maplestory-openapi 3.10.0 → 3.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -0
- package/dist/cjs/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/cjs/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/cjs/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +196 -0
- package/dist/cjs/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -1
- package/dist/cjs/maplestory/api/kms/dto/character/characterVMatrix.js +50 -1
- package/dist/cjs/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +177 -0
- package/dist/cjs/maplestory/api/kms/dto/union/unionRaider.js +35 -1
- package/dist/cjs/maplestory/api/kms/kms.js +10 -0
- package/dist/cjs/maplestory/api/kms/mapleStoryApi.js +38 -14
- package/dist/cjs/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/cjs/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/cjs/maplestory/api/tms/dto/character/characterFamiliar.js +156 -0
- package/dist/cjs/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -1
- package/dist/cjs/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/cjs/maplestory/api/tms/tms.js +6 -0
- package/dist/cjs/node_modules/base64-js/index.js +1 -1
- package/dist/cjs/node_modules/buffer/index.js +2 -2
- package/dist/cjs/node_modules/ieee754/index.js +1 -1
- package/dist/esm/_virtual/index.js_commonjs-exports2.js +2 -2
- package/dist/esm/_virtual/index.js_commonjs-exports3.js +2 -2
- package/dist/esm/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.js +196 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterHexaMatrix.js +6 -1
- package/dist/esm/maplestory/api/kms/dto/character/characterItemEquipment.js +92 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterPetEquipment.js +223 -2
- package/dist/esm/maplestory/api/kms/dto/character/characterVMatrix.js +50 -2
- package/dist/esm/maplestory/api/kms/dto/scheduler/schedulerCharacterState.js +170 -0
- package/dist/esm/maplestory/api/kms/dto/union/unionRaider.js +35 -2
- package/dist/esm/maplestory/api/kms/kms.js +6 -5
- package/dist/esm/maplestory/api/kms/mapleStoryApi.js +38 -14
- package/dist/esm/maplestory/api/kms/mapleStoryFriendsApi.js +1 -1
- package/dist/esm/maplestory/api/msea/mapleStoryApi.js +1 -1
- package/dist/esm/maplestory/api/tms/dto/character/characterFamiliar.js +149 -0
- package/dist/esm/maplestory/api/tms/dto/character/characterPetEquipment.js +45 -2
- package/dist/esm/maplestory/api/tms/mapleStoryApi.js +33 -1
- package/dist/esm/maplestory/api/tms/tms.js +2 -1
- package/dist/esm/node_modules/base64-js/index.js +2 -2
- package/dist/esm/node_modules/buffer/index.js +2 -2
- package/dist/esm/node_modules/ieee754/index.js +2 -2
- package/package.json +3 -3
- package/types/maplestory/api/kms/dto/battlePractice/battlePracticeCharacterInfo.d.ts +143 -1
- package/types/maplestory/api/kms/dto/character/characterHexaMatrix.d.ts +4 -0
- package/types/maplestory/api/kms/dto/character/characterItemEquipment.d.ts +63 -1
- package/types/maplestory/api/kms/dto/character/characterPetEquipment.d.ts +163 -1
- package/types/maplestory/api/kms/dto/character/characterVMatrix.d.ts +39 -1
- package/types/maplestory/api/kms/dto/scheduler/schedulerCharacterState.d.ts +137 -0
- package/types/maplestory/api/kms/dto/union/unionRaider.d.ts +27 -1
- package/types/maplestory/api/kms/index.d.ts +1 -0
- package/types/maplestory/api/kms/mapleStoryApi.d.ts +16 -8
- package/types/maplestory/api/kms/mapleStoryFriendsApi.d.ts +2 -2
- package/types/maplestory/api/kms/response/battlePractice/battlePracticeCharacterInfoBody.d.ts +36 -0
- package/types/maplestory/api/kms/response/character/characterHexaMatrixBody.d.ts +1 -0
- package/types/maplestory/api/kms/response/character/characterItemEquipmentBody.d.ts +15 -0
- package/types/maplestory/api/kms/response/character/characterPetEquipmentBody.d.ts +41 -0
- package/types/maplestory/api/kms/response/character/characterVMatrixBody.d.ts +11 -1
- package/types/maplestory/api/kms/response/scheduler/schedulerCharacterStateBody.d.ts +36 -0
- package/types/maplestory/api/kms/response/union/unionRaiderBody.d.ts +7 -0
- package/types/maplestory/api/tms/dto/character/characterFamiliar.d.ts +117 -0
- package/types/maplestory/api/tms/dto/character/characterPetEquipment.d.ts +35 -1
- package/types/maplestory/api/tms/index.d.ts +1 -0
- package/types/maplestory/api/tms/mapleStoryApi.d.ts +12 -0
- package/types/maplestory/api/tms/response/character/characterFamiliarBody.d.ts +31 -0
- package/types/maplestory/api/tms/response/character/characterPetEquipmentBody.d.ts +9 -0
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'use strict';
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Object.defineProperty(exports, '__esModule', { value: true });
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/**
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* 萌獸 資訊
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*/
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class CharacterFamiliarDto {
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/**
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* 要搜尋的日期 (TST,每日資料中的小時與分鐘將顯示為 0)
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*/
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date;
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/**
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* 萌獸 鏈路插槽資訊
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*/
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familiarLinkSlot;
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/**
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* 萌獸 細節
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*/
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familiarInfo;
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constructor(obj) {
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const { date, familiar_link_slot, familiar_info } = obj;
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this.date = date ? new Date(date) : null;
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this.familiarLinkSlot = familiar_link_slot.map((x) => new CharacterFamiliarLinkSlotDto(x));
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this.familiarInfo = familiar_info.map((x) => new CharacterFamiliarInfoDto(x));
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}
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}
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/**
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* 萌獸 鏈路插槽資訊
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*/
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class CharacterFamiliarLinkSlotDto {
