
77
|
+
/**
|
|
78
|
+
* 現有成長值
|
|
79
|
+
*/
|
|
80
|
+
symbolGrowthCount: number;
|
|
81
|
+
/**
|
|
82
|
+
* 成長所需的成長值
|
|
83
|
+
*/
|
|
84
|
+
symbolRequireGrowthCount: number;
|
|
85
|
+
constructor(obj: CharacterSymbolEquipmentInfoBody);
|
|
86
|
+
}
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/character/characterVMatrix';
|
|
2
|
+
import { CharacterVMatrixBody, CharacterVMatrixCoreEquipmentDtoBody } from '../../response/character/characterVMatrixBody';
|
|
3
|
+
/**
|
|
4
|
+
* 角色 V 矩陣欄位資訊與已裝備 V 核心資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class CharacterVMatrixDto extends base.CharacterVMatrixDto {
|
|
7
|
+
/**
|
|
8
|
+
* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
|
|
9
|
+
*/
|
|
10
|
+
date: Date | null;
|
|
11
|
+
/**
|
|
12
|
+
* 角色職業
|
|
13
|
+
*/
|
|
14
|
+
characterClass: string | null;
|
|
15
|
+
/**
|
|
16
|
+
* V 核心資訊
|
|
17
|
+
*/
|
|
18
|
+
characterVCoreEquipment: CharacterVMatrixCodeEquipmentDto[];
|
|
19
|
+
/**
|
|
20
|
+
* 角色剩餘的矩陣強化點數
|
|
21
|
+
*/
|
|
22
|
+
characterVMatrixRemainSlotUpgradePoint: number | null;
|
|
23
|
+
constructor(obj: CharacterVMatrixBody);
|
|
24
|
+
}
|
|
25
|
+
/**
|
|
26
|
+
* V 核心資訊
|
|
27
|
+
*/
|
|
28
|
+
export declare class CharacterVMatrixCodeEquipmentDto extends base.CharacterVMatrixCodeEquipmentDto {
|
|
29
|
+
/**
|
|
30
|
+
* 欄位索引
|
|
31
|
+
*/
|
|
32
|
+
slotId: string;
|
|
33
|
+
/**
|
|
34
|
+
* 欄位等級
|
|
35
|
+
*/
|
|
36
|
+
slotLevel: number;
|
|
37
|
+
/**
|
|
38
|
+
* 核心名稱
|
|
39
|
+
*/
|
|
40
|
+
vCoreName: string | null;
|
|
41
|
+
/**
|
|
42
|
+
* 核心類型
|
|
43
|
+
*/
|
|
44
|
+
vCoreType: string | null;
|
|
45
|
+
/**
|
|
46
|
+
* 核心等級
|
|
47
|
+
*/
|
|
48
|
+
vCoreLevel: number;
|
|
49
|
+
/**
|
|
50
|
+
* 對應核心的技能名稱
|
|
51
|
+
*/
|
|
52
|
+
vCoreSkill1: string;
|
|
53
|
+
/**
|
|
54
|
+
* (若為強化核心) 對應核心的第二個技能名稱
|
|
55
|
+
*/
|
|
56
|
+
vCoreSkill2: string | null;
|
|
57
|
+
/**
|
|
58
|
+
* (若為強化核心) 對應核心的第三個技能名稱
|
|
59
|
+
*/
|
|
60
|
+
vCoreSkill3: string | null;
|
|
61
|
+
constructor(obj: CharacterVMatrixCoreEquipmentDtoBody);
|
|
62
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import * as base from '../../../common/dto/guild/guild';
|
|
2
|
+
import { GuildBody } from '../../response/guild/guildBody';
|
|
3
|
+
/**
|
|
4
|
+
* 公會識別碼資訊
|
|
5
|
+
*/
|
|
6
|
+
export declare class GuildDto extends base.GuildDto {
|
|
7
|
+
/**
|
|
8
|
+
* 公會識別碼
|
|
9
|
+
*/
|
|
10
|
+
oguildId: string;
|
|
11
|
+
constructor(obj: GuildBody);
|
|
12
|
+
}
|