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/**
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* 插槽標識符 (1~3, vip)
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*/
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slotId;
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/**
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* 連結的 萌獸 名稱 (如果插槽中沒有任何關聯,則為 null)
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*/
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familiarName;
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/**
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* 已啟用還是未啟用 (true, false)
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*/
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activeFlag;
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/**
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* 截止日期
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*/
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expireDate;
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constructor(obj) {
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const { slot_id, familiar_name, active_flag, expire_date } = obj;
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this.slotId = slot_id;
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this.familiarName = familiar_name;
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this.activeFlag = active_flag;
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this.expireDate = expire_date ? new Date(expire_date) : null;
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}
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}
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/**
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* 萌獸 細節
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*/
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class CharacterFamiliarInfoDto {
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/**
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* 萌獸 名稱
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*/
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familiarName;
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/**
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* 萌獸 暱稱
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*/
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familiarNickname;
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/**
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* 特別與否
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*/
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familiarSpecialFlag;
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/**
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* 萌獸 情況
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*/
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familiarState;
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/**
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* 等級
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*/
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familiarLevel;
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/**
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* 經驗
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*/
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familiarExp;
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/**
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* 具備的技能
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*/
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skillName;
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/**
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* 選項等級
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*/
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optionLevel;
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/**
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* 選項訊息
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*/
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option;
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/**
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* 等級
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*/
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familiarGrade;
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/**
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* 外觀名稱
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*/
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lookName;
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/**
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* 當前是否已被召喚
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*/
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summonedFlag;
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/**
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* 連結槽索引 (1~3, vip, not link)
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*/
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slotId;
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constructor(obj) {
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const { familiar_name, familiar_nickname, familiar_special_flag, familiar_state, familiar_level, familiar_exp, skill_name, option_level, option, familiar_grade, look_name, summoned_flag, slot_id, } = obj;
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this.familiarName = familiar_name;
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this.familiarNickname = familiar_nickname;
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this.familiarSpecialFlag = familiar_special_flag;
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this.familiarState = familiar_state;
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this.familiarLevel = familiar_level;
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this.familiarExp = familiar_exp;
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this.skillName = skill_name;
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this.optionLevel = option_level;
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this.option = option.map((x) => new CharacterFamiliarInfoOptionDto(x));
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this.familiarGrade = familiar_grade;
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this.lookName = look_name;
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this.summonedFlag = summoned_flag;
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this.slotId = slot_id;
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}
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}
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/**
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* 選項訊息
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*/
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class CharacterFamiliarInfoOptionDto {
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/**
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* 選項號
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*/
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optionNo;
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/**
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* 選項名稱
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*/
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optionName;
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/**
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* 選擇權價值
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*/
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optionValue;
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constructor(obj) {
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const { option_no, option_name, option_value } = obj;
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this.optionNo = option_no;
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this.optionName = option_name;
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this.optionValue = option_value;
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}
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}
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exports.CharacterFamiliarDto = CharacterFamiliarDto;
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exports.CharacterFamiliarInfoDto = CharacterFamiliarInfoDto;
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exports.CharacterFamiliarInfoOptionDto = CharacterFamiliarInfoOptionDto;
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exports.CharacterFamiliarLinkSlotDto = CharacterFamiliarLinkSlotDto;
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pet1AppearanceIcon;
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/**
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* 寵物1 潛在的
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pet1Potential;
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/**
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pet3Potential;
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constructor(obj) {
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super();
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const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, } = obj;
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const { date, pet_1_name, pet_1_nickname, pet_1_icon, pet_1_description, pet_1_equipment, pet_1_auto_skill, pet_1_pet_type, pet_1_skill, pet_1_date_expire, pet_1_appearance, pet_1_appearance_icon, pet_1_potential, pet_2_name, pet_2_nickname, pet_2_icon, pet_2_description, pet_2_equipment, pet_2_auto_skill, pet_2_pet_type, pet_2_skill, pet_2_date_expire, pet_2_appearance, pet_2_appearance_icon, pet_2_potential, pet_3_name, pet_3_nickname, pet_3_icon, pet_3_description, pet_3_equipment, pet_3_auto_skill, pet_3_pet_type, pet_3_skill, pet_3_date_expire, pet_3_appearance, pet_3_appearance_icon, pet_3_potential, } = obj;
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this.date = date ? new Date(date) : null;
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this.pet1Name = pet_1_name;
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this.pet1Appearance = pet_1_appearance;
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this.pet1AppearanceIcon = pet_1_appearance_icon;
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this.pet1Potential = pet_1_potential.map((potential) => new CharacterPetEquipmentPotentialDto(potential));
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this.pet2AppearanceIcon = pet_2_appearance_icon;
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this.pet2Potential = pet_2_potential.map((potential) => new CharacterPetEquipmentPotentialDto(potential));
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this.pet3Name = pet_3_name;
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this.pet3Appearance = pet_3_appearance;
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this.pet3AppearanceIcon = pet_3_appearance_icon;
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this.pet3Potential = pet_3_potential.map((potential) => new CharacterPetEquipmentPotentialDto(potential));
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if (pet_1_date_expire === 'expired') {
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this.pet1Expired = true;
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}
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@@ -325,8 +340,37 @@ class CharacterPetEquipmentItemDto extends characterPetEquipment.CharacterPetEqu
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this.itemShapeIcon = item_shape_icon;
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}
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}
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/**
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* 寵物 潛在的
|
|
345
|
+
*/
|
|
346
|
+
class CharacterPetEquipmentPotentialDto {
|
|
347
|
+
/**
|
|
348
|
+
* 潛在的 步 (1~3, 0:停用)
|
|
349
|
+
*/
|
|
350
|
+
potentialStep;
|
|
351
|
+
/**
|
|
352
|
+
* 潛在的 類型
|
|
353
|
+
*/
|
|
354
|
+
potentialType;
|
|
355
|
+
/**
|
|
356
|
+
* 潛在的 增加 (對於攻擊力/魔法攻擊力以外的其他潛在能力類型,百分比)
|
|
357
|
+
*/
|
|
358
|
+
potentialIncrease1;
|
|
359
|
+
/**
|
|
360
|
+
* 潛在的 增加 2 (如果潛在能力類型為攻擊力/魔法攻擊力,則攻擊力分配給 potential_increase_1,魔法攻擊力分配給 potential_increase_2;如果潛在能力類型為最大生命值/最大魔法值,則最大生命值分配給 potential_increase_1,最大魔法值分配給 potential_increase_2。)
|
|
361
|
+
*/
|
|
362
|
+
potentialIncrease2;
|
|
363
|
+
constructor(obj) {
|
|
364
|
+
const { potential_step, potential_type, potential_increase1, potential_increase2, } = obj;
|
|
365
|
+
this.potentialStep = potential_step;
|
|
366
|
+
this.potentialType = potential_type;
|
|
367
|
+
this.potentialIncrease1 = potential_increase1;
|
|
368
|
+
this.potentialIncrease2 = potential_increase2;
|
|
369
|
+
}
|
|
370
|
+
}
|
|
328
371
|
|
|
329
372
|
exports.CharacterPetEquipmentAutoSkillDto = CharacterPetEquipmentAutoSkillDto;
|
|
330
373
|
exports.CharacterPetEquipmentDto = CharacterPetEquipmentDto;
|
|
331
374
|
exports.CharacterPetEquipmentItemDto = CharacterPetEquipmentItemDto;
|
|
332
375
|
exports.CharacterPetEquipmentItemOptionDto = CharacterPetEquipmentItemOptionDto;
|
|
376
|
+
exports.CharacterPetEquipmentPotentialDto = CharacterPetEquipmentPotentialDto;
|
|
@@ -4,6 +4,7 @@ Object.defineProperty(exports, '__esModule', { value: true });
|
|
|
4
4
|
|
|
5
5
|
var axios = require('axios');
|
|
6
6
|
require('../../../node_modules/buffer/index.js');
|
|
7
|
+
var lib = require('../common/lib.js');
|
|
7
8
|
var character = require('./dto/character/character.js');
|
|
8
9
|
var characterAbility = require('./dto/character/characterAbility.js');
|
|
9
10
|
var characterAndroidEquipment = require('./dto/character/characterAndroidEquipment.js');
|
|
@@ -11,6 +12,7 @@ var characterBasic = require('./dto/character/characterBasic.js');
|
|
|
11
12
|
var characterBeautyEquipment = require('./dto/character/characterBeautyEquipment.js');
|
|
12
13
|
var characterCashItemEquipment = require('./dto/character/characterCashItemEquipment.js');
|
|
13
14
|
var characterDojang = require('./dto/character/characterDojang.js');
|
|
15
|
+
var characterFamiliar = require('./dto/character/characterFamiliar.js');
|
|
14
16
|
var characterHexaMatrix = require('./dto/character/characterHexaMatrix.js');
|
|
15
17
|
var characterHexaMatrixStat = require('./dto/character/characterHexaMatrixStat.js');
|
|
16
18
|
var characterHyperStat = require('./dto/character/characterHyperStat.js');
|
|
@@ -33,7 +35,6 @@ var unionChampion = require('./dto/union/unionChampion.js');
|
|
|
33
35
|
var unionRaider = require('./dto/union/unionRaider.js');
|
|
34
36
|
var characterImage = require('../common/enum/characterImage.js');
|
|
35
37
|
var mapleStoryApi = require('../common/mapleStoryApi.js');
|
|
36
|
-
var lib = require('../common/lib.js');
|
|
37
38
|
var index = require('../../../_virtual/index.js_commonjs-exports.js');
|
|
38
39
|
|
|
39
40
|
function _interopDefaultLegacy (e) { return e && typeof e === 'object' && 'default' in e ? e : { 'default': e }; }
|
|
@@ -725,6 +726,37 @@ class MapleStoryApi extends mapleStoryApi.MapleStoryApi {
|
|
|
725
726
|
}
|
|
726
727
|
return new characterDojang.CharacterDojangDto(data);
|
|
727
728
|
}
|
|
729
|
+
/**
|
|
730
|
+
* 檢視萌獸資訊。
|
|
731
|
+
* - 楓之谷遊戲資料平均在 15 分鐘後即可使用。
|
|
732
|
+
* - 您可以從 2025 年 10 月 15 日起搜尋資料。
|
|
733
|
+
* - 您可以輸入所需日期以搜尋過往資料。前一日的資料將於翌日凌晨 2:00 起提供。(當您搜尋 10 月 15 日的資料時,將會擷取從 15 日 00:00 到 16 日 00:00 的資料。)
|
|
734
|
+
* - 由於遊戲內容變動,OCID 可能會有所變更。在更新以 OCID 為基礎的服務時,請務必留意。
|
|
735
|
+
* - 此 API 提供來自楓之谷台灣的資料。
|
|
736
|
+
* @param ocid 角色辨識器
|
|
737
|
+
* @param dateOptions 要搜尋的日期 (TST)
|
|
738
|
+
*/
|
|
739
|
+
async getCharacterFamiliar(ocid, dateOptions) {
|
|
740
|
+
const path = `${this.subUrl}/v1/character/familiar`;
|
|
741
|
+
const date = dateOptions
|
|
742
|
+
? this.toDateString(dateOptions, {
|
|
743
|
+
year: 2025,
|
|
744
|
+
month: 10,
|
|
745
|
+
day: 15,
|
|
746
|
+
})
|
|
747
|
+
: undefined;
|
|
748
|
+
const query = {
|
|
749
|
+
ocid: ocid,
|
|
750
|
+
date: date,
|
|
751
|
+
};
|
|
752
|
+
const { data } = await this.client.get(path, {
|
|
753
|
+
params: query,
|
|
754
|
+
});
|
|
755
|
+
if (this.isEmptyResponse(data)) {
|
|
756
|
+
return null;
|
|
757
|
+
}
|
|
758
|
+
return new characterFamiliar.CharacterFamiliarDto(data);
|
|
759
|
+
}
|
|
728
760
|
//#endregion
|
|
729
761
|
//#region 檢視聯盟資訊
|
|
730
762
|
/**
|
|
@@ -10,6 +10,7 @@ var characterBasic = require('./dto/character/characterBasic.js');
|
|
|
10
10
|
var characterBeautyEquipment = require('./dto/character/characterBeautyEquipment.js');
|
|
11
11
|
var characterCashItemEquipment = require('./dto/character/characterCashItemEquipment.js');
|
|
12
12
|
var characterDojang = require('./dto/character/characterDojang.js');
|
|
13
|
+
var characterFamiliar = require('./dto/character/characterFamiliar.js');
|
|
13
14
|
var characterHexaMatrix = require('./dto/character/characterHexaMatrix.js');
|
|
14
15
|
var characterHexaMatrixStat = require('./dto/character/characterHexaMatrixStat.js');
|
|
15
16
|
var characterHyperStat = require('./dto/character/characterHyperStat.js');
|
|
@@ -56,6 +57,10 @@ exports.CharacterCashItemEquipmentDto = characterCashItemEquipment.CharacterCash
|
|
|
56
57
|
exports.CharacterCashItemEquipmentOptionDto = characterCashItemEquipment.CharacterCashItemEquipmentOptionDto;
|
|
57
58
|
exports.CharacterCashItemEquipmentPresetDto = characterCashItemEquipment.CharacterCashItemEquipmentPresetDto;
|
|
58
59
|
exports.CharacterDojangDto = characterDojang.CharacterDojangDto;
|
|
60
|
+
exports.CharacterFamiliarDto = characterFamiliar.CharacterFamiliarDto;
|
|
61
|
+
exports.CharacterFamiliarInfoDto = characterFamiliar.CharacterFamiliarInfoDto;
|
|
62
|
+
exports.CharacterFamiliarInfoOptionDto = characterFamiliar.CharacterFamiliarInfoOptionDto;
|
|
63
|
+
exports.CharacterFamiliarLinkSlotDto = characterFamiliar.CharacterFamiliarLinkSlotDto;
|
|
59
64
|
exports.CharacterHexaMatrixDto = characterHexaMatrix.CharacterHexaMatrixDto;
|
|
60
65
|
exports.CharacterHexaMatrixEquipmentDto = characterHexaMatrix.CharacterHexaMatrixEquipmentDto;
|
|
61
66
|
exports.CharacterHexaMatrixEquipmentLinkedSkillDto = characterHexaMatrix.CharacterHexaMatrixEquipmentLinkedSkillDto;
|
|
@@ -82,6 +87,7 @@ exports.CharacterPetEquipmentAutoSkillDto = characterPetEquipment.CharacterPetEq
|
|
|
82
87
|
exports.CharacterPetEquipmentDto = characterPetEquipment.CharacterPetEquipmentDto;
|
|
83
88
|
exports.CharacterPetEquipmentItemDto = characterPetEquipment.CharacterPetEquipmentItemDto;
|
|
84
89
|
exports.CharacterPetEquipmentItemOptionDto = characterPetEquipment.CharacterPetEquipmentItemOptionDto;
|
|
90
|
+
exports.CharacterPetEquipmentPotentialDto = characterPetEquipment.CharacterPetEquipmentPotentialDto;
|
|
85
91
|
exports.CharacterPopularityDto = characterPopularity.CharacterPopularityDto;
|
|
86
92
|
exports.CharacterPropensityDto = characterPropensity.CharacterPropensityDto;
|
|
87
93
|
exports.CharacterSetEffectDto = characterSetEffect.CharacterSetEffectDto;
|
|
@@ -3,8 +3,8 @@
|
|
|
3
3
|
var index = require('../../_virtual/index.js_commonjs-exports.js');
|
|
4
4
|
require('../base64-js/index.js');
|
|
5
5
|
require('../ieee754/index.js');
|
|
6
|
-
var index$1 = require('../../_virtual/index.js_commonjs-
|
|
7
|
-
var index$2 = require('../../_virtual/index.js_commonjs-
|
|
6
|
+
var index$1 = require('../../_virtual/index.js_commonjs-exports2.js');
|
|
7
|
+
var index$2 = require('../../_virtual/index.js_commonjs-exports3.js');
|
|
8
8
|
|
|
9
9
|
/*!
|
|
10
10
|
* The buffer module from node.js, for the browser.
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
var
|
|
1
|
+
var base64Js = {};
|
|
2
2
|
|
|
3
|
-
export {
|
|
3
|
+
export { base64Js as __exports };
|
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
var
|
|
1
|
+
var ieee754 = {};
|
|
2
2
|
|
|
3
|
-
export {
|
|
3
|
+
export { ieee754 as __exports };
|
|
@@ -1648,6 +1648,10 @@ class BattlePracticeCharacterCashItemOptionDto {
|
|
|
1648
1648
|
* 연무장 입장 시 캐릭터 장착 펫 정보
|
|
1649
1649
|
*/
|
|
1650
1650
|
class BattlePracticeCharacterPetObjectDto {
|
|
1651
|
+
/**
|
|
1652
|
+
* 활성화된 펫 유형 (0:캐릭터 펫, 1:월드 공유 펫)
|
|
1653
|
+
*/
|
|
1654
|
+
petActivateFlag;
|
|
1651
1655
|
/**
|
|
1652
1656
|
* 펫1 명
|
|
1653
1657
|
*/
|
|
@@ -1756,7 +1760,120 @@ class BattlePracticeCharacterPetObjectDto {
|
|
|
1756
1760
|
* 펫3 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1757
1761
|
*/
|
|
1758
1762
|
pet3DateExpire;
|
|
1763
|
+
/**
|
|
1764
|
+
* 월드 공유 펫1 명
|
|
1765
|
+
*/
|
|
1766
|
+
worldSharePet1Name;
|
|
1767
|
+
/**
|
|
1768
|
+
* 월드 공유 펫1 닉네임
|
|
1769
|
+
*/
|
|
1770
|
+
worldSharePet1Nickname;
|
|
1771
|
+
/**
|
|
1772
|
+
* 월드 공유 펫1 아이콘
|
|
1773
|
+
*/
|
|
1774
|
+
worldSharePet1Icon;
|
|
1775
|
+
/**
|
|
1776
|
+
* 월드 공유 펫1 설명
|
|
1777
|
+
*/
|
|
1778
|
+
worldSharePet1Description;
|
|
1779
|
+
/**
|
|
1780
|
+
* 월드 공유 펫1 원더 펫 종류
|
|
1781
|
+
*/
|
|
1782
|
+
worldSharePet1PetType;
|
|
1783
|
+
/**
|
|
1784
|
+
* 월드 공유 펫1 장착 정보
|
|
1785
|
+
*/
|
|
1786
|
+
worldSharePet1Equipment;
|
|
1787
|
+
/**
|
|
1788
|
+
* 월드 공유 펫1 버프 자동스킬 정보
|
|
1789
|
+
*/
|
|
1790
|
+
worldSharePet1AutoSkill;
|
|
1791
|
+
/**
|
|
1792
|
+
* 월드 공유 펫1 펫 보유 스킬
|
|
1793
|
+
*/
|
|
1794
|
+
worldSharePet1Skill;
|
|
1795
|
+
/**
|
|
1796
|
+
* 월드 공유 펫1 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1797
|
+
*/
|
|
1798
|
+
worldSharePet1DateExpire;
|
|
1799
|
+
/**
|
|
1800
|
+
* 월드 공유 펫2 명
|
|
1801
|
+
*/
|
|
1802
|
+
worldSharePet2Name;
|
|
1803
|
+
/**
|
|
1804
|
+
* 월드 공유 펫2 닉네임
|
|
1805
|
+
*/
|
|
1806
|
+
worldSharePet2Nickname;
|
|
1807
|
+
/**
|
|
1808
|
+
* 월드 공유 펫2 아이콘
|
|
1809
|
+
*/
|
|
1810
|
+
worldSharePet2Icon;
|
|
1811
|
+
/**
|
|
1812
|
+
* 월드 공유 펫2 설명
|
|
1813
|
+
*/
|
|
1814
|
+
worldSharePet2Description;
|
|
1815
|
+
/**
|
|
1816
|
+
* 월드 공유 펫2 원더 펫 종류
|
|
1817
|
+
*/
|
|
1818
|
+
worldSharePet2PetType;
|
|
1819
|
+
/**
|
|
1820
|
+
* 월드 공유 펫2 장착 정보
|
|
1821
|
+
*/
|
|
1822
|
+
worldSharePet2Equipment;
|
|
1823
|
+
/**
|
|
1824
|
+
* 월드 공유 펫2 버프 자동스킬 정보
|
|
1825
|
+
*/
|
|
1826
|
+
worldSharePet2AutoSkill;
|
|
1827
|
+
/**
|
|
1828
|
+
* 월드 공유 펫2 펫 보유 스킬
|
|
1829
|
+
*/
|
|
1830
|
+
worldSharePet2Skill;
|
|
1831
|
+
/**
|
|
1832
|
+
* 월드 공유 펫2 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1833
|
+
*/
|
|
1834
|
+
worldSharePet2DateExpire;
|
|
1835
|
+
/**
|
|
1836
|
+
* 월드 공유 펫3 명
|
|
1837
|
+
*/
|
|
1838
|
+
worldSharePet3Name;
|
|
1839
|
+
/**
|
|
1840
|
+
* 월드 공유 펫3 닉네임
|
|
1841
|
+
*/
|
|
1842
|
+
worldSharePet3Nickname;
|
|
1843
|
+
/**
|
|
1844
|
+
* 월드 공유 펫3 아이콘
|
|
1845
|
+
*/
|
|
1846
|
+
worldSharePet3Icon;
|
|
1847
|
+
/**
|
|
1848
|
+
* 월드 공유 펫3 설명
|
|
1849
|
+
*/
|
|
1850
|
+
worldSharePet3Description;
|
|
1851
|
+
/**
|
|
1852
|
+
* 월드 공유 펫3 원더 펫 종류
|
|
1853
|
+
*/
|
|
1854
|
+
worldSharePet3PetType;
|
|
1855
|
+
/**
|
|
1856
|
+
* 월드 공유 펫3 장착 정보
|
|
1857
|
+
*/
|
|
1858
|
+
worldSharePet3Equipment;
|
|
1859
|
+
/**
|
|
1860
|
+
* 월드 공유 펫3 버프 자동스킬 정보
|
|
1861
|
+
*/
|
|
1862
|
+
worldSharePet3AutoSkill;
|
|
1863
|
+
/**
|
|
1864
|
+
* 월드 공유 펫3 펫 보유 스킬
|
|
1865
|
+
*/
|
|
1866
|
+
worldSharePet3Skill;
|
|
1867
|
+
/**
|
|
1868
|
+
* 월드 공유 펫3 마법의 시간 (KST, 시간 단위 데이터로 분은 일괄 0으로 표기)
|
|
1869
|
+
*/
|
|
1870
|
+
worldSharePet3DateExpire;
|
|
1871
|
+
/**
|
|
1872
|
+
* 루나 쁘띠 펫 스킬 정보
|
|
1873
|
+
*/
|
|
1874
|
+
petiteLunaPetSkill;
|
|
1759
1875
|
constructor(obj) {
|
|
1876
|
+
this.petActivateFlag = obj.pet_activate_flag ?? null;
|
|
1760
1877
|
this.pet1Name = obj.pet_1_name;
|
|
1761
1878
|
this.pet1Nickname = obj.pet_1_nickname;
|
|
1762
1879
|
this.pet1Icon = obj.pet_1_icon;
|
|
@@ -1802,6 +1919,52 @@ class BattlePracticeCharacterPetObjectDto {
|
|
|
1802
1919
|
this.pet3DateExpire = obj.pet_3_date_expire
|
|
1803
1920
|
? new Date(obj.pet_3_date_expire)
|
|
1804
1921
|
: null;
|
|
1922
|
+
this.worldSharePet1Name = obj.world_share_pet_1_name ?? null;
|
|
1923
|
+
this.worldSharePet1Nickname = obj.world_share_pet_1_nickname ?? null;
|
|
1924
|
+
this.worldSharePet1Icon = obj.world_share_pet_1_icon ?? null;
|
|
1925
|
+
this.worldSharePet1Description = obj.world_share_pet_1_description ?? null;
|
|
1926
|
+
this.worldSharePet1PetType = obj.world_share_pet_1_pet_type ?? null;
|
|
1927
|
+
this.worldSharePet1Equipment = obj.world_share_pet_1_equipment
|
|
1928
|
+
? new BattlePracticeCharacterPetEquipmentDto(obj.world_share_pet_1_equipment)
|
|
1929
|
+
: null;
|
|
1930
|
+
this.worldSharePet1AutoSkill = obj.world_share_pet_1_auto_skill
|
|
1931
|
+
? new BattlePracticeCharacterPetAutoSkillDto(obj.world_share_pet_1_auto_skill)
|
|
1932
|
+
: null;
|
|
1933
|
+
this.worldSharePet1Skill = obj.world_share_pet_1_skill ?? [];
|
|
1934
|
+
this.worldSharePet1DateExpire = obj.world_share_pet_1_date_expire
|
|
1935
|
+
? new Date(obj.world_share_pet_1_date_expire)
|
|
1936
|
+
: null;
|
|
1937
|
+
this.worldSharePet2Name = obj.world_share_pet_2_name ?? null;
|
|
1938
|
+
this.worldSharePet2Nickname = obj.world_share_pet_2_nickname ?? null;
|
|
1939
|
+
this.worldSharePet2Icon = obj.world_share_pet_2_icon ?? null;
|
|
1940
|
+
this.worldSharePet2Description = obj.world_share_pet_2_description ?? null;
|
|
1941
|
+
this.worldSharePet2PetType = obj.world_share_pet_2_pet_type ?? null;
|
|
1942
|
+
this.worldSharePet2Equipment = obj.world_share_pet_2_equipment
|
|
1943
|
+
? new BattlePracticeCharacterPetEquipmentDto(obj.world_share_pet_2_equipment)
|
|
1944
|
+
: null;
|
|
1945
|
+
this.worldSharePet2AutoSkill = obj.world_share_pet_2_auto_skill
|
|
1946
|
+
? new BattlePracticeCharacterPetAutoSkillDto(obj.world_share_pet_2_auto_skill)
|
|
1947
|
+
: null;
|
|
1948
|
+
this.worldSharePet2Skill = obj.world_share_pet_2_skill ?? [];
|
|
1949
|
+
this.worldSharePet2DateExpire = obj.world_share_pet_2_date_expire
|
|
1950
|
+
? new Date(obj.world_share_pet_2_date_expire)
|
|
1951
|
+
: null;
|
|
1952
|
+
this.worldSharePet3Name = obj.world_share_pet_3_name ?? null;
|
|
1953
|
+
this.worldSharePet3Nickname = obj.world_share_pet_3_nickname ?? null;
|
|
1954
|
+
this.worldSharePet3Icon = obj.world_share_pet_3_icon ?? null;
|
|
1955
|
+
this.worldSharePet3Description = obj.world_share_pet_3_description ?? null;
|
|
1956
|
+
this.worldSharePet3PetType = obj.world_share_pet_3_pet_type ?? null;
|
|
1957
|
+
this.worldSharePet3Equipment = obj.world_share_pet_3_equipment
|
|
1958
|
+
? new BattlePracticeCharacterPetEquipmentDto(obj.world_share_pet_3_equipment)
|
|
1959
|
+
: null;
|
|
1960
|
+
this.worldSharePet3AutoSkill = obj.world_share_pet_3_auto_skill
|
|
1961
|
+
? new BattlePracticeCharacterPetAutoSkillDto(obj.world_share_pet_3_auto_skill)
|
|
1962
|
+
: null;
|
|
1963
|
+
this.worldSharePet3Skill = obj.world_share_pet_3_skill ?? [];
|
|
1964
|
+
this.worldSharePet3DateExpire = obj.world_share_pet_3_date_expire
|
|
1965
|
+
? new Date(obj.world_share_pet_3_date_expire)
|
|
1966
|
+
: null;
|
|
1967
|
+
this.petiteLunaPetSkill = (obj.petite_luna_pet_skill ?? []).map((s) => new BattlePracticeCharacterPetiteLunaPetSkillDto(s));
|
|
1805
1968
|
}
|
|
1806
1969
|
}
|
|
1807
1970
|
/**
|
|
@@ -1902,6 +2065,33 @@ class BattlePracticeCharacterPetAutoSkillDto {
|
|
|
1902
2065
|
this.skill2Icon = obj.skill_2_icon;
|
|
1903
2066
|
}
|
|
1904
2067
|
}
|
|
2068
|
+
/**
|
|
2069
|
+
* 연무장 입장 시 루나 쁘띠 펫 스킬 정보
|
|
2070
|
+
*/
|
|
2071
|
+
class BattlePracticeCharacterPetiteLunaPetSkillDto {
|
|
2072
|
+
/**
|
|
2073
|
+
* 스킬 명
|
|
2074
|
+
*/
|
|
2075
|
+
skillName;
|
|
2076
|
+
/**
|
|
2077
|
+
* 스킬 설명
|
|
2078
|
+
*/
|
|
2079
|
+
skillDescription;
|
|
2080
|
+
/**
|
|
2081
|
+
* 스킬 효과 설명
|
|
2082
|
+
*/
|
|
2083
|
+
skillEffect;
|
|
2084
|
+
/**
|
|
2085
|
+
* 스킬 아이콘
|
|
2086
|
+
*/
|
|
2087
|
+
skillIcon;
|
|
2088
|
+
constructor(obj) {
|
|
2089
|
+
this.skillName = obj.skill_name;
|
|
2090
|
+
this.skillDescription = obj.skill_description;
|
|
2091
|
+
this.skillEffect = obj.skill_effect;
|
|
2092
|
+
this.skillIcon = obj.skill_icon;
|
|
2093
|
+
}
|
|
2094
|
+
}
|
|
1905
2095
|
/**
|
|
1906
2096
|
* 연무장 입장 시 캐릭터 캐릭터 스킬 정보
|
|
1907
2097
|
*/
|
|
@@ -2200,9 +2390,14 @@ class BattlePracticeUnionRaiderObjectDto {
|
|
|
2200
2390
|
* 유니온 공격대 점령 효과
|
|
2201
2391
|
*/
|
|
2202
2392
|
unionOccupiedStat;
|
|
2393
|
+
/**
|
|
2394
|
+
* 적용 중인 유니온 스탯 효과
|
|
2395
|
+
*/
|
|
2396
|
+
unionStateStat;
|
|
2203
2397
|
constructor(obj) {
|
|
2204
2398
|
this.unionRaiderStat = obj.union_raider_stat;
|
|
2205
2399
|
this.unionOccupiedStat = obj.union_occupied_stat;
|
|
2400
|
+
this.unionStateStat = obj.union_state_stat ?? [];
|
|
2206
2401
|
}
|
|
2207
2402
|
}
|
|
2208
2403
|
/**
|
|
@@ -2308,4 +2503,4 @@ class BattlePracticeGuildSkillDto {
|
|
|
2308
2503
|
}
|
|
2309
2504
|
}
|
|
2310
2505
|
|
|
2311
|
-
export { BattlePracticeCharacterAbilityInfoDto, BattlePracticeCharacterAbilityObjectDto, BattlePracticeCharacterBasicDto, BattlePracticeCharacterBasicStatDto, BattlePracticeCharacterCashItemEquipmentDto, BattlePracticeCharacterCashItemObjectDto, BattlePracticeCharacterCashItemOptionDto, BattlePracticeCharacterFinalStatDto, BattlePracticeCharacterHexaCoreEquipmentDto, BattlePracticeCharacterHexaCoreObjectDto, BattlePracticeCharacterHexaLinkedSkillDto, BattlePracticeCharacterHexaMatrixObjectDto, BattlePracticeCharacterHexaMatrixStatObjectDto, BattlePracticeCharacterHexaStatCoreDto, BattlePracticeCharacterHyperStatDto, BattlePracticeCharacterHyperStatObjectDto, BattlePracticeCharacterInfoDto, BattlePracticeCharacterItemAddOptionDto, BattlePracticeCharacterItemBaseOptionDto, BattlePracticeCharacterItemDragonEquipmentDto, BattlePracticeCharacterItemEquipmentDto, BattlePracticeCharacterItemEquipmentObjectDto, BattlePracticeCharacterItemEtcOptionDto, BattlePracticeCharacterItemExceptionalOptionDto, BattlePracticeCharacterItemMechanicEquipmentDto, BattlePracticeCharacterItemObjectDto, BattlePracticeCharacterItemStarforceOptionDto, BattlePracticeCharacterItemTitleDto, BattlePracticeCharacterItemTotalOptionDto, BattlePracticeCharacterLinkSkillObjectDto, BattlePracticeCharacterOtherStatDetailDto, BattlePracticeCharacterOtherStatDto, BattlePracticeCharacterOtherStatInfoDto, BattlePracticeCharacterPetAutoSkillDto, BattlePracticeCharacterPetEquipmentDto, BattlePracticeCharacterPetEquipmentItemOptionDto, BattlePracticeCharacterPetObjectDto, BattlePracticeCharacterPropensityDto, BattlePracticeCharacterRingReserveSkillObjectDto, BattlePracticeCharacterSetEffectDto, BattlePracticeCharacterSetEffectInfoDto, BattlePracticeCharacterSetEffectObjectDto, BattlePracticeCharacterSkillInfoDto, BattlePracticeCharacterSkillObjectDto, BattlePracticeCharacterStatDto, BattlePracticeCharacterSymbolDto, BattlePracticeCharacterSymbolStatDto, BattlePracticeCharacterVCoreDto, BattlePracticeCharacterVMatrixObjectDto, BattlePracticeGuildObjectDto, BattlePracticeGuildSkillDto, BattlePracticeUnionArtifactEffectDto, BattlePracticeUnionArtifactObjectDto, BattlePracticeUnionChampionBadgeDto, BattlePracticeUnionChampionObjectDto, BattlePracticeUnionRaiderObjectDto };
|
|
2506
|
+
export { BattlePracticeCharacterAbilityInfoDto, BattlePracticeCharacterAbilityObjectDto, BattlePracticeCharacterBasicDto, BattlePracticeCharacterBasicStatDto, BattlePracticeCharacterCashItemEquipmentDto, BattlePracticeCharacterCashItemObjectDto, BattlePracticeCharacterCashItemOptionDto, BattlePracticeCharacterFinalStatDto, BattlePracticeCharacterHexaCoreEquipmentDto, BattlePracticeCharacterHexaCoreObjectDto, BattlePracticeCharacterHexaLinkedSkillDto, BattlePracticeCharacterHexaMatrixObjectDto, BattlePracticeCharacterHexaMatrixStatObjectDto, BattlePracticeCharacterHexaStatCoreDto, BattlePracticeCharacterHyperStatDto, BattlePracticeCharacterHyperStatObjectDto, BattlePracticeCharacterInfoDto, BattlePracticeCharacterItemAddOptionDto, BattlePracticeCharacterItemBaseOptionDto, BattlePracticeCharacterItemDragonEquipmentDto, BattlePracticeCharacterItemEquipmentDto, BattlePracticeCharacterItemEquipmentObjectDto, BattlePracticeCharacterItemEtcOptionDto, BattlePracticeCharacterItemExceptionalOptionDto, BattlePracticeCharacterItemMechanicEquipmentDto, BattlePracticeCharacterItemObjectDto, BattlePracticeCharacterItemStarforceOptionDto, BattlePracticeCharacterItemTitleDto, BattlePracticeCharacterItemTotalOptionDto, BattlePracticeCharacterLinkSkillObjectDto, BattlePracticeCharacterOtherStatDetailDto, BattlePracticeCharacterOtherStatDto, BattlePracticeCharacterOtherStatInfoDto, BattlePracticeCharacterPetAutoSkillDto, BattlePracticeCharacterPetEquipmentDto, BattlePracticeCharacterPetEquipmentItemOptionDto, BattlePracticeCharacterPetObjectDto, BattlePracticeCharacterPetiteLunaPetSkillDto, BattlePracticeCharacterPropensityDto, BattlePracticeCharacterRingReserveSkillObjectDto, BattlePracticeCharacterSetEffectDto, BattlePracticeCharacterSetEffectInfoDto, BattlePracticeCharacterSetEffectObjectDto, BattlePracticeCharacterSkillInfoDto, BattlePracticeCharacterSkillObjectDto, BattlePracticeCharacterStatDto, BattlePracticeCharacterSymbolDto, BattlePracticeCharacterSymbolStatDto, BattlePracticeCharacterVCoreDto, BattlePracticeCharacterVMatrixObjectDto, BattlePracticeGuildObjectDto, BattlePracticeGuildSkillDto, BattlePracticeUnionArtifactEffectDto, BattlePracticeUnionArtifactObjectDto, BattlePracticeUnionChampionBadgeDto, BattlePracticeUnionChampionObjectDto, BattlePracticeUnionRaiderObjectDto };
|
|
@@ -46,6 +46,10 @@ class CharacterHexaMatrixEquipmentDto extends CharacterHexaMatrixEquipmentDto$1
|
|
|
46
46
|
* 코어 레벨
|
|
47
47
|
*/
|
|
48
48
|
hexaCoreLevel;
|
|
49
|
+
/**
|
|
50
|
+
* 코어 이벤트 레벨
|
|
51
|
+
*/
|
|
52
|
+
hexaCoreEventLevel;
|
|
49
53
|
/**
|
|
50
54
|
* 코어 타입
|
|
51
55
|
*/
|
|
@@ -56,9 +60,10 @@ class CharacterHexaMatrixEquipmentDto extends CharacterHexaMatrixEquipmentDto$1
|
|
|
56
60
|
linkedSkill;
|
|
57
61
|
constructor(obj) {
|
|
58
62
|
super();
|
|
59
|
-
const { hexa_core_name, hexa_core_level, hexa_core_type, linked_skill } = obj;
|
|
63
|
+
const { hexa_core_name, hexa_core_level, hexa_core_event_level, hexa_core_type, linked_skill } = obj;
|
|
60
64
|
this.hexaCoreName = hexa_core_name;
|
|
61
65
|
this.hexaCoreLevel = hexa_core_level;
|
|
66
|
+
this.hexaCoreEventLevel = hexa_core_event_level;
|
|
62
67
|
this.hexaCoreType = hexa_core_type;
|
|
63
68
|
this.linkedSkill = linked_skill.map((skill) => new CharacterHexaMatrixEquipmentLinkedSkillDto(skill));
|
|
64
69
|
}
